#assassination
1 messages · Page 4173 of 1
!plater
What were you hoping to get with that? Profiles, instructions?
You can find profiles in wago.
thought there would be some good plater profiles here
do we use the ambush from sepsis proc? I know about the "from stealth ones" but I'm wondering about the proc
We do not, unless it’s already a BS proc
only bcause of energy cost so? ok thanks 🙂
We do have regulars here who have shared their plater profiles. I have mine on wago for example
Energy cost, yes. Mutilate does more damage has more CP in potential, and procs blindside. So you kinda just don’t ambush outside of BS procs
got it, wasn't 100% sure about it tyty
Anytime, good luck 
@fallen arch what set up were you using for that dungeon? MA or Zold?
I was told rogue is topping mythic charts on PTR. It’s obviously early but can anyone confirm that is true? Heard rogue followed by S priest
well
considering the first mythic fight that people are testing on the ptr released 5 mins ago
"mythic charts"? mythic testing hasn't even started until today, and most top guilds are just experimenting with mechanics instead of trying to dps parse
but assassination is currently one of the best single target specs, several of these bosses are mostly single target, and shadow priest did eat a bit of a ST nerf while sin is pretty much untouched so far
Secret WCL statistics for a boss that people have done 2 pulls on

wdym its next to the charts showing how well we scale with haste
Ah
Yes
I forgot about that filing cabinet
It’s labeled “nonsense garbage” so I don’t open it often
I think there's an entire drawer in that filing cabinet reserved for osh 
Oof
i think he just belongs in the trash bin with out his 226 gloves
Assa good now and not getting nerfs (yet) = Assa still good in ptr
It doesn't magically change the rankings of the specs if you take the current specs to the raid.
¯_(ツ)_/¯
It makes everyone's ST better though
that too
yeah, was just stating that theres nothing really bad about us next patch.
Hey I was wondering maybe some of you guys know how to or can give me a link.. is there a weakaura that tracks your trinket cooldowns, I know how to make a aura for a trinket but I was wondering if it was possible to have 1 aura that can display all trinkets
So that I dont have to change the aura everytime I get a new trinket?
Yes sir, these is a giga pack for that
You can always make a weak aura just for the trinket slot, but I just use the pack that someone else made
This one
That seems incredibly bloated
Sure is
You can make a weakaura that just tracks the equipment slot
Oh see all I saw was the link I didn't see the comments above that lmao
No worries
Buddy,
It's not that hard
Doomblade slot check
You just make a basic trigger weak aura
Shoulders because SLG wont drop shoulders
You can use the template to make a basic one that you can then modify
Just loot them
The vault exists

Mythic sire, Oils & Phantom fire, or sharp stones & agi pots?
It's honestly incredible out of the half dozen gloves in the vault I haven't gotten a single one at 226 ever
i think i've gotten one pair of shoulders out of the vault
Stones, agi pots
Still rocking a 220 weapon 
i got 2 213 weaps, the Mists one and the other haste/vers one
Cool, saw a few logs that were goofy ty
the difference is barely noticeable tbh
Twinblades of Hakkari 
looked these up (not a boomer btw)
and ended up in the comment section
its good to see some classic 2005 internet again
yo guys, how good is assa in pvp right now ?
Ye, I've been using em for like 4 years now. Very cool.
Pretty good I guess, but the boys at #pvp know better.
oh sorry for misschat!
any guild doing farm need a soldier i am 222 enhance shaman windfury dropper please respond
#recruitment gl

Hey guys, what if I have reapplied dots and find myself at max CP with shiv ready to be used? Do I use shiv and then envenom or do I use envenom, go to max-1/2 CP and then shiv envenom rotation?
You Shiv
shiv
The added damage from shiv outweighs that one combo point me thinks
Should i use slow OH 226 or dagger OH 213? 😒
Sin requires 2 daggers tho
oh haha mb
Shiv doesn't require much thought
If it's not on cooldown, you press it.
You hold 10-12s if Vendetta is coming up
That's it
Thx guys, was worried I was losing dps if I waste CP from shiv at max cp
does it matter legs or feet for crafting zoldyck
They already have been
?
they said in the interview with preach that they were waiting until after raid testing
Have you not been looking at the patch notes? They've balanced classes every new build
i want crit/haste on the zoldyck leggo ??
Yes
ty
Wut
huh?
the eyes
put a debuff on you where if you touch a person from the other eye group you die
well you already can't bring them close enough to eachother to actually multidot because they start casting if you bring them within 30yd of eachother
i will just announce shadowstep clearly so everyone can clear away
bleed sprint back
just in time for the return of multidot affliction/shadow
no one could possibly see that coming
Is assasination better then outlaw for m+
i wouldn't say it's better
similar damage, less utility
play whichever you prefer
Which has less utility ?
assassination
outlaw's acrobatic strikes makes it safer to play in dangerous situations in higher keys and the extra CC from gouge is also very useful for locking down dangerous mobs solo and generally reducing the incoming damage the tank is taking
I use Osh's plater profile, it's purty nice
that's why you're stronger oxi 
lemme see
https://wago.io/0xB3yNIxB is osh's
i looked up Quazii's and it looks pretty deec
wh 
okay but who?
uh oh
idk he makes rotation WA's similar to luxthos and apparently plater too
some guildie recommended
wild
there's a million plater profiles out there tbh
none of them are significantly better than the others
bis is one you make to fit your needs and wants
lol ill probably just start with one of these and tweak
the reason I do more damage than oxi is probably because I'm not using osh's nameplates

literally

and because I'm a shitter that refreshes bleeds during shiv 
yucky
MAYBE IT IS THE PLATER PROFILE
I use the profile to track bleeds 
you're sabotaging me @stoic needle 
my profile is just a better version of whispyr's

does yours change color with serrated bone spikes?
