#archived-modded-support

1 messages · Page 86 of 1

lament vortex
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if the mod you want already has a content patcher version, you wouldn't need to convert it yourself, yes

fleet moat
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Would like some help with this when y’all have time

lament vortex
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plug in some earphones

royal swift
lament vortex
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hmmm the game isn't registering them

median gazelle
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Yea, the mods that I want all do not have a content patcher version, I just need to know how to manually convert them. Though I just don’t know where to put stuff where it runs correctly

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I don’t want to put the xnb for hairstyles in the wrong place

royal swift
lament prairie
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Okay, what I would do to unpack mod XNBs would be to make a new folder inside Content and call it idk, "Mods" or something, then run StardewXNBHack

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Do you know where your Content folder is?

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The key is, don't overwrite anything, just add a new pile of stuff to it

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You can remove it after you're done unpacking

median gazelle
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I have my Content folder open right now, yes

lament prairie
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I've never used xnbcli

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I believe that it does work but is older, and I have no experience with it

lament vortex
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xnbcli is just for unpacking individual files rather than the whole folder

median gazelle
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Which would be easier for me or have less steps to understand?

lament vortex
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RSCutePandaShrug i use xnbcli and it's fairly easy (to me, at least), ive never used stardewxnbhack so i cant help you there

median gazelle
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So let’s say you wanted to converted these files, you download them. Would you place these in the Unpacked folder?

lament vortex
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in the packed

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because they're packed

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packed = they're xnbs

median gazelle
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Okay so I place them there and run xnbcli afterwards?

lament vortex
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but i think those hairs will probably conflict with each other since they'll all replace the same thing, and making them work as non replacing would probably be really difficult for you if you can't understand how to unpack files

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i convert all my hairstyles to fashion sense so I don't have to worry about that

median gazelle
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Well with the pack I have, it just included the clothes, and in the description I just clicked the link to the hairstyles in the photos, but they were xnb files

lament vortex
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it's because naver is a bit behind on how to do things, since the necessary tutorials haven't been translated or widespread enough. so they just do things the way that's easiest to them and that's to make them xnbs

median gazelle
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I understand

lament vortex
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if you want, i would recommended to convert them to fashion sense

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!fs

native dragonBOT
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Fashion Sense (https://www.nexusmods.com/stardewvalley/mods/9969) is a framework which allows modders to create accessories, hairstyles, hats, shirts, pants and shoes that are larger than the default vanilla dimensions. It also includes special conditions for animation, allowing for dynamic movement (such as a hairstyle that animates differently while walking or running). Additionally, Fashion Sense supports the saving and loading of custom outfits.

For Mod Users: To use Fashion Sense, you will need to install the main mod as well as content packs for the clothing/accessories you want. Content packs can be found on the same page as the main mod (linked above) - expand the "Requirements" section and look through the "Mods requiring this file".

For Mod Authors: Instructions, tutorials, and tips for creating FS content packs are available on the wiki: https://github.com/Floogen/FashionSense/wiki

lament vortex
median gazelle
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Thank you

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But I don’t think I’ll be able to understand it enough to actually implement it, I’m already having a hard time understanding just basic converting, so I’ll pass on the hairstyles. I appreciate your help!

digital gazelle
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Could someone please help me get my mods to work? It crashes when I try to load my save.
Said save is transferred from another computer to this one. I also transferred all the contents of the mods folder, but Vortex didn't seem to like that, so I overwrote them with fresh installs of all my mods. I also tried verifying integrity on steam and launching it on steam and then through vortex afterwards, and I tried reinstalling SMAPI.

Here's the error I'm getting, which I can't copy, so that's fun: https://i.imgur.com/GPBFpx7.png https://i.imgur.com/OaR0vuU.png https://i.imgur.com/T40KCAy.png https://i.imgur.com/F9vYXth.png
The log file is attached.

native dragonBOT
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@digital gazelle Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brittle timber
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for the animated gemstones mod and an anime portrait replacer mod, instead of being able to be unzipped like the other mods, it just downloads as a RAR file? how do I properly put it into the mod folder

digital gazelle
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Will do, just rebooting rq. Thanks c:

dusty spruce
median gazelle
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I feel the the only way for me to understand if someone guided me step by step

brittle timber
dusty spruce
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I’d recommend 7-Zip instead

brittle timber
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kk! i havent used winrar since my very very old skyrim modding days lol

digital gazelle
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i checked many times, yes I have Ridgeside installed. I am married to Kiarra so I wonder if it's struggling with that somehow, idk KimBruh

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I do have one new mod here that I didn't on my desktop, and that's a Ridgeside portraits mod

snow prism
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we need the entire log file. you should follow the instructions 😅

mild talon
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 214 C# mods and 773 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

digital gazelle
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I did KimPikaWhat I thought? I dragged and dropped the log file, I can copy the text from it instead, hold on

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Yeah I don't even have the SMAPI error log it's asking for

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hold on, i'll dig around a little bit more

snow prism
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is that in the pic the vortex log?

digital gazelle
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nope, that's the first one i linked

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the vortex log I've found by going to the menu in vortex and clicking 'diagnostic files'

snow prism
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if you start stardew, there is this black SMAPI console, right?

cedar lark
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oh heading to work shekurika, did you have a music fix for me to look at later?

digital gazelle
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I did reinstall SMAPI though

snow prism
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but thanks SDVpufferheart

cedar lark
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no problem

digital gazelle
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mm one sec

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i'm gonna feel dumb if a reboot fixed it KimPikaWhat

snow prism
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.. man I hate vortex SDVpuffersquee

digital gazelle
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reboot got the SMAPI up now lmao

snow prism
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Ive no idea where it puts the log

cedar lark
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there needs to be an image macro similar to xnb mods

lament vortex
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!modmanagerbugs fyi

native dragonBOT
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Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

snow prism
lament vortex
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we don't really recommend vortex, it has A Lot of issues with stardew

digital gazelle
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I mean if I have my mods folder from my desktop, do I need to use vortex really?

snow prism
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probably not, no

digital gazelle
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except nvm tbh, homegirl just needed a reboot so it seems functional now! KimPikaWhat sorry for the trouble and thank you for the help!

cedar lark
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so does the music mod have a new version for download or is it still being prepped?

mild talon
cedar lark
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I just looked in the files on nexus and didn't see anything new so I wasn't sure

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no rush or anything

snow prism
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we did an update to the base RSV, but nooot sure if we actually touched the music in that one...
I'm not really the guy who does the music stuff 😅
I'll ask the others

fleet moat
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Could someone take a look at this and tell me what went wrong?

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I fixed the villager minimap thing by just redownloading the villager minimap mod but the thing with Artimis is still confusing to me

brittle timber
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so for the hairstyle-esque mods do I just put the xnb files in the tiles folder and replace?

lament vortex
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!xnbzola

native dragonBOT
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An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

brittle timber
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rip i wish coii's clothes mods were updated

potent token
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help pls

lament vortex
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!howtoask

native dragonBOT
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When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
potent token
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some mods arent installing and idk how to fix it

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[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - HD Portraits 1.3.1 because it requires mods which aren't installed (tlitookilakin.AeroCore).

[SMAPI] - Industrial Furniture Set for CF 1.6.0 because it requires mods which aren't installed (Custom Furniture).
[SMAPI] - Jier's HD Portraits 1.0.0 because it needs the 'HD Portraits' mod, which couldn't be loaded.

