#archived-modded-support

1 messages · Page 100 of 1

cosmic vale
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the !gettingstarted

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was about to search for that link on google

junior meteor
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hi hi there, I have a question. Is it possible for anything to tell me why a particular mod isn't showing up? (like the smapi log, or anything really) Nothing is broken per say, it's simply... not there. And I don't know if it needs to be moved in the load order? Or if I'm just stupid?? I was struggling with it yesterday, and I'd love not having to 50/50 it 😅

neat plaza
cosmic vale
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I been here like 2 day

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s

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say hi

halcyon igloo
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i don't have a macro lol i in fact type it every time

neat plaza
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I wonder how many people do have macros for commands
i have one for !mobilebug

halcyon igloo
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my wpm is like 130 i don't need macros for short phrases on my laptop lol

summer swan
sonic sail
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i got a question, im trying to use stardew vallley expanded, and i need space core, when i launch the game on smapi it tells me that the saves wont work anymore or smth, so, is space core safe? sorry for bothering tho 😅

junior meteor
sonic sail
native dragonBOT
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@junior meteor Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vague leaf
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I'm using a custom forest farm map (https://www.nexusmods.com/stardewvalley/mods/2629) and some of the decorative bushes near the house can be chopped down but others near the pond can't/nothing happens when I use the axe on them, is there any way to remove those bushes short of unpacking the map files and editing it?

lament prairie
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Map Editor (a mod)

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By aedenthorn

junior meteor
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 35 C# mods and 80 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

vague leaf
cosmic vale
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Is simple foliage a content pack?

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Also where's our good friend Error handler :(

junior meteor
long brook
cosmic vale
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I'm smol brain sorry

keen vapor
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I checked that but I am so lost\

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I don't use mods for anything and I have no clue what to do

neat plaza
long brook
keen vapor
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I mean I am sure I can figure it out

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I downloaded the smapi thing...I see the mod downloads in my download foldeer

neat plaza
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!gettingstarted

native dragonBOT
long brook
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Try to at least install smapi first

keen vapor
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smapi is installed

long brook
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If you launch the game, a black window/terminal show up then the game window show?

keen vapor
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no steam opens

neat plaza
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when you open the game?

keen vapor
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ok so steam opens and then the game

long brook
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!launchoptions then

native dragonBOT
azure wave
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hi!! i was meaning to ask if anyone here is versed in uploading furniture mods and such

lament prairie
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What do you mean uploading?

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Like you made a mod?

azure wave
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no no

neat plaza
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then why are you uploading mods

azure wave
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i'm having trouble with trying to install multiple furniture mods*

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sorry my wording was a bit off.

hoary bane
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Are they only Pngs/Xnb?

azure wave
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no most of them are cf! but i'm new to modding and such, and i haven't found a tutorial online that really shows how to install it properly into the game

keen vapor
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thanks it worked...you been super helpful

native dragonBOT
hoary bane
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CF is real broken now though, I don't think you should really use it.

azure wave
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I'm still looking through the guide and it's not all too helpful.

hoary bane
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In what way?

azure wave
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I'm just trying to install furniture mods to make decorating my farm easier and frankly much prettier, but It always seems to not work as intended. I'm not sure what to do past installing the CF mods and putting them into the custom furniture folder.

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I was under the impression that it should just add the furniture as a new item into the game.

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however, it only retextures base game items.

hoary bane
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Installing the CF mods and putting it inside the Custom Furniture folder..?

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The only place you should be putting those is directly into the Mods folder, not inside another lest it's a subfolder you made yourself.

azure wave
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Right, so there's a mod called custom furniture.

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and it has a folder called furniture that says "non cp packs go here"

hoary bane
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If it retextures the vanilla items, it's not CF.

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What furniture mod is that?

azure wave
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no yeah that's the one sorry.

hoary bane
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No I mean which furniture mod you're trying to get. That's the framework.

azure wave
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oh yeah ok! hold on sorry.

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My friends and I actually used a lot. I'm not sure if there's a minimum of how many we can add.

summer swan
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And you might also share your log to check if SMAPI refuses to load mods for reasons.

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

azure wave
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well you see none of them seemed to work (apart from retexturing everything) so I've been looking for help.

long brook
azure wave
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yes but i tried out the mods first in single player.

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and i think we just didn't install it properly or something.

hoary bane
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Can we have the link of that furniture mod, please?

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It'll be quite hard to troubleshoot just based from what you're saying.

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A log would be fairly useful as well, link is a few messages up.

azure wave
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i know!! sorry!! there's just a lot of mods

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give me a moment

lament prairie
azure wave
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these are the mods we tried to use.

lament prairie
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For CF content packs you just install them as a normal mod

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However, CF in multiplayer seems to cause a lot of crashes

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Some of these are not CF mods

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Like the first one

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Or the second one

hoary bane
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No wonder it was taking long for the links, that's a lot!

lament prairie
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I haven't clicked through them all

hoary bane
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I think there should be a DGA conversion for a few of these?

azure wave
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sorry we're all just really into designing stuff.

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what's dga?

lament prairie
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But for the first one: read the mod description, there's no CF version, it replaces the furnitures visually with with an xnb (bad bad bad) or CP (alright)

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!dga

native dragonBOT
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Dynamic Game Assets (https://www.nexusmods.com/stardewvalley/mods/9365) is a mod which lets content packs and other mods add custom content like crops, trees, weapons, etc. See the mod description for details.

If you're making custom content, ask mod authors in #making-mods-general about whether using Json Assets (!ja) would be more suitable instead.

lament prairie
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The second one is a CP mod that replaces the walls and floors

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The third one has two options, one that is CP and replaces the furntiure (so, incompatible with the first) and one that is CF and adds new furniture

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You're going to have to go through the mod descriptions and read them

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Not all furniture mods use CF

azure wave
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Oh yes thank you I'll add them as cp's i know those ones aren't much of an issue at least. But trying to run these on single player i've noticed some of them just retexture.

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 15 C# mods and 27 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

summer swan
lament prairie
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CP = retexture the existing stuff (mostly, certain newer walls and floors add new walls and floors)
CF = add new furniture but buggy
DGA = add new furniture
Custom Walls and Floors = broken framework
AT = retexture existing stuff but you can pick in-game which retexture to use for each specific furniture item

summer swan
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You want to switch to AT and DGA I think if you want to go for a decoration spree. SDVpufferthinkblob

azure wave
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i appreciate everyone's help so much 😭 i'm so sorry i'm very new to modding the only thing i've modded so far are hairs and clothing.

summer swan
azure wave
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I don't want to retexture existing items so i really would like if it could just add new furniture?

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so DGA files are what to look out for?

lament prairie
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Yes, however, DGA is newer so a lot of things aren't converted for it

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Keep in mind DGA does some other things besides furniture

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So it's not quite "this mod uses DGA = this is a furniture mod i should use"

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Here's a few DGA furnitures mods

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You can go to Nexus, under the DGA mod page, and click the "Requirements" drop down, and go to "Mods Requiring this file"

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And then click through to see if they are furniture mods

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(Or guess from the name)

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However, you do need to install python and learn some computer basics to use the script

azure wave
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okay thank you so much!! cryowo this has been such a help

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I'm going to try and test things out and see if it works :DD

grim patio
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i there an area where i can find custom farms? i cant find them just scrolling through nexus

halcyon igloo
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category→ maps i think?

dire fractal
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Hiya, farmers! I have several mods, and it seems that I'm no longer seeing fade in transitions when entering / exiting buildings the same way that I do when I move between map zones. Whenever I enter or exit a building, the transition fades out correctly, then hard-cuts into the next scene instead of fading in. I cannot seem to figure out what's causing this to happen. Any ideas on what it might be? I already tried removing and testing without mods that I installed recently, and none of them seem to be the cause.

