#archived-modded-support

1 messages · Page 106 of 1

steep heron
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do i need stardrop and the other files with it to be like

distant charm
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AHHH

steep heron
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in the same area as my Stardew folder in my computer?

distant charm
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I FIGURED IT OUT

steep heron
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because right now they're on my desktop

distant charm
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I THINK- I HOPE

long brook
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You can place stardrop anywhere you want

steep heron
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after i clicked unlock the funny chicken doesn't respond when i hover over it or click on it

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do it do file > Start SMAPI?

long brook
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Cause smapi is running so you can't click the chicken

steep heron
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but stardew isn't open :(

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how do i start the game?

distant charm
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HAAA ITS WORKING- thank you for the help Box!

long brook
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Try launch the game through steam first

steep heron
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the game is now open through steam with no mods running

long brook
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Send log marshi

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And screenshot of your game folder

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It's weird stardrop won't launch smapi

steep heron
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should i put back the files that vortex created?

robust bison
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Mods should be capitalized when SMAPI creates it plus have the 3 mods in it

steep heron
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oh i see

long brook
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I think smapi detect this folder when try to load mod. Try move mods folder you copy earlier

steep heron
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oh

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i think i understand the problem

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i moved the real mods into a folder on my desktop with stardrop titled "Mods"

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and while Stardrop detected them it doesn't seem to know what to do with them

long brook
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True

steep heron
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should i.... move them to the steam Mods folder or

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copy and paste

long brook
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Yes

steep heron
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move or copy

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i worry if i copy them it'll break from having two sources and double the mods

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and i worry if i just move them stardrop wont know what to do

long brook
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Copy first

steep heron
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oki

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same thing happened

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i think i need to

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tell Stardrop to look in the steam mods folder for mods

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instead of the other one?

long brook
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Yes

steep heron
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how do i re-tell it to do that...?

long brook
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Click view then setting. Click the folder icon on smapi path. Make sure it is filled with smapi path inside game folder

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Other path will be filled automatically

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the path should look like this

steep heron
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i am at that page...

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i

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am confused though..

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the first one

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should be what

long brook
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this is how my game folder looks like

steep heron
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ohhhhhhh

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yeah it

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definitely wasnt that before

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lol

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from there i click on smapi for it to identify?

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the pufferchicken?

long brook
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yes if you did the path setting correctly

steep heron
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okay check

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now the second one..

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i make it that mods folder highlighted in your screenshot?

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or is that for the 3rd one

delicate lance
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anyone know why my mods are being skipped ive checked they all have manifest.json and ive redownloaded several times

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how do i send a smapi log

long brook
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the third path? stardrop installed mod path? stardrop will make a folder inside Mods folder and any mod that intalled with stardrop will be instde that folder

delicate lance
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nope

long brook
native dragonBOT
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@delicate lance Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

delicate lance
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 47 C# mods and 132 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

steep heron
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i have now made it so that these two are the same thing

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and it seemed to be okay with it

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is this correct?

steep heron
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OH IT STARTED :o

delicate lance
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i did then re dowloaded then

long brook
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smapi already load them inside their main mod folder. those folder are loose folder

steep heron
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wow mama

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it is

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very broken

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it displays this like 1000x over

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and the title sequence runs at like 1/100 speed

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furniture mod not happy

robust bison
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pytk mod, to be expected

long brook
# delicate lance i did then re dowloaded then

if you open downtown zuzu mod folder, you see [NPC] Downtown Zuzu, same as Ridgside Village, you see [STF] Ridgeside VIllage. Those mod already loaded in their respective mod folder. so the folder i ask you to delete is the one that not in their place (that is Mods folder)

steep heron
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ill just disable it for now

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i had it disabled before anyway

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testing

cedar lark
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hm so installing Stardrop into an existing mod folder sounds rough

long brook
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the rough time is when changing from vortex to stardrop

cedar lark
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oh i should be fine then

long brook
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before using stardrop, i do use manual installation. then set up stardrop and it detect Mods folder

silent dagger
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does 7z mods work on sdv 1.4 android?

robust bison
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yes

cedar lark
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i mean its just a zipped folder

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so yeah

steep heron
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all seems to be running well on Stardrop now

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the only issue i have to check now

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is if the gunner and Marlon mod is still mega broken

long brook
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Mega broken lol

tiny nebula
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bro why my sve is so laggy

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my pc is not that bad

cedar lark
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long brook
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Sometimes a good pc restart can fix lag problem

tiny nebula
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last night someone said delete pytk

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i did it

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then he said another mod but i dont remember

long brook
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We can check on the log of what might cause lag issue

robust bison
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spritemaster

tiny nebula
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how

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oh yes yes spritemaster

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he said this

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whats it

robust bison
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!sm

native dragonBOT
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SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

long brook
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it's mod that can slightly improve performance and it comes with resampling. but if you don't like the way game looks, turn off resample on spritemaster config using gmcm

delicate lance
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@long brook TYSSM IT WORKED ive been searchinhg for days im so happy thank you

tiny nebula
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okey i will try this mod

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wait

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why when i play stardew modded my own game is deleting

long brook
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wdym by deleting?

tiny nebula
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eh

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uninstall

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otomatic

long brook
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that's not how modding works

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check on your antivirus maybe

tiny nebula
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my kaspersky is finished SDVpufferwaaah

steep heron
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yeah..

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it's still mega broken..

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when Marlon or Gunther walk around

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they fade in and out of existence

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and do weird animations

fiery spade
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Removed a Mod, and deleted any custom items.

When loading game after, it said "[Error Handler] Removed invalid villager 'OrinothlogistsGuild_Kyle' in Custom_Ivy_OrnithologistsGuild ({X:0 Y: 0}) to avoid a crash when loading save ' Hazzys_333477530'. (Did you remove a custom NPC mod?)

fiery spade
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Which I'm assuming the Orinothologists Guild had was at least one custom NPC, when I removed the mod mid playthrough. What should I do?

Should I save that day or just exit the game?

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I can't remember if it matters to save (just immediately sleep in the bed) that day or not, in this matter.

