#archived-modded-support

1 messages · Page 269 of 1

leaden orchid
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click it

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It's an .exe

stark horizon
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Well, it's highly doubtful that your AT mods or JA mods would affect the world appearance...SDVkrobusgiggle

leaden orchid
stark horizon
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Ah, I see

thick trail
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when I click install on Windows.bat should I just run it?

stark horizon
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Yep

leaden orchid
gaunt gust
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do not under any situation run smapi as administrator

leaden orchid
gaunt gust
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Because jumping to "run as administrator" is not good debugging?

scarlet quail
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Also, it makes it nearly impossible to reinstall.

thick trail
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thank you guys my game is working now!!!!!

leaden orchid
gaunt gust
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And you get people with way too much stuff installed as admin requesting elevated privileges

scarlet quail
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We generally have to recommend people delete their entire Stardew and SMAPI if they're just trying to update after an Admin install

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Which obviously is not ideal

leaden orchid
gaunt gust
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It's also just a bad habit to get into

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user programs should be installed by the user

leaden orchid
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Okay, so yeah, Miles, don't install it as administrator wheeeze

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I just did that because my firewall/windows antivirus tried to flag the .bat as a virus

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which I know it's not since I got it from the smapi website

stark horizon
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You can get around that fairly easily

scarlet quail
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Hit more info and hit run anyways.

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That's what you do when defender is evil

leaden orchid
scarlet quail
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Run anyways doesn't appear until you hit more info

stark horizon
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Right click?

scarlet quail
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That's why you have to do it in that order

leaden orchid
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And there wasn't a run anyways

scarlet quail
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Interesting. That sounds like something screwed up with your defender settings

leaden orchid
scarlet quail
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Honestly probably

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If things aren't behaving normally and others have used your computer, that would be a good guess.

leaden orchid
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My IT sibling is in a different state rn though so I can't ask them to fix the internal stuff //wheeeze

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I'm only good with hardware don't ask me about software wheeeze

limpid mural
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hi i have an problem with mod and it not listed in the site. it a thing with invalid tilesheet path.

native dragonBOT
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@limpid mural Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

limpid mural
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the lof is to log for the website

stark horizon
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!logtoobig

native dragonBOT
scarlet quail
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We definitely have to know which mod is throwing the invalid tile sheet path. Because that means the mod itself is bugged

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Someone's map did a bad thing

limpid mural
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tmlx loader

leaden orchid
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Someone's map did a little fucky wucky uwu /lh

scarlet quail
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That is not which mod did it, I can tell you that for sure.

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That's the mod framework for some older maps

leaden orchid
limpid mural
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it for walk to desert and garden village

scarlet quail
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Disable both of them temporarily and see if the bug continues

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I would suspect garden village myself

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WTTDR Hasn't been updated for a bit, but it's been updated more recently than garden village if I remember correctly.

limpid mural
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it was garden village

leaden orchid
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i actually didn't install that one myself on account of prior experiences.

serene jetty
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is it possible to have two mods on at once, if so how??

limpid mural
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to version of the same mod?

neat plaza
serene jetty
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i diddd

limpid mural
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you can have a [JA] and [CP] version

serene jetty
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whats that mean

limpid mural
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is it 2 of the same mod or different mod?

serene jetty
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different

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i think theyre like made by the same person tho

limpid mural
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yeah you can have tone of different mod, am running mine with 179 mod

modern python
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many people have 1000+ lol

serene jetty
limpid mural
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depende what you want in your game

leaden orchid
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you don't have to call me out like that vin

green jetty
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I have over 200 but currently have a spritemaster error. I don't have any in game problems from the looks of but was wondering if someone who's experienced in spritemaster could take a look at the error

limpid mural
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anyone know the name of the mod that allow you to pick to color of your farmhouse?

modern python
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thats vanilla

serene jetty
green jetty
leaden orchid
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Alternative textures will also allow you to do it

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 94 C# mods and 144 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

limpid mural
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the outside of it

modern python
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we're aware

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again, vanilla

lament vortex
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And even then I'm not sure if they know, though I wouldn't put it past them CGthinkowo

green jetty
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Ignore the other errors that aren't the spritemaster master one I either have those figured out or am to lazy to disable the empty folder mods

serene jetty
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i have both mods in the mods folder but only one is like actually in the game

lament vortex
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Apart from the mod author, I don't know anyone else that knows much about Spritemaster apart from "Good optimization mod, must download"

leaden orchid
native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

serene jetty
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my brain is too small for this

green jetty
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The exact error I'm getting is kinda weird and I think it's actually linked to the remapping which I have disabled anyways

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.

green jetty
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Exception injecting sprite for 1_可爱吊带: System.InvalidOperationException: The source and target areas must be the same size.

modern python
lament vortex
green jetty
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Ok

lament vortex
leaden orchid
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wait the mod that's changing the sky is a gameplay mod

serene jetty
leaden orchid
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okay well

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i can figure this out

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probably

serene jetty
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@lament vortex wait dumb question how exactly do i unzip it

leaden orchid
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Or I use Nexus

robust bison
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!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

lament vortex
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! modmanagerbugs

native dragonBOT
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Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

leaden orchid
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!stardrop

native dragonBOT
leaden orchid
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huh

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I actually didn't know this thing existed

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good to know

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@stark horizon Just thought you'd like to know, I found the mod that did the thing! It's called Casual Life. Turns out the reason it's not flagging it as a bug is because the change of the lighting is a feature

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Easy fix

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I'll just add the one that doesn't do the lighting

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now to find the seeds fiend..

hasty flume
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hey, you dont gotta bother checking for me, i just checked the MARGO github page and the author is already aware of the issue

tough spire
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actually just checked and feel like almost the same with the older version😅

robust anvil
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One message removed from a suspended account.

calm heron
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the... settings..?

robust anvil
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One message removed from a suspended account.

hearty kayak
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i put my unzipped mod files into the 'mods' folder but it didnt seem to work. i installed all the necessary files for the mods i downloaded. what did i forget?

calm heron
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are you on steam

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did you config the file path to smapi

hearty kayak
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i opened the local game archives and put the mod files onto the mods folder

calm heron
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local game archives..?

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show me a screencap of the mod folder please

limpid mural
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anyone got any idea why a mod wont load? i have east scrap, sdv expanded. i have the dependency and all

calm heron
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which mod

limpid mural
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east scrap and stardew valley expanded

calm heron
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!log please

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

calm heron
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mods folder isnt supposed to be lowercase
did you make that folder yourself?