SMAPI Log: https://smapi.io/log/cc655963cb1842f09caa5b9ed0cbac0f

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 36 C# mods and 41 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

wild pine
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hi well i have a problem with smapi when i tray to install its not install

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this massege show on my pc

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please help me

halcyon igloo
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what version of windows is that?

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also you fully extracted the installer right?

inner thistle
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Hey there. First time posting anything since I joined the server...I am having a bit of trouble. Earlier this morning, I was trying to look at something, but i mis-clicked and it ended up changing all the xnb files to notepads and I don't know how to change it back.

reef hinge
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Hey all, when i laucnh my game through SMPAI, I have no audio? I've tried re-installing smapi, and launching it witho mods, just the launcher same issue, any ideas?

jagged salmon
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hey can anyone sayx me what problem with Plato TK i have here?
if nexus says the mod SeedBag needs this mod

[PlatoTK] This mod failed in the GameLoop.GameLaunched event. Technical details:
System.Reflection.AmbiguousMatchException: Ambiguous match in Harmony patch for SpaceCore.TileSheetExtensions:GetTileSheet
 ---> System.Reflection.AmbiguousMatchException: Ambiguous match found.
   at System.RuntimeType.GetMethodImplCommon(String name, Int32 genericParameterCount, BindingFlags bindingAttr, Binder binder, CallingConventions callConv, Type[] types, ParameterModifier[] modifiers)
   at System.RuntimeType.GetMethodImpl(String name, BindingFlags bindingAttr, Binder binder, CallingConventions callConv, Type[] types, ParameterModifier[] modifiers)
   at System.Type.GetMethod(String name, BindingFlags bindingAttr)
   at HarmonyLib.AccessTools.FindIncludingBaseTypes[T](Type type, Func`2 func)
   at HarmonyLib.AccessTools.Method(Type type, String name, Type[] parameters, Type[] generics)
   --- End of inner exception stack trace ---
   at HarmonyLib.AccessTools.Method(Type type, String name, Type[] parameters, Type[] generics)
   at PlatoTK.Compat.SpaceCorePatches.PatchSpaceCore(IModHelper helper, Harmony instance) in F:\Modding\Stardew-Valley\PlatoTK\PlatoTK\Compat\SpaceCorePatches.cs:line 20
   at PlatoTK.PlatoTKMod.ApplyCompatPatches(Object sender, GameLaunchedEventArgs e) in F:\Modding\Stardew-Valley\PlatoTK\PlatoTK\PlatoTKMod.cs:line 135
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101```
eternal ravine
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 3 C# mods and 0 content packs.

jagged salmon
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 26 C# mods and 0 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

eternal ravine
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I didn't even know MO2 has an option for SDV. But I only ever used it for Skyrim.
SDV is one of the few games I don't use a mod manager at all because it isn't needed 99% of the time.

That aside Lani mentioned PlatoTK doesn't work for now

devout pumiceBOT
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@dusty spruce: look at this save file for a reason why the island obelisk does not appear in the list of buildables, if no one else does until then (34h ago)

dire fractal
lament prairie
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That shouldn't be caused by a CP mod SDVpufferthink

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In particular, Gwen most likely won't be able to provide a lot of help given that I don't think the craftables includes any patching to that

robust bison
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lag spike maybe?

dire fractal
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It only seems to be caused when I put the Craftables mod back into my mods folder - even though it is a CP mod. I did find a comment on their Craftables mod page with the following:

User:
I also have expanded installed, upon checking i have the alternative craftables on it. I turn it off and also seasonal edit. Assuming i don't need the seasonal edit of stardew valley expanded since I'm also using medieval expanded which is also one of your mods. The loading time is back to normal now, with seasonal edit and alternative craftables on expanded turned off.

Gwen:
Yup, SVE seasonal edits also use the location tokens so good job figuring it out.

I've checked to make sure that both OutdoorsSnowEnabled is false on Craftables, and that AlternativeCraftables, SeasonalEdits, BalancedCrafting, and ReplaceDefaultFences are all false on Stardew Expanded. The issue still seems to occur. penwobble

lament prairie
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Hmm, if it is a lag issue then it could affect transitions

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!profiler have you tried this?

native dragonBOT
lament prairie
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I’m not sure it can pinpoint content packs though

lost shuttle
dire fractal
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It doesn't necessarily seem to be a lag issue - I don't have any issues with lag while playing, and this issue only seems to occur when I add in that one content pack mod. But I'll try the profiler to see if I can pinpoint it.

robust bison
lost shuttle
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I think I've don't this a few times where I think "error handler" is a broken file so I remove it then I can't play and have to re-download smapi. Ugh

robust bison
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you need error handler

lost shuttle
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Yeah I got that

proven pewter
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oh btw, has anyone else been getting this weird bug with SMAPI where whenever you open the esc menu and the game is maximized, it just sort of bumps the game window right and down a bit?

dusky canyon
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every time.

gaunt gust
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does vanilla do that too?

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there's some reports of odd af window issues with monogame on their forums/github (like, for some reason, missing one pixel while filling the whole screen)

proven pewter
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I don't think vanilla does it? It's been a while since I played

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aaah maybe it's a monogame thing then

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if I can replicate it in vanilla I might report it on the trello

dusty spruce
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@thorny niche you there?

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@thorny niche tl;dr is: you NEVER took a boat to Ginger Island. the buildings menu won't show the Island Obelisk until you take it at least once. i assume you just cheated and warped via CJB to get there up until now

brave lotus
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Hi- can i have a little help ❤️ I added the shipping bin bear mod- i can see it on the Generic Mod (the one where you can customise etc forgotten the name-sorry) But it doesnt change anything- earlier my smapi was full of red alerts on it but now that i've gone to take a ss to post here, it's not showing anything for the bear mod except that the owner of it hasnt set updates for it.

signal sequoia
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If no one is to busy I could need some help also ówò if not right now I can wait ^^!!

native dragonBOT
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@brave lotus Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
native dragonBOT
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@signal sequoia Ask your question or describe your issue here, and someone will help if they can!

signal sequoia
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Oh okay! Well there's this beach farm mod I tried download it's called adorable beach but for some reason it's not showing up for me for some reason ^^! I have it installed and all the requirements but nothing is working 💔

brave lotus
robust bison
brave lotus
native dragonBOT
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@signal sequoia Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brave lotus
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 17 C# mods and 18 content packs.

robust bison
brave lotus
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ooh- would i need to remove them to fix that- sorry i feel like a doof now!

robust bison
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there should be a config where you can disable the shipping bin

brave lotus
robust bison
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click the gear icon on the lower left on the title screen

brave lotus
robust bison
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make sure to save it

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disable to one in elle's too

brave lotus
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Thank you SDVpuffercactus

robust bison
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np

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 32 C# mods and 60 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

signal sequoia
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Okay :O!

