#archived-modded-support

1 messages · Page 140 of 1

mild talon
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Backup save?

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Yeah, I don't see anything in your log except 2 mods to update and some mislabeled skins for AnS

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I go sleep now but good luck ! 🌙

carmine dune
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FRICK......Apparently when you put in the debug commend "Endevent" there's a warning on the wiki" Ends (and restarts) the current event.
Warning: also clears all records of events seen, dialogue questions answered, and mail received (including hidden mail flags.)" Bashes head against wall

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WHY IS THE ROOM LOCKED THOUGH?!?

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I FIXED THE BOAT!!!!!!

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@tired brook Oh God of Smapi....My Coding inspiration and idol.....You saved me once. Please.....Please tell me there is a way to fix this and how I should go about doing it. I am Begging for your help. Q~Q

slow prism
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can someone tell me which mod adds this XP bar? I want to disable it because it's annoyingly redundant and in the way.

carmine dune
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@twilit fiber You could add the quest back using a debugging command. You'll need to find the quest ID that correlates with the one you're talking about; Open the smapi box console, and then you'd type "debug quest (questID)" ......or it maybe "debug quest(questID)" without a space. try both. Pretty sure the ID would be 130, since I looked it up. Use CJB item spawner to bring back the photo you threw away. Here are all the debug commands. https://stardewcommunitywiki.com/Modding:Debug_commands#Collections_and_quests

past light
dusty spruce
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they meant this part

past light
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ah sorry didnt see that

slate escarp
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Hello I'm having problem with modded stardew valley. Problem is I can't save the game after aurora vineyard repaired.

dire fractal
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I was having that issue too, except it was saying something about olivia not having a path in the stardew expanded mod

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It'd repeat the errors over and over just like that

warm night
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one of my friends installed stardewvalley expanded and its requirements but smapi only lunch 3 mods, can any1 tell what did he do wrong?

dire fractal
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I had that issue once, I just copied the link into my files that said "mods go here" and then it fixed it

dusty spruce
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with that description all i can say is "no, they didn't install SVE nor the requirements, or put them in the wrong place"

warm night
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hes streming his screen to me and we did the same thing and it worked for me but no him

dusty spruce
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one of the first things SMAPI says in the console when starting

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it's a path, not a "link"

warm night
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yeah at first he got a message saying that smapi couldnt find a path so i copied mine which is C:\XboxGames\Stardew Valley\Content and it worked but the mod arent loading

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and also when i started the game on the top of my screen it says i have 19 mods but 3 for him

gaunt gust
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!log from him

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
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Unfortunately issues like this require someone to actually dig into the code. Bring it up with the mod author or use a different mod

twin pasture
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 133 C# mods and 333 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt gust
native dragonBOT
slate escarp
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 3 C# mods and 0 content packs.

gaunt gust
native dragonBOT
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Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

warm night
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thanks for whoever runs the server, yall goated

twin pasture
primal marlin
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can i play SVE with a friend? if yes, how?

slate escarp
primal marlin
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we did, but how can we do it

hoary bane
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Co-op on the title screen, just like how you would in vanilla. Except you're using smapi.

primal marlin
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it says we must be signed in but when we press ok, nothing happens

hoary bane
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Platform?

primal marlin
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pc

hoary bane
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Specifically?

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Steam, gog,

primal marlin
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game pass

scarlet quail
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!gamepasssmapi

native dragonBOT
hoary bane
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Yikes, that's where my support drops.

scarlet quail
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That's the best I can do

hoary bane
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Ayee, thanks Lyoko. SDVkrobusgiggle

scarlet quail
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But I'm guessing that would be why because you have to set it up weird that you have to do something weird for co-op.

primal marlin
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ok thank you

tired brook
# carmine dune <@226803198218731520> Oh God of Smapi....My Coding inspiration and idol.....You...

If you didn't save again after the festival day, you can undo the last save: https://stardewvalleywiki.com/Saves#Undo_the_last_save. Otherwise I suggest restoring a backup of the save before it happened (see steps under "If the files are missing but you have SMAPI installed"): https://stardewvalleywiki.com/Saves#Save_disappeared_or_doesn.27t_load. I don't recommend trying to repair the save, it'll be very difficult to restore every flag that was removed.

(And I don't recommend using debug commands unless you really need to; they're meant for dev testing and aren't always very player-friendly.)

mild talon
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So I waited till the NPC Emet Selch got an update and dl'd the latest version. Didn't touch any of his maps this time. It loaded fine and the first event triggered.
( >..not really a problem anymore, I'm just wondering why I was having problems. )
Why would a custom map need to have the vanilla tilesheets in it - or else crash??

Usually they're not included in the maps files but if they are they can be disabled to allow for recolor compat. But it doesn't seem like this mod tolerates that at all 😶

carmine dune
ebon yacht
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hello! can someone please help me figure out an issue im having with overgrown flowery interface? i have no idea whats happened, i haven't added anything new other than a few updates for mods (not this one) and a mod to remove lights showing from windows. i have a huge wall of red text in regards to it and content patched and i have no idea what the issues is as i've never touched the cursors game files before. https://smapi.io/log/217a4f62858e435a85850751bc936e59

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 102 C# mods and 420 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

tired brook
native dragonBOT
mild talon
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I saw that mentioned in your log

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Just FYI, PyTK is dead (hooray). You can yeet it.
The mods that required it should not anymore

ebon yacht
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i need those lol

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i do know about pytk, there are still mods i have that need it sadly

mild talon
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Which ones?

ebon yacht
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npcs and a few other things

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this isnt my issue though

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its something to do with content patcher not being able to patch the interface due to the cursors file but idk why

mild talon
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If they require it in their manifests, Plato said to delete that part

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Reset your files ?

gaunt gust
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you are very much out of ram

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so either (a) close every other program on your computer or (b) remove mods

ebon yacht
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which i dont understand because i've had no errors about being out of ram. it shows i have over 8gb of ram available, and everything was fine yesterday.

mild talon
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The out of memory is an error that indicates that tho : t

ebon yacht
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im just confused because this wasn't happening yesterday, i havent added anything new, i have tons of ram space and a huge harddrive lol. its also only happening in 1 save, my other save is fine.

gaunt gust
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as saves progress they get larger and take more room in RAM, unfortunately

ebon yacht
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its a new save

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its spring day 4

gaunt gust
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also, your hard drive is not relevant here

ebon yacht
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my save that works is much further progressed than this one lol

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i'll probably just delete it lol

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would deleting an old save i have that i dont use possibly help? or better to just delete this one?

gaunt gust
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deleting an old save will not help

ebon yacht
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okay thanks!

gaunt gust
robust bison
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check task manager to see if any of your other apps are hogging memory

hoary bane
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Honestly I've had oom like twice and restarting helps knock some sense back to my laptop, worth a shot?

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Didn't back read, so if you did then whoops.

robust bison
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I haven't had oom since the linux depot days

mild talon
hoary bane
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Must be nice, it's always a scare when it pops up. SDVpufferweary

mild talon
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(Thats how.. fast the picture moves?)

robust bison
mild talon
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Yeah, Atra linked to her Frame Rate Logger

robust bison
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from what I remember it logs fps

mild talon
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Yeah, that's the rate.. ?
And she just mentioned it'll also log memory consumption
Wondering if that's the same thing or how it relates/shows up in the log
Computer stuff trying to understand 👽

ebon yacht
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yeah i do know a lot of my memory gets used by background apps, but its all the windows or nvidia crap i can't close. its at 70% right now just sitting on desktop with discord and my mod folder open. disc is currently using 257 MB and my windows explorer (files) is using another 250 MB of memory right now, everything else is like "windows service host", nvidia stuff and razer stuff and i get errors when i try to force stop a lot of them.

robust bison
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fps is usually more tied to CPU/GPU usage instead of memory

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but uhh don't quote me on that

ebon yacht
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i dont use chrome, but i dont have a browser open rn!! just discord and my files

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i also do know my CPU/GPU are pretty trash lol

mild talon
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Discord would count, no?

ebon yacht
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count as what

robust bison
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but I think that's more for the GPU?

