#archived-modded-support

1 messages · Page 149 of 1

scarlet quail
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00:51:16 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack). 00:51:16 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack). 00:51:16 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Mixed Bag Tilesheets' content pack). 00:51:16 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Tidy Pam' content pack). 00:51:17 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Flower Valley for ContentPatcher' content pack). 00:51:17 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Elle's Town Animals' content pack).

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that's at least the town tilesheets

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But I need to check the grass.

lament prairie
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i think that's springoutdoors

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or sth

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top left corner?

uneven spade
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Do I need to load into a game before saving my log?

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Or just to the main menu?

lament prairie
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load into a save is best

scarlet quail
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00:51:16 TRACE SMAPI Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Earthy Recolour' content pack). 00:51:16 TRACE SMAPI Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Elle's Seasonal Buildings' content pack). 00:51:16 TRACE SMAPI Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Flower Valley for ContentPatcher' content pack). 00:51:16 TRACE SMAPI Content Patcher edited Maps/spring_outdoorsTileSheet (for the 'Stardew Foliage Redone Foliage Only' content pack).

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levitatin, disable Elle's Seasonal Buildings, Flower Valley, and Stardew Foliage, then load your save and do not save

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But go and check those tiles.

naive walrus
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Okay one second

scarlet quail
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Based on what I'm seeing, you will likely see no change when you do that

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Because the town tilesheet has that grass next to the pathways

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So once you've done that, re-enable Elle's Seasonal and Foliage redone, but then disable Mixed Bag Tilesheets (which is my guess), Tidy Pam, and Elle's Town Animals

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Yeah in fact I'm almost sure your issue is Mixed Bag's Tilesheets

uneven spade
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Okay now its not doing it. Gonna be up until at least 2 AM figuring this out

scarlet quail
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like 99% sure

uneven spade
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When I get a log from the game breaking mail Ill post it

naive walrus
scarlet quail
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yep. It was loading after Earthy and had nearly the same original stuff on it

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ergo, it would override Earthy's changes

tough gorge
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hi, can anyone help me?

scarlet quail
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depends on your issue

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What's up

tough gorge
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I'm looking for a mod but it has been removed from the nexus mod and I really need it

scarlet quail
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... that's probably not something anyone can help you with here unless it's on another site.

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Which mod, I guess.

tough gorge
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It is Butterscotch Time
It is Pizza Time

scarlet quail
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...pretty sure pizza time still exists

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but perhaps it's on moddrop now?

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oh yeah that's one of Dee's!

tough gorge
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I tried to download it and it says it's hidden

scarlet quail
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Dee's on the server. It's temporarily hidden at the moment

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it'll be back shortly, unless Dee took it down entirely for some reason

tough gorge
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Yes, that's right

scarlet quail
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Yeah just be patient. It was only hidden like six days ago

tough gorge
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I understand

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damn

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I just need these two

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No problem, I'll see if I can find it somewhere else

scarlet quail
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Yeah, I wouldn't imagine Dee would keep it hidden for too long, xe is generally good with keeping mods around on Nexus and is active. Right now the mods you mention aren't on moddrop or elsewhere

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Asking for them through discord's mod piracy so I'd just wait.

tough gorge
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Will the Garden Village - Shop Update 1.5 mod work without these two items?

scarlet quail
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Mind linking that one?

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searching that on nexus doesn't yield results, and the requirements tab for Garden Village doesn't include them

tough gorge
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to me it says yes

scarlet quail
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that's why I'm saying link the mod you're looking at

dapper gazelle
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Garden village doesn’t require them no. The items will just show up there if installed

tough gorge
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Additional files required

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Heirloom Sunflowers
chevron_right
Hisame's New Recipes
chevron_right
It is Butterscotch Time
chevron_right
It is Pizza Time
chevron_right

scarlet quail
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...Again, what mod are you looking at

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Paste the link to the page you are looking at in here

tough gorge
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between others

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ok

scarlet quail
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It is Butterscotch Time Optional - If you want the items to be sold at the shops instead of cluttering vanilla inventories! It is Pizza Time Optional - If you want the items to be sold at the shops instead of cluttering vanilla inventories!

scarlet quail
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note Optional

uneven spade
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Well idk what I did but my mail isnt broken now

scarlet quail
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(For the record, Nicole, I believe you - I'm just trying to point to them what they're missing)

dapper gazelle
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Well they seemed to be ignoring me

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So I repeated myself lol

scarlet quail
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Yeah....

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I'm guessing what the mod did - unfortunately - is that when you hit download, it probably lists everything as a requirement

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I only realized Unique Winter Star did that after someone posted about asking about IC-Shane

tough gorge
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yeah

dapper gazelle
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I know there was a petition or something to get rid of that but alas SDVpufferwaaah

scarlet quail
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Yeah. Thankfully it's easy to fix but like... yeah, I guess the author was like "nah, see them all"

tough gorge
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thanks guys for the help, I'll try without the two, anything I already know which ones are missing and when available I'll put them

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let's see what happens

scarlet quail
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Leaving this here for most other people troubleshooting, but CF got updated today, potentially fixing the key issue. If someone comes in with the issue, have them update CF first rather than toss it

amber flint
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!smapi android

native dragonBOT
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SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

amber flint
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!smapiandroid

native dragonBOT
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There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

dapper spindle
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I have an older version of sdv and I even have the newest smapi and I still can't download the mods and stuff for mobile. Does anyone know how to fix this? Or idk maybe an information?😭

long brook
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Assuming you have version 1.4 mobile and get it legally, there is only particular smapi that works for that version. And also only particular mod will work

dire fractal
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idk but smapi android might not came in this month i guess.. hear one it will done in late March but i see nothing. SDVdemetriums

dapper spindle
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Ohh ok thank u guys

craggy tiger
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in case anyone was curious, i fixed it! it's cave of memories

pastel garden
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which path do I put into SMAPI, im on windows btw

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any mods that can help me

shy orbit
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it depends on where the game is installed. do you launch stardew valley via steam?

pastel garden
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I tried all the paths in the windows section, im unsure what went wrong

shy orbit
pastel garden
long brook
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Can you screenshot your game folder

pastel garden
dire fractal
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hey can somebody help me the SAAT api doesn't work

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they said it is incompatible

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@shy orbit

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can you help me please

long brook
long brook
dire fractal
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and it's only compatible with sampi 3.12

long brook
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Try tobuse 3.18.2

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Is it?

dire fractal
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yep

scarlet quail
dire fractal
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gog hasn't updated the 1.5.5 yet

scarlet quail
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And yeah it's not compatible with 3.18.2.

gaunt gust
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That isn't true

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And frankly I don't care to be lied to

scarlet quail
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That is a flat out lie

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I am now far less certain you have the game via steam.

gaunt gust
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Legan, you'll find that most people in this channel do not help pirates

dire fractal
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( actually i'm using crack )

gaunt gust
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I don't

dire fractal
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well sorry

scarlet quail
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And therefore I don't believe we will be helping.

dire fractal
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well, thanks anyways

scarlet quail
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Especially because that's probably your problem with install

dire fractal
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i'm not excusing my crack using

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it's just werid

gaunt gust
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"no longer compatiable" can run in both directions

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in this case, SAAT was developed for Stardew 1.5.5, the earliest version of Stardew you can run it with is 1.5.5

cunning burrow
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Working on matching JA again w/ a friend; disabled shell collection. Anyone know why 'conch' around 3307 is still loading?
Doesn't actually show up in game. Don't want it to load; friend doesn't have it on their summary list.
Can also provide their smapi log if needed or if it would be helpful.
https://smapi.io/log/6fd1d621d9ee41e491b96c81277c7938

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 107 C# mods and 216 content packs.

cunning burrow
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At this rate, I'm just gonna try deleting the mod completely.
Update: Its... still there.
The mod is not at all in my mods folder. The item does not show up in game.
But ja_summary... still shows the 'Conch' item.