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Will this help load my beach farm ?

robust bison
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it's letting me see what's happening so I can get an idea of why it's not working

lament prairie
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Okay, there's a few issues here!

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The question is which ones to fix first

brave lotus
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I'm sorry i'm here again- last time i swear! - i removed Elle's shipping bin change - which other one needs removing as i still can't get the bear bin working (so sorry!)

lament prairie
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Beowulf: which farm type had you been picking?

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Was it not showing up in the farm selection menu?

signal sequoia
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Beach farm! since the mod is called adorble beach

lament prairie
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I don't see it editing the beach farm, confusingly

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Content Patcher loaded asset 'Maps/Custom_FarmGrove' (for the 'Farm_AdorbsBeach' content pack). this is what I see it doing

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I assume it's this mod that you're looking at

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Is it possible it's something in the config for this mod?

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I do see that it has a config registered

signal sequoia
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Hmm maybe I gotta remove the farm Grove then?

When I opened it in the config in notebook I got this

halcyon igloo
native dragonBOT
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@brave lotus Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brave lotus
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 17 C# mods and 18 content packs.

brave lotus
halcyon igloo
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hmm does earthy recolor have a config for shipping bin?

brave lotus
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i've only found this- that i have disabled- but when i load into the game, the bear bin won't come through so not sure what else i have (nothing is in the earthy recolour apart from the dirt/grass etc.)

halcyon igloo
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have you tried just putting a z in front of bear shipping bin and having it load last lol

brave lotus
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oh- do i just add a Z next to it in SMAPI lmao?

lament prairie
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Content Patcher edited Buildings/Shipping Bin (for the 'Bear Shipping Bin' content pack).
21:29:34    TRACE    SMAPI    Content Patcher edited Buildings/Shipping Bin (for the 'Earthy Recolour' content pack).
21:29:34    TRACE    SMAPI    Content Patcher edited Buildings/Shipping Bin (for the 'Elle's Seasonal Buildings' content pack).```
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these are three editing the buildings one

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However, there's also cursors

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!loadorder is more reliable

native dragonBOT
lament prairie
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Content Patcher edited LooseSprites/Cursors (for the 'Stardew Valley Expanded' content pack).
Content Patcher edited LooseSprites/Cursors (for the 'Grandpa's Farm' content pack).
Content Patcher edited LooseSprites/Cursors (for the 'Bear Shipping Bin' content pack).
Content Patcher edited LooseSprites/Cursors (for the 'Earthy Recolour' content pack).
Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Barn Animals' content pack).
Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Coop Animals' content pack).
Content Patcher edited LooseSprites/Cursors (for the 'Elle's New Horses' content pack).
Content Patcher edited LooseSprites/Cursors (for the 'Elle's Seasonal Buildings' content pack).
Content Patcher edited LooseSprites/Cursors (for the 'Seasonal Cute Characters' content pack).
Content Patcher edited LooseSprites/Cursors (for the 'Elle's Town Animals' content pack).
Content Patcher edited LooseSprites/Cursors (for the 'Seasonal Outfits - SVE' content pack).```
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oh no sorry

brave lotus
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Oh - i disabled the Elle's one but i couldnt find the second

lament prairie
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that's all the cursors ones

robust bison
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the bear mod seems to not load cursors correctly because it's targeting the xnb

brave lotus
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am i just better off not downloading the bear-

signal sequoia
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Still need help with the beach thing ^^''

sacred sable
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.

lost shuttle
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I re-download smapi. Did all the things. It even had error handler in my mod folder.

halcyon igloo
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what’s the log

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something about graphics

lost shuttle
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I've been playing this game on this very computer for ever

halcyon igloo
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!log that's really hard to read lol

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lost shuttle
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The log page says I don't have error handler when I just re downloaded smaip and do have it

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My computer won't open discord

halcyon igloo
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where does it say you don't have error handler

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are you getting a successful install message when you install smapi?

lost shuttle
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Yes and I put the text in the properties of steam

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Like I've always done

halcyon igloo
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no but in the actual console after you install

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like it physically said "successfully installed" or sth

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what's inside errorhandler?

lost shuttle
halcyon igloo
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honestly i don't even know if it's getting to the point of loading mods to see errorhandler you might need one of the mod makers to help when they come around :x

lament vortex
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!troubleshoot there's a section here about the graphics error you have

native dragonBOT
languid yarrow
drifting needle
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I'm back with an actual problem! y a y .
I tried to update SMAPI last night, and tried again today, but it still booted up version 3.15. So I re-entered the SMAPI steam key thingie, and now SMAPI won't boot up at all.
I have Windows 11, and the game is up to date. I checked the wiki and all it said to do was install SMAPI and it'll update.
Thank you if anyone can help. SDVpufferheart

long brook
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So you download newest version of smapi and launch the installer but smapi stays in older version?

drifting needle
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Yes.

long brook
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Try launch the installer again and make sure you input the correct path to game folder

drifting needle
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Okay, I'll try that. Thank you

drifting needle
long brook
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Try launch smapi by going into game folde and find StardewModdingAPI.exe

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Wanna make sure smapi can run firat then next step is launch option step on steam

drifting needle
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SMAPI worked! Still running 3.15.1 though..

long brook
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Uninstall smapi then. Are you sure you either download the latest version and input correct path?

long brook
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Try uninstall smapi then install with latest version installer

drifting needle
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Okay. By the way, thank you so so much, I seriously appreciate it SDVjunimolove

long brook
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Smapi will overwrite older version tho so it's weird that when you run smapi, it is still on older version unless you put incorrect path or use older installer

wet rune
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Does anyone know of a mod that would illuminate the entire screen during the night, or underground? Turning up screen Brightness isn't feasible as it's at max.

wet rune
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Sorry thank you.

drifting needle
wet rune
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I always get the two channels mixed up

peak crystal
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hi all! I'm looking to see if anyone knows of how to get the "family planning" mod working? or if there's a newer version of a mod that allows you to have more than two children?

drifting needle
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@long brook Apologies but I just wanna be clear, would deleting SMAPI and then re-install mess up my game saves?
Also, for whatever reason, the installer itself won't delete the old files, would deleting it all manually be ok?

long brook
peak crystal
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@long brook I think I did download that, but it seems not to be working with the current version of Content Patcher. Do you think if I went back to version .17 (or whatever the post there is suggesting) that it would work / that would work with more recent mods?

