#reforger_questions

1 messages · Page 19 of 1

foggy ridge
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Also the eyes look funny

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Do the eyes have red wireframe?

lapis fractal
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Is it possible to have custom fps cap?

elder hazel
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how will the destructible buildings work? will they be handled like battlefield, where you can blow holes in it until it collapses? or will it use arma 3's modelswapping method?

crisp laurel
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is there a way to make an arsenal with all available equipment in it?

void shadow
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Anyone remember if there were any official hints or statements that reforger's workshop will come to steam workshop?

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Kinda miss that ability to hop on steam workshop quickly to check what current's week's most popular mods popped up like with a3 lol

elfin ledge
magic pebble
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They said that they will use solutions that they used before in a3 for the destruction.

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Make of that what you will.

glossy pawn
austere nimbus
# glossy pawn is this tool good with reforger and battleye? https://store.steampowered.com/app...
  1. I doubt BattlEye will like it, since it's modifying the process (even when it doesn't change anything game related). So use at your own risk.
  2. No idea if it works with Reforger, or if it adds any benefits other than causing more issues (additional input/output lag due to extra process inbetween game and you)
  3. Why use a paid tool when there's a free and open source application out there? https://github.com/Blinue/Magpie
loud root
#

Hi I don't know if someone can help me, but my time and weather entity keeps showing up with an error message saying that there is a virtual machine exception and the 'index is out of bounds' I've checked it repeatedly to see the issue, and tried debugging it but nothing seems to work. There is nothing about it on the forums either.

chrome sphinx
elfin ledge
loud root
#

its very odd i might double check the priority's on the PPE's but idk

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i might create a test terrain from scratch to see what the error is meowfacepalm

fossil condor
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update when

loud root
loud root
strange verge
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Question, WW2 German stuff isn’t allowed, is it?

void shadow
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Anyone else suffering from low fps while looking down the scopes?

vestal sinew
vestal sinew
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Yeah just look through the settings and you'll find it

void shadow
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Oh my god

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I didnt look hard enough i guess

vestal sinew
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👍

loud root
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there are plenty of WW2 mods on arma 3, and there are mods for the Taliban, ISIS, Boko haram, Hamas. The list goes on. In other words you can make no no German stuff meowsweats

tawny sapphire
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I don't think swastikas can be used. Better find out from a green name first.

magic pebble
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a3 has plenty of mods with swastikas

tawny sapphire
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This also isn't Arma 3 and the user agreement isn't the same, pretty sure i've seen it said that they are prohibited. Like I said, ask a dev, specifically one that knows what they're talking about.

loud root
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is it a violation of TOS and then something happens or..

slow pagoda
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you cant put in swastikas and nazi symbols

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if that is what you are looking for

magic pebble
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are we 100% on this?

slow pagoda
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stuff like that has been banned before blobdoggoshruggoogly youll have to ask BI

woven charm
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is it okay to use reshade with arma reforger?

pulsar night
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How do I get the Mogadishu scenario on my server? It doesnt show as a scenario just a mod, but I cant get it running.

tawny sapphire
# loud root if they are prohibited how are they regulated?

As i've mentioned twice, ask B.I. I just recall it being said at some point that they aren't allowed. I understand the implications of the symbol but, in order to make historically accurate items for custom game modes and such they kinda have to be included. Firstly not allowing use of the symbol is just hiding the facts of history, I personally don't see it as a hate symbol if it's used in a historical sense(Imagine watching a WWII movie that didn't display them....). I mean, the country that used it as a hate symbol hasn't used it in like 75 years. If I wanted to make a WW2 mod and wasn't allowed to upload to their workshop because I'd be banned if I did. I'd make the mod anyway and distribute via other means.

tawny sapphire
# magic pebble are we 100% on this?

Not really, if it doesn't come from a green name then it's heresy. I think the actual problem here is uploading it to the workshop but, you'd have to take a look at all the TOS and EULAs. I faintly recall a green name saying it wasn't allowed and citing some TOS or something regarding "Hate Symbols".

brittle herald
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Any mod that allows an admin to change a players team?

latent shard
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@half locust hey PuFu, hope I don't disturb. I'm curious, RHS allows no retextures of their original assets, right? Or is it a case-by-case ask first type of thing?

elfin ledge
slow pagoda
foggy steppe
elfin ledge
fossil meadow
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Also, no pictures or textures of IRL events or people as well. Depending on what you could get banned even.

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I am making a comprehensive list and article on what is allowed, so you will get it at some point along with the severities of them

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For now, just ask.

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Doing first and find out later will get you banned most likely

elfin ledge
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in overall terms, i mean

tawny sapphire
terse cloak
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So no hammer and sickle?

tawny sapphire
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Nope

elfin ledge
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we need that list, as the comment itself might ban basically most if not all nations

tawny sapphire
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The American flag is a symbol too remove it.

elfin ledge
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except switzerland of course since they are actually neutral

tawny sapphire
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Except no IRL symbols

elfin ledge
#

Replace the cross with cheese with holes

thorn furnace
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Understand this broad new rules wouldn't be necessary if the community didn't insist on glorifying war criminals. Offensive content was already against the rules, but people would stick their fingers in their ears and say stupid shit like"anyone can find anything offensive" and "no political" when it was pointed out to them.

tawny sapphire
thorn furnace
tawny sapphire
#

You sure got me there, I don't even know what Z mods are. Perhaps you meant "The Mods"?

foggy ridge
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zorro is banned now

thorn furnace
foggy ridge
#

rip don diego

tawny sapphire
#

I'm guessing his mod actually was glorifying war criminals?

thorn furnace
# tawny sapphire What did they do?

Well, in typical Z fashion, everything is stolen from others. But yes, promo shots for his mod recreate real-life photos from news stories of war criminals in Bucha/Irpin area. The intent is to glorify the Z symboly.

tawny sapphire
half locust
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as long as it respects BI guidelines, it is non-commercial, does not portray ongoing conflicts / invasions and/or terrorism / pornography or any other morally dubious things that would affect the image of our group (RHS) we generally tolerate most retextures

elfin ledge
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and upgrade it to contain non-nation groups and arma exclusive nations

latent shard
wheat forge
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Which kind mod that arms reforger has pve

sand verge
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Hey guys, I used a program called "Lossless Scaling" on Arma Reforger, it's supposed to help scale windowed games to fullscreen. After this i got an error when trying to connect to servers "BATTLEYE=GLOBALBAN" Does this mean that the program got me banned? If so is there anything i can do about it?

spark hound
thorn furnace
spark hound
#

I'm gonna just drop this before I get into it.

thorn furnace
lucid tulip
#

are there going to be rangable sights planned for 50 cals? it would make it easier to use 50's on longer ranges if we werent limited to 100m zeroing.

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even then of course BTR has the advantage just becuase of the magnification on gunners optic

steel yew
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Anyone know which mod had the F 18 airstrikes and cruiser missles on gamemaster? I removed several mods and don’t even know which one has those now since I’m trying to pull them up

steel yew
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Ah that’s what I feared. I was removing some mods and picked that one since it seemed like it was conflicting and causing disconnects.

crisp laurel
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how does one edit arsenal contents in world editor?

loud root
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you would have to use a subscene of the world and then if you want a virtual arsenal you would have to add a script, to add individual items i believe it is easier.

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i would'nt recommend adding an arsenal to the base terrain way more simplistic the sub scene method

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hope this helps 🫡

stable topaz
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Good advice but how does one actually edit the contents of an arsenal box? Is it only possible via scripts?

foggy ridge
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I don't think it actually is possible to edit arsenal configs in script, might be wrong tho

stable topaz
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Is it possible by duplicating an arsenal box and messing with it? Not actually tried yet, will take a look later.