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Even popped up a message in the game saying it saved it from a crash.

steep heron
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i may have fixed the problem

robust bison
fiery spade
robust bison
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just play normally

fiery spade
outer turret
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does anyone else have Free Love and Custom Spouse Rooms? If so, may I see your rooms please? Mine has a missing tile at the top left of the Spouse rooms and I am unsure why.

cedar lark
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I could only think of this

dire fractal
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can someone help me...i did this for baechu's portrait and the portraits are not changing? am i doing something wrong or is there something i missed...im using mac too!

native dragonBOT
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@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 49 C# mods and 61 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

peak forge
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my game just crashed

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at the bottom theres repeated text in yellow

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(i removed the red mods just now)

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hep

cedar lark
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what did you do before the crash?

peak forge
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walked out of marnies house after an event

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specifically after picking up lewis's underwear

cedar lark
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hmm, I'd say try it again and see if it crashes again

peak forge
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alrighty

cedar lark
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or

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hmm

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I'm not sure whats up with the warnings

peak forge
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me neither

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.1, with 4 C# mods and 0 content packs.

cedar lark
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I would post that in the SVE discord

peak forge
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ill have to get back into it

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but let me see what happens now

long brook
dire fractal
long brook
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can you screenshot your mod folder? smapi doesn't show it's loaded so i assume you didn't install that mod yet

long brook
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so you need to install that baechu portrait mod to this folder, like you did on installing contentpatcher

peak forge
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okay so it didnt crash this time

dire fractal
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but it says this again for mine

long brook
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you download the mod from this link, right?

dire fractal
long brook
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can you screnshot Mods folder again after you install the mod?

tiny nebula
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hey how can i delete all mods , smapi and expanded sdv

cedar lark
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do you just want vanilla?

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use the vanilla exe

long brook
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if you uninstall smapi, it will also delete Mods folder

tiny nebula
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yea i have the game

tiny nebula
long brook
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run the smapi installer again and choose uninstall (type number 2 when it ask)

dire fractal
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it still says the mod could not be added to my game

long brook
dire fractal
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ohh okay

cedar lark
peak forge
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oh sick

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anyway im getting really mad at the seasonal characters mod

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ive just manually dragged the wizard portrait file into false so lets see if that fixes it

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if not im gonna have to remove the mod

dire fractal
tiny nebula
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hey i come back

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now

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how can i delete all mods smapi and expanded

long brook
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Like i said again, after you unintall smapi, Mods folder will be deleted too (means mod that installled become uninstalled as deleted)

tiny nebula
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okey how can i uninstall smapi

long brook
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Run smapi installer again and choose uninstall. I told ya a couple chat above

tiny nebula
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i did it but there is still mods

long brook
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mods as in Mods folder? if yes, just delete it

tiny nebula
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ok

long brook
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are you on windows?

tiny nebula
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yes

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i took them from the folder

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now

long brook
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and do you use steam?

tiny nebula
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no

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i bought game from xbox pc

long brook
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oh gamepass

tiny nebula
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i dont have gamepass now

long brook
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but then after you uninstall smapi, you can launch vanilla sdv

tiny nebula
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i got some stuff in the expanded all this happen can i play vanilla

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i ll try

long brook
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do you mean you want to load a save that already loaded expanded on it while in vanilla sdv?

tiny nebula
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yes

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is it possible

long brook
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no, the save will break as there is no expanded mod installed

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but again you can try

tiny nebula
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oh it kick me out the game

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again

cedar lark
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And without mods you can't cheat your way back to your old progression

long brook
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so unfortunately you can't play your modded save anymore

tiny nebula
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so i must play with mods?

long brook
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to run modded save, yes. otherwise you need to make a new save to play in vanilla sdv

tiny nebula
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can i delete my save

long brook
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yes you can

tiny nebula
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example i have 87 hours

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and i dowlanded mod when i have 81 hour

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can i back 81 hours and play vanilla

long brook
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i don't think you can, sorry

tiny nebula
long brook
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once you use mod on save and sleep (save the game), that save will become modded save and can't be played in vanilla if that mod is like SVE that add new things to sdv

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although you can play modded save on vanilla if you only use aesthetic mod, such as mod that change portrait of people

tiny nebula
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so i must continue with expanded

long brook
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yes

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sorry to hear you can't continue your long hour save

cedar lark
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any particular reason you wanna quit modded SDV?

tiny nebula
tiny nebula
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its laggy and i miss the vanilla

cedar lark
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It might be certain mods that are causing it to be laggy

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have you already posted a log recently?

tiny nebula
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what u mean

cedar lark
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long brook
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SVE itself can cause lag if the pc can't handle

cedar lark
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and there is a way to limit spawns that might cause SVE lag

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I think theres a command for it?

long brook
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using FTM to limit monster spawn, right?

cedar lark
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yeah

tiny nebula
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which file should i choose

cedar lark
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you have multiple?

tiny nebula
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no

cedar lark
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this

tiny nebula
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i ll try

cedar lark
spring cove
# tiny nebula what u mean

Iirc, you can turn a modded save into vanilla. Don't know if it's still usable in 1.5 stardew but back in 1.4:

  1. I used to remove mods in bulk mass to fix a savefile (including SVE, entire PPJA, etc)
  2. Then used Reset Terrain Features Mod to reset everything
  3. Save
  4. Did some snipping in the savefile
  5. Save again
  6. Then load that save in Vanilla

Iirc, the one causing the crash when you load from Modded into Vanilla is that Vanilla Stardew doesn't cope well with anything that is outside of the map.

tiny nebula
spring cove
wary tendon
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Guys I can't play mods can u help?

spring cove
wary tendon
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It says mods are active but they don't work

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Should it do another thing too?

spring cove
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Im guessing you're missing content patcher

wary tendon
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Oh

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I didn't downloaded that ig

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How I'm gonna install it?

tiny nebula
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nexus.mods

spring cove
tiny nebula
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when u open smapi it ll give u links

wary tendon
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Oh okay

cedar lark
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Make sure you download dependency mods

wary tendon
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Okay! Thank y'all

cedar lark
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Nexus let's you know if it has any

wary tendon
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Okay thank youu

cedar lark
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For instance

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This is for MARGO

wary tendon
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Ohhh

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I'm kinda new for sv mods

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Thank you

cedar lark
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No problem

warm robin
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hey is there a way to auto update mods?

long brook
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no atm

spring cove
warm robin
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wait does ModDrop work as well?

summer swan
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The site or the mod manager?

warm robin
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the mod manager

summer swan
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As for modmanager: You might only use Stardrop.

warm robin
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oh

summer swan
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Other mod managers can cause issues with SDV.

