#archived-modded-support
1 messages · Page 275 of 1
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
that'll tell us why
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 1 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them
Oh GOD
WOW
are you using vortex or something?
Because something decided to just absolutely kersplode your mods
No, Nexus mods and moving the files from downloads to the mods folder. It's never done this before and it's worked fine for the last year
Well every single one of your mods just lost its content.json and manifest.json
so uh
all you basically have are files, no way to actually use them
Did you move the folders in whole or did you just move all the individual files?
you probably even need to reinstall SMAPI itself
WTF? I don't even know what I did... I was just playing the game and as it went to save it just hit a black screen
Extracted the folders the moved them
Becca - not sure how it happened, but your mods got scrambled.
It's not that, Logo. Because even the default three mods got hit
03:50:25 ERROR SMAPI - SaveBackup because it's an empty folder.
Fuck... will reinstall SMAPI and see if that fixes it. But I'm guessing i'd need to reinstall all my files?
tbh I'd be assuming an antivirus woke up and started screaming
Yep.
Reinstalling SMAPI won't fix it entirely, but it will fix the default mods
This entire week has been cursed
I feel you there.
Hey all. Game's been running fine with my mods but I decided to start hatching eggs in my coop. When it asks me to name the new animal, ugly things happen in the logs, and I have no idea how to start troubleshooting it. None of the mods are showing an error, just the game itself. Any ideas on how to figure out how to fix this? Log is here: https://smapi.io/log/b8414415555a45a08d6cfca6df34ef88?Mods=game
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 53 C# mods and 16 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
!pytk
The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.
If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false
Something broke your farm animals' names.
Uninstalled and reinstalled. SMAPI is still all red
You uninstalled and reinstalled just SMAPI, or all your mods, too?
as we said, reinstalling SMAPI will only fix the base three mods
the rest must be reinstalled as well.
Anyway to narrow down what broke the names? If I buy an animal, names work just fine. It's just when hatching
I've been looking at a couple suspects, Haern, and I've narrowed it down to Farming Made Easy and Strange Machines.
But also, what is PlatoUI? I'm not finding it on Nexus
It came down as part of another mod. I'm trying to remember which one... That came as part of Plato Warp Menu https://www.nexusmods.com/stardewvalley/mods/5384?tab=description
I killed farming made easy, still have the same issue, let me go kill strange machines (and see how bad my save explodes 🙂 )
Weird... it's strange machines. I deleted that and lost that egg, but no errors and the eggs in my other coops are still incubating.
Well, good to know - Strange Machines is no longer being maintained, unfortunately.
Yeah, I keep hoping someone will pick it up but...
not really how mods work unfortunately. if the author doesnt choose to hand it over to someone new or open up the perms, that's that.
With a decompiler anything is possible ;D
That's...not the issue.
strange machines cant even be decompiled anyway, its not a C# mod
The issue is that the mod author doesn't have open permissions. So anyone could make edits for personal use but cannot redistribute or re-publish.
strange machines patches Data/FarmAnimals or w/e which can break other mods
In 4.0.0 several configs changed as I also changed how the whole GMCM works. I knew this would cause issues and that's why the version went up from 3.x.x to 4.x.x (major version changes usually require more attention when updating).
I had 2 reports with this same issue and they were able to solve by just deleting EnableAutoSelection from the config file, which is mentioned in the error. So that should work for you as well.
But I find it strange that you say deleting the entire config doesn't resolve it as that should have the same result.
I know. It seemed VERY odd. All I can think is that part is an odd computer specific to me error. Thanks for the info I will do that fix.
hello, i converted my cf mods to dga but when i launched game i got a gameloop daystarted error
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.0, with 33 C# mods and 112 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Something didn't parse correctly in the conversion. I recommend removing all DGA packs and then adding them back one at a time to determine which one is the culprit.
i think i know which one it is
let me try though
got it figured out, thank u!!
I can't get SMAPI to install correctly
Like the setup menu won't pop up
nvm figured it out
I am trying to get the mod Remote Fridge Storage working.
I am however getting errors from nxm version.
On the github there is code for version 1.9.1 which might fix the issues? but its not compiled, and I failed at that.
cooker does not display ingrediets as available, icons in chests do show up.
https://smapi.io/log/9092591c96624448af33a3f67a7b9564
Failed to inject items into: Leclair.Stardew.BetterCrafting.Menus.BetterCraftingPage. Is it from an incompatible mod?
Menu changed to LoveOfCooking.Objects.CookingMenu which is a unrecognized type. Is it from an incompatible mod?
Remote Fridge Storage Failed to inject items into: Leclair.Stardew.BetterCrafting.Menus.BetterCraftingPage. Is it from an incompatible mod?
Menu changed to LoveOfCooking.Objects.CookingMenu which is a unrecognized type. Is it from an incompatible mod?
Thanks for your help!
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 120 C# mods and 119 content packs.
How do you install mods on mobile/IOS?
android mods only unfortunately
The only way to fix this is either deleting better crafting and love of cooking or install and compile the 1.9.1 version.
Deleting only one of love of cooking and Better crafting might work but not likely.
I have cloned the repository and have it open in VS code, is there any simple guide I can follow on building it?
There is a ModEntry.cs file
which contains most things mention on the wiki about building the mod
dynamic linked library and the asset file type used by XNA (except for music)
DLLs are basically compiled code
oh hihi pillow and shockah
were you both summoned 

gasp baba 
Ok, this is going to be a little long so I am going to dm you.
so I'm at the SV fair, and I can't start the grange judging! I talk to Lewis, click "yes" (or "no", I've tried that too) and nothing happens, he just stands there like I clicked no
does anyone know what could cause this?
(Also, since a while ago, the Strength minigame didn't work for me - it just resets to 0 when i hit no matter when it is)
is there any known bug that can prevent you from donate to the museum after using cjb cheats menu or ui info suite 2? i downloaded both and now i can't donate, even after removing both mods
i'm on mobile btw
Log?
Please provide a log.
Update Bake Off
oooooh ty
i also discovered the reason for the strength game problem in the log and its apparently moon misadventures -_-
does this help? i don't see any error, i have a video of what happens
i dont wanna disable moon misadventures....... but i want to fix the strength game.......
!log
@earnest pumice Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
ok
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.190.4, with 8 C# mods and 1 content packs.