Yeah I had a bit too much color changing at one point but it's better now
the color changes are kinda meh to me
Changes for sbs, and mobs with dangerous casts are blue
whens best place to shiv for well placed steel
On cd
in opener for example
The guides cover that
Do we refresh rupture inside shiv? Or we let it drop
Never let rupture drop
But plan a bit ahead so you don't have to refresh inside the ma window as an example
you shiv after vend
solid
but I agree, guides cover basic info like that
i know i was just asking a passing q
what shall i do at max-3 cp when shiv is not on cd?
- shiv-> can be max-2 cp so i couldnt envenom on max or max-1
- mutilate-> can be max cp so I should use shiv now and waste shiv cp?
you mut on max-2
Treat muti as 2cp with possible +2 if lucky
now personally i'm greedy and i would mut - shiv and hope i don't crit on either but i think the efficient play is to shiv immediately
It won't break your dps to shiv muti env
You could also garrote if it is in pandemic range
i just realised that what i said above is ridiculous and you should in fact just shiv off cd
wasted CPs from shiv aren't that big of a deal
Is assass not as good as outlaw for higher keys? Ive mained outlaw this whole tier and now switching to assass for mythic sire. Is it ok to use nad for assass, theotar for outlaw? I know mastery is garbo for outlaw tho
gouge and acrobatic strikes make your life so much easier at higher keys
but its just as good damage wise
you can use the same tree for both?
our boy @warped temple is a pumper as assa https://raider.io/characters/us/zuljin/Ryfie
You'll replace conduits if you do
lashing on first nadja node, cto in the second, use dauntless duelist for assa
you dont need to replace any when you swap
yeah lashing is the best potency conduit for the entire class outside of cto for outlol
Venth OL?
its not as bad as you think
Isn't CtO the play for OL in all content?
you can do that if you know beforehand, it just kinda makes it annoying because routes don't swap on spec swap
but different soulbinds do
yeah the guy was asking about venthyr soulbinds so
For both assass and outlaw? Use nad and go lashing scars and cto?
you'd just go single potency as assa if you use nadjia for both
theotar isn't bad for either spec either
when I was venthyr I ran outlaw with nadjia and assa as theotar
Yea i ran that for bit as well oxi
hi oxi~ ty for the kind words 😄 also just be careful with theotar... cant always be under the mastery umbrella. lots of kiting in higher keys 😦 (unless were talking about ST, then ignore me lol)
now I've abandoned my pistol shot degeneracy and gone back to running assa keys as necro and I'm not looking back :3
you socket lashing in first and cto in second but use dauntless duelist instead as assa
no problem Ryfie just gotta show love to the assa dream 
😄
Ryfie is the reason I don't even look at outlaw
@fathom swift tyvm

He stepped up to fill big shoes that abandoned our beautiful spec and has done so with style 🙂
I'm still sad Morning's a vdh now though 
mmhmm 😦 9.1 might be rough
if they continue to let blade flurry work with the bone spike leggo
i dont think i can play sin, the dmg gap will be too big
yeah I feel like we wouldn't be able to justify it anymore
cuz the damage is pretty similar now
yeahh
but if SBS flurries like that 
yeap! maybe ill play sin here and there for non prog keys, but probably wont be able to main it bc of the dmg difference
teach me da way ryfie
Sin forever
are shoulders the slot of preference for doomblade?
There's no way they'd let Blade flurry keep cleaving with SBS leggo. Right? Outlaw would be the melee god
gloves
its 100% happening
ty
but if you don't have access to SLG shoulders it doesn't matter
and crit/haste ye?
yep
with how free soul ash is gonna be in 9.1 i wouldn't worry about what piece you put it on now - can easily recraft later (with reference to 9.1 gear)
We should have a PSA for all sinners to recraft zold on boots for next patch
is the optimal time for bone spike during opener after slice and dice like spike garrote rupture vanish etc or how are we doing openers if necro?
SBS snd Mut
SBS from stealth? okay
I mean true but we will likely be crafting Necro leggo too so may as well recraft now while there's nothing to spend on
Big dam. But most TC will tell you our opener can be a little scuffed.
yep, and if you're playing heimer you dump charges in gemstones
outside of gemstones you make sure you don't cap charges
np 
Also during shiv if you have charges for quick cp
"I stole the last guy's femur and sharpened it. Now it goes in your neck"
Yes sbs is really feels good to use. After accidentally swapping back venth I realize how much more enjoyable Necro is to play, even without considering it's just better dps overall
it feels really great to push 100%
How so you accidently swap?
