#pzwiki_editing
1 messages Β· Page 30 of 1
Ok i'm going to start the bot updating distribution tables now, and in the morning im going to do the scary part and start uploading the polish pages. If anything needs to change regarding them leave me a ping for the morning
@robust latch I noticed you created those three pages:
- https://pzwiki.net/wiki/Annotated_Map_(Brandenburg)
- https://pzwiki.net/wiki/Annotated_Map_(Ekron)
- https://pzwiki.net/wiki/Annotated_Map_(Irvington)
for this task https://pzwiki.net/w/index.php?title=PZwiki:Project_Lore&curid=40389&diff=463569&oldid=463553
But I've been thinking as it'll be placeholder, pernamently in https://pzwiki.net/wiki/Category:Stub_articles till b42 drops and unfinished till then π€
And are we sure all three cities will have annoated maps? Was it teased somewhere on the blog?
I mean surely if Rosewood have 5 annotated maps they will also have multiple annotated maps. Its %99 to me. I dont see a problem having them staying there for the time being, knowing they will start recieving attention once b42 drops
maybe remove the stub and add future for it?
I think it may be wise, there's not much more we can do till then and it'll still be easy to found by looking at https://pzwiki.net/wiki/Category:Future_features
I think I'll go with it, at worst if the Ekron, Brandenburg and Irvington won't get maps, at least in the initial stage, we'll just remove the page. Or maybe we could get at least hint if they are planned, but not sure if any PZ dev will shed some light to it π
Future is good. Stub should probably be reserved for pages that have little info but can be expanded.
@serene sage what's the drawbacks of not using Gallery in here? https://pzwiki.net/w/index.php?title=Annotated_Map_(West_Point)&curid=50871&diff=459747&oldid=459745
We currently have a mix of <gallery> and this in the annotated map pages π€
I think it was the size of the images? Though they are to be clicked anyway I guess, we had a brief talk with Vail, and for now I'll switch back to gallery uniformly for those pages, hope you don't mind π
Tbh Louisville is a mess and I still haven't figured it out completely yet
I was going to focus on getting the individual pages updated first and go back to the town itself like I did with the others
Because imo the individual pages are more important but I'm happy to hear everyone else's thoughts on the matter
yeah, the LV is hard to grasp
Following the discussion in https://pzwiki.net/wiki/Talk:Berries and the subsequent page update, I think the stop-gap in splitting the berries page would be at least splitting the blueberries and blackberries @proud cobalt?
The Poison Ivy berries could be split while at it, though they are not always poisonous.
While the project is complete at that point, I'm gonna go forward and add a few more survivors from the tutorial, most notable the Jane Doe from https://pzwiki.net/w/index.php?title=Tutorial&curid=343&diff=447769&oldid=431573
She had a father, mother, sister and brother IIRC, they would all have outfits from the tutorial
Sure Jane Doe having an article seems sane but her family doesn't warrant an article imo, but instead a mention in her page perhaps.
on one hand I agree, on the other hand they probably have an outfit defined, which will warrant a page from the technical side π€
But OTOH we don't have pages for most of the https://pzwiki.net/wiki/Category:Outfit_images π
The drawback is that images are looking way worse and small inside gallery, I think Mid's approach is better Faalagorn
I think their outfits can be written inside Jane Doe article in a section called "Outfits" or sometyhing.
Or just mentioning them in overview and then puΔ±tting their outfits in gallery?
Well, that's one issue indeed. Though keep in mind your placeholder used <gallery> too. Can wait until @digital helm will have a time to take a look, as he thought using gallery would be a better approach.
At that point, I'd evaluate two approaches
- can we override gallery's behaviour
- are the div's and li' the best approach?
Either way, we could get both automatically converted using bot, or if not, it's not that much to do by hand too now that they're all unified.
That could work too
I didn't notice a problem with div-li usage, if there are I am open to hear them
btw, some small insignificant work in https://pzwiki.net/wiki/Category:Outfit_images would be removing the arrows and moving file names to avoid the O in the beginning π (and maybe making sure there's no more outfits to be uploaded)
(If only we had a file enthusiast)
Sometimes when I take a look how non-English pages are outdated
https://pzwiki.net/wiki/Car_Battery_Charger vs https://pzwiki.net/wiki/Car_Battery_Charger/ru (I just added header to it)
weight is wrong
links are wrong
Not to mention no model and other things
or things like https://pzwiki.net/wiki/Common_Mallow/fr (I just added header to it too, settling https://pzwiki.net/wiki/Special:UncategorizedPages that's how I find those)
Yeah and it can be daunting for new translators, too much mess
Probably the best thing for them to do would be to create and translate new pages (ignoring bad articles until they feel confident to start tackling at them), because often its harder to fix other's pages; be it wiki formatting or translation errors
Well, Calvy's new page may be of help, the core skeleton is created and more-or-less translated based on the game files, but the corrections can be made
btw, I created/expanded these trio now:
If anyone has something to add, please do so
pinging @digital helm for that but we kinda currently use the same nomenclature for https://pzwiki.net/wiki/NPC as https://pzwiki.net/wiki/Category:AI
With the old "NPCs" being generatelly revamped into https://pzwiki.net/wiki/Survivor
Do we want to change NPC to AI and redirect NPC to Survivor?
We have some accomplishment by the way, the following categories are all empty right now π :
- https://pzwiki.net/wiki/Special:UncategorizedTemplates
- https://pzwiki.net/wiki/Special:UncategorizedCategories
- https://pzwiki.net/wiki/Special:UncategorizedFiles
- https://pzwiki.net/wiki/Special:UncategorizedPages
- https://pzwiki.net/wiki/Special:BrokenRedirects
- https://pzwiki.net/wiki/Special:DoubleRedirects
- https://pzwiki.net/wiki/Special:WantedTemplates
- https://pzwiki.net/wiki/Special:WantedFiles
π₯³
https://pzwiki.net/wiki/Special:WantedCategories is the possible next target though https://pzwiki.net/wiki/Special:WantedPages is realistically not possible unless we change the way translation are made (as it currently request all the pages to be translated to all supported languages (!)
Should be able to use the widths parameter in the gallery tag. <gallery widths=200px>
I don't think that's a bad idea. 'NPC' you think of just being the 'Survivor' NPC.
I don't think WantedPages is something we should worry about. I wonder if the translate extension has a solution of this
Berries is still to be split, have been working on recipe ingredients as my first big split
Header is something Vail and I talked about recently when i was fixing some infoboxes. It's on the radar to be fixed
So what iw as thinking, is the bot wont override under any circumstances, but if we want to mark these pages somehow i can replace them with the generated pages?
Well we will have all these item pages soon...
Its from the navboxes
using <gallery> made the images really small and generally looked a bit worse than without it
I think it is just some predefined outfits for any "church" zone
no survivor story really involves any wedding
it seems that probably I just forgot to change some of the templates when editing the article, I'll get around to it probably the day after tomorrow
just kind of commited to touching grass tomorrow
Can you not search language pages by display name?
That sucks
so should i make redirects based on language display name to a language article?
For searchability
That's annoying. So redirects are a necessity then
Yeah seems that way
Watching the Polish navbox fill in is very satisfying
That's a good idea, as long as we mark list them so we can cherry-pick the translations from the oldids.
for Turkish there's Ksilem to verify (most Turkish pages are up to date), for Polish I can verify, for the rest we have some editors popping from time to time, if not we could just figure out what part belong here thanks to machine translations.
What do we think of this?
The basic idea is to generate automatically translated articles so users in other languages can search and understand the data in their own language. We're currently testing this with polish, and you can find an example here:
https://pzwiki.net/wiki/Ball-peen_Hammer/pl
But it can't all be done automatically. There's some translations we need help with. That's where I'm hoping some people here can help.
For starters TIS haven't updated the translated in quite some time, so if you have a more updated version of your language, as a link or zip file that would be a great help.
Secondly, there's some templates we use on the wiki that require translating. If you're able to help, I've attached a file with instructions on how to help translate. Once done send it back to me with a ping or directly.
The main languages we are looking for next (in no order) are:
German
French
Spanish
Russian
Then we're interested in:
Italian
Ukranian
Brazilian-Portuguese
Portuguese
We may also be interested in other languages as time goes on, or any other popular languages that I have missed. Please let me know if you are interested.```
What about <gallery widths=200px> instead? Can be higher too. The difference is the border around, but the syntax is much easier to update, and it uses MediaWiki's gallery making the images aligned.
<gallery widths=200px>
File:WpStashMap1House.png|The house as seen from outside
File:WpStashMap1Stash.png|The player finding a stash in a bathroom
</gallery>
vs
<div><ul>
<li style="display: inline-block;">[[File:WpStashMap1House.png|thumb|200px|The house as seen from outside]]</li>
<li style="display: inline-block;">[[File:WpStashMap1Stash.png|thumb|200px|The player finding a stash in a bathroom]]</li>
</ul></div>
Regarding redirects, how do we want to do it? For the majority of items, the display name will be enough, but there are some items that use the same display name as they haven't had descriptors added manually by editors. originally I was going to use the display name for the redirect, can always do that for now, accept that some wont have redirects, and revisit another day?
if display name is the same as the page name, then skip. It will pop up as a second result when searched for the same item anyway
I guess ideally it would show the language name instead of /xx but guess people will figure out anyway
(I just realized pop is a bad example as they actually have displaytitles lol)
I wonder if there's a way so the actual display titles and not the page names shows π€
If the displayname would be searchable somehow, that would avoid redirects
https://www.mediawiki.org/wiki/Extension:Display_Title β we have it installed, it can be configured or disabled so we fall back to plain display title magic word. Also not sure how thing will change with the new MediaWiki and Citizen skin
The Display Title extension allows a page's display title to be used as the default link text in links to the page - both links from other pages as well as self-links on the page.
Display Title also uses the display title of a page as part of the title of its talk page.
It optionally displays the original page title as a subtitle on the page.
An...
I think we still use it in template Title right?
yup
Ok for now ill only make redirects for unique display names, until we have a solution
ah, I just realized you probably missed this one @lucid junco? https://pzwiki.net/wiki/File:Beever's_live_music_sign_logo.png
Ok redirects started
Also not just doing pl redirects
Doesn't seem to be much we can do about it. Looking at MediaWiki, they don't even redirect non-English page names, and they're not searchable. With the translate bundle it does add the language bar (which we used to have), and your chosen language in preferences will be in bold.
#pzwiki_editing message I think this may be the best we can do with what we have, and currently plan to have
Heey! How is pzwiki? Has something changed?
things are constantly changed π There will be a monthly summary shortlly, I'm slowly finishing writing it so stay tuned π
btw, you're Did_Falco on wiki, right?
Yeah, but how did you realize that? Did you just check who edited the articles?
yeah, you've been the only contributor for Ukrainian this month π
Ahahahahha
And I do patrol all the recent changes as an admin and correct when things need that
We actually had discussion with Vail yesterday that we think the template titles probably shouldn't be translated β you couldn't have know that though, as we never discussed it and placed it to the style guide π
Hmπ€
So for things like https://pzwiki.net/wiki/Template:Navbox_stats/uk or https://pzwiki.net/wiki/Template:Navbox_items/uk due to how the wiki is set up you still has to type {{Navbox stats/uk}} and {{Navbox items/uk}} for them to work.
What role does it play?
Yeah i suppose we're doing better than nothing than. Crazy they dont make display names searchable π€
It seems obvious...
Should I fix it now?
while the {{Navbox ΡΡΠ°ΡΠΈΡΡΠΈΠΊΠ°}} or {{Navbox ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠΈ}} won't work. We generally don't translate the Category: prefix so the Template: would probably won't be translated either. Somewhere down the line we might find a way the translations from mediawiki for the names to show up, but no ETA on that.
Yes!
What do you mean? Vail's role or the meaning of not translating the template names?