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idk we didn't go over this a lot in CS

mild talon
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Count as an open browser/app
Stealing some juice from your game

gaunt gust
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It's from 2007 but still is so, so good

ebon yacht
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i said i had it open and that it was the only thing i had open other than my files, so yes. but i dont even have the game open rn and i usually have it open when playing and it steals a minimal amount of memory.

robust bison
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114 pages SDVpufferwaaah

gaunt gust
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(yes it's a textbook)

mild talon
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Oh wow, there are several -RAMs

twin pasture
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im boutta get an additional 8gb ram (to make it 16) just to download more mods

robust bison
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I've been thinking about upgrading to 32gb for a while but I need to buy a new battery first

ebon yacht
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is it safe to make a new save for just testing that everything works fine mod wise? im gonna take this time to just remove everything and add what i want back selectively since i know there's bound to be some mods in there i dont want anymore, especially furniture. i know its not a good idea to add new mods to an actual progressing save but shouldn't have issues when doing it solely for testing?

gaunt gust
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(keep in mind that's an article for programmers specifically, it's not something normal people need to read)

twin pasture
robust bison
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gamering 😎

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also digital art and modelling

twin pasture
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bros boutta play 10 games at once

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ah understandable

ebon yacht
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thanks SDVpufferheart SDVpuffersquee

gaunt gust
ebon yacht
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the most i've ever done to learn code was learn how to make my own tumblr themes back in the early 2000s, i could never take a step further cause that made my brain explode lmao

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even the kids "learn to code" apps and toys confuse me

twin pasture
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didnt know coding was so ram heavy 💀

ebon yacht
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all this has made me want to upgrade my ram again so thats my next step lool. i aint gonna let ram get in my way again

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its just wild to me that all my time of modding sims and having 2746724 mods for that i never had ram issues but apparently stardew gives them to me so easily lmao

slow prism
ebon yacht
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i use that and i know it has an EXP bar that i always turn off right away, so im not sure if thats it or not

slow prism
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It’s not, UI info suite has it in the bottom left corner of the screen.

ebon yacht
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darn, thats the only thing i have that touches exp stuff sorry :( i hope you can figure it out soon!

slow prism
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Thanks, honestly it isn’t game breaking, just really annoying lol

twin pasture
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had like 20gbs to 30gbs of mods for sims 4 until i uninstalled it for disk space

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it rlly was island gatherers causing my games to not even load

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but now im having the issue of my game freezing after every 2 ingame days SDVpuffercry

mild talon
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Is it b/c Stardew is the more old school style pixel game and Sims is more like high def

robust bison
mild talon
slow prism
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It’s not just fishing, its just an XP bar that pops up.

ebon yacht
ebon yacht
slow prism
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It’s for all the skills.

twin pasture
ebon yacht
# slow prism It’s for all the skills.

i would be so annoyed. i dont even think the experience bars mod by spacechase will add that. usually if i have something weird like this happening i go into my mods folder and search for something that could come up, like "experience bars" or "fishing" and see if i can find the file location/which mod is causing it. you could always try doing that! the mod would probably have to have that in its assets so i would think there would be a picture of the XP bar somewhere within a mod assets folder

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^ i could be wrong about the XP bars mod not doing it, i've never had that mod but from the images on nexus it doesn't look like it does that

brisk portal
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I'm sorry if this is the wrong place to ask this question but does anyone know of when smapi 1.5 will be available on android I saw the discussion thread but its since been locked I was just wondering if there's like an eta or any updates thanks

gaunt gust
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No ETA, that Github issue is the only place ZaneYork posts updates

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You can subscribe to it to get updates, contributors only = only he can post to it

brisk portal
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Ah okay I hadn't seen any updates since 3 weeks ago when the thread got locked so that's for letting me know I appreciate it

robust bison
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although looking at the task list most things have been completed

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but I don't know how long the last steps will take

brisk portal
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I know the ball park range was end of February but here we are he's doing God's work though so I'll just sit back and wait and play on pc till then

slow prism
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I think I found my culprit (I just set it to false, it used to say true)

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In case anyone is curious, the mod in question is Level Extender. I’m like 60% sure the mod is broken and I really ought to remove it entirely but that’s besides the point lol

last dove
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I hope this is the right channel but does anyone know which mod this is for the UI? I tried google searching and I couldn’t find a result

robust bison
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust bison
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of wait oops

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one sec

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idk about the title screen but it might be from naver

last dove
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thanks so much :) i was looking for the screen title but the cursor is just as much appreciated!

sonic copper
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I'd like some advice for mod management support. There is one mod that I'd like to run situationally, Crops Anytime Anywhere, as it breaks the seasons. Is there any way to easily have to disabled besides messing with the mods folder?

halcyon igloo
robust bison
halcyon igloo
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unless it's simply in overgrown flowery interface lol

robust bison
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otherwise you can rename the folder to have a . in front or use mod groups

sonic copper
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Thanks, I'll look into stardrop.

halcyon igloo
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arcane do you know where the CA logo is off the top of your head lol

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is it on cursors am i blind

plucky berry
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this shows up even when i dont have any od called fresh meat installed

scarlet quail
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correct, because it's part of a mod that's not fresh meat

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probably a PPJA pack? But simpler to search it up

plucky berry
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nvm im stupid i couldnt find the mod in the folder

robust bison
halcyon igloo
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hmm curses

neat plaza
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i think its in minigames/something

halcyon igloo
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pillow knows everything

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i would've literally never guessed that lmao

halcyon igloo
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iyaho UI, not cafe-locked

last dove
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AAH thank you so much. SDVemoteheart SDVemoteheart SDVemoteheart 😭SDVpufferblush SDVpufferblush SDVpufferheart SDVpuffersob

halcyon igloo
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surprised i have not seen it before, iyaho has so many mods lol

radiant valve
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oh that's cute

last dove
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If you use it too, i hope you enjoy it and yeah but i mostly use their clothing mods

wispy apex
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Could someone look at my SMAPI log and try to tell me what's up with it? It works fine in single player and for the host of a multiplayer game, but not any other player on the world.

halcyon igloo
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for multiplayer troubleshooting you need to post logs from all players involved

wispy apex
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I can get her log then too

wispy apex
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 53 C# mods and 17 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

last dove
halcyon igloo
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i use sakura interface redux but i could be convinced to switch LOL

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i do use the bunny achievement icons from overgrown flower interface though

halcyon igloo
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i think it's market day

robust bison
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yeah

scarlet quail
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Random NPCs from market day

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....can Market Day please not bundle that with baseline Market Day???

