#archived-modded-support

1 messages · Page 79 of 1

dapper gazelle
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no probably not those are just events and some dialogue

modest mural
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still didn’t work , so i suppose i’m keeping vanilla portraits

mild talon
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 205 C# mods and 713 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

mild talon
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IDK what's wrong.. if I should run away or if it's safe to stay on..? game has not crashed. just whatever error causing more errors I guess. Anybody help please?

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I see it saying something about MisterGinger.. I don't have him anymore 😕

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And a few errors w Happy Fish Jump (but I see the fish jumping in the game..)
The Ginger/Tristan thing is v confusing problem

restive grove
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You seem to be missing the Mister Ginger mod

grave pelican
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ok so game doesnt like smapi much, and i have no idea why. i had an old version of smapi installed, since i havent played in a while. theres a new smapi update, i direct download it from the site, run the installer, uninstall and then reinstall, and now this is happening. resolution was perfectly fine on the old smapi, and i cant find a setting for the life of me to fix it. any ideas?

scarlet quail
mild talon
restive grove
scarlet quail
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Because it's a requirement for tristan?

restive grove
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as you can now see

mild talon
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It says on the page that you can delete MG after

scarlet quail
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That should be on the mod page,some of his files are still in cat form

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I sincerely doubt that but I will check,and if so this is something we need to report to lemur

restive grove
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something is looking for his files... hence the error

scarlet quail
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Can confirm that is NOT what the modpage says

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And in fact it specifically, in the description itself, notes you need Mr Ginger

restive grove
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I think you might have misread the part about uninstalling tristan

scarlet quail
grave pelican
mild talon
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Am I misreading?

scarlet quail
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Yeah that's about uninstalling tristan

shell willow
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following up on this, the .local folder has been made but i’m still having issues

mild talon
#

Oh.. I can uninstall Tristan and MG will stay as him??

scarlet quail
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That's not anything about mister ginger I am very confused how you misread it since it says this mod

mild talon
#

Ugh. OK. Thanks!

restive grove
scarlet quail
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Mister ginger will not stay as tristan if you uninstall it

grave pelican
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smapi was the last one to be updated and the first to break

scarlet quail
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What the mod description is saying is that people may prefer to turn tristan ||back into a cat||

restive grove
mild talon
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Oh.. but then he can't ||be w Shane, no?||

grave pelican
scarlet quail
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Correct, Ch0pera

grave pelican
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smapi is recognizing all the mods, everything is working, but its just... zoomed out and i dont know why

scarlet quail
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If you want tristan,you will need to keep the mod.i am very confused what's going on here

mild talon
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No we're on same page now I think

scarlet quail
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Okay good XD

restive grove
mild talon
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I just thought when cat story transformation ending happened I could just have the human. But that's Not the case, clearly.

scarlet quail
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Though that said I do think we should probably let Lemur know that it's not a hard requirement in the manifest

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For Tristan, that should be required

mild talon
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...if I re-enable Ginger and do patch reload will it fix the prob in game?

scarlet quail
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I mean smapi didn't load it so probs not

restive grove
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have to restart the day

mild talon
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Damn

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Ugh

scarlet quail
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But the error is only if you talk to tristan on his schedule

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So you can ignore it for the day

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Then reload

mild talon
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Will it not save you think? It's afternoon now...

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Or Alectos birds

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It's having some chain effect I think somehow not sure

scarlet quail
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How do I know this? Daia does not have schedule strings and game angry when I try to talk to her at community day without loading an empty json

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It won't have any chain effect

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It is confined to tristan only

grave pelican
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ok so its none of the mods i have, just hard deleted every mod and its still doing the thing. gonna try to reinstall smapi now

restive grove
grave pelican
scarlet quail
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But,do that first and make sure you are running vanilla.otherwise they will just send you back here

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Also verify your game files just so there's no weirdness going on

mild talon
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..do you guys know if Bigger Backpack is needed for Custom Backpack Upgrades / Better Chests??
Having weird inventory rows issues again, tho it was mostly fixed before

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(I downloaded the BB when it posted an update last, but not sure if I even had it going at the time. Feel like I deleted after aquir8ng an even bigger Backpack

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But now when I try to navigate chests the rows are all misread and it's very annoying.

tribal trout
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whats this

long heath
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help

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how do i fix this

restive grove
restive grove
native dragonBOT
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@tribal trout Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long heath
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hpw do i reinstal it

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i forgot lol

restive grove
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redownload, unzip, run the install inside the extracted folder

tribal trout
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 42 C# mods and 39 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

tribal trout
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when i go into a solo game i have 67 npcs and i can go to east scarpe n stuff, but im supposed to have 76 npcs and in multiplayer i cant go to east scarp or expanded houses

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and in multiplayer it says 76 npcs

ornate tide
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this isn't the same log with all the errors. But it might just be mismatched mods, can you get the person you're playing multiplayer with to send a log too?

scarlet quail
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Medi is right. if you can access East Scarp in singleplayer but not multiplayer, I will almost guarantee you have mismatched mods

tribal trout
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also does it matter how deep ur folders are?

scarlet quail
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That's a hallmark sign of it. Give us your host's log, or if you are host, your farmhand's. (I assume you are farmhand)

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if they're too deep SMAPI will tell you, spookyz

tribal trout
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okay they r trying to get the log rn

restive grove
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just to note, once you have got past the first day, no matter how many NPCs you add. the introductions quest will remain the same. One of the conditions to be in that quest is to exist on day 1.

long heath
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how do i fix this

restive grove
native dragonBOT
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@long heath Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
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Pick one

lament prairie
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lack of namespacing strikes back!

dire fractal
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Is their anyway to change the smapi taskbar logo?

restive grove
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what OS are you using?

dire fractal
restive grove
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what desktop/window manager?

dire fractal
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x11 gnome

scarlet quail
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....operating system, Nitro

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oh, I guess Limey understands

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My brain is like "fedora is not Windows, Mac, or Linux" XD

restive grove
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if that's just a *.desktop shortcut you can set the icon it uses by editing it in a text editor

dire fractal
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I did make a desktop shortcut

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it just acts as a shortcut and just launches smapi

restive grove
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when I said *.desktop I meant the actual *.desktop file as in mything.desktop... if you try opening it in a text editor you'd see something like this:

but I am surprised you can't just right click in GNOME and edit it via properties.