[SMAPI] - Wildflower Grass Field 1.1.0 because it requires mods which aren't installed (More Grass).

dapper gazelle
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install Aerocore, Custom Furniture, HD Portraits, and More Grass

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it tells you....

brittle timber
dusky canyon
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install them

wild glen
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when u downloading from nexus, reading the mod requirements helps big time avoiding smapi errors

potent token
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ie see the issues now

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tysm

white harbor
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What extra steps do I need to do to use an HD portrait in aedenthorn’s farmer portrait mod?

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I heard some people were having trouble so I’m guessing it ain’t plug n play

mild talon
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there's a template mod in the downloads that could be a simple guide. i think you have to make a content pack for CP to use custom portraits @white harbor

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so the trouble is when you're new to CP. but the guide is great and well-documented

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even I did it!

potent token
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  • Sweet talking seb gives items because it's not a SMAPI mod (see https://smapi.io/xnb for info).
    i checked the sites n im confused do i have to download
Stardew Valley Wiki
Xnb

←Index

lament vortex
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!xnbzola

native dragonBOT
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An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

potent token
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oh

obsidian ferry
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I'm trying out animation cancelling out of curiosity on my Steam Deck and I keep dropping my pickaxe on the floor as a solid object for some reason. Does anyone know why that is?

I run Stardew Valley and SMAPI without Proton on my Steam Deck. I have also disclosed a list of my mods, just in case.

cunning ibex
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mild talon
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AeroCore prob @obsidian ferry

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has "place object in world" option. you can turn it off

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it's when you press "o" usually on keyboard. idk how steam deck.. idk that

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(it's like a switch for linux or something?)

robust bison
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from what I understand, it has a custom OS based on linux but can also boot windows

arctic nymph
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I’m trying not to ask this but trying to search up anything switch related isn’t pulling any results. I’m trying to mod the xnb files for textures but nothing I’m doing is working. My sd card trees in atmosphere content folder was set up correctly but nothing was implemented when I loaded the game. Don’t want to interrupt anyones current support so just help me when someone can ❤️

obsidian ferry
robust bison
arctic nymph
robust bison
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np

obsidian ferry
mild talon
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you hold it like nintendo switch?

obsidian ferry
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It's very similar, yes.

devout pumiceBOT
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Title result: Steam Deck™

mild talon
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ah, gotcha, TY

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most powerful "in the world" !! whoa

obsidian ferry
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I like playing on it since it means I can play modded SV on the go.

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(Or in bed, which is my use case most of them time.)

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I've also played on Switch for a while, but then the Steam Deck came out...

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(Switch doesn't allow for mods, at least not without hacking the Switch itself, as far as I know.)

white harbor
robust bison
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Celeste got it to work

white harbor
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Oooh

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Uhh

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Which Celeste

robust bison
white harbor
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Tyyy

fleet moat
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What mod is that?

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Pretty

white harbor
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@little spire if you have any knowledge to bestow upon a fellow farmer it would be greatly appreciated (I have no idea how to configure an HD farmer portrait)

little spire
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hrm I don't think you need to do anything special if you're using the 256x256 hd portraits iirc?

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yeah i'm right it says right here

white harbor
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Oof then I messed something up

little spire
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what happened? :<

white harbor
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And I think I see what it is

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I took out the script calling for the bg to be replaced but left the comma

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Tyyyy hopefully second time’s the charm

little spire
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np! if you need help figuring out the seasonal outfits then i can show u what i got

white harbor
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Wait u can do seasonal outfits

little spire
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with the right coding yes

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the screenshot someone posted above with my character was during the flower dance

white harbor
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Ooooo I’d love to but the rest of image pack doesn’t have seasonal outfits I think 😭

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Thanks tho! Maybe if I ever make a big portrait mod lol

little spire
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lmk if you ever want to and I can just give you the code for it!

white harbor
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Augh I messed smth up

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!json

native dragonBOT
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JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

robust bison
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looks fine

white harbor
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augh then i have no idea whats wrong

robust bison
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what's wrong

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try updating the format

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we're on 1.28.0 now

white harbor
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i dont know what that means

robust bison
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change the number

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and make sure that your image is in the same path as the one written in the JSON

white harbor
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Gotchaaaa

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The path is right but I’ll try changing the number

wide salmon
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I'm having trouble getting stardew expanded to work on steam deck, is this the right place for help?

robust bison
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yes, although you'll get less help since the steam deck is pretty new

white harbor
little spire
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heree let me put it in the json validator thing rq

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i didn't change the format number for mine so it's not that hrm...

robust bison
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did you change the config

wide salmon
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well perhaps im just doing something basic wrong since this is also first time modding. What SHOULD the mod folder look like? I'm at this now, smapi loads and says that extended is missing the required support mods

robust bison
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wide salmon
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went to upload the logs but deck specific issue, the find log instructions dont work

robust bison
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looks like you're missing at least JSON assets

obsidian ferry
little spire
robust bison
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yeah useCustomPortrait needs to be true

white harbor
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I did not edit the config

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Ty

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🤦‍♂️

wide salmon
robust bison
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yeah, you're missing several mods and you installed SVE incorrectly

wide salmon
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just realized i had downloaded them and apparently forgot to move them over. whats incorrect about sve?

robust bison
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you need all of the subfolders, you only have one

long brook
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First of all, install farm type manager mod and json asset mod. Second, reinstall sve

robust bison
obsidian ferry
# wide salmon this has been the first attempt at anything, extended attempts to load but compl...

First remove SVE for now, then follow this guide closely from step 1:
https://github.com/FlashShifter/StardewValleyExpanded/wiki/Install-guide

If that's not working out, tell us which step you're stuck at and show the log again.

GitHub

The Stardew Valley Expanded mod for Stardew Valley. - Install guide · FlashShifter/StardewValleyExpanded Wiki

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Make extra sure you install all the required mods.

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It's possible that some of the required mods also require special steps, so make sure you check them for special installation instructions too.

white harbor
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WOOHOO TYSM

little spire
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YEEHAW THAT LOOKS GREAT

white harbor
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YEEHAW ITS FARMIN' TIME

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time for this cowboy to seduce the emo

obsidian ferry
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@wide salmon Also, personally I like installing mods on my PC first (provided you have Stardew and SMAPI installed on a PC) and then copy over the mods folder from my PC to my Switch. That's mostly because it's less cumbersome to install mods on PC, though. (Use Warpinator on your Steam Deck and Winpinator on Windows to send files over.)

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It's also quicker to test that you have everything installed right.

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Some mods like SMAPI can't just be installed by copying over the Mods folder from your Stardew Valley installation folder on PC, though, so fair warning there.

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(Though you seem to have gotten SMAPI in particular running already, which saves you a lot of effort.)

long brook
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Smapi isn't a mod, it's api to load mod into sdv

wide salmon
cedar lark
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Anybody familiar with the diatonic scale system in modular gameplay overhaul? I know it's pretty new

robust bison
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I thought only xnb mods work on switch since you can't sideload SMAPI

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unless you were to somehow compile a custom version of the game

obsidian ferry
wide salmon
cedar lark
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I'm not a music student so it's a lot of info

obsidian ferry
atomic smelt
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hello! i have like 35 mods downloaded but stardew's not loadin. the modding API is, but its been loading for like a half an hour. does anyone know why, or a way to troubleshoot?

robust bison
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!smapislow

native dragonBOT
native dragonBOT
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@atomic smelt Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust bison
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(can we add SM and remove pytk to the wiki?)

wide salmon
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 21 C# mods and 15 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

atomic smelt
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ah

robust bison
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remove pytk and install sm

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!sm

native dragonBOT
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SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

night osprey
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@azure sky sorry to ping, if I'm allowed -- it seems in the starblue valley folder (not sure about the other recolors), summer_outdoorsTileSheet, the last tree on the right, you accidentally put in the ginger island tree (summer_island_tilesheet_1) instead of summer_town!

