#archived-modded-support

1 messages · Page 108 of 1

tawny spire
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she just downloaded the house

summer swan
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Than it would have crashed earlier.

unique yew
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would you like me to send you the links to the ones I downloaded today ?

dim copper
#

they couldve been absent for that year

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we dont know when the mod broke, either

tawny spire
#

nvm she played a couple weeks ago

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single player but i havent played since last year

dim copper
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since you're playing multiplayer mods work differently

unique yew
tawny spire
#

but how come it was working fine before she downloaded it

summer swan
unique yew
dim copper
summer swan
#

Because I want to find the mod that broke. SDVpuffersweats

gaunt gust
#

Or else you get a crash due to mismatched NPCs

dim copper
dim copper
dusky canyon
#

if they have different versions of mods, then it does not matter if they put it in one at a time.

dim copper
#

thats atra

dim copper
summer swan
unique yew
dim copper
#

if you dont know what youre looking for then why even try?

dusky canyon
#

Everyone has to have the same version of mods when doing multiplayer.

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Basic rule

unique yew
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sorry im just sending what I downloaded today almost done

dim copper
mighty jacinth
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I have a question and this might be stupid but for SVE if i want grandpas farm i need to pick it when I make a new game right?

tawny spire
#

i have the sailor moon styles

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is that it

dusky canyon
#

That still means that if you do it one at a time while not having the same versions, you won't solve the problem

#

Could be easily solved by just using same version shrug

dim copper
#

i thought that was obvious

dim copper
unique yew
#

thats the house

summer swan
#

I said that there's at least 1 mismatch and that they should check all their mods for versions with the help of their logs.

dim copper
dusky canyon
#

.. alright

dim copper
#

theres one mismatch (that we know of)

unique yew
#

all of theses I downloaded when I was out of the game

dim copper
#

i was going to tell them to try updating their mod earlier but everyone kept adding in new stuff

dim copper
unique yew
#

the flower house?

dim copper
#

plus you said you removed it right?

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and it didnt fix anything?

unique yew
#

yeah I removed everything I downloaded today and I was still crashing

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and when we did the disabled the mods I wasnt crashing when I was joining

dim copper
#

you both should try updating the outdated mod

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first figure out if either of you have any outdated mods that are mismatched and try to fix that

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it should say what version it is in the SMAPI console

tawny spire
#

do i update it then delete the old one after

dim copper
#

you should delete the mod then replace it with the new version

unique yew
#

so should we do the first part what kuro said to put a mod in at a time the ones we have to see if it works?

dim copper
#

it might be a bit of a long process but thats the only thing i can think of at the moment
i want you both to move your mods into a different folder and redownload them one by one

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if that doesnt fix it then its most likely a mod compatibility issue

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(also maybe try downloading stardrop if you play multiplayer often) I don't know how it works but I've heard it can separate multiplayer and solo mods or something

tawny spire
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ouu

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ill try that

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is that a mod thing or do u have to separately download it

dim copper
#

!stardrop

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

tawny spire
#

okay so

#

what do we do first there was a lot of things

dim copper
#

All I can think of that's causing this issue is compatibility or outdated mods
from looking at your logs I didn't see any major errors that could cause crashing like that, at least not on their own

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is your smapi outdated moon?

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your sister doesnt have the same error

unique yew
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I'm not sure

dim copper
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wait nevermind

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i read it wrong, scratch that

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I am seeing from your logs that you don't have pytk but your sister does

tawny spire
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😭 i was gonna say i havent touched it for as long as her

dim copper
unique yew
#

should I update it the one you mentioned or ignore

dim copper
#

depends on what version of stardew you use, I assume the latest
so try updating smapi and adding pytk

unique yew
#

how do I update?

dim copper
tawny spire
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what is kytk

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py

dim copper
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its a base program mostly for other mods

tawny spire
#

oh

dim copper
halcyon igloo
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lol delete pytk if you can it crushes your performance

tawny spire
#

oh

halcyon igloo
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we have alternatives

tawny spire
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okay

dim copper
halcyon igloo
#

you can convert mods to frameworks that don’t use pytk

dim copper
#

if you have a mod that requires pytk youll need it

halcyon igloo
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which is why i’m saying get rid of the mod or convert it

dim copper
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i agree lol

tawny spire
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so delete it?

dim copper
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if you dont have mods that need pytk then you can just delete it entirely

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but since your sister doesnt have it id say just delete it

halcyon igloo
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figure out what mods you have that depend on it (i did this by deleting it LOL)

tawny spire
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how do u know if it needs it so i can delete it

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oh okay

unique yew
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question so if the mods I downloaded are okay then would it be my SMAPI? because you said there was a SMAPI 3.15.2 installer that I had?

dim copper
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thats how you can tell if its required

tawny spire
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how do u convert it or whatever u said

halcyon igloo
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i’m looking for your mods but it’s too far up now lol

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for TMXL mods there’s a converter

halcyon igloo
#

for Portraiture there’s HD portraits (i’ve never used this)

native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 21 C# mods and 35 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 14 C# mods and 8 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dim copper
#

their logs

halcyon igloo
#

for custom furniture there’s DGA (and a converter)

tawny spire
#

would it be smart to just wipe everything out and start over 🧍‍♀️ is that an easier option cuz theres so much to do

dim copper
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i'd say thats most likely the best option

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plus you dont have many mods installed so it wouldnt be a huge loss

summer swan
tawny spire
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u did

dim copper
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i still say copy your mods in a different folder to remind yourself of mods you might want to redownload

tawny spire
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i didnt see that sorry

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good idea

dim copper
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also keep stardrop in mind or* make sure you both download the same mods

summer swan
#

If you're year 1? Not much to loose. If you're year 10? Different story. 🤷‍♀️

tawny spire
#

the new game we did?

mighty jacinth
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How do I turn off mods without deleting them?

unique yew
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in new game we did we are on year 1

tawny spire
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we just started today but then it started crashing it was just a few weeks in

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yea that

dusky canyon
halcyon igloo
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channel is popping today

dim copper
mighty jacinth
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Brilliant thank you so much

summer swan
halcyon igloo
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if you want to play totally vanilla then just launch stardew valley without SMAPI

dim copper
mighty jacinth
unique yew
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im sorry but what is totally vanilla ?

mighty jacinth
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without mods

summer swan
halcyon igloo
unique yew
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oh okay thank you

dim copper
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i tend to just do it that way 🤷‍♂️

halcyon igloo
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i have SMAPI added as a non-steam game lol

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two different play buttons

dim copper
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I have steam smapi so its in the same file

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unless you mean theres an option to merge it?