Turned in quest to go back thinking I would get a final confirmation
That's fair
Venthyr is fine I'm not mad. Proving sire rn so only having to press one button while learning the fight is fine
But now I am more comfortable I want my spikes back
funny i went to necro cause our damage profile on denathrius wasnt working out for venthyr
alas. it's a time.
im fine with either cov though. theyre the most fun 2 IMO
Yeah. I'm hoping the gap doesn't widen too much next patch but early looks seem like Necro will be a no brainer unless you are going for aesthetic
same im hoping it stays close but we'll see. necro seems real good in 9.1
and if you do M+ i mean shit its already S-tier
The soul bind changes alone are just better I think and yeah Necro leggo for m+ is juicy AF
deathspike does seem insane
does internal bleeding get applied to raid bosses/dungeon bosses if you kidney them?
or bc theyre immune they dont get the bleed
immune = no bleed
ty
ive seen and heard a few things from people and guides, but im still slightly confused. do i open with garrote, ambush, or mutilate in raid?
sorry, sbs?
bone spike
Elaborate planning is ran on 79/100 top sin logs for council, but mutilate sims higher. Is the difference just for p3 100-50 and attendant burst?
Personally I hope it is SUPER close. I’m worried venth will be far superior in single target and force me to go venth for raids, but I really like necro. Going to be interesting for sure.
are there any sims for PTR legos? it seems doomblade is still bis as things as for now
atleast for necro in raid
I was wondering if there are some sims available or still waiting for more patches
Please exit the building with your logic here.
I mean the second you introduce anything else that needs to die Necro pulls ahead by a large margin. The fact it's less than 100 dps difference ST but so far ahead in two target means venthyr has to do some amazing things for it to be THE raid cov
whats the other pure st fight besides gru?
havent looked into that many of the fights yet but thats the only one ive seen without adds
the thing that I hated about venth was that everything was so liable to get interrupted by raid mechanics - oh you just popped flag? enjoy your wicked blades. Necro might be behind on ST but it feels like in practice its way way move forgiving pull to pull
yo, is it worth using crimson tempest on ST if u have the execute leggo
im a dirty padder so running it on sire and wondering if i should bother using it in p3
general rule is dont use it on ST butt since i already got it and i got the leggo that increases bleed dmg in execute 👀
wdym, general rule is do use it on st
is it? the wowhead guide ive been jacking off too says dont use ti unless 2 or more targets
the advice here is to use it single target
you can check logs on wcl or look at the detailed sim to see what buttons the sims and people press if you want to
ct on st is still a marginal gain with either zoldyck or doomblade.
for prog on sire, when should we vendetta? it has be at start so we get 2 of them right?
Simc graph on raid dowtime, is this accurate? cause I never felt starved
its relative
it's true, but downtime doesn't necessarily mean energy starvation
like outlaw reduces your gcd during AR so of course you can press more buttons
i dont think that it counts gcd as downtime
it the amount of time waiting for resource to press a button
sometimes as assa you can't do anything cause you dont have enough energy
It counts time spent not doing anything when you could be doing things
So if it’s at 30 energy waiting to mutilate
That’s downtime
wait wtf is ret actually that low in downtime compared to other specs?
it does not feel like it
Yeh ret is giga spam
maybe eye beam is counted as downtime
I mean what kind of downtime does ret have
any time you dont have builders off cd, less than 3 holy power, and cons on cd
Does that happen often?
which is why thats so confusing
lmao how is feral so high
almost double then dk blood and dk blood feels ur afk sometimes
I guess I need to refresh myself on what “raid downtime” means in context of simc
I’m at a loss what that could show
the reason its super confusing is the apm amounts do not correlate downtime %
@fathom swift the function is literally just the mean waiting time divided by the mean fight length
So
Idk
That doesn’t really answer the confusion
But I guess that’s what it does
guess i just optimized ret really well for making use of every gcd unintentionally
interesting to look at either way
What confidence here means bois? its related to 95% of what the perfect 100% thing is?
its a stats term
seems like a good explanation
Yeah
It’s a stats term
It basically describes the distribution compared to the mean
Any CE rogues got a second to answer a question for denathrius prog setups?
sure
wouldn't downtime mean hey you could press mutilate or envenom here but you hold it cuz yea
whereas paladin isn't "downtime" because it basically is just waiting for stuff to be off cd
no thats still downtime
Yo, in simc logs they show 100% of a perfect run? and warcraftlogs are the closest the players can get to it? srry to bother i'm trying to improve my knowloge
ah
well iuno
pala seems like outlaw to me
fairly spammy
press shiny button on cd
roll face monki spin gg
warcraftlogs is actual logs of players killing bosses
simc is average damage over x minutes, run y thousand times
Simc is a simulation, played by a computer to a list of actions and conditions with the given character
Like bolas said, it runs a fight of X length, thousands of times, to get a fairly accurate average
And the number you see is the average
Usually there’s no movement in sims (unless you’re using a fight type for it), so when you sim a common thing like patchwerk or dungeonslice, it’s essentially your character standing still and the mobs are stacked up
No mechanics, etc
Where as Warcraftlogs, also like bolas said, are actual players killing the bosses, that data is pulled directly from the combat log in game
So that’s with mechanics and all that, because they’re obviously done per boss, and each boss has mechanics
in a 3 target situation (say sire with ads) and snd is about to fall off, do i envenom or keep applying ruptures?
