#csla_iron_curtain

1 messages · Page 8 of 1

frigid gorge
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You still like to ignore that through)

inner urchin
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right but then does that really warrant 10 dollars?

midnight briar
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what was much better?

frigid gorge
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That must be alot of people, hundreds, thousands

midnight briar
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I didn't see any comparisons showing CSLA content being better

frigid gorge
shadow glade
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Shouldn't be used for cdlc then

inner urchin
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in the end paid mods are MUCH less inaccessible to other poeple anyways cuz it is PAID

dense jolt
stark turret
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Funny enough, SOG is closer to "paid mod" than GM and CSLA, because it taken the niche that been taken by the mod. (given the excuse it is made partially by the same people). Neither GM nor CSLA was available before CDLCs were released.

bold iron
#

CSLAs vehicle interiors are generally better.

leaden kite
#

"How dare you drive my ford?"
"What do you mean, I got mine from that dealership, the same as yours, and mine is blue"
"No, this is mine."
"Dude."

peak swallow
frigid gorge
# shadow glade 15+

Congrats, and I have a 1000+ community which will be adding CSLA as a required mod

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and neither of our numbers matter

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Because we are not BI

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who has the entire picture on the sales

inner urchin
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so we'll be back to cup in a week wont we?

rough pebble
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may be not that boomed. It's the very first time I see soo many "RNM Give my money back" comments 🤣

dense jolt
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yes, and?

inner urchin
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thats a good thing!

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kinda

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no offense

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like

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idk how to phrase it

frigid gorge
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I think it's safe to assume that RHS would be a CDLC if it could

shadow glade
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It would

inner urchin
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i hope you get it doh...and please dont take it the wrong way

dense jolt
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good for who? for myself or for yourself

frigid gorge
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^

leaden kite
shadow glade
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And it would be actually worth the buy

rough pebble
dense jolt
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lol

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where is the legal issues?

frigid gorge
rough pebble
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Ah, agreed.

inner urchin
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what i meant was rhs would prob not become a cdlc cuz they are stated non profit in my understanding at least

frigid gorge
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Person speaking for RHS on legal departmet with 0 knowledge..

inner urchin
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might be wrong

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cuz im not them

frigid gorge
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Checks pinned message deja vu

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nvm, it was unpinned(

inner urchin
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heckin mods

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lol

leaden kite
shadow glade
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If cdlc's are a thing in the next arma title mods are gonna be low effort

inner urchin
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hMmMmM

leaden kite
inner urchin
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well

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cool

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still everything aside i never get to say this

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thanks

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for everything rhs included

stark turret
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Ha, if RHS would be a cDLC - pricetag would be 30-40$ and even then I doubt it would be enough to cover it. And imagine how mad people would be.

wanton eagle
leaden kite
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Yeah, that's what I thought, as well.

To make a general comment to all: Trust me, I appreciate my free mods as much as the next guy, but I also know that out of 1000 people using free mods, maybe ONE of these guys will even consider throwing 5 bucks at you.

stray bridge
#

BIS missed the defective CDLC and they are happy

leaden kite
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and this is talking from experience, it isn't just conjecture.

inner urchin
stray bridge
frigid gorge
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I'll make a lil document, maby people will like it, soon™

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comparing every single asset in CSLA

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with the best one I can find publicly available

inner urchin
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they could still no man sky it

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they could

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they might

frigid gorge
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They are, as announced by the main dev that there is already a hot fix coming for the most major issues

stark turret
dense jolt
frigid gorge
inner urchin
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honestly i was angry as fuck at csla when it came out, then i just found a strichtarn mod and made my own stuff in custom comp and maybe orbat creator with cup and rhs

leaden kite
stray bridge
inner urchin
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like fuck you can easily make your own version of gm with a soviet faction in like 4 hours without buying a dlc

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3d models aside

leaden kite
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the donation model requires people to actually donate, but most people simply don't

frigid gorge
dense jolt
lunar marsh
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Good morning

inner urchin
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oh heyyyyy

lunar marsh
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I'm back!

stray bridge
inner urchin
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you're finally awake

frigid gorge
lunar marsh
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You tried to cross the border illegally and you got caught by the Czech Arma 2 AI

inner urchin
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no no trying to cross the iron curtain illegally

frigid gorge
stray bridge
dense jolt
frigid gorge
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Exactly my point

inner urchin
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in the end, cdlc or not cdlc, there will prob always be a mod like rhs or cup that would be free when those two becomes cdlc, its a matter of power and something something ya know?

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in the end free mods for arma isnt gonna die

granite crow
lunar marsh
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You know what guys, I'm gonna signup for a CDLC and call it Chernarus Expedition!

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Sarcasm

frigid gorge
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And my job is selling 3D assets

dense jolt
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i really don't get all these nappies in a knot....you can choose not to buy it, or if you did and consider it not worth the money, to refund it

lunar marsh
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Anyway capitalism is taking care of this DLC and I hope they can improve it but It's not looking al to good

inner urchin
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its their thing

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their money, their dlc

leaden kite
# inner urchin in the end free mods for arma isnt gonna die

I can tell you right now:
If I could take my probably 5-10k manhours that I put in for basically 0 bucks in return, piss of 70% of the people and at least have made minimum wage to the count of 85k€, I'd burn their houses down happily :)

inner urchin
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they're just letting us play with it for a price

stray bridge
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What prevented CSLA from buying finished models like SOG and GM did

frigid gorge
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People taking the "moral highground" above CSLA praise SOG which did the same.
People taking the "mods do it better" said the same about GM.
People saying "this CDLC adds nothing new" are simply delusional

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Real complaints are very poor QA, and very easy to notice-and-fix bugs being released.

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Aswell as the supposed poor handeling of the testers

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Which I read here, but I don't know if its true or not

lunar marsh
dense jolt
inner urchin
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as long as the steam workshop exist

leaden kite
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In the past... 8 years (?).. probably more, actually, I learned that the moral high ground doesn't put food on the table. So unless you start supporting content creators reliably, that's just how it's gonna be

inner urchin
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there will always be free mods for arma

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if not, we can always revive armaholic

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...

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-barfs-

stray bridge
lunar marsh
inner urchin
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a2 didnt have steam ws and armaholic was created in its absence

frigid gorge
inner urchin
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when the us government banned alcohol they just brewed their own

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we're humans we'll always find a way

lunar marsh
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Cuz we innovative

inner urchin
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and arrogant

stray bridge
lunar marsh
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And dutch

frigid gorge
dense jolt
inner urchin
stray bridge
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If the money was for disabled children, I would understand this

lunar marsh
lunar marsh
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Where are all the jets that were in? Not in

stark turret
frigid gorge
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If we look at pre-release footage there has been more than "no improvements"

stark turret
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But I do share concern about ripped assets.

inner urchin
frigid gorge
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The 1 year delay alone saw lots of improvements

inner urchin
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cuz heres the deal i think arma 3, is dead without mods

frigid gorge
lunar marsh
frigid gorge
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What you describe doesn't add up to what you say

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Adding jets isn't an improvement

dense jolt
inner urchin
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imagine arma without cup, rhs, ace where the hell would we be?

lunar marsh
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Adding jets is a improvement in content and average quality of said DLC

frigid gorge
leaden kite
frigid gorge
leaden kite
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People severely underestimate just how much time goes into creating mods

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and time = money

dense jolt
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note that making mods for A3 at the same quality level or above vanilla, is not as easy as it used to be back in OFP and A1 days

lunar marsh
sonic pendant
leaden kite
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every minute you don't spend on creating mods, you could be spending on making money or relaxing to stay happy or improve your productivity.

lunar marsh
frigid gorge
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I won't argue semantics, since you clearly refuse to see that there where improvements

stark turret
frigid gorge
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Just in the 1 year delay period alone

dense jolt
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a few things to consider. if engine changes, porting content won't be as easy as it is now from A2 to A3

inner urchin
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see with cdlcs, arma players always like free stuff, even if they are worst, 1/3 the quality i would prob still choose it over paying for a dlc, cuz sometimes people just cant be bothered anymore, and that comes with expectation of what arma is

stark turret
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Also if I remember correctly modding tools and BI internal tools are not exactly the same. But PuFu might correct me on that

dense jolt
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so, a lot of the content will have to be redone from scratch.

inner urchin
frigid gorge
frigid gorge
inner urchin
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so thats why it took only 4 years...