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 84 C# mods and 116 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

calm heron
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the mods folder is supposed to be upoercase as it's made by smapi upon installation

hearty kayak
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weird because mods like Fast animations is working but not the other ones

calm heron
calm heron
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any folder made by you wont connect

hearty kayak
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alright

calm heron
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alternatively - you can try just renaming it to be uppercase and see if it works

calm heron
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👍🏻

limpid mural
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the mod that they are asking for it does not exist or are all ready there

modest arrow
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me and my friends are working in multiplayer (so far) fine with no errors, though there is one thing weve noticed. for players, the map is still just normal stardew, it doesnt show the changed farm, east scrap, ridgeside, or other things thatd appear there. but for the host it shows all that. is there anyway to fix that?

uncut knot
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I’ve discovered today that my smapi just doesn’t load the Community Center at all, any tips on how to fix this? I’ve tried uninstalling then reinstalling smapi and Stardew, but the Community Center is just bugged

robust bison
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

uncut knot
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I’m literally unable to do the second step after pasting the thing in it just says the request is too big

stark horizon
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!logtoobig

native dragonBOT
calm heron
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that might as well be your next name logo SDVkrobusgiggle
"LOGtoobig"

hushed ivy
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How do I change the settings for the skull cavern elevator mod and the custom death penalty plus mod? They don’t show up in the regular mod settings menu so I was wandering how to do it within the mod files?

limpid mural
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it in the config file

hushed ivy
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Alr what does this stuff do

limpid mural
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it not included in that mod. youll need another one for it

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cant remember what it call on nexus

hushed ivy
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The mod works fine I just need to know what each of these things do for the settings

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I don’t wanna break the game

limpid mural
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elevator step is how often you get a door. it set at every 5 floors so 5,10.15. difficulty is does what it say how much HP enemy have , how much they hurt

hushed ivy
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Ah

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So if I wanna lower the difficulty, what should I set it to? 0.75 maybe? Or does that not work

limpid mural
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it should work, yeah. havent try it myself.

hushed ivy
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Let’s hope it does lol. I have no idea what I’m doing so let’s just hope it works

limpid mural
hushed ivy
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Thx for the help

limpid mural
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you will need generic mod to change the setting in game, it also on nexus

hushed ivy
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Yeah I have the generic mod config menu, it just doesn’t like those two mods ig

stark horizon
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"ElevatorStep" is the number of levels between stops. Beyond that, what does the mod page say?

hushed ivy
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Hold on I’m testing the game now

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Also I literally just updated pytk and apparently it still needs to be updated? Bruh

modern python
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(c# mods have to manually add gmcm compatibility)

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!pytk

native dragonBOT
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The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

hushed ivy
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Obsolete? This is news to me

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Eh I’ll figure it out later

stark horizon
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It's been obsolete for a while now.

past light
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how do i find smapi logs? i stopped playing for like 2 or 3 months, i want to get back and update my mods

stark horizon
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

limpid mural
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in the window search bar type %appdata%

past light
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thank you!

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 56 C# mods and 40 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
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!uiinfosuite2

native dragonBOT
past light
tulip wyvern
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Hi, is anyone using the save anywhere mod on 1.5 mobile? Can I ask if it's stable or compatible?

stark horizon
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Don't use Save Anywhere. It's buggy, and even the author maintaining it does not recommend it right now.

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And it doesn't work on mobile anyway

uncut knot
native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 70 C# mods and 112 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
uncut knot
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darn, ill try removing that and ill see if that works.

stark horizon
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If it doesn't, you'll have to undo to a previous save, remove the mod, sleep, then see if it's worked.

Bundles are very very fragile constructs.

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You need to have an unarchiver application.

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!unzip

native dragonBOT
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Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

mild talon
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I'm having an error where after an event, if i try to warp to a location using CJB cheats, the screen hangs on Loading forever. and then if i try to debug warp anywhere it says NRE.
i'm not sure if it's b/c of Camera Pan or CJB, but i think it's the former...
this happens after the event ends properly so idk maybe it;s a bug or something?
https://smapi.io/log/16cb7d6d752344f58dda6dede7cce144?Page=2&PerPage=1000

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 120 C# mods and 226 content packs.

past light
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is there a problem with nexusmods rn?

robust bison
past light
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i was in the middle of updating my mods, the download URL was https://cf-files.nexusmods.com but then its changed to https://supporter-files.nexus-cdn.com/ and my download isn't going well at all

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here's the download speed (i had 50mbps)

stark horizon
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What mod were you trying to download?

past light
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i dont think its matter, basically everything i tried to download at that point, it now slows my download

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maybe its just me, idk

robust bison
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download speed is capped anyways for nonpremium

past light
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nvm its back to normal, the url is back to https://cf-files.nexusmods.com and speed is normal again. weird, lol

gaunt gust
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My first guess is the event is wrong

mild talon
gaunt gust
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I'm just telling you that it doesn't make sense for camera pan, which literally just sets an internal value to 0

mild talon
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Cjb? Could it be ??

gaunt gust
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Unlikely

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You should probably also do something about all the CC errors

mild talon
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Ok, fair. Guess I'll see what CJB says
Yes - those r for tomorrow flooshed

gaunt gust
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Whatever it is something in your computer is deeply unhappy

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No clue why Camera Pan would take 0.06 ms to do a handful of dictionary lookups, for example

mild talon
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(Some of the CC errors r me putting the wrong rgba value and switching map settings in the game.. I think. But I'll look at those tomorrow)

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The weird warp freeze has happened before and I'm not sure why... idk if it's just after my event either :/

floral trout
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any MARGO players having a problem with damage numbers? friend is hitting for 40 all of a sudden instead of 100s

uncut knot
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so one of my mods started sending mail daily, it doesnt show up in the mail tab in the inventory and it doesnt give me the item its supposed to. Cant remember the mod, otherwise i would tell you. Im vaguely sure its something along the lines of florists of ferngill? Thats what the mail says atleast https://smapi.io/log/c04beaf71a18486c973c314bfffa9720

native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 69 C# mods and 111 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

severe kiln
#

Why have this things

shy orbit
uncut knot
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okay, thanks ill note that down and see if it works for me

distant root
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 专业版, with 54 C# mods and 139 content packs.

hexed inlet
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Hi! ' having some problems with my RSV installment, anyone that could help a girl out?

uncut knot
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Would be easier with a less vague description, if youre able. Im not the most well versed but i might be able to help

hexed inlet
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Im not that good with this myfelf, so i apiligize for my poor descriptions, i did manage to get my sampi log if that helps?

uncut knot
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Smapi log isnt needed for install issues, my vague assumption is youre using Nexus, clicking the manual button and nothing's happening?

hexed inlet
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no, i god everything in, but now i get a message when starting the game that RSV isnt installed right eventho i followed every instruction

uncut knot
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Okay, i think your smapi log will be pretty useful for this

hexed inlet
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 47 C# mods and 36 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

uncut knot
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So it seems that you are actually missing a couple of the requirements for RSV, but it is also specifying that its the CPatcher component. My primary thought here as to what to do would probably be to uninstall or remove from the mods folder then reinstall? I think that would work pretty well, im not 100% sure though. Hope it works out for you, Im gonna hop off for the night.

hexed inlet
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thank you! Have a good night^^

stark horizon
hexed inlet
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thank you, i'm on it!^^

past light
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is there an app that makes it easy to rename mods folder, for me to enable/disable it? currently i use my own created simple batch script to enable/disable mod

solemn iron
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Oh, Coyote has broken dialogue maybe? I'm going to guess the crash was from PPJA cheese duplicates, but I'll look into this....

The duplicates are a known issue I plan to correct the next time I have off, probably mid-next week. Before Halloween.