When I search for it in my mods folder, 'big conch' shows up for stardew valley expanded, but no 'conch' item. And SVE isn't enabled.

.>

high cypress
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(deleting that, disregard me i just looked at the posts. why i went to every other site besides nexus to find out information that was right in front of my face is beyond me but i should be good)
edit: looked a little deeper into it and theres a lot of mixed information so im just gonna go with another reshade for now SDVpuffersweats

dire fractal
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hello! do someone know if there is a mod thats adds a spot to put glasses and hats at the same time?

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plss

gilded token
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hello! where can i see news about smapi for mobile?

dire fractal
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!smapiandroid

native dragonBOT
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There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

native dragonBOT
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Fashion Sense (https://www.nexusmods.com/stardewvalley/mods/9969) is a framework which allows modders to create accessories, hairstyles, hats, shirts, pants and shoes that are larger than the default vanilla dimensions. It also includes special conditions for animation, allowing for dynamic movement (such as a hairstyle that animates differently while walking or running). Additionally, Fashion Sense supports the saving and loading of custom outfits.

For Mod Users: To use Fashion Sense, you will need to install the main mod as well as content packs for the clothing/accessories you want. Content packs can be found on the same page as the main mod (linked above) - expand the "Requirements" section and look through the "Mods requiring this file".

For Mod Authors: Instructions, tutorials, and tips for creating FS content packs are available on the wiki: https://github.com/Floogen/FashionSense/wiki

cursive tendon
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can someone help me? I want to update the wizard so he looks different but how can i do that

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the file in the mod doesnt seem sufficient

real moss
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hey so im trying to download a mod but instead of downloading a folder, it keeps downloading a rar file? when my friend used the same link, it was a folder. does anyone know how to help?

dusty spruce
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!unzip

native dragonBOT
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Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

dusty spruce
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You’re mistaking a folder with a .zip file

real moss
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oh mb

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yeah thats what i mean

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but its not giving me a .zip file

dusty spruce
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Read above

real moss
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and it wont let me extract the rar files

pastel garden
snow socket
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Having the same problem like yesterday but with a different mod now 😭

abstract notch
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Can somebody help me, I try to open the game and when I click in host the game take me to the title scream and in the smapi show this error

cursive tendon
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Hello can someone please help me with the high rez wizard mod

scarlet quail
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!log from all of you

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
native dragonBOT
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Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

scarlet quail
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Rar files need special programs to open

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Enterprise LTSC, with 29 C# mods and 12 content packs.

native dragonBOT
scarlet quail
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Most of your mods are normal and should not cause what you're showing. I would suspect XNB mods first here.

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Even if I ignore them, I know almost all look pristine - I could only personaly suspect Activate Sprinklers, maybe automatic gates, and Movement Speed, but none of those match a farmer rendering error. None of them also affect shoes

abstract notch
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ok I will check and thanks

abstract notch
scarlet quail
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Oh yeah, 99% sure it's XNB mods now

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Vanilla should not crash modless.

gaunt gust
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hmmm

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did you at any point have custom boots

scarlet quail
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But it would with XNB mods, most likely

gaunt gust
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I'm confused because I thought JA had the code to prevent that from happening

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anyways, did you remove DGA recently?

abstract notch
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I check the files in steam

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uninstalled the game

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and download again

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and still crash

scarlet quail
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...you're stating that, booting vanilla, it crashes after you uninstalled and reinstalled the game?

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And you've never entered the game's content folder?

gaunt gust
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(this can also happen for removed custom boots, sadly)

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both JA and DGA are suppose to have code that prevents that from happening

scarlet quail
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Hmmm.

gaunt gust
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ah, okay, JA doesn't ahve it, JA did something slightly different

scarlet quail
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In that case, should they try installing DGA, and if that doesn't work, send you a zip of their saves/mods?

gaunt gust
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Try installing DGA, yeah

scarlet quail
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Here's hoping it fixes it

gaunt gust
abstract notch
gaunt gust
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the issue is your farmhouse is broken, I would try removing the farmhouse mod

scarlet quail
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wait, to whose?

gaunt gust
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that was to leia, sorry

scarlet quail
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Amy's doesn't have one from what I'm seeing

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ah okay

gaunt gust
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Amy should try installing DGA

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Leia should remove every farmhouse-related mod

abstract notch
scarlet quail
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!dga

native dragonBOT
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Dynamic Game Assets (https://www.nexusmods.com/stardewvalley/mods/9365) is a mod which lets content packs and other mods add custom content like crops, trees, weapons, etc. See the mod description for details.

If you're making custom content, ask mod authors in #making-mods-general about whether using Json Assets (!ja) would be more suitable instead.

scarlet quail
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it has some code that can probably help with your issue.

gaunt gust
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(Elizabeth, I apparently did boots descriptions and not boots draw, lol)

lament prairie
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The DGA fix should fix any broken boots if it’s falling in the color index specifically

abstract notch
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ok i will try it

scarlet quail
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And that's the error Amy has - something about shoe color

lament prairie
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I recall writing boots and sleeves agnostic of if it’s a DGA boot or what

scarlet quail
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at StardewValley.FarmerRenderer.ApplyShoeColor(String texture_name, Color[] pixels) in stardewvalley\Farmer\Farmer\FarmerRenderer.cs:line 358

lament prairie
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Yeah

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Index out of bounds?

gaunt gust
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oui

scarlet quail
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yep

lament prairie
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Should fix it

scarlet quail
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Gotta say, never thought DGA would be a "install this mod to fix" type XD

lament prairie
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It was easier to write a global fix

abstract notch
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My previous mod pack had it that must be why it wasn't crashing

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and it works thanks

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and it detect the error[Dynamic Game Assets] Detected invalid boots with value 583956875 and error System.IndexOutOfRangeException: Index was outside the bounds of the array.
at StardewValley.FarmerRenderer.ApplyShoeColor_PatchedBy<spacechase0.DynamicGameAssets>(FarmerRenderer this, String texture_name, Color[] pixels)

scarlet quail
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Interesting. Veeerry interesting

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I wonder how that happened.

random thistle
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Hi. I'm starting to feel like the Android SMAPI update was a figment of my imagination all this time

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Maybe the real Android SMAPI update was the friends we made along the way 🤔

scarlet quail
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I mean, no, the android SMAPI update has not come out yet

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And I dread here in four days, because it's going to be the intersection of hell with regards to the Android SMAPI update

snow socket
scarlet quail
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Yeah then it's your farmhouse map

scarlet quail
snow socket
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Alright, I'll get rid of it when I'm on 😭

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But thank you again!

glass sluice
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@azure sky Hello I read to ping you from your Simple Foliage nexus page. I keep getting a silly little bug and I can't figure out how to fix it. I put it in the bugs section of your nexus page with my log. Basically what is happening is smapi keeps giving me an error where it has to skip SP because the textures folder is empty of assets. Re-downloading and replacing the mod helps for one day and the next it has the issue again. Here is my log (https://smapi.io/log/17ee66a15f3a47809a74edb8be0744eb) from the bugs section and today's (https://smapi.io/log/31e8d5ec780b4554834a420c4dc188eb) when it happened again. In today's one there loads of other bugs because I was getting new mods, so don't mind that. Much love, thank you for your wonderful mod ❤️

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 49 C# mods and 50 content packs.