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I haven't personally used GNOME in years.

dusty spruce
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Don’t you mean desktop.ini

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Oh wait that’s Linux

restive grove
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yes

dire fractal
restive grove
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well you should be able to edit it manually in a text editor and just change the icon to the location of the image you want

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probably is a graphical way of right/clicking etc but as I don't have GNOME I can't see the steps

dire fractal
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its fine if i cant change it i think i would have to edit the executable of smapi anyway to get the icon i want

restive grove
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no you should be able to have any image you want.

dire fractal
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i mean i guess i do

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i guess this is fine

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ill just use it how it is

sweet dew
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Hi! I was wondering if I'm able to get mods on a Chromebook? All the things I've seen have been for windows or MacOS.

restive grove
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answer to that is, it's complicated, depends also if it's arm-based or x86_64 based. Also depends how powerful your chromebook is, not really built for heavy modding and a lot of stardew mods do use up resources.

lament prairie
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Chrome books using the Google play store, follow android instructions

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Chrome books using steam on linux, follow linux instructions

sweet dew
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From what I can tell I can't use Linux, so I'll try Android! Thank you.

native dragonBOT
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Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 45 C# mods and 53 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
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Yeah you guys have a mod mismatch of at least three mods, so let's see

tribal trout
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i think its the non updated mods?

scarlet quail
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Yes, you are correct

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Mod version mismatch will cause that

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And I managed to see the CJB mods on one but not the other so that's the C#

tribal trout
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thank you!

scarlet quail
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Also it isn't listed but update your SVE

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one has 1.14.7, one has 1.14.8

tribal trout
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will this fix the issue i was having?

native dragonBOT
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@tribal trout You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

scarlet quail
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It should, yes

tribal trout
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thank u!

scarlet quail
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mod version mismatch will screw your ability to properly play multiplayer

obtuse surge
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Does anyone know whether it's possible/feasible to change to a modded farm map midway through a playthrough?

scarlet quail
obtuse surge
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How does one actually make the change?

scarlet quail
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That part's a little complicated. I think the Waffle method should work for moving to any farm thing, but not sure

obtuse surge
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What's the waffle method?

scarlet quail
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so first in smapi type debug set_farm_type list

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you can do that part now, it'll tell you what the ids for each farm are

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https://www.nexusmods.com/stardewvalley/articles/890 this is the method for swapping from any farm to WaFFLE farm (from WaFFLE's page). You'd replace the unique ID from Waffle with whatever number you're swapping to

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If you're wondering where the hell I got that debug thing from

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so, from what I'm reading, in theory if you wanted to swap to the riverland farm, you'd type debug set_farm_type 1

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if you're swapping to a custom farm type, check to figure out what map it's replacing or if it's a new one what the farm type ID thing is

obtuse surge
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Oh wow okay, lots to work over here

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I might actually go for the WaFFLE farm, it's quite pretty

scarlet quail
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Waffle is indeed very cool. You can swap to WaFF or if you want more space WaFFLE with that farm

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but obv if you want a vanilla farm you can do that instead!

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(or a modded farm replacing a vanilla farm, e.g. Grandpa's Farm from SVE replaces Standard, so you would swap to standard and save)

obtuse surge
scarlet quail
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Ah, apologies, I need to correct myself. I prefixed all of the above with debug - that is not accurate for those commands

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you just need set_farm_type and set_farm_type list . Sorry, I'm used to using the debug commands below for testing purposes

obtuse surge
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Oh okay

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And so doing that would hard-set the type

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If I already started my farm on a type 1 farm, and the farm I wanted to install replaced a type 1 farm, I wouldn't need to change anything, right?

scarlet quail
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correct! if you replace the farm you started on, then the mod would automatically replace it and change your farm

obtuse surge
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Perfect -- thank you so much for your help. :)

distant zodiac
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my memory is foggy and couldn't be bothered to figure it out myself so is entoarox framework android compatible or nah ?

tribal trout
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@scarlet quail is there any reason they have 76 npcs and i havw 67? i downloaded all the mods so im not sure

scarlet quail
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you're no longer on day 1, right?

tribal trout
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yes but when i go to my solo savw its 67 and in the server its 76

scarlet quail
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No but that's the thing spooky

scarlet quail
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if you're no longer on day 1, then you might now have 76 characters, but introductions won't reflect that anymore

distant zodiac
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this is interesting

tribal trout
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okay thank you!

plucky fox
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hey guys! i can't send a picture but i'm getting this error code when i try to take a screenshot : [game] Map Screenshot: Error taking screenshot: IOException: The file '/Users/*my user/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/StardewValley' already exists.
at System.IO.FileSystem.CreateDirectory(String fullPath)
at StardewValley.Game1.takeMapScreenshot(Nullable`1 in_scale, String screenshot_name, Action onDone) : any help is much appreciated!

high ferry
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Hello, i am trying to download smapi but it tells me i dont have permission to access the file so i cant play modded, i tried editing permissions in properties and it doesnt work, anyone knows what i can try?

scarlet quail
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can you give a screenshot of the exact message, Temmie

high ferry
scarlet quail
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accio we had someone earlier with the same issue, but the fix Elizabeth suggested apparently didn't work and I don't know mac stuff D:

high ferry
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i use windoes 10

scarlet quail
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Well, there are several problems then

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first, I don't know what you downloaded installer-wise, but your computer isn't allowing you to access the inside of the folder. i'd redownload to a different location

gaunt gust
scarlet quail
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Second and more importantly

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That's still in a zip folder so you'll have to unzip

scarlet quail
high ferry
gaunt gust
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Which I unfortunately do not recall

high ferry
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same problem

high ferry
gaunt gust
scarlet quail
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here's what Elizabeth suggested

high ferry
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what does local folder mean

scarlet quail
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Temmie that part isn't related to you

high ferry
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oh

scarlet quail
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that was for atra and the other person's problem

high ferry
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oh okay

scarlet quail
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anyway. so when you're right clicking the folder, and you hit extract all, that's what comes up, Temmie?

high ferry
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i can either extract with winrar or windoes

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windows*

scarlet quail
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windows, usually

high ferry
scarlet quail
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okay. Are you on an admin account, temmie?

high ferry
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No

plucky fox
high ferry
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i know the password tho

scarlet quail
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Then you probably should access the admin account, unzip the folder from there, then toss it in your non-admin account's folder.

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That said, do not run the SMAPI installer as admin

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I cannot stress that enough. Don't do that.

high ferry
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why what does it do?

scarlet quail
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Oh, nothing much, just makes SMAPI un-update-able and removing it is a pain in the ass

high ferry
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i see

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wait so how do i move folders between accounts

scarlet quail
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I mean your computer has a drive, and within it is "users"

high ferry
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oh

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right

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idk never really used drive xd

scarlet quail
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as admin, you can see all users. Even non-admin ones, in there. put it in one of the folders - I dunno, videos or something? - in the user folder for the non-admin account

high ferry
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ah

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thanks for the help\

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i will try that

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and will return if it doesnt work

plucky fox
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if i already tried the local folder thing and it didn't work is there anything else i can try?

plucky fox
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just take a screenshot on mac

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i sent the error code a lil earlier

robust bison
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ah if it's Mac I can't really help

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Elizabeth probably can though

plucky fox
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aw no worries

normal harbor
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I'm really new to modding SDV in general so I was wondering what could be the cause for so much lag and difficulties loading the game. Currently I'm up to date with the newest SMAPI update, same goes to the SDV version, I have unstalled a lot of mods to see if my gaming performance improves but there isn't much to it. All the mods I have are up to date too

scarlet quail
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

normal harbor
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 22 C# mods and 24 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
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Ah, the graphics card being an integrated one is probably part of it, as is Stardew Valley Expanded, as that's taxing on a system

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Since you don't have PyTK (which is good) I think I can really only recommend you...

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!sm

native dragonBOT
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SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

scarlet quail
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You can disable resampling to turn off the graphical changes

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But that should allow you to use all the mods, even the ones you removed, without as much of a slowdown

normal harbor
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Ohh...Yeah I avoided PyTK after I researched it even if there was a lot of cool mods having it as a requirement :')
Thank you so much!

restive urchin
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hi how do you launch the game without mods?

scarlet quail
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Depends

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What platform do you use SDV on?