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or at the least, it didnt get recolored to summer colors since I see summer_town is slightly different

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its very vibrant compared to the rest of the summer colors!

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if not a mistake, then pardon my ping and apologies ^^;

azure sky
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heyyy i think thats just how starblue does it (?) lemme check

night osprey
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if it is, I can absolutely just kinda recolor it for personal use instead of you going to the trouble of changing it if that's actually how starblue has it!

lament vortex
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!log Willy Stan

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zinc tiger
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Hello, i require help, DSV is not working for me

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its my first time using mod drop so that might be why

long brook
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Check on DSV mod page if you have incompatible mod with DSV

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!dsv

native dragonBOT
zinc tiger
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have checked, can't find anything that might mess with it

mild talon
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You know when you wanna delete a mod that adds items (JA, CF, etc) and you have to Delete all of that mod's items from your inventory/farm.. does that include items placed outside/off the farm?

I'm talking about furni/decoration items placed around the world

Just wanna spare myself the task of searching Everywhrre if it's only the inventories, farm, FH, and custom extra FH places that matter

lament prairie
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Yes, off the farm too

mild talon
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Oh 🫠

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Thanks

native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 46 C# mods and 86 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

atomic smelt
lament prairie
# mild talon Oh 🫠

You can chance it and hope the mods clean up correctly, some of them have code to help clean up but it isn’t perfect

long brook
robust bison
zinc tiger
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i forgot which mods use pytk

lament prairie
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Your log will say

long brook
lament prairie
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“Such and such can’t load because it’s missing pytk”

zinc tiger
lament prairie
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For DSV and SVE, just make sure to not install/enable the parts that conflict out of DSV iirc

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SVE changes a bunch of vanilla portraits

zinc tiger
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pain and existence

atomic smelt
robust bison
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try installing sm

zinc tiger
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so get rid of Sve and dsv should work?

long brook
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Only delete dsv morris etc pack and krobus etc pack. All other dsv will work with SVE

zinc tiger
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minor characters-

atomic smelt
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ive downloaded SM. is there anything i have to do with it?

zinc tiger
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mods are tiring

lament vortex
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don't use them, then ^

long brook
zinc tiger
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but mods are fun

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lets see if it worked

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it didn't-

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ahhhhh

lament vortex
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are you trying to use dsv's talko portraits?

zinc tiger
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no

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i don't think i am

lament vortex
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then why do you have them in your mods

zinc tiger
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i need to keep better track of what i download

long brook
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I think they just download all of them

zinc tiger
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i just started modding stardew a few days ago so i haven't learned much yet

lament vortex
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delete that from your mods

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you're also missing produce framework, and antisocial npcs which won't let other mods load

zinc tiger
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hb diverse stardewvalley talkohlooeys portraits?

lament vortex
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yes

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also these A FULL SET-3640-2-1552788145 because it's not a SMAPI mod (see https://smapi.io/xnb for info). A FULL SET-3640-2-1552788145_1 because it's not a SMAPI mod (see https://smapi.io/xnb for info). B FULL SET-3640-2-1552788240 because it's not a SMAPI mod (see https://smapi.io/xnb for info). B FULL SET-3640-2-1552788240_1 because it's not a SMAPI mod (see https://smapi.io/xnb for info). are all xnb mod

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!xnbzola

native dragonBOT
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An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

lament vortex
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You also have multiple copies of Cuter Fatter Animals, one here Mods\Content Patcher Version (Full Set All)-3640-1-1552952847\[CP] CHONKINS and the other here Mods\CP Cuter Fatter Animals Set (Cow Pig Chickens Sheep Rabbit Dino)-3640-1-1553790139\[CP] Cuter Fatter Animals. delete those and reinstall the mod again

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And multiple copies of Romanceable Rasmodius too

zinc tiger
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note to self, don't click download button multiple times if your conputer isn't loading

lament vortex
zinc tiger
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damn

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can't be gay anymore/j

lament vortex
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Also delete the folder of the SMAPI installer, you don't need that there

late finch
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Uh, not sure if anyone else encountered that issue but either Better Junimos or Better Junimos Forestry, my little guys are planting the seeds I hand them but...are not actually using the seed. like I can put one bag of seeds in there and they will fill up the entire field with it. not sure what is causing it ; ;

gaunt gust
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That's a setting in better junimoa

late finch
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oh wait-- is it the Infinite inventory? or is that just...how much space they have in the house before they stop harvesting.

zinc tiger
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which mod is produce framework? do you mean producer?

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reply didn't work-

lament vortex
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yes, that one

zinc tiger
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kk

long brook
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Just search producer framework on nexus

zinc tiger
#

okay i deleted what you said- is there anything else to fix?

long brook
#

Try launch the game then see if there is any red text. If yes send new log here

zinc tiger
#

no red text yay!

#

Nvm everyones still white

lament vortex
#

have you changed their configs?

zinc tiger
#

i did- didn't hit save

#

frustrating

lament vortex
#

open the config menu and change their settings

long brook
#

You need to be patient on modding game

zinc tiger
#

i am learning that

ashen knoll
#

So I have a heavily modded game and everything has been working fine until now.. I unlocked the island trader but I can't interact with him. I've gone almost a whole season now and I've tried several times whenever I've gone to the island. How i can fix this or figure out what's causing it?

calm heron
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

calm heron
#

let's see if there's any glaring issues

fiery berry
#

Without PyTK and TMXL Map Toolkit, is it safe to use Shiko custom NPC mod? It skipped Shiko Festival Locations 1.2.0 and Spouse Room Shiko 1.2.0

lament prairie
#

Just don't marry Shiko, and she won't be at festivals, but you should be fine

fiery berry
#

Spring Fes too? the Spring Dance I mean.

lament vortex
#

she won't be in any festival

#

and that's also a festival, so yes, she won't be there

fiery berry
#

Ok thanks it hurt me this PyTK..

ashen knoll
#

I got distracted

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 52 C# mods and 94 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

lament vortex
#

seems to be island gatherers

ashen knoll
#

oh shoot i forgot that was even there

#

how can you tell thats the issue?

lament prairie
#

at IslandGatherers.Framework.Patches.GameLocations.IslandNorthPatch.GetIslandMerchantTradeStockPostfix(IslandNorth __instance, Dictionary2& __result, Farmer who) in C:\Users\Floogen\Documents\GitHub Repos\IslandGatherers\IslandGatherers\Framework\Patches\GameLocations\IslandNorthPatch.cs:line 38

#

this bit in the errors

#

IslandMerchantTradeStock is the island trader p sure

#

The trace points to Island Gatherers

ashen knoll
#

oh ok

#

thank you 🙂

#

also thank you for assisting with the portrait earlier, i got it working

azure sky
tall drum
#

When you apply a building or effects mod, does it apply on multiplayer as well?

robust bison
#

!mpmods

native dragonBOT
mild talon
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 214 C# mods and 774 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

mild talon
#

There were no errors while loading so I missed them whenever they did show. I don't know if this crashed my game.. or if it was the Warp Totem to Tome mod. The game did crash at the end of the day when I tried to warp home using a totem.

little spire
#

ruh roh looks like my seasonal portrait code isn't perfect cause it just defaulted to the pixel head during summer

little spire
#

hrmm I wish I understood coding stuff better but its weird I thought my portraits were working since the flower dance portrait worked fine

cedar lark
#

could be missing a bracket?

little spire
#

hrmm maybe? json validator isn't picking up on it though and normally i'd see red when my portrait pops up

cedar lark
#

Lemme see

#

not good at this but I'll give it a look

cedar lark
little spire
#

oh no i'm talking about the farmer portraits cause when it can't find a portrait to use it defaults to the sprite head

cedar lark
#

Did you make sure your custom portrait files (spring_portrait.png, summer_portrait.png, etc.) are located in the correct directory specified in the JSON file (assets/)?