this happens almost every time right after p1
If you save 5 cp before transmission you can refresh snd in the middle before you Fall and that's usually enough for the rest of the fight for me
ah, i always use CT on the boss instead of refreshing SND
i will refresh now, thanks
Yeah since we usually have to hold dps a little. I just make sure my snd and alacrity get reapplied right before I fall down.
you should envenom in that situation
You envenom
There’s no reason why you should ever refresh snd on a fight
Even in dungeons
allright, thank you
thats what ive been doing, just wanted to check if it was correct
yeh
envenom to refresh snd is highest priority out of anything you can possibly do
outside of cooldowns obviously
no
guess we just get clapped
the impale wont kill unless you stand in the pool for a tick after it goes off
hey all, what empowers my bleeds/poisons ? stats or weapons ?
mastery agility and weapon damage
does not
You can count feintable mechanics with one hand
not even with elusiveness tho?
I mean you can feint basically everything with elusiveness
is the pvp on use trinket good in pve ?
not really
i have only the quantum device and the 3min cd annoys me
quantum is one of our best trinkets
ah ok didnt know that
I know literally nothing about sim development
But is fight customization around the corner or being talked about for the future?
To accurately imitate fights.
Like you select the fight length, number of bosses at start for how long, movement at a certain point, another boss added or adds, etc. etc.
And you customize like a timeline.
And run the sim.
you can do that already
I mean with like an accessible interface. We all know it took the creation of raidbots to bring the masses to simming. I used to use the simulationcraft program and it wasn't ever really a "product."
problem with that idea is that APL's need to actually play around things like movement and vulnerability phases and stuff
As amazing as it is
and that's not happening
some problems you need to consider:
#1 custom fight styles can be very specific and the apl would need to be highly optimized for it
Whispyr and Fuu, both cuties in the same chat 
I know you can do it with the program, I just mean an accessible/interface version. I feel like it'd be super successful.
#2 apl development across classes varies a lot, so you even with simpler fight scripts nee to double check
well knowing what i just wrote, how could it be sucessfull?
e.g. rogue does support most of the raid events but even with that you wouldn't be able to map every fight correctly
sludge is a example that would require you as a person to adjust the apl by a fair bit
and is probably one of those fights you see most people ask for
“You as a person” fuu robot confirmed? 👀
They wouldn't be exact true, but you could get close if there's already raid events. I guess I just mean like could it ever be added to the raidbots dropdown menus for the classes that have them mapped out. Most people won't scroll through a wall of code and copy and paste and learn how to do that. That's why we have interfaces at all.
"you fleshies" - fuu 2021
yes, but your concern is about usability
i don't talk abotu ease of access but validity
e.g. a lot of non rogue apls don't support more than patchwork fights
I didn't know that
I figured only a few apls weren't accurate for multiple fights, but that's literally based on nothing haha
I mean on top of that, what really would be the gain? having a rotation APL for a boss?
it probably won't have a big effect on legendary rankings and stuff
hello, on sludgefist should i use vendetta on 1 and 3 pillars or on cd
like hungering vs sludgefist vs shriek
you could model that
but at the end of the day
it's still basically the same thing
pull/2/4
Why would we get more than patchwork sims anyway, we are rogue we stick to the boss and let others mecanix to raid
I think sludge is a intersting example

The gain would be the same as having a dropdown menu on raidbots for different fight styles. You'd have a dropdown next to it listing the current bosses of the raid, which would be a slightly more accurate sim, no?
@balmy condor oh . you get 3 vendettas, thought u only have two, thank you
as i am not aware if any of the classes even supports/optimizes for vulnerability raid events
this means
Mythic or heroic? If you’re downing before the fourth pillar, 1/3. If you’re on mythic or not - pull/2/4
mythic yea
if done properly, then sure, it'll be more accurate, but it's still the same thing
in order to map the fight you rly need to go through all 24 apls and test/adjust them for it
like we use sims for comparisons right
and we compare things like zold/doom on single target
before "supporting" it in something people can use
doesn't matter if that's shriek, or hungering, or sludge single target
it's not difficult to see that doomblade is good on all of those
and patchwerk sims already show that with enough accuracy imo
a better approach would be to evaluate diffrent things and analyze based on this
the real gain as I see it from fight specific sims are optimizing cooldown usages per fight
but that's usually handled during prog anyway
e.g. very simplified example make a st/cleave/add(aoe) sim and weight the results
then let the player decide how much influence each of it has
Dungeon slice is good as well to give us an idea of our top gear, but that s another subject 
e.g. 30%st 20%cleave 50% aoe
this wouldn't need custom fight scripts or additional work for maintaining the apl
dungeon slice is a good mixed fight style
The gains could def only be minimal, but I'm just brainstorming. Again, I know jack shit about apl's and sims. I just know that there are fight styles on raidbots and I'm curious if eventually they can be current to the tier, etc. It seems possible, but a ton of extra work.
people had custom fight scripts in legion
yeah and that didn't really do much cause none of the APL's were even close to optimized for it
but again, they went in with the expectation of them being wrong very often
also just my personal view on the problem
having specific fight scripts is useless because fights vary to much even from one guild to enougher
also true
simc is for me just a tool for evaluation.