I copied the SMAPI link to my Discord errors page so I can investigate when I have time.

past light
neat plaza
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!stardrop

native dragonBOT
past light
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thanks i think this is what im looking for

restive cypress
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!reset

native dragonBOT
past light
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stardrop doesn't work for enabling or disabling my mods, the mods folder stay intact whether i enable or disable it

restive cypress
dusty spruce
#

I thought Stardrop didn’t care about the default Mods folder?

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It passes in a custom mods folder path to SMAPI

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!modgroups basically does this but automatically

native dragonBOT
past light
dusty spruce
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Nope, it would use the default Mods folder then, ignoring your Stardrop mods

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Note: I never used Stardrop, this is all guessing

past light
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yea thats the thing, i dont use stardrop mods.. i use the usual Mods folder. currently i disable some mods by renaming it to .mods

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but disabling from Stardrop app doesnt seems to do anything

dusty spruce
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I’m confused

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You don’t use Stardrop to play mods, but you’re trying to use it to disable the mods? That’s not how it works

past light
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so i cant use it then? i just want to easily enable/disable

dusty spruce
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You’d have to launch the game from Stardrop, not Steam.

past light
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so im guessing, Stardrop use this --mods-path "Mods (multiplayer)" command to run the mods in its own folder?

dusty spruce
#

Basically, yeah

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It has its own Mods folder

past light
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ah okay, now it all makes sense

dusty spruce
#

Disabling mods in Stardrop gets rid of the mods in its own Mods folder

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But it doesn’t touch the default Mods folder at all

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Like I said, I never used Stardrop personally, maybe there’s an option to use the default folder?

past light
#

thanks for the explanation, i was confused why it wouldnt work

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i dont think there is

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the app treats folder started with dot as hidden

dusty spruce
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I install them manually

past light
#

i also install them manually, guess i have to do things manually again

long brook
#

Actually stardrop detect Mods folder made by smapi. It has it's own folder if you install mod using it (the folder itself still inside Mods folder)

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But still if you set stardrop correvtly, it will detect Mods folder

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If you wanna still have steam achievement by using stardrop, just run steam in the background before launching sdv (smapi) through stardrop

past light
#

sounds complicated (it probably isnt)
i'll just make a simple batch script myself to enable/disable mods, lol

long brook
#

Not complicated at all. It's just you set up stardrop setting, mods detected, enable/disable em, launch it

past light
#

yep, done that, but i had to launch the game through the stardrop which i kinda lazy to set up the steam launch parameters again

long brook
#

Just let steam launch on windows startup then. Or open steam before opening stardrop

green jetty
#

so i just finished the minecart quest for ridgeside but it still says my carts are broken even tho i got the cutscene

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 94 C# mods and 142 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

visual dove
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 113 C# mods and 371 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

visual dove
#

Can't even open inventory

gaunt gust
#

might be wear more rings

visual dove
#

Yeah, solved it by redownloading few mods

pastel eagle
#

how do I even open smapi

floral osprey
#

I know there are multiple problems here but at the moment my biggest question is: what to do about the Better Crafting vs. Custom Crafting Stations problem? I only see the mod-based recipes in my game menu and only a few of the original https://smapi.io/log/4cb3af6232bb47b8aed9a760b35a6e84

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 98 C# mods and 378 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sudden acorn
#

I can't seem to get Fashion Sense to work, I'd installed it and the hand mirror for it won't show up. It also isn't found in the Item Spawner Mod either

neat plaza
queen sandal
#

Hey guys

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Same problem as yesterday

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But this time the game crashed when i try to construct a farm building

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.186.357, with 21 C# mods and 11 content packs.

queen sandal
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.186.357, with 26 C# mods and 19 content packs.

rough wren
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 3 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

quiet sun
#

Moving this to the right channel:

Anyone have an issue with Stardew crashing the second player after the Lorenzo (from Ridgeside) cutscene where he gives you all the items, including the Fox Tail Charm?
Checking Ridgeside's changelog, I see this in 2.4:

Lorenzo's 1 heart event now temporarily won't be broadcasted to all players to prevent a crash in multiplayer
But I'm running 2.5.2, and I don't see any other changelog entries.
I already restarted the game so I don't have the smapi log, but I'll grab it if it crashes again

neat plaza
#

oo they have embeds now

distant root
queen sandal
distant root
#

I would like to ask if PyTK is no longer needed?

velvet imp
#

I have a problem with steam when I start Stardew Valley it says unable to sync Stardew valley saves

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Also after we fix that how do I turn of smapi when I'm not using mods

lament vortex
native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

native dragonBOT
#

Do you want to play the vanilla game after having installed SMAPI? Keep in mind that you cannot play vanilla on a save that has been previously been modded. Please use separate saves for playing vanilla vs modded Stardew! That said, there are a few ways this can be achieved:

  1. If playing the game through Steam or GOG on a Windows device, clear your launch options, then select play from your game client. See the !launchoptions command for more info.

  2. Go into your game folder and launch StardewValley.exe. See the !findmodsfolder command for more info.

  3. Change the name of your Mods folder to anything other than Mods. Then launch the game as you normally would, this will make SMAPI launch but without any mods being loaded by it.

  4. Set up SMAPI as a custom game in Steam. See the !modgroups command for more info.

lament vortex
#

Idk about the saves issue tho, I don't have the game on Steam

velvet imp
#

I don't have Internet at the moment

lament vortex
#

That... may be why?

velvet imp
#

Ok j got internet now

lament vortex
#

The game can be played offline, but sync features need internet

velvet imp
#

Also I'm using Linux

lament vortex
#

And?

#

I don't think the OS has anything with how sync work. And if you say it because of the instructions to play vanilla, there are 4 different options as for how to do it

#

And only one of them is Windows-specific

velvet imp
#

I wanna know about creating a new game for modded

scarlet quail
#

Long as you get to main menu, it's just hit new game - enter info - hit okay and wait

#

Many, many, many, many, MANY people forget that very last word, and start alt tabbing/clicking/etc.

#

And that borks loading.

#

(This is, of course, assuming SMAPI is loading.)

lament vortex
#

And you'll need to be waiting for a while too, not just a minute btw

velvet imp
#

Also something pops up on smapi that might be a problem

scarlet quail
#

Then specify.

#

otherwise I'm going to assume your entire SMAPI is blue screening your computer for simplicity XD

mossy fossil
#

Can anyone help me? My game is lagging a lot for no reason, I played with the same mods on my older PC and it was working just fine, I just updated them and added 64 mods, my new PC is twice as good as the old one too, so I don't get why this is happening.

https://smapi.io/log/16781846246548f9a8cff92d9b600fbb

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 98 C# mods and 194 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

Well, PyTK is an obvious early culprit

#

But otherwise, it's best to first narrow it down to the mods you added

velvet imp
scarlet quail
#

!log vibrava

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

if SMAPI terminal is opening, it should be logging that.

#

also am it looks like you're using Save Anywhere Redux

mossy fossil
#

No I just installed PyTK 30 min ago, this was happening since yesterday

scarlet quail
#

Which is also a potential thingy.