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Steam, GOG, Gamepass, etc.

restive urchin
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steam

scarlet quail
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Alright, well, assuming you set the launch options on the main Stardew Valley, right click Stardew Valley and erase whatever's in properties

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er

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whatever's in the LAUNCH OPTIONS after you click properties

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do not erase the other stuff, sorry.

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(I'm used to having SMAPI as a non-steam game and so I don't have to change launch options or anything, so I was inaccurate there)

lament prairie
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**assuming you’re on windows

restive urchin
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oh okay, thank you! (:

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yeah windows

lament prairie
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If you’re not on windows, then either uninstall SMAPI or swap to a blank mods folder

scarlet quail
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Oh, Elizabeth

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the billi person didn't have their problem fixed, and accioslytherin had the same one

scarlet quail
serene wolf
#

i need helppp

scarlet quail
native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
junior prairie
#

Hi, I have an AdoptnSkin PNG for a cat replacer, and I was wondering, how I could change it to instead map to replace for a chicken?

lament prairie
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If that doesn’t fix it then I’m not really sure

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Maybe forcibly making the screenshots folder?

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This will get fixed in 1.6

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There’s a forums thread about this too I think

scarlet quail
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Thank you, Elizabeth!

lament prairie
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You can try the fixes in this thread

modest mural
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small map issues :)
i’m imagining it could be because of the expansions i’m mixing ( i have maybe like four )

plucky fox
tribal trout
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.6.0, with 24 C# mods and 36 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

robust bison
tribal trout
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 30 C# mods and 32 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

tribal trout
#

this is another players log and ill get the hosts soon

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 44 C# mods and 54 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

tribal trout
#

host log

robust bison
#

well immediately I can see that you all have a different amount of mods

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everyone needs the same mods

zenith star
#

I downloaded the content patcher for mobile and it's not working this is the error

halcyon igloo
robust bison
scarlet quail
#

holy, most of those in those logs are not cosmetic reskins

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(there was at least a 14 C# mod difference)

normal harbor
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 24 C# mods and 37 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

calm kite
#

I'm having errors in my SMAPI I can share the log website because I don't know how to explain what's going on

ornate tide
#

you have a really old version of pytk

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download spacecore

calm kite
#

Do you know the link for the updated PyTK

ornate tide
#

should be the latest one on nexus

calm kite
#

Okay Thanks

near terrace
scarlet quail
#

I noted that xml thing but they're playing their game, so I'm guessing that's another save file that's corrupted

near terrace
#

Yeah, probably

round river
#

Heyyy, so I booted up SMAPI after like a week and a half of not playing and for some reason, it loaded up REALLLY slow. It took about 30 minutes to open Stardew Valley and load everything, and even after it did Stardew was way too slow and laggy to play. I haven't faced this issue before, it happened out of the blue, normally it loads up in 15 seconds and runs totally fine. Wondering if anybody could help me troubleshoot. Here's the log!

https://smapi.io/log/67f890e5deb141a6910175b44445c193

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 26 C# mods and 12 content packs.

scarlet quail
#

!smapislow

native dragonBOT
tranquil ingot
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How do I get the better farm animal variations mod to work? :( I have the 3.0 version which is suppose to work with cp but it doesn’t and im just confused lol

near terrace
tranquil ingot
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I’m not sure, is there a link I could use to the official one?

near terrace
humble nebula
#

If I uninstall Star dew will that stop smapi if I install it again?

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On steam btw

wary elbow
#

so yes

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You will have to install SMAPI and all other mods again

humble nebula
#

Ah damn ok

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I can’t go through all that trouble again lol

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Guess I’m keepin star dee teehee

wary elbow
#

you can move your mod folder over to your downloads or some other storage area, and then you can uninstall and reinstall it if that's what you need to do

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installing smapi itself is pretty easy - it's just the mods you want to keep on hand

humble nebula
#

Yayayaya

tranquil ingot
#

It still didn’t work :,)

near terrace
#

hm. Could I see your log please?

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

compact niche
#

hello everyone, I'm new and if anyone's available i have a question

tranquil ingot
#

Yeah! I’ll send it in a bit

near terrace
compact niche
#

thank you so much! okay so I installed stardew valley expanded mod and I dont understand much about mods, i dont seem to have any problems with the game right now but as I've seen people have grandpa's shed or immersive farm option, I have neither of those

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it might be a silly question because like i said, i dont really understand mods that much

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when i try to open a new game, all the options i have are vanilla farms

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i watched sve videos on youtube and they included their links down below, they only have expanded mod and not anything else

dusty spruce
#

new farms often replace usual vanilla farms

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gotta read their description

compact niche
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I tried to open forest and normal farm but nothing changes in them

native lotus
#

Hello can anyone help me with my smmapi log?

wary elbow
#

I dont remember how to do the command here lol

dusty spruce
#

@compact niche isn't the immersive farm / grandpa's farm / whatever a separate download from SVE?

wary elbow
wary elbow
#

you have to download it as a separate file in the SVE downlaods

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downloads***

native lotus
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.10.83.1, with 40 C# mods and 32 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wary elbow
native lotus
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.10.83.1, with 40 C# mods and 32 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dusty spruce
#

...this is the same log.

native lotus
#

it's just saying to update some mods but I don't think that's the problem

wary elbow
#

Try it anyways

#

it can't hurt too bad

native lotus
#

I just need someone to take actually take a look at the error

compact niche
#

thank you so much everyone

wary elbow
wary elbow
near terrace
wary elbow
#

^ you can also try reinstalling that

near terrace
#

And since your SVE isn't up to date... Update it and the rest of your mods and see if that fixes it.

native lotus
#

the z_beach tilesheet is from my mod

#

i've renamed it multiple times but for some reason it started doing that.

dusty spruce
#

oh, you didn't say it's about YOUR mod

near terrace
#

Yeah, looks like it.

native lotus
#

maybe if i rename it to the spring_beach

#

it can't find the tilesheet apparently but the game appears normal until around 6pm

near terrace
#

redkku for future reference, this is for modded players facing issues, #making-mods-general is for discussions about mods you're currently developing.

native lotus
#

the whole thing crashes and big wall of red text

near terrace
#

Make sure your spritesheet's name doesn't conflict with anything else, would be my suggestion.

native lotus
#

hmm...

dusty spruce
#

(i told them to come in here, because i wasn't aware they're making a mod, they only asked if they can post a log)

native lotus
#

ok

wary elbow
near terrace
tranquil ingot
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 43 C# mods and 59 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

near terrace
# tranquil ingot https://smapi.io/log/894b1eb4ae444ca09b8ffdb043edb018 <@455071532784287755>

Okay, so, two things. One, Better Farm Animal Variety isn't loading because you have it installed twice in different places. Delete the folder "Paritee's Better Farm Animal Variety" to fix that.

Second, you don't have Error Handler. This is not good, because it's supposed to protect your game from crashing the moment it encounters a problem, protecting you from crashes on minor errors. To fix this, please update your smapi. (Download the installer from Nexusmods or smapi.io and run it, just like you did when you first set it up.)

tranquil ingot
#

will deleting smapi delete my mods?

near terrace
#

Aside from that, I'd remove Custom Furniture since you don't have any content packs for it.

near terrace
tranquil ingot
#

okay thank you!