And i would rather analyze strenghs/weaknesses of a spec and get that information out
than say "methods speedkill strategy has this damage distribution"
because how relevant would it be for anyone raiding heroic that if they had 3 times the output they would need this specific gear
I imagine a lot of the intricacies of simming isn't relevant to people raiding heroic.
my point is, that even if you create a fight style for every boss
and assuming you would optimize the apl for it
there are to many variations to make it usefull for more than a very limited amount of players
True
its the same discussion that we frequently have with m+ players
"but dungeon slice is not playing like i do and is not portraying tis specific dungeon under the affix Y with this ....."
I'd be curious to know what percentage of people who use raidbots use some of the more intricate and specific options. It's like the sim bots in discords that people just type their toon in and it sims for them. That's the blanket useage, not super accurate or specific.
you could map every dungeon under every affix, group consellation, dungeon level etc... and optimize apl for it
Oh I'm sure you've had to argue about that so much with which legendaries to use haha
but you would probably take longer than the xpac duration to do so
and by the time you are done, you did cover 9.1 and
and we are in 10.0
neverless, if somone would take the effort to analyze all specs and write down whats supported/whats not you could in theory make a visual fight script editor
you could ask serialos for numbers
but i think 99%+ of all sims are with pre defined fight styles
Yeah hahaha. I'm def curious about it tho
almost nobody sets up custom raid events ya
my bfa custom fight script is still pinned in #wow-general (even tho it has some obviouse flaws)
Oh everything we're talking about would be used by a significantly small percentage of players
and i don't know of anyone who used it more than once or twice
I'll check it out
and then defaulted back to the standards
Interesting
It's all really cool stuff
Makes the game more fun for sure
I'm curious how good rogue covenant legendaries can get in certain situations.
Necro one looks cool af
I'd like to see some of the fancy dead leggos be used in specific situations too tho lol
Buff toxic onslaught pls 
So i'm looking for a plater profile (or maybe a tutorial on how to do it myself) for changing colours of Namplates based on what/how many DoTs are on them
I've been looking on wago.io and in the messeages here, but I havent quite found what I'm looking for yet. Anyone have personal expertise/exp with this?
should be a script pre-installed called "color change"
mine for example does this
I've seen the script in the options, but i have like zero coding exp so i was looking for maybe profiles that already had what I wanted
Your pic looks exactly like what I want, but just for bleeds as well probably
you don't need coding experience
you just add the name/id of the spell you want to cause the color change
for mythic SLG - oils+phantom or stone+agi pot? A lot of the top parses running oils and phantom fire it seems
!oil
Using consumables will increase your damage, however the difference between oil/stone/potion combinations are very minor (within 0.5% of each other). You can sim the difference for yourself by pasting this pastebin underneath your /simc input, in the "advanced sim" section of raidbots: https://pastebin.com/Lbxc7afJ
I just mean for specifically SLG because of the increased dmg on the pillar and lust+pot on pillar 4, maybe it's different.
slg is used for stone legion generals not sludge
nope
it's still the same
you can argue that phantom fire and oil high-rolls on rng
but there's no real difference between the two, even on sludge
cool, ty
are patchwek sims really only 0.05 off ? i feel like i cant pull that damage on a dummy , always end up 150 or so less even though i havent really missed anything
0.05 what
it says the margin of error is 0.05
yeh
consider raidbuffs
so it's confident in the average dps (which is being shown), within 0.05%
i turned off raid buffs
well at that point it's probably variance or mistakes
there's a fight type specifically for target dummy sims
if you play well, you should be able to get fairly close to that number
should be the same as patchwerk
i am fairly close , rarely hit exactly that number though
100 off instead of 3 off according to the sim 🙂
well you shouldn't hit that number, you hit it as an average
thats also not what a margin of error is
you're saying you're 100 under the sim dps on a dummy
i realise that its not meant to be a reference for me
its a reference to the sim itself yes
okay
what i mean is im still not in that area even with that
this statement is just super weird
well yeah
that's fine
maybe you should log your tries and look for mistakes
you can have bad rng for example and be 200 below
but if you do enough tries it should come down to the sim number
but that's a lot of tries
on single target i do fine but on two targets the sim has a weird opener lol
like wouldnt you normally dot up both and then vendetta burst on one
there's a real chance that you just have bad rng and you're 200 below, or good rng and you're 100 above
weird how
double serrated bone spikes first
oh
before slice and dice
yeah that's normal
the first sbs doesn't hit 3cp
it does almost every time since im playing master assasin
but thats just details i guess
the main thing is
it rupture garrotes one target
no like it literally doesn't hit 3cp
i mean it literally does
the first spike is 1cp + a crit for 1cp
i hit 4cp
anything other than that is a bug
tbf, they even adress that in 9.1, by making it do half dmg but double proc rate lel
idk , when i open with sbs it hits 4 cp instantly
ok lets say that part is fine though
that is not possible without having other bone spikes out
sounds like "working as intended" for me?