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.190.4, with 7 C# mods and 1 content packs.
that's the right one
hello.. im completely new to modding, but i seem to have broken my stardew valley mod, may i please request for some help?
which mod and how exactly?
i installed the stardew valley expanded mod from nexus
and this happened..
as in, it was all working at first but this happened on some random day
is there any way i can still fix it and keep the progress of the game?
try deleting and reinstalling the mods named
okay i will try that
my bat cave isn’t spawning any fruit, it’s been 10~ days or so
i’m not sure what the issue is
I'm so confused, I'm running a SVE game, was working fine until I turned it off to go eat lunch. when i came back I played about half a day before it crashed, and now its constantly crashing on startup. Sometimes it lets me get to file select, sometimes it just crashes on game startup. Idk what's happening, I hadn't changed anything since I last played. Deleted the mod that might be messing me around (Experience bars, was having issues with it when I installed it last night), restarted pc, uninstalled and reinstalled the game, and its still messing around. SMAPI isnt showing any issues either, not really sure what to do nevermind it just randomly decided to work on the 15th try whilst doing nothing different, common sense is an illusion i guess
Hi all, I just updated SMAPI and about 8 mods on my Linux machine, and I can't launch the game anymore. I ran into the libssl issue (no suitable version found), but added the apt repo and installed libssl1.1. This was progress, it actually starts loading, but then it crashes with the following backtrace: https://pastebin.com/umdKY3z2
Any idea what's going on?
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
Solved I think, I had added a single new mod, FishingInfoOverlay. I removed that mod and it's launching now!
I reinstalled everything, and it runs fine now, thanks so much!
Do I have to create my own mods folder in the stardew valley folder or should there already be one?
it should be there after you install smapi (not just download, install)
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
I found it! Ty
Could you explain more? Also you should probably ask this in #vanilla-tech-support
Well they didn't say anything other than "My friends game is crashing" so I don't know if they have mods or not.
always assume they have mods if they post in here
otherwise it would seem weird they'd look at the list and go "oh yes, I TOTALLY should go to modded game support" XD
Ya, you are right this one is on me XD
Hello! For a long time now I have been having problems with Textures glitching and flickering When I'm standing still, walking, and even in the menu (Its really bad in heart events). I am not sure what is going on, I play with mods but I took out my recolor mod and launched and it was still glitching. I have looked it up but haven't found an answer but I have found other people with the same problem so I don't think its my laptop. Thank you and I hope we can find out what is going on! (My recolor mod is DasiyNiko's earthy Recolour Btw)
I have sdv and I can't seem to catch glacierfish is there like something that interferes with the legendary fish? (I only have angler so far)
do you have any other texture mods aside from Earthy? regardless post your SMAPI log, there might be something overwriting something else. that happened to me when i had two conflicting gem replacers fighting for supremacy bc i forgot to toggle them off for some.
hey yall, how exactly do i edit a json file??
a text editor
slay, so like notes or whatever?
probably
For sure do you just want like a screen shot of the whole thing? I also do not think I have any other texture mods unless Seasnol outfits Counts but im not sure if it does.
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
@tough pollen follow the instructions above 🙂
Okay thank you!
https://smapi.io/log/862a5dd688d34de1a078d0c90bca65fd is that what your looking for? (Sorry if this is a bother I know like nothing about compters lol)
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it
hey guys, im back! could someone possibly help me figure out why my custom cellar isnt showing up??? https://smapi.io/log/4310c3979e56495fbbe415570128bc5f
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 41 C# mods and 140 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Will this get rid of all my mods? Im scared it might break my game.
nah, it only adds few mods to the Mods folder (although currently there seem to be no mods installed)
Patch error: Ace Expanded Cellars > Load Maps/Cellar has a FromFile which matches non-existent file 'assets\Cellar_acerbicon.tbin'. so probably a missing file in the mod. a reinstall of the mod should fix it if it isn't a bug in the mod
im supposed to select specigic files, ill send the link to the mods
looking at the file list that file does exist, so a reinstall probably fixes it
Ask your friend to reinstall smapi (preferably update to latest version). Unfortunately from log, nothing can be used to determine the crash. Send log again if it still crash after reinstall (or update)
Oh wait your're kot the one that the friend has crash
Sorry
Oh No its fine Lol
If I do reinstall will it get rid of all my mods?
Nope
Just run til you have the glitch and send new log
No need to uninstall old version of smapi
my game keeps crashing so I canf even get past a full day and I'm nor sure what to do
ill post my log
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 39 C# mods and 41 content packs.
im not sure if its even mods
my game freezes for a bit, pulls me to the menu and is still frozen so i have to close sdv
Try disable one of expansion mod. Your computer might not happy if you played with all of em at once
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 102 C# mods and 115 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Having some issues with my chests anywhere mod. Just updated and now none of the keybinding will open the mod. I can manually open a chest and change it there but it kind of defeats the purpose if I cant actually use it anywhere
You're the third person with that issue here recently
Could you disable chestex And then please let us know if that resolves it?
Because i'm pretty certain the last two people did that and it worked, But people keep not reporting back
it updated recently right? possible bug with that?
It sounds like it broke Compat with chestex, but again until somebody says yes, it worked. I'm just going "did it actually work"?
Ah, okay, I didnt even notice I had chestex as well. Ill try to disable it and restart it
alright Im a little dumb, so I jsut went a ahead and removed the chestex mod entirely, and Im starting it up now. fingers crossed
okay, that fixed the bug. So far so good running the game now.
Thank you. Now we can tell people about the incompat and not feel like we're screaming into the void XD
For sure. Hopefully it gets updated soon, because I deleted it while forgetting that a bunch of my chests were extra full 
i keep having this bug with the bed since my second house upgrade. it shows this ghost bed and it overlaps my real bed and i can't sleep in it. also the wallpaper is split instead of on the entire wall. also i disabled my bathroom mod bc someone said that could be why but it hasn't made a difference. and the mod that says to update keeps taking me to the page of the last update so i dont think thats the problem. could someone help?
It's your bathroom mod
But please give a log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
!log
Or it should be anyway
If you said it isn't then log deffo needed
It happens with XNB mods or pre-1.5 farmhouse mods
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 19 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
okay thank u
Bathroom mod still active in your log
Delete mod entirely
ohhh okay thank u
it worked thank u sm
hi! I have problems getting unxwb to work. if I press it a dark window frame appears for like a split second and disappears. does anyone have any tips? 
what's unwxb
it's the recommended tool in Stardew Wiki/Modding/Audio to unpack the Wave Bank.xwb -file
#making-mods-general might be a better place?