#

Well first off

#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

scarlet quail
#

you really shouldn't have installed it 30 minutes ago XD

mossy fossil
#

Well it just means that it's not pytk so what should do?

scarlet quail
#

tbh, there's a lot of potential problems in your log. in order

mossy fossil
#

oh one minute I will test this

scarlet quail
#

slightly overstated the problems with your log, looks like. That said, I could swear Upgrate (sp) Sprinklers had some issue, but I'll move past that. you're also using the non-beta version of ARV that requires TMXL, you should get the beta from ES discord. (Same with Beatrice's festival positions and such not needing TMXL.)

#

if none of those fixes - not using a middle-save from SAR, the above, and removing PyTK - work, then I'd move on to checking with Profiler

mossy fossil
#

I am not in the ARV discord could you send an invitation please?

scarlet quail
#

from the ES discord

#

and the invite to the East Scarp discord's on the mod page

mossy fossil
#

Ok thanks, I am currently making a new world to test it and will tell you how it goes.

scarlet quail
#

I would also advise - if you still have issues - removing all the mods you recently added, then putting back in some, test, and move forward, assuming the mod removals remove the lag.

mossy fossil
#

That will take a lot of time, hope I don't need to do all of that 😔

scarlet quail
#

Yeah that's why I never advise adding a bunch of mods at once

#

Add mods at start? Sure. Add mods during? Also why not. Add lots of mods during? You're cruisin' for a troubleshootin' bruisin'

velvet imp
#

!modgroups

native dragonBOT
mossy fossil
#

Where can I find the non beta version?

scarlet quail
#

...you have the non beta version on Nexus

#

the beta version is in Useful files.

velvet imp
#

I wanna make a custom game for smapi. Is there a guide for ppl with Linux or is it the same?

mossy fossil
#

sorry meant the beta

robust bison
#

!gettingstarted

native dragonBOT
lament vortex
green crown
#

if i want the texture files of a craftable mod to overwrite the decorative craftables around SVE town how would i do that?

mossy fossil
#

@scarlet quail ok so I did what you said and not only did the lag stop but the game loads way faster now, so thank you 😁

mossy fossil
#

but I don't know how to fix the beatrice problem

lament vortex
#

for beatrice just delete the tmxl folder

mossy fossil
#

and I also have a second problem it's nothing important but visual glitches like these annoys me.

#

It's the bush clipping through the fence

robust bison
#

just break the bush

mossy fossil
#

I have the destroyable bush mod but I don't know hoe to break bushes

scarlet quail
#

with an axe

mossy fossil
#

oh ok... I feal stupid for not realising this sooner

#

but what do I do about beatrice?

#

nvm i saw ava's message

velvet imp
#

i just read the part under mod groups linux

#

this is pretty complex for me

#

why isnt there a linux steam non game method?

neat plaza
#

linux steam non game
since you need the game to use the game

scarlet quail
#

Vibrava you said you didn't have Steam SDV

#

So it wouldn't matter.

#

The non-steam game method should work on Linux too though if you have it on Steam.

velvet imp
#

i have steam stardew valley

scarlet quail
#

it just obv won't use windows filepaths

#

....ah, mixed you up with Ave

#

that's my bad

#

This is what I get for only three-quarters reading! XD

kind wraith
#

Is anyone using Everfarm? I have the 5 required mods installed and it generates the regular 4 corners farm.

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

If it's a farm replacer, definitely have to check the log

kind wraith
scarlet quail
#

I'd generate a new one, walk around on farm, then quit out and send log

#

(by walk around on farm, I just mean "exit house")

#

it's possible that your log previously got cleared and will be missing the necessary information, hence why I recommend that

kind wraith
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 29 C# mods and 4 content packs.

kind wraith
#

Looks like UI Info Suite is old

scarlet quail
#

!uiinfosuite

native dragonBOT
scarlet quail
#

That's unrelated though

#

Are you absolutely certain you're getting vanilla four corners?

kind wraith
#

Yup, even checked the map

scarlet quail
#

can you give an image of your farm, then?

#

your log is indicating you're walking around on Everfarm and nothing else is editing Maps/Farm_FourCorners

kind wraith
#

Sure let me open it back up. Just downloading the link you sent for UI Info

#

I see one of the warp hole things so it looks like it is correct now! I haven't played in forever so the very first time I realized I only put SMAPI in my mods folder and didn't install it for the new version lmao

#

Tysm for the help!

fresh verge
#

will adding mods to an already modded and played on save file mess my game up?

modern python
#

vast majority of mods are fine to add midsave, those that arent should say so in the description

fresh verge
#

thanks!

wild sage
#

(i think this is the right channel) but is there a way to put Smapi on an andriod sd card? I've tried juts moving the files to the sd, but that doesn't work :/
I have like 1GB left on Smapi won't install so I'm assuming it's because of the storage issue

lament vortex
#

Not many people here play on Android, and I don't know anyone who has SMAPI on the SD card. I also don't know enough about the android game to give you any information. Might be worth to see the issues on github and see if anyone knows?

#

! androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

wild sage
#

okay thanks!

stray spire
severe kiln
floral trout
#

my gf used insect head and it went from sword swing animation to dagger animation randomly one day and it went from 100 damage to 20-40 against skull cavern mobs but then next day (in game day) it reverted back to sword swing and started to hit for 100
also when she hit lv 10 combat she opted to get amazon profession and when she went into the mines she started to hit for 2 (we ended up just changing it to bushwacker and it went back to normal) (it only affects her tho me as the host have had no problems)

floral trout
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.190.27102101, with 25 C# mods and 40 content packs.

stray spire
vapid raven
#

Okay, so I'm having a weird issue.
Last night, I downloed CometKin's BAGI icons to help match with the rest of the same style, but for some weird reason, the vanilla wine, jelly, pickles, and juice are still the original sprite works from BAGI, despite on the side, they're replaced with Comet's work as instructed in the README txt file. There's also a weird issue with the unmilled rice juice icon as it's.. Whatever that is now. I know I had to snag something else, BAGI Fix for some of the missing 1.5 items and something else. I'm unsure if I did something wrong when adjusting the files or something, or my game is just being funk. Figured this would be the better place to ask this if anyone's used CometKin's stuff.

#

I use BAGI SVE, RSV, and something else to match Comet's style and those work perfectly fine. Unsure what's up with the vanilla side of the matter..

#

And if I recall correctly, the unmilled rice oickles and juice are in the BAGI FIX since 1.5 items and the rice weren't in it.

#

On the game side, the firest two items are the unmilled rice jelly and juice. The blue is Ancient fruit wine and jelly, purple is the Armaranth piclles and juice, and the orange(?) are pineapple wine and jelly.