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we get that so often

wispy apex
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it would be the one mod i use the least 😬

halcyon igloo
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the random NPCs never even buy anything it drives me nuts lol

wispy apex
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 53 C# mods and 17 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

halcyon igloo
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you can turn off the random NPCs

wispy apex
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I uninstalled Market Day, we'll see what happens. Would that explain why in the log, I can see errors for a missing character that just isn't there?

halcyon igloo
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it's a random NPC

wispy apex
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that's gotta be it, because it's a different name each time

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I'll let you know how it goes! Thank you so much

halcyon igloo
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hmm what exactly is "not working" for your other player though?

wispy apex
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So, when you go to leave the farm, you should be at the bus stop, right? You get hit with a very brief "Loading" and a black screen that doesn't go away

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that's when the error about a missing NPC starts happening

gaunt gust
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Yeah, random npcs doesn't work in multiplayer at all

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Recommend removing that folder from within the Market Day folder

halcyon igloo
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they literally never buy anything anyway

wispy apex
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I always see them floating over the river and it scared the shit out of me the first time

ebon yacht
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my issue from earlier was fixed by removing RSV, which sucks. i didnt realize more stuff and a new npc was added to RSV in the update the other day so thats the only thing i could think of to remove that would be big enough and now i dont have any red text walls or problems! ill just have to wait to play with RSV until i get more ram or am willing to remove SVE lol.

scarlet quail
halcyon igloo
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slash the june standalone mod? not sure if that would affect anything but i also don't know the initial problem

scarlet quail
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spritemaster plus custom npc fixes breaks it usually

ebon yacht
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yes, i had a ram problem causing content patcher to not be able to load files, so like all of a sudden my overgrown flowery interface wouldnt load. it wasnt an issue with npcs or anything. i closed my game and re-opened it and the same thing happened with a mod that changes the wedding arch, and then again with a water recolour lol.

scarlet quail
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Ah, RAM issue

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then it's not RSV, for the record

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it's you trying to run too much

ebon yacht
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i didnt say it was lol

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i said the thing that fixed my ram issue was removing RSV instead of removing a bunch of others i removed the biggest mod.

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i never said RSV caused my issue or had one !

scarlet quail
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Well, yes, that naturally follows though

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Apologies. My initial read inferred that since, well, generally expansion mods are memory hogs

ebon yacht
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no worries !!!! no apology needed at all

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i just came back to give an update to those who helped earlier but didnt dig back to reply lol, my bad.

grave oak
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@dire fractal
Regarding your question on another server (I couldn't DM u)

Will people know if i have this mod
The only way for people to know what mods you're using is if you tell them your mods, share screenshots of your mods folder, or share your logs which usually include all the mods you have. Also I have another server for the mods that shall not be named, so if you're interested open your dms or send me a friend request and i'll invite u.

dire fractal
left spade
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hi

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so this is the mod chat ?

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oh flash is also here, nice

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🙂

lament prairie
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This is the help chat

verbal dirge
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Hello, i play with mod but today my games started crashing a few times, and after StardewModdingAPi started crashing right after i open it, it was all fine till today what should i do? thanks in advance

lament prairie
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

verbal dirge
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 17 C# mods and 3 content packs.

scarlet quail
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Verify your files

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For some reason it's referring to get glam which you don't have.

verbal dirge
scarlet quail
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And it's looking in the content folder which is normally XNB

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And that's still happening?

verbal dirge
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it crash as soon as i launch it

scarlet quail
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Obviously you recently used get Glam and removed it right?

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Given the error at this point anyway

verbal dirge
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never downloaded

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my friend have it

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and we play coop

scarlet quail
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Oh this is a multiplayer file

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!mpmods

native dragonBOT
scarlet quail
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You either need to have it or they need to remove it.

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Match mods

verbal dirge
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but it worked fine till today

scarlet quail
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I really hate that sentence. It's not your fault,but that sentence is constantly used to justify mismatched mods

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It doesn't matter if it worked fine until today

verbal dirge
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and i am the owner of the world

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i know it doesn t justify

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it just seem strange to me

scarlet quail
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As long as You guys have mismatched Mods especially get Glam, which is old and is also C# It will crash

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That really is the long and short of it

verbal dirge
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oh ok

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C# sucks

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thanks very much

scarlet quail
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It's what makes most of the mods work

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So it's just a limitation of stardew modding

verbal dirge
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i understand

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thank you very much

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i ll install the mod and try to play

scarlet quail
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Feel free to send another log in here if it doesn't work, but since it's co op we'd need your friend's as well next time

verbal dirge
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no error from him

scarlet quail
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Regardless we would still need both

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Even logs without errors still have information within them

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That information is used to help trouble shoot

verbal dirge
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what file should he use to get the logs?

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Smapi latest?

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or there is a crash file

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even with no crash?

scarlet quail
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Always smapi latest

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If you're able To walk around in game,you can also use

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!autolog

native dragonBOT
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If finding a log is too confusing and you're able to load your save, you can install the In-Game SMAPI Log Uploader to get the log without having to search through the files. Simply hold Left Alt in game and then click the Pufferfish symbol and the log will automatically be uploaded to smapi.io! https://www.nexusmods.com/stardewvalley/mods/13979

verbal dirge
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i installed the mod and still crashing right away

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the cmd open and close instantly

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i ll manage to get his logs and send it

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 17 C# mods and 3 content packs.

verbal dirge
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 24 C# mods and 27 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
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Oh dear god the C# difference

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I'm on mobile so you'll have to give me a second

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Lordy lou - how on earth did your save ever work?

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One of you has pytk while other doesn't as well as portraiture

verbal dirge
scarlet quail
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Then you guys have version mismatches of a lot of mods as well.

verbal dirge
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i can see why it crashes when we are in game then

scarlet quail
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Heck because you have space core differences that explains part of the crash error anyway

verbal dirge
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it makes sense

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we should update our mods then

scarlet quail
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Yes, and match them up too

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The recolors MAY be fine on their own

verbal dirge
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i need to install every mod he has?

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excluding the recolors

scarlet quail
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Pretty much. The only exception may be the recolors

verbal dirge
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okok

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this explains the crash in game

scarlet quail
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If you have problems past that, send in logs again

verbal dirge
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but the crash right away as i open smapi?

scarlet quail
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It's not as you open SMAPI

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It's as you connect to multiplayer

#

That's what your first log tells me. Just before the error hits as you connect it states you are connecting over a peer world. You can check the log's trace to see what I mean

verbal dirge
#

i m sorry if i m dumb

#

but i can t open the game

#

how is a problem of multiplayer?

robust bison
#

?

native grail
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 78 C# mods and 150 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

native grail
#

I just picked up a table

verbal dirge
neat plaza
verbal dirge
#

i don t understand

#

i can t open the game

neat plaza
#

what does it say? why? platform? where'd you get the game?

verbal dirge
neat plaza
#

what does it say if you run it via cmd

verbal dirge
#

you mean if i do .\StardewModdingAPI.exe on cmd?

neat plaza
#

in the game dir ye

verbal dirge
#

this

mild talon
#

Ahh.. what's that old command to get rid of duplicate NPCs?

There's some funkiness happening in my socials 🫤

#

Too many coyotes.
But also, Gil is "gone" ?
He won't show up on Mail Services as a giftee for some reason

neat plaza
verbal dirge
#

.\StardewModdingAPI.exe

#

on game dir

mild talon
#

(Maybe he lacks an emoji or something.. not sure how this menu works.
But he is not able to receive gifts in the mail anymore.

wet rune
#

I got the Rainy Day mod, and no rain for maybe 18 days... now I get a mail saying Rain Tomorrow from Pierre. however, the TV says it will be sunny tomorrow. I am uncertain how to act.

native grail
#

Okay, a piece of furniture is bugged all the way to heck. If I try to pick it up, my game crashes. I tried to bomb it but it doesn't work. Any other way to get rid of bugged furniture?

native grail
gaunt gust
native grail
gaunt gust
#

I suspect there is something odd in the latest custom furniture version

#

You are like not the only person with that crash

native grail
#

Hmm, okay! I have only one CF pack but it's a BIG one (Yellog's Dark Brown and Cream Furniture Remake). It will mess my whole house without it but oh well

#

Wish there was a DGA version

wet rune
#

well it definitely didnt rain. Maybe the RNG brought up the alert ignoring that it was a festival day?

native dragonBOT
#

If you want to convert your furniture from Custom Furniture to a more usable alternative, you can use the Furniture Converter! Simply follow the instructions to convert it to Dynamic Game Assets (1.5) or, if you're on a version of Stardew 1.6, to Content Patcher, and your favorite furniture items will be ready for use without having to use Custom Furniture. https://github.com/elizabethcd/FurnitureConverter

native grail
paper sparrow
#

my game keeps crashing everytime i try to make a new farm

wet rune
#

oops. Axeing your cat scarecrow to move it turns it into a regular one.