#

again not great at custom portraits myself, just trying to walk through the process

#

I could be wrong as well

little spire
#

double checking

#

yes

#

It's weird cause the flower dance portrait worked fine, but as soon as it hit summer the mod just went shrug

cedar lark
#

Do you have any more code for the mod? From smapi?

#

If not, I'll keep looking at the existing stuff

little spire
#

ahhh no that's pretty much it

#

also I appreciate it! though if you also run into a dead end like me I don't blame you 😭

cedar lark
#

I'm running the code through an AI, it's learning about it. The more information I give it the better

#

I can read a smapi log and sometimes get what's causing an error though

little spire
#

i could send you the original code for the og template if you'd like though what I use now has been changed from the og code

cedar lark
#

Not sure...I fed it the info that the flower dance portrait worked and it gave pretty much the same info

little spire
#

yeaaaahh that's weird

#

eh i could keep looking around and see for myself but thanks for trying though 😭

cedar lark
#

@little spire is this the same mod you are talking about?

little spire
#

yes!

cedar lark
#

with the portrait on the left and right

little spire
#

ye ye

cedar lark
#

and thats the default image on left I assume?

little spire
#

yeah by default when the mod can't find a portrait to use, it uses the zoomed in pixelated ver.

cedar lark
#

cause somebody (might have been you) had a way higher default version of their OC

#

I was gonna look for it

little spire
#

i jsut

#

i think i realized what I might've done wrong

#

let me see first

cedar lark
#

it was you

little spire
#

AAAH IT WORKED

#

I realized what i did wrong

cedar lark
#

what was it?

little spire
#

and in retrospect i feel stupid for not noticing it

#

so her default portrait is the one in the screenshot you just posted

#

but instead of having load normally, I only had load in spring

#

bc that's her spring look

#

and all her other looks are EditImage not Load

#

so it couldn't edit her portrait with nothing to edit

cedar lark
#

that sounds...not good yeah

little spire
#

YEAH 😭

cedar lark
#

well it's good you figured out what the issue was

little spire
#

thank you for being here for my emotional rollercoaster

#

and for trying to help too 😭

cedar lark
#

No problem, I enjoy trying to help out and test this AI as well

astral dawn
#

hi, so i am currently trying to install smapi for windows but whenever i go into the folder and click on where it says "install on windows" it says that it could not find the game automatically and i need to type some sort of a directory? does anyone have a fix for this

#

i am not really a windows person so i dont know much about it

halcyon igloo
#

you’ve extracted the folder right

astral dawn
#

yup

halcyon igloo
#

can you include screenshots

astral dawn
#

yes give me a second

#

idk how to screenshot on windows but here is a pic lol

halcyon igloo
#

windows+shift+s lol

#

where is your game installed?

#

is it on the C drive

astral dawn
#

how can you check

halcyon igloo
#

uhhhhh

#

did you get the game through steam

astral dawn
#

i got it through the xbox app

#

like through the gamepass

halcyon igloo
cedar lark
#

it couldn't find the game

#

ah nevermind i was looking at past conversation

#

!gamepass

#

hm thought that was a command

halcyon igloo
#

i think it is

astral dawn
#

life saver SDVjunimolove

halcyon igloo
#

oh it’s !gamepasssmapi lol

cedar lark
#

!gamepassmapi

#

you sure?

lament prairie
#

Three Ss

#

!gamepasssmapi

native dragonBOT
cedar lark
#

huh well whoops

#

I remember about a year ago it was a pain to mod Gamepass

#

I assume it still is

lament prairie
#

Yeah, kind of a pain

#

Sometimes it doesn’t work for mysterious reasons

#

Usually then it’s uninstall and try again time

astral dawn
#

im lowkey this close to just spending the money to buy the steam one lol

cedar lark
#

its on sale i believe

#

better odds on easier modding

hexed edge
#

Ive never really used mods except for a pause time in multiplayer mod, is it possible to have a vanilla game and a heavily modded game without having to change the mod folder every time I want to swap between the two?

cedar lark
#

yeah just run the vanilla version

hexed edge
#

okay not exactly vanilla, but i'd be including the pause time mod since that is the multiplayer save

cedar lark
#

!modgroups

native dragonBOT
cedar lark
#

I have a Modded and a multiplayer modded

hexed edge
#

oh i read that but i didnt think it was what i was looking for

#

ah okay

fiery berry
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 80 C# mods and 138 content packs.

median gazelle
#

would mod portraits from 2016 work if i installed them in the game now?

robust bison
#

sometimes

median gazelle
#

if they're from 2016, they are not a smpi mod? i encountered an error saying that since it wasn't, the mod was ignored

dapper gazelle
#

yeah those would be xnbs. Content Patcher didn't exist then

wild glen
median gazelle
#

oh okay thanks

wild glen
#

you're welcome

cedar lark
#

your Oliva portrait is also erroring out

mild talon
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 214 C# mods and 774 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

cedar lark
#

The error message suggests that the game is unable to find a file called 'portrait_Fall.json' in the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\OrangePie'sDCBurger style Cecilia Portrait\assets\portrait_Fall.json.xnb'.

#

is it there?

mild talon
#

For context: I used HD Portraits patch to convert Orange Pie's & lunnakatt's portraits for Cecilia & Denver. Have been troubleshooting errors for a few days. I saw no errors (finally) when I loaded the game.
Interacted with one of them to see if the new portraits showed up - nope. Didn't catch the error till later and my game froze and crashed (not sure of the cause there..)

mild talon
cedar lark
#

Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Mods\OrangePie'sDCBurger style Cecilia Portrait\assets\portrait_Fall.json.xnb'.

#

from your error log

mild talon
#

I thought it said something about Sizes... but it's very hard to read

#

Hmm.. will have to check again the files. (On my phone now)
I don't understand where the xnb part is coming from. I didn't write that

cedar lark
#

yeah not sure, just browsing the other mods they look like they all should be content patcher

#

not XNB

mild talon
#

What does that even mean.. should I add '.xnb' to the portrait jsons names?
(Bit confused bc I know xnb is the no-no type of old mod but it also means something else more generally in computer I think 🤔)

#

It Is CP

#

For HDP

cedar lark
#

I wouldn't modify it like that, I would suggest deleting what you have and redownload it and add it again

median gazelle
#

How do I fix the error message where it says a folder is empty but it's not? I made sure stuff was inside the folder, everything is there, deleted it, redownloaded it and installed back into my mods folder but it still says it's empty

cedar lark
#

then try to see if it crashes again

mild talon
#

It's a mod I made to convert the old pytk based portraits to HD portraits, using the script from HD Portraits patch.. Can't re-download

native dragonBOT
#

@median gazelle Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cedar lark
#

ah i see

#

well for some reason the log says that it is expecting that file but its not finding it

#

thats the only thing I can tell for sure. but I haven't really dug super deep into it

#

there could also be a typo, but not sure either

mild talon
#

I know 😭 ..i just don't know whyy

cedar lark
#

I assume the original portrait images were xnb?

mild talon
#

Noo

#

Orig portraits are plain old pngs

cedar lark
#

I wonder where it's pulling the xnb from

mild talon
#

The portraits I converted are also pngs w PyTK to fix the resolution

#

And HD portraits does that too.. but differently

median gazelle
#

do i press download to show the log?

