#arma3_troubleshooting

1 messages Ā· Page 25 of 1

shy minnow
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Gonna upload a video of the results later

umbral narwhal
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hmm. So when you give an AI an order to the top floor of a building, it seems to calculate a path correctly, and then for some reason it gives up before moving and calculates a new path to the same x/y position on the ground floor.

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Maybe some sort of "too many points for a short distance" logic?

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ok this might be the phasing trick too.

shy minnow
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Pathing optimization is wrestling with accuracy? It knows what the right path is but maybe something it limiting how many nodes it can generate

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I do notice sometime my units react to an obstacle, but then like hesitate before choosing to go through it. That certainly seems to check out

umbral narwhal
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ah, looks like it does a path recalculate when it first enters or leaves a building.

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Funny thing there is that it doesn't do it on a subsequent enter/leave, so units can reach places by pathing from one building to another that they couldn't by going outside -> inside.

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hmm, it'll do multiple recalcs when ordered to change pos within the same building though.

shy minnow
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Does arma use node graphs for pathing or something else because that seems really convoluted from my minimal source engine experience

umbral narwhal
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There's a node graph specifically for pathing inside buildings.

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I'm not sure what it uses externally, more like random spam A* within a limited distance.

shy minnow
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Bleck. I wish I could just hand paint em or something. I could see that system getting icky if buildings are too close or overlapping

umbral narwhal
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If they need to take a non-straight path that's too far then their behaviour is horrible, so I think that A* is limited to 100m or so for foot troops.

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What's annoying with the multi-floor buildings is that the initial path is fine and the recalcs are busted.

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I guess it's handling the destination Z value wrongly on the recalcs.

shy minnow
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Yeah altitude makes em struggle vad

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Bad

umbral narwhal
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Might have a workaround...

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Just re-send the doMove every time calculatePath fires :P

shy minnow
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The loiter command marker is a god send

shy minnow
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I have enough bs in place to have the AI not walk through doors and walls. Preventing engagnment by disabling AUTOCOMBAT helps them atleast get into a sight line before engaging, and the loiter marker as their final destination keeps them from wandering

umbral narwhal
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Pillar inside a house isn't really a supported case.

shy minnow
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oh yeah I guess that blue ammo bear did phase after I placed him lmao

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I worked those robots into responding to the door opening with all this

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Thanks for the help with the AI behavior, it really made this work

honest jackal
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If anyone's dealing with a lot of stuttering disabling the steam ingame overlay fixed it for me

uncut trellis
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Buildings built from small "random" pieces are not AI usable without extreme trickery

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Also looks like you are using a mod with ripped content. We don't endorse IP theft here so don't post that crap here anymore.

uncut trellis
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and over here we support the people who make stuff and not the people who just take stuff

whole pivot
golden nova
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?

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the mouse movement blur is from Reshade, not Zeus.

uncut trellis
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might be some mod malfunctioning

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ah

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šŸ˜„

whole pivot
golden nova
whole pivot
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its freezing and teleporting me around

golden nova
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then it's a broken mod

supple brook
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Hey I need some help this has been a thing that happens every so often, but I’d there any reason why helos won’t follow a waypoint but instead just gain elevation and keep doing that without regard of the waypoint?

clear yarrow
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guys i need help. my friend trying to connect my lan server but he cant see anything and he tried to host server but map selection closing immediately pls i need help

pine kite
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If he can't see your server, then likely you didn't get port forwarding or UPnP working in your router.

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!localhost

rustic eagleBOT
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Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like ā€œwhatismyip.comā€ give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: ā€œ<your router model> + port forwardingā€

little tartan
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Hey everyone, I’m fairly new to arma(downloaded yesterday) and i want to add the alive module to a scenario I downloaded through the workshop, the problem is, i cannot save the scenario. Which is required to open it through eden editor, i have downloaded other scenarios aswell, and these ones i can save. But the one i want to edit i cant save for some reason.i dont really care abt the saving part as i like to finish the mission before i get off anyway, i just wanna edit the scenario. Does anyone know a fix?

scarlet saffron
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@little tartan maybe the sqm is read-only. Check file properties on windows explorer.

little tartan
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What is the sqm?

steady hawk
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Go to the mission folder and you see mission.sqm. RCA3 has asked about it

little tartan
steady hawk
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Eden Editor > Top left > Scenario > Open Scenario Folder

little tartan
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These are the only ones i see, and i made those myself i didnt download these

steady hawk
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Okay now I don't know what is your situation

a scenario I downloaded through the workshop
Where is this scenario on your computer?

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i cannot save the scenario
What do you mean by this?

little tartan
steady hawk
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Okay, it is not Eden Editor, you're playing a scenario

little tartan
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Yeah

steady hawk
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We thought you've brought the scenario into Eden Editor already. Hence RCA3's answer

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One thing I'd ask is, why you want to have ALiVE module into a scenario you download?

little tartan
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For the close air support and transport

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I think that’s cool as hell

steady hawk
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One thing too, what is the scenario? Link please?

steady hawk
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This is not an issue after all though

little tartan
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Wdym?

steady hawk
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Because this is not an issue

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But a feature

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A mission maker can lock its save feature

little tartan
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Oh

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Well is there any way to get it to eden editor without having to save it?

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Or maybe there’s some file that i dont know about where i can just put the save setting on ā€˜true’?

steady hawk
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You can use a Debug Console. Enable it with a Mod, and put this

saveGame```
Will save your current session regardless the status of it
little tartan
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Do u reccomend a certain debug console? Or is anything okey

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Okay*

steady hawk
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Official one does it. Or anything else if we have one

little tartan
steady hawk
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Is it still greyed?

little tartan
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Yeah

steady hawk
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Try thissqf (findDisplay 49 displayctrl 119) ctrlEnable true

little tartan
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I’ll do that when i get home, just left for work

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Btw thanks alot for ur time

rotund horizon
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So im tryna copy functions from our old custom helmets to our new helmets, it had a working strobe on the helmet. Now i got all the stuff in except the actual strobe itself doesnt work. I see the ACE interaction options and all.

I did get this error, but i was unable to find any missing semicolons, i even used some cpp code chekers

uncut trellis
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well copy paste has not been succesful and you are missing a ; like it says

rotund horizon
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well yes but like i said, i cant find it anywhere and the checkers i used all said it was fine but idk if that counts for anything

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i didnt copy in that much lines and i looked over them a bunch of times

patent kettle
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variables can't start with a number.

rotund horizon
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like a class?

patent kettle
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121_75th_Helmet_fnc_... this is not a valid variable name.

rotund horizon
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i assume its this it was talking about

umbral narwhal
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yeah it looks like you have a CfgFunctions tag that starts with a number?

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Which might work until you try to call the functions.