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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 53 C# mods and 52 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mild talon
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Hi, if I'm updating a mod that mentions adding things to the config in the newest version, does that mean I can't save my existing config.json ?
Or would it adapt like a nice config.json 🤔

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Like, add on the new extra options without causing errors
(Hope this makes sense)

halcyon igloo
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i have annoying config errors that i haven't fixed bc config options changed or sth lol

mild talon
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Ah so.. that's a yes, can't save the old config

halcyon igloo
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you could just let the errors accumulate and then go back and delete them after lol

mild talon
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I guess that makes sense. Figured there'd be some computer magic that made it persistent and adaptable

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For my sanity, I try my best to avoid errors and address them asap.

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(AnS is Still failing though 😕)

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And I Still cannot find "Manure"
Prob need to carefully comb thru a summary. Such a weird object to have SMAPI insist exists somewhere

halcyon igloo
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SMAPI still thinks tapioca doesn't exist in my game but

halcyon igloo
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interesting

glass sluice
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weird thing I just found, there was a rouge Simple Foliage folder (without the CP or AT in front of it) and that one was empty

halcyon igloo
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can you screenshot the contents of the AT folder that you ended up with after the error

glass sluice
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I just deleted it and it's fine for now, I just have no idea where it came from

glass sluice
halcyon igloo
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and the textures folder?

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interesting rogue folder hmm maybe it's leftover from a weird extraction process or sth

glass sluice
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I've never had something like that happen before

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but I must have just done something weird. Hopefully it was just my fault and isn't a bug

halcyon igloo
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ok the mod that is being skipped is the rogue folder

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and not the actual mod

glass sluice
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but then I feel bad for pinging the author 😦

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yeah

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since I removed it the error has ceased

halcyon igloo
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i'm sure anette won't mind lol

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the question i now have is if it's a weird AT update thing that was introduced somehow but that seems unlikely

glass sluice
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I hope so, thank you so much for your help though, it's nice to see my smapi error-less again

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yeah, especially since SF is not my only AT mod

halcyon igloo
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if it happens again then :x

glass sluice
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eh I'll just keep deleting it lol, now that I know what it was I'm not as bothered

halcyon igloo
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come back if the file mysteriously appears again lol

glass sluice
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ok, thank you I will ❤️

halcyon igloo
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(in fact if you are able to try and replicate whatever it is that happened in the first place please do so when you have the time LOL)

glass sluice
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(ok I'll see if that's possible 🙂 )

topaz thorn
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hello, can anyone help?

i have sve, and both dcburger's and lunakatt's portrait mods installed. but for some reason the portraits for the wizard arent showing up and instead it's the one that looks like vanilla art? 😭

here is my log: https://smapi.io/log/819af6acbe724c61933d1fff27116ca3

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 22 C# mods and 25 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

halcyon igloo
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it looks like it's being overwritten by seasonal cute characters maybe?

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@topaz thorn it appears that seasonal outfits for SVE does indeed have portraits for the wizard in its files?

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potentially also just vanilla seasonal outfits

scarlet quail
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holy is correct. Seasonal Cute and Seasonal Cute SVE are both editing later than the DCBurger/Lunakatt portraits

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so they take priority. Disable them in at least SCA's config - I don't know about SCA-SVE's config

hasty holly
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Hi can someone be able to help i just started trying mods and now when i open stardew i cant play online anymore it only lets me join LAN servers and it doesnt let me invite people to my game. Any help is appreciated

stark moat
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How can i use texture packs in game?

cerulean vigil
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@still pine You ever find a solution?

still pine
cerulean vigil
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So how does my log look? https://smapi.io/log/577b210e42f64800b48e9d7d64b4cbd6
I realized that I have the DGA version of PPJA farmer to florist, so have to go de-update that. do any other PPJA's have to be de-updated?
Only issues I saw ingame were Fashion Sense mirror not actually being received even though it was in the mail, and lots of mail but only one of them had an item, the vanilla cookies event. But maybe none of them were meant to have items (except the florist mail)
And of course the random disconnects.

native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

calm heron
#

broken

cerulean vigil
visual jetty
#

If anyone could take a look at this real quick, I'd appreciate that: https://smapi.io/log/e46aabeb59f646e5b7b90bcc12f1b98b
Dynamic Reflections has been acting weird for months at this point, I think - it generally works fine, but some areas sometimes simply don't have the sky reflections when other areas do, most prominently Cindersap Forest and sometimes GI. Anyone an idea what might be causing that?

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 120 C# mods and 186 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

cerulean vigil
# calm heron broken

The link does work i believe. The bot might just be struggling because its a longer log? the site also took longer than usual to parse it

dusty spruce
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one of the players is the server

cerulean vigil
dusty spruce
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matchmaking itself might

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otherwise the invite codes wouldn't be a thing

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i doubt the whole networking goes through Steam/GOG though

cerulean vigil
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But yes it would be weird

echo horizon
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 71 C# mods and 73 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

echo horizon
#

oh darn

still pine
feral hazel
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how do i get these files into my ''mods'' file? vortex also says that the staging folder is invalid while its in its original location (the download location) i have SMAPI seperately added on steam

calm heron
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!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

feral hazel
calm heron
#

vortex bad

feral hazel
#

oh wack so i should use stardrop then?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 119 C# mods and 295 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

calm heron
#

probably better

#

if you ever had a problem with vortex, first thing said is don't use vortex

feral hazel
#

oh ok i didnt know cuz the stardew wiki says ortex aaa

calm heron
#

it... probably shouldn't

feral hazel
#

it never mentioned stardrop to me :")

calm heron
#

well i did SDVpuffersmug

cerulean vigil
#

when using stardrop you may want to install bigger mods manually. for me I couldn't find a download status and it kept failing to download on big mods. but would never tell me it was still trying or not

feral hazel
feral hazel
#

how do i do this?

#

oop wait wrong sc

cerulean vigil
# feral hazel how do i do this?

view is at the top of the UI, do as it says. If you dont know where the folder is and are using steam. right click stardew and find the local files button

feral hazel
#

ah okay ty!!

cerulean vigil
# feral hazel ah okay ty!!

(you start by clicking the folder icon next to smapi path). when you complete it there may be a error or message. usually it can be ignored and when you look again the rest fills out

feral hazel
#

is it the smapi-internal folder?

#

or what is the SMAPI path

cerulean vigil
#

Either this stardew valley foleder itself
or the stardewmoddingapi file inside it. iirc

feral hazel
#

ah okay!

#

it filled the rest out by itself, is that ok?

cerulean vigil
#

yes

feral hazel
#

sweet

#

okay so now i download my mods, put them in the mod file and then?

#

also where do i put all of these after ive downloaded and unzipped them?

cerulean vigil
# feral hazel okay so now i download my mods, put them in the mod file and then?

stardrop can be used in a similar way to vortex. although beware that if you were using vortex and clicking the download button called Vortex on the mod pages, even when you were using vortex thats a bad idea. that button only download the first file it sees, which doesn't include optional files, other required files, or fix files. But both vortex and stardrop are able to latch onto the other download buttons. Just watch out for if vortex is still stealing the downloads before stardrop

The files you download zips/rars can go anywhere (preferably not in stardew) but the stuff you extract out of them always goes in the mods folder in stardew. Stardrop makes its own folder in the mods folder which is where it puts its mods. you can put yours in either its folder or the mods folder. I don't know if they need to be in its folder for it to detect them, youll have to test it yourself.