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i havent heard of that

dusky canyon
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"C:\Users\Kama\Documents\Games\Stardew tips\Stardrop\Stardrop.exe" --start-smapi true %command% for stardrop

mighty jacinth
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I dont know how i set mine up this is my first time messing with mods but I want to play vanilla with some friends

summer swan
tawny spire
#

do you know what the number 1 mods ill need to start downloading first before anything, that wont cause problems?

dusky canyon
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I mean, do you want recommendations?

halcyon igloo
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like bare minimum? there are 3 core SMAPI mods

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ErrorHandler, ConsoleCommands, and uhhhhh

tawny spire
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like the important ones

halcyon igloo
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kuro what’s the last one lol

dim copper
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there are 3 files in the mods folder original you shouldnt delete
Errorhandler consolecommands and savefiles

summer swan
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@halcyon igloo SaveBackup

dim copper
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backup yeah my bad

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lmao

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multitasking my poor brain rn

halcyon igloo
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they’ll be installed automatically with SMAPI though

tawny spire
dim copper
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i meant i have my own errors to deal with on top of this 😅

tawny spire
#

oh no

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so i put my mods aside then redo everything

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and cross our fingers it works

dim copper
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yep

tawny spire
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🙏

dim copper
#

just keep your mods backed up
also backup your save files if you have any

summer swan
#

@tawny spire If you want to start over: You and your sister get yourself some coffee (or tea or whatever) and stroll through Nexus. Make a list (preferably with both of you having the same mods and if differences put those on a second list). Come back and ask if the list works or if there are known issues if in doubt (check mod descriptions in that regards if a mod is for multiplayer or not).

dim copper
#

just in case if you dont want to lose them

summer swan
native dragonBOT
dim copper
#

im a mod hogger so i have 708

tawny spire
#

idk i kinda go crazy with mods

dim copper
#

but you only had 50

tawny spire
#

they all are so good

dim copper
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agreed ^

tawny spire
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i didnt wanna put too much because idk how much my computer can handle

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and i dont wanna lag my game

summer swan
tawny spire
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and i also dont know whats safe and whats not safe

dusky canyon
tawny spire
#

LOL

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GODDAM

unique yew
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HOLY LMAOOO

dim copper
#

my computer can handle quite a lot
but keep in mind: you can download whatever you want but just make sure you both have the same mods and theyre compatible

summer swan
dim copper
#

thats all you should look out for

tawny spire
#

imagine having to fix 1k mods

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id cry fr

dim copper
#

(also maybe avoid pytk if you enjoy smooth gameplay)

tawny spire
#

so should i delete the pytk i have

dim copper
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most likely

tawny spire
#

sounds good

dim copper
#

its the great mod purge

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btw kuro im on my last check and the culprit is..... pytk SDVpufferfear

tawny spire
#

will it ruin the co op thing if one of us even js has one mod that the other doesnt have?

summer swan
# tawny spire sounds good

If you get performance issues: Spritemaster can help out too (you don't have to choose the "smooth chars etc" too. It works for the "pixel ones" too.

tawny spire
#

i see

dim copper
#

if you do want to risk it i suggest using

#

!stardrop

native dragonBOT
#

Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues

summer swan
tawny spire
#

u got it

dim copper
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lets pray it fixes itself SDVpufferheart

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also thanks for all the help kuro
both for me and john 😅

tawny spire
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the way im probably gonna take another couple month break after this then ima have to do everything all over again

summer swan
# tawny spire u got it

If you have mods adding new places, NPCs etc: Both have to use it. If it's only visual: Maybe, maybe not. Just ask.

dim copper
#

i do the exact. same. thing.

native dragonBOT
#

@dim copper Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dim copper
#

almost done let me test the save for numero 666

tawny spire
summer swan
tawny spire
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and the stardrop thing, i dont remember if someone said if u have it, it doesnt matter what mod the other person has

tawny spire
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can u explain what it is

summer swan
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If a mod is necessary to be installed by both it has to be that way no matter if you do it manual or with Stardrop.

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I don't know if Stardrop changes anything in regards to multiplayer.

tawny spire
#

so what benefit does it do

dim copper
summer swan
#

Wait.

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That's something different.

dim copper
#

I don't exactly know how that works but in the guide is says you can separate multiplayer from solo mods

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unless that was vortex

summer swan
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No.

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There's a misunderstanding.

dim copper
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Well that's what someone else said

summer swan
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Let me explain ok?

dim copper
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okie dokie

summer swan
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@tawny spire It has nothing to do with functionality of multiplayer itself.

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You said earlier that your sister plays multiplayer with you and single player on her own?

tawny spire
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i didnt say single player on her own

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but multiplayer with me yes

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oh wait the sister in this serv rn?

summer swan
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Ok. Imagine if you want to play both.

tawny spire
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yea

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okay

summer swan
#

Like multiplayer with your sister and singleplayer on a different map with an entire different mod setup.

tawny spire
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yes

summer swan
#

That's where Stardrop can help because you can add profiles (i.e. one for your multiplayer and one for your singleplayer).

tawny spire
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ohhh

summer swan
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And you can simply switch between the profiles depending on what you want to play.

tawny spire
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thats very useful

summer swan
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Without having to remove / add the mods manual.

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And that was meant.

tawny spire
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but how would u switch doe sit switch on its own when u go on singleplayer

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does it

summer swan
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How to phrase... You "activate" the profile you want to use.

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Stardrop sorts out your mods for you.

tawny spire
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oh okay makes sense

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and how would u know if the mod is compatible for multiplayer, u said some dont work with it js only singleplayer

summer swan
#

You can make more than 2 profiles depending on what you need.

dim copper
#

I forgor 🤷

summer swan
tawny spire
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oh i never really looked into them i js saw what i liked and downloaded it

summer swan
#

Second source: logic: A mod like Stardew Valley Expanded needs to be installed by all because it changes the world.

dim copper
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multiplayer mods is a problem a lot of people have, honestly, i dont blame you

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even modders complain about it

unique yew
#

hi im sorry for the both but I just wanted to ask would this be okay or no? it matches how I want my farm to be but I wasnt sure if it was okay to use ? https://www.nexusmods.com/stardewvalley/mods/4542

summer swan
tawny spire
#

i didnt even know there was specific mods for multi players and some for singleplayers

unique yew
#

damn sis you coming out here asking many questions lmaooo

tawny spire
#

IM SORRYT

dim copper
#

lol

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its fine, thats what this page is for

unique yew
#

putting them to work

summer swan
#

If you are not sure: You can install the mod, start and check if the SMAPI window gives you red. Spoiler: Red = doesn't work

dim copper
#

too bad i make nonexistent wage 😩

tawny spire
#

u get the honor by having a conversation with people

summer swan
#

That's also why you should do a bit of a testrun when you've all of your mods. Play like 2-3 days to see if anything unusual happens.

dim copper
#

once you download a mod try using it in multiplayer
if it doesnt work then it isnt compatible

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or you could test run stardrop and figure it out from there

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depends on if you prefer bot help or doing it manually

tawny spire
#

why is it so much work SDVpufferwaaah

dim copper
#

welcome to modding 😂

tawny spire
#

i wasnt prepared for all this

unique yew
#

😂

summer swan
tawny spire
#

all bc my sister wanted some mods everything broke

dim copper
summer swan
unique yew
#

IM SORRY MAN I WAS CURIOUS

dim copper
#

dw youll be fine, just take precautions

tawny spire
dim copper
#

you should be able to play vanilla just fine with or without mods anyway

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so its not a huge issue

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just be careful of what mods you download if you plan on going multiplayer

tawny spire
#

vanilla is not as spectacular and amazing as modded but its so complicated 😔

dim copper
#

i feel you there 😂

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if you want mods that enhance experience you could try SVE or RSV (I think those are multiplayer compatible but I havent tested so maybe be certain)

summer swan
dim copper
#

Stardew Valley Expanded and Ridgeside Valley

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theyre expansion mods that add a bunch of new maps and characters

summer swan
#

And SVE also changes lots of vanilla stuff.

tawny spire
tawny spire
dim copper
#

That way you wont have to go adding a bunch of mods at once just to feel like your games more involved
those 2 mods alone can do it for you

tawny spire
#

more work for me 😍

summer swan
dim copper
#

the cons of stardew multiplayer

tawny spire
#

but when i downloaded them all i also had mods she didnt use

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but none of stuff like this happened

summer swan
#

Which reminds me what you can also do: One makes the list for all. But don't use OneDrive to "copy it". Get an usb stick or whatever.

dim copper
#

unless you want to be in this situation again then feel free to keep downloading mods neither of you will both have 😅

summer swan
tawny spire
#

oh

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what about like a map mod

summer swan
#

You can have a very similar mod that works if just one installs it.

tawny spire
#

does it matter?

summer swan
#

For the farm? I assume all need it. SDVpufferthinkblob

tawny spire
#

like what if she wants a completely different one

summer swan
#

How should the others know where the pond is?

summer swan
tawny spire
#

oh okay

summer swan
#

Hard rule: Same map.

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You can divide the map with fences if necessary. 😅

tawny spire
#

i can 100% come up with another 10,000 questions for u but ima spare both of u 😭

#

thanks for helping tho

summer swan
tawny spire
#

okay thank u

dim copper
# tawny spire thanks for helping tho

I'm glad we can help, but keep in mind multiplayer mods are different because youre both sharing the same map and same features, that's why it's so complicated.

#

Think of it like existing in our world, we all experience the same things but have different reactions to it

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but we cant change the sky from blue to red just because one of us prefers it

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(Also because irl its not possible 😅)

vale flame
#

wait do mods incompatible with multiplayer just not work in multiplayer or does it mess your multiplayer up? i ask for future reference lol

dim copper
#

I believe it depends on the mod, but usually it just doesn't have compatibility with multiplayer. Either because the way its coded doesn't function with multiple people or because the author just decided not to include compatibility.

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I heard coding multiplayer mods is super complicated and difficult

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So imagine trying to make one rather than just use it.

vale flame
#

oh, then is it safe to remove mods temporarily to play multiplayer? or no?

dim copper
#

If you all have the same mods, I assume? And as long as it doesnt corrupt the map

summer swan
gaunt gust
dim copper
#

if it crashes then its a big issue, if it just doesnt work then its not a huge issue

#

you gotta look out for mods that crash in multiplayer because those are the "not compatible" ones i was talking about

summer swan
vale flame
#

ah okay ill look into that, i was worried i wouldn't be able to play multiplayer ever D: i have hundreds of mods

dim copper
#

thank god i dont have stardew valley friends 😔

vale flame
#

me neither lmao

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but on the event i one day do play multiplayer...

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i wanna be safe lol

dim copper
#

i hope to god the authors or someone comes in and updates these mods 😩

vale flame
#

i hate when it tells me that, makes me anxious for no reason lol even tho there's nothing i can do about it

dim copper
#

i will fistfight someones pixel dog if they dont

dim copper
#

especially if its a mod that has a lot of dependent mods to it

tawny spire
#

really quick question does it matter the house mod we use or does that have to be the same as well

summer swan
#

If it's the inside of the house: I assume all need the same mod (cabins have the interior of the farmhouse). For outside: Not entirely sure if it's considered "just visual". Might depend on the mod itself.

tawny spire
#

thank u

vale flame
#

i removed the conflicting recolor mods, but this tree... 😭

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and this LOL

halcyon igloo
vale flame
#

ye

halcyon igloo
#

i think it’s just some weird SVE thing i see it all the time

vale flame
#

odd

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i guess it's not fixable?

halcyon igloo
#

flash uses a bunch of custom tilesheets i think

vale flame
#

flash?

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i can forgive the tree but that door really bugs me tbh lol

sweet marsh
#

HALP

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What have I done wrong sobb

long brook
#

You need shop tile framework mod i guess

sweet marsh
#

Heh?

summer swan
#

Shop Tile Framework <- Requirement for SVE

vale flame
#

i thought i had it

sweet marsh
#

How do I get that

summer swan
vale flame
#

wait is that not directed towards me lol

long brook
#

That is for kirbo, beck 😂

summer swan
#

That's for @sweet marsh

vale flame
#

ah okay

sweet marsh
#

Ohhh

summer swan
#

For beck's tree: No idea. 😅

vale flame
#

what about the door? lol

sweet marsh
#

Lemme check

vale flame
#

that one confuses me the most 😭

summer swan
vale flame
#

this door haha

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i understand the tree but i have never seen anything like this before LOL

summer swan
#

What the... SDVpuffereyes

vale flame
#

im not even sure what the door is meant to look like

sweet marsh
#

It still no workey

vale flame
#

lol

sweet marsh
#

;-;

summer swan
#

@sweet marsh What does SMAPI say?

sweet marsh
#

Le wha

summer swan
native dragonBOT
#

@sweet marsh Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

summer swan
vale flame
#

i'll ignore the door for now but im not sure if im just unfamiliar with the sve map or there is meant to be a cave here ;_;

#

like, right where the trees are

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i am probably just unfamiliar lol

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okay yes, they moved it, damn

sweet marsh
#

Heh

vale flame
#

also (sorry for all the questions), but i use dynamic reflections and at some angles it doesn't work but idk if that is intended

sweet marsh
#

IYS WORKING

#

WOOO

summer swan
#

You found your log or your game is working? SDVpufferthinkblob

long brook
# sweet marsh

Oh that mean smapi never run in the first place. After you install smapi and mods, when you laubch the game, does a balck window pop up before the game window?

sweet marsh
#

So I can’t play the mods threw steam?

sweet marsh
summer swan
#

What exactly happens when you click on "Play" in Steam?

#

Did you set the launch options?

sweet marsh
#

Hmm?

#

It just goes to the normal game

#

Not modded

summer swan
summer swan
native dragonBOT
long brook
#

Figured 😂

#

!launchoptions

native dragonBOT
sweet marsh
#

My brain hurty

summer swan
long brook
#

You missed the last step of smapi installation (the green text)

summer swan
#

You skipped the step to tell Steam that it should start the game with SMAPI and not vanilla. 🙂

sweet marsh
#

I just click that then works

summer swan
#

That works too.

long brook
#

Yes i t works by doing that

sweet marsh
#

But I wanna play with friends

#

Co op yk

summer swan
#

Coop with or without mods?

long brook
#

But if you wanna play modded through steam, you need to set up launch option. But still you can play modded with launching through that file when steam is already run in background so you can play no modded

sweet marsh
summer swan
#

Copy the whole line including the " at the beginning.

long brook
#

Copy from the beginning

#

Should look like "..." %command%

sweet marsh
#

Oh okay

#

Oki it’s working

#

Ty

long brook
#

Have fun playing modded mp

sweet marsh
#

Can I play it with friends?

#

If they download it aswell?

long brook
#

Yup

sweet marsh
#

Cool Ty

long brook
#

For avoiding issue, all players need to install the exact same mod as the host install

sweet marsh
#

Oh okay cool

unique yew
#

sorry for the bother but my alternative textures isnt working for some odd reason. I have it already downloaded and I have removed and redownload it and its still not working

halcyon igloo
unique yew
#

it says Alternative Textures 6.4.4 because it's no longer compatible

halcyon igloo
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

summer swan
#

Did you update your SMAPI to latest version?

unique yew
#

yes

summer swan
#

We take your log. And if it's multiplayer: Maybe tell your sister to upload hers too. SDVpufferthinkblob

tawny spire
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 14 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 14 C# mods and 19 content packs.
Suggested fixes: Pytk's image scaling isn't compatible with SMAPI strict mode, disable it, One or more mods are out of date, consider updating them, SMAPI is running in strict mode, which removes all deprecated APIs. This can significantly improve performance, but some mods may not work.

summer swan
#

Oh.

#

Maybe it's because you're running SMAPI in strict mode.

unique yew
#

now how did that happen!?

summer swan
#

Or not. AT doesn't have a warning. I just checked.

#

But maybe switch to "normal" anyway.

summer swan
tawny spire
#

shes asking if ur talking about smapi or at?

summer swan
#

SMAPI itself.

tawny spire
#

she doesnt see the strict thing

unique yew
#

i see it

summer swan
#

The green circle (I can't paint) is the strict one.

#

The purple circle (I still can't paint) is the regular one.

tawny spire
#

😭

unique yew
#

lol

steep heron
#

helo

#

am having problem again :<

#

is anyone free to try to assist

summer swan
# tawny spire 😭

All fine. @unique yew Just install the other one. Launch options etc don't need to be changed. And then start the game and check if that fixes it.

#

@steep heron State your issue and maybe somebody can help.

tawny spire
#

wheres launch options

#

nvm

summer swan
tawny spire
#

oh okay

steep heron
#

um

#

basically i downloaded SVE

#

and have 229 mods and

#

some areas are BROKEN broken

summer swan
# tawny spire oh okay

Launch options is what you added to Steam at some point. No need to redo because Steam remembers. SDVpuffersmile

tawny spire
#

ohh

steep heron
summer swan
#

I see what you mean with broken. SDVpuffersweats

steep heron
#

i suspect it is because i also have a mod that puts shortcuts in the game

summer swan
#

Reimagined 3 or how it's called? SDVpufferthinkblob

languid yarrow
#

Blame rasmodius the wizard

steep heron
#

"Stardew Enchanced -Shortcuts"

languid yarrow
#

He caused it

steep heron
#

OH speaking of Rasmodius

#

he house broke too :(

#

walking up to the steps makes me exit the building

#

and i can just run around in the void...

tawny spire
#

it worked thank u!

unique yew
#

thank you

summer swan
#

@steep heron ✗ Stardew Valley Expanded <<-- That's on the page of Stardew Valley Reimagined 3. It's one or the other. They're not compatible.

summer swan
steep heron
#

there's another version of the mod that is compatible with SVE?

