#other_ip_topics
1 messages Β· Page 1 of 1 (latest)
idk man
Just checking in, did I kill Arma yet by reporting mods with ripped content? 
Damn, @frozen jackal I did it. Bluedrake must know about this right away.
He's never really been a smart person but him saying that you should get Arma 4 just for owning reforger is big time mentally deficient
Yep, you took the whole community down

I don't see why it can't come with a discount code for Arma 4, but for it to be fully included then reforgers pricetag needs increasing three folds, considering the game was half the value of Arma 3 when that launched. But that's beyond IP so I won't comment further.
Where is my Arma killer pin?
@meager fractal I apparently killed Arma, where's my pin?
I don't think you'll get a pin, but you could treat #end_of_life_arma as your personal channel lol
Hahah
"Like it or loathe it, it is the law. And honest decent people like staying on the right side of that line." - @willow crane
This is not a great viewpoint to have, even if most laws are beneficial to society.
Do you think the people who supported slavery/owned slaves were 'honest, decent people' for being on the 'right side of the line'? Yes, these things have changed now, but does that mean that they were moral and good when they were still in effect? Awfully close-minded viewpoint to hold
Oh ffs not this crap. Extreme analogies do not prove the point. It only proves you have an opposing view and are going to ridiculous extremes to undermine another person's argument. Slavery and IP law are very different things.
So lets stay with today: IP law is an accepted INTERNATIONAL standard. There are world wide treaties and conventions governing its use. Its backed up by so Moral rights law and so much case law its impossible to list it all.
It is a foundation of capitalism. The right of an author or creators to be recognised as the creator of a piece of work and their right to protect that work is simply only fair.
Now whatever gripe you have with IP law, you have a right to your opinion. But do me a favour, make sure your opinion is based in fact and don't try and make me the bad guy because you do not understand the world we live in.
You want to debate me - explain to my why IP law is wrong dont try come here and compare me to a racist slaver.
I am not referring to specifically IP Law, I am stating that your view towards laws in GENERAL is invalid. I am an artist, and I rely on IP law to protect my work. It is very valuable, yes. You jumping to saying ALL LAWS are good and can NEVER be bad, is what I'm trying to point out.
Again, I am not referring to IP LAW SPECIFICALLY. I am referring to ALL LAWS GENERALLY. You state specifically that 'honest decent people' are always on the right side of the law. Which is false.
Yes, again, I am an artist who relies on IP law. I am not stating that authors/creators should not be recognized as such, and they absolutely should be protected.
My opinion is based in fact. I am not "making you the bad guy", I am simply parroting your words, and comparing them to the previous state of society.
Perhaps if you would read the point that I am trying to make, instead of immediately throwing a fit, you would understand that I am not saying you are a "racist slaver", but that your stance on viewing anything that is decided upon by a majority is correct, is not the right way to go about life.
Personal and passive aggressive attacks on someone just undermine your credibility. Don't do it. Be a decent human being and just be honest with us and tell us what you really have a problem with.
Neither personal, not passive aggressive.
I suggest you read the entirety of my message, rather than responding to one or two sentences, and make your opinion off that.
So your entire argument is you saw a single line, took out in a context that suited your argument and decided to post in an IP channel?
To what end?
What benefit does it get you?
You want to question my morals?
Again, read what I wrote instead of responding to the first sentence, thank you.
Otherwise I cannot take you seriously.
I did read what you wrote. And continue to and I still dont understand why you are trying to question my morals in aa channel dedicated to IP rights?
Because you literally said all laws are right, regardless of context or morality
And frankly no i'm not taking you seriously right now. I'm not seeing anything in here that is anything but a poorly veiled personal attack on my morals
Not what i said. You have decided to take a single phrase out of context and made it fit your own narrative.
Perhaps the two of you take this to DM's? this has kind of gone beyond discussion of IP rights, and is instead a constant contest of making the other person sound or seem like an idiot. just throwing this idea out there.
Not everything is a personal attack, if you cannot take criticism, or understand analogy, then you are absolutely stuck in your mindset and will stay that way
I'm not the oine @ and cross posting
regardless of who started it, this is the point we are at now.
I understand your frustration mr. rock.
The whole purpose of this channel is to take discussions from #ip_rights_violations , out of #ip_rights_violations , to not clutter
See another attempt to undermine my argument by deflection.
So it's not 'cross posting', it is the actual intended use of this channel
This is not about IP rights anymore
Its about you trying to prove a point about morals. Not moral rights
He didn't say "all laws are right", he simply said that "it is the law" lol
I do see how this started here though. from mr. Sundowns post arguing with the law is the law, and honest people want to be on the right side of the law.
Someone that looked and understood the context
however, I can also see how an exception was made to that statement
I mean it was plain English lol
I understand the context, I do not understand you saying that if you're agreeing with a law, you are automatically 'decent and honest'
I know plenty of people who are neither, who are on the right side of the law
"Like it or loathe it, it is the law. And honest decent people like staying on the right side of that line."
just posting this here so I dont have to channel hop.
Some people, English isnt a first or second language. I make allowances for that. But this has nothing to do with the previous discussion. Its take a phrase out of the obvious and stated context and using it to shit stir.
He didn't say that. He said (paraphrasing) that generally, decent and honest people tend to want to stay on the legal side of things.
this is the exact quote.
Its is and its now out of context of the large discussion about IP law
Yes, which I do not agree is correct 100% of the time.
IP law is great. Not all laws are great.
The word "generally" is the key there.
His phrasing rubbed me the wrong way
I'm busy right now helping someone with an issue related to this channel's actual topic. I'll let the <@&105621371547045888> decide if I'm a 'racist slaver without morals' π
so, the original statement is that people who are honest tend to strive to be on the correct side of the law.
what I believe mr sundown, and now mr. Malaoka, have argued (though in interesting and off topic ways) is that the IP right enforcement actions as seen in these channels may not be on the right side of the law. its just worded poorly and I will admit, in a seemingly inflamatory way, though I believe that is due to ignorance other than a deliberate attempt at slander or character assasination.
You are the only person who called yourself that
Your personal assault on my character annoyed me.
But you implied it
I never attacked your character, I used a different set of laws as an example, I did not say that you would have agreed with those laws.
not neccesarily an accusation, just an inquiry of intent.
again, just worded in a poor manner.
I think you are projecting, and I beg you to come back to this discussion once you have calmed down and can look at it from a rational point of view.
Not how I've chosen to see it..... see it works both ways π
Please outline where exactly I called you a 'racist slaver', and I will apologize. Because I cannot see it.
So this whole thing was because his phrasing rubbed you the wrong way? Could've done this in DMs then lol
which is what ive been saying
Probably, hindsight is 20/20
I will again repeat this is an IP rights channel. Not a place to pick apart a phrase you have chosen to take completely out of context and make an issue out of .
This is in response to something you said in that channel, yes.
Which is why i said this isnt about the phrase more about the issue of IP. I mean why else try and undermine the IP argument?
I also didn't say you don't have morals LMAO
@willow crane @clever oak here is my honest opinion on the root cause of all this drama. if you both could just take a look and determine if I was in the ballpark, that'd be great.
not forcing ya too of course
I am not undermining anything by taking this to the separate channel, meant for discussion of things in #ip_rights_violations , nor was I saying IP law is bad
just trying to resolve this before yall get this channel slowmoded, haha
You compared my position on IP laws with the laws on Slavery? And for what reason? The only reason i can think of is to try and undermine my argument about IP law. So as others have said, why did you feel the need to make a public spectacle instead of just asked in private? You obviously have an agenda....
I just want him to be honest for once about his agenda
the intent was stated before i thought
Again, I'm not opposed to taking it to DMs and continuing our discussion. Again, I disagree with your stance on LAW, not on IP LAW. I do not know how I can drive that into your head. I am, AGAIN, reliant on IP law in my career. Sure, I could have just DMed you from the start, and I should have, but hindsight is 20/20.
Why would I want to? Its obvious that you are not willing to take the phrase in the context of the discussion. Straight out of the gate its obvious any attempt to show you the error of your assumption would be pointless.
The only agenda I have is in you seeing the error of your stance on law in general.
I understand where you are coming from, the intent from what I can see is that they were comparing a universally agreed upon standard of conduct as not neccesarily being morally right. not saying that you are incorrect or that your morals are wrong, just to take a look at the situation as a whole and inquire as to wether or not something similar is happeneing with IP regulation. not the law itself but how it is enforced.
Alright, then I would ask that you stop complaining about speaking in public? If you don't want to move to DMs
Otherwise, I am open to making this private
I'm not interested in endless debates about semantics. I have better things to do. Now if you want to debate me on IP law and show us your position on it I'm game. It will likely help others. But I will not waste my time trying to persuade you to read a phrase in its proper context.
Mr sundown went a bit far with the 1939 germany comment, I will admit. however Im assuming he was just fed up with this place anyways and wanted to go out with a bang, you know how some people can be Mr. Rock im sure.
All right. All I hope is that you take something away from this conversation.
Public or Private its obvious i am simply wasting my time and increasing my post count
LMAO
You seek to educate me on my morals?
Not a waste of time, I am trying to show you my point of view.
Again, not a personal attack. Not once did I question your morals.
No that was not the intention. it was merely to provide a critique on IP regulation practicies.
you just happened to bring up a good comment to base that critique off of.
YOU are the person who mentioned anything about YOUR morals specifically.
I beg to differ. However I have someone waiting for me to help them. So I'm going to leave this here and leave the community to judge the situation for themselves.
Not what you said
You are also the person who called yourself a 'racist slaver with no morals'. I think you need to take a breather and come back to re analyze this conversation, when you are more calm.
Malaoka stated it wasn't about IP, it was about his (Rock's) "view on laws". But the reason it started was because Malaoka didn't like Rock's phrasing.
Thank you for having this discussion with me, and good luck!
You just tried to make the IP issue about morals by compaing IP law to slavery.
Chalk and cheese π
@willow crane Is this not the same thing? worded a bit more flowery I will admit.
Again, I did not bring your morals into it. However, you are not comprehending my words? And are instead putting your own bias into them, and responding to that. Good luck with the helping someone bit, I wish you luck.
No its not
May I ask what you took away from it then?
Its nothing to do with the context of the discussion
I also did not state that IP law was like slavery LMAO. I just said that ALL laws are not ALL morally correct.
Don't let me keep you
I take away a lasting feeling that this was a needless and pointless discussion and a poor attempt to undermine the argument for IP law by deflecting the conversation onto personal beliefs by comparing IP law to Slavery laws, thereby implying that IP law is a terrible and unjust law that means it should be over turned.
If you continue to only reply to what you think I said, vs what I actually said, then of course the conversation is pointless. I think you would have a better time if you took all my words at face value, instead of trying to give them an ulterior motive.
I think the difference between us, is that I came here to discuss, but you seem intent on arguing. I feel like a little trust goes a long way. Have a good evening gentlemen.
well that is true. the context of the current discussion is you two arguing over whether your morals were questioned, with quite a few passive aggressive comments on both sides at this point (not unprompted, but still typed).
however the intent of the original post, the one mentioning slavery, was not to attack your morals. it was to compare devotion to a belief without critique to a similar concept from mankinds past.
the misunderstanding occured there, with you taking it being about morals, and its not your fault for thinking that, the original point was worded strangely. so its not your fault for responding the way you did, I would have a similar response.
Taking the single line completely out of context and directing your indignation at me is in my experience a very weak attack on my vocal support of IP rights in this community. You are not the first person to try this. Fail. Then attempt to filibuster their way out of it by trying to deflect the issue onto another topic, typically by attacking the person's character you have chosen to disagree with.
Both people were offended, you both defended yourselves, which prompted a cycle of attack and defence. its a misunderstanding, it has gone on long enough, and we can hopefully leave it at that. can both parties at least agree to that?
If you actually read my original post, you would see that AGAIN, I did not take YOUR morals into question. Please point out specifically where I said that, and I will concede the point
Absolutely, thank you, Rebel, for being a voice of reason. I bear no ill will towards anyone in this discussion, and I can see how Rock would be on the defensive.
ehm
This π
so far im seeing this too
You two make a great double act.
Lmao?