Also that image you just posted, although it says those are all the mods you require, you should check the description tab and its required list instead. its more accurate because it includes the mod authors notes

feral hazel
grim forge
#

hi! could anyone help me with a quick thing pls on dm? it takes 5 seconds

cerulean vigil
grim forge
#

ah, it was just a thing with the hats.xnb file

grim forge
#

i just accidently deleted my hats.xnb files and I was wondering if someone could share it with me

#

that's it

cerulean vigil
#

You deleted the vanilla hats file?

grim forge
#

yes qwq

cerulean vigil
#

Why were you even in that area? Are you installing xnb mods? because thats not really recommended

grim forge
#

some of my hats weren't showing, they were just showing up like invisible

cerulean vigil
#

This should be the one

grim forge
#

thank you!!

scarlet quail
#

For the record you should never send game files here direful

#

That generally ends up being a help for pirates.

#

In the future do

#

!reset

native dragonBOT
restive cypress
#

If you're using steam you can validate your game files

scarlet quail
#

Because that will get the file back if they own the game

#

And yes that means even if they changed it

#

A changed file will still be validated back to normal.

cerulean vigil
abstract oak
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 3 C# mods and 0 content packs.

restive cypress
surreal orchid
#

ok but at first do what I told you

#

set the ModLoader to corrct folder

cerulean vigil
#

@scarlet quailI did also think of telling them to verify their files through steam. but that probably resets all your mods

surreal orchid
#

delete the main game and SMAPI Installer from "Mods" folder

#

it should not?

scarlet quail
#

None of the dependencies nor the main file

#

That's why most of your stuff is erroring out.

scarlet quail
surreal orchid
#

screwed modloader problem, ny guess

#

steam interacts with game files AFAIK

scarlet quail
#

Anyway could only be here for a moment gotta go for a bit.

abstract oak
cerulean vigil
violet dragon
surreal orchid
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

surreal orchid
#

or just drop txt here

violet dragon
#

oh the creator of mod is on here lol

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 101 C# mods and 124 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

violet dragon
#

that mod isnt on the list for some reason

echo horizon
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 71 C# mods and 71 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
#

It's an old mod. Try use another mod such as better chest or chest anywhere to ship from inventory/chest

violet dragon
#

ah ok thanks ill try them

feral hazel
#

okay so i hsve the stardew expanded mod and im adding the anime mod onto it, when i download the stardew expanded anime sprites where do i put them?

cuz when i put them with all the other sprites it doesnt appear in game

#

cuz penny does have the anime sprite whilst sophia doesnt for example

muted dove
#

hi! can anyone help me to fix error when installing smapi

#

its says The system cannot find the path specified.

real moss
#

im having an issue where i cant input an invite code or send invites to my friends. it happened after installing some mods. how do i fix this

scarlet quail
#

The regular ones are a content patcher pack, so it works out of the box

scarlet quail
muted dove
#

my game located at drive D

scarlet quail
#

Meaning you probably tried putting in the wiki filepath and the game was like "uh, nope"

#

what does the SMAPI installer tell you as the filepath in option 1 (rather than the "enter a filepath" option?)

muted dove
scarlet quail
#

oh you probably didn't unzip the installer did you

muted dove
#

nah i already unzipped the installer

scarlet quail
#

Move it to your desktop and try running it there.

muted dove
#

still the same

scarlet quail
#

I doubt this matters, but just in case: Where'd you get the game from?

muted dove
#

steam

scarlet quail
#

Okay. yeah. In the readme is a manual install instructions

#

probably will have to use that instead

muted dove
#

owh

scarlet quail
#

I suppose it's possible the bat is trying to run a file that got snagged by your antivirus... hm

#

....if that was meant to be a "how", that's what the readme shows

#

And in your image is a README in caps

#

so not certain what you mean

muted dove
scarlet quail
#

.... if the antivirus already ate the file you'd have to have redownloaded the installer

#

turning it off wouldn't matter

#

Anyway, run the manual installer.

muted dove
#

bro

#

i openned this file and its fixed

scarlet quail
#

And that'd be the manual installer

muted dove
#

owh

scarlet quail
#

This is why I said to run it XD

muted dove
#

thankyou so much @scarlet quail

cunning burrow
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 108 C# mods and 209 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

We need all logs in a multiplayer scenario

#

and your log is yelling about multiplayer so

cunning burrow
#

fair enough

#

grabbing that now

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 108 C# mods and 226 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

First of all, I'm almost positive Deluxe Journal isn't multiplayer compatible

cunning burrow
#

There's a beta version that's worked perfectly fine thus far

#

As in, we've been using it since the beginning

scarlet quail
#

second, you have mismatched C# mods - Custom Signs on one, reset terrain features on another, and I'm trying to compare the two for any other mismatches causing it

#

I would still disable it and try.

#

Especially if this is a multiplayer broadcast thing

#

Mismatch of Dynamic Night time, probably also a problem...

cunning burrow
#

wait, where is that?

scarlet quail
#

Also a mismatched JA mod (Kitsune Animal Produce) but that's just a recipe for a shuffle later

cunning burrow
#

oh, thanks for the JA mod; been looking for that one

scarlet quail
#

the log that's yelling has Dynamic Night time

#

second one doesn't

#

anyway

cunning burrow
#

Is the kitsune one 1st or 2nd?

scarlet quail
#

the yelling log

#

One of you has MEEP and given that's a sort of dummy NPC I would match that up ASAP

cunning burrow
#

Gotta love when you've been staring at your own logs/stardrop for so long that you miss the obvious.
Aka both of us are like 'thats ON??'

scarlet quail
#

Also btw Unlimited Players is unnecessary

cunning burrow
#

Is it?

scarlet quail
#

looks like second this time

#

!moreplayers

native dragonBOT
#

To add more than 3 extra players to a multiplayer game, follow the instructions here: https://twitter.com/concernedape/status/1395243158460530689

@ArcaneDescent @JessYoMama You can do it without a mod. Go to %appdata%/StardewValley and open the file called startup_preferences. ctrl + f for "playerLimit" and you'll find something like this: <playerLimit>-1</playerLimit>.

Change the -1 to any number you like...

Likes

973

cunning burrow
#

oh, nice

cunning burrow
scarlet quail
#

One has more grass and one doesn't

#

Rechecked, it's the first again

#

right now I'm just quick-swapping tabs to check

#

so I'm able to miss this stuff

#

second log has move greenhouse plot while first doesn't

cunning burrow
#

note to self: make sure to have the right profile set when downloading new mods

scarlet quail
#

stack size changer on one, while smart building on other

#

the one that has smart building has RSV's extra music, the other doesn't, but that's irrelevant to your modlists

cunning burrow
#

we both have stack size changer enabled

scarlet quail
#

sort shipping collection, not stack size

cunning burrow
#

ah

scarlet quail
#

my bad

cunning burrow
#

also, don't worry about the AT mods; fixing those myself

scarlet quail
#

Oh this is a really bad one

#

one has TMXL, one doesn't

cunning burrow
#

oh?

scarlet quail
#

That's entire maps.

#

or at least a framework.

cunning burrow
#

how-

#

how did that get disabled??

scarlet quail
#

And that's it. Match your mods up and then see if you still have the error.

cunning burrow
#

thanks!

hasty holly
#

hey! i'm having a problem with some mods i installed. when i join the game it loads in really slow and when i do manage to host a game it doesnt let me invite my friends. i have an internet connection and it used to work before but i am not sure what could have happened??

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Also specify which mods you installed recently compared to your entire log

hasty holly
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 38 C# mods and 37 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

hasty holly
#

friends forever
fast animations
more new fish
artisan valley
ridgeside village
experience bars
cuter fatter pinker strawberry cows

these are the latest ones i downloaded after that it doesnt work

#

i also have a friends that have these mods that does work with him but mine doesnt

scarlet quail
#

Okay, so I have several things to say then

#

#1: Ridgeside is an expansion. It will boost load times.