Sorry I was gone for a while. Do you mean I should run my game rn untill i get the glitch or I update smapi and run until the glitch? Also how do I update smapi lol?
the latter, and you re-run the latest installer.
Okay Thank you! ^^
Omg I think it worked Thank you so so SOOO much!!
Check nexus download history for all mods you downloaded from nexus
Hello, how do I successfully uninstall raffadax complete production without breaking anything important? I checked the page and I don't have any other mods dependent on it.
just get rid of any items you have from the mod and then save. after that just delete the mod. Error Handler will take care of the rest
Okay! Just wanted to make sure it wouldn't fuck up my save lol.
can make a backup just in case
I'm not sure whether I should write this here, but uh, is anyone here using the Drink More Water mod?
The mod page said that they require another mod, Custom Farming Redux, to make custom machines work. But Custom Farming Redux requires PyTK which, IIRC, is obsolete?
How do I get around this?
Moving this here. Can’t walk inside my greenhouse, only the border. Can get a list of mods I use on my pc tomorrow. The only Recolor mods I have are the pastel and the gothic buildings.
looks like using custom farming redux is optional
you could also check out the survivalist mod, which adds a hunger and thirst system
No error message through smapi either
yeah, but I'm a bit interested to the water machines and all
i think youll just have to do without, unless you want to figure out how to convert the machines to PFM
Both Custom Farming Redux and PyTK are obsolete, tbh. I'm not even sure Drink More Water works.
right
ooof.
Vin's right - the mod would need reworking.
........well in that case I'll probably just not install the whole mod then
I'm having trouble with triggering ||the aurora vineyard nexus event I can't remember if I met apple or saw the junimo tile but I do remember a cutscene with krobus but that's about it||
You might want to check the SVE wiki - I'm not sure what the steps are. Failing that, you could ask in the SVE server. 🙂
oh thanks
You're welcome.
hello you guys, I just started moding recently and I was wondering if there is a way to use different mods for different save files?
!modgroups you can do this
See this link for how to load different mod groups: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F
Just make sure you load right mod groups to right save file
!stardrop OR use this mod manager so you can make mods profile
Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues
ty!
Hi everyone, does anyone have an issue that placing grass starter on Ginger Island will turn to winter grass? :'(( I'm using wildflower grass and more grass mod. Is there any ways to fix it? I was thinking about decorate my ginger island farm and then I got this o(TヘTo). This is my log https://smapi.io/log/58fd5d1234d7481388809423aea8f935
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Pro, with 93 C# mods and 312 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
https://www.nexusmods.com/stardewvalley/mods/5398?tab=description More Grass has an option to disable the mod in specific locations, LocationsBlackList - The locations that more grass isn't allowed to retexture in (leave blank to ignore property.). you can't get the more grass effect that way of course, but you can probably use a content patcher mod to edit the grass in ginger island
with any content patcher mod that retextures the native grass i mean
ok!!! thank u so much!! o(°▽°)o
what happened to my AT textures for CO-OP houses? 
do your co-op houses have any craftables or furnitures under them? I mean I got this problem too when I accidently used smart building mod and put fences under the buildings then that made me can't change the building textures(⊙o⊙)
No, it's the house that actually looks like that.. it happened with the farm house of the host too, now theirs looks fine tho. We didn't change anything since yesterday and everything worked fine yesterday.. xD
thats strange :000 did you add some mods and that make the conflicts? I mean AT mods rarely conflict to the other mods. Maybe you can reinstall the mod and see what happen?
None that I know of. Other buildings are working fine, stuff like floorings working fine as well. The season didn't change, it is still fall (like yesterday) and everything worked yesterday.
https://smapi.io/log/a7122b0d8a8240399e2d479e3b90d050
Doesn't look like there are any errors either
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 80 C# mods and 169 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
well... I think you can reinstall the AT building mods you use and restart the day if you want. I always do that because I think my computer has running for so long and my smapi run so many mods so that's why they make the glitches :'DD
I mean it happens for me and the host, I could try restarting the game but it's odd that the only textures not working are those of my house.. everything else seems to be fine.
and we didn't change anything, the files are the same as yesterday when everything worked :/
Could it be too many AT content packs? Is there a limit?
nope, I'm using many AT packs too
A restart didn't work btw, no clue what it is
did you try reinstall the AT pack that got glitches?
It's all packs.
Wouldn't make a difference, it's the same files as those that are in the folder already. Nothing has been changed.
It works in the preview of the mod config mod.
I'll remove every AT content pack but one now and check if it works, if it's not, then it's no issue with the content packs itself at least
alright, no changes. Still those issues, that's such an odd bug
I can't think other ways to fix it now :((( Sorry because I couldn't help you. Hope you will find a way to fix it soon! :'((
I mean I could just use my vanilla cabin and play with that but I thought that's a little boring
hmmm have you tried CP mods?
Alright it works in a new game at least for me. I think it's either an issue with the host or because I recently upgraded my house for it to have a basement.
the mod itself seems to have 3 textures, for level 0 level 1 and level 2. Could it be that they are missing the last level?
Or would they look like the last house, even fully upgraded?
nope, I don't think so...
Maybe you can try Elle seasonal building in CP ver instead?
Nah, I'd like to change buildings how I want to, even if it works, I don't want to use those buildings all the time.. 😄
Since it works fine on a new save it's either a broken save file or something is wrong with the house. Could be that there is no texture for max built cabins, I'll build a new cabin and check
Nevermind, 3 buildings are the correct amount
Alright, the issue starts when upgrading the house to level 2 or above. Seems to be an issue with the AT mod itself. Has been reported there a while ago.
hi me and friends are doing a modded playthrough right now but we noticed that our times are delayed for some reason. the host would be on 8:30am while we would be at 7am. Another problem is that chests take forever to load. Can someone explain why that would happen? We have didnt encounter the problems mentioned in our singleplayer worlds. i can provide a list of the mods used if that helps.
Because that's the only version that works on mobile🤣 i have latest version on pc
It would be appreciated to have a log.
I was going out on a trip so i thought about playing stardew valley on my mobile
Oh well you didn't specify mobile, but sorry I don't play modded mobile.
I can check though, one moment.
Ok
Unfortunately no 1.18.3.3 isn't compatible.
🤣 damn
There are other expansion mods available I think.
Yep there are many
I don't know if they are but try reimagined and seven deadly sins mod.
The name sounds kinds scary
I know I am just talking about what may be compatible, like I said though I don't play modded mobile so I don't know if they will work you gotta test.