Only really for navboxes these days right?
you can but I'll probably change that down the road and add it to the style guide so it's clear π
You have already answered my question)
changing the display name isn't normal functionality though, it's from the display name extension. I guess changing the search functionality isn't within their scope
Yeah thats fair too
Very English centric
Well, I removed the translation.
the DISPLAYTITLE is a built-in mediawiki functionality though, the extension only improves on it
That's why it behaves different for us than on the other wikis, e.g., in the other wikis the DISPLAYTITLE isn't shown when linked to page directly.
I didn't take a look at configuration, but it'd be something Kirrus would have to touch anyway
The translate extension seems to have a fix for this. The page name can be translated directly, rather than using DISPLAYTITLE. It's a case of entering translate mode, and clicking the heading and typing what it should be (unsure how this will work for naming redirects)
Yeah, but you can't change the text with it on default mediawiki. The extension allows you to change it. Default functionality is only styling, e.g. italics
text as in page name? I think you can.
Is that new?
https://cyberpunk.fandom.com/wiki/Special:Version doesn't have it installed yet it changes page's names, see https://cyberpunk.fandom.com/wiki/Crystal_Palace_-_striptease_-_playlist?veaction=editsource for example
Seems it was probably disabled then? I'm sure this was the reason we got the extension in the first place π€ https://www.mediawiki.org/wiki/Manual:$wgAllowDisplayTitle
Maybe I read some wikipedia documentation, as I don't think you can there. Looks like you're right though.
Okay <@&1205891296565268520> a quiet but not-so-quite month, here's the wiki summary from August 2024! Stay tuned from an update from @naive imp down the line as well, where it comes to the ever-active locations project! π https://pzwiki.net/wiki/PZwiki:News#August_2024_summary
I think it's #translations question and probably after build 42 π
oh sorry, wrong chat <3
Now I understand why you were asking if I was Did Falco)
After I finish (or almost finish) my modpack, I'll continue translating articles.
https://pzwiki.net/wiki/Louisville_terminal_substation
@languid kayak
So, this isn't actually LV substation?
I'd say it's a LV substation, as it provides power to LV, but it's not located in LV physically?
I think we should remove the automatic page type detection for non-English pages, these are not translated and even if they would, they wouldn't be declinated anyway so it would be hard to have a gramatically correct sentence π€
I agree. @digital helm?
It's not an item π https://pzwiki.net/wiki/Bare_Hands/pl but it's an only case
The namespace detection? They're translated in https://pzwiki.net/wiki/Template:Page_ns
Oh probably missing that translation
not ideal, but butter indeed, thanks!
maybe back then it wasn't the case?
Dunno. But it's the case now
I gotta translate the headers in the https://pzwiki.net/wiki/Template:Navbox_items/pl but it seems some cyrylic letter made to it? Were you modying non-English template for that @proud cobalt ?
Yeah i copied it from /fr and replaced /fr with /pl idk how cyrilic got into it π
even funnier then π
https://pzwiki.net/w/index.php?title=User:Calvy/sandbox2&curid=37423&diff=471925&oldid=471923 β not sure why, but it seems that DaysTotallyRotten = 14, was removed and not sure where proteins come from? Unless code's wrong?
item Zucchini
{
DisplayName = Zucchini,
DisplayCategory = Food,
Type = Food,
Weight = 0.3,
Icon = Zucchini,
EvolvedRecipe = Pizza:10;Soup:10;Stew:10;Pie:10;Stir fry Griddle Pan:10;Stir fry:10;Salad:10;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10;Sandwich:5;Sandwich Baguette:5;Omelette:5,
FoodType = Vegetables,
DaysFresh = 6,
DaysTotallyRotten = 14,
HungerChange = -10,
ThirstChange = -10,
Calories = 33,
Carbohydrates = 6.10,
Lipids = 0.63
StaticModel = CylinderFood_Green,
WorldStaticModel = Zucchini_Ground,
}
(mind is a sandbox) @proud cobalt
btw, minor nit would be {{location table β {{Location table in https://pzwiki.net/w/index.php?title=D-E_Magazine&curid=38705&diff=471929&oldid=465745
This is me intentionally ruining the article to test if the updater bot will fix it after i update it for the new language pages π
It isn't connected to lv at all
Not by physically being in the LV border, or having, you know, power cables to lv
Maybe it isn't a LV powerstation then?
indeed
Well the page states that
It is assumed that this substation supplies power to the city of Louisville from an off-map source, consisting mainly of wires and non-functional electrical equipment tiles. There is little useful loot at this location. However, it could serve as a secure remote base.
But maybe it's not accurate indeed π€
Maybe it should just be called substation then?
we piggiebacked on what was written by https://pzwiki.net/wiki/Special:Contributions/DanniDaBoi over a year ago and never questioned that π
I guess you'll want to translate that @robust latch https://pzwiki.net/w/index.php?title=Fossoil%2Ftr&type=revision&diff=472049&oldid=459917
I think this should be renamed to Gas-2-Go following what Pat said some time ago about logos btw? https://pzwiki.net/wiki/Gas_2_Go
it's the same on decal: https://pzwiki.net/wiki/File:Buisness_Gas2GoDECAL.png
Thanks for adding them to Turkish aswell
Do I have the pzwiki editing role or something? I got pinged by this channel but I don't recall ever giving myself that role
you actually don't, it's Wiki Editor role and ut can be chosen in #frequentlyasked β unless you had it previously?
I removed it after the ping but I don't recall ever giving myself the role. I honestly hardly play PZ, let alone use the wiki for anything.
Not a big deal, I over-reacted a bit at the ping is all, I removed the role and it won't happen anymore
ah, if you removed it, then you won't get pings anymore. Must've been there before or it was assigned to you after joining
@proud cobalt it seems that the casing for title got screwed https://pzwiki.net/wiki/Trapping_Vol._1/pl βΒ should be I instead of i (same for other pages like that)
There are some template loops and icon is wrong
I'm a little lazy/tired as it's time consuming, but on my quest to getting https://pzwiki.net/wiki/Category:Pages_requested_for_deletion cleared I did improvements to https://pzwiki.net/wiki/Fuel page, mostly changing animated gifs/pngs https://pzwiki.net/w/index.php?title=Fuel&type=revision&diff=474001&oldid=392991
If you are up for the task updating the Turkish @robust latch and Ukrainian @quasi thunder versions to not use the animations but instead use the class="cycle-img" as English one, it would allow to remove them sooner, if not I guess I'll get to it later.
https://pzwiki.net/wiki/Fuel/tr
https://pzwiki.net/wiki/Fuel/uk
Yeap, okay, I'll redo it when I get home. But I didnβt understand which GIFs you meanπ ...
oh, we now change animated gifs to <span class="cycle-img"> so cycle images from PNG instead. Way more convinient for us and allows to set different link to each image, see https://pzwiki.net/wiki/User:Vaileasys/sandbox_2 for the implementation β I am using it in place of existing animated GIFs and animated PNGs.
Why do some articles automatically switch links to /uk, while on others I have to write it down manually?
{{ll}}, {{lcs}} and {{tls}} templates add language code automatically based on the page
What is the difference between them?
{{tls}} is for templates, {{lcs}} just adds the matching language code while {{ll}} pulls the whole name. Actually, it's {{ll}} that's being mostly used.
in the end decided to add mode="nolines" as well, now should be made similar to ul/lis, see https://pzwiki.net/wiki/Annotated_Map_(Louisville) β pinging @serene sage for that and I'll proceed with the rest
Uhu, okay
Where are all the others? Why is only Faalagorn in place today?
different time zones
@proud cobalt when you'll have some time, I updated images in the https://pzwiki.net/wiki/PZwiki:Tasks#One-time_bot_tasks β there's few missed duplicated item icons we could remove and I also added all the dashboard icons as noted on the item pages including the casing and dashes as the files are named. Ideally non-English Controls and Vehicle pages would be remade based on my edits from back then, but at least the icons can be replaced till then to allow us to lighten the https://pzwiki.net/wiki/Category:Pages_requested_for_deletion a little.
I kinda hope that by the time evolved recipes are done some animations could be deleted as well :D. A different offender is https://pzwiki.net/wiki/Template:EvolvedRecipesForItem but it's marked for improving anyway.
Then there are those old item lists, ideally these could be remade, some are as old as pre-steam builds 
I'm done...
Thanks! Now it's just @robust latch and I can remove more things π
btw @proud cobalt there's something wrong with https://pzwiki.net/wiki/Vest/pl β it's not "Kamizelka kuloodporna β wojskowa", the old https://pzwiki.net/wiki/Vest is a removed item instead (not sure if we should keep it in the first place. "Kamizelka kuloodporna β wojskowa" is the https://pzwiki.net/wiki/Military_Bulletproof_Vest
not sure https://pzwiki.net/wiki/Vest and https://pzwiki.net/wiki/Blouse are needed at this point
There's also https://pzwiki.net/wiki/Sweater but it's not using animations
Also @proud cobalt if it'd be possible to have "Binky" visible in https://pzwiki.net/wiki/File:PillsBetablocker_Model.png it'd make https://pzwiki.net/wiki/File:PillBottle.png viable to delete, too.
( https://pzwiki.net/wiki/File:PillsAntidepressant_Model.png is using the same model)
You mean the model is missing? That'd be because the image isn't named the WorldStaticModel value.
I'll have to look into the template loop. I'm assuming a translation issue with the template
Should we use templates for commonly used images? E.g. Mushrooms
For the image cycling I mean
I don't think it's needed? Image cycling isn't really widely used apparent.y
btw @digital helm I think this one's good to go? https://pzwiki.net/wiki/File:VehicleRadialMenu.gif (unused)
Also these two images are similar?
https://pzwiki.net/wiki/File:Baldspot_and_Kate.png https://pzwiki.net/wiki/File:Kate_Smith.png
Do we need both? If not, which one to keep?
Yeah. Outdated anyway (from an old Thursdoid/Mondoid)
Should've been a reply to this
They could both be used individually. The baldspot and kate would be used on a page about them both, and the Kate one would be used on a page about Kate. If we got rid of one, I'd keep the one with them both
yeah, was my thinking too (keeping the one with both of them)
btw, if it's from Thursdoid/Mondoid, then maybe it could be kept for archival reasons after all?
BTW, in case you're wondering where I got them from, I'm browsing https://pzwiki.net/wiki/Special:UnusedFiles before going to sleep π
Maybe we could put it on the b39 page
Most of those old screenshots could be deleted. The ones that were on the main page
icon isnt wrong theres just no model so it shows the ?
Ill look into this, it should be the exact translation but seems to be using the sentence case version from the intro
Unless you/vail added more these didnt have direct uses only in templates, let me know if that's changed
Side effect of having removed items as english pages, thats the kind of thing that will have to be marked by editors as the bot cant know the difference. It should just be marked for deletion. The information on the page is correct for what it's meant to be, just been duplicated https://pzwiki.net/wiki/Military_Bulletproof_Vest/pl
I could add a check for obsolete, ill try remember to add that
Template loop I'm not sure about, @digital helm might have to help in that department
https://pzwiki.net/wiki/Trapping_Vol._1/pl
It probably is, i'm no good with blender let alone this being one of the first models i ever made
Oh you already replied, thats what i get for staying up late π
Doesn't help that the UV map is misaligned
This would be a good solution for now. I looked at adding a blacklist to the parser last night, but it broke everything so I scrapped it. The parser is poorly written and not easy to modify. So may need to wait for the rewrite
I use a blacklist for the updater, since it cant handle two pipes in one line of an infobox right now, but apparently it didnt work overnight so here i am reverting everything that broke
Plenty of positives with using a bot, but also comes with your fair share of negatives
Out of almost 90k edits ive maybe had to fix 1000
Thats not bad
We dept them as archive and kept the https://pzwiki.net/wiki/Template:Main_Page_Screenshot "just in case" though.
ah, good point. The template loop got me confused
Fixed this both on wiki and in the parser
yeah, I added more and not all uses from the previous ones are templates
as I definitely managed to remove one without touching a template since it was linked only twice π
I think the case for Vest/Sweater/Trousers is that there are no "obsolete" versions of them, unlike Undewear π© Unless I'm mistaken
luckily it seems it didn't create redirects based on that π
Maybe we can relook at removing this template. I wanted to keep previously so we wouldn't lose how to do it. But looking at it, it's fairly straight forward. Just use {{rand|max_number}} for a random number.
