#subtlety
1 messages · Page 60 of 1
This trinket isn’t great for sub you know 
true!
about to run 14 dawn as sub 😉

Neat
We've had the darkest day today
We played like 4 hours of keys and only timed a single one 
(that wasnt a 13 or 12 mists to get keys back)
u gonna actually use it?
for sin yeah
ayo what did u do in that screenshot lmao
timed a 14 DB using sub
replicating shadows looks like it's activating even after I've untalented it. anyone else seen this or am I missing something? feels nice with it baseline 
...db?
Dawnbreaker
uh it's actually deez boobs
This guy...
im one of the like 60 sub rogues who could 
any way to disable the automatic charge mechanic with coup de grace?
No, otherwise people would be doing it.
bliz is so dumb.. lets automatically turn our finisher into a diff finisher with a mechanic that charges you into the boss... what can go wrong?
oh shit dawnbreaker exists
it is a feature by now
im brainfarting so fking hard
how do i set macro for specific player?
Should just be @[playername] with the brackets around it
!sod
Macro to prevent accidental uses of extra charges: #showtooltip Symbols of Death /castsequence reset=2 Symbols of Death,null /cqs
damn tragic, what keys did you brick
i actually had the opposite day, we timed a fuckton of keys haha
timed 3 14s today and i got 3100
14 mists, ara and db
eleem prophet
it's ok, we swap seats tomorrow
other than siege all the 14s i have left to get are hard af
so it's gonna be brick city
🧱
man
you ALL run transmitter dont u
even the self proclaimed transmitter haters
:(((((
I mean, just roll better.
yeah it's mandatory, i don't like the trink but i use it
because it's so fucking good for sub it's kinda nuts
i think eleem or stealthi were saying you can miss like 1/3rd of the transmitter buffs
and it's still better than the next best trinket

i hate the idea so much
but ig i'll have to pug a heroic princess tmrw
god im so angry
it's definitely worth getting
It's not that bad.
why can't we have something awesome and intuitive like that caster trinket
a mix of passive and active
:(((
spymasters?>
yupp
i don't think you wanna play with spymasters
that's just as bad
when they die and lose all their stacks
Spymaster's has its pros and cons.
that's all i hear about
Yep
yeah just dont die lol
"MY SPYMASTER STACKS"
ur being rewarded for playing well and punished harder when u fail
and ur still playing the unmarred base game
well let me tell you about dying because other people fuck up
which i REALLY like
i would rather play with transmitter than spymasters i think
idk i guess im autistic lol i hate my gameplay pattern being changed
unless it's something super goated like the 11.0.5 minirework
i'm with you though, transmitter is horrible to use
but with practice it's not so bad
:(( it being a raid trinket that dominates everywhere kinda just adds insult to injury tho lol
it is really good or extremely good for a 90 sec cd trinket
praying for the m+ pool next tier
hope we get some sick dungeon trinkets
like sin/dh all did this tier
at least it still allows you to move around 🙂
idk lol
having to do a minigame while my flag timer is ticking
just thinking about it makes me not want to log on
this has basically become a trend for sub since the rework
so much damage being shifted into cds makes these on uses really strong
first it was ashes, now it's transmistter
and then next tier it'll be something else
yeah huge pain lol
oh i forgot branch too
ig m+ doesn't even have good burst trinkets
just in general
regardless of tier
it's either passive or flat damage on use
ashes was actually a pretty chill trinket to use compared to transmitter
you just made sure to press it before sectec
and that was it
yea on use trinkets themselves are completely fine
if we could just play skardyn all would be right with the world
yeah that would be a dope trinket to use
can some of us pls send that realz person some in n out giftcards or something lol
make him change skardyn for us!

so why isnt goremaws bite takent, just curious lol
it's garbage
Not that great, also unless it got fixed, shadowed finishers consumes a stack of Goremaw's
it's very weak for being a capstone talent
with how it works it should realistically be more like in the middle of the tree
Hello guyz did the macro cold blood st is buggish ?
What do you mean by buggish?
cold blood don't launch ^^'
no no it is :!(
#showtooltip Secret Technique
/cast Cold Blood
/cast Secret Technique
got the same for kb
and it's work on kb so
Did you try relogging? Or untalenting out of CB and then back into it?
gonna try 😮
you are a genious ❤️
id like to thank god for giving me life at the same time that kyveza is a fight
Guys, on ST i should use SB always on the flag mastery buff right?