#

Laid them out for an example.
Another thing I forgot to pay mind to, I also have the Fancy Artisan Goods BAGI pack, but I disabled the wine, juice, honey, etc etc so I can use Comet's style instead. Unsure why they're still there either and even disabled the mod all together didn't really seem to work..

floral trout
# stray spire That doesn't answer my question

(not sure if you missed this or it wasnt specific enough)
my gf used insect head it went from sword swing animation to dagger animation randomly one day (spring day 7) and it went from 100 damage to 20-40 against skull cavern mobs, same with her galaxy sword, but then next day (in game day) the insect head reverted back to a sword swing and started to hit for 100s
also when she hit lv 10 combat she opted to get the amazon profession and when she went into the mines she started to hit for 1-2 damage (we ended up just changing it to bushwacker and it went back to normal) (it only affects her though, me as the host have had no problems)
also on (spring day7) all her weapons were displaying random stats like -100% crit rate or -50% knockback (also fixed next ingame day)

vapid raven
#

If all goes to worse, I'll just have to not use Comet's work as it seems to just not work for unknown reasons for my end. Or try getting rid of BAGI, but I need BAGI to work the other stuff- It's a weird circle. Lol

#

Hm, seems all of the vanilla stuff aren't working looking through it.

odd root
#

is anyone familiar with the mod updater mod if so how do i make it work after adding it to my mod folder

vapid raven
#

Uh, nvm I fixed my problem LMAO
It was an issue with Aimon's Fancy Artisans mod for some reason..

stray spire
vapid raven
#

NVM again, I forgot about that mod that loads in last wins priority thing. I keep forgetting how that works..

odd root
stray spire
# floral trout (not sure if you missed this or it wasnt specific enough) my gf used insect hea...

the Insect Head becomes a dagger with MARGO's Combat module and the Weapon Overhaul setting enabled. It's damage starts out really low, and then grows as you defeat insects with it.
So most likely the date it become a dagger was when you installed MARGO, or enabled the Combat module.
Then, the date it reverted back to a sword, was probably because you updated the mod and forgot to re-enable the Combat module.

stark horizon
#

Yep

odd root
#

ive got 86 mods so i have to update it all manual

stark horizon
#

Yep. Or you could try Stardrop

odd root
#

r there substitues

stark horizon
#

No. And tbh, I recommend updating manually. I have 750-ish mods and I update them all manually.

odd root
#

bro wtf how

#

thats comitment

vapid raven
#

Eh

stark horizon
#

Not all of them get updated at the same time or even the same day.

vapid raven
#

^

odd root
#

ok another question

vapid raven
#

There's peole here with over 2-3k mods, so lol

odd root
#

i have 2 husbands is there a mod to make them like love eachother lmao

stark horizon
#

Free Love + Hugs & Kisses

odd root
odd root
#

but idk if its working

stark horizon
#

You should be able to set the config for Hugs & Kisses

odd root
#

eh how

stark horizon
#

either in GMCM's in-game menu, or through the config.json file in the mod folder

odd root
#

what is gmcm

stark horizon
#

!gmcm

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

odd root
#

oh i have that but didnt know wat it did

floral trout
# stray spire the Insect Head becomes a dagger with MARGO's Combat module and the Weapon Overh...

oh thats interesting weve been playing with margo for around 2 weeks now and we thought insect head was suppose to swing like a sword ( we have weapon overhaul enabled and it swings like a sword ) and we also had the insect head upgraded as it did around 100-120
only when we updated margo (yesterday) it became a dagger but it started to do 20 damage (maybe the weapon itself got resetted) but her galaxy sword also did 20 damage and then the next in game day it reverted back to being a sword and started to do 100-120 and her galaxy sword started to do 100 again ill have her try to uninstall the mod and reinstall it again

odd root
#

can someone explain wat SpouseKissChance0to1 and customkissframes are

stark horizon
#

Oto1 means that it's a decimal point indicating the percent chance of the spouse kiss occurring. The customkissframes are if the NPC has specific kissing sprites and what number that sprite would be

odd root
#

bro how do u know this

calm heron
#

means 0

#

nada

stark horizon
#

0.1 means there is a 10% chance. 1.0 means 100% chance

odd root
#

so how come i can kiss them

stark horizon
#

SpouseKissChance - it's for the spouses kissing each other

odd root
#

OMG

#

OH

#

THANK U

stark horizon
odd root
#

also unrelated question is swearing against the server tos

neat plaza
odd root
#

yea i read it but couldnt find it

gaunt gust
#

it's fine to swear, note that swearing AT someone isn't allowed

odd root
#

yea ofcource

gaunt gust
#

also, like, it's a server with a lot of children in it, so.

odd root
#

i mean like wtf

stark horizon
#

but also, try not to overwhelm channels with swearing

odd root
#

or like out of shock

odd root
#

jk

stark horizon
#

Get creative with euphemisms...I'm a fan of "Holy macaroni, Batman!"

green jetty
#

I don't know why but every time I try to launch smapi from something other than vortex it won't let me

stark horizon
green jetty
#

It works perfectly for me

neat plaza
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

stark horizon
#

Vortex has a tendency to "lose" files, not completely download mods, and yes, troubleshooting a Vortex issue is like searching for a single grain of sand on a beach.

green jetty
#

I installed stardrop but when I tried to launch smapi thru it it just wouldn't launch. Launch thru vortex it launches instantly

#

I guess I'm just more used to using it because I've never had problems even when I had the empty folder error it was really easy for me to fix

stark horizon
#

It's completely your prerogative...we just don't recommend it. 🙂

As for Stardrop not launching, did you set the SMAPI path?

green jetty
#

Yup. And the mod patu

#

It's the same if I try to start smapi thru my files as an application as well

#

It doesn't even try to start then instantly close it just. Does nothing like it didn't even try

odd root
#

is there a mod to stop you from petting your animals twice so u dont get that pop up

royal plinth
#

I had a modded question

#

Is SMAPI make a separate executable file for stardew or is it the same file

stark horizon
royal plinth
stark horizon
#

!modgroups

native dragonBOT
delicate mirage
#

Turkish English Hello I'm a stardew valley expanded player and some of the characters in my game speak english but my game is in turkish how can i fix this

stark horizon
delicate mirage
#

and the npcs that are also expanded, or new places, I don't see, there are only a few of them

#

English Turkish I'm already playing the game, but some of the NPCs are having a dialogue with me in english

inland oyster
#

They already replied to you...

#

There should be a turkish patch of the sde on nexus

stark horizon
#

(she/her, FYI... 😄 )

inland oyster
#

Damnit

#

Log did they repair the patches

delicate mirage
#

nexus ?

stark horizon
#

's cool, I'm not gonna banish you.

inland oyster
#

From what I remember they were broken

inland oyster
#

What site did you use

stark horizon
inland oyster
#

I guess they fixed it

delicate mirage
#

Turkish English is already there, says var varda, some of the NPCs speak english and they say we have added new NPCs, but the new NPCs do not appear

inland oyster
#

Then probably the patch is still broken?

delicate mirage
#

ı dont know

stark horizon
#

I'm not sure I understand what you're trying to say...there is a Turkish Discord server that may be better equipped to answer your questions?

inland oyster
#

Could be

stark horizon
delicate mirage
#

he's already making small contractions in my game

inland oyster
#

Uh huh

delicate mirage
#

If anyone on the server speaks Turkish, tag me and let me talk

inland oyster
#

Do you even see the messages

glacial tangle
inland oyster
#

In #friends there is a link for the Turkish server

#

Or just go to the SVE server

delicate mirage
glacial tangle
inland oyster
#

Hecate the savior

stark horizon
#

Hecate would know - she is an SVE Council member. SDVpuffersquee SDVemoteheart

inland oyster
#

Yeah just checked her profile

#

I must say I am feel honored

glacial tangle
#

Oh crap I've been noticed. Zcathide

stark horizon
limpid mural
#

i have a question about the mods, walk to the desert, walk to the desert redux and walk to the desert from additional area, are they all compatible with each otherss?

calm heron
#

redux and original no

limpid mural
#

tks

#

that savec me 3hours of headache

royal plinth
#

Can I play multiplayer if I only use visual mods

limpid mural
#

yes

royal plinth
#

So if I have visual mods and someone else doesn’t I’m fine ?

limpid mural
#

visual mod chage "your" game it doest do anything about other peoples game

long brook
#

!mpmods on how mods work on mp session

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

Stardew Valley Wiki

Do you want to play Stardew Valley with mods? This guide is for you!

unreal bramble
#

@kind apex

kind apex
#

Thanks! 🙂

unreal bramble
#

mhm, and for stardew valley expanded, what exactly do you need help with.?