#

.... or the mod is broken.

halcyon igloo
#

or you're using alternative textures and it returns to the default skin in your inventory lol

wet rune
#

Well I placed the kitty scarecrow again and it remained a normal one. And I built a new one and it was also a normal one

halcyon igloo
#

are you using alternative textures

wet rune
#

Yes

halcyon igloo
#

just reset the texture with the paint bucket

wet rune
#

I... dont know what that means, sorry

halcyon igloo
#

mod page

wet rune
#

oh I see. okay.

#

I thought it was automatically changing it, heh

#

okay silly question but... I cant find Paint Bucket on the wiki?

#

which specific wiki shouls I be looking at @halcyon igloo

#

sorry nvm I found it.

#

okay but the wiki... isnt helping. I left click on the scarecrow and nothing happens. Is the paint bucket supposed to open to a menu or something?

#

sigh. NVM again I figured it out

devout pumiceBOT
#

@gaunt gust: write a warning over mods that remove weapons (20h ago)

gaunt gust
#

Meooooowwwwwwww

astral brook
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 77 C# mods and 59 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

long brook
#

Try revert back Custom Furniture version (to 1.13), yeet all custom furniture you've placed, update Custom Furniture and place the furniture back. Iirc that error is caused by Custom Furniture update

astral brook
#

that was one of the last things i updated, thanks ill give it a go

native grail
#

May I add, the latest version of CustomFurniture also seems a bit bugged

#

For some reason, it bugged a piece of furniture and I couldn't pick it up without my game crashing

#

I had to remove CF and CF packs

astral brook
#

yeah, im getting an error if i hover over a certain piece of custom furniture

native grail
#

Yup, same. I had to remove CF entirely.

#

I hope more content packs migrate to DGA soon SDVpufferwaaah

long brook
#

Newer furniture packs are already use DGA. When Plato/Routine update CF to yeet PyTK as dependency, it's for people who still use old furniture pack and wants to get rid of PyTK. For some people that eager to convert those old furniture pack for personal use, there's already a converter for that

candid gulch
#

hi everyone, so a while ago i was using a mod that let me have more pets but i dont use that mod anymore yet i still have the extra pets.. i was wondering i anyone could help me get rid of them? i'm recently coming back into the game and i just want to have the standard one pet

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 71 C# mods and 108 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

candid gulch
#

here's my log

long brook
candid gulch
#

thank you

#

i think that's what i did

#

this is what i get @long brook

long brook
#

You did that after getting in the save?

candid gulch
#

okay it worked not, just trying to sell them

#

it worked

#

thanks!

#

also, i have downloaded this map but the greenhouse grass is a bit weird. it's a map that makes the standard farm greener but i think it came out before we could move greenhouses

#

do you know how i can fix that?

mild talon
#

Could try the Map Editor mod

candid gulch
#

i'll try that

#

ty

gloomy dawn
#

Hey there friends, am currently struggling with the HD Portraits mod. I'm only familiar with the Portraiture mod so am unsure of what I'm doing wrong. Maybe I'm putting it in the wrong folder?

hoary bane
#

Installation for HD portraits doesn't use the same steps as Portraiture. It needs to be like a content pack.

gloomy dawn
#

I guess I don't understand what a content pack is. All I have is the file from the download

mental oriole
#

sve wants portraits in 128px width right? is there a way to change it to 256?

hoary bane
#

Looks like it's already made into a content pack, you just need to extract it to your mods folder.

hoary bane
#

Also is it 128? SDVpufferthink

mental oriole
#

yeah bc

#

i had a 256 png

#

that didnt work

#

changed it to 128 and it worked

#

but sve seems to override everything and my mod folder is this black hole of unknown files

gloomy dawn
hoary bane
#

If so, then yes.

gloomy dawn
#

Yes

#

It's not a folder though, so just drop the file?

hoary bane
#

?? It's meant to be a folder.

#

Can you redownload it?

gloomy dawn
#

That's super weird, it just gave me the file. I'll redownload real quick

hoary bane
#

Maybe have a look at it and see if there's anything to toggle?

mental oriole
#

yeah im trying to find a way to just stop it from overriding everything

hoary bane
#

You can try renaming your portrait mod folder to start with z so it loads last, though that's 50/50

mental oriole
#

hmm maybe ill try that

gloomy dawn
#

It did just give me the file again. Could I just create a folder or is it supposed to come with other files?

toxic mango
#

hi guys, is there a version of no soil decay that works? the ones on nexus wont work at all for some reason

gloomy dawn
hoary bane
#

Oh no don't send it here. SDVpuffereyes

flat marten
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 39 C# mods and 68 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

hoary bane
#

That is the zip, you have to unzip it.

gaunt gust
#

I think there's something very odd with the newest update, it's been causing errors like that

candid gulch
#

hey so im trying to add stardew reimagined and the yellog project on an existing save but there are some compatibility issues like here:

hoary bane
#

That's an issue with RSV.

candid gulch
#

does anyone know how i can fix that? i downloaded reset terrain features but im not sure what i should do

candid gulch
hoary bane
#

There's instructions on the Reset Terrain mod description on how to use it.

gloomy dawn
hoary bane
#

What do you use?

gloomy dawn
#

To unzip?

hoary bane
#

Yes.

#

Because I'm having no issues unzipping it, and it's giving me a folder in return as it should. SDVpufferthinkblob

gloomy dawn
#

Oh, I'm just right clicking it. Maybe I'm confused

#

Am I supposed to be using something to unzip?

hoary bane
#

The built in windows unzipper should work. SDVpufferthink

#

Well, ideally I guess.

#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

gloomy dawn
#

Ohhhhhh, interesting, I see. Thank you so much

toxic mango
hoary bane
#

Don't download the one who's last update was on 2016.

gaunt gust
toxic mango
fluid swan
#

Just curious but is Unlimited Multiplayers still the best way to play with more than 4 people

fluid swan
#

okay PensiveCowboy

#

1 of my people has been experience desyncing

#

and we're not sure what's causing it

#

I know there's ConcernedApe's way of manually just editing how many players are allowed

#

so I wasn't sure if that's better

hoary bane
#

That one doesn't require a mod, so either is fine.

#

!mphelp for desyncing

native dragonBOT
fluid swan
#

Would it be problematic to switch from Unlimited Players -> CA's way of unlimited multiplayer?

#

Our farm is like 5 years old so we're afraid to switch

#

Also ty for the help all 🙇

hoary bane
#

Probably not, but don't take my word for it. I mean if it works for you I don't really see why you need to change it now eh?

hoary badge
#

hey, im on modded stardew valley every time i go to bed then wake up and leave the house my game crashes

native dragonBOT
#

@hoary badge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hoary badge
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.6.3, with 13 C# mods and 8 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hoary badge
#

how do i update them

#

which ones?

scarlet quail
#

....Never mind, looks like it

#

we need logs from everyone

gaunt gust
#

Remove CustomFurniture

#

More Animals is quite old but if you want to use it make sure everyone has it

#

(it is old enough I'm not sure I'd trust it)

hoary badge
#

i think i might of figured it out

#

which more animals?