would you still just dot up one target
and then do your vendetta vanish rotation
and after that dot the other ?
i would assume dotting both and then vendetta bursting one is more optimal
not as optimal as not holding cds
im new to assa anyways , just trying to figure out what the sim is doing
its a 1.5 min fight im simming anyways , doesnt matter for this context
or idk how the sim treats that
the sim doesn't care
cooldowns come first
vendetta,if=!stealthed.rogue&dot.rupture.ticking&!debuff.vendetta.up&variable.vendetta_nightstalker_condition&variable.vendetta_covenant_condition this is the line in question
the only thing of importance is that you cast vendetta on a target if the debuff isn't currently on the target, and rupture is on the target
i do that too but before i use vanish i dot the other target too
but the sim doesnt dot the 2nd target , it dots it after the first shiv rotation
correct'
thats the optimal way ?
so the first time you apply rupture to the 2nd target is 21 seconds in to the fight ?
because that feels odd 😄
yep
first spike can hit 3 cp, the 9.0.5 change was that the first one counts itself as a bleed, just works like 50% of the time cause it's bugged
sbs is a dogshit ability from a code perspective tbh
literally just spaghetti on a silver platter
there's no way it'll ever work properly
I can see that being true 
Just hope itll bug out so hard that itll always give full cp bar🌚
weirderst thing is that you can apply poison with sbs before sbs actually deals damage, seems strange to me
or that the dot snapshots nightstalker sometimes if you're on a different height from your target
because projectile spaghetti something something network garbage dot hits before the instant damage
so the dot gets the nighstalker
it's such a fucking stupid ability
I hate it so much
also the spike itself can get 'parried' entirely
and it'll say 'deflected'
because it's a projectile
which is just giga cringe
yea I hate that parry shit, didn't know the ns stuff, super weird
but serious talk, thats PROBABLY because it checks if your poison got applied when you cast the skill, and applies it on the cast then, and not when the ability does the visual hit or something like that
yep
if i farm every conduit to 226 will it give me advantage in 9.1? or people will just catch up to higher ilevel via some trivial m+0 or first week heroic runs
m0 won't give 226, but yes
conduit ranks are such a extremly small gain, its not really worth it
^
like, most of them are not even in the 2digit range
i know it gives like 12 dps, but its 12 dps or nothing afterall =)
i farm stygia for fun anyway. just thoughts,
it would give me good feeling i will be somewhat ahead of people who stopped at 213.
yes.....stopped at213...... 
yeah, you'll be ahead for the rest of 9.0.5
laughs in 200
But this doesnt apply to pk
And only the lethal part

Why don’t you tell us how you really feel? I love sbs even though it’s buggy. Feels like it adds a lot to the class as far as play style goes.
I love the ability
I just hate how trash the implementation is
and how for some reason they decided to throw every possible thing at it
Yeah it’s too bad the most fun ability they give us is the most bugged
projectile? ✅
cooldown? ✅
generator? ✅
instant damage? ✅
dot? ✅
more with repeated casts? ✅
ranged ability? ✅
charges? ✅
like
the list of things sbs isn't
is much shorter
it doesn't have a channel/cast time
and uh.......
that's about it
soon more charges ✅ aoe ✅
do u guys flag just before the pillar or during the pillar on sludge?
when he is like 5-8sec before charge, refresh all bleeds and get 4-5 cp ready, so that you can flag->shiv/vendetta and burst
ty
how can i merge remornia and denatri damage in log? right now i can pick or or , but in general warcraftlogs there is option all bosses, how do make same view in my log?
should i blow cds during dance recital on pull, or wait till recital over and then?
3 garotes and 2 rups is all you need to keep up on AoE pull right before FoK spam and CT?
you want to rup as many targets as possible if they live long enough
you ct
Hey do you have a bis list for the new raid? 🙂
you like 4x gar, ct and then rup
kk
we dont even have bis list for this raid, and we dont even know which trinket will be good
Is there a bis list for the old one?
dont know tbh xd
I saw some for outlaw so I thought assa has something similar
You saw a bis list for outlaw??
That’s weird because we’ve never had one because Guy specifically said he knows people would misuse them. The bis list here hasn’t been used in months and won’t be back
sad pepe :C
No need to be sad, I have a better solution for ya
when 9.1 comes out just head on over to raidbots and run a droptimizer sim and bam there’s your own personalized bis list from raid
yeah thats the best option obv but is for make it easy to my guild
but thx so much guys ❤️
Also fair to note items are still all placeholders on ptr
So loottable may change any day
true is too early hahaha
once you start getting the hand of assass in M+ it is really fun. Pulling 5.3k at ilvl 206 feels good
they said in the interview that the loot table is pretty much final
Well items are literally named placeholder do not test
oh, then they just meant it's final what slot drops from which boss but maybe not what stats are on which item 😄
hey, can anyone tell me if there is a macro for mutilate/Ambush? I want to use it when i use the Blindside talent, so i can press ambush when it proccs and otherwise it should use mutilate so i dont have to put both abilitys on my bars
I forget the command for it, but that macro requires an add on and in general is kind of finicky
!ambush
Macroing Ambush to Mutilate only works with the use of a addon.
It comes with the downside that it often requires multiple key presss.
Suggested addon to use(Gnome Sequencer):http://tiny.cc/mxb6tz
Showcase Video: #assassination message
^ there ya go
tyvm
Good morning assassination
Also I hate the macro addon because sometimes you don't want to ambush
Opener and vanish windows
In the FAQ it says "- Flag before a finisher (rupture in the opener), then on cooldown, only line up with vend if you won’t miss a cast". What does it mean to "Flag"? is that a covenant ability?
also, is the advice to use finishers at max - 1 to minimize the amount of lost combo points?
Flagellation, the venthyr covenant ability. And yes, you finish at max - 1 because mutilate is guaranteed at least 2 combo points, and you don't want to overcap
thank you
Looking for a little help on choosing legendary for Sin spec - I main Outlaw but am building up gear for Sin offspec to raid with - Bloodmallet seems to point towards Doomblade for raiding but maybe Zoldyck would be best / more utility - Suggestions appreciated!
Zoldyck for slg/sire prog, otherwise doomblade
how important is covenant choice? I am looking at the pins and it looks fairly close but WCL has NF around 1000 dps lower than the overall top 10 covenants (necro and venthyr)
not very, they're all within a pretty small margin
except for kyrian
kyrian sucks
ok, thanks
np 
Kyrian is best in thorgast imo
Necrolord is bis in Torghast
You can snipe things from 40yds away for 300k+ serrated bone spikes
Or blow up your fleshcraft shield on them for 250k
NF bis in torghast, with all the move spd and soul shape i can fall off the chains faster even when walking backwards
just use the new portals 4head
im repping assa for you guys
@gusty mirage but that requires grinding the maw for stygia
valid point
and falling off the chains at floor 5 is too much fun thanks blizz
i wish there was a power in torghast that removes the target cap on sap, allowing us to position link saps, and have the distract bomb explosion power chain link dmg everything in range kinda like a domino effect
the longer the chain link the more dmg it does
if you can mange to sap link every pack and add to the final boss in a floor it auto 1 shots it
that would be fun
and tbh u need to kill mobs to use the portals cus they always right next to a pack
and torghast as a rogue is legit just stealth to each doorboss
why kill shit when it u dont need to
Necro or NF for Sin spec?
For what content? If youre doing raid, I'd say Venthyr is the pick.
mainly raiding
Ventr best for raiding. Necrolord best in M+ for PvE wise. Also Fleshcraft absorb is very valuable on 17+ more keys for survival
Venthyr is only 80 dps ahead of necro for single target
Raids aren't pure st
I think necrolord is the better overall pick
personally I want as much energy regen as possible.
So those huge haste buffs are very nice
ofc you do :d assasin perpetually energy starved :d
Not really
haste does not affect energy regen as much as u think
I have 30% unbuffed haste and still feel energy starved
You get 1 extra energy per second per 10% of haste
Frankly, that's a skill issue
for single pure targets you may feel a bit hunger before 5 stacks of Alacrity
If you have full uptime on your bleeds you aren't energy starved
I have 17% haste and never feel energy starved
i mean point is being energu starved is not bad
That too
like yes sometime as assa u have to wait for energy
truly groundbreaking mechanic
never seen before
If you don't like that you should probably play sub
but remember our best damage builder/doer Melee Autos
point is venthyr does not make the spec faster
and if u feel like it it's just feelcraft
have you tried both?
as i think Deeper strat is even better for venth if i'm not mistaken
@stoic needle can u confirm ?
in my sim they do both dps
same
Deeper strat is ~50 dps ahead
For venthyr
If you have over 20% haste as venthyr that's too much
yeah so deeper strat gains a bit of value when playing venthyr so that also slows down the spec
It's not a hard number but venthyr likes other stats besides haste
yes
which one fits your playstyle?
stick to necro then
I went from venthyr to necro and prefer necro
yeah thanks u
Because raids aren't pure st
didn't think of that 
And there's only like 2 st fights in the next raid
i'm not coming here to ask which cov i should choose
just ppl said wrong things about venthyr
such as it's makes assa faster paced
it seems you like M+ am i right?
which is not true
no
i dont like m+
and i never do it
p much
aight then they are close to each other you can stick to necro
where ?
I think hes saying necro and venth dps isnt that huge of a gap so being necro is fine as sin
i played both with Necro and Vent i m in same idea with you for Venthry better
fast pace, more burst on openning
especially with EP/Vig
That’s not entirely true, but I guess it can be a generalization
My sims have told me different as Venth
Yeah I mean like I said it's not a specific number
!guide
Didn’t get that far yet, catching up still 😂
But generally you don't want 30% haste as venthyr
you want 😄
%30 haste + alacrity %43 haste
isnt it mastery for aoe and haste for ST
according to ?
%30 x 1,10
you're literally pulling stuff out of your ass bro
Crit > haste
Same, except on sludge ..... Mythic Sludge, I just enjoyed seeing Flag/Ep at work.
secondaries are ltierally meaningless

sludge is probably the fight where venthyr is better yeah
Yea, it is
but sire SBS is widely superior
necro for aoe venth for st
Any fight that’s not ST it’s better
this is not cuz of the cleave
it's cuz sbs is bugged there
and adds that dies still count as alive
so u got 5cp per sbs
And even in ST it’s only worse by a small margin (sludge being the exception)
which is insane
this is not what i'm arguing about
i'm telling you SBS is better on sire cuz it perma gives u 5 cp
I know why it’s better, same for SLG
I’m strictly speaking on SLG cause of the perma SBS you get on General before he flies up.
But yes you are correct.
I’ll prolly never even make it to Mythic Sire sadly, we just got to SLG and I reckon we will be there for a super long time 
nah u should be fine
it's much easier now
It took us 4 weeks 
i mean depends how long the tier got tho
bro u know how long it took me 
I’m thinking end of June
schedule might be tight then
6-7 weeks. prolly not even worth trying generals
Sire still easier then SLG with nerfs? Or are they about the same?
sire is much harder
Gotcha
if u haven't killed sire yet change is the dps race will be rough
it's a good fight
i mean if u wanna get a shot at sire u can try to find a 9/10m guild
u can probably get in one
That would be dope if I could. Wonder who’s picking up a Sin rogue now a days for Sire.
a lot more than u think
usually there's a player shortage around sire cuz people dipped before
Ahh makes sense
I think it's known how unethical sin rogue is on p2/3 of sire
and yes
assa rogue is insane for sire
possibly one of the best spec u could pick up
so u can prolly find a guild progging sire rn
spec if u have decent ish logs
Spriest does more dmg but rogue is more survivable which is actually good for sire
the standard is usually not very high in those guilds anyway
U living in p3 could the the diff between a kill and a wipe
so yeah, if u dont have particular attachment to ur current guild and wanna see sire
it's worth trying to get in a guild proggign sire rn
where are u atm ?
We are like 15 pulls in
just started yesterday
Nah I think we will get p1 down
We got to the 3rd slice several pulls now it's just a matter of DPSing him
I had the genius idea to make markers for people to stack on when they cleanse
So no people going monke and extra cleansing and getting one shot
everyone kinda does that but it's good u bringed it up
better than ffa
Yeah we had like 3 ffa pulls and I was like 'nah. This ain't gonna work'
Just you wait for the inevitable sub 10%p3 pull and then people forget how to stack for the 5 pulls after
he knows
Yeah we had that on slg
or people start missing kicks
Got to 15% p3 and then everyone forgot what blades were
Oh missing kicks drives me insane
i have no idea how u miss kicks on sire
Is it better to have a rogue kick first so it can be back up in case someone fucks up
like it's legit u have nothing to do else than that
Happens too fast - your kick won’t be back up
Best is a dk who can use his pet during dark transformation to get two kicks
We only have one dk 
The dps check on that first add is negligible and yet people go full tunnel mode
The issue is that if your dps is slow the 5th kick on the second add can overlap hand and a range has to yolo it
But missing kicks on the first add is suuuuuper cringe
I wasn't with this guild for council prog so idk how good they are at kicks
But I think I'll make a kick macro
Cant you do one that casts at the specific add's name
honestly depending on where u have to kick adds can be dead
i just move over to it tbf
You could - the add is kinda far from where evershade is so you have to move
I see
Just make sure your tank drags remornia to the adds
The dps will follow and you can keep dots up on remornia even when it’s your kick
At least that’s what we did to force people to do their job
I see a lot of people using flag and vendetta on sync, but i read on the ravenholdt website it says use flag on CD. But the fights i've been checking is mostly short fights like hungering/artificer. i assume since it's a short fight that's why u line up flag + vendetta?
Yes
It's mostly a farm strategy when you can predict what your kill timers would be
Syncing is not recommended for prog except for Sludgefist
rule of thumbs is sync it if u wont loose a cast
Also another/last question, i saw some sire mythic logs, howcome are rogues only using 4 vendetta? Perhaps to sync with lust?
u hold ur second vend in p1
Ideally want to have two vendettas for p3
I see
So you could end up holding for a while depending on if you pop vendetta for duskholllow or evershade
yeah
cds timing depends of what ur guild does
i guess i just need to know beforehand when to line up flag and such for the end
for something like vendetta u usually preplan it with ur rl
or sort of know
Yes
Sick
If you use vend right away at the start of p3 you should be able to line up with your lust if your guild does the standard way
Yeah i see. Rn just gonna practise some shit, just preparing already for when i can bring my rogue for the farms 
But yeah makes sense about the lust timings
I usually do check logs but i usually find people doing different openers and this and that
But i'm just going with the opener on ravenholdt website
For the people who care about transmog; This week people in the transmog channel have been working on their mog and submitted their mogs today. Everyone is now allowed to vote on these mogs following the rules explained in the channel. Feel free to show your support and check out the contestants of this transmog comp! 💜
is there any reason tot ake the master assassin talent if you have the legendary that gives 100% crit in stealth?
what are some good WA for assassination
no
what covenant looks to be best going into 9.1 and currently?
necro / venth
ty that is good to know it is between them