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In Arma 3 it's very straightforward to pick the contents of an ammo box, puzzles me why Reforger is different/lacking.

foggy ridge
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it's very easy in reforger, search for entity catalog

loud root
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also if you look around on github there may be a script someone made for the functionality you are searching for 😆

timber phoenix
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next update in half a year?

loud root
terse cloak
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2 more major updates? more like 4 atleast

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maybe it will take like a year for those or 2, then wait another 1 or 2 years so 2026-27

azure palm
loud root
azure palm
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BI clearly stated that as they get closer to finishing Reforger, more and more devs will be reallocated to Arma 4

azure palm
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And Reforger is FAR from finishing (roughly halfway)

azure palm
loud root
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hopefully we can at least get a trailer for it maybe mid 2025

azure palm
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I'd love to see Arma 4 too, especially in a modern-ish setting (by modern I mean like 2009+, but not 2030s "Arma Futura" weirdness)

lucid tulip
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I personally dont mind the very late cold war period. Would be easiest to do a4 in the same timeperiod as reforger since assets are supposed to be reused anways. There can always be bi expansions or cdlcs that move game into more contemporary period.

brittle herald
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How do i keep the server mods updated? can i remove the version and it will take the most updated one?

silver quest
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i can't find specific mods in the ingame workshop even when i find it on the web workshop

twilit junco
tidal elk
chilly coral
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Does anybody know when mortars are being added, and how they will work?

spark hound
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Well, they're gonna work like IRL mortars with Azimuth and Elevation

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No clue as to when

terse cloak
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We know how they are going to work with the aiming, but nothing else

crisp laurel
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does reforger have a load order for mods?

outer drum
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Hey guys how can i set up so that me and friends on coop Combat Ops can see ourselves on the map? Is there a difficulty menu similar to arma3 or some option to turn on/of map markers for players?

stray blade
stray blade
mint light
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Is anyone able to help me find a server that dosent require me to download 20+ mods some of them taking a long time. I’ve been trying to get a server for an hour and a half and I can’t get one.

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Also is anyone aware if I am able to play solo with mods ?

mint light
slow pagoda
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there isnt really solo gameplay in reforger

steel yew
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Best advice if you’re on console is just join and walk away and do something for a bit. Sucks I know but hey maybe take care of a chore or get the mail or something while the mods download

mint light
tepid torrent
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I hope mortars will have an array of ammunition types

magic pebble
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phosphor gas for example.

tepid torrent
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but once we do get mortars we need new emplacements that are protected against mortars, eg entrenchments

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but i doubt we will ever get dugouts or trenches in reforger

loud root
tepid torrent
loud root
#

what i will say is that i can guarantee you someone will make a terrorist-mortar thingy whether that is a truck, flatbed, camel we have to wait and see blobcloseenjoy , and with the sarin/mustard gas idea its not too difficult as a concept you just have to use a smoke shell relabel it and give the cloud formed script that damages the player regularly, someone created a radioactive fallout mod in arma 3 with that mechanic. It is feasible meowheart

tepid torrent
magic pebble
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can't wait to clear a landing zone in a forest with a tactical nuke

loud root
tepid torrent
loud root
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i mean thats what the daisy cutter did in vietnam it was basically the dad to the MOAB, i would love to see a MOAB in reforger hmmyes

tepid torrent
loud root
quaint copper
loud root
#

if we have the ability to say for example have functional limpet mines that can be attached to underwater objects, or MICLC for breaching a mine field, that would be awesome as a mod

lucid tulip
mint light
#

How come everytime I spawn I spawn in the ocean ?

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It’s making the game unplayable, haven’t gotten a match all day because of how broken the game is. But it seems fun and I’d like to enjoy it.

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It’s for the combat ops missions mostly

digital crane
barren solstice
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any news on a new update

half locust
mint light
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So should I just uninstall and reinstall mods

thorn furnace
#

Are 3D animated fuel nozzles still planned? Or did BI realize it's a massive waste of time with so many other features to work on?

loud root
stable topaz
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Is there something wrong with the Light Towers?
LightTower_01 seems fine, LightTower_02 has the bulbs lit but doesn't cast any light.

humble ferry
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did anyone know how i can set the respawn time, thats after an server reboot the time is the same?
could someone help us to switch off the compass and operate the Arsenal Mod correctly? 😄 we are relatively new to Arma Server tinkering

slow pagoda
magic pebble
humble ferry
#

hey Rusty, can i dm u?

magic pebble
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You can. (This isn't me consenting to get a dick pic in the dm)

mint light
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Hey quick question for anyone

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How do use one of my modded loadouts in one of the combat ops

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I’m currently playing combat ops Everon but I was just curious if I can use my modded things in any of them

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If so how do I spawn them in?

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Or if I’m doing a mode w game master how do I spawn my modded guns

wheat forge
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Where I can do pve

loud root
# wheat forge Where I can do pve

i cant give a server name because of the no advertising rule that this server runs, but if you look on the server browser you will found a couple

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type in PvE on the server browser it will show up with a couple

magic pebble
loud root
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or maybe its if the server is attached to a community

magic pebble
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they either do it a lot, or posted discord link, when they are supoposed to be posted in the specific channel

ancient rapids
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How do I set a rank lock for anything higher than sgt in conflict mode with the new way to spawn vehicles. Is that code locked away in the engine or can it be modded?

candid echo
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How do i see my crash log ?

clear sparrow
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@ancient rapids

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What’s the purpose of this mod? Is it to help server performance or just like just to remove the Living Quarters

ancient rapids
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Its an add on to my scenario really. I removed it, but some people wanted it back in for their servers. So I just added it back in for others and made this mod for my servers. I dont want players on my pve servers to be able to build them and spawn ai. (Cuz theyre pretty much useless if you dont want that ability anyways)

clear sparrow
#

Alright cool thx

fervent drift
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hi guys,
I´m searching for a modder, for basic server settings. Like arsenal configs, maybe map configs and server settings.
Maybe it is not the basic stuff, but I don´t now much about arma reforger configs.

My knowledge is limited, I just set up an server, with runing mods but I need one with knowledge to set up the rest of it. It runs very well, but to personalize it, I need a helping hand.

It is a privat community based project.
So if you have time or the passion to help to explain, or maybe set up the thinks.
(no modding like usual, arsenalconfigs and some server settings to save the start settings)
Send me a DM and we jump in a voice to talk.
It would be very nice. Thanks a lot and sry for my english.

loud root
fervent drift
loud root
#

hope this helps 👍

fervent drift
loud root
fervent drift
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I know you have to do a specific arsenal config, to set up the selection. But we don´t know how to do this.

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We have a picture about it, but we have no knowledge.

loud root
#

ALL of the Resources for this tutorial: https://hq.uselessfodder.com/p/how-to-make-missions-in-arma-reforger.html
Buy awesome tactical games: https://nexus.gg/UselessFodder
Join in future operations: https://discord.gg/UselessFodder
Support the channel and community: https://patreon.com/UselessFodder

This is a COMPLETE guide to making a custom ...

▶ Play video
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this is the one, it also talks about adjusting server settings im pretty sure

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this will make you very proficient with missions and server config if you are willing to take the time to watch it and try to apply it 👌

fervent drift
loud root
# fervent drift Thanks for the Help Very nice.

you can also look on the bohemia interactive wiki for sever setup, also there are github pages for specific server side scripts if you want to implement them, it might take some digging to find exactly what you want 🫡

sand creek
#

how can u report a bot

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someone from ur server is sending out spam

slow pagoda
sand creek
elfin ledge
balmy bluff
#

@fossil meadow did you fix you netcode in next update? or damage to armored vehicles by explosion will still not work?

cerulean token
#

Are radio backpacks still limited to 2 globally or is it literally 1 per squad; so essentially infinite now ?

winter zephyr
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There is a limit to the number of groups, I think.

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But definitely one deployed radio per group right now.

terse cloak
ancient rapids
magic pebble
#

squad had a hamas v israel mod like a week after the war started

spark hound
loud root
ancient rapids
#

Thanks guys but I'll wait for Mario's answer on this one just to be sure.

loud root
#

what is the arma reforger terrain limit?