#

is it a problem if i dont have more animals

oblique verge
#

Hello! I'm having trouble with SVE coop corrupting saves. My grandma and I play on steamdecks and often when she exits her game and loads in coop the farm is reverted to base. The fix I've been able to use so far to recover is to sync her files to my pc with the steam cloud and delete the farm save files and rename the _old versions to remove that tag and sync it back to her. I'd like to get to the root cause.

lament prairie
#

what do you mean by reverted to base?

oblique verge
#

there is a box of parnsips in her now unupgraged house

#

the farm outside is how you would expect for day 1

lament prairie
#

is the actual day in the game day 1?

#

this might be an issue with steam save sync or something else

#

nothing in SVE should be doing this, in particular

oblique verge
#

sometimes i think? she should be in year 6 and when she steps outside the game tries to give her a dog

#

so it thinks its past day 1 at least

#

all her skills and wallet items persist

lament prairie
#

I'm not sure we can debug this without more info (a log, a specific trigger you've noticed), but I can recommend Advanced Save Backup to get even more saves backed up

oblique verge
#

I have a save file in which the error happens i think

lament prairie
#

do you have a log from a time when this happened?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

i suspect that if I looked at the save, all I'd get is "yup, this sure is a save with the properties you said"

oblique verge
#

I will see if that synced across. I dont have the local hardware

lament prairie
#

(the save is just massive heap of xml)

#

I don't think Steam syncs logs

#

!autolog might be helpful on steam decks

native dragonBOT
#

If finding a log is too confusing and you're able to load your save, you can install the In-Game SMAPI Log Uploader to get the log without having to search through the files. Simply hold Left Alt in game and then click the Pufferfish symbol and the log will automatically be uploaded to smapi.io! https://www.nexusmods.com/stardewvalley/mods/13979

lament prairie
#

before we get too deep, I should make it clear that I don't know why this is happening and haven't seen anyone else with this issue who was able to clearly isolate the issue

oblique verge
#

ok I'll see what i can get. I can remote desktop into her deck if i really need but thats a 10 minute call to get her to desktop mode

lament prairie
#

I'm just trying some basic information gathering techniques to try to see if I can spot anything off

oblique verge
#

i appreciate it

lament prairie
#

This also isn't a super common issue, people do report it on and off (I think even with just the vanilla game), but usually attribute to a glitch or it can be traced back to Steam sync issues

#

so it's a little unusual that you get it regularly

oblique verge
#

yeah I wouldnt be surprised if this is a very niche case. I doubt many people are running modded stardew coop on steamdecks

#

It might also be something related to user habits, she usually plays throughout the week by keeping the game loaded and just tapping the powerbutton to pause the game

lament prairie
#

Is it always the exact same day/save conditions when it happens?

#

If it's always the same, I almost wonder if there's some "old save" wandering the cloud and being forcibly synched in every so often

oblique verge
#

ok i loaded back up the bad save to do some digging. the save file lists itself as day 1 year 1. her farm is reverted but her inventory, skills, wallet and even the community center is complete

lament prairie
#

huh...

#

some googling shows no one else seems to have solved this issue before

oblique verge
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 7 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
#

one person thought it might be a bug with steam share, are you possibly using that?

oblique verge
#

I dont think so

#

she has her own steam account

lament prairie
#

Yeah, unfortunately this log looks totally normal—there's nothing in here I can point to as potentially causing that issue

oblique verge
#

oh I might need to do that oh her hardware

lament prairie
candid gulch
#

i want to start a modded game with my friend on coop, if i host will she have access to all the mods i have installed?

#

or does she need to download any?

floral agate
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 36 C# mods and 21 content packs.

lament prairie
native dragonBOT
floral agate
lament prairie
#

Yeah that's the problem

visual dove
#

If i want to transfer a backup save with mod, do i need to transfer all the mods that i use and the save file to a new device?

lament prairie
#

Yes, that is the best way to do it

#

There are some mods that you can uninstall easily but others will cause problems if you aren't careful

visual dove
#

Yeah, that's why i might as well backup all the mods and save in case something happens, i have too many mods that im afraid that if a single one is missing then a bug will happen

floral agate
lament prairie
#

compare logs is the next step, yeah

visual dove
#

Any ways to make smapi less laggy? I tried using spritemaster but it takes a lot longer to load smapi and got stuck trying to enter a saved game

lament prairie
#

!smapislow

native dragonBOT
paper sparrow
#

so uh i was doing mods. but not my game wont start. with or without mods. my stardew wont work

scarlet quail
#

Please be more specific. What is happening instead of it starting?

paper sparrow
#

this is if i start it on smpai with no mods. and if i start if from steam. i press play and nothing happens

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

umbral sierra
#

there's a glitch with the doors and whenever i open it there's like a piece of the door on top (rustic country town interior)

scarlet quail
#

(Also SMAPI should always start with at least the base 3 mods, so this is even more interesting)

lunar mesa
paper sparrow
#

im gonna try to delete smpai and redownload it

scarlet quail
#

you know the drill by now Manic

lunar mesa
#

yes 😔

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 124 C# mods and 193 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

paper sparrow
scarlet quail
native dragonBOT
#

@paper sparrow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
# lunar mesa yes 😔

It states it's loading and the stuff is being edited properly. What is making you believe it's not loading?

lunar mesa
scarlet quail
#

Once you own a farm animal, you will receive a letter with the Meat Cleaver/Wand. Using this tool on any adult animal twice will make meat pop in the air.

paper sparrow
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 11 C# mods and 22 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

paper sparrow
#

the mods being out of date isnt relavent

lunar mesa
#

thank you lyoko

scarlet quail
#

Juice, verify your game files

#

you have a LOT of stuff indicating

#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
#

Specifically, your audio files appear to have been messed with, as well as your springobjects map and Crafting Recipes

paper sparrow
#

i deleted stardew and redownloaded it hopefully it worked

gray tartan
#

i downloaded a pack and added some mods, cant get adarins girl mod to actually turn bachelors into bachelorette

#

before i added the part to change sprite i could but i seems to be in a either of situation here

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 94 C# mods and 103 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

I don't know why a dialogue mod is loading portraits

#

But that's why

gray tartan
#

oh indeed, strange

scarlet quail
#

although tbf your girl mod is loading the portraits, which is also a problem

gray tartan
#

how would i proceed to fix that?

scarlet quail
#

(it'll work, just mods should just editimage)

#

you don't, unless another mod loads them too

#

basically, kick it down the road

gray tartan
#

like a fix it later situation?

scarlet quail
#

more like a "fix it if it causes problems later"

#

But yes

gray tartan
#

well the problem is i see boys walking and girls talking, which might be a stereotype idk

#

i'm sure i had mod mods working but its been years

gray tartan
#

turns out no bow leg redux was overwriting things, fixed, thanks

wet rune
#

one of my mods arent working, but there's no errors or anything and I am uncertain what to do

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

doesn't matter if no errors

#

give log

wet rune
#

okay hang on

gray tartan
#

beat me to it

wet rune
#

I'm... not sure how to upload it?

scarlet quail
#

!autolog

native dragonBOT
#

If finding a log is too confusing and you're able to load your save, you can install the In-Game SMAPI Log Uploader to get the log without having to search through the files. Simply hold Left Alt in game and then click the Pufferfish symbol and the log will automatically be uploaded to smapi.io! https://www.nexusmods.com/stardewvalley/mods/13979

wet rune
#

I was trying to copy paste it lol

scarlet quail
#

otherwise follow instructions in the command I already called

#

you drag SMAPI latest into paste log here

#

should be fairly simple

wet rune
#

Well, the game just froze up so I have a feeling I have to restart the day... gimme a efw

#

What is 'smapi latest'? Like the text in the screen popup or a file in the SMAPI folder...?