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(config classes can start with a number, SQF identifiers can't)

sudden kelp
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just dont use tacdevron

rotund horizon
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I have got ir working after bit changing some namesšŸ™‚

sudden kelp
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what did you change

agile dome
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Hi, when I run a headless client I keep getting this error. I have CBA_A3 on the mod line so I'm not sure what the issue is. Anyone have any ideas?

quaint jewel
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Are you sure that its loaded

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having it as parameter doesn't mean its loaded.
Maybe you typoed it, or the foldernmae

pine kite
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If the path is borked somehow, it doesn't get loaded.

little tartan
little tartan
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Anybody else know a fix? I’ll pay the person that helps me out 10 bucks lol

sudden kelp
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i have a massive rendering issue / loading issue and gameplay lag making the game literally unplayable (3-5 fps) at under 30% gpu/cpu usage regardless of mods (vanilla or not) and graphic settings

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this started after i updated my nvidia driver

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i think

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thats my leading theory

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ill reinstall the driver either way

umbral narwhal
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what's the hardware?

sudden kelp
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cpu is tenth gen i5 and a 2070

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and 16 gigs of ram

umbral narwhal
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"loading issue"?

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You mean it loads unusually slowly as well or what?

sudden kelp
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nope

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rendering / loading issue means that assets are low quality

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like low lod

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even at close distances

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regardless of obj distance

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i reinstalled the driver

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launching again, with settings on standard

sudden kelp
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nope

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same thing

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starts to lag after placing 10-15 units

uncut trellis
sudden kelp
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nope

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im trying again with max graphics

honest jackal
honest jackal
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should be a setting in steam

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if not then an SSD always works

sudden kelp
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its running on an ssd

sudden kelp
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@honest jackal did you have rendering issues though?

honest jackal
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na

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also open task manager and close xbox game bar while arma is running

atomic mirage
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Hey I'm not sure how to find a solution to this problem here (I've looked on Google and the forums already) but a friend of mine said this might be a good place to go. Every time I try to open Arma I get about halfway through the loading screen and then it stops loading and I have to close it, and I get the 0xCFFFFFFFFF Status Hung error. Feels like I've tried every solution to it but nothing's working and I was hoping somebody might be able to help me here

umbral narwhal
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No mods?

steady hawk
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Hang is not a freeze. It may simply because the loading is taking so long.
Also please refer to pinned posts for more better way to troubleshoot

atomic mirage
steady hawk
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"Mods" means nothing. Because it can be anything.

atomic mirage
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Right, sorry

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I'm verifying the game's files again but when that's done I can get the mods

steady hawk
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Firstly, what we always recommend is to make sure is that a Mod (or maybe CDLC) 's failure or game's. Which means, try in vanilla first.

atomic mirage
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Right

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Sorry I came in here all over the place, I'm not used to needing to ask for help with this kinda stuff, sometimes it just fixes itself. When the files are done verifying, I'll go back through and try vanilla and try running as admin, etc. etc., and write stuff out more comprehensively

steady hawk
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Please try to follow what we recommend but not like that. First of all, you need to tell us the "fact"

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I'm not blaming you of course. But it will require patience for both of us

atomic mirage
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Of course

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So what do you mean by fact? What error message is popping up, what I expect to happen and is not happening?

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Or smth else?

steady hawk
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More, like,

  • which mission
  • what Mods
  • SP or MP
    etc. Pretty much I pinned
atomic mirage
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Gotcha

atomic mirage
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So I'm not trying to play any mission, I can't even get past the loading from the launcher. I am trying to do singleplayer and mess around in Zeus or Eden or whatever it's called, but I do want to be able to play in a op my group is running tomorrow.
As for what exactly I've tried, so far I've tried just running the game with Western Sahara and all mods downloaded, I've tried unloading and reloading all the mods, I've tried running it vanilla (I think, I'm gonna do it again though),
I have the Western Sahara DLC installed and activated, as for mods, I can't name what all we have, but we have the RHS and ACE modpacks at the least.
As for PC specs, I'm on a Pavilion Gaming Laptop, it has an AMD Ryzen 5 5600H processor, NVIDIA GeForce GTX 1650, two DDR4 RAM sticks (albeit only one of them is reading)
My error message like I said is the 0xCFFFFFFFFFF Status Hung one, but the wiki doesn't offer any solutions to it and I'm probably too stupid to figure out any of the in-depth stuff offered on the forum beyond stuff like verifying the files or deleting and reinstalling.
Does this help? Sorry I can't answer much else, I am horribly inept with computers and "behind the scenes" work if that phrasing makes any sense

atomic mirage
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I think so, but just in case I haven't I'm going to do it again

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Just waiting on the files to finish up

steady hawk
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Also,

I can't even get past the loading from the launcher
Do you mean Arma 3 logo (loading addons or some sort of texts) or after the game launches?

atomic mirage
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The Arma 3 logo, can't get past the loading addons. Sorry, should've specified

steady hawk
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Then your Mods you have is not right

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Please list all of the Mods. Or export as a preset and upload it

atomic mirage
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Sorry, I didn't know if it would have been against the rules or smth to have posted it, lest I might have posted it sooner

steady hawk
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This is not a rule or something. This is simply a request from us

atomic mirage
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Gotcha

steady hawk
atomic mirage
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Alrighty

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Sidenote how do I find the RPT files? Or maybe just the local app data file? I'm trying to get the RPT files but I'm struggling

steady hawk
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!rpt

rustic eagleBOT
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Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

atomic mirage
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Danke

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And to share them do I just open it in something like Notepad and then copy+paste into that SQFBin website and then download them or?

steady hawk
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Anyhow

atomic mirage
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Does that work?

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I think that's the most recent run

steady hawk
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This does have no useful info

atomic mirage
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Oh, sorry

atomic mirage
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Opening it in vanilla resulted in the same result

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Couldn't get past the logo

steady hawk
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Then it is a game issue maybe. Or, have you ever done: moved a PBO A to B?

atomic mirage
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I'm not sure how to do that

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What would that entail

steady hawk
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A PBO is a file that contains Arma ready data. Have you ever done that?

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I think Arma 3\Addons have 372 files right now. How many files you have in the folder?

atomic mirage
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372

steady hawk
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Then I don't think you have done that.

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What exactly the verify says? Does it say verfiy completed?

atomic mirage
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Yes the verification is done, it said all 1928 files verified

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Nothing else popped up so I assumed everything was good

steady hawk
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Do you have any launch parameters in Launcher?

atomic mirage
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I do not, no boxes are checked

steady hawk
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How long you've waited in Loading Addons?

atomic mirage
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Not long enough. I'm horribly impatient, normally when I see it freeze up at loading addons for a few seconds longer than I'm used to, I click and then the box pops up

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I can open it again though, how long should I let it load

steady hawk
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Please try at least a minute

atomic mirage
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Gotcha

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Should I just do vanilla again?

steady hawk
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Of course

atomic mirage
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Alrighty

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Oh I'm so sorry you sat here for so long with me cause it just opened, I'm pretty sure it was just because I was impatient

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I'm so sorry

steady hawk
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Then load the Mods again. If it does work, there was no issue after all

atomic mirage
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šŸ‘

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And the DLC too?