Don't worry it's a nice mod with decent quality.
Gotta find some INDIAN tutorials 🤣
Why?
People jokes about this that there is a tutorial for everything
And most of the time that a random indian guy
I'm also an indian so it isn't racist
I understand this part but why do you want to see a tutorial?
I'm immune
To find some good mods
Because if they on YouTube with views they probably are good
That's not a tutorial but good luck 
Ely?

You don't see the ely is typing
hi hi for some reason my screen keeps blacking out when i play, its only when i play modded stardew so i wasnt sure whether to put it here or in technical support but i already tried updating my drivers and checking for corrupt game files but the issue remains, smapi isnt showing any errors on my end but here is the log anyway https://smapi.io/log/da68b9ba81644fb8ad084f86b600ece2
like recently it just goes black randomly until i tab out and go back in, sometimes instead of a black screen it's also random textures zooming in like shown in the picture below
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 31 C# mods and 81 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
!modrecs We don't particularly recommend youtube video tutorials for modding, may I suggest the modding wiki instead for recommendations?
Check out https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Find_mods or https://stardewmodding.wiki.gg/wiki/Category:Recommendations to find mods recommended by community mod authors and other popular mods, or see #mod-showcase for what the community has been working on!
Ok,thank you💖
😭
(Also I'm Indian too lol hi)
Damn Indians really be knowing all.
nah I'm just a cheeto
covered in moss
moldy fr
lo. I'm trying to use UI InfoSuite and the logs say it's no longer compatible, but I'm using the most recent file on NexusMods. Is there a newer version being hosted elsewhere that someone can point me to?
!uiinfosuite
If you go to https://github.com/Annosz/UIInfoSuite2/releases, you can find UI Info Suite 2, which works with Stardew 1.5.5+. Download the first zip, not the source code.
Thanks mate.
Hey im using dalaeo/margo and was wondering, ||i just prestiged fishing, and it says on the wiki i can have a 3x chance after prestiging, i chose that profession again but it still says 2x chance of fish biting, will it be 3x and the “2x” is just not changeable? Or do i have to do something else to get 3x rates?||
||( sorry this is about fishing BAIT fish bite chances, just wanted to clarify)||
Prestiging means leveling to 15 or 20.
What you did was a skill reset.
you need to reset 2 more times and then gain some more levels on top of that to get the 3x chance
correct, the difference will come at level 10
Ah, alright well, thank you very much for clarifying
np
I love the mod tho, like a bunch, me and my gf are enjoying it alot.
hello?
Hi, first message on server person
I have a question
Ask, then.
smapi wont let me use cjb cheats menu
(generally, it's better to just ask right away)
did you press P
yes
what do you mean by "won't let me use"
When you booted stardew, did a black command prompt type window come up
yes
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Give log, we can tell you why it's not running if it goes through that.
did you unzip it too
yes
(I'm assuming that's the case pillow but at the very least we need their log)
(Because if we're wrong, then the log will tell us what's up.)
it doesn't show the %appdata% thing
what doesn't show it?
Smapi
you're not typing %appdata% in SMAPI
?
it is asking you to do that on your computer
ohhhhhhh
Because it has to locate the log file that's located on your computer.
where do I type it
what platform are you on
Mac OS
then why are you following windows instructions
im not
yes you are
That honestly sounds like SMAPI isn't working despite you saying a command prompt window came up
it says im using terminal for smapi
toss it in the parser and put the resulting link in here.
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 11.7.9, with 3 C# mods and 0 content packs.
12:01:48 ERROR SMAPI - CJBCheatsMenu because parsing its manifest failed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at /Users/charlie/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods/CJBCheatsMenu/manifest.json.
thanks for the help btw
reinstall CJB cheats. I assume your Mac decided to screw with the manifest somehow
Mac auto-unzips, yes?
Yeah. So download it again, it'll auto-unzip. Just move it to your mods folder.
got it
if it still breaks I'm going to wonder if it updated badly recently.
(You're not using a translation, right?)
Yeah, the newest version is working fine
so your mac somehow broke the manifest. Not sure how, but a reinstall should fix either way
did you reinstall it?
yes
Ive downloaded the rodge sode mod but it keeps sayying error can not detect antisocial npcs even tho i have dowloaded that too amd have put it in the mods file any help would be amazing
Ridge
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
... honestly I'm going to bet money it's one of those "SVE for some reason has it in its folder"
But we're going to need the log to know for sure.
IT WORKED
Enjoy cheating in all your stuff, ya cheater 😛 (I kid. Enjoy modding!)
Lol thanks
so i recently installed the legacy greenhouse mod, but it's not showing up at all, when i go into the greenhouse it's just the default one. am i missing something? also i know i need to update some mods, im working on that rn
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 56 C# mods and 107 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
11:24:20 ERROR Content Patcher Two content packs want to load the 'Maps/Greenhouse' asset (Immersive Farm 2 Remastered and Legacy Greenhouse). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
gonna have to disable IF2R's
(That should be a config IIRC?)
thank
Good afternoon everyone, I currently have the latest version of smapi for Android, working normally with only the console mod, CJB item spawner and CJB Cheats. When I install the SVExpanded or RSV mods (and all recommended dependent mods) the game works normally but the save/load system is broken. I mean, I can save the game at the end of the day, but if I exit the game and log back in, the game restarts and goes to the load menu, the instant save that allowed me to return to the last moment of the game no longer works. Is this a known bug? Or could it be one of the mods that is causing this problem?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
That'll help more experienced with Android people
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.15.94.13, with 19 C# mods and 7 content packs.
Hello! yesterday I had a problem where my screen and all the textures were glitching. I thought I fixed it but it came backkk!! I have no idea why but here is my log: https://smapi.io/log/4a97dc7adb6a4110aa2922a9cc9895ca I am so confused please helppp!!
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 34 C# mods and 30 content packs.
Is this for me?
Hello! I have a problem trying to run SVE where I get this "Stardew Valley Expanded 1.14.24 because it requires mods which aren't installed (FlashShifter.StardewValleyExpandedALL)" error message. Does anyone know a fix for this? Thanks in advance.
sounds like you're missing mods that came with SVE
when you unzip a mod from its folder, you need to have all the folders inside it moved over
So [CP] Stardew Valley Expanded, [JA] Stardew Valley Expanded, etc.
Got it working. Thanks!