cedar lark
#

Yeah I myself have just started modifying portraits to be honest

cedar lark
median gazelle
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Pro, with 18 C# mods and 15 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

median gazelle
#

that isn't showing my problem tho

cedar lark
#

Dreamburrows is a xnb mod it looks like

#

But you're talking about the country furniture I assume?

median gazelle
#

yes

cedar lark
#

It's also an xnb mod

median gazelle
#

dang really?

cedar lark
#

Seems like it

median gazelle
#

and installing xnb is hard, and not suggested

cedar lark
#

It's suggested that you make it into a content patcher version

median gazelle
#

I thought they had a content patch, i guess i misunderstood

cedar lark
#

Lemme see

median gazelle
#

and i cannot figure out how to convert things at all even with guides, i'll pass on it until i maybe find a content patch somewhere else

cedar lark
#

Ah there is a content patcher

#

Did you make sure to use that one?

mild talon
#

Country Furniture has CP, I have it

median gazelle
#

let me check to make sure

mild talon
#

It says "Empty folder" bc there's no manifest
The CP version will have a manifest

cedar lark
#

yeah when i accidently put the RSV portrait mod in the wrong spot, it detected them as empty folders as well

#

because they were not Content patcher

mild talon
#

Cuz SMAPI needs mods that have a mani or a dll

cedar lark
#

but I figured it out, Content Patcher does make it pretty easy

mild talon
#

Yes, CP is great

cedar lark
#

speaking of your issue ChOopera, is this the mod?

median gazelle
#

yea i seem to have downloaded the wrong mod

#

i'm running it now

#

also is there a CP for Dreamburrows poitrait anywhere? I seen an unoffical one but wasn't really sure if it was safe to download

#

since it was "unofficial"

#

also with the furniture mod, it works now

cedar lark
#

glad the furniture works

median gazelle
#

should i trust unoffical mods? are they safe to download?

cedar lark
#

couldn't say, you can also convert it yourself if you follow a guide

median gazelle
#

thank you

cedar lark
#

No problem, good luck with it

brave sparrow
#

so i have a margo question. i have the professions module installed along with some others. i have raised my farming skill to 10, chose artisan, reset and raised it to 10 again, chose agriculturist, and reset again.
i thought the perks were supposed to stack between those two, but i only have the agriculturist perks. (for example, iridium quality ancient fruit wine sells for 3300, which is the base price, not the artisan price)
is that how it's supposed to work or is this something i should report on the mod page? i can include a smapi log if people want, but it's not really going to show anything informative.

cedar lark
#

hm

brave sparrow
#

oh you know what i'm a dumbass

cedar lark
#

no money increase

#

just speed and quality

brave sparrow
#

yeah i just went back and read that, i have been getting the quality buffs (and honestly they're great!) idk how i missed that before

cedar lark
#

because thats how the perk worked in vanilla I would say

brave sparrow
#

well yes, lol

#

thank you for having the reading comprehension that deserted me at 3 am

cedar lark
#

No problem, I used the mod back when it was still called Walk of Life

#

Huh that's new

#

It was Clair's birthday, and I hadn't seen the new event at the movie theater

neat plaza
cedar lark
#

Is it possible to get a memory leak after playing for a while? Started noticing it taking a while to move from sleeping to the next day. Not even taking long to save just the part after that

robust bison
#

possibly

#

spacecore used to suffer from major memory leaks iirc

cedar lark
#

huh well I just decided to restart my computer as well, couldn't hurt

cedar lark
snow prism
#

(also make sure you have the latest version of the Modular Gameplay Overhaul by DaLion if you use it, it had issues in the previous versions)

gaunt gust
#

Should I actually upload that to Nexus lollllll

snow prism
#

I searched there first and then grabbed the copy you sent on the RSV discord 😅

cedar lark
#

Been getting the hang of MARGO, things are pretty rough now in the Ginger Island Volcano

#

even with the Galaxy Sword things don't die very quick

#

and I have to learn that Diatonic Scale...

#

If anybody understands it in game mechanics I'm all ears

timid notch
#

i'm sorry i'm always comin here for help,,u guys prob think i'm stupid but i have no clue what i'm doing

long brook
#

!log please share the log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

timid notch
#

ok

ancient yacht
#

Hello i started Stardew valley 2 days ago and before i start i downloaded some mods then i opened the game and i played the first day then when i tried to sleep game crashed i tried to restart and it happened again i also tried to make a new character and with new one i couldn't get through the first cinematic then i tried without the mods and smapi and it happened again

native dragonBOT
#

@ancient yacht Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ancient yacht
#

i tried to load the latest smapi file in this link but the site crashed

long brook
#

!logtoobig

native dragonBOT
snow prism
#

just paste it in here directly 👍

long brook
#

If it's bigger than 8MB, discord won't allow it

ancient yacht
#

i can paste it but its 73mb soo i got this if its right

gaunt gust
#

!reset

native dragonBOT
gaunt gust
#

Also, next time, just open the game and try to cause the bug again, and CLOSE IT IMMEDIATELY and don't let about nine million copies of the same error happen

ancient yacht
#

it still happens i tried the steams verify integrity and i looked i dont use and xnb mods aand i tried to close it immediately so the log dont get too long

#

i also removed 2 mods that smapi said those can breake the game

hidden flower
#

i am on android and i keep getting message that the dll couldnt load

#

what is the fix

native dragonBOT
#

@hidden flower Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dusty spruce
#

i'll bet $5 you just tried to use the latest version of some mod, and that version is for Stardew 1.5

native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 3.18.31.6507, with 7 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dusty spruce
#

ding ding ding

long brook
#

Oooh nsfw mods and it's fairly new i think

hidden flower
#

so whats the problem

dusty spruce
#

that you're trying to use mods for Stardew 1.5, while you're on 1.4

hidden flower
#

Ok

dusty spruce
#

nothing you can do

#

other than maybe wait for the upcoming 1.5 update for mobile

#

but i'd bet again that it's gonna break some other stuff

neat plaza
#

it probably won't have smapi for a good while

dusty spruce
#

i believe someone said ZaneYork is gonna try updating right away, so in theory it shouldn't take too long

neat plaza
#

ah

dusty spruce
#

but in practice this is a different porting team

#

so the code could be wildly different between 1.4 and 1.5 mobile

ancient yacht
#

i tried to update some mods and reinstall and i still get the same crash i cant go to bed and sleep game crashes should i post a new log

long brook
#

Yeah sure

ancient yacht
native dragonBOT
long brook
#

uh you need to put the log into the web, not copying the text

ancient yacht
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro for Workstations, with 11 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

ancient yacht
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro for Workstations, with 11 C# mods and 3 content packs.

ancient yacht
#

it still happens CH_PepeSadCry

long brook
#

never see this kind error before, sorry idk how to help you

brave sparrow
brave sparrow
#

If you infuse the band with 3 different gems that aren't adjacent to each other, you should get a chord, which will do... something cool, idk!

#

And if you only have enough shards for 2 infusions, not 3, pick a pair that is 3-4 spots apart from each other for maximum resonance

#

You actually get 4 slots, so if you pick 4 different gems, some dissonance is unavoidable, but you can also get 2 chords, I assume

#

This is all based on my reading of the description and my background of music theory - I haven't tried ANY of this in game yet!

