#archived-modded-support

1 messages · Page 199 of 1

hoary bane
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Hey friend, perhaps the folks over in #modded-stardew has the answers to that? SDVpuffersquee

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I do know that it adds more foraging areas, no idea if it touches the vanilla ones.

dire fractal
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I spent almost whole spring season findings all foraging but I never seen one

lament vortex
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!log moyashi

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
#

SVR3 definitely does have foraging. The only thing I know that's bugged are the spring onions for reasons unknown, but all else should be working

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im going to guess you just didn't move the ftm folder to your mods folder, which is what takes care of the foraging

dire fractal
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Ohh sorry I didn't get that file

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So that's why

lament vortex
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Yep, usually if a mod comes with two (or more) folders, you need all of them unless the description states otherwise!

dire fractal
main estuary
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uh, is it normal for the game to freeze whenever i skip intro or everytime the day started(6am) when i'm about to leave the bed

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cuz i'm pretty sure my hardware should've been good enough to run the game

modern python
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when modding, yes

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just let it load without clicking or pressing anything

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if it seems excessively long, you can come back with a log

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

main estuary
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it takes like 1 min when skipping intro and 10-15 secs when the day started

modern python
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oh thats very fast relatively speaking

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some ppl have to wait 20 minutes

main estuary
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oh wow

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alright i'm just worried if any of my mods broke the game lol

full moss
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So I’m fairly new to Stardew, (only like 2 months) and I want to try modding. I play on switch so I have no idea how to do it or if I can

lament vortex
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!switchmodding

native dragonBOT
#

Modding on the Nintendo Switch is technically possible in a very limited capacity, but it requires jailbreaking your Switch, which is only possible on select models or by physically altering the hardware of your Switch, and can run the risk of bricking your console and/or being banned by Nintendo. Only visual texture and dialogue replacer XNB mods can be installed. Due to these limitations, we do not provide guides on how to mod the Switch and it is up to the individual if they want to take these risks.

arctic forum
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what was that one mod that narrows down whats causing lag?

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because my game keeps running like a slideshow and im getting a little annoyed with it

lament vortex
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!profiler

native dragonBOT
arctic forum
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ty

dire fractal
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Is smapi android for 1.5 out yet? If so can i get the link

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

dire fractal
covert kayak
dire fractal
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I did install it

covert kayak
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Hmm

chilly siren
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Hi! Can someone help me? It's saying Stardew valley is missing the executable and i just wanted to get some new mods, do i need to delete all mods and reinstall them? if so i will

lament prairie
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Is this on steam?

chilly siren
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yes

lament prairie
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Also the background says fishing planet

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Did you set the launch options?

chilly siren
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lol yeah- thats what i had pulled up

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i used to be able to launch via just double clicking it on my desktop

lament prairie
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!reset you can try this

native dragonBOT
lament prairie
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Maybe also reinstall SMAPI just in case?

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I’m guessing you changed something but I can’t really tell what offhand

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Did you move where steam is installed?

chilly siren
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nope

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even when i try launching via steam it says the same stuff

lament prairie
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Did you try the reset?

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And also temporarily clear out launch options?

chilly siren
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okay, i gotta figure out where launch options are-

robust bison
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in the settings

lament prairie
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!launchoptions

native dragonBOT
chilly siren
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i cleared that

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and now it works...

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So it works when i clear it, do i need to just uninstall smapi and mods?

bleak egret
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To update mods and SMAPI I just unzip to mods folder right?

chilly siren
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yes

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i think- i've uninstalled and reinstalled and did that so-

lament prairie
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To update SMAPI you have to run the installer

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Mods are just unzipping

lament prairie
bleak egret
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This the installer?

quaint relic
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Does anyone know if anyone had totally redone th intro? like... altered the text or Not taken you into Joja?

bleak egret
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What's the installer

lament prairie
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!gettingstarted

native dragonBOT
lament prairie
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Just reinstall SMAPI

bleak egret
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Oh

covert kayak
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Hey @tired brook sorry for ping, but if i use the cjb cheats menu it instantly deletes my backpack

bleak egret
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What did I do wrong

pallid glen
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is there any mods that allow you to see the progress on crops

bleak egret
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Do I delete the old SMAPI files?

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Wait maybe figured it out

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Cool got the updated version
So to update mods delete old files?

chilly siren
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do i delete ALL SMAPI things-?

covert kayak
quaint relic
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Ok. So in the SMAPI thing, you run the installer and have it install.

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You don't have to delete anything with SMAPI

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For the mods, Unless the mod says otherwise, I usually just overwrite the mods.

quaint relic
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You can just put the folder in the folder with the old copy of the mod... and it'll overwrite

lament prairie
chilly siren
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i looked up SMAPI in my stardew folder and a loooooot of SMAPI stuff came up, thats why if im asking if i need to delete all the things that came up-

lament prairie
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Pick uninstall if you want uninstall

quaint relic
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Atlas, only if you're going to remove it. and even then, run the installer.

bleak egret
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So if I install the new version of tractor mod I can just unzip to my mods folder and it remove the old one?

lament prairie
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You should remove the old one first for best results, but you can often overwrite and it will be fine. In some cases (usually major mod updates) the folder structure changes and overwriting may not work

chilly siren
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i uninstalled then reinstalled

bleak egret
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I'll just remove the old ones

chilly siren
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now it works, thank you

bleak egret
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Lots of red

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I forget what to do to fix it

halcyon igloo
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reading the red error messages is usually helpful to a good start

errant parcel
bleak egret
halcyon igloo
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are they unzipped? post the log

bleak egret
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Idk

errant parcel
bleak egret
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All confusing

halcyon igloo
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

near terrace
bleak egret
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Ok so apparently you can't unzip them all at once

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It doesn't like that

errant parcel
near terrace
cosmic hinge
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is SMAPI good at telling what mods arent working?

halcyon igloo
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when it comes to software/code errors at least

halcyon igloo
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are there separate configs for the sprites vs. the portraits?

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slash are you using SVE

errant parcel
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i'm using sve

halcyon igloo
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could be the fact that i think SVE also changes the wizard's portraits?

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post the log lol

errant parcel
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

errant parcel
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2 seconds

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 43 C# mods and 57 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

errant parcel
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there you go

halcyon igloo
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is there a config for the SVE expansion of seasonal cute

errant parcel
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none for the vanilla npcs

halcyon igloo
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lol of course they don't

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it seems that it's still editing the portraits though

errant parcel
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sob i'm sorry i can't provide more info

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let me check the files maybe

halcyon igloo
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you need to turn these off somehow

errant parcel
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wtf 🧍‍♀️ let me find it

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found it in seasonal outfits sve

halcyon igloo
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seasonal cute is also doing it

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ah

errant parcel
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yes sorry i just realized this was seasonal LMFAO

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not i gotta check expanded

halcyon igloo
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lol i hate it when people don't add configs in content patcher. it's relatively straightforward

errant parcel
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do i just completely remove the part with the wizard in it?

halcyon igloo
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that would work

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but if you ever wanna go back then you'll have to re-download i guess

errant parcel
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i saved the file

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so if i wanna go back i can just

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replace it

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HA

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in sve his name is MAGNUS not WIZARD

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so there's a bunch of files that replace his sprite and portrait

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just called magnus

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let me remove those

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YESSSSSSSSSSSSSSSSS

halcyon igloo
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you might have some weird issues with the wizard's SVE expressions though

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since i believe SVE adds more portraits than vanilla does

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which that female portrait mod will probably not cover

errant parcel
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i removed everything that was related to the wizard

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oh you mean

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hmmm

halcyon igloo
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yeah but the dialogue probably references it

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put the SVE files back and add a false dependency for SVE to the female portrait mod lol

errant parcel
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i mean she has like 4 expressions

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it shouldn't be that bad

halcyon igloo
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which means like occasionally you'll get a male wizard jumpscare but

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how many portraits does SVE wizard have?

errant parcel
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7

halcyon igloo
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yeah so if you don't have those portraits then whenever you have dialogue that references one of those expression it's gonna ??

errant parcel
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ohhh

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hmmm

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guess i'll just keep the male wizard for now

errant parcel
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yea but i'm a big baby and if things don't match i won't like em

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so i'd rather just keep the male wizard

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LOL

halcyon igloo
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lol ok SDVpufferthumbsup

pallid glen
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is there any mods that allow to see how much longer until your crops are finished growing

long brook
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Ui info suite does that

lament prairie
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Lookup anything

long brook
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Or is it?

lament prairie
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Idk probably more than one mod does it

long brook
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I'll check then

lament prairie
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Lookup anything definitely works but does way more stuff too

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I haven’t used ui info suite

runic snow
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Hey, I want to use the seasonal outfits mod along with the DC burger portrait mod, how do I stop the seasonal outfit mod from overriding all of the portraits so I can actually see the DC burger portraits?

lament prairie
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You’re going to have to say which mods exactly lol

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There’s more than one seasonal outfits mod

long brook
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On lookup anything you press the button while ui info suite show the thing while you hover mouae on crops

lament prairie
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That sounds right yeah

runic snow
lament prairie
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!loadorder depending on which version of dc burger

native dragonBOT
lament prairie
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Dunno about portraiture

runic snow
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Hmm I'll try this

pastel orchid
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Hi, can I get some help with UIinfo suite?

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It seems to be out of date but the latest version is 2.0.0

long brook
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!uiinfosuite

native dragonBOT
long brook
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Use the one on the link above me

pastel orchid
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Wow thanks

runic snow
covert kayak
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Sumting wong

radiant valve
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???

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Just click the star till its normal quality

covert kayak
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No

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I want wood

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But i only got hardwood

radiant valve
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Ah, might be a mobile issue. Sorry, no idea

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Whats the point of this video?

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Ah ur just spamming :/

covert kayak
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Imma sacrifice my smapi and try downloading sve on mobile

dusty spruce
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SpaceCore is broken on mobile, and JA requires SpaceCore, and SVE requires JA

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so don't even bother

lean plover
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sa

neat plaza
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?

covert kayak
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I tried it and i crashed

vital aurora
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when i open sv it doesnt open with the mods and instead launches the base game. im on ubuntu. the mod ran perfectly well just yesterday.

long brook
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!launchoptions

native dragonBOT
glossy remnant
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@shrewd quail This is not a problem with the game, it is a problem with one of your mods. You need to take mods out and put them back in to see which mod is causing problems.

shrewd quail
long brook
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!log better see than scennshot to see what mods are installed on your end

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

glossy remnant
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You mentioned something about the game not working in fullscreen mode, it is because fullscreen does not have triple buffering as windowed mode does

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That is why windowed mode and borderless windowed mode increase your input lag, depending on the game that is around a 25ms increase average

shrewd quail
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It does work in fullscreen mode but it makes the game greyish

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I guess I only have th visible fish mod apart from the ones that is required for the expanded one

glossy remnant
shrewd quail
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Ill just extract it and see

shrewd quail
shrewd quail
glossy remnant
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Its a technology that prevents screen tearing but creates higher frame time and adds input lag

glossy remnant
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You should read your console to check for error messages

shrewd quail
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I read it

shrewd quail
long brook
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try remove all mods except ConsoleCommand, ErrorHandler, and SaveBackup. then try changing the game between fullscreen and windowed. it's to make sure the color caused by a mod or not

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if the problem still occur, try launch vanilla and change between fullscreen and windowed again

neon lark
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Hey guys, I'm having a problem with my mods loading (smapi starts but there's no mods in-game) and I just recently installed SMAPI, here's my log. If you guys could find the solution that would be amazing, thank you

native dragonBOT
long brook
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mods are definitely loaded

neon lark
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That's weird then, when I was travelling around my farm I didn't see the tractor or anything new that should have been added

long brook
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for tractor mod you need to build it

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and SVE definitely change town map slightly

neon lark
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well I didn't see the new stuff for valley expanded

modern python
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look at the area above alex’s house. is there another house there?

long brook
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farm wise as you don't install either Grandpa's farm or IF2R, no change on your farm

neon lark
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No the other house isn't here, ima try reinstalling everything

long brook
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a way to see if SVE installed corrrectly is by looking the map

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left one is SVE while right one is vanilla

neon lark
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After reinstalling the mods seem to work besides the anime portraits one, I have the mod in the mods folder and replaced the files in portraits but they are still the default ones

long brook
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can you share new log

neon lark
native dragonBOT
long brook
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next time drop the file onto smapi.io/log and drop the link here after parse

neon lark
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oop ok, was just taking the file from file explorer and dropping it

long brook
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did you use this one? (not the xnb that ask you to replace file inside content/portrait)

neon lark
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yeah I put that in mods folder, I noticed it said outdated in the log but it's that version

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I think I figured it out, there's 2 different things of portraits in my stardew valley folder, one within C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Characters and the other within C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Portraits

modern python
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Characters is for the overworld sprites

neon lark
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ah ok then then I have the portraits in the right spot, idk why they aren't working

shrewd quail
lament vortex
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Yes.

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Box said all mods, except those three.

modern python
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if so, do not do that

neon lark
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no they are in Portraits folder

modern python
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the portraits folder where

neon lark
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C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Portraits

modern python
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that is the Contents folder

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you dont mess with the contents folder

neon lark
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oop I misunderstood what you meant by that then I thought you meant directly inside it

modern python
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either way is not good

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get the HD portraits mod and put the portraits inside the folder for that

lament vortex
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!reset too

native dragonBOT
neon lark
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so I download hd portraits and put the anime portraits in the mod folder's portrait thing?

modern python
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read the mod desc for hd portraits, should all be described there

shrewd quail
long brook
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Idk if this worth to ping pathos as i'm still hesitant

shrewd quail
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Should I put these back?

lament vortex
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!log can you send this?

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
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you don't need to open the game again, just follow the instructions

shrewd quail
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Okay

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Thank you for trying to help

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Idk why this happens but it annoys me so much

brittle obsidian
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 215 C# mods and 357 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament vortex
#

??? what thing? the noclip?

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oh wait i see

neat plaza
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maybe the house stuff

brittle obsidian
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the glitchy house\

shrewd quail
lament vortex
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!save reinstall smapi, and also try reverting the save

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!saves

native dragonBOT
lament vortex
#

@ faceless ^

shrewd quail
#

oky

long brook
#

Recap on what aaaabbbb got is when they launch smapi in fullscreen, the game change color to greyish. It doesn't happen on windowed or vanilla (both fullscreen and windowed). Correct?

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 3 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shrewd quail
#

@lament vortex

lament vortex
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!startupprefs can you try this

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uhhhhhh what was the command

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!startuppref

native dragonBOT
#

If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

shrewd quail
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I deleted it what now ?

lament vortex
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try launching the game again and see if ur issue still happens

shrewd quail
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yes it still happens

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@lament vortex I deleted the startup preferences but when I launch the game it automatically comes back to that folder is it norma ?

lament vortex
#

yes

gaunt gust
shrewd quail
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when I try to take a screenshot it makes the game bright again for a short moment

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I can take photos wth my phone?

gaunt gust
#

I want to see from a screenshot specifically

gaunt gust
#

Do you have an nvidia graphics card, for one?

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What this sounds like to me is that your graphics card is not treating SMAPI and the game similarly, and is applying incorrect color adjustments to SMAPI

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(hence, "I want a screenshot")

novel sluice
#

Hello, i want to use lux's mod(https://www.nexusmods.com/stardewvalley/mods/10035) to change the item in game, but I also want to use better crops(https://www.nexusmods.com/stardewvalley/mods/4912?tab=description) as the crop arts are pretty, but better crop comes with item sprite, which in config can only be turn off by disabling both the crop and item.

Is there a way I can make the Smapi run Lux's mod first so that I can get the item sprite? Thank you in advance!

Nexus Mods :: Stardew Valley

Want to change up the look of the crops and forageables in the game to be more realistic? Want more toned down colors? Look no further!

shrewd quail
gaunt gust
#

To make a long story very very short, you might have noticed Lux's stuff is at a slightly higher resolution than the rest of the game

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this is up-scaled, so, it has to be last or it will cause other issues

gaunt gust
novel sluice
#

Ahhh I understand, thank you!

shrewd quail
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 218 C# mods and 357 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gaunt gust
# shrewd quail yes it is ndivia

Sadly, I don't have nvidia and don't know how to configure it, but I suspect the dynamic contrast/dynamic color settings are wrong.

gaunt gust
brittle obsidian
#

i cant find it

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it dose not have house or room in its name

lament prairie
#

what does Garbage Day do?

gaunt gust
#

okay, there's several things here

brittle obsidian
#

make trashcan more loot and like chest

gaunt gust
#
  • TMXL is editing it for spouse rooms, if you're not planning on marrying sterling or beatrice I would remove their TMXL components
#
  • You have MultipleSpouses, you should replace that with Free Love
#

!reset

native dragonBOT
brittle obsidian
#

ok

shrewd quail
#

@gaunt gust thank you so muchfor trying to help

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ı looked it up on internet and couldnt find anything bout it maybe there will be someone who knows this problem

dry tapir
#

i'm in a bit of a pickle. i downloaded a farm-map mod and now face the issue of being unable to build buildings on grass patches, which there's a lot of. probably due to being outdated which is kind of my fault for not checking date of last change.
but is there a way to hotfix this issue? I looked up mods that just let me build anywhere but the only one i found has posts of it not working. the mapeditor mod seems to have issues with some mods as well.

robust bison
#

which kap

#

map

dry tapir
#

Aces Expanded Farms, using the ace version of the foraging map

brittle obsidian
native dragonBOT
#

@brittle obsidian You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

brittle obsidian
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 215 C# mods and 353 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
#

did you do the reset?

lament prairie
#

Do the reset

#

After swapping out multiple spouses

dire fractal
#

guys, im having a really bad time trying to use mods on SMAPI mobile (latest version), none of the mods I tried worked. so heres the question: what mods DO work?

dusty spruce
#

barely any

noble parcel
#

I don't know where to go for this, but when I install a new smapi update it doesn't actually do it. When I go to run it, it says that I playing on the last version I had 3.18.2. Can anyone help

brittle obsidian
modern python
#

reset as in, verifying the game files. did you do that

brittle obsidian
#

Ye

#

If it's not fixed tomorrow I might just re do all my mods

orchid locust
#

Does anyone use MARGO namely the enchantments module? Did it remove the bug killer and crusader enchantment?

modern python
#

check the articles on the mod page

orchid locust
#

I did, it doesn’t reference those particular enchantments

lament prairie
#

You’re possibly installing to the wrong place

#

Check against where the installer says and where a log says you’re running from

noble parcel
#

Okay

silk fossil
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 219 C# mods and 978 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
#

The log isn’t loading for me, is it very long?

#

My internet is also jank rn though

silk fossil
#

Yeah. three pages

lament prairie
#

Oh boy what an error hmm

#

An error occurred in the overridden draw loop: InvalidProgramException: Common Language Runtime detected an invalid program.
at SubterranianOverhaul.VoidshroomTree.draw(SpriteBatch spriteBatch, Vector2 tileLocation)
at StardewValley.GameLocation.drawAboveFrontLayer_PatchedBy<aedenthorn.Familiars>(GameLocation this, SpriteBatch b)
at StardewModdingAPI.Framework.SGame.DrawImpl_PatchedBy<tlitookilakin.AeroCore>(SGame this, GameTime gameTime, RenderTarget2D target_screen)
at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)

#

So, somebody probably wrote a bad transpiler

#

Where’s the Voidshroom from?

#

And/Or subterranean overhaul

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If the crash is consistent, try removing a few of the mods mentioned in the trace, notably subterranean overhaul and aedenthorn.Familiars

#

If the crash is not consistent, it’s harder to debug sadly

silk fossil
#

checking for voidshroom now
Already removed familiars tbh

#

I'm just gonna remove subterranean overhaul for now

#

That's where the Voidshroom is from

floral cobalt
#

Hi

#

Hello?

modern python
#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

floral cobalt
#

How to launch smapi on mobile

modern python
floral cobalt
#

On apple

neat plaza
#

you don't

#

however, if you want to get a dev account and rewrite smapi and most mods, you can

lament prairie
#

O.o youd have to be a pretty good and pretty determined iOS developer

neat plaza
lament prairie
#

Fair enough, I just know it’s far far beyond my skills lol

#

Shockah has a good writeup

devout smelt
#

Okay, so, I was here with a Pokemania problem a couple days ago and uninstalling it mid-save had some undesired side effects. The farm cave is now competely empty (used the wild cat cave mod, it stopped working on this specific farm) and I am not getting the quest to enter the adventurers guild. Is there a way to edit my save file to get these working again or do I have to restart from a fresh save?

dire fractal
#

any modpacks that include sve that you recommend?

modern python
#

we dont recommend mod packs in general, its better to build up your own mod list so you can get the exact experience you want

dire fractal
#

i just havent played with mods in a long time and dont know about what new mods are nice w sve

bold kestrel
#

I need help with mods, is this where i ask? I have a problem where two mods are conflicting and SMAPI gets stuck because it doesnt know which one to load. i can dm my error messages if anyone is willing to help me out

bold kestrel
modern python
native dragonBOT
viscid prawn
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 21362) on Майкрософт Windows 10 Домашняя, with 4 C# mods and 1 content packs.

bold kestrel
# bold kestrel I need help with mods, is this where i ask? I have a problem where two mods are ...