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huh

mild burrow
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dayz is only partial new engine

leaden kite
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Improved, but yes

stark turret
inner urchin
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ya know the mods should unironically make an arma 4 channel if they havent made one already

dense jolt
frigid gorge
lunar marsh
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I believe the reason why Arma 4 is not announced or released yet is they are remaking the engine

leaden kite
frigid gorge
rough pebble
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It's because free mods give too good quality, that makes paid normal CDLCs become awful... 🧐

stark turret
dense jolt
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in short, i doubt there will be, even withot any cDLCs programmes, as many mods for a future iteration as they are for A3

inner urchin
lunar marsh
frigid gorge
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Hence I hope A4 never comes out

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Cuz the mods are just to damn important

inner urchin
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again, free market if thats the case then people will jsut migrate back to a3

leaden kite
frigid gorge
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unpopular opinion, but it's too true

inner urchin
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if you heard of this game, its called steel division 2 you'll know exactly what i mean

frigid gorge
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Arma is only alive cuz of mods

inner urchin
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no its not unpopular

dense jolt
inner urchin
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its true

frigid gorge
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So A4 would need to be really good to be able to fight A3 on release

lunar marsh
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Look at the Source2 Engine for example.
It's updated from the Source Engine
Source engine is from the Gold Source Engine
which is from the Quake Engine

dense jolt
inner urchin
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a2 took a while to die

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like 2015 was the last time it was quite populated

frigid gorge
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After some time, and if mods exist & can be ported "easily" - it'll win, but eventually

inner urchin
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and iirc cup was already there by then and rhs soon?

rough pebble
stark turret
dense jolt
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i am not saying that a future iteration will have no modding

frigid gorge
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Anyway, back on CSLA topic - I'll post a comparison like I promised soon™

rough pebble
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Not like this in Arma. High quality for free, medium quality or low quality for sale... (SOG is Great!)

dense jolt
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i am saying that a lot of the people who can make and inject content in the engine will most likely choose a different path

inner urchin
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true and yeah except sog and gm in some aspects

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i kinda lowkey do not like gm guns but loveeee the tanks, and equipment (radios, uniforms and shit)

frigid gorge
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What are some good mods to use to comparison pictures? I have RHS, CUP, CWR, DHI, US mil, Veteran, NIArms, S & S, 3CB factions, Project Opfor, Sov armed forces, Warsaw pact retextures, cold war: CSLA, Livonian peoples army cold war, free world armoury.
And all 3 CDLCs

rough pebble
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I'd like to talk about it in a sensible way.

dense jolt
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and yes, just look at modding in general. these days, making content at the same level as vanilla requires the same process, the same software, the same skills

inner urchin
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remember what happened to atari in 82?

frigid gorge
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Throw me some names of hte best mods there that can stand against those, i'll see how CSLA stands and how ""bad"" it really is

inner urchin
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or am i getting the wrong idea?

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maybe

dense jolt
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@inner urchinwas born in 86, so not sure what you are talking about

stark turret
dense jolt
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that is also something that is very true

frigid gorge
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That is a big hope

inner urchin
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so a brief backstory atari released a console called the 2600, now the 2600 before the nes was the hottest shit in north america, until when everyone saw you can make big bank making video games suddenly everyone and their mother was doing it and the market was flooded with shitty games (VERY shortened version)

frigid gorge
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I know so many people who want to start modding arma

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but stop because how user-unfriendly it is to the absolutely lowest denominator

stark turret
rough pebble
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I'd like to talk about it in a sensible way. A DLC must have a point to sell, it should provide things that no current mods can provide. GM for it's high quality vehicle design, Contact for it's splendid single player mission and imagination (if you call it a CDLC), SOG for it's detailed terrain and "situation awareness" module, so what about CSLA?

dense jolt
frigid gorge
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"CWR"

lunar marsh
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Sorry didn't see it

inner urchin
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although, paid mods could work if the dlc policy for a3 is just, better...

frigid gorge
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Also added PO and 3CB Factions

inner urchin
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the fact that everyone needs to have the dlc means no one will

lunar marsh
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PO is just retextures

frigid gorge
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Think thats all I can think of now, google document comming in a few hours

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No, PO has some uniforms that are in CSLA

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The FIA ones

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and some civ ones

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So I'm comparing everything I can think of

stark turret
frigid gorge
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(within reason)

lunar marsh
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T00T east vs West?

stark turret
inner urchin
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wot?

frigid gorge
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That is 1 to 1 CUP A2 stuff, don't believe there is anything new or different there that isnt in CUP/PO

fading snow
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Hello everyone 👋 how's the discussion going

inner urchin
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here, have a gun join the battle royale

leaden kite
dense jolt
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anyways, back on topic

frigid gorge
fading snow
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Good 😄

frigid gorge
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def better than yday

fading snow
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Yesterday was... interesting

jolly lantern
inner urchin
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imo if cdlc becomes the norm then we'd probably just get free assets available in the workshop if we can be arsed to find any and make our own units

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thats what i did when gm came out

dense jolt
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i doubt cDLC will become the norm

granite crow
inner urchin
leaden kite
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I think mods still have a place but for the RHSs and CUPs of the world, cDLC is a good way to actually be rewarded for their work for once.

frigid gorge
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I have been defending CSLA and GM both from day 1, and my only big critism vs PF was the main menu

granite crow
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I know what I said

inner urchin
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hey! if you want someone who shits on csla you talk to me! leave toot alone!

fading snow
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Now that everybody probably has calmed down a bit people will be able to discuss more factual and this discussion will lead somewhere hopefully so everybody (or not lol) can be happy ^^. Even though I worry that the CSLA devs don't pay attention to his channel because their own Discord also is on fire, at least it was yesterday...

frigid gorge
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I don't, so please elaborate

inner urchin
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:((

crude root
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oh god its a shit show in here

stark turret
frigid gorge
dense jolt
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i am saying that there is very little incentive to make mods these days, considering the amount of time it takes to
a. create said mod
b. bug fix said mod
c. update said mod with each game version update that breaks said mod
d. make sure some arsewipe doesn't sell/rip/ missuse your mod

frigid gorge
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Look at all of the games with the biggest modding communities - why are they so big?

inner urchin
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cuz people care(?)

frigid gorge
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Because most of the mods are ripped form other places, other mods

inner urchin
#

oh

jolly lantern
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Keep in mind, if you have issues with CSLA, bugs, stuff you think should be changed.
CSLA has their own project on the feedback tracker and you can post your bug reports and such in there.