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Since we play with both

steady hawk
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Why not

atomic mirage
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Alrighty

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Mods and DLC work, I just need to be more patient with it apparently

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I guess with how many mods we have installed it just takes a lot longer so I've got to be much more patient

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I'm so sorry you sat down with me and worked with me through it, only for it to be a problem with my patience, but at the same time thank you so much, I was getting very frustrated trying this stuff on my own

little tartan
steady hawk
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Maybe try lower difficulty

little tartan
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How do i change it?

steady hawk
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Options > Game > Difficulty

little tartan
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That didn’t work

little tartan
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Am i running out of options or is there something that im missing here

steady hawk
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Firstly I've no idea what exactly is Evannex and how it works, but seems it has its own way to have CAS, have you tried that first?

little tartan
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Yeah but it doesn’t work very well, the alive module is many times better(in my opinion atleast)

plucky cloak
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Anyone know what causes the server list to be empty? Completely forgotten how I fixed it last time. I've tried validating game files and resarting my pc

steady hawk
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Remove filters if you have

plucky cloak
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I have none

steady hawk
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For sure?

plucky cloak
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Yes

steady hawk
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And are you sure where you see is correct? You want to check Internet server, but just In case you're not seeing it?

plucky cloak
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There is no issue with filters, settings, or UI

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The server browser is empty, with no filters and a working internet connection. Direct connecting with ip and port does not get a response

steady hawk
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Well I asked about the possibilities of human error

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But anyways, did you asked for help your last time?

plucky cloak
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I don't remember how I fixed it

steady hawk
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I think that question can be answered in yes or no so I'll ask again: did somebody online helped you?

plucky cloak
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I do not remember

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Are you familiar with what memory is?

steady hawk
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You are, if someone is familiar with it. But looks you aren't

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Have you tried to search through possible solutions online or on this server?

plucky cloak
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I have absolutely no idea what that is supposed to mean

plucky cloak
steady hawk
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Double check if it is a possible solution

plucky cloak
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I have done so

steady hawk
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You've done the double check you mean?

plucky cloak
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Yes

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Believe me, having this conversation is a last resort

steady hawk
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Okay let's try to clarify the situation. Which server browser you see? Are you sure it is not fetching the servers?

plucky cloak
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I'm using the priarie fire dlc, I've tried both the simple and advanced server browser. I've tried direct connecting to the IP of a server I know is running.

steady hawk
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So in-game browser

plucky cloak
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The launcher browser is also empty

steady hawk
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I've tried direct connecting to the IP of a server I know is running.
You mean the server is?

plucky cloak
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The IP of a server that is running

steady hawk
plucky cloak
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I can see servers on that website

plucky cloak
sudden kelp
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i still have the same issue

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as referenced above

umbral narwhal
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Have you tried reverting to the previous driver version?

uncut trellis
little tartan
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Hey everyone, I’m fairly new to arma(downloaded yesterday) and i want to add the alive module to a scenario I downloaded through the workshop, the problem is, i cannot save the scenario. Which is required to open it through eden editor, i have downloaded other scenarios aswell, and these ones i can save. But the one i want to edit i cant save for some reason.i dont really care abt the saving part as i like to finish the mission before i get off anyway, i just wanna edit the scenario. Does anyone know a fix?

uncut trellis
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as in you get the mission open in editor add the alive stuff but can not save the mission file?

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or you can not open the mission at all in editor

uncut trellis
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right

little tartan
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I downloaded it off steam workshop, tried to get it in the editor to add the alive stuff, but i cant get in the editor(i tried through pbo manager but this was unsuccessful)

uncut trellis
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so either its protected against tampering or you made a mistake in the process

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what guide did you follow?

little tartan
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This

uncut trellis
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that should be good for it

little tartan
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It didn’t work tho, i think this is bc i cant save the mission

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They guy in the vid also said its a crucial step to save it

uncut trellis
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I dont follow

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save it where?

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you just said you cant get it to open in editor

little tartan
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I cannot get in the editor because i cant save it(i think that is the reason). When i click escape while in the scenario, the ā€˜save’ option is greyed out and the ā€˜save and exit’ option says ā€˜abort’ instead of ā€˜save and exit’

uncut trellis
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your statement makes no sense

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so again from the beginning

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you CAN open the mission in editor

little tartan
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No i can not

uncut trellis
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then why are you talking about saving

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are you now talking about saving while playing the mission?

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as those are 2 totally different things

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and not related

uncut trellis
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the saving the tutorial talks about is saving the new altered mission

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not saving while playing it

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which of course you can not do since you can not get the mission to open in the first place

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but you have it confused with the saving gameplay progress while playing

little tartan
uncut trellis
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no

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these are not related

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its either you did a mistake in the process or the mission is made so that it can not be edited

little tartan
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If the mission is made not to be edited, am i just fucked? Or is there a way around this

uncut trellis
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if its not meant to be edited then you need to enjoy it without alive

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or contact the author

little tartan
uncut trellis
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if you cant open it to edit it there isnt anything you can do

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I dont know how be any clearer

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and what about that what Ive said you can not understand

little tartan
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Nevermind

uncut trellis
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Id try the tutorial process again just to make sure you did not make some mistake with it

little tartan
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Okay

ruby crystal
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hey, im trying to make a server for me and my friend using nitrado but when i try to join the server it says that one of the mod pbo's is not signed by the key, i transferred the mods to the server directory using filezilla and after that i uploaded the keys to the server keys folder

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okay i can join now when i disabled "verifySignatures" in my server config

uncut trellis
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if its a server for just you and a friend you can probably play alright without the signature verification

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just make sure you dont accidentally run wrong mods

ruby crystal
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yeah, know im having problem that i cant see any missions i downloaded in the mission select screen

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i installed dynamic recon ops takistan, i renamed it to Dynamic_Recon_Ops_Takistan.pbo and uploaded it to the mpmissions folder but i cant see it in the mission select screen when i join the serer

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server*

uncut trellis
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and why rename it?

ruby crystal
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some guide said that it needs to be renamed to .pbo and the mission name and terrain

uncut trellis
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what was the original name?

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Do you also run the required addons for it?

ruby crystal
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yes

pine kite
ruby crystal
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not sure what that means but when i uploaded the mods to my server it said that everything was succesfully transferred and 0 failed transfers

pine kite
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Well, you will have to search for the features and help pages of whatever FTP program you use. Getting an interuption in the datastream is possible. Maybe it does the neccessary error detection already. I don't know.

foggy sleet
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can someone help me

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im trying to play arma 3 with my friend

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and i host a server

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and when my friend filters it with the name

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it doesnt come up

charred kraken
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switch it to internet

foggy sleet
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yea i did

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serrver is hosted through internet

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friend searches thru internet section

charred kraken
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There should be a box

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tick the box

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cant remember what its calle

foggy sleet
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UPNP?

charred kraken
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mhm

foggy sleet
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yea it was ticked

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friend still couldnt find it

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same other way round I tried

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i also tried to do it through LAN with Hamachi

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no luck

charred kraken
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lan wont work

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has ur friend been doing it through server browser to shift tab

foggy sleet
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yeah

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multiplayer

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what is shift tab needed for?