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

if you're not using autolog, follow the instructions on that page

wet rune
#

Ah okay sorry. somehow that bit didnt show up

#

Hang on. I cant figure out where that file is supposed to be, so searching for it

#

okay the computer says that SMAPI-Latest or SMAPI-Crash doesnt exist.

scarlet quail
#

sigh that's impossible, you ran SMAPI, so I assume you typed something in wrong. So, manual way it is

#

type %appdata% in your taskbar, please.

#

Assuming you're on windows at any rate

wet rune
#

I can send a screenshot of my SDV folder if you want.

scarlet quail
#

no, that's irrelevant. we need the appdata SDV folder

#

the one where your saves are

#

not the normal one

wet rune
#

Okay. Typed it in

scarlet quail
#

you see the folder?

#

click it

wet rune
#

I found the text file. I swear I searched the entire HD for it x.x

scarlet quail
#

appdata's hidden

#

search will never work to find it

wet rune
#

ah that would be why x.x

#

The page I was looking at didnt specify where the file was. Hang on one moment now I got it

scarlet quail
#

(This is why we follow the instructions on the page rather than -

#

True, the page just tells you to use the run box

#

But the run box would have gotten you there too

wet rune
#

It just says the file name. I didnt know I had to use the run box x.x But I do now!

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 16 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Press the Windows and R buttons at the same time. In the 'run' box that appears, enter this exact text: %appdata%\StardewValley\ErrorLogs The log file is SMAPI-crash.txt if it exists, otherwise SMAPI-latest.txt.

wet rune
#

oh I see how I misread it. I thought that line about %appdata% was for Mac. because horizontally it lined up with that

scarlet quail
#

nope

#

alright

#

What mod isn't working.

wet rune
#

Okay sorry. Anyways, there's the log

#

One sec.

#

[CP] Dino Velociraptor REskin

scarlet quail
#

Hmmmmmmm

#

you're right. I need to check the modpage as it's probably a config thing

#

Your log indicates it's being registered as if the mod has a manifest

#

But it's doing nothing as if it doesn't have a content

wet rune
#

Meaning its not working? Or it should be?

scarlet quail
#

it's definitely not working

wet rune
#

Bleh ok. Thank you. I do appreciate it even if I'm not as technically inclined as I thought I was. x.x

#

I had to restart the day so if I buy another chicken and its now a raptor, I'll let you know

scarlet quail
#

Okay, yeah. Taking a look at the code, everything should be working and it's a pretty simple mod, even if it's doing the annoying thing and loading the animal rather than editimaging it

#

grumbles in editing being better most of the time

halcyon igloo
#

did you say chicken

scarlet quail
#

They did, but I assume they mean Dino

wet rune
#

Yeah. My chickens are chickens instead of Raptors

scarlet quail
#

Because if they meant chicken we have a problem

#

..................

halcyon igloo
#

i'm sorry that's so--

scarlet quail
#

..........................................

wet rune
#

Its a mod to make chickens look like raptors.

scarlet quail
#

No.

halcyon igloo
#

bb no it's not HAHA

scarlet quail
#

It's a mod to make DINOS LOOK LIKE RAPTORS

wet rune
#

.... Gordon Bennet.

halcyon igloo
#

i mean you can make it make chickens look like raptors lol but out of the box no it does not make your chickens look like raptors

scarlet quail
#

I'm gonna go to bed I don't think I can recover from this brain BSOD XD

wet rune
#

iOh god I'm so dumb I'm so sorry

halcyon igloo
#

i needed this

scarlet quail
#

Night you guys

halcyon igloo
#

night lyoko LOL

wet rune
#

I'm so so so sorry

#

will never ask for help again

halcyon igloo
#

you can ask for help but i am choking a little bit on my laughs rn

wet rune
#

I went off the images, which is the same skins as to make Chickens into Raptors...

#

I am never going to live this down am I?

halcyon igloo
#

i'm going to have a shitty day tomorrow and think about this and i'll laugh at least

calm heron
#

🤭

wet rune
#

Well one of my life goals is to make millions of people happy. If its by being a complete dumbass then I guess I did it x.x

calm heron
#

not the worst misreading i've ever witnessed

wet rune
#

ok removed that mod, installed ChickenRaptorsaurus. now I have proper Raptors.

ocean delta
#

Ok I have the love mod on and I married sterling, and I proposed to Elliot. Now sterling isn’t coming home and his room is like glitched out. Also sterling is stuck in his house and can’t leave for an odd reason

robust bison
#

free love or multiple spouses

ocean delta
verbal dirge
#

hello, i have again the issue of the cmd crashing as soon as it opens can someone help me?

hallow dagger
#

hi, im currently playing co op with a friend me and her both have the same mods but it keeps crashing everytime i try to go into town, what should i do

visual dove
#

What should i do if there are two same items from different mods? Because i downloaded a lot of mods and from what i see in smapi log, there are a few items with the same name

verbal dirge
visual dove
iron vault
#

anybody have any idea why this keeps happening

native dragonBOT
#

@iron vault Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

halcyon igloo
visual dove
halcyon igloo
#

no i just let my stuff clash lol

arctic badge
#

Is anyone online who can help me understand modding rq?

cinder garnet
#

hello

#

modding as in? installing a mod or creating a mod?

arctic badge
#

No I’m trying to get my fashion sense to work but it isn’t showing in my in game mod menu

rugged violet
#

Can I use mods on mobile?

arctic badge
#

Trying to get the mirror to work but isn’t showing up

arctic badge
# cinder garnet hello

Can’t even find rural outfitters and fashion sense in the in game mod list but I added them to my mod folder

cinder garnet
#

ok can you check if pierre is selling the hand mirror?

arctic badge
#

Alright checking it now

arctic badge
#

Cheers mate for the help haha

cinder garnet
#

the hand mirror is the item you use to wear the fashion sense items

#

Yeah lol no prob

cinder garnet
dusty spruce
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

rugged violet
#

Bruh

lunar mesa
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 127 C# mods and 196 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lunar mesa
#

nvm i figured it out

#

i still cant find the config in the game but they work

#

figured that out too...sorry

shy lava
#

uhh so i am trying to install smapi and it does not work when i run the install file but it just crashes and im pretty sure that is because i am on macOS 10.11.6 and so i was wondering if there is an oldder version of smapi for macos(10.11.6) cause iv seen older versions for windows only (sorry if my english is bad)

wicked horizon
#

hii ive got this issue where some of my portraits are missing, but like later in the dialogue they reappear, and some are zoomed in

dim pewter
#

pls help

surreal summit
#

Please help

dusty spruce
native dragonBOT
dusty spruce
#

tl;dr: if you changed the "beta" option to "compatibility", you can't mod

surreal summit
#

oh

#

Is there another way to load the game if it doesn't work without compatibility?

dusty spruce
#

not really

surreal summit
#

damn

mild talon
#

I'm still getting the red error that says AnS failed in the ...save update loop (something like that). It otherwise seems to function but I know there is something wrong.

I think it may be b/c I very ignorantly loaded a "fake" co-op game with myself a few weeks back not realizing AnS is Not MP friendly.

My farm animals are mostly BFAV and after that screw-up they got a bit jumbled. I sold off the obviously "wrong" animals, but now I think I need to sell all of my existing farm animals that are BFAV "updates" of the default animals.
Also play with Animal Husbandry Mod and I've had it since the start of this save (now in winter yr 1) and the mail for the insemination syringe tool was [re]triggered yesterday after I replaced some barn animals. Makes me think the game forgot about the adult animals in my barns/they all got corrupted so AHM thinks it's starting over

#

Idk. Sorry for long post. Just.. does that make any sense ?

dusky canyon
#

Are you getting this error during/just before saving?