#

no clue where i have the second file installed lol

near terrace
#

The second folder would be "BetterFarmAnimalVariety". That's the unofficial update to BFAV, and it's the one you should keep.

tranquil ingot
#

ohh thank you

brittle obsidian
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 155 C# mods and 163 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

neat plaza
#

what's happening

#

you're missing:
event repeater
pytk

brittle obsidian
#

games freezes after a while and then crashes

neat plaza
#

does it happen on vanilla

brittle obsidian
#

no i can keep vanilla running like 24/7 without issue

near terrace
brittle obsidian
#

Yea

near terrace
#

And, your Ring Overhaul mod is conflicting with Modular Game Overhaul. Check the configs for the two mods, you'll need to choose between the two for the changes made to the Glow Ring.

normal harbor
hollow cypress
#

Hello! Don't know if this is a known issue, but I'm playing with SVE and the other needed mods along with a friend. When he tries to donate stuff on the museum, or build farm buildings at Robin's, his mouse glitches and won't move anymore until he restarts the game. But then, he restarts the game, and when he joins, he can't see his character, he turns invisible SDVpufferwaaah

#

and it won't fix until the host restarts too, it happens way too often

scarlet quail
#

We're going to need a log from both of you to make sure there's no funny business happening in smapi

#

Cause the error,then post the log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hollow cypress
scarlet quail
#

Up to you. others may be able to help sooner than I would be, depending on time

dense trench
#

I wonder what these are...

#

It's not affecting my gameplay so far

#

but everytime I'm wandering around ginger island, this error pops up

scarlet quail
#

That is unreadable to us error wise. Send a log please

#

That will have what you just screenshotted within it

dense trench
#

a log?

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hollow cypress
#

there are no crash logs

#

just this

noble bison
#

So can anyone help me so I'm on mobile and I loaded the Cjb mod menu and item spanner so I didn't see the virtual keyboard pop up it had an error so I don't know what to do so if anyone can help me I would appreciate it

neat plaza
hollow cypress
noble bison
#

Can anyone help

#

Like the command is set to null

neat plaza
hollow cypress
#

aw shit alr

neat plaza
#

send the link, don't upload it and download it again

hollow cypress
#

my bad

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 14 C# mods and 7 content packs.

hollow cypress
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 14 C# mods and 7 content packs.

dense trench
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 38 C# mods and 43 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

dense trench
#

Wait so the Governor solves the problem?

scarlet quail
#

No, Gov gives suggested fixes

dense trench
#

yes yes

#

Wow

robust bison
#

no, it's just giving us quick info about it

scarlet quail
#

Not problem solves

dense trench
#

that's cool

dense trench
noble bison
#

Pls can anyone help pls

scarlet quail
#

PyTK bad, Tubi. If you can yeet it you should, but if you can't lose a particular mod then keep it but wait for it to break in 4.0

scarlet quail
#

I'm looking through the others now but i'm on mobile so i'm not really able to check the logs well

near terrace
near terrace
native dragonBOT
#

@noble bison Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

little phoenix
#

Does anyone know what this means?

near terrace
scarlet quail
native dragonBOT
#

@noble bison Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

noble bison
#

Thx

scarlet quail
# little phoenix

I don't quite think you should be using an old mode anyway, but i'm guessing what that means is you can't uninstall the mod afterwards even with error handler

near terrace
# little phoenix

It just means that if you use this with modded crops, you'll be able to walk through trellis crops even after you remove the mod.

little phoenix
#

ok

#

well that's fine, I was wondering why PPJA crops weren't letting me walk through them anymore

dense trench
#

Thank you guys

scarlet quail
#

Hmmmmmmmmm. None of your mods that I can see would cause A warp problem while you're on ginger island

#

That is very strange. Normally there's a mod that alters someone's schedule that causes it but sve would not do that

scarlet quail
#

Otherwise,the only two things I can think of are the seasonal cuter aesthetic edit of the farmer base and the fact that you guys are using vortex

noble bison
native dragonBOT
#

Log Info: SMAPI 3.7.5 with SDV 1.4.5 on Android Unix 4.14.133.0, with 7 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hollow cypress
scarlet quail
#

Reinstall android smapi and see if that works. If not,remove the cjb mods and see if the crash to virtual keyboard still happens

noble bison
#

And non of them work

scarlet quail
#

New log - what do you mean it "isn't showing"? based on what you said prior it wasn't coming up at all

noble bison
#

No like it isn't at smapi launcher anymore it's gone

scarlet quail
#

that... doesn't make any sense

#

Android SMAPI comes with virtual keyboard. Reinstalling it shouldn't cause it to disappear

noble bison
#

Idk

#

What should I do now

scarlet quail
#

I honestly don't know. You've run into something that literally shouldn't be possible, so I feel like an idiot suggesting it but reinstall again?

noble bison
#

Ok

#

I found out the file was missing

#

I will try to see if it's working now

#

Thank you!! It works I got the wrong virtual keyboard file thank you so much now I can play mods

surreal basalt
#

Does anyone know where I might find xnb themes for my farm? Just to change the way the game looks as I can’t seem to find any anywhere. Thanks in advance!

near terrace
#

!xnbzola

native dragonBOT
#

An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

neat plaza
near terrace
#

Ah shiz my bad

#

Didn't know that, they don't seem to have the switch role

neat plaza
#

fair

#

i just know since i recognise their name from tech support a few days ago

surreal basalt
#

Ty pillowww and sorry quill I haven’t been here long so I didn’t grab the role

#

I can’t find any themes? Sorry I’m not really familiar with mods but I found this photo somewhere in the server and it looks like some sort of theme pack?

near terrace
surreal basalt
#

I just got them thanks!

lament prairie
#

In general most mods aren’t xnb for the reasons described above

#

If you’re modding a switch, it’s probably a good idea to learn how to repack XNBs

near terrace
surreal basalt
#

My switch is already fully modded but can content patchers be used on switch?

lament prairie
#

A “theme pack” isn’t really a thing in Stardew, people more often say “recolor mods” or “visual mods that go together”

#

Nope, it’s the Wild West lol

#

No frameworks, no C#, only XNB modding

neat plaza
#

if you really want to, linux is an option

surreal basalt
#

Is there anything similar to it to replace the textures?

surreal basalt
lament prairie
#

Not sure which kind of modding you’re used to, but “mod packs” aren’t a thing (or if they are they’re somewhat controversial)

#

Generally people are likely to mix and match mods

#

But if you’re on a switch, you’ll have to do a lot of manual work making things work together

near terrace
#

I'd do what Elizabeth suggested and learn how to repack xnbs tbh, if you don't wanna go the linux route

surreal basalt
#

What do you mean by “repacking”

neat plaza
#

(xnb packers need json/yaml files from the original xnbs, right?)

lament prairie
#

Basically, you’re going to hit every reason people no longer use XNBs on PC

neat plaza
near terrace
#

Alternatively, check Naver blogs that publish mods because they often publish xnb mods rather than content packs because of a lack of translated documentation

lament prairie
#

Poor compatibility, need to be careful about overwriting files, repacking is a pain

neat plaza
#

so ig they could extract the switch xnbs and repack them with the other pngs

surreal basalt
#

The original game is starting to sound more appealing 😭

neat plaza
surreal basalt
#

How would Linux work on the switch though?

neat plaza
#

just like a pc, but there's stuff to make it easier

surreal basalt
#

Would it be like full on Ubuntu or something modded to act like the switch

#

Ah

neat plaza
#

it's ubuntu yep

#

has a script to install stuff, and support for the controllers

surreal basalt
#

I’m guessing due to the switches limits there’s no possibility of dual boot?

neat plaza
#

do you use hekate?

surreal basalt
#

Yeah and atmosphere

neat plaza
#

like the way you can run either emummc/sysmmc/stock from hekate, it has a thing for android/ubuntu
will i send you the link for the guide i used for ubuntu?

surreal basalt
#

Yes that would be great!

neat plaza
#

actually, i had to use an old version of sdv so it may not work but it's worth a try

surreal basalt
#

Stardew valley within Ubuntu will behave the same with with switch controls as it does right now?

#

Even if it dosent work I’m sure I could find a good use for Ubuntu on my switch

neat plaza
#

yup

surreal basalt
#

Does steam support Linux?

neat plaza
#

controllers work, you can use the controllers as a mouse (iirc, might need to plug one in) and there's an onscreen keyboard
yep for steam linux support

#

though I couldn't get steam installed on it, probably since it's arm based

surreal basalt
#

Would newer updates then need to be patched in?

neat plaza
#

tbf I didn't try 1.5.5/6, it probably would work

surreal basalt
neat plaza
#

mhm

surreal basalt
#

Alrighty just send the guide please and I’ll get to it as soon as I can!

#

Probably going to need a bigger sd card though

#

How much do you think I need for Linux + stardew?

neat plaza
#

the guide says 8gb (i dm'd you the link btw) but probably like 16

surreal basalt
#

I should do around 32 if I’m planning to play anything else right? I know that you can’t really expanded the allocated amount after it’s set so

neat plaza
#

possibly, stardew is only like 400mb

surreal basalt
#

That’s it? How big are mods then?

neat plaza
#

a few mb, biggest is 400 ish i think

#

you probably wouldn't have more than ~4gb of mods

surreal basalt
#

I was expecting upwards of 5gb per mod 😭

#

But yeah 32 should be more then enough then

#

I should be able to transfer my save data right?

neat plaza
#

ye

surreal basalt
#

As it’s in the same file type

#

Alright thank you!!

neat plaza
#

just dump it and put it in ~/.config/StardewValley/Saves

surreal basalt
#

Alrighty tysm!!

tribal trout
#

for clothing mods, does everyone need the same clothing for it to work?

near terrace
#

If it's JA clothing, then yes, you'd need the same ones. Fashion Sense I think you may not but that'll result in visual tomfoolery

near terrace
dapper gazelle
#

Unsure as well though it does add the mirror as a tool, so that might result in some issues if everyone doesn't at least have the framework installed ThinkO_O

tribal trout
#

this is so sad no ones gonna wanna download my 20 outfit mods

#

sobs

robust bison
#

send them the mod pack

lament vortex
#

you could see which outfit you have on and have them download only that one

surreal basalt
neat plaza
#

it won't wipe the sd

surreal basalt
#

? the guide says it will though?

neat plaza
#

huh
ohhh
i think you can back it up not sure

shell willow
#

so it really depends on your definition of visual tomfoolery, but i say it's perfectly fine

near terrace
ocean reef
#

I have a couple of questions:

  1. Regarding stardrop mod manager: If I want to use a specific non-default profile for a specific save game, do I just toggle to the profile I want and then launch SDV through stardrop? Or is there a way to link certain saves to certain profiles without launching SDV through stardrop every time?
  2. is there a way for me to check if the mods I currently have are multiplayer compatible (beyond looking for errors in the SMAPI log)? Like is there a spreadsheet somewhere with multiplayer compatibility listed or something
neat plaza
#

!mpmods

native dragonBOT
lament vortex
#

!modgroups

native dragonBOT
normal harbor
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 24 C# mods and 37 content packs.

mystic hearth
#

What is the name of the mod for stardew valley that lets you see where npcs are at?

mystic hearth
#

Alright thank you

hollow cypress
scarlet quail
#

But in general at this point all I have is

#

!smapislow

native dragonBOT
normal harbor
#

Memory leak?

scarlet quail
#

Again,if i'm right, then essentially it means your stardew or smapi is basically hogging your computer memory in such a way that your computer starts losing its ability to run it well

#

You can probs check this by having task manager open while you play

#

If your mem usage is too high, modded will stop functioning well and eventually you'll get an out of memory exception and it will crash

normal harbor
#

Ohh alright, thank you for the explanation...So if that's the case than I just need to install that software the wiki is recommending or just uninstall mods

scarlet quail
#

Probably the latter. The wiki is more of the subject matter expert than myself at this point

normal harbor
#

I don't if that's of any help, but I recently formated my computer, so I removed a lot of trash from it

#

Oh I understand, I'll try to unstall some mods....I tried doing this prior but I don't think it made a big difference

#

Either way thanks for your help ^^

gaunt gust
#

Usually I never play more than a day at a time, but I tend to just restart the game after every in game day

dire fractal
#

Anyone know what ring this is and why it's there? This is the first time in the volcano and when I took it out and tried to equip it, it crashed my game. I don't know what it's called atm.

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 149 C# mods and 277 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
#

It's called combined ring and when I equip it, it crashes the whole game instantly

native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 150 C# mods and 277 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

brave sparrow
#

This seems like it would be worth updating

#

You should really update all the mods imo

#

But if the crash is ring related, this seems like the most likely culprit

dire fractal
#

That isn't an update

#

That "update" was to tell people about the mod being absolete

#

There is a new mod that mixes all of the Immersive mods together, but I don't think it's a good idea to install mid playthrough and that it's in beta atm if I remember correctly.

#

@stray spire Does your immersive Ring mod add that to the game?

stray spire
#

I'm confused

#

Combined Rings are from the vanilla game

dire fractal
#

I know, that ring was in the forge without me ever using the forge

gaunt gust
#

Those two slots should be the two rings you have equipped

dire fractal
#

I don't have that ring equipped though.

#

My ring is a jewel ring, magnet/light ring and a immunity band.

#

I was just asking cause Immersive rings was brought up and wanted to check everything. Sorry for the ping Lion.

stray spire
#

I can't say that it's not Immersive Rings

#

I can say that it shouldn't be

dire fractal
#

Looking at it's affects is weird as it has all the affects of my rings equipped

gaunt gust
#

Crashing instantly sounds ave

#

To me at least

stray spire
#

but its weird that it doesn't look glitched
like, it a properly combined ring... althought it`s got what, 4 rings in it?

dire fractal
#

3

stray spire
#

I have no clue how immersive rings would randomly generate that

#

especially if its not a gem ring

dire fractal
#

It has the effects of my current rings equipped

stray spire
#

hmm

#

did those rings disappear?

dire fractal
#

Immunity Band, Jade Ring and the Magnet/Glow ring

#

No

#

They are equipped in the picture with that ring in my inv

brave sparrow
stray spire
#

how does wear more rings handle the forge menu?

dire fractal
#

I have no idea. I can ask the creator though.

stray spire
#

because it doesn't use the vanilla ring slots at all

#

so you could have had that ring there for a long time, and you just didnt notice it

dire fractal
#

They just updated the mod not to long ago

#

I just got to the top of the volcano today

stray spire
#

because wear more rings hides the vanilla slots

#

so when you open the forge menu, it reveals the vanilla slots

#

do you have the save before you opened the forge?

dire fractal
#

No, but I done it 3 times as my game crashed twice

#

Wait I do in backup

#

But when I go back to the forge it still has the ring there. I posted something about it in wear more rings, just to see what they say. I can try to throw it away and see what that does.

#

Unequipping my rings makes it an invisible ring with no effects. I can throw it away and it doesn't reappear when I check the forge again.

#

So.. something odd happened. I took Wear More Rings out of my mod list and when I loaded in, all my rings are gone, but the combined ring is in my inventory now at the start of the day.

stray spire
#

like I said

dire fractal
#

And it has all the effects of the rings I had on still

stray spire
#

Wear More Rings doesnt use the vanilla ring slots

#

it uses entirely new ones

#

and it hides the vanilla ones

dire fractal
#

I know, but I didn't have this ring before

stray spire
#

so what you just described is very expected

#

i wanted to try without immersive rings

#

to see if it created that ring somehow

#

but if its there at the start of the day

dire fractal
#

I can test, it's still weird that it has the effects of my 3 rings I had still

stray spire
#

then I doubt anything changes

dire fractal
#

So unless the wear more rings update made it do this, idk

#

Does anyone know how i can rename vannilla text like in the image?

stray spire
#

you've probably been wearing that ring unbeknownst for a long time

dire fractal
#

No

#

It has literally all the affects of those 3 rings I had when I removed Wear More Rings

#

I can test that easily one sec

stray spire
#

It may have been when I updated WMR

dire fractal
#

I'll Unequip all the rings (destroy them) and save.

#

See what happens

restive grove
dire fractal
#

Because I had no other rings except these 3. 1 I made and 2 I found.

#

And I had WMR on since the start of this save

stray spire
#

you know what it could be

#

I havent seen WMR code

#

but maybe it stores all your rings as a secret combined ring

dire fractal
stray spire
#

and in the update something got messed up

restive grove
dire fractal
#

Well it also updated to have a core mod that makes it work, so maybe it was in the update just as a failsafe not to lose your rings when you uninstall it?

dire fractal
#

Ok idk, I have a combined ring in my vanilla ring slot with no effects now

#

I destroyed the rings even that I had.

#

This is weird

stray spire
#

core mod?

#

StardewHack was always a requirement

dire fractal
#

Oh wait, wrong mod sorry

#

Ok, immersive rings is definitely not the cause.
I just don't know what it could be. I've had Wear More Rings since the start and haven't had any more rings. Nothing else in my modlist does anything about rings except More Rings which just add rings to the shop in the Guild.

stray spire
#

it's probably just a fluke event from the WMR update

#

I wouldn't worry about it

dire fractal
#

Yea I can just destroy it. Hoping that doesn't cause any future issues.

#

Also your overhaul mod looks great, can't wait to try it, though I'll probably wait till a new playthrough.

#

Actually looking at the modpage it might not be a big deal to update now to it. Thanks for the help btw

surreal basalt
#

no on screen keyboard either

#

there was one in setup but there is no keyboard on the desktop

#

or sorry it works in the settings app too but it doesnt work in chrome etc

#

i also have no idea how to get stardew valley installed 😭

restive grove
#

on a modded switch?

surreal basalt
#

yeah but i just got the joycons to work thanks though!!

#

now all thats left is figuring out how to get stardew

dire fractal
surreal basalt
#

the website says steam dosent support aarchx86 though?

#

or x64 idk but its aarch

dire fractal
#

if theirs not a steam build you could download stardew on your main pc then put it on the switch

#

unless you use windows which then idk

waxen crypt
native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 64 C# mods and 188 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

surreal basalt
#

and pillow apparently has stardew on their switch? Not sure how though

dire fractal
#

does your main pc have linux

surreal basalt
#

windows

#

or its a mac with windows dualboot

dire fractal
#

My idea would to flash linux on a usb boot it install steam and stardew valley then copy the files to your switch

surreal basalt
#

would stardew run without steam and mods?

dire fractal
#

yeah stardew valley has no drm

surreal basalt
#

i've never tried a usb boot with linux, is it a long or complicated process? If not I could just do it now

lament vortex
#

stardew is on the switch though

surreal basalt
#

linux

#

i wanted mods so im dualbooting linux

dire fractal
surreal basalt
#

I did try on the switch and it did not work, but while im still here do any of you know a way to keep the switch booting in RCM instead of having to put it back in everytime the switch dies

#

like it auto boots into hekate instead of the regular switch os

dire fractal
surreal basalt
#

alright ill look it up then try the usb boot thing

#

Thanks!

dire fractal
#

np 👍

dire canyon
#

hii, does anyone know how to update smapi on mac?

lament vortex
#

i believe you just download the installer for the newest version, and follow the process. the installer will take care of the rest

dire canyon
#

ooh, that makes sense

#

thank you!!

waxen crypt
native dragonBOT
#

Log Info: SMAPI 3.16.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 64 C# mods and 188 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament vortex
#

Diva, you posted this already, we get it

#

You reposting it won't get you help any faster

robust bison
#

I'll check it later

lament vortex
#

You have a lot of things to update, so I would honestly just start there

gaunt gust
#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

dire canyon
#

it keeps showing me this..?

lament vortex
#

i'ts because smapi isn't an official app store app, you need to change your settings to allow you to install it

#

i'm really not knowledgeable about macs at all, so all i can tell you is google it and see what solution works for you

fiery spade
#

What does " due to the following error: System.UnauthorizedAccessException: " mean when installing a mod?

lament vortex
#

!log send this here

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fiery spade
#

will*

lament vortex
#

ehhh, where you getting this message, first of all?

#

like, are you opening the game and seeing this error?

fiery spade
#

So I have Vortex (with only SNAPI) installed. I don't use Vortex at all. 0 mods. I use Stardrop for everything. I'm creating new playthrough with a ton of mods, thus I haven't started a save file, but I start Stardrop/SMAPI to of course fix any issues.

Long story short, I'm getting errors installing mods from this one author I didn't use to get when I used Vortex before factory resetting a fully using Stardrop. Anyways, with this author when I click the easy download button to go to Stardrop ---> it gives an error. I check the actual mod folder. There's nothing in there but a random manifest.json. I copy and pasted the Stardrop log because I figured why get a SMAPI log if I know literally nothing is in that folder.

#

So, I really wanted this mod. I just did it the old fashioned way of manually unzipping it and dragging and dropping it into the mods folder. And, btw, it had all the assets. Not just a random empty folder with a manifest.

lament vortex
#

mm im not too sure we would be able to help with stardrop errors

fiery spade
#

Yeah it won't let me copy paste the Stardrop log onto the smapi site

#

it's not an obscure mod

lament vortex
#

yeah, because that's for smapi errors, not stardrop 😅

#

what mod is it?

fiery spade
#

IdaIda's Seasonal Gothic Buildings (for CP and AT)

lament vortex
#

PufferThink that's weird, i also have that, and i downloaded it with stardrop with no issues

gaunt gust
#

Unauthorized access means you've janked the permissions on your computer

fiery spade
#

only ever had this issue with 2 of her mods. I don't think? I've had issues with the tonsof others

#

but this is only her mods that do this

gaunt gust
#

Unfortunately I don't know how to fix that on Windows

#

In Linux you chmod/chown

fiery spade
#

Why would it only have unauthorized access with her 2 mods though?

#

and not the tons of other nexus mods

gaunt gust
#

Good question! Depends on a lot of things, sometimes directories come with janked permissions

lament prairie
#

Like it’s possible to download a folder that’s just super wonky

fiery spade
#

Is it unsafe to ... use her mods then?

gaunt gust
#

Gonna probably have to google "windows permissions" to see how to fix that

lament prairie
#

Nah her mods are fine, not going to have viruses or anything since nexus checks for those

gaunt gust
#

Nah, probably safe, they're jsons and image files

lament prairie
#

“Permissions on a folder are slightly messed up” is more of “this is annoying to untangle” and less of “this is actively harmful”

fiery spade
#

weird it basically made me do it the manual way

lament prairie
#

Like a ball of yarn vs a bear trap

gaunt gust
#

That said I'm on my phone and don't usually use Windows so all I can do is "yup, permissions issue"

#

And windows permissions are somewhere in the right click menu XD

#

Dig around a bit you'll find them

fiery spade
lament prairie
#

Yeah, idk how nexus does their auto download thing

#

Without reading the code, it’s basically “computer magic”

fiery spade
#

It's just odd before swapping to only using Stardrop, I never had this issue with this mod.

lament prairie
#

Stardrop relies on the nexus api if you’re hitting “mod manager download”

fiery spade
#

I do, I have it linked.

#

Have a least 100+ mods fine

lament prairie
#

I don’t know exactly how either of these works but it wouldn’t be horribly surprising to me if one of the steps in that pathway went weird

#

It might be like “ok, this one mod was zipped with 7zip, which sets this one weird property that messes with this one random piece of code”

scarlet quail
gaunt gust
#

🤷 windows permissions are weird

lament prairie
#

Or like any number of possible permutations of stories I can make up along these lines

scarlet quail
#

At least per prior questions on that here

gaunt gust
#

Windows also hates symlinks

lament prairie
#

Yes, agent, that is correct

scarlet quail
#

Woo I actually remembered that mac thing then! SDVpufferparty

#

(normally I figure I would have butchered the instructions 😅 )

fiery spade
#

So everyone still recommends Stardrop over Vortex then? Despite that odd error I had.

lament prairie
#

Well, vortex produces a steady stream of users with weird errors

#

And stardrop’s stream has been less steady

#

So 🤷‍♀️ on balance I would say yes

#

Hard to tell exactly given different user base sizes

#

Also I’ve seen much more timely fixes in stardrop than vortex

fiery spade
#

hmm. alrighty. First big error I've had using Stardrop vs Vortex. I suppose I'll stick with Stardrop for now.

lament prairie
#

I think vortex still has a problem with SMAPI installs??

gaunt gust
#

To be honest I recommend manual installation

lament prairie
#

I personally do a manual install

fiery spade
#

manual install is so old school tho ;-;

gaunt gust
#

(I also recommend reviewing the code of every mod you install but I get that isn't a reasonable suggestion)

lament prairie
#

Haha I’m old school

#

Yeah Atra I coulllllld

#

But I don’t

gaunt gust
#

I'm old school, I'm paranoid, and I'm very very careful

fiery spade
#

paranoid, why?

lament prairie
#

In theory bad code could do bad bad things

fiery spade
#

also the code of EVERY mod?

#

what if you have 100s of mods

lament prairie
#

In practice this is very unlikely due to a combination of community trust and nexus virus checks

gaunt gust
#

Believe it or not that is why I have so many open PRs XD

lament prairie
#

But there’s probabilistic truth and then there’s actual facts

lament prairie
#

Pull requests

#

Atra runs around depositing bundles of code on peoples doorsteps

#

As presents

fiery spade
lament prairie
#

Atra has looked at a lot of code

fiery spade
lament prairie
#

Also 100s of mods doesn’t mean 100s of C# mods

#

You’re almost certainly fine

#

Thanks to people like Atra

#

This is the “community trust” part

#

A pull request is a request to take some new code and put it into the code of a specific mod, generally for the purpose of improving it

#

In a very metaphorical sense, it’s what I said before about presents and doorsteps

fiery spade
#

oh

#

When nexus says a virus scan ---> file is safe to use, has any here ever had issues with a file working around that?

#

now im just paranoid

lament prairie
#

I have never seen it

#

I have seen a lot of false alarms but never something bad that slipped past

fiery spade
#

hmm

#

ok

lament vortex
#

also, im sure people would have reported something computer-breaking immediately

lament prairie
#

The only truly suspicious mod I’ve seen/heard of is distributed over Google drive and no one knows who the author is

#

It’s a mod that sort of, but only in a vaguely functional sense, allows mobile multiplayer

fiery spade
#

@lament prairie How many mods do you use on your playthrough? If you manually install everything.

lament prairie
#

Uhhh like 500?

fiery spade
#

holy

lament prairie
#

I have like 4 different play throughs

hoary bane
#

Oh I've seen that, a very shady link as far as I can tell. SDVpufferthink

lament prairie
#

And then like 10 testing mods folders

hoary bane
#

But I mean if people are willing to brick their phone for Co-op mobile, you do you I guess.

lament prairie
#

Yeah I wouldn’t trust that one at all

lament vortex
#

manual install isn't that complicated for stardew, and if you've been playing for a while, you eventually start to accumulate mods PufferSquee

lament prairie
#

But “don’t download suspicious mods over Google drive” is probably something that isn’t hard to do

fiery spade
#

@lament prairie but do you still use a mod manager like Stardrop, just manually install? Or do you literally download SMAPI, and have a mods folder.

hoary bane
#

Manual installation isn't as painstaking as you think.

lament prairie
#

No I literally download SMAPI and have 12 mods folders I manually swap in and out

hoary bane
#

It becomes clockwork after awhile.

lament prairie
#

It’s just drag and drop folders

#

I’m a pro at folder management, I meticulously organize all my files for work already

hoary bane
#

12 separate mod folders? Oh wow. SDVpuffereyes

lament prairie
#

Idk if it’s 12

#

Maybe more

hoary bane
#

The patience that must've taken. SDVkrobusgiggle

fiery spade
#

now I'm confused. Everyone was recommending Stardrop ... now it's manual.

hoary bane
#

Stardrop for a mod manager if you really insist on using one. But manual installation will always be the preferred method.