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hes trying to connect through server browser

charred kraken
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you can join ppl through that aswell

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press shift tab

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then go to the two people

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and click on the name

foggy sleet
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on the steam popup?

charred kraken
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then do join game

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mhm

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if he still cant join then its a mod issue

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you prob dont have the same mods

foggy sleet
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ok lemme try

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thanks

charred kraken
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no worries

foggy sleet
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doesnt work

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my friend when he tries to host gets a UPNP error

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is that the problem?

rotund horizon
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@quaint jewel im really sorry if im overstepping by pining you.

Ive been trying out your mod TacControl for a few hours now but cant seem to get it working.

So i loaded this mod, opened up eden. and started a multiplayer game with it. When i open the app on my PC (Windows 10), it recognizes it within arma (gives me the message i need to confirim map data transmit) however i can click yes how many times i want, the message only goes away if i click no and i end up not being able to transmit the stuff. When i open the app on my samsung phone (newest OS S23 Ultra) it recognizes it in-game as well but same thing, and the app crashes after i pressed the "yes" button in-game.

I have already tried adding the port "8082" in windows firewall as thats what the app seemed to take by standard.

quaint jewel
rotund horizon
quaint jewel
#

I can take a look in half an hour or so

rotund horizon
#

i think i got it working, idk what i did lol

#

just one question, i see i can change my channel view on the viewer from like general-side, but it will always draw on general. Is there a way of changing that to side-channel, or will it be hard-locked to general?

quaint jewel
#

I think you could click on channel to select the active one, which should also place markers in it
I don't have much time for it lately

ruby crystal
#

can anyone help me with co10 escape? im not sure how i can install it on my server as its not the basic .pbo file you put in to mpmissions

woven hatch
#

Can anyone tell me how to disable the battleeye time out feature. Mission runs fine for all but when logged in as a Admin battleeye times out and kicks the admin. Any fix for this ?

#

ive tried autoSelectMission = true; // should fix battleye kicks

// MISSIONS CYCLE
forcedDifficulty = "Veteran";
autoSelectMission = true; //<-- add here
class Missions
{
class Mission1
{
template="HC_M3_OutKasts_CUP_V1_10.takistan";
forcedDifficulty = "Veteran";
};

#

still kicks admin as a time out

crimson flower
sturdy hill
#

Is there a way to completely disable chromatic aberration ? It hurts my eyes so much and even makes me dizzy

pine kite
# crimson flower Hi all, Does anyone know how to fix this annoying texture glitch ?

Please be more specific about what you consider the texture glitch to be. It is considered normal and intended that the NPCs sink in the ground to simulate them hiding in the grass. Their hitbox is at their normal height rather. If you mean the flickering of their feet in the grass as the glitch I suppose you have a point. But I doubt there is a solution either.

crimson flower
#

I think it is some kind of a texture glitch

pine kite
#

Well, in this video it seemed like they are NPCs. Regular MP players are rendered the same way. You just notice their irregular movement more to identify they are human.

pine kite
mint needle
#

Anyone know how to fix: bin\config.bin/CfgWorlds.dagger_island_summer

#

Ping me when reply pls

#

nvm I know what I did

plush night
#

im trying to get some of my friends to join a server but this error keeps popping up, they have all the mods they need

#

it is updated too

umbral narwhal
#

More than one person has the same error?

#

The latter two look like someone copying garbage into the Arma addons folder.

strange ibex
#

my file is on read only i have tried everything can someone hop on vc or call

plush night
plush night
#

its 2 people who have it, only one person has the f_vest but i think that might be Aegis

strange ibex
#

hop on call

uncut trellis
#

arma3 is not a file

#

explain the issue here and when someone can they usually answer

#

but you have to give proper details

strange ibex
#

ok so my arma 3 steam file is on read only and not changing

uncut trellis
#

what is steam file?

#

paste the actual file name

#

that usually helps

strange ibex
#

"C:\Program Files (x86)\Steam\steamapps\common\Arma 3"

#

the read only and coming off

#

i have used cmd and reset still not working

umbral narwhal
#

I think Windows always shows that partial tick for folders?

strange ibex
#

nop

umbral narwhal
#

It does here.

#

What are you actually trying to do?

strange ibex
#

it still says in game file on read only

strange ibex
umbral narwhal
#

That's probably the profile not Arma.

#

onedrive issues or similar.

strange ibex
#

john

#

you av to hop on call

strange ibex
umbral narwhal
#

Depends what's wrong with it. Make sure you have no extra copies of Arma running and uninstall onedrive.

#

If you don't know how to check the first part, just restart windows.

strange ibex
#

i have no cops

#

first time ins

#

can you send me vid link or sum

#

on how to fix it

#

if you cant hop on call

shut swan
#

having some difficult connecting unit and/or arma3squads to my profile. I am getting expected tags correctly in either case.

connecting to unit, I see a thumbnail logo under my profile on the A3 opening screen. but I see no logos in either the player tab in game, and no uni patch either.

trying to connect arma3squad, I see no thumbnail, no player tab unit logo, and no uni patch.

as a thought experiment, reverting to another unit profile of mine to see if the results are any better. this seems to work okay, logo on player tab, uni patch, etc.

could it be a server side cache has not flushed through hundred percent yet? or is it something else, dimensions on the images are finicky? i.e. units page needing to be exactly 184x, cannot be something else.

shut swan
quaint jewel
#

Paa Files (which squad logos are) need to be power of two. So 128 or 256, but not 184

#

Server may have units timeout set, or A3 units might be down

#

I don't know if that same timeout applies to squad.xml which I assume arma3squads is

shut swan
#

hmm, well I uploaded a 256x to the Steam group (?), and the A3 units is rather specific what it wants. still no joy however.

#

but the other unit does work whatever client/server state it happens to be in at the moment.

#

thinking that maybe a server side and/or cached in some way conversion has not happened yet, perhaps on the A3 units side?

quaint jewel
#

The Arma server would cache the image file, but not the text squad info itself.

#

A3 units is often simply down/offline

shut swan
#

plausible, partially down... like I said, I see the image in my dashboard. and even in the A3 welcome screen, profile thumbnail. but anything beyond that, player tab, uni patches, no joy.