The error messages:
[Content Patcher] Two content packs want to load the 'Characters/Robin' asset (Anthro Characters Continued and Romanceable Robin). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
[Content Patcher] Two content packs want to load the 'Portraits/Robin' asset (Anthro Characters Continued and Romanceable Robin). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
[Content Patcher] Two content packs want to load the 'Characters/Wizard' asset (Anthro Characters Continued and Romanceable Rasmodius). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
[Content Patcher] Two content packs want to load the 'Portraits/Gunther' asset (Anthro Characters Continued and Stardew Valley Expanded). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
[Content Patcher] Two content packs want to load the 'Portraits/Marlon' asset (Anthro Characters Continued and Marnie Immersive). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.

I want to use the Anthro Characters Continued characters. anyone know how to fix this?

modern python
#

says right there

#

You should remove one of the content packs, or ask the authors about compatibility.

lament prairie
viscid prawn
#

I removed every custom property, still same error

stoic drift
#

Bro I stfg I have been trying to install sdve for the past 2 hours

modern python
#

can you explain what the exact issue youre having is?

marble sparrow
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 148 C# mods and 430 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
viscid prawn
#

ok, thanks

stoic drift
modern python
#

!launchoptions did you do this?

native dragonBOT
stoic drift
#

I'm on mobile and I did install smapi installer

modern python
#

sve probably wont work at this stage of android smapi

errant parcel
#

does anyone know why my horse's hair does this when i jump on his back? lol

#

it's nothing with the sprites, i checked

stoic drift
#

I'm sick of vanilla

modern python
#

youre just going to have to experiment yourself and see what works

stoic drift
#

Any recommendations

#

I have no ideas

modern python
#

!modrecs

native dragonBOT
modern python
#

you can check out this i guess

stoic drift
#

Alright thanks

nimble bramble
#

Stardew walley mods are giving error can anyone help

lament prairie
#

!howtoask

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
humble sentinel
#

is there a mod that can tell me what textures are from what mods

#

like more informative console in skyrim

lament prairie
#

no

#

Well, sort of

#

You can get lookup anything and turn on some of the more advanced options

#

and it will tell you the name of the texture iirc

#

then you can do a patch summary to see the collective list of mods editing that texture

#

idk how skyrim works but in stardew more than one mod can edit the same texture harmoniously

humble sentinel
#

yeah more informative console tells u what mod is applying what texture to the model u click on

lament prairie
#

But what if more than one mod is editing the texture?

#

Then it's not simple to just say which one

#

With Content Patcher, you can even edit just a pixel at a time

humble sentinel
#

yeah i know

neon vector
#

hey i'm having an issue with actually being able to use mods, this is my first time modding anything. i downloaded SMAPI and put in the original code thing into the steam menu, including the quotations and everything. when i tried to download mods they immediately downloaded as a zip file, i tried to extract them to unzip them but i literally have no idea what i'm doing or how to make the mods work. I am using Windows, and i have the log link copied if I need to send that as well. i'm not really sure what i need to do to make it work, and i'm not sure if i'm just being silly and just missing something obvious or what, but i would appreciate any help i can get on being able to use the mods i want lol.

#

i also tried reading all of the help menus and stuff from the wiki page but nothing was working for me so i am not sure what to do

lament prairie
#

sned log link

neon vector
#

dm or just in here?

nocturne coyote
#

Hello! May i ask if someone have all of yellog's mods?! Would highly appreciate it!

lament prairie
#

People are not going to send mods that have been taken down by the author

lament prairie
humble sentinel
#

how do i do a patch summary

lament prairie
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
neon vector
#

okay thank you!

humble sentinel
#

ohh

neon vector
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 3 C# mods and 0 content packs.

lament prairie
#

Ok, you don’t have any mods besides the 3 basic ones installed

#

Probably something to do with the unzipping confusion

#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

lament prairie
#

You need to unzip them, like unboxing a present so you can actually use it

#

Then you need to put them in the place where SMAPI looks for mods, Aka your mods folder

#

The log tells you where that is

humble sentinel
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 114 C# mods and 342 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

neon vector
#

okay, now i know this is dumb, but how do i create the mods folder? do i create a file in the og smapi download?

lament prairie
#

No, SMAPI makes it

#

Look in your log for where it is

#

The line that says “mods go here:”

neon vector
#

and i copy the mod files straight to that? im sorry im not very good at this and probably asking very obvious questions

lament prairie
#

Yes, copy or move them there

neon vector
#

it says the folder is empty when i searched it but i am not able to see the folder anywhere in my downloads or anything.

long brook
#

mods folder is in your sdv folder

neon vector
#

in the properties/launch option on steam?

long brook
#

!findmodsfolder

native dragonBOT
neon vector
#

omg omg! thank you so much im sorry it took me so long to catch on lol!!

hearty parcel
#

Hi, new to using mods! Will Stardew Expanded work with other mods such as reshaders and UI info suite?

modern python
#

yup

hearty parcel
#

Cool! Thank you

nocturne coyote
little bloom
#

So smapi android got updated (not in alpha anymore) and I tried loading mods but only the 2 included are working

lament prairie
#

Post log but honestly it’s probably Still early days from what I’ve seen

little bloom
#

Can't find the log

#

In the console it only shows the included mods

#

(keyboard and console commands)

hard marlin
#

Kinda shy to ask this but is it possible to download mods on Chromebook? I have tried everything.

lament prairie
#

Do you use linux or just Chromeos?

hard marlin
#

Just chromeos

lament prairie
#

Probably a struggle

#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

lament prairie
#

linux chromebook is a laptop, ChromeOS chromebook is a large phone with a keyboard

hard marlin
#

Oh I'm so dumb

turbid heart
#

yeerrrr

#

I need some help

radiant valve
#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

pastel agate
#

!ask changes and bug fixes on smapi android

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

pastel agate
#

lmao wait

#

!help

native dragonBOT
#

XP

View your XP: !xp
View your level: !lvl

Custom Commands

List custom commands: !list
Define a custom command: !define NAME [%mention%] MESSAGE (only available to certain roles)
View available ranks: !ranks
Display info on a user: !userinfo [USER]

View this message: !help

lament prairie
native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

turbid heart
#

how does this work

lament prairie
#

which part?

#

!gettingstarted

native dragonBOT
turbid heart
#

wait nvm I think I figured it out but I do have a question

pastel agate
lament prairie
#

yeah but stuff still doesn't work

turbid heart
#

If and when I do install the mod, say I wanted to go back to vanilla stardew, how would that work?

lament prairie
#

some of the rewriters are messing with certain things, and most devs are waiting for things to stabilize

turbid heart
lament prairie
#

here's what I do: take all the mods out of my mods folder

pastel agate
#

is there a command here that shows all log parser that works on mobile?

lament prairie
#

for a full uninstall, you can just rerun the installer and uninstall

pastel agate
#

then i'll go to governors mansion

lament prairie
#

you can also do a reset

#

the log website has android instructions

#

!reset on mac removes smapi and puts it back to vanilla fun fact haha

native dragonBOT
turbid heart
#

are the modded maps actually worth it?

lament prairie
#

I enjoy them, but you may be able to guess that obviously I'm biased

pastel agate
#

how gmcm work on pc? it shows the configurations on a mod?

lament prairie
#

!gmcm

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

turbid heart
pastel agate
#

oh there i thought that command doesnt exist LMAO

#

pretty sure visual mods work on smapi android, just dont know how to configure the options

#

because back then i use the visual keyboard to check things out, but it doesnt exist on the alpha

hoary bane
#

Gmcm has a version for mobile, have you checked the page and/or tried it already?

pastel agate
#

i didnt check the files section yet thank you

#

i'll tweak things and ask something (direct i learned a lesson) later on

#

back then in the alpha smapi installer doesnt work the things it intented to be, so im tweaking the internal files

#

hopefully it works now ig

hallow mist
#

hii I'm new to mods and I have a problem with my characters (The portraits are fine tho), like it's zooming into their hair for some reason. Is there a way to fix this?

frail current
#

is it okay if i install stardew valley expanded mid-game ?

hoary bane
#

A new save is recommended.

frail current
#

okay, thank you

pastel agate
#

deleted chucklefish folder, zane folder but it doesnt work

#

i installed latest version of sdv but it doesnt work :<

urban condor
#

where can i get mod

runic owl
#

Slightly weird question here, is it possible that my using the SR3 map can prevent Jorts and Jean from showing up on the villager list? Or, like, at all?

wide cargo
restive cypress
# hallow mist

I just wanted to check, by the portraits being fine does that mean that the portraits are still vanilla or are they modded portraits?

#

Because the issue is that you added the .xnb file (for the portraits) to the wrong location affecting the sprites of the NPCs rather than their portraits

restive cypress
native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

ornate pebble
#

Do you guys have a solution for this? I purchased the app from playstore and downloaded latest SMAPI Installer

pastel agate
#

uhh how to set this? i actually set the value into the number i want but it doesnt work apparently

#

i can include all the daisynikos and visual mods but not medieval building

#

can anyone help me with this? i can tweak internal files

hearty parcel
#

Can I delete these from my downloads after extracting the files into the mod folder?

dusty spruce
#

yeah

hearty parcel
#

Thank you

pastel agate
#

so apparently sheds doesnt show up

rain nest
#

Soooo... Some stuff happens when I used the Fishing Trawler while I have that World Flag used. First pic is with the old sprites, and the second is what happens afterwards...

#

Can't get back to port, either. Had to close out my game.

lament prairie
#

!log also are you on latest trawler?

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 7 Home Premium , with 72 C# mods and 113 content packs.

rain nest
lament prairie
#

at FishingTrawler.Objects.TrawlerRewards.GetEligibleFishIds(Boolean allowCatchingOfNonOceanFish) in C:\Users\Floogen\Documents\GitHub Repos\FishingTrawler\FishingTrawler\Framework\Objects\TrawlerRewards.cs:line 69 hmm something with fiiiiiish

rain nest
#

I also got East Scarp installed.

lament prairie
#

have you ever used any xnb mods?

rain nest
#

No, my file is clean.

lament prairie
#

@oblique jay sorry for ping, but this seems like something I can't debug on my own; eligible fish index out of bounds

rain nest
#

It only happens if I use that world flag. Any other flag, like the Jolly Roger, it works just fine.

pastel arrow
#

Does anyone know what recolor they are using here?

lament prairie
#

might be a reshade plus recolor

pastel arrow
#

It's on mobile though

oblique jay
rain nest
#

Will do. 🙂

stoic drift
#

@modern python I just remembered the Android smapi said it was updated a week ago

lament vortex
#

why are you pinging vin for that?

vital aurora
#

I cant launch SMAPI in any way and none of the fixes on troubleshooting have worked so far. Im on ubuntu and ive tried to run it through the terminal but it says 'No usable version of libssl can be found'

lament prairie
#

Install libssl 1.x

#

Newer Ubuntu only has 2.x

#

You have to manually install iirc

rain nest
vital aurora
pale otter
#

heya! is UI info suite not updated in a long time? i cant get it to work in my mods

neat plaza
#

!uiiinfosuite

modern python
#

uh oh

pale otter
#

!uiinfosuite

native dragonBOT
modern python
#

there we go

#

new working version is there

pale otter
#

ah! thanks! i thought that there was a 2 of it

#

i remembered i had the ui infosuite 2 in my files at some point. but recently moved some mods around

#

so couldnt make it work SDVpufferthumbsup

#

i also used to have the Elle's colouring mods

#

but they werent compatible it seems. is it just cause it needs updating?

#

i mean... i didnt really update those yet, so just removed them for now

long heath
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 163 C# mods and 163 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

neat plaza
#

!launchoptions 569469970170511371

native dragonBOT
austere kiln
#

okay im here

long heath
#

who was that to

keen helm
#

@austere kiln Then SMAPI is not opening, which means none of the mods will load

long heath
austere kiln
#

okay im doing it rn

#

alright i think it worked

#

thanks

keen helm
#

Enjoy SDVpufferthumbsup

stone laurel
#

I have the game updated and installed, but every time I try to download SMAPI I get this message: Oops, couldn't find the game automatically.

Type the file path to the game directory (the one containing 'Stardew Valley.dll'), then press enter.

but every time I do what he asks, this message appears: That directory seems to have the Stardew Valley legacy 'compatibility' branch.
Unfortunately SMAPI is only compatible with the modern version of the game.
Please update your game to the main branch to use SMAPI.

Type the file path to the game directory (the one containing 'Stardew Valley.dll'), then press enter.

and i don't know what else to do (sorry for the long text)

stoic drift
#

I swear I'm so good at modding that nothing works, I have made sure the mods are available for the correct android smapi version I have extracted the files and moved them to smapi internal

#

What am I doing wrong this is my second attempt at modding the game and it's just gone horrible everytime

#

Ping me when the person is able to help

dusty spruce
#

@stoic drift no one is able to help, it's Android SMAPI that's broken

stoic drift
#

Ohhhh so I'm not Messing up

dusty spruce
#

even if you can get it running, most mods don't work anyway

stoic drift
#

Well that sucks

native dragonBOT
lament prairie
#

Try turning off the compatibility branch as a first step

stoic drift
#

Vanilla is js boring now that I have played it for over 200 hrs on all my platforms combined

neat plaza
#

the solution is install yuzu and run switch sdv and run xnb mods on tht

dusty spruce
#

i wouldn't call that a solution...

neat plaza
hoary bane
obtuse lance
#

Hello? can someone help me make a recipe for my item so I can then specify it for in-game mail (you know, where the NPS write in the game)

lament prairie
obtuse lance
humble sentinel
#

whats the best way to find out whats causing tile flickering

thorny rock
#

Hallo, I was trying to just check if smapi was installed correctly when I got this pop up message, does anybody know what's going on and how to fix this?

lament prairie
#

ahh yes i do!

#

it's the ventura bug

#

.q 6004

devout pumiceBOT
#

[#6004] "Summary of the issue:
Other bash-script dependent software discussing the same issue:
https://community.localwp.com/t/macos-13-ventura-and-open-site-shell/33870/13
https://community.scripture.software.sil.org/t/macos-ventura-cant-launch-build-terminal/3353/2
According to them, it’s a bug in MacOS Ventura not setting the quarantine flag properly for actions originating in bash scripts. The relevant part of the OS being triggered is the 'System Integrity Protection', which is documented here:
https://support.apple.com/en-us/HT204899

Potential fixes:

  • Right click on StardewModdingAPI or StardewValley Unix executable files in your game folder to open the game.

  • Click the info icon, then click the file path displayed in the alert. This will take you to the folder with the SMAPI launcher, and you should be able to launch the game from there. This may not enable Steam connection, and it make make the game much more unstable.

  • Install iTerm and set it to be your default Terminal. This is not optimal if you like using Terminal, but otherwise seems like a perfectly workable solution.
    https://iterm2.com/

  • Temporarily disable System Integrity Protection. This is not a great solution, because it leaves your computer vulnerable, and you should absolutely not leave your computer in this state." - @lament prairie (10 Jan 2023 @ 06:27:58 PM UTC)

lament prairie
#

try the right click option first

#

I think it may fix the issue permanently BUT have not had time or ventura to test

thorny rock
#

Thank you!!! I appreciate it lots!! 💛

runic grail
#

uhh help I opened the game several times but im not getting the config.json file for a mod

lament prairie
#

which mod?

#

also send log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

runic grail
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise, with 21 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
#

Wear More Rings isn't loading

#

Install StardewHack

runic grail
#

O

#

Sorry I guess I cannot read ty

modern python
#

also not related to your issue but swap multiple spouses out for free love

runic grail
#

Does it work better?

modern python
#

yup! made by the same person too

runic grail
#

oo ok ty will do

#

without this I can just have 1 spouse room right?

#

I didnt use multiple spouses before bc I didnt want to have stacked rooms in the house

lament vortex
#

yep

humble sentinel
#

im having more problems. 1) the tv screen isn't loading in the right position. when i watch tv the screen is several pixels lower than the actual tv is. 2) the retexture for the trilobite fossil im using isnt loading despite it being toggled on in the config. everything else from that pack loads correctly and all the code looks legit so i have no idea what could be causing that either. https://smapi.io/log/1d9176e3e3fa457ba1398fdc33843592

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 112 C# mods and 340 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

humble sentinel
#

and i still dont know whats causing flickering of placed tiles like open and stacked books

#

and sheets of paper

lament vortex
#

the tv thing is caused by one tile high budget tv

lament prairie
#

sadly idk what causes flickering either

#

seems to be multiple mods interacting from what other users said

lament vortex
humble sentinel
lament vortex
#

for the trilobite retexture, maybe it's being overriden by something else. possibly sve, i dont know, that mod changes way too much. try putting a z in front of the mod folder and see if it works

humble sentinel
#

the other fossils are being retextured properly

lament prairie
#

!patchsummary to help narrow down (a little) the trilobite

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
humble sentinel
#

i have to have the game running to use patch summary right

lament vortex
#

yep

humble sentinel
#

ok its gonna take a minute

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 112 C# mods and 339 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
#

which one is the one you want to be seeing?

humble sentinel
#

vanilla tweaks

lament prairie
#

!loadorder try making it load last-ish or later

native dragonBOT
lament prairie
#

oh man sorry

#

forgot that link is dead

modern python
#

ough we're gonna have to update all the linkssss

lament prairie
#

here's the good one

modern python
#

pain

neat plaza
#

i have an open pr for the old wiki, should add it for hte modding one

#

wait i think the communitywiki one was merged

#

yep it was

lament prairie
#

there should be a 1:1 transformation possible

neat plaza
#

mhm

humble sentinel
#

how do i make sure it loads last

lament prairie
#

look at tutorial link

humble sentinel
#

yeah i know but do i have to add the fake dependancy to every other mod that edits springobjects too

lament prairie
#

no just to the one you want to load last

humble sentinel
#

ok

sterile compass
#

I'm getting weird problem with game - on my old pc with windows 7, with no mods for the moment, the game starts for about 20 seconds as process, but no window, and closes without error. It was working few years ago, but now there is no way to launch it. Can someone help me?

lament prairie
#

windows 7 has porblem

#

!legacymodding iirc

native dragonBOT
lament prairie
sterile compass
#

I've been sent here few moments ago

lament prairie
#

why tho

abstract zodiac
#

every time i try to go to join my friends game it crashes at character creation this happened aftwer getting expanded is that normal problem

neat plaza
#

bc they asked in modded farmers ig

dusty spruce
#

well, are you running on the "compatibility" "beta" on Steam or not?

#

(that was to Poison)

native dragonBOT
#

@abstract zodiac Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

!mpmods is probably the problem

native dragonBOT
dusty spruce
#

yeah, probably

abstract zodiac
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 19 C# mods and 22 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dusty spruce
#

after crashing though

abstract zodiac
#

i dont have any crash logs tho

livid hamlet
#

This is becoming a joke. These two are from Durin's Rest. I have Durin's rest-

livid hamlet
#

Super. Confusing.

midnight bone
sonic walrus
#

so a log instead of a sc would be a bit better

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

midnight bone
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 52 C# mods and 63 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

midnight bone
#

(The mods it says to update have no current updates according to nexus)

abstract zodiac
scarlet quail
#

Also verify your files

#

Because farmhouse tiles should be a base game tile sheet

humble sentinel
#

is there a mod that makes it so pelican town isn't affected by festivals in other towns?

#

i feel like i remember seeing something like that

modern python
#

holiday sale

humble sentinel
#

thanks!

eager briar
#

I'm trying to make a flower shop mod. Do I need to ask the creators of other flower mods (for example PPJA for Mizus Flowers) for their permission to add their creations?

modern python
eager briar
#

Oh, shoot. I thought that was this channel. Sorry about that.

paper tide
#

does anyone know when smapi for android will be updated to work with 1.5?

lament prairie
#

no

#

(i don't, and also other people don't either—it's in beta/alpha/something)

hexed quest
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 52 C# mods and 72 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

pastel agate
#

Does anyone know why the island obelisk doesnt show up even tho the coding is right and it targets "Island Obelisk" on the properties

halcyon igloo
#

is that a mod that you downloaded or a mod that you're making?

#

!json post the json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

halcyon igloo
pastel agate
#

it said no errors but idk im in mobile so its different

halcyon igloo
#

huh content patcher is working on mobile interesting

pastel agate
#

is api 19 different to pc smapi

halcyon igloo
#

oh there's an android version

pastel agate
halcyon igloo
#

did you download the android version or the PC version

pastel agate
halcyon igloo
#

the one that doesn't work lol

#

the statues as obelisks

pastel agate
#

i tried both

#

it doesnt work apparently, seems that the android version is pertaining to 1.4

halcyon igloo
#

yeah the android one doesn't include the island obelisk because it didn't exist in 1.4 lol

pastel agate
#

its the island obelisk that is not showing up, other obelisk shows up

pastel agate
pastel agate
#

currently pc version

halcyon igloo
#

and it doesn't give you the island obelisk texture?

pastel agate
#

yes

halcyon igloo
#

can you get a log

pastel agate
#

oh wait

#

which log precisely?

halcyon igloo
#

!log the smapi log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pastel agate
#

oh okay i thought json

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.157.836, with 5 C# mods and 14 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

pastel agate
#

error handler doesnt exist in android apparently

halcyon igloo
#

lol smapi upset

#

hmm

#

so it does work on PC so something about android is being weird (slash i don't actually have the island obelisk on my test save and don't know how to get it lol)

pastel agate
#

yeah but apparently DSearthycolour's tilesheets and the sprites there work perfectly

#

so i dont know how it doesnt work to other mods

halcyon igloo
#

are you using a fresh install of the obelisks mod

pastel agate
#

i use the latest version of it

halcyon igloo
#

trying to figure out why none of the dynamic tokens are working

pastel agate
#

apparently mods that has AllowValues property on it doesnt work, but alternative textures work perfectly

#

it doesnt recognize it lmao

cobalt goblet
#

Hey, having an issue where I'm the host but anytime we go to the mines my boyfriend can attack and I can't. The mobs don't even react to me, I can run right through them and it's like they aren't there.

halcyon igloo
gaunt gust
#

(and there are null refs in asset propagation)

cobalt goblet
pastel agate
#

i noticed too the buildings that has painting enabled weirdly integrates on the mod, leaving the painted walls on the house

halcyon igloo
#

i have no idea with android lol sorry

cobalt goblet
pastel agate
gaunt gust
#

what you describe is basically what happens if the ping gets too high, if it's >1s the game becomes all but unplayable.

pastel agate
#

i noticed that map configurations also work like adding new areas, automate, ui suite but not much on text dialogs, cutscenes and tweaking the entire game*

gaunt gust
#

I would consider that to be...on the high side of okay, probably. Might be worth pulling a log from everyone, seeing if you have errors in the log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pastel agate
#

How do alternative textures work? it works better than overlay image

cobalt goblet
nova mango
#

So my friend is struggling and they cant type here for some reason, and im here to pass messages through. essentially they downloaded both seasonal clothing mods (vanilla and SVE) and they also downloaded a young wizard portrait mod. They did what was put in the description but the wizard standalone portrait mod won't work/show

lament prairie
#

clothing mods generally edit portraits

#

so they're editing the same image

#

!loadorder

native dragonBOT
lament prairie
#

except the link doesn't work 1 min

cobalt goblet
# gaunt gust !log

That fixed it!!! Thank you so much!!! I'll try to remember the SMAPI log from now on.

halcyon igloo
#

also a lot of portrait mods for the wizard specifically won't cover all of the wizard portraits that SVE adds unless they specifically state SVE compatibility

warped flare
warped flare
#

nevermind I fixed it thank you!!

rustic valley
#

How to fix?

rustic forge
#

Hey guys, me and my girlfriend are playing a stardew playthrough and one of our mods are causing the hoe and watering can upgrades to not have additional sizes. Like you can water more than one thing. If I post my logs / modlist would any1 be able to help out?

plucky stump
#

So, last time I installed mods it was on macbook and now I have my windows desktop. I installed all the mods I wanted, including their required mods (ex: stardew v extended requires numerous) and I also have set up the properties correctly in steam. Upon opening the game, I do get an error saying that they skipped six mods with warnings and that SMAPI 3.18 can be deleted after running the installer (ez). I can confirm at least one mod works (items show price when I hover over them in my inventory. However, stardew expanded isnt loading in because I do not see the NPCs or extended map.

rustic forge
#

did you run to where they would be in game to check? for npcs / locations to show up on map would require an additonal patch. I am currently playing sve and neither the villagers nor locations are on my map

plucky stump
#

Yeah, I am saying I have that other mod on as well and I do not see them in the game nor the extended map version.

#

I see the OGs (which means that mod is also working, it just seems like stardew extended is having difficulty)

rustic forge
#

well, im a developer by job and hobby, but I don't do any modding so I may not be great help but if you want to dm me your smapi logs I'll look into it in just a bit. Playing it with my gf right now but she's about to go to bed then I'll look for you and try to help

plucky stump
#

I appreciate that. Like I said, I have a version of the modded game on my macbook, but I am trying to fix it up on my windows PC so I dont have to bring out my laptop everytime. So, I know what these mods should look like at least lol

rustic forge
#

I'm sorry I guess I misunderstood what you were asking for

plucky stump
#

Please let me clarify - For some reason SMAPI is finding 6 mods with warnings and its skipping them. I can only assume it is a part of the stardew valley extended and the required mods for the extended since that content is not in the game currently, but the other mods I have installed are working.

rustic forge
#

Did you transfer the mods from mac to pc or redownload them from nexus?

plucky stump
#

I redownloaded them, I only provided that information to inform the reader that I do know what these look like already so it is not a misunderstanding from that POV

#

and yes I did use nexus

rustic forge
#

Ah gotcha. Yeah sorry like I said I don't deal with Smapi the only reason I know mine get skipped over are incompatibilites or outdated mods but if you had it running on laptop, just downloaded the mods, and double checked your dependencies then I have no idea. Hopefully it won't be long before someone comes along to help.

plucky stump
#

Thank you for trying!

humble sentinel
#

post ur log

plucky stump
#

would you like it posted raw or with the log parser

humble sentinel
#

always log parser

plucky stump
#

ok one sec

#

Another moment, please, my computer isnt finding the logs

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 18 C# mods and 1 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

humble sentinel
#

u shouldnt have the smapi folder in ur mods folder

#

put it in any other folder

#

like downloads or documents

plucky stump
#

Okay, after I do that - it is still having problems with 5 mods

humble sentinel
#

theres nothing else in the log

#

did u let it run all the way to the opening before u killed it?

plucky stump
rustic forge
#

These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
23:52:34 INFO SMAPI your game has issues, try removing these first. Otherwise you can ignore this warning.
23:52:34 INFO SMAPI - Custom NPC Exclusions
23:52:34 INFO SMAPI - Extra Map Layers
23:52:34 INFO SMAPI - Json Assets
23:52:34 INFO SMAPI - Shop Tile Framework
23:52:34 INFO SMAPI - SpaceCore

Is this what you are talking about?

plucky stump
#

game is telling me invalid content, hmm -

humble sentinel
#

this is all ic an see

plucky stump
#

Removing the folder and putting it somewhere else did remove 1 of the six problems. However, I am still having problems utilizing the expanded content and its required mods for that. Hmm.

rustic forge
#

Ok Idk lmao my logs have 24 warnings but I just ignore them. I thought that is what he/she was worried about

humble sentinel
#

u should also post ur l ogs

#

logs

plucky stump
humble sentinel
#

i cant help u bc i cant see the problem

#

the log u shared is incomplete

plucky stump
#

Well, thats all I am getting...

#

Would you like me to reparse it?

humble sentinel
#

did u let the game get all the way to the start screen before u quit?

plucky stump
#

yes

humble sentinel
#

try to reupload the log

plucky stump
#

no problem

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 16 C# mods and 1 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

humble sentinel
#
  • Shop Tile Framework 1.0.9 because it requires mods which aren't installed (Cherry.ExpandedPreconditionsUtility).
plucky stump
#

Good news, my expanded preconditions utility mod was an empty folder for some reason. I boot up the game after reinstalling those and assigning them and now it does not give the error. Bad news, the map and npc still isnt loading in and the game is forcing out the content to prevent crashing still.

#

I can log again

humble sentinel
#

u should start a new game

#

if u can

plucky stump
#

I will see if that fixes

humble sentinel
#

otherwise it looks like u uninstalled sve

#

which probably broke it

plucky stump
#

I never uninstalled it actually

humble sentinel
#

huh

plucky stump
#

The new character (save) does not include stardew valley extended

humble sentinel
#

are u using a mod manager

plucky stump
#

such as

#

?

humble sentinel
#

like vortex or something

plucky stump
#

No

#

I am manually downloading and dragging files after unzipping

humble sentinel
#

try deleting all the sve folders and reinstalling them

plucky stump
#

Okay.

#

I did get some errors, but I am working on fixing them. Will respond when I finish doing that.

humble sentinel
#

ok

plucky stump
#

Ah, so the next error I recieved was about another missing mod for extended to run. I put that in and bing bang boom.

#

I appreciate your assistance and time

humble sentinel
#

no prob im glad i could help

carmine minnow
#

I'm missing the texture for the volcano barrels. How would I go about finding the problem within my mods?

halcyon igloo
#

wdym you're missing the texture?

carmine minnow
halcyon igloo
#

!reset

native dragonBOT
halcyon igloo
#

have you ever used XNB mods

carmine minnow
#

A while ago for portraits. I've verified my game files and it did not fix it

halcyon igloo
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

carmine minnow
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 46 C# mods and 98 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

carmine minnow
#

I've updated all i can

halcyon igloo
#

are you talking about these barrels? or which barrels

carmine minnow
#

yes. those

#

Both

halcyon igloo
#

can you disable overgrown fairy craftables and check

carmine minnow
#

yup. Let me check

#

yes! that worked. Thank you so much

halcyon igloo
#

yeah if you still want to use them you can either convert them to alternative textures or change Load to EditImage in the content.json

#

also update the format to 1.19

carmine minnow
#

I'll look into that. Thanks for your help!

arctic forum
#

this is STUPID shanes still being a pain in the ass. i thought maybe it was a save issue, nope. thought the sprites might need to be moved, nope. i have my log and ill send the sprite sheet bc my only other idea is remaking it and i do not want to spend the next hour on it. its literally 1 sprite but its so annoying

https://smapi.io/log/305112cc9c9245328d335af06d061400

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 30 C# mods and 32 content packs.

arctic forum
#

and its only him, not his joja ver or willy or sam even though i edited them too. the sprites load in and work they just dont show his left facing idle sprite

#

ill be offline, ping me to get my attention. ty in advance yall

halcyon igloo
#

@arctic forum the order of his left walking sprites is wrong

arctic forum
#

oh my god

halcyon igloo
#

the far left one should be his standing sprite

#

it's like rotated in order

arctic forum
#

i am nothing if not a fool

#

thank you

fossil pollen
#

Need help with Moddin stardew valley on android:?

hoary bane
#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

hoary bane
#

Tldr; technically you can, just with difficulty.

halcyon igloo
#

also not many people here are gonna know how to do it

fossil pollen
#

On android?

halcyon igloo
#

yes on android

fossil pollen
#

What is the use of smapi

halcyon igloo
#

it's the thing that lets you have mods

fossil pollen
#

Ohh okay

#

Is there is a youtube tutorial:?

halcyon igloo
#

!videoguides also android smapi is again, still in alpha and has undergone very recent updates and will probably continue to be updated in the future

native dragonBOT
halcyon igloo
#

you'd do best to check the github for android SMAPI to see whatever installation guides people have put together

fossil pollen
#

And where can I fund list of android mods :?

halcyon igloo
#

i don't believe there is one

#

you just have to try stuff or look at comments lol

fossil pollen
#

🥹

#

Hey@halcyon igloo

#

What to do in this case

#

I can't open it

halcyon igloo
#

i do not know how to install smapi for android

#

i do not use android

fossil pollen
#

Then who is helper:(

halcyon igloo
#

i don't know anyone personally that uses android off the top of my head and also it's slow hours rn not many people are on

dusty spruce
#

i'm afraid your best bet is Android SMAPI's Github, no matter the hour

fossil pollen
#

Re-installing the apk let's see

gray shuttle
#

hi guys, i installed SMAPI yesterday and played the game perfectly. Today i wanted to load a game file and the SMAPI couln't load. i have re-intalled it but still can't load any game file? Do you know what the issue could be?

radiant valve
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gray shuttle
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Education, with 8 C# mods and 0 content packs.

gaunt gust
#

Okay, what is bookcase and why do people still try to install it

gray shuttle
#

it auto-installed when i installed another mod

halcyon igloo
#

wdym it auto-installed? O.o

gray shuttle
#

i wanted to install another mod from curseforge and it installed itself with it

halcyon igloo
#

don't use curseforge

gray shuttle
#

so bookcase isn't necessary?

halcyon igloo
#

no

#

just use nexus lol that's where 98% of stardew mods are

#

no one uses curseforge