#

heres the nexus link

kind apex
#

My problem is this, I have all the dependacies, followed many guides, and i Get an error saying multiple versions are installed. And to reinstall it but I did do and I get the same message. My mod folder looks exactly like a video I was following.I follow the link directly from the error message too. to double check

lament vortex
#

! log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
#

send that ^

kind apex
#

Oki, give me a moment to locate the file

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 14 C# mods and 4 content packs.

lament vortex
#

Go inside the Stardew Expanded folder

#

and send a screenshot

kind apex
lament vortex
kind apex
#

This one right?

lament vortex
#

yup

kind apex
#

I think it worked? This bad or?

lament vortex
#

Mmm

long brook
#

Tbh try reinstall sve

lament vortex
#

honestly just delete the whole thing and reinstall

kind apex
#

reinstall sve? I did try that already

green jetty
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 96 C# mods and 143 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

green jetty
#

so any idea why the alternative textures arent showing up when i try to set them?

long brook
kind apex
#

Nope just from the downloads folder, should I re download it too?

inland oyster
#

Yeah

#

Try that

long brook
#

I don't think so. Just use the downlowded one and extract it first

#

If the problem persist, redownload then

inland oyster
#

Box did they fix the sve language patches

kind apex
#

Well 100% the problem perssists, cuz I just reinstalled it once already so ill try redownload it

pale surge
#

can someone help me disable this

#

T-T

inland oyster
#

Disable what...

pale surge
#

the minimap

inland oyster
#

That gives so little context

pale surge
#

idk from wich mod this is from

long brook
inland oyster
#

No like the whole patch

#

They were broken afaik

inland oyster
kind apex
#

OK after redownloading it entirely I am error free now, thanks. I must have had a dodgy download or something 🙂

long brook
#

Some language patch for sve are broken as sve update recently. So some people suggest to not use language oatch unless it's updated to current sve version

inland oyster
#

Thx for updating me on that

long brook
inland oyster
#

I am really glad that my family forced me to have English classes sincr kindergarten

pale surge
inland oyster
#

I really dont seem to familiarize the mod sorry

pale surge
#

ok thx

unreal bramble
#

if someone finds the mod that it is ping me plz so i can reinstall it

long brook
scarlet quail
#

Nah I think that's the minimap from either npc map locations or ui info suite

long brook
#

I never used one so i have no idea lol

green jetty
#

So in having a problem where alternative textures aren't showing up with the paint bucket or the texture catalog but there isn't an error with the mod and I don't have any of the textures disabled

floral osprey
#

I tried to buy BFAV mod animals in Marnie's shop but when I press Purchase Animals it shows like an empty square for a split second and then disappears. I have Too Many Animals -mod, wondering if some other mod is messing it up

pale surge
green jetty
#

I've noticed it mostly with outdoor paths so far. I don't have any furniture textures yet

pale surge
#

but idk how to disable it lol

scarlet quail
#

UI Info Suite 2 should have instructions on how to disable its

#

As does NPC Map Locations, but theirs is harder to find

#

try tilde

#

I'll go nab the github docs

#

c'mon autocorrect

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

green jetty
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 96 C# mods and 143 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

pale surge
#

:(

tired mountain
#

I'm not getting any error messages in SMAPI, but I'm having trouble getting any save file to load, even brand new ones. It will get stuck on the loading screen and go "not responding" and get stuck. for hours if I would let it. I'm tried reinstalling and I've just turned off cloud backups and copied all of the save files and removed all but the one save I'm currently using. anyone else have had this issue? i'm currently trying to load still but no luck

scarlet quail
#

okay, not tilde

#

` key

#

they're the same, but one is with shift

#

the other isn't

pale surge
#

not working too

scarlet quail
#

probably ui info suite's then

pale surge
#

why they dont just make a tab with controls

tired mountain
#

I've restarted compelty, reinstalled completly, got the game to load without any mods, but when I add all the modes I get stuck on loading screen still

vivid sequoia
#

I need help, so I'm downloading expanded on my windows through moddrop and I'm downloading stardew modding api and it's only giving me the option to download version Linus or macOS, I can put a picture through if that helps too

true jungle
#

can someone help me? my smapi only loads 3 mods but not the rest of them

lament vortex
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
vivid sequoia
#

@lament vortex that's just what comes up

lament vortex
#

I have no clue where you're downloading that but that is NOT the official smapi site

#

! smapi

native dragonBOT
#

SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

lament vortex
#

It's either through that site ^, Nexus or Github

tired mountain
#

if your trying to use the nexus mod loader I'm pretty sure it doesn't work?

vivid sequoia
#

no its on moddrop which is what the creator recommended when she did the step by step for downloading the mod

scarlet quail
#

SMAPI itself isn't on moddrop

vivid sequoia
#

its off nexus

lament vortex
#

Download SMAPI manually

#

And install manually

#

Don't try to install it through any mod manager

vivid sequoia
#

okay I have SMAPI so I'll just do this mod manually

true jungle
#

it only loads 3 mods but i have a lot more then that, ive reinstalled and restarted it but it didnt change

lament vortex
#

Are your mods unzipped?

wooden oriole
#

hey guys I just have quick question about mod

#

when I install mod the game are loading forever 龙

#

long

true jungle
lament vortex
vivid sequoia
#

@wooden oriole it'll take a while to load with mods that's normal

lament vortex
wooden oriole
#

about 5 mins when I load in the save

true jungle
lament vortex
#

Yup

wooden oriole
#

like the

true jungle
wooden oriole
#

like the game is loading and it take very long time

scarlet quail
#

I see a bunch of zips

#

zips aren't mods

#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

lament vortex
lament vortex
true jungle
#

where does it go

wooden oriole
#

ok it loading long time when you have a lot mod ?

lament vortex
#

It goes in your game folder

#

Not mods folder

#

You should leave it where it was installed by default

lament vortex
true jungle
#

i moved it back but mods still wont load

wooden oriole
lament vortex
wooden oriole
#

but yup if you guys had more experience than me and said that is normal that is cool

true jungle
wooden oriole
#

BTW when I was using windows to play this game mutil player are always DC do you guys know how this happened ?

lament vortex
#

What do you mean DC?

vivid sequoia
#

if I download SMAPI 3.18.6 installer is it safe to undownload SMAPI 3.18.5 installer?