warm robin
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ah

summer swan
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Stardrop can also access the Nexus API. You can't just "update all my mods with one click".

mystic lodge
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Stardrop needs nexus premium for auto updates iirc

spring cove
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You should probably shy away from using Auto Updaters. Just a month ago, MARGO mod released an update that erases its entire mod data.

warm robin
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gotcha, thanks for the advice

summer swan
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Maybe also another thing: You don't necessarily have to update mods the day SMAPI tells you that there is an update (unless them causing issues). You can also do something like "Update-Day" on a regular basis. 🤷‍♀️

warm robin
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I mean, it would be nice to have them updated since I wanted to start a multiplayer thing

spring cove
summer swan
summer swan
snow prism
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next major SMAPI update 99% of mods will break 😅

summer swan
spring cove
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And at some point, even corrupted my save.

summer swan
spring cove
summer swan
tiny nebula
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bro i wanna play my server in vanilla but i played it in expanded help me

hoary bane
wary tendon
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do i have to download the mod requirements for sv expended?

dusty spruce
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Yes

wary tendon
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okay thank you

gaunt gust
wary tendon
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is there a way that i can download all of them at the same time?

dusty spruce
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If you pay for Nexus premium

wary tendon
#

aw man

dusty spruce
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Or use a different site and mod manager, but most mods are on Nexus only

fluid ore
#

why is my UI info suite mod always error

summer swan
#

!uiinfosuite2

native dragonBOT
fluid ore
#

thanks it works now

vestal ridge
#

Hi ok so I think this is the right channel? So I just got a new pc, my old one I updated to windows 11 and it sucked but my new one is windows 10, so I was downloading my mods 3-4 at a time with SMAPI and it wouldn’t work. Whenever I tried opening a save or starting a new game it would crash or freeze. I went into properties and changed beta to 32 but and now I can play without mods but I really rather play with mods. Is there anything I can do to change this?

wary tendon
#

can someone help me?

mystic lodge
summer swan
native dragonBOT
wary tendon
#

im trying to play expended but smapi gives errors

native dragonBOT
#

@wary tendon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wary tendon
#

nono not that kind of errors

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it says you dont have the mods for the expended

summer swan
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You said SMAPI errors? SDVpufferthinkblob

mystic lodge
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Then download required mods

wary tendon
#

I said that wrong im sorry

vestal ridge
dusty spruce
#

!log still

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wary tendon
#

did*

summer swan
vestal ridge
#

I don’t care about my old files at this point, I just want to play with my mods

mystic lodge
summer swan
vestal ridge
#

Would my mods work if I switched to legacy then? Or do I have to find ones specifically for legacy?

summer swan
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They wont because there's no SMAPI for legacy.

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To be honest: I'm surprised that they still sell pc's with 32bit for win 10. SDVpuffersweats

vestal ridge
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So my pc is the issue?

mystic lodge
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I haven't seen 32bit in like 10 years at least..

summer swan
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@vestal ridge Can you check if you've a 32bit or 64bit OS in windows?

vestal ridge
#

Sure, how do I do that?

summer swan
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Rightclick on "This PC" or something like that in windows explorer.

summer swan
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There should be something like "systemtype" (no English os here) and next to it 32 or 64 bit operating system.

dusty spruce
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Sometimes it’s not the architecture that’s the problem, it’s the switch from XNA to MonoGame (and the „monobug”)

vestal ridge
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Is there supposed to be a number? I just see my folders and my devices

summer swan
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It's one of the "main categories".

vestal ridge
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I did it just lead me to that

summer swan
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When you do rightclick and select "Properties" it should give you an info page.

vestal ridge
#

Oooh ok sorry I’m a little slow sometimes

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No my pc is 64-but

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*bit

summer swan
#

No need for sorry. We all started somewhere. SDVpuffersmile

vestal ridge
#

Ty for understanding

summer swan
#

Ok. Now here's the problem: It could be as Shockah said. SDVpuffersweats

#

!monobug

native dragonBOT
#

Implemented in version 1.5.5, MonoGame is the latest framework that Stardew uses, and was implemented to solve problems such as Memory limits and audio issues. Unfortunately, MonoGame has a bug which affects random computers, not allowing them to launch Stardew. This bugs randomly targets computers, regardless of your operating system or hardware and is out of ConcernedApe's control. There is currently no known fix. See !legacy or !legacymodding for how to get your game to work.

vestal ridge
#

So it doesn’t matter if they are both windows pc’s? Like I know I went from 11 on my old one to 10. Do you think if I update this one it would work?

summer swan
#

Although: You can launch the game itself? SDVpufferthinkblob

vestal ridge
#

Yea- do you think Stardew might ever update to where I can play with mods again? It made it so fun

summer swan
#

@dusty spruce Would it be monobug too if they can at least launch the game? No idea about that thing. SDVpuffersweats

dusty spruce
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No idea, I’d need to see some log

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And getting a log on vanilla, well, requires some technical knowledge

summer swan
#

Start with SMAPI and let it crash wouldn't help I guess? SDVpufferthinkblob

vestal ridge
#

Or at least a way I can use my pc on 64? Because my pc said it was 64

neat plaza
#

!legacymodding

native dragonBOT
summer swan
vestal ridge
#

It’s alright. I know I can open the game with 64 but I just can’t start the new game or enter an old one. I’m gonna try deleting the saves again

#

Ty so much though for your time

summer swan
# vestal ridge It’s alright. I know I can open the game with 64 but I just can’t start the new ...

Steam? Disable Steam cloud for SDV if that's active (to prevent Steam from downloading anything from there). Move your savegames "somewhere else" (desktop or wherever), uninstall the game through steam, delete the game folder in steam/steamapps/common (Steam won't do that), check AppData\Roaming for a StardewValley folder and delete that too if it's still there. And then reinstall the entire game "normal version". Don't move your savegames back and don't install anything. Just start SDV and check if you can start a new game. That's basically all you can try. 🤷‍♀️

vestal ridge
#

I never tried deleteing Stardew from the steam file so I’ll try that

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Home Single Language, with 47 C# mods and 108 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

long brook
#

where did you download sdv?

#

#rules no. 9. sorry and mostly the cause is having cracked sdv

vestal ridge
#

OMG I GOT IT TY FOR THE HELP

#

I just had to update my pc haha

tired brook
#

Hi! The underlying game framework is failing when it tries to find the audio device. If you launch the game without SMAPI (but still using Voicemeeter), does the sound work fine?

