#archived-modded-support

1 messages · Page 237 of 1

dusty spruce
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otherwise i'm out of ideas

dim condor
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what is normal drive mean

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it is hdd drive

dusty spruce
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yeah, so not a network one

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so yeah, i'm out of ideas

dim condor
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okay..

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thank u

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can someone else...

mighty plume
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Question, why does some mods has separate files for DynamicGameAssets version? e.g. Animated Fish, Animated Mining Pack

neat plaza
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because they.. have dga parts?

mighty plume
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Elaborate?

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What's the difference from regular one

neat plaza
mighty plume
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DynamicGameAssets version of a mod is optional, then what's the difference between it and the one without it

neat plaza
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other one's probably CPA

north marsh
native dragonBOT
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Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

north marsh
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Dang it. I'm not too sure what I'm doing. 😅

molten vault
native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 34 C# mods and 18 content packs.

north marsh
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I'm trying to find the log on my android but I'm not finding it.

molten vault
north marsh
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My files literally has no error logs. I can't find my crash file.

stark horizon
molten vault
stark horizon
molten vault
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Yup! Thanks for the help anyway

stark horizon
north marsh
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Yes, I have 3 mods that appear to be working but if I try to add any mods that add something new they don't show up in my mod manager.

stark horizon
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Mod manager?

scarlet quail
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I don't think there are any mod managers that work for mobile

stark horizon
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Yeah - that's why I'm questioning it

north marsh
stark horizon
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They wouldn't show up there - go back to your Mods folder

north marsh
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I'm showing that that's the mod manager thingy I was talking about.

modern python
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(gmcm isnt a mod manager, its just a mod that lets you edit mod configs in game)

north marsh
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Oh.

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I wanted a mod to add axolotls and more creatures for tanks but I can't figure out how to get either mod to work for Android.

stark horizon
north marsh
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I did.

stark horizon
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When you try launching the game, what does the SMAPI console window show? (trying to figure out why you're not getting any logs - without a log it's harder to troubleshoot.)

north marsh
lament prairie
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Is there more?

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That looks like it's cutting off

stark horizon
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I was just going to ask that!

north marsh
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That's all it will show before disappearing.

long brook
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We need that log file

stark horizon
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I'm stumped - her log file is empty, she's reinstalled SMAPI at least 3 times...

north marsh
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I could try to install it again I guess. I don't know what else to try.

long brook
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There's no errorlogs foldernon this location?
storage/emulated/0/Android/data/com.zane.stardewvalley/files

north marsh
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That's my folder info. The only things in it is mods and Smapi internal.

long brook
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You're looking log folder on the wrong location

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I'm really eager to try android sdv with mod but i need to wait til next month

north marsh
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I can't even find the emulated folder. 😅😅

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Would it be in internal or something?

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.210.6962736, with 2 C# mods and 0 content packs.

north marsh
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Hahahaha!!!! I found it! I had to use a new file app but I found it!

stark horizon
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Yay! Now - you need to reinstall Content Patcher

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The latest version may not work with Android, though.

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Look for version 1.29.3 in the "Old Files" section on the Files tab in Nexus

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@north marsh - you will also need to download JSON Assets for the Aquarium Project mod to work.

north marsh
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It says I have the json assets downloaded.

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Apparently I had it disabled. Oops.

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.210.6962736, with 5 C# mods and 2 content packs.

dire fractal
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hello! my market day seems to be devoid of anyone selling stuff but me, does anyone have any clue what might be causing that?

north marsh
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Yay! I got it to work! Do I need any other mods to have the tanks and such to put the creatures in?

smoky swift
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Not sure if this is the right place but, stardew valley gets stuck on "running" after I uninstalled smapi, I had no mods installed other than the ones smapi came with, I already deleted the startup preference files in %appdata%, reinstalled and verified the game cache as well, still not launching

Edit: nevermind, I have no idea how but the game just started out of nowhere after a long time of waiting, lmao

north marsh
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In the critter additions mod, how do you find the critters?

smoky swift
scarlet quail
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or are you not on steam

smoky swift
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I am on steam, sorry for not clarifying before

scarlet quail
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you'd be surprised how many people don't do that XD But hmmmm

smoky swift
scarlet quail
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make sure you tell them you've uninstalled and reinstalled the game and no longer have SMAPI

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because otherwise they'll send you back here.

smoky swift
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sorry if I'm in the wrong channel thought it would be the right one cause smapi is a modding application

scarlet quail
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it is

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But since you no longer have it

smoky swift
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Alrighty, just thought so cause the game has never behaved this way before smapi

marble egret
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How do I get these logpanels/county styled barn doors? I downloaded asters beam and kitchen mod as well as the rustic country town interiors but I didn’t get those door as someone suggested yesterday.

calm heron
vast pecan
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 54 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 25 C# mods and 55 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vast pecan
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this issue was happening even when all of our mods were updated

fresh hare
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Hi all! I have encountered a small problem and idk what mod (or why) is causing it, would appreciate some help. Sometimes, when I wake up on a fresh session (so, starting from desktop, not when I sleep and continue the day), all the stuff I have planted in my garden pots disappears. It's still *there*, I can water them and they grow, it's just that the sprites aren't showing for whatever reason. It seems to be occurring at random, and SMAPI throws me some red when it happens.
Here's the log: https://smapi.io/log/580e53517af84cd88926700b632e3d96

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 50 C# mods and 48 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

fresh hare
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Ignore the update alert, idk why is showing me that, I already updated all my mods to their latest versions as part of troubleshooting

marble egret
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You are fantastic. Thank you bunches.❤️❤️❤️❤️ @calm heron

edgy silo
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is adopt n skin incompatible with mods that change the map? I've gotten the notif twice and I couldn't find the horse

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I may have to restrain the spawns to the bus stop just to check and see if it works

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yeah the horses aren't showing up

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I'm so sad

stark horizon
serene helm
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sorry to bother yall again but i need help with another mod

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If anyone has the "Farmers Portrait Mod" please help me

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I'm trying to put a custom image to replace the sprite ones but idk exactly how to do that.