#

#2: PyTK is a load time killer. I'd throw it since most mods don't depend on it now/have a relevant update to drop the requirement

#

!mpmods #3 in case your adds were not also added by the others

native dragonBOT
scarlet quail
#

#4: I don't know how much about Fishing Trawler load times, but given the minigame it may require more power as well

scarlet quail
#

And finally

#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
#

install that to reduce load times, and you can disable resampling to disable the graphical changes

hasty holly
#

thank you and what about the multiplayer part do you think it has something to do with the mods or is it something from my end?

scarlet quail
#

That's #3

#

I'd make sure your friends have the same mods

hasty holly
#

We just went trough all our mods and we have everything the same, but its still not letting me put in any invite code or letting me join via steam

long brook
#

it looks like mp issue rather than mods issue

#

try mp session in vanilla first then go mod if mp in vanilla successful

hasty holly
#

yeah you are right in my vanilla it wont let me join multiplayer either

#

what do i do

naive drum
#

!mphelp

native dragonBOT
fading jetty
#

Hey guys I was hoping someone could help me with a grass mod problem. Hopefully this is the right place to ask!

I previously had [MG] Wildflower Grass Field installed and it was working fine.
I wanted to switch to Garden Grass so I deleted the Wildflower Mod Folder and added in Garden Grass.
But the grass when I load the game is back to the OG.

I was just wondering is this 1. How i switched them or 2. A problem with Garden Grass or something else.

Disclaimer super new to modding so my knowledge is minimal ha, but I have been downloading them like crazy so I currently have like 30+ mods.

https://www.nexusmods.com/stardewvalley/mods/5407
https://www.nexusmods.com/stardewvalley/mods/2017

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

log will show us if it even loaded

oblique verge
#

I need to get into the Junimo woods in a multiplayer game where I dont have easy acess to the .json. The Wiki mentions "Junimo Woods Initial Unlock and Lost Woods Directions Spawn and replace "HasSeenEvent": "191393, 502261" Is there a way to do this with console command?

scarlet quail
#

debug ebi the events? Why do you need to get into it?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.2.1, with 27 C# mods and 11 content packs.

scarlet quail
#

the log indicates the mod isn't doing anything, and Nexus shows it has a content.json

#

So... reinstall, then make sure you walk to somewhere with Grass?

#

Then new log?

fading jetty
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.2.1, with 27 C# mods and 11 content packs.

dapper gazelle
#

Remove More Grass…. It’s not a More Grass content pack. It’s a CP pack.

cerulean vigil
scarlet quail
#

oh god dammit that's right

#

sorry nicole, spaced that

#

Yeah more grass has to go to apply it

glacial tangle
#

Lyoko take a nap >_>

scarlet quail
#

Neveeeeer

#

(I will soon)

glacial tangle
fading jetty
#

Oh okay thank you! i will try that 🙂

cerulean vigil
#

@scarlet quail@dapper gazelle Either of you get anything from this?

https://smapi.io/log/577b210e42f64800b48e9d7d64b4cbd6
I realized that I have the DGA version of PPJA farmer to florist, so have to go de-update that. do any other PPJA's have to be de-updated?
Only issues I saw ingame were Fashion Sense mirror not actually being received even though it was in the mail, and lots of mail but only one of them had an item, the vanilla cookies event. But maybe none of them were meant to have items (except the florist mail)
And of course the random disconnects farmhands experience.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 119 C# mods and 295 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

not gonna lie to you I don't know direful. And random disconnects are part of multiplayer, sadly

#

had it happen often with my 10 player.

dapper gazelle
#

why…why am I tagged in this xD

scarlet quail
#

shrug

#

I don't even know what I should be looking for in it tbh

fading jetty
scarlet quail
#

not really much red

cerulean vigil
scarlet quail
#

Also this log has profiler all over it which... isn't exactly great for debugging anyway

#

Since Hecate says I should take a nap anyway, I call not it

cerulean vigil
#

Currently we get disconnects daily, at random. sometimes not for a couple days though. Yet in my previous game/modpack no disconnects in about 3 years

fading jetty
#

Thank you @dapper gazelle & @scarlet quail that worked!!!!! SDVemoteheart

cerulean vigil
dapper gazelle
#

If I knew how to solve your issue, I would chime in. I help when I can and when something makes sense to me.

calm heron
#

we're volunteers man. people answer when they have they time and idea for a fix

cerulean vigil
#

I'm just saying im resorting to direct questions since nobody answered the PPJA question either so i have to assume nobody read it

scarlet quail
#

(I've never used PPJA so I can't do much)

#

(Mainly because I don't want to constantly see my mods go "NO IDEA WHAT X IS")

calm heron
#

then bump it up or re-ask it, not ask people to come cater for you

#

cater? is that the word?

#

assist. assist is what i meant

still pine
#

Just got disconnected. Ping with the host was perfect. 45 miliseconds with no spikes pinging every second, my own ping was perfect as well. None of the documentation has helped so far.
Really.. if I even knew what server was the issue I would take steps to fix it, is this just a poorly coded game netcode?

cerulean vigil
#

Funny timing.

cerulean vigil
native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 15 C# mods and 10 content packs.

cerulean vigil
still pine
glacial tangle
#

From experience PPJA just likes to eat mail. It's why I removed it since I wasn't getting some recipes I was looking forward too.

naive drum
#

i haven't had that issue with the JA PPJA

#

the DGA PPJA is kind of notorious though

cerulean vigil
scarlet quail
#

!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

naive drum
#

The second-most-recent Farmer to Florist is JA too

cerulean vigil
#

@still pine Honestly this might be easier for you to test than me since your mod list is so small. For starters you could try playing vanilla for a while and if you do get a disconnect still then it must either be modded game density, or a server issue and therefore not much we can do. But if the disconnects stop then it could again but unlikely be mods causing desync or something, or a particular mod being an issue. Yet now there would only be like 10 mods to test removing one by one. The problem though.... is that basically every mod we have in common is a very common mod so the odds of it being a mod's fault are low. JA, SAAT, Spacecore, ContentPatcher

#

Pretty much the only mod you have that I don't is medival texture stuff. But everything else surely would of prompted it being a more widespread issue

still pine
cerulean vigil
still pine
#

Its modded, im getting glasswire here, going to try and setup ping tests to every server this games using.. looks like about 20 severs...

scarlet quail
#

I'm just going to be upfront here: It's not going to be the mods, it's going to be Stardew's netcode. I wouldn't personally advise wasting your time trying to debug it, but if you would prefer to check yourself, be my guest.

#

The "major" mods do not cause disconnects like you describe given, well, gestures to at least half of modded multiplayer using SVE, which uses those mods direful listed

still pine
scarlet quail
#

It hits at different times.

#

One night in vanilla, a friend of mine literally could not connect. Their Stardew was fine, it just hated him that night.

#

Literally nothing we could do except wait until the next session.