#

I got something similar like that but I figured it was because I adopted an animal while Marnie (physically) wasn't tending to her shop.
I have a mod that makes it possible to use her shop while she's out, so I figured that may be the reason why I got that error. I've avoided the error thus far by only adopting animals while she's tending the stop

mild talon
marsh kraken
#

Stardew Valley Expanded is compatible with other expansions such as Ridgeside Village, East Scarp, Downtown Zuzu City, Boarding House, and Mineral Town!

So, relatively new to stardew modding, but not tech illiterate. I've downloaded all of these mods and their dependencies, and am able to launch the game with smapi, but if I create a new farm it'll immediately deadlock upon either selecting 'skip opening cs' and hitting ok, or after the opening cs completes if it is not selected.

I assume that means some of them are not compatible. Is there a list of compatible gameplay expansion mods that's commonly used/recommended? My goal is to add as much new content as possible to the same playthrough.

gaunt gust
#

Unfortunately, the actual issue is that stardew takes a year and a half to create a new save if you have too many maps/npcs

#

so either walk away and don't touch it for up to fifteen minutes, or if not that, remove any one of the expansions

#

it's not worth trying to run every expansion at the same time, you will probably see lag/frame drops all the bloody time

#

It's not deadlocking, Stardew basically does not thread. It just takes ages

marsh kraken
#

i understand, it's saturating a thread but actually still doing work

#

i had waited 10 minutes, and have a solid pc, but i'll restart it and give it a bit longer

gaunt gust
#

Yup. I've seen it take fifteen bloody minutes to create a new save with two expansions

scarlet quail
#

There may also be errors in your modlist, but that is less likely. If you've downloaded SVE, Ridgeside, ES, DTZ, BH, and Mineral Town? Long-ass load time is probably it

gaunt gust
#

it's .... a problem.

#

Someone should look into it, but, that takes time and energy haha

scarlet quail
#

if you have a good computer, toss a log in here and then go load it up

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
#

usually loading into a save that's been created goes faster though

scarlet quail
#

Might as well be efficient

gaunt gust
#

sometimes what people do is they start with SVE alone, and add in the others day 2

marsh kraken
#

i don't mind waiting as long as it takes, as long as they're compatible

gaunt gust
#

So I suspect there are issues/wasted work, but, like, I don't want to look into that lol

marsh kraken
#

though i don't understand why it'd cause frame drops while ingame, surely all those assets aren't needed at the same time?

scarlet quail
#

that's how stardew do load though

#

UNLESS

#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
#

with SM, not the case

gaunt gust
#

It's...not well optimized, no

scarlet quail
#

(disable resampling to not use the graphical changes if you don't like them and still get the performance boost)

gaunt gust
#

even if you get past the whole "why is the game refreshing assets for an NPC, I'm nowhere near them?" you have to deal with the game pathing and trying to check for collisions for every moving object

marsh kraken
#

unfortunate, i guess it updates everything across all areas in real time, whether or not the player needs to see it?

#

thank you for the help/suggestions though, i'll take a log but not going to expect anyone to analyze it, it seems like it's just expected behavior for the way these mods are implemented

gaunt gust
#

In the past I've tried to poke around at it (in particular, by preventing the game from reloading certain sprites if the player isn't around to see it) but it didn't seem to help much

marsh kraken
#

if movement is checking every moving object against every other moving object with no scoping, that's not a rendering cost but it'd still expand exponentially with mods

#

reloading sprites(do you mean textures?) shouldn't really be needed in the first place, the game isn't big enough to run out of vram..

scarlet quail
#

Base game it isn't

gaunt gust
#

I'm specifically referring to the game's AnimatedSprite class

scarlet quail
#

Mods are a different beast - although not sure about Vram, it can be a RAM hog

#

(I know VRAM is more for graphically-intensive games)

marsh kraken
#

ah, definitely don't have any game specific knowledge to comment there

gaunt gust
#

(I don't either, I'm poking at it from a very much data scientist view)

#

which shots me in the foot sometimes because all I know about anything gpu is "Julia save me"

#

or "Matlab save me"

marsh kraken
#

i know quite a bit about graphics optimizations, but it doesn't sound like this is something that's really a graphics problem

#

unless they're doing something really silly like rendering offscreen, the graphics themselves should cost next to nothing

gaunt gust
#

I'm pretty sure rendering offscreen doesn't happen, but loading textures in and out of the gpu that aren't relevant does happen, I'm just not quite sure how to put a stop to that, lol

marsh kraken
#

but if every game object updates in real time, that gets expensive really quickly, as opposed to leaving things like machines/chests to perform a single batch check when entering their region

#

would depend how much of the game has already been reverse engineered, which i'm guessing is substantial seeing how many features smapi has

gaunt gust
#

Oh, it can be easily decompiled

#

!decompile

native dragonBOT
marsh kraken
#

stardew itself or just mods? i know c# can be decompiled like nothing

gaunt gust
#

Stardew itself

marsh kraken
#

nvm, link explained

gaunt gust
#

mods too but usually modders put their code on github so you don't ahve to

torpid notch
#

uhh so I tried asking for help the other day but I think it just got lost in the messages. my game glitches whenever I try to do the flower dance festival. like I'll walk into the forest and I can hear the music and my smapi has no immediate errors pop up and says the villagers are glad I'm there. but I see nothing but myself and the trees and am unable to leave the area

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.2.1, with 57 C# mods and 73 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

torpid notch
#

it says three of my mods need to be updated but I have the latest versions so idk what that's about

#

can someone help?

mild talon
#

And Divine Decor you can update for AT. The 1.0 one is for CF according to mod page. Unless there's a wrong manifest version

torpid notch
#

I thought you need PyTK for stardew valley expanded?

mild talon
#

Noo not in a long time I don't think

#

I don't have SVE but most mods use CP

torpid notch
#

ahhh okay

torpid notch
mild talon
#

Ok so it may be the wrong version is written in the manifest or it has the wrong update key or something 🤔
I think I do have Divine Decor... I manually change wrong version numbers myself b/c I can't stand the false update alerts

#
   "Name": "Divine Decor",
   "Author": "mushlune",
   "Version": "2.2.0",
   "Description": "A set of witchy-inspired decoration items",
   "UniqueID": "mushlune.AT_divinedecor",
   "MinimumApiVersion": "3.0.0",
   "UpdateKeys": [ "nexus:12425" ],
   "ContentPackFor": {
    "UniqueID": "PeacefulEnd.AlternativeTextures"
   }
}```
torpid notch
#

so do I manually change it then?

#

and do the same for the other two with false update alerts?

mild talon
#

make sure they are in fact false update alerts

torpid notch
#

they are. I’ve redownloaded the latest uploaded files three times each and the alert hasn’t gone away

mild talon
#

do it up. dismiss the purple!

oak notch
#

I didn't know you could miss Sophia's heart event in the first year any way to trigger it and get things back on track?

torpid notch
#

my flower dance festival still isn’t working 😭💔

scarlet quail
#

screenshot the festival, please

gaunt gust
#

SMAPI on mac uses environment variables, not the command line arguments

torpid notch
#

that's what I'm getting every time I try to do the festival

gaunt gust
#

there are specific mac instructions

gaunt gust
scarlet quail
#

please walk to your left.

gaunt gust
#

huh maybe that changed recently? That's the right wiki at least

#

no clue then

torpid notch
scarlet quail
#

your log indicates otherwise, but you're on the SVE start point there

#

so to the left is your festival.

torpid notch
#

thanks tho

oak notch
#

There any way to trigger a heart event you missed In the first year?

scarlet quail
#

only ways are to time travel or debug ebi them

#

assuming they're year 1 locked at any rate

oak notch
#

Do you happen to know a reliable video I could watch for it?

scarlet quail
#

I... don't know what event you mean, so no

oak notch
#

And this one says it's year 1 locked. It was Sophia's

scarlet quail
#

oh you missed her sprinkler cutscene, huh?

oak notch
#

The half heart one

scarlet quail
#

you see the event id?