Hi, i just played on my modded world as usual, but now when i go to sleep, the game just blackscreens, and doesnt save, any fixes? (no crash log)
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 24 C# mods and 12 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Hi, this is really specific but does anyone else have issues with playing stardew valley with SMAPI on Steam deck with an external controller?
Update your mods - but especially CP and FTM.
!mh
For help with modding issues, please ask in #archived-modded-support! When asking for assistance there, sharing an error log will help others identify your issue (see https://smapi.io/log for instructions).
What kinds of issues and what type of external controller?
It doesn't seem to recognize I'm using a controller. It won't pick up any button inputs whatsoever
I'm just using a standard controller layout
Does your Steam Deck recognize the controller at all? (not just SDV)
The steam deck recognizes the controller, it's a standard xinput controller
Stardew Valley normally recognises it, it doesn't with SMAPI installed
SMAPI shouldn't have anything to do with your controller - it's just an API that allows mods to talk to the game.
What other mods do you have installed?
!log - in fact
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Can anyone help with my question above?
A couple of things - 1) I'm not seeing SVE installed in your game. 2) The normal save option works, you said? So your game saves as intended, at the end of each day?
If i have SVE or RSV installed the game never saves during gameplay. At the end of the game, in bed, it does.
I don't play on Android, unfortunately, so I can't say what the issue could be. What I do know is that the game was designed to only save at the end of the day. There is no built-in "save whenever" functionality.
(i believe on android, in some cases it can save in the middle of the day)
I also noticed that after installing the mods, whenever I exit the game to my Android's home screen, when I return to the game it restarts, the phone always closes the game despite having a lot of RAM available. When I restart, I never get the option to go back to the last moment of the game, but without the mods it works normally.
I dont think the log can help that much.
I just wanted to ear from other players if those 2 mods make the game behave de same as mine.
would anyone know why my christmas tree isnt working ? its supposed to be modded but it comes coming up regular.. 😭 I JS WANT MY CHRISTMAS TREE
!log please
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 21 C# mods and 41 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
To be clear - you want the tree from Industrial Furniture?
yes
Ok. Just checking. 🙂
:)
When you installed Mi's & Magimatica's mod did you replace the game's content files?
It's when a mod asks you to go into the Content files and replace one xnb file for the one in the mod.
And you don't want to do that.
Strongly discouraged from doing that as it can break the game.
yeah, i dont believe i did that. but i also have had this mod in my mod folder for a while now.
Ok. Just curious. On that, though, I would advise deleting any empty folders, zip files, and old SMAPI installers from your Mods folder. It just adds clutter to the log. 😄
alright!
BUT - I'm guessing the problem is that Industrial Kitchen edits the farmhouse maps last, which could be overriding the Industrial Furniture mod.
Try removing that one and see if the tree shows up.
unfortunately didnt work 😥
Do you still have your game and SMAPI open?
mhm
In your SMAPI console, can you please type the following:
patch summary and then press enter
Then post a new SMAPI log?
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 21 C# mods and 40 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
I'm not sure which tilesheet in the mod adds the tree, but there are several that aren't being applied because you're missing Mi's Country Furniture.
When you download Mi's and Magimatica Country Furniture, make sure you download the CP version under "optional files"
should i delete the current mi's and magimatica country furniture, and replace it with the CP version?
I would, yes.
The tree itself is in Mi's & Magimatica's mod, not Industrial Furniture.
however, my furniture isnt modded now 😭
Wait, none of it?
no 😭
Hello, would anyone be able to descipher what mod is causing my game to crash? Logs located at, https://smapi.io/log/8029914ea61942379f1e338d6011e050
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 41 C# mods and 14 content packs.
@addy I recommend starting fresh. Reset your game's content files - it won't affect your saves.
Remove all Farmhouse mods (including Earthy Interiors and Rustic Country Town Interior).
Then add back in Mi's & Magicmatica's CP mod. Check to see if it's working.
You're missing content files.
!reset
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
How do I reset?
Follow the instructions in the link above.
Logo is doing double Shift
i also need to update my smapi version , that might be causing a part of this
Good idea in general, but shouldn't affect things like this, Addy. 🙂
All files look okay
It will always say that.
Now launch the game and see if you're getting the same errors.
Psst, Logo, just an FYI, that's not where their error is coming from
To see why: check the filepath
Yes, it shows content, but Content/Characters/Natural is not a valid content path
means something's going on with child stuff from a mod
Damn, I missed that. Thanks Lyoko.
Realistically, it's probably Child to NPC or a broken Unique Children install
So yeet Child to NPC and reinstall Unique Children.
It's going to be Child to NPC + Child Age up, since both are broken
I got the same error. I will remove those mods and see if issue is resolved.
LittleNPCs is the successor to Child to NPC
It lasted a little longer but once again crashed https://smapi.io/log/b9fc35e8980847e39fab07441e759c88
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 41 C# mods and 14 content packs.
Can you remove babies take after spouse?
I removed all my baby related mods and it still looks like the elliott baby xbn is missing or errored https://smapi.io/log/bf1ea4d0c4034669863101ab5f8a4902
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 37 C# mods and 11 content packs.
sure
If this works it must be one of my mods causing the issue and I will need to either 50/50 it to deduce which one or play without mods?
i didn't know whether to put this in #modded-stardew or here, but i recently got back into playing SV modded, and i think i'm misremembering something or something got updated. i remember there was a region in SVE (in my mind it was grampleton fields) that spawned seasonal forageables, and now that i have completely updated all mods i don't see it anymore? i don't think it was cindersap forest or the forest farm either.
i just need to know if i'm misremembering this map or it's something else i'm thinking about. idr anymore lol.
Grampleton fields is an optional download
!sve , see the optional files
Stardew Valley Expanded (https://www.nexusmods.com/stardewvalley/mods/3753) is a mod which adds a lot of new content and areas to the game. It has many dependencies, so be sure to follow the install guide which is on the github wiki along with FAQs and troubleshooting steps for common issues: https://github.com/FlashShifter/StardewValleyExpanded/wiki
It's recommended to play Stardew Valley Expanded on a fresh save file to avoid potential issues.
idk what it's like though
no i have the grampleton fields mod and it's working fine. it just doesn't look like i remember.
if it works, it's one of your mods. If it doesn't, reinstall SDV entirely since a verification doesn't appear to have worked.
Unless I'm mistaken, you're talking about Forest West, correct?
Lotta trees, seasonal forage, abandoned vineyard around?