#

by comparison the other unit profile fully works 3 for 3, thumbnail, tab, patch.

ruby crystal
#

anyone here using arma 3 remastered? i want to find the mod that changes the aiming sensitivity, its super fast for me and my friend and want to lower it or disable the mod, no one is answering me on the official discord..

ocean cosmos
#

its a shitty modpack that im pretty sure was dmca'd

umbral narwhal
#

Not sure why you'd want a mod to change mouse sensitivity.

pine kite
# strange ibex nop

Yes it does. Newly created folder gets the read only mark. Either way, you are looking at or for a red herring. Explain the real problem. This is just a false symptom.

ruby crystal
#

its a pack containing 117 mods, movement mods etc and its called "remastered" it felt so buggy so i just enabled some sound mods etc

uncut trellis
#

such packs are not recommended to be used

#

they are likely out dated and mashed together poorly

strange ibex
shut swan
# shut swan plausible, partially down... like I said, I see the image in my dashboard. and e...

any thoughts on this one? I seem to be getting a partial conversion of the uploaded assets. I get 1/3 of the expected assets, dashboard only, no player tab, no uni patches. by contrast, previously existing Steam group (?) and/or A3 units finds all three just fine.

which BTW, in either instance, unit tags are appending just fine. only that the player tab and uni patches are failing to connect any dots.

woven hatch
#

anyone on atm that can help, i just started getting Tried to AccessTargetList for non-local AI group while non-local targeting was disabled! Engine will now enable non-local targeting which will hurt clientside performance.

#

what causes this?

shut swan
woven hatch
#

which i did my friend mine was doing same i had to add what was missing as error came 😦

umbral narwhal
#

what support people

umbral narwhal
quaint jewel
fringe salmon
#

after the update the arma launcher crash when I pick up a server and want to join it ... any ideas?

nova elm
#

What is the error you get?

fringe salmon
#

the launcher crash with no error message

nova elm
#

I'm not getting a crash when I join a server through the launcher. Could you give some more information on what server you are trying to join, whether it has mods, etc.?

pine kite
#

Can be if you have mods loaded that the server doesn't use. I too had a crash without flushing my enabled mods list before joining a server.

#

With clean list of mods Arma 3 started normally with the join server process.

fringe salmon
#

yea server has some mods on. when I try to look for the mods, it instantly crash. mods arent shown

#

let me try to start it without mod

uncut trellis
#

have you tried verifying game files on steam?

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

fringe salmon
#

yea I am on it

quaint jewel
#

If it crashes it should create a text file on your desktop with crash info

fringe salmon
#

yea several files there

#

looks like that problem have other too when you have a look at the steam comments

#

file verification complete, problem not solved

#

starting the game without pickup a server and without mod works

nova elm
#

Could you share those crash info files?

fringe salmon
#

need to create account

stiff snow
#

Another one from another player in my community

#

Looks pretty the same

nova elm
#

Yea, seem to be the same.

stiff snow
#

In case you dont know how to reproduce the crash: it happens when we click "Join" button to join a modded server from server list.

#

and the server enables signature check

rotund horizon
#

im getting a crash as well joining server through the launcher since update

#

its only after i press the yellow join button, it loads but before it shows the mod selection screen it crashes

#

time to create new html files šŸ˜‚

fringe salmon
#

crash dumps reported

stiff snow
neat oxide
#

Game crash on launcher when u try to join a server, this is after the recent update just now

nova panther
#

Anyone else getting a steam authentication failure when trying to join a 2.14 server? Profiling or stable doesn't matter for both client and server.. always happens it seems.

twin hare
#

I have the same pb

jolly otter
#

It has been reported to feedback for arma, Hopefully they are onto it šŸ™‚

nova panther
#

do you have a link maybe?

fringe salmon
jolly otter
#

To join a server, You need to click on PLAY WITH MODS / Multiplayer / Server Browser and then find the server in the list ,

honest jackal
#

It’s not downloading the update lol

#

It downloaded something but says incompatible version whenever I try to play on servers

quaint jewel
surreal patrol
#

When hotfix for launcher? its broken after update

#

have to manually select mods and launch game before joining server now 😭

#

multiple people complain about the same on steam forum

quaint jewel
#

Working on it

#

Steam update probably tomorrow. But I'll try to send a fixed one in here

nova panther
#

can you confirm or deny the steam authentication issue dedmen? Same thing we had in one of the profiling/perf builds..

quaint jewel
#

Dunno. Also on official servers? We would've tested that and would've noticed it

honest jackal
quaint jewel
#

Pings @surreal patrol @neat oxide @fringe salmon @stiff snow
ablobplsnospam

honest jackal
#

Btw you get kicked from Zeus servers for using the new rail gun tank lol

rotund horizon
#

was there something changed with eden or placing vehicles as well? When i load our training map since the update vehicles that were previously fine standing close together suddenly bump into each other and creating mass destruction

quaint jewel
#

Not that I know of

strange ibex
#

anyone know know my i cant join

quaint jewel
#

Because the servers didn't update yet

visual bane
#

hi i can't create a key with DSUtils pls help

#

error says "cannot find key in path <path>\keyname.biprivatekey"

uncut trellis
visual bane
#

nope

#

i mean i do but i've been creating multiple ones for different mods since i didn't know i only need one with my name on it

#

it throws the error without creating the key

uncut trellis
#

you can have multiple privatekeys for different projects

#

otherwise you cant limit which ones can be run

#

unless you want that of course

#

then you can use just single private key

#

(private key being the master file you dont share)

visual bane
#

i can somehow lock mods from being used?

uncut trellis
#

server can limit what mods can be run on it with the keys

#

why are you signing mods if you dont know what it does?

visual bane
#

i was told i need to so i did that

#

for multiplayer

uncut trellis
#

are they your mods?

visual bane
#

yes?

#

duh?

uncut trellis
#

no duh mate. legit question when you seem a bit lost

#

but yes, mod keys are used on servers to allow set of mods to be run when joining

visual bane
#

aight, i see

#

so i tried to create the key straight at the hard drive, still error

#

it used to be working fine before

#

"unhandled exception" "can't find part of the path"

twin hare
#

No, it's not because the servers aren't up to date, but because the launcher keeps crashing :!

twin hare
#

don't work in my launcher :/

quaint jewel
#

Welp works for everyone else so far

#

So I'll assume you're not putting it in the correct place

twin hare
#

i go test

uncut trellis
visual bane
#

cannot find part of path "G:\Steam\steamapps\common\Arma3 Tools\DSSignFile\SCP_EF.biprivatekey"

#

i'm translating it because the error is in russian

#

both pathes to create/load the private key are absolutely the same

#

i already validated the tools and reinstalled them, didn't help

#

gonna restart my pc and try again

#

does the DSUtils work fine for everyone else?

rancid tangle
#

guys amazing update with the graphics etc. but will it get optimised more soon?
shadow slider turns game into 20 fps

#

RTX 4090, AMD Ryzen 7 7800X3D, 64 GB Ram 5600MHz DDR 5

uncut trellis
#

there is no magical optimization that can be done

#

if there were, it would have been done.

rancid tangle
#

damn, the shadow is the one that makes game look change the most but it just brake it at the same time SAJ

uncut trellis
#

its a lot more to draw

rancid tangle
#

ok I'll leave it at 800 with the rest on extreme and play on 60 fps, hoped I can do something in files or whatever to push it to max

#

ty for reply peepoLove

strange ibex
#

now

quaint jewel
#

Yeah. Sounds about right

#

server owners update when they get to it

tiny imp
tiny imp
uncut trellis
#

well its been said its not coming šŸ˜…

#

and its real thing, not magics

strange ibex
quartz oar
pine kite
quartz oar
#

doesnt work

azure shard
quaint jewel
quaint jewel
quaint jewel
quaint jewel
#

Can you send me the exception log? it will be a text file on your desktop

signal ice
#

Anybody ever have an issue where your AV won't show in the UAV terminal unless it's hacked then it does?