I took a quick look for the M203 crash (which wasn't ticketed up) and its pretty empty still

frigid gorge
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They don't need to worry about actually creating the mods, so they don't need the time, money, and sometimes effort

royal cloud
inner lily
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Is anyone else having issues with scenarios? Anytime i try and open one it crashed my game

frigid gorge
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Arma doesn't have that, so making mods for ArmA is a way bigger task than anywhere else

inner urchin
#

cancer and fun

frigid gorge
inner lily
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oh man yeah that might be it

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I'll try it without, thanks

frigid gorge
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If you do - the M16 with M203s insta-crash your game, and very likely the scenarios have an M16 M203.. somewhere

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so try without

dense jolt
frigid gorge
#

Devs already know of the issues, devs already fixed the issue. Big CSLA man said hotfix soon™

rough pebble
#

Have to say GM is about average level and acceptable, SOG raises my expectation about CLDC, not soon after, CSLA take me down a lot. 😭

jolly lantern
dense jolt
tardy raven
#

Is CSLA good or not?

frigid gorge
#

"GM average level" will never stop making me laugh

leaden kite
frigid gorge
#

That is how you know who you're arguing against

inner lily
leaden kite
granite crow
frigid gorge
leaden kite
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also that

frigid gorge
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If you are interested in the theme - most likely yes

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If you are not - most likely no

tardy raven
frigid gorge
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10 SP 9 MP or smth like that

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dont know quality

leaden kite
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10 scenarios, though I haven't tried them

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ye

tardy raven
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Im a singleplayer guy

rough pebble
tardy raven
rough pebble
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GM is great, but may not meet my taste personaly.

frigid gorge
tardy raven
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What use is any new content without anyy good campaign or missions

granite crow
#

I'm not upset over anything

frigid gorge
#

So the answer is yes, gotcha
It's not being done to attack any mod if thats what you're implying - I am doing this to have a nice handbook to answer people on "What is new in CSLA" and "What is good in CSLA"

stark turret
granite crow
#

lmao

frigid gorge
#

I won't decide what is good, I will simply have pictures comparing everything side to side

granite crow
#

I'm glad you can determine how I feel or don't feel. Quality discussion.

stark turret
#

Let's not go personal, it is not okay.

frigid gorge
inner urchin
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anyways

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oh damn everyone left

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just us 3 now

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nvm

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XD

leaden kite
#

I mean we've discussed the same things ad nauseum now

stark turret
#

Agreed

jolly lantern
stark turret
#

Also CSLA gave me an itch to run Wargame:Red Dragon style mission 🙂

frigid gorge
manic steppe
#

Stop flaming man

dense jolt
#

just like with mods, just like with cDLCs, no one is forcing anything on anyone, so i doubt what the issue is

inner urchin
granite crow
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@inner urchinGlad you could contribute to the conversation in a positive manner.

inner urchin
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something something

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dark side

stark turret
dense jolt
#

what is the disappointment about? the fact that it doesn't meat the expectations some of you had?

leaden kite
#

what people are angry about is that there's A2 stuff.
What people should be angry about is that said A2 stuff wasn't improved enough

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but as pufu said

dense jolt
#

no one forced that expectations onto you

inner urchin
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ik and its not the devs faulyt

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im just saying we hyped ourselves up, we got angry and we probably almost lynched dedmen cuz of proximity

leaden kite
#

nobody forces you to buy it. If it doesn't meet your expectations, don't buy it.
We already established that there's deffo issues with CSLA, some small, some huge, part of the responsibility is on BI, but as dedmen said, if the devs says they're ready, what are they gonna do? Cancel something they already spent multiple years on?

stark turret
#

😄

fading snow
inner urchin
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dud no one really not get what i said?

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this was at launch

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before everything was revealed

frigid gorge
inner urchin
#

everyone thought csla was gonna be this mod at the same level as gm

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in hindsight it wasnt

dense jolt
inner urchin
#

but thats because we didnt have hindsight cuz we cant time travel

fading snow
frigid gorge
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Nah, just CSLA

fading snow
#

Yeah sorry

frigid gorge
inner urchin
frigid gorge
#

Already got that loaded too, forgot to add to the list, ty

inner urchin
#

this is what i used to supplement for strechtarn when gm came out and made my own ddr faction for a zeus op

frigid gorge
#

Also sov forces

inner urchin
#

UwU always happy to help

frigid gorge
#

just for the webbing

dense jolt
#

no offense but these are some ugly ass textures...

inner urchin
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but they're free

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compared to gm they are eh passable

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at worst ill give it 2/3 the quality

fading snow
#

T00T you already have "Cold War: ČSLA" in you list?

frigid gorge
dense jolt
#

not everything that is free is shit, just like not everything that is free is great

stark turret
#

Also props to CSLA devs for Russian writings in the hangars 🙂

frigid gorge
inner urchin
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i get that but ill take what i can take cuz its free

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no one is really gonna complain cuz no one paid for it

frigid gorge
#

I know of it, But I through it's only configs

stark turret
#

Given the CSLA is set in 1985 - Soviet presence was quite heavy in Czechoslovakia

dense jolt
#

¯_(ツ)_/¯

granite crow
stark turret
#

just worded badly

fading snow
frigid gorge
#

🙇‍♂️

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Forgot of that one, was thinking of a way older one

granite crow
frigid gorge
#

Holy shit loading 4 things that all break change the main menu at the same time.. hope it doens't create chaos

inner urchin
#

hey wait

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lakarak...

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i know that guy

hollow jasper
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hi

inner urchin
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oh so thats why you dmed me

hollow jasper
#

no

jolly lantern
hollow jasper
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i only donated a helmet to that mod

inner urchin
#

oh

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ngl it was a cool helmet, might not protect you from anything but shrapnel but hey

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its czechnology

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anyways like huh

stark turret
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Funny enough, my father actually was stationed in Czechoslovakia during his service in 1988, even participated in a big army games (Autumn-88).

inner urchin
#

why tf didnt gm and csla just partner up?

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and release csla as an addon to gm

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like a dlc within a dlc

fading snow
inner urchin
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true

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theres pros and cons

fading snow
#

I'm not sure if BI allows that for their CDLC Project

inner urchin
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but what were the cons?

hollow jasper
#

gm was first meant to have a lot of factions but instead was limited to east and west

dense jolt
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is there a full list classes (stuff) in someplace that has been added by CSLA?

frigid gorge
#

Well, with updates they have more

inner urchin
fading snow
#

a CDLC within a CDLC could work IMO and since this whole Creator program is a big experiment it could be done

obtuse mulch
inner urchin
#

some people disliked the overlap between csla and gm, the m16a2 in csla looked great but sounded horrible, gm looked ok but sounded cool

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and things like that

jolly lantern
inner urchin
#

just avenger it up in this motherfucker already!

fading snow
#

But obviously all 3 Partys would have to agree and if you release a CDLC as a CDLC for a CDLC the quality of the assets should share the same "standard" especially if both play in the Cold War and just represent different factions.

jolly lantern
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For one there are also technical issues with being able to buy one thing without owning the other thing

inner urchin
#

mods have dependencies, i think dlcs should too

fading snow
#

So why in bloody hell does makarov know you

frigid gorge
#

Well, BI specifically stated that a CDLC is not allowed any dependencies

inner urchin
#

:((

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that would fix some issues

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like manpower first of all

frigid gorge
#

Or create more

grave rock
#

Again though, mods don't cost money. Making DLC C which also requires DLC A is a surefire way to piss people off.

inner urchin
#

overlap is second, and so on

frigid gorge
#

also teams are (mostly) created through like-minded people

grave rock
#

In short mods can get away with more in the public eye just because the user didn't have to part with money.

frigid gorge
#

If BI would pair two CDLCs together, and their teams very didn't click.. that could be a problem

fading snow
# inner urchin that would fix some issues

Yeah but the controversy around CDLC's as a whole is already big. Now allowing Creators do make a CDLC for other Creators would be another level of differences within the community. And I think these "basic" rules BI established for CDLC are to protect themselves from unnecessary hate etc. which I can totally understand. You want to make a experiment sure... but limit the damage that could be done if you understand my metaphor 😄

leaden kite
#

Besides, there's actual livelihoods at stake here. Sure, "experimenting" is fine. But experimenting really isn't

#

at some point it goes from "an experiment that will probably work" to "an experiment that can lead to the company's reputation and multiple lives being put at risk"

inner urchin
#

then if they were to experiment then csla would have been the perfect one

#

but eh wahtever

#

its done

#

we cant time travel

#

yet...

frigid gorge
#

A bit offtopic - til - loading 4 mods that change your main menu doesn't destroy arma.
Therefor arma is a well optimised game

fading snow
#

Exactly. Maybe not livelihoods so much but a lot of rep could get damaged. The devs from the CDLC's and BI.
People saying BI's rep got hurt badly with this are wrong since Arma 3 and CDLC's aren't that interesting for most "BI Followers" anymore I think. Everybody is either waiting for the next big iteration of Arma and the true veterans and hardcore fans still play. See all of us (at least most of us) that are here and discussing are really interested in either Arma or BI or the CDLC. Those who don't care are just gone. Also I know some people are just silently watching how this unfolds. Just remember... everything will be alright 😄

inner urchin
#

true

#

but that reminds me

#

all this questions all these speculations

#

why not just be honest and open up about everyhitng? when in development specifically

#

like idk how to phrase it

fading snow
#

What are you getting at?

inner urchin
#

but hype these days and games getting killed by hype are from lack of transparecy and awareness

leaden kite
#

My wishlist for Arma 4 is simple: Optimization
then ofc, there's a lot more, but as long as the game becomes a bit better in that department, I'm sure more people will pick it up.
If we could then remove some of the arma jank (not necessarily arma moments), that'd be lovely.
If we then get a non-degrading feel of content on release, I'll be ecstatic

But in the long run, I'm pretty confident that arma 3 as well as 4 will be perfectly fine

stark turret
grave rock
inner urchin
#

cyberpunk, fo 76 and now csla

inner urchin
#

its their product

stark turret
inner urchin
#

yeah i get that doesnt mean its right just because its true

grave rock
#

I agree but on the other hand, the teams agreed to that stipulation when they entered the program.

stark turret
#

Cyberpunk suffered more from management and publishing decisions

lunar marsh
#

Damn we still talking here lol

inner urchin
#

yes cuz i dont have anything else to do

#

not really

#

oh great i got an infraction im in the cool kids club now, anyways moving on

lunar marsh
#

Same

fading snow
# inner urchin why not just be honest and open up about everyhitng? when in development specifi...

That was a big problem for the cDLC Testers that participated in the closed beta for csla.

Some of us raised their voices pointing out real issues like the models etc. but the devs mostly ignored our calls for more insight or worked around our questions since they could not legally talk to us about the smallest things regarding development because they signed an NDA, the testers did not.
That's a whole other topic though which I could get into... Basically imo Tester would also have to sign the NDA that the devs signed so obvious problems and further development stuff could be openly discussed so that testers don't feel ignored by the devs.

inner urchin
#

i swear these things should be outlawed

fading snow
#

Ah they're good.

#

But let's not stray to far from the channels topic now 😄

rough pebble
inner urchin
#

when someone makes another person not say something it is usually out of fear

#

bbut yeah it is another whole can of worms

grave rock
#

NDA's actually have their place. Or would you rather know 100% of everything about a product before it's released?

inner urchin
#

i would appreciate honesty and knowing whats up instead of blank hollow hype

rough pebble
grave rock
#

Honesty yes, but like most things it's a fine line to walk.

lunar marsh
inner urchin
#

true

leaden kite
rough pebble
lunar marsh
#

I've got a very very shitty laptop I play with

inner urchin
#

ok you know what? imma try and tryyyy dipping from this channel

lunar marsh
#

And I get 40 FPS against AI

inner urchin
#

i hope i never come back here again

#

XD

rough pebble
lunar marsh
rough pebble
lunar marsh
north torrent
#

@rough vortex

Lastly, the textures are better than CUP's across the board.

I do not and did not join into the chorus of negativity here, but complaining about people complaining about CSLA and then turning around and bashing CUP is a wee bit hypocritical to me. I would prefer if people left CUP out of this, on whatever side. That includes you.

Thank you very much

manic steppe
#

I love cup

north torrent
#

Thank you. But my point is, I don't want to see CUP wielded as a bludgeoning tool against anything, and I do not appreciate it being bashed by the same people that complain about the bludgeoning.

granite crow
north torrent
#

I know who he is. He was part of the CUP team but there is not a single commit of his in the repository that I can find, so "worked on CUP" is a stretch. But that's really off-topic, all I wanted to say was what I said above 🙂

granite crow
#

Righto. Just thought it was funny/ironic

glossy musk
#

Do the tanks in the DLC have interiors?

cursive vine
#

And the world burns.

fading snow
vestal prawn
simple quiver
#

i dont think not signing an NDA hampered testing or feedback, but its just standard practice

manic steppe
#

I'm suprised people like LJ from JSRS wasn't hired like in PF
Or liberation from the KP team stuff like that

Pf out the box came with a lot in regards to MP and editor modules and the like

fading snow
# simple quiver i dont think not signing an NDA hampered testing or feedback, but its just stand...

Testing and feedback from the testers side didn't get hampered. Not at all.
What did get hampered was the discussion between us (the testers) and the devs from csla. Yes in a usual case it's not a testers field to go poking around why certain stuff is the way it is and how it should be changed for a better result as they are mostly there to provide feedback and report found bugs etc. but with CSLA it was a bit different once the inital discussion about the model and asset quality started and the devs couldn't really respond because they could not talk about certain things. Sure an NDA which is suited for testers also wouldn't have totally solved that since the devs still have other NDA's with BI which prohibit them from sharing certain things even with the testers... but it still would have helped our discussion in the channel. which I don't want to disclose here publicly but I see you have access to the channel and can see for yourself.

upper galleon
#

The devs for csla do not work with anyone else, apparently theyre totally arrogant and think they dont need help from anyone. with a 20% approval on steam that says it all. good riddance

#

dedmen said it yesterday as well that the devs for this mod didnt reach out at all while all the others did

#

lets all hope this is the end for cdlc and lets everyone return to modding as a hobby, not as a business

#

want money? go professional

fading snow
scenic cove
#

Nope, it's specifically Cold War Czechoslovak forces as opposed to 21st-century Czech troops (as in not including Slovak)

jolly lantern
jolly lantern
manic steppe
#

Yeah shouldn't stop the cdlc program just because of 1 iffy one

stray bridge
manic steppe
#

Is there a BI QA pass that it has to complete? (Genuine question)

jolly lantern
#

So you say everything should be stopped just because you don't like one of the results. If you don't like it, don't buy it. Noone forces you to even look at the CDLC

stray bridge
#

No one knows this, but I am extremely surprised by the fact that the game developers allowed this to be sold

manic steppe
#

I mean as long as a cdlc doesn't impact the core games reputation 👍

stray bridge
fading snow
manic steppe
#

Well kinda it's their game it's played on

#

Plus they are the publishers

fading snow
#

What?

#

Do you even know what BIS is ?

stray bridge
#

Iron Curtain was not worthy to be sold as a CDLC, that's all the claims.

manic steppe
#

Oh bis

fading snow
#

yes 😄

manic steppe
#

Sorry thought you meant bi lol

leaden kite
#

Criticism, yes. But what you're putting out there is not criticism. It's just you complaining. There's a difference.
Furthermore, BI does have some responsibility in this, however, this is still the creation of the CSLA studio.

stray bridge
#

BIS have a direct relationship to this, they act as a publisher.

manic steppe
#

BIS is not BI

stray bridge
#

BI*

cyan karma
#

BIS is another company

granite crow
#

No, BIS is only associated in name only with BI

manic steppe
#

I think because in the past wasn't it called bohemia interactive studios?

#

Not simulation

bold iron
#

The name is never not going to cause confusion lol.

granite crow
#

That's when BISim and BIStudios were under the same company

manic steppe
#

Gotchya

stray bridge
#

The main thing is that you understand

stray bridge
#

Cringe.

thick parcel
stray bridge
#

The shape, the sounds, the textures, it's all terrible. The only thing that is well done in Iron Curtain - T-72, the rest is garbage.

thick parcel
#

That's overreacting imo

#

It has problems and would've benefitted from more development time

#

But saying the T-72 is the only good thing in there is just ridiculous

stray bridge
#

Well, the map is also good.

thick parcel
#

Map, T-72, 5T trucks, UAZ off the top of my head

leaden kite
#

And so is the abrams. And so is the LAV. and so are most of the czech ground vehicles.

#

and some of the unarmed vehicles, too

thick parcel
#

The biggest problem right now are some of the infantry assets and the soundscape, then there's of course some bugs

thick parcel
#

To summarize - as long as the devs don't give up on it and keep improving it, it has good potential

stray bridge
#

Ahahah

fading snow
leaden kite
#

I don't see what's wrong with those pictures.

thick parcel
#

I don't see an issue with the two SKOTs

fading snow
#

No but Discord rule states do provide a description when posting links

thick parcel
#

The SKOTs are both pretty nice

leaden kite
#

One is clean, one is not. Congratulations. Horribly scammed by CSLA /s

thick parcel
#

It's two different renditions

#

They'll never be perfect either

#

For example the one in GM, while perhaps being a bit more visually pleasing, has the driver's protective shield missing

thick parcel
#

It could definitely use some work

fading snow
ruby cliff
#

not sure if the GM one has an interior either, CSLA does no?

thick parcel
#

Both have interiors

upper galleon
#

What is AFMC?

thick parcel
#

AFMC is a fictional army that appeared in A2's ČSLA mod

upper galleon
#

but they never would just sell their arma 2 mod in arma 3 yes?

thick parcel
#

Well, they're not in the DLC 😄

stray bridge
#

Mod for Arma 2 sold in Arma 3. Yes.

thick parcel
#

I didn't go data mining, but if it's just the naming convention....

sour ginkgo
stray bridge
#

They spent 10 years making a mod for arma 2, tweaked it a bit and sold it to arma 3.

thick parcel
#

APCs have real ones

sour ginkgo
#

In that specific one

thick parcel
#

Can you send a screenshot? That's weird

sour ginkgo
thick parcel
#

You should be able to see black interior but with "windows" outside if you look around

sour ginkgo
#

It's only noticeable by the position of the main "gun"

#

No, I#m somewhat locked to the zoomed in vision, can't look around either

#

but Im running only the compat version

#

Maybe it's that

thick parcel
#

That shouldn't be the problem

#

If you get out and get back in, is it still borked?

sour ginkgo
#

Trying

#

you mean turning out right?

thick parcel
#

Exit the vehicle altogether

#

Hell, at best, exit Arma and validate files 😄

#

Are you running any mods maybe?

sour ginkgo
#

I am running mods

#

I did restart Arma, but it's the same

#

Position changes by RMB

#

That does not happen with the CUP T-72

#

Note that in the CSLA-version there are no place entries in the scrollwheel menue

#

But there is a short blending out and blending in with the RMB functionality so it clearly triggers the animation

#

Oh my, no. Im not switching positions! It is actually the "zooming" in.

meager dome
raven glen
#

as an airplane fan, I'm disappointed that the dug-in hangar doors cannot be opened with the "Edit Terrain Object" module As a side note, while only 4 doors show up when you put the module nearby, the module has 6 door options in its attributes

scenic cove
#

iirc the proscription is against removing your released free A3 mod to resell as CDLC... whereas they never released for Arma 3 at all because the CDLC program got announced first and thus they chose to pitch to BI instead

jolly lantern
#

Remember, this channel is about a CDLC. So please stay on topic, yet again

leaden kite
fading snow
#

No worries 😄

scenic cove
#

Turret rotation speed on tanks has been fixed internally

leaden kite
#

I think Rimmy's take on it is the best so far, displaying all the quirks and bad parts while still showing some of the cool stuff

scenic cove
#

Yeah, there was a bunch of 'huh?' going on above and beyond the looks, but so much that was unironically liked... and I vaguely recall this including the assets with no A2 counterpart (and thus no CUP or RHS comparisons to make negatively)

raven glen
#

It seems some of the assets people call out as being cup assets really are just a different flavor. CUP already has two different MLRS classes for two warhead types, and this cdlc is adding another. The turning out and front slats are nice too. I'd probably replace weapons with CUP versions though, but I hope they fix many of the issues such as sound and rof

quad bike motorbike is sad though

visual leaf
raven glen
#

i was on stream for that. I don't use it, but come on!

pine plume
#

Tbh, quality of this low tier mod (Let's be honest, it is) could've been predicted when they didn't bother going further with their website than using blogspot. And they link to it using http instead of https KEKW

fickle narwhal
#

I'd rather them spend time on the mod than making a better website personally

leaden kite
#

most browsers redirect to https anyway

pine plume
#

Tbh, I think they would've spent less time just using squarespace or something than blogspot, and it would've looked way sleeker.

brittle thicket
#

searches CSLA iron curtain

Majority of the vids are titled "csla not worth it" or "why you shouldnt buy CSLA"

#

not a good 1st impression but ill see what they say

leaden kite
#

check Rimmy's video

#

that's probably the best take I've seen so far

scenic cove
#

It's a very mixed bag, which isn't to say 'more bad than good', but rather how much do you weigh one aspect over the other... e.g. people who spoke up have tended to like the included terrain, whether or not they thought that it alone was worth the current CDLC price

copper monolith
#

It's gaining percentages slowly, up to 23% now. So the initial wave is fizzling out perhaps.

timid quartz
#

If people suddenly think terrains are worth $12 im going to learn how to make one and have it as a cDLC KEKW

scenic cove
leaden kite
#

I mean

#

I'd like that tbh

timid quartz
#

They say yes to CSLA? Can't be that hard...MonkaChrist

#

Id pay 12 for BI to "port" Chernarus from DayZSA tho

scenic cove
timid quartz
#

I know the terrain building is hard as fuck but getting accepted clearly isnt

agile field
#

Terrain Building isn't hard, just annoying and difficult to learn

#

also, you need a pretty good CPU

#

unless you plan to use your PC as an overnight heater, of course

scenic cove
#

fwiw, in regards to the M163 VADS having vanilla target lead indicator (TLI) support instead of vanilla sensors, according to CSLA Studio's SunCZu on their Discord that's intentional: the radar IRL was ranging-only, not search/track capable like the Cheetah/Tigris turrets' IRL counterpart, so the TLI instead represents the lead-computing sight

timid quartz
#

The VADS gives off horrible artifacts when fired full auto while ADSd

agile field
#

won't buy the DLC, but not planning to cry about it in public channels

#

nice map, but I'll stick with prairie fire as my preferred DLC

#

and the map is based

scenic cove
#

Also fwiw, same developer regarding the T-72 versions in the CDLC in its Discord... the laser rangefinder's red dot is apparently not center-of-screen IRL, but Arma doesn't simulate the LRF being off-center as well

fickle narwhal
timid quartz
#

I would love that

fickle narwhal
#

Yeah so the problem is if you wanted to do a decently sized terrain yourself you're probably looking at one year at least... without custom assets. Depends on how much free time you have though I guess

scenic cove
#

And there is Chernarus 2020 which is a separate thing/not compatible with missions based on CUP Terrains' original Chernarus

brittle thicket
#

Id pay to have 1:1 scale altis and stratis on the same map

timid quartz
visual leaf
brittle thicket
#

bc i think altis is 75% scale compared to irl lemnos

celest seal
scenic cove
fickle narwhal
#

It isn't possible without altering the map significantly. They have different cell sizes (I think)

timid quartz
#

So watching Rimmy's video, is the Arma 2 (let's call it what it is) Motorbike actually the ATV?

brittle thicket
#

tfw beta gun sounds shup_vibe_check

#

full auto suppressed has audio skipping

leaden kite
#

I'm not even sure why

#

just makes no sense, maybe it was a placeholder and forgotten

timid quartz
timid quartz
#

Or the Sa-61 pistol reload animation in the sidearm slot? ooof Though they have a regular Sa-61 reload - just so messed up

leaden kite
leaden kite
viscid helm
#

If there's one asset that this mod really got me pissed, it's this

#

The tank crew helmet

#

For the czech

scenic cove
brittle thicket
#

Also beta explosion sounds

timid quartz
#

I really love some of the Czech vehicles, like the Dana (?) Howitzer, the Goliaths, the map is alright too but that's it for me tbh

obtuse storm
#

what about the amazing dirt bike lol

leaden kite
#

which is about most I can say, as well

celest seal
#

Kinda thought the US Airborne troops were kinda funky (in a good way)

viscid helm
#

Some of the czech vehicles are based

timid quartz
scenic cove
leaden kite
#

it's not even a reskin

scenic cove
#

The Tatra T813 was a truck produced in Czechoslovakia by the Tatra company. It was produced from 1967 to 1982. The basic representative of this series was a military version of the 8×8 Kolos (Colossus), which was able to pull trailers up to a total weight of 100 tons. Tatra also produced a civilian version in either 6×6 or 4×4. After fifteen yea...

The DANA (the name being derived from "dělo automobilní nabíjené automaticky" (gun on truck loaded automatically)) is a wheeled self-propelled artillery piece. It is also known as the Samohybná Kanónová Húfnica vzor 77 (ShKH vz. 77) (self-propelled gun howitzer model 77); and was designed by Konštrukta Trenčín and built by ZTS Dubnica nad Váhom ...

timid quartz
leaden kite
#

it's a 1:1 port with worse physics 🤔

timid quartz
#

Like even the T-72s don't hold a candle (is that the saying?) to Glob Mob's tanks in unique sounds and quality

scenic cove
leaden kite
#

I mean for the price I'm not expecting globmob quality. But I do expect everything to work and for it to at least meet A3 standards

timid quartz
#

I am really pissed at the horrible sounds for this cDLC, so much vanilla stuff - like hello, 8 year old sounds here

#

SOGPF set a standard with their sound design imo, loved the atmosphere

scenic cove
#

I say looked, mind you... that wouldn't excuse the sounds, or the config weirdness

leaden kite
#

like vanilla sounds.. sure.. annoying, but fair. But as long as it works.

scenic cove
#

I'm not weighing SOGPF against it at all because I'm not getting that... even moreso after hearing about the massive disparity in number of developers and budget

leaden kite
brittle thicket
leaden kite
#

they will, just give it time for the compat

timid quartz
#

I love the end to Rimmy's video "I am never booting that again"

leaden kite
#

I mean rn it's not in a state I can genuinely suggest

timid quartz
#

I mean, idk if Drewski is going to make a video, idk if I can do it any better than Rimmy... Don't forget how Drew treated GM when it released, so I mean.. CSLA shouldn't hold it's breath for Drew to be nice at all

brittle thicket
#

i cant believe i sat around for months and months asking "release when" for this

leaden kite
#

this is why I intentionally keep myself deprived of info

#

no expectations, just going in as blind as possible

scenic cove
#

looks at the omitted F-5, L-29/L-39, and MiG-29

#

Not that I blame them for that one if they came to the same conclusion as Mondkalb did about jets in Arma 🤷

brittle thicket
#

Jets suck ass in this game ngl

#

maps are waaaay to small

next bolt
#

Best to work from bottom up, infantry, wheeled, tracked, rotor, fixed wing.

bold iron
#

To be fair, the best comment I saw on fast-movers recently was someone flagging how ridiculous it is that a jet can cross a map that's a (scaled down) representation of South-East Asia in two to three minutes.

#

That applies to some rotary aircraft as well. But this is a subject for another channel, really.

scenic cove
#

But yeah, if CSLA Studio came to that conclusion too then I can see why there's only the An-2 (like how GM's only fixed-wing are both transports)... though more helicopters would alleviate that

bold mulch
#

show me a crewman RandeZooking on the top of a building and rescuing hostages

leaden kite
#

"way too small" -> 100-250km²
Meanwhile something like GTA is barely 20km²

bold mulch
#

GTA is not a military simulator

#

Arma 3 is

plush thunder
#

arma is not either

#

arma is more realistic sure, but not a sim

#

lmfao

leaden kite
#

well yes. But altis and malden are both 75% scale iirc? Like.. if that's your AO, that's just how it is. Not like Jet pilots go "I really wish this island was bigger!"

bold mulch
#

GTA V map is full of unique locations with a lot of interactions while in Arma you have 5 buildings within a kilometer square without even one shitter

plush thunder
#

GTA and ARMA are apples to oranges, different theme, engine and mechanics

bold mulch
#

ok and?

plush thunder
#

that you cant compare the two of them

bold mulch
#

someone mentions both then that's the topic now

royal cloud
bold mulch
#

jet pilots are begging for bigger maps and PMC Terrains delivers, but Arma 3 can't handle such at all

twilit iris
#

Arma isn't trying to appeal to the flight sim crowd tho

#

I would hate for them to cost map quality so they can stretch it thin

bold mulch
#

why stretch anything if you can just optimize your game

plush thunder
#

thats not how arma works

leaden kite
#

I mean. Again, though

#

they're at 75% scale

#

that's just... the size of it (mostly)

bold mulch
#

and all are islands

twilit iris
#

I don't expect arma to ever try and reach like a DCS size map

#

I mean the engine is possible for Attack on helicopters maps

#

what more do you need

#

They can't possibly create a terrain of that size and still offer a good ground experience

leaden kite
#

I would like bigger maps ofc. Or more optimized ones so we can have more detail (urban maps), but I think optimizations are deffo the more important part

twilit iris
#

The bigger cities you have the less individual detail you can allow

leaden kite
bold mulch
#

so what, you're gonna force modders not to make bigger maps instead of forcing developers to make the next arma iteration handle more assets better?

#

do you want to play on 1x1 Bastogne map over and over?

plush thunder
#

the engine is what it is. It has its limitations

leaden kite
#

that's why a new engine is being made

twilit iris
#

There's a limit to what you can expect, why work overtime to optimize an engine for a map size only a niche community would use

plush thunder
#

either way we're off topic

twilit iris
#

I'm sure it will be bigger

timid quartz
# royal cloud Drewski's GM video was a shame tbh

community as a whole reacted wrongly to GM, shame because they bit the bullet and I think did an amazing job, yeah their campaign made me ragequit too lmao and the AI was a bit emssy but the assets were great and GM team really added so much content for FREE over time!

unkempt sun
#

yeah that's why the next arma iteration will likely handle that stuff better?

bold mulch
#

yeah and modders doing big terrains give developers some feedback about how big should maps be in the next iteration

unkempt sun
#

modders have likely tried doing big terrains, that feedback is goin around fine. There's only so much modders can do though

brittle thicket
unkempt sun
#

so CSLA not worth it though?

plush thunder
#

no

fickle narwhal
bold mulch
#

if you want to actually play it than eeeh

brittle thicket
manic steppe
bold mulch
#

it was posted and mentioned here a number of times

manic steppe
#

Oh

#

My apologies

bold mulch
#

and yeah it sums up everything we have noticed so far, however I must say the ability to drag dead bodies is cool

#

map is... cooln't but delivers

#

everything else just has to be redone

scenic cove
brittle thicket
#

i aint touching this DLC with a 10ft pole

twilit iris
#

I really enjoy the r-34s features

brittle thicket
plush thunder
twilit iris
#

Being able to mount it as a mine or the offensive / defensive modes

#

pretty cool features for something like a grenade

#

Having an on the fly fuze system to change from a traditional to impact grenade

#

never even knew those existed for the czechs

#

I mean if you're not touching it with a 10ft pole, why continue to talk about it here?

timid quartz
brittle thicket
#

^

twilit iris
#

hmm, they seemed to work properly for me, ill have to check that again

#

I'd like to see that fixed quickly tho

#

because the concept is wonderful

fickle narwhal
#

Yeah I think mine worked fine although I couldn't place the stick one. I wonder if Rimmys both exploded on impact because they hit an object

scenic cove
#

notices that the CDLC's MH-60A DAP (FFAR) currently looks like the UH-60 but with fuel tanks when the ESSS is enabled... now the lack of dynamic loadouts for the UH-60 being dependent on the ESSS annoys me a bit more than it used to

twilit iris
timid quartz
#

Did someone compare the CSLA Blackhawks to the Arma 2 models?

#

iirc the A2 models and the CSLA both say "rescue" on one side and say "rescue" but mirrored on the other

scenic cove
#

Yeah, that came up yesterday, but I find that a cosmetic issue 🤷

fickle narwhal
twilit iris
#

oh copy that

timid quartz
twilit iris
#

I was throwing them at the range so

scenic cove
#

I'm more annoyed at the MH-60/UH-60 not being a single model with 'want the DAP? Enable the ESSS component and you get pylons, so you can stick fuel tanks or the rocket pods on them'... though the MH-60A DAP (FFAR) at least has fixed-forward Miniguns as well as the rocket pods 🤷

twilit iris
#

It's a trick to save space on textures

#

Not horribly irredeemable

scenic cove
timid quartz
#

kinda weird that has to be made into a mod.. The reasoning of "We don't want to clutter the editor" is ridiculous to me as there are ~12 Alice backpacks that are literally the same, same goes for other Backpacks

inner jackal
#

Agreed. The mod shouldn't be needed for long. I needed it myself to do stuff for the Epoch mod

dense sun
#

any server for this dlc?

dense sun
#

capture and hold? where is that gamemode?

bold mulch
#

on the server

dense sun
#

ah is not a type, is the mission name

fading snow
#

Don't know sorry

golden reef
#

Is the M113 AA not supposed to destroy the Hip?

#

Put over a 100 rounds into the cockpit and just killed the crew.

manic steppe
#

Or blow it up with zeus lightning bolt

golden reef
upper galleon
leaden kite
#

it was related to next arma

upper galleon
#

Ah, thought it was related to the CDLC,

solemn kraken
twilit iris
#

don’t put your bets on it, arma 3 had smaller sized interiors from previous games

#

Instead of every room of a building being enterable, it was simplified to just a lobby

solemn kraken
#

I mean I dont mind if the actual cities look realistic and good

#

I dont expect them to fully detail every room with a bunch of furniture since that will lag the game I just want stuff that can actually pass off as real

#

like I said dayz now is a pretty good look into what to expect for arma 4

leaden kite
twilit iris
#

Realistically arma 4 won’t break too far from arma 3, the formula already works it just needs some optimizations

leaden kite
#

I mean. I want arma 4, not arma 3.5

timid quartz
#

So you do not want Reforger then 😛 or that might even be Arma 2.5 from what I've seen/heard so far

solemn kraken
#

if it will be like arma 3 with no barely/slight changes to it then I really dont care for the series anymore

twilit iris
#

Arma’s never been known for its urban combat tho, it’s new turf

solemn kraken
twilit iris
#

DayZ is focused on individuals, having a heavy urban focus pulls away from combined arms functionality

leaden kite
manic steppe
#

Reforger apparently is only MP according to that known leaker
So a little bit like Argo

#

But who knows how accurate

leaden kite
#

If Urban combat becomes a thing that isn't jank af, then armor working closely together with infanty and JTAC/air providing intel becomes crucial.
But ig this is more of a non- #csla_iron_curtain convo

west schooner
#

you know, aside from the jankyness that is what we have now, im kind of still excited, i think the vehicles look great, the camo textures are very crisp. i just wished we had more, that said i think ill keep my CDLC purchase, in hope that the thing gets fixed, and then maybe they will give us a free expansion that might add alot more things that they missed later down the road. i mean if things get working properly this would look great alongside CWR3 and mixed about, arma 3 really needs some quality 80's 90's rather than the over saturation of ultra modern we have now.

solemn kraken
timid quartz
#

Sad that CUP had to come out and say that (which reflects poorly on CSLA), but I am glad they came out and said it

simple quiver
#

that wasnt meant to throw anyone under the bus, some people were making dishonest accusations and speculations so we made a statement to clarify things

timid quartz
#

What I wrote wasn't an attack on the CUP team, just think it's good you guys put that out there, before any theories get traction.

simple quiver
#

i didnt interpret your message that way, no worries ☮️

west schooner
#

tbh i get where the fuss is comming from, but regardless of where the assets came from or how they were made, almost everything has something from another mod, arma 3 has models from arma 2, the dlc's have models from arma 3, other mods have things from other mods and dlc's i mean thats how we get duplicate structures and sandbags in the eden editor that are named the same, look the same but have the mod, or dlc's logo next to it. i dont know why it happens maybe its because they have toadd it to there mod or dlc to add it to there maps idk just my thought, no grudge here though just the way things have been.

wispy solar
#

Are official CSLA servers on the new map?

turbid summit
uncut rapids
#

so should i get CSLA

#

or sog prairie fire

leaden kite
#

sog

echo sluice
#

not both

wispy solar
#

SOG appears currently like it's more well baked... but more expensive
The maps will each offer a very different but good experience

west schooner
#

its up to you xe, i personally have both, like all things that just come out, CSLA just needs work im confident it will be fixed. both add to arma 3 differently.

#

you can keep your czech... i just wanted the 80's 90's US military stuff 😛

#

i know i was just yankn your chain lol

wispy solar
#

The map seems the main selling point currently.... I hope the vehicles get polished up too

west schooner
#

yeah CSLA has a pretty cool map i can tell alot of work whent into it anybody check out the big giant sink hole thingy, and a couple caves?

#

the roadway turned airstrip is pretty cool too, i wonder if it works with autoland and if it does does it smck you into a bridge? xD

feral trellis
#

Whenever I try to place a squad down it crashes my game any help please?

visual leaf
# west schooner tbh i get where the fuss is comming from, but regardless of where the assets cam...

What is done is done... but Bohemia Interactive really needs to intervene now and do some damage control. Otherwise rather than victims they will end up looking like accomplices on this whole fiasco.

In McDonalds if they spill your coke they give their customers a free ice cream in compensation or at least an apology or a "we will fix this" statement but BI gives us nothing so far.

And BI is no longer a small indie garage company they made millions with DayZ and Arma 3, they need to step up their PR game!

timid quartz
#

BI wont say anything, saying something implies fault

feral trellis
#

Yeah and I can’t place squads😡

visual leaf
timid quartz
#

But yeah clearly BI signed off on this, and they are at fault

visual leaf
# timid quartz But yeah clearly BI signed off on this, and they are at fault

BI is the only responsible party involved here that has the resources to do something about the situation and besides their brand image is worth far more that what doing some damage control would cost them... Additionally BI has a lot more to loose (customers trust, quality/professionalism image etc) compared to the small and unknown CSLA team that just looses some revenue but nothing more.

#

Hell, the whole cDLC program will end up looking bad and hurting if they don't damage control this

timid quartz
#

And a 2nd test was NEVER allowed, though we asked!

visual leaf
timid quartz
#

Well idk who controls that, but one test was done

#

And never a second after 7-8 months of CSLA work

#

And now we have things like the CAR-15 having bugged audio in full auto suppressed fire, something that would've been caught in 5 SECONDS by any tester

#

Or the Helos knocking over trees which was marked as fixed but still is broken, 2nd test would've found this

#

But I assume, the negative reaction from testers back in late 2020 put CSLA/BI off from doing more tests, dropping this cDLC without much fanfare or advertising

visual leaf
# timid quartz And now we have things like the CAR-15 having bugged audio in full auto suppress...

There are like hundreds of infantile bugs that wouldn't even be hard to fix but I guess both parties were so disinterested on the project that none of them could care to fix them or even test it for that matter. The saddest part is that situations like these not only hurt the current community but I am also even loosing hope for Enfusion and the future of the franchise. This is behaviour you could expect from a 20 employees small local company but never from a multinational "AAA" company with over 150+ employees...

timid quartz
visual leaf
#

And so the whole "this is our homecountry cDLC and we are very exited" was just a bunch of huge bull💩

timid quartz
#

The lack of marketing spoke volumes to me

visual leaf
timid quartz
#

GM had a bit of marketing, they even gave me some exclusive screenshots to make a video with

#

SOGPF had a whole website with legit 200 screenshots and pictures

#

CSLA was hidden from testers as I assume BI/CSLA team knew testers wouldn't stand for it's current state

#

Stuff like "Reammo Truck" or the CAR-15 bug are so easy to fix

visual leaf
timid quartz
timid quartz
visual leaf
#

Like the sound is the worst part of this cDLCs... even worst than the models, the reused A2 content retextured or even the countless bugs

timid quartz
#

The lack of good sound design is so obvious after SOGPF did such an amazing job

visual leaf
#

What GM lacked was immersion via amazing custom UI and scripts and innovation in terms of mission design like SOG had, but other than that GM could have easily been on par with SOG in terms of overall quality. In fact to my eyes both are equally good!

wispy solar
#

Some think GM passes SOG in quality... are we still on topic 😅

#

Anybody posted a map fly-over yet?

visual leaf
wispy solar
#

Speculating on why the community has bad vibes is a bit of a moot topic and I'm not sure if there's any update from devs yet?

visual leaf
wispy solar
#

They could just be waiting if the community forms a consesus or changes opinion somewhat

visual leaf
#

The general consent is that BI remains quiet on the matter because they are too focused on whatever they are going to announce on June 22nd...

inner jackal
wispy solar
timid quartz
wispy solar
#

"you complained... look we already fixed. And B and C too..."

visual leaf
timid quartz
inner jackal
#

Oops... reply meant for Valmont

visual leaf
inner jackal
#

Well, after all the crap here yesterday I can hardly blame them

visual leaf
wispy solar
timid quartz
inner jackal
#

Don't know... just know what I see on that discord

inner jackal
frigid gorge
visual leaf
wispy solar
#

@visual leafAlso I don't think many very small dev teams are good or active in communication...

frigid gorge
#

Criticism is good - baseless attacking isn't

inner jackal
visual leaf
timid quartz
#

I doubt ^

#

Why ruin the party

wispy solar
#

Good controllable narrative? I doubt 😅

timid quartz
#

I dont expect anyone to say anything from it from BI, ever

#

Would be to admit fault

visual leaf
# timid quartz Why ruin the party

In fact, they should probably do something about this before june 22nd not to spoil the party with angry players shoving their so recent shameful display regarding the cDLC

wispy solar
#

BI could just say they learned lessons and will improve in the future

#

what party is there 22nd btw? 😃

timid quartz
#

20 year of BI iirc

visual leaf
inner jackal
#

Sigh... 20 years of OFP/ARMA not BI

timid quartz
inner jackal
wispy solar
#

And they're saying nothing of ARMA 4? It must still be ways off 🤔

timid quartz
#

Reforger first

wispy solar
#

Makes me intrigued what exactly they can say to us

upper galleon
#

nobody asked for reforger

#

Bi suddenly turned into a fish and no longer has ears to listen

timid quartz
inner jackal
upper galleon
#

Project Argo 2

inner jackal
upper galleon
#

just let tencent step in and $upport the project for CSLA :3

fading snow
#

There also is a dedicated Argo Discord

inner jackal
#

Sees Dedmen typing ... ... Hides 😉

copper jackal
#

so theres no mention of a fix in the future? for csla?

inner jackal
#

The CSLA devs are working on a hotfix yes

copper jackal
#

right on!

jolly lantern
leaden kite
#

dedmen, your pfp should be an emote Angery

frigid gorge
#

@copper jackal

wispy solar
leaden kite
#

we can all be dads Angery

#

also happy to hear the m203 issue got sniped

visual leaf
#

Some dev should restrict Dedmen to the Feedback_tracker and/or dev/perf_rc_branch channels exclusively. No more distractions for him! 🤣 😅

royal cloud
leaden kite
#

needs to be an emote here, I only have BLELELE

inner jackal
royal cloud
raven glen
#

I gotta say it seems the CSLA M1A1 is much tougher than the CUP one, and I like that

~3 shots from CUP t-72 on CUP M1A1, ~6 on CSLA M1A1
~2 shots from CSLA t-72 on CUP, ~3 on CSLA M1A1

All shots taken on upper frontal hull plate.

visual leaf
#

Still resisting 6 shots seems like a lot for "gameplay reasons"

raven glen
#

Well, 6 was with the CUP cannon. For CUP on CUP and CSLA on CSLA, they were both three, so the CSLA cannon is buffed relative to CUP as well

timid quartz
#

That's just dlc/mods not working together, as per normal Arma..

frigid gorge
#

Two CSLA compat mods

#

First adds CSLA buildings to the editor, 2nd gives most CSLA guns JSRS sounds

manic steppe
#

So now the community come and fix issues lol wouldn't take long haha

obsidian dragon
west schooner
#

oh now im really upset... looking through the objects on Eden editor, they didn't even ad a whiteboard map... all the other official maps on arma 3 get a whiteboard map... 😢

frigid gorge
#

Also - just noticed who made it, thanks for the compat @inner jackal ))

north torrent
inner jackal
#

Taking a wild guess here that you do not own the cDLC then...

visual leaf
craggy kiln
inner jackal
#

Then your opinion on it is honestly worthless

visual lotus
#

Very funny. Doesn't even own the product but is bashing it. 🙄
Generation youtube university

inner jackal
#

Could even have come back saying they'd checked out the compat mod and weren't impressed, but we all know that wasn't gonna be the case... 😉