If not, sorry, no knowledge of what you speak of, might want to check SVE server
OH YEAH IT WAS THAT!
Yeah, entrance is... below the wizard tower
Exact directions I can't remember. But go south from the wizard tower, you'll see an entrance on your left
i only just started playing again so i don't remember the map anymore. thank you so much!!
you can also get there from the bottom of the secret forest, if you have that unlocked
will do, thank you!!
So for some reason when playing with @chilly siren I couldn't follow them when they went into Grampleton but I have all the mods they have
he means the bus stop
It said you need the Grampleton Fields stuff installed
But I have installed all the mods they sent me
!log both of you send a log after grog attempts to enter the problematic location
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 79 content packs.
It didn't crash but it failed which causes lag and movement issues. I removed everything but the error handler. The file was too large to use the parse online
Log found, uploaded to: https://smapi.io/log/1b1beb830c1e4579a6ac7d50e156936e
error handler forgot how to do its job..?
Yeah I'm not sure whether we should bug pathos until iyosky has reinstalled SDV and SMAPI
Grog's windows plus R wont work, he can drag the file, correct?
yes
Okay, would it say the same thing as the windows and r thingy?
for when he finds it?
yes, the file is the same. the windows + r is just a way to find it
he can't do that tho
it is A way. not the only way
not the way
they've got a search bar on their taskbar, yes?
Ja
type the following in it
yes he does
Folder is open
And SMAPI-latest.txt
yes
yep. toss that in log parser
hi. Not a big deal but
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 33 C# mods and 48 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
when i run smapi, a windows prompt opens as well. Any way to hide it? i new windows had something like a /nogui thing
but i forgot
I have a feeling I know what's going on
This is atlas
This is grog
you two are WAY mismatched
and not just that
atlas doesn't have Ridgeside.
yes i do
sorry
grog doesn't
and I can source that if needed
Either way. That's probably why
you will crash if you don't have the person
Grog ALSO doesn't have east scarp, yeesh
you guys need to even stuff up stat
I have the folder for ridgeside thougb
correct, but
It's in my mods folder
19:47:00 ERROR SMAPI - Ridgeside Village because it contains files, but none of them are manifest.json.
so it ain't loading
so he has to uninstall it and get it again? right?
Yes. They also need East Scarp and other mods
otherwise they will crash again
(Although they'll crash in town rather than the bus stop)
Okay, thank you!
Thankl Friend.
.
No, there's not, please don't hide it either.
that command prompt is SMAPI itself.
yeah i know, but asking if it could run in the background
having that open is important to see error and potentially input commands, so you need to keep it up
so you A) can't kill it without closing the game and B ) shows your errors if something goes wrong
Yep, debug commands too
a bit annoying when i alt tab and i fall into the windows prompt
im not saying to kill it. Just make it run in the background
(I don't believe there is, sorry.)
but i guess only way would be a bat calling it with a no gui command, if i ever remember
but is ok, thanks for help tho ^^
not a big deal
What uh... What kinda limits are we looking at in terms of number of mods SMAPI & Stardew can handle?
Slowly creeping up towards 500 with all the new decoration, furniture, and fashion sense mods I keep finding. Worried I might hit a limit or push it too far like other games, lol.
lots of people play with a 1000+, some with upwards of 2000. it all depends on your specific device though, not smapi itself
there is a sort of effect where mods are less performant than the native game (mostly) but yeah as vin says, it's very dependent on your computer specs and not on SMAPI
If you start getting lag in the game, that's the main symptom
you can also just lose track of which mods do what and find a conflict
Fantastic. used to other games I mod excessively having some kind of engine limitations that the whole thing starts to burst at the seams.
Hello again I was I removed all my mods but the error handler. uninstalled and installed SDV and Smapi again and still seeing the red game interfering messages. Could it be the save file itself that is corrupted? File too large for parser.
Man.
I really don't want to bug Pathos while he's doing 1.6 stuff but, well, error handler isn't doing its job, so
!halp
@tired brook ^
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 3 C# mods and 0 content packs.

that's the shorter version of the log. Somehow, despite them having no mods but the base mods, error handler is not correctly yeeting things. This includes SVE people, but the original issue was it not removing Elliott Children stuff
We've had them fully uninstall and reinstall their game, remove everything but error handler, and fully reinstall SMAPI as well.
are you married to olivia?
They are married to Elliott
Yeah a previous log had Andy
This close to the Stardew Valley 1.6 release, I'm not planning any further updates for SMAPI or Error Handler for 1.5.6 (and NPCs work differently in 1.6). So if it's not affecting multiple players, I suggest we just edit the save file to remove the broken NPCs.
Oof. Since the issue's not the NPCs but what Unique children most likely added... eek.
It makes sense though!
Still, I've got an idea. @green dust can you do me a favor and check for SMAPI backups?
pat pat pathos
(If all else fails, we can delete the children too and respawn them.)
(This was the original log we were trying to solve, for reference)
(Let me know if you don't get it working; I can edit the save file to remove them.)
Will do!
How do I search for smapi save files?
you have SMAPI, so it'd be right next to your mods folder
it's a folder called save-backups
There are 10 backups from 10/28 to somehow 11/6 > which is tomorrow for me
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
(Move the old version to somewhere safe - I'd say delete it, but we may need to give those to Pathos)
(The dates are UTC, which is why you have one for the 6th already.)
I was able to extract the back-up save and replace the save files
I saved the last save just in case
alright. Try playing and get back to us. I know it's gonna send you back a few days at least, but see if the issue stays fixed
Will it make a difference if it is a farmhand file for multiplayer farm?
(If it works, we may be able to replace it with sooner save backups)
I mean, if this was multiplayer, you should have led with that
because then we'd need your host's log.
And more importantly, you wouldn't have a file
farmhand data is stored at the host
and then I'm gonna feel real bad for bothering pathos because then I'm going to bet it's a mismatch of mods
I will try to back up save, there is only one set of mods so there is nothing to mismatch. Sorry for all the questions I will try this see what happens.
Please explain how you're playing multiplayer.
Ah, splitscreen. Also called modding hell for us modders
some C# mods do... bad things with splitscreen

I'm sorry
Hey guys,
Could anyone send me the HighlandsBackground.xnb from the Content/Maps folder? My game says its missing... and I cant finde it anywhere. I only find the png files
[slow blinking]
...wut
how.. unless you messed with your files or something botched on installation...
or during gameplay/saving..
!log (it's a modded error)
@pliant night Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
It has been there the whole time, also before I used a modded version. I think I somehow deleted it accidentally, as I copied the game from one disk to another :x
Log found, uploaded to: https://smapi.io/log/25a0b5319a5d44079a8b8ba363c49089
i suppose delete + reinstall SVE
there are some slightly concerning warnings from RSV too. could be normal though
Already did that multiple times. which warnings are there please? If it woul be in german, that would be easier to understand for me 😂
also if I redownload SVE, there is no background file in it and having steam check if everything is correct also says it were fine... but the error confuses me
it's an asset that is supposed to be loaded by SVE (or at least it was), it doesn't really exist in the game's Content folder
and to be sure, have you deleted + reinstalled SVE after the error started popping up?
Yes, but I did now again. I also noticed my bush problem doesn't come from the pet spawn mod, might be caused by that too.
atm I'm trying without translation if it plops
ok, atm it doesnt plop. so the error might be in the translation?
could very well be outdated
it's a new one some days ago, and it was with every translation. so I think the people always worked on the outdatet file codes and took it from version one to another...
it's normal the file is still not there? it's the code who tries to read a file that never existed?
basically the file that is used to create the asset could have any name and file path in the mod files
so it's not necessarily easy to find even if it exists
sorry, can you explain that otherwise please?
i'm not sure. did the error on the log go away at least?
yes
okay, then it's fine
I deleted SVE and Ridgeside (with translations) and now reinstalled SVE, it worked fine. Now I'm trying to reinstall Ridgeside. as I want to play with both mods and have translations... maybe I figure out what causes it and can tell the developper
where the any other errors that may have been caused from mods that can be avoided?
@pliant night You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!
i don't see anything at least
ok, thanks. maybe you also have an idea what causes the problem with appearing/disappearing things?
you're welcome! and sorry, but i don't. someone else might be able to solve it but they probably need more details
thank you. yeah, I just dont know how to show that as I cant film it.
Hi, I'm trying to use event repeater because I can't acces the shrine of illusions, but I don't understand how it works. Where can I find more information?
Without acces to the shrine I can't get Morgan (SVE) to appear in year 3, but I have the wizard's hearts all maxed out so I should have acces to it already.
try it on wednesday
I'll try.
I actuelly have event lookup installed and could see that I already saw the event.
clicked forget but still nothing happens.
But will try wednesday to
Nevermind, it did start after I clicked forget. I just had to go down the basement instead of just inside the house
Although the shrine still says not to go near it.
So not sure what to do
Hi! Hopefully at the right spot. Can anyone help me with finding where i can fish for glacierfish? I have SVE
Edit: of course after searching for it for days and two seconds after asking I am finally at the right spot
Between Andy's house and the Hat Mouse's house on the river
The little bit of land jutting out into the river is the best spot. Just face south when you cast.
I need help with the installation of mods, I am following a guide but none the less I keep getting errors. Who can help me out?
there is a link for support on discord, but this one is expired
these are the mods I supposedly should have downloaded
yes these are required
I am pretty sure I downloaded them, I just clicked the download button below and it took about 360mb to download
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
how do I download my logs
what does this log tell me
https://smapi.io/log/eea5c83ff0cb42189b588a68c0f42eae I don't really know what to read out of this
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 4 C# mods and 0 content packs.
hi @stray spire , (i promise i read the documentations first and i have the latest version. i was wondering why MARGO isn't showing up in the GMCM, not on the console too. it does not generate config.json file too so im kinda lost at this point.
what am i missing? here's my log: https://smapi.io/log/52e69c3fcd65406c9ab8c49fc0ce0458
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 149 C# mods and 468 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
You said you downloaded all of the stuff it says you're missing?
If so you need to unzip those requirements to the mod folder
It's showing you haven't done that
i downloaded the mod file and extracted it to the mod folder
Not according to your log
Is there a DaLion.Overhaul.dll inside it?
Give a screenshot of it in your mod folder. File path visible.
should this suffice?
also, i do use a mod manager but, i extracted it manually there
No
I don't know how to do this, does anyone have a tutorial that is known to work that I could follow? I don't starting again from step 1
I'm not sure how stardrop works, but your log says that your mod folder is inside AppData/Roaming/Stardrop
!gettingstarted
@inner knot If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
You do the exact same steps for the dependencies as you did for the main mod.
So maybe you installed it manually to the incorrect folder
From what i see its in the stardrop installed mods forlder
i'll try extracting it directly to the %AppData% thing, thank you so much. such great mod
C:\Users\alber\AppData\Roaming\Stardrop\Data
do I "extract here" the stardew valley expanded mod?
yes. also the required mods
I think they came together with that one, at least I think so since it mentioned so on nexus
Not really
They did not
Nexus should tell you the required mods when downloading the file
If they did people would be reporting SVE To nexus for stolen content
You need to download every mod from their individual page
so I have to install each of these one by one and extract all of them in my "mods" folder?
yes
Yes.
this is confusing stuff lol
How would I go about trying to figure out what mod is causing an Issue:
The Issue being that for some reason when i try to interact with the Island Trader the game essentially freezes, like time, animations, etc just stop. But not fully? Like if im moving when i do it then the current rain keeps moving whilst frozen as if I was moving. Also if I hold down right click then it stays frozen and only stays frozen whilst Right Click is held.
just checked the Smapi command thingy and found this
it's all good now! tho in this directory, it has only the shortcut of the ones in the folder i extracted into, i just reinstalled the one with the .dll file using stardrop. it works now. thanks for your help
Island Gatherers
I.e. just read the log
it works! no more errors and confusion thank you people for the support
My brain just isnt comprehending the log
Would I have to fully remove island gatherers or is there something in the like Config i could change to fix it
Do you have any other mods that change that trader?
Shouldn't do
Then you should create a report in the mod page for Island Gatherers and put a link to your log.
Then either don't use that trader for now, or remove the whole mod.
Im currently looking at the Nexus page and I found its a common issue and they seem to have found a solution so Ima go try that
Thank you for telling me what mod was the problem because i can not read Logs
Np
I've got a mod that keeps switching the items I've put in the community center. Is there a config or text file I can edit to change things back?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Can't, I'll have to upload it later from home.
SMAPI is saying some of my mods cant be loaded as I have multiple copies of them, but I've only get one of each mod in my mods folder
!log reread the error again
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 29 C# mods and 27 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
You install both standalone and megapack ppja stuff
Also reinstall smapi to get error handler back
is there a mod that allows 2 players to share the main cabin?