#

(I'm assuming you're using Event Lookup OR in SVE's files, both of which have the event id)

oak notch
#

I'm unsure I'm new to modding sadly

scarlet quail
#

image of what you're showing then, please.

oak notch
#

Like in game?

#

Loading up PC now

#

Ngl I got bummed when I missed out on it. Normally spend year 1 getting money. Had no clue heart events could be locked

#

ight im up and running do i need to be in SVE files?

scarlet quail
#

(Had to step away for a mo)

oak notch
#

i got her up to 4 hearts but never saw an event. i had to google it to see where i was and i was in winter at the time and it couldnt happen in winter

#

no worries ty for your time

scarlet quail
#

.......so you're saying you got it off google

oak notch
#

i saw what was supposed to happen but i never got it to trigger cause i did it too late

#

is there a way to go back?

#

or force the event?

scarlet quail
#

sigh You're lucky I have to always edit the content.json for Sophia's stuff or this wouldn't be that easy and IDK if I could spare the time in that case. But that said

#

You are currently in game right now, yes?

oak notch
#

not atm but loading it up now

scarlet quail
#

let me know when you're loaded in.

#

and I mean into file.

oak notch
#

so the folder not the game itself?

scarlet quail
#

....no, I mean load your save file.

#

let me know when.

oak notch
#

alrighty im in

scarlet quail
#

type debug ebi 8185290 in the SMAPI console

#

Then click back into game. Enjoy. It'll look weird if you're in winter, but shrug

oak notch
#

That is amazing! tyvm! so i can now view her other events?!

scarlet quail
#

I mean her other events weren't locked off before

#

That event isn't a precondition for the others.

oak notch
#

you rock! ❤️

#

oh it wasnt?

scarlet quail
#

Nope.

oak notch
#

i just never saw the others....and weird but i seem to be stuck in place and cant move

#

farm port saved me

scarlet quail
#

shrug that's the trouble with debug events. You might have glitched into a building tile that's put there in Winter

oak notch
#

ah i see

scarlet quail
#

but you wanted to see, so it did the event. If you're going to debug in, always have a plan to debug out

#

(in your case, farm warp)

gaunt gust
#

also worth using noclip

scarlet quail
#

^

oak notch
#

awesome thank you again! I didnt wanna restart to romance her

gaunt gust
#

in case a debug command lands you somewhere silly

scarlet quail
#

you wouldn't have needed to anyway

gaunt gust
#

debug warp farm also will get you out of trouble if needed

oak notch
#

you folks rock! thank you for the helpful advice and know how

tawdry gulch
#

i wanna get into modding ( specificly stardew expanded) am i able to modd if play throught the xbox app on pc?

scarlet quail
#

!gamepasssmapi

native dragonBOT
scarlet quail
#

Answer: yes, but it's harder

tawdry gulch
#

thank you!

fading trench
#

I've just encountered a problem with Json Assets in multiplayer. The latest versions promise to have got rid of assets shuffles. So I updated it for my farmhand and myself. She had her assets shuffled, and I didn't. How does it happen if the multiplayer session is run from my save? Is there a way I can send her the assets' IDs from my computer?

scarlet quail
#

Please send both of your logs

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

velvet arrow
#

how do i get stardew expanded after i get smapi

scarlet quail
#

It's possible a mod mismatch, Or version mismatch

scarlet quail
native dragonBOT
scarlet quail
#

Follow the install guide

gaunt gust
#

although usually this is "mismatched JA mods" (JA currently does no checking over this)

#

There's two separate issues: shuffle, which is "changing your JA mods, causing assigned IDs to become incorrect", and multiplayer mismatch, which is what you have.

fading trench
#

I don't know what you mean by a mod mismatch, I made sure we have the same mods

scarlet quail
#

This is why we need your logs

gaunt gust
#

Please run the ja_summary command on both people and send us the result

scarlet quail
#

For all we know,one of your ja mods did not load. Doing what atra said and then sending the log is even better.

gaunt gust
#

I think the most amusing one I found was once where vortex just....didn't deploy ONE ja item

onyx gulch
#

could anyone give me some support here?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 42 C# mods and 80 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

onyx gulch
#

crashes at load menu or after creating a new game

#

(menu is fine)

scarlet quail
#

Define crashes

#

What specifically happens

onyx gulch
#

oh sorry, it just doesnt respond

#

and i did wait like

#

5 minuts

#

without changing windows or anything

#

it just doesnt respond back

#

doesnt outright close tho

scarlet quail
#

Yeah that's normal for saves with PYTK. Wait longer

#

That or remove custom NPC fixes and install spritemaster, and/or remove PyTK

fading trench
scarlet quail
#

Yeah then one of your mods probably didn't load and it's a Json assets one

#

This is why we need logs

onyx gulch
scarlet quail
#

The two just conflict. You would be able to run mods that need custom NPC fixes without it By removing the requirement in the manifest

#

We've had it happened so often recently that I just habitually check for that mod first now

#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
#

That makes the game run faster,and you can disable resampling if you don't like the graphical changes.

#

PYTK shouldn't be necessary for mods now anyway,and it slows the game the heck down.

onyx gulch
#

hmm ill see what i can do with that

#

ill give some updates soon

onyx gulch
scarlet quail
#

I mean, it's in the config

#

you have GMCM so you can change it in-game

#

just change the box about resampling and save changes, you'll notice the change instantly

onyx gulch
#

okayy

#

thanks

#

i have Stardew Valley Expanded and i think it depends on PyTK

#

what could i do?

dusky canyon
#

It does not

onyx gulch
#

ill try deleting it then

brave flint
#

hi i am trying to use stardrop mod manager and it will not load any mods at all

scarlet quail
#

Yeah if your SVE needs PyTK Penguers we have a problem

onyx gulch
#

nah idk if it does i was just asking

#

i only had one mod with pyTK and its not important so

#

im taking it out

scarlet quail
#

the game will always load with three base mods no matter what with SMAPI. So there are too many possibilities here to go through, so it'd be simpler for a definition

brave flint
#

When I open stardrop and I try to open my mods through stardrop like selecting certain mods to load it won’t load any of them

onyx gulch
#

my game is working fine, thanks for the help

scarlet quail
#

Details are important.

brave flint
#

Console and the game are loading it’s a pufferchick

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

That'll help people who know stardrop figure out what's going wrong.

brave flint
#

Ok

scarlet quail
#

chances are you have some directory issue with the setup

#

But I don't know Stardrop well, so someone else will have better details here

brave flint
#

The folder is empty

hazy path
#

hi! im new and was wondering if anyone could help walk me through adding a mod? im a bit confused and tech is not my strong suit

native dragonBOT
hazy path
#

thank you!!

balmy sierra
#

I downloaded xnb files from NAVER to replace sprites in-game and I replaced them in the correct paths but no change appears in game, the sprites are still the base game ones. Not sure what to do

scarlet quail
#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

limpid niche
#

hi this is a dumb question and im aware but what file launches sdv with smapi on linux?? it was working before when i opened it on steam but it isnt anymore (smapi isnt even trying to open so no error log) and when i google it it says to launch directly from the file but all i can find is a .exe file and im on linux! 🤔 pls help

scarlet quail
#

blinks that's... what you launch?

#

!launchoptions

native dragonBOT