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because i assume its not infinite

loud root
topaz whale
loud root
topaz whale
loud root
lucid tulip
lucid tulip
# spark hound Pretty sure it's just *current warfare*

Apart from modern warfare, vietnam era modded servers seem pretty popular. Tbh I think vietnam war experience is just one of those being ingrained into American pop culture, so it ends up having its following in reforger in spite of it not being modern warfare.

stray blade
cerulean token
#

gotcha

silver quest
#

Is there a camofaces mod for reforger?

tepid torrent
spark hound
tepid torrent
spark hound
#

Well I mean we had advanced jet fighters, fully automatic rifles with plastic furniture, proximity munitions, computers were quickly getting smaller, Vietnam was rather modern.

quaint copper
#

Proximity munitions were used in ww1 too

spark hound
#

WW2

quaint copper
#

1
The early Large Flak cannons used timed fuses

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The ones that directly evolved into the Flak 88s such as the 16 and 38

spark hound
#

Not proper proximity ammo

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I'm talking about the radar detonation munitions

tepid torrent
#

back a century ago we primarily fired solid hunks of metal at each other, now we have ammunition that has shape charges discarding sabot, the list goes on, innovation is great

spark hound
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Yes it is

tepid torrent
#

we even used to use horses not that long ago!

spark hound
#

WW2

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Germans used so many horses

tepid torrent
#

yep, but soon after cars just were so much cooler for a proffesional military

quaint copper
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Germans primarily used horses for rearline stuff, to save on Fuel for the mass amounts of automobiles and halftracks on the front

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They used alot of horses, but they used alot more trucks, armored cars, and tanks

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What germany lacked in firepower and manpower, they made up for in smart decisions on the Tactical level

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Strategic, not so much, but the fact Germany was outnumbered 2 to 1 and was outgunned severely, and still managed to topple 3 countries in 4 months, proves why those tactics are still used by modern militaries today

tepid torrent
#

there are the location of camps not to far from where i live where Aussie soldiers would bring "brumbies" (wild horses), break them in and train them for use in WW1 & WW2

quaint copper
#

WW2 was the start of Modern warfare

spark hound
#

Very early but yes

quaint copper
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Because Todays combat is just ww2 combat but everything is bigger
Bigger magazines, bigger front lines, and bigger munitions

tepid torrent
#

WW2 saw major advancements in radar, invention of sonar i think, first night vision optic, the list goes on

spark hound
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Sonar was WW1 I think

tepid torrent
lucid tulip
tepid torrent
#

crazy how just a couple of decades ago people were running around jungles with heavy radio backpacs that handled logic with vacuum tubes!

spark hound
#

It was 50 years ago

lucid tulip
#

50 years is forever ago with the pace of technological change

spark hound
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True, but it was still modern era.

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Early but still modern.

lucid tulip
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🙄 oh boy here we go with semantics and splitting hairs

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I think you know what i meant.

spark hound
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I just think people ignore what Vietnam was in the big picture

lucid tulip
#

americas first forever war?

spark hound
#

The first Modern War

tepid torrent
#

i think both of you are right, when in comparison to the rest of history it really wasnt that long ago, but considering the rate of scientific advancement has been exponential i do also agree that it was forever ago

tepid torrent
lucid tulip
#

vietnam was hybrid tbh. It was a mostly guerilal war but it included some epic clashes between conventional militaries( albiet underequiped relative to US armed forces)

spark hound
#

A proto-Afghan

lucid tulip
#

I mean the north vietnamese army had clashes with US armed forces during vietnam, not to mention a air (bombing) campaign that involved going through serious air defense network, and contending with a small airforce. Not something that the US really had to deal with in Afghanistan

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where there was total air supremacy.

spark hound
#

True, true. I suppose Iraq would be closer, groundwise

craggy pond
#

i just downloaded reforger for the firt time on pc and im trying to downlod a mod but it says i dont have enough storge for it when i do how do i fix this

craggy pond
#

bruh i got 1.51T free

flat sentinel
#

Can anyone point me a good/decent Optimal Graphic Settings guide/video? Or any suggestions for the optimal settings?

silver quest
#

Is there a remote control c4 mod?

loud root
#

double check the refoger mod workshop is my best advice to see any new additions 👍

loud root
silver quest
loud root
#

compared to animating a computer display in a huey, then adding functioning components, textures, hit boxes etc. Way easier

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granted if you are new to modding that is 100+ hours to learn everything just for one block of C4

stable topaz
#

Yeah I'm surprised no one's made a regular ol' satchel charge yet. Kind of a staple of OFP/Arma.

loud root
silver quest
#

does reforger have surround sound capabilities

stable topaz
winter zephyr
#

Note that planted explosive are on the roadmap.

scarlet valve
silver quest
#

is there a civillian npc?

agile seal
#

i think there´s a mod that adds a civilian faction, but they just wear civilian clothes and are friendly to everyone

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so they dont have special behaviour

loud root
# silver quest idk how the fuck to script

you can learn, im currently figuring out blender. It just takes time and patience but the reward of being able to create whatever your heart desires is well worth the time spent to learn it blobcloseenjoy

timber phoenix
#

In the game, do M16s with long and short barrels have any differences in tactical and technical characteristics? bullet speed, etc.

terse cloak
#

In real life yeah

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I think in game too but not sure

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I havent used it a lot but i think i have noticed a difference on range

loud root
foggy ridge
#

actually cannot adjust this from script

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however, the m16a2 carbine has a muzzle velocity 93% that of the m16a2 in the game, so there is some difference in the weapon

haughty robin
#

I vaguely remember it being neglibly less accurate but I haven't looked it up in workbench recently and don't have it in front of me

quaint cargo
#

Is there any plans for bullets to be affected by wind?

haughty robin
#

Oh and of course it go full auto

gleaming holly
agile seal
wraith hatch
#

Where are we at with future updates? Any roadmaps at the moment?

tranquil jasper
tranquil jasper
#

your welcome

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oh it's also good to remember that most updates come out on Thursdays but there are some outliers

verbal mesa
#

CEO getting us hype then klamacz is posting cryptic stuff in Reforger experimentak

wraith hatch
# verbal mesa

All good. Huge Arma fan so whatever they roll with I'm on board

verbal mesa
#

Yup same

tranquil jasper
#

hopefully mortars but if it's the LAV and BRDM I'm not complaining either

#

just saw what klamacz said, it's heli weapons😔

quaint copper
tranquil jasper
#

ok

verbal mesa
#

Though that is the thing about marketing..

tranquil jasper
tranquil jasper
verbal mesa
#

I guess and it is still exciting. Logi runs with attack helicopters are terrifying. I've had the experience with modded helicopters but a vanilla implementation will be so much better

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I get excited about every Reforger update. I was even stoked with the water and hiking trails one 😂

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I also want base game armour though

tranquil jasper
#

I bet attack helis won't be able to carry much supply, maybe 100 for the armed huey and 125 for the armed mi8

verbal mesa
#

Would be a good balance. Can still likely carry troops though just way more expensive on supplies

tranquil jasper
#

same with transport helis with just an MG on either side, but just a tiny bit less supply than the unarmed one

tranquil jasper
verbal mesa
#

I don't see it being implemented without allowing the empty seats to be sat in

tranquil jasper
#

wdym?

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I don't think it'd even have seats in the 1st place yknow

verbal mesa
#

Ohh you think they'll take out the physical seats?

tranquil jasper
#

since transport AND rockets/guns is a bit op

verbal mesa
#

Yea it will be but the supplies would be expensive

tranquil jasper
verbal mesa
#

Mi8 is so big

tranquil jasper
#

tbh it is called the magic school bus for a reason lol

#

wait a damn minute

#

irrelevant to the stuff about helicopters but about the potential update

topaz whale
verbal mesa
#

Yup there's a lot of possibilities

tranquil jasper
topaz whale
verbal mesa
#

I cannot wait until recon is actually in the game

tranquil jasper
#

fair, probably not the building destruction but everything else in the right column

verbal mesa
#

Conflict update because of game changer

tranquil jasper
#

or no not everything but most of it

topaz whale
verbal mesa
#

Not really I mean it isn't worth too much. It will be when you don't know where the opponent's bases are

tranquil jasper
#

he said game changer in his tweet, and those things would change conflict significantly

#

100% player placed FOBs with one preset MOBs would be sick as shit

topaz whale
tranquil jasper
#

well yeah, obviously

verbal mesa
#

Yea player placed fobs to extend radio comms will be awesome. I think it will still have the main purple points preassigned though to direct combat

#

But you'll build the smaller points. Doing recon to find the opponent's antenna and assaulting that so they can't capture the point. That's going to be huge for conflict. Yea it's a little more like squad but still different since it's needed for the antenna

tranquil jasper
#

yea, I think to get an enemy FOB on the map you'd have to use the marker system

#

making recon and other tools of the map incredibly important

#

recon would also make arty (mortars, etc) important

verbal mesa
#

Yup. It has never really been a big thing in any game. Will be awesome to see

tranquil jasper
#

only game I can think of where recon and arty are important to each other is hell let loose

sand verge
#

how do i build? i'm at the construction supplies zone, but looking at the sign only prompts me to "open" and not start building

verbal mesa
#

Command flag tent has start building. The supplies must be deposited into the storage location. There is one beside the command tent

sand verge
#

ohhh, it's the bulletin board! i see. thanks

verbal mesa
#

Supplies zone is to gather supplies

sand verge
lucid tulip
topaz whale
lucid tulip
#

my DCS experience flying Uh1H it i could only conclude UH1 is only good for carrying the general , his assistant and some toilet paper rolls😂 ( obviously being hyperbolic, just to make a point). Irrc the absolute max weight for slingloading was 5000 lbs ( on paper) . Wheras even the earliest variant of the blackhawk, the UH60A could handle 8000.

topaz whale
lucid tulip
#

Uh1h is a "medium" utility lift chopper only in the most liberal interpretation of the word

lucid tulip
#

290 supplies in the chopper tells me nothing. i cant decide then how many soldiers i can still afford to let on before its struggles to lift off the ground

topaz whale
lucid tulip
# topaz whale Have a bar in the UI. Yellow = Fuel, Green = Supplies, Blue = Troops. Red X if y...

you can still sorta take off marginally overweight. Max fuel with miniguns or rockets, in the huey with door guns put me at lik 105% of acceptable weight in DCS. its still possible to take off, with Copilot and 2 AI manning the door guns. Its just really going to struggle during the initial liftoff. the thing with choppers that have wheels instead of skids, they are more forigiving for being overweight, because you can simply tilt the rotors with the flight stick downardsto get it to accelerate on the ground and once you have enough momentum pull the stick back to lift off.

topaz whale
lucid tulip
#

yeah and this where bigger choppers will shine, theyl be more forgiving because theyl be able to haul more weight wise. in A4 Ch47 CHinook gonna be the true Truck of the skies

topaz whale
#

CH-53 carrying F-35 but needing to refuel midair here I come

#

in case you haven't seen it:

sand verge
tranquil jasper
terse cloak
sand verge
lucid tulip
#

not as goofy as playing SOG prarie fire and helos sling loading a m48 patton ( which iIRL not possible even with a CH47)

verbal mesa
#

You guys are giving me ideas though..

tepid torrent
silver quest
#

Nothing goofier than the game series arma

gaunt orbit
#

Ngl I've been looking for a middle eastern country flag patch mod with no success, does anyone know where I could find one (if there is one that I overlooked without noticing)

quaint cargo
sand verge
quaint cargo
# sand verge oh shit i forgot about the field manual lmao

I do as well from time to time. But it’s full of so much valuable game knowledge I would compare it to a game manual of the older days.

Just figured I would raise awareness towards this awesome resource lol. Sorry for disturbing!

sand verge
clever pumice
#

How the hell do you build via a construction truck?

terse cloak
#

load supplies in it and look through the back, it should give you an option to build

clever pumice
#

hmm, do you think the push/pull mod interferes with it? I only was able to load and unload supplies

terse cloak
#

could be but its bugged

clever pumice
#

whaddya mean it's bugged?

terse cloak
#

sometimes you cant select the build in a build truck

clever pumice
#

ah joy

#

thank you!

terse cloak
#

oh yeah, also make sure you are using the construction truck and not the repair one

clever pumice
#

Yeah I was using that one, i'll uninstall the mod and try to remember to fill you in on the results!

#

To be fair the unfliper mod did also send my buddy into atoms by acceleration from -1 to 230km/hr in under a moment

gaunt orbit
#

Is there a place I can advertise my milsim in the server? Ik there's #looking_for_unit but I wanna know if there's a place I can just advertise my milsim?

queen oxide
#

Will there be a possibility for mod support on PS5 like there is on DayZ?

signal spruce
gaunt orbit
signal spruce
gaunt orbit
#

Alr thank u

queen oxide
sand verge
#

why exactly do the devs not plan to add tracked vehicles? i'm fine with no tanks, but an M113 or a BMP-1 just seems logical for this game to have

quaint copper
#

Tracked physics are hard to do properly

topaz whale
sand verge
tepid torrent
topaz whale
sand verge
#

smart move by bi lol

chrome sphinx
#

How can I change the mod download location

faint salmon
#

Is there a way to invert mouse vertical controls for helicopter exclusively?

winter zephyr
lost viper
#

Is there support for joystick in the game? Mouse flying makes me sad 😔

terse cloak
#

No

spark hound
#

it's been awhile by staind fades in

near wigeon
#

help, cannot join friends games hosted online or Lan im getting replication connection issue 3 constantly, ive tried turning off firewalls and antivirus and hosting a hamachi, ive even made a reforger dedicated server but keep getting the connection issue, can anyone help?

tepid torrent
topaz whale
tepid torrent
fickle barn
#

I have a question: can night vision be added to reforger as official content in the future?

terse cloak
#

its not on the roadmap, so probably unlikely

stable topaz
#

Would be cool though, especially for pilots and special forces

topaz yacht
#

Need red flashlights more so

tepid torrent
#

or NV scopes and vehicle optics at least

eager sandal
#

No connection to the backend service is getting quite frequent these days. Is it my internet?

tepid torrent
eager sandal
#

I hope it will get sorted soon. Been taking a break and wanting to get back into action.

old apex
#

The game is installed on drive D. When you log into the server, it asks you to download mods, for some reason it downloads the mods to the My games/ Arma Reforger folder on drive C. How to fix it, help

magic pebble
#

past this in the steam launch options.

#

Don't forget to change the drive name, and make sure you create the folder first

old apex
magic pebble
#

no

old apex
# magic pebble no

I will have to create a folder in any place convenient for me, as I understand it, and then add the launch option in Steam, right?

magic pebble
#

yes

old apex
magic pebble
#

If you past that command in the launch options, yes it will

pastel pier
#

Is there a way to turn off the bloom effect in game?

verbal mesa
#

NVGS in vanilla would not be awesome. The night time in Reforger is awesome and would go under appreciated

terse cloak
#

chads dont need no nvg

loud root
#

the northern star exists for a reason, maybe if they added fireflys that would be cool blobcloseenjoy

cerulean token
#

Fireflies already exist

loud root
#

wait really?

#

ive just never seen them then

#

😔

slow pagoda
#

northern lights is what you want

hushed estuary
#

What is the "Protection level"

#

Amount of damage reduced?

thorn furnace
hushed estuary
supple wigeon
#

Night vision scopes would be pretty cool tho

foggy ridge
verbal mesa
#

NV scopes would be a good tradeoff

mental pulsar
#

hey guys. it's a bit discouraging when doing mission car disappears when is left for a while. what rules decide about it? are there any tricks to avoid that?

zinc plaza
verbal mesa
#

It's the garbage collector. It does that to keep the server clean

mental pulsar
#

didn't tried that. will check. thanks!

silver quest
#

it it possible to cancel a reload?

slow pagoda
#

Dont think it is

slow pagoda
#

Do you know any game where you can?

#

and what do you do? you just dropped you mag out?

#

you pick it up from the ground to put back in

topaz whale
#

I support this new mechanic. Your mag getting dirty is the price you pay for being so indecisive!

proud thistle
#

that'd actually be kindy nifty, give the mags a diferent icon too to differentiate

slow pagoda
#

hmm almost like some BI game does that

#

well not exactly dirt specifically

#

but condition

ancient rapids
#

I was going to bring that game up, but I think reload is like the only action you cant cancel lol

eager sandal
#

I think you can kinda cancel it. When on mid reload, go prone, and you cancel the reload. Your weapon should have no mag on it....

#

Once upon a time you can't even move while reloading...

winter zephyr
#

Yeah, going prone or jumping cancel it. When you press the button again, you should resume from where you left off.

#

Maybe there are other ways, too.

tardy rune
#

or just inspect weapon and detach the mag

vagrant lagoon
#

the OST of arma reforger where can i find lyrics for it?

silver quest
#

i figured out how to cancel a reload you just melee

#

middle mouse button

vital forum
#

Anyone getting the error for script mismatch when trying to enter the darkgru open conflict servers? How would I correct this?

sand verge
#

trenches when?

terse cloak
#

they arent planned on roadmap

topaz whale
#

Technically they're already in the game.... but I assume he means digable trenches

hazy bluff
topaz whale
lucid tulip
#

whats the total quantity of AI that exist in Everon? IE FIA guarding bases and supply depots when a game starts?

quaint copper
#

There's 259 group spawn positions

#

The groups are anywhere from 2 to 8 AI
So your absolute minimum is 500 AI and the absolute maximum is over 3000

#

Averages at around 2k AI

lucid tulip
#

becuse once FIA in bases and nearby patrols are neutralized generally speaking the only FIA i ever see again are the ones that respawn at supply depots

quaint copper
#

If you load up Everon and fly around Conflict in GM, you'll see that the patrols aren't always the same

#

One match it's a group of 8 looking for a fight
Another match it's a 2 man spotter team with a radio

lucid tulip
sand verge
#

do you guys have any tips on how to snipe better. i have problems with leading and assuming bullet speed

tepid torrent
#

but fr i suggest playing lowest ping servers and train beforehand with the exact rifle and optic you plan on using, then you will be hitting satisfying snipes

sand verge
tepid torrent
tepid torrent
sand verge
#

oh you mean the reticle

tepid torrent
# sand verge oh you mean the reticle

thesre is a curve thing you can see, line your target up from feet to head with the rangefinder, the number above this times by 100 is the approximate range, it is quite accurate in my experience

sand verge
#

ohhh i see

tepid torrent
#

beyond marked ranges use the cheverons for the next 100 meter intervals, but by that point you are engaging targets well outside of effective range of the weapon

#

SVD is 200m - 800m engagments, but it can be used for closer if you remove scope and use irons

#

by the time you learn how to effectively utilize the scope the need for tracers will be a distant memory

lucid tulip
tepid torrent
lucid tulip
#

it only feels like its more work because BI didnt model the power ring/ballistic cam

#

in game this adds an extra step of then adjust the zero of the gun

#

IRL marksmen of the day loved the ART scopes. It made ranging and then engaging targets really easy

tepid torrent
tepid torrent
lucid tulip
#

old publications of FM 23-10 ( sniper training manual) float around online from the era of which m21 was in service. so there is primary source documentation to reference on how the scope should work

quiet token
quiet token
#

An improvement of fps or packet loss i think.
With the Conflict pve mod we have some problem with the VON at some time because they lag and you cant hear properly other people.
And i want to see if this mod suit can help with that or they are completely "placebo".

jolly citrus
void crescent
#

are we going to see working mirrors for vehicles like in arma 3 or is that something which the engine can't handle?

tepid torrent
void crescent
#

oh really? that's great to hear, it adds a lot to the immersion especially when convoying

thorn furnace
tepid torrent
#

Besides, why wouldn't they add mirrors after having them present in A3, while also having a more performant PIP system

void crescent
verbal mesa
#

I really hope they add mirrors. I was going to try and mod it but I'm not sure if you can create the points on vanilla assets

thorn furnace
verbal mesa
#

I know some mods added pip and they dogged performance

#

But that happened in A3 too..

tepid torrent
#

i could have sworn there were some comments when people have brought up reversing trucks, but i will look for those messages

tepid torrent
#

@thorn furnace Two things are very apparent in this image.

  1. mirrors have been confirmed by devs, so my comment is backed by evidence
  2. my GIMP skills are in dire need of help
snow fossil
#

Hey there havent played in a while, whats next for Reforger? Is electricity grid and environment destruction still on the roadmap?

terse cloak
#

yes

snow fossil
#

Cool do we know any ETA for next update?

terse cloak
#

DHW - defensive helicopter weapons
AU - AKS-74U
B - Bayonets
OBW - Open Bolt Weapons
EC - Explosive Charges
GLW - Gamemaster Linking Waypoints
GCW - Gamemaster Cycle Waypoint
AVD - AI Vehicle Driving
C - Commanding
GG
F - Flares
IP - inventory polishing
RIR
PG - Pilot Gear
G - Gloves
CF - Civilian Faction
CP - Copilot
VU - Vehicle Unflipping
these are coming to the next update

#

well the frog isnt awake on tuesday or monday but soon apparentally

spark hound
#

Gamemaster Grouping?

snow fossil
quaint copper
quaint copper
#

Offensive weapons are for removing the concealment

#

And everything inside of it

Get the bushes to stop talking vs removing the bushes entirely

terse cloak
quaint copper
#

Yeah, probably wont be on Experimental until another week or two

#

This update will be the best one Reforger has ever gotten, so itll take some time to push out

snow fossil
#

So cool, this gets closer to Arma 3 functionality. Plus the new stuff. I cannot get into Arma 3 probably ever again, I appreciate Reforger's new stuff.

#

Mainly audio, animations and lighting. But overall feel is just better. I have 3k hours in Arma 3 and I remember its jankiness so glad most of it is not present in Reforger.

quaint copper
#

Reforger is doing pretty well for itself, two years after release
modding is also starting to pick up for it

#

Fixed wing Aircraft, more quality Maps like Kunar and Serhiivka, big streamers getting into it making their own mods and servers, etc

runic plume
#

I can't remember, but is it now possible to import heightmaps into Reforger?

tepid torrent
eager sandal
#

What happen to gun tucks in when you are too close to obstacle like trees or walls? Pre-release version

eager sandal
tepid torrent
eager sandal
#

Funnily, I alt tab back in-game my character properly tuck in his rifle... 🤔

tepid torrent
#

maybe devs improve this later, it probably isnt top priority

eager sandal
#

True, just that haven't seen it happen anymore...

novel finch
#

OBW - Open Bolt Weapons what is that ?, sorry english its not my first language

thorn furnace
terse cloak
winter pollen
tepid torrent
terse cloak
tepid torrent
winter pollen
terse cloak
winter pollen
terse cloak
#

in the list, all the i's are inv's so for example ip was inventory polishing

tepid torrent
#

IR functionality will most likely come in A4

winter pollen
#

Oh, I didn’t understand as you didn’t use an apostrophe.

#

I wonder how a civilian faction would work, people love to use guns.

terse cloak
winter pollen
#

Imagine a battlefield 1 type bayonet charge.

loud root
past kayak
# eager sandal

This old bug is STILL in the new engine build?! Jeez i dont think ive seen another modern shooter with this problem -whats with the collision checks? I hope the units still dont ghost and occupy the exact same space as the Armas before

fossil condor
#

It's arma what do you expect

past kayak
jolly citrus
#

COD, Hunt, CS2

past kayak
jolly citrus
#

it depends what you mean by that...

winter pollen
#

Does anyone know of a mod with hazmat gear or something close to it, not just the mask but a suit.

#

Or do I have to wait for the good mods to get pumped out this summer.

past kayak
wispy gazelle
#

Am I being stupid or is there no way to be able to play coop, as in just host it from my console, or do you have to purchase a server

terse cloak
#

you cant host through xbox, but you gotta rent a server

verbal mesa
#

You can't? You can still port forward for Xbox can you not?

slow pagoda
verbal mesa
#

Oh damn

cursive ibex
#

I just downloaded Arma Reforger on my PC today and when I go to "Official, Community And/Or All" server listings, there is only ONE that can be found. Doe anybody know if I have to manually join servers or if random ones will pop up automatically?

drowsy geode
cursive ibex
#

Where can I find the stable version? For context, the ONLY server shown under "All" is a "Public Experimental" server

#

@drowsy geode Pretty sure you nailed that one, I just saw another version of Arma in my steam library. Thanks lol

charred plank
#

So it seems almost every modded server uses RHS, however when ever i try to use it the US vehicles don't show up in the vehicle inventory to order. What gives? I have unintalled all mods and tried only RHS but to no avail. Anyone know if this is supposed to be this way and need other mods with it or is it user error aka me.

swift basalt
#

Dumb question but, MG/bipod users in general, how are you making use of MGs with how foliage is a lot more aggressive in Reforger? Besides only setting up on roads and rocks that is. I swear I'll go to engage something, prone out and bipod to be met with "Ah yes, this grass is grass."

terse cloak
#

@minor acorn says its a skill issue

#

i have this same issue, everywhere too high grass, only woods have low grass

minor acorn
#

Try using the RPK there it should be high enough to put you above the grass height

terse cloak
#

what if the rpk is too underpowered due to hitreg and server performance and cartridge

swift basalt
#

What about if I am a filthy capitalist operating an m60 or m249? blind fire through the grass at the general direction I remember there had been contact? lmao

tepid torrent
minor acorn
terse cloak
#

but it goes up

minor acorn
#

it does yes

terse cloak
#

Have dynamic grass

#

Thats one thing other games do better. This grass is too high everywhere

lunar wedge
#

This has been asked by me and others in Reforger_multiplayer and Reforger_servers already. With no response.

But why are the Australian servers down? They have been gone since Saturday.
Are they going to come back up?

I know we only have a small playerbase but there are a lot of regulars and we just started getting some full pop servers. Seems like a great way to kill a community by taking servers down without saying anything.

terse cloak
#

They said they had infrastructure issues on us so could be same for aus

minor acorn
tepid torrent
terse cloak
#

A word i created, instead of one grass type on lets say on the side of the road, the height and density can be changed

foggy ridge
#

it moves around

tepid torrent
foggy ridge
#

procedural grass destruction, lawnmower no longer a prop

terse cloak
#

Yeah but there needs to be more of varying heights, this is just too much

#

Cuz think, grass is high, i cant see shit but ivan 200m can see me perfectly

tepid torrent
#

if you cant beat them, join them

minor acorn
#

idk, but these seem perfectly usable for me.

tepid torrent
minor acorn
#

Like, don't lay down in a wheatfield or tall grass and expect to be able to engage from prone

tepid torrent
#

the only real problem with these situations is if your opponent went gamermode and turned down grass to minimum

minor acorn
#

Not much deployment can do about that one

tepid torrent
#

i would like grass to be destroyed in the event of explosions though

foggy ridge
#

why have tall grass in this game at all until concealment is a thing? 99% of the time being anywhere near tall grass is a disadvantage

tepid torrent
#

fire would also be nice, i mean A3 RF dlc added wild fires, if it were to be for reforger i wouldnt mind a scaled down version that doesnt set the whole world on fire

tepid torrent
foggy ridge
#

especially for new players, since experienced professional gamers like us know that grass is a trap in any game with such view distance

minor acorn
#

So are buildings and bushes. Like grass isn't the only problem here,

foggy ridge
#

bushes work against most players and work extremely well against AI, buildings work against players but dont work against AI

#

when you have a pip optic you can see from the bush outward because the camera near plane prevents rendering the leaves

minor acorn
#

Then you still have the legs and arms sticking out like a sore thumb. Either way, doesn't matter. Nothing I can do about it even if I wanted to.

tepid torrent
minor acorn
#

I shouldn't be able to clearly see interior of a building from ~400m

tepid torrent
minor acorn
#

no

tepid torrent
#

darn, missed opportunity, but really you folks have outdone yourselves on the games graphics

#

but distant grass would be the cherry on top

foggy ridge
#

a lot of movement will probably give you away tho

#

not rendering the leaves close to the camera is a good mechanic tho

tepid torrent
# foggy ridge where's the sore thumb?

at a distance people can be spotted in bushes easily, BUT this is only because the bottom of the bushes are quite visible and would otherwise be covered by grass, hence circling back to the grass issue

foggy ridge
#

oh ok I want to believe, I will try with a longer distance

terse cloak
#

ok so i was overexxagurating the grass problem, but some parts of the map the grass is too high.

foggy ridge
#

found it on max zoom!! you are right

#

ok so bushes are great against AI but not great against players (with very far distance)

terse cloak
#

this grass i hate

tepid torrent
#

let alone a council that would pay someone to mow the road edges

foggy ridge
#

so there is great advantage to running the game on low settings

terse cloak
#

they must have some money here

tepid torrent
terse cloak
#

but sheeps graze sides of the streets too

foggy ridge
#

we have huge piles of manure but no livestock

tepid torrent
foggy ridge
#

just dont render hands lol

minor acorn
tepid torrent
tepid torrent
minor acorn
#

I mean, I play with max grass distance, I don't care. People don't lay down anyways. The biggest problem with it for me is that AI can see through it.

foggy ridge
#

thats where bushes come in, free invisibility from AI

#

I think the recent patches improved this though, feels like they are not always fully concealing

tepid torrent
foggy ridge
#

you have fun in pvp?

tepid torrent
unborn torrent
#

I wanna learn how to for I can make some for my milsim

lunar wedge
winter zephyr
#

Bushes are my typical hiding places when sneaking around players. If I don't shoot, I'm basically never found when hiding in a bush.

winter pollen
foggy ridge
#

Game Game

ancient rapids
#

*good game

charred plank
#

Good day all! Question, do mods need to be put in a specific order for them to work as intended, such as games like fallout and elder scrolls? or does load order not apply in this game?

foggy ridge
#

yesn't

charred plank
#

Gotta love those answers haha by the way, I use pretty much everyone of your mods, they rock. now only if i could get everything else to work properly

#

I see so many familiar names (because I browse the mods pretty much daily) its nice to see an active, mostly friendly community

#

Any advice for a new to Arma (Milsim) player?

terse cloak
#

do the tutorial, read field guide, watch the recourse 1 and 3 video on the arma platform youtube

charred plank
terse cloak
#

idk about the servers.

charred plank
#

Does anyone that uses the mod, RHS Status Quo, know if the US vehicles are supposed to be missing? Not sure if thats intentional or a bug? Maybe I'm supposed to add the vehicles that I want there myself?

feral hinge
charred plank
verbal mesa
#

From klamacz:

(I shouldn't be coming here in the evening)

Ok, so the correct guess today was:

  • Refactored Inventory Replication - lowers Network Traffic, will help with Player Count, uses Replication Layers.

Now, only one thing remaining from original list - GG. I will be honest with you, most of devs called it GIGO, but I don't have time to type that much.
I should also tell you that those are not all the features coming. So just to spice your day a bit more here is one more feature for next update:

  • RWO

(and now I will disappear, good night folks)

tepid torrent
loud root
#

if i want to limit the play area of my terrain im building is that done through game master or the world editor?

#

i cant find much about it online or in guides

gentle kelp
#

question, when will i be able to get a pint at the beer taps?

quaint copper
verbal mesa
ancient rapids
ancient rapids
verbal mesa
#

For a week or so

dim quiver
#

ok so a server I'm in is trying to get a game server up and running through gtxgaming, and he (hes on xbox) doesn't know how to mod it. can someone help?

#

he has access to a laptop

winter zephyr
dim quiver
#

K

charred plank
elfin ledge
#

Wait games actually have that? Im not sure if all modern games have it

tepid torrent
past kayak
elfin ledge
#

No tbh

terse cloak
#

tarkov, dayz

primal panther
#

Insurgency sandstorm has a good system for it
A bunch of A3 mods did it
What’s shown in that picture is how reforger used to be, but one of the last few big updates fucked it up

#

But hopefully reworked means we’re getting a more in depth system or at least in some ways improved version of what we had originally

magic pebble
#

iirc dayz is the only one that you can push players away if they get close to you, and you can't shoot your gun

#

in tarko, if you have a long gun and someone run into you, you pitch the gun down, and are basically defenseless

primal panther
#

Welp reforger has propped melee (and soon enough bayonets) for that

cerulean token
#

Does not stagger/push people away though

primal panther
#

There’s an animation so you can’t just shoot through it I believe

earnest echo
#

Read the new info of the dev blog for the future experimental update but still no info of suppressors, what are they waiting for them?

topaz whale
round storm
#

hey when are they gonna fix the giant houses and green soldiers in gamemaster

#

oh nevermind i found the problem

worthy hawk
#

hey arma reforger running my temp to 83c and max load 99 is that normal?

primal panther
#

Nope
Considering this is arma that’s hella low

drowsy geode
#

max load on gpu in reforger is pretty normal

eager sandal
#

GPU? 83C and 99% load is normal. Mine RX5700XT run at 90C 99% load. If I manually tweak fan curve, Maybe I'll get around 76-80C, but it get loud, so I don't do it anymore.

primal panther
#

What do the grayed out plus signs mean?

#

Nvm it’s UI elements 😂

lunar wedge
primal panther
#

Same

tepid torrent
foggy ridge
#

Whats a legend

shut musk
#

did some 1 forget to pay certificate or license fees?

barren solstice
#

will pc ever get hotas support

loud root
barren solstice
loud root
#

for all i know they might implement it at some point

terse cloak
#

I mean its not that high of priority, rather have them fix game then bring hotas, its only a discomfort for a minority to not use hotas

eager sandal
#

What about trackIR? Is it supported?

terse cloak
eager sandal
#

Alright thank you 😁

agile seal
#

anyone knows if we´ll get more medical items like those already existing in files?

primal panther
#

Nothing on the roadmap so if we do it’ll be a suprise

cerulean token
#

Any news about the other unconscious animations beeing added ? (#1128323045912752208 message) It was said a while ago that they were supposed to be in the game, but still not added yet. Pleeeeease. 😄

gaunt lark
#

Is there a way to load a mod preset when hosting a local server so I don't need to manually add every single mod every time I start it?

random vessel
#

Does someone know how to fix this bug?

lunar wedge
random vessel
#

If you look in the inv it has a vkpo top, but if i put any vest on with a top from the GREYZONE mod with a vest from base game or any mod it makes the top do that

#

it changes it to that soviet camo one

eager sandal
#

Probably better to ask the author(s) of the mods. Maybe they conflict each other.

lunar wedge
#

Yeah mod issue man. Not really a game bug

random vessel
#

alr thank you

gaunt lark
#

Is there any way to enable single player saving/loading for modded scenarios?

lunar wedge
gaunt lark
#

that's unfortunate but understandable

#

I am still trying to figure out if it's possible to save locally hosted server mod presets, so you don't need to add every single mod every time

limpid wharf
brittle herald
#

Anyone knows if we getting an option to set a nickname? like the arma 3 profile or smth

swift basalt
#

is there a way to direct the searchlight on the UH-1 around?

drowsy geode
#

no

shut musk
#

Seem like after 5 hours of downtime yesterday, same issue is occurring today!

#

oh, seems back up again

tepid torrent
eager sandal
#

Probably comes with copilot too...

swift basalt
#

We already have a searchlight technically, it's just fixed in a useless downward position, while the soviet helicopter has a light fixed forward and useful

drowsy geode
#

controllable searchlight on the UAZ 452 would also be great.

lyric parrot
#

Is there a way to get a BTR in arma reforger combat ops?

terse cloak
#

no unless there is a destroy mission if i remember

lyric parrot
#

There is a destroy mission, all I can think of is if we damage it not fully destroy it

terse cloak
#

just kill crew and grab it, but its not like youll need it really

lyric parrot
#

Makes it fun lol

#

I’m playing the RHS missions, I thought they would let us spawn cars in or something but we can’t.

terse cloak
#

ur rebels, towns have cars

lyric parrot
#

It’s telling us to support an attack how do we complete this mission in the combat ops?

terse cloak
#

Go kill the russians there

lyric parrot
#

All of them?

terse cloak
#

yea

lyric parrot
#

It’s said in the description of the mission to go to point Michal.

topaz whale
chrome sphinx
#

Look at the roadmap

tepid torrent
#

no, for now

terse cloak
#

it does

tepid torrent
#

yes it does

chrome sphinx
chrome sphinx
quaint copper
# cerulean token 🙏

There's at least 5 unconscious animations in game rn, including 2 for Vehicle passengers

cerulean token
#

But not the ones for lying on your right and left side, and on your belly. Appearently they were supposed to be in already,

tepid torrent
#

hopefully it comes at some later date, along with dragging

ancient rapids
#

I believe my scenario may be causing some packet loss. What kind of things (modding wise) can cause packet loss in a scenario?

winter zephyr
#

I feel like, logically, the only way that could be possible would be because of network saturation from a lot of data being replicated. Unless if there is a bug that is getting triggered.

#

Or your scenario's traffic tripping QoS stuff in networking equipment and such?

ancient rapids
#

I was thinking it could be my provider, but I saw someone else also using my scenario report the same.

#

I do have a lot more objectives than vanilla Everon conflict does

#

It also seems to come and go, so I was thinking maybe there's a bug in my scripting?

cinder crater
#

Anyone know why whenever I aim into a turret, I can't seem to unaim from it unless I get out of the seat?

grim iris
#

Has anyone come across any horror/scary/thriller mods/props etc?

chilly coral
#

Does anyone know If ARMA 4 will be on console, I assume it will be but I was wondering if anyone has any information

terse cloak
#

Not known

magic pebble
#

BI doesn't hate money, so we can safely assume it will be on console

zinc plaza
#

From the things listed on the official Roadmap: no!

tepid torrent
magic pebble
#

From the image Marek posted on Twitter a while ago Xbox players are 80% of the player base, so five times the sales.
I just can't think of anything so hard that it will stop them from wanting five times the sales of pc

tepid torrent
winter zephyr
#

It would be silly to put all this effort into good console and controller support only to ignore consoles in the next (and much bigger) entry to the series.

tepid torrent
lucid tulip
winter zephyr
#

It is almost certainly a factor. Still, there are more console players in the world than PC players.

magic pebble
#

iirc in the image marek posted,, it was ~25k xbox players, and ~5k pc players. That was peak though. Before that, they were ~8k xbox and ~3k pc.

#

That is a lot of money to leave on the table if they decide to go pc only.

lucid tulip
#

I'm sure it will release on console. And I'm sure theyl make extra money by re releasing on next gen consoles. It'll be good for console players anyways as theyl be able to play reforger ( or rather arma 4 by that point) with more frames.

winter zephyr
#

A bigger audience can only help, in my opinion.

slow pagoda
#

if we want planes, box might not be able to handle maps that big

#

for sure there is market there, no denying that

supple wigeon
#

I do want to point out that it seems that BI has had a console Arma game in mind since Arma 2 it’s just that the porting didn’t really work out. Arma 3 was solely designed for PC but in an interview the next Arma game(this was back in 2014 so I highly doubt Reforger was even a concept yet) would be multi platform. https://www.polygon.com/2014/3/25/5545140/bohemia-attempted-to-port-arma-2-to-xbox-360-post-arma-3-project-will

Polygon

Bohemia Interactive attempted to port Arma 2 to Xbox 360 but "we couldn't get it right," project lead Joris-Jan van 't Land told Eurogamer, revealing that the studio's post-Arma 3 project is "much...

wary raft
#

There was Operation Flashpoint: Elite which was on og. XBOX, above was not the first attempt.

magic pebble
supple wigeon
wary raft
#

no, Red DragonDragon Rising is completly different game.

slow pagoda
#

no, that would be ip theft and not allowed

tepid torrent
grizzled wave
#

dose anyone know where to find the new 3x exp code?

supple wigeon
#

Don’t think that’s a thing

fierce oar
#

Experimental when?

brittle agate
tepid torrent
#

hence why CUP was able to source assets?

slow pagoda
#

Key here being asked for it and got it. Not took it from wherever

tepid torrent
slow pagoda
#

Also yes I believe codemasters having been the owner of the stuff is a problem

tepid torrent
true flume
spark hound
#

Delay A4 as long as possible

wild lava
magic pebble
#

if they have to optimize the game for 20 series cards owners, they might aswell optimize it for console players too

worthy pumice
#

do missionHeader in server config.json file wont work anymore?

"missionHeader": { "m_eDefaultGameFlags": 5, "m_eEditableGameFlags": 5, "m_fVictoryTimeout": 300, "m_iControlPointsCap": 4, "m_iPlayerCount": 128, "other": "values" },

gilded marsh
#

Hi all just wondering .is their any news on how the Mortars are coming along

tepid torrent
gilded marsh
brittle herald
#

anybody knows whats the biggest map released? (functional maps please)

paper lily
#

Anyone know why Shadowplay doesn't seem to want to record in Armareforger, video just comes up black?

true flume
topaz whale
true flume
topaz whale
true flume
topaz whale
true flume
#

Will be insane when it's finished tho

sand verge
#

when the servers on xbox will be work

true flume
#

Couldn't tell you, but big

topaz whale
loud root
#

in that case Zminitra is bigger, its at 16 by 16km

lucid tulip
#

If us team got the iifs backpack does that mean us might get the iifs load bearing vest?

supple wigeon
#

Looking through binoculars is painfully slow

stable topaz
snow turret
#

So AI commanding is a thing, but how do you do it? Or is it not implemented yet?

eager sandal
sand verge
# snow turret So AI commanding is a thing, but how do you do it? Or is it not implemented yet?