I think you should come back when you're calm, and I'll do likewise
dude I was just trying to get yall to chill before we needed a mod.
so TLDR whats the point you were going to @clever oak when you started
(I did read this, have no idea what you were about )
All law is not always right, all the time
like you said you support IP law
I can see why this would be taken as directed towards IP Law, but that was not my intent
this is not place to debate law philosophy though
Its got zero to do with IP law
all of this is offtopic
exactly.
You're absolutely right, and I apologize for taking it this far. This is just something I feel very strongly about
@clever oak Your entire argument is based on comparing technical pieces of law (Intellectual Property Rights) which are recognised and respected internationally, and then proceed to compare it to the abhorrent practise of slavery which is decried internationally and unfortunately still occurs to this day.
You are pushing a strawman, you have intentionally set up an argument which is easily defeated because you cannot defeat through polite argument & conversation the point that Rock was making - that intellectual property laws are nationally & internationally recognised, therefore it is the law [in all 193 member states that are signatories to WIPO (World Intellectual Property Organisation)].
This is incorrect. The point I was making is that you cannot uphold ALL LAWS as the moral high ground simply because they are laws, and I used slavery as an example, because it is widely recognized as being morally unjust, and yet, still legal at that time. This is not a strawman, it was simply not the right place to discuss law philosophy. Again, my argument is not directed towards IP LAW or copyright. Just laws in general.
I will drop this subject now, but my point is 100% not directed towards IP laws or anything therein.
...so this couldve just been handled in DMs then?
by your own admission your conversation was entirely and deliberately off-topic.
I'd advise against continuing down this tangent.
@clever oakSo you are friends with Sundown that was banned earlier for trolling. Kinda proves my suspicion correct. You are simply trying to undermine my argument and troll.
Yes, it could have been handled in DMs, and it should have from the start. That is not the first thing that came to mind, unfortunately. I did ask to move this to DMs, but Rock did not want to continue in DMs, and as such we kept our conversation here.
Conversation was not explicitly and deliberately off topic, no.
He is my husband, yes. That does not mean that we share the same viewpoints on everything.
HAHAH
I have been done with this argument, and have apologized for continuing this in here.
What's funny? Me being a woman? I hold entirely separate beliefs
oh. apologies for callin ya mr. then.
Uro has advised we do not continue this conversation as it is not on topic for the channel
No that he went and cried to his wife and you came on here tried to undermine anyone that that disagreed with him.
Have a lovely evening this has been ....interesting π
He actually didn't say anything lol, I just lurk in the channel
I like the Arma3 discord, because I am a texture artist
to ignore an argument and refute one through the use of personal connection is entirely an ad hominem argument lmao
to attack the individual based on individual connections is not any basis for an argument that has anything to do with IP rights and policy or anything in that ball park.
but anyway
the Russians didn't respond to my email
I assume they are busy
?
what are messaging russians for?
russian state and company IP rights, it's this whole thing
I'll call the operator tomorrow when my jaw heals
hm
that actually has me a bit curious: what is the russians stance on copyright law? mainly in how or if they enforce it. ive heard rumors about them essentially sponsoring pirate sites and shit like that.
they often fringe on outright distaste and disruption on international law
The Russian Federation has been a WIPO member since 1970, I'm not familiar with the national laws of the country to comment further.
https://www.wipo.int/members/en/details.jsp?country_code=RU
but when it comes towards national law and about protection of their domestic IP rights is muddy at best
they don't often like to make direct and official comments and mostly skirt around the bigger issue
wha- what? the Russian Federation didn't exist in 1970?
WIPO didn't even have a presence in Russia until 2014
ah yes, I did see they signed it, I mainly was inquiring on how rigorously they adhere to its principles.
unfortunately flimsy at best
πΏ
It did as the former USSR.
less so genuine international law and protection which is unfortunate
yeah I can see that
they're very indirectly intrusive, if a group or individual is targeting other countries, especially ones that are not so friendly in terms of the Russian Federation they will willfully turn their ire. Edward Snowden for example.
Though direct attacks on russia can be seen quite clearly, with crackdowns being a very norm occurence
ah I see.
It's legal as long as it's not against Russia is what I heard from a friend, not sure how accurate that is though
Probably as much as china, so whenever it suits them.
well not legal, just allowed.
as has been clarified here, the law is the law. its the enforcement of the law that oftentimes is up for... questioning.
To be fair, Edward Snowden went to the Russian Federation seeking political asylum from persecution in the United States for whistleblowing on the government, it's not really valid to pull him into an IP topic, and as there is no politics in this discord [#rules 5], that's an avenue we wont venture down further.
@marble ivy no flaming.
I mentioned Edward Snowden outside of a political topic, it is merely an example of an individual that shows a good example of how Russia acts in terms of legality and protection of things specifically when it comes towards the intellectual property of other countries, I would 100% state that the Intellectual Property of the NSA, CIA, FBI, and other government organizations including the State Government itself are within every nature to be in concern of Intellectual Property Rights and Violation, recently "the Government of the U.S.A. was sued for infringement of a patent (US2885248)" which in no way brings into politics simply that state governments are not without the right and privelage to be treated under fair treatment and perview.
Respectfully, you are the one who made it into a political topic, I do not wish to bring politics into this, I am being entirely objective in my stance. I will end any conversation about this topic with this post.
I neither side with the Russian Federation or United States Government on the topic of Edward Snowden, only that the event happened, it is of objective standing.
I don't see how this is relavant?
!issuewarning 428309466291634176 Ignoring a moderators instruction to not flame.
Done.
HΓ‘rry#3266 now has 2 infractions.
jeez man.
jeez indeed
Jeez
anyways, @naive flume you didnt mention what you were working on that you needed the Russian govs perspective on. you makin a russian vehic mod or somethin?
Hey Rock (or anyone I guess), as I understand it (from reading your post: https://arma3practicalipguide.blogspot.com/2020/01/battle-over-hmmwv-hummers-vipers-venoms.html) you can create say a tank and use it's military designation (Eg. Abrams) but do you happen to know about the legalities of using military symbols (eg. map symbols)?
I've been reading your posts and haven't seen anything about that. I'm specifically talking about things like map markings and such.
I haven't found anything specific on those (though I may not be looking in the proper places) my thought would be since it's a military marking it would be perfectly fine to recreate (eg. with Photoshop) and use but I'm not sure.
Not sure what symbols you mean?
NATO map icons?
NATO Joint Military Symbology is the NATO standard for military map symbols. Originally published in 1986 as Allied Procedural Publication 6 (APP-6), NATO Military Symbols for Land Based Systems, the standard has evolved over the years and is currently in its fifth version (APP-6D). The symbols are designed to enhance NATO's joint interoperabili...
Yeah like the symbols here:
https://mgrs-mapper.com/blog/military_symbols_fundamentals/
?
Exactly
Ok
- if you make them yourself its no issue.
- If you copy and paste from another source, then it could be a problem depending on the creator's position.
But in general they are common map symbol across NATO and as fair as I can see not a "protected" item. So you should be able to use them without a problem.
Awesome, thanks
i'm simply seeking out an answer
ah, ok then.
What specifically is your question?
not something this chat can answer
OK as you wish.
so⦠why seek here? beside trolling I mean
I'm sorry?
if you want you can look to my previous points
I don't wish to further the topic here as I was told not too considering the direction it was going
Are you french?
mb, just joining
I thought you asked here then stated "noone can answer here"
irrelevant here but yes
Alright no problem, just a random question lmao, but thats cool i love french people
( No i don't)
I realize that the points I make won't be respected here considering the reaction, so I will move on. Thank you though for attempting to moderate under your own discretions.
!ban @marble ivy 30d spam - and love French people, that's mandatory to be on this server
*fires them railguns at @marble ivy* Γ_Γ
HΓ‘rry#3266 now has 3 infractions.
I do <3 french cuisine
i hate the people
sorry for the lack of precision on my side, I will not interfere further for I would need to reaf it all⦠and it is late here so I shalt refrain
I only like French food
no worries, I understand the frustration
good π
while offtopic, please love people, it's nice to share love and not spread hatred β€οΈ
little edgy
this channel is for, as description suggests
Intellectual Property, copyrights, trademarks discussion which doesn't fit into #ip_rights_violations
- it has nothing to do with individual views on the matter
- it has nothing to do with general discussion about laws
- it has nothing to do with individual morals, or individual personal opinions about the topic at hand.
If you cannot discuss things on topic, in a civilized manner, you will find yourself limited to posting here, muted and or temp-banned.
No just tired of people with hidden agendas and happy to be proved correct. π
!ban @tough cargo 90d usual IP channels troll, just stirring it - you are welcome back, just not in these channels
*PewPewPew!!*
RIP @tough cargo
Might be not fitting here, but recently we have trolls coming to our server asking for ingame currency in exchange for donations.
I always tell them we don't do that and it's not allowed. And every now and then, they claim to know it better and say "But it's allowed"
Can i get official statement here, so i can just forward it to this idiots so they stop wasting my time ? π
Looks like they are not able to comprehend whats written here -> https://www.bohemia.net/monetization
and do you want us to officially (medically?) tell you their actual state? π I do not have an MD license I'm afraid, I shall pass!
Selling of in-game items, that donβt affect gameplay, is allowed.
but ^ this seems close - what is the currency used for?
Cc @thick vigil
The Ingame currency is needed to buy vehicles, gear or to buy a territory (dayz style server)
Which falls clearly under affecting gameplay if you you exchange it for donations.
But some need it written word by word π
I mean, its your server is it not?
regardless of whether its allowed legally or not, you can just tell them to f off.
...really? you guys automod swears? aight then, good to know.
You mind sharing a link ? Just tired of dealing with this trolls
Iam aware of this, but i just get answers like this.
"If it doesnt effect the vanilla arma 3 gameplay then its allowed"
"They dont but we can agree to disagree"
"it doesnt effect standard vanilla arma3 gameplay lol"
Maybe adding "in-game currency" to the paragraph of things that are not allowed, would make it a bit more clear.
I'll tell you what to do. You tell them to either accept your rules or find a new server. Bickering back and forth will do nothing but cause you hardache. You say "I will not allow donations for in-game currency." And leave it at that. If they argue you give them a warning and if they do it again you kick them.
This isn't really an IP topic though
the answer should be simple;
If I allow it, I have the chance that I'm not allowed to run this server anymore, regardless of how "we" see/read/understand the rules.
I don't want that, and nor should you if you like playing on this server.
and if people don't understand that... I'm sure there are other places they can go to play their favorite game
But to be fair
No, if someone is getting something back for donating, it is no longer a donation but a sale.
This is pretty clear for me; if you get anything by "donating" it's not a donation anymore
Thanks, this should be enough. π
if it were allowed, would you do it though?
No, i hate PayToWin.
then no need to even consider whether it is legal or not π "my server my rules, have a nice day" π
Yup.
But that's "admin abuse", anyway enough offtopic here.
Thanks for all the input, have a nice day π
THIS
"admin abuse" hahaha
more like "play by my rules in my house, you are free to go"
I have the perfect analogy for the "my house" bit but I know it's off topic so I won't lol
DMs please π
"If it doesnt effect the vanilla arma 3 gameplay then its allowed"
Correct, if it doesn't affect gameplay (unfair advantage) its allowed... IF you have monetization approval.
But I would say buying ingame currency gives you a unfair advantage π€ Well if you're approved for monetization you can ask such specific questions to monetization people, if you're not you don't care as you cannot do it anyway.
Iam fully aware of the situation, just wanted a clear statement from officials so i can forward it since some are not able to comprehend the existing documentation, because the word in-game currency is not clearly mentioned

it is nonetheless an interesting point that would fall under "does not provide abusive advantage over others" if this line existed
Getting extra "money" for donating is an unfair advantage, because it allows you to do things which normally would require a grind.
And with buying vehicles and weapons as a core feature, it is some sort of pay-to-win/pay-to-progress, which obviously is the reason of the whole monetization approval system.
If you would get a "I donated my moms money and all I got was the lousy t-shirt"-shirt in-game, kudos for wearing that π€£
PS. I don't play on servers with monetary systems in place, but looking at P2W/P2P games in general it's how I look at it.
Cosmetics (aka skins) seem to be the best way to do this. Providing they aren't interfering with gameplay.
idfk a picture of Lou (or even better a stickbombed wrap) on your car(insert vehicle) to show you donated? lol
mandatory CoD camouflage skins mention
are camo in Arma 3 copyrighted?
cuz i want to make a custom jacket with CSAT Hex camo pattern on it in real life.
(for personal use only, not commercial)
there already is/was a cosplayer with full CSAT kit including the hex pattern so I guess a simple "ok" from BI would be enough, they might even feature you in some comrad if you decide to show your work on twitter or wherever
I believe itβs ok, as long as you arenβt selling it I think?
Though, I donβt know shit on this subject
That makes sense
best way is to email infringements
@frozen jackal yet it's still the best way to clear things up and get info
I thought Ded's message is a leftover of deleted convo or something, couldn't connect the dots
Oh sorry, I forgot the dots, here have replacement dots: ...
Nah, he has the dots already. What he is missing is: /\-|
tent with a plow? 
Not sure if it's going to be seen as me supporting them but why does IP violation channel seem to be so toxic at times?
some people don't take well that illegal mods are taken down, so they take it out on others instead of taking a long, good look in the mirror
when people with no knowledge about IP rights come there and tell lies about the topic, without a slight self-awareness and resurrect topics closed years ago, and any response correcting them is taken as an attack/insult/whatever, it can get messy; there's not much people can do
i want these assets
you cant play with those assets
but i want these assets π₯Ή π₯Ή
(like 90% of people who cause the toxicity just want to play with things they cant)
is this the new channel for popcorn about ip right drama?
nah, has been here for ages, just moved around
These channesl are not for your entertainment mind you. This kind of "IP drama" attitude is not welcome.
well than why is it happpening?
it happens whether he is here with his popcorn bucket or not π€·ββοΈ
solve IP breach situations.
big brain
you are pushing now my limits in terms of what i find allowable in this kind of channels. I am advising you in the most decent manner to refrain yourself from this sort of comments if you wanna stick about
i look in ip rights violations everyday and, i watch the community of my favourite game decay in front of my eyes.
more like "certain type of community members" but yes
"mods"
its like a bunch of people with insecurities jerking themselves off constantly
dealing with people who play lawyers and try to stretch the rules using the same arguments over and over and over again tends to have such effects π€·ββοΈ
i have seen amazing people come into the game and just get shot down instantly for no reason because people in this discord thought it was ok (jmax)
its like the 1% are scared of the 99% getting smarter
thats honestly what i compare it too
they have a superiority complex
"The majority of people here are defending their rights to their own work."
where is the titan fall mod
where is the fallout mod
this is just untrue and when someone says something about it they get banned
its annoying to watch
and just downright depressing to watch this stuff get removed
well made mods too
and its true what sundowner said it really does not feel like the channel is being used for what they are saying its used for and when he said it he was banned
it really does discomfort me
Yeah it's sad.
Just two days ago I talked to a modder i was good friends with years ago.
He told me he left the community a while ago because of everyone stealing his stuff and that he doesn't care anymore.
I have heard of that happening, but it's my first time experiencing it first hand
that sounds like a cope and I donβt think the first part has anything to do with what I was saying
@karmic widget anyway, we end this topic now. you won't be convinced, we won't either.
Bruh u win fine just donβt ban me too I submit
have a nice day
Good afternoon, can you tell me how to properly make anatomy in the steam workshop, let's say I use 2 other people's mods in the assembly of my mod, but the developers have nothing written about the prohibition of reloading their mod
Reloading is strickly forbidden unless especially allowed in license. No license mention about it, no reupload.
Proper way to setup mods is collections.
And If you make a mod on top of another mod, you put the original mod as a dependency. There is no need to reupload anything.
And if the creators of several mods allowed their mods to be used on reboot?
It is still silly since then you force players to download same stuff mny times.
It's juts nuts
Then it's fine
Only time you can reupload without any DMCA or take downs happening is specifically when the creator allows it
Thanks for the answer, but if the creator still does not send complaints, and does not respond?
Or is the mod not licensed?
If the creator doesn't send complains then he doesn't care.
But it is still against steam/Bi rules which means that Bi can delete your mod and ban you from here
The safest way to do is only reupload those mods which the creator specifically said "you are allowed to reupload my mod".
Even if some creator doesn't care, but he didn't say that ^, you can get in trouble here
Thanks a lot for the detailed answer
Unlikely to be true in most circumstances . If they donβt complain but do know about you reloaded, they donβt care but itβs much more likely they just donβt know.
If no license is mentioned then the strictest license automatically applies.
No reply from the original author does not constitute permission/consent. If you are waiting for the author to complain about your use of their content, you've already screwed up.
It takes 5 minutes to make a html preset file for mods or to make a mod with all the dependencies you want
If you are trying to find a way around me denying you the right to re-upload my stuff I will point you at our EULA http://eula.rkslstudios.info/
And https://arma3practicalipguide.blogspot.com/
...No...
I'm just wondering how this strange system works, I know 20 servers where there is a CHVD mod inside their server one, in fact, in this way you can simply convey and the server's work will stall due to showdowns
lol
there are many servers that dont play by the rules and when found out they get shut down
The whole Russian community servers work like that
So, we should ban all such servers
youre the one who chooses how your server works π€·
yep
or they should do with a game that allows it
or, wellβ¦ they should follow the EULA! The fact there are many wrong ones does not make them right π
It means that all big public server, I mean the server with online higher than 10, will be banned by the EULA. And the CIS community of Arma 3 will only have to wait for arma 4
the server owners could just start using mods properly 
40+ men who come to play arma after working at the factory don't think so)))))
again, numbers don't make it right - deal with it
so why can most servers do it the right way? it's no rocket science to set up a server correct, and is even easier than repacking mods anyway 
the 40+ men just start launcher, find the server in serverbrowser and hit join and the launcher sets up the mods needed
they dont have to do anything more than what they do now
ta-daaa
They are too old for this, they are veterans of OFP and arma 2, they know all the bugs and features of the entire arma series and it seems to me that they absolutely don't give a fuck about it, I'm more than sure that they don't even know such a thing as a user agreement
milsim chads with their own rulesπͺ
then server owner sets up the server properly and players then play it properly and there is no problem
I mean such people as the server owners
Not just the players
well this wont change with Arma4 either
it will be even more difficult to do reuploads
also praising illegal reuploads here can get you booted
I don't really get what you are trying to do here - get us to say "oh my, you are absolutely right!" ?
it's wrong, period, and some people do wrong things, happens
Maybe by that time someone will start reading the flattering agreement and generations of 40-year-old men will be replaced by youngsters
Just discussing the topic
Just for fun
no fun in this channel, just hammers π¨ muhehehe
Just, I think, can go to the "dark side" and throw complaints at all servers in arma that I know, for the sake of interest and justice of non-compliance with the user agreement
πππ
Okay, I'm a little tired after work, I kiss everyone, it's time to end this conversation
π
you can very much go and send complaints to mod developers about all servers who do not comply with their mods eula, yes
So am i. I'm 50 years old and i dont struggle with loading mods
Then the next question from me to the studio, there is a limited line of mods on the server, I renamed the files on the host via FTP, but the server refuses to start stupid, while I cut out 2 mods, it starts π
Is it possible to dine mods without distributing and only on the host?
im wondering if im really really really really really allowed to repack this mod since it said free access so one will accuse me of ripping
Firstly, never repack, it's just poor practice. Secondly, if the the origin of a mod is ever in question, just walk away. Having just done 10 minutes of looking into this "modpack", it appears to be rips of cars from other popular games. That fact that the uploader continually asks for "donations" only makes it more suspect.
checked the guy's history he seem to have made vehicles in the past also i did checked the textures and its seems like he really made them so yeah this seems fine i guess
You probably want to re-read what FM said
someone want to teach me the ropes?
With what?
No allcaps you know, and this is not really the right place to discuss, though
!gettingstarted
Arma Reforger
To get started with Arma Reforger its recommended to play through the tutorial, which provides a simple overview of the basic features of the game.
Arma 3
If you're new to playing Arma 3, its recommended to have a read of #info_help_tips and especially the getting started guide (https://community.bistudio.com/wiki/Arma_3_Getting_Started).
Those resources will provide you with a good way to learn the basics of playing Arma 3 in both single- and multiplayer.
i got the game yesterday and cant join any servers
If you want further go to #arma3_questions
there is a limited line of mods on the server
The limit is in the hundreds, you're not hitting that.
If it works when you cut out two mods, something is wrong with these two mods. Find out what.
If you want others to help you, you need to provide more details
due to how modlist sending to Arma Launcher works, you cannot merge multiple mods into one folder
do star wars mods and such count as IP violations? what exactly counts as an IP violation?
see https://community.bistudio.com/wiki/Intellectual_Property
Doing something with permission is not a breach, of course
so from what I can gather, running a battletech unit or a star wars unit goes against IP rules, am I correct?
the unit itself is not exactly the problem, using the mods is
so mods which are based off an IP goes against IP rules?
such mods need permission from the IP owner to use the IP
Its a horrible complicated mess. But the rules here are up to BI Legal and the moderators.
However from a strictly legal stance outside and of BI's community platforms the answer varies depending on the IP owner's rules about fan art and competing platforms. eg The Rules for Star Wars/Disney licensed products are different for say Star Trek/Paramount and so on.
But general rule is any mod that rips content from an existing game to use in an Arma 3 mod is an IP breach. End of. No debate.
IF you make a mod using 100% new models, textures sound etc, don't use the trademarks and brands and only imply a connection to the existing IP then you can potentially scrape by. π But again it depends on what the IP owner actually decides not what you think. (Fair Use does not apply in these scenarios.)
There is also an argument that any Mod that could possibly compete against an existing or planned future Official product that uses plots of devices set in an existing protected property, like the Star Wars universe is also going to be illegal. That depends on the publisher's and the owners community policy. hence the table in https://community.bistudio.com/wiki/Intellectual_Property
But in here, and in the Arma 3 Workshop its the policy of BI not to step on other IP holder's toes. Just to be safe.
Basically yes and no. Companies like Microsoft/343 allow OPTRE to exist because of their generous GCUR. While, Disney doesnβt want anything taking from their Star Wars franchise
Tiberian genesis exists without broblems due to permission asked from EA.
And self made content

Quick question about licensing:
Say I have a mod with 2 PBOs, I can give them different licenses correct?
Eg.
PBO 1 is licensed as "Do what ever you want"
PBO 2 is licensed as "Can not share/modify/etc"
yes and you can even set individual clauses for individual files if you like
Different clauses for files in a single PBO?
yes
That's useful, thank you both
Good afternoon, please explain for a strange joke from BI, they close my server for in-game momentization in the in-game store which
1- not momentized with real money (It hasn't even been introduced yet)
2- Inside the game store, money is earned simply by being on the server, you cannot buy them somehow for real money
@inland sphinx
Can you tell me who to talk to about this?
I am very interested in what kind of evidence this is, for which there are no things)))))) 0))
please contact infringements@bistudio.com
(with server details etc of course)
Hello everyone, I am back from my modding experience and almost ready to publish my first mod.
I'm wondering if its possible to apply an APL to my content, as its originally just vanilla .paa that have been edited. From what I understand from @inland sphinx , there is no official license from bohemia so since i have no rights to the content, there's no way my mod could be licensed.
If you are using content from BIS it should be APL-SA
Ni
Nice flow chart for you to follow
Ah yes I saw this flowchart, was just confused whether vanilla content was licensed or not. Thank you for the clarification π
All content is licensed
But if you are using BI content to create your mod. Then you must follow BI's licences. So if the stuff comes from one of BI's games or licenses data packages it must follow the APL or TOPL paths
https://community.bistudio.com/wiki/Intellectual_Property There is more info here
That's where I was confused. My previous convo left me under the impression that it wasn't licensed to derive content, but it was "tolerated", but your explanation explains it well.
OK so reversed engineering A3 modesl is an immediate No-no
You may only use content fromt eh licensed data PACKAGES.
Retexturing is ok though*
I saw this convo when searching the discord for an answer π
So where are you getting your models from?
original \a3\characters_f path
Are you modifying those models at all?
Ok so your mod is a retexture and config based mod then?
yes
ok then you are fine as long as you use hidden selections and do not edit or alter the original pbos or take content from an original PBO or P3D. Textures are tolerated unless you really piss BI off.
You need to use APL - but the flow chart gives you both options
#ip_rights_violations message
They are turning on each other π
see #ip_rights_violations yes π
the link above my comment, is to that channel/exact message π
ah mb π ignored it entirely π
I dont turn on anyone its just when my Stuff got deleted why should others be allowed to have it up and im sure the uploader dont have the permission
when my Stuff got deleted why should others be allowed
That's what he meant by "turning on each other" π
Otherwise, you'd be reporting this just because it's infracting
Well okay then,not here to start a war again
Do be aware that in the vast majority of cases, models purchased under "Royalty Free Licenses" cannot be uploaded to the Steam Workshop as they do not adhere to the Steam Subscriber Agreement section 6 D.
Can we make retextures for Reforger?
Reforger EULA says we can't redistribute parts of the game.
You must not redistribute or resell the game, any of its parts or any hacked version of the game
But Workshop TOS says we can.
Users may:
Upload and share
the content they have created within the Game or using the Game or any of its parts or using any software associated with the Game;
You can make retextures for reforger yes. You just canβt take stuff from the game and do other shit with it
I'm wanting a BI employee to answer me. Not some random dude. Lol
way to be nice
if you do a retexture, all you do is add your texture on an existing model.
you therefore do not redistribute any part of the game, if you do it right.
I wasn't trying to be rude. I was simply stating that the info is more reliable when coming from someone who actually works for the company.
alright π mb for misinterpreting then
No worries.
A better question is. Can we use textures from the game and make variations for retexturing?
I believe the tools do not allow texture export
they may (big, big perhaps) allow to "tweak" a texture, but 0% certainty here
changing the hue (lorry) could be enough for colour textures
You can in fact export textures from workbench by using a workbenchPlugin mod.
The question is are derivatives allowed or would that be a rights violation of some kind.
that is an excellent question to be answered indeed
I just wanna make vehicle skins and maybe add tattoos to player skins lol
But I also don't wanna violate any rights.
I do not have the answer. my first reflex would say "no, it's redistributing game content, modified"
my gamer reflex would say "β¦it's for the game itself, dude"
I hope to bring the answer, or at least see it delivered
That's the legally gray area.
EULA says no, Workshop TOS says yes.
I mean, what would screenshoting the texture and using the screenshot as a new texture be considered?
one should consider the tightest EULA/TOS in such case, it is not a 50/50 π
but
if BI states "it's ok, we tolerate it for same-game resources", it could be a thing
I will try to ask tomorrow
I assume it would be something that's tolerated. Either way could you get back to me with definitive answer please. When you find out that is.
Also, you may want to re-read the Steam Subscriber agreement, it does NOT say yes.
(yes, I understand that you said "Workshop TOS")
D. Representations and Warranties
You represent and warrant to us that you have sufficient rights in all User Generated Content to grant Valve and other affected parties the licenses described under A. and B. above or in any license terms specific to the applicable Workshop-Enabled App or Workshop page. This includes, without limitation, any kind of intellectual property rights or other proprietary or personal rights affected by or included in the User Generated Content. In particular, with respect to Workshop Contributions, you represent and warrant that the Workshop Contribution was originally created by you (or, with respect to a Workshop Contribution to which others contributed besides you, by you and the other contributors, and in such case that you have the right to submit such Workshop Contribution on behalf of those other contributors).
For example, if you and "Bob" created something, you cannot upload it to the Workshop without the explicit consent of "Bob".
But, as Lou has mentioned, if BI says "ok", then its ok. In the absence of that, its technically not ok.
Sincerely,
Not a random dude
Reforger does not use the Steam Workshop but has a BI-hosted solution. I don't think any Steam agreements apply in this case.
In this context, I completely understand (and agree). But, as this Discord and Channel encompass ALL of the Armaverse, its best to clarify for others, else they will misconstrue what is being said. This can be easily verified by the 100+ instances in this channel alone.
Using existing in-game skins and paint on top of them has and will continue to he an IP right violation strictly speaking, BI tolerates them if they cause no harm to them. You won't get an official "it's ok to re-upload remixed textures", they can't say that without opening flood gates to other things. The only chance is to explicitly put the APL-SA license on them. They have only done that to "old" content so far
In any case, if you want official answers from the IP department, send them an email. See channel description of #ip_rights_violations you will a native response or none at all in my experience
@mossy yarrow see this β message regarding your #ip_rights_violations question
(read section 6D to be sure)
Hope this isn't too off topic
So I have a program I've created for work (outside of work time, not using work equipment), that I plan on selling to my employer, I also want to open source it for non-commercial use as part of my portfolio, from my understanding Creative Commons is not really for code.
So what licence should I use to make it open source do whatever you want with it except commercial use?
And what licence would I give my employer so they can use it commercially, modify it as they wish, but not sell it to others or change the licence it came with?
from my understanding Creative Commons is not really for code
Correct, the CC org states that itself.
All common licenses recognized as "open source" allow commercial use with placing restrictions only on what happens with the software that was built on top in terms of having to share alike the results. There are some niece licenses like SSPL that for example elastic search uses, but I am not sure if that will be applicable to your use case.
Apart from that the only other options I see is a "custom" license that makes it free software with restrictions placed on commercial use, like a lot of free online services have that also feature a paid tier. OR you don't give any license at all. You can - and many people do - upload the source of a program on github while providing no license file, in that case all people can do is look at it, and "technically" use it as they want, but "legally" can't. You'd sue a company that you can proof is using your software then.
Depending on what the software is meant for you would be better off to sell usage rights to your employer - not singing over exclusive rights / ownership of the software - for a one time price, and later on when you are looking for a new job or something make it public. Alternatively do one year contracts, so that if it turns out your software becomes highly important for the company later on, you can re-negotiate pricing or force them to stop using it if they don't want to pay.
Depending on the amount you want to get paid for the software, spend a bit of money on a lawyer that puts together the terms you care about. There are some online generators to click this together, most of which are too general and might end up leaving loopholes, so that's not worth it.
Even if you made it on your spare time on your own hardware it might belong to your employer. Best to check up on your countryβs IP and employment rights and if it can be considered your employerβs IP if it is even remotely related to your employment.
as well as your employment contract
Not an issue, they are interested in buying it from me, I just want to do it as professionally as possible within reason as its just a small piece of automation software for a tedious part of my job that they pay me a small bonus for. I just want to be able to put a professional software sale into my portfolio while still being able to add it to my github portfolio.
Best consult with a lawyer since this an IRL sale for money
if in europe, that cannot happen, even if it is related to the employer - european ip rights does have that sort of employee protection irc
At least in Sweden it is a grey zone, companies may have contracts that deal with such scenarios
π»π³ so its the wild west π€£
I'm not familiar with those laws but that sounds like crap.
It's quite common to have it in employment contracts and such.
Let's say I work at the autoshop and decide to build myself a turbocharged cadillac in my spare time, using my money.
Who owns the junker
That's different lol
Sounds like exploitation to me
Wait until you hear how they toss a non-compete clause in there as well so you can't go start your own company with your better product...
In my contract there are several things which may sound hard on the employee, with stuff like:
- "not allowed to switch jobs to clients" (eg. I quit job and start at a client with a similar job)
- "not competing with company" (eg. start own company which provides similar work as current company)
- "not allowed to do similar work outside of company" (eg. work in own time for clients which could be clients of company)
- "not allowed to switch to competitor within range" (eg. not allowed to switch job at company which provides similar services in same city/area)
It's relatively normal, especially in specialized areas and development. And these are just additions to the basic company secrets and confidential clauses you'll find in basically any contract.
That said, I've build a lot of tools both in-company and in private which are used by my employers (either they paid me for making it, or I sold them a license to use it).
Although I never created something which could be used outside of specific use cases, so commercially not really useful. But I do have some contracts where is stated that even though I created/sold it to company X I'm still allowed to use it myself or for future companies I work for, just as long as I don't make it commercially available.
They sound like crap because they generally are, but they're certainly not made up π
it can avoid scenarios where an employee holds a company hostage by claiming they made stuff on their spare time etc and are forcing a hefty licensing fee out of nowhere
Read your contract and ask your company
Rather read your contract and ask a lawyer before you ask your company.
Because the company is likely to say "all mine" either way, unless the person really is decent, which is very rare.
true
Anyone in here know config well and is able to help me?
Been having trouble with my Space Marine helmets and setting up other colored variants of them
I believe you're in the wrong channel, this is about IP's, copyright and trademarks. Not about support for configs.
where to then? This server is kinda confusin to look at
#arma3_config seems like a good place to start, which you scrolled past before getting here.
Or #enfusion_configuration when it's for Reforger.
Thank you, I'll be on my way.
@silent spruce no spam thanks
Whatever license the attourney you hire tells you is best for your jurisdiction and other factors and interests
You should seriously not be seeking this kind of info from an internet chat room dedicated to a video game.
Says the guy that just got taught how DMCA and IP laws work through, in his own words, an internet chat room dedicated to a video game. π
Being taught (or corrected) is one thing. Relying on such information for serious real life, money related things, is another
I can certainly agree with that. Relying on such information would be foolish, but gathering information from knowledgeable sources to get an idea of your options etc doesn't seem like it would be all that bad, as long as you aren't acting based off that info.
Sure, I can certainly agree with that π
Lawyers in π»π³ are few and far between and would cost 20x what I could make of this, so maybe don't necro and old topic with your useless negativity.
American copyright law is hot π©. I think the scion conflict devs are working on some lit star wars mod but if it ever releases I know disney would get their greedy mits all over it.
Unlikely disney will do anything over it as it's neither canon material nor in a competing game nor ripped from any pre-existing games
But when I had some code stolen once for a project unrelated to arma and tried getting the theif's work taken down nothing happened.
BI will not allow it on platforms they have control over
sure thing π
If I register something under a non-commercial license, because I don't want the mod on pay to win servers, can I still use it for commercial purposes myself such as create a donations patron or sell the models to anyone who wants them in their own commercial projects?
You always have full rights to do what you want with your own code. Licenses only apply to people who are not the authors
Thanks
If someone's license grants me rights to use a model in my mod if I credit them but they change their license a few months after my mod's release, can my mod be taken down.
No, the licenses at the time you obtained the files counts. One can only change the license for future versions.
Think I'll just stay safe by making all my assets myself. No clue where the armour set originated before the dude published it and let everyone use it.
Wise choice! π
I would rather release something sub-par or work months more on it than include someone else's fine work. It's like a time bomb disease with how the law works. Even if they let you use it you have to verify it's actually theirs and all, then keep proof that they actually allowed you to use it too.
#ip_rights_violations message
What I mean is, that often in certain large uploads its hard to find or even know the authors.
This being the best place to show that X mod contains various mods from authors, all of who may be here..
(remember, finding out others of mods is pretty hard unless you rip open all the mods (to look through configs, unless this has been wiped/changed also or generally know from looking rhs_ X USP_X )
Yes, juts posting mod link without stating/showing what mods are there isn't helpful, but thats not my point at all.
Ideally I would hope that (as I have done in the past) the thought process to posting that a mod has these various mods uploaded, are so that they can be easily as a community sent towards. (Not everyone has the same discord and steam names, I would have no idea that Pufu was even related to RHS without him being @ with a mod that is relevant to him)
Personally, I think reporting reuploads/rips (with details) so that mod authors can see is a good thing, since we aren't always aware of certain workshop items. Maybe if that isn't desired in #ip_rights_violations then it can be done so here. And if not here...then maybe a channel should be opened specifically for IP theft reports. There have been numerous times that mods get reported here that authors didn't know about and then they are taken down due to that report.
I can understand that generic reports are unnecessary, such as saying X mod has reuploaded content, without providing what has been reuploaded or who the content belongs to. Or reporting mods with rips from other games which have nothing to do with community authors here. That is things that should be taken to BI directly.
Does anyone know who the creator of the workshop crawler site is? recent mods for arma 3 dont seem to be indexed but for Crusader King 3 and project zomboid recent mods (like uploaded yesterday) show up. I was not really sure where to look to contact them
@patent copper
Hey, I made everything index correctly again. Might take a few hours for it to catch up though with the DayZ and Arma 3 workshop
I made some modifications so hopefully it will stay running stable for some time now
Reason the workshops for these two games didn't get updated anymore was that the crawlers ran into a fatal error
oh cool thx, pretty wild it didnt run into fatal error for ck3 and zomboid 
oh right dayz has a workshop I forgot to check that
Yeah has to do with the steam accounts it uses to do downloading and steam auth
oh I see
ck and pz run on a different account
@grand fable Should be up to date now
cool cool thx, now gotta go learn glob cause I never used it lol
if their licenses allow to be ported, then "yes"?
open-source =/= free to use as you wish
That is not completely true about beamNG π they do have a licence with some rules/regulations for terms of use of the "open source": https://beamng.com/bCDDL-1.1.txt
open source is not used once in that document so idk why its linked
@south remnant
Just want to point out that how you replied you could implicate that there are no rules/licence/regulations for that game (even though yes it is open source) while that is not the case, some people could take your word for this and unwillingly break the licence as they were told by you it is "free to use", that is how many discussion have started in the past in #ip_rights_violations because someone said "its free to use" π
no i said it does not mean free to use
=/=
β
=/= == β π
!=
don't get me to say <>
!==
get out
#arma3_troubleshooting message
Cheers for admitting that! 
I never did that.
Right because HAFM helicopters (as a single example of a few) isn't in that modpack that you linked, nor is it in the RPT that you sent on the feedback tracker.
and that mod totally doesn't state:
Copyright 2017 - This item is not authorized for re-uploading on Steam without prior written notice by its author [Aplion].
https://i.gyazo.com/a895dadba75ed6b77e7677c7ea099716.png
Mr. I-Know-Everything-Right - this error is ALSO present when NO OTHER mod is included. This does mean this isn't a conflict with any other mod which is currently on Steam.
Idc about your error tbh.
The fact that are you uploading content that you don't have the rights for is more of an issue.
I highly doubt anyone will help you, knowing this information; especially as you haven't actually provided an RPT without any of anybody else's content in.
if you have not say about this error, then please just shut up and let the BI guys warn me
Well as this channel is regarding IP topics and not the error in question..
And I'm pretty certain a DMCA isn't a warning...
dont reupload stuff, that can end up you losing all rights to workshop.
not cool man
also we dont help with crap like that
well, I didn't read the HAFM disclaimer right (and maybe it wasn't there some months ago) and if I cannot use the Publisher because of a yet unknown error I cannot even fix that
could be karma. You'll have to try again some other time.
and if I cannot use the Publisher because of a yet unknown error I cannot even fix that
You can delete your upload from the steam workshop page of it, you don't need publisher to be working for that
do you guys know about any copyright issues with using camo patterns made by the US government? like UCP, woodland, marpat, etc?
i know the eagle/globe/anchor logo is IP of the us marines and cannot be used, so i'd assume it would have to be removed
falls under the case law set out by the humvee one iirc as its military material
so that means it falls under fair use?
i remember that case and how it ended but details are a bit fuzzy right now
Pretty sure as is military equipment -- similar thing with calling multicam OEF-CP instead of Multicam as thats its military "designation"
@shell scaffold @mint nexus say no to spam
Is copying a BI function to modify some of the code to make it MP compatible and more suited for your own needs allowed? Want to modify one of the contact campaign functions (hose for respirators)
I would assume that if the function is not copy protected like before they were included in the public availability data packs, it should be ok to base yours on that as long as you reference the original one (?). How about asking in #arma3_scripting for this specific case?
Maybe Dedman or any other BI coder can clear this?
I've been having this doubt too recently but decided to make my functions from scratch instead
It's literally just modifying the contact DLC function used in the campaign that displays the hose from the APR to the CBU -- It uses setObjectTexture whereas I want it to use setObjectTextureGlobal and fix a few minor things, otherwise it's the exact same
I'll just clean those up since they are rather offensive
thanks for the report though
it's all good 
as far i understand the graph in https://www.bohemia.net/community/licenses
since you can take the code with out any third party programs, the code will fall on DML-SA, APL-SA, TOPL-SA or APL.
Since its arma3 code will be APL, where you have to attribute the code to the original creator, use it only in arma, a noncomercial use. right?
Game data is still protected and has not been released publicly like earlier games or sample data. Donβt confuse EBO vs PBO with public availability
Unless Bohemia explicitly licenses it under APL then no
ooh ok, so if you cant acess the .sqf file, you cant use it
No, it has to be licensed
Access to the files donβt matter
Bohemia needs to say βthis is licensed as APLβ, otherwise its not
If its not part of those then youβre most likely out of luck
You can of course ask Bohemia for a licensed copy π
The sqf file could also have a license in its header but I wouldnt count on it
seems bizarre to me that even config and scripts from the base game can't be used, the a3 tools themselves will unpack all that stuff for you and can be accessed clearly even in game with function viewer to see what they do π€ also because usually with code there's only so many ways you can write a function
Yeah, I literally don't have any other way to write the code aside from how it's written in the function as it's a massive switch statement, so even if I wrote it from scratch I'd... still end up with the same thing
</Internet Lawyer mode ON> I suspect - but cannot definatively say as I do not speak for BI in anyway - that in this case i doubt BI would object to you making your own version of a function for your specific need. While this is strictly a 'derivative' - which is not allowed - your proposed use does not in anyway undermine their own IP. Nor does it impact negatively on the brand, nor use any of their assets. Add to the fact that BI has historically been quite generous about sharing info, tips and tricks etc.
I would suggest this usage would likely be seen in the same way. If you credit your source appropriately.</Internet Lawyer mode OFF>
I will however leave the last word to the Moderators here. But I dont see how this would be different now than for any time in the last 20 years of Modding this game series. BI has always given us some degree of latitude if we are respectful. They've turned a blind eye in the past as long as you do not take the piss.
I think thereβs some leeway in how one can use it but strictly speaking the arma 3 files are not APL etc. Just to avoid anyone trying to claim that π
No, that is 100% true.
But we arent talking about taking a model or a texture and making a derivative based on content from a Paid DLC. I cant think of a single modder here that hasn't taken a solution from the core game as inspiration for a solution.
Come back asking to take models or textures for something from a Paid DLC. Different story for sure. But a function that is accessable from an ingame menu isnt quite the same as cracking an EBO open in breach of the EULA.
I don' think BI would object really in this use case/instance do you?
totally not, but we cannot state that the content is APL and free to use
and Bohemia did issue DMCA for dumps of Arma 3 (sqf) code
Sorry I've just re-read this @cursive sedge I was not trying to be hostile. I just think we should be promoting responsible modding and not making sweeping statements that drive people underground. But you are right:
Any action that requires you to open an EBO is not allowed.
Any content you want to modify must only come from the Licensed data packages.
However, BI does choose to tolerate some mods such as reskins of the core game etc at its own discretion.
yep, that
you're most likely fine to copy some sqf functions, but there could be repercussions
I wasnt aware of that one. But it does prove the point about "at thier discretion"
yep
My issue is that as it's a massive switch statement there's next to no way for me to create the same code without just having it the same as the base game campaign one
it's a grey zone
Literally the only difference would be setObjectTextureGlobal in mine whereas they use setObjectTexture and have a few minor bugs that aren't relevant for its intended use (being the campaign)
Literally just checks facewear and backpack and sets backpack textures as a result of which combinations are in use
100% its a grey zone. But in @south remnant's use case, there is a lot of precedent and when done respectfully and not flagrantly abused. Bi has historically been willing to ignore the odd infraction.
And those functions are visible via the viewer in game iirc... so cracking an EBO isnt required.
yep, should be fine to do it, but we can't guarantee it π
only bohemia can
since the only arma 3 data licensed is the sample data
So basically I should just be prepared to have to rewrite the function
100%
...even though said function would look nearly the exact same
worst case they could issue a DMCA to your workshop item and any github etc
but it is unlikely
I have no idea how to use github properly so just the workshop item lol
Maybe , but credit BI in a REM statement and move on.
Yeah that's what I'll end up doing, thanks for the help π
Cheers Ill add that to the queue for blog articles
BI's discretion is pretty far ranging in my experience. Intercept was given explicit permission from Marek lol.
It always "depends"
no random pings thanks.
what kind of license do paid 3d models need so i can use them on my server?
can you rephrase?
You want to pay someone to make you a model? Or want to buy a model from some store and use it?
buy a model from a store and use it
If you make contact with the creator and told what you gonna do, it wonβt be a problem since only him can claim a copyright infligment on you
the legit model stores show what type of licenses are available for a model
royalty free is the most permissive and works for modding too
editorial on the other hand does no and in those cases you would need to ask the maker
if non commercial is mentioned it can be bit iffy since Arma is commercial game even if your mod was not
and then server monetization would be a no no (if you are into that sort of stuff)
also be vary of cheap models that are advertised as game ready as they may be ripped from some game and you are the one responsible for making sure the models are legit
And even if the seller is setting a permissive license, it doesn't mean the original doesn't have it.
There have been countless examples where rippers sold stuff as "free to use", while still breaking countless laws and regulations when using it.
Sadly if itβs under $100 and really complex, probably itβs ripped : (
royalty free is what you want, but keep in mind that models sold on websites rarely work out of the box
This. π Buying a model is not a shortcut to get it into the game. It can require even more work to make something game ready than making it from 0 if it's not made with that in mind.
i've come to realize that, most of the models i get i have to spend alot of time preparing for enfusion, ive recently just started making my own instead. its alot less work
indeed. Only buying a model specifically built for a certain engine can cut time. everything else is a most of the time a lot of work to make right
i heard that royalty free ones are not allowed to be on steam workshop
i think you are talking about making the rvmats and the rvmat textures for it right ?
i dont know what rvmats are, ive only modded reforger, nothing else
oh reforger dont use rvmats anymore ?
doesnt seem like it, i havent seen any references to them
when i google it, only stuff from arma 2-3 comes up
im pretty new to modelling\texturing for games so im still learning all the terminology, but im experienced making 3d models for 3d printing though
reforger has its own material file
in anycase such questions go to #enfusion_texture and #enfusion_model
you'll usually read on licenses that if you do publish some work with a bought model, then the model is not in a readable format
what i mean by that is that it cannot be an unbinarized model that anyone can open freely in blender/object builder
it has to be binarized/encrypted
heres a good question: if i make my own 3d model can i sell it online AND use it on my server?
Depends on the license you have the asset under. If you are selling the rights to it as a one time purchase for someone then no. If you are selling it as a royalty free license then yes.
this answers it perfectly thank you
you can do whatever the hell you want with your own content
Unless you sell someone a written guarantee that you give them all rights to it and that even you yourself aren't allowed to do anything with it anymore
@manic crystal
#ip_rights_violations message
A strawman. I said nothing about open source, modification, or wanting to reupload. People who want to play with the mod are unable to do so - that is the purpose of loading the mod and the purpose of uploading it to the workshop
@south remnant
#ip_rights_violations message
I suggest you look at the names of the people who are on that banned list, maybe ask around the community who they are, some you might even know yourself. Most where not banned for any kind of ripping, but because the devs don't like them)
Some blacklists where so outragesly out of left field the devs lifted them later on
@south remnant
#ip_rights_violations message
You should've been around when somebody compared mod ripping to ch^^^ r^^^
@elfin coral
#ip_rights_violations message
In the quote you posted yourself:
"..will have the same right to use.."
@manic crystal
#ip_rights_violations message
"But what difference would that make? If somebody rips your mod you aren't being forced to stop making a mod that you aren't paid for anyway. Hell some rips even have a disclaimer that states they aren't the creator of the mod/thanks to the original creator, and that the reupload might not be up to date. So if the ripper is acting within their rights to upload content for others to use, wouldn't matter if he took your content or made it himself. Easy solution is to simply not care about his reupload."
Your argument looks silly when you hunt others for breaking a rule from the exact same ToS you aren't following yourself.
All rules on there are the same, one isn't above the other, so all need to be followed the same.
What is the point in this and the mass tagging @pastel delta ?
Told to move to this channel. No other way to reply
@vast stump
#ip_rights_violations message
Uploading to the steam workshop is a privilege one can loose if they break the Steam Workshop ToS.
Downloading and using a mod from the workshop is a right of anybody who uses Steam and owns games compatible with the workshop on steam. As far as I know there is nothing in the ToS of Steam, Steam workshop, or the game (in this case A3) that states that anybody has any reason or any way to loose their right of using the mods, but rather on the contrary - there is a statement which specifically says that the privilege of uploading content to the steam workshop needs to obide by the ToS agreed upon, which in its turn states that uploaded content must be usable by every user equally
I've read the thread and it's somewhat boring to try and argue any way or the other. The only way you'll find out if it is actually against TOS, EULA's and other licenses/agreements is when the mod is gonna be taken down for that explicit reason. In the meantime, our interpretation of it has little value imho.
wouldn't it be more interesting for people to drop the normative statements and speak to heart about what ought to be done in the space? A moral argument of some sort?
A mod and a game can have its additional license/eula/tos too on top of Steam which dictates how a user can use it. I dont think this kind of mass answering here and there offers anything to the conversation which itself already ran its course. If you want to continue do make it on point and dont just ping everyone just so you can argue
this for T00T that is.
To me, it's perfectly moral for a creator or group to have an unlimited say over who can access and use their work whether it's what Valve stipulates or not
I'm having a really difficult time finding valid arguments the other way around, and some things that have be said come out as entitled to me. That's not to mention the ramifications of this when looking further into any type of content/software that's analogous to mods. Yes, FOSS is great. It's not a right you can hold over people.
Interpretation does have a lot of meaning as there has been mods in the past taken down due to an incorrect interpretation which was in the end proven by an email to Steam for a final stance on the matter
The answers where done the only way possible as I was not able to continue it in the channel it started in. Just because you don't like what I say doesn't mean it's not "on point" or is a "mass ping", it is simply the opinion of one side of the argument.
becasue how you have decided to answer stuff from everywhere and between the converstaion that was long past it is not really easy to understand at all what point you are trying to make.
You cannot just grab the few words that you like out of a long sentence.
Lots of people are only half reading it, and you're trying to take it to the extreme by splitting out only a few words.
The sentence applies as a whole, not as a half or a tenth.
People who want to play with the mod are unable to do so - that is the purpose of loading the mod and the purpose of uploading it to the workshop
There are tons of mods on the workshop that specifically say "this is only for my unit" that are NOT intended of letting others aside from their friends play with it.
The purpose is sharing with others, not necessarily letting everyone use it.
which in its turn states that uploaded content must be usable by every user equally
Where does it say that? I haven't seen that yet, lots of people spent alot of time yesterday scouring the subscriber agreement for that.
Especially when you think about the fact that the people that were banned in these lists, were all banned for good reason.
Would you try to go to court or valve and say "hey that guy who's content I stole and who's copyright I broke and who I then insulted publicly has blocked me from using his free mod, thats unfair"
Goes back to moral rights that RKSL Rock mentioned
The argument that crashing the game is bad makes sense to me. But the forbidding of blacklists argument doesn't, except when it comes from people that are on such blacklists and are bummed about it.
I don't think any significant amount of people here would be mad if it simply didn't slow down or crash the game, if all it did was make the mod not work for that individual without affecting the rest of the game, considering that blacklisting someone from a mod that way could very well alienate them from a community running said mod. The choice becomes sacrifice the experience or get rid of the individual.
You cannot disable all types of mods in A3, it is not possible to "disable" a helmet config entry for one player
Mh, feature idea xD
Yeah you can, if you detect the blacklisted player using it then make it that famous pink/purple debug texture. Or hijack the dlc function and make it pop up if they're wearing it.
Just make the mod unusable for them, not the entire game.
there are multiple ways of removing the item from sqf standpoint placed in such way that the blacklisted person wouldn't be able to remove the "locks" from missions too.
Well⦠is well sayed ppl do more for hate than for love lol, use that brain power to create things instaed of try breaking your mod lol.
Btw < rm -r \ equivalent of arma > wont βhurtβ your performance, but it will hurtβ¦
deletevehicle or remove item in the init if its in the banlist?
Honestly would be useful for automatic mod compat too tbh
you can already do that with has_include
wait that works for other mods wtf
i thought it was just preprocessor flags like a3 debug mode etc
Recap; there are mods which have blacklists for people who shouldn't be allowed to use the mod (in one way or another). This is known and IMHO a valid approach, as long as it doesn't hurt the player (with exception of not being able to use the mod or parts of it).
Funny thing is that some of the "less legal" mods started with tricks like this, and is now used against them. And now these same people are complaining about it... the irony π€£
tbf, I would love a better system to do this, or even have a shared blacklist among mods (instead of just a config or script with names/ids).
it is incredibly funny
The argument some people made about ban lists encouraging ripping is funny too -- as ripping is illegal, the users cannot play the mod without a ban list legally π€¨
Witch hunt always end bad, even when starts with a good reasonβ¦ as I say before, hate moves ppl further than any other feeling, believing that all banned ppl deserve itβ¦ is kinda utopicβ¦ I can ban all of you because disagree with me here, using the code i wrote beforeβ¦ and I donβt think that is correct π€·ββοΈ
But still can do it, legally
So one day you download myod, being part of a list, and all your profile variables are gone
Seems to me that code above is intentionally malicious so it wouldn't be legal.
Good contender for the us computer fraud and abuse act
Iβll remove it just in case
That tells you it 100% is tho
Does not cause harm to the computer nor compromise data stored
I donβt know if you are able to open the game again after that code lol
Explain how it compromises any data stored then?
You are I've run it before
It removes all the variables in the profilename space?
missionnamespace wasnt it
Profile name space
Profilenamespace
Oh i misread then yes i agree with you
There is a lot of things in there
If it was missionnamespace it'd be fine
Plus it would be used with intent to cause that harm
Idk what missionnamespace does even ngl
Missionnamespace is variables between missions
For example ace medical info is stored on missionnamespace iirc
As it's not the same when you change mission
So mission progress in terms of liberation or is that also profilenamespace?
Yes
Yeah I'd call that too a violation, intentionally wiping someone's files to inconvenience them is malicious
Though iirc they use a different system which that wouldn't influence
Using missionnamespace to store progress through a campaign rather than a file doesn't sound too good 
Just make the mod not work, so simple.
But that's neither here nor there
You literally cannot do that for all mods
Yea, it wont hurt your system, but your βgame experienceβ will be
You can't make a helmet purple if the wearer is on the banlist?
Or make its armor values 0?
That is also not a ban lol
It makes the mod useless for the banned user
That's just altering the functionality of the mod in a way that makes it unique to those players
You can add an fuction in the init, that removes it if you are in the banlist
They could also run a counter script for that incredibly easily
Or that
For mods with thousands of items that's definitely not a good idea 
My only gripe is the fact that it degrades performance intentionally
Which is not malicious if it does not cause harm to the computer nor the data stored according to CISA
I dont want to waste more brain power on this lol, but its posible to solve it via script
It does cause harm to the computer by intentionally degrading performance, imo.
Can you imagine how much performance USP removing every single item would take upon init? Would crash your compurer most likely regardless
Nah, its like using the arsenal
Either way, idgaf if a mod has a blacklist that prevents use of the mod, just that it shouldn't impact people's game outside being unable to use that mod.
Your opinion does not matter in a legal perspective, it does no long term damage to the computer once the application is closed
Mostly done on loading hence why it takes a while with usp extended if you've not got a good computer
And even then you get some bloat still
Hell, depending on the mod you could just yeet the player into the air if they equip your item or whatever, something that doesn't affect you unless you try to use the mod.
So many other ways of discouraging use of it than intentionally causing the game to eventually crash.
And that's not intentionally degrading the gameplay experience?
I'll keep this brief since you already have your mind made up and no amount of discussion will change that. You always join into conversations in defense of rippers or in a way to justify their actions. Truth of the matter is, and the point I was making, there is nothing that promotes ripping other than those users wanting full nonrestricted access to other peoples models. I've seen them rip from mods that have no blacklist or restrictions against them all because they just wanted to pack someone else's content into their all in one mega pack and do their own modifications. So no, saying anything promotes ripping is like saying having money locked away in a bank promotes robbing.
I'll gladly show the names on that list, nothing to hide. Many of which are banned from this very discord. Yeah we don't like them, because those people were blacklisted for reasons which include ripping our content, reuploading our mod numerous times, harassing and trolling our team and users, or even things like actively encouraging/participating in the ripping of our content. Only 2 out of a list of nearly 60 people were wrongfully added, in which case we publicly apologized and removed them from it. And just to note, that list has been reduced even further to half of what it was before, removing ones which haven't caused problems for quite some time.
This response is obviously sarcasm as we both know they aren't acting within their rights if they are uploading ripped content. Your argument seems silly when you talk like everything you say is fact whereas everyone else is wrong. Numerous people have looked into blacklists being against steam ToS, many with more knowledge and better interpretation than you, and so far it doesn't appear to be in breach of the agreement. With that said, I have nothing further to discuss with you on this matter until any of this can be proven otherwise
Workshop Contributions are Subscriptions, and therefore you agree that any Subscriber receiving distribution of your Workshop Contribution will have the same rights to use your Workshop Contribution (and will be subject to the same restrictions) as are set out in this Agreement for any other Subscriptions.
[Ref: https://store.steampowered.com/subscriber_agreement/ Section 6B]
That is how I understand this term
"as are set out in this Agreement for any other Subscriptions."
If it doesn't mean that, means something else, etc, then please elaborate
You have the rights that are written "IN THIS AGREEMENT"
Does "THIS AGREEMENT" actually state that you have the right for the content to be usable and working fine?
the moral rights of the creator to restrict usage of their content is infallible unless they attach a license waiving those rights to something they have created
"you have the rights to use as written in the agreement" != "You have the rights to use". Can't just stop half way
That was discussed and came to a concession yesterday - the agreement states it needs to be working "stable". Don't remember exact wording
Then find the exact wording before misquoting it
I doubt they write that, because they cannot guarantee bugfree-ness and unbroken-ness of every mod, nor that mods won't completely break for example with game updates and not work at all outright
Not to mention some systems having issues with some mods and not others
And conflicts with other mods that may only happen for one user but not the other
You are right, thy write it in a way that goes around that since obv its impossible to guarantee it. However blacklisting is walking around that area of shady wording, when it's clearly not in the 'heart' of the ToS' choice of words
Esp clear when in some languages the ToS is a lot clearer about what it actually tries to say too
not legally covered = not an area of shady wording at all
the "heart" of the choice of words of a document has no legal bearing
The only irony here is people who crusade for one part of the ToS abuse its grey area for their benefits in another part.
All the people who are blacklisted from said mods just rip them.. It literally doesn't affect them if they where ripping beforehand)
Means they've no option but to keep ripping and keep risking getting sued if they want to use the mod π
who has sued over arma modding? out of curiosity
I can't remember off the top of my head so will let someone else interject here rather than give false info
Nobody
Not that I know of, they all seem to run away when legal action is mentioned
My bad, misread what you said.
Nobody has successfully been sued - I am sure somebody actually tried to through
tbf, Legal action is extremely expensive, at least here in the US
which is why the threat of legal action can be enough to shut shit down.
No win no fee lawyers exist here
A solid case would have the one you are suing paying for your expenses
It's rather that nobody actually cares over going into legal action for a free mod over an email
Free mod for you, maybe not free for the author π
Especially at an international scale too
I think T00T has a point, as does KJW
Free mod for the person being sued)
It's their case that is being discussed, not the suer
Modding isnt "free". takes the creator time after all to make a mod. sometimes it actually costs money too
so there is incentive there for a modder to sue over his work.
I don't know what country you're in that has the defendant argue a case against the plaintiff but I would advise them to look again at their legal practices
As that is the entire reverse of what should happen
There isn't a legal practice here - there's an Internet discussion of people who don't know each other
Discussion about law breaking π
Which is exactly what somebody trying to sue somebody else over an Arma mod is - an email of people who don't even know where they both are
free and illegal
don't fall into praising law-breaching
people not suing does not make it right - I hope that's not your reasoning here.
that is generally how it should go, loser should pay for the court expenses.
he meant the act of subscribing and enjoying a mod is free
What do you think happens if people counter a DMCA claim? They just start messaging one another over discord? To counter a claim you must provide a legal address and such
Because one can write all the law they want, in the end if it can't be enforced it won't be followed.
If BI didn't have workshop van rights - the workshop would be filled with game ports too
not ripping
What rebel said
The workshop would be filled with game ports which would also give game companies a lot of free money on the arma workshop π
Nobody counter claims a DMCA claim, they delete the mod and reupload it
suing over subscribing to a mod? has this conversation taken a turn at one point away from rips now
I mean, not Proper Ports of the games onto the engine,
I think you misunderstood the whole convo completely, no offense
Those get taken down
You said what rebel said, and rebel said
he meant the act of subscribing and enjoying a mod is free
which is irrelevant to the conversation at hand
which is also illegal π
it's more that there were crossfires
"irrelevant"
#other_ip_topics message
"illegal"
#other_ip_topics message
Perhaps)
illegal. enforced or not, illegal.
ok, I just asked if anyone had sued. I did not mean, nor want, this to spiral into an argument between yall
What you see on your end of the mod's production is frankly irrelevant for the costs incurred in it getting to your end
It's also illegal to wear a bulletproof vest while robbing a bank somewhere... Will the criminal not wear it now?)
Frankly I don't know what you get out of trying to defend rippers here, BI and modders aren't going to just go "ah well we give up then, go nuts"
not the point here π€¨
It was exactly my point that I linked to
only thing I will ask in regards to this: is why Operation Trebuchet has not been taken down, being one of the older and long-standing Halo mods out there? i assume there is some exception it has, but as I am working rn I cannot devote the time at this moment to finding it.
It is not a direct port and is authorised due to microsoft allowing derivative content off their IP (Halo)
(this is not me calling for its removal. just asking. literally just asking.)
Halo devs promote fan works
ah gotcha. thanks for sharing
Nobody has been sued over A3 mods because there is no actually way to not win the legal issue, but to even get it to court - as the person being sued wouldn't just not show up to it - they simply don't reply in 99% of cases
I believe it would not be allowed if they ripped the content out of other games due to it then not being a fan work as fan has not done work
That is called failure to appear and is in fact an even more severe crime in most countries π
!ban @pastel delta 0 promoting/defending ripping for far too long now. stepping the line, teasing, making no point and wasting time = go away. you got enough warnings
*PewPewPew!!*
RIP @pastel delta
T00T#3630 now has 3 infractions.
well fuck me then
I could swear he was banned before
no thanks
never meant for anyone to get banned over my question
don't worry, it was not just your question
it has been a veeery long run, not just this occurence
gotcha
He has consistently entered the chat just to defend rippers, and go "well actually this doesn't happen" for quite a long time now
we can tolerate people not sharing the same mindset as the laws (and that's not the issue here), but he was always promoting/defending/calling to circumvent, and we simply cannot have people praising ripping here.
I believe Lao has taken someone who ripped COS assets to court and won a fine
@valid canopy would be the person to ask here about specifics tho.
Iβm currently considering implementing a bunch of ethical countermeasures to prevent ripping in LRPG due to the restrictive license
As far as I know having evidence of when and what stuff youβve added is really important in cases like that
ah, thank you for the info
Hey Siege, the banlist in question that sparked this entire morale debate was in a auxiliary mod for a unit. And the people on the banlist have not ripped or stolen anything. The people on the list as well as the mod creator are all part of the same unit and the mod creator simply doesnt like them. Thats the best explanation I have, no harassment has been done ( I can say this as my steamID is on the banlist and I have barely even talked to this person)
Anyway this has all been sorted now as the unit have removed this mod from its modpack and demoted the person who made it punishing him for going behind the unit staffs back and sabotaging selected unit members experience on purpose.
Hope that clears things up.
I know of several banlists in mods which include BI developers, moderators from this Discord and mod creators, because the mod and developers got banned/DMCA'd for ripping content.
I'm pretty sure I'm also on several of them (assuming 1 in 100 DMCA's I put out will put my name on a list)...
Im on few of those Ive heard but incidentally I have never been affected by it as I have had no need for those mods π
Siege was talking about his own mod's banlist not gd's
Alright just wanted to clear things regardless. Appreciate it
Yeah the conversation switched channels and probably caused some confusion with some bits being lost in translation. I only joined the discussion to share our experience with blacklists and how some can be used in a proper, non-malicious way without any harm or disruption done to a user's game/pc. Wasn't meaning to hijack the thread
So the conclusion is that as far you donβt crash the game or do βmaliciousβ things, itβs allowed to have a banlist on the mods.
being able to stop the game from opening with the mod loaded as something supported would be useful but probably not a priority or even possible
until then just make one reload consume all the players magazines and only put one round in their gun
Or override the defaultAction with a GUI popup using the ok message that says:
"This isn't malicious LOL"
Sooo...
Question came up to me while thinking about reforger workshop rules regarding licensing.
So, anything made with A3 Tools cannot be used commercially.
So if you create a p3d, it cannot be used commercially.
You then put that p3d into your mod.
And then release your mod source files on GitHub licensed under GPL which allows commercial use.
Can you even apply GPL license (or MIT or any other do whatever license) to your mod, if it contains p3d files?
(Same can be applied to reforger with xob files instead)
For reference, this question came about because reforger workshop thingy says if you use a custom license, it must explicitly forbid commercial use. Meaning you cannot upload a mod to reforger workshop, with GPL license. Which is quite a mess for open source mods. Release the source as GPL, but the final workshop upload as non-GPL?
Which then brings that question if you can even license your source files as GPL, because they contain files that went through the A3/Reforger Tools.
I think you can put other licenses than GPL when using GitHub, even when the project is public. If it's the case you could put the A3 Tools generated files under another license (like it's already done on the workshop for multiple mods) than the main license used in the mod.
Just need to control if GitHub allow that
Just looking at GitHub docs, you're not forced to use GPL :
https://docs.github.com/en/repositories/managing-your-repositorys-settings-and-features/customizing-your-repository/licensing-a-repository
You're under no obligation to choose a license. However, without a license, the default copyright laws apply, meaning that you retain all rights to your source code and no one may reproduce, distribute, or create derivative works from your work. If you're creating an open source project, we strongly encourage you to include an open source license. The Open Source Guide provides additional guidance on choosing the correct license for your project.
" you're not forced to use GPL"
My question was, what if a mod WANTS to put up their source as GPL.
Not if GitHub is forcing you to use GPL, I know it doesn't
Can you even apply GPL license (or MIT or any other do whatever license) to your mod, if it contains p3d files?
I would guess that by using the A3 Tools, you can not put the entirety of the mod files under GPL, those files would need to be put under another license that comply with A3 Tools license (otherwise what would stop people from legally monetising mods/servers without special permissions).
I don't know the reforger workshop license enough, nor do I understand your second part enough to give a proper answer on this one.
Quote from my lawyer relating to repackaging or reselling content i create.
The terms of any tool or method used to create the "work" must be adherred to after publication regardless of how you later choose to license the "work".
Meaning, if the tool you use to make something has terms dictating something. Your subsequent attempts to licence your "Work" must allow for or include those conditions. So in this example; no a "standard" commercial GPL license could not be applied.
The license also forbids any direct or indirect monetization of the Content. Does this mean that monetized or even servers with no-reward donations will not be allowed with Reforger mods (or ARMA4, though I understand that this is not an ARMA 4 Workshop)...
would a youtube video mod showcase being monetized count as that too? π€¨
It's the same for Arma 3 mod rules. Yet monetization is still possible.
It's BI making these rules, if they give you explicit permission to bypass that, then that. That's why you need to be approved for monetization, to get the permission to bypass that thing
BUT. This will also become a huge problem....
Reforger Workshop says if you use custom license, it MUST forbid commercial use. Meaning even if bohemia gives you permission, all the mods with custom licenses, forbid it (because they must, even if they wanted to allow it like ACE or CBA). So you also need to get permission from all of them.
I don't remember what non-custom licenses it allowed, but i think they also we're all noncommercial.
So every monetized server (if BI allows) will need to get explicit permission for each mod.
This is getting kinda stupid, or.. mh might be a good thing? If you wanna make money you gotta go to the effort?
Uff... That's what I expected :/
But mods like CBA/ACE (and a F ton of others) put a blanket GPL on their content, including p3d and paa files 
wasnt that always the case where you needed explicit permissions from mod authors to do monetization on a server?
Not if the mod has a license that allows monetisation, like ACE or CBA's GPL, because then the license already gives you that permission.
Problem, on reforger you literally cannot upload a mod that allows monetization
What does monetization count as here? Is it just in-game monetization or does it extend to things like youtube videos too?
making money out of it
so youtube videos that are monetized
yep; here we talk monetisation in general, carpet-bombing
YouTube videos is another topic also affected by this I guess, which I don't even want to get into
dumb ways to die arma reforger playerbase edition
Is it ip rights violation to extract a model form the game to 3d print, but not share anywhere?
Fair use of what country?
technically it breaks game EULA
It's not covered by fair use. But I doubt it would land you in court.
Strictly speaking it would be a breach of the EULA but it wouldn't be at a scale worthy of prosecution
The moment the extracted model is used or shared elsewhere then there is no legal defence.
Private copies are under protection in the EU. Originating from you being allowed to record TV or radio shows on your recorder. Usually to tape. Here is a summary for those interseted: https://www.lexology.com/library/detail.aspx?g=c4ad60a0-50e9-4efb-a43b-5822cfdc515e
If the only way to get the required model data to then 3d print it is via an EULA violation (aka not taking it from the licensed data packages) then the only thing that could happen is a termination of contract leading through a game ban. There is no legal ground for damages or a C&D because what he intends to is a private copy.
But that would be exactly the same situation as anybody here who has ever looked at debinarized models to learn how they are done or used mikeros tools to view model selections.
Issues only arise if a derivate finds its way onto other peoples pcs.
I dont have the case law link. But the personal copying caveat has limits one of which is "reverse engineering". You can take a copy of a CD/DVD or Game etc. But it does not allow you to further disassemble that copy for other uses than its original purpose.
From memory, the defendant had tried to claim CJEU protection and it was thrown out and the copyright claim upheld on the grounds of https://www.legislation.gov.uk/ukpga/1988/48/section/29 part 4.
An Act to restate the law of copyright, with amendments; to make fresh provision as to the rights of performers and others in performances; to confer a design right in original designs; to amend the Registered Designs Act 1949; to make provision with respect to patent agents and trade mark agents; to confer patents and designs jurisdiction on ce...
It was not deemed fair use as the file had been decompiled before the defendant had gone on to use it for his own purposes.
As I said there are two aspects to this. The private copy is for lawfully obtained copyrighted material. The eula infringement if required to get the data for print is what is is but has no further consequences besides a possible game ban.
And 4A prevents or at least proscribes the scenario you claim above.
Oh im not arguing there. I'm just saying its doesn't fall under "Fair use".
I meant a private copy. That is fair use. If he need two break the eula to get what he wants to copy that's a theoretical problem but practically not something to worry about. So what I said is in summary what he needs to know. He won't be getting a letter because he printed miller for his desk.
For 3s prints he could probably even rely on A2 data packages, as it's not highly detailed anyway. So that's then all bueno
Different legislation. Its not right to say "fair use". But I am not disagreeing with you about facing legal action.
"Fair use" as a label frequently gets misused. And its used as an excuse for many things that the Fair Dealing legislation DOES NOT allow.
Fun fact: The above does not apply to UK citizens. Even when they were in the EU they did throw out the private copy exception in 2014
Fair use is a category of use-cases of copyrighted material where one does not need to seek explicit permission from the author.
But the scenerio you cite - extracting a model from a copyrighted work to 3d print for personal use - does not meet any of the criteria for applying the Fair use Defence. Either in the UK or EU. I've seen it tried and fail in both the UK and France.
I dont have the link on my phone or surface. I'll be home later and try and find the French case I'm thinking of that explicitly covers this scenerio
Again. My first statement was a very brief summary. The extraction part is not covered yes, but has no consequences. The physical copy part for your own home is covered
the guy extracted models to print for table top gaming
If somebody invites friends over to play with these figures then it's not private anymore. But that's a different topic
"The physical copy part for your own home is covered"
Sure you can take a copy of the PBO. But you cant unpack that to extract the models for use other than the creator intended.
You still miss understand me but his question is more then enough answered now. Let's wrap it up here π
I'm not sure i did.
All I am trying to say is that "Fair Use" is not the correct legal term to apply in this scenario.
Had this kind of case explain when doing patenting courses in high-school for France at least (with an instructor from the INPI which handles patents in France):
You can make the same product from a patent for personal use, as long as you only use the information given in the patent.
For example: You can not disassemble a specific washing machine to know how it's been made and redo it that way as it would fall under counterfeiting, however you can use it's patent to remake everything you're able to learn from said patent and if it gives enough information you'll have a working washing machine, otherwise you would have to complete the patent with what you would have been able to learn by yourself or using technical books that are publicly available.
When we came to 3D printing models of something that we didn't made (the model) it was the same idea, if you can obtain the model without pirating/hacking/reverse engineering/malicious sharing you're free to 3D print it for your own personal use whether it's license allows it or not.
When we came to 3D printing models of something that we didn't made (the model) it was the same idea, if you can obtain the model without pirating/hacking/reverse engineering/malicious sharing you're free to 3D print it for your own personal use whether it's license allows it or not.
But in this scenario you are reverse engineering it which is against the terms of the EULA and the spirit of the 'community tolerance' BI has shown towards modders.
As I said before, I don't think BI would sue anyone over it. But it still cannot be properly described as "Fair Use" as per the legal definition.
Multiple "printing labs" had been warned because they used "free" (but not for comercial use) 3D models to show off what quality they could print on their storefront
Yup, that's why I put in bold the parts in my previous message
Also it doesn't fall under "Fair use" in french law anyway
The reason I'm latching onto this is a that every time someone tries to claim "Fair Use" its inevitably wrong. And we need to be clear what is and is not Fair Use. OK, most people here would see extracting and printing a 3D model from Arma because you are a huge fan and only doing it for your own desk as "OK, not hurting anyone". I'd suspect, BI would too. Either way its not worth their time to bring a law suit is it.
But legally, its not allowed. The "Fair Use" clauses in EU, UK, US, and AU law would never apply in this situation. Thats all I wanted to explain.
Mixing up the legal term "Fair use" and the verbal saying "its fair to do that" I think?
Its "fair"/allowed (without EULA break and stuff) but while "allowed to do" == "fair to do", "fair to do" != "Fair Use"
No mixing up. Fair use I referred to regarding printing copyrighted material at home for personal use.
How he gets the files is a whole different topic, entirely unrelated to fair use but with no consequences attached regardless
American "Fair use" law is != European private copy law
?
It's an easy to understand equivalent to use in english language. European law has no single big article like US has called "Fair use" but many small exceptions that in the end provide the same freedom in regards to the topic at hand. Private copies, right to use trademarks and copyrighted work in journalist or historical editorials etc.
I'm sorry but in over 16 years protecting my own commercial work and 25 years of running projects in defence and production using licensed IP I have never seen "fair use" defined or successfully used in the way you describe.
Taking any content by reverse engineering or "extracting"/converting a model etc immediately negates the fair use claim in any court ive ever dealt with
EU, US, UK or AU, it doesnt matter
The more you take the less likely it will be allowed under fair use.
If you have to take measures to extract content and convert the content fair use no longer applies (specific examples of de-compilation are given in the text of the law)
Anyway, to answer the question properly:
Yes, it's likely illegal in the country you're in
Yes, you will probably get chased by BI if you redistribute it (especially if paid)
No, you will probably not get chased by BI if you just 3D print one for yourself and don't redistribute any of the files
though as a sidenote, i would imagine it'd be much better to create your own model than take models made for games and print them. speaking from experience here (no ripping involved)
i would imagine it'd be much better to create your own model than take models made for games and print them
As a sidenote to your sidenote, I would imagine that the fact that it's a model made for a game is precisely the reason why someone would like to print that one and not a lookalike π
Member states may provide for exceptions or limitations to the reproduction rights set out in article 2 of Directive 2001/29/EC (the InfoSoc Directive), in respect of reproductions on paper or any similar medium as long as the affected rights holders receive fair compensation. The same applies in respect of reproductions on any medium made by a natural person for private use. The Computer Programs Directive stipulates a mandatory exception in article 5(1) that acts of permanent or temporary reproduction and acts of translation, adaption and other alteration of a computer program shall not require authorisation by the rights holder βwhere they are necessary for the use of the computer program by the lawful acquirer in accordance with its intended purpose, including for error correctionβ.```
Bottom line, even in the EU the rules are different in each member nation. But even then Article 5(1) allows you to "fix" a programme. It does not allow you to decompile it for other uses than the creator intended.
I've tried printing models made for games (granted without any touch ups) and it's had... interesting results. Depends on slicers I would assume
I don't want to derail the discussion, but: would your daughter/niece want an "Elsa figurine from Frozen" or... an "Elise figurine from Freezed"? π
I moreso meant like if they want to print the 416 model for example there's going to be tons of 416 models already out there designed to be printed
Yeah i think we get that. And to be honest we all acknowledge that likely no one would complain or expect a summons for a single personal print.
But it still doesnt fall inside the legal description of "Fair use".
How he gets the files is a whole different topic, entirely unrelated to fair use but with no consequences attached regardless
This is the part that negates any claim to "Fair Use" because how you get the models matters.
Fair Use in the US: for purposes such as criticism, news reporting, teaching, and research
"Fair Use" in the EU: Copyright Laws has similar exceptions build in
- If you create a review of Arma Reforger, and include screenshots of the game and code samples of Enscript, this will be accepted as "Fair Use".
- If you create a github repository containing a copy of the source code of Reforger, it falls under the Copyright laws. No matter if you use it for "teaching" or "research".
Illegally decompile something. Not fair use
Take a publicly available but licensed something for your own personal use...may not be fair use either but its not taking that extra step needed to be illegal
In your review, you arent manipulating the source files though, only taking images and posting criticism
In your Github, you are distributing whole files or decompiled source which is 100% illegal.
Breaches the EULA and due to the extent of the files and action of decompiling them negates any possible "fair use" defence.
Also making a model of the Xi'an is pretty complicated, and the most I know about modelling is tinkercad, which allows me to work with geometric figures, really basic stuff
That is what I said you misunderstood yesterday. Even though I spelled it out twice. There are two aspects. How to get the model and what he does with it.
Easy example first: assuming he uses a model from the licensed data packages and he prints it for his home he does not need to seek any permissions because of the private copy exception that is applicable in CZ for example. This is what I tried to summarize with fair use because that is a more well known term that private copy. It's not "accurate" but it served the purpose, and in essence the fair use exceptions from the US give the same freedoms the individual EU member states implement based on the european guidelines for it - for this particular case we are looking at.
As for extracting the game data. Yes it violates the eula but there are no real world consequences. If they know his steam account they could issue a game ban but assuming he tells everyone here he did it and his address he could still not be sent any legal letters because there is no law broken only an EULA. It would be a different story or he for example sold it as product on itch.io because then BI could sue for damages.
I didn't misunderstand. You did not make that distinction.
I said from the start, in the scenario given by Vidawaffle, where he extracts and converts the files from the Arma game "Fair use" could not be applied. As it breaks several of the criteria used to judge "fair use".
There is only one scenario where this could cause any troubles and that is if he never owned the original game. People who make private copies or a movie but never shared it (no torrents etc) can only he sued to pay for what it would have taken to get it. E.g. the price of the movie ticket or dvd. Since he owns the game there is nothing left to make out of itm
I was not clear about the EU caveats which in hindsight i perhaps should have been but I didnt think I would need to be as the criteria is almost identical.
In my very first message not. Because as I said I wanted to give him an easy answer. Afterwards I explained it twice and you still said fair use was no applicable to extracting game data even though I said they are not directly related but only relevant in the possible consequences
There is only one scenario where this could cause any troubles and that is if he never owned the original game.
I'm sorry but that is not correct. You are trying to apply a precedent about creating copies of a DVD or CD as a personal backup to use as originally intended vs. decompiling to get access to a model for uses not inline with the original product license.
Which is definitely not "Fair Use". You do not own the contents of that disc. Only the disc. the EULA grants you a license to use the game in accordance with the terms defined by Bohemia Interactive.
Those terms do not include decompiling the game to make 3d printed maquettes.
As for modding, now BI have generously allowed use to unpack content as long as its used solely for Arma game related activity. As far as I am aware the only authorised use.
But again, no one is suggesting BI would go after Vidawaffle for a single print. I'm only challenging the misuse of the "Fair use" term so that no one else tries to use these posts as justification at a later date.
You did it again. You mixed the two topics together. Extracting game data vs creating a physical copy of it. I am giving up. You entirely ignore my chain of argument. I have deleted my original comment - everything else I said is entirely correct.
I disagree but hey ho, welcome to the Internet
Sometimes im asking myself for what those kind of licenses really are if people come around the corner with this "fair use" and also the different country stuff.
Just ask the original autor, if yes, good.. if no, do your own or forgot about it and look for something else
Its all about respect but in the todays time, its rare to find
Asking BI whether you can print their model is indeed an option yeah
true - "you already have a 'no', all your risk by asking is to obtain a 'yes'!"
I also believe that people don't ask because they feel it is useless as the request is most likely to be forgotten by the big company
I remember once asking some big media company for some (well known) music to be used for free in an OFP mission, I never obtained an answer - makes people feel a lack of consideration, therefore "why not" because "they won't acknowledge me"
(also some people don't ask just because they don't care, don't get me wrong here)
I will get rejected, but i will try
I think they'll probably say it's ok, but won't give you access to the model, and ripping is still forbidden.
But we are working on licensed data pack which will most likely include that model. But there is no ETA on it yet
Great, thanks for the info!
@willow crane With fragile I meant they're dependent on the country actually adhering to said contract, if they don't there's nothing you can do unless you have your own army.
For example I don't think that a Russian court cares much about Coca-Cola or McDonalds trying to sue some Russian company over trademark violations because they continue to use parts of their logo.
(Answering here because it is quite the tangent ....)
No i get the interesting part. It was a challenge working faced with this sort of stuff but my in my experience its not a real issue. Its not in anyone's interest to break these sort of treaties. You get a rep for dealing badly or your nation not respecting deals and people stop doing business with you.
As for word of law and contracts, every few months the wording of contracts shifts a bit to keep up with precedents. Which is why so much of the wording on this sort of stuff seems open to interpretation. There is some wiggle room, but they are written by experts in the field based on 100 years of established law and experience, Do you think some amateur modders on the net are really going to be able to turn all of that upside down?
My interest here is how it all applies to us and our situation.
My aim is to get as much information out in the daylight in as easy to understand way as possible for people to make informed decisions
(And to reduce the number of people ripping my shit and wrongly claiming its legal to do so π )
lol, extracting a model to display at home? This isn't even real legal territory, this is "try to stop me" territory.
game mesh looks like doo doo so you wont even get good results to begin with.
Yeah the textures do a lot
Anytime some company tries to dictate what you can and can't do at home, with things in your home, that never leave your home. That crosses the red "fuck around and find out" line.
such things are still not allowed and nobody can say othewise
how about cosplaying as one of the arma 3 faction
I'd say it's very close to the "can you cross the road (on foot) on a red light at 4 am, in a 20-people village" kind of question.
Ask a lawyer [or a Bohemian, in this case] and they'll tell you the only thing they can say, because of their position
Now that I've written this, this actually reminded me of a "hidden camera" program, on TV, that I saw years ago, where they put a red light on a straight road in the middle of a literal field and watched people stop and wait and wait... and wait (because that light wasn't going to switch to green ever)
I'd say it's very close to the "can you cross the road (on foot) on a red light at 4 am, in a 20-people village" kind of question.
I mean, the answer is: obviously, you can't do that! Don't think I'm suggesting anything else π³
i hope that was sped up for your sake π
Reminds me of a conversation I had with a relative once:
Me: "We can't do that it's against the law"
Rel: "Look around and tell me what you see"
Me: "Just empy roads and trees"
Rel: "No people?"
Me: "No, we're in the middle of no where"
Rel: "Exactly, it's only illegal if people see you"
Me: "...."
Rel: "...."
Me: "Ok"
It was years ago, so the only thing I remember was one guy getting out of his car, walking up to the light and inspecting it with a "WTF is wrong with this light?!?" kind of look π
a French one (well, hidden camera guy was Belgian) did that yeah, and at one point one went through the red light, then like 5-6 vans full of police officers + helicopter flew by π
too bad most of the traffic lights nowadays has camera
Flipper plates...