Some of the old screenshots were from the same run, so we could delete some of them
@languid kayak can you translate Skill XP here: https://pzwiki.net/w/index.php?title=Template%3AInfobox_item%2Fpl&type=revision&diff=476061&oldid=459937
It's the skills parameter
The missing translation was the problem with the template loop
Oh interesting, is that missing from the Translate copy paste in Infobox item?
Nah, it was added later, just forgot to update all languages
might do that as well; less clutter and those are mostly from Steam anyway
How do we feel about fixing the UV/texture like this? Calvy's original one is how it's displayed in-game, as the UV coords are reversed. Fixing it like this is much nicer for the wiki imo. @proud cobalt
https://pzwiki.net/wiki/File:PillsBetablocker_Model.png
Oh is that actually how it's shown in game? That's funny. The fixed one obviously looks better
Yeah, the UV got flipped, or the texture rotated 90Β° somehow
Definitely replace with the fixed one
Possibly include the broken one in gallery? @languid kayak
noted, very nice π
aThis seems nice
Is the broken one like that in-game?
or are we just exporting it wrong?
If it's wrong in-game, I don't think it needs to be in gallery? Though definitely trivia
Vail said its wrong in game
Speaking of which, I said once that a bug template could be useful, that way we could track game bugs like typos etc
Easier to forward to developers that way to hopefully get fixed π
(or just recheck if are fixed with a game update)
Yeah it's wrong in game, although you can only see it if you're looking for it.
I think this would be good. Although we struggle enough with all the changes π
Hi everyone,
I'm working on a clothing mod for Project Zomboid and I'm running into an issue. I've edited a 3D model for the mod and when I export it to FBX, the model appears in the game for a brief moment and then disappears, becoming invisible
Does anyone know why? I'm using Blender and I've tried exporting in several ways
Try #mod_development
Can anyone verify this? Im assuming its a troll as they also added it to another cd @languid kayak @robust latch @digital helm
https://pzwiki.net/w/index.php?title=CD&curid=8495&diff=476123&oldid=464707
https://pzwiki.net/w/index.php?title=Freddy's_Big_Balloon&curid=48839&diff=476125&oldid=465371
yes it's a troll
Yeah thought so, Ill undo and admins can do as they see fit
Didn't you know about lingus CD
I thought everyone knew what that is
Thanks
Ok the updater script now supports language pages as we have automated language infoboxes now. Had a few bugs i think ive fixed now. Currently fixing infoboxes, and have a list of language pages without headers im going to start fixing
I added item list for Polish the other day, which may also help to find issues https://pzwiki.net/wiki/PZwiki:Item_list/pl
Thanks! Vail dealt with them, so should be good, but thanks for letting us know π
done; if it's too long it can be shortened to PD umiej.
I've also been thinking of reducing the font size slightly for items in the infobox. Would there be any issue if I did that?
Probably to 14px. It's currently 16px
I think 16px is pretty standard for accessibility
And it's good for the article. I think it could help with a lot of the line breaks we get
Wikipedia uses 88% for their infoboxes, which is just 14px
So 14px in infobox and 16px in body? For wikipedia?
Actually, wikipedia is a lot smaller. They use 0.875rem which is 14px. So their infobox is actually approx. 12px
14px for body*
Is that at default in the new skin?
yeah, vector22 - default
wait, they changed it didn't they. I had it on small, but I don't remember changing it
So I take back all of this π must be 16px as default or 1rem
I thought standard looked too large for 14px
Fallout wiki uses 12px in their infobox, body is 16px. Dark Souls uses 14px, but their body is also 14px
Also how are we feeling about the autogenerated Polish pages. Anything that needs changing going forward? Do we want to let them sit for a bit longer before trying another language? Do we want to proceed at all?
I think they look great. I'm happy to proceed, but maybe wait for thoughts from @languid kayak
skill_trained in the infobox needs to be translated, which I'll do now
recipes too
I'm at work rn, could you see which are missing from this file?
can always go for 15 px?
I'll try to take a look in a few, but so far things were fine before π
Only CodeBox/CodeSnip from what I can see, although I don't think they're currently translatable, so I'll get on that.
The ones I mentioned are from the infobox script
Are the translation params in the document though?
Nice observation, its a troll and needs to be perma banned on spot
To this I have replied
Yeah, they've been banned
They are, yes
These ones
| recipes = Recipe learned
| skills = Skill XP
OK good. Lmk how you go with CodeBox and CodeSnip translations and I'll add them to the file. Then if Faals happy I'll start asking around for translations
Oh I have to fix the Navbox too
I figured that one was intentional
The navboxes are kinda temporary right now because we can't use ll. So I'm not going to bother try getting them to translate it. I just have to fix the Cyrillic and then I'll mass replace /pl with the language code needed
That'd work
Wait, anything in parricular I'd have to check since yesterday? I though there was link to check, but maybe it was just the https://pzwiki.net/wiki/Trapping_Vol._1/pl @digital helm mentioned. Else I don't think there's any issues I encountered so far.
of couse I will pick something up later, but yeah π
I should probably do some translation of the templates so things would be translated of couse, interface should be translated, as I generally added everything Polish by the time of adding it.
Also we should go back to adding translations for Code template, since we previously didn't plan for it to be used outside of English pages.
setting up right now
oh wait @proud cobalt one more nit
https://pl.wikipedia.org/wiki/Europa_Εrodkowa#Zobacz_teΕΌ
It seems Wikipedia uses "Zobacz teΕΌ" instead of "Zobacz takΕΌe", though both are correct
Nothing changed since yesterday. I made those changes to the title output already. Was just getting my updater script ready for language pages
This stuff can be done retroactively too which is what's so much better about this way of translating. No need to fix everything to {{template/language}}
I'm gonna need some context with this. I'm not sure what you mean
Different wodering for the same meaning; not sure if we want to follow Wikipedia on that?
oh wait nvm, it seems they use both anyway π https://pl.wikipedia.org/w/index.php?go=PrzejdΕΊ&search="Zobacz+takΕΌe"&title=Specjalna%3ASzukaj&ns0=1
Translation added.
https://pzwiki.net/wiki/Template:CodeBox#How_to_translate
{{#switch: {{{1|}}}
| code_snippet = Code snippet!
| heading_desc = This section contains source code from ''Project Zomboid''
| #default = {{Error|translation}}
}}
https://pzwiki.net/wiki/Template:CodeSnip#How_to_translate
{{#switch: {{{1|}}}
| source = Source:
| #default = {{Error|translation}}
}}
https://pzwiki.net/wiki/Template:Retrieved#How_to_translate
{{#switch: {{{1|}}}
| retrieved = Retrieved
| build = Build
| unknown = Unknown version
| #default = {{Error|translation}}
}}
@languid kayak @robust latch these will need to be translated
"Zobacz teΕΌ" is generally shorter and more to the point, both are correct.
Both mean "See also"
OTOH in Google "Zobacz takΕΌe" gives more results than "Zobacz teΕΌ" π
In the end it doesn't really matter, both would be undersood.
But a minor lean to "Zobacz teΕΌ" if possible.
Oh as the translation for see also. Yeah that's fine. I just didn't know that's what you were talking about π
Awesome thanks, I'll add these to the file when I get home
yeah π
I've also pushed some changes to translate values in the infobox: recipes, skill_trained, part_type, evolved_recipe
btw, I got to categorizing https://pzwiki.net/wiki/Category:Item_images the other day, I know I asked before, but we still want to keep the split between all these categories? It's not something I'll be willing to maintain though, as I don't want to be thinking between what's what type π
We currently have all the models in one category btw: https://pzwiki.net/wiki/Category:Item_models
Anything against having https://pzwiki.net/wiki/Category:Item_icons in one category too?
The only other split I'd have in mind would be splitting them between the different .packs they are from (or indicating that they are a loose file), that way comparing them with the game update would easier (though the amount would differ than the freshly exported ones since some are recolored during game).
I don't think we need to split based on pack
Well, it could just make my life easier in future when extracting and uploading, but idk π€
If it will make things actually easier for you I don't see an issue with it, I just mean on the user side. But I guess users don't really care for image categorisations
Yeah, it's mostly for me so far so I know what images can possible be duplicated π The only actual use for users would be
a) curiosity
b) using wiki resources to creating/researching something
Although we did have one user categorizing some of the future icons in https://pzwiki.net/wiki/Category:Item_images
but yeah, maybe I'll go that route just for my own sanity; I think back then when I optimized everything in bulk, I missed uploading one icon https://pzwiki.net/wiki/File:CannedPotatoOpen.png βΒ at least I don't find any duplicate for it.
Afterwards setting a script to compare extracted files with the wiki ones should be doable. I think comparing them visually should doable too, graphicmagic and imagemagick have a function for it.
though I could probably just compare files extracted from 41.78.16 to 42.0 (or whatever the first public build will be) and just using meld to compare what's new π
Sure but aren't these for Codebox? And if so why do I need to translate them since no one will be translating modding anytime soon? Did we decide to add codebox section into other language's items?
@lucid junco you think assuming this VHS https://pzwiki.net/wiki/Reverend_Quigley, referencing to https://pzwiki.net/wiki/Abandoned_settlement is a stretch? Just need some second opinions
We did initially, yeah. But we decided (kind of on the fly) to keep it as it'll be automated #pzwiki_editing message
Nah, that compound is in Ohio, which is a different state to where PZ is set
Appalachians in Ohio
Right, fuck
I think its a bit much when we already have distribution table, and the codebox's contents will still be mostly english
But going to translate of course nonetheless
I'd like to hopefully have the content on the distribution tables translated eventually and linked to a roomdef page. But that probably won't be until well into b42.
The CodeBox is easy to add now, so if there's a chance that people could use it, I don't really have a problem with it
I'm happy with anything that makes it easier. I'd probably prefer to chuck all icons into one category though over splitting by .pack, but if it's helpful for updating, I'm fine with that.
I agree with the distro table gaining ability to retain tranlations with every update is indeed desired. Codebox is cluttersome imo.
Here we go again :P. https://pzwiki.net/wiki/Template:Retrieved/tr
Imma need to have months translatable tho, currently its in English
Or not, apparently I can just write it down and it works
Date is displayed based on user preferences. Unfortunately it doesn't translate (and can't be added for you to translate), but I might be able to get it to translate with the #time parser function
I do agree... but I guess it's useful for some?
Templates are translated feel free to test
Looks good, thanks
can do both I guess π I initially wanted to just chuck then into one category too, the .pack was an afterthought right now (but may be handy)
We have a couple of options with date throughout the wiki. We're currently using {{#dateformat:<date>|dmy}} with <date> being the input, and dmy being the default layout (day month year: 3 September 2024). This uses the user's preference for format, so if you have mdy as your preference it'll be September 3, 2024, but this doesn't translate the month.
For #dateformat if the input date is the wrong format, it'll display as that, so can be translated manually, or with #int ({{#int:September}})
Alternatively, we could use #time ({{#time: d F Y|<date>|{{lcs|noslash}}}}), which will translate based on the subpage name, rather than the user's language preference. Also doesn't take into account their date format preference.
Thoughts @languid kayak and others
The .pack may also be harder to find the image you want unless you know what pack it's in.