#

(sorry i am running on like 2 hours of sleep)

#

please be patient with me

languid yarrow
#

Short answer, look at the mod page

steep heron
#

oki

summer swan
#

To be sure check your mod list if it's Reimagined 3 or a different one, but pretty sure there's no patch for that one.

steep heron
#

the one on Nexus page only has 1 file and its the one i have

#

and i dont have any mods with Reimagined in the name

languid yarrow
#

What about mod description?

steep heron
#

"Part of Stardew Enhanced - Adds various shortcuts throughout Stardew Valley to make getting from one place to the other less painstaking."

languid yarrow
#

Or blog/posts/comment mentioning expanded?

summer swan
halcyon igloo
#

if anything changes the vanilla map it probably is not compatible with SVE

summer swan
#

!log upload your log that has the modlist.

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

steep heron
#

yeah....

summer swan
steep heron
#

it's taking forever to load x 3 x

#

Kachow

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 106 C# mods and 123 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

steep heron
#

i checked all of the updatable mods and none of them change the map

#

and i couldn't find the updated version of them anyway - m -

summer swan
#

Befriend Marlon and Gunther and Stardew Valley Expanded <<-- While at it: Did you install that mod twice?

#

Less Ugly Town Interiors and Stardew Valley Expanded <<-- Those 2 are incompatible too.

languid yarrow
#

I see pytk. That's a red flag

steep heron
#

ah oki

#

i'll turn off the second one and

#

check for doubles

summer swan
#

Stardew Enhanced - Shortcuts <<-- That's the incompatible one. Needs to go too.

steep heron
#

oki

summer swan
#

Assuming you want to keep SDV.

steep heron
#

yayaya

languid yarrow
#

Pytk and any mod that uses it (tmxl for exemple) those wouldn't surprise me if it fails

steep heron
#

doesn't look like i downloaded befriend twice

#

and some of the functional mods i have rely on Pytk

summer swan
steep heron
#

i check

summer swan
#

Oh wait.

#

My mistake.

steep heron
summer swan
#

Befriend Marlon and Gunther <-> Stardew Valley Expanded <<-- The Befriend Marlon and Gunther is incompatible.

steep heron
#

D:

#

oh no

summer swan
#

I misread. Sorry. SDVpuffersweats

halcyon igloo
#

it’s bc i think SVE already makes marlon friendable doesn’t it?

#

or sth

steep heron
#

oh!

#

yaya

summer swan
#

But that's all of your red done. 😅

steep heron
#

i noticed that

#

it makes Marlon friendly too

#

so yeah it probably does!

#

you guys are so insightful

#

it is disabled

summer swan
#

Maybe get some sleep? 😉

steep heron
#

dont wanna, too many nightmares

#

let's try it now

summer swan
languid yarrow
steep heron
#

one thing i do worry about is the fact that i have mods to change the tileset of like everything

#

at first i thought that what what caused the wonky textures

summer swan
#

After you disabled the mods that are conflicting: Start the game and visit the areas to check on them if they look fine.

steep heron
halcyon igloo
#

SVE is just wonky lol

steep heron
#

it's fixed it seems!

#

what a beautiful mod!

#

im gonna go check on Rasmodius

#

and see if he is still in the Shadow Realm

#

everything seems to be working well

#

the only issue is i attempted to fix one of the areas before using map editor

#

and those few changes have persisted

#

does disabling and reenabling Map Editor remove its changes?

#

Oh! also

#

Marnie seems to be stuck? that or she's just farming...

#

i came back like 30 minutes later and she was gone

summer swan
steep heron
#

excellent!

summer swan
# steep heron excellent!

Otherwise you could remove it and that should reset it too if you don't want to keep any changes I guess.

steep heron
#

why are there butter and dog fish o - 0

languid yarrow
#

Normal

#

One of your mod does that

steep heron
#

ah oki

languid yarrow
#

At this point I'd say go sleep irl

steep heron
#

i also cant seem to go this way? is this normal?

#

or something i unlock later?

languid yarrow
#

Yes

steep heron
#

ok

languid yarrow
#

Interact with the passage

steep heron
#

oh!

#

an additional mod?

languid yarrow
#

Needh help with the magic (and mana mod) how do I start using spell? Says to use Q and on my watering can but pressing q does nothing. Also something I have to do at the session shop? I don't know where at pierre

steep heron
#

this house is missing a roof o 3 o

#

also oddly enough the Ridgeview citizens show up on the map but only half of their faces...

#

i suspect i may have multiple mods that display characters on the map....

topaz matrix
# steep heron

Delete rsv and then reinstall it and see if it fixes the problem

vivid quest
#

hi guys i was playing with mods and one day this happened

#

if anyone can help i would apriciate it

#

i deleted most of my mods too

long brook
#

Try update smapi. Yours is old

silk lichen
#

i need more weapons.....like ranged weps....what mod do we like?

sand ore
#

what does this mean

#

my sve mod isnt loading stuff properly

#

but its saying no output for any command i try to use

long brook
#

What command is it?

sand ore
#

debug

#

i tried doing ja_fix and its just not registering it at all?

long brook
#

ja_fix won't show anything after used in console. But you can see something change in game

#

And for debug, it's always followed by other syntax

sand ore
#

i dont know if its my game thats bugged or my friends

#

ill wait til he gets home and then see

long brook
#

You cand send a screenshot of what is wrong/not loaded properly later and also send both log from you and your ftiend if you guys see red text in console

steep heron
#

i uninstalled and reinstall the Ridgeside mod and it didn't fix the problem, also the peoples heads only get cut in half when they're in Pelican town but are fine otherwise (in Ridgeside)

steep heron
# steep heron

im a little bit more concerned with fixing this though

#

the map icons issue isn't nearly as immersion breaking as a house with no room and glitchy textures

#

but some mod i have is adding that fenced in area above the house and idk which one it is....

vivid quest
urban wharf
#

debug and ja_fix are unrelated commands as far as I know

spring cove
sand ore
#

i did ja_fix and debug ja_fix

urban wharf
#

Ah, I don’t think debug ja_fix would work

#

What did ja_fix say if anything?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

steep heron
#

I FIXED IT

#

it was the placeholder for the future schoolhouse with the school mod

crimson trellis
#

does anybody know when Smapi will be updated to work with the newest stardew valley version?

dusty spruce
#

is this about Android? probably not any sooner than March, but looking at the progress i doubt it's gonna be here by then

crimson trellis
#

ah alright, thanks

odd agate
#

Need assistance installing smapi on mobile

dusty spruce
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

odd agate
#

(Angy magius mumbling)

long brook
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

long brook
#

No smapi mobile for now

dusty spruce
#

you just did the same command i did lol

odd agate
long brook
#

My connection sucks rn

#

My messeages got delayed

odd agate
#

I guess I'll be back in a few months

river gulch
#

I can't move

vale halo
restive cypress
#

Your hut was placed on front of a tree, I recommend getting the no clip mod

river gulch
#

kk I'll try

hearty hazel
#

Anyone online able to help atm?

vale halo
#

depends on the issue at hand (don't wanna push dontasktoask.com too hard, but, ya know)

neat plaza
#

!ask

native dragonBOT
#

Ask your question or describe your issue here, and someone will help if they can!

hearty hazel
#

Ok so i was having issues with a portrait mod, but it's likely due to my previous use of vortex. Im installing the mod manually rn. Going to see if it runs without issues. If it does, im going to follow the instructions of the portrait mod to install manually. And if it still isnt working i need help to figure out why. Its always the same error, this mod has files but none are manifest json

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hearty hazel
#

Ill show the files of the mod and see if it is a mod error or if its something else. Ill send a log if i get the error again

hearty hazel
neat plaza
#

try again

hearty hazel
#

it's giving me this error when i try to extract the portfolia zip mod into the ridgeside mod like the portfolia mod said

#

ok

#

it's not working it keeps giving me that pop up

long brook
#

It gives path too long error. Try extracting to anotger place firat then move to where it is supposed to

hearty hazel
#

ok

#

can i extract in my downloads?

long brook
#

Sure. Then move the extracted file to anywhere the mod author ask

hearty hazel
#

ok

#

these are the instructions right off the site

#

link to said site

#

ok i extracted in downloads and it didn't give me any issues

#

here's what the read me has to say

long brook
#

Yeah sure

hearty hazel
#

Should I make a copy of the folders it wants me to replace just in case?

#

like temporarily move them to my desktop

long brook
#

Better be safe, yes

hearty hazel
#

ok doing it now, will tell you the results in a moment

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 80 C# mods and 93 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

hearty hazel
#

ok so I completely replaced the folders of the mod im trying to add the new pics to. And it gave me the same error log. But im going to put the original folders back in and take these ones out. And then try adding in the pics again over top. so that theres data from both folders? Im just trying things out by this point

#

ok i dropped them where the person said to put them, going to run smapi now

sweet marsh
#

Bc it’s now happening again

hearty hazel
#

ok so it didnt give me an error, but im going in game to see if its actually working

vale halo
sweet marsh
#

I don’t see a tree there

vale halo
#

then i kinda don't understand why you cannot move

#

maybe instead of always quick fixing the sympton, we should try to figure out why it's happening in the first place

sweet marsh
#

Yea dunno

hearty hazel
#

that aint right

#

i think ive given up trying to put new pictures for this mod TwT

restive cypress
# hearty hazel that aint right

If you have the HD template mod with the 'names' of the RSV characters, but you dont put any image to their folder, automatically it'll use the vanilla portraits provided by the mod

hearty hazel
#

I also have to uninstal and reinstall again because the port is still messed up even after i took out the other mod

restive cypress
hearty hazel
#

Im not sure how to do that, im frankly a bit burnt out from trying to get this to work. Im just going to go without it. But thank you for the pointer. If i ever feel like putting myself through this again ill try that in the future

restive cypress
#

That's all right. Take your time, modding is supposed to be fun, not stressing you :(

hearty hazel
#

haha well thank you very much it means a lot

hearty hazel
restive cypress
#

Well from what you've said earlier,did you originally use vortex to start nodding?

hearty hazel
#

originally yea

#

reinstalled the ridgside mod, the ports are fixed now

restive cypress
#

Often that can cause issues glad that's been fixed :0

hearty hazel
#

yea, i know i probably should uninstall and reinstall everything manually. but i have tons of mods and I really dont want to go through all that hassel

#

or maybe i dont have to idk xD

restive cypress
#

With the DC portraits it said that there was no manifest file inside, you have to replace the existing files within the RSV mod folder INSIDE of the mods folder

#

Meaning you go inside your Stardew Valley folder > Mods > Ridgeside village

#

when you go inside the RSV folder in your mods folder it should look like this

hearty hazel
#

Yea i did, I completely replaced the files it wanted me to, it said to let them overwrite, so i made a copy of the og files just in case. that didn't work, so i tried combining the og files with the port files still putting it where the mod maker told me to put them, and it still didn't work, just warped the ports

#

yea thats where i was

#

its the stf and cp folders

#

theres a note in the mod folder and instructions on the site of the mod. I did as i was instructed and it didnt work

restive cypress
#

Did you choose the 'override' option when adding the files? Could you possibly go inside of the [CP] Ridgeside village folder >Assets > Portraits to check if you have double ups of both the pixel portraits and HD portraits?

hearty hazel
#

the portrait mod only replaces ports not sprites, and there was no override opttion when i added the port mods folder into the og folder where it said to drop it

#

it just went in to the designated folder without a
these items have the same name popup, do you want to skip or replace
which is what i was expecting but didnt happen

restive cypress
#

Your >Ridgeside Village > [CP] Ridgeside village folder >Assets > Portraits folder should not contain any of these sort of portraits from what it seems it didn't properly overwrite

#

you should only see images like this

hearty hazel
#

how to i make sure it properly overwrites?

#

can you walk me through it step by step?

#

if its not to much trouble

restive cypress
#

I would first re-download the mod and unzip it in your downloads page so you have it ready

#

Then I would go inside the >Ridgeside Village > [CP] Ridgeside village folder >Assets > Portraits folder

hearty hazel
#

Ok i have the zip file still so i will extract it in my downloads now

#

of the ridgeside or the portrait mod

#

they both have a cpridgside foler

restive cypress
hearty hazel
#

ok

restive cypress
#

Then I would delete all the pixel portraits in the ridgeside mod's portrait file (it seems your overwrite is not working properly so instead you will have to delete all the portraits in the Ridgeside file instead)

#

After all the portraits in the RSV mod are deleted (red circle)

hearty hazel
#

so delete everything in that folder?

restive cypress
#

Yes, but only the images not the portrait folder itself

hearty hazel
#

ok

#

wait shouldnt i only delete the ones i have new ones for? This mod only covers 16 of the npcs

restive cypress
#

Ohhhh I figured out why it didn't work properly !

hearty hazel
#

ok one sec ill have to figure out which ones to delete now

#

?

restive cypress
#

I downloaded the mod you're using, the images were only put in the 'Assets' folder and they forgot to include the extra sub folder specifically for portraits

hearty hazel
#

Yea i want to get all of oranges dc ports added but none of them were working for me

#

it always said manifest json issue

restive cypress
#

That's why it didn't overwrite, the images are chilling in THIS folder not the specific portrait folder

#

That's why it didn't work properly

hearty hazel
#

so what do I do? Id also like to get the bachelors and bachelorettes one as well. id like to get all the npcs covered

restive cypress
hearty hazel
#

theres like 3 or 4 diff port mods for ridgeside here

#

this is the exact path

#

do i go into those two folders and drop those image files into the og ridgeside portfolio file?

restive cypress
hearty hazel
#

ok trying it now

restive cypress
#

And then do the same for the Beach Portraits

#

In the 'Beach Portrait' folder

hearty hazel
#

ok, and all their other port mods, do i drop them in the correct port mods again?

#

like beach goes to beach

restive cypress
hearty hazel
#

ok

restive cypress
#

Has it worked?

hearty hazel
#

was setting everything up

#

with the port mods

#

see i have them all extracted and im getting ready to input their files

#

its the 16 and 18 npcs, the bachelors and the bachelorettes

#

and i dont have to delete anything right just move them over?

#

everything from the right goes into the left yea?

#

and i dont need to delete anything on the left?

#

im just confirming before i start

restive cypress
#

Sorry for the confusion

hearty hazel
#

youre all good, im probably gonna ask for lots of confirmation i dont want to screw anything up ahha

#

thats a good thing right?

#

i want to select replace files yea?

restive cypress
#

Yes replace the files in destinations, that'll 'overwrite' the files

hearty hazel
#

ok

restive cypress
#

It means it should be working properly now that you got the "there are more than one files named the same" which is what the 'Read me' file was talking about :)

hearty hazel
#

oki doke, ill update you if anything else happens and if it works ^^

#

ok ive moved everything, time to see if smapi will give me an error

#

ok yay no error, but im going to go into the game and see if it actually applied

#

Halleluiah

#

Bless

#

im going to go check out the other npcs

restive cypress
#

WOOOOOOO!!

hearty hazel
#

you are my savior

#

a thousand thanks friend

restive cypress
#

No problem friend

hearty hazel
#

im excited now, you came in like, right as I was giving up

#

i can not express my gratitude

restive cypress
#

Just happy to help, now you've just gotta enjoy your save! Have fun :)

native dragonBOT
#

@restive cypress You leveled up to Farmer. You're now a prettier shade of blue. Thanks for sticking around!

hearty hazel
#

jio's portrait is the whole reason why i wanted it, he looks so nice in this style

#

once again thank you, is ahll now enjoy myself ^^

dire fractal
#

My stardew doesnt work after i uninstalled smapi does anyone knwo why? ive tried everything i can come up with

neat plaza
#

did you remove launch options

dire fractal
#

yes

neat plaza
#

what does it say when you try to open the game

long heath
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 143 C# mods and 144 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

neat plaza
#

is that the correct translation

dire fractal
#

yees sorry i couldt change the language on steam

neat plaza
#

its fine

gaunt gust
#

I would not use a single mod that touched bundles unless I personally have reviewed the code to make sure it does it correctly and safely

halcyon igloo
#

me trying to get community kitchen to work

gaunt gust
#

(Community Kitchen actually I know works, but (a) I didn't complete the kitchen bundle last intentionally and (b) I removed Custom Community Centre for the duration of the movie bundle)

haughty quiver
#

hey everyone, why do i have these duplicates?

#

I dont have duplicates in the folder itself

halcyon igloo
long heath
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 143 C# mods and 144 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

restive cypress
restive cypress
halcyon igloo
#

@dire fractal did you read the bit in the installation guide about setting your launch options

halcyon igloo
dire fractal
#

huh

restive cypress
halcyon igloo
#

what do you play stardew valley on

dire fractal
#

steam

halcyon igloo
#

on windows?

dire fractal
#

yes

halcyon igloo
#

!launchoptions did you do this last step lol

native dragonBOT
haughty quiver
halcyon igloo
haughty quiver
#

is that the mirror thingy?

halcyon igloo
#

yes

haughty quiver
#

ty

dire fractal
#

im about to delete stardew cuz of this stuff

halcyon igloo
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did you read the link

dire fractal
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which one

halcyon igloo
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the one in the message the governor sent that you replied to

dire fractal
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bro as i said

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im lost

haughty quiver
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dude

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read the link

haughty quiver
dire fractal
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im on it rn

neat plaza
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you read it

dire fractal
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C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

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this?

neat plaza
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what

dusky canyon
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launch options?

halcyon igloo
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i think they’re looking for the path for launch options now yeah

dusky canyon
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ohh

dire fractal
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so i just paste it now in the start option?

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okay works

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so what now?

halcyon igloo
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did you paste the path to SMAPI?

dire fractal
#

yes

native dragonBOT
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@dire fractal You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

halcyon igloo
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and the %command%?

dire fractal
#

it starts when i open stardew from steam

neat plaza
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and the double quotes?

dire fractal
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yes

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and yes

halcyon igloo
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SMAPI launches?

dire fractal
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yes

halcyon igloo
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play the game then lol

dire fractal
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so now i can normally download the mods and put it in the mod folder?

halcyon igloo
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yep

dire fractal
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okay tysm

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do i need to make folders or anything in the mods folder?

halcyon igloo
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nope

dire fractal
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alr ty ty

halcyon igloo
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just make sure the mods stay in their own folders like how you downloaded them

dire fractal
#

sure

halcyon igloo
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is that SVE lol

dire fractal
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Its the expanded mod

neat plaza
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which is sve

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you'll probably need all of those for other mods anyway

halcyon igloo
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i have something like 53 framework mods installed

gaunt gust
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!sve

native dragonBOT
dire fractal
#

Okay ty

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where do i put the stuff that i download doe?

halcyon igloo
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in the mods folder?

dire fractal
#

ah alr

vale flame
vale flame
halcyon igloo
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loool i wish there were an easier way to see when you have an unused/unnecessary mod installed though

frail kite
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help im on mobile, ive tried 1.4.5.148 and 1.4.5.151, different versions of smapi installers, but nothing works. as soon as i open the smapi launcher, it instantly crashes. all my mods are the old/android versions but smapi itself doesnt even open

neat plaza
#

did you pirate the game to get those versions?

frail kite
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yea

neat plaza
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#rules 9
likely an issue bc you pirated the game

frail kite
#

so cant mod until mobile support for 1.5 is updated?

neat plaza
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or just not update

frail kite
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yea but i dont have sdv on playstore installed so even if i download it now itll automatically be latest version

viscid cape
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Hey im having an issue with the PPJA series of mods Basically whenever i harvest a modded plant the item it drops seems to be totally random sometime spinach with drop spinach sometimes spinach dip and sometimes barley products
additionally when my friend connects to my game they also get different seemingly random items

lament prairie
#

!jsonshuffle

native dragonBOT
#

A Json Shuffle is when your Json Assets items rearrange their numerical IDs or different players have different numerical IDs assigned to the same object. See here for details: https://stardewmodding.miraheze.org/wiki/Json_Shuffle.

Anytime you change your JA mods you can risk a shuffle. In multiplayer, you need to have exactly the same mods in exactly the same order as your friends.

Anytime you have a shuffle and then solve it, old objects may remain affected but new ones should be fine. You can sell or trash the old items, and spawn in new ones if needed with CJB item spawner.

lament prairie
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Except in this case, it's because you have mismatched mods

viscid cape
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thank you

obsidian moss
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HEY

halcyon igloo
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listen!

obsidian moss
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sorry caps

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🧚

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anyways how do i take vortex off of

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uhh

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stop management of my sdv mods

halcyon igloo
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not sure i’ve never used it

obsidian moss
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oh

halcyon igloo
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i think kuro was doing a walk through of that here last night though

obsidian moss
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yeah but i had to do a lot

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irl not sdv wise

halcyon igloo
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oh it was for you LOL

summer swan
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I wrote you a list.

halcyon igloo
summer swan
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Oh. Holy found it. SDVpufferthumbsup

obsidian moss
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how do i do this kuro

summer swan
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Last time I used Vortex was after it's release. How to you remove games from Vortex? SDVpuffersweats

obsidian moss
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D:

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wait i can jusdt goggle it

summer swan
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Give me a sec or 2 to find it. 😉

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Point 3.

charred anvil
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Hey folks! It sucks that this is my first post but I'm very lost and my partner found me this discord. I've been trying to open up Stardew, but it doesn’t finish loading. SMAPI gets to the line about new items, etc (a few lines after the help command) but that’s it. The secondary pop up screen stay a white box and shows Not Responding on the window bar. Not a computer person so the wiki help page didn’t make any sense to me 😦

halcyon igloo
#

!smapislow

native dragonBOT
obsidian moss
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i found it

summer swan
obsidian moss
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yuhh

summer swan
#

@charred anvil What holy posted and how long have you been waiting? Depending on mods it can take a couple of minutes.

obsidian moss
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its GONE

charred anvil
obsidian moss
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ok so im downloading stardrop

summer swan
#

If you're not sure about it: Start the game, make yourself some coffee (or whatever) while not touching your pc.

charred anvil
#

I've been letting it run in the background while frantically googling things

obsidian moss
#

ight guys im running stardrop

summer swan
charred anvil
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so now I'm tracing my steps so I can figure out how I did it in the first place (it's been a hot sec)

languid yarrow
#

what causes this window issue and how do I fix it?

summer swan
# charred anvil manual

I see that you try to use SDV. Go to your Mods folder and change the following:
StardewValleyExpanded > .StardewValleyExpanded
[CP] Stardew Valley Expanded -> .[CP] Stardew Valley Expanded
Add the . in front of the foldernames. That will disabled SVE.
You'll probably get some red in your SMAPI window: Ignore it for now and see if the game starts that way. Do not load a save or anything like that.

charred anvil
summer swan
charred anvil
#

see, that's common sense and I;m tired

halcyon igloo
brave fulcrum
#

Is there a way that players that join into the hosts game that is using mods can see the hosts mods without the players having to download the files?

brave fulcrum