lament vortex
#

If you mean like cancel the .5 download, yes

vivid sequoia
#

perfect

wooden oriole
#

disconnect

lament vortex
#

Ah, that's just a game problem. It apparently gets better with the next game version, but who knows when that'll be

wooden oriole
#

oh okay

#

it just weird when the host are play one windows the join play always Disconnect about around 3-5 mins but when the macOS on host that just cool

true jungle
#

i unzipped everything

scarlet quail
#

you forgot that, so STF dies, so SVE dies

honest epoch
#

https://smapi.iohttps://smapi.io/log/21584bffce254ce8b5ca1a594ab5caf4 When I try opening the game (steam, steamdeck) the normal terminal box opens but seems the game just crashes or never fully completes. With basically no errors, what mods (if any) am I missing that would cause it to crash?/log/21584bffce254ce8b5ca1a594ab5caf4 When I try opening the game (steam, steamdeck) the normal terminal box opens but seems the game just crashes or never fully completes. With basically no errors, what mods (if any) am I missing that would cause it to crash?

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.3, with 112 C# mods and 69 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

true jungle
scarlet quail
#

might want to take a screenshot of your new mod folder

#

Because your screenshot - and no log, which you should include a log - indicates you do not.

true jungle
scarlet quail
#

yeah okay I don't know how you're unzipping but you did it incorrectly

#

It looks like most of the mods are actually empty folders. The one you DID unzip correctly is Shop Tile Framework, and even then, it came out with a bad folder too

#

In your second screenshot, you'll see two shop tile frameworks

#

The "working" (read: recognized by SMAPI as a mod) one is without all the letters/numbers at the end

true jungle
#

do i get rid of all of the mods and reinstall them

waxen badge
#

Hi! Im pretty new to adding mods, my problem is when the game needs to start, it will load and load and load forever, or crash...i love all of the mods ive chosen but i cant even play anymore becayse the game is so slow/crashes...can anyone look over my screenshots?

scarlet quail
#

Screenshots, no

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

waxen badge
#

yes

royal plinth
#

When i try to install smapi on steam deck it says access denied anyone able to help

tired mountain
#

@Dlf I just had this happen, I had to reinstall completly. if you have any BFAV installed, try removing that. I just spent around 3 hours trying to trouble shoot with no eror messages in SMAPi and no animals even purchased.

#

@waxen badge I pretty much had the same issue.

waxen badge
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 14.0.0, with 43 C# mods and 45 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

waxen badge
#

i deleted my mod that needed updating

#

why do you think it keeps crashing? becasue of that one outdated file?

tired mountain
#

I had to go in and remove my save and edit the "old" file to match the actual day to get everything to work on my end

#

lost a day of farming but better than having to start over again

lament vortex
waxen badge
#

yes

#

i ran the game and it logged and then used it

stark horizon
#

Does your SMAPI console show any other text besides what is on the log?

#

i.e. is there any red text at the end?

waxen badge
#

its in thw middle

stark horizon
#

I saw those - they aren't to worry about.

waxen badge
#

should i try again?

stark horizon
#

What I'm interested in is the last 4 lines before the "saving session"

#

No, it's going to crash again. You have a system error. Try verifying the integrity of your game files.

#

!reset

native dragonBOT
waxen badge
#

thank you so much!!!

stark horizon
tired mountain
#

yah I've learned that the hard way

waxen badge
#

ok i reset

#

can i try now?

stark horizon
#

Yes 🙂

honest epoch
lament vortex
#

So... what problem are you having

waxen badge
#

it still stuck on the loading page, im going to do the log thing again

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 14.0.0, with 43 C# mods and 44 content packs.

lament vortex
#

How long have you waited? It seems to load until the point where most people get impatient and close the game, but it should load after that

honest epoch
#

The short thing is the terminal for smapi does open but the game never actually loads. IT was working fine a few weeks ago but I think something updated and now this.

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

waxen badge
#

Ive waited like 5-10

lament vortex
#

! sm try using this mod. You can disable resampling if you don't like the blurry look

native dragonBOT
waxen badge
#

ooo

#

i like that

#

thank you its SOO slow

honest epoch
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.3, with 112 C# mods and 69 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

lament vortex
#

! pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

lament vortex
#

Just to confirm, the terminal opens but the game doesn't?

honest epoch
#

yes

long brook
#

!smapislow

native dragonBOT
wooden oriole
#

hey guys do you guys know what this mean ?

modern python
#

it means one of your mods adds a recipe but one of the ingredients is not installed in your game

#

youre free to ignore it

wooden oriole
#

got you

#

so how do i get the ingredients right on the mod ?

lament prairie
#

You’d have to install a mod that adds those two items

stuck pewter
#

can someone help what does this mean

scarlet quail
#

it means one of your mods is installed very incorrectly

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

until I read why it was going wrong, I became extremely afraid reading "277 mods with warnings" XD

stark horizon
#

xnb mod, maybe?

stuck pewter
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 31 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

stuck pewter
#

ya so i was trying to get rid of all my xnb mods

scarlet quail
#

There is a "shirts" mod in your mods folder

#

yeet it

stuck pewter
#

yes there is

#

it is supposed to add shirts but it is not

#

and that error just comes up

scarlet quail
#

first, yeet it

stark horizon
#

And "pants" mod

scarlet quail
#

Second, link it here from nexus

stuck pewter
#

its a naver mod

scarlet quail
#

Well, then I'm afraid that naver mod is bugged

stark horizon
#

You can still link it.

stuck pewter
#

ok i will

scarlet quail
#

We may not be able to check the code, but you can still link it

stuck pewter
#

anyways its thiso ne

#

i think it has smth to do with json assets

scarlet quail
#

it does not

stuck pewter
#

well i just thought JA meant json assets

scarlet quail
#

it does

#

you misunderstand. Json Assets is not the culprit. The mod is the problem as it's not correctly coded to use Json Assets.

stuck pewter
#

okay so how do i fix it

scarlet quail
#

it's missing a manifest.json in the main folder at the least

stark horizon
#

It has the manifest.json

scarlet quail
#

unless you are willing to code a manifest and correct any other code issues, you can't

#

not per their log, so did they install it wrong?

stark horizon
#

Possibly?

stuck pewter
#

for my friends json assets works completely fine

#

im pretty sure all the mods that usse json assets dont work properly for me

#

so thats why i had to get xnb files or smth

#

which apparently suck

#

and mess your game up

#

so thats why i tried to install them normally.

stark horizon
#

Post your log, anika, let's take a peek

scarlet quail
#

delloti hats is working for you anika

stuck pewter
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 31 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

(Logo meant the new log after yeeting the shirts/pants one I assume)

stark horizon
#

Yep

#

Sorry, should have been clearer

stuck pewter
#

what does yeet mean

stark horizon
#

Remove

#

Delete, get rid of

stuck pewter
#

so i should get rid of the shirts mod.

scarlet quail
#

that's a new one, someone not knowing yeet

#

Yes, remove "shirts" and "pants" for the moment.

stuck pewter
#

oki

stark horizon
#

Also, this is troubling, anika...when you install mods, how are you doing it?