#

Soon I'll have a Galaxy soul and I'll be able to try it, though

#

And I believe there's 4 slots available, so you could either use 2 of the same gem, or try a 4th different gem - I think infusing a 4th gem sounds more fun, you'll have a little dissonance but you should get a 2nd chord out of it!

mild talon
#

Ugh. Wait. Sorry I misread.
Yeah, that's the CP mod I've been trying to convert to HD P.

brave sparrow
#

i've been having portrait conversion troubles of a different type. my smapi is kind of an embarrassing mess of red gobbledygook right now

dire fractal
#

smapi works fine, i added mods & the requirements and put everything in the right place but nothing loads still, are you supposed to activate the mod or smth?SDVpufferwaaah

native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 3 C# mods and 0 content packs.

dire fractal
#

if thats what ur aasking

long brook
#

where do you extract you mod zip file into?

snow prism
#

apparently you didnt do that 😅

dire fractal
#

i did thoSDVpufferwaaah

gaunt gust
#

Are you using Vortex

snow prism
#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods into this folder?

#

can you send a screenshot?

dire fractal
#

hold on

dire fractal
neat plaza
#

why is it in your documents...

dire fractal
#

IDK

#

IT WAS THERE 😭

#

thats where it was

neat plaza
#

where did you get sdv

dire fractal
#

steam

long brook
#

that's where your game and Mods folder located

dire fractal
#

its only these in my steam folder

neat plaza
#

thats your start menu folder

#

that is not your steam folder

dire fractal
#

ok

#

how can i find my steam folder

#

im fr so confused rn

dire fractal
neat plaza
#

right click > browse local files on sdv

dire fractal
#

right click wut

#

im so sorry guys lol

neat plaza
#

sdv in steam

long brook
#

open steam, go to library, then right click on sdv, manage then browse local file

dire fractal
#

IT WORKED

#

ty guyscatkiss

ancient yacht
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro for Workstations, with 11 C# mods and 3 content packs.

long brook
#

any mod that you put into Content folder?

cobalt summit
#

I don't know if this is the correct place to ask , but my smapi and mods are all downloaded correctly, however some sections of the town map I cant walk in?? like my character disappears off screen but i don't move to another area on some parts? Does anyone know how i can fix this? ty!

native dragonBOT
#

@cobalt summit Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ancient yacht
#

i checked it there is no mod file in content

long brook
#

i mean did you install a particular mod by putting it into Content folder?

gaunt gust
#

Delete and reinstall the game

ancient yacht
#

already did

#

3 or 4 times

ancient yacht
long brook
ancient yacht
#

but i was geting the same crash before i had the mod

long brook
#

!reset and don't use that mod

native dragonBOT
long brook
#

!xnb

native dragonBOT
long brook
#

any mod that ask you to put it into Content older (replace file in Content folder) is xnb modding, will break the game

silent stratus
#

Hi there. I am new to mods and have no idea how to apply them to my game. I am a Mac user. If anyone can provide assistance? apologies if this is the incorrect channel

lament prairie
#

!gettingstarted

long brook
native dragonBOT
lament prairie
#

Whoops jinx

long brook
#

governor detect yours elizabeth lol

ancient yacht
#

omg

#

it worked after i deleted the startup thing

#

thanks

long brook
high ravine
#

hey guys, can i updateall of my mods through smapi? or do i have to do it manually?

robust bison
#

upload?

high ravine
#

update*

long brook
#

update manually or using mod manager (stardrop is recommended)

robust bison
#

SMAPI is an API, not a mod manager or platform

long brook
#

smapi is just an api, a mod loader

high ravine
#

ye, i just thought of it cuz it alerts me if it there is an update
thank you both! 😄

covert ore
#

does anyone now how to fix the connection failed problem? if yes dm me plz

lament vortex
#

multiplayer?

#

!mphelp

native dragonBOT
covert ore
robust bison
#

nothing you can do then

covert ore
#

my friend sometimes is able to join but sometimes not

soft oxide
#

So I downloaded some of Ellie's sprite replacement mods (Adopt n' Skin version) and put it in my Mods folder, but when I load it in SMAPI, it says the folder is empty when it's not

drifting atlas
#

would anybody be able to help me understand this error? https://smapi.io/log/ed261a897eca4c239415a652cc9b181a?Levels=warn~error~alert~critical I'm trying to figure out if it's related to a problem we're having with BFAV. Long story short, BFAV animals seemingly randomly will transform into vanilla cows or vanilla chickens on the day they become adults. If they make it to adulthood, they seem to be permanently fine. But it's maybe 50/50 odds that they will make it to adulthood without becoming chickens/cows

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 95 C# mods and 163 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

vital wraith
#

Hi, I recently started to mod SDV for the first time & have encountered an issue where my background music doesn't play at all, but I do get all other sounds. Vanilla BGM is working fine. My current suspicion is that I did something incorrectly with SAAT & the SDV Expanded mod.

https://smapi.io/log/9beec4e4e8c14f05a34aaf76765dcbd0

lament prairie
#

that BFAV error is...sort of known?

#

it's consistent on Macs

#

apparently it's inconsistent on PCs?

#

BFAV is old and creaky and not actually open source licensed

#

so there's not really much anyone can do to fix it

drifting atlas
#

ah, thank you

#

I suspected that error was unrelated, but I wasn't sure if farm animals were classed as "NPCs" somewhere in the code

#

and that's good to know

#

last time I brought up this error, I was told that it was only an issue on Macs, and that on Windows it worked fine, but I didn't have any logfiles to parse at that time

lament prairie
#

they're sort of NPCs, but that schedule error is something I've seen in other NPCs

#

I've seen a lot more windows complaints about BFAV recently

drifting atlas
#

do you by chance know if there's any pattern to it, that we can try to avoid it at least?

lament prairie
#

Nope

gaunt gust
#

it'll be fixed in stardew 1.6

lament prairie
#

I use a mac and also don't use bfav

drifting atlas
#

ah ok

lament prairie
#

"fixed" as in BFAV will die and Content Patcher will take over

drifting atlas
#

I was thinking perhaps it had something to do with closing and reopening the game on the day they became adults or something

gaunt gust
#

(also why no one wants to do a redux of BFAV right now, with 1.6 "soon")

drifting atlas
#

yeah

#

understood

solemn parrot
#

heyyyyy

#

so im like new to modded stardew and im using adopt n skin, and i adopted to dogs the first has a short id but the second one doesnt, anybody know how to fix it??
same thing like i adopted a cat and theres no short id

#

what ok nvm it resolved itseld

tulip atlas
#

Hi, i got a new laptop recently and have gone back to modding stardew valley. but now whenever i attempt to create a new game, or load an old save from steam cloud, the game just freezes and is unable to progress further. i've tried getting rid of a number of mods, updating others, etc..... nothing works. i tried starting a new game, and the intro played, and then the game died the moment my character is about to arrive in the valley. i tried skipping the intro, and the game refuses to budge. i tried loading an old save, ditto.
https://smapi.io/log/01beb9979f994546bbfa60be7290cc1a

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Famille, with 68 C# mods and 64 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tulip atlas
#

the only mod "out of date" is loved labels redux and i did get it updated

#

also doubt that's the problem here

#

i should note that originally i did use pykt, but then removed it as i thought it was causing the issue. but it's the same problem still....

#

i removed the wear more rings mod

#

still having the same issues....