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or is the family planning mod just assumed to be not working any longer?

long brook
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It'a kinda old mod so you need to find replacement. Try ask in #modded-stardew

peak crystal
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will do! thanks for the tip 🙂

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and thanks for your help

long brook
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No prob. Hope you find the mod you want

drifting needle
long brook
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Wait when you hit unsinstall, there is still StardewModdingAPI.exe inside your game folder?

long brook
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Lol that means you install new version into incorrect path

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Can you screenshot your game folder and the installer when it asks to put game path?

drifting needle
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Specify what you mean by game folder for me please?

long brook
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The folder that steam put your game

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I wanna know the path so i wanna make sure you type correct path in smapi installer

dull jetty
#

hi! i installed smapi and some mods today but i've discovered that now my journal entries disappear when i complete part of them like when i got the dark talisman quest and got the dark talisman from the sewers, it didn't tell me to bring it back to the railroad. is my game glitching or is that just how that quest works?

long brook
native dragonBOT
#

@dull jetty Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long brook
#

Ok can you screenshot the folder (the one you find StardeeModiingAPI.exe) now? With the path ofc

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 9 C# mods and 0 content packs.

drifting needle
long brook
#

See the different between two path?

drifting needle
#

other than "\Mods", no.

long brook
#

Wiat a sec, lemme open my laptop (i was on my phone all this time so my typing is weird)

drifting needle
#

Ok lol. We can make a thread/friend for a bit to dm if its needed to sort through this headache, only if its needed SDVpufferchickcry

long brook
#

your game folder: C:\Program Files (x86)\Steam\steamui\steamapps\common\Stardew Valley

while in smapi installer: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

you should choose enter a custom game path and use game folder path

drifting needle
#

OH MY GOD

long brook
#

after that done, your launch option should be "C:\Program Files (x86)\Steam\steamui\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

drifting needle
#

Ladies and gentlemen, I am blind asf-

drifting needle
drifting needle
hollow bear
#

hi i have a problem downloading stardew valley expended, do you have to buy the stardew valley game from steam to get the expended app to work

lament prairie
#

Well, you can buy it from GOG or get it on Gamepass

#

But if you pirated the game, you might have problems

hollow bear
#

will i have it on my xbox game pass

languid yarrow
#

"might"
just don't be tech illiterate

#

wait...

#

!starting

#

!guide

#

damnit

#

!gettingstarted

native dragonBOT
languid yarrow
long brook
hollow bear
#

yes and it's with pc gamepas

robust bison
#

!gamepasssmapi

native dragonBOT
languid yarrow
robust bison
#

is it not?

long brook
#

it's under windows installation

languid yarrow
#

FAQ just says it has no mod support on xbox one

long brook
#

it's for console, gamepass is for pc

cedar lark
#

game pass stardew usually refers to windows

languid yarrow
#

huh

hollow bear
#

I'll try it thanks

oblique verge
#

Hello! I'm trying to fix a sequence break. I used CJB to jump me to fall on day one. As a result I didn't trigger the "To the Beach" quest letter and willy is forever "gone fishing". I've played through a year hoping to trigger it in spring to no avail. I'm trying to save edit to start the quest.

#

I've made test saves with the quest in my mailbox and tried to insert the <mailForTomorrow /><mailbox><string>spring_2_1</string> into the game info, but the save wont load when I've inserted that info

onyx wigeon
#

i’d like help with smapi

summer swan
native dragonBOT
#

@onyx wigeon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

summer swan
#

Please use that. "Phone screenshots" are unreadable or at best "very painful to read". SDVpuffershy

robust bison
oblique verge
#

@robust bison I will try thanks!

onyx wigeon
#

quick questoin, do i uninstall and reinstall smapi

#

or do i just do the reinstall

long brook
robust bison
oblique verge
#

@robust bison ok debug quest 13 did make the quest appear in the journal but going to the beach hasn't triggered the cutscene

robust bison
#

do debug completequest 13

long brook
#

is the cutscenete triggered after you get themail?

raw gust
#

denk

#

you already posted it here

oblique verge
#

ok, completequest did remove the quest from my active list but still no cutscene and his door still says "gone fishing"

summer swan
# robust bison

It's really just a pain with bad eyesight (not just for SDV) while smapi page can increase the text properly. SDVpuffersweats

robust bison
#

one sec

hoary bane
robust bison
#

sure

oblique verge
#

Its so close! ebi did trigger the cutscene and I now have a fishing rod finally! Sadly willies front door still reads gone fishing and wont let me enter

oblique verge
#

I can at least make progress on the community center for now. thanks so much for your help!

terse saffron
#

if anyone could help me, everytime i open my game the mod Stardew Valley expanded does not work ( it should change the map and add a bunch of content ), but like it doesn't do that

this is my mod list if thats the thing that is breaking it

native dragonBOT
#

@terse saffron Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

terse saffron
#

well ok

#

oh you dont understand

#

its not an error

#

it just does nothing

#

like theres no error appearing or something

halcyon igloo
#

well if you send the log then we can tell if it’s loading

terse saffron
#

let me try

halcyon igloo
#

it’s the first thing anyone is going to ask you regardless of whether your game is crashing or not to try and help you

terse saffron
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 31 C# mods and 10 content packs.

robust bison
#

what are you checking in-game for content changes?

terse saffron
#

mainly the character map for new characters that maybe appeared

#

and searching around the map to see if something changed

halcyon igloo
#

are they in the social tab

terse saffron
#

tbh i havent checked that

#

let me see

#

yeah they are for some reason

#

but they dont appear in the map or the map doesn't seem to change

halcyon igloo
#

is there a big ol’ house somewhere

terse saffron
#

nvm im just a dumbass theres no changes to the main town

halcyon igloo
#

did you find andy’s farm lol

terse saffron
#

sorry for the time waste, thanks for the help anyways

terse saffron
#

its just that the barn bellow the house changed

halcyon igloo
#

andy is a character

#

you might want to look into the mod you just downloaded SDVpuffersquee

cedar lark
unkempt bramble
#

Heyyy, what is the name of the mod for the stair on the right side of the picture to bus stop?

urban wharf
#

That’s vanilla

#

Buy it from Robin after the house upgrades I think

unkempt bramble
#

No way

#

Aight

#

I will try to look it up on wiki

solemn shoal
#

I believe it's a post-CC completion thing?

unkempt bramble
#

Nothing on wiki tho

#

But IG

solemn shoal
#

Town shortcuts, right there!

craggy edge
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

dusty spruce
#

Are you on the latest version of the game? Or do you still have 1.4?

#

Then can you please read what we’re saying

#

IT NO WORK

sacred sable
#

Still have the issue idk what to do

ruby zinc
#

okay gamers so when i try to install a collection with stardrop it just says it cant get the download link

halcyon igloo
#

i don't think collections work

#

unless you're using vortex but then you'd have to use vortex lol

#

i could totally be wrong though

ruby zinc
#

vortex no exist on mac :(

halcyon igloo
#

you don't want to use vortex anyway

ruby zinc
#

so is there in theory a way to open each mod in a collections page with one click so i can do it manually

#

or do i gotta search each one individually

brave lotus
halcyon igloo
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

halcyon igloo
sacred sable
sacred sable
#

I’m gonna like reexplain my issue, basically when I first downloaded smapi I accidentally didn’t let it access to my files so it didn’t let me do anything so even if I trash it and re-download it, it just dosent let me do anything so idk what I can do, also I’m on mac

chilly vapor
#

i was trying to download smapi and he dont find the game, i put the game directory and appeared my game inst compatible

#

somebody can help me? please

summer swan
#

Platform?

chilly vapor
#

steam

summer swan
#

You're using legacy?

chilly vapor
#

idk what is legacy

summer swan
#

In your Steam library right click on Stardew Valley. Go to "Betas" and check if you're opt in to a beta.