#

The netcode liked me enough that I almost never disconnected, but my friends disconnected fairly often. Sometimes we had great sessions, sometimes everyone kept DC'ing

#

Like I said. It's SDV netcode. You can have fun debugging if you'd prefer, but you won't find anything that affects you but no one else, especially framework wise

#

That's all I'll say on the subject.

cerulean vigil
#

and that its so random no similarity betweeen disconnects, each user disconnecting at a different time, no observed issues even for the person in the same house as me

lament prairie
#

I have also observed that it is very random

#

I was playing today and getting constant disconnects

#

On a basically unmodded playthrough

#

(3 SMAPI mods + CP + 1 CP pack)

#

Idk, maybe the servers are sad today

#

But it also does vary a lot by internet source

#

I was playing for a while on a specific router/internet network where we just had constant disconnects, on vanilla

#

As soon as we switched to LAN there, no more disconnects

cerulean vigil
#

If it does turn out to be the netcode I want to just move on from me. its been 2.5 irl days of disconnects. usually often enough that all my other users lose some form of progress from each ingame day

still pine
#

So.. I think it has to do with the main server the game uses for me is GOG server 77.79.249.151 in POLAND
Im in the USA so I get 143ms baseline with that server...

unreal void
#

Anyone have a fix for removing the soil tile from under fruit trees in the greenhouse?

cerulean vigil
#

actually I'm curious if there is a way to change the timeout period for the game Thats usually a decent solution when certain games have this kind of issue

cerulean vigil
# calm heron isn't that just normal though?

I think its normal? The tree transplant mod also has a setting for it. not sure if it adds it or removes its. (but I think for me it added it to places outside the greenhouse)

halcyon igloo
#

i wonder if you could mod it to have grass or something under the tree instead of the dirt tile hmmmmm

#

also why are your fruit trees so much prettier than mine

still pine
cerulean vigil
prisma lichen
#

So Um I'm trying to use Online Split screen mod

#

and it's being inconvenience

still pine
still pine
fierce jungle
#

/// um... i hope i'm not butting in, but ive got a huge issue (log below) every time i try to open my inventory now, it does not wish to open. it just... doesnt.
show UIs are also blown up to be huge and cover the screen
https://smapi.io/log/46e9287384dd49e5ad1fecfa2c661259

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 20 C# mods and 24 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

fierce jungle
#

and i have updated the mod mentioned, link is broken

#

(that one being GNMTokens )

cerulean vigil
#

What is GNMTokens?

fierce jungle
#

gender neutral mod tokens

#

i need it for the gender neutral mod

#

oh, i also JUST redownloaded all the mods after comfirming the game files

#

still no fix

halcyon igloo
#

there’s like two lines where it says smapi can’t find your save game info for some reason

fierce jungle
#

oh, alice? thats okay, thats a old acc

cerulean vigil
#

Well GNM/GNMtokens is my prime suspect. But im no expert

fierce jungle
#

crashed

#

think so... ill grab the log

#

ok yeah let me remove another

halcyon igloo
#

hmm have you removed any mods that added items recently

fierce jungle
#

nope

fierce jungle
#

it was worth a shot tho

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 19 C# mods and 23 content packs.

prisma lichen
#

to start local split

fierce jungle
#

i really dont want to lose this save... me and my partner got p far without errors...

prisma lichen
#

issue is

#

apparently for steam it no work

unreal void
#

I tried to use Smart Building to place flooring under the tree but it will not allow, so I am out of ideas lol

fierce jungle
prisma lichen
halcyon igloo
fierce jungle
#

alright, thanks

lament prairie
#

that looks bad 😦 it's a community center issue related to the rooms

#

have you ever used a bundles mod

raw fern
#

Hi ya'll! I'm trying to download SMAPI right now. When I try to install it using the macOS command, it tells me it can't. Any suggestions for this?

lament prairie
#

right click and run

#

instead of double clicking

placid notch
#

was something supposed to happen here?

pliant lintel
#

does anyone have a XNA converter that works for any file?

#

ive tried the stardew valley ones ive found, but idk if theyre only for pictures or PNG

placid notch
#

[game] Event script error: Input string was not in a correct format.
[game] In event #55 for location Farm
[game] On line #0: continue
[game] System.FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at StardewValley.Event.setUpCharacters(String description, GameLocation location) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Event.cs:line 1508
at StardewValley.Event._checkForNextCommand(GameLocation location, GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Event.cs:line 865
at StardewValley.Event.checkForNextCommand(GameLocation location, GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\1\ConcernedApe\stardewvalley\Farmer\Farmer\Event.cs:line 733
[SpaceCore] ERROR: Invalid command: farmer

native dragonBOT
#

@placid notch Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mental quail
#

I'm having this strange issue... I'm in a Lucikiel event with the Junimo - this is my first save with Lorax. Lorax and Luci sprites are switching in and out, in the Advanced Dialogue Display box.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 112 C# mods and 163 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
pliant lintel
#

im trying to convert a mp4 or video

idk what i did, but somehow i was able to convert a mp4 like once

#

but then idk if i messed something up or if it was a fluke, but i havent been able to get it to work again

shy orbit
#

hm, convert to what?

pliant lintel
#

XNB

placid notch
pliant lintel
#

its not for stardew, but bcs its a stardew mod/program, i figured id ask in here

#

but again, i was able to get it to work like once

mental quail
pliant lintel
#

idk if im doing something wrong
or if the download has to be setup a certain way, or what it is im doing wrong

shy orbit
#

ah okay

pliant lintel
#

i noticed

#

that if u have
its either if all of the files are in the folder? or if theyre out, that when u try to run pack/unpack

that they dont do nothing

#

let me try and see which one it was

#

this is what i have in the unpacked folder in general

dire fractal
#

does expaned sv only work for sv 1.5.5 or above ?

proven meadow
#

how do i find kiwi again after the cutscene

shy orbit
mental quail
pliant lintel
#

how do u do that, or create a metadata
or what is a metadata file

mental quail
#

try the RSV server, you can get the invite link on the RSV Nexus page

mental quail
placid notch
#

i'll check back here later if i have to

shy orbit
pliant lintel
#

hmm

#

fuck lol

#

i litterally got it to work like once

idk what im doing wrong or why i have such bad luck

mental quail
shy orbit
placid notch
#

the universe doesn't want me to see the art show then </3

mental quail
pliant lintel
#

@shy orbit could u possibly try seeing if youre able to create an XNB with my video?

shy orbit
#

sorry but i don't really have an idea how to do that

pliant lintel
#

i really dont know what im doing wrong, bcs again i had it earlier

and i dont want to try spending 5 hrs figuring out what im doing wrong

#

or i just need help in general

lament prairie
#

none of us turn videos into XNBs here

#

just pngs and jsons

#

and most of us don't do that either

pliant lintel
lament prairie
#

make XNBs

#

it's a bad way to mod the game when content patcher exists

pliant lintel
#

isnt that what the stardew valley thing is/what you do?

lament prairie
#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

quaint relic
#

Just a quick question! According to my steam I need to update PyTK to 1.24.0 but there's only PyTK lite under that number... do I just ignore the "Hey update this" or do I swap to the lite?

calm heron
#

Check the update number in the manifest and see if it matches

naive drum
#

There is a usecase for XNBs on up-to-date PC stardew - if you're adding a lot of large maps, having Content Patcher load them as XNBs instead of TMXs can aid load times - but aside from that we basically don't put things in XNB format anymore

quaint relic
#

I mean that doesn't answer my question and isn't really relevant? I'm using the current version of the "Full" PyTK. It still has the little download symbol, and my game says I'm using the 1.23.0 version, the full version's most recent update is 1.23.0 and hasn't updated since august of last year.

The -LITE- version has updated to 1.24.0 last week. You cannot use the lite and full version at the same time according to the downloads, but there are no other instructions. So are the lite and full versions effectively the same? Is the lite version meant to replace the full version? If I swap to the lite version will it screw up my games?

lament prairie
#

wingheart was replying to me

quaint relic
#

Yea

#

I know, I was replying to Don't@

lament prairie
#

what mods are you using pytk for?

quaint relic
#

I mean I'm using SVE, I'm not 100% what other ones use it

lament prairie
#

SVE does not use Pytk

quaint relic
#

huh.