On PC idk but on Controller you have to look at an AI and press Select + LB then you click on 'Recruit' after that you can give him any order by using the same buttons again. If you're not on controller it might be worth checking the Keybinds in the settings, look for 'ai Commanding', there should be two. One is for Emotes, and the other for the Orders.
Oh and you have to be a Squad Leader.

Select + LB for Orders
Select + RB for Emotes

topaz whale
random cape
#

Note that commands can be quickslotted

silk jay
#

Ps5 release?

chrome sphinx
silk jay
#

Word but they plan on it?

chrome sphinx
# silk jay Word but they plan on it?

They have been saying so yeah, they also said they will share news if they have some. I'm pretty sure it's Sony holding them up and not the actual development since Sony is very strict regarding mods and etc.

stray blade
#

No other info

silk jay
silk jay
grizzled tulip
#

I have a question if the Arma gods have time to answer, has there been any discussion about implementing detailed weapon handling like in DayZ? Maybe as an option, like some WWII games have the option for "automatic bolt" cycling? And for individual ammunition loading like in DayZ? I don't know why but one of my fondest memories of DayZ was walking around with a lever action, cycling the lever on a good cartridge and reloading that cartridge. It literally makes me want to buy a lever action.

#

Detailed loading could also open the door for more interesting weapons like muskets that have a more detailed manual of arms

#

Or even a jamming mechanic or the ability to remove the magazine and visually see how many rounds are left?

random cape
#

afaik all that's been mentioned has been that the latest experimental branch update added support for open-bolt weapons... nothing of what you've described is on the public roadmap, which is all that the developers will publicly guarantee, so this is a case of 'not impossible but BI won't commit to it in public' (the not impossible caveat is because BI never promised open-bolt weapons simulation either)

slow pagoda
#

might not be a reforger thing but maybe futher up a enfusion engine feature

thick tartan
#

Does the “Rank” of a bot determine how it acts?

gaunt lark
#

Anyone know how to save a scenario with Game Master Enhanced?

feral grove
#

MP5's in the future?

loud root
# feral grove MP5's in the future?

if someone makes a mod for them probably, considering reforger revolves around cold war "infantry" and not special operations i doubt in the base game. It would be nice if bohemia did though 😅

topaz whale
loud root
stable topaz
#

MP5s are classic, wouldn't be surprised if they make a comeback

topaz whale
#

Really sad we didn't get the Blackhawk again

terse cloak
# stable topaz

thought this was a reforger mod by the quality for a sec lol

stable topaz
past kayak
lucid tulip
terse cloak
lucid tulip
terse cloak
#

wouldnt you say aks74u and m16a2 carbine are same ish.

lucid tulip
#

No? Aks74u has a 8 inch barrel.

terse cloak
#

both are shorter versions of fullsize rifles tho

#

with same caliber.

lucid tulip
#

But the shorter barrel length affects your accuracy.

magic pebble
#

does it actually

lucid tulip
#

Aks74u should be seen as more of a pdw for pilots or vehicle crew then a carbine. There is a reason why with ak100 series they designed the ak105 ( 5.45x39) as a carbine that was more viable for spetznaz use then aks74u. Ak105 is shorter then ak74 utilizing a 12.5 inch barrel, but longer then the aks74u.

#

I tested the krinkov last night I have trouble hitting anything past 50 meters. Plus it's less controllable then ak in full auto. But comparing to a submachine gun at least it is shooting an interim sized cartridge so its going to punch harder, Wheras a 9mm is probably gonna feel lackluster against anyone wearing a flak vest.

#

Sure I'd expect a 9mm fired from a smg length barrel to hit a bit harder due to extra velocity but it's still just a 9mm.

woeful junco
#

the aks-74u is worse than the pp-2000 which is what replaced it, a real pdw with better ap ammo on top of everything mind you. tankers switched to the aks-74. basically the aks-74u was a giant pos.

lucid tulip
#

I figure apart from it existing in reforgers time frame( and being iconic) the reason for aks74u was going to be suppressors for sof

woeful junco
#

and yes the special forces guys scoffed at it. it was used more by police than anything

lucid tulip
#

Since pbs4 supressor was specifically used with the aks74u

magic pebble
#

You can only use it properly with a suppressor too.

cerulean token
woeful junco
#

you can put it on the normal 74. but the akm was used way more for suppressed ak

terse cloak
#

pbs4 was designed for aks74u

woeful junco
#

look up the bs-1 tishina with pbs

lucid tulip
#

One of these days I need to test the aks74un with the pso optic. 😆

arctic pebble
#

you guys know if we will ever be able to ziptie POWs in vanilla?

loud root
woeful junco
#

base game there probably wont be any pow stuff, id imagine that it goes aganist the flow of conflict.

arctic pebble
woeful junco
#

if that is the case then maybe it might come. there is sealed ammo cans and sandbags that could be used for building and carrying ammo around

verbal mesa
verbal mesa
woeful junco
#

incorrect the aks-74u has 25mm more barrel and that short little barrel that is only 206mm long does nothing for the 5.45. there is a good reason why you dont see many of them today

verbal mesa
#

Oh they were garbage, a slap together for the Soviets to quickly remedy a problem and try to use the same ammunition in case of easier supply

magic pebble
#

9mm can't pen more than a 5.45

#

I can spit a 5.45 and it will still pen more than a 9mm shot from a 14inch barrel

verbal mesa
#

I would agree with that

lucid tulip
lucid tulip
#

M882 nato is a hotter round since it's a 124 grain bullet and typical civilian 9mm is 115 grain. But it's not a ap bullet

#

Yeah no 5.45 > 9mm even from the shitter that is the krinkov

woeful junco
#

well the PP2000 is the replacement of the 74U because as I stated before the 74U is too big and weak. the PP2000 is small and compact and fires at 550m/s. people think that the 74u is some great spec ops gun when in really it was a under preforming bulky pdw. this is not a debate on 5.45 vs 9mm its what happened in reality. with 74u you are already loosing 150m/s right at the start which why the sights only go up to 400m.

lucid tulip
#

Pp2000 wasn't a thing in 89. The conversation only started because someone was asking if a mp5 would come for sof faction in reforger, and I joked that it would make the krinkov look practical

fathom osprey
#

MP5 was funny in ARMA 2, you just poppoppop on enemy soldiers and they simply go prone and turn around to fire at you.

lucid tulip
#

I mean sure your spitting out 9mm at a bit faster velocity since you have more barrel length then a berretta m9 but presumably you are shooting a mp5 at longer ranges then you would attempt to try to shoot someone with a handgun, so with taking into consideration velocity loss stuff like pasgt, and 6b2 will likely still end up tanking 9mm anyways

random cape
winter zephyr
#

In Conflict when fighting in close-ish quarters (like in an objective in a town at night), an AKS-74U is similarly effective to other rifles while being lighter/shorter and cheap.

#

In my limited experience playing with it, at least.

woeful junco
#

how big is the muzzle flash, maybe you can blind people at night with it

winter zephyr
#

I did think that would get me killed once but I think my mobility made up for the downsides.

haughty robin
#

As someone who has added a 9mm smg to the game, you do need to go full auto to down enemies with it

foggy ridge
#

unless you use my damage fix mod

verbal mesa
#

I love the ak74u I used it almost everytime in experimental although I'm a vehicle focused kind of Russian

#

Semi auto works fine with 74u

ornate notch
#

is there a way to report players or does bohemia not have a ban function for arma yet

#

Cuz theres a list of people who kill teammates, vote kick randoms etc constantly on public servers.

magic pebble
#

I don't remember which one, but a developer did say to dm them names, and evidence on here. Although, I don't think they can actually do anything about it. It's still not possible to perma ban players.

ancient rapids
#

I havent looked into new server config stuff in a while, is there an admin mode that does not give GM rights? (Only kick or ban players, and maybe the GM camera mode so they can spy on players) Or is Admin/GM mode one in the same, and If so; any ability to black/whitelist those things in gm mode?

digital oriole
#

Hey does anybody know how to access the prefab component of Ben.Obj's Diving Mod to adjust the oxygen tank levels?