ERROR SMAPI Detected mod files directly inside the 'Mods' folder. These will be ignored. Each mod must have its own subfolder instead.

stuck pewter
#

i just install it in the mods folder

#

and then extract it

stark horizon
#

I hope you mean you are doing it the other way around?

stuck pewter
#

what

stark horizon
#

That you are extracting the zip files before installing it

stuck pewter
#

idk am i

#

all i do is i just install the mod into the mods folder

#

and then extract it

#

and then deleted the extracted folder.

#

i mean

#

the non extracted thingy

stark horizon
#

Could you share a ss of your mods folder, please?

stuck pewter
stark horizon
#

Ok, that looks good! You should delete those random "content" and "manifest" files though.

stuck pewter
#

Those always appear when i try and install this one camper van thingy

#

I assumed i needed it for the camper van mod so i just kept it

#

So its rlly weird

#

The camper van mod, i extract it and then it goes into some other “assets” folder (thats in the mods) and not like, in my mods folder

#

If that makes any sende

#

Sense

stark horizon
#

It does, and that means the way it's set up, file-wise, is funky

stuck pewter
#

for my friends, it extracts into the mods folder

stark horizon
#

What I suggest you do is 1) download mods; 2) extract files inside the downloads folder; 3) then move files into your mod folder

stuck pewter
#

okay, ty that makes a lot of sense actually

stark horizon
#

That should hopefully keep the file structure intact

stuck pewter
#

idk why i didnt think of that

stark horizon
#

If, after extracting, it's just a bunch of files not in a folder, then you would need to create the folder structure for it

stuck pewter
#

ok so it is not in a folder

#

its seperate fiels

#

such as , pants, shirts, and manifest

stark horizon
#

Yep. You would need to create a parent folder for all of those. Then drag & drop all those files into that folder

stuck pewter
#

alright

#

all i need is to create a folder right?

#

like theres nothing else to it?

stark horizon
#

Correct

stuck pewter
#

kk lemme see if it worked now..

stark horizon
#

You should now have a folder. Inside the folder should be 2 more folders + manifest.json

stuck pewter
#

omg so far i havent seen the error in the smappi log

#

this is giving me hope…

#

Hoeever it didnt work.

#

The shirts dint show up 😭

stark horizon
#

!log new log please

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stuck pewter
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 32 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

pastel eagle
#

how do I even open smapi it just appears as a file

stark horizon
#

did you extract/unzip it?

pastel eagle
#

yes

stark horizon
#

If you're on PC, when you open the installer folder, you should see installonwindows.bat. Double click on it

stark horizon
pastel eagle
#

now what

stark horizon
stuck pewter
#

so why doesnt it work!!!!!!!

pastel eagle
#

says antivirus deleted the stuff that shoulda been there

stark horizon
#

!issmapisafe

native dragonBOT
stark horizon
stuck pewter
#

dont you have a google translate or smth

#

sigh

stark horizon
#

I do, but tbh, anika, I'm not likely to ever use this mod, so I'm not particularly motivated to spend a ton of time translating it.

#

According to your log, the mod loaded in correctly with no errors.

stuck pewter
#

i just have an extensiion to do it..

#

this thing?

#

ok whatever.. thats fine

stark horizon
#

I'm on a mac

stuck pewter
#

is this working for you..

#

hold on a minute

#

i mightve figured it out

pastel eagle
#

i cant comprehend the article for the anticheat

stuck pewter
#

omfg

#

i got it to work

#

it worked

#

im just stupid

#

it cant be applied from the character creation thingy

pastel eagle
#

How do I find the file I need to put in

stuck pewter
#

hii

#

im back again

#

so i have these portraits i wanna get

#

but theyre only xnb

#

so is there a way i can make them cp

long brook
#

!xnb2cp

native dragonBOT
#

If you would like to convert an XNB mod to Content Patcher for personal use (see the !xnbzola command for why XNB mods are not recommended), there are two utilities you can use.

Content Pack Builder by holythesea (https://holy-the-sea.github.io/stardew-cp-content-pack-builder/) is a step-by-step Content Patcher mod creator which can be used with either existing xnb mods or png assets.

XNB2CP by anotherpillow (https://github.com/anotherPillow/xnb2CP) is a web-based converter to unpack an xnb mod and repackage it as CP.

stuck pewter
#

how do i use the second one

#

nvm

pastel eagle
#

How to I make it work

#

like how do i play with the mods

robust bison
wise falcon
#

hello folks, I'd also like to have some help here

So I've been in on a modding downloading spree, but as a result my game loads very very slowly. Loading the game and moving between days can sometimes takes 5-10 minutes to load. Anyone know why?

My SMAPI log: https://smapi.io/log/ca64f334dcfa45dcb2e7376ffdf0e5e7

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 95 C# mods and 162 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

wise falcon
#

hmm I do have Pytk (I think some older mods require it), should I delete it or nah?

robust bison
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

robust bison
#

!spritemaster

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

Nexus Mods :: Stardew Valley

SpriteMaster resamples all of the game's artwork to make it look smoother - a so-called 'HD' effect, and also implements game optimizations and load-time improvements to make the game run faster.

wooden oriole
#

yooo guys does anyone have idea to make mod load fast

lament prairie
#

look at the previous message

wooden oriole
#

cuz me I play with my friends the mod make the my either me or my friend disconnected

#

such as when the

#

host going to another scenes he will load the mod but once he loading the more over 30S the other play will DC

wooden oriole
modern python
#

remove pytk if you have it

lament prairie
#

I honestly can't understand most of what you're saying, but send logs from everyone

wooden oriole
#

I dont have pytk

#

so basically I'm in mutil player mode and I am host

#

I understand when I have a lot mod the game will loading longer than normal that is fine

#

however when I when from the scenes such as my farm to mine

#

it will take a bit time to reload the mod or somthing

#

while my game loading the mod the other player will disconnect form me

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.15.78.13, with 41 C# mods and 83 content packs.

still sun
#

can anyone tell why Mineral Drinks mod isn't working? there's an error with PFM but I don't know if thats the reason

#

here's the mod

#

"Hello, I really like your mod!!!!!!!!!!
I accidentally searched for it and tried downloading it.
/(ToT)/~~However,I found that it doesn't work. I hope for help. My version is 1.5.6.39, and the SMAPI version is 3.18.3.3.
I use it on my phone and can use CJB to search for every products this mod , but I cannot use minerals such as iron and copper for brewing. I hope to find your solution. Thank you!!!!!!!!!!!!!!!!!!!!!!!!!!!! (My levels are close to full and the keg has been unlocked, but the cellar has not been unlocked)"

wise falcon
#

alright, removing pytk and installing spritemaster atm

stark horizon
still sun
#

"My friend is also android and he can run the mod but I can't! T T
"

#

so is there a version they can download to get it to work?

stark horizon
#

You're running PFM version 1.4.1. It's been reported that 1.4.2 also works. You could try that version?

still sun
#

will do, thanks!

wise falcon
stark horizon
wise falcon
#

so disable resampling...everything

stark horizon
#

Yes

mighty plume
#

Is there optimization mod aside from spritemaster?

stark horizon
#

No