The issue is, the parameters are hard coded in English. It's inaccurate to say anything but "Closet" for the room. As it's hard coded into the map. We already use ll linking for the containers. And effective chance is a number that's used by the majority of the world.
I'm not sure how much more we can do without a trade off between accuracy and readability
Is numbers an option?
True, and I guess it would ruin it for folks that want to compare it to the map
Yeah, we can use ISO 8601 2024-09-03 which is probably my preference tbh
a definition of a perfect date
π
Are Months available Bonus months Malus months solely there for foragable food in https://pzwiki.net/wiki/Template:Location_table ?
A real stretch tbh
Yeah apparently even the states are different so π
The word "financial" is just banned in wiki?
I did these changes https://pzwiki.net/w/index.php?title=Template%3ALocation_table&type=revision&diff=477839&oldid=466091 but it results with yellowish colored itemname on the distribution table title (before displaying)
Nevermindf
so, I guess we nuke it all (the main template + translations + screenshots?) then? Anything has something against? If not, I'll probably just do that tomorrow.
Actually, I'm thinking now; shouldn't we technically use the correct one in the infobox and put the correct one to the gallery with trivia above it to indicate what's wrong with it? As far as incorrect it is in-game, it is how it's displayed after all
So far I did it like that:
https://pzwiki.net/wiki/Beta_Blockers
https://pzwiki.net/wiki/Antidepressants
There are two models as well:
https://pzwiki.net/wiki/File:PillsBetablocker_Model.png
https://pzwiki.net/wiki/File:PillsAntidepressant_Model.png
I should probably get onto models someday too π
btw, are you planning to get onto it anytime soon @robust latch? If not, I can get to it eventually too
With that done, there's mostly from https://pzwiki.net/wiki/Category:Pages_requested_for_deletion
- Table of duplicates from https://pzwiki.net/wiki/PZwiki:Tasks#One-time_bot_tasks which should clear the most
- Animations used in https://pzwiki.net/wiki/Template:EvolvedRecipesForItem which I believe is due to revamp?
- Animations used in https://pzwiki.net/wiki/Recipe_ingredients which is due to be replaced by https://pzwiki.net/wiki/Evolved_recipes (though non-English may take a while to update)
- https://pzwiki.net/wiki/File:Vest.gif https://pzwiki.net/wiki/File:Trousers.gif https://pzwiki.net/wiki/File:ShirtAnim.gif (though maybe we'll delete the pre-b41 item pages)
This could be settled by assessing each page by hand too, though maybe automated non-English page creation will help getting rid at least some of the references evnetually: https://pzwiki.net/wiki/File:SocksAnim.gif
And then https://pzwiki.net/wiki/File:Leftsidehud.png which would require manually updating to what English verion's at
as well as https://pzwiki.net/wiki/File:Dashboard_4043.png but I don't change it to https://pzwiki.net/wiki/File:VehicleDashboard.png straight up since numbers are different (so texts on each page would have to be adjusted)
Yep did it just now https://pzwiki.net/w/index.php?title=Fuel/tr&diff=477993&oldid=394667. Also added /tr to file icons while at ti
Do we need this btw? https://pzwiki.net/wiki/File:Stairs_Piece.png
https://pzwiki.net/wiki/Wood_Stairs use different art
that marks the removal of the last 120px scaled icons π (the recipe and skill books animations)
https://pzwiki.net/wiki/Category:Pages_requested_for_deletion 54 pages left and 37 are marked as duplicates for https://pzwiki.net/wiki/PZwiki:Tasks#One-time_bot_tasks π
Actually, I'd say we should nuke https://pzwiki.net/wiki/Blouse and https://pzwiki.net/wiki/Vest βΒ objections?
These are b40 and prior items that we don't have point in archiving. https://pzwiki.net/wiki/Category:Obsolete_items
It's also what confueded https://pzwiki.net/wiki/Vest/pl
I think these three should go too:
https://pzwiki.net/wiki/Pants_(disambiguation)/no
https://pzwiki.net/wiki/Pants_(disambiguation)/ja
https://pzwiki.net/wiki/Pants_(disambiguation)/fr
With all those gone, the only pages preventing removing https://pzwiki.net/wiki/File:SocksAnim.gif, https://pzwiki.net/wiki/File:Vest.gif and https://pzwiki.net/wiki/File:Trousers.gif would be:
https://pzwiki.net/wiki/Items/ja
https://pzwiki.net/wiki/Items/no
https://pzwiki.net/wiki/Items/pl
which are all heavily outdated (think pre-Steam outdated).
Pinging @proud cobalt and @digital helm for these (and see previous discussion), if not I'll settle the removals tomorrow as well.
After that, the only animated icons left would be the ones for recipe ingredients/evolved recipes/Template:EvolvedRecipesForItem would be:
https://pzwiki.net/wiki/File:Beer_Anim.gif
https://pzwiki.net/wiki/File:BeerAnima.gif
https://pzwiki.net/wiki/File:Berry_Anim.png
https://pzwiki.net/wiki/File:Beverage_Anim.gif
https://pzwiki.net/wiki/File:BreadAnima.gif
https://pzwiki.net/wiki/File:MugAnim.gif
https://pzwiki.net/wiki/File:MugFullAnim.gif
https://pzwiki.net/wiki/File:MushroomAnima.gif
https://pzwiki.net/wiki/File:Popanim.gif
https://pzwiki.net/wiki/File:RicePastaFullAnim.gif
https://pzwiki.net/wiki/File:Sandwich_Anim.gif
btw, can we replace animations in https://pzwiki.net/w/index.php?title=Template:Recipe_list&action=edit ? Some of the animated icons are used there. Either two icons side by side or icons with cycle-img. Pinging @digital helm for that.
and @proud cobalt can we replace the https://pzwiki.net/wiki/File:MushroomAnima.gif in https://pzwiki.net/wiki/Roasted_Vegetables ? If so, would it be better to use cycle-img or just enter each mushroom one-by-one?
btw @proud cobalt do you think we can generate pages for https://pzwiki.net/w/index.php?title=Flint&action=edit&redlink=1 https://pzwiki.net/w/index.php?title=Flint_and_Steel&action=edit&redlink=1 and https://pzwiki.net/w/index.php?title=Steel_Knuckle&action=edit&redlink=1 ? These are the last three item pages that are not existing yet (these can all be spawned in debug, and Steel Knuckle has even a model)
The second one is used in the contextual menu when crafting, so keep for crafting template?
the second or the first one?
Following current standard they should be PillBottle_Model (or something like that)
and the current standard is the texture name?
The second. The smaller stair. Since you only select one sprite
So the first one is good to go?
Is WorldStaticModel value
Should be in style guide
First one may be good to keep for the infobox or at least gallery, since that is the entire object after all
it's not used though, that's why the question π
Happy with this. I probably prefer the fixed one in the infobox (for neatness), but I see why you'd want the actual one in the infobox
I think this was @proud cobalt 's suggestion too
Oh, right. I didn't notice the links, just the images π
Maybe just put in gallery then?
They weren't even the used textures. There were already coloured textures but they weren't used. The texture got tinted.
I agree to nuke them. The textures are still used in b41
I agree. I'm guessing that happened because they followed the move of the English page
Feel free to remove. I'll update these with the item list scripts I'm working on
Thoughts on having templates for these anims? Like the tags
The recipe template doesn't support it currently. I want to add this eventually, just haven't looked into it yet. I think I discussed briefly with @proud cobalt
Should be able to, yeah. Just need to use a different param (tag_image or something). I'm guessing Calvy just copied the soup article
So remove those three?
https://pzwiki.net/wiki/Items/ja
https://pzwiki.net/wiki/Items/no
https://pzwiki.net/wiki/Items/pl
Yeah, at that point they could be auto-generated, and losing translations is probably not something we should worry at that point (PL I can translate and Japanese and Norwegian are really outdated at this point.
We also have
https://pzwiki.net/wiki/Items/cs β slightly less outdated and not preventing any removals, but still using and old format
It'd be autogenerated using translations from game files, so no problem there. Just a lot of tables to do
Actually, there's more:
https://pzwiki.net/wiki/Items/de
https://pzwiki.net/wiki/Items/fr (kinda, it uses a category IIRC)
https://pzwiki.net/wiki/Items/ko
A lot of the old/duplicate icons were from these pages. Maybe we should've just nuked them from the start to find them all π
Yeah, that was exactly my thought π
I nuked the /legacy for build 40 last year, but kept those
It's a lot of work for someone to maintain those pages, so no wonder they've been abandoned
Okay, gonna remove the ja, no, pl anyway.
Should I delete cs, de, fr and ko as well?
or keep them just in case (can override)?
or⦠maybe just remove the images out of ja/no/pl instead?
Could be a less intrusive stop-gap π€
I might actually do that, to just remove the four animations
The fr one looks fine, I wouldn't want to delete that. Not sure about the others. I'd just remove any old images or gifs
I nuked the pl one; it was terribly outdated anyway with all manners, and I'd retranslate the page anyway as needed.
So yeah, https://pzwiki.net/wiki/Category:Pages_requested_for_deletion is down to 50 pages and 37 are marked as duplicates for https://pzwiki.net/wiki/PZwiki:Tasks#One-time_bot_tasks π
These ones plus https://pzwiki.net/wiki/File:Dashboard_4043.png and https://pzwiki.net/wiki/File:Leftsidehud.png are left
Is it not possible for numbers with user preference? Then ISO 8601 as default?
Yes
I believe both exist. Stairs piece is craftable, wood stairs is a map tile
Yesssss nuke them all
These will have to wait for language pages to update
Ill make it placeholder right now, this page is still very wip missing all hunger values
Half of this fixed, could you verify this translation please
https://pzwiki.net/w/index.php?title=Template:Location_table/pl&diff=478173&oldid=463979
Ok all fixed if you could translate these when you get a chance
https://pzwiki.net/wiki/Template:CodeSnip/pl
https://pzwiki.net/wiki/Template:CodeBox/pl
https://pzwiki.net/wiki/Template:Retrieved/pl
Spot on π
Well in an ideal world we would be able to use ll (or something better) for this but not feasable right now
How outdated is fr? We had a fr translator not long ago
Oh yeah Vail beat me to it
I have to look at fixing my img replacement bot after it went so wrong last time
Ok wall of text done for the morning π
Yeah, that's exactly what I was considering doing
Ahh yeah that'd be better
The translate extension has options for this. They have translate variables, which are global constants, so they only need to be translated once. This is with the <tvar> tag.
I guess the "problem" with the translate extension is that each page needs to be set up for it individually. So things like tvar and the whole translate functionality isn't automatically set up (which is both good and bad). Once it's set up for a page, I'm not sure editing can be done with a bot, since each block of text is translated individually, rather than editing an entire page. So we may only end up doing this on list pages, or 'meta' pages, like skills, health, player, etc. rather than individual items
It also highlights outdated blocks of text, which is nice
I had the same problem π
Yeah that would be the only real place we need it to be fair
Might be the best option yeah
at least least hassle free π
yeah, was gonna do that yesterday, I think I'll do that today π
(that's done btw)
Thanks! Gonna improve the pages; the Steel Knuckle has a model while Flint and Flint and Steel do not IIRC, won't be able to confirm for 100% for a while, though
OK I've gone through and fixed up a bunch of minor Infobox issues that was stopping the bot from updating those pages. It would have also stopped some polish pages going up so running the updater then will run the language page bot
should be done; anything I missed from yesterday/morning?
Thanks, I think that's it
It was those three for CodeBoxes and the addition to Location table
huh, one link is wrong: https://pzwiki.net/w/index.php?title=Smallblunt/pl&action=edit&redlink=1 (missing space) in
(two links to be precise, both are the same :P) Guess the same'd happen for any other skill name with a space
oh and one more thing:
Poziom skill
Should be
Poziom umiejΔtnoΕci
https://pzwiki.net/wiki/Template:Fixing is WIP and not translatable yet, I think, but @digital helm the links on non-English page link to [[translated name]] instead of [[English name/xx|translated name]]
huh, and in infobox it's "https://pzwiki.net/w/index.php?title=SmallBlunt/pl&action=edit&redlink=1" (uppercase but still no space)
It looks like it's using the exact version from the code again, which is something I originally fixed when doing English pages π€
Why exactly don't we use page version on language pages? Wouldn't it be better to know exactly how outdated an article may be? Discussion of this was probably before my time @digital helm
It was really just @swift warren 's idea. I don't mind either way. It could be helpful though, especially with automating a lot of it
Have a look in utility.py there should be a function for this
less confusion for new editors too, just have to ping the few we explicitly said not to include it π
But yeah, those changes are better to get ironed out now than after b42.
(I still can't bring myself to it, but I'd love to move the remaining pages till we have time; that's furnitures and maybe the monstrous Items β Item, Weapons β Weapon etc., if we want it that way?
I moved the trivia from https://pzwiki.net/w/index.php?title=Leather_Strips&type=revision&diff=478431&oldid=475761 to the history table btw β is it possible to link to the specific version directly from the history table, so folsk won't have to scroll? Though names are not consistent between regular version, iwbums, testing, etc.
Also having data automatically pulled from the versions could've been handy but I think it'd be too much work, that's the only bits of info lost from moving to the history table otherwise.
That was an oversight. It shouldn't be a link, just plain text. Fixing now
Yeah you should just be able to use the name of the page. Iirc it's just a link
You can replace Build 41 with the link#section, but this will break for other languages, so I'll add a # parameter.
It'll be:
{{HistoryLine|link|#=section|link_name|description}}
So:
{{HistoryLine|Build 41|#=IWBUMS Build 41.20|41.20|Added alongside the release of [[tailoring]].}}
In the https://pzwiki.net/wiki/Template:Location_table we should rather have "{variable} distribution" as a translation, as in Polish (and I suspect a lot of other languages) word order is different. I can work around by adding ItemNameΒ β dystrybucja but naturally it should be Dystrybucja ItemName`
@proud cobalt I removed the link for the item_id. I assumed it was unintentional? Especially since the template would only be on that item's page https://pzwiki.net/w/index.php?title=Template%3ALocation_table&type=revision&diff=478451&oldid=478449
@robust latch Added that this morning
https://pzwiki.net/w/index.php?title=Template:Location_table&diff=477839&oldid=477837
I don't think it's required though, but item ids are in English
Yeah, sounds better π
They should be wrapped in <code> or something, as it's a code name though
or () maybe?
Ah, that'd be why I didn't notice when I was modifying it
Maybe use {{ID}}? Since <code> can often be a bit too in the face, to me
The itemname should be local no?
I dont like "pencil" in kurΕun kalem article
It uses the item_id directly not the name currently
But i understand why you wouldnt want that
I imagine the item id will eventually be a dummy parameter?
Thanks! That makes all logos sorted π
huh, interesting: https://www.phoronix.com/news/Mozilla-Interest-JPEG-XL-Rust
Fixed parser side, looking to update pages now
Both in the location table an infobox, or is infobox separate thing?
(for reference, waiting for both to get empty :P)
I fixed it in the part that returns the skill, so should be both, but i will check as i only checked infobox
Ok its fixed in the article generation and ill just have to replace it on wiki
yup, everything seems to be fixed, including other skills π
Yeah I replaced each usage in the wiki, as well as fixing it within the parser for future use
This has me thinking if we should include a skill and trait id in the infoboxes? E.g. Short Blunt is SmallBlunt. Media id too for moodles and skills @proud cobalt
I wouldn't mind, yeah
wasn't even sure the skills had IDs π
but technically they should and it'd make sense they'd have one π
Most of them are the same as their English name, but may still be helpful for modders
Yeah they'd just go down with item Id right? I don't mind that
Yeah. Although called something else, like 'Skill ID' or 'Trait ID'
@languid kayak Why are we using ll again?
I see absolutely 0 maps here
Interesting
I think thats the only place where Map of USA can naturally spawn
In See also? We never really had a rule against it as it's a list and decided it's be easier for translations without adding enough complexion, but yeah, we're generally a lot undecided about that template and running circles around with it π
There's a task for categories too
I think it was added by Ikip who was playing an old version, that's why I I guess.
btw, not adding it stragitgh up to duplicates but it seems the old version would be duplicates to removal for tasks @proud cobalt? https://pzwiki.net/wiki/Special:Contributions/Calvy
Also minor nit, I prefer to list those as in-game exports, so starting lowercase and with underscores π
Not sure what you mean
Then why does it have 41.78. 16
Ikip was an interesting person
Yeah he changed it https://pzwiki.net/w/index.php?title=Maps_Unlimited&diff=146061&oldid=144045
@proud cobalt Not sure if its worthy of a ping or not, but Blue navy jacket lacks loot table
https://pzwiki.net/wiki/Jacket_(navy_blue)
I thought bot adds it automatically
All good. There's some items that are set up incorrectly, or only spawn on zombies. This seems to be one of them so it won't have a distribution table
It can only spawn on zeds then?
Most likely, or it's commented out in the distribution files, or the item pool it's in is never called. I'm not home or I'd check
It's the same for jockey clothing
https://pzwiki.net/wiki/Jockey_Helmet_-_1
Seems to be found in foraging and the AmbulanceDriver outfit @lucid junco
Outfits would be good to add to Distributions. Not sure why foraging wouldn't find it
I should honestly rewrite the whole thing with what I've learnt over the past 8 months
Hey everyone ! I'm part of the modding community and we've discussed a lot with a few modders to finally start putting some work in documentating and basically reworking the entire modding part of the wiki, add our resources to it etc. How would that go exactly for access and stuff like that ?
I personally will have some time to work on writing some documentation, we've got a lot of stuff to transcribe, lots of resources and we are really in need of a centralized way to share all of this knowledge
@digital helm @languid kayak
Also, @naive imp, I feel like we had conversation like that before, but what template do we use for locations?
There are two currently in use and Im unsure on which one should I use
Hey! No problem with access. You just need to create an account/log in. Feel free to create and change what you need https://pzwiki.net/wiki/Category:Modding.
Creating pages is pretty straightforward https://pzwiki.net/wiki/Help:Creating_a_new_page just note we use a breadcrumb menu to help with navigation, which goes at the top of the page and is just {{Header|Modding|[subcategories go here]}} https://pzwiki.net/wiki/Template:Header
If you need help with anything, just let us know.
The only things to be mindful of are the item tag articles https://pzwiki.net/wiki/Category:Item_tags (we could use some help with adding to these pages), https://pzwiki.net/wiki/Item_tag and room definitions https://pzwiki.net/wiki/Room_definitions_and_item_spawns as some of our templates and scripts use these.
Alright cool thanks for the resources
Also this https://pzwiki.net/wiki/Help:Style_guide which I don't expect you to read in full. But is a helpful resource
Alright I'll try to take a look at these in the coming weeks
Yeah, you may need to take a look at it. It seems to be missing a lot of stuff. Here's a list of all the items I could find that it gets (only 80). There's 331 entries just for clothing
Use Boilerplate location as a guide. Location is a deprecated header and loot should only be used for chains, not single locations. Loot for single locations should be included in the "interior" section
Feel free to look through my contribs and use any recently updated article I did as a guide as well
That's what I did with e1 else
Also look on the community projects. Theres a modding project if you guys wanna take that over. The previous leader was blocked for some unsavory behavior so go crazy
Any questions feel free to ping me or another active user here, we're here to help π
Wdym community project ? The community modding project ? Or completely something else ?
One sec lemme link it
This
A lot of our big stuff goes through projects we organize
You can look at the other currently active one too
*ones
I'd be a bit more help but I'm sick as fuck rn and can't get outta bed
Forgive my mobile formatting
So what's that supposed to be exactly ?
An organization of what needs to be done with a leader ?
Just a place to for community to pool all info and tasks relating to what they're trying to accomplish, for better coordination
The previous leader left it a huge mess
He was known for bad formatting
Look at some of the other projects too, there's a navbox at the bottom
You'll see what I mean
The modding project is kinda a shitty example because it'd such a mess
The navbox at the bottom if that page, or use the sidebar and click community poetal
Portal
They're all listed there
You need screenshots?
this ?
Yes
oh the file names for the images, minor nit
Or click the community portal on the sidebar it's easier
That's called a navbox
I see
Yup
You'll get better at navigating I was bad at it too
It comes with experience
Ok so there's teams basically, that's good
Yeah, anyone can contribute
The projects are places to pool tasks together and make sure everyone is on the same page regarding edits formatting, what needs to be done, etc etc
Just click around and explore, don't worry about breaking anything
And if you somehow do break something no hard feelings we'll fix it
It's pretty chill here
also created the page with that note
Of course he did
We don't talk about Bruno lol
π
There's some sort of community checking for things modified right ?
Not really. The modding side of the wiki has been neglected for a LONG time
You'll have to get those people you were talking about on here to help you
We haven't touched the modding side because we have way more important stuff to do
I mean yeah that we kind of know lol
But we never say no to good contributions! Go crazy
Also you're not modders are you ?
(no offense)
I'm not, @digital helm has limited modding experience and he self taught coding, bit he's also admin so he's got a ton if shit to do
Basically most of us no
It'd be great to have actual modders to do that stuff
I don't touch it because I'm not we'll versed
Yeah that was the idea, to finally have a centralized place to share stuff for modding
Like I said, we have a lot of technical stuff and we are limited by our current means of sharing informations
I'm still fairly recent in the modding, been modding since January but I learned a fuck ton and took the time to rearrange some stuff in the modding Discord in a sort of centralized place
But like I had predicted, forums for sharing so many guides and informations is not fitting at all
Need something closer to a book than a random bank of information, got to get something to tell where new modders new to look for stuff
This would be a great place for it. Just remember to adhere to the style guide and our very laid back rules and go crazy!
We could really use actual modders doing that
I do recommend you get familiar with the interface before doing anything crazy big, but you can do that by browsing all the help pages we have and asking around discord
Talk pages are neglected here so discord is the preferred way of communicating
Yeah definitely lol
The modding side of the wiki is uh .... not very useful for many. There's one or two things that are but overall it's really used by no one
Exactly. Since yall are actual modders you go crazy
Do what needs to be done
I asked on the modding Discord that we create a wiki channel too, that way we could talk technical stuff there related purely to modding and share POV on informations we'll put there (sounds more organized than having 20 conversation in a single channel lol)
We really would appreciate the transparency here too but I can't stop you lol
hey! On mobile but sure, the modding projecta need much love and will need even more in b42, th project leadership is also free currently
Of course, the goal is not to disconnect ourselves from you, simply technical stuff will be kept there as this will just bloat the channel with technical stuff here
We LOVE technical stuff
Look back through here there's tons of it
I really have to remember that its boilerplate and not template
Can be confusing if you're not used to it
No worries
Alright I'll share some bits if you want. If you're curious you can pass by the modding Discord and see what I mean by technical stuff in the misc guide forum for example
Be interested to check it out
But if it pertains to wiki editing everything's welcome here

I don't know yet if I'd take the leadership role, but I sure seem to be the one showing the most intrest in creating documentation rn lol
I'm the leader of locations and maps, honestly it's just a lot kf organizing stuff and editing job boards
It's a Lil symbolic tbh
But it's not like you have to rally troops or anything lol
Yeah I guessed it
I think we do need a bit of that rn tho 
I won't mind, I'm efficient in motivating people
Like I said go crazy
Do what yall wanna do just don't explode the whole wiki lol
We like it here π
It's all very laid back
Sounds fair lmao
bit yeah, skimming the discussion a bit, will go into details later :). Currently modding is mostly links to guides but there's some nice script and lua guide pages by aiteron that just need some formatting. They were moved recently, too. Also there's a list of tiledefs and room definitions as Vail said and as of recently the tags name. Items etc. also have the ids and code portions where relevant. We'll mosly look for detailed info and less guides btw, guides are better fit in steam or otherwise than a wiki mostly nowadays, mind you, though useful guides are jot unwelcome.
tiledefs and room definitions sound more like mapping stuff ngl
Tho there's some direct links yeah
Personally I'm no expert in mapping related stuff, it's a completely different field
You know what, I'll fuck around with my personal page to see what's possible to do
well, modding and mapping sit under the same umbrella on wiki π (and both are underdeveloped). Actually, we pushed whatever we had from mods there as well (though we don't really cover mods in general, we have a page for some b40 mods that are left)
Basically it'd be this: https://pzwiki.net/w/index.php?title=Window&type=revision&diff=478793&oldid=476057
Both should be completely separated ngl
None of the tools are the same
I guess at that point now they both are too small, in future sure, but right now just bringing anything non-gameplay up to a decent place would be start π
Even the wiki was barely (and still isn't ideal) had a huge backlog, only recently we bumped all the pages to 41.78.16 and there are still some non-English ones that are as old as 2013
π
Yeah just saying, there is an extreme deconnection between the mapping and modding Discord for example. Like we link instantly their Discord whenever someone asks for anything closely related to mapping because it's not the same community at all and speciality
So that's the mapping Discord to do their own job too to properly get into the wiki like we're about to
But we can't link mapping stuff in the modding Discord, that's really not viable I think, there's going to be a complete missconception of how modding is in PZ, there's clearly 2 massive separations btw both worlds
The only thing we have in common are mod.info files, and that's basically it
99% of mappers won't touch anything related to modding
and 99% of modders won't touch anything related to mapping 
Anyway to delete an account ? (not mine, just made a test to create a tutorial image on how to become a contributor for the other modders)
Not really, but it won't hurt
I think it wasn't technically autogenerated in 100% according to what Aiteron said here, but it might be generated partially. These were moved, so they lack history, mind you
So if we modify the page, we don't have a risk of it getting completely replaced ?
nope, can ping @cold kettle for that but I think you don't plan on updating the pages prior the build 42 and don't mind them being added info over?
oh wait, I just realized Aiteron mostly did the https://pzwiki.net/wiki/Category:Item_script_parameters pages (these might get renamed, had a brief discussion before), the Lua Events point to https://github.com/quarantin/pzwiki which I think is abandoned at that point? Pinging @digital helm and @proud cobalt for that, I was just aware of this repo existance
would a replacement script be considered? i've been maintaining my own event list for a while now, the wiki one is kind of considered a noob trap
initially i tried PRing the data this one draws from but as you say it seems abandoned
I mean, the point is starting to work on the wiki at any time rn
Basically most of us use Albion's Github wiki on Events simply because they have more informations related to the events (ran client or server side for example)
The examples are good I think we definitely should keep those
And the visual of the page is fairly good I think too
But yeah Albion basically has a way better event list rn
Oh and just as general information, the modding space uses blue to differentiate from the main space. The header does this automatically, and for tables we use class="wikitable theme-blue sortable"
Updated modding guides would be incredibly helpful on the wiki. This is pretty much all we have
https://pzwiki.net/wiki/Decompiling_game_code
https://pzwiki.net/wiki/Creating_dynamic_radio_channels
https://pzwiki.net/wiki/Adding_new_tiles
https://pzwiki.net/wiki/How_to_make_a_clothing_mod
I'm still not really following, did you mean to link my contribs?
Ok im following a bit more, but where do you mean?
Planned
tho some of these I personally dk
uuuhhh
idk anything on the technical aspect, yet
I new it existed, nothing more really
Yes, we're open to new and better ways of sharing this info. We currently just work with what we've got
That's fine, tables are pretty simple.. Heres an example of it in use for a modding page.
https://pzwiki.net/w/index.php?title=Modded_weapons&action=edit
Note the {{Header|Modding|Mods}} this is what shows the blue banner at the top of the page and categorises the page.
{{Page version|41.43|hidecat=true}} Shows the version the page was created for. This one is slightly outdated. hidecat=true is added to modding pages so they dont show up in the Build 41 category.
{{Mod}} Adds the mod warning, this type of template is called an Mbox, other common ones are {{Delete}} to mark a page for deletion, {{wip}} to mark a page as being under construction, and {{Improve}} to mark a page that needs improvement. We aim to improve pages rather than deleting them.
Any word surrounded by == is a title header. == is the main header we use in pages, but you can also use subheaders by adding more equals, e.g. === or ====
Then is the actual table. Here's a smaller table from my sandbox
! Version
! History
|-
| 41.78.16
| Released on or before this version.
|-
| 42
| This is an example.
|}```
`{| class="wikitable theme-red sortable" style="text-align: center;` starts the table, so in this case it would be a red table with sortable headers, and the text is center aligned.
`!` is a header, this will determine how many columns the table should have
`|-` marks a new row, the first usage marks the end of the header section, then each usage afterwards marks a new row
`| text` this is where the information for each column will go, in order of the headers
`|}` marks the end of the table.
And that creates a table that looks like this
https://pzwiki.net/wiki/User:Calvy/sandbox3
Tables are really useful and you'll probably end up using them quite a bit. They can also be more complicated, but theres always people here to help you if you need it.
That's a good place to start. If you need more pages, you can make subpages, which is just [page name]/[subpage]. These are helpful when working on multiple projects at a time. E.g. https://pzwiki.net/wiki/User:Vaileasys/sandbox
Anything in your 'user space' is yours and shouldn't really be edited by others without permission (exceptions for wiki maintenance of course)
Do you mind sharing the channel (pm me if you'd prefer)? While we're not necessarily modders (most of my experience is pre b41) we do spend a lot of time scouring the game code. We can help with the the wiki technical stuff
I see, indeed it seems abandoned, should definitely be forked but can use yours as well
We use scripts for regular wiki pages now, just I don't have enough focus to get to them π
Calvy and Vail has been maintaining their one for pages as of recently, but there's one from Think II about media that we're gonna integrate once and the one for room definitions
oh now I see that, was meant to be a link to a specific revision and I accidentially clicked your general contrib π€¦ββοΈ
was supposed to be https://pzwiki.net/w/index.php?title=Window&diff=prev&oldid=476057
Actually the channel was mentioned here once, just forgot who was it, that's how I joined, I'll DM you an invite link
Ahh ok, yeah i prefer underscores to spaces in file names, was just working quickly. And yes the old versions should be added to the duplicates list
Thanks, noting all that
The page you sent doesn't have any subpage ?
That page is a subpage of User:Vaileasys
That. Thanks π
Yeah guessed it, tho still idk where subpage is used here
Also what's the programming language of the wiki exactly ?
For the modding Discord invite
It uses its own language. Wikiscript or wikitext but most html works
sandbox is a subpage of User:Vaileasys this may help more https://www.mediawiki.org/wiki/Help:Subpages#Use_of_subpages
We don't use subpages on normal content pages (reserved for translations)
Subpages introduce some hierarchical organization into wiki pages, with levels of the hierarchy separated by slashes (/).
Alright
we generally only use subpages for sandboxes nowadays
oh yeah, and translations, right π
But yeah, it's handy if you want to test something out β in general there's no need to be scared to edit the page straight away, but if you'd ever want to edit some high-traffic template, which are often protected (or you fear of breaking something), you can do so on the /sandbox subpage of that template.
π
First tr page up for testing. Just waiting for the all good before uploading
https://pzwiki.net/wiki/User:Calvy/sandbox2/tr
Modified the message now
Looking through the https://pzwiki.net/wiki/Category:Stub_articles
There are some items that are definitely are in worse state than stub
Do future and removed features need a Stub?
I think stub should just be for articles that are short and could be expanded/are missing a lot of info. Not for articles that are just short. So if a future article is short but doesn't have any more info that can be added, then I don't think it needs the notice.
I completely agree. A stub should have the ability to have more information. If a finished article is short, it shoudnt be a stub
@languid kayak @naive imp Should It now be called just "Southern outskirts" and exclude businesses from Burnt Town?
I think so. Anything to reduce the bloat on that page. They should at least be mentioned though so they've probably still 'technically' part of Louisville, even if an outer suburb.
Same with Evergreen Hill and Leafhill Heights. Since they have their own page, I don't think there's any reason to list all of their businesses again. Just using {{Main|Evergreen Hill}} I think would suffice
I mean, technically its outside of the LV border, along with military border
Isn't the military border the Louisville border though?
We have discussed about it previously with faalagorn and came to the conclusion that anything past the border is LV
Ive determined it using the fact that when player gets into LV too early, all tv station will scramble
And the point where player is counted as being in LV is halfway into the LV border camp
Roughly
Yeah, that's what I'm saying. So the exclusion zone border is the border of Louisville. So everything up to the border is part of Louisville. That being the border camp and burnt town (since it runs straight through it)
Do admins have statistics on which genders are the most visited?
I dont think the wiki takes those kinds of analytics as theres no ads
Yes, but POSSIBLY, it's unclear why, but such data is being collectedπ€·ββοΈπ
It would be clearer which articles to translate first, and not just randomly choose an article that is not visited by even 3 people per year
Oh which articles are the most visited? That information does exist. I think that was a misunderstanding in translation
Oh, yeah, sorryπ . Is this info "private", or...?
Kirrus has said it can be shared so long as specifics are not given. Only admins can see it
Specifics?
Actual numbers of visitors on pages and such
The highest viewed pages are the item pages i believe
https://pzwiki.net/wiki/Items
you csn use rework for some I guess
I'd say yeah
Ah, I donβt care about that. As I mentioned before, I just need it to get a rough idea of which articles are the most visited, so as not to waste time translating less useful ones
and yeah, that too. If it will ne expanded in b42 then a stub should be readded
you mean visitor's? Not really, each registered user can set their pronouns which are shown on user pages, ehich can modify some system messages, but that's it.
oh it was about the pages π Then yeah, I csn share a screenshot later bit baeically items, weapons, traits, skills, lofe and living
and antique oven I guess people look for ot activrly
Why?
Electrcity free cooking and heating
antique oven? As it does not reuire generator and is safer than a campfire.
and mor convenient than a charcoal bbq
also can be placed indoors
I think it's more of issue in mp
Maybe, I didn't play in mp
What bout gas bbq
Its safer than stove
And usable after electricity shutoff
Never used the gas bbq, how common is gas? It only takes a few logs per day for an antique stove
Fairly common, you can find it in garages, toolsheds and warehouses
Is the police deputy basically a sheriff?
Police trooper = Police officer, Police Deputy = Sheriff is what I am understanding
A deputy is a subordinate of a Sherrif. The sheriff is the boss. In the USA a sheffis office and a police department are different. Police are usually only in a city.
However in game, they seem to mix the two. Typical π
I mean the deputy's clothing looks sheriff-like, no?
I might translate police deputy as Sheriff Assistant or smth then
I'd consider it sherrif-like, yeah
I wouldn't worry about the list articles (Items, Weapons, etc.), we're currently working on automating them.
I'd start with these:
https://pzwiki.net/wiki/Life_and_Living_TV
https://pzwiki.net/wiki/Vehicles
https://pzwiki.net/wiki/Trait
https://pzwiki.net/wiki/Skill
https://pzwiki.net/wiki/Health
https://pzwiki.net/wiki/Moodle
Okay, thanksπ¦
you use it for metalworking tho
https://pzwiki.net/wiki/Mashie_Signs_%26_Paintings
@languid kayak @digital helm Could this be a reference to one of the devs?
yeah, a reference to mash, the main artist
Yeah, I was typing out Mashie and she came up as a first result 
But it isnt in the easter eggs
Added it now
So @digital helm and @proud cobalt thoughts on making distrubiton table header translatable? Are you still against it?
One more thing, I agree that these parts should stay as is
But I wonder making a "legend" box at the bottom of the location table is warranted for non-english users. What do you think?
Right now yeah, I know it sucks but multiple boxes can be on the same page, with different IDs but the same name
We're working on splitting still, it may be possible to change this in the future
Not entirely sure what you mean. The distribution table is translatable, isn't it? https://pzwiki.net/wiki/Template:Location_table
As Calvy said. But I'd also like to have them link to a page like this https://pzwiki.net/wiki/Room_definitions_and_item_spawns (which we may need to look at splitting due to long load times)
Axe doesnt translate because its an item id. Thats what his concern is about
Ah, okay. Thank you. What you said then π
Yeah thats what I have meant. A Tr version of this in future would come in handy, even tho its not a pressing issue atm
Id consider making the links ll but that would make loading times much worse. May be possible to output with /tr. I maintain this script atm so ill have to look into it, its been about 8 months
I think we should use {{ID}} or similar to indicate it's a code name. Not sure if "All" is from code or should it be translatable?
Yeah I mean keeping the left part (Fire, Mccoy, All, Carpenter, Safehouseloot etc.) English is sane because I believe almost all of them are from Distributions.lua file? But at the bottom a dictionary of sorts for non english users "maybe" be useful. I dont know. Throwing ideas
{{ID}} could help, but it has a similar issue to what @proud cobalt said, about increase load times when it's used a lot
Not nearly as bad as {{ll}} though
What does ID actually do? Just change the font?
Yeah, and size slightly
It's the same as <code> but without the border and background
It's a generated page, we could just use inline css
<span style="font-family: Consolas, Menlo, Monaco, Lucida Console, Monospace; font-size: 90%;">{{{1}}}</span>
It wouldnt be pretty
I could make a class
Do we even need it is the question
Yeah, I'm not sure. Would if it is, would <code> work instead?
I can just add /language_code to the end of every link in output
Not sure we need anything if we do that
I'm on board with them linking to a page that explains what they mean #pzwiki_editing message
How do I make these displayed in Turkish? I tried this in hopes of getting "tezgah" but nope: https://pzwiki.net/w/index.php?title=Counter/tr&redirect=no
The middle part HAS to be Turkish, just didn't figure it out yet
I think its because of the redirect still. Unfortunately i dont know any way to fix that, its like how english pages will show the redirect locations name
Turkish articles going up shortly with the upgraded bot π
Should better handle models, shouldn't try to make articles for outdated, wip, or articles marked for deletion. And as always skipping VHS and Disc pages, and any pages that already have tr subpages.
@robust latch @languid kayak @digital helm
Most magnificent news bruh
All thanks to your and Sariserpito's help, we can expand our Turkish accessibility
I'd like to get the crafting onto the generated pages, I may be able to do this by copying the currently used templates that are on the English page with the bot and creating a crafting section. Crafting uses LL links, and we wouldnt copy any text over just the template. Are we interested in this? @digital helm @languid kayak
Yeah I think that's good. Pretty much what you did a long time ago with infoboxes
ll should be less of a problem as I don't think it's used nearly as much for them
Crafting already uses ll, most pages have a Max of like 10 recipes so it's a non issue
Would showing the display name in search be a MediaWiki thing or a citizen thing?
Seems to be a mediawiki thing
Searching for text within pages finds the page, but not very obvious to try that
Is it possible to make {{Title}} template to "force" display the title name in redirect pages?
That's suppose to be what the DisplayTitle extension we have does, and why most things get translated. I'm not entirely sure why it doesn't here. I'm guessing I might be because it starts with lowercase? You'll see that some do get translated, like Suitcase/tr here https://pzwiki.net/wiki/Sheet_of_Paper/tr
Oh, you mean on the redirect page? Not that I know of. I think we're already doing what we can with that template
That does get translated because its not a redirect
Ah, yeah that's a good reason π
The title does seem to work here https://pzwiki.net/w/index.php?title=Counter/tr&oldid=479829
Displayed as counter/tr in item pages though
Sadly no fix for that, that I know of
Ok most models moved to correct names, a couple models need decisions or overwrites so i'll leave that to @languid kayak @digital helm
https://docs.google.com/spreadsheets/d/1q8NBb8n1izGSvzokUh8wSNF9Jq2fmWGrx9qulXx7LwU/edit?usp=sharing
250 changes π
Awesome! Thanks for doing that, I didn't even get a chance π I'll take a look through them tomorrow
Well if both Building/Room and Container is going to be English than the people who doesn't speak English will not be able to comprehend a thing. Imagine all of the highlighted text was in Chinese. None of the non-english distribution tables is going to be of any use in this case. So I think making some sort of dictionary&legend inside and at the very bottom of the location table template is definetely warranted.
Legend (In local language)
crate | sandΔ±k
counter | tezgah
all | hepsi
kitchen | mutfak
pawnshop | rehinci
... and so on
Container and Building/Room part can be seperated inside legend table if thats desired
Btw I just want to re-emphasize how great this is other than only saying "magnificent news". Not only this will make editing item pages atleast twice as easier (Which is an extremely, unfathomably huge deal knowing there is 2000+ items currently and 1000+ are on the way) but also hopefully it will bring new editors too.
Love to hear it. Been talking to someone about Russian and French too. Have to thank @digital helm too, he put a shit tonne of work into the parser and completely rewrote it in the past like 3 days
Yeah so I have been told. Great work.
This sucks and i totally see where you're coming from. The fact that the middle column doesn't use displayname is really shit.
A legend may work until theres a better solution
English for now. There are ways we should be able to get it translated. I'd like a proper fix, i.e. have them avoid the redirect. Probably won't get to it until b42 though. We'll see how much time we have
Just finished setting up translations for table headers too. So that should be coming soon.
Compared to what was there though, it's pretty good π
Alright I hear you all
Articles up, redirects going up now
btw, https://pzwiki.net/w/index.php?title=Dish_Towel/ru&diff=next&oldid=476927 had a wrong infobox, so I removed it but I noticed you brought a lot of Russian pages kinda up-to-date @proud cobalt β you want to add a proper infobox to it?
Will the header categorization be automated at some point too or is it up to editors to do that?
We do the best we can atm, theres basic categorization done with weapons and such. But other than that it can't really be automated
Interesting
https://pzwiki.net/w/index.php?title=Dish_Towel/ru&diff=476397&oldid=394345
Yeah i was adding headers to pages that didnt have it, and while i was there updating infoboxes that were old or missing. The bot seems to have tried to use the old item_id
I am getting lazy :D.
Redirects just finished
Hey @lucid junco would you be interested in helping with getting Russian automated pages up? Infobox item is already done which was the biggest part
Im all ears
You just have to download that text file and translate what's on the right hand side for the templates. Then for the block of code just translate the sentences. There's a polish example for both so you can see how Faal did it
Sounds doable, Ill get to it when Im back home
Why is it necessary here if the article doesn't have such a section?
It likely did at one point and hasn't been updated since
Then I can delete it?
If it doesnt exist in the Mechanics page yes
Okayπ
Task images swapped ready for deletion @languid kayak @digital helm
Thank you. Will do tonight
@proud cobalt were the other icons under bot tasks waiting on something? I vaguely remember something about it
Already done π
Just 13 images left in https://pzwiki.net/wiki/Category:Pages_requested_for_deletion β mostly animations.
I see these are done too π
Those are the only ones i did
Models i couldnt get the bot working properly so has to wait
Should probably wait until its all settled anyway
Ah, I gotcha. Thought you talking about the models
Were waiting on me fixing the script, which seemed to work
Always the way
I'm thinking about https://pzwiki.net/wiki/File:Dashboard_4043.png and https://pzwiki.net/wiki/File:Leftsidehud.png next
@robust latch if you'd update https://pzwiki.net/wiki/Controls/tr that'd take one less page to take care as I updated Controls in the last month
There's https://pzwiki.net/wiki/Controls/ru too if you'd want to tackle that @lucid junco
The rest I don't think we have some active translators for
I thought https://pzwiki.net/wiki/Vehicles_Guide/ru is using it too, but apparently it's not π The page should be merged nevertheless someday, but it's using the new image it seems.
The only other vehicles guide to merge is https://pzwiki.net/wiki/Vehicles_Guide/es though we do have https://pzwiki.net/wiki/Farming_Guide/zh-hant too
The left side hud can be done without new translations though, as I only changed it to icons. The hud though would require some new translations and merging as I merged what was in the old Vehicles page with Controls to avoid duplication and maintaing the same info twice as it used to.
The rest is https://pzwiki.net/wiki/Template:EvolvedRecipesForItem which I think @digital helm or @proud cobalt are working? and then the https://pzwiki.net/wiki/Recipe_ingredients which is due to be split and removed/redirected over and some crafting (which was revamped, but would still need some automatic parsing love :P)
I'd like to get that done. Hopefully look into it this week, and see how daunting of a task it is π
hopefully easier than we fear π
Anyway, with that in mind I marked the image replacement task as done in https://pzwiki.net/wiki/PZwiki:Tasks#One-time_bot_tasks @digital helm do you want to keep it just in case? Though I don't expect finding any more duplicate images π€
Oh wait, maybe we will, tiles.
Some are listed here: https://pzwiki.net/wiki/Special:ListDuplicatedFiles
Some item icons are duplicated as they are 1x1 the same, keeping them just in case an item pops that use it or they get changed/removed with a patch and for completness sake, though could as well make them file redirects π€
Most notable are fishes, but there are umbrellas, breads, traitsβ¦
I'd leave it for now. There's no rush to remove it
I was actually going to bring this up to you. I was wondering if perhaps having the controls information on both pages makes more sense instead of having it only on controls
Some of these are because they're clothing items (bags), so their textures aren't as straightforward. Normal items have the WorldStaticModel property which defines the model AND the texture when placed. For clothing (most? all?) this only defines the model when placed, since they use the texture for when it's worn.
Clothing also has a property called ClothingItem which points to an xml file in media\clothing\clothingItems\, which is where the texture is defined, including the decal (also where the GUID is).
So the XML file has:
MaleModelandFemaleModel: defines the model used when worn by the character.GUID: used for outfits (other places?)AllowRandomHueandAllowRandomTint: essentially determines whether the texture colour should be static or random.DecalGroup: these groups are defined inclothingDecals.xmlwhich are then directed to xml files inmedia\clothing\clothingDecals\one for each decal. These define the decal texture, dimensions and coordinates on the model.BaseTextures: Texture to use for the model.textureChoices: Texture to use for the model, but similar toIconsForTexture- just a list of textures that it chooses from.
So, for naming convention for clothing, I'm thinking we use the texture name in this ClothingItem XML file. For everything else, we stick with what we have https://pzwiki.net/wiki/Help:Style_guide#Naming_conventions @languid kayak
Since they're xml, this should be straightforward to parse. It'll just take some time to set up
I think I kept some bits and linked to control, but feel free to improve; wanted to take another look somewhere down the line, but I never find the time π
I'll just add vehicle controls information back to vehicle then if thats agreed?
While not touching "Controls" article
{ll|} does not work if use the article title together with the #-link?
Use #= So {{ll|page_title|#=anchor|display_text}}
(display_text) is optional
Wow, yeah, "=" helped, thanks!