#

I'm in BLUFOR, using BLUFOR terminal on a BLUFOR AV

#

I have all unit traits

quick halo
#

I find that whenever I join a public Zeus server, I'm able to play a bit before randomly losing connection and getting the red chain of doom. I have to exit the server, refresh the browser, and then re-enter the game. It's as if I never actually lost connection, but something's blocking me from staying on. Anyone have any ideas?

fringe salmon
#

The update killed Arma. I can no longer launch into the game. It will not load mods. I get kicked back out to Steam.

quaint jewel
golden nova
#

posting in one channel is usually enough as otherwise it would go aginst the #rules

fringe salmon
#

ya i just saw that i'll delete the posts in others

quartz oar
#

nvm replaced the EN-en file and it works

fringe salmon
#

new update is live

shrewd sedge
#

Anyone know a fix?

quartz oar
#

i have that too

shrewd sedge
#

Has been happening since hte most recent update

uncut trellis
#

find the file in the folders, delete it and then verify files in steam

shrewd sedge
#

Already tried that

#

Tried deleting battleeye aswell

uncut trellis
#

that is the only known fix

#

could try clearing steam download chache too

quaint jewel
#

Servers have to update again

shrewd sedge
#

Ahh

#

cheers

knotty geode
#

is there any way to revert the download because now i cant play with my friend who's on mac anymore

#

or does anyone know when it gets fixed

nova elm
knotty geode
#

cheers

tropic brook
#

Any idea how to fix this? Tried validating game files and also repairing said mod, even tried launching without it enabled but no avail, any ideas?

nova elm
#

Have you tried deleting that one file and then repairing the mod? I find Steam's file verification can be hit or miss.

tropic brook
#

I haven't actually, I'll give that a bash. Wait out

#

Just tried that, as seen here

#

Same result

uncut trellis
#

did you repair it from the . . . menu? in the launchers mod list

tropic brook
#

yea

uncut trellis
#

could be its just broken

#

it is pretty old

tropic brook
#

might be the case

#

Shame, making Artwork in Arma is a hassle as it is

uncut trellis
#

next step is to learn make your own poses I suppose šŸ˜…

hollow nymph
#

anyone know what this rendering issue is about? I've already cleared steam cache and verified game files. Yes, I am using mods. No, this does not happen in vanilla. No, this is not happening to my other group members.

umbral narwhal
#

Is it just those crates?

hollow nymph
#

here is Tanoa.

umbral narwhal
#

What GPU and detail settings, for reference?

hollow nymph
#

3060 and ultra. I'm currently testing if its some of my mods.

umbral narwhal
#

Seen similar things before but no plausible common factors.

hollow nymph
umbral narwhal
#

That's certainly a risk factor.

hollow nymph
#

Yea I think thats the one.

bronze river
#

could it be conflicted with vanilla enhanced video setting?

hollow nymph
#

FYI to anyone else using it... try resetting your video settings.

umbral narwhal
#

Kinda dangerous by default. 40km view distance lol

bronze river
#

ahh seeing altis from one end to another

umbral narwhal
#

2.14 expanded the settings anyway so that might conflict.

hollow nymph
#

awesome... Troubleshooting complete. I will remove that from our modlist... Thanks for bearing with me.

visual bane
#

Please help, i have no idea what might be causing it

#

Oh, forgot to mention, it's arma 3 tools DSUtils when i try to create a private key. no key is created no matter if i press continue or quit.

umbral narwhal
#

Maybe don't try to create the key inside the Arma 3 Tools folder?

calm mesa
#

Any fix to this?

nova elm
#

Join a server that has been updated after the hotfix

calm mesa
#

This is my ded server

nova elm
#

Either your client is out of date, or the server is out of date.

quaint jewel
lime sphinx
#

i mean, i've tried two unupdated official servers (still running 14whatever build, not 150...). One kicked me for ui_f, another didn't meowsweats

calm mesa
#

Cheers

nova elm
lime sphinx
#

what i mean is: you can't say if server would kick a player based only on server's build id blobdoggoshruggoogly

nova elm
lime sphinx
#

and they show different build ids after that? I am confuse

nova elm
nova elm
lime sphinx
#

i mean those ids. Both screenshots are taken right now

nova elm
#

perez_what That is impossible to be a 2.14 build. That revision is from far before we updated the version in the engine.

lime sphinx
#

hardcoded in server.cfg's requiredBuild probably?

quaint jewel
#

No

#

What is the name of that left server?

lime sphinx
#

more than half of "Official" tab servers, i'd say

quaint jewel
#

Omg I can't read

#

Required. Not server version

#

But official Servers shouldn't have any requiredBuild in their config

lime sphinx
#

and the one thing i've missed is "announced about an hour ago", my testing was like 3 hours ago meowsweats

visual bane
visual bane
twin hare
#

I updated my server to version 2.14.150957, but I still have the PBO addon ui_f error

dusky copper
#

ok, I'm stumped on this one. Figured this is likely the best channel to post it in.

A legacy Warlords mission from around 2019(Warlords: Redux 0.57) now has players stuck at the loading screen when its hosted on a dedicated server. Problem is exclusive to the Dedicated server, it runs fine locally.

I've tested across 2 Computers, 2 accounts(also as admin and non-admin) neither can load the mission and both cause same .rpt error. I've restarted the server, double checked the latest update. Tested 4 other Warlords missions, 2 of which are direct forks of this mission. Narrowed the problem down to just this one mission and only on a Dedicated server.

No mods are included with the mission(or any of the other ones I've tested), and no code for any of the missions has been touched in the last 2 weeks.

Here is the part of the .rpt with the error on dedicated server.

14:09:04 d:\bis\source\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!
14:09:04 Attempt to override final function - bis_fnc_storeparamsvalues_data

Here is the same section of the .rpt when loading it as a local test(MP). Loads correctly.

13:02:56 d:\bis\source\stable\futura\lib\network\networkserver.cpp NetworkServer::OnClientStateChanged:NOT IMPLEMENTED - briefing!

I did a search of the mission file and can't find anything related to " bis_fnc_storeparamsvalues_data ", so I'm bit confused how to continue troubleshooting at this point 😢

edit for searchability This mission had setPos disabled in the multiplayer security file, comment it out and it works fine.

quaint jewel
dusky copper
#

no profiling branch

quaint jewel
#

Look at the messages posted when players connect. Any steam errors?

