#reaction_forces

1 messages · Page 2 of 1

tight hill
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interesting ai, gonna use it

blissful trellis
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Worth of a note in the article then

round ether
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GRAD civilians mod adds this with a bunch of extra functionality 👍

dull hemlock
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Is there anyway to acquire the soundtrack to play at-will other than as background music in the official missions

brittle walrus
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open youtube, find Lexx's account and play the RF playlist onn loop

fierce gazelle
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if you buy RF, there's a soundtrack folder in arma3/RF/ with mp3 and wav files

dull hemlock
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found it

violet sierra
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Is it just me or are the iron sights of the new pistols a bit odd? (Or they are a zeroed at very strange ranges?)
The G19s seem like the eye position is not aligned correctly with the iron sights (so the tops of the fore and rear sights don't sit on the same plane) and rounds seem to land very low when firing.
The Mk26 eye position doesn't seem quite so odd but still hits very low.
Apologies if this has already been reported. (Also, this is only when running ACE3 which may affect zero angle - although it looks more like an eye position to me. Not tested Vanilla only)

fierce gazelle
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looks good to me

gloomy prism
violet sierra
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Ok, will try to test with RF only if I get time but might just be that I’ve always understood zeros to be top of post. Which is why the top image shows the front post being too short (imho) and why I thought that was a result of the eye position being a little out.
Appreciate the rapid reply btw!

violet sierra
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(Apparently SIG and Beretta both do dot over target sights and produce a lot of US military pistols but I’ve always understood military and law enforcement do top of post zero. 🤷‍♂️)

ivory spruce
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Replaying eastwind with a few mods first person only. I’ve got a spar with a WS reflex sight and IR flashlight + a RF G19 and a headtracker. Everyone with 5.56 weapons have AP mags.

I’ve started approaching fights slower and it’s been a blast. Thank y’all for the cool toys

wet bluff
#

Hey guys. Ok. Got this dlc. Busy with the scenario now where you fly missions. Just a question,how the heck do you get food in your backpack. At some point im just collapsing due to no food or water. Please help

bold wren
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Get rid of ACE or whatever other mod you're using and you'll be fine

gaunt pelican
#

is there any way to open the flotation bags in zeus?

fierce gazelle
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no, you have to script it

round ether
wet bluff
fierce gazelle
brittle walrus
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at last Y_Pray

bold wren
undone flume
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I have a question ? Why all MMG variants have been removed from the editor ? They are all now in "scope = 1" and i'm not sure what is the point of making a specific vehicle model if we can't use it unless we spawn it using a script. I don't see why it would be a problem to have the HMG and MMG variant in the same category, it's 2 different vehicles so it can exist in the same category without any problem.

fierce gazelle
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too much clutter / makes the factions less unique if everyone has the same

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it's pretty much the same thing a3 has been criticised for ages: every faction has the same turret, etc.

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not all variants have been removed. NATO and NATO-based factions kept their MMG versions

undone flume
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yeah it's all the same but it was a new look compared to the new one that except the vehicle itself, it looks like the pickup we already have. Btw i have a little question ? The vehicles that are hidden will be removed ? or they will be kept in the mod ? i'm asking that because i will make a mod that re-add those variants in case someone want them back but if they are entirely removed it will be complicated. Btw thank you for your answer 😄

fierce gazelle
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the hidden vehicles will always remain

undone flume
dull hemlock
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Has anyone found any large utility in the RC40 drones? They're cool, but they're slow and somewhat weak against vehicles. They descend very slowly too. The effective strategy I've found is to go high and drop them on personell, but I wonder if anyone else thinks they're more valuable than I do

brittle walrus
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they are supposed to descend in a kamikaze way. This makes them fast

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and yeah they are very useful, maybe not against armored vehicles but they deal with crew just fine, and are great in getting the enemy out of their fortifications

bold wren
pulsar lava
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Just excited for the patch so I can use it in modded multiplayer games without the gauges going crazy

ivory spruce
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hello everyone

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ill buy the RF CDLC on this month on the 15th day

blissful trellis
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Okay...

olive widget
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Well you're late!

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Am disappointed

blissful trellis
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Very.

languid rose
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he is smart! he waited for first patches to enjoy it even more!

bold wren
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Makes sense, can't fault it

ivory spruce
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WHAT

bold wren
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What what

rose mango
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wut wut

rich cave
ivory spruce
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cant wait to buy the RF CDLC

rose mango
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5 days

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countdown starts now

ivory spruce
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alr

rose mango
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alr

ivory spruce
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so RF CDLC is 3.3 GBs?

fierce gazelle
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something around that, yes

ivory spruce
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alr thx

silk oracle
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Thanks for the Patch, is it out now or just the dev notes online?

blissful trellis
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Already out

silk oracle
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Thanks. Good fixes. Just a idea. Somewhat bulletproof windows for the Hellcat

dull hemlock
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Like, the propellers should be pointed at what you want to hit rather than just Z-ing

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I do find that even the horizontal speed of these drones is kinda slow

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so you can't move across the map very fast.

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Actually... scratch that. They are kinda fast I guess, retrying them

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A good mod I could make would be to have a swarm of 50 of these bombard a target

static belfry
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Hey guys, am I able to get a faction-independent pickup that has all the liveries/add-ons available? For example if I want to take a NATO HMG-pickup I can't make it black?

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Sorry if that's a dumb question, I just want to create some missions for myself and am trying to find such a setting

fierce gazelle
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you can make your own livery setup in the virtual garage and then export that and import it in 3den onto the vehicle

static belfry
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Will try that, thank you!

gloomy prism
valid mortar
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Wild question!
With everything being EBOs, are there resources for modders? I would very much like to make a USCG variant of the new pickups.
(If this isn't something allowed, my b, this is just the first CDLC I've had any interest in doing anything with)

silk oracle
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@fierce gazelle is it possible to get some kind of armor for the pilot? Either bulletproof glas or a cevlar monuted like the blackhawks operate with?

quick anchor
valid mortar
verbal olive
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Did anybody played cashpoint? Is it fun?

silk oracle
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it is as long rock are not your biggest enemy

old pivot
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Same error on 3 machines, server setup looks fine...

old pivot
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Yeah I think something's gone wrong... Fresh downloaded compat data, copied the key to client keys folder and server keys folder, still not passing verification.

@fierce gazelle?

fierce gazelle
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sadly I have no idea. this is up to BI

old pivot
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Ah damn, sorry for the ping then

fierce gazelle
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is it still not working?

willow flint
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There wasn't really anything "wrong" with keys before; just they were not distributed for non-owners (who could still copy them from compat data f.e.). Since then they are also distributed there. Do other hosts face this issue?

normal radish
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We did. If loaded on a dedicated server non-owners couldn't connect last weekend, even with a unrelated mission active. As of now we're waiting for some sort of fix.

fierce gazelle
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just for confirmation again - but they were using the compatibility data, right?

normal radish
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Yeah

old pivot
# fierce gazelle just for confirmation again - but they were using the compatibility data, right?

To add my two cents to this: I can't join my server with the paid DLC enabled either. Just tried deleting and redownloading RF, then copying the key over to the server. Again same error: Session lost - Verifying PBO failed: RF\addons\functions_rf.ebo

No other mods or DLC used. Just RF on server and loaded as optional DLC on client. Giving server compat data as a mod does not change outcome nor allow non-owners with compat data.

old pivot
old pivot
fierce gazelle
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out of curiosity, can you join official RF servers?

old pivot
old pivot
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So what the hell am I and @normal radish facing then, because it looks like a simple misconfig but I've basically installed everything from scratch at this point and there's not that much room for error here :[

fierce gazelle
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maybe files on your server are somehow corrupted?

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lately i have file corruption issues with steam, it's really annoying

old pivot
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That's what I'd assume in the first place, but damn I already deleted and redownloaded the content several times and it keeps persisting

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I guess I'll give it another go because what else is there to do

old pivot
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Only reached out here when I believed it couldn't be on my side, but alas, not sure what's going on in this case

old pivot
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Ooh! Im in - again redownloaded on client then copied files to server.

What I think happened, was that one of my machines originally got a corrupted version of the RF 1.01 update, and subsequent DLC reinstalls were actually transferred over LAN rather than downloaded from the internet, which retained the corruption. Still odd though, as I had a simultaneous steam file verification running on both machines at one point, and neither of these checks actually caught anything. Only now I've turned off local transfers and got clean installs from outside and it's working.

Solved I guess.

ivory spruce
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just bought RF

languid rose
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enjoy it! 🙂

ivory spruce
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i will dw

thick compass
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I want to do it coop but not many ppl got the dlc

upper edge
neon bramble
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so i just found out you add bombs to the Nato Hellcat pylons😁

fierce gazelle
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yea. was inspired of those videos in combat zones where helicopters would drop barrel bombs. i figured, why not

lime dirge
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Is there a way to get FFV with the doors open on the cougar?

gloomy prism
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Through scripting, no. FFV is controlled by the seat configuration and can't be changed by script.
From the dev side, I think it's possible (see vanilla van side/rear doors) but I don't know how much effort it is or how likely it is to happen.

gaunt tiger
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excellent dlc enjoyed the assets very much

azure helm
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I'm glad it's not just retextures. I tried the Hades earlier and kind of like it. Though the 5.56mm round is meh for a sniper rifle.

fierce gazelle
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sure but the AP round makes it almost as strong as a 7.62

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with the plus side that you can load the mags into any 5.56 rifle

azure helm
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Oh really? I'll have to do that then

fringe horizon
ivory spruce
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Just noticed the pickup has a backup camera. Thank you

cedar jungle
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Would be super cool if the 80mm rockets used in the pickup MRL were available as editor objects that could be loaded up in the flatbed, van etc. Even if they were in a box

willow flint
fierce fern
lost crow
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Hey there reaction forces people got a question for you

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I have a mission set up that I’m needing the drones to have LESS battery life than standard

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Would I use this as a event handler or is there a specific command I should be using for that

blissful trellis
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Yes, not a RF specific thing anyways

lost crow
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Right but they’re fired as GL rounds so I wasn’t sure

blissful trellis
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I see

lost crow
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So that should work still in that case?

blissful trellis
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No, I think there is no straightforward detection for the RC40 drones, you can try bruteforce it but I think something should be done on our end

lost crow
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notlikemeowcry coding

gloomy prism
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The cleanest existing option would be an EntityCreated mission EH: detect whenever something that isKindOf the RC-40's base class is created, and act on it.
If you want to be more unit-specific, you could use a Fired EH to detect when the unit fires an RC-40 projectile, and use that to add a SubmunitionCreated EH to the projectile that will activate when it turns into a real RC-40.

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setFuelConsumption itself will work fine on RC-40s, the only tricky part is getting the reference to the drone to use it on.

civic lantern
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if you're using CBA you can use this:

// init.sqf
["UAV_RC40_Base_RF", "initPost", {
    params ["_drone"];
    if (!local _drone) exitWith {};
    _drone setFuelConsumptionCoef 5;
}, true, [], true] call CBA_fnc_addClassEventHandler;
winter remnant
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Link for RF compatibility data, please.

round ether
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Search for it on steam workshop, ya lazy bum

winter remnant
fierce gazelle
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is linked in the text on the storepage

neon stirrup
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So, I'm looking to use the fire aspect of Reaction Forces to create a mission based off of an EMS scenario I created a while back that includes firefighters, but I'm struggling to find out how to use any of Reaction forces content (Such as making fires that players exstinguish) in the Zeus interface. Anything I can do for that?

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I've found the wildfire module in 3den but I want to be able to create my own fires in Zeus that players can respond to and put out

viral phoenix
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How does one complete the firefighting training mission?
I have water in the bucket, the bucket is covering the the spot drop in the downward camera, helo is still, exactly at 50m alt as the instructor said. Drop water with R. Fire keeps burning. Did a few repeats with same result

bold wren
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Enable the bucket crosshair in difficulty settings

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It'll help

viral phoenix
chilly ridge
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does anyone know the mp mission file for RF air controll on altis

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Or how I can find it

blissful trellis
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For what purpose

chilly ridge
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For a server

gloomy prism
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MP_AirControl_m01.Altis

chilly ridge
gloomy prism
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You can find that information in the future by opening the Config Viewer from the Editor and looking in CfgMissions

fierce gazelle
chilly ridge
eternal grove
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Any status on hiddenSelections availability or texture files? I forget if that's an option for WS

daring loom
eternal grove
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So epic, thank you

silver birch
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QRF Mission way too hard in the end honestly, Had to save after every move i made. Realy Neat seeing a Creator DLC making some Civillian Scenarios

ivory spruce
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Best with friends

fierce gazelle
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qrf in sp depends a lot on strategic placement of the team mates. however, it is expected that you will be the sole survivor

silver birch
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GOt a question, Why can you buy Hemtts in the Pilot Scenario?

brittle walrus
languid rose
tacit quartz
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can anybody help me I cant play the reaction forces dlc it says that I dont own it in the game but in the launcher it says I own it?

wanton shard
olive widget
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!rpt

polar oliveBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

west terrace
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is this dlc worth it? what does it add?

fierce gazelle
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steam store page says what it adds 😄

ivory spruce
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I should really use some of the other cool stuff in this dlc, but the playing the campaign with a spar where everyone has 5.56 AP magazines entertains me for some reason

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Little bird with 2x 20mm is a meme

rose onyx
pallid adder
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how much GB need to be downloaded for this DLC?

blissful trellis
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About 3.3 to 3.5. Same with how big Compat Data is

pallid adder
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Is it possible in the future to be able to add AI in the roles (like some vanilla coop missions)?
I only have one friend to play with

ivory spruce
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I don’t know if we’re allowed to edit the mission in the editor. I’d assume no

winter remnant
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you can buy additional AI via computer inside the tent, next to where you buy vehicles

ivory spruce
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That’s air control

winter remnant
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oh

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my mistake then

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only saw the previous text

sweet valve
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does anyone know where the MH-350 is in the editor?

dull hemlock
pallid adder
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So when one dies, he can switch to another individual just like in SP mode

pallid adder
fringe horizon
brittle walrus
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why? There is no such rule to have any campaigns or missions. SOG has a lot of multiplayer-oriented content, same for RF's QRF, it even says in the mission description that it's not designed for one-man fighting iirc.

pallid adder
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I want the assets but I dont want to check the DLC in the launcher because it causes bug in some workshop scenarios. Is that possible?

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The assets aren’t there (in arsenal) if I uncheck it

blissful trellis
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What bug

pallid adder
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The AI squad member control thing, I guess it would conflict with the Antistasi AI control take over

I’m just unsure everything goes well if I start the game with DLC on meanwhile I’m not playing the DLC scenarios

blissful trellis
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I don't even think Antistasi can conflict anything outside Antistasi?

pallid adder
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So you’re saying it will be fine if I put the DLC on even if I play any scenario other than the DLC missions?

fierce gazelle
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RF doesnt have any influence on ai squad control or similar

blissful trellis
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I am not even sure how Antistasi works but it should cause any issue with AI. Since you're the first one who report such since the release

pallid adder
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I experience the bug in Hunter Six scenario where I can switch control with a squad member AI with exact same mechanic in RF (I’m not sure Hunter Six has that feature) but I can’t go back to the player character.

And Antistasi has its own AI control menu. That’s why I’m saying it would conflict.

But let me just try it later on and go back here if anything goes wrong

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Also, in DRO scenario, if I put DLC on, somehow I can’t call the air transport (for RTB). Didn’t happen the next time I put DLC off

fierce gazelle
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well but RF does not do anything with squad control. whatever is going on has to do with the scenario, not with RF

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RF has no custom squad controls, even in the RF based scenarios

glad forum
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Are there plans to add the content from the reaction forces DLC to the NATO (Desert) faction? (and make the Argana Police spawnable as a unit in Zeus?)

worn timber
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Is ACE3 Compatiable for Reaction Forces?

dense hawk
cyan copper
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Arma 3 official servers should be all running at 2.18, please report if any issue Vote_Check

orchid fossil
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Just got RF and am digging it, thanks! Question: If you play cashpoint missions solo as a robber, will AI police hunt you?

orchid fossil
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More questions:

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If you synch small fire module to large fire module, how fast will small fire grow to size of big fire? Is this a good way to script fire propagation?

brittle walrus
orchid fossil
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I don't plan on extinguishing fires with water and helis, but would like to use the fire module in general (maybe for spe flamethrower spawned fires, and or prairie fire napalm fires). So to end fire, I just delete the module?

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Can a single fire module grow in size via a script command increasing its size? If so, what is the command?

orchid fossil
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And finally, what's the command to spawn a fire module at a particular location and size? Thanks! These fires look awesome at night.

orchid fossil
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I set a fire's intensity to 100, and placed an offroad in the fire. The offroad and player do not take damage from the fire. Is there a way to make objects and units take damage? The documentation for the module implies damage: "The intensity of fire. 0% is no fire, 100% is very intense fire and damage everything near the fire so hard."

fierce gazelle
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you would have to script it manually

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vehicles actually do have a fire resistance value, but for some reason in the vanilla game it's all incredibly high

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the fire intensity slider refers to how "big" the fire is and how much water is needed to put it out

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the description about it on the wiki page seems a bit misleading, i agree

brittle walrus
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vehicles catching on fire would be cool though. Like burning tires if you drive through.

orchid fossil
fierce gazelle
blissful trellis
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Yeah we've found out engine-driven fire damage is so lame

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It actually... even change its behavior on faster simulation speed

midnight wasp
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hello can anyone provide me with this image "\lxRF\data_rf\img\3dActions\bck_cross.PAA"

blissful trellis
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...Why?

midnight wasp
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need it for a draw3d back ground

blissful trellis
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Then why don't use that path

midnight wasp
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dont wanna use the mod just to get a background...thanks tho👍

cyan copper
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as all the Arma 3 official servers were updated to hotfix build, please ping me if there is problem with CDLC servers, ty in advance!

tall pecan
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Is there anyway to see the rvmats for the gold and bronze desert eagle?

winter remnant
tall pecan
winter remnant
#

Rotators Collective

tall pecan
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oh okay I see the channel

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cool

zealous girder
#

I've been looking online and all over... how do you use the RC-40 drones?

brittle walrus
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fire it with a compatibile weapon and connect to it via the uav terminal like to any other drone

zealous girder
#

what are the compatible weapons? Is it not anything with GL

brittle walrus
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any GL should work as long as it accepts the drones as ammo

zealous girder
#

it must be the base game weapons

zealous girder
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CUP weapons have not been working. Specifically the HK or the M4

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thank you

blissful trellis
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If you load SOG along with RF, unload SOG

fierce gazelle
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yes, currently sog breaks compatibility. by default the rc40 works with any 40mm grenade launcher

zealous girder
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Thanks guys. I appreciate it

solar spear
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Hey guys, A friend and i are working on making a water bomber c-130.The pack is already done etc but just need to work out a way of filling the c-130 with the water.We had a quick go at adding the code from the bucket to the c-130 in hopes that it would work as smiple as that.We havnt had any luck as yet but is this p[ossible and do have any advice as to setting up the water bomber/code? Thanks!

vapid ember
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make water weapon?

blissful trellis
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There is no native way

solar spear
solar spear
blissful trellis
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I am the author. And I am not saying the speculation/assumption

solar spear
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Oh, cool.First, thanks ,well done.

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Did you make the mod for Arma 1 aswell?

blissful trellis
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What

solar spear
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there was a mod for fire fighting with heli's in Arma 1 .Was that your work aswell?

blissful trellis
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No

solar spear
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np.

blissful trellis
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The wildfire/firefighting idea is not mine anyways

solar spear
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k

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so, it might be possible with heavy dev work or just not possible?

blissful trellis
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Function itself is done only using integrated features (aka script commands) so technically former

solar spear
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Np, thanks.

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was thinking of attaching an invisible bucket to the c1-30

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Shame, Nvm.Gonna keep thinking about it and might have a look thru the functions to see if i can see a work around.Thanks.👍🏻

lean patrol
#

Man, reacted to wrong person...

blissful trellis
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Pun intended, I see

lean patrol
solar spear
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Np m8.Thanx.Will look into this still.:)

neon stirrup
#

I'm confused - Just opened the arma launcher and it says Expiditionary Forces is "Out Now!" but looking at the CLDC page, it's not.

dapper notch
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yes its a problem with the launcher, the dlc will release tomorrow

autumn schooner
#

I'm excited for Exped Forces

neon stirrup
fierce gazelle
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just keep in mind that reaction forces is not expeditionary forces 😄

bold wren
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It isn't? blobdoggoshruggoogly

neon stirrup
fierce gazelle
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there is

neon stirrup
#

Ohhh

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It's not on my list

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My mistake

brittle walrus
#

discord really fucked up with this toggleable channel system huh

dapper notch
#

yea indeed 🥴

cosmic mountain
#

sad noises. no HMG pacific CSAT RAM v.v
I got a work around, but still sad b/c I want Ghex camo x3

fierce gazelle
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assemble in virtual garage and export from there

oblique forge
#

Hey guys, got a question Regarding the Air Control Mission. Is it possible to include mod vehicles and gear when using mods ?
Follow up, are other factions (CSAT mainly) planned as well ?

blissful trellis
#

No and no

oblique forge
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That's unfortunate, since the mission has so much potential :(

fierce gazelle
fierce fern
#

modern RPG variant is very nice Eyes

modern onyx
#

The American RPG will be cool for PMC ops for sure!

fierce gazelle
signal niche
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Is the helicopter and the car the only thing this dlc gives?

brittle walrus
#

are you judging the CDLCs by the images you see in those twitter posts or what?

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you can just google the name and will get at least two good sources of what does this include, either Steam or the unofficial Arma wiki.

signal niche
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Ok seems good

bold wren
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Plus more coming soon

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And don't trust youtube reviews lol

blissful trellis
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You can even learn through compat files

signal niche
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they are bad

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and trash

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and horridable

autumn schooner
#

Dude's never watched a trailer for the cdlcs before

signal niche
autumn schooner
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Because they show you what's in the CDLC

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You've never watched movies or played video games before?

signal niche
fierce gazelle
#

steam store page lists all the content

signal niche
#

Reaction forces looks cool

blissful trellis
signal niche
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I just bought the dlc but isnt there a way to change the gun at the top of the pickup car

ivory spruce
fierce gazelle
#

you cant swap guns on arma vehicles

signal niche
fierce gazelle
#

the SPMG is the only open top variant. there is a HMG variant in the AAF faction

fierce gazelle
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AA variant is in various factions

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you can check all vehicles more easily in the virtual garage

signal niche
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I really like the dlc

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The new weapons are very cool and i like them

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they feel good

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And the new vehicles are cool

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especially the pickup truck

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and the new units look cool

past hatch
#

Silly question for Rotating devs.
If there is a wood version, what kind of wood will the PSRL-1 use?

wanton shard
#

I want to bet there won't be a wood version. For the wood version, see the RPG

winter remnant
#

there is no more wood, deforestation went wild by 2035

fierce fern
blissful trellis
#

We will burn the wood until the wildfire extinguishes itself

fierce gazelle
fierce fern
#

please tell me there's a funky firetruck skin for the hemtt too 😄 , that'd make it perfect

#

if not we'll make one 👏

bold wren
#

There's already a firetruck skin for the HEMTT in RF

#

It just didn't have the water cannon

fierce fern
#

Ooh ok neat

fierce gazelle
#

this one, on the right side

fierce fern
#

Cant wait to use it <3

fierce gazelle
#

ps: fun fact. the helmet colors in the screenshot above are intentional. red is the team leader, yellow are the regular people, and green are the newbies

fierce fern
#

Huh quite neat

fierce gazelle
#

orange can also be used for newbies. it's just to differentiate them with brighter colors

#

blue helmets are EMS / medics

sinful sluice
#

Hey just to double check because after all this is arma... are all the wildfire/firefighting mechanics MP compatible?

fierce gazelle
pliant sleet
fierce fern
# pliant sleet How about on X? A lot of us have no interest on Bluesky.

They post the same posts on twitter too, you can just follow them there if you're more interested in looking at the content there https://x.com/TheRotators/status/1867930164581261520

Sneak Peek: Here's one more small preview of the upcoming #Arma 3 Reaction Forces CDLC update! 🚁 The Cougar helicopter's engine SFX has been completely overhauled, along with updates to the advanced flight model stats.
🎥 Watch here: https://t.co/yx9VyrJ901

cursive pumice
fierce gazelle
#

can't have everything

cursive pumice
#

I'm not asking for anything, I'm just pointing out that I, and I know many others as well, that do not care for politics being injected into video games. Even if I were asking for something, I don't think it would be too much to ask that the official CDLCs avoid using highly partisan social media platforms.

civic lantern
#

people care about this stuff?

fierce gazelle
#

apparently

civic lantern
#

wild, one blue site or another 🤷‍♂️

#

I guess some people will always have something to complain about.

fierce gazelle
#

personally i dont see how posting on bluesky is "injecting politics into video games" - looks to me more like projection.

#

one blue is not like the other, after all 😄

#

"avoid using highly partisan social media platforms" is really funny, considering what twitter is and especially its owner

#

so much for free speech 😏

orchid fossil
#

Enjoy your echo chamber

cursive ember
#

did you give the cougar some working instruments?

#

oh and next time please update on telegram!

fierce gazelle
fierce gazelle
cursive ember
#

that's alright I don't use either... I'm more pissy about the lack of working instruments then your choice of social media 😉

fierce gazelle
#

if it weren't for that, i wouldn't be using social media at all.

soft ginkgo
#

Either way to much politics, and off-topic, people (especially marketing account) can be posted on the social platforms they choose to post. There is no must to follow them on the socials you don't like or push/force them to only use 1 type of social platform to share their info about updates.

So this discussion ends here 👍

winter remnant
#

The best social media is of course BI Forum. End.

ionic parrot
#

6GB UPDATE COMING???

#

YEAH IT'S COMING!!! YAY!

fierce gazelle
fierce gazelle
#

we'll investigate again for the next patch, but for now it sadly still there

ionic parrot
cyan copper
finite gorge
#

Can the AI fire the new frag rpg rounds at infantry?

fierce gazelle
#

aiAmmoUsageFlags = OffensiveInf + OffensiveVeh;

#

should

broken geyser
#

Okay, on the HEMTT firetruck, player made mission in MP, how do you refill the truck with water? We used an ammo truck as the water amount counts down like ammo does but that did not work. Pulling up next to another truck that is full, doesn't work and doesn't give any options to fill.

Any ideas of this? Thank you so much.

blissful trellis
#

Use the scenary tank

broken geyser
#

Scenary tank? I found the firefighter drop tank basically and can refill truck from that. What about refill tank? Helicopter can’t fill it. Not sure I’m supposed to refill the tank.

winter remnant
fierce gazelle
#

[myObject, "setFill", 1] call lxRF_fnc_bucket; this should fill up the reservoir to 100% again

#

myObject is the reservoir object

silent peak
#

Whats the ROE for rocket pickup? is it meant for players not ai?

fierce gazelle
#

ai will use it as well

#

they will blast soft targets as if they are wielding a shotgun

ionic parrot
broken geyser
solar spear
#

@blissful trellis ,Was thinking, An edit to the pfx colors and you could prolly make some fire retardant.Like the red stuff you see being used IRL.

#

Thanks for the Water weapon.Gonna make life alot easier for us with the CALFire C130 water bomber

static belfry
#

Why are all the "Covered" Pickups suddenly all wrong? They have water-tanks AND trunk covers instead of the big cover

bold wren
#

ACE

static belfry
#

If it is ACE causing the issue, is there a way to fix it?

languid rose
#

Yes, removing the ACE

fierce gazelle
#

or asking them to update their mod. not much we can do there

rich plume
#

Hey guys. I'm curious, is there any reason why the MH-360 Cougar (the BLU variant with extra external stores and no floats) is set to scope=1?

fierce gazelle
#

it's officially the aaf variant. we only added it to AC in sp because the gunner with turret makes it a bit easier for regular players

rich plume
#

I see. I saw it and thought "Hey, this is the most American transport helicopter in the game."

#

It's just my impression, but that's where my mind immediately went to

sweet valve
#

create3DENEntity ["Object", "B_Heli_EC_02_RF", screenToWorld [0.5, 0.5]];

#

there it is^

rich plume
sweet valve
#

ah

fierce gazelle
rich plume
cyan copper
keen cypress
lean oracle
#

IDK if this is some mandela effect stuff, there was a pickup with laser guided rockets strapped to it right?

#

Like you'd lase something and the rocket would guide to it.

#

I can only find the AA variant

crisp granite
#

That's a mod that replicates how the real VAMPIRE rockets work. RF's Pickup is anti-air only since it fires the same SAAMI missiles used by the AWC 302 Nyx.

blissful trellis
#

AKA "gameplay reason" over "realism/IRL counterpart"

lean oracle
#

Oh I'll have to track down that mod then. Thanks!

#

Found it, it's ARMA 3 Atlas if anyone's interested.

lyric furnace
#

I think it would be really cool if a MACE (mobile – acquisition cueing and effector) variant of the pickup was added

#

It’s for AA and especially to counteract drones

fierce gazelle
rocky epoch
#

How do I spawn firefighters in the game I can't find how

keen cypress
#

Just like any other units.

rocky epoch
keen cypress
#

Most likely it's civilian.

rocky epoch
#

wheres cmd bar

brittle walrus
#

A what

hard thunder
#

hey

#

guys

#

is the invited disable?

brittle walrus
#

why would it be disabled?

rocky epoch
#

What category or like where is the firefighting helicopter i can’t find

blissful trellis
#

There is no firefighting helicopter

wanton shard
#

The heli is under the civilian Helis. Apply the texture using the virtual Garage, then under objects look for water, should find the bucket that you can sling load with the Heli

rocky epoch
#

is the virtual garage the appearance editor?

wanton shard
#

Yes

#

On the Civ side, under helicopter tap, should be the cougar

#

May have the name CH-Numbers

rocky epoch
#

ok

rocky epoch
wanton shard
#

Do you have the CDLC enabled?

rocky epoch
#

uhh

#

idk what that is lol

wanton shard
#

You have to turn CDLC on just like Mods. In the launcher is a cdlc tap where you can do that

rocky epoch
#

alr thanks sorry I am new to this stuff haha

wanton shard
#

No problem 😀

rocky epoch
#

wait so I go in the arma 3 launcher, then there should be a CDLC tab?? I cant find any tab that says CDLC

orchid cliff
#

it's called "DLC"

rocky epoch
#

oh

#

i have reaction forces on though

#

is it not compatible with expeditionary forces

#

the fire works and the fire trucks but just no helicopters its weird

#

I can't send screenshots in here but I would of my helicopters if i could

orchid cliff
#

CIV > Civilians > Helicopters > "H245 SAR" sems to be what is carrying the bucket on the screenshot at the cDLC announcement newspage blobdoggoshruggoogly

rocky epoch
#

ok wait ill look for that rq thank you

rocky epoch
#

And then I have to look for the bucket in the vehicle appereance correct

orchid cliff
#

no, Props side, search for "Bucket", there are 2 of them there blobdoggoshruggoogly

rocky epoch
#

ok thanks

rocky epoch
#

it says "no space availible"

#

when i tried to attach bucket

orchid cliff
#

i don't think you can slingload things from the editor easily. You need to start the mission, fly over the bucket and attach it with B button (at least in my bindings, not sure if default) blobdoggoshruggoogly

rocky epoch
#

kk

#

omg it works

#

letss gooo

#

ty

fierce gazelle
#

there is a sling load module in 3den which you have to sync to the helicopter and the bucket object, then starting the mission will have it attached right away

pure latch
#

any way to have AI drop water with the bucket as Zeus? using zeus enhanced

west rock
normal radish
#

I'm playing The Redacted from the Laws of War campaign and I have the reaction forces compat data loaded. As CSAT I'm equipped with a Katiba. Yet, I get the message that that were a "premium weapon" and the friendly reminders to buy the (C)DLC including those Icons all over the screen. That can't be right?

bold wren
#

I'm guessing you also have Aegis loaded

normal radish
#

Yes

bold wren
#

The CDLC has an unused modified Katiba model

#

Aegis replaces the original Katiba with that model

#

Creating the dependency

normal radish
#

Even in vanilla missions?

bold wren
#

Yes, it's replaced at the config level

normal radish
#

How unfortunate

bold wren
#

Reaction Forces doesn't actually add anything to the vanilla missions, so I'd just recommend playing them without it

fierce gazelle
#

yeah. disable the compat data and restart that scenario

bold wren
#

Aegis works without RF

normal radish
#

Yeah ... you know how it is, that means to restart the game, changing the modlist. Next title that will be better ...

fierce gazelle
#

you can save modlists in the launcher

normal radish
#

Yeah, I know. I just needed the compat data for some MP and thought afterwards, well let's play another one alone. 🙂

storm vine
#

Hello i just made a dedicated server and i would like to automaticaly launch a missions from the reaction forces dlc but i can't find the name of the mission anywhere. Can one of you help me ?

west rock
storm vine
#

i know that i need the name of the mission (exemple : rf_mission.pbo) to put it in my server.cfg so it only launch this missions automaticaly

west rock
storm vine
#

what is the config viewer ?

winter remnant
#

if you need more detailed info you can ask in their discord, it's in pinned 📌 chat

west rock
storm vine
#

nice thank you

last tapir
#

does anybody know if the RC40 drones work with the RHS m320?

blissful trellis
#

Try it?

last tapir
#

i am not at home rn

#

but i am eager to find out

#

thus i am asking

spice apex
#

Yeah they work fine.

outer totem
#

How does one refill the fire truck with water?

west rock
blissful trellis
#

Happy Birthday, rf Reaction Forces 🎂 even if you miss your anniversary, we won't and won't forget you!

hazy spruce
#

It's been whole year already?! Haven't played the missions yet and I bought it loooong time ago. Looks like I'm quite behind. 😀

high yarrow
#

Question about the Compatibility Data mod. I wanted to preview RF and EF, I own WS, so load up WS mod, and RF+EF CD mod. I can run a test mission (escape) as SP or host, but when I set a dedicated LAN server, to offload the AI for more FPS, it would say I need to OWN RF to join. If i turn OFF key verification, I can join.

No issues with EF CD mod. Is there something I need to do besides owning RF or turning off key verification?

dapper notch
#

missions from specific DLCs can only be played with DLC ownership, this applies to CDLCs too

#

you can load up the data and do a bunch of different things even if you dont own the DLC, but in order to play the missions, or DLC specific terrains (outside of the editor), you need to own them

west rock
dapper notch
#

if that were the case it would tell them that they are using unverified data and which pbo are missing their keys

#

idk, maybe you're right, but that's what i gather from the way he worded it

high yarrow
# dapper notch missions from specific DLCs can only be played with DLC ownership, this applies ...

The mission is ESCAPE. If I do not load RF, it should not spawn RF units and default to vanilla so should not be a hardcoded requirement. I will look the code and check.

Edit - there are no mod requirements for RF in the mission.sqf but I will ask the Escape team.

Edit 2 - tested loading ONLY RF CD into the server, ARMA 3 launcher shows that the user must own the cDLC with the X over the JOIN button. Manually loading only RF CD on the client and connecting to the server over LAN works though.

EF CD does not have this issue. I did not test other cDLC CD as I own all of it already and do not have the SSD space for duplicate CD mods.

fierce gazelle
#

weird. there is nothing different with our files. it's exactly the same as the dlc you download. maybe you should switch your server to that cdlc branch instead of using the workshop mod?

high yarrow
fierce gazelle
#

yeah but like said, it's not something we have any influence over. maybe BI can say something more about it, i dunno. all we do is take cdlc data and upload it to the workshop. there are no changes or other differences

high yarrow
#

Can you verify it on your end or someone else check it?

fierce gazelle
#

i also have no experience with server stuff, so cant really say anything about it at all. but what i know is that there is a special server branch which includes cdlc stuff or something

high yarrow
blissful trellis
#

Which exact "ESCAPE" you talk about

velvet bramble
#

check mission.sqm with its requiredAddons[] entries and the dlcs[] entry

high yarrow
blissful trellis
#

Which third party hosting service you use

high yarrow
#

Local off my PC. Running the serverx64.exe from the steam arma 3 folder

blissful trellis
#

Which version of Arma 3? Stable? Profiling? Development?

high yarrow
#

Current stable. You can replicate this behavior on your own PC so long as the cDCL is not owned as I do not own it. I did the same test with EFCD and it works where RFCD does not.

blissful trellis
#

Of course I do. I am one of developer here...

high yarrow
#

Don't get me wrong. I am considering buying the cDLC but when testing the CD with AI, it has issues as outlined with a local dedicated server where EFCD does not.

Just reporting it for your team to review this issue.

blissful trellis
#

No? I am not asking you to buy

velvet bramble
#

preloadAddons[] (set in config) may also play a role for the DLC check

#

or some modification of a non CDLC class by the CDLC

#

there are a couple of sqf commands you could try to check about active CDLC requirements (if you familar enough with console + scripting)

fierce gazelle
#

yeah, dependency check would be good, to see what exactly is causing this

high yarrow
#

Here is some easy to repeat steps:

Open ARMA 3 Launcher.

Under MODS , unload everything, except the RF Compatibility Data.

Under PARAMETERS, uncheck profiles, check server.

Do not check any cfg or configs so it will load a dedicated server with blank configs and no missions. Only the RFCD will get loaded.

Wait for the server process to start, then uncheck server.

Go back to MODS and unload RFCD and all mods.

Goto SERVERS menu and find your server.
it will be named SERVER under IP 127.0.0.1 : 2302 or a second instance under your PC's public IP.

The JOIN button will have an X over it.

Click on the dropdown and it will show the server requires RF cDLC.

When the above is repeated with the EFCD, you can join it and it will ask you to load the EFCD.

buoyant nexus
high yarrow
#

Yes because I do not own the cDLC and wanted to preview it. Same process for the EF CD.

I get the watermark spam on screen when I pickup the CD gear that I do not own so the ownership check is working. I just wanted to see how the AI uses it and wear the gear cosmetically.

Arma 3 Launcher is blocking me from launching the client to join with RFCD to server, like any other MP game. But if I do the same with EFCD, I can just join via the launcher and it will ask to load EFCD.

The only way I can join the server with RFCD was to manually turn OFF bikey verification on the server side OR just launch the client with RFCD loaded with the PLAY button, then join the server from within the game LAN setting.

buoyant nexus
#

Go back to MODS and unload RFCD and all mods.

Goto SERVERS menu and find your server.
it will be named SERVER under IP 127.0.0.1 : 2302 or a second instance under your PC's public IP.

The JOIN button will have an X over it.
Are you trying to join the server which u just launched with the RF cdlc compat data mod with a client without the RF cflc compat data loaded?

high yarrow
#

It does not allow me to join and suggest to load the RFCD.

buoyant nexus
#

well yeah... you need the same mods as the server

high yarrow
#

But if the same setup was done with EFCD, it works. The launcher will suggest to load the EFCD.

#

EF = Expeditionary Forces Compatibilty Data.

buoyant nexus
#

So the problem is that the launcher doesn't suggest the compat data mod but just shows an X?

high yarrow
#

This is with the stable build. I did not test profile due to bugs in MP games.

fierce gazelle
#

what about the other cdlc. WS for example

#

i don't know why the server would suggest EF but not RF. i just compared the workshop files and based on tags, etc. there isn't a difference

#

or maybe this could be an issue in the launcher? if it recognizes the other cdlc, but not rf. kinda weird

west rock
#

I've had problems with compat datas before like them not showing up properly as DLC and RF did have that weird ad glitch right?

runic palm
#

no cool ram pick-up truck on our servers for me i guess

blissful trellis
#

We are also out of the clue. Because we never did an update for a few days or even weeks that can cause this issue. In that regards, the game update is likely causing this, but still incredibly strange and low chance

#

And no, we cannot try. Because we have RF already

#

We need some volunteered people who doesn't have RF but Arma 3 in their Steam library if we proceed to test. Or nag some BI dudes to make a test environment

west rock
blissful trellis
#

No, that's not how Steam's licensing works (or at least A3's)

high yarrow
velvet bramble
quick zealot
runic palm
#

if my understanding of the Compability data packs is right, its basically the vehicles, with less high quality textures (and polys maybe?) and without the coresponding maps and campagnes, right? wouldnt that issue maybe be resolved by offering a version that is simply just the content without the key?
do correct me if there is reasons why that shouldnt be done by you guys.
but this way servers could just add that pack as a mod and users would alternatively be able to download that and it wouldnt be flagged or have the play button crossed for others out as its technically "just some mod" and it would essentially be the same content you guys are giving out via the comp pack already, right?

#

it would at the very least be an alternative solution for servers facing the issue

blissful trellis
#

Incorrect. Compat Data has identical data

#

And licensing issue is not really resolveable as Rotators Collective, but it is likely BI's responsibility. It is also not possible to overwrite some Engine-side licensing process from a Mod or CDLC itself AFAIK

#

Theoretically, such issue is not possible for multiple reasons. At least I can believe it's not our fault unless we miss anything not obvious. Maybe we can nag Dedmen after the weekend has ended

#

@high yarrow @runic palm However, can we have some RPT file when the issue has happened on someone's end? We need more info for sure

runic palm
#

if you tell me where to find it im happy to provide as much as i can

blissful trellis
#

!rpt

polar oliveBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

high yarrow
# blissful trellis <@478143544129748992> <@1326368729516478485> However, can we have some RPT file ...
high yarrow
#

The RPTs were created as outlined previously.

blissful trellis
#

Do you load the mission in the RPT?

high yarrow
blissful trellis
#

That is not what I asked, I asked because I see no missiom loading mention

high yarrow
high yarrow
#

Server loading mission:
Vanilla only, can join from launcher - https://pastebin.com/wXBhVfps
RFCD only, direct connect - https://pastebin.com/k0f3QRDD
EFCD only, can join from launcher - https://pastebin.com/5urU7sUa
EFCD + RFCD, direct connect or from MP, LAN game - https://pastebin.com/FYRF3ee6

blissful trellis
fierce gazelle
high yarrow
#

Hey team, I see RF on sale. Wondering if the launcher issue has been reported to BIS?

blissful trellis
#

No. The issue is not identified yet actually

west rock
#

What's the launcher issue?

high yarrow
tiny coral
#

with the wildland firefighting aspect of reaction forces, and water buckets and whatnot- do you think we could get waterbombers? it would look nicley with firetruck and helicopter

west rock
round ether
#

Is there already water bomber stuff for the heli though?

blissful trellis
#

The heli itself does not have a waterbomb feature. It is a part of the bucket which is slung

#

And plane does not have a sling feature in engine level

outer totem
#

Is there any Item that allows the refueling of fire trucks? Keep running out of water.

west rock
outer totem
west rock
outer totem
#

Sucks It starts empty. I have It for warlords.

west rock
outer totem
outer totem
#

Not counting as ammo.

buoyant nexus
#

@outer totem something along these lines

outer totem
buoyant nexus
outer totem
#

I can tinker with It and see what I get.

buoyant nexus
west rock
outer totem
#

Lets give this a try

outer totem
#

@west rock Thank you. I tested It this morning and It does work. Much love from this side.

fierce gazelle
dapper notch
#

fixed in next build (TM)

fair quiver
#

Going back to Air Control with mods and having a blast!
Had an Attack objective fail after the enemy QRF chewed up the friendlies. Then the "garrison" APCs spawned in instantly. Assuming this behaviour is not intended?

fierce gazelle
#

yeah, I think we fixed that for the new patch

fair quiver
#

I was making myself an anti-drone patrol mission, and thought it would fit well into air control too.

full lake
#

There is an issue with the reaction forces compatibility mod. For some reason its marking vanilla guns as DLC guns.

#

like the Katiba

crisp granite
#

Reaction Forces doesn't modify the vanilla Katiba. However, RF does have a modified Katiba model within its game files that the developers included for modders to use (this edited version of the model adds magazine proxies to the Katiba):
#901057622617247744 message
You're most likely running a mod that changes the vanilla Katiba to use RF's model, hence why it's marking it as a CDLC asset.

full lake
#

thanks g

ionic parrot
#

Reaction Forces - Playable Content Plus
Air Control (Sefrou-Ramal) single player broken after latest update.

error thrown:

11:44:30 Loading movesType CfgMovesBird
11:44:30 Creating action map cache
11:44:35 Error in expression <_playerRequest") then
{
lxRF_dayTasks = lxRF_dayTasks + 1;


if !(_pickupPoint g>
11:44:35   Error position: <lxRF_dayTasks + 1;


if !(_pickupPoint g>
11:44:35   Error Undefined variable in expression: lxrf_daytasks
11:44:35 File lxrf\pcp_rf\Scenarios\SP_AirControl.SefrouRamal\functions.sqf..., line 2696```

no mods except RF PCP and RF/WS CDLC

multiplayer is include mainFlow.fsm but singleplayer is not.
fierce gazelle
#

thanks for the report, we'll check

#

what do you mean with "multiplayer is include mainFlow.fsm but singleplayer is not."?

#

never mind, i see. updated the files on the workshop now.

ionic parrot
#

yeah that fixed thanks

velvet bramble
#

Error while loading the key for keys\rf.bikey

#

seeing this in the server.rpt since 2.20 for couple of our Armahost DS

#

anyone else has this?

fierce gazelle
#

only for rf? since the key is provided by BI, nothing should have changed?

velvet bramble
#

only rf yep. i guess i will run a verify a3/repair mods to see if that helps

fierce gazelle
#

weird that this would happen with 2.20

velvet bramble
#

well might be a new debug (cant find the message on this discord before), and some server or update corruption

fierce gazelle
#

did you verify already and does it still happen?

velvet bramble
#

@fierce gazelle still waiting on Armahost staff to assist/advise

velvet bramble
#

ok it seems that it was an issue on their end/system to copy keys from mods/A3 server to server\keys (the rf.bikey was actually 0 KB)

fierce gazelle
#

alright, good to know. at this point, nothing surprises me anymore 😄

cyan copper
balmy inlet
#

hey all! is there a way to add modded aircraft to the air control scenario??

west rock
balmy inlet
#

I am looking to change the factions and vehicles

west rock
# balmy inlet what other mod?

You need to make it yourself. I can help you (or maybe I can make it if I have time and you send me the list of vehicles and the mods they come from).

balmy inlet
#

Nah don't worry then, I thought it was going to be a quick click on the workshop, thanks for your time anyways!

balmy inlet
#

hey, I'm back with another burning question lol: is it possible for a friend with only the compatibility data (not owning the cDLC) to join us in air control? We get an error saying that the friend joining is missing the cDLC.

dapper notch
#

no, DLC missions are tied to DLC ownership

balmy inlet
#

roger thanks

languid rose
sinful sluice
#

Anyone have a nice easy way to trigger the wildfire module with an incendiary grenade?

west rock
sinful sluice
#

My first thought was to add a explosion eventhandler to an object and trigger it off that, but it works with a frag grenade, but not RHS's incendiary grenades, (I assume because they don't explode )
I could use a dmaged EH, but then I have to check for an incendiary grenade anyway

west rock
sinful sluice
#

Oh wow the BI forums are back online! awesome
I know there's an answer there

sinful sluice
#

In case anyone searches for this in the future
create a trigger, and in it's condition add
count (getPos thistrigger nearObjects ["rhs_ammo_an_m14_th3", 10] select {_x inArea thistrigger}) > 0
And that trigger when you throw an RHS incendiary into the trigger area

blissful trellis
#

You can anyways use EHs to detect such grenade went boom

heady pawn
#

Could do with some strategy pointers on Air Control as singleplayer.

I'm not really sure what tasks to do first, which are time limited and which progress things (e.g. I think two or 3 troop transport/combat missions and the day ends?)

e.g. starting on Sefrou-Ramal (because it's small) I immediately have the choice of:

  • Transporting Ghost somewhere
  • Medical supplies run
  • Support attack
  • Two bases very low on general supplies

...then as soon as I take off I am given priority Medevac.

Which is a bit overwhelming. I get that prioritisation is part of the scenario but ...

west rock
# heady pawn Could do with some strategy pointers on Air Control as singleplayer. I'm not re...

If you keep the bases with medical supplies, you never have to do medevacs. You can do virtually as much supplying as you want per day, so keep the bases full of ammo and medical supplies. The Huron with the big Huron crates is really good for that.

If you keep the bases supplied, supplying them more can wait until that day's fighting is done and supporting attacks/defending is less critical.

heady pawn
#

I've also realised the original Altis scenario does a bit more of an intro/handholding at the start

west rock
dry gazelle
#

I accidentally switched channels

fierce gazelle
#

but garbage collection only deletes dead units

#

the drone is not dead unless you explode it

#

also we never delete the drone for anything

#

actually the HE drone gets deleted after detonation, but that's it

#

regarding detection radius, it should already be a lot smaller than the darter.

#

ok maybe it isn't. will be tweaked with next patch.

dry gazelle
# fierce gazelle but garbage collection only deletes dead units

I know that but maybe there's a freak reason for it. I don't know how you exactly spawn the RC40 when its fired out of the launcher. Maybe if youre attaching it to the projectile. Ill have to investigate more on my end to figure out the details about the RC40 being deleted.

#

Nothing in the scenarios in which ive tested the rc40 and had it happen should be deleteing them (I made and scripted the scenarios) which is why im suspecting the garbage collector

#

Is there a log that I can watch for when it happens?

blissful trellis
#
[_unit,"lxRF_RC40_deploy_fired",[_uav,_unit]] call BIS_fnc_callScriptedEventHandler;
[missionNamespace,"lxRF_RC40_deploy_fired",[_uav,_unit]] call BIS_fnc_callScriptedEventHandler;```This is called upon the RC40 being deployed from a GL round, if that helps
fierce gazelle
#

it's pretty much spawned like any other unit. i can't think of anything that would delete our drone but not any other vehicle

#

is it possible the unit was just idling so long that it ran out of fuel and crashed?

#

it can only stay in the air for a few minutes

dry gazelle
forest jasper
#

Does anyone know if there is a mod or update that allows you to save your progress in Air Control somewhere other than your user profile?

Because right now, it's really annoying when you're playing in a larger group and not everyone is always there, because then some people lose their progress (XP points).
And someone who was there in the last round always has to be there so that the entire mission progress isn't lost.

Also, somehow not all planes are reliably saved between two sessions.

blissful trellis
#

Firstly, that is not supposed to happen. We (and mainly I) actually tried not to make the progress lost while some people are not around during a match and that's the biggest point of this feature.
And no, I intended to use Profile thus people will not lose their progress in the responsible user's profile folder, and it is extremely easy to throw the save data to other player by just sharing the corresponded file. Mainly the save/load progress is focused on small-to-medium amount of players' game not public and last-long game, that's why.

Do you have any error messages or? We actually heard of similar issue in our Discord, but we still haven't done a fix or deep investigation

forest jasper
#

There are no error messages, and at first glance, it appears to us as users that this behavior is intentional.

The following scenario occurs (example data and names):

  • September 30, 2025: The game is restarted on a dedicated root. Player 1, Player 2, and Player 3 are playing.

  • September 31, 2025: Players 1 and 3 continue playing, Player 2 is not online.

  • October 1, 2025: Player 2 returns and plays together with Player 4. However, they can only continue from the save game from September 30, as the progress from September 31 is not available. In addition, Player 2 is missing their experience points (XP); they start again with the initial values.

-October 2, 2025: Players 1, 2, and 3 play together again. However, players 1 and 3 are now missing their XP, and they have the choice of using either the save game from October 1 (which is missing the progress from September 31) or the one from September 31 (which is missing the changes from October 1).

west rock
forest jasper
#

but this does not help with XP-losing when you are not online for 1 session

west rock
#

Ohhhh

forest jasper
#

I understand the approach described by POLPOX, which makes sense in certain areas.
But it would still be nice if there were either a mod or even an official update to save the players and their progress on the server side so that such problems don't arise.
Then users can decide for themselves which method they want to use for saving.

I've also considered simply extracting the mission and rewriting it myself, and then hosting my version instead of the official one (private player circle, just 5 friends and me), but unfortunately the files are in ebo and not pbo format, meaning they are encrypted.

west rock
forest jasper
#

oh okay, that is really interesting 🙂
thank you very much

#

@west rock

blissful trellis
forest jasper
#

where do i find them?
we also just had an incident. My bro had to restart Arma mid-day and when he came back all his EXP where set back to 200

west rock
blissful trellis
#

And that vars stores all save data

forest jasper
#

i have sent you the file via DM

#

@blissful trellis

blissful trellis
#

One personal complain is it's hard to repro, because it requires an another Steam account to test

forest jasper
#

if you want to, ich could help testing. if you need a second account.
I will text you via DM

forest jasper
#

CHX's Air Control QoL Extender

Expands the Reaction Forces Air Control mission with advanced quality-of-life features for air operations and tactical command.

📋 AirControl Tablet

Two-page interface with Tactical Overview (garrison, supplies, morale, wounded, artillery, etc.) and Base Details with real-time navigation (distance, bearing, ETA).
Automatic color-coding for instant situational awareness.

🚁 Enhanced Slingload System

When attaching containers, the system automatically detects which base needs the cargo most, showing destination, distance, direction, and ETA via a tactical HUD with one-click target lock.

💨 Automatic DropZone Smoke

Automatically deploys color-coded smoke near correct drop zones (Yellow = Supplies, Red = Medical, Blue = Ammo).
Smart detection, multi-aircraft support, and auto-cleanup included.

⚙️ Fully Configurable (CBA)

Customizable thresholds, HUD behavior, full EN/DE localization.

→ Full feature list & screenshots on the Workshop page!

https://steamcommunity.com/sharedfiles/filedetails/?id=3586902111

gloomy fiber
#

Gyra does 127 kmh forward and -141 in reverse

#

i mean.. It IS italian 🙂

west rock
gloomy fiber
#

yes, turbo

dapper notch
#

Wrong forces

#

However it should have the same speed in fwd and reverse

winter remnant
#

did i just descripting Gendarmerie?

peak ridge
#

Ran into an issue with the score page and the RC-40 HE drones
Using them counts as friendly kills

west rock
peak ridge
#

That's a pretty simple solution

blissful trellis
#

So it's a friendly fire if you do umm, kamikaze it instead of detonating it manually?

peak ridge
#

Yeah
Every kamikaze was counted as a friendly fire
It would take more testing to be certain whether the detonate was friendly fire, or if this caused more issues than mucking up the scoreboard

blissful trellis
#

That makes sense and seems to be an "issue" while I am not 100% sure there is a scripted workaround not to count as one

fierce gazelle
#

The Arma 3 Creator DLC: Reaction Forces update v1.0.5 has been released! Changelog can be found here: https://store.steampowered.com/news/app/107410/view/537746474022209054

FROM: Rotators Collective TO: Arma 3 Creator DLC Users UNIT: Reaction Forces ACTIVITY: Update 1.0.5 SIZE: ~2.7 GB Changelog DATA FIXED: VRCO-S pistol optic model issue in 3rd person FIXED: Pickup headlights (light mesh element) would turn invisible in LOD1 FIXED: RC40 drone was removed by the garbage collector even though it was still alive FIXE...

cyan copper
#

Official Arma 3 CDLC RF servers were updated, due to some issues they on #perf_prof_branch server binary , please let me know if there are any other troubles.

halcyon flume
#

the 12.7mm ash-12 can use the 9mm magazines from the glock 19x, not that I mind there being a 65 round magazine for the rifle though.

blissful trellis
#

I cannot confirm

fierce gazelle
#

some mod issue, i guess

vivid acorn
#

Hello everyone, quick question:
in the Air Control scenario, is it possible to order Nightmare-1 where to drop supplies? Thanks!

vivid acorn
upbeat magnet
#

the air control mission for coop makes my arma kill itself

winter remnant
#

that could be anything that can kill arma, be specific

#

or at least provide rpt files to find out if it's indeed the air control that caused it

#

!rpt

polar oliveBOT
#
Arma RPT

Arma generates an .rpt log file on every run. This log file contains a lot of information like the loaded mods or any errors that appear, and can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localAppData%/Arma 3

Additionally see the Crash Files wiki page for more information.

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out with you the problem you encounter.
Note: RPT logs can hold personal information relevant to your system, the game or others.

upbeat magnet
#

i take it back actually

#

restarting pc fixed the issue

#

ermmmmmm i suppose the ai windows 11 updates to blame

#

every restart fixes one issue at a time

crude whale
#

unless you are (that one person must exist I guess) someone who needs copilot and all the other crap windows 11 has that no one asked for.

west rock
upbeat magnet
worldly loom
#

The RC-40 seems to be missing from a fair few rifles in my game. I am unsure what is causing it

brittle walrus
#

which rifles

worldly loom
#

The ASH-12 analog, Promets, XMS, Spar-16s all grenade launcher variants of course

#

The GLX-40 and MX series is able to launch just fine

#

The Katiba is also unable to use the RC-40

#

I tried with no mods running and was still unable to launch them out of those rifles

brittle walrus
#

i just checked with RF and WS loaded and all mentioned guns can fire RC drones just fine.

#

so you're unable to launch them or they don't show up as a compatible grenade?

worldly loom
#

they don't show up as a compatible grenade in the armory

#

I just realized I had all the cDLCs besides contact running so it may be that causing issues

blissful trellis
#

SOG does it

worldly loom
#

I see, very unfortunate. Is there any potential workarounds?

west rock
worldly loom
#

I've tried it with a SOG CBA compat. Funny enough it allows all the SOG guns to use the RC-40 and the like, but still keeps everything else broken

worldly loom
#

had that running too

jade sparrow
#

any way we can get modded Helos in Aircontrol and get Xp from Nightmare 1

west rock
floral stream
#

In Air Control

We destroyed an AA vehicle and it removed the AA defense of that sector.

We took a break and when I restarted the server, the AA bubble was back. Is that by design?

winter remnant
#

probably the auto saving isnt started before you restarted the server

floral stream
#

It saved everything else. My $, my vehicles, etc

floral stream
#

Air Control is an awesome game mode though.

What I appreciate the most about the game mode is the smooth performance. The author did such a great job controlling how many active assets are simulated in the game world simultaneously.

I wish we had something equivalent for ground ops.

brittle walrus
#

air missions are the easiest to optimise, in my opinion. Ground ops would be either small-scale or require way more scripting

languid rose
#

Air control is fully playable even from the ground and i would say its quite opposite with optimisation of ground unit vs infantry. Especially when all battles are simulated in AC so infantry can join and have proper ground experience

fierce gazelle
#

yeah, there is always something going on, we didn't just disable all ground units and faked it. they are usually around in some form

floral stream
#

Its a fantastic mission. You guys did great

#

I tried playing it from the ground, but kept failing the tasks since they were too far away

fierce gazelle
#

yea, playing as infantry is more for mp environment. sp is geared primarily towards helicopters

languid rose