#

tried a new save again, it's been stuck like this for five minutes

lament vortex
#

if you remove all mods except for error handler, save backup and console commands, can you load the game?

tulip carbon
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Pro, with 89 C# mods and 175 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament vortex
#

remove custom furniture

tulip carbon
#

all of it?

lament vortex
#

yes

#

if you absolutely want to keep your furniture, convert them

#

!furnitureconverter

native dragonBOT
#

If you want to convert your furniture from Custom Furniture to a more usable alternative, you can use the Furniture Converter! Simply follow the instructions to convert it to Dynamic Game Assets (1.5) or, if you're on a version of Stardew 1.6, to Content Patcher, and your favorite furniture items will be ready for use without having to use Custom Furniture. https://github.com/elizabethcd/FurnitureConverter

tulip carbon
#

alr ill try! thank u!!

gaunt gust
#

!sm <- try installing SM, and waiting up to fifteen minutes for new save creation

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

cedar lark
#

Combined those two, now I have that and a soul sapper ring equipped.

brave sparrow
wild summit
#

Does anyone know how I can spawn in a copper pan using the console? I know Willy is supposed to sell them but it's missing from his shop. I accidentally gave my original away (using the hat gifting mod).

robust bison
#

just use CJB item spawner

wild summit
#

oh yeah true

#

thanks

brave sparrow
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 47 C# mods and 96 content packs.

brave sparrow
#

here is the part of my content.json from my portrait mod regarding jasper and jasper_wheelchair:

#

i am not at all experienced at editing json files, but does anyone know what to do to get this error to stop and see jasper's lovely face again?

lament vortex
#

!json upload it here

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

brave sparrow
#

i have a handful of other conflict errors that work in similar ways (like rsv's jio masked vs. unmasked causes conflicts) so i'm hoping once i learn to fix this one i can fix the others too

robust bison
#

you're using multiple loads, you only need the changes that use the json, not the png

#

wait

brave sparrow
#

the one i uploaded was the content.json, let me upload the others too

#

(would that help? very new to this)

#

actually nvm - i think jasper.json and jasper_wheelchair.json are short and too trivial to bother with. if anyone wants to see i can upload but i think they're fine and the problem is probably in the content one

robust bison
brave sparrow
#

what should i do about it?

robust bison
#

try adding a when condition to the first entires

brave sparrow
#

ooh ok, i'll give that a shot

robust bison
#

probably

#

it's been a long time since I've done CP

brave sparrow
#

i don't know if the logic is 100% watertight but it should at least reduce the conflicts

#

and the validator seems to think my syntax is okay so it shoooould work i hope

#

he's back!!! thank you so much!

robust bison
#

glad you were able to understand without me overexplaining

brave sparrow
#

yes, it was very helpful, thank you!

#

hopefully i can fix the others too

solar sand
#

Looking for some help with this smappi log -- it's still in a loop at the end of a day so I don't quite know how to grab the log. || [SMAPI] An error occurred in the overridden update loop: System.Exception: schedule pathing tried to find a warp point that doesn't exist.
at StardewValley.NPC.pathfindToNextScheduleLocation(String startingLocation, Int32 startingX, Int32 startingY, String endingLocation, Int32 endingX, Int32 endingY, Int32 finalFacingDirection, String endBehavior, String endMessage) in stardewvalley\Farmer\Farmer\NPC.cs:line 5170
at StardewValley.NPC.parseMasterSchedule_PatchedBy<DigitalCarbide.SpriteMaster>(NPC this, String rawData)
at StardewValley.NPC.getSchedule_PatchedBy<DigitalCarbide.SpriteMaster>(NPC this, Int32 dayOfMonth)
at StardewValley.NPC.resetForNewDay(Int32 dayOfMonth)
at StardewValley.NPC.dayUpdate(Int32 dayOfMonth)
at StardewValley.Game1._newDayAfterFade()+MoveNext()
at StardewValley.GameRunner.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnGameUpdating(GameTime gameTime, Action runGameUpdate)||

brave sparrow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brave sparrow
#

the parser should still be able to read it, i'd think

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 47 C# mods and 92 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

solar sand
#

This says I don't have the Error Handler mod, but I have SMAPI 3.18.1 so...shouldn't I already have it>

long brook
#

Reinstall smapi, you might accidentally delete it

#

There might be more error missing cause you miss error handler

fiery kernel
#

Hello! I'm trying to use More Grass alongside the Wildflower Grass Field mod but it keeps saying that More Grass is using deprecated code and won't let me use it. Could I get some help?

solar sand
#

Depreciated code shouldn't stop the mod from running, but the mod will break after the next smapi update

long brook
#

It's just warning and smapi will still load it unless it is red text

fiery kernel
#

Neither mods are loading when I open up stardew

long brook
#

!log then

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fiery kernel
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 8 C# mods and 8 content packs.

long brook
#

It loads as smapi log stated

fiery kernel
#

I didn't see any change to my game though

soft oxide
#

So I downloaded some of Ellie's sprite replacement mods (Adopt n' Skin version) and put it in my Mods folder, but when I load it in SMAPI, it says the folder is empty when it's not

lament prairie
#

You have to put adopt n skin skins inside adopt n skin

long brook
lament prairie
#

In the skins folder

#

so things for adopt n skin are usually just a folder of pngs

fiery kernel
#

Oh alright, thank you!

soft oxide
#

oh ok ty

robust bison
#

if someone can't run the installer because windows cannot access the file due to permissions, what's the fix again?

robust bison
#

it's a windows prompt, not the console

long brook
#

Could be antivirus detect smapi installer as dangerous and block it

lament prairie
solar sand
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 50 C# mods and 92 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

solar sand
#

Just removed Pytk

quiet violet
#

Hi I'm trying to find some help for a issue with my sprites legs on a couch in the saloon. i did some troubleshooting with east scarp discord and they suggest a fix that would be a conflict with sve since the issue stopped in the save i had their mod in before i asked and didn't realize but the fix they suggested for my other save does not work. Can I post a pic of what's happening and possibly get some suggestions on what's wrong here?

quiet violet
#

No they contort/fold

dapper gazelle
#

oh they get replaced by the bench sprite

#

I forget why this happens

quiet violet
#

that's the thing..it doesn't happen on a bench

dapper gazelle
#

I'm aware

quiet violet
hoary bane
dapper gazelle
#

I mean it's literally the bench arms lol

quiet violet
#

oh

hoary bane
#

Have you tried a save without SVE?

dapper gazelle
#

I think this is some unholy conflict between SVE and something else but I don't remember

quiet violet
#

it stopped happening in my other save but i'm not sure why BUT that save also has a different look to the saloon and fuurniture

hoary bane
#

Could a patch summary show it? I also see disappearing chairs and tables on your saloon. 🧐

quiet violet
#

the people at east scarp suggested immersive saloon, which i had, so i took it out but its still happening

dapper gazelle
#

fascinating that they suggested that.

hoary bane
#

Immersive Saloon is just a dialogue change isn't it?

dapper gazelle
#

yep

hoary bane
dapper gazelle
#

you can remove the booths though I think. It's a setting

hoary bane
#

In SVE?

dapper gazelle
#

that's not why the couch thing is happening though; it predates the mod

quiet violet
#

Well i went to them because it was happening in a save with their mod first and once i got loaded and realized it stopped someone else came in and asked if i had sve and said they heard it had a conflict w immersive saloon so to try it

dapper gazelle
#

you can remove them from vanilla--wouldn't surprise me if that part is borked in SVE

gaunt gust
#

I recall it's a known issue in sve

quiet violet
gaunt gust
#

And asked shaloved30 to go to the sve discord lol

quiet violet
#

but again i took it out prior to coming over to ask so that didn't fix it

gaunt gust
#

It's not Immersive Saloon

#

I've seen this exact thing before lol

dapper gazelle
#

yep

#

that leg turning into bench arms predates Immersive Saloon and is tied to SVE in some way

gaunt gust
quiet violet
#

So any ideas? Is it SVE?..ok I'm in that discord and its in the save its happening in now. I just gotta figure out how to access their mod help channel

#

Oh..i have spritemaster as well in this save could that contribute?