No problem π
tbh this example just confused me more..π
Which part do you need help with
Just those that I can translate and those that I cant
It appears to be text in "", [[]] and just plain text
If Im getting things correctly
for the templates that look like this
| unhappiness = Unhappiness you just have to translate the value on the right,
For the article translations its the section on the right also. So
"intro_template": "'''{lowercase_name}''' is an [[Item/en|Item|]] in [[Project Zomboid/en|Project Zomboid]].",
Would become
"intro_template": "'''{lowercase_name}''' ΡΡΠΎ [[Item/ru|ΠΠ»Π΅ΠΌΠ΅Π½Ρ|]] Π² [[Project Zomboid/ru|Project Zomboid]].", (but translated better, this is using google)
Aight
If you need more help feel free to ask, i'll be going to bed within an hour or so probably
==Autogenerated==
<noinclude>
{{Documentation|doc=
}}
{{ll|Category:Mbox}}
</noinclude><includeonly>{{#switch: {{{1|}}}
| title = This {{{2}}} was automatically generated.
| content = It may contain weird formatting. Editors are encouraged to verify and add any missing information.
| note = This notice can be removed after manual editor verification.
| #default = {{Error|translation}}
}}</includeonly>
==Autogenerated==
<noinclude>
{{Documentation|doc=
}}
{{ll|Category:Mbox}}
</noinclude><includeonly>{{#switch: {{{1|}}}
| title = ΠΡΠ° {{{2}}} Π±ΡΠ»Π° ΡΠΎΠ·Π΄Π°Π½Π° Π°Π²ΡΠΎΠΌΠ°ΡΠΈΡΠ΅ΡΠΊΠΈ.
| content = ΠΠ½Π° ΠΌΠΎΠΆΠ΅Ρ ΡΠΎΠ΄Π΅ΡΠΆΠ°ΡΡ ΡΡΡΠ°Π½Π½ΠΎΠ΅ ΠΎΡΠΎΡΠΌΠ»Π΅Π½ΠΈΠ΅. ΠΡΠΎΡΠΈΠΌ ΡΠ΅Π΄Π°ΠΊΡΠΎΡΠΎΠ² ΠΏΡΠΎΠ²Π΅ΡΠΈΡΡ ΠΈΠ½ΡΠΎΡΠΌΠ°ΡΠΈΡ ΠΈ Π΄ΠΎΠ±Π°Π²ΠΈΡΡ Π½Π΅Π΄ΠΎΡΡΠ°ΡΡΡΡ.
| note = Π Π΅Π΄Π°ΠΊΡΠΎΡΡ ΠΌΠΎΠ³ΡΡ ΡΠ±ΡΠ°ΡΡ ΡΡΠΎ ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΠ΅ ΠΏΠΎΡΠ»Π΅ ΡΡΡΠ½ΠΎΠ³ΠΎ ΡΠ°ΡΡΠΌΠΎΡΡΠ΅Π½ΠΈΡ.
| #default = {{Error|translation}}
}}</includeonly>
Right?
Yep that looks right
The worst part about this is that I have to play in russian to verify skill names 
whats exacly should I look into?
won't it cause a duplicated info that'd have to be maintained twice though?
Mostly just updating the page to what's in English, or at least updating the https://pzwiki.net/wiki/File:Dashboard_4043.png to https://pzwiki.net/wiki/File:VehicleDashboard.png (numbers are different)
you can look them up in GitHub (it's what I do :D)
sounds sane. BTW, why we didn't opted using the texture name for other items btw?
btw, something's weird with https://pzwiki.net/wiki/Template:Infobox_item/tr βΒ it has both https://pzwiki.net/wiki/Category:Incorrect_template_usage and https://pzwiki.net/wiki/Category:Pages_with_template_loops Pinging @robust latch and @digital helm for that
Also, there's a lot of https://pzwiki.net/wiki/Category:Pages_with_broken_file_links following the new infobox @proud cobalt, e.g. https://pzwiki.net/wiki/Bayonet β does it have a model in the first place?
Also seems some cyrylic went through to Polish pages https://pzwiki.net/w/index.php?title=M9_Magazine/pl&curid=3065&diff=478241&oldid=458061
There are some non-English pages still having the history page which wasn't carried to the English pages too btw: https://pzwiki.net/wiki/M9_Magazine/pl#Historia
I'll look into that later its on my "todo"
Nothing serious there if I dont recall incorrectly
btw, all the paint variants link to https://pzwiki.net/wiki/Empty_Paint_Bucket instead of https://pzwiki.net/wiki/Paint_Bucket though if we'd ever split the water containers, it would differ.
Also @naive imp are we gonna create this page or the link should be removed? https://pzwiki.net/wiki/Special:WhatLinksHere/Motel_(Louisville)
(I think I asked about it once but I don't remeber what was the answer lol)
Same texture is used on different models some times I believe. Or something like that (I'm sure there was a reason π )
That'd be because there's a missing translation. The sneaking label it looks like
@robust latch βοΈIf you want to take a look. I won't get to it for a while
Assume that's because they're using the 'correct' model name. Either because they're missing altogether or the one we're currently using is the wrong name
I deleted them all now, along with the https://pzwiki.net/wiki/Template:Main_Page_Screenshot
Feel free to obliterate it
BTW not sick anymore
My girl is very happy about that π
Lol oversharing my b

π€£
Working on a script to fix that atm. The generated infoboxes have a model by default, the uploader bot (used to) get the model and icon from the english page and use that, but if there was no model parameter it would just leave it default.
I've already fixed the uploader for the majority of Turkish, so if no model is found in English it will remove the model parameter on the language page. Just have to make something to do it after the fact
That's on me, must have accidentally opened the wrong language folder. I'll fix that shortly
Item id redirects were made before the split, would be something we have to update, should be possible to automate tbh
Pop cans use the same texture for empty (crushed) and full iirc
There's one example. Also much easier to just get that value than also worrying about parsing the models file
I'll somewhat prioritise getting these clothing item models sorted in the script. Hope to look into it over the weekend. Would also be good to get the GUID in the infobox
Only 2 left. 1 Japanese page, and 1 tr i have no idea how to fix
| sneak = should be | sneaking = in translation guide
Thanks. I'll fix it
@proud cobalt models are ready to be replaced when you are. I've removed any that shouldn't be replaced and added a couple https://pzwiki.net/wiki/PZwiki:Tasks#Admin_tasks
Sounds good. I have to come up with a script to do it
No problem. There's no hurry
I've reduced the font-size for infoboxes, so should be fewer line breaks. Let me know if it's bad
what are the popular item mods these days?
Brita's has to be one of if not the most popular https://steamcommunity.com/sharedfiles/filedetails/?id=2200148440&searchtext=
@proud cobalt you played a heavily modded game didn't you? Would you know the most popular item mods?
All of britas, AuthenticZ, Firearms B41, VFE, true music mods, arsenal26
Britas weapons and armour mostly
Otherwise like Spongies clothing. Vehicle and QOL mods are more popular than most of these though
All the hurry before b42 π
Can someone verify this in vanilla please. I know definitely in my games there's a popup that says something like this.
https://pzwiki.net/w/index.php?title=Skill_books&curid=3166&diff=490299&oldid=440291
When did this change? It used to let you read and just say "I don't get it". Not anymore it seems
A month ago I'd say no. But I guess the table is thin enough now? Also no idea what icon to use, That'd be 4 of the same thing.
Still says "I already know that" if you're above the level though
Must be a mod. I also remember it saying I don't get it π @languid kayak?
Probably same Icon with a question mark?
That'd work
Can be a really skinny column, ticks and crosses
I was actually thinking we could fit another column or two, so this'd work. Useful info
This info is legit? Sounds made up. The in-game show Moderators, is a reference to an actual event, when someone on the moderation team tried to ban a user from The Indie Stone Forums, but accidentally made them an admin instead. Whoops!
Sounds plausible
What's our end goal for these pages. Other than actually finishing them. Do we think they need anything more? Are we happy with their contents? Layout I think will change to have less headers still. Should just ingredients and condiments headers. Mostly a question for @digital helm @languid kayak
It's true
Crafting template would be good. Although crating templates currently link to evolved recipes
I'm not sure there's much more to add, other than the crafting template. Changes though, I think spices need to be specified
ingredients and condiments headers
"Ingredients" and "Spices"
Yeah sounds good
Tbh I feel like this was the case in my experience too...
If its a mod thing, then its probably "read books for xp" mod or whats called
hey Nolan π
and yeah, like other said Brita and Arsenal I guess mostly, Hydrocraft losing relevance.
what Version is the most current pub build version these days?
is it 41.78.16 ?
Yes 41.78.16
ok good. somehow im up to date, even though i cannot open steam to update pz anymore. im still using windows 7 so steam cannot start anymore. but i can still run pz offline using that version
Hasn't changed in a while π
Simple Overhaul: Melee Weapons (SOMW), speaking steam data wise
And "items overhaul/new items" wise
Then there is Bushcraft Gear - Tools
Spongie's Clothing third
Authentic Z fourth
and Brita's Armor Pack fifth
what has changed since PZ Version 41.65
are there many differences with base game items/spawning/crafting anything like that
like stuff missing from https://undeniable.info/pz/wiki/
VHS and CD's were added
A lot of the flavor items added
Like

Increased the spawn rates for Propane Tanks in the distributions. 41.78
Increased the spawnrate of Thread and added the chance of Sewing Kits to spawn in gloveboxes. 41.78
Thats everything spawn related that I found in
https://pzwiki.net/wiki/Build_41#top
Not bugfix related
if I were to update https://undeniable.info/pz/wiki/ to build 41.78.16
seems like I should probably remove ORGM and hydrocraft from there if they are no longer relevent. but should add some different popular mods to it instead.
what would be like the top 3 most popular that add lots of either items/crafts/weapons etc?
someone said britas would be one.
what you guys think?
You can always check the Steam Most Popular All Time mods to get a rough idea
i cant open steam right now. it doesnt work on windows 7 anymore.
Not sure about Crafting, but looks like Britas (weapons and armor mods) and Spongie's clothing are the biggest
Maybe crafting isn't as big as it used to be?
Sharpgolden mentioned this one too https://steamcommunity.com/sharedfiles/filedetails/?id=3052668642
do either have any non steam download links?
or could someone zip and email them to me?
Almost all of PZ's modding community is on steam workshop unfortunately
Someone would have to zip and email
You can open this in ur browser/smartphone app(i think)
you can use steamcmd to download them
if it works on win7 :P
yea it does work i use it to upload my other game to steam
you could run it off live linux too, PZ should perfroem quite ok from it
and yeah, stuck on 41.78.16 for almost 2 years now, b42 will change a lot if you're not up to speed lol
I remember it too π€ Will check later, not sure if today if I won't forget
a lot, yeah.
You can compare the files, I have them at home, but you can download an old depot with SteamCMD too
@proud cobalt, can this edit be reverted for CDs? I need that space to properly display location section.
https://pzwiki.net/w/index.php?title=Where_is_Everybody%3F&diff=423901&oldid=419995
Not sure what you mean here. The location section is displayed fine. It's also an automated process, so it'd just be added back
The top of "Location" text is on the same level with paper icon
Ah, that's only on that skin. Would be best to fix it in the template, which I can look into.
Is there a reason you're still using vector-2022? We've switched to citizen as default, so all styling decisions are based off of that
I still use vector 
Its more compact on pc screen unlike citizen
And more closely resembles actual wiki
Though I find it cumbersome on mobile
But I personally dont use pz wiki on mobile all that much, and If I do, I do it w/o logging in, so it defaults to citizen
You can customise this on citizen. Click the cogwheel on the bottom left. Default citizen was actually the same as vector22, but we changed it for those wide tables
Mobile was a big reason we changed to it. Along with the ability to switch between light and dark mode
Just keep in mind @robust latch and @lucid junco when we update the version of mediawiki, the vector22 skin will also be updated. It should be the same as the current Wikipedia one. Then we'll remove any custom CSS we did
I was wondering why it changed my skin and now I realized π
BTW, small nit, should be CDs instead of CD's though the latter is technically correct in some style guides apparently (but I use the one without apostrophe consistently)
not sure if there's many of those (could be made a simple bot tasks, probably for others like that.
Small nit indeed, but I agree