Main cabin as in farmhouse? I don't thibk so afaik
no, the cabin is strongly tied to the farmhand
oof
im trying to launch smapi on windows 11 and its not working
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
in that case, I need to find a new farm that looks good and is suited for 2 players, anyone got suggestions?
You might want to ask for farm map suggestions in #modded-stardew
oh my bad
Just click no
it just closes the window
ah, you don't have an app that can open batch files, and you wont find one on the store, you gotta download one, but if I'm being completely honest, it might be better to download vortex?
Did you extract the installer?
No don't recommend vortex
yea the same thing just pops up
I have a mod that gives me 'expert' bundles, but after speeding through the first 6 days to open the communty center, the bundles are just the vanilla game ones
Did you really extract the installer?
Hold on let me double check
From what i see it's still opened in a zip state
its unzipped and the same thing
Cmd should be run after you double click it. You might need to wait for someone lse that know win 11 more
Hello, whenever I try opening the SMAPI "install on Windows.bat" it opens and then imidiately closes. what do I do?
alrighty thanks
open from command line to get proper error
Is it possible to use Steam Remote Play together while using SMAPI? Me and a friend are having trouble, whenever she invites me, i just see the SMAPI cmd thing, but not the game. How can i fix that?
You need to type exactly ./"install on Windows.bat"
oooh
Can you try doing this too? #archived-modded-support message
Maybe don't use the dot
alright
Has to use the dot as using powershell
so what do I do?
mine works unfortunately. after pressing enter, it said ecxtracting file and second ss showed up
Worked :D
Do they have it extracted
i believe so from the path
!gettingstarted see on MacOS part
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
Its ok we(they) are gere to help
thank you very much
Im just really here to lighten the mood
every bit helps
feel free to ask for help here
I still cant get install on Windows.bat to run :(
Juat to make sure, you've already extract the installer, right?
Ok let me try to just to make sure
Can you check on any antivirus you have? The installer folder might be flag as virus
Oh thats pretty smart
Yup, that's correct steps
my windows anti-virus hasn't detected anything
Can you try one more time the steps using powershell before?
it says that the term im using isnt recognized as a cmdlet, is there something wrong with my powershell???
it just gives me
what happens if you use cmd?
also, try run internal\windows\SMAPI.Installer.exe if cmd doesn't work
Wait smapi.installer.exe!??
try the two things I said
this worked
🥳
Thanks pillow
Thats why pillow is the best
_ _
https://smapi.io/log/4ed5cc3e949c4175b35b3dc6a2f824c1
I keep crashing in my muiltplayer game and it seems to be the same problem
18
37 TRACE SMAPI Content Patcher edited Maps/Custom_CastleVillageOutpost (for the 'Stardew Valley Expanded' content pack)
Any help would be nice
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 62 C# mods and 75 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Define crashing, and we need logs from all players in multiplayer
There's no crash visible in this log
The line you highlight is pretty normal and almost certainly not at all related
Will get my mate to send me his it when the night market happens and when i go in to another zone it just crashes any zone if i delete that map it doesn't crash
I'm guessing you have mismatched mods or NPCs in some way
If you enter a location with an NPC you don't have data for, things tend to explode
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 62 C# mods and 76 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
That's my mates
Yup that's the 1 difference
I will see if that fixes it
I am so effing frustrated right now. I was playing just fine earlier today, downloaded a mod that made things stop working so bad I had to reinstall, and now I can't get SMAPI to even open.
And when I try to install the linux prereq I can't, and on searching I'm told that it's been deprecated and doesn't actually exist anymore!
Does anyone know how to get SMAPI running on Ubuntu 22.04.3 LTS?
I’m guessing you’re having libssl1.x issues?
yup
If so, you can backsearch here but either you need to install older libssl or look for a workaround
I don’t recall the workaround off the top of my head but I recall a good conversation here with a Linux user
Thanks!
How do I get the mods to be put into the game, I have them all in the files but they just aren't engaging
Did you unzip them?
yeah
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
I suppose I should check: When you boot the game, is a command prompt window opening?
no
If you're using Steam or GOG on Windows, you will need to set your launch options in order for Steam/GOG to automatically launch with SMAPI. The SMAPI installer will tell you what to set as the launch options when it completes (green text). You can find instructions (with screenshots) on how to do that here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Windows#Configure_your_game_client
you're not running modded
launch options gotta be set. Otherwise, if you're not on Windows, then I'd presume you haven't installed SMAPI.
I'm not on windows, I'm on Macbook, and I do have SMAPI
Hm. Well, Mac should still have terminal come up when you're using mods
ok you downloaded smapi but did you install it?
yes
Does anyone know why it's doing this? It happens everytime I open the app
!androidsmapi
Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.
Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.
If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).
If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.
Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.
Oh have they not fixed mobile yet?
Hello! I recently started a new save with a bunch of mods (a lot) and, randomly, the game just stops working. It doesn’t crash or show errors, it just stays black and if I click on the screen it shuts down. Every mod is up to date and compatible with the rest, could it be that my computer is not powerful enough to run that many mods?
Also because 1.6 is scheduled to be on PC soon, I wouldn't doubt Zane's just.... pushing it off
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
yes
The log doesn’t show anything really, unless you want to take a look at something in particular I can’t think of
I do want to see the log to take a look at something in particular
Even if I didn't, a log is useful regardless of errors or no errors
Oh darn, I do have mods on the pc version, I just wanted a more portable experience 😭
Where did you install it? Can you either ss the folder or share the file path here, please?
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 173 C# mods and 220 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
Here it is, I think I've done it correctly
What happens is, for example, after playing for a little bit, when I change the area, the game just stops
The last time happened going from the farm to the bus stop
Honestly this will be real difficult to troubleshoot. Not because of no errors (although a log with errors might be there when it breaks!) but because there's a lot to unpack
Do me a favor. Delete PyTK, then play until you get the error
Then get the log without rebooting your game.
(I'm kind of suspecting a translation issue from what the log's trace is telling me.)
How can I know if PyTK is a dependency for any mods?
Because I think it was, not sure for which one
!pytk
The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.
If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false
Got it! Thank you
So I will delete PyTK and check if the error persists
If it were because of performance issues, would there be any lines in the log?
Performance issues meaning my computer not being able to run that many mods
SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance. It is highly configurable and you can choose which options to enable.
You can disable resampling to disable the graphical changes and still get the performance improvements btw