#

Then what -am- I using it for goes to check

cerulean vigil
#

Most of what the lite version does is explained somewhere on the nexus page

#

But in theory you should have no need for pytk

naive drum
#

The update checker doesn't care which file on the page has a bigger version number than the one in the downloaded manifest.json unless the manifest has been specifically configured to use an extra-precise update key

mental quail
#

ok, Luci and Lorax are really mixed up somehow...

cerulean vigil
#

@quaint relic Also as further evidence I have 400+ mods in my pretty vast playthrough and only 1 mod required pytk, and it was a mod I didn't care much for that I replaced with another mod that does a similar thing. (and removing pytk saved me almost 2 minutes on my load times 🙂 ) one way to check what mods are using pytk is to disable it and see if any dependancy warning appear when you launch the game

native dragonBOT
#

@cerulean vigil You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

ripe mulch
native dragonBOT
#

@mental quail Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mental quail
mental quail
ripe mulch
#

wait

lament prairie
#

I admit I have no idea why Lorluckielax is happening

quaint relic
ripe mulch
#

checking your log there's nothing really wrong, i have no idea whats causing thiis due no errors were not find in ur log

#

try re downloading both mod might fix it

mental quail
#

thanks for your suggestions, dog

ripe mulch
#

my guess is that the png are in a wrong folder causing lucikiel popping up in lorax, redownloading it might fix it

lament prairie
#

I don’t see anything fishy in the trace

#

It’s possible somehow Lorax and Lucikiel are getting off by one error’s

#

Since they’re alphabetically close

#

Or that could be a red herring

keen ocean
#

I'm trying to get SMAPI on the steam deck so i downloaded it and extracted the files and I'm trying to run "install on linux" but absolutely nothing happens when I do

shy orbit
#

try opening a terminal and running the script from it for error messages (or try adding an execute permission to it)

placid notch
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Home Single Language, with 55 C# mods and 76 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

placid notch
#

i think uh

#

only Reset Terrain Features For .NET 5 is outdated

#

can that really affect it

shy orbit
#

or i guess event lookup can show the conditions too. not sure how that works

placid notch
#

i do use that

#

it says i've already seen it

#

but i go into town and nothing happens + i get a black screen for a second

#

like the event was skipped

shy orbit
#

did you enter the town between 3 and 5 pm?

placid notch
#

actually, no

#

oh wait

#

wait

shy orbit
#

that might be it, since those are the conditions, at least for the vanilla event

placid notch
#

i should make sure

#

because i know i went into town

#

but do you have to exit and reenter for it to count

#

i'll update you

#

just gonna play the game like normal for a bit

placid notch
#

IT WORKED

#

but i may have accidentally closed the game trying to show you

#

eh, i didn't do much anyway

#

thank you thank you

naive walrus
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 153 C# mods and 230 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive drum
#

is that the smapi-crash log file?

naive walrus
#

For some reason i never generate one

naive drum
#

hmm

#

Looks like you have the DGA version of PPJA, which is known to be buggy (it was machine-converted and never bugtested, and the mod authors left modding basically immediately after uploading it)

#

switching to the JA version may help

#

there isn't much in the log - whatever error you're getting when the game crashes isn't getting logged for some reason

naive walrus
#

I disabled the mod but the game was glitching out like the crop was still there ready for harvest just invis

naive drum
#

yeah that's normal for disabling a DGA or JA crop mod, just pickaxe them

gaunt gust
#

Is it just the crops from that pack

#

Do you have any fertilizers on them

#

Can you harvest vanilla crops

naive walrus
#

yes
yes (quality)
and yes

gaunt gust
naive drum
#

also when something isn't being written to the log, sometimes opening SMAPI via powershell can let you at least copy-paste the error text

gaunt gust
#

What were you trying to harvest specifically

naive walrus
#

copper

gaunt gust
#

I assume mining copper in the mines still works normally

#

(Or check debug fin coppero )

naive walrus
#

it does

#

how can i open smapi with powershell?

naive drum
#

or
Open your game folder. Right-click the folder background. On Windows, also hold Shift Click the option that says Open in Command Prompt, Open in PowerShell, Open in Windows Terminal or Open In Terminal (depending on your system settings/OS).
and then type either .\StardewModdingAPI.exe if you're on windows or ./StardewModdingAPI if you're on anything else

naive walrus
gaunt gust
#

Hmmm

#

That mentions aerocore

naive walrus
#

okay my game launched now on second try

#

so its caused by more fertilizer

naive drum
#

ah

#

that also explains why you weren't getting a crashlog! stack overflows do that

gaunt gust
#

Interesting

#

that's not supposed to be trying infinitely,

naive walrus
#

Oh lmao

#

you are the author

#

the irony

gaunt gust
#

Anyways, I'll fix it

#

some time

naive drum
#

it tried 13.6 thousand times before the game died heh

gaunt gust
#

And fixed! Thanks for reporting it!

zinc heron
#

if i install ui mode will it cause any problem in multiplayer game?

fierce jungle
native dragonBOT
scarlet quail
#

Also code people what are push pop counts

gaunt gust
#

ehhh all that really means is "error in UI code somewhere"

fierce jungle
#

I actually did that- even refreshed my mods

#

No dice

gaunt gust
#

the real problem is the missing room in the bundle data, which....odd

fierce jungle
#

Thats what i thought

gaunt gust
#

did you ever use a bundle mod

fierce jungle
#

Never

gaunt gust
#

OR played co-op

fierce jungle
#

I do have remixed bundles on

#

I have played coop

#

But none of us used a bundle mod

#

We even use the same mods

#

(Mostly alt texture mods and SVE )

gaunt gust
#

Honestly, I don't think this save can be saved without manual save editing at this point, and bundles are a mess in the save as is

fierce jungle
#

Oh....

#

What do i need to do

#

I dont want to loose it. Its the farthest without this glitch ive gotten w my partner

gaunt gust
#

Figure out how bundles are represented in the save and fix whatever went wrong, which is very much not trivial, bundles are a mess

fierce jungle
#

I think the only remaining bundle is the wild medicine bundle

gaunt gust
#

!saves try reverting s ave?

native dragonBOT
fierce jungle
#

revert?

gaunt gust
#

Oui, go back to a save backup

scarlet quail
#

SMAPI Keeps backup as well so you should be able to revert back.

fierce jungle
#

how much progress would i loose

scarlet quail
#

Depends

#

If the single day reversion works,one day.

#

If you have to use a backup save that SMAPI keeps, Then possibly more it depends on how Many days you play each day

fierce jungle
#

alright

#

i made a copy as well

#

ookay testing now

#

... no dice

#

i'll get a new log posted

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 19 C# mods and 23 content packs.

scarlet quail
fierce jungle
#

i got subline text installed with the plugins just in case...

#

what do i need to do to save this file

gaunt gust
#

So I've sorta alluded to this, but, like, you'd need to figure out what's broken with the bundles in your save, and, like, bundles are a complete mess.

#

It won't be easy

fierce jungle
#

im unsure of how to even start with that

#

do you think if i force complete the bundle it may help?

#

uh.. so. new issue

#

i walk into the the center and its all black

#

just a black screen

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 19 C# mods and 23 content packs.

gaunt gust
#

Yeah, this is classic bundles corruption

#

usually caused by using a bundles mod

#

I'm not sure this is repairable, btw

fierce jungle
#

ive never used a bundles mod though...