#

Because if you need to use legacy you can't mod as far as I know.

chilly vapor
#

aaah

#

my game lag if i dont use legacy sad

#

but thanks

neat plaza
#

!legacymodding

native dragonBOT
sacred sable
mild talon
#

Kind of a random question.. but is the Null Ref Exception error that says something about "bells and whistles" exclusive to Child to NPC oopsies ?

#

Or does bells and whistles means something

halcyon igloo
#

i’ve seen it for uhh warp errors i think?

mild talon
neat plaza
#

maybe a class actually

mild talon
#

In the source.. Content ? Of game?

#

Sorry, I'm not following. These sound like code words.. that apply to c# mods or the game ?

neat plaza
#

source code

mild talon
#

Like.. a category maybe 🤔

mild talon
#

Oh, it's a Thing. Lol

lament prairie
#

bells and whistles errors are frequently warp errors

#

but not exclusive;y

#

the whole trace is needed for a diagnosis

robust holly
#

hey uhh, i downloaded the whole expanded mod and stuff, all the other mods you need too. for some reason, nothing is working on that.

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust holly
#

whar?

summer swan
#

And upload your smapi log there. It will (hopefully) tell us what's wrong. SDVpuffersmile

robust holly
#

when i did the %appdata%\StardewValley\ErrorLogs thing, it just didn't work

neat plaza
#

did you open smapi

robust holly
#

yeah i did

#

i installed it to stardew

summer swan
#

When you start the game: Do you have a 2nd window opening beside the game itself? SDVpufferthinkblob

robust holly
#

let me check that.

#

nope

summer swan
#

If not: Did you set the launch options in Steam?

robust holly
#

launch options??

gaunt gust
#

!launchoptions

native dragonBOT
robust holly
#

where are the launch options 😭

summer swan
#

You skipped a step. Follow the guide.

robust holly
#

...which is where?

summer swan
#

Above your post after InsufferableRustFan using the command.

halcyon igloo
#

literally immediately after the "Install SMAPI" section lol

summer swan
#

Basically: You need to tell Steam to start the game with SMAPI or it will start the game without SMAPI. Depending on that you start with or without mods.

robust holly
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" is this what i have to put in?

summer swan
#

Is the game installed in that path?

#

And the %command% needs to be there too at the end.

robust holly
#

oh ok

#

alright FINALLY it worked

#

i think

#

ok cool

summer swan
#

Keep in mind: Modded games need longer to start / load.

robust holly
#

alr

summer swan
#

Depending on the type / amount of mods we're talking about several minutes.

#

Good news: When SDV is done, it's done until you load another save or restart the game.

dull moss
#

Hey there I got what might a stupid question, do mods disable achievements like, forever? across worlds? or is it just in that world

summer swan
#

Mods shouldn't disable achievements. SDVpufferthinkblob

dull moss
#

Oh really? I just kinda assumed they would haha

summer swan
dull moss
#

Thank you

halcyon igloo
#

if you launch through steam you'll get your achievements

halcyon igloo
#

!log @peak crystal

native dragonBOT
#

@peak crystal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

peak crystal
#

I'd like to, but I'm not sure where to find the log - I'm currently on a mac

halcyon igloo
#

(see instructions on that page)

robust bison
#

^

neat plaza
#

oo i should make a flashing red gif for that too

halcyon igloo
#

ur gifs give me life

robust bison
#

yes

peak crystal
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.5.0, with 22 C# mods and 7 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

peak crystal
#

figured it out!

brave lotus
#

If my Expanded NPCs are walking through walls on my farm and on the map all clumped together (npc finder) Is it just because its being buggy-

robust bison
#

is claire your spouse?

robust bison
brave lotus
gaunt gust
#

it's amusing but harmless

peak crystal
#

jasons's assets wasn't working in my game and I was wondering why that might be

brave lotus
#

That's why im more confused lmao- first time shes ever waltz through at 12am

summer swan
# peak crystal figured it out!

One of your issues seems to be from "Family Planning" and according to your SMAPI log you can update to an unofficial version. SDVpufferthinkblob

gaunt gust
#

I don't see any errors in your log, but you've also not loaded a save

peak crystal
#

yes, the unofficial version also seems to not be working, so I may just remove it overall @summer swan

summer swan
brave lotus
gaunt gust
#

Yes, schedules in stardew are quite fragile and sometimes you get things like "npcs wandering by"

#

You sorta just have to live with it lol.

brave lotus
peak crystal
native dragonBOT
#

Log Info: SMAPI 3.15.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 15 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt gust
#

If they're in the corner that actually means they're on a map npc map locations doesn't know about usually

brave lotus
#

ooh okai, thank you so much! ❤️

summer swan
neat plaza
gaunt gust
native dragonBOT
proven pewter
robust bison
#

last gif command got removed

olive perch
#

is there any way to get stardew valley expanded on xbox

dusty spruce
#

Xbox (the console) or Xbox Game Pass?

olive perch
#

i own stardew on console

dusty spruce
#

Then no

olive perch
#

alright well thank you anyway

misty ermine
#

hey guys

#

i wanted to ask if nexus mods opens up for you guys

robust bison
#

it's down rn

misty ermine
#

i cant do anything in the site

#

ow ok

summer swan
#

And according to latest news Nexus doesn't know when they're fully back too.

sonic sail
#

I got an issue, so I use smapi and 39 mods I think, and when I open the game is not loading well, is stuck on mods loaded, maybe is because is got sdv expanded?

dull jetty
#

hi! i installed smapi and some mods the other day but i've discovered that now my journal entries disappear when i complete part of them like when i got the dark talisman quest and got the dark talisman from the sewers, it didn't tell me to bring it back to the railroad. is my game glitching or is that just how that quest works?

summer swan
summer swan
sonic sail
summer swan
sonic sail
summer swan
lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

!smapislow

native dragonBOT
summer swan
#

And the 2 points Elizabeth mentions.

sonic sail
twin zephyr
#

hey so, i am aware you can do a few things with the base console commands that SMAPI offers but i was just wondering if i can target another player in multiplayer using those commands? my partner despises grinding foraging so i was planning on upping their exp once i max it myself

sonic sail
summer swan
summer swan
strong dirge
#

Does anybody have a solution to "Error preloading content pack <Mod Name>"?

sonic sail
#

Should I download smapi again?

summer swan
#

And you did wait 5-10 minutes? SDVpufferthinkblob

sonic sail
#

Yep

#

I'mma try to download it again

summer swan
#

You might upload your log (that contains your modlist too) and maybe somebody else can help with that. 🤷‍♀️

sonic sail
#

yeahh, I will try

river trellis
#

henlo! today i've got the problem with my modded game. All the boots i have are turning red (on my character). Only after tailoring them they are turning into the proper color. But when i take them off the same problem happens. I managed to find that this problem occured also to other players but i have no idea how to do it properly. I dont want to mess up my save file https://www.reddit.com/r/StardewValley/comments/yug6is/shoes_suddenly_turned_red/

supple quail
#

What do I do if I see red text in smapi that is multiple lines long and happens only when I sleep

thorny niche
strong dirge
mild talon
#

I keep having this error w Automate.. I don't know what's wrong :/

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mild talon
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 228 C# mods and 841 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

robust bison
#

I think it's an issue with PFMAutomate

#

with one of the inputs?

mild talon
#

Hmm.. OK. Thanks

#

Maybe it's the mushlixirs... SNAPI gave me so many pfm errors and I went thru and fixed most of them. Gotta find em all I guess 🤷

#

I just thought it would ignore those things rather than mess up the whole system

olive perch
#

i got it where im playing on gamepass on my chromebook does anyone know how to play stardew expanded on here

#

i have it downloaded i just dont know how to open it

dusty spruce
#

game pass... on Chromebook?

olive perch
#

mhm

dusty spruce
#

doesn't Chromebook run only like Android apps?

olive perch
#

nope

echo light
#

how can i download mods on android?

dusty spruce
#

!androidsmapi

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

dusty spruce
#

@olive perch is it via cloud?

olive perch
#

yea

dusty spruce
#

i'm afraid you won't be able to mod that

olive perch
#

darn

echo light
#

Can i use on 1.5?

dusty spruce
#

no

echo light
#

oof

dusty spruce
#

did you read the message from the bot?

echo light
#

yes

dusty spruce
#

it clearly says you cannot mod 1.5 on Android right now

echo light
#

my english is bad sorry

mild talon
#

Ok, wanna try to fix the error here so the event can play.. (SMAPI saved the day but it had to kill the event)

#

Where is the problem tho..?

#

OH.. i got it. I think. NVM.

dire fractal
#

How do I uninstall mods

#

I got this

proven pewter
#

use the SMAPI installer to uninstall

robust bison
#

and clear your steam launch options

dire fractal
#

thanks

scenic bronze
#

anyone knows why BFAV animals only make products when the game is in English?

remote nacelle
#

I can not seem to get smapi to download onto my mac. I click the command and get "[Errno 1] Operation not permitted: 'internal'" I don't know what to do. I just need an auto fishing mod cuz I my hands cant move right to make it work.

worthy sundial
#

wait, what

frigid lantern
#

so I got SDVE and I didn’t even go into the community center but suddenly it cut to a scene where the community center is gone and Joja mart “won” and I’m literally on like day 5 is it supposed to do that?

worthy sundial
remote nacelle
frigid lantern
remote nacelle
worthy sundial
#

i think it's a .sh for mac

remote nacelle
#

it shows for me as "install on macos.command" ...I dont see a mac .sh file.

worthy sundial
#

yes, it's that file

remote nacelle
#

that's the one giving me an error

worthy sundial
#

try opening the terminal

#

typing sh, space and drop the file there

#

it used to work for me

remote nacelle
#

It still gives me the error.

worthy sundial
#

maybe this?

#

that's what the wiki says

remote nacelle
#

I tried that.... and it wont let me add it to the list. T_T maybe it's not compatible with the newest mac update?

worthy sundial
#

you need to click the lock icon

#

before giving the permission

remote nacelle
#

it is unlocked. It wont let me add it to the list to approve it.

worthy sundial
#

you need to add terminal

#

terminal is on the applications folder

mild talon
#

Hi @proven pewter - is this related to the new Warp Network possibly?

#

I can post my whole log.. just had a TON of errors from something else that I'm pretty sure I effed up (early community upgrades)

#

But that one seemed like a solo error amid the many others

gaunt gust
#

That's spritemaster, btw.

#

Well, probably spritemaster, spritemaster is who's doing concurrent programming

mild talon
gaunt gust
#

"InvalidOperationException: Operations that change non-concurrent"

mild talon
#

Oh.. that " " means it's from SM?

proven pewter
#

it could be something trying to modify the buildings list while warp network is reading it? but as far as I know that should never happen because stardew is single-threaded

#

and if that is the problem there's literally nothing I can do to fix it. also, it would be an old bug and not a new one, since I haven't touched that part of the code since the last update

#

seeing the whole error would be helpful

mild talon
#

Ok, that's good!
I just reloaded the game and it seems that all the ECU errors are gone. Maybe that one is too?

#

I was tryna cheat the shortcuts in and they weren't working w SVR3 so I tried the "instant unlock" for them and it worked fine, mostly. One was broken. But then I changed settings in SVR3 and turned off some relevant maps and it made ECU very upset.
Guess I'll have to do it the old-fashioned way

#

Yeeah.. the DW Obelisk doesn't seem to be there either. Hard to tell w/o looking at the real log tho..
False alarm. Thanks!!

proven pewter
#

all good

fickle hemlock
#

anyone know how to fix the map

halcyon igloo
#

what about it?

mild talon
#

Whaaat.. can SMAPI really be OOM ?

fickle hemlock
summer swan
halcyon igloo
#

oh east scarp hmm

plain latch
#

Heyo trying to mod stardew and for some ungodly reason smapi is breaking the game with literally no other mods on it. Any ideqas??

native dragonBOT
#

There is no working android SMAPI right now, after the mobile 1.5 release. No Android SMAPI means no mods on Android right now. ZaneYork, the developer of Android SMAPI, has said he will work on it when he has time. You can follow this Github issue for details, but please do not harass him or spam the Github. https://github.com/ZaneYork/SMAPI-Android-Installer/issues/246

When there is one, the instructions here will be updated: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

mild talon
summer swan
summer swan
#

@mild talon Works as intended on Chrome for me. SDVpuffersweats

mild talon
#

hm it's not working on firefox either.
.. must be me ?!

summer swan
proven pewter
summer swan
proven pewter
#

that means it's an application error and not a site error

mild talon
#

I am out of memory?

proven pewter
#

all web errors have standardized response codes assigned to them

proven pewter
summer swan
#

Try restarting your pc?

mild talon
#

idek how i would check that

proven pewter
#

task manager

mild talon
#

yeah,, thats always a good move

halcyon igloo
plain latch
mild talon
summer swan
#

Or did you try to install pc smapi on android? That won't work.

mild talon
#

i have at least half of my memory.. i think

#

IDK how to read this TBH

summer swan
#

Not to bad. Try restarting chrome or the entire pc.

mild talon
#

yes.. byebye

summer swan
#

Maybe "Windows doing Windows things in the background".

summer swan
native dragonBOT
halcyon igloo
#

!videoguides also this

native dragonBOT
summer swan
#

Uninstall SMAPI and follow that guide from the beginning to the end.

halcyon igloo
#

to the end

mild talon
#

That also didn't work. Hmm.

fickle hemlock
#

thats the normal sve map but mines looks like this

mild talon
#

What's a good number to have on the memory % in the task manager
And how do I get More?

summer swan
mild talon
#

Now it says 31% Memory.
That sounds worse 😕

#

(Unless that number is the % in use)

halcyon igloo
#

(% in use)

mild talon
#

Lol thanks

fickle hemlock
#

i have ridgeside village, east scarp, and sve

plain latch
mild talon
#

It shows 7 Google Drive tasks in the background.. for Some reason. Think I just need 1 or none?? Ugh

#

That gave me 30% in use. (I think I'm trying ti get the number down right?)

halcyon igloo
mild talon
#

I have 6 Steam Client WebHelpers going

gaunt gust
#

It really. Doesn't. Matter

mild talon
#

Why all the duplicate things ? I'm so lost on machine

worthy sundial
halcyon igloo
#

honestly just restart your computer lol

mild talon
#

The smapi won't do my log

#

I just did lol

summer swan
# mild talon I just did lol

You're using tab saving in chrome? If so: close chrome (and what belongs to it). Wait a few seconds. Open Firefox and try only to access the smapi page (no other pages).
Close Steam too.

#

And yes: This is probably the wrong channel. SDVpuffersweats

plain latch
halcyon igloo
#

well do it with the wiki instructions

#

like we've been saying

gaunt gust
summer swan
plain latch
robust bison
#

!videoguides

native dragonBOT
jaunty kernel
#

Hi everyone 🙂 is this the place to go when I need help troubleshooting a problem with my game? I'll have my updated SMAPI log shortly but I'm really quite struggling with this issue thats made the game break completely

worthy sundial
#

it is!

jaunty kernel
#

Great! Let me introduce my issue while SMAPI loads up my latest version.

#

I have a very heavily modded game and so far no bugs or glitches until last night. I got back to back cutscenes outside of my farmhouse:

  1. Morris thanks me for assisting with his townhouse, and asks me to visit sometime.
  2. Pierre then tells me about Lewis vs. Morris running as mayor

The problem occurs after whenever I attempt to either leave the farm or enter a building on my farm. The screen fades to black as it does during the transition to locations, but then freezes. I've tested this on my "test farm" and I could run everywhere I wanted with no problem so it seems to be directly related to those cutscenes.

hot venture
#

Is anyone here familiar with trying to install SMAPI on the steam deck? We've read every guide Google can find and it will not work for us? I really want to play modded but if we can't figure this out it won't be happening anytime soon

native dragonBOT
worthy sundial
hot venture
#

That link was the first thing we found and tried

gaunt gust
#

Are you using proton or native?

hot venture
#

We tried both

#

Couldn't make Linux work so we switched it to proton and still struggling

gaunt gust
#

Okay, which step are you stuck on

jaunty kernel
#

https://smapi.io/log/42fca15a7b154180ad8fe8c33e3db589

My game freezes and this only started happening after a back to back cutscene with Morris and then Pierre.
It's a bit annoying that it's recommending I update two mods when I have multiple times. They aren't "sticking"

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 52 C# mods and 150 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

hot venture
#

Neither of us can understand what the README.txt file is telling us to do. I feel dumb admitting it but it's like trying to read another language

worthy sundial
gaunt gust
worthy sundial
jaunty kernel
hot venture
#

No, never even heard of it

gaunt gust
#

unfortunately I feel that this is probably a case where I can't be of much help over a text based-format, especially since I do need to leave soon

hot venture
#

That's ok, I figured this would be a long shot anyway. I'm chalking this up to me just not being tech savvy enough to understand how to do it. But thank you for trying

gaunt gust
#

We might have to see if we can convince someone to do a youtube video...

#

(I also don't have a steam deck, but I use Linux as my main operating system, so I know how much of a shock it is going from Windows or Mac to Linux....)

worthy sundial
hot venture
#

If anyone makes a video I will greatly appreciate it

long brook
jaunty kernel
long brook
#

That log you send only shows that you load the game. So play the game until you get the game freeze/crash then send the log again. There might be an error

jaunty kernel
long brook
#

!sm try add this mod and turn off the resample if you don't like the looks of the game. This mod slightly improve loading time and performance

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

jaunty kernel
violet harness
#

Hello! ^^ Lately I've been changing some pngs of the game for personal use (Cat & Horse so they would look like mine, I wouldn't call it modding tbf) but I'm having trouble finding the archive with this portrait. If someone knows where to find it I would be very grateful, currently playing on Steam. Thanks!

worthy sundial
#

are you altering a mod?

native dragonBOT
violet harness
#

I'm using a thing I found on youtube, xnbcli

robust bison
#

oh you mean which tilesheet

worthy sundial
#

oh, you're xnb modding

robust bison
#

I think it's somewhere in LooseSprites/Cursors?

robust bison
frank tinsel
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 17 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

worthy sundial
#

aka, ui info suite

robust bison
#

reinstall SVE

frank tinsel
#

my gf is using the same one and she doesnt crash thats why im confused

robust bison
#

is this multiplayer?

long brook
robust bison
#

you all need the same mods

violet harness
frank tinsel
#

so just update the info suite and get sve

worthy sundial
#

yes

frank tinsel
#

okay tysm

jaunty kernel
#

(still here btw- accidentally closed while waiting for the game to load...another 10 minutes to go)

worthy sundial
#

oh

robust bison
jaunty kernel
#

Y'all weren't kidding about Sprite master....that was a 2 minute load versus 10 😯😯

violet harness
worthy sundial
jaunty kernel
#

Omg y'all

#

Oh my god

#

Did sprite master fix the freezing

worthy sundial
#

YAYYY

jaunty kernel
#

I'm going to go throw myself out the window now

worthy sundial
#

your computer probably just got a bit overwhelmed, but that's fine

jaunty kernel
#

To everyone who helped thank you!!!!

#

Okay here's a new question!

summer swan
#

You crashed and have the log with the crash? SDVpufferthinkblob

jaunty kernel
#

I had Farmers to Florist installed for a while but never realized I didn't have Dynamic Game Assets installed to make it work.
So I did that.
But most, if not all, of the recipes from Farmer to Florist come through the mail (I looked it up)
I don't have any mail.
Well I got one and it said enjoy the gift and there was no gift

halcyon igloo
#

download the old JA version in the file archives

long brook
#

Download the ja version of farmer to florist

robust bison
#

!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

jaunty kernel
#

I have this:

#

I did it backwards.
This then DGA

#

(because im dumb)

long brook
#

Under files, there's ja version. Delete the dga version and install ja one

jaunty kernel
#

I'm trying this now!
I didn't notice that because the JA one is under 'Old Files' and I never scroll that far

long brook
#

And also, ignore if the mod ask for update

lost shuttle
#

Twice now I have tried to use warp totems. It freezes my game till it kicks me out and I've waisted a whole day in the mines

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

jaunty kernel
lost shuttle
#

I'll have to open back up and fo some test warping cause it shuts my game down so I can't actually see it

#

Starry night interface

halcyon igloo
#

you can grab your last log from the crash

#

before you start the game again

lost shuttle
#

Okay

jaunty kernel
#

it's working
I'm getting some of my new recipes

lost shuttle
#

Ugh it's just not giving it to me because my internet is acting up. I have to run my computer on my phone Hotspot and it's just not loading

robust bison
#

if you can transfer the txt file to your phone you can upload it here

lost shuttle
#

I cant open discord on my computer cause of the internet problem lol

halcyon igloo
#

you can upload it to smapi on your phone and then post the url

#

if you can get the txt

lost shuttle
#

I cant run the log on my phone cause the file is on my computer

halcyon igloo
#

can you file transfer

lost shuttle
#

That is beyond the effort I have for this lol. I'm probably just gonna go to bed and never warp again lol

#

I will try to get the log another time. But idk how tonfile transfer and my internet is just being too dumb rn

robust bison
#

connect phone with cable

#

drag and drop

dire fractal
#

How would one go about setting mods up

summer swan
#

!gettingstarted

native dragonBOT
summer swan
#

One reads this handy guide from start to finish. SDVpuffersmile

dire fractal
#

Ooo

#

Thank!!

wary elbow
#

Hey um, does anyone know why they have different dialogue? I don't have any mods installed - this is a vanilla save - so ...

#

Note: I have never once used XNB mods, those are much to dangerous imo

#

Goodness would this just be in technical support I have no clue

lament prairie
#

This is vanilla lines

#

The egg festival has 2 years of dialogue iirc

wary elbow
#

They... do? IHaventSleptInDays I have 4k hours in this game

#

Four thousand hours and I never knew this was not a modded feature. I have perfected this game

summer swan
potent token
#

anyone know how to fix this

mild talon
#

@proven pewter - actually, I think there's something off w mine too.. this is Jade's HD portrait

#

Denver's was just blank. But I made the conversion for it and thought I'd just done something wrong (still possible)

potent token
#

what’s up w portraits bro

proven pewter
mild talon
#

For the portrait mods? Ok

#

This is Cecilia's.. same thing. It shows fine in the mobile phone but not in reg dialogue box.
I get you're busy.. I'll send you stuff when you got time

potent token
#

it’s happening for most custom npc mods

mild talon
#

Like, Luciliel not anime/not HD shows up fine (Airyn's portrait)

potent token
#

true

#

yeah

restive cypress
#

I was having the same issue with the mod and just stopped using it

civic shuttle
#

Hiya, i'm trash at installing mods and even worse figuring out the issue, The mod is loading fine but is not applying, i tried troubleshooting but idk what to do, i have ran both the content and manifest files in the smapi json checker website and it says no issues (Content patcher)

#

if there is any file required to send, just tell me and ill send it immedetly

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

civic shuttle
#

Alr 1 sec

halcyon igloo
#

which mod is it

#

oh wait duh it's in the screenshot

civic shuttle
#

lol

#

heres the code in case you need it

#

now for the log

#

im not seeing the errorlogs folder

halcyon igloo
#

what did you type

atomic smelt
civic shuttle
#

yeah i looked through there is no error logs folder

#

ill send a ss

halcyon igloo
#

wrong folder

#

it's in appdata

civic shuttle
#

oh

long brook
#

Errorlog folder isn't there

halcyon igloo
#

(the location should be in the instructions on the log page)

civic shuttle
#

im so stupid lol sorry

long brook
#

!log Read the instruction in the webpage

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

civic shuttle
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Pro, with 7 C# mods and 1 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

civic shuttle
#

here you go

halcyon igloo
#

hmmmm might be broken mod syndrome (seems to be a VERY old mod)

civic shuttle
#

yeah it worked before

#

the nexusmods page has 2 comments

#

one from 2019 where it worked

#

and one from 2022 where it didnt

halcyon igloo
#

content patcher has probably had tons of updates since then lol

civic shuttle
#

yeah, is there any page that shows information on how to update mods

halcyon igloo
#

slash the game itself

civic shuttle
#

wdym

jade pivot
#

Can someone help an idiot who doesn't understand mods fix a mod?
I am trying to download the mod that replaces the skeleton mask with a kitsune mask. It makes all the hats added in/after 1.5 invisible though. I found this thing explaining how to make the kitsune mask mod not make all the hats invisible, but I don't understand the instructions.

#

I downloaded the attachment and opened up the content.json file

long brook
civic shuttle
#

oh

halcyon igloo
#

did you try the fix in the comments?

civic shuttle
#

well i dont wanna run the game on 1.4-

#

soo

#

how do i update the mod to 1.5

halcyon igloo
civic shuttle
#

ne?

#

me

long brook
halcyon igloo
#

yes there's some sort of suggestion in the comments?

atomic smelt
#

anyone know if theres a way to load the custom furniture mod without PtyK?

long brook
#

Convert them to dga

halcyon igloo
#

@ beetle

atomic smelt
#

lol

civic shuttle
halcyon igloo
#

!cp

native dragonBOT
civic shuttle
#

alr thanks

halcyon igloo
#

yeah i think the code is just super outdated

civic shuttle
#

oh btw just so no confusion

#

does the json file still come out as fine in the smapi io json if its out dated

long brook
#

That link only check for typo in coding

halcyon igloo
#

it just doesn't have any comma or bracket errors ;P

civic shuttle
#

oh

#

alr then

jade pivot
#

Screw it, I'm fixing the mod myself

halcyon igloo
#

i do not know how to get patches to Data/Bundles to apply i am going to play the game 😌

jade pivot
#

Ok
So I want the kitsune mask to only change the skeleton mask
I copy-pasted this part from another CP mod that changes hats and changed the numbers to match the coordinates of the kitsune mask/skeleton mask in the 2 image files

#

When I try to boot up the game, I get this error

#

[Event Repeater] This mod failed in the GameLoop.GameLaunched event. Technical details: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[CP] long kitsune mask\content.json. This doesn't seem to be valid JSON. Technical details: After parsing a value an unexpected character was encountered: ". Path 'Changes[0].FromFile', line 8, position 10. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in SMAPI\Framework\ContentPack.cs:line 76 at EventRepeater.ModEntry.OnLaunched(Object sender, GameLaunchedEventArgs e) in E:\Stardew Vally Modding\EventRepeater\EventRepeater\ModEntry.cs:line 119 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

#

Then a little further down I get another one:
[Content Patcher] Error preloading content pack 'Kitsune Masks'. Technical details: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\[CP] long kitsune mask\content.json. This doesn't seem to be valid JSON. Technical details: After parsing a value an unexpected character was encountered: ". Path 'Changes[0].FromFile', line 8, position 10. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in E:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 76 at ContentPatcher.Framework.RawContentPack.TryReloadContent(String& error) in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\Framework\RawContentPack.cs:line 79 at ContentPatcher.ModEntry.GetContentPacks()+MoveNext() in E:\source\_Stardew\Mods.Pathoschild\ContentPatcher\ModEntry.cs:line 415

halcyon igloo
#

run it through the json validator

jade pivot
#

What is that and how do I do that?

halcyon igloo
#

missing a comma

#

after your FromFile line

jade pivot
#

Oh I see that. Let me add the comma and try again

halcyon igloo
#

use patch reload with the UniqueID of the mod*

jade pivot
#

Thank you for helping me! The kitsune mask is conflicting with another mod that changes one of the hats, so I am trying to have it only change the skeleton mask portion of the hats file

halcyon igloo
#

good way to do it

jade pivot
halcyon igloo
#

in the manifest.json there should be a field that says UniqueID

#

or something along those lines lol

jade pivot
#

What do I do with it?

halcyon igloo
#

the first one

jade pivot
#

This one?

halcyon igloo
#

in the smapi console after you make changes to the content.json type patch reload contrarequiallas.kitsunemasks to load the changes

#

lol what a long username

jade pivot
#

Oh ok. So that makes it so I don't have to close SMAPI every time I make a change to see if it worked?

halcyon igloo
#

yep

jade pivot
#

Okay, I am still getting the errors after I added the comma. What else am I doing wrong, do you know?

halcyon igloo
jade pivot
#

Oki

#

Do I just have to change the 1.19.0 to 1.28.0?

halcyon igloo
#

yeah

jade pivot
#

Will that fix it?