gaunt gust
#

No, I asked them to disable spritemaster's scheduling because, again, I recognize that scheduling bug

#

Shaloved, if it's not obvious, I recognize a lot of specific bugs that appear repeatedly here

#

As for the SVE discord, all you have to do is verify you've read the rules

quiet violet
#

Of course I was just asking to be sure

#

So ultimately I just need to go there and ask?

gaunt gust
#

Gonna be honest: I've said that three times now

#

I'm not interested in repeating myself any more

#

Good night, anyways

quiet violet
#

Excuse my confusion from reading from you @dapper gazelle and @hoary bane all at the same time. I won't ask for help anymore. Goodnight.

robust bison
quiet violet
robust bison
dapper gazelle
#

fireworks ofc!

solar sand
#

@gaunt gust ty! I will try your suggestion

cedar lark
#

odd question that might not have barring on modded game support, anybody know why if I change my audio output, Stardew Valley doesn't change with it?

main ingot
cedar lark
#

I've had games that crash as well when I change it

#

Can't remember if its Terraria or Graveyard Keeper

silent grove
#

hey did anyone know why sorren costum npc didn't appear inmy save game?

native dragonBOT
#

@silent grove Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 82 C# mods and 160 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

long brook
#

it's loaded on smapi log

cedar lark
#

I see Sorren locations and something else

#

a spouse room

#

nothing about the npc though

silent grove
#

but it's been more than 5 day and i can't seem to find him

#

and i open relationship tab in cjb cheat menu he is there tho

cedar lark
#

I've never used that mod, not sure if they have special conditions for them to show up in game

long brook
#

sorren schedule

silent grove
#

still i have npc map location but i can't find him?

#

the mod broke maybe?

dapper gazelle
#

what season is it?

silent grove
#

spring

dapper gazelle
#

first year?

silent grove
#

yup i create a new game

#

for modding farm

dapper gazelle
#

his disposition doesn't kick in until landslideDone it looks like?

silent grove
#

landslide done?

dapper gazelle
#

I assume that's the rock being moved from the railroad? I'm not sure

cedar lark
#

the summer landslide

#

Similar to getting to Susan from SVE

dapper gazelle
#

but yeah, that means he won't appear until then. I guess for story reasons he's stuck up there

silent grove
#

ok ok i'll try to reach summer first

#

thanks for the help all ^-^

long brook
dapper gazelle
#

was just about to paste that too

silent grove
#

same

cedar lark
#

Guess you don't have to wait long

long brook
#

that's mod page desc telling us

cedar lark
#

Man with MARGO's arsenal active, I've noticed a real damage falloff in the Volcano

silent grove
long brook
#

spring apparently, check saloon maybe

#

i've sent sorren schedule above

dapper gazelle
#

typing debug where Sorren in the SMAPI console should tell you his location and exact coordinates in the game

dapper gazelle
#

hmm yeah definitely seems like a missing NPC then! maybe try redownloading and reinstalling? not sure what went wrong tbh

silent grove
#

ahh ok i try redownload it

#

thanks for the help nicole ^-^

dapper gazelle
#

a normal output looks like this btw:

[Console Commands] > Lavril is at Custom_ESOrchard, 5,18

#

(for example)

silent grove
#

oh i just check the bug tab in the nexus someone have the same problem

#

well i guess i just have to wait for the modder to fix the bug

cedar lark
#

when I read the smapi log I didn't see it in there, but if CJB says he's there then I dunno

long brook
#

mod works on me

#

sorren on saloon after 12 pm on 5th spring

cedar lark
#

he is huge compared to the player model

winged mango
#

!gettingstarted

native dragonBOT
long brook
silent grove
long brook
silent grove
#

ok ok i'll try

cedar lark
#

argh I miss the LoC regen so much

long brook
# silent grove ok ok i'll try

just try, new save and cheats onto day 7 (sleep onto day 8), open letter about boulder has been gone, haven't met sorren, debug command not work

sleep one more day, debug command work. means sorren shows up at saloon at 12 pm (or depend on if it is raining or not, refer to his schedule)

rocky plaza
#

Hello! I'm having an issue where my game abruptly stops on a Co-Op. I have no mods installed, but I do have SMAPI. Here are the error logs if this is helpful to anyone that knows how to help out! https://smapi.io/log/1d7ff09f9c4549d9acf988a8b1609337
It runs into a loop... not sure what's wrong! I'm getting randomly booted out of the game every 10-15 mins

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 3 C# mods and 0 content packs.

cedar lark
#

are you doing anything that you can remember that triggers the kick?

rocky plaza
#

honestly no, it's completely random -- we've tried, sometimes its 10-20 min intervals and what I'm doing is different every time

#

sometimes loading screens, sometimes trying to open a chest, just moving, sometimes it just starts lagging!

cedar lark
#

based on what I looked into this error message is telling you that there is a problem with the file name or path specified when trying to create a new file. It looks like the file in question is a log file that is intended to be written to when a player disconnects from a multiplayer game.

#

are you crashing when somebody else leaves?

rocky plaza
#

I'm the only player aside from the host so I can't check that :(

#

thank you btw for trying to help me out here

cedar lark
#

might be a different error thats causing this then...I would try reinstalling and see if it still happens. Or wait and see if somebody else might know whats up

rocky plaza
#

I'll reinstall again - I didn't have SMAPI the first time I reinstalled so I'll hope for the best

long brook
#

Does the host have mods installed?

cedar lark
#

ah didn't think about that

#

yeah you have to have the same mods as the host (most of the time anyway)

fiery berry
# wild glen you're welcome

I would like to say, yes its few minutes to launch the game, but loading save is still long although day 2.

long brook
onyx nebula
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 142 C# mods and 426 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

silent grove
viral quarry
#

hi guys! i have an huge query. so theres this map called "white water map" which replaces your in-game riverland map. i tried it, but it just doesnt work! and its xnb also so its a big problem for me. if possible can anyone find the white water map cp conversion? i searched for it thoroughly yet i cant find it.

#

also i use foliage redone

#

idk how to place the xnb and where

dapper gazelle
#

p sure there's a CP conversion in the comments

#

on the second page

viral quarry
#

on nexus?

dapper gazelle
#

yes

viral quarry
#

k ty ill see if i can find it <33

#

i found it thanks!

#

im gonan check if it works

dapper gazelle
#

it does (I know b/c I tested it earlier this year) only problem is it uses a custom tilesheet that likely won't work with any recolor :/

silent grove
silent grove
cedar lark
#

Interesting...this must be from a Json Shuffle if I had to guess

dapper gazelle
#

it's not the whole map--just the little picnic area but it is grating SDVpufferwaaah

long brook
inland tusk
#

so this is probably a very very simple question but I have been trying different things for a while with no avail

I recently got a new computer so Ive been resetting up my mods and despite installing smapi (both through nexus and through the direct downloads) and following the instructions on both when I open stardew its just regular stardew and not smapi

Im pretty sure I have everything hooked up correctly like it worked perfectly fine on my old computer

also if this is the wrong channel I am very sorry

dapper gazelle
#

like the big one just less SMCKekLmaoDog

viral quarry
#

riverland farm*

dapper gazelle
#

yeah!

native dragonBOT
inland tusk
dapper gazelle
#

it's really pretty otherwise! if you know how to use Tiled you could potentially remove the picnic area and just fill it with normal grass. But I know Tiled can be daunting if it's your first time

inland tusk
#

I have the launch options set to it

silent grove
viral quarry
inland tusk
#

wait wait hold on

long brook
inland tusk
#

it says in the quotes and command is necesarry

#

thats probably my issue

#

I assumed they werent necessary