#

Which loading screen is it? before role selection or after pressing continue?

dusky copper
quaint jewel
#

there is a waitUntil in init.sqf that is not completing

#

on clientside.
You could try adding diag_log's before/after each, and see where it stops

dusky copper
#

awesome thanks for pointing my in the right direction! now I have an idea where to look, I can do a compare with modern/working missions.

mint needle
#

How to disable patches Arma 3: Dynamic Groups, Each group has a random patch add to there left/right arm, I would like to remove this completely so the group doesnt have a random patch on their arm, thanks (Ping me when got an answer, thanks)

dusky copper
# quaint jewel there is a waitUntil in init.sqf that is not completing

notlikemeow Operator error notlikemeow did a code diff of that legacy mission vs modern warlords mission. Noticed setPos was disabled in the multiplayer security file meowfacepalm

rechecked the client side log and a single line in the 500ish line startup spam was a setPos error....rookie mistake. No idea why/how I didn't catch this until now.

teal lark
#

Having an issue where the NATO helicopters are like this, and it doesn't spawn the units into the helicopter only the pilot

steady hawk
#

Either unload Mods or verify the game

teal lark
#

k

brave dome
#

Is anyone else having an issue with their server not updating? I've tried running the update several times throughout yesterday and today but it always says it's up to date, yet when we look at it on the server list it's a version mismatch

quaint jewel
bleak egret
#

Hello, something is wrong with my arma, since it takes 20s to load without mods and 4:30 min with mods. I have a few friends that dont see such a drastic change and I'm not sure what is causing that kind of load time. I have an NVME PCi 3.0 drive and a Ryzen 7 1700x CPU, I run the profiling build but I didnt notice any diffrence when testing normal and profiling build. I have static main menu screen and skip starting logo params as well as CPU set to 7 and all additional threads settings on. I have 32gb of ram and 24gb set in params, as well as 64bit on. Any ideas as to what might be causing this problem?

ocean cosmos
#

how many mods

bleak egret
#

49, I can send the html

#

This problem has been persistent even with some changes to this modlist and also certain DLCs being loaded.

ocean cosmos
#

which dlcs

#

and do you load any mods when doing that

bleak egret
#

I already played with this modlist and SOG/Spearhead/Global Mobilization loaded or a few of them at once.

#

I just tried only ace and cba and it was very fast so it might be one of the mods maybe

ocean cosmos
#

almost certainly

bleak egret
#

Is there a way to wipe all of the mods data, before I try to reinstall them?

ocean cosmos
#

unsubscribe to them all

atomic lily
#

It went away after a restart

rain niche
#

Hello, so my unit has been having issues with our server freezing up at random times, usually during someone loading in. We have tried 3 different hosting companies for the server, completely changed up our modpack, and the issue persists.

The closest issue to ours that I have seen is an old post on the ALIVE forums in 2015, however after reading through the entire post we realized it doesn't actually match our issue.

undone saffron
#

Noticed that moving camera in empty scenario in 3den produces choppy movement, graphed my FPS and it looks like this:

#

I wonder if this is normal and just not as noticable at more usual gameplay FPS of like 40

#

(x=frame, y=fps)

#

Tried ultra low settings, same issue

#

vsync on/off, still same (graph is with vsync on)

umbral narwhal
#

144hz gsync/freesync monitor?

undone saffron
umbral narwhal
#

oh, I meant graph just made sense for that.

#

If it looks identical with vsync off then vsync isn't off though :P

#

maybe forced on in driver settings.

undone saffron
#

Disabled adaptive sync in monitor settings (4k120hz now), same choppiness in game (both vsync on/off)

umbral narwhal
#

It doesn't actually feel choppy besides the camera, does it?

undone saffron
#

Okay, tried all possible settings, disabled adaptive sync in the monitor, disabled gsync in nvidia control panel, tried lower hz setting, same issue in the game.

bleak egret
# bleak egret I just tried only ace and cba and it was very fast so it might be one of the mod...

I reinstalled all of the mods and arma and the issiue still persists, I know that its not the mods themself since a few of my friends have similar or worse specs and with the same mods take less time to load into the game. It seems like there is an additional action made for every mod or something since the time increases with the ammount of mods. I also noticed that in SP it feels like saving takes longer that it used to when I played a long time ago, but it might be just my memory.

#

Is it possible that maybe defender checks mods every time?

umbral narwhal
#

It's not still capped at exactly 144fps though, is it?

#

@bleak egret Well, it'd certainly re-check them each time you reinstalled...

#

but it shouldn't be re-checking untouched files.

undone saffron
undone saffron
#

Similar picture at 4k120hz
vsync=on
gsync and adaptive sync=off

#

Similar picture again with 4k120hz
vsync=off
gsync and adaptive = off

umbral narwhal
#

ah yeah, different levels though.

bleak egret
undone saffron
#

Same settings, but singleplayer and old 2d editor preview instead of 3den:

#

So it should be Arma 3-wide issue šŸ¤”

#

Restarted the game with all syncs off for a good measure, same issue

#

Restarted Windows

sinful osprey
#

Anyone else have a problem with the helo wanting to nose dive with no control inputs? Seems like it's sling loading a tank from the very nose... tried disabling trim, checking keybinds, then disabled my joystick and it has no problem.. just noticed this after the update

steady hawk
#
  1. Mods?
  2. Which heli?
  3. Do you have multiple enabled input device? (including keyboard and mouse)
steady hawk
#

?

sinful osprey
#

all helos i've tried with all profiles and yea, a joystick, mouse and keyboard. but have always ran that

#

those are the mods

steady hawk
#
  1. Try vanilla first
  2. Disconnect a joystick (or disable in-game)
sinful osprey
#

it doesnt do it when i disable the joystick

steady hawk
#

Then the cause is certain: the joystick inputs to move the heli forward

sinful osprey
steady hawk
#

Also

Try vanilla first

sinful osprey
#

no luck 😦

steady hawk
#

Do you mean you still have the issue in vanilla?

sinful osprey
#

same issue

steady hawk
#

Then either disable joystick or unbind joystick controls from helicopter controls

sinful osprey
#

so I just cant fly with a joystick anymore?

steady hawk
#

I never knew you wanted to use joystick to fly a heli

#

If so you probably want to check the joystick to make sure it is centerized properly or not

sinful osprey
#

I did. other people in my unit are having the same issue now on their other profiles and on different servers...idk..

steady hawk
#

Do you mean after 2.14 update it starts to happen for everyone?

sinful osprey
#

yep

steady hawk
#

Well then you want to wait until some developers arrive at the scene

sinful osprey
#

That's what I figured. Thank you for helping though, at least I have some reassurance that it's not something that we did lol

nova elm
uncut trellis
keen trench
#

Hello, when i go to port forward 2302 and 2305, what do i have to insert as "internal ports"?

umbral narwhal
#

The same.

keen trench
# umbral narwhal The same.

