#pzwiki_editing

1 messages Β· Page 45 of 1

digital helm
proud cobalt
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B42 stable with mp should hit heavy

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Yeah then look at the stable release, it's that massive spike πŸ˜†

kind sphinx
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Incredible, thanks Calvy!

proud cobalt
kind sphinx
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I like a good writing exercise anyways, although several parts might be entire rewrites to bring the wording closer to other articles

naive imp
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And all I did was comb through it

kind sphinx
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Definitely want to branch out from the location stuff and contribute to the rest of the B42 update project as recommended by Vaileasys too, will probably do some clothing articles once I get bored of location articles

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Definitely gonna start with the wizard hat, my beloved

languid kayak
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Anyway, December 9, 2021 marks first public mp release and December 20, 2021 is 41.65, first stable b41 version.

I don't think we'll get that huge of spike since that (as we have different demography of peopl waiting), but there will be a spike for sure

kind sphinx
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Player counts have been approaching that first initial spike since B42 released, and the fact it’s purely SP still brings me hope that we might crack 100k concurrent as a record when MP finally comes out

languid kayak
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actually, wait, it was a little before that

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evolved food was when I started being active

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so 34.10, but then I took an on-an-off approach

ornate tapir
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lol, here's me... starting with b41. i missed quite a bit i guess

kind sphinx
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The game has always been pretty fun but it's not like you were missing much from what I've seen and testing out previous builds

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When I first got the game, I played on Build 40 because I didn't know you had to opt in to Build 41

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I was really confused on why I couldn't crouch

ornate tapir
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I remember seeing some Gameplay in 2011 or so. Never got around to try it until B41.
Best decision ever lol

kind sphinx
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It's come a long way that's for sure

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With all the refactoring and changes, I wonder what the oldest still-in-use code?

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I know the NPC code is still in there somewhere but it's hasn't been touched since they were removed

ornate tapir
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probably something of that kind. Some items like Kate's photograph are also from that time i guess

digital helm
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all of these icons were from the tech demo

kind sphinx
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impressive sprite sheet

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and damn if those UI elements aren't persistent idk what is

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(old moodles RIP)

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welcome to the world new moodles, you shall cause much panic to the playerbase when they're running away from a horde they thought they could take

digital helm
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I'm just glad you can tell what the overloaded icon is now πŸ˜„

kind sphinx
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yeah for a long time i thought it was brocolli

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didn't really think about it too much

digital helm
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I thought it was a hand grasping a basketball

ornate tapir
kind sphinx
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It’s a man carrying a lot of stuff on his back

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But because it’s so small when not blown up like Vaileasys has done, it’s really hard to tell what it is in game so everyone has their own idea on what it was

hushed bobcat
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What have we done 😱
My Google News feed is now showing me more news about Louisville and Kentucky as a whole than news from where I live. I think I need to stop my searching on Google maps and Wikipedia for a few days πŸ˜‚

lucid junco
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Is it Sunderland Hills... or Waverly Hills

lucid junco
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My laptop just dieddrunk

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No more wiki edits for me ig

serene sage
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the content in the article is pretty in depth but it seems the person keeps forgetting to capitalize words drunk

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they also called themselves a β€œbozo” in the article for not playing Resident Evil

lucid junco
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It says Sunderland in the Brandenburg town trivia and history & facts

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But Waverly hills on the map

naive imp
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Battery died or hardware failure?

lucid junco
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They were noisy for a last year, then suddenly became even more since Monday

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Then just died on me

naive imp
lucid junco
thin cloud
lucid junco
naive imp
serene sage
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anyway I got rid of that sentence

naive imp
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I'll go through it later, my gf and I are getting ready to go to a hockey game so I'm finishing up the AMZ steel page rq b4 we go

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Isn't it crazy that florida has one of the best teams in the NHL? (American (national) hockey league)

serene sage
naive imp
serene sage
naive imp
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My gf fucking HATES the oilers

serene sage
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nah

naive imp
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Ok lol

serene sage
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don't have a favorite team but it sucks to have a pretty meh team be the nearest one to me

naive imp
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Eh I'm not crazy about hockey either but she loves it and ngl it's ok

serene sage
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the cards are cool

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no clue what any of the stats on the back of the cards mean but I have a ton for no reason

languid kayak
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@flint vapor got this sent by @tender frost : ⁠#1070852229654917180 message – says it's definitely worth putting it to the wiki

its how to properly add weapon parts and not overwrite vanilla scripts
will make all weapon mods compatible

flint vapor
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Yea I'm aware of this guide

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Not his snippet tho

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I need to clean up the various links on Modding page

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Bcs it's a mess

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But I guess I can link that guide for now yea

languid kayak
# lucid junco

Should be Sunderland, https://en.wikipedia.org/wiki/Waverly_Hills_Sanatorium is a real place. Pinging @thin cloud for that

The Waverly Hills Sanatorium is a former sanatorium located in the Waverly Hills neighborhood of Louisville, Kentucky.
In the early 1900s, Jefferson County was ravaged by an outbreak of tuberculosis – known as the "White Plague" – which prompted the construction of a new hospital. The Sanatorium opened in 1910 as a two-story facility able to acc...

tulip kiln
languid kayak
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oh yeah, I see it now πŸ˜„

languid kayak
languid kayak
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also fan in my thinkpad broke too some time ago, bought the replacement, but turns out I need to tear it apart to change, and I never find time am too lazy to do that.

tender frost
flint vapor
tender frost
flint vapor
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Can be interesting to put it in the Wiki for sure, but it needs a place for that and imo the gun guide from @lament tusk should just be rewritten first, so that snippet has its place

tender frost
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anyways it worked
and hopefuly it gets implemented by other gun modders to harmonize all weapon attachments

jolly crow
kind sphinx
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Dunno why you need to specify Base when referring to lasers, lasers are already based

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Also I got off my flight so I’m gonna push my changes to the Sanitorium page when I have the chance

proud cobalt
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Ok i have fixed the icons issue and some other bugs. This is an example of how it would look for Base.LeatherStrips @digital helm @languid kayak
(I still have to verify all the recipes are correct and find other bugs)
https://pzwiki.net/wiki/User:Calvy/sandbox

proud cobalt
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I believe we will require a collapse, or possible even start collapsed. I think starting collapsed hurts searchability on page, so a collapse button may work best

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Start open also means small tables dont have to be collapsed, while giving the option on articles with huge tables

proud cobalt
digital helm
proud cobalt
digital helm
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Mobile must have it cached

proud cobalt
digital helm
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But I guess my question still stands for this recipe. It's a maintenance one. Unless this was an early test.

proud cobalt
digital helm
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If I'm being honest. It looks very complicated, and difficult to follow when there's a lot of tags (dull) and ingredients (one of, each of) But that may just be mobile squishing it all together. And not a whole lot we can do about it without losing info

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I think tools being aligned left might help. Like the ingredients

proud cobalt
digital helm
proud cobalt
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Left align could help

digital helm
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Can make them grey. I added a class for subtle text not long ago. Could use that

proud cobalt
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Tools aligned left

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It helps

proud cobalt
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Will seperate the "One of" from other requirements

digital helm
proud cobalt
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Is subtle in common.css?

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I see the colour just not a class

digital helm
proud cobalt
digital helm
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I'll make a comment on the stylesheet still though

digital helm
digital helm
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I can add a subtle-2 and make it a bit less subtle

proud cobalt
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It's not bad, on mine at least

digital helm
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I'm happy then πŸ˜„

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Also minor, but missed capitalising the O in one of for the product

proud cobalt
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This is the fun part of finding all my mistakes πŸ˜†

digital helm
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I'd like to have a page for surfaces eventually πŸ€” somewhere to link to

proud cobalt
quartz bear
serene sage
naive imp
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We had 41 shots and just could not get through

serene sage
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must’ve been fun to see each and every miss in person

proud cobalt
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Lots more workstations added now, i figured out how it looks for them, only issue is it has to be hard coded as crafting isnt fully implemented

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So English only right now

lucid junco
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Its easy to maintain and overall cheaper than laptop

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But laptops have their niche of not being that cumbersome and hard to move to new places with

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Even if its something like Alienware

languid kayak
# lucid junco But laptops have their niche of not being that cumbersome and hard to move to ne...

yeah, that's why I mentioned Steam Deck. I used to have Acer netbook for traveling, and experimented with a cheap Windows tablet (these had issues with touch on Linux, but nowadays should be fixed) for traveling, but Deck is powerful enough as a desktop pc on travel, and has a good performance and thermal too.

Also funny how I don't really like playing on controllers, but I find Steam Controller and Deck relatively okay for the job.

lucid junco
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It may be even better for those that tend to travel frequently, but it is not that good when used as a working station

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With laptops, you have easy experience with hauling it around during travels

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While still having a decent performance compared to desktop in your backpack

languid kayak
lucid junco
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I cant imagine what its like when you take a desktop pc with you in the luggage

languid kayak
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but the sheer fact it only has one port is inconvenient

proud cobalt
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OK I'm just doing a sanity check on the recipes, checking for any obvious errors. While I do that we should probably discuss how we want to do the roll-out. Should B41 and B42 recipes go side by side, or should B41 recipes be replaced with B42 /sandbox recipes progressively, then when finished I can merge templates and use the bot to remove the /sandbox from the template.

The good thing about this is when the next half of Crafting, and the translations come out I can just update the whole page in one go, then we can look at language pages too.

@languid kayak @digital helm and others.

languid kayak
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(but yeah, going out of topic of wiki slightly :P)

languid kayak
proud cobalt
languid kayak
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We used to do that with language bar in the past

proud cobalt
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But if I replace the current Crafting template with sandbox, it will help track what is b41

languid kayak
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btw, great job @proud cobalt and @digital helm btw. I'll be out of the loop for at least a week or so, mostly catching with just Discord, but I already see the great job put into shaping everything πŸ™‚

lucid junco
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Oh yea

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Wiki

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@proud cobalt will bots do a second sweep of assigning number ids to pages?

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Ive noticed some pages lacked it

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So there isn't a way to redirect ti b41 version

proud cobalt
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If we're happy with that (I'll wait until at least Vail sees it) I will start roll-out from tomorrow. Lost of people begging for recipes, so even though the finishing touches visually might not be done it shouldn't do any harm to start rolling out? I will keep the notices on both so people know

proud cobalt
naive imp
naive imp
proud cobalt
dry robin
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Speaking of a bot, I'm actually a little surprised we don't have a bot here which can pull wiki information via a command

proud cobalt
dry robin
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Well if you need somewhere to run it off of you know where there's space xD

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Speaking of I was trying to setup Matrix last month I should really finish that ughhh.. Flees

digital helm
naive imp
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*clarity

digital helm
naive imp
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Okay. Thank you for the clarification.

digital helm
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There aren't many like that though. Recipe is the main one

digital helm
languid kayak
flat sun
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should the 'Folders Structure' page be renamed to 'File Structure' or something? i've never heard anyone refer to it as 'folder structure' and 'folders' doesn't sound grammatically correct to me? (though i can't name exactly which rule it breaks so maybe it is)

digital helm
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It was created by Aiteron. Pretty sure English isn't their first language

flint vapor
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Yea I didn't put too much thought into the page name, just figured I should reuse the page

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I'll rename it

dry robin
digital helm
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I don't know, I feel like it's just easier to search the wiki, personally πŸ˜„

flat sun
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absolutely perplexing

languid kayak
digital helm
digital helm
serene sage
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ok this is weird

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the army is giving the people inside the exclusion zone hallucinogenics

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who's to say it isn't just a weaker version of the knox infection?

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@digital helm here we have this radio transcript where it apparently looks like the radio host sang the song, can we assume it's a second row like the other radio segments?

digital helm
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The "person" is only defined by the colour the text that it's displayed as. Which isn't perfect, but most of the time it's used as a different person talking

serene sage
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alright then time to add another row

serene sage
digital helm
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Nothing to see here

serene sage
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something slipped through the static here, whoops

digital helm
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This fella doesn't look happy

serene sage
proud cobalt
digital helm
proud cobalt
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Also we have Template:Tag RipClothigCotton Template:Tag RipClothingCoton Template:Tag RipClothingCotton as three seperate templates

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They were made with the bot, so likely TIS spelling mistakes

proud cobalt
digital helm
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Also noticed some typos πŸ˜„

proud cobalt
digital helm
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Might be worth having a quick look for more

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I need to run though

proud cobalt
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Np

proud cobalt
serene sage
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@thin cloud Upper South Radio plays the song "I Swear" twice, however the name of the love interest differs (the CD itself uses "Kelly"), safe to assume it's an oversight?

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also, are there any new CDs? I've notice a few songs that don't actually exist as CDs in B41

digital helm
serene sage
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I tried to spawn a few with debug mode but somehow they failed to initialize any sort of content so I ended up with a bunch of cursed unplayable CDs

serene sage
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alright, all the articles for the new radio and TV stations are finished, next up I'll have to look through some of the B41 radio and TV stations to see if they can be formatted the same way as the new stations

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I am also inclined to take a week or two off of wiki work because it's exam season right now, gotta grind that instead of transcripts πŸ˜„

I'll just be lurking around for a week or so, so still ping me if you got anything cool/important to share, otherwise I'll be back later

proud cobalt
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Ok the bot is adding crafting to autogenerated pages, thats easy to do, its the normal pages that will likely need to be done manually

proud cobalt
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Oh this is gonna be hugely more manual than i thought... Literally every page will need to be done manually to make sure every possible recipe using that item is added including tags

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I have no idea how i'm gonna do this

dry robin
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Most likely with a lot of help and breaking up the work

digital helm
digital helm
# serene sage also, are there any new CDs? I've notice a few songs that don't actually exist a...

No new CDs or VHSes from what I can see. Most changes are formatting, but there are some like:

  • "Nightporter" -> "Nightwatcher"
  • exposure survival recipe changes
  • people's names
  • "I saw the craft, hovering above Spiff's headquarters." -> "I saw the craft. And it was a craft. Solid. It blocked out the stars."
  • some CDs were rewritten, such as CD: Cries of the Damned a Sinsilla CD, but they're still similar

I'll go through them at some point and update. Anyone can compare the files if they'd like. It's just Recorded_Media_EN.txt and use a compare program like Meld (thanks @languid kayak for sharing that one)

proud cobalt
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Also @serene sage i think added it

languid kayak
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I always thought it's just Pat's surname?

digital helm
proud cobalt
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Could be both. I wonder if @thin cloud wants the credit or keep it a mystery πŸ˜„

digital helm
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more relevant for the non-retail one

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But I think I'll remove it from that and just keep it for the retail one, in your format. In the script I mean

languid kayak
digital helm
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Although it was later changed to Irvington in 1889

languid kayak
languid kayak
languid kayak
languid kayak
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Well, Wikipedia also has an article about itself: https://en.wikipedia.org/wiki/Wikipedia

Wikipedia is a free-content online encyclopedia written and maintained by a community of volunteers, known as Wikipedians, through open collaboration and the wiki software MediaWiki. Wikipedia is the largest and most-read reference work in history, and is consistently ranked among the ten most visited websites; as of December 2024, it was ranked...

lucid junco
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Ooh wait

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Its a pzwiki history, not pzwiki history project

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The name got me confused drunk

languid kayak
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yeah πŸ˜„ And well, it'd actually be a page about the wiki itself (which in turn includes the history, too)

lucid junco
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In that case, yes, we can move/rename it

languid kayak
proud cobalt
languid kayak
languid kayak
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Okay, https://pzwiki.net/wiki/PZwiki is no longer WIP, but it has stubs. The https://pzwiki.net/wiki/PZwiki#Project_leaders needs to be written, I will probably write it later unless someone else want to, however @proud cobalt do you still have plans for more screenshots over time for https://pzwiki.net/wiki/PZwiki#Community_portal and https://pzwiki.net/wiki/PZwiki#Templates ? These were having PLACEHOLDER TEXT before – if nothing you started working on, I think we can remove the sections for now? (Can add them as needed later on)

serene sage
naive imp
# proud cobalt I have no idea how i'm gonna do this

Welcome to my world. What has helped me with large scale manual editing is to create a PasteList in a subpage of my userspace and bookmark it so I can just copy/paste common formatting and other things to make things faster. I also make use of the nowiki tag to allow me to paste raw editing formatting without having to enter the editor

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Very helpful for me

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@hushed bobcat very impressed with your work on Guns Unlimited. Quick question, are those wiki formatting comments (<!>) still recommended as part of the infobox? If so I'll have to change that, we typically don't use then anymore

hushed bobcat
naive imp
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But when you're like me and do this for a while it just makes sense to you

kind sphinx
languid kayak
ornate tapir
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chat, what symbol is this?

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is it an avocado?

languid kayak
ornate tapir
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they arent sadly, but its in the list

languid kayak
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@lucid junco was looking for something else, but found this https://officeoffline.co.uk/index.php?/topic/241586-project-zomboid/ – some old forum that's still alive and indexed in Google from the first days of PZ, just in case something value is there from PZ

rllmuk

A friend of mine is running a bit low on funds and will be releasing his new game early with a sort of minecraft-style update system. Pay now, get free updates for life etc. The game itself is a zombie game focusing on survival: Finding shelter, barricading it to make it safer, using stealth and ...

languid kayak
ornate tapir
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jeah imma check that

languid kayak
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I always wanted to check that back in b41, but never did. I just remember someone renamed some back then proving they were in that order

ornate tapir
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jeah, seems to be a new one. i guess avocados are important lol

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or eggs... lmao

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map_egg.png

ornate tapir
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not my brightest moment, gotta be honest πŸ˜„

serene sage
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@ornate tapir forgot to ask this a long time ago, anyway wanna be the leader of rhte annotated maps subproject? it literally means nothing since you've done a lot of work already, it's just like an official title

ornate tapir
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oh wow, uh sure i guess ^^
im glad you guys like what i've been doing

naive imp
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But I guess they went with a boiled egg for some reason?

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Seems like an odd choice to me

languid kayak
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I took liberty updating https://pzwiki.net/wiki/PZwiki today properly (moved from PZwiki:History earlier today). It took probably more time than it should, but finally can credit your work properly, as I've been piggybacking with some things you originally started – community projects, news (that evolved to monthly summaries now), tasks (priority issues originally) and awards (originally in the form of userboxes). πŸ™‚

languid kayak
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https://www.mediawiki.org/wiki/Help:Magic_words given example even is {{DEFAULTSORT:Smith, John}} and having the DEFAULTSORT not only a letter, would allow better sorting for these.

MediaWiki

Magic words are strings of text that MediaWiki associates with a return value or function, such as time, site details, or page names. This page explains only the standard magic words; for a technical reference, see Manual:Magic words .
There are three general types of magic words:

Behavior switches: these are usually written as uppercase words ...

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btw, love how the map is inconsistent in it being title case or sentence case for the legend lol

languid kayak
naive imp
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It's ok it will do for now

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We can go back and fix it later

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I'm more concerned about the new towns for now

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Go back over everything else once that's done

languid kayak
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Maybe we should update https://pzwiki.net/wiki/Template:Deprecated to stretch to images too and mark all the B41 images ones so they can be removed in bulk later on? That or mark them with {{Delete}}, but it'll clutter https://pzwiki.net/wiki/Category:Pages_requested_for_deletion and someone might think they are ready to remove already.

Thoughb about {{Archive}} and {{Outdated}} too, but these are already full so it'd be hard to track these

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So far I slapped delete for the old version.

digital helm
digital helm
digital helm
proud cobalt
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Was this an official site?

digital helm
digital helm
digital helm
digital helm
# languid kayak Maybe we should update https://pzwiki.net/wiki/Template:Deprecated to stretch to...

I've added the functionality to https://pzwiki.net/wiki/Template:Deprecated it'll automatically add it to the correct category based on the namespace. The only change on the user end is adding the namespace to the new page. E.g. {{Deprecated|Template:Infobox}} instead of {{Deprecated|Infobox}}
Template = Category:Deprecated templates
File = Category:Deprecated images
Default = Category:Deprecated pages

I haven't created the new categories yet

digital helm
#

I've reorganised file naming conventions in the style guide, so hopefully it's a little easier to follow, particularly the item models @languid kayak .

I also added a naming convention for "Body" models, which is just characters, animals, and 'mannequin'-like models. I've said to have these with the _Body suffix, as _Model could've conflicted with item models. These models and textures are stored in a folder called "body", so I went with that. I also considered _Entity and _Living, but entity is now used for functional tiles and living isn't fitting for things like mannequins and corpses.
https://pzwiki.net/wiki/Help:Style_guide#Naming_conventions

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Also, unsure about vehicle models. We don't have any yet, but I said to just name them the texture name, for now. But may need to add a suffix to differentiate between a screenshot and a model, as some are just LivestockTrailer.png while others are vehicle_moderncarlights_westpoint.png

digital helm
languid kayak
languid kayak
languid kayak
languid kayak
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Files are already well separated anyway, and so are categories (not sure deprecated works with categories yet?), and templates/files shouldn't be that hard to distinguish either

digital helm
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deprecated should work for categories

digital helm
languid kayak
languid kayak
digital helm
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Happy to modify the wording though, to say that it's discouraged, instead of a misuse

languid kayak
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Also @hushed bobcat I changed the link in https://pzwiki.net/wiki/User:Halwaru/Street_names#Irvington to Kentucky 477 – not sure we want a page for such a small road, but in case we do https://en.wikipedia.org/wiki/List_of_Kentucky_supplemental_roads_and_rural_secondary_highways_(400–499)#KY_477

Kentucky supplemental roads and rural secondary highways are the lesser two of the four functional classes of highways constructed and maintained by the Kentucky Transportation Cabinet, the state-level agency that constructs and maintains highways in Kentucky. The agency splits its inventory of state highway mileage into four categories:

The St...

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https://pzwiki.net/wiki/File:Kentucky_60_logo.png seems not to exist on Wikipedia, I assume you made it yourself then? IRL there's just this instead: https://en.wikipedia.org/wiki/U.S._Route_60_in_Kentucky

U.S. Route 60 (US 60) is a major U.S. Highway in the American state of Kentucky. In the early days of the U.S. Highway System, US 60 was originally to be numbered as US 62. Following extensive lobbying and complaints filed by Kentucky governor William J. Fields to the American Association of State Highway Officials, the route was re-designated a...

languid kayak
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and in the page itself it's the code in CamelCase instead GeneralFiction

languid kayak
#

If you want to pull fresh data to update the table, I'm providing the JavaScript script I wrote for it. Run it via Node in the folder with the item definitions, i.e. <code>steamapps\workshop\content\108600\2460154811\mods\Brita's Armor Pack\media\scripts\clothing</code> then copy the output over to the source here.

languid kayak
languid kayak
#

So should be Navbox java objects?

digital helm
# languid kayak <@109658126805905408> it seems that the category names in the variants in https:...

I guess? The Subjects list and the Titles section headings were done at different times, so just an oversight. They were also done manually.

The script outputs it like this https://pzwiki.net/w/index.php?title=Book_(fiction)&oldid=783073 so I had to manually change the section headings (which I missed here). So "Bible" is just one of those subjects. It can be updated to "The Bible", but just "Bible" is technically the subject, just as ClassicFiction" is. But for readers, I think they should be cleaned up, which I can do.

Example of how bible is in the game's files

SpecialLootSpawns.BookTitles.Bible = {
    "TheBible",
}
digital helm
flint vapor
digital helm
#

sections shouldn't be CamelCase btw. That was just a mistake

digital helm
languid kayak
#

already removed πŸ˜„

digital helm
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@languid kayak for books, also note the same title can be used for multiple book item IDs, which makes it harder to figure out the best way to link to it. I just had all the titles redirect to "Book (disambiguation)" for this reason https://pzwiki.net/w/index.php?title="Pleistocene_Land",_by_Terry_Ashe&redirect=no

We could do something like the VHSes and CDs, since they also use the same ID, but they at least have transcripts. The book pages would just have the title, and probably break some of bot automation, if we included at item ID in the infobox.

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probably best to link to the normal "Book" page, since they have all subjects/books (as far as I can tell)

languid kayak
#

btw @proud cobalt and pinging @digital helm too, I've been thinking that for the future, it might be better not to rely on autogenerated ==See also== section? It's often widely inaccurate to the point that it's often misleading. I've been correcting these for autogenerated pages like that https://pzwiki.net/w/index.php?title=Entrenching_Tool&type=revision&diff=791399&oldid=786697 (also better to have 1-2 accurate once than three forced for a page), thoughts?

Also, I remember we had discussion about {{Navbox}}es belonging to ==See also== or not. The current issue is that navboxes collapse when the last section (so either references or see also) are collapsed; not sure it's something we want (can?) do something about?

#

Also, should maybe shovels be split?

digital helm
languid kayak
digital helm
#

(will also have to fix that icon in the infobox πŸ˜„ )

proud cobalt
# languid kayak btw <@191537586542608384> and pinging <@109658126805905408> too, I've been think...

Happy to remove them from the script, all they do is slow it down trying to look for similar named items. That's why you get shovel twice, because of shovel and shovel2 both have the name shovel. It also compares Infobox stat's like category and tags and returns a score of weighted similarity, then picks the top three.

I think navboxes should belong to see also, but conecsus was that they don't.

proud cobalt
languid kayak
languid kayak
digital helm
# proud cobalt On this topic, should we swap the order of icon and models so search results sho...

The extension has its own weight algorithm. Images less than 119 pixels are negatively weighted. We could make it not use the model, to essentially force the icon. https://www.mediawiki.org/wiki/Extension:PageImages
We can also modify this algorithm, but it'd need to be done by Kirrus.
Personally, I don't think it's that much of a problem, more annoying on discord, than anything. But I'm happy to change it if we want

MediaWiki

The PageImages extension collects information about images used on a page.
It aims to return the single most appropriate thumbnail associated with an article.
PageImages also provides OpenGraph protocol metadata for articles on the wiki for 3rd parties like Facebook to extract.

languid kayak
#

if present?

digital helm
#

and images in the gallery less than 100px are disregarded

#

If no suitable image is found or all the images score badly (i.e., have a negative score), the page will not have any images.
That might be the case for gallery images?

languid kayak
languid kayak
#

Also, isn't it the new tag? Why the version is 41.78.16 then?

#

seems the script wasn't updated then πŸ˜›

languid kayak
#

Same with languages

languid kayak
#

oh wait, it's right beside the note Calvy added, so probably some newline issues

#

See also at its finest πŸ˜„

lucid junco
#

Same applies to police station

languid kayak
#

all the Easter eggs πŸ˜„

#

is Leo Ivanov a reference to someone from the team too btw? We have Ivanov golf clubs, but not sure if it was reference to someone?

lusty mantle
languid kayak
naive imp
#

Or even remove the page since it's an unnamed location

#

BTW echo creek almost done, just gotta clean up a few things and then flesh out the town page itself

#

Gotta work tho, will finish it once I get home

languid kayak
vital cairn
languid kayak
vital cairn
hushed bobcat
vital cairn
languid kayak
vital cairn
#

Also I think these should be changed a bit, it looks as if the people's names were the names of the shows the channels were hosting

languid kayak
languid kayak
hushed bobcat
hushed bobcat
vital cairn
#

There's more than enough space for it

languid kayak
naive imp
languid kayak
languid kayak
#

btw @naive imp I've been thinking, should Louisville Music Festival be its own article? Currently it's all in Romuald Dron Memorial Park

vital cairn
hushed bobcat
#

And I will update the Louisville street names page later, I think we got most of the current references (and their clashes), still looking to check if I can identify where is the Chamber of Commerce so I can locate West Main St.

languid kayak
languid kayak
#

You can pay attention to room names, though I doubt any would sched a clue

#

(or zombie spawns)

vital cairn
languid kayak
vital cairn
#

I might make a map project account just to put every (named) shop in malls etc. on the map

#

It bugs me to see like a quarter of each mall mapped out

lucid junco
#

The map could have a Maps Unlimited logo on its side somewhere

vital cairn
#

I've now come to the realization that I have no clue how to make a POI manager account

#

damn

#

Nevermind, I got an account lmao

languid kayak
#

45k edits πŸŽ‰

languid kayak
#

@hushed bobcat Seems you put Valley Station by accident to Louisville πŸ˜„

#

Also, I think the page's valuable enough to be moved to the main space if you want?

hushed bobcat
#

Not exactly. The fliers there mention is as Louisville 😬
(The taco one)

languid kayak
#

ah, indeed lol

hushed bobcat
#

But I can keep Valley Station as a separated thing since we always mapped Valley Station as a separated place

languid kayak
#

is Valley Station geographically part of LV btw? IRL?

hushed bobcat
vital cairn
languid kayak
languid kayak
hushed bobcat
#

exacly

languid kayak
#

though it's not 1 to 1 real life

#

(not even accounting human errors :D)

hushed bobcat
#

Btw, I'm trying to map the louisville suburbs and define the boudaries of each (using the spawing map). Do you guys believe that there are more areas that just didn't hit the map, or those should be the ones? Because if the spawning map contains all suburbs already, we will need to be "creative" on how to expand those boundaries to make those cover everything

vital cairn
hushed bobcat
#

Yeah, but would it be Wyandotte or Parkwood?

vital cairn
#

There's also a road leading directly from Parkwood into the unnamed area

hushed bobcat
#

Yeah, interesting toughs

hushed bobcat
#

Another inconsistence (not sure if discussed already) is that the game mentions the Wellington Heights Park (where the Wellington Heights Golf Club is located), but the spawning map shows it as Iroquois Park (which is a IRL park btw)

languid kayak
#

I went back to that, and added that as a repeatable bot task if someone want to do that, pinging @proud cobalt for that. Should pretty much clear https://pzwiki.net/wiki/Special:WantedCategories as I should have fixed all the non-language ones except for https://pzwiki.net/wiki/Category:Autogenerated_articles_(B41_Tiles) (which might as well be created and added to site mainteneance; tiles could be lowercase but well) and did few language ones by hand.

vital cairn
languid kayak
languid kayak
# languid kayak I went back to that, and added that as a repeatable bot task if someone want to ...

One think I'd love to do at one point is renaming https://pzwiki.net/wiki/Category:Lua_Events, especially as you worked it with Jvla on creating the remaining ones, so would be nice to have it done properly as they are up to date πŸ™‚ Might be an easy bot task@proud cobalt

Lua Events β†’ Lua events
Current Lua Events β†’ Current Lua events
Obsolete Lua Eventsβ€Ž β†’Β Obsolete Lua eventsβ€Ž
(other pages were renamed to follow the style guide already)

While at it, I think that the events themselves should be either Current/Obsolete and not belong to the genercal category. Also pinging @flint vapor for that.

flint vapor
#

That has been a recurring issue

flint vapor
#

I can regenerate the pages with the updated categories

#

Also, how can I follow in my watchlist every pages in the modding category ?

#

Bcs there's a lot of pages that I can't easily follow modifications

languid kayak
languid kayak
#

I wanted to start using it more, but I pretty much patrol the recent changes already so it's doubling for the same purpose πŸ˜„

flint vapor
#

Hmm

languid kayak
#

and would be nice to create navbox for it while at it πŸ™‚

#

All could be done with a bot, but I'm too lazy stupid for that πŸ˜„

digital helm
flat sun
#

i honestly question the value of even having obsolete event pages

#

they obviously don't have any relevance to current modders and they don't have historical value since they aren't based on any historical data, just names left in the files (and i don't think a b40 etc modding community even exists)

languid kayak
#

if you'd get rid of Current and Obsolete separation, then these subcategories are not needed at all

flat sun
#

yeah, my data does keep them because it can cause false warnings since they technically 'exist' they just aren't called, but on the wiki i don't think they're needed

digital helm
flat sun
#

i suppose the newer ones are of value since they're obviously events for features we don't have yet rather than removed events

#

for example the new unused events reveal a crazy amount of new multiplayer features they haven't announced

#

maybe they should just be listed on a page somewhere? we haven't actually collected data beyond their names anyway

digital helm
languid kayak
digital helm
# languid kayak is Valley Station geographically part of LV btw? IRL?

Prior to b42 we said the boundary for Louisville was when the radio cut out, or the border. Pretty sure the radio scripts refer to the border as being south of Louisville.
If fliers refer to it as Louisville, we may need to rethink it? @lucid junco I think did a lot of work here

digital helm
flint vapor
languid kayak
flint vapor
#

Not sure what you mean...

#

Would be nice to be able to follow a whole category

languid kayak
flint vapor
#

So no way for me to follow new pages getting created in the category then ?

languid kayak
#

nope

#

not ideal, but you can narrow that down

#

Actually, you can watch pages not on your watchlist and check the page creations

languid kayak
flint vapor
#

I don't see much use to the obsolete events yeah

flint vapor
#

Tho

#

There could be a use, which is to keep track of what event got removed

#

For this for example

#

I'd like to probably rename it in the future to something like patch note changes to events or some shit

#

And have a removed events list as well as new events etc

#

This won't be done for every patch, if there aren't any changes

#

And I didn't bother to set it up that way already since no events got removed

#

However, maybe the way with obsolete events would be to have a part "See instead: [[new event]]"

#

For example

#

For each obsolete link to an event which replace them

#

I see it more as "what changed" to having to keep them and what they did, instead of an historical value I guess

#

Currently, the obsoletes were basically forgotten

flat sun
#

for most of the current obsolete ones we don't even know what they used to do

flint vapor
#

Yea

#

Which is why currently the obsoletes can be ditched

#

I'm fine with it

languid kayak
# flint vapor For this for example

Can keep them, won't hurt. Though they at least will have to get new header treatment. I can do that manually, there's not much of them. I suppose the repo from Co is no longer relevant though? Each of them has this on the top:

<!--
WARNING: This page is auto-generated. Don't edit directly or your modifications will get lost!
WARNING: To update this page please contact co`#2932 on discord, or make a pull-request directly at:
WARNING: - https://github.com/quarantin/pzwiki
WARNING:
WARNING: The relevant files can be found here:
WARNING: - https://github.com/quarantin/pzwiki/blob/main/data/json/events.json
WARNING: - https://github.com/quarantin/pzwiki/blob/main/data/json/see_also.json
-->
languid kayak
flint vapor
flint vapor
languid kayak
flint vapor
#

I'm fine with it

flint vapor
#

These are the formatings of each event pages

languid kayak
flint vapor
#

I don't remember having 50 of them

#

That's all the ones I have

languid kayak
#

I'll probably wait till Calvy comes to see

flat sun
#

oh also a few of these aren't even events lol

#

i'm guessing the original list was made by just greping the source code for 'addEvent()' because the method to add a hook is also called for that for some reason

languid kayak
#

The original were done by Aiteron if my memory serves right

#

back before he was hired by TIS

flat sun
#

my data stores hooks separately so doggy's generated files wouldn't have them unless he specifically accounted for them

languid kayak
#

oh wait nvm, no, these were by Co, we have comments after all πŸ˜„

flint vapor
#

I specifically only took the events

#

Yeah I only took from the events list

flat sun
#

tbh

#

it would take more effort to make good hook pages than it would ever be helpful to anyone

#

they're genuinely near useless and for the mods that can benefit from them, you need to do a large scale analysis of what it actually does beyond what can be summarised on a wiki page

flint vapor
#

Yea

#

That's why I didn't make the pages lol

#

Tho I still think explaining what they are would be good

languid kayak
#

The highlighted 5 pages were the ones in the category before, the rest are tiles, just in case someone wonders

languid kayak
languid kayak
tulip kiln
languid kayak
#

in case of GOM it's whole mall, so I guess the same should be done for Crossroads?

proud cobalt
proud cobalt
proud cobalt
proud cobalt
languid kayak
proud cobalt
#

So would be redlinks if removed

#

Wait this might be for script events, i might be confused

flat sun
#

i'm talking about the lua events modders use to trigger code

#

oh are you talking about stories?

proud cobalt
proud cobalt
languid kayak
naive imp
#

I'll get on top of it tonight after work

#

Almost out got an hour to go

#

I have done so many oil changes Holy shit

languid kayak
lucid junco
#

There is a pile o crepe help wanted ad for the one near Crossroads

#

And it has Louisville printed in address

#

That may be something we should ask Pat about

digital helm
#

@thin cloud we're trying to make sense of where the boundary for Louisville is. We previously defined it by the fenced border and where the radio would cut out, also because there's radio transcripts and now newspaper snippets referring to the blockade as being south of Louisville.

But these fliers refer to the Crossroads Mall area as being part of Louisville.

Is this a mistake, or should we be updating Louisville to include Valley Station and the Crossroads Mall? Maybe down to Salt River?

digital helm
languid kayak
lucid junco
languid kayak
digital helm
flint vapor
languid kayak
#

pinging @tulip kiln for that – will add later unless you or someone else want to do it first πŸ˜„

thin cloud
digital helm
vital cairn
proud cobalt
proud cobalt
#

It's not as easy as the official map

vital cairn
#

I mean I'm up for it lmao

proud cobalt
#

Like I said not as easy as the official map

vital cairn
languid kayak
hushed bobcat
languid kayak
languid kayak
digital helm
#

(excluding recipe magazines)

languid kayak
digital helm
#

They can be reread after some time. I forget how long, but it's a long time. It's based on the title, rather than the item id

#

If we're talking functionally the same though, books are also functionally the same

languid kayak
digital helm
languid kayak
naive imp
#

@thin cloud

flint vapor
#

@languid kayak could you explain what oldid is in the page version please ?

hushed bobcat
flat sun
languid kayak
languid kayak
#

Anyway, I removed the old categories. Feel free to mark pages to removal if need be, else feel free to update them by hand, as it's only 10 πŸ™‚

languid kayak
languid kayak
digital helm
digital helm
naive imp
#

They look different

languid kayak
digital helm
proud cobalt
# hushed bobcat Hey <@191537586542608384> , it looks like the stone chisel recipe is kind of dup...

Looks like the recipe is half commented out, ill fix that

    {
        time        = 230,
        NeedToBeLearn = true,
        tags = AnySurfaceCraft,
        category = Knapping,
        timedAction = Chisel_Surface,
        SkillRequired = FlintKnapping:2,
        xpAward = FlintKnapping:30,
        AutoLearn = FlintKnapping:3,
        OnCreate = Recipe.OnCreate.MinorKnapping,
        inputs
        {
            /* recipes bugged, using 2 stones for now will do the trick
            item 1 [Base.SharpedStone],
            item 1 tags[Hammer;ClubHammer;HammerStone;Mallet;KnappingTool] mode:keep flags[MayDegradeLight;Prop1],
            item 1 tags[FlintPiece;CrudeChisel;MasonsChisel] mode:keep flags[MayDegradeLight;Prop2], */

            item 2 [Base.SharpedStone],
            item 1 tags[Hammer;ClubHammer;HammerStone;Mallet;KnappingTool] mode:keep flags[MayDegradeLight;Prop1],
        }
        outputs
        {
            item 1 Base.StoneChisel,
        }
    }```
languid kayak
#

but you can add that to the script if you want πŸ˜›

proud cobalt
languid kayak
# tulip kiln At the time I just figured cause the layout looks super similar to other giga ma...

I guess best to remove it then? Or is there a value keeping it just in case we want to document this location @naive imp? (though at that point both the name and image would have to be outdated, the file name may be confusing for people stumbling upon it) – speaking about https://pzwiki.net/wiki/File:Rosewood_GigaMart.png just in case it isn't clear for those wondering

#

(if threes are something that can be used to judge)

languid kayak
rotund echo
#

Wtf is a "Bulletin County"? Is it meaning Bullitt County?

But regardless, that car is absolutely fire

serene sage
tulip kiln
vapid surge
#

yello is there anything i can help with i'm a mod on a couple of fandom wikis so i kinda know some code

tulip kiln
vapid surge
#

thank you!!

tulip kiln
#

No worries, if you need help with anything, best guy to ask is probably @languid kayak

#

Plenty of other people here to help though

tulip kiln
languid kayak
zealous nova
#

I was translating this page https://pzwiki.net/wiki/Help:Style_guide/pt, I initially made an identical copy of the content in English and then started translating from there. But it turns out that for some reason, although in the source code the content is present in full, visually part of the content is not displayed

languid kayak
zealous nova
languid kayak
#

that's usually the case :D. We should get a new editor when mediawili lets releases eventually, so these might be easier to find hopefully 🀞

zealous nova
#

Regarding this part of spelling variants between language variants. Considering that there is a separate version for the Portugal variant and another for Brazil, unlike the British and American. What should be the approach? Redirect from Portugal to Brazil? Redirect to correct spelling in respective variant?

languid kayak
#

So yeah, for Portuguese and Brazilian they should technically be separate based on the two (separate) translations that used to ship with the game, though not sure how that will move forward after external studio for translations was hired.

#

So we'll see I guess

zealous nova
#

"item name in PTBR"/pt -> "item name in PT"/pt
vs
"item name in PTBR"/pt -> "item name in PTBR"/pt-br

languid kayak
#

I updated main page with 42.1.0 as per #patchnotes the previous ones we called "Hotfix", but since it's bumping .0.x to .1.x is it still a hotfix or maybe upddate? So far I called it "build"

vital cairn
serene sage
languid kayak
serene sage
hushed bobcat
#

Does anyone knows from where the effect information about traits are coming from? Getting the Adrenaline Junkie as a sample, the description says "add flat .20 or .25 to character speed". I'm assuming this comes from the code itself, and the curios me start to look deeper, but what I'm finding is close to what was stated on wiki on 2021: it adds a percentage based on the panic level, with initial values close to 10% πŸ˜•

cedar valve
#

its kinda funny

flint vapor
#

This might need to be moved or idk, for now I think that's fitting

#

Do we have a page for patch notes to each versions ?

digital helm
# zealous nova So if I understand correctly, if a user searches for an `item name`, within the ...

That's right. We never add /language_code to page titles that are not english.
So "item name in Portugal" should never have /pt. It should just be "item name in Portugal" and redirect to "item name in English"/pt.
All non-English pages should be subpages of English pages, i.e. /pt

Also, because on the wiki we have both pt-br and pt the different variants should redirect to the correct language code. So this section may not be relevant for Portuguese.
So "item name in PTBR" should redirect to "item name in English"/pt-br
And "item name in PT" should redirect to "item name in English"/pt-br

Hope this makes sense.

digital helm
flint vapor
#

πŸ‘Œ

digital helm
hushed bobcat
#

But I see what you mean: I'm also finding it on 'IsoGameCharacter.calculateBaseSpeed()', so yeah, it depends on where it's used...

digital helm
#

Thanks. I'll take a look later today

proud cobalt
#

Everyone say goodbye to the bullet molds, theyre gone in 42.1.0

serene sage
#

also are fiberglass stocks gone as well? tried to spawn some in but I can't seem to find them

proud cobalt
serene sage
#

crazy, the fiberglass stock looked pretty cool on the guns, now the guns are completely unplayable

tulip kiln
proud cobalt
#

An extra 100kb worth of recipes added this patch (actually a significant number of changes when it's just text), and along with it multiple breaks in the recipe parser I have to fix.

On the bright side, I have added crafting template identifiers, to help the bot automatically update pages. And implemented the checking of tags for the same reason. Still looking at potential ways of deployment. @digital helm @languid kayak

#

Thank god nobody started doing it manually, it would literally be restarting

rotund echo
languid kayak
digital helm
digital helm
#

new items in 42.1.0

  • Can Pipe (Base.CanPipe)
  • Carved Bucket (Base.BucketCarved)
  • Set of Maintenance Books (Base.BookMaintenanceSet)
  • Cooking Pot with Pasta (Base.WaterPotForgedPasta)
  • Can Pipe with Tobacco (Base.CanPipe_Tobacco)
  • Empty Seed Packet - Flax (Base.FlaxBagSeed_Empty)
  • Empty Seed Packet - Tobacco (Base.TobaccoBagSeed_Empty)
  • Empty Seed Packet - Spinach (Base.SpinachBagSeed_Empty)
  • Maintenance V: "Understanding Biomechanics of Tool Use" (Base.BookMaintenance5)
  • Maintenance III: "Home Guide to Tool Repairs" (Base.BookMaintenance3)
  • Small Protective Case (Base.Bag_ProtectiveCaseSmall_KeyCutting)
  • Seed Packet - Sunflower (Base.SunflowerBagSeed)
  • Seed Packet - Flax (Base.FlaxBagSeed)
  • Carved Bucket of Concrete (Base.BucketCarvedConcreteFull)
  • Empty Seed Packet - Sunflower (Base.SunflowerBagSeed_Empty)
  • Rag Bundle (Sterilized) (Base.RippedSheetsSterilizedBundle)
  • Rice (Base.RicePotForged)
  • Pot of Soup (Base.PotForgedSoupRecipe)
  • Pot of Stew (Base.PotForgedStew)
  • Carved Bucket of Clay Cement (Base.BucketCarvedClayCement)
  • Maintenance IV: "Maintaining High Grade Tools" (Base.BookMaintenance4)
  • Maintenance I: "Basic Repairs" (Base.BookMaintenance1)
  • Maintenance II: "Better Tools, Made Easy" (Base.BookMaintenance2)
  • First Aid Kit - Camping (Base.FirstAidKit_Camping_New)
  • Seed Packet - Tobacco (Base.TobaccoBagSeed)
  • Cooking Pot with Rice (Base.WaterPotForgedRice)
  • Pasta (Base.PastaPotForged)
  • Seed Packet - Spinach (Base.SpinachBagSeed)
proud cobalt
digital helm
#

@proud cobalt what's the ETA on the updater?
I've got a list of item renames. I wanted to wait until the bot's done before moving pages around

proud cobalt
#

I also have a list of item renames I'd you want to compare

digital helm
#

sure

proud cobalt
#

That's changes between 42.0.2 and 42.1.0

digital helm
#

@proud cobalt I've updated the item id for https://pzwiki.net/wiki/Hair_Spray unsure if any of the sections need to be changed manually, or if the updater script will do it. From Hairspray to Hairspray2. this was a b41 to b42 change

proud cobalt
languid kayak
#

the only difference in x.x.X builds is that these generally are distinguished by being posted on the same forum post πŸ€”

languid kayak
digital helm
flint vapor
thin cloud
rotund echo
#

Unless you count transmission lines as a landmarks

lucid junco
#

I dont know what you mean, there are a lot of bulletin boards in the bulletin county

languid kayak
languid kayak
languid kayak
languid kayak
flint vapor
languid kayak
flint vapor
#

I still don't know how that even works, or what it does or how it should be used

#

Do you have examples ?

flint vapor
#

Hmmmm

#

I think that would be good yea

#

I'll see what I can do

languid kayak
flint vapor
#

πŸ‘Œ

dry robin
#

How are you all doing, especially with the new work load. Everyone drinking plenty and streatching often??!

flint vapor
#

I guess maybe ?

languid kayak
flint vapor
#

I think that's good yea

#

However recipe scripts will be in scripts

#

No in Recipe scripts

#

bcs hell no we're not doing such a table for every types of script lol

#

At least I really don't think that's a good idea

#

When you see how many types exist πŸ’€

flat sun
#

i kinda think that'd be ideal

#

things like models and sounds don't change ever so maybe don't do those but

flint vapor
flat sun
#

yeah

#

a shared one would probably be massively stacked with item changes

#

and there's stuff like vehicles which really are a pretty distinct category of modding with a largely separate audience from the rest of it

languid kayak
flint vapor
#

But that table is getting massive anyway with all the later updates

proud cobalt
hushed bobcat
flint vapor
flat sun
#

looks good for now, would have to see in the future how it works out i guess

flint vapor
#

Yeah

flint vapor
#

Dead links

#

But I find it good to link these

#
==What is Lua?==
Lua is a powerful, fast, surprisingly lovely and simple scripting language. It is easily embedded into Java code (which Project Zomboid is written in) and thus was an ideal choice for the Indie Stone to introduce to the modding community. Lua appeared from the 0.2.0 test versions onwards, resulting in some fantastic mods. Some of the initial mods have gone on to be implemented as part of the vanilla game (Stormy's [http://theindiestone.com/community/viewtopic.php?f=33&t=6544 Reloading Mod], RobertJohnson's [http://theindiestone.com/community/viewtopic.php?f=31&t=8926 Farming Mod] and [http://theindiestone.com/community/viewtopic.php?f=31&t=8968 Camping Mod]).
#

For context

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I'm reworking the Lua language page bcs it's such a mess it makes it unusable for anything

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But I think this part I'm keeping fully however those links are poof

digital helm
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We might need to try and find them on the internet archive

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If we can't, we have this blog post which mentions them https://projectzomboid.com/blog/news/2013/08/the-pz-inquisition/

Nobody ever expects it, do they? The Zomboid Inquisition? Apart from maybe the PZ community who collated their questions over the weekend for today’s Mondoid, and merrily clicked β€˜like’ on the ones they’d most like to see answered. We’ll get into our own variant of AMA (APZA? ATISA?) in a second – but first a […]

hushed bobcat
tulip kiln
flint vapor
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Didn't think about using that yea

proud cobalt
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Updater just finished πŸ˜‚

languid kayak
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yeah, will be a problem for a while πŸ˜„

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  • Sheet Curtains attached to animated doors are now rendered in 3D, attached to the animated doors.
    neat!
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Was thinking how long it'd take

languid kayak
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btw @proud cobalt the double redirects can actually be a bot task, though sometimes due to splitting/moving pages, the fixed redirects can be wrong

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English Wikipedia catually automates fixing their double redirects on a schedule, at least last time I checked

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It is usually not necessary to fix these by hand. Bots will go through the entire list periodically and fix all of the double redirects, except for protected pages.

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btw @thin cloud not sure you seen that, but Halwaru did a great job in mapping street names in case you want to use it for further reference. I want to move that somewhere to the main page this month.

Would also be nice to have at least tentative confirmation on neighborhoods/district names (the Leafhill Heights and Evergreen Hills come from our previous discussions, the rest are from spawn map, some are roughly mapped but not named), https://pzwiki.net/wiki/User:Halwaru/Street_names#Neighborhoods so we can desribe name our pages accordingly as part of the location project, pinging @naive imp too πŸ™‚

proud cobalt
proud cobalt
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I'm half way to my very own autowikibot πŸ˜†

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Except its purpose built to do one task only. Should help with updating Crafting

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It parses all the item ids on the page, finds the associated Crafting lists, then formats them on the left. And copies to result to my clipboard. Or I can edit it on the left and copy it myself

thin cloud
digital helm
proud cobalt
digital helm
languid kayak
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I think Vibrance used his own script too

languid kayak
loud anvil
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Does the ai update the wiki pages on items once a patch is released?

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The ai is impressive also, stepped away from editing 6 months ago ish now, seeing technology like that is amazing for making pages

digital helm
languid kayak
loud anvil
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I meant bots sorry should’ve clarified

languid kayak
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yeah πŸ˜„

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The data are parsed from the files and outputted in a wiki format, so they can be automatically filled

loud anvil
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Super cool though, helps make the thousands of pages on all the items haha

digital helm
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It's still unbelievable how quick we can get some things updated now though

digital helm
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Really good for tedious data like infoboxes and list tables

languid kayak
digital helm
languid kayak
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but there were some other scripts by previous users that was used or were based on

digital helm
loud anvil
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Amazing work πŸ˜„ might see what I could do once im home. Are there projects on community portal I could work on?

languid kayak
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Check pinned posts pinned in this channel too

proud cobalt
# loud anvil That’s sick

Yeah we're constantly improving it to be able to do more. It's the wiki parser mostly, it also includes rewrites and implementations of other peoples scripts but updated for the current version. Most of the old scripts are forgotten and abandoned, and don't work in B42.

On the bot side it's mostly CalvyBot but Vail got his bot working recently too. I have an updater script that takes the output of the wiki parser and compares it to the current article, and if it's different will update the article. This is mainly for templates. Then it can also upload the new articles generated in the parser too. It's also how we can make translated pages of items automatically.

languid kayak
# languid kayak sure, all are open for contributions. https://pzwiki.net/wiki/PZwiki:Community_p...

Well, the open ones that is πŸ˜› The closed ones are not really have anything to work on, though sometimes I wonder if projects such as Vehicles or SCC would be permanently closed or brought back to life (or maybe new ones created).

Projects such as categories and recipes are generally closed, as even if these things needs adjusting, things that had to be done in their scope, are done. And Build 41 project is finished, the only pre-b41.78.16 bits are either in non-English pages or some minor things in bigger articles.

languid kayak
proud cobalt
digital helm
languid kayak
digital helm
languid kayak
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yeah, just checked πŸ˜„

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btw, I saw some some red links there, never did a research, but I suppose they're not auto-added as they're movables, right?

digital helm
languid kayak
languid kayak
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I removed some build 42 stuff from https://pzwiki.net/wiki/Planned_features since it's at unstable and while at it I started going through some of the old notes; a lot of links are dead and some are so old might not be in the game's scope anymore / things has changed since (back to 2013ish).

Also lacks stuff like fire being mentioned currently

digital helm
proud cobalt
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There's a bunch of new tags too @digital helm

digital helm
languid kayak
digital helm
proud cobalt
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I think we should have (tag) at all times

languid kayak
digital helm
sage badge
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I make my return and immediately put a typo in the image I just uploaded. I don't recall how to do redirects so It's left like that for now πŸ₯²
It is the steel knuckle's image for those that know how to do it, put two Ls instead of just one.

proud cobalt
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Oh you said lol, it was covered on my screen

sage badge
proud cobalt
sage badge
proud cobalt
digital helm
# sage badge In case I do it again where is the option to do that? I know I've done it once b...

Welcome back! The layout has changed a bit too, which wouldn't help. There's been a lot of changes since you were last adding models. We do a lot of automation now, so model names need to be fairly specific. If you want to read about the naming conventions, that's detailed here https://pzwiki.net/wiki/Help:Style_guide#Naming_conventions

Otherwise you can just click the icon in the infobox and it'll take you to the upload page with the correct name.

sage badge
rotund echo
sage badge
rotund echo
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WHY LORD? WHY?

proud cobalt
dire marlin
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Has anyone been able to figure anything out about the "farming tank trailer"? Trying to start a page on it but I've been able to find no info on it doesnt appear to do anything currently in game

proud cobalt
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No idea

dire marlin
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my assumption is that its most likely going to be for spraying crops but I can't confirm it yet

proud cobalt
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I think its likely just large scale liquid holding of any kind

dire marlin
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ye that was my first thought

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but I feel like that doesnt fit with the part saying "TankSprayer"

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so maybe just a "large scale watering can"

proud cobalt
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Ok so i kind of just smashed out all the crafting sections over about 5 hours πŸ˜„ I had to be pretty harsh overall, lots of stuff got overwritten. Everything removed will all have to be redone anyway as its all wrong. This is also just the first pass so will be some i missed. Also tried to leave anything to do with construction and put it under a Construction subheader.

But, now all the item pages should have their appropriate crafting tables

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At least, when calvybot catches up with my queue, damn api rate limit

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The tool definitely helped, no way i could have done it this fast without it, i was doing 2 pages a second at some points

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2996 pages in total

digital helm
# dire marlin

Are you sure that's not from a mod? I can't find it in the game files, and trailer IDs typically start with Trailer_

dire marlin
digital helm
# dire marlin I don’t think so, I checked my mods after finding the trailer but didn’t find an...

My guess would be this one, especially from the vehicle id https://steamcommunity.com/sharedfiles/filedetails/?id=3217685049&searchtext=PZK+Vanilla+Like+Cars
Also a mention in the changelog about why they wouldn't be functioning

hotfix:
Due to some reported errors with interacting tankers - interaction functions on tankers and trailers are temporarly disabled due to script rewriting to new fluid system
digital helm
dire marlin
dire marlin
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I should have included a better screenshot

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But it’s a small green and yellow trailer

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Like the one on the far right of the top row in that screenshot

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I’ll check tmr but imma go to bed now

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Good night

proud cobalt
proud cobalt
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Bot finished so the majority of Crafting should be rolled out

digital helm
proud cobalt
digital helm
digital helm
proud cobalt
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Oh I also tried to do a little standardisation as I went. Man it was bad. This is something that's going to have to be done. Across all items.

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Header order, what should be a subheader and what should be its own section, stuff like that

digital helm
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Yeah, a lot of fixing those things is just from stumbling on the page

digital helm
proud cobalt
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Usage also seems to be a catch all for anything. Lots of them could be split into overview too

digital helm
digital helm
proud cobalt
proud cobalt
digital helm
proud cobalt
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Also it seems there's still an enormous amount of Crafting to come, so I'll have to get the updater working with Crafting

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We're on 1000+ recipes already

proud cobalt
proud cobalt
digital helm
languid kayak
still mulch
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pzwiki did not list the underground medieval catacombs under the Military Research Facility?

rotund echo
hushed bobcat
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Hey @proud cobalt, maybe you already know, but looks like there is another case of recipe duplication, this time with https://pzwiki.net/wiki/Stone_Knife
It list two recipes (Assemble Crude Knife and Make_Stone_Knife) but those are essentially the same recipe

still mulch
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they were experimenting some ancient cthulhu thingy

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good thing Im good at sneaking

languid kayak
proud cobalt
proud cobalt
fast lodge
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Checked back on the timeline page to see how things have progressed since the new unstable build.

I confess to feeling rather sour about @robust latch gutting a considerable amount of work I did over the course of several days. Nothing to be done since I wasn’t really around to discuss it, I guess.

dire marlin
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alas I was not the first person to find something to add to the wiki

digital helm
# fast lodge Checked back on the timeline page to see how things have progressed since the ne...

Unfortunately, that's the way of a wiki. It happens to all of us, and it can often feel like a waste of time. But, so long as it's done in good faith and we have a better end result, there's nothing wrong with it.

I assume you're referring to this edit https://pzwiki.net/w/index.php?title=Knox_Event&type=revision&diff=407457&oldid=406099
Some sections were removed because they were speculative and inconclusive.

fast lodge
# digital helm Unfortunately, that's the way of a wiki. It happens to all of us, and it can oft...

They were speculative, yes.

However, the context of them being added in the first place was the existence of several lore tweets that people could infer certain events from despite being fragmented collections of words. At least some indication that β€œthings happened here” for people that will never try and navigate the mess that X has become. It being so difficult to even read the posts in order.

It was making the best of what was available. On one occasion, I raised zero fuss about an entry being cut down in size for similar reasons once I heard β€œno”, but removing several in their entirety was just a waste in my biased opinion.

digital helm
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We had discussed potentially doing that when the tweets first started coming out

serene sage
fast lodge
fast lodge
proud cobalt
fast lodge
serene sage
digital helm
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@serene sage @proud cobalt did you think this dedicated page would be good? I'll then set it up

fast lodge
serene sage
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right

proud cobalt
serene sage
fast lodge
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Well, if nothing else, I hope I expressed my grievance in a respectful and nondisruptive manner.

digital helm
digital helm
proud cobalt
digital helm
fast lodge
rotund echo
lucid junco
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Flexhinge is likely a reference to Flextape

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Still waiting for laptop fan to arrive so cant add it myself

languid kayak
languid kayak
languid kayak
languid kayak
proud cobalt
languid kayak
languid kayak
languid kayak
languid kayak
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but yeah, saw Calvy mentioning it won't be that long, so might not be needed after all

languid kayak
digital helm
languid kayak
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I'll check in b42 then πŸ‘

digital helm
ornate tapir
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ah yes. fun pain

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if anyone has the time and wants to, could someone check Ekron Annotated Map #3, it seems to crash for me as soon as i get close. Cant write wiki if i cant get there lol

ornate tapir
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thx

serene sage
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@ornate tapir game crashed as well, gonna submit a bug report

ornate tapir
serene sage
# ornate tapir well, at least i now know im not crazy ^^ thanks for checking
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at this point I believe it is a problem with initializing the loot in the house, but what do I know drunk

digital helm
languid kayak
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(keep in mind that the file name is mispelled

cold raven
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The following text is what triggered our spam filter: WeightLoss
Lol. What's wrong with WeightLoss?

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btw Weight_Loss is fine.

proud cobalt
languid kayak
languid kayak
flint vapor
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Before you had copies of items with and without fluid