SB should be used some GCDs after Flag, yes.
the idea is that we get more finishers out during the mastery buff window right?
and therefore more value than the flat dmg per finisher udring the flag itself?
they feed each other lol'
blades gives more CP to ramp up flag's mastery, flag gives more mastery to be scaled by the 20% bonus dmg on blades
as buggy as blades dmg part is, it still counts for SOMETHING
So the ideal time to SB would be 4 seconds after flag casts so the remaining flag time + mastery buff is equal to the SB window?
blades literally doesnt buff sectech
then, sectech is our first in dance finisher
aka the first thing that deals real dmg
so we send blades after it to lose nothing of value
Basically, yes. Fuu’s guide on wowhead shows when
yeah i was trying to do these openers and was wondering what was the reason behind SB timing
https://www.warcraftlogs.com/reports/ndbtLVW2RCy7YHN9#fight=41&type=damage-done
dinged 80 last night and went to a normal pug
i just thought we want to SB late so that we get 1 more CP generator in its window rather than amp sectech but i didnt know it literally does not work on sectech atm
😄
more experienced sub bros help me out pls
how long has this bug been around lol
bcuz the core mechanic behind this bug(clone being pet dmg) has been an issue since df beta lol
its a feature at this point

oh friend, i just realized this
Faker got his 5th fucking trophy
before they fixed sectech pet issue
usually i dont envy the devs for having to be a part of the mess that is actiblizz but i feel like this is the sort of situation where u pull the plug on the clone thing and just have all 3 strikes come from us lmao
Hello community, I'm a rogue stealth and I'm having a lot of trouble keeping the rotation. I really need help with rotation and creating macros, ideally so that I only have 3-5 buttons. Unfortunately I don't speak English, it would be good if a German could help me.
lul ik our new friend doesn't speak english but i love the "im a rogue stealth" thing
"rogue stealth" should be a rank above shadows on here! only for the strongest!
Sub isn’t a spec that can be trimmed down to 3-5 buttons with macros.
Just need to get practice and build muscle memory
I find that sad.😭😭
Any recommended sub streamers i can watch?
I habe see this... https://youtu.be/3X9R6OqUzR4?feature=shared
Alles was ihr zum Sub Rogue in Season 1 wissen müsst für Raid und M+: Rota, Talente, Gear und vieles mehr!
Kapitel:
0:00 Intro
0:21 Grundlagen
1:39 Kleine CDs
6:15 Dance Rota
7:23 Große CDs
8:35 Burst Rota
9:45 Rota Überblick
10:02 Deathstalker
11:15 Deathstalker Dust Opener
12:12 Welches Heldentalent?
13:19 Trickster
17:29 Dark Brew Opener M...
!up
Assuming you played Fatebound assa. That bugs CB out on sub. Just for future reference if you’re wondering why it’s happening.
!wa
What talent can I play instead of Shuriken tornaod for M+
Thank you Fuu ❤️
this is the build i run, i big like
I’m still not convinced Bond is the play over execution
both is fine
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Did racials get updated in simc ptr?
not sure if the changes are all on ptr yet
k. I’ve been out of commission last few days so haven’t kept up
is ptr up again, if so should be easy to check
Im running execution but its way worse than it was before
Since nimble doesnt add to it
Nor does sectech
So its only eviscerates and ruptures
I just notice the absorb on me more often than not
Well ye but its not capped
and I figure if I need a major from a healer, 8% ain’t gonna matter
I’ll have to log some m+ and see how much the absorb is doing
it'll be fixed for 12.1 rework
haha i seriously doubt they do anything to it
i was trying to be generous
Hi all, question on macros. I was reading the wow head guide and it says to cast flagellation with shadow blades but I didn’t see this as a recommended macro. I was wondering why - is there a time you would use flagellation not with shadow blades?
you use them together, but not at the same instant
blades is used several gcds after flag
quick tl;dr from me:
potential macros:
secret techniques + cold blood (with a minor loss if you play trickster for macroing)
Shadow dance + Symbols of Death (you still need symbols on a 2nd key bind tho)
Can macro Shadow Blades to Secret techniques (you technically want to use it after the gcd, but people want to reudce button count)
Can macro Shadow dance + Tea (nothing bad about it)
i wouldn't macro blades to sectec though personally
there are instances where you need cds for an upcoming pull/boss
but the pack you're on has enough hp where you can send a dance+symbols
and you get back everything back in time for your next cd set
Could macro it to your cb sectech if you’re using a separate ST
Thanks for the feedback all @vale pine @tribal blade super helpful! 🙂
idk. Macros not useful imo
oh i can't be assed to have 2 sectec buttons haha
we don’t have that many keybinds
i'm just sticking with 1 sectec+CB macro
same
yeah i'm the same way
maybe if i really need to put out more output and it's a big enough gain
i'll dive into doing that
but for now nah
the ele i play with is saying i should play sub for all keys now
bring back aoe silence
he's seen me in action and says it's pretty good
he can pad more on trash
he doesn't want to go enhance and wants to stay ele, so i might say screw sin and play sub
yeah that's 1 thing
but yeah sub fills a good niche
Nope
so together bosses feel like shit
Yep
but as sub i do WAY more boss dam
So far every group I’ve run with has been happy since bosses seem easier
yes! exactly
this was from 14 DB
i fucking destroyed the 2nd boss
i gapped the other 2 by quite a bit
i like the trade off of being target capped and having less aoe output for mongo boss damage
and so far the aoe hasn't been too far behind everyone else
if not beating people on pulls
enhancement used to be this way
Give enhance a Pi. 
disc priests becoming the best healer because they give enhance PI
I think we’ve got a nice overall balance for the spec of being able to shit on a target while still doing respectable cleave
it does feel good right now
and nowhere near overpowered so maybe some aoe tuning could be warranted
sub is still very low representation
Assa feels too much aoe. If they ever nerf garrote silence I think you’d see more swap
DB?You say GB (grim Batol) right?
nah dawnbreaker
Ah ok
bro sub is even lower representation by % than before the anniversary patch
I think I can hit 632 ilvl Tuesday. I need a 639 daggie still.
next reset my 636 dagger becomes 639 😉
same thing happened to me
this is the first tier in a while where it's been months before getting a myth track dagger
holy fucking shit there are literally no sub rogues in keys
even when sub gets a slight rework and is better
jesus
if that doesn't warrant a buff, i don't know what does
people are trained that assa is meta
It’s hard to bust that
Unless it gets a major nerf
And not a little tickle
i think a lot of people have actually no idea that sub is doing much better
even rogues
evidenced by taht screenshot i posted
mmhm
i dunno i also feel squishy as shit as sin
details doesn’t give full view of sub right now and that’s ok
i don't like it
@tribal blade what was the Overall DMG in that dungeon from u and the other 2 DPS?
assa also has the ability to ignore resources going for it
not very high, iirc me and my ele were around 1.7 mil overall
the dk was a bit under
not super high
when i did the 15 and the pulls were bigger i was way higher in overall before we wiped
I Just 3 chested +11 Dawn with assa, enhancer and me as sub but i couldnt reach the other two. They were Like 1,6 and me 1,4 k and enhancer blasted the Bosses Same Like me even more 😂
Only time I do more is when other dps is dead or I have aug
enhance is broken in every sense of the word
oh i just remembered the healer we did that 14 with was not good
he struggled in every key we did
so i died once or twice because he was literally not healing me
i died on the last boss with the line on me
popped feint
had no other defensives
and i didn't get a single direct heal from him
Ye that's a rogue issue tbh. So many healers Just don't heal U enough because they think ur same as ret or DK or idk 😂
i do feel super tanky in DB
i find DB the easiest key by a mile
at least for me
rogue's tool kit and defensives are really strong in DB
really strong
Dispels last boss of siege.
Well go CoT then with a bad healer and die to debuffs all the time even with all CDs because healer doesn't press His Buttons 😂
yeah a healer was flaming me for the last boss in CoT
because apparently i need to not only press feint on cd, but crimson vial too
and i was like bruh
😂😂
i am pressing feint so much and you want me to put crimson vial on top of that
i have no energy to do damage
Ye same. I still do it anyway because Otherwise i ll Just die 😂
i thought maybe i was trolling so i asked armin
and armin said that guy was very wrong
@lilac stag And Play dwarf too. Ur invincible at that Boss 😂
so vindicated
Sorry I need to look good
looking good makes me do more dps
when i see my little stubby dwarf it makes me want to cry
Tbh most healer don't get their CD usage right for Last boss CoT. They suddenly Panic and then Shit goes down...
that boss is for sure really hard for healers
Indeed, ye
Actually I Always Play Sub in CoT because it's Just too good
There are some Keys where in my opinion playing Sub IS kinda trolling on Higher Keys Like necrotic and stonevault
But apart from that Sub in some Dungeons is Just rlly good
the problem is
probably gonna VE it if the portal gets a good fix
you can't have a discussion about whats better
because of how strong assassiantion is in any aoe scenario
port out for sub on last 2 bosses nw seems quite good
after 10s I think you can have that conversation
sub is not trolling the 2nd half of the dungeon
done that a few times and i like it
sub might be the strongest spec in the game at the 2nd half of NW
Why would sub be troll in necrotic
i'm expecting garrote as teh answer
Ye i meant the start of the Dungeon. Changing to sub for 3rd and 4 th Boss ofc is crazy good Same as ppl did in Dragonflight for that Endboss in dawn
Its not even troll at the start of the dungeon
i think the 1st half would be fine as sub, people just need to press kick
and use ccs
i think subtlety is fine, again its a tough discussion when you compare to the absolute best aoe spec in the game
when overall numbers play such a central role in our perception of strength
the 1st pull is big enough where sub can BP spam as well
over 10's youre looking at what dps is complementing what. if one of the dps can't do any ST one of the 3 is trolling
subtlety is actually good because it does good single target
mmhm
cleave is also decent/good
all i know is the ele i play with has low ST, so he really wants me to play sub to carry the boss dam
but if you hyper focus details its like mid
assassiantion is better in aoe, because you saw it in mdi
it feels like a nice middle ground between sin and outlaw tbh
its very hard to compete with it because of how high its tuned in numbers
but the same shit happens on WCL
assassiantion also has rly good funnel
this is the first patch im playing all 3 specs depending on the situation
because of scent
Like ye assa does way better prio on the gatekeeper, but sub still does like 12M or so on the first pull, which is completely fine
the thing is it's a bit weird because when you do monster ST damage bosses take way less time
and that's a big time save
and brings aoe damage reduction and silence
both quite potent once stuff hits rly hard
I mean for the first pull still Assa will destroy sub by miles in aoe. Even if u BP Spam. And also IW is Just OP as Assa idk. And prio DMG on gatekeeper is better too
and it's not represented well on details
so in a sense, the strengh of assassination
gatekeeps other rogue specs from being considered
speedshroud doesn't show up on details either
thats a probably decade old discussion topic, but wasn't a factor in mythic+
because assassination wasn't designed to be the dominant mythic+ spec before 10.2
First pull is completely fine since youll have CDs
sub got better in 11.0.5 in mythic+ and raids
it's like getting hunters to not play BM
mostly because of how strong supercharger is
With cooldowns sub does more damage than assa does with cooldowns, but assa does very good damage without their cooldowns
Whereas sub doesnt
yeah that's the bad part about sub right now
the downtime is bad
but also i've found sub easier to play as keys get higher
it's easier to use cds
Idk in necrotic i can never compete with the other DPS in Overall DMG tbh. And since I Play with pugs mostly that's all they Care about. Nobody will Look into Details and say "damn u fkn blasted that 3rd Boss to ashes, gj"
when stitchflesh gets 1 phased ppl comment
Idk im doing like 2.3M overalls in nw
a lot of people will comment on that boss
because that boss kinda gatekeeps the key for a lot of people
its like before 11.0.5
you brought an arcane mage
who was 3rd in dam
then they carry the key in the last 7 min
I feel like the last boss is way harder
now i agree
yeah last boss is much harder now
Because the shield is dumb
sub feels better there too
Ye assa is horrid on that boss
yea sin feels actually infuriating
playing around that stupid fucking hero talent
playing sin on that boss is the worst experience
Ye agree
Dw they surely will nerf ass one more time and then sub will be king
You just do so much damage outside of cds as ass it's insane
Unironically yes
thats usually how it goes
but it used to be after heroic logs
sin got kicked in the knackers
it hardly got touched
this season bucks the trend
Also have a +10% hp shield, 5% passive dr and 10% dr on 50% uptime/big shield on vanish
Makes living things way easier
^
Than having none of those
But I also think next % buff we get sub will be better in raid
Bosses will simply melt
People are already doing 8ish minute queen fights
Sub lives and breathes for shorter fights
one more thing to break each patch. 
Go away
actually the opposite
i mean they literally jsut pasted blade flurry onto sin and sub
it would make it less dependent on find weakness
which is confusing
also it would indirectly buff our cleave damage
How may time is shadow dmg not working on patches?
gvien that we arn't competing with the best in aoe
perhaps you misunderstood
would be a welcome trade off
i understand your point
but its a one off
once it works, it typically does not break again
im looking forward to a few years from now
when vanish gets changed to not reset BTE for outlaw
and the UI bug comes back cuz they didnt actuaklly fix it
And without it we’re back to multi targeting ruptures and fuck that as sub
make assa actually be a dot spec
ya i mean i prefer either blade flurry style or BP style
over spreading rupture for sub
so im not complaining, but it does feel a little samey
If you don’t like flurry, play DS and realize how shit it is
Oh not your. Tanner
rogue gonna get homogenized. Everything good goes to assa
Then eventually outlaw and sub get a part of it
I don't mind nimble just wish we had got something that wasn't a copy paste
That's also true, but it also would've been cool to have something unique
it feels like that damage profile is just key to success in m+
so let’s do a thought experiment. What are you going to give sub that they don’t have to muti target dots, and not just spam BP
blade flurry/ignite style prio damage that splashes
See this is the other issue. No clue what you give that isn't those things
So it's a catch 22
if you can’t think of a solution, then copying what works is fine
it actually is
Look at how many times you reapply rupture to big adds on ghuun 2.0. It’s not a dot spec.
assassiantion has a lot of mechanics bound to dots
rupture for subtlety is very much just a damage effect
well thats the decision of the deisgn team
well
again thats the decision of the design team
similar to the decision of making storm cost so high on sub
literally zero management dot spec.
which all it did was make the gameplay less fun for most players
it had no net positive effect else
for a leather boot crafting is better concealed chaos module pouch of pocket grenades or what?
for assassiantion
making spreading rupture is very thematical
the spec is designed around having a low barrire of entry
most of its existence
it was designed around "use cooldowns on cooldown"
and you did play almost perfect by just keeping your dots up
this in combination with high tuning for raiding
is why its now multiple times as popular as e.g. subtlety
how things are designed is a internal process
the team has its vision
e.g. you saw in 11.0.5
the first dance could have simply had the depencency
of
"out of combat"
my point is, when you’re not adding bleeds to a big add in a mythic fight, you are no longer a dot spec
buit the team decided to strap on 6 seconds of "out of combat" as a extra condition
making the ability even harder to read and increasing the fustration factors
It’s just using dots as a resource.
basically intentionally creating a worse feedback design
and they can then ignore a resource
to fit their design values arount the spec
so the same reason assassination gets a lot of qol changes that make it easy to play and tuning that is very favorable
makes subtlety get design decisions like the first dance or similar
double sanguine blades damage and its energy drain
it is the dev teams design document/philosophy
we as a player/community can mostly just observe
and give our complaints
e.g. my big complain for 11.0.5 was
how hard it is to know if a change is good
I'm not sure I understand how decisions like TFD are lead to by the changes to assa
why are those related
and how most changes leading up to 11.0.5 ended up making things worse
basically my argument is
there is a certain amount of lets call it crunch in systems
crunch is typically refered to design decisions that are not seen as a net positive
Also just being in this chat and looking at the current state of the spec, the state of sub since 11.0.5 is largely positive compared to 11.0, no?
Yes
so my point is
unless you are a DS simp
the design pattern/directions of specs are diffrent
assassiantion is more qol and less crunch
the negative is we have one spec setup
subtlety is more crunch, and as such gets a lot of these friction systems
and talents are still krangled
diffrent point but yes
If you don’t find the current version enjoyable, or too difficult to manage you’re out of luck
the point is
Like my larger complaint about sub before was that sub had way too high of a skill floor and steep learning curve, was very hard to onboard someone to the concepts. Right now I feel that floor has lowered without sacrificing the ceiling, and I think (though I am experienced so I can't say this for sure personally) that someone new will have an easier time picking up Sub, and that's a good thing.
if you go incremental
10.0 -> 10.2 was not a net positive
10.2 -> 11.0 was not a positive
11.0 -> 11.0.2 was not a positive
Entry is easier. Yes
Yeah I see that for sure, esp compared to assa's veritable fucking leaflet of build options
and 11.0.5 highly depended on supercharger to be a net positive
you couldn't say for sure if things got better or worse
but needed weeks or apl rewrites and testing to know
If you spec DS, it immediately apparent all the problems sub still has
e.g. #assassination message lmao
while you can now say 11.0.5 is a net positive
Which is why I worry how much of the fun is tied to current tier
sub is easier to perform now when you have to calc time to die
before you could mess up quite a bit your POTENTIAL dps
and feel a bit glum
is subtlety easier than in 11.0.2?
like AH used vanish too early boss died 30 secs later
could have sneaked one more set of cds
now only thing you can do is look at SoD/cb/sec tech/dance
and make a decision on around 20-30 secs
instead of the the planning dust took
sub 11.0.5 is clearly easier than 10.2
that might make people way happier
but 11.0.2 i am not even sure
I believe the barrier to entry and understand the concepts are, yes. But like I said, I'm coming at it from an experienced eye so I'm not 100% positive. My comments are not about ease of play at the high end, only the experience of a new player
i didnt mind either way
i think its easier to do good damage on short fights
How hard is it to enter the door to subtlety
we are as unpopular as before
just because of how front loded the spec is
so people that didnt like sub before dont suddenly like it now
it is just us people saying well that is not as bad as we though
but i think the spec got actually more complicated
One decent adjustment to assa clouds that.
So funny to get world 1st sub need just like 3150 rio
might be actually more gears turning
Assa will likely always top out if it great
i have some fun thinking if i can send a dry sec tech here or there
doing your dance sequence correct does not mean playing cdr
im getting used to more or less know now
so your point might be correct that the barrire of entry is lower
Get sod and st together. Try to save 2 dance and sod for 90 sec. Conceptually it’s much easier.
but there are just as much things that are not intuitive
its just people complain less
Did not concern the weeds of the higher level nuances
But I think that's good, I want there to be a journey between entry and endpoint
so having one less option to fail
nah we’re actually enjoying the gameplay. Not just the dmg
It’s a night and day difference from trickster to ds
and doing more damage baseline, is a overall more positive feedback
Yeah I haven't even tried DS
for me to even think about it
trickster all of the sudden with supercharger feels like sub of old (dfa)
also the DN mark bug is so bad
Hero talent effects are good for the spec they're designed for
because each psec has a hero talent tree
a failure of the hero system
did 11.05 change the coup usage rules?
but the effects in isolation are good for the specs they apply to
kinda yes
you sec tech first now
full send for the most part
you just send secret first usually in dance
and only hold coup if you are about to do the dance with flag and blades
even with coup and fazed up?
otherwise send
ok
Flag is your major anchor, SecTec is your minor anchor
I think of it like that
everything else aligns with those 2
God I wish we got glyphs for visuals on sectec
because its now the limiting factor
or just visual updates
secret needs to get visuals
it still rides on the placeholder ones from 8 years ago

princess has a lot of good visuals
Isn't cb kinda like the anchor after 2nd cds?
cb?
oh right you mean that thing
that's inside my macro
that I'm not going to press manually
you can hold cb for 2nd secret
u can't make me
in flag
press cb
its actually a gain to do so
high5 never manually pressing CB
so i recommend it over that
but even that
3
I don't mind being a tiny bit suboptimal if it means comfy
that depends on the boss for ky veza it messes up my timings so i dont do it
What's the third?
or court you would miss the dmg amp
oh wait
maybe for queen you can
2 is fine
Use the inbetween cb a bit later so it's ready for 2nd dance in cds 
but for me its like
Ye I meant sectec naked, then sectec+CB as the two macros
out of dance secret - 1 bind (without cold blood)
I put CB on my tea bind
in dance secret - 1 bind (with cold blood)
in dance secret - 1 bing (without cold blood)
oh... that's actually
oh maybe I should just do that
tea is in a very comfy natural place for me in assa
and not taken by something in sub

you can just macro it to dance on sub
tho tea isn't that good
supercharger is just too good
I'm just saying my tea slot is currently unused for sub, because I always just bind it to dance if I'm using it (which in this patch is never)
So I can just put cb there
same
just cause I've used that bidn for it for years and I'm fine on keybinds
I just use it as a means of consuming combo points
while out of combat
if I need to and know that they'll fade
Removing snd was the first thing i did
Not like a major decision for me, just habit at this point
Also the first thing I tried at the first boss was casting snd 
muscle memory hitting hard ^^
It wasn't wise putting swirly ball there
Hey Eleem can you stop
giving me ideas
that make things work
ok nvm I'm CB button pilled now

just saw the link now, you think this is a net negative?
No
I think what assa has is good
I was responding to scathe saying we only have 1 talent setup now, comparing it to what assa has
i agree, there was a lot of time spend in iterating over talents to make soo many good
subtlety is kinda one set of talents
you play always (because it hasn't gotten similar amounts of dev time yet)
And I thought it was a funny comparison because of just how many options whispyr linked there, was just a funny message I remembered
could argue 2 if you count in dark brew talents
the problem on sub is kinda how talents spread
there are many dead nodes
middle section is burtal
so many bad talents, you can take whatever
once you picked the strong options
all of them you can just remove
and nothing would change
and some of the other ones feel like they could be nice if they get some small adjustments/changes
neverless
i think its more difficult to complain now than pre 11.0.5
because the spec is more competitive
this is the build that i use at the moment

so i don't put a point in goremaw's bite?
Depends whats your objective
M+ and raid
I have just 1 sod charge
Dont talent into gwb then, ever
I liked goremaw in keys S3 DF
Tried it quite a while at the time, to me it was placebo
!sheet
Rogue Spreadsheet - Light Version / Dark Version
anyone remember how to set details to filter out specific mobs
i did it for the slimes in DOTI but i cant remember how
during our burst, do we play around transmitter or flag?
like, do we back to back dance to fit it all into transmitter, or do we wait for flag mastery?
You flag finish dance strike sectec blades and solve transmitter before sectec
Always double dance sectec with cds
Flag mastery is active when you hit it
no no thats not what im talking about
im talking about leaving a gap between the dances to utility more of the mastery buff
or if fitting it into transmitter is better
i think im not communicating what i mean properly
You want flag+transmitter to cover your double dance+sod
why would u want a gap in there
You absolutely back to back dance during that
I saw people switching to sub, is it still awful to play gameplay wise?
the 11.0.5 changes were good for gameplay, no it's not awful to play, it's actually quite fun now seems to be the general consensus
yes, 11.0.5 made subtlety a lot more fun
especially suprercharger feels rly good with the dynamic the extra symbols charges provide
if you want to be critical, there are a lot of complicated mechanics still on the spec
as well as outdated or weak/boring talents
(which i would argue would be a net benefit to improve on)
That's great to hear
also the spec got a buff (due to bugfixes and supercharger)
and perception on a good tuned spec is more positive
so if you want to learn sub, its not a bad time
if you don't assassination is probably currently in the spot you only switch off because you like to play the others
(the patch allows you to play all 3 sucessfully)
so i was extremely sceptical of the changes but they are indeed quite fun
although its still hard to recommend sub over sin
for raid both is fine
for mythic+ i mentioned it earlier
assassiantions aoe is probably one if not the best in the game, hard to compete against
yeah but "both are fine" is always a "play assa" just because of the difference in learning curve
I still like playing sub because I like feeling special b/c nobody plays sub
and yeah for m+ its a no brainer
youre so real for this
i play sub cause it fits my ~aesthetic~

subtlety has some advantages
if you go all in on aoe on sin
you lack single target
your aoe is insane tho, i am still surprised it never got nerfed
and scent of blood and iron wire are kinda op
neverless, subtlety brings burst damage and decent cleave
the pure single target and higher burst are good
also what le mentioned
given that assassination palyer typically sacrafice single target talents (which they don't need to as heavily as its done)
you have higher trade offs
subtlety not having options for such trade offs is more appealing
because you don't rly sacrafice aoe for single target and vice versa
did they fix nimble flurry btw
nice 
it wasn't rly broken
didnt it do less dmg than intended?
let me explain
its a old problem, but it can be confusing
basically, target dummies and often open world mobs can behave diffrently to the norm
this is why you should always use the dummies in OG or SW
they are the least likely to have bugs
XD
if you are in the new zone and do damage on the aoe dummies
they get like 10% less dps from nimble because of this
but then there are other things
there is the fazed buff
or well rather debuff
it does not work on nimble flurry
but what does work is find weakness
the problem now is
you can have wild swings in output
depending on find weakness uptime or not
it just means the entire spell is confusing and in theory would also mean you technically needed to track how many targets have find weakness if you ever plan to use BP on trickster
neverless, given these target dummie behaviours, some of the tesing done was wrong
and we figured it out after looking deeper into the issue
just to be clear
this isn't the first time dummies betrayed people
e.g. it was common in SL and BfA to have certain dummies produce incorrect results
bottom line is, you can assume nimble flurry to work as intended
fine is not good enough when you can press N and get like 30% more output
its just rly hard to compare
right but thats all that matters
becuase some specs ended up so OP
and if you compare to the op
you more times then not get dissapointed
you always compare to the OP
maybe not the the very best spec
but the top 3-5
also you compare within your class
and that is the bigger issue
aoe or m+
you can spec to assa and get way more output
rly show off shortcommings in effort of balance
and tww has too much balance patches too frequently atm
to have a settled opinion
also means, we will need better tools or statistics to keep up with that in the future
i dont mind the frequent changes
one thing i am still surprised nobody complains about is
how bad the balancing was during the wfr
OP classes did not get nerfed even when they ended up outpacing others by 2x
a good example was evoker healer
this is terrible for the game
because the wfr had the OP classes in their arsenal
!fuu
Rogue Spreadsheet - Light Version / Dark Version
so guilds did try to recruite players and classes according to this
to now be fucked, because these classes got nerfed
even they struggled to get enough frost dks going for ovinax lmao
class swapping this tier was bad
some strategies just don't work anymore with the same strategies
for me the solution is
to stop balancing around the world first race
there shouldn't be a reward to be in the world first race
if it comes to tuning
these are the best players, they need to be able to adjust
RWF can give a good indicator on whats op and what needs changing
so i dont know if i agree with that
frost dk was so god damn good, they needed a nerf
why
why would you want to not nerf a op
for 3 weeks
just because of the wfr?
keeping the op just gives them extra benefits
i mean because its doing good dam being played by literally the best of the best, doesnt mean its gonna be op for the average joe
oh i thought you argued the exact opposite
not nerfing OP specs
cause of the race
mb
I should use sod+sec outside dance?
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Things have changed, Sec is your anchor, not dance.
Use sec on CD, and decide if you're going to use SoD, Dance, Both, or Neither with sectec each time, base on how close you are to flag.
!macro
Subtlety Macros:
It is not recommended to macro most cooldowns.
The following macros are an exception:yaml /cast Cold Blood /cast Secret Technique
/cast Shadow Dance
/cast Thistle Tea```
When using diffrent macros, make sure to keep the cooldowns on a seperate key.
somone got the symbols macro that i dont use more charges?
!sod
Macro to prevent accidental uses of extra charges: #showtooltip Symbols of Death /castsequence reset=2 Symbols of Death,null /cqs
ty
Is the faze bug fixed yet?
What fazed bug
Also this isn’t even remotely a real argument. Average joe in your words is represented by the 50th percentile, u can easily check how oppressive a spec is represented at different percentiles. With how simple arcane and frost are these days, they were also gapping people at 50% percentile
Which kinda ruined the entire m+ pugging as a result. Idk if u remember but literally week 2 of M+ it was impossible
To get into 12s as anything but the “god comp”. Pretty sure it was first time ever a foe comp was made week 2 of the season. That’s how oppressive the specs were
Fazed parry immunity was applying to the whole party last week
still does
sick
is there something like a wa for Treacherous Transmitter?
ok^^ thank you
Both
lol incredible
both
really?
yes
feels wierd to use sec without dance
does not happen a lot
well ideally you always use it with dance and sod
Yeah it is rare that itll happen
Ye its pretty rare and its mostly for the extra unseen blade procs from it
Rather than it doing a lot of damage
so I hold dance/sod for sec? if close like 5s?
You want to use 2 dances and 2 symbols in your flag+blades always
And then you want to squeeze in as many as possible inbetween while still having 2 for the burst
nice ty
ngl
basic bitch m shoulders dropped to like 250k at one point
i think we're just hitting a recession lol
yea but these are usually 1m
they have dropped to like 800k sometimes but never this low
ehhhhhhhhhhh the reasonable price feels like around 700k to 750k here on illidan
Are you gonna try to flip em or wear them?
not flipping just wearing them
now time to hoard gold for next season
already got leech shoulders leech ring avo belt
Nice!
just type !log
how do yall sim sub for keys
dslice
dungeon slice
goated tc
yes, its good for rogue
i dont like it for sin
it is always just one data point
for gear evaluation perfect
but for talents might be just one data point
you usually want to spezialise more
i just feel like I got way too much crit, i want to try some sub 12s
is madqueen trinket better then Empowering crystal for M+?
madqueen is good if you manage to snipe things quite a bit
pog got mythic transmitter finally
after all this time
gz
which talent gives refund of cb after eviscerate?
shadowcraft
Thanks btw
no problem, its just for fun
Need a place to banish armin to from time to time 

Unluck
what week of tier is it now? like 10?
more like 8th
its 7th mythic, if you count hc its 8
!guide
Saw 20% on ovinax today, probs can kill next week hopefully
But damn i wanted to play sub for this boss
But our raid leader asked me to swap so im forced to play assa now 😓
you can, its not terrible
!wa
Why are people playing void reaper contract on rash ?
i think people are just playing void reapers contract in general on sub
plus it has more execute on rash ig
so does mandate
There just more diversity in trinkets I see on other bosses
It does bonus damage in Execute so
why does the wowhead guide say that the trickster m+ build plays without shuriken tornado, when in fact it does pick it?