#

i posted my log on the forums

#

hopefully someone knows how to fix it... if possible

#

thanks for trying to help guys

elder flame
#

So, I downloaded a items retexture mod but it isn't showing up at all, neither is my debris retexture. why would this be happening?

#

Smapi says the respective mods are loaded

calm heron
#

which one?

elder flame
#

Peachy objects and Blue Grass Recolour (which recolours various things, but also debris)

hoary bane
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

elder flame
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 70 C# mods and 182 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

elder flame
#

all mods that say they can be updated are actually fully updated

gaunt gust
#

Okay, Blue Grass is probably being overwritten by MoreGrass

elder flame
#

I don't think so. Blue grass doesn't actually recolour the grass

dapper gazelle
#

yeah Blue Grass Recolor is just a map recolor and shouldn't conflict with MoreGrass at least

lament prairie
#

CE SMAPI Content Patcher edited Maps/springobjects (for the 'Peachy Objects' content pack).
18:17:32 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'Blue Grass Recolor' content pack).
18:17:32 TRACE SMAPI Content Patcher edited Maps/springobjects (for the '(CP) Vintage Candle & Magical Vials' content pack).
18:17:32 TRACE SMAPI Content Patcher edited Maps/springobjects (for the '(CP) MIDI's Cute Bouquet & Pendant' content pack).
18:17:32 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'Rabbit crab cage' content pack).
18:17:32 TRACE SMAPI Content Patcher edited Maps/springobjects (for the 'catmao leather shoes' content pack).

#

a ton of things can be overwriting these

#

this is the order they're applied

elder flame
#

None of those should edit the debris though other than blue grass. hm

lament prairie
#

so peachy objects applies first, but to "win" you need to be last

elder flame
#

I see. How can I fix that?

lament prairie
#

im guessing one of the other mods is overwriting

#

!loadorder

native dragonBOT
dapper gazelle
#

Vintage Candle, Cute Bouquet and Pendant, Crab cage, and leather shoes.... I'm pretty sure are fairly targeted? They would override some things in Peachy Objects but I don't think everything? ThinkingHmm

elder flame
#

nope. and nothing in peachy objects is loading whatsoever. just showing vanilla objects

#

i'll take a look at load order, though

lament prairie
#

it's possible some of those are incorrectly patching too much?

#

peachy being first means it could be any one of those

elder flame
#

Okay, I'll try doing the load order thing

#

thank you

native hinge
#

Ok so I'm having an issue, I impregnated my Jamnapari (BFAV Indian Animals) with the syringe from AnimalHusbandryMod and it's giving birth. There were no issues buying the animal or impregnating it or any other aspect of AHM, but for some reason when I try to name the new baby pressing ok makes the button press sound but doesn't do anything. I can still type and randomize name and everything else except advance screen (enter also doesn't work). There also doesn't seem to be an error involved.
Also neither mod is in need of updating
https://smapi.io/log/04bc882e82264b4da4ebfdc1dde9a022

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 79 C# mods and 338 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dapper gazelle
lament prairie
#

an overlay shouldn't disturb things

#

a patch export is sort of the ground truth of what springobjects looks like

#

so you could try that if there's still issues

elder flame
#

I'm doing the load order thing. do I have to do section 3 for all the mods before peachy objects? because this is confusing lol

dapper gazelle
elder flame
#

I'm assuming I'd have to add all the UniqueIds of the mods I want to load before it

#

okay I did that and it didn't work

#

should I upload another log?

lament prairie
#

!manifest maybe format is wrong?

native dragonBOT
lament prairie
#

Very small screenshot my eyes don’t work good enough

#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

lament prairie
#

You can use json parser to check

#

Set it to the manifest option

surreal orchid
#

so uh

elder flame
#

no clue how to fix the issue

surreal orchid
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Майкрософт Windows 11 Корпоративная, with 129 C# mods and 248 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lethal holly
#

I'm having some issues with red code if anyone would be down to help me figure it out thatd be cool. I keep black screening on my friend's and I modded co-op server

scarlet quail
lethal holly
#

Getting that OVER AND OVER again COULDNT even screen shot it it was going so fast

surreal orchid
#

nah get the log

#

!logs

elder flame
#

Oh

scarlet quail
#

sabunny, first next time please give a log

#

But second

#

You need to delete Random NPCs from Market Day

#

those break multiplayer games

#

And is the cause of your errors.

#

"RNPC2" = Random NPC

lethal holly
#

ive tried looking for a log but im through the xbox app and the site code for the run thingy doesnt work and doesnt show cause it never crashes it, just black screens and stays

#

but thanks 😄

surreal orchid
#

I got all the errors I could process like Jio Unmasked and NPC adv packs

scarlet quail
#

your log has nothing wrong with it Vulgary

#

What are you putting it in here for

#

(not "why this section", "what's your issue")

surreal orchid
#

my game crashed yea

#

myb forgot to add

#

like just quit on sleep

#

no freeze no anything

scarlet quail
#

ah so hard crash that wasn't recorded in log

#

Unless you can reproduce it constantly, just keep playing as is.

surreal orchid
#

oh ok

#

got it

lament prairie
#

Did it have text in log? Like ones that didn’t make it to the log but were in terminal?

scarlet quail
#

If it is reproducible, say by sleeping immediately, run it via command line

elder flame
#

I got peachy objects to work!

#

thank you (to nicole, Elizabeth and Agent Lyoko)

calm heron
#

the dynamic trio

scarlet quail
#

Hey now, can't forget atra

#

the dynamic quartet at least XD

dire fractal
#

Game constantly crashes although there are no errors or anything in the smapi log

scarlet quail
#

When does it crash, and give log anyway

dire fractal
#

Happend once when walking from farm to town. The rest of the time it’s when I go to sleep, it loads the next day but it crashes around every other day.

#

Just black screen while loading but it crashes or smapi stops responding permanently, I don’t click the screen I just let I go (not sure if that has an effect)

scarlet quail
#

definitely log then

#

Also is this single player or MP

dire fractal
#

SP

dire fractal
scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

the SMAPI log

#

regardless of errors or no errors.

dire fractal
#

Ye but what do you think the issue is?

scarlet quail
#

I have no clue without the SMAPI log

dire fractal
#

Ok

#

Sorry, not originally from English country so bad at understanding discord texts

lethal holly
scarlet quail
#

No probs

fallen bear
#

hey, so i have a question about smapi not runnning

scarlet quail
#

I mean, shoot.

calm heron
#

literally what the channel is for

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 98 C# mods and 176 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

dire fractal
#

mods are updated idk why it says that

#

i removed pytk previously, didnt change anything

neat plaza
#

they are not?

dire fractal
#

it says that but i updated them 3 seperate times each to be sure

scarlet quail
#

some of those are several versions off

dire fractal
#

ah lmao

scarlet quail
#

And Wind Effects is using the nexus version, not the unofficial one

lament prairie
#

Don’t update more foods

calm heron
#

blink blink

lament prairie
#

More foods is PPJA right?

dire fractal
#

pretty sure, ye

lament prairie
#

The main header mods you should be able to update though

fallen bear
#

i followed llike 4 videos to the tea and still cant get smapi to open, im thinking its an issue with me transer to files and creating a short cut, but even with game value changed in steam i cant get the steam version to open smapi either

scarlet quail
#

Also !reset since I see a Linus XNB in your loose files

lament prairie
#

Like fashion sense

scarlet quail
#

!launchoptions

native dragonBOT
scarlet quail
#

Videos bad for installation normally

#

since they get outdated quick

fallen bear
#

i cant figure out how to install mods

#

unfortunatley

fallen bear
#

did that

#

still cant get it to work for some reason