stark horizon
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Hi Ken!

serene helm
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i was told to download templates and replace the the "blank images"

serene helm
stark horizon
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This is what you're referring to?

serene helm
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yes, but it's the seasonal one

stark horizon
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Ok. Give me one moment to pull up that one.

serene helm
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ok thank you

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here's basically what im looking at rn

stark horizon
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Ah, I see. Do you have both the Farmers Portrait Mod and the [CP] Seasonal Farmer Portraits Mod in your mods folder?

serene helm
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no, i just downloaded the seasonal one

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i assumed having both would mess it up

edgy silo
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Is there a known fix for the horses not showing up??

stark horizon
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@serene helm You need both - the seasonal pack is a patch for Farmers Portraits. Install it and see what happens. 🙂

stark horizon
serene helm
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no the mod is working! i just dont know how to add my own custom imahges

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images

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i made this

stark horizon
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If you don't have Farmers Portraits installed, the seasonal ones won't show up

serene helm
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but idk how to replace it with th default images if that makes sense

stark horizon
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Imagine that the Farmers Portraits Mod is the API for the Seasonal Portraits mod

serene helm
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ok i gotchu....i added it to my mod folder but i still dont see how to replace the default with my new custom iamage

stark horizon
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the images will show up because the changes commanded by the content.json for the Seasonal Pack should edit that data

serene helm
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i'm so sorry but im still very confused. dont i need to add my custom image somewhere in the folder for it to show up in the game

stark horizon
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No worries - it can be complicated. In the main Farmers Portrait mod, replace the portrait png with your farmer's png

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Then, in the Seasonal Farmer's Portrait mod, you would need to change the pngs in there as well as the backgrounds (if you choose to)

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Does that make sense?

serene helm
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this is all that i see when i open the farmer's portrait mod...

stark horizon
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OH, my apologies, I was referencing my own mod version and I looked in the wrong file.

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You would then only need to replace the pngs in the Seasonal Portraits mod

serene helm
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i think that's the part im confused on...how exactly do i replace them

stark horizon
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Name your version the same way as in the template. Then drag and drop. It will ask you if you want to keep both or replace. Choose replace. 😉

serene helm
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so for example drop my image and name it "portrait_fall.png"

stark horizon
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name your portrait that first, then drop it

serene helm
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but delete the default one's first?

edgy silo
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yeah so its not the map because i took off all the mods and loaded a temp save and still no horse

serene helm
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then drop it?\

edgy silo
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maybe i need to redownload shit

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but idk I'll see

stark horizon
stark horizon
edgy silo
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SEC

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sorRRY

serene helm
edgy silo
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

edgy silo
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actually is there a way to teleport to coords?

serene helm
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basically gives me more options to change my farmer portrait...does that mean i just repeat wut i did with the Seasonal Farmer Potrait Mod?

stark horizon
edgy silo
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I was given 115, 72 as the cords for the horse but idk how to go about that

stark horizon
edgy silo
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i did a while ago yeah

stark horizon
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Nvm, I just saw you have the coordinates. do you know the map's name for the coordinates?

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@serene helm You would need to, yes, for the code to work properly.

edgy silo
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uhhhh i wish I did, all I know is that it's in the town

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but maybe I was using the wrong download because the recent file for AnS was for 1.6 which isn't here yet

stark horizon
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Ok, we'll try that. open your SMAPI console window

edgy silo
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so that may be the issue

serene helm
stark horizon
edgy silo
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hm okay gimme a second to test things out

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yeah that version just doesn't work at all

edgy silo
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50, 12 is the cords

stark horizon
edgy silo
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thank you for the help btw this is aggrivating since it seems to be working just fine for others

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thank you

stark horizon
edgy silo
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what if its at the beach

stark horizon
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Then debug warp beach and coordinates

edgy silo
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debug warp beach 50 12

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like that>

stark horizon
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yep!

edgy silo
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it says unknown command

stark horizon
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then try debug warp beach no coordinates.

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You'll have to walk, but at least you're on the right map

edgy silo
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it worked?????

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uhhHHH

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i see the horse now???

stark horizon
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code be...

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uh oh

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and??

edgy silo
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it works just fine

stark horizon
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is it a horse or something not a horse?

edgy silo
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no no its a horse

stark horizon
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Oh good. Is there anything else I can help you with today?

edgy silo
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im gonna keep testing it out with all the mods I had and in all the locations and go from there

stark horizon
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Sounds like a plan. Thank you for choosing Modded-Game-Support for all your modded-game-support needs.

zinc dock
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how do i stop my husband from entering the void

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in our house

stark horizon
zinc dock
stark horizon
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!log please?

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

edgy silo
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okay the warp feature isn't working

zinc dock
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 43 C# mods and 46 content packs.

stark horizon
edgy silo
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oh wait i moved over all the mods, does the mods smapi come with have a warp command?

scarlet quail
modern python
scarlet quail
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if you'd like to free them from 0,0 you're just gonna have to warp them to you

zinc dock
stark horizon
edgy silo
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IT WAS THE CONSOLE COMMANDS hold on

stark horizon
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🤦‍♀️

edgy silo
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and the horse isn't appearing again

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brUH

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it worked once

stark horizon
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But you didn't save after it worked, did you?

edgy silo
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i didn't

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i should have shouldn't I

stark horizon
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You probably should have...

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Backup your save, then play for one day and see if the horse returns to the stall the next morning.

edgy silo
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im trying to find another one again

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maybe its the skins

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im gonna see if its the skins

stark horizon
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Fight the good fight, Noodle!

edgy silo
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this is incredibly annoying but its fi n e

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its not the skins

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SIGH

lament prairie
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Does horse flute summon the horse

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You can spawn w CJB

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If not, maybe horsey is gone 😭

edgy silo
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the horse i got with the stable is fine

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but the wild horses are just not showing up

lament prairie
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Did you adopt wild horses or you mean generic wild ones?