#

Plus, if your mod count is less than 500, personally I don't really see much use for a mod manager. SDVpufferthinkblob

lament prairie
#

This is what I do

#

But, I recognize that not everyone works the same way I do

#

Some people really want a mod manager because they don't enjoy filing things away or they aren't as comfortable with file management systems

fiery spade
#

But do you use TMXL/PYXL?

lament prairie
#

So, advice is always contextual

#

Yeah, I have TMXL and PyTK on some of these

hoary bane
#

True.

lament prairie
#

I'm kind of lazy about updating some of them, and some of the mods I'm testing have dependencies I haven't removed yet

fiery spade
#

I really tried to get to a nice setup with 400+ mods, or even 500+. But I don't understand how you have so many accumulated. Unless you dive into sounds mods / tmxl/ custom stuff

lament prairie
#

These are some of the subfolders I have

#

So these are the kinds of mods I have

fiery spade
#

but how many would be in a playthrough?

lament prairie
#

This is one playthrough

#

In particular, the one with 500 or so mods

fiery spade
#

interesting. I don't dive much into hair/clothes

#

at all

lament prairie
#

I don't really do sound mods much

fiery spade
#

what expansions are your go-to?

#

i know the majority, just curiouson yours

lament prairie
#

This is getting into #modded-stardew territory, but I have RSV, ES, and a bunch of individual NPCs, and also Mermaid Island

#

Oh also DTZ and Aquarium

fiery spade
#

do the majority of people use mod managers? silly question

#

i assumed most people did nowadays

lament prairie
#

I have no idea what the ratios are

#

Keep in mind you're asking the people who do tech support for fun as a hobby

#

I doubt this is an unbiased sample

fiery spade
#

anyways, thanks for everything

dire canyon
#

i'm trying to install the latest version of smapi but for some reason it keeps on showing me this..? i have no clue on what to do

robust bison
#

are you on legacy

dire canyon
#

what is that?/

robust bison
#

!legacy

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

lament prairie
#

Nope

#

this is the "need to allow Terminal full perms" issue

#

.q 5861

devout pumiceBOT
#

[#5861] "If you're installing SMAPI on MacOS and you're getting Operation not permitted: internal, you need to grant Terminal full disk access permissions in System Preferences. Go to Security and Privacy, then the Privacy tab, then scroll down to the folder titled "Full Disk Access". Clicking the lock to make changes, then the plus button to add Terminal." - @lament prairie (07 Feb 2022 @ 04:32:53 AM UTC)

dire canyon
#

it worked, thank you so much

ember cosmos
#

Just wanted to check on the off chance that it does break something, but there shouldn't be any consequences to making a new Mods folder and switching them out, right? Like, If I wanted SVE on one save file, and Reimagined on another, it'd be fine so long as I don't open my SVE save file?

noble bison
#

I need help so I'm trying to install stardew valley expanded and it gave me this error

scarlet quail
#

You forgot to install Stardew Valley Expanded's dependencies

#

!androidsve

native dragonBOT
scarlet quail
#

make sure to get all of the required mods for SVE, not just SVE itself.

noble bison
#

Where do I get the mods

scarlet quail
#

Personally I'd just use two separate mod groups for them anyway

ember cosmos
#

Ah sweet! I figured but wanted to double check

scarlet quail
#

Blaze just read what's in the link

#

all will be explained.

noble bison
#

Ok

#

Thx just needed the 1.11 version

topaz matrix
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 57 C# mods and 48 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

I mean

#

the easiest way to check is to delete pytk, then boot and get that log

dire fractal
#

I have a mod that retextures the junimo hut and another that retextures the chest but if i walk into the community center or any npc house with chest the vannilla texture will still be their anyway to replace them?

scarlet quail
#

Custom Furniture is one, but you have no packs for that at present

#

so it's safe to yeet

scarlet quail
#

probably the same if the NPC house has a chest, as I don't think any vanilla one has a chest, so the chest tilesheet would be from a separate mod

#

you'd have to target those somehow with your particular mod

dire fractal
#

i just have to find the tile sheet first in unpacked files

#

fun

scarlet quail
#

I mean, shouldn't be hard. look at the map CommunityCenter

#

it'll have the tilesheets it's using within it

topaz matrix
scarlet quail
#

As for the chest stuff... good luck

dire fractal
waxen crypt
summer hull
#

if i have a mod (just qol mods) can i join a no mod world for co-op?

scarlet quail
#

Depends on the mod, but probably not if it's "QOL"

#

!mpmods

native dragonBOT
summer hull
snow prism
#

@waxen crypt have you already found a solution?

#

my guess is that alectos schedule is recursive. does removing him let you load the save?

noble bison
#

Now it's saying this where do I get the content patcher

#

or can someone send me the file

dapper gazelle
#

You can find Content Patcher on NexusMods

noble bison
#

I did but it still says this

dapper gazelle
#

ok, well I don't even know what "it" is in this case as that doesn't even look like the way the log will tell you you're missing a mod nyaShrug (like I'm guessing you're on mobile but I shouldn't have to make guesses like this)

noble bison
#

Ok

near terrace
sharp echo
#

when im trying to install the ui mod i get an "no longer compatible" error, can someone help?

calm heron
#

!uiinfosuite

native dragonBOT
calm heron
#

unless mobile?
i dunno anything about mobile

sharp echo
#

it is pc, tx

calm heron
flint lake
#

hey guys, does anyone know what is wrong with my lookup anything?
it always shows weed whenever i tried to check on a modded crop (PPJA fruits and veggies)

#

eventhough the harvested crops looks fine

lament prairie
#

!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

lament prairie
#

Lookup anything doesn't have any compat with any DGA items

#

In the sense that looking up DGA items says "weeds" for everything

flint lake
# lament prairie ^

thanks for the help
will it break the game if i change to JA version without starting a new game? if no, do i need to delete all items that was obtained from the DGA mod before changing to JA?

lament prairie
#

It’s best to delete all DGA items but as long as you leave DGA installed (without content packs) it should clean up at least a little bit

gaunt gust
flint lake
agile needle
#

Hi all! Trying to get group mods working on my Mac. I've followed the wiki instructions to create different group folders in the proper location, but every time I run the executable, it defaults to the original mod folder and not the new one I've set up. Sorry if this is an old or already answered question!

lament prairie
#

Idk if those instructions actually work, I just rename my mods folders as needed

#

I’m too lazy to actually debug the instructions but you’re like the 5th person I’ve seen report something like this

#

It’s just like, one person every 3 months so it’s never seemed urgent

lament prairie
gaunt gust
#

Doesn't it work with environment variables?

#

Elizabeth, when I get home, do you want to debug this?

lament prairie
#

Sure, I could try debugging it in a couple weeks

#

That’s about when I’ll be home too

gaunt gust
#

Probably am just gonna ask you to set the environment variables manually

lament prairie
#

I probably halfway know how to do that

#

And can Google the rest

agile needle
#

Thanks for the advice @lament prairie - I think I'll follow your example for the time being. Though if you and @gaunt gust can debug the issue in time, all the better

finite dust
#

For anyone using Female Farmer overhaul, I've downloaded the mod but the body in-game is still deafult? I've tried removing all other cosemtic/clothing mods just in case they interfered but still no change. Nothing's showing up in my log either so I'm confused. I don't have any conflicting body mods

harsh lagoon
#

try finding it in other folders because if you placed it in another mod folder it might not activate

finite dust
#

nope it's on its own

harsh lagoon
#

hm idk then