#

To the person who just asked about [JA]Yako's small pure white skirt errors but deleted their message: it looks like the files for that mod are missing. Not sure how it happened, but deleting and reinstalling that mod should fix it.

green moon
tired brook
#

For those errors, looks like the folder is protected or the files are locked. Just to make sure, does it still happen if you restart the computer (which will reset all file locks) and then try it again?

green moon
#

yes, ive restarted my computer once and its still the same

tired brook
#

@green moon I can post a script you can try to fix it, but it'll contain your real name since that's your Windows account name. Do you want me to send it in a private message instead?

green moon
#

sure! 🙂

tired brook
#

Can you try this? (See the private message for the full script.)

  1. Search 'command prompt' in the start menu.
  2. Right-click it and choose 'run as administrator'.
  3. Run this script:
cd "<path to parent of game folder>"
ICACLS "Stardew Valley" /INHERITANCE:e /GRANT:r "<account name>":(F) /T /C
TAKEOWN /F "Stardew Valley" /R /D Y
#

(Script worked, issue is fixed!)

fervent hawk
neat plaza
#

does it happen on legacy?

fervent hawk
#

i’m also not currently at home so i cannot access my game rn

fervent hawk
neat plaza
#

!legacy

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

fervent hawk
#

gotcha - lemme save the message link to this and i’ll try it when i get home :)

fervent hawk
tired brook
#

Nope, that should be fine. PyTK doesn't change the actual game files on disk, so it has no effect on the game after it's uninstalled (though a particular save could theoretically be changed).

fervent hawk
#

gotcha !!

tired brook
#

(I looked up Voicemeeter issues with Stardew Valley and found... an old bug report where I helped someone with it. Sadly the original fix doesn't apply, since both the game and SMAPI are marked LargeAddressAware now.)

fervent hawk
#

yeah - i went through said thread and was wondering what LargeAddressAware even was

#

but since they’re both marked with it that’s more of a dead end

tired brook
#

It's essentially just a flag set on the executable/DLL, which tells the system that it's able to handle more than 2GB of memory even if it's a 32-bit app. The game and SMAPI are 64-bit now though.

fervent hawk
#

i also tried downloading the 3D audio program listed on the wiki but i’m unsure of how to apply it or if it’s even working 🙃

#

maybe i just try reinstalling voicemeter - it’s been kinda funky lately anyway so a clean reinstall should help it on a general basis and hopefully will help this issue

#

if this doesn’t work - do you have any suggestions on how i should go about fixing it?

tired brook
#

The error is happening very low-level, so I don't think there's anything we can change in SMAPI or the game code to handle it. So it's likely something in Voicemeeter (e.g. see if there's any settings that might help) or MonoGame. Not sure how tied you are to Voicemeeter, but looking at alternatives could maybe be an option too.

fervent hawk
#

i'm a bit partial to voicemeeter because i can do so much with it + i utilize it a lot when i stream. ||that and i paid for it 🙃|| having an elevated computer audio of a game and being able to turn your friends down when in a vc all at once is primo and i recommend it for anyone who is easily overstimulated by sound.

#

i wonder if i still run into this issue after reinstalling vm if i should reach out to their developers and try and figure out the issue. it's also possible that it's compatible with banana and not potato, which is the client i use

tired brook
#

That's fair. If you're able to find a solution, I think it'd be worth adding a comment to that old SMAPI ticket since it's one of the top results for the issue.

mystic lodge
#

Huh? That's a first

robust bison
tired brook
#

You can report that to the mod author (Da Lion#4186 here); seems like a Harmony issue with their overhaul mod.

mystic lodge
#

It came out of nowhere when I changed some stuff in another mod, fixed itself though for some reason

lapis vapor
#

hello i am new here and for the past 3 days ive been trying to work smapi but i can never find out how to launch stardew with it and all the videos that say, those are on windows and im on macos. If anyone could help that would be appreciated

neat plaza
#

whats going wrong

lament prairie
#

!gettingstarted has MacOS instructions

native dragonBOT
atomic jay
#

I have a question. I am new to making mods and I am running into the issue that when loading my mod the launcher says it needs SMAPI which is not installed, However I have SMAPI I can upload my log if needed but I was wondering if anyone has run into this issue before? (I did post this in the mod making thread but no one answered)

neat plaza
lapis vapor
#

Thanks @lament prairie

atomic jay
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 59 C# mods and 188 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lapis vapor
#

So guys i just re installed smapi and i did all of the steps now it says process complete what now?

long brook
#

Launch sdv. If smapi console showed up, you install smapi correctly

lapis vapor
#

K

#

thanks

mighty jacinth
#

i thought i had everything downloaded and dont know what im missing

neat plaza
#

reinstall sge

mighty jacinth
#

okay

halcyon igloo
#

follow the instructions carefully

mighty jacinth
#

I thought I did?

#

I could be misreading things

long brook
#

!sve this is the steps for installing sve

native dragonBOT
lapis vapor
#

Ok so im trying to do mods rn but no mods actually work im putting them in the mods folder but they arnt activating

sharp night
#

updated and replaced mods. removed any doubles. but it still says that i have copies when i dont

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 47 C# mods and 18 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sharp night
#

dont i need pytk though?

lapis vapor
#

But im using the latest version of the mods

sharp night
lapis vapor
#

yea

sharp night
#

can you show your log parse?

lapis vapor
#

how do i show my logs i have no clue what ikm doing

sharp night
#

go to that website i j sent ypu

halcyon igloo
#

are you SURE you got rid of the extra copies of the mods? SDVpuffersweats check the filepaths they list

native dragonBOT
#

@lapis vapor Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sharp night
#

where do i find the filepaths? when i went thru the folder i got rid of all copies

halcyon igloo
#

in the same line where it tells you you have multiple copies

#

it lists all the locations

sharp night
#

ahh okay

#

i dont see any copies anywhere

halcyon igloo
#

you don’t see the folders that they list?

sharp night
#

it says that its all in my mods folder, when i look in said folder, i see 1 of every mod that i need

halcyon igloo
#

also you downloaded both the PPJA mega pack and also the individual content packs? don’t do that lol

#

you only need one or the other

#

you have 2 different copies of MFM listed in your log

sharp night
#

lemme re parse

#

because i only see 1

halcyon igloo
#

you’re fully missing lumisteria’s tilesheets?

sharp night
#

i have the inside but not outside

halcyon igloo
#

you really should take the folders out one level when you extract

#

like without the 38252950 numbers that it comes in when you download from nexus

#

inside those is one folder just move it out lol

sharp night
#

thats what i usually do. but this time i stuck them all in and used file replace

halcyon igloo
#

i’m not totally clear on the file replace bit but if SMAPI says you have multiple copies then it’s finding multiple copies lol

sharp night
#

do i need to delete the old ones? they're just out on my desktop

halcyon igloo
#

they just need to not be in the Mods folder

sharp night
#

okay

halcyon igloo
#

although if they’re copies i’m not sure i see the point in keeping the old one SDVpufferthinkblob

sharp night
#

i have the copies of the old ones just in case i accidently delete the new ones

#

it has happened before

austere apex
#

Does anyone have "immersive sprinklers"?

sharp night
#

mane i goofed up again

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 50 C# mods and 47 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sharp night
#

would i need to install an older version of smapi in order for pytk to work?

lament prairie
#

!pytkwarning

native dragonBOT
#

This warning means that CP and SMAPI have had to disable certain optimizations for pytk. Pytk will work fine for now, but you may see increased lag

halcyon igloo
#

json assets freaking out hmmmm

sharp night
halcyon igloo
#

but you have 3.18.2

sharp night
#

strange, i thought i had loaded up the old one

languid yarrow
#

Is the pytk issue fixed yet?

long brook
#

It won't be fix i think as it's an old framework and modder find the workaround by using newer framework

ivory snow
#

Anyone available to help me install SVE? I'm on a mac and completely lost.

long brook
#

!sve

native dragonBOT
ivory snow
#

I have everything installed of of nexus, is there some file I need to download from somewhere else? I know it was funky last time I did this on PC

long brook
#

No, all mods that sve required are also on nexus

ivory snow
#

These are the mods I have installed. Any clue?

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ivory snow
#

It launched fine, I can spawn items in, and use my cheat menu, but SVE just isnt working.

dusty spruce
#

looks fine on first glance

#

define: "isn't working"

#

and yeah, please post a log

ivory snow
#

like no new NPCs no map changes, nothing

long brook
#

Definitely you need to post log. The link and instruction is on governor chat above

ivory snow
#

Where would my log be? I tried uploading what my consol says

dusty spruce
#

just open that page and follow the instructions

cold stone
#

Where can I find these two?
I couldn't find it at Harvey's health center.

ivory snow
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

ivory snow
#

Error Handler?

#

So I'd have to reinstall smapi and all my mods?

long brook
#

Did you put all your mods in this location?
Mods go here: /Users/oscarlakowicz/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods

ivory snow
#

yes

#

also damn it doxxed me XD

dusty spruce
#

that's definitely not where you put them

#

although you do have Error Handler, Console Commands and Save Backup there... did you move the mods?

#

actually wait

ivory snow
#

I did contents > macos > mods

dusty spruce
#

what's up with this log

ivory snow
#

It's on a mac?

dusty spruce
#

it does say in TRACE that it's loading the mods

lament prairie
#

Shockah uses a Mac

ivory snow
#

damn

#

SHockah your my only hope

cold stone
#

Where can I find these two?
I couldn't find it at Harvey's health center.

lament prairie
#

I feel like I’ve seen this kind of weirdness before

#

I have no idea what those two are, you’ll have to say what mod they’re from

#

You can try lookup anything

lament prairie
ivory snow
#

I am completely mac illiterate @dusty spruce fyi.

dusty spruce
#

weird that you chose to use a Mac then

ivory snow
#

College

#

I didn't get another choice.

dusty spruce
#

well, not much i can tell you

#

the game does seem to be loading the mods

ivory snow
#

Hm... okay, I just tried booting it again and no mods still.

#

What do you think I should do>

summer swan
#

@jovial dome Did you check the installation instructions? SDVpufferthinkblob

jovial dome
#

Hello, I got sent over to this channel. Currently im trying to get a mod to work but Smapi but i keep getting this message.

#

"[SMAPI] Found 17 mods with warnings:
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - DCBurger's Portrait Mod-4745-1-5-1-1611546195\Portraits\DCBurger because it's an empty folder.
[SMAPI] - for lunakatt's DCBurger Style Portraits for SVE-4745-1-5-1-1624889115\lunakatt's DCBurger Style Portraits for SVE(Gunther, Magnus, Marlon, Morris)\CP\assets because it contains files, but none of them are manifest.json.
[SMAPI] - for lunakatt's DCBurger Style Portraits for SVE-4745-1-5-1-1624889115\lunakatt's DCBurger Style Portraits for SVE(Gunther, Magnus, Marlon, Morris)\Portraiture because it's an empty folder."

calm heron
#

DcBurger's Portraits is empty - Reinstall it

jovial dome
calm heron
#

Anything that's an empty folder - Reinstall it

summer swan
#

Lunakatt mod has instructions depending if you use CP or Portraiture for example.

jovial dome
#

i am currently reinstalling it atm : D on my 3rd try

keen crow
#

They get put into the Portraiture mod folder

#

You don't install them normally

jovial dome
#

ah

#

lemme move them over there then

summer swan
#

What Jay says. SDVpuffersmile

keen crow
#

Well you install normally if you picked the CP but it doesn't look like you did squeee

calm heron
#

also i just don't use portraiture so i'm pulling out of my brain

summer swan
#

I don't know about portraiture too but might actually be the same for all 3 "complaining" mods. SDVpufferthinkblob

jovial dome
#

restarting

ivory snow
#

well, if anyone else has any ideas for me to trouble shoot this lmk

jovial dome
#

currently no red text in the smapi

#

it ignored it instead, all pfp are still vanilla

#

u.u;;

#

i feel like its just missing the json manifest file thats needed to read the portraits : (

#

but im trying to figure out how to write a json file for png

summer swan
jovial dome
#

nope its completely missing

summer swan
#

I would ask which one, but Nexus is having a break right now. SDVpuffersweats

jovial dome
#

one sec i'll screenshot

#

yea i noticed nex on white screen

#

this the only manifest i found but it doesn't assist in letting smapi read all the pngs in the asset folder

#

i did do what the read me said to do for the other two files and moved stuff around and choose my pngs for the characters as well, but not read

dense bridge
#

What's the problem?

jovial dome
ivory snow
#

Whos problem Atrea?

jovial dome
#

i copied and pasted the smapi message just above

dense bridge
#

Madamagius.

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 16 C# mods and 9 content packs.

icy topaz
#

hhh

#

my backpack has some kind of error in it but idk what to do

#

i have nothing to update...

dense bridge
jovial dome
#

yep. portraits aren't being read. but when i used just alex's portrait in another file it worked fine then

dense bridge
#

Are you using portraiture?

jovial dome
#

i added it because the files said to dl that. so its there

dense bridge
#

I encountered this problem as well. I used Portraiture as my solution. I'm on mobile tho so I'm not sure if it'll help. Have you put your chosen portraits inside the portraiture folder?

jovial dome
#

lemme try.. just the assets folder i made in there alone...

dense bridge
#

Lemme show you mine.

jovial dome
#

kk in pic or vc screenshare?

dense bridge
scarlet anvil
#

Hi! I'm a technophobe (especially a macphobe) trying to install the Lookup Anything mod. I feel like I did everything right according to tutorials online but still doesn't work. Can anyone help me troubleshoot?

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet anvil
#

?

#

What does this mean?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.0.1, with 4 C# mods and 0 content packs.

scarlet anvil
#

Went to the link and followed instructions anyway lol

long brook
#

it's all good

#

smapi load up lookup anything

#

what's the issue then?

scarlet anvil
#

When I launch the game through steam nothing has changed

#

Oh and another odd thing is now whenever I right click stardew in the library and go to properties, the window that pops up wouldn't close unless I quit steam altogether

long brook
#

it's because you only install lookup anything, no mods that change UI. but when you are in your farm, you can use lookup anything by hovering the cursor then press F1 on your keyboard

scarlet anvil
#

II tried hovering the cursor over things and people but nothing happened

#

Also there is no f1 on mac?

long brook
lament vortex
native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

lament prairie
#

or change keybind

#

fn key gives me f1 on my touchbar

#

idk what newer macs do

scarlet anvil
jovial dome
#

my issue was resolved by Atrea3 : D

scarlet anvil
#

wait fn?

#

where's the fn key?

#

Also if anyone has the time and willingness I'm able to screenshare

lament prairie
#

bottom left corner on my keyboard

scarlet anvil
#

Ah gotcha

jovial dome
#

does your keyboard have F1-F12 keys is teh real question xD

scarlet anvil
#

It doesn't :/

jovial dome
#

then you'll hafta find a way to change the keybind to another key

lament prairie
#

mine does not either, they only appear in my touchbar

lament vortex
#

if you want to change the hotkey, open your game. if you installed gmcm you should see a cog wheel on the left bottom corner of your start screen

lament prairie
#

I just rebound them because holding fn then hitting the f1 is annoying

dense bridge
long brook
#

changing the keybind is the best bet

jovial dome
#

kay~ I already adjusted all my npc pics so i shouldn't need to dl anymore 🤔

#

unless something more amazing comes out 🤩

scarlet anvil
#

@lament vortex

lament vortex
#

then you didn't install gmcm

dense bridge
#

There are plenty of amazing portraits out there. I'm sure you'll add more in the future.

lament vortex
#

did you put it in your mods folder?

scarlet anvil
#

Ah, I just downloaded it

lament vortex
#

all ur mods have to go to the mod folder

jovial dome
#

hue hue hue hue SDVemoteheart

scarlet anvil
jovial dome
#

you on steam?

scarlet anvil
#

Yep!

jovial dome
#

goto stardew on lib, click the setting wheel, click local files and then browse

#

it pops it right up

#

err missed the properties part xD

scarlet anvil
#

Thanks!

jovial dome
#

np : D

#

make it easier by clicking the file and adding it to desktop after

lament vortex
#

lool i was just going off what i remembered tbh, i dont use steam, so ur instructions were better either way

scarlet anvil
#

Is this right?

jovial dome
#

same but you had the prop xD

lament vortex
#

yeap, they have to go into the mods folder

jovial dome
#

wtf is that!? is that mac!??

#

xD im on windows so i went by that memory

scarlet anvil
#

Like so?

lament vortex
#

that is indeed mac. i wish windows had something like that SDVpuffercry

lament vortex
jovial dome
#

.o.

scarlet anvil
#

Now I'll restart the game!

long brook
#

install gmcm like you did on installing lookup anything

jovial dome
#

add that mod folder to your desktop

lament prairie
#

you can put an alias of the mods folder onto somewhere nice

#

not the actual folder, an alias so it links back

scarlet anvil
#

an alias for what?

long brook
#

like a shortcut on windows

lament prairie
#

mods folder

#

right click > make alias

lament vortex
lament prairie
#

it's like a link to go immediately to that folder within Finder

scarlet anvil
#

what does the alias do?

#

Still no cog sign...

long brook
#

you haven't installed gmcm yet, you said you just downloaded

lament vortex
#

they already put it in mods, outside

#

!log wanda

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long brook
#

ah i didn't see that, my bad

scarlet anvil
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.0.1, with 4 C# mods and 0 content packs.

scarlet anvil
#

I read "no errors"

#

😦

lament vortex
#

hmmmm it's not reading gmcm

long brook
#

did you close the game and launch it again after installing gmcm?

scarlet anvil
#

btw thank you so much for helping me yall I hope you don't give up on me!!

ivory snow
#

just checking in again, anyone in here familar with macs?

scarlet anvil
ivory snow
#

I still have not been able to fix this

long brook
scarlet anvil
#

Still nothing 😵

ivory snow
#

Hm,,, I guess I'm at a loss then lol. I'm looking through the console redtext right now trying to trouble solve it. I have one maybe answer?

#

its telling me sve is installed incorrectly

#

do I install it differently than any other mod? or just drag and drop into mod folder.

long brook
#

drag and drop the extracted file

#

so now smapi detect all your mods chunk?

ivory snow
#

Im not sure I follow?

#

Its telling me to make sure I have the two mods downloaded correctly in red text: Stardew Valley Expanded and Custom NPC exclusions

long brook
#

oh can you share the log?

ivory snow
#

I'm not sure if at this point it would make more sense just to uninstall

#

the log?

#

its alot of text want me to paste it here or dm it

long brook
#

yes like the one you send earlier

ivory snow
#

Its the same one as before

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

ivory snow
#

In text it is telling me I have no mods installed, which is wierd because the cheat menu works perfectly fine, its just everything else which seems to be busted.

#

that's why Im curious if there is anything Im missing.

long brook
#

ou need to make a new log

ivory snow
#

okay

#

uh

#

just launch the game again?

long brook
#

no need. just redo all instruction on that link

#

smapi log will change after each time you launch the game through smapi

ivory snow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ivory snow
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.1.0, with 19 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
#

this bit of error tell you that

ivory snow
#

booting now ill lyk if it works.

jovial dome
#

how much does the expanded stardew have? .o. i keep eyeing it but theres sooo many req that it makes me like ehhhh

ivory snow
#

I played it on windows, its very good.

#

I would not have gone through three hours of trouble in order to play it if not lol

jovial dome
#

was there any hard conflicts with the mod adds?

ivory snow
#

It seems to be working, now I just need to figure out how to change portraits.

long brook
#

some mod author will state if their mod is compatible with SVE or not. But if they didn't, someone on comment will ask or state it if their mod works with SVE

ivory snow
#

Heyyyyyy @long brook how do i add portraits?

long brook
#

depends on what kind of portrait. and also you don't need to ping me as i'm active rn

ivory snow
#

like the anime portraits?

jovial dome
#

oooh

#

you want the ones i just dl?

ivory snow
#

uh just checking how to actually install them

long brook
#

can you link which portrait it is?

jovial dome
#

🤔 i think i can just give ya the whole zipped folder

ivory snow
long brook
#

it's better to download mod themself as it support mod author

jovial dome
#

unzip and just pop whole thing into the mods folder... all the work was done to it 20 minutes ago xD

#

ah different ones

ivory snow
#

are those ones the same story just download and put in mods folder?

long brook
#

use the bottom link

#

and just install that as you install other mod

winged robin
#

How do you work who's greenhouse

halcyon igloo
#

how do you what

winged robin
#

The mod

#

I want to make my cellar bigger

steep heron
#

am having problem :<

#

there's a random water tile on my (beach) farm???

lament prairie
#

Try removing that temporarily and see if it persists

steep heron
#

oki

#

you have a very beautiful profile picture by the way!

#

oh huh...

#

it's still there :(

#

well that's kind of a relief ngl because i love that mod

lament prairie
#

well, you can try Map Editor (mod) to change the tile if you want

steep heron
#

how do i get the Smapi log again...?

lament prairie
#

idk what's causing it, and it might be tedious to try to figure that out

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

steep heron
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 75 C# mods and 74 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

steep heron
#

i tried to update the few mods that are outdated but couldn't get the files

#

im gonna just disable them and try again

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 74 C# mods and 71 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

steep heron
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it's still thereeee ; ~ ;

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i checked the entire map and that was the only tile that was different

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i dont get it

lament prairie
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Try Map Editor

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It won't fix the root cause

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but it will make it go away

steep heron
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i dunno how to use map editor...

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i will look into it

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hopefully that will be all i need to play

lament prairie
steep heron
lament prairie
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it's an in-game option for editing tiles

dapper gazelle
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oh Elizabeth beat me to it SDVkrobusgiggle

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the description explains what keys to use to copy a tile, etc. SDVpufferheart

steep heron
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map editor was a dead end ; - ;

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basically

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that one tile refuses to turn into the correct one that should be there

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even when i copy and paste the exact tile that should be there

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it just turns into a shallow water tile

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with no sand

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i worry i corrupted that tile or something ; ~ ;

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im gonna try a new save file and see if that tile is still bugged

summer swan
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That tile looks familiar. Where you here some time ago with the same issue or was it another person? SDVpufferthinkblob

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Although I think last time it was 3 tiles. SDVpufferthinkblob

steep heron
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even with a new save the same issue persists... :(

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and no i haven't posted about this before

summer swan
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Than you're the 2nd person.

steep heron
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yeah none of the shore tiles want to register as anything other than shallow water

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just in this one tile ; - ;

lament prairie
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what does lookup anything say about the tile? SDVpufferthinkblob

steep heron
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they work everywhere else

summer swan
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That's going to take a while to find it with discord search. SDVpuffersweats

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And I don't remember if they were able to fix it.

steep heron
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it was the same tile too!

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as the other person

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or, well

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just one of them

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also i cant place any paths or items on it so it seems to currently be behaving like a shore/ocean tile

summer swan
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I don't see a solution. SDVpufferthinkblob

summer swan
steep heron
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yeah

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but when i try to use map editor to place a shore tiles overtop of it nothing changes

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and if i swap it to say, a dirt tile, and replace it with the proper shore tile it just defaults to ocean

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even when that same shore tile can be place elsewhere

summer swan
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That's why I was thinking about the other person: The other parts of your shore are fine I guess. SDVpufferthinkblob

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They uploaded a log: Can you maybe compare your mods? SDVpufferthinkblob

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Oh. Forget about it. It was to long ago. SDVpuffersweats

steep heron
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 77 C# mods and 71 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

steep heron
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oh

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i thought you said try uploading a new log

summer swan
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All fine. And when you start the game without SMAPI the issue is the same? SDVpufferthinkblob

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Just use Stardew Valley.exe in your game folder (if it's windows). That will start the game without mods.

steep heron
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oki

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ran without mods and the tile fixed itself

summer swan
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Ok. Than the file itself is fine. SDVpufferthinkblob

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And you didn't switch maps or changed anything in regards to the map itself I assume?

steep heron
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nope

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still beach map

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ill try loading some of my other modded saves that are on different maps

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and see if the tile is water on those

summer swan
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Are those on the beach map too?

steep heron
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all of the ones with the glitched tile have been on beach maps so far but i have others that are on other maps yes

summer swan
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So we would need a map with something on the building layer in the exact same spot. SDVpufferthinkblob

steep heron
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ummm,.,.

summer swan
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Thats 69 | 10 and I think I've an idea about the culprit.

steep heron
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i loaded a map from the default map

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and my bed was half missing and the lookup mod didn't even detect a bed

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but i could still sleep in it

summer swan
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Can we do one problem at a time? 😅

steep heron
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yeah

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np

summer swan
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Dear SDV please don't do that to them. SDVpuffersweats

steep heron
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just info gathering in regards to the initial issue

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i dont care about this save file

summer swan
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Yeah. I just checked the tile. And there's a difference between the beach map and the other maps.

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On the other maps the spouse area is next to the house. Do you use any mod changing the spouse patio or how it's called?

steep heron
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OH!

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that

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might be it

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i recently installed the spouse patio thing

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right before the issue showed up now that i think about it

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let me grab the link

summer swan
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Can you disable Custom Spouse Patio and Custom Patio for Zoro 1.0.0?

steep heron
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it's in the same spot too

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yeah

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ohhh you know

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i had

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the spouse patio enabled

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but the zoro patio disabled

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they might've conflicted and broken it

summer swan
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SMAPI says zoro patio is loaded. SDVpufferthinkblob

steep heron
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let me try loading with them both on and vice versa

summer swan
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Disable both.

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I tend to the Zoro one as it was made before 1.5 (it was maintained afterwards but could have been an oversight).

steep heron
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ohhhhh

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it wasn't that the zoro one was disabled

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they're dependent on eachother

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so turning off the patio one turned off the zoro one

summer swan
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Ok. That's fine.

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Is the issue gone?

steep heron
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o - o

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oh no...

summer swan
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What happened? SDVpuffersweats

steep heron
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okay so

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i loaded in, stepped outside, and the tile was the wrong one

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but a DIFFERENT Wrong one

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i think

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map editor got saved

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even though i was quitting out of the game

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how do i undo...

summer swan
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Ok. You grab a fitting one later? 😉

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Let's get that tile to work first ok?

steep heron
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i worry that

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that tile there may be unique.

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but ill look around very thoroughly

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because that sounds unlikely

summer swan
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Now: Reenable Custom Spouse Patio (only that one and not Zoro).

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And check again. The map editor "accident" makes it at least easy to find. 😉

winged robin
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Any ways for who's greenhouse how do I get the big cellar

summer swan
winged robin
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Who's greenhouse

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It has an option to get a bigger cellar

summer swan
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Link? That one doesn't ring a bell. 🤷‍♀️

winged robin
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This one follow the link

long brook
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The author/uploader set that modnto hidden. You need to find a mod that do similar thing

winged robin
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It has an unofficial update

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But you have to go through here

summer swan
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@steep heron For map editor: Map edits are saved immediately to a JSON file corresponding to the current save game (or a global file if per-save edits is turned off) and are persistent as long as the mod is enabled. <<-- I guess it'll be back to normal when you disable it. 🙂

steep heron
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problem is fix

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but

long brook
steep heron
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if i disable map editor it will revert?

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or wont revert

summer swan
steep heron
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ummm

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i don't think so..?

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maybe one but

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only the test save

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which i deleted

summer swan
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Ok. So you don't want to keep any changes. That's what it's about. And for the tile: After enabling Custom Spouse Patio everything was still normal (aside from funny looking tile due to map editor)?

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And the issue is actually in the bug section of the Zoro mod. Quote: My guess is that maybe the spouse patio's for the beach farm has different coordinates compared to the default farm or something? <--

steep heron
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uhh

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i'll just

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keep it enabled

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the map one

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just incase

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even if i don't use it i don't wanna risk it

summer swan
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Give me second. Maybe that thing can be fixed if you volunteer for testing.

lament prairie
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if this happens with CP + mod + being married alone, it could be a game bug

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if so, it's a good idea for us to test in 1.6 to see if it happens there too

steep heron
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m

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oki

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thank you all for your help

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you are appreciated

summer swan
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@lament prairie The mod uses the spouse area on the other maps. But the one on the beach map is "elsewhere".

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It's basically adjusting numbers as it seems.

lament prairie
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I'm a bit confused on what it's doing

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this is spouse patio area, right?

summer swan
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It adds a custom spouse area for Zoro. But it uses the coordinates of the standard farm. Where the area is in the area where the tile on the building layer is missing on their map.

lament prairie
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Is it instead actively applying a map patch?

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if so, sounds like the mod is causing the bug, not the game

summer swan
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The content.json needs fixing for the beach farm to move the spouse area to where it's on beach.

lament prairie
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okay, relief for me thinking about 1.6 😅

vale halo
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!howtoask

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
lament vortex
vale halo
tawny roost
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Hi. I've the tractor mod by pathoschild installed in my game and I also tried the installation of the visual mod of the garage made by Gweniaczek. For some reason the visual mod that changes the appearance of the garage don't work with the garage of the tractor. Some one knows that mod and how to fix it?

summer swan
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@lament prairie That's where the spouse patio from the mod would be on the beach farm. The problem might be obvious (white stone area).

lament prairie
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ah yep, that's in the ocean alright

summer swan
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@steep heron I'll send you a file through DM if that's fine?

steep heron
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oh, yeah sure go for it

halcyon igloo
summer swan
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@serene garnet In case you still have the issue with the missing shore tile at the Beach Farm: Are you using the Zoro mod too or a different one which adds a Custom Spouse Area? If so: Send me a DM and maybe it can be fixed too. SDVpufferthinkblob

tawny roost
native dragonBOT
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@tawny roost Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tawny roost
# halcyon igloo !log

I found the mistake checking the nexus and the smapi. I Just forgot to install the garage mod 🤡

summer swan
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@iron dew Can I send you a potential fix for Zoro and the spouse patio on beach farm after the user tested it? I can't test myself because I don't use spouses to begin with. Maybe you could add it as misc. 🤷‍♀️

serene garnet
summer swan
serene garnet
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Yeah, except I kinda love the beach map, even if I do a bad job managing that much space 👉 👈 I'm a beach fan

summer swan
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I fully understand you in that regard. If you consider, just DM and I can check if something can be done ok? SDVpuffersmile

slender tulip
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so, I'm not sure if this is the right place to ask but,,
can anyone tell me how can I change what appears on the TV ?

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I know how to change the texture of stuff, but I just can't find the place for that specific thing

lament prairie
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im going to go with cursors

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the GI one is in Cirsors2

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yep, top right-ish of LooseSprites/Cursors

slender tulip
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ohhh yes there it is !!

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tysm :)

plucky stump
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I'm new to mods, I downloaded other mods and they worked but stardew valley extended is having some errors I think because I saw some red text. I think it's supposed to have a different map too. Does anyone know about this?

lament prairie
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

plucky stump
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One sec

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im having difficulty finding my log because what im searching isnt working, and if I copy the smapi log it wont give me a url 🙂 one sec

wary roost
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 20 C# mods and 24 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it