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Generic wild horse spawn is random and not guaranteed every day

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If you adopted some,,.idk in that case

edgy silo
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i set it so that I could see the notification

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and when o go to the location, the horse isn't there

lament prairie
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I’m not sure what’s wrong, and unfortunately it’s probably either a bug in the mod or a mod conflict

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If you’re really determined, you could test to see if this happens with no other mods, then if it works with no other mods, add more back until it stops working

edgy silo
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I'm only playing with adopt n skin loaded

lament prairie
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But that’s a decent amount of work tbh

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Ah ok

stark horizon
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The latest version?

lament prairie
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Then it’s probably a bug in the mod, and you’d probably have to hope gath fixes it eventually

edgy silo
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the latest version yeah

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old versions don't work at all

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now im getting "no adopter detected! Horse 1 will belong to host

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and the wild horses aren't spawning

stark horizon
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See Elizabeth's statement ^^

edgy silo
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sobbing

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it worked onCE and then never again

stark horizon
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That's why we call them BUGS. SDVpufferpat

edgy silo
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maybe I just need to redownload

lament prairie
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I play with it but I never see horses or use the horses function

edgy silo
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pensive

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ill try redownloading

lament prairie
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You can try a redownload but I wouldn’t be too hopeful tbh

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It’s pretty easy and harmless to do it

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But AnS is a bit rickety, I love it but I don’t rely on it too hard

edgy silo
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I wish there was another mod that let you have multiple horses and pets

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because its weird the pet function works fine

stark horizon
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Different code, Noodle. Unfortunately this is just how it is for now.

edgy silo
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😔

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i redownloaded, lets see if it works

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wish me luck

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if it doesn't work i may try and turn the wild horse feature on and off and go from there

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it didn't 😔

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im just gonna sell the extra pets and get rid of the mod

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uh oh im getting unrelated errors

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 68 C# mods and 124 content packs.

stark horizon
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NPC schedule parsing went berserk for a couple of ES folks. Did you load your backup save? Or do anything with the save file whilst troubleshooting?

edgy silo
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No not at all

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I just loaded up the save to test for horses after I added all my mods back

stark horizon
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Hmm. Well it appears something wonky happened there. You could try reinstalling ES, but you may have to remove it, play a day, and then add it back.

edgy silo
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it fixed itself it seems

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god that's such a bummer though

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no one else is having that issue idfk what happened

long lynx
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hey so i have been having an issue with stardew valley expanded villagers duplicating, i gave up trying to find a fix for it many many months ago when the issue arrised cause it didnt seem anyone had a fix.
Would anywhere here know what the fix might be now?

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here is an example, and if I attempt to talk to any expanded villager one of the duplicates will just keep walking, and they will be out of sync

stark horizon
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Setra - there have likely been many updates. I would recommend updating any mods that need them. But if you have Spritemaster, do not update to SMAPI 3.18.5 as Spritemaster will break.

long lynx
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My mods are fully updated

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The updates do not help my issue, and they havent for months

stark horizon
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What platform are you on?

long lynx
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Steam

stark horizon
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PC? Xbox?

long lynx
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PC

stark horizon
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!log please

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long lynx
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 40 C# mods and 36 content packs.

stark horizon
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That's not a valid log (see the asterisks at the end?)

long lynx
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 40 C# mods and 36 content packs.

long lynx
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sorry i clicked a button on accident when first sending it

stark horizon
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No worries. Looking at it now, thanks 🙂

serene helm
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should the potratis be 256x256 or 64x64

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portraits

stark horizon
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64x64

serene helm
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ok tyyyy

stark horizon
long lynx
stark horizon
long lynx
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It seemed to have fixed the issue, I dont rlly need show birthday's so im going to keep in uninstalled to recude future problems

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thank you very much

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wait

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give me a moment

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some of their names are still duplicating on my map in game

stark horizon
long lynx
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i will if i find they are physically duplicating still

scarlet quail
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If characters are duplicating, install atras interaction tweaks.

long lynx
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 39 C# mods and 36 content packs.

long lynx
#

my game still is indeed duplicating expanded villagers, if anyone would take a look to see the issue id appreciate it

long lynx
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I mean I can try it

pliant umbra
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 5 C# mods and 0 content packs.

long lynx
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 41 C# mods and 36 content packs.

long lynx
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This is my new log, still experiencing some of my stardew valley expanded villagers duplicating, such as sophia, andy, olivia and a few others.

scarlet quail
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It won't eliminate them on install

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it will after a night's sleep

long lynx
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ill try.

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nope

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still having the issue

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went into my game, slept but villagers are still duplicating

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 41 C# mods and 36 content packs.

scarlet quail
#

That shouldn't happen. When you say duplicating, do you mean "they're already duplicated" or "when I talk to them, they duplicate"

long lynx
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both

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they are duplicated on my map, like their names are duplicated, and when i talk to them 2 appear

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like they are already dulpicated but when i talk with them they become seperated

gaunt gust
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Remove Custom NPC Fixes

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Which should not be necessary anymore

scarlet quail
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It duplicates NPCs? ... I feel like I've learned this before but forgotten

long lynx
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Should I also remove Custom NPC Exclusions?

scarlet quail
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no no no

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that one is necessary

gaunt gust
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No, that is completely different

scarlet quail
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Custom NPC Fixes is not

long lynx
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alright, i removed it, im reopening my game

gaunt gust
#

(Well, the duplicates are being detected. I don't know why they aren't being removed, lol./

long lynx
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 40 C# mods and 36 content packs.

long lynx
#

still duplicating

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i did remove custom npc fixes from my folder

gaunt gust
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Hmmm

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There should be a config option to remove duplicate NPCs

pliant umbra
lament vortex
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moddrop isn't a mod

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and either way we don't recommend it either

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!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

storm marten
#

heyy, how do i update the SMAPI?

stark horizon
scarlet quail
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I would not update if using sprite master.

drifting escarp
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 70 C# mods and 61 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

stark horizon
#

SVE is corrupted somehow. Delete and reinstall.

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!pytk - delete this too

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

drifting escarp
#

Right, it was adding the change dialogues SVE & IFR2
it was .18 instead of .24 with the beta version that was cause of corruption
Thanks, those errors are gone now.

full flax
#

can someone help me fix this for my friend?

stark horizon
#

!log please

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

full flax
#

ok sure

stark horizon
#

Thanks!

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 51 C# mods and 38 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
#

sigh a netcode error.

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!reset have them try this

native dragonBOT
stark horizon
#

@full flax - it's also a good idea for them to perform mod updates after resetting the game files.

stark horizon
long lynx
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 40 C# mods and 36 content packs.

long lynx
#

here is my most recent log if you wish to look at it

stark horizon
#

I'll try. 😉

long lynx
#

Thank you :)

stark horizon
#

This may be a shot in the dark, but do you use Vortex or another mod manager?

scarlet quail
#

realistically, the nuclear option is typing debug removenpc <NPC> once for each character

stark horizon
#

that's what I was going to resort to next...but I'm curious if somehow the SDVE's character file got duplicated.

scarlet quail
#

if you do it more than once, it might delete the character and then they'll respawn with 0 hearts

stark horizon
#

(what's the opposite of eek! yikes? bazow?)

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Only the SDVE extra characters are getting duplicated...

modern python
#

i would assume some sort of positive expression, since eek is negative

broken mesa
#

hey uh, is anyone still having the "error handler not installing" issue with the most current version of smapi?

#

(all my mods except smapi were installed with vortex, smapi was installed manually because I couldn't figure out how to get it to work with steam otherwise)

#

(the ones unrelated to error handler I've fixed already)

long lynx
stark horizon
long lynx
#

okay i will give this an attempt

#

should the names be inbetween the <>

#

or just the name itself

modern python
#

just the name itself

long lynx
#

thank you

vast pecan
#

i asked earlier but there was no reply

long lynx
stark horizon
long lynx
#

does it need to be lowercase?

stark horizon
stark horizon
vast pecan
#

is there like no way of fixing that?

broken mesa
#

oh, i fixed it, sorry for the trouble

long lynx
#

is it worth mentioning that the duplicate villagers do not show up at their correct locations on my map aswell?

stark horizon
vast pecan
#

i put in the logs too just in case u wanna check

#

also

#

it doesnt happen on his end

#

just mine

stark horizon
# vast pecan just mine

hmmm, that is odd. I don't know too much about multiplayer, but this sounds like a bug to me.

scarlet quail
#

The logs linked do not have the same set of mods

#

Post them again. Pretty sure the governor will corroborate again.

stark horizon
long lynx
#

The debug trick did not work.

vast pecan
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 40 C# mods and 36 content packs.

scarlet quail
#

Repost the logs

#

I can show you more easily that way

#

Otherwise i'm going to have to keep referring to a backsearched post

vast pecan
#

aight sure, lemme get new logs

stark horizon
long lynx
stark horizon
#

oh boy

long lynx
#

:(

#

why is my game so tricky

stark horizon
#

The game thinks there isn't an NPC at that location, when we can clearly see them in the image you sent.

long lynx
stark horizon
#

Oh. That's why

long lynx
#

do you want me to go back to that location and try again?

stark horizon
#

Yes, please

long lynx
#

sure thing

#

wait

#

would you like me to try debugging them first while im in my save?

#

i wasnt in my save before doing that either, which might be the reason it didnt work

#

i wasnt aware i needed my save open during the process

stark horizon
#

Oh, yes, please! Sorry, the directions were not very clear.

modern python
#

yeah def load into the save and try the remove npc thing then

vast pecan
long lynx
stark horizon
#

YAY

scarlet quail
#

In any event

#

!logtoobig

native dragonBOT
stark horizon
#

@long lynx now sleep

vast pecan
#

yea

#

there definitely is

scarlet quail
#

and also unless you're able to get the log within a few mins here I'm probably going to be AFK for a while

#

or at least very much not super in chat here

scarlet quail
#

oh boy

willow glade
#

it does this for most of the file

scarlet quail
#

I think I've seen that before

long lynx
scarlet quail
#

are you guys, perchance, on SMAPI 3.18.5?

vast pecan
#

no

#

.4

scarlet quail
#

Are you sure your friend isn't on .5?

stark horizon
scarlet quail
#

you I can believe.

#

But that's because you're the one not crashing XD

willow glade
scarlet quail
#

Mmk

#

follow the !logtoobig instructions above.

long lynx
#

no more duplicates! should i restart my game just to be sure it fully worked?

scarlet quail
#

no

scarlet quail
#

restarting will wipe the removed npcs

long lynx
scarlet quail
#

or, well

#

it'll return them back to where they were

long lynx
#

i saved again, can i restart now to make sure its solved?

scarlet quail
#

yup.

long lynx
#

its worked! thank you both very much <3

stark horizon
#

Awesome! Glad it worked, Setra.

long lynx
#

now ill know what to do in the future if this happens again

edgy silo
#

im gonna try for the horses one more time and then im done ce_dissociated_blep

orchid fulcrum
#

I have crafted 1pc of a modded machine but the rest of them seem to have different textures from the original. Frozen treat machine should look like with a green mantle (circle with blue). Where as when I place the item it turns different (circled with white on picture). What could be the cause and could I avoid it? (tried it on a new save and still the same)

edgy silo
#

at least i can have unlimited dogs and cats

modern python
#

alternarive textures randomization

#

you can turn it off in at’s config

orchid fulcrum
modern python
#

no problem!

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 50 C# mods and 38 content packs.

full flax
#

i think there's a different problem now? I'm not sure

#

oh yes how do I fix this?

lament prairie
#

It’s some problem in the multiplayer sync code

#

Do you have a mod mismatch?

full flax
#

we have the exact same mods + settings

lament prairie
#

This is 99.5% of the time a mod mismatch

#

The other .5% idk if it even exists

full flax
#

🤔

#

Is there a way to see which mods exactly?

lament prairie
#

The netcode is exploding is the only thing to get out of the error

#

Open two logs side by side

#

Flip between tabs rapidly and play spot the difference

full flax
#

Okay

#

okay it says here that i have no errors in my game but there's 32 in my friend's

lament prairie
#

Yeah that’d do it possibly

full flax
#

how do I fix it?

lament prairie
#

Send your friend’s log here or tell them to fix it themselves

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 50 C# mods and 38 content packs.

lament prairie
#

which one is your log?

#

that's the same one

full flax
#

thats my friend's

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 57 C# mods and 43 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

full flax
#

oh

#

ok

lament prairie
#

50 and 57 are different numbers

#

just off the bat

#

as are 38 and 43

#

You can compare them side by side to see which are different

full flax
#

ok

#

sorry for being a bother /gen

lament prairie
#

this is a pretty common issue, don't worry

#

Binning Skill

#

Custom Achievements

#

Custom Gift Dialogue Utility

#

Custom Music

full flax
#

Is it a possibility these errors happen way after and well into the game?

lament prairie
#

FTM Yagisan Bountiful Valley

#

HD Portraits

#

Panning Upgrades

full flax
#

Bc it only now started happening and we've been in the same save file for 2 in game years

zenith hornet
#

does anyone know of conversions of naver hairs to fashion sense that are able to be downloaded somewhere? Like this one for example: https://m.blog.naver.com/kkunma_09/222147242931 I've been converting some but the less I have to convert myself the better SDVpufferflat

lament prairie
#

NPC map locations (but it's fine)

lament prairie
#

One of you had PyTK and the other doesn't

stark horizon
lament prairie
#

That seems especially bad

#

Also remove Random NPcs

zenith hornet
lament prairie
#

I think that's not MP-compat

#

Wait maybe I'm mixing that

lament prairie
#

Remove the random NPcs part of Market Day if that's on

stark horizon
zenith hornet
lament prairie
#

Show Birthdays

stark horizon
lament prairie
#

Stardust Core

#

TMXL

#

walkthroughtrellis

#

Also one of you has updates to do

#

And the other doesn't

full flax
#

okay i see

lament prairie
#

With so many mismatches, it's hard for me to say which are or aren't the key issue here

#

But that's a full list of the mods one of you has that other doesn't

zenith hornet
zenith hornet
#

the one by one repositioning is painful though and takes soooo long SDVpufferchickcry

stark horizon
full flax
#

I was just confused bc it only just started and we didn't have any major changes in the game

lament prairie
#

potentially happened when you did a mod update

plucky moss
#

Is there anyway to give more ram to stardew valley my ridgeside keeps lagging and pausing and I have enough space so idk why

lament prairie
#

Stardew is a single-threaded program more or less

#

So it's not really RAM usually

#

You can try seeing what SM does

#

!sm

native dragonBOT
plucky moss
#

Oo thanks

lament prairie
#

It uses more RAM in exchange for some performance

#

!profiler you can also use this

native dragonBOT
plucky moss
#

Yeah before it was that my ridgeside was outdated and once I updated it was fine but now it's back again laggy

lament prairie
#

SM might or might not give any benefit if it's RSV because my guess is either too many monsters or music changes

plucky moss
#

Lemme actually download profiler this time , thanks

fresh hare
# stark horizon Avis - this is happening during the save process between days, and based on the ...

Hi! Sorry for the late response, but I've done all the steps you detailed. First, I removed Love of Cooking from my mod list to check, and yes, the error was still happening. After, I tried reversing the save to an earlier date where I definitively didn't have the problem, but still nothing. I can reproduce the issue consistently by clicking "Exit to Title" and reloading, otherwise it happens at random. One thing worth to note is that this started after I updated Automate, CJB Cheats Menu, CJB Item Spawner and Spacecore yesterday.
Here are the 2 logs:

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 49 C# mods and 48 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 50 C# mods and 48 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

celest sigil
#

The human eye is unable to accurately witness the Haley...

#

But yea, looks like spritemaster really is the culprit here :') can one downgrade it to an old version, maybe?

dusty spruce
#

Not really

celest sigil
#

I ended up trying the last stable release on the mod page, but SMAPI spits some scary red text at me...

dusty spruce
#

the latest SMAPI (3.18.5) breaks SpriteMaster

#

3.18.4 is fine

celest sigil
#

I'm using SMAPI 3.18.4

dusty spruce
#

no idea then

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

celest sigil
#

should I upload one for the new spritemaster ver or should I upload it with the old spritemaster stable (or both?)

dusty spruce
#

the one you have red text with, that's something we can try to help with or at least diagnose it

#

the blurry sprites isn't something we can help with

#

it just happens

celest sigil
#

I see I'll try the red text then

celest sigil
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 89 C# mods and 145 content packs.

dusty spruce
#

yeaaaah, doesn't look like something we can fix, it's on SpriteMaster's side too

celest sigil
#

Ouch... :(

#

Thanks for giving it a look, though

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.9.227.0, with 42 C# mods and 18 content packs.

ornate sigil
#

a guy onyputube just actually told me lookup anything isnt compatible mobile right now and wait

dire fractal
mighty plume
#

Teh's Fishing Overhaul appears to be not working as it doesn't show up on the console nor on GMCM.
I extracted the file & core mod correctly, but it doesn't have Config.json for some reason?
Is it caused by possible conflicting mod or it's just incompatible with mobile. Any idea?

dusty spruce
#

Mods don’t come with config files, they make these when loaded

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mighty plume
#

In that case, then it doesn't load at all—despite being among all other mods

dusty spruce
#

Hence the log

mighty plume
#

Lemme check one more

mighty plume
dusty spruce
#

Please just post the log

mighty plume
#

Well it is the latest version as far as i'm aware, i guess i can't do anything about it

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.9.227.0, with 59 C# mods and 37 content packs.

dusty spruce
#

Oh. Android.

#

I’m afraid there’s nothing you can do, the mod won’t work

mighty plume
#

Alright

#

Also aren't you the author for Kokoro

dusty spruce
#

I am

mighty plume
#

It doesn't work for Android, right

dusty spruce
#

Probably not

verbal coral
#

what should I do if SMAPI tell me my mod can't be added to game because no longer compatible even though it IS newest version already? Is it possible that an older version could work instead?

dusty spruce
#

There’s a small chance, but still unlikely

#

Especially if it’s about Android

verbal coral
dusty spruce
#

Yes

verbal coral
#

ok, if so, what else solution?

dusty spruce
#

Stop trying to get the mod working

#

That’s all you can do

#

If it was about PC, it would be a different story

#

I wonder, is the command updated…

#

!androidsmapi

native dragonBOT
#

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a fix yet.

If you find a mod bug on Android, first make sure that:
(a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
(b) you have the latest mod versions;
(c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

dusty spruce
#

Yeah, the command is updated

viral totem
#

oh wrong channel

verbal coral
dusty spruce
#

Oh, you’re playing on a Mac?

#

!log then

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dusty spruce
#

By PC I meant Windows/Linux/Mac

verbal coral
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.5.0, with 33 C# mods and 16 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dusty spruce
#

ah, that one's easy

#

!uiinfosuite

native dragonBOT
verbal coral
#

ahhhh thank you

junior trout
#

I have a question. I'm not a mod maker but why would a mod maker migrate to 1.6? Is 1.6 now different from 1.5?

dusty spruce
#

The upcoming 1.6 version of the game has a ton of changes that are meant to make modding easier for the mod developers

#

There’s a lot of changes in the game’s code

#

A lot of things are easier to do, some are made feasible now

#

And the beta is probably coming soon, and the devs may not want to double their work, first for 1.5.6, and then for 1.6

#

For example, I’ve stopped any (non-bugfix) 1.5.6 mod development and am in the middle of porting my mods to 1.6, so they will be ready right away

stark horizon
fresh hare
#

Reverting didn't help either, should I go further back?
I've been playing today (with LoC) and everything seems to be stable, no red in the logs. I can still replicate the graphic glitch but it seems trivial to just... not do that lol
I guess my question is: does it matter if i don't fix it?

stark horizon
stark horizon
sharp fossil
#

My guinea pig cat retexture doesnt work

#

Sad

stark horizon
native dragonBOT
#

@sharp fossil Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sharp fossil
#

Something about a funky manifest

#

Ok

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.5.1, with 93 C# mods and 262 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sharp fossil
#

Funky manifest json file

stark horizon
#

Let me take a look at it. Are you using the latest version?

sharp fossil
#

Idk how to fix/if it can fix

#

Yes

#

It might be old

#

I didnt look at last update

stark horizon
#

No worries. I'm going to grab it off Nexus. Stand by. 🙂

sharp fossil
#

Nope it was literally uploaded a few days ago

#

Thats why

#

August 25th

#

Lmao

#

No updates, uploaded a few days ago

#

Its too fricking cute and i have pigs irl so i figured “why not”

#

Id assume its a formatting error of some sort

stark horizon
#

Oh yeah, the manifest is a little borked. I can fix it. Give me a minute.

sharp fossil
#

😄

#

Yeah idk how id fix it

#

Go on ahead

fresh hare
stark horizon
sharp fossil
#

Tysm

stark horizon
fresh hare
stark horizon
sharp fossil
#

Ah ok

sharp fossil
stark horizon
sharp fossil
#

XD

stark horizon
sharp fossil
#

Thats hilarious

stark horizon
# sharp fossil Thats hilarious

I just took a look at it - the manifest.json will still throw errors. I posted a link to the fixed version in your comment.

sharp fossil
#

Ok

sharp fossil
#

Jk!

#

Its too cute!!!!SDVpufferheart SDVpufferheart SDVpufferheart

#

Tysm!

stark horizon
stark horizon
sharp fossil
#

SDVemoteheart
🫠

molten vault
#

Hi! Is there any way to fix high ping? Every time I join my friend's server there is always a big time delay between the both of us.

stark horizon
#

!mphelp These might give you what you're looking for.

native dragonBOT
molten vault
scarlet quail
#

You are using the stable version. Which would cause that bug with .4

#

.16-5-beta Is what it should look like in the log

inland oyster
#

Maybe ram?

#

Or maybe something no work

lament vortex
#

You need to be more specific. Are you able to open the game, and does it go not responding after you try to load/start your save?

inland oyster
#

Agreed

lament vortex
#

!troubleshoot

native dragonBOT
inland oyster
#

Did the work?

tidal crow
#

guys quick question, is only my deep woods mod that bugged the forest tilemap? i spawn outside of the map and have to get in with a chair

native dragonBOT
#

@tidal crow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Deep woods doesn't do that

#

In addition, clarify whether you mean the forest or the secret forest?

tidal crow
#

the secret forest

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 124 C# mods and 162 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

You have to remove even more expanded Woods since You are using SVE.

tidal crow
#

nvm i do

#

ok done

scarlet quail
#

It should be fixed then

inland oyster
#

Ah

sterile sigil
#

I'd like to switch from using vortex to using mod folders instead, does anyone know a simple way to safely move/copy all my mods from vortex to my windows explorer? I plan to make a new save file so it doesnt matter if it corrupts old save files
Or do I have to go one by one?

neat plaza
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

neat plaza
#

oh form vortex

sterile sigil
#

yeah, I find it a bit weird to use so instead of going through 200 mods one by one, I was looking for a simpler way to copy them to mod folders

celest sigil
scarlet quail
#

sadly that'll be something you'll have to live with

#

(I'd mess with the settings though since the NPC blurriness doesn't seem to happen for me - not saying that'll help, but am saying it might help you find the solution)

celest sigil
scarlet quail
#

I do have resampling off!

#

it works just fine without resampling

#

(And in fact the performance boost is all I use it for.)

inland oyster
#

ello!

hearty flume
#

Any one

neat plaza
hearty flume
#

You no about smapi

#

@neat plaza

lament prairie
#

Just ask your question

#

No need to ping pillow

vagrant delta
#

Hi, i need help so I downloaded DC Burger's all portraits (I want to replace Lewis & Gus portrait with Orange's version), then I put the portraits in content patcher mods but it still isn't updated. Any help?

neat plaza
#

wow it's almost like since you're in modded-game-support it'd be about mods

hearty flume
#

I want to put mods in smapi

lament prairie
vagrant delta
neat plaza
native dragonBOT
lament prairie
#

Ok, it looks like there’s possibly options for dc burger, I’d start by reading the mod description

vagrant delta
lament prairie
#

Are you using portraiture?

vagrant delta
#

Yes, there is an option for DC Burger also, but I have the PNG

#

OMGG my bad

#

I didn't think portraiture is another mod too haha

#

I thought it was just fancy word for portrait lol

lament prairie
#

Yeah, those are for putting into the portraiture folder

vagrant delta
#

my baaddd

faint mulch
modern python
#

he's in the 1.6 alpha

faint mulch
#

i guess that helps

neat plaza
#

yeah it means you can test your mods

lament prairie
#

With every passing day we inch closer to beta, also

#

Aka an excellent excuse for me to play even more Stardew

scarlet quail
#

I'd say what is playing the game, but I managed to play more of my multiplayer file with friends last night, so I actually know what that's like at present XD

#

(Side note: Fall is for farm animals and romancing everyone in that file, apparently. We just made it there and we're speedrunning a barn for a truffle, and Claire/Abigail/Maddie's birthdays are all in Fall, and thanks to getting Farming 10 on Summer 28, Claire's sunflowers will now grow just in time for her birthday. I forgot how early game goes from "I don't have enough energy to water everything" to "oh shit I might have enough time to do everything" that quick)

#

(Then again, my brain melted back on my solo playthrough for the first three years, so I suppose I shouldn't be that shocked XD )

wooden jasper
#

Hey I'm stuck on the saving screen, from what I read on this discord it's because of the Save Anywhere mod, is there a way to force save? I had a very lucky day lol

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

But probably not.

wooden jasper
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 60 C# mods and 15 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wooden jasper
lament prairie
#

Save anywhere redux fixes some issues but any mod that messes with the save cycle is pretty high risk inherently

wooden jasper
#

i see SDVpufferflat

#

ty all!

dusty spruce
#

it would definitely take me much longer to migrate

finite cargo
#

!scarecrow

vagrant delta
#

I'm so confused I used Portraiture and follow the guide (put all the portraits in portrait folder in portraiture), the option to change the portrait is there but it can't be changed. Any help?

dusk marlin
#

Is there a work around to downloading SMAPI? I have a windows operating system and used steam to download the game. However, when I go to download SMAPI I get an error saying there is a missing file and it looks like my antivirus software deleted it. I turned off my antivirus and tried again but got the same result. Sorry if this has been asked before and I didn't see it!

neat plaza
#

unzip the install.dat and paste it into your game folder

velvet turtle
#

Whenever I do events with custom characters that also have CGs my game skipps the eventCG. Recently I tried doing OpenFire's event and got this error:
Event script error: Exception has been thrown by the target of an invocation.
On line #110: changeLocation OpenFire6EventsCG
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.

I have alot of mods and I'm not sure which one is causing this.

scarlet quail
#

You can give a log if you think it should be loaded, but I'm betting mod bug.

velvet turtle
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 104 C# mods and 254 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

...I don't know what images you're talking about. the command changeLocation does not change to an image CG, despite what it might imply - it's an image painted onto a map

#

yeah, your mod doesn't have that. That's a mod bug.

#

In short, no way to fix it yourself, report to mod author.

velvet turtle
mild sleet
#

Hi! I have earthy recollor, but in autum everything is SO orange… it’s not right? Right?

scarlet quail
#

I mean that seems right

#

!log if you want to check

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mild sleet
#

Shouldn’t it be like

scarlet quail
#

I mean you're giving me a picture of a computer screen from a phone in the first one

#

I assumed the color WAS closer to the second thing you gave

mild sleet
native dragonBOT
mild sleet
#

sorry i made a screenshot

scarlet quail
#

Oh, that's your farm, isn't it.

mild sleet
#

yess

scarlet quail
#

Let me guess

mild sleet
#

the screenshot on my phone is from the nexusmod

scarlet quail
#

it's not so orange if you leave the farm?

mild sleet
#

havent cheked w8

#

still super orange hahaha

scarlet quail
#

alright, then per your log, it's fashion mouse.

#

Disable it and it should go back to earthy.

mild sleet
#

ohhh okey thnks!

scarlet quail
#

if it doesn't, let me know

#

because then something's odd with your tilesheets

scarlet quail
brazen sand
#

Pls help if a try to play modded coop the who isnt the host if he try to go to the village its crashed

scarlet quail
#

sorry, I usually check spring outdoors since most mods just edit that and have equal edits for the seasons

native dragonBOT
#

@brazen sand Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mild sleet
scarlet quail
#

19:35:14 TRACE SMAPI Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Earthy Recolour' content pack). 19:35:14 TRACE SMAPI Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Medieval_buildings' content pack). 19:35:16 TRACE SMAPI Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Way Back PT' content pack). 19:35:16 TRACE SMAPI Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Fashion Mouse' content pack). 19:35:16 TRACE SMAPI Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Seasonal Floral Bus' content pack). 19:35:16 TRACE SMAPI Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Overgrown Mailbox' content pack). 19:35:16 TRACE SMAPI Content Patcher edited Maps/fall_outdoorsTileSheet (for the 'Outdoor Terrian Recolur Template' content pack).

#

medieval is likely fine

#

Same for Wayback PT since I think that's just buildings

#

I'm pretty sure it's outdoor terrian recolour template

brazen sand
#

Ok 1 sec

mild sleet
#

let me check

scarlet quail
#

so we definitely need both logs.

robust bison
#

at this point we need a specific mp log command

mild sleet
native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

scarlet quail
#

!sm also

native dragonBOT
scarlet quail
#

your load time will get real fast with no PyTK and SpriteMaster

robust bison
#

real

scarlet quail
#

unlike your current of PyTK and no SpriteMaster which will take several minutes

mild sleet
#

I don’t need Pytk?

scarlet quail
#

Correct.

#

if a mod says it does, you can edit its manifest to not need it

mild sleet
#

Oh? How?

scarlet quail
#

or in the case of your DCBurger stuff, use the portraiture version

mild sleet
scarlet quail
#

yet, it likely requires pytk at present, so you should use the version which does not.

mild sleet
#

And to what do I change my manifest?

#

Oh w8 I see

brazen sand
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 22 C# mods and 8 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

brazen sand
#

There it is

robust bison
#

other logs?

brazen sand
#

I dont have other logs

robust bison
#

ask for them

scarlet quail
mild sleet
brazen sand
#

My log

scarlet quail
mild sleet
#

oke so just deleting the one with PYTK and using the portraiture one

scarlet quail
brazen sand
#

farmhand

scarlet quail
#

Yeah, this is expected. So here's the deal - your mods are incredibly fucked up right now

brazen sand
#

ok

#

And what can i do?

scarlet quail
#

First up, your host needs to delete the Random NPCs folder inside Market Day, that doesn't work in multiplayer

robust bison
#
  • Content Patcher because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\Content Patcher 1.29.3-1915-1-29-3-1687810857\ContentPatcher, Mods\Content Patcher 1.29.4-1915-1-29-4-1693176694\ContentPatcher.
scarlet quail
#

Second, you need to delete one of your two Content Patcher folders so that mod loads

brazen sand
#

Ok

#

Ok its done

scarlet quail
#

Third, you need to delete that Random NPCs folder from your own Market Day folder

#

if you do all that, your mods should start mostly loading. But mainly due to your double Content Patcher, every single extra NPC mod of yours is dying

#

So when you enter town, where an SVE NPC likely is? You crash.

brazen sand
#

Ok thank you

#

It say remove the crash data how can i do it?

scarlet quail
#

press space bar.

#

or enter. Either or.

brazen sand
#

I am stupid xd

#

thank you

crimson oriole
#

Hey guys just wanted to ask a question about fashionsense, currently I'm making my own mod adding new clothes (dw im not asking about that) but when i preview both my outfits and others in fashionsense it seems to be a bit glitchy? And smapi isn't flagging anything as breaking either (e.g. no red text and I can play the game as normal) does anyone know how to fix this?

#

its just when previewing any clothes, the 2nd and 7th pictures ALWAYS have white sleeves on every page and the others always have whatever overlay colour that is picked, is this a problem with my specific modded version (e.g. mod conflicts) or just a fashionsense known bug?

#

The clothes themselves are fine when i put them on

lament prairie
#

I haven't seen anyone mention this

#

I would report it to PeacefulEnd

#

With a log

crimson oriole
#

Oh okay i see, just wanted to see if this was a me issue but i totally will! thanks for the advice :]

#

it might just be me or the mod so i guess best to check, thanku!

hearty flume
#

Any one

#

What I do if this come to me

#

I need help

crimson oriole
hearty flume
#

I go there then thay tell me to do this

#

@crimson oriole

crimson oriole
#

Oh i see, sorry i dont think i can be much help then because i don't play on phone 😔

hearty flume
#

You no one play in phone

#

@crimson oriole

crimson oriole
#

sorry 😭

hearty flume
#

Don't no

#

@crimson oriole

neat plaza
modern python
#

they said they cant help you anyway so its best to leave them alone

crimson oriole
#

yeah sorry i just dont know how to do stuff on phone, but hope u find an answer soon :]

hearty flume
#

@modern python ok

neat plaza
scarlet quail
#

(You do realize they're likely going to ping you now, right?)

neat plaza
#

i do yes

crimson oriole
#

honestly i just assume its a language barrier + maybe theyre new to discord ?? o well 😭

#

either that or being young

neat plaza
#

possibly

stray gazelle
#

is it true that pytk is no longer needed

neat plaza
#

for most things yes

scarlet quail
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

glossy remnant
#

Does anyone get motion blur like this? It is making me sick

robust bison
#

I don't see any

glossy remnant
#

focus your eyes on the word DOG
'

calm heron
#

looks normal to me

next grail
#

Hi really weird question but how do u update mods?

modern python
#

delete the original mod, and then install the new version (your save data will be fine)

next grail
#

Thank u

glossy remnant
next grail
#

Fixed it thank u needed to update ridgeside:)

glossy remnant
#

You have to update mods very often, so do it the fast way

next grail
#

I screen shot the message cuz I'll forget XD

calm heron
robust bison
#

^

calm heron
#

hi arcane

robust bison
#

hi

raven yoke
robust bison
#

!androidsmapi

native dragonBOT
#

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a fix yet.

If you find a mod bug on Android, first make sure that:
(a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
(b) you have the latest mod versions;
(c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

raven yoke
#

Yes know that. It has a "stable" version now, but it does not work with most mods. Check in to see if there has been any updates to fix the issue. With my luck, won't happen until the next game release.

sharp fossil
#

Some of my npcs are not appearing on my friendship list

#

How to fix?

calm heron
#

replacing files can fuck them up and ruin some configs
especially because some mods have major overhauls when they update

sharp fossil
#

What?

glossy remnant
#

What if I am replacing the whole folder

calm heron
#

not you toni

sharp fossil
#

I didnt replace files

#

O

#

“How do i fix my new npcs?”

YOU FUCKED UP YOUR FILES

#

🤣

calm heron
#

that's essentially the same thing as replacing the files... that are in the folder

sharp fossil
#

Ill assume youre talking to him still

neat plaza
native dragonBOT
neat plaza
#

did i not make that the command

#

oh no i did

calm heron
#

pillowww.... hi

sharp fossil
#

Sup

#

Hi do you know why some npcs arent showing on my friendship list?

glossy remnant
calm heron
#

sometimes mod authors just do that

did you already meet the npc

sharp fossil
#

No

#

Just installed

#

Well i mean i just talked

#

Still no appearance

young osprey
#

Not sure why I keep getting this error

glossy remnant
#

If I drop a folder with nothing in it into a file with another folder of the same name, the folder with no files will replace the folder 2

#

Have you personally experienced problems with it?

calm heron
#

yes

glossy remnant
#

It works most of the time and if a mod breaks it can be reinstalled

sharp fossil
calm heron
#

mod authors actively put on their pages that deleting and reinstalling is just the better first route
why would you risk breakage when you can just take an extra second to do it efficiently

sharp fossil
#

They must be glitched