Since my router doesn't permit TCP and UDP together, do I have to set up 2 separate ports forward one for each?

umbral narwhal
#

You would, except that Arma only uses UDP.

keen trench
#

If yes, i set 2302 - 2306 for UDP and 2344 - 2345 for TCP

umbral narwhal
#

2344-2345 are outgoing battleye ports. You don't forward them.

keen trench
#

But my friends still can't see my lobby :/

keen trench
#

Better to remove them?

umbral narwhal
#

yeah

keen trench
#

So when i host i have to deactivate UPNP in the menu that pops up when hosting?

#

Or do i have to keep it on

umbral narwhal
#

Turn it off if you're using port forwarding.

keen trench
#

Got it

#

Should i do the same on router settings?

umbral narwhal
#

Deactivate UPNP? I wouldn't bother.

keen trench
#

Alright

#

I am sorry for my stupidity in this field, but here it says that I should have 2302 - 2303 forwarded

#

Should i do 2302 - 2306 or 2302 - 2303

umbral narwhal
#

2302-2306

#

2302-2303 might work if you're not using battleye.

#

Not sure what exactly 2304 does.

keen trench
#
  1. Name
  2. IP of PC
  3. External port
  4. Internal port
umbral narwhal
#

Internal IP of PC

#

the one on the same subnet as the router.

keen trench
#

Basically the name above the black box

#

I got it from commands

#

idk why i put it there at all lol

umbral narwhal
#

There is no point hiding your internal IP btw. It's internal.

keen trench
#

Ah ok then

#

But yeah i put the internal ip

umbral narwhal
#

You know you might just be on CGNAT and then all this is useless.

umbral narwhal
#

Sometimes your ISP has another layer of IP translation above your router, and therefore you can't host.

#

They do it to save on real IPv4s.

keen trench
#

@umbral narwhal all good i got a VLAN with my friends

umbral narwhal
#

Sometimes you can just ask the ISP to give you a real IPv4 instead.

#

but yeah, otherwise VLAN

valid lake
#

Anyone using a thrust master t16000m flight control to fly helicopters I’m trying to use it but it doesent seem to register it ? Anyone have this problem or know how to fix it

grim pasture
#

anyone know how to fix this

#

9:19:13 ErrorMessage: Data file too short 'mpmissions\Operation%20Liberty%20Final.Farabad.pbo'. Expected 4015153 B, got 2097152 B
9:19:13 Application terminated intentionally

#

Stopping my server

quaint jewel
#

corrupted pbo

#

delete it

grim pasture
#

What about the mission?

quaint jewel
#

Find the original non corrupted version

#

that pbo on the server is ded

grim pasture
quaint jewel
#

the mission maker should still have it

grim pasture
#

then i PBO to the server

#

So what load the mission of that file again and save it again?

quaint jewel
#

yes

grim pasture
#

alright give that a try now

pine kite
spare warren
#

How come I see 'Player X' instead of the names?

upbeat spire
spare warren
#

Is this ingame? Or in Steam?

upbeat spire
spare warren
#

Cool thanks. Will try if I can fix it

#

Worked

little tree
#

I am trying to find the JLTS adddon. Anyone got ideas?

0:50:34 Warning Message: Addon '3AS_Characters_Commando' requires addon 'JLTS_radios'

steady hawk
#

If 3AS is from a Mod from Workshop, check the item page

odd fjord
#

Running into an issue where when I try to launch Arma it crashes and then my SSD disconnects. I've verified files and everything is valid. I'm not sure what to do, but figured i'd ask in here for help before I do a clean install as a next step

#

SSD diagnostics said its not the issue

#

and Im using a new SATA and Power cable to the SSD

#

all the other games on the SSD work fine

pine kite
#

If the SSD disconnects then you have some kind of hardware or problem in Windows. Not in the game. Maybe the Windows Event viewer can provide some more details of the instant when this happens. Like if this is a power issue or data transfer issue.

#

Make sure that SSD isn't stuffed full to the brim.

odd fjord
#

It isnt

#

has 60gb of free space

pine kite
#

Did you ever mess around with the location of mod folders/Steams mod storage location/ !Workshop folder location?

odd fjord
#

Yeah, I moved it from the HDD to SSD via steam, thats when the issue started

pine kite
#

Yeah, don't do that.

odd fjord
#

Ahh

#

is that a issue specific to arma? or just a in general?

#

for my own future reference

pine kite
#

Steam stores mods in it's own special workshop folder. Then the Arma 3 launcher makes folder-links to the Arma 3\!Workshop folder so it can more easily load specific mods you enabled.

#

Moving those mods messed up those folder links.

odd fjord
#

So what's the solution

#

clean install

#

and a purge of that folder on other drives?

pine kite
#

Yes, but in my experience it starts (with removal of Steam and Arma 3 and following that) with installing Steam in the right place to get the mods on the right drive. Once steam is installed you can tell it to make a Steam Library folder on the other drive that doesn't have it yet, and install Arma 3 on there. I don't know if you want the mods on the SSD or on the HDD so you will have to figure that out.

#

So it is a bit more involved than just Arma 3, other game install might be affected.

odd fjord
#

Was about to say... I've basically got uninstall steam which will remove all the other games as well. Ugh...

#

thanks arma

#

but thanks for the help

pine kite
#

Of course take notice of the size of all the mods for all the games. SSDs tend to be smaller than HDDs. You will have to gauge how much space the mods take versus all your games you want to have installed. But you can have multiple Steam libraries so you can also have some games on installed on the HDD.

odd fjord
#

Yeah, I mean previously the Mods and game itself were on the same drive, and it would launch about 10% of the time, its just the other 90 it would fail to launch give me an error and with it take the SSD

pine kite
#

It should be possible to manually move all those mods to a special folder on a different drive using a single folder hardlink. But there is an order to do it. Others have managed to do it, I just never did it myself. (my system died before I got the nerve to face up to it, and had to buy a new computer with a single huge SSD) So I can't give specific instructions or vouch for the method.

odd fjord
#

okay, I think i found the duplicate !workshop folder. gonna delete that then do a fresh install of arma 3, it should then create a new one that works is my bet. Otherwise ill be installing 100's of GB of stuff all day

#

thanks for the help!

pine kite
#

The !workshop folder is the fake one. It contains links to folders elsewhere on the drive. The modfiles are not actually in it. They are in some folder path SteamInstallFolder\steamapps\workshop\content\107410

real rain
#

Hello guys, i have this bug on arma where i cant move my character camera to the right

bronze river
#

can you provide screenshot?

#

(or video if possible)

real rain
#

Surely give me a moment

#

only left down up

#

idk tf is going on

little tree
steady hawk
real rain
#

restarting game fixed it

#

idk tf happend but i guess it fixed

jade echo
#

Could anyone help me figure out where my PBO files are exporting to?

#

I've checked my ARMA MPMission folder in documents and in the install location but it doesnt appear to be showing up.

stiff creek
#

Hello
So I have messed up big time. Accidentally I have overwritten a mission file in editor. Is there any way to get it back? