#arma3_troubleshooting

1 messages Ā· Page 46 of 1

fathom mountain
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Perfect

pine kite
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Yes, Search in Steam\steamapps\workshop\content\107410 for folders with files that have "ace" in the filename. Only one folder named 463939057 should have the real ACE in it. If there are others then you need to verify if the mod is based on ACE, or have a copy of it inside.

fathom mountain
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I have many mods that depend on Ace

pine kite
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But lets assume you don't have a stowaway ACE mod.
Unsubscribe from ACE in Steam. Make sure the launcher and the game is shut down. Then shutdown Steam too.
Delete that Steam\steamapps\workshop\content\107410\463939057 folder and resubscribe in Steam. The launcher should then get the proper ACE new.

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If you can still not get the correct version number of ACE then I suspect you have a stowaway ACE mod inside another mod.

fathom mountain
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Hold on

fathom mountain
pine kite
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Sorry, I don't know what else can be done. Maybe the people of ACE can help in their forum/discord/website/whatever.

umbral narwhal
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Sometimes it's tricky to get steam to update a mod properly. ACE don't have any control over that.

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Best to figure out which end (server or client) has the old/broken version first anyway.

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Two recipes that sometimes work are deleting the actual mod data and restarting steam.

worldly knoll
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Has anyone else had issue with "Disable AI" (disable AI in playable slots) in MP causing empty vehicles to be deleted?
I have a mission that when tested in editor in singleplayer has no issue, but when in multiplayer (editor or an exported mission) it deletes certain empty vehicles if slots aren't filled / if units are culled by disabling AI taking playable slots?

silk loom
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So Arma crashed in a SP scenario and my frames went from above 70 to around 30. Has anyone ever encountered this?

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And it just crashed again lol

golden nova
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any mods?

silk loom
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Lots. Most are cosmetic add ons like camo packs. I have some effects mods and ai mods too. Ace to top it off. Total of around 45 mods.

hollow sonnet
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hi I'm wondering if anyone can help me, I've made a liberation server and trying to add Zeus, and change the zeus_synchro.sqf but when I log into the server it don't show the squad leader and shows a bunch of things that fail, how do I fix this issue and comes up with, You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. ace_explosives, USAF_ServiceMenu, ace_sitting,emr_m

golden nova
silk loom
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Nope

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Im 90% sure its a mod issue but i cant tell which ones cause it

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Also i have lots of drive space so it cant be my pc

golden nova
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ok, find your RPT file and upload it here or on pastebin and share a link

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!rpt

rustic eagleBOT
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Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

golden nova
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ofc the one that was generated when you crashed

north spire
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So I have turned on the option of closing the arma 3 launcher when I trying to record with the new steam clip feature, it used to work but now its back to having it with no sound. Anyone else getting this issue again?

silk loom
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How to find rpt file? I cant find it the traditional way

golden nova
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it says in the bot message

silk loom
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i know the date says 23 but i had it on overnight.

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also i have no logs checked

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in settings

golden nova
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you shouldn't if you want to debug

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anyway there is soemthing here Fault address: 1E75E926 01:0003D926ll C:\WINDOWS\system32\XAudio2_7.dll

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change the sound quality to 44.1khz and see if it helps. if it doesn't then it's some audio mod broken probably

silk loom
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Thanks, how do i change sound quality? i will send in a rpt with logs

golden nova
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Windows -> Sounds -> select the sound output and there should be an option to change the sound format

silk loom
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48 khz is thr only option

golden nova
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then it might be something wrong with your audio drivers, I assume you're playing on a laptop and they have their own "quality" drivers blocking anything else

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what about ditching sound mods

silk loom
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I do have a lenovo laptop so that could be it

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Enhanced soundscape could be whats causing trouble. Doesnt ace also alter sounds though?

golden nova
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I would start from ditching @Improved Game Sounds and @Death and Hit reactions, and maybe the AI voice control system just in case

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also if you have an mdmp file there you can send it to Dedmen so he can look into it tomorrow and perhaps he could be more specific about the issue, it cannot be read without proper tools and rpt isn't as detailed

silk loom
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Alright thanks. I have the mdmp file

golden nova
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I recall experiencing some crashes (with vehicle sounds I think) when using either AMZ, JSRS or Dynasound and I fixed it through changing the sound format to 44.1khz. Not sure how can this be changed on your laptop, maybe Google would help or writing to the manufacturer

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But it never made the game just not start, only after a specific object played a specific sound.

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from what I see Improved Game Sounds is just repacked JSRS with some edits, so it may be the culprit being incompatible with 48khz

silk loom
golden nova
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load the game without those sound mods and let me know if it happens again

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until you switch to 44.1 it may be the only solution

real moon
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Don't know if this belong here, but I've recently been having an issue with ACE involving AA launchers. Basically I can't get a lock on anything with any launcher that has an AA overlay like the vanilla titan. Do the AA launchers work different from AT or are they just broken.

high salmon
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Titan AA launchers lock like vanilla launchers in ACE, I think both are thermal, air only
Titan AT launchers lock differently in ACE, thermal only on anything that is hot

real moon
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Ok, so it's likely some other mod that's making it so that AA launchers aren't locking when I use the regular inputs got it. Back to troubleshooting I guess.

real moon
high salmon
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🤷
Sometimes Arma is just weird

burnt olive
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has anyone experienced Textures become sluggish/not loading properly after playing for a few minutes?
i’m using CUP and Antistasi mod

worldly knoll
# worldly knoll Has anyone else had issue with "Disable AI" (disable AI in playable slots) in MP...

I was able to pare this down to just a few elements. In this example, if the mission is launched in MP (either editor or exported to a mission file), one of the tanks is deleted if AI taking empty is disabled ("Disable AI" button), but both tanks appear if the mission is launched in SP OR AI slotting is not disabled. No mods, just a pair of missions merged together and then pared down to the essentials to demonstrate the bug.

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

burnt olive
mental river
# burnt olive https://pastebin.com/GgzbtSdE

it appears that the game is running on your integrated GPU. don't you have a dedicated GPU?
also remove these parameters -cpuCount=6 -exThreads=2 -enableHT -malloc=system -maxmem=13464 -maxvram=1025
they just break the game

burnt olive
mental river
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maybe. but try removing those parameters I told you

burnt olive
pine kite
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You shouldn't use the Antistasi mod unless you want to play Antistasi. And that is either Antistasi Ultimate or Plus. Antistasi Community The Mod works better imho.

umbral narwhal
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It won't be affecting rendering unless you run it either :P

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well, can't speak for Ultimate but I doubt they changed anything in that direction.

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In general Antistasi uses a lot of different assets, so if you're very short on VRAM then Arma might need to start dynamically unloading textures.

burnt olive
gray nebula
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Everytime I try and launch the launcher I recieve this message. My computer is infact my computer and I have no idea what device guard is.

ocean cosmos
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Do you have OneDrive enabled

gray nebula
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I believe so.

umbral narwhal
hollow sonnet
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i was wondering if anyone could help but the ace medical is bugged and the timer dont work and just stays on 6 secs and i just sit there with a timer

waxen sail
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RPT?

ocean cosmos
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If you're playing on a server it needs to be restarted

mental river
burnt olive
umbral narwhal
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Most of them do flexible memory size these days. Surprised you still have a control for it.

marsh cove
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Looking for an current updated fix to using HOTAS on collective for Helo’s. I’ve done Z+/- on each axis respectively and it’s still being rough af.

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All the old forum post are from 10+ years ago for software that doesn’t currently existing or downloadable 😦

high salmon
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Check that everything is working in windows game controller or another program
Check that arma is getting suitable input from your hotas, in arma control options > controller > customize > show
That will show the raw values that arma is getting, and allow changing deadzone and sensitivity curve in arma

marsh cove
high salmon
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Is your hotas throttle not acting smoothly ingame?

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You might be able to check by watching the throttle indicator of advanced flight mode

marsh cove
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I’m trying to fly Hatchet and get it to work currently. I just have very limited collective control. I’m either like 90-100% on collective or none

high salmon
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The Hatchet may just be very heavy,
All of the vanilla helicopters need at least 50% throttle to take off, and more needed for heavier helicopters or when carrying a load (passengers, pylons, or slingload)

marsh cove
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I’ll fool around with it more. 50% collective to jsut take off is wild

high salmon
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It might be a bit less, but that's what I recall for the vanilla transport little bird with AFM on

balmy bobcat
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Having a bit of issues finding a control scheme for ARMA 3.

I have a Logitech 3D Pro Flight Stick along with two VKB Glads. One is a NXT. Tried different things but no setup seems to work on them. Anyone got a control scheme for them?

lime sphinx
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just bind the controls manually, Arma has like 20 of them that are relevant for flying 🧠

high salmon
frigid epoch
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Hi, Since v2.18, players have been randomly leaving their groups on their own, and by the end of the mission, I get the error: ā€œTried to create group while group limit is reached on side BLUFOR.ā€

I can’t reproduce it on my own; it happens randomly when there are some players already in the game.

What's the best way of finding the broken mod?

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Tried running this but didn't help, (I couldn't detect the fault):

addMissionEventHandler ["GroupCreated", {
 params ["_group"];
    private _side = side _group;
    private _id = groupId _group;
    
    diag_log format ["Group Created - Side: %1, ID: %2", _side, _id];
    diag_log (diag_activeScripts);
    diag_log (diag_activeSQFScripts);
    diag_captureFrameToFile 1;
}];

diag_log "Entity and Group logging script initialized.";

logs: https://drive.google.com/file/d/1X4RZtxNkwTo7jPGmjjvlIrhGFlJiWlgT/view?usp=sharing

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Normally, I’d remove half the mods until I find the broken one, but I can’t remove someone’s favorite mod or a mod they made; it would make people cranky.

quaint jewel
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Surely it won't fix it, because you aren't doing anything to fix it

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https://community.bistudio.com/wiki/diag_stacktrace You'd want to use this, to hopefully maybe find out which script caused it.
I don't know if it will catch context above the eventhandler, probably not.

To do that, you need to cause a script error, while the game is running in -debug, and it will print you all contexts to log, including the context that lead to the eventhandler being triggered.

causing script error is easy, a simple
""-0; should do it

strong anvil
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any way to fix the scroll menu options not showing up when remote controling AI with Zeus?

glossy charm
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Anyone know to how fix my scroll menu not appearing

pine kite
glossy charm
pine kite
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Are you using any mods currently?

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What do your keybinds look like? Common/Previous and Common/Next

glossy charm
pine kite
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Are you sure you don't have a different profile selected that has different keybinds active.

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Explain more about how you experience this. What are you looking at. What scenario or campaign are you using this in. Testing in Eden editor perhaps. Basically provide more info on the context you experience this in. As I can't imagine any other way than previously mentioned.

strange drift
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Hi, Since v2.18, players have been

frigid epoch
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thank you kju

modern echo
modern echo
river tusk
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Anyone know why It's prompting me to buy arma 3 apex when I load into a scenario I'm messing around in? I'm pretty new to the editor and It's kinda driving me crazy. I don't own the dlc, I can't even load it in the launcher, I checked show required addons, I skimmed through my equipment and there doesn't seem to be a trace anywhere, yet when I load in, the prompt to buy apex still shows up. Any help is appreciated.

modern echo
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@stiff snow hey excuse me, im not sure if i should use the scheduled collect allocator and i am experiencing significant "memory leaks" with arma 3 and severe performance drops due to paging to a fragmented disk

river tusk
modern echo
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its a good idea/recommended to purchase the dlcs

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the mods may be using apex assets

river tusk
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Yeah I guess I'll just buy apex later on

river tusk
modern echo
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particularly the core/base dlcs such as apex, etc

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you can try those channels to learn more

gaunt hound
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anyone know why my left click is doing like a toggle or something when in game? it doesn’t do it in editor or anything, just in zeus camera, arsenal, and for a few seconds when shooting guns. this doesn’t happen on any other application

vagrant ore
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can someone help me

stiff snow
quaint jewel
# vagrant ore

Pressing retry should make it crash, and the launcher should create a crash report.
Probably in appdata Arma 3 Launcher folder.

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Not that one, but one folder above it:

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!rpt

rustic eagleBOT
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Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

modern echo
fading pulsar
#

Enabled data link receive on vls and data link transmit on darter?

topaz onyx
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Latest ArmA update has caused connection issues with my ethernet connection, since yesterday’s update I’ve been having rubber banding issues with any arma server, I’ve noticed by bandwidth has been extremely low, when I switch to wireless, the issues are gone, I can’t play multiplayer while connected with ethernet, meanwhile any other games, programs, downloads, anything related to internet connection has 0 issues with my ethernet cable.

quaint jewel
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ArmA has not been updated for over a decade

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But you're in the Arma 3 channel, if thats the game you mean, then that also did not get an update yesterday

fringe salmon
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I have a problem
so you know the ui for the squad and stuff i closed the game and when i opened it up again its just gone i dont know who is in my squad and not

waxen sail
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Are you the squad leader?

fringe salmon
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And it doesnt show up if i am

desert otter
#

Hey folks,

I know, this is a very vague question, but does anyone else experience freezes and crashes since a few weeks? Especially when working in 3den, I have very often freezes and when I close Arma, it often ends with a crash and errorcode. The freezes happen mostly ingame, sometimes random, nearly everytime I do something in Zeus.

I didn't bother to much about it because I thought it was something with my Win11 update, but yesterday we had a little coding session with some guys from my clan and they told me the exact same thing.

Of course I checked with or without mods, but that didn't change a thing.

So, here I am, checking if anyone else experienced this or maybe if somebody knows something else I could try.

umbral narwhal
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Regular artillery in A3 is strictly ballistic.

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

golden nova
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also if you are crashing you should be getting an error code but you did not specify it.

desert otter
golden nova
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those reports are over 2 weeks old (Current time: 2024/11/07 00:25:42), is it not crashing anymore then?

high salmon
golden nova
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would be good if those came from an unmodded "playthrough" since you said you can crash with no mods either

desert otter
desert otter
high salmon
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Haven't encountered that before
Nearly empty virtual maps shouldn't have any issues
The freeze I had was at least 200 objects, probably a lot more, being added all at once

golden nova
#

if you have any custom parameters set in the parameters tab in launcher (or you add them through the command line), get rid of them and see if the game becomes more stable

desert otter
golden nova
#

FPS loss?

bronze fulcrum
#

Hi guys. I use translation because my English is not good. I am a former player of Arma 3. I downloaded it again for the old days, but my sound is not going to other players. I am using Win 11. My headset Razer Baracuda X has no problems and works in every application. I tried everything for 3 days but I couldn't get any results. I finally came here. Please help.

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Things I do;
Re-download the game twice.
Integrating Steam files.
Buying a new microphone and trying it out.
Trying with another gaming headset.
Microphone test on Steam is positive.
It works on Discord and TS3.
There is no Hz change setting on the gaming headset I use.
I tried 16 bit 44800hz DVD and 16 bit 44100 CD on the new microphone I bought, but it didn't work.
While doing these operations, I restarted the computer 50 times.

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I also deleted the Arma 3 files in the documents.

desert otter
# golden nova FPS loss?

Yeah, Altis Pyrgos has now around 80 compared to 95 earlier. Tanoa Georgetown is at something between 40 to 50 compared to 60 earlier

umbral narwhal
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What are these magical parameters that actually speed things up?

umbral narwhal
bronze fulcrum
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yes there is no other device anyway

desert otter
umbral narwhal
#

First three usually don't do anything positive. JEMalloc would be... surprising.

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Are you running perf/profile branch?

golden nova
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his RPT says stable

desert otter
umbral narwhal
#

Hmm, it also says -malloc=system though

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-maxmem=25000 is a bit mad but I doubt it'd get past 8GB anyway.

fringe salmon
#

Hi im trying to create a mission and im having some trouble with the coding

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This to specifically

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When i enter and the trigger goes off to enable movement it says it fails

desert otter
fringe salmon
umbral narwhal
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You need a space between disableAI and "MOVE"

fringe salmon
golden nova
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just keep the parameters on default and it should be all good

desert otter
desert otter
fringe salmon
umbral narwhal
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What's the error?

fringe salmon
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let me open up the game

fair kestrel
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Get the error from RPT-file.

umbral narwhal
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Probably S1 doesn't exist (yet).

fringe salmon
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What is that

fringe salmon
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I have S1 S2 S3 and S4

umbral narwhal
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Is S1 the unit that the script is running on?

fringe salmon
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and S4 gets the error as soon as i start but the others only start when the trigger goes on

umbral narwhal
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Or are the scripts cross-unit?

fringe salmon
umbral narwhal
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Yeah don't do that.

fringe salmon
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?

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Also why did my hud randomely refuse to work and i cant see whos in my squad or my targets anymore idk why

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I can see all other things

umbral narwhal
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Maybe make an initServer.sqf. It's less horrible.

fringe salmon
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Im new to eden editor

umbral narwhal
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Just a text file with SQF code in it that runs when the server starts.

fair kestrel
quaint ocean
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hello

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dedicated server used to work perfectly

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i updated the server files and mods

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and now

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i get this fella

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i would send a log

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but after a bit of research

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turns out this is about the cpu being old

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i just want to play arma 3 with my friends

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please help.

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this is my exact scenario tbh

quaint ocean
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so downloading perf branch of dedicated server

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okay it works

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alright, im just going to write this shit out so if anyone likeme has this issue and looks for it here, they can find the solution

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IF, you are using a really old CPU to run arma 3 dedicated servers, arma 3 itself whatever, use the .exe from the performance branch to run the game

karmic star
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Hello. Does anyone know why Antistasi isn't showing up under my Steam Workshop Scenarios? I've never played it before but I am subscribed and I have it loaded.

umbral narwhal
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Which version of Antistasi?

wet walrus
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hmmmm

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"Circular addon dependencies detected (0 addons)"

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Theres literally no addons at fault according to this report

wet walrus
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The minidump also didn’t know what happened

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It just labeled it as ā€œunknownā€

quaint jewel
pine kite
fringe salmon
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so you know the ui for the squad and stuff i closed the game and when i opened it up again its just gone i dont know who is in my squad and not

pine kite
#

so you know the ui for the squad and stuff No, I don't know what you are talking about. Please post a screenshot of it. Also what scenario or mod are you playing with and get this problem with?

fringe salmon
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and its in everything

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im using the editor though

pine kite
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Doesn't make it much clearer though for me. But I need to go to work now. So can't help anyway.

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At the least it rules out a mod/scenario menu to recruit squad ai..

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The editor menus are not supposed to stay the same when you shut down the game. So really do post pictures to explain what you are doing or trying to get.

fringe salmon
fading pulsar
#

You mean bar on bottom left that shows squad members their role etc?

pine kite
fading pulsar
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Its difficult to photo/screenshot something that isnt there šŸ˜„

keen basalt
#

Why does my server list keep deminishing?? I start the game and go to SERVER BROWSER > OFFICIAL SERVER tab and they're all there. Then I go into a server, and when I come out, there's only half the number of servers. Then when I go into another server or click on a different tab and come back there's nothing there until I restart Arma from the Launcher. This has been happening all year. It was never like this before; maybe like 5 updates ago. Why's it doing this!??

fringe salmon
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The squad ui and stamina doesnt show up

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anything else does

waxen sail
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Isn't the unit on the right the squad leader? might be your difficulty settings also

fringe salmon
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but its not the point

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i have 2 computers on one it shows up on the other it doesnt

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Like at diffrent parents houses

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im not rich

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Same exact units

golden nova
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the squad UI is shown only when you are this squad's leader. On the screenshot you are just a teammate. Stamina is in the upper right corner, the white bar.

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at least I remember it has been like this since the game was released.

pine kite
# fringe salmon I got this picture

Do you have any weapons on you person?. Because it looks like the squad command bar AND the person status (ammo, weapon) is not showing. So i wonder if you have mods that somehow breaks that.

fringe salmon
#

the current campaign i created it so the player can pick their own class

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instead of a preset one

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and then a start flag when ready

pine kite
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Then i think honger is right. You are not the squadlead.

fringe salmon
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in the picture im not squad lead

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and when i am squad lead it still doesnt show up

pine kite
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Isnt that you viewpoint then?

fringe salmon
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but its for my 1st pc

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It works one place and the other not

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It doesnt matter if im squadlead or not it doesnt show up

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I left to eat and when i came back the ui was never to be seen again

pine kite
#

Then look for the differences between them. Mods, mod settings, difficulty settings.

fringe salmon
#

its the legit same mission

pine kite
#

Cat walking on keyboard and manages to press Ctrl Space keycombo for high command bar. That is my only possible cause i can imagine. (not really likely)

fringe salmon
#

Ok let me try

fringe salmon
pine kite
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I have no clue then. Things like that dont suddenly change because you are afk. At least, you are the scenario creator. You know what you are doing in there.

fringe salmon
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like alt f4

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and came back in

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and its gone

fringe salmon
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In the mission im making theres only gonna be one squad but i would still like to know where my squad is

pine kite
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Your statements make no sense. First you state you are in the editor. Now you state you are playing, then alt-f4. That basically kills the game. You cant get back to it then.

fringe salmon
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And yeah i couldnt get back to the mission i forgot to save 😦 but thats not the point

pine kite
#

We cant tell where they are. You need to show exactly first what you are doing with them in the editor. Make a video or something. Because it can show who actually is their squadleader. Or how you are involved in that scenario.

Anyway, if you dont save, then alt f4 is like pulling the powercord plug. Everything is gone.

pine kite
#

And i am not that familiar with eden editor scenario creation.

fringe salmon
#

Its in the entire game im pretty sure

pine kite
#

Save the scenario. Upload it to the workshop. Let others with eden editor experience test/try it out/confirm or reproduce your experience.

fringe salmon
#

is there any way to like to merge missions to make a campaign

#

Ill ask in editor

#

but the ui problem is annoying me

#

would any one know why when i host a arma server why my friend cant see it

waxen sail
#

Maybe it isn't exposed to the internet, not enough information

fringe salmon
#

how would i get it to expose the information

waxen sail
#

Port forwarding, firewall rules, CGNAT

fringe salmon
#

would i have to watch a vid for port forwarding

pine kite
fringe salmon
#

so some internets company's just deny it

pine kite
#

Probably, but most videos i have seen dont know what they are talking about. Dont have propper networking knowledge.

#

Well, then choose to setup their network in some way that is most economical for them. And it turns out this causes their clients to not be able to host servers at home.

fringe salmon
#

ok good to know but my friends are able to host a server so i think it might be my provider

ashen dock
#

Hey yall, i got this circular dependency detected error and this is my rpt, I have no idea what it means and I did look up on the internet but there was no concrete way to fix it. Any help would be aprreciated!

steady hawk
#

Post your RPT, not a part of it

ashen dock
#

oh my apologizes

#

Here it is, thank you again šŸ™

steady hawk
#

Okay, what about loading WS and SOG

#

And ACE maybe?

ashen dock
#

I have tried WS nothing worked, havent tried sog and not ace yet

steady hawk
#

I am saying loading three the same time, not one by one

#

Because RPT complains some about not loading them. Not sure how it is related with circular dependency

split cypress
#

Hi I'm getting a problem trying to launch an Antistasi server with a friend. I tried loading both LAN and Internet but they either can't see it or if I try running it on Internet with UPnP on it says I have a port-forward error. Does anyone know of an easier way to host a server or know what I'm doing wrong? Thanks!

ashen dock
pine kite
#

!localhost

rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like ā€œwhatismyip.comā€ give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: ā€œ<your router model> + port forwardingā€

lunar oriole
#

I'm trying to play SP Air Control, but for some reason a good way into the mission (several days) I can't target things properly anymore. My radar won't pick up enemies (or friendlies) and my AI gunner won't engage very much if at all. I've seen something called "AI Mirror" pop up when I try targetting things, but other than that I have zero idea what's going on. I have LAMBS and HATG, but Air Control has worked perfectly with them before. I'm not sure if I should ask here or in #reaction_forces , so I'll put it in both. Please ping me with any suggestions/solutions.

pine kite
#

There are many kinds of LAMBS mods, best is to be specific on which you are using.

lunar oriole
#

alright, gimme a minute

#

Turrets, RPG, Suppression and Danger are currently loaded, along with Hide Among the Grass. As stated before, air control has worked just fine with them not long ago.

pine kite
#

"AI mirror" is related to HATG I think. I read it is part of their mechanic to prevent them seeing you. Some how. It's magic I don't understand.

lunar oriole
#

Hm, I can try without it

uncut trellis
lunar oriole
#

I know, I just don't have time to do that right now.

#

Problem with this is that I can't load the save (to get the same conditions with different mod configs) because it's reliant on HATG now

lunar oriole
pine kite
#

I heard AICSTG used invisible blocking objects around the player. Which can lead to big processing loads when you play with many in multiplayer. If you play solo then it is probably fine.

#

But if you are in a plane, why would you even be using AICSTG or HATG?

#

I mean, you can land and fight on foot. If you crash or use parachute you might need to. But it seems an inapropriate mod for most of that scenario gameplay.

lunar oriole
#

Mainly because I don't like closing the game to load mods

pine kite
#

That doesn't work too well in the long run. Loading too many mods because you are lazy maintaining the right mods will get you into trouble like this. Some mod behaves strange, but you can't tell what it is.

#

Only use the least number of them for what you actually need.

#

"It worked last time so should be good now" is not a valid argument. Things about mods change due to updates in them, the scenario or the game, and you probably didn't notice they got updated.

golden nova
quaint jewel
#

Something is very weird at the top. The same addon being skipped multiple times.
The same addon name should only exist once

#

The "SUBMOD" there, makes it look as if a macro is missing and the addon was badly packed

cerulean lance
#

Unable to post screenshot, About 20 minutes ago, received:
DX11 error : CreateRenderTargetView failed : E_INVALIDARG
What's this about?

ashen dock
uncut trellis
agile monolith
#

Game is running fine but the window isnt opening

#

Same thing happening for discord im talking through the browser rn

#

it happened once for discord but i fixed it and this is the second time

#

Any help?

ashen dock
#

Man, I have no idea what mod is causing my issue tbh, I have gone through everything and I still have the circular dependency issue, idk what im doing wrong

pine kite
ashen dock
#

good to go, i can post the most recent rpt file if that works if you have time to take a look

uncut trellis
agile monolith
#

Didnt work

pine kite
ashen dock
#

oki let me take a look and see if there is such table

#

It doesn't look like there is a second table from what I can see. I can see a the circular addon dependency detected ( 0 addons) and a list of addons that can't be resolved and their dependencies with nothing listed unfortunately

pine kite
#

Yes, that is the same as before. Make a list of the mods you enabled in the launcher. If you save them as a preset then you can export it to an html file. Do make note if you have any local mods though. Only those from the workshop end up in the html file.

ashen dock
#

oki good to go, ill do that and hopefully ill figure it out

#

:D

pine kite
#

Or just start with no mods. And work your way up by adding one at a time.

ashen dock
#

good to go

patent vapor
#

What kind of mod could cause a character's model in a mission to be invisible?

pine kite
#

The ones you didn't load, but your budy did. Or the one the scenario needs.

patent vapor
#

It's a singleplayer mission though

merry moat
#

Hey peeps im having an issue with certain mission.sqm files where when I load it into the dedicated server the mission keeps reverting to role selection screen, but its not for all missions

patent vapor
umbral narwhal
#

Are we talking about a live or dead character?

patent vapor
#

Dead, his body was gone

agile monolith
#

ive lost all hope

#

for warthunder and this

uncut trellis
#

reinstall gpu drivers

idle terrace
#

Hello!
Should Arma 3 support the Radiomaster TX12 controller? I've seen a video on YouTube with it but my mac-ported game doesn't recognise my controller.

uncut trellis
#

Mac may be the problematic part of the equation.

dusky bison
#

Hello, when I enter the Arma 3 game, no matter which server I enter, I get a warning saying I am kicked out of the game and I am kicked out of the game.

#

@uncut trellis

uncut trellis
dusky bison
#

The official is not responding

fading pulsar
#

Exit game, go to launcher, select BattlEye tag, tick Play with Battleye (smthing like that)

uncut trellis
#

It's late evening in europe

#

You'll have to wait

dusky bison
#

How to change camera angle in game

golden nova
#

what camera angle

gritty pebble
uncut trellis
#

seems like you have some sort of problem about me not especially liking to be tagged like that. And yes I was busy elsewhere

wary finch
#

Guys with any modpack i decide to run i get this error

gritty pebble
tepid pumice
#

This error on my ai and trigger? when blufor present it enables ai to move, bu i get this and im pretty sure the ai moves at start

umbral narwhal
#

Apparently heli1 is a group, not an object.

tepid pumice
#

hmm so maybe just make the pilot of the heli

#

i mean idk ill try doing the pilot cause i did the actual heli

#

like the group thing so

umbral narwhal
#

The group, the heli and the pilot are all different things.

#

disableAI almost certainly needs to be applied to the pilot, but it probably wouldn't give that error unless you'd tried to apply it to the group. Unless it's bugged.

surreal knot
#

why cant i join any servers?

#

like what does this means

lime sphinx
#

it means what's written. Don't load mods that aren't allowed by servers when trying to join blobdoggoshruggoogly

pine kite
pine kite
# surreal knot why cant i join any servers?

Don't load mods of your own liking before joining a server. Disable all of them in the mod list. Then in the launcher serverbrowser, find the server of your liking. Then it shows what mods you need for that and has a button to get them for you before starting the game.

pine kite
#

Different servers need different mods most of the time. Mod x is good for server y, but bad or unwanted by server z.

#

So shut down the game and go back to the launcher if you want to get on a different server.

dusky bison
#

How to talk on walkie talkies in Arma 3

waxen sail
#

Your regular VOIP keybind is default caps lock, if you mean the more realistic radios you will need to mod your game with ACRE or TFAR

wary finch
#

if it works

#

but cant find

#

and i dont have it in the first place

wary finch
uncut trellis
#

then add mods one by one to see which ones are broken

wary finch
#

I just tried again

wary finch
#

with 2 seperate modpacks

uncut trellis
wary finch
#

makes no sense

#

it normally never happens

uncut trellis
#

they contain broken mess old mods

wary finch
#

idk if i kinda

#

messed smth

#

cause my friend runs the same one

#

and can run arma

uncut trellis
#

have you put mods in arma3\addons folder?

wary finch
uncut trellis
#

does arma start normally if you dont enable any mods?

wary finch
#

nope

#

and this

#

but it starts up

#

ok nvm

#

this is not normal

uncut trellis
#

delete arma3\addons folder and verify game files

#

assuming you have steam copy...

marsh cove
#

Hi, I have someone who has their textures locked to Standard and cant go any higher. I cant find anything even remotely updated on google and trying to figure out if this is a Graphics card thing or if they .CFG file is maybe being misread.

uncut trellis
#

it messes up with the profile

wheat flax
#

When running game as adminstrator it happens too, also checked to make sure if the profile folder and cfg file was set to read only

pine kite
# wheat flax For some reason I can't save certain settings

If you start a scenario in singleplayer or multiplayer straight from the game instead of via the eden editor (for testing like you seem to do) then you can also not change those settings. You need to change those difficulty settings before you start the scenario. Not during it.

burnt star
#

Just had a weird bug today I thought was related to something else and turned out the game had just broken on my system. Verified files and all is solved but this was just weird

steady hawk
#

What am I supposed to understand from this clip

fading pulsar
#

Sound cutting i guess?

burnt star
#

Yeah if you turn the sound on you can hear it, the gun sounds were very low and almost inaudible in first person but when you switched to third person, and used the command view to distance yourself from the player it sounded completely normal

#

Only gunshots were effected, and only for the player. I could stand 1 m from an AI and their guns sounded fine

burnt star
patent vapor
#

Hey so UPNP hosting isn't working, despite UPNP being enabled with my router running on a static IP address, what the hell?

fair kestrel
#

If your ISP doesn't allow hosting games, then turning UPnP on won't help.

patent vapor
#

They do though

pine kite
#

If they give you an IPv6 address, then Arma 3 (or most of Steam games) can't do anything with it. It needs a unique IPv4 address on the internet. Technically speaking it doesn't have to be static. As long as it is stable for some time.

#

I am unaware of any way of properly diagnosing UPnP configurations. Never seen an app or menu in a router for that. At most a checkmark to support it.

umbral narwhal
#

You mean UPNP isn't working or hosting isn't working?

#

I think if UPNP isn't working then Arma itself complains about that when you try to host.

patent vapor
#

It's arma telling me it doesn't work "Port forwarding setup failed. Please check UPnP/IGD settings on your router"

patent vapor
#

Behind NAT, not CG-NAT

patent vapor
umbral narwhal
#

There are some other requirements that I forget.

#

Windows is not big on UPNP these days.

patent vapor
#

I've set it to private network as well

umbral narwhal
#

Also make sure host discovery is enabled.

patent vapor
#

Host discovery?

umbral narwhal
#

Maybe called network discovery. I think it's enabled by default for private connections though.

patent vapor
#

It is on already

umbral narwhal
#

Beyond that I think you're down to windows services that you may have manually disabled. Or the router not actually working.

hallow fern
#

anyone knows why this text is showing up?

#

it means discovered in my language

near ridge
high salmon
hallow fern
#

ya

high salmon
#

Probably the hidden/discovered UI in Hide Among the Grass, but localized to your language

stoic reef
#

Having a signature check timed out issue, tried reinstalling, turned off windows firewalls, allowed that app thru the firewall just in case, have launched as admin. Any other ideas? Can’t find much else to try

umbral narwhal
#

Uh, are you the host or the client?

quaint jewel
orchid drift
#

I am not able to switch difficulty

#

i click ok and it cancels

pine kite
#

Stop the scenario, change the difficulty settings, then restart the scenario.

alpine jackal
#

Hello guys, every once in a while I get this problem where my game crashes after about 20 minutes of playing, especially when I zoom. Or rather my game gets a black screen and it even becomes hard to close the game (I think something crashes the GPU or something).
I feel like this is a common issue, do you guys know what's the best way to fix this?

Oh and my computer is fine, I got a ryzen 9 5900x, an RX 7900xt and 64 gigs of ram.

Edit: Exit code: 0x00000001 - UNABLE_TO_INIT_DXGI
Not sure though if this is from the "crash" itself or from when I killed the black screened game with task manager.

hot escarp
#

Not sure why now im getting BattlEye Initialization Failed trying to join my dedicated server

opal bear
#

Just getting back into game and noticed i never used to have any problems Alt/Tabbing out and back in Arma but now it crashes everytime whether alot of mods or next to none. Only thing i can think thats changed is that i have a much more powerful Videocard than before with alot more Vram -maybe this needs to be addressed in Parameters?

ionic light
#

I launch vanilla with no mods and can't use targeting pod panning around in helicopters. I enter targeting pod, and it's glued on default point. Nor mouse nor aim up-left-right controls work. Any ideas?

steady hawk
#

Targeting pod can have a way to fix the camera into a desired position. I don't recall the keybind right now

ionic light
#

But it works in wipeout. Only helis don't work

steady hawk
#

Okay, what heli you're on, which camera you mean

#

Or simply screenshot

ionic light
#

UH-80 Ghost hawk or MH-9 hummingbird. Tried both pilot and copilot seats (it won't even open in co-pilot). I can share my screen if you have time.

steady hawk
#

This is not a targeting pod

#

This is only to check your underslung. You cannot aim anywhere or lase

ionic light
steady hawk
#

Wipeout has one

ionic light
#

thank you

#

What about Gazelle minigun mod? This is my initial problem. It lools like it can be panned, but it doesn't

steady hawk
#

Dunno about Mods

orchid drift
#

It works when i wanna take off things but i just cant enable anything

#

And now i cant disable anything

pine kite
#

Show what you are doing then. Because it works fine on my side.

hot escarp
#

I have a server running the ACE mod that I cant connect to because it says BattlEye Initialization failed but when I join another server I have setup without any mods it works fine?

umbral narwhal
#

Sometimes battleye decides that ACE dlls aren't allowed.

#

I think that tends to resolve itself silently after a bit?

#

Modern shitty background update logic I guess.

hot escarp
#

I guess you were right now it works lol -.-

rain robin
#

How do I join my friends server

#

it doesn't appear on my friends server list

#

do I put is ip address? how do we find it?

uncut trellis
rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like ā€œwhatismyip.comā€ give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: ā€œ<your router model> + port forwardingā€

uncut trellis
#

these are the requirements for localhosting

pine kite
# rain robin do I put is ip address? how do we find it?

If he was smart he would have given his server a unique name. Not something like "Arma 3 server". Then you just type the name in the search field of the internet tab.

But yes, depending on his type of internet connection, or him not properly setting up his router to allow you to connect, you may not be able to see it.

pine kite
#

Can other people join his server? Why doesn't he himself show up here for help? There is not much you can do to make this work. He needs to either get into his router and make sure UPnP is supported (not disabled), or he must manually set up port forwarding in it (for UDP port range 2302-2306). Never do both, it can conflict.

Additionally often their Windows firewall (or whatever operating system they use) blocks incomming traffic from the internet, unless manually allowed.

In his router he can also likely find his Internet address, often called WAN-address. A set of 4 numbers 0-255 seperated by dots. Though he might see a bunch of numbers like that. You can try to direct connect to that IPaddress. That is the extent of what you can do.

It is very likely that his internet service provider has a kind of internet connection for him where hosting a server over non-standard ports doesn't work. If the above is correctly executed/checked, then there is little you or he can do about it.

waxen sail
#

Alternate methods exist such as ZeroTier, Tailscale. But these require a bit of technical setup

pine kite
#

Yeah, well. Let them fix/figure this first.

rough zodiac
#

Having big delays loading into zeus on a listen server using an NVME drive and pretty conservative on mods, RHSUSAF and ACE/CBA

#

It's like the caching doesn't work at all AnimuThinku

umbral narwhal
#

How big a delay are we talking about?

#

Zeus is never exactly instant.

rough zodiac
#

I'm used to max 2 seconds or so, but we're reaching 8-10 seconds where the server freezes for my players

#

using mimalloc on perf and a bunch of mods though so I'll try to isolate

umbral narwhal
#

If it's perf-specific then Dedmen will probably want to know about it.

rough zodiac
#

Will do once I can clearly show the culprit

humble wigeon
#

got this when i tried testing my scenario from the editor

umbral narwhal
#

repeatable?

humble wigeon
#

Yeah

#

Every time

steady hawk
#

Need more info like pinned post

humble wigeon
#

Aight, busy rn but when i get back to it i’ll let you know

stoic reef
umbral narwhal
#

Do you get any random crashes or just the signature verification failures?

#

@stoic reef

supple perch
#

my arma 3 keeps spitting out a access violation error also I do not know how to upload the error log if I can not send files here

steady hawk
supple perch
#

AMD Ryzen 5 3600 6-Core Processor, 3600 Mhz, 6 Core(s), 12 Logical Processor(s) (3.60 GHz)
ASUS NVIDIA GeForce RTX 3060
32 gb ram Gskill trident z rgb 8gb 3200 MHz ram
12 gb vram
ROG STRIX B550-F GAMING (WI-FI)
WDC_WDS100T2B0C (1 tb ssd/ 2,400 MB/s read) (ssd) (sn550)
WD black p40 (1 TB external nvme ssd )
those are my specs

#

It is super frustrating because I have an arma 3 milsim op to attend to right now but can not due to constant access violation crashes and it not explicitly telling me why

#

so if somebody can help and tell me why I am crashing I would very much appreciate it

umbral narwhal
#

Is there any pattern or mission/mod dependency to the crashes?

supple perch
#

no It just started happening , nobody else in op was having the issue ,

uncut trellis
#

Which access violation?

#

Unplug USB headset

#

Try without

#

Though I think that bug was fixed, maybe it wasn't

waxen sail
#

Did you change anything recently? Install anything new?

supple perch
#

nope

umbral narwhal
#

Oh, you're running the perf branch?

#

Switch to stable for now if you need it to work. Dedmen will probably look at the crash dumps.

ocean cosmos
quaint jewel
#

weird stuff

#

its 3 different crashes

quaint jewel
# supple perch

There is an audio file with "54741" audio channels.
I'd say some corrupted pbo, can't see which.

Another crash looks like out of memory? But could also be a corrupted pbo. rhsusf/caiman

And another crash, is weird. While trying to read cup/airvehicles/ch47. Maybe also corrupt files?

carmine crown
#

I am having trouble launching any mission in the Contact DLC it keeps loading the wrong mission, firstly almost all of the missions will, not launch despite completing them previously. The only mission that launches is the first one and it loads a mission from a different DLC it loads the mission remnants of war instead of the Contact DLC I am then booted with the prompt. Mission terminated DLC content required. I dont not own the remnants of war dlc so I dont know why it keeps trying to load it.

pine kite
#

Which DLC/CDLC have you enabled in the DLC tab of the launcher?

If you want to play the Contact singleplayer campaign then you need to enable that DLC. But if you want to play any other workshop scenario on Livonia then you can do without the Contact DLC enabled.

Anyway, it doesn't hurt to have Steam do a file verification on the install of Arma 3. There is a tab with a button for that in the properties of Arma 3 in your game library.

carmine crown
#

I have all the base that I own enabled and the contract dlc thats it really but i found out that the game isnt busted the arma profile is creating a new one solved all my issues

pine kite
#

Only enable the DLC and CDLC that you want to play at that time. All CDLC create their own changes in the main menu, so they can conflict with each other in that regard.

But yeah, a corrupted profile can happen. Good you have it solved.

dim briar
#

Is there a way to disable eye light adaptation effect in ArmA3?

#

Outside view and then ""inside"" view from an open tower

#

This effect is utterly horrible and makese no sense

#

And before someone says "duh this happens in real life" - yes, it does happen in real life, but it's never that severe.

uncut trellis
#

damn thats bright

#

šŸ˜Ž

dim briar
#

This doesn't even work properly in the game, there's no roof on that tower

#

Battlefield 1 had the same issue and it was impossible to disable it. I was wondering if maybe Arma has an option to disable it

uncut trellis
#

what else are you running there to make it that bright/contrasty

dim briar
#

Nothing

uncut trellis
#

have you tried how it goes in just vanilla without mods&stuff

dim briar
#

yes

#

It's the HDR's fault

#

I can't turn HDR off in the options, though

uncut trellis
#

perhaps a direct GPU enchancement then

dim briar
#

I just switched HDR from Low to Standard and it partially mended the issue

#

This is with HDR set to Standard (the previous "internal" screenshot was HDR set to Low)

#

This is just bad HDR implementation

#

Standard HDR also decreases performance

#

this is horrible

cobalt star
#
22:03:23 Server: Object 17:69 not found (message Type_98)
22:03:23 Server: Object 17:68 not found (message Type_98)
22:03:23 Server: Object 6:102 not found (message Type_98)
22:03:23 Server: Object 6:103 not found (message Type_98)
22:03:23 Server: Object 17:57 not found (message Type_466)
22:03:23 Server: Object 17:56 not found (message Type_466)
22:03:23 Server: Object 17:99 not found (message Type_466)
22:03:23 Server: Object 17:100 not found (message Type_466)
22:03:24 Server: Object 6:55 not found (message Type_466)
22:03:24 Server: Object 6:102 not found (message Type_466)
22:03:24 Server: Object 6:103 not found (message Type_466)
22:03:24 Server: Object 6:54 not found (message Type_466)
22:03:24 Server: Object 17:65 not found (message Type_466)
22:03:24 Server: Object 17:77 not found (message Type_466)
22:03:24 Server: Object 17:78 not found (message Type_466)
22:03:24 Server: Object 17:64 not found (message Type_466)
22:03:24 Server: Object 6:71 not found (message Type_466)
22:03:24 Server: Object 6:106 not found (message Type_466)
22:03:24 Server: Object 6:107 not found (message Type_466)
22:03:24 Server: Object 6:70 not found (message Type_466)
22:03:24 Server: Object 6:46 not found (message Type_466)
22:03:24 Server: Object 6:47 not found (message Type_466)
22:03:24 Server: Object 6:50 not found (message Type_466)
22:03:24 Server: Object 6:51 not found (message Type_466)
22:03:24 Server: Object 6:58 not found (message Type_98)
22:03:24 Server: Object 6:59 not found (message Type_98)
22:03:24 Server: Object 6:94 not found (message Type_98)
22:03:24 Server: Object 6:95 not found (message Type_98)

i have a shit ton of this spam in the server rpt and i cant find anything online about this... what could it be?
tell me if you need any info

golden nova
high salmon
dim briar
#

I fucking hate dynamic light adaptation in games

#

flatbraindead idea, just like chromatic aberration, lens flare or motion blur

vocal wagon
#

how to fix"ace_xm157.pbo is outdated"?

uncut trellis
#

Probably need to disable it.

#

And use ace from the latest release

vocal wagon
#

How

vocal wagon
steady hawk
#

Unload some Mod that have ace_xm157 and let ACE handle that

vocal wagon
#

How to check which modes have ace xm157

steady hawk
#

Open up RPT may help

vocal wagon
#

I will try

#

But yesterday was wprking fine

#

Maybe arma 3 got an update and ace didnt updated uet

uncut trellis
#

You might have added something that contains old obsolete ace though

vocal wagon
#

Ah okey

#

Thx anyway

heady moon
#

Hey guys, my Arma 3 keeps crashing whenever I play antistasi. I play on a dedicated server, the server is fine but it seems my Arma 3 crashes more frequently then it used to. I have already checked in the antistasi discord and they suggested I check here why my arma is crashing

I've verified my files, steam says everything is fine.

But i do play on really high enemy resources (like 2.8x0.8x1.5) with RHS. I previously played a CUP campaign on 2.8x0.6x1.5 and the frequent crashes didn't start until like war level 8, but now they are happening on war level 2-3.

I've uploaded my modpack and my two RPT files made around the time my game crashed. I think the one ending in 44 is the one where my arma crashed

golden nova
#

Fault address: AF05E926 01:0003D926ll C:\WINDOWS\system32\XAudio2_7.dll ditch whatever sound mods you're using and try again

#

and make sure your audio output is running in 44.1khz mode, Arma 3 doesn't really work with 48khz

heady moon
golden nova
#

right-click on sounds, find your output, select its properties, there should be a tab to change the sound frequency

heady moon
#

Thanks!

Regarding the sound mods, is the problem with either Improved Game Sounds, or with Virtual Projectile Sound Mod or with the Enhanced Sound Mod?

Or should I just get rid of all of them?

#

Because the improved game sounds mod was specifically made for RHS and Karmakut uses it for his liberation servers so I'm surprised that sound mod is causing issues

golden nova
#

Karmakut's mods are ass so I am not surprised that people might have issues with them

golden nova
#

if you want to have more info, get an mdmp file, send it to Dedmen and wait until he has time to look at it

#

if you disable all the sound mods and the crash does not happen again, you can try adding them back. Sound mods usually don't introduce dependencies if you don't make scenarios with them loaded (or if they are clientside only but dunno if it would matter in this case) so you can switch them in and out without losing progress.

heady moon
#

ok thanks!

quaint jewel
heady moon
#

Thanks a lot @quaint jewel !

I could have sworn I had other MDMP files in my arma folder but they seem to have disappeared or have been replaced since I played Arma this morning, I've attached the latest MDMP file for whenever you happen to have the time to take a look at it

If it's a sound mod issue, the sound mods I was using were Improved Game Sounds (and it's RHS compat), Enhanced Soundscape and Virtual projectile Sound Reality mods

I've since removed virtual projectile sounds reality and Improved Game Sounds. It would be great to know if the arma crashing was caused by Improved Game Sounds whenever you have the time to take a look, it's my favourite sound mod but I suppose I can live without it

Thanks!

quaint jewel
#

That dump is a "freeze" but it doesn't look to be an actual freeze. Your game is just being very slow at loading terrain from disk.

heady moon
#

hmm strange, my arma had crashed, not hanged/frozen, so it's probably a seperate issue. Anyways thanks for the help, I've changed the sound thingy to 44.1 khz so hopefully that fixes the issue

cobalt star
modern echo
quaint jewel
# modern echo and this is why i use -skipFreezeCheck

"nofreezecheck" is the parameter.
It exists so we can analyze why game freezes/slowdowns happen. If you don't want to help with that then that's on you.

In the above case, its a engine bug. It should not detect a slow-ness like this, as a freeze. There is a wakeup missing in there.

modern echo
#

as said, in systems where you know you're going to be cramped on memory consumption and have hdd slowness all the time it's acceptable to use that to avoid unnecessary storage consumption

#

i understand it hampers devs

#

but disabling the freeze dumps should help detect actual crashes

#

i suggest also enabling windows crashdump creation and, is steamerrorreporter any useful to you folks?

quaint jewel
#

Afaik we get nothing from steam reporter.
Didn't even know that was a thing

molten mason
#

Vehicles placed under objects hidden using the hide terrain objects module explode on dedicated server(only) mission start, is this normal, is there a way to fix this? the base is in the middle of a forest moving vehicles away from where the tree's would be is near impossible

uncut trellis
#

youll need to disable the vehicle simulation for a bit so server and the object hiding is first initialized

#

the vehicles blow up becuase they spawn the same time as the objects that are not yet hidden

#

@molten mason

molten mason
#

k, ty

sacred lodge
#

after i installed windows, and restored all my old profiles, they no longer show up in arma 3
When i try to make a new one, it shows up in the install location
My RPT contains a whole bunch of "Cannot access My Documents" which doesnt make sense, as arma is being launched as admin, and there's a Documents folder (Not a onedrive one)

pine kite
#

Is the name of your account the same as for that old profile? Or did you place the old profiles as a folder in 'Documents\Arma 3 - Other Profiles'

sacred lodge
pine kite
#

Make sure there are no typos in the folder or files for the profile.

umbral narwhal
#

Start Arma and see where it's actually writing the profile using the modified times.

sacred lodge
#

not to any of the profile locations

umbral narwhal
#

Paste your RPT.

#

Preferably without mods so the command line is readable.

sacred lodge
#

only params are skip intro and no splash

umbral narwhal
#

Ok, remove both profile folders and try again.

sacred lodge
umbral narwhal
#

Is that win11 24H2?

sacred lodge
#

yes

umbral narwhal
#

I wonder what they broke there.

#

Try setting the profile folder to C:\Armaprofiles in the launcher.

sacred lodge
modern echo
umbral narwhal
modern echo
umbral narwhal
#

He didn't.

modern echo
#

is onedrive backing up documents?

umbral narwhal
#

It's clearly trying to use documents and failing.

modern echo
#

what is your documents folder set in windows?

sacred lodge
modern echo
#

like the virtual folder

sacred lodge
modern echo
#

Did you uh, remove it without disabling things?

#

because thats likely causing problems

umbral narwhal
#

If Arma can't even create a new file in C:\Armaprofiles then it's probably a deeper issue than that.

sacred lodge
modern echo
#

permission issue?

#

Ok

umbral narwhal
#

Although kinda odd that it can create RPTs.

modern echo
#

what does the rpt say? nothing useful?

sacred lodge
#

oh cool, a BSOD

#

gimme a sec

modern echo
umbral narwhal
#

It does not.

modern echo
#

yes it does to create the folder in first place

#

Anyways

sacred lodge
#

arma is being run as admin anyway

modern echo
#

sounds like you got deeper issues

#

hdd? ssd? memory/cpu failing?

patent kettle
#

you do not need admin perms to create a directory in a disk root.

modern echo
patent kettle
#

you don't. stop spreading bullshit like you often do.

ocean cosmos
#

please stop talking about things you clearly know nothing about

patent kettle
#

cmd > mkdir C:\test

modern echo
#

sighs okay fine

#

i do know some stuff, and im forgetful

sacred lodge
patent kettle
#

can you try launching arma directly? instead of via steam?

sacred lodge
patent kettle
#

would make no sense for steam to have some low perms but idk.

modern echo
#

steam uses admin perms in first run to overwrite permissions so users can access steam folders without being admin

patent kettle
#

cool, the issue is with arma.

modern echo
#

well it checks and sets it on startup if needed

patent kettle
#

cool, it does not touch any arma related folders.

#

As they're outside of steam jurisdiction

pine kite
modern echo
#

good call, i forgot about that and it does sound likely that conflicting software is the prob here

sacred lodge
modern echo
#

You can definitely try the following: point arma 3 profiles within steam folders where access is guaranteed

#

anyway moving on from the permission issue

sacred lodge
modern echo
#

works fine there?

sacred lodge
#

no

patent kettle
modern echo
#

Wait, do you have any symlinks or weird stuff like image execution options by chance?

modern echo
#

symlinks in windows do not work as you expect, junctions and hardlinks are the way to go instead, symlinks are incompatible with most windows programs

sacred lodge
patent kettle
#

are you intentionally running 32bit version?

sacred lodge
#

no, i just launched it by the 32 bit one by mistake

patent kettle
#

nothing meaningful in RPT (as expected ;d)

modern echo
#

game works fine if you launch arma3_x64.exe -noLauncher -mod= -profiles=..\profiledir from a cmd window in the game directory? @sacred lodge

sacred lodge
modern echo
#

um, does arma 3 show useful information in a debugger?

#

my suggestion is to attempt to run the above with a debugger such as windbg

#

@sacred lodge weird that a fresh windows install is cursing you, can you try a different windows user profile? did you change the login username of a microsoft account without converting it to local?

sacred lodge
#

also the debugger exits with a code 80000003

modern echo
#

wtf

modern echo
sacred lodge
#

nothing, it doesnt even allow me to go after the breakpoint

modern echo
#

oh um, what does the output say?

#

hmmmmmm do you have vc++ redists installed properly?

modern echo
sacred lodge
patent kettle
#

maybe consider testing your knowledge before actually speaking?

#

mkdir been there since MS-DOS

modern echo
#

im distracted

modern echo
# sacred lodge yes

might need an update? very weird, and this is without conflicting software?? can you hmm, check your disk and see the smart info with crystaldiskinfo please just in case the disk is failing?

modern echo
#

running a chkdsk should do

sacred lodge
#

no errors

modern echo
#

welp

#

and this is also a fresh install?

#

win10 or 11?

sacred lodge
#

11

modern echo
#

which build?

#

because the latest is half-borked in some places

#

24h1? 24h2?

sacred lodge
#

24h2

modern echo
#

im not sure if others with latest win11 are having the same issues or not

#

this is stable or profiling branch?

sacred lodge
#

stable

modern echo
#

try dev or profiling just in case?

#

i'd wait on dedmen

#

is your user profile composed of latin characters?

sacred lodge
#

yes

modern echo
#

in the separate windows profile which i hope it was a local user, whats the rpt output of that? and about the debugger, i guess it depends on the version regarding how readable the error codes are, desktop/classic windbg from windows sdk should tell you why it stopped, you can always look up the status codes anyway

#

i dont remember/know off the top of my head what 80000003 is

sacred lodge
modern echo
#

point of the debugger is to learn more about why the generic error lol

pine kite
modern echo
#

hmmm

sacred lodge
modern echo
#

in the first breakpoint you should hit go which is the normal debugger entry initial breakpoint

#

after that if its still happening we got a issue

#

which you're using? windbg (preview) or windows sdk debugger?

#

also lol i forgot that -nolauncher is an arma3launcher specific command line

sacred lodge
#

WINdbg

modern echo
#

the windows sdk debugger is called WinDbg too. im asking if you're using the microsoft store windbg app or the other one

#

Anyways, i personally dont like the microsoft store remake they did, but the original is too basic

#

um, okay, so you're not getting past the initial breakpoint?

sacred lodge
#

yes

modern echo
#

i've had no problems with that usually, so im not sure

sacred lodge
#

reinstalled arma 3 onto a different drive, works with the custom armaprofiles path

patent vapor
#

My Arma is convinced that my 2560x1440 monitor is actually 2048x1152, what do I do about it?

patent kettle
#

do you use display size scaling?

patent vapor
#

Stuff like lossless? No

patent kettle
#

no, like in windows interface size

modern echo
#

no, windows DPI, like, set it to 100% instead of 125% or 150%

patent vapor
#

I have no clue, I just upgraded to Windows 11
Or should I say, bloatware 11

modern echo
patent vapor
#

Of course it affects arma on w11, it never did that before

#

That did fix it though (at the cost of everything else being smaller, but its ok), thanks for the help

modern echo
#

i guess win11 is trying to be like macs

patent vapor
#

Yeah..

#

First 15-30 minutes has just been spent on trying to get rid of all the bloat lol

#

Extended right click menu hidden behind "Show more options"? Gtfo I want the original
"Learn more about this picture" Gtfo

modern echo
#

use windows 10

#

or iot enterprise/ltsc

patent vapor
#

I just came from windows 10 lol, I caved in to some friends' demands

#

I can't wait for 24h2 to mess things up

modern echo
#

ĀÆ_(惄)_/ĀÆ

#

go to like 22h2, better version or something

patent kettle
#

You can disable scaling for a single application in the exe compatiblity settings.

#

check these two checkboxes and it should be disabled for the application.

celest latch
#

view distance is fine in the editor

#

but looks foggy in game, anyone know why? is it something to do with Ace?

modern echo
high salmon
modern echo
#

that as well

#

(there's even a mod to disable haze entirely)

fast flume
#

Im getting this weird asf issue with shadows on some textures when moving where they turn BLUE?

What's the cause?

#

(the gaps in the panels)

#

game is at ultra 1440p HDR, cannot figure out whats causing it, only happense when camera is moving

#

wait its not showing in the clip, only in game

#

wtf

celest latch
modern echo
fading pulsar
patent vapor
#

The hell is making the water glow like this?

golden nova
#

you tell us.

#

I'd say it's a shitty mod or you're running reshade on top of the game.

patent vapor
#

Neither

golden nova
#

so this is taken in a completely vanilla environment?

patent vapor
#

Only mod that can change lighting I have on is Real Lighting and Weather, a mod I've used for years without this issue

steady hawk
#

a mod I've used for years without this issue
Can never be a valid counterpoint

golden nova
#

so it still can be a shitty mod. Start the game with none, open the map in the same weather settings and see if issue persists.

#

judging by the size of the stars it could be messed up aperture, but how could we know if you provided 0 specifics.

patent vapor
#

That was it, thank you <3

celest latch
#

how is ch view distance still in my game if i had removed it?

modern echo
#

lol

golden nova
celest latch
#

i did i check my addons folder too there's nothing there

modern echo
celest latch
#

any idea what mod would be using it?

modern echo
celest latch
#

how do i do that?

golden nova
#

open your mods one by one and see if there is a PBO archive that would be CH View Distance.

#

alternatively don't use shady modpacks

modern echo
# celest latch how do i do that?

check the mods workshop pages, launch without mods and add one by one, you can launch the game without -mod= and without the launcher to make things easier from the in-game expansions dialog

#

besides what honger suggested

modern echo
patent vapor
#

And how bad is it?

modern echo
# patent vapor And how bad is it?

im not a user of them but weather mods affect servers performance.
the other one, usually rendering mods tend to not be performant but heavy on the hardware. especially effect mods such as blastcore

#

lighting can be expensive, especially if you go realistic

#

livonia lighting is a meme btw

patent vapor
#

It does add actual skyboxes though, which is nice

modern echo
#

aaren's blast effects look like counter-strike: source explosions

modern echo
patent vapor
#

I do blastcore but I might swap it out for proton

modern echo
patent vapor
#

photon, whatever it's called

patent vapor
patent vapor
modern echo
patent vapor
#

This specific mod or any weather mod?

#

In my own anecdotal experience (antistasi server with the boys) it doesn't really touch performance

modern echo
patent vapor
#

That's an odd hypothetical

modern echo
patent vapor
#

Of course in such environments it starts to matter

modern echo
#

causes fps issues

patent vapor
#

Of course

modern echo
#

ĀÆ_(惄)_/ĀÆ

patent vapor
#

What a niche issue for me lol

modern echo
#

moving on

patent vapor
#

What was that lighter weight SFX mod called? Is it photon?

#

I ask because I know blastcore doesn't work with defo munitions

uncut trellis
#

sfx mods are unlikley to work/have effect on all other possibe addons since some might use custome effects to begin with

modern echo
patent vapor
#

physics

#

Particles

modern echo
#

uh sure, that's not SFX

patent vapor
#

Got them mixed up

#

Not sfx

modern echo
#

brain moment

patent vapor
#

I'm typing between sets

#

My brain is mush

modern echo
#

maybe take a break?

patent vapor
#

that's what happens between sets

#

I do set, sit for a couple minutes, then I go again

modern echo
#

okay

#

i meant in general, like a break for your brain

#

whatever

sacred lodge
#

for those wondering, if you ever have an error like mine, make sure windows security doesnt have its controlled folders setting on even when it says its disabled

pine kite
#

I knew it!

umbral narwhal
#

Microsoft ugh :/

modern echo
#

lol

#

didnt think of that

#

but it falls in the conflicting software part

modern echo
ocean cosmos
#

Upgrade to Win11 and find out

sacred lodge
modern echo
halcyon forge
#

Could someone help me with ace? My game crashes whenever I try to use it the game crashes while loading, I only have ace and CBA_A3 loaded, anyone know how I could fix this? I am playing on geforce now

hard sleet
#

Guys what the hell is this?

#

Never had this issue before.

uncut trellis
#

so it probably is not from the game

#

delete it and verify install files from steam

hard sleet
#

Yeah I just did

heady moon
#

Hi guys, I came here a few days ago because my Arma 3 kept crashing while playing Antistasi.

I'm just posting my RPT's here again to confirm while it crashed again?

Was it because of the soundmods like last time? I've changed my sound settings to 44.1khz (it was previously at 48khz).

Wanted to check again because I've noticed whenever the enemy sends tanks, that's when my game crashes, thanks

golden nova
#

figure it out with nvidia

marble kindle
#

Hey so im trying to launch arma 3 and i downloaded the ace 3 and the A3TI REAP IR after this my game wouldnt not launch and would be stuck on not responding in the loading screen. I tried to disable all mods and it worked normally again. I have turned off my antivirus runned arma 3 on admin mode and still havent gotten it to work could anyone help ?

uncut trellis
#

there may be just broken mods out there

#

or possibly you got a some combination that does not work together

marble kindle
#

its most likely the new mods i downloaded im guessing

marble kindle
#

never mine it crashed again

dim zinc
#

Hello! what is the 2 letter short name for the spearhead DLC? like, how west sahara is WS, Prairie fire is vn...

waxen sail
#

It's apparently SPE

dim zinc
#

huh, hope it'll work

waxen sail
#

At least that's the prefix for the files, are you looking for the mod parameter name?

dim zinc
#

i want to make a mod list for the server

#

so right now for example the list for my vietnam preset is like vn;@CBA_A3...

#

etc

#

with West Sahara lists its ws

waxen sail
#

Yeah it's spe

#

Add rf; to mod parameter for Reaction Forces
Add spe; to mod parameter for Spearhead 1944
Add gm; to mod parameter for Global Mobilization - Cold War Germany
Add vn; to mod parameter for S.O.G. Prairie Fire
Add cslr; to mod parameter for CSLA Iron Curtain
Add ws; to mod parameter for Western Sahara

dim zinc
#

gotcha, thank you!

umbral narwhal
pine kite
# hard sleet

That steam_api64_0.dll is suspect. I don't have that. Seems like steam_api64.dll somehow got replaced and the original was left. Make sure you don't have a malware on your system. Or it is a pirated version of the game.

rough zodiac
modern echo
#

weird issue with disk

modern echo
#

let's move on

waxen sail
#

lmao caught in 4k

heady moon
modern echo
#

you can also see on the screenshot the file modified date is newer than the other files, meaning its from a repack or unknowningly recently installed :^)

umbral narwhal
#

The more common ones are just triggered when the GPU/drivers crash.

#

Three different crashes makes me wonder about your hardware reliability.

waxen sail
#

The crash in kernelbase is odd, points to the same thing

heady moon
# umbral narwhal Three different crashes makes me wonder about your hardware reliability.

I've got a 2070 Super, 3700x AMD processor and 2x8GB RAM (I think it's DDR4)

I've noticed the crashes almost always occur when there are enemy tanks involved, IDK if those tanks have fired or not (maybe something about the sound when the tanks fire caused the previous crashes? IDK)

Also the other error was caused by something related to reshade so I just uninstalled reshade, I haven't even used it in months anyway

#

all my drivers are updated as well, including audio and nvidia drivers

umbral narwhal
#

Is the RAM using XMP speeds?

burnt star
#

Any ideas why when I go to convert a cpp to bin with cfgconvert, it is deleting content from it

#

Is it automatically deleting a typo or incorrect syntax?

#

It was indeed force deleting a whole class block due to something that had a typo. Normally it displays an error. That was unusual

jolly sorrel
#

If arma 3 tools, shows a mod to be signed, and launcher confirms the mod is signed, but attempting to join dedicated server invokes the xyz mods are not signed by a key accepted by this server message, what could the cause be?

Yes bikey, is in \keys folder, and server is green in launcher

I've also attempted to create new keys and upload the mod with those keys, error persists, so I'm missing something...

heady moon
#

IDK if it's using XMP speeds, I don't think it is

heady moon
#

Do I need to download more RAM? šŸ˜µā€šŸ’«

uncut trellis
#

if you run out. yes

heady moon
#

Ok so basically my arma is crashing because insufficient RAM ok thanks

modern echo
waxen sail
#

Ohhhh yeah. I used to have problems with arma crashing when I turned off my page file. Turn it on and either automatic it or give it a couple of gigs on a spare drive, might help

humble wagon
modern echo
#

heh

modern echo
#

with a static pagefile its going to be only as good as secondary memory that is living on disk storage which is slower

waxen sail
#

Nah it wasn't a problem of capacity, I had plenty at the time, it just didn't play nice without a page file and I don't really know why

modern echo
#

it doesnt play nice because it tries to allocate more than it can/needs

#

you can try limiting it with the max memory parameter

waxen sail
#

Meh it's not a problem any more since I bought more memory and turned page file on

azure hedge
#

Hi guys i have problem with Arma 3. I almost have 200 hours in game and there was no problem. But i installed Arma 3 again like before 2 days and it just start crashing idk what to do ? Before like for 200 hours evrething was okay now its just crashing after few min ? Any help

pine kite
#

Make sure to do an install verification through steam. Not always does it install correctly the first time.

Another option might be that somehow your Arma 3 profile got corrupted. Consider temporarily renaming the Arma 3 folder in Documents. And let the game create a new one with default files. (I presume you have not made a secondary profile in the game that is stored in 'Documents\Arma 3 - Other Profiles')

#

If it crashes then it should show a message with an error code. That message also instructs to report a crashdump to Bohemia Interactive Feedback tracker site. Only the developers can analyse such a crashdump file. However, they won't do that during the weekend. So you will have to wait for a response on monday at the soonest.

azure hedge
#

Nope i only have one profile

#

In Arma

#

@pine kite How do u mean install verification thgrough the steam sorry i need more time to understand šŸ˜„

pine kite
#

The equivalent in your language from my Dutch:

#

Bottom button.

azure hedge
#

Yeah i triend and it said it was okay all files

pine kite
#

Steam app\Game library\Arma 3 (rightclick to get properties)\that screenshot

azure hedge
#

Il try put Arma 3 tonioght to install sow i woud see tomorrow

#

Bdw i said one guy this but i will said here too

pine kite
azure hedge
#

I have one game installed theat i don t play not but i have on D disk 300 gb space woud it help if i deinstall the game and i make more space for Arma

pine kite
#

No, space is not the issue I think.

azure hedge
#

Bdw tnx for help

pine kite
#

I mean, if Windows itself does not complain about lack of space, Arma 3 should work fine.

azure hedge
#

I mean as i said i have alomst 200 hour of course over few years but no problems at all no crash no anything in some situations there was a lot going but it was okay

#

But now after i enter server it just crash after few min

pine kite
#

Maybe the mods the server is using are bad and prone to crash. I don't know about what server or what mods it needs. That error code could help to narrow down the issue.

#

It doesn't matter that you managed to play X hours without issues in the past. Something is going wrong now. And you need to provide the details about what you are doing when it happens. Which server, which mods, what action precedes it.

sacred dove
#

Got a problem with Arma 3 forgetting my profiles all of a sudden. I have the associated files Owner.3den.Arma3Profile / Owner.Arma3Profile / Owner.vars.Arma3Profile file types
but I can't access any thing associated with the mission making, keybinds, or even game visual settings, this is the first time this has happened in almost 9000 hours of playing arma 3. I still have all the mission files and profile files for it thankfull but how do I fix this issue?

steady hawk
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That probably mean your ingame profile is not set to that profile

sacred dove
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I've set it to that profile manual in parameters including the folder location too

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in game my main profile doesn't even appear

errant gulch
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Okay, I have an issue, when I play arma (Zeus ops with a group) about an hour later, I get "no messege from server" and my teamspeak also looses connection to TS server (TFAR mod).

TS tries to reconnect to server and it doesn't, many times. BUT if I quickly restart TS and than rejoin the server manually, it works.

While I do that, game still goes "no messege from server for ## seconds" even tho TS is back up after manual restart. Which forces me to leave and reconnect to the server.

I know it is not internet issue, because I installed a network monitor, and it indicated no issues, also discord also doesnt loose connection. I am the only one who gets this issue, and its kinda bad, because it can happen every hour or every few min, and its not good when I am the Zeus.

azure hedge
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I will install Arma next month becozuas i will have fresh net sow i will try then till the ni am going to play DF

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And maybe they change something i played before here but maybe they change something

pine kite
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No problem, have fun.

patent vapor
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I'm having problems setting up UPnP and port forwarding in Arma. As in the Arma specific ports can't be opened. The specific problem is a port timeout, not a rejection.

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I can open other ports (25565, minecraft, for example), but not Arma's UDP 2302-2306, nor the TCP ports

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I have set the correct firewall rules to allow traffic, even tried disabling firewall altogether

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I am on a static IP aswell

pine kite
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Don't use UPnP and manual port forwarding in the router together. It is either one or the other. One of the two takes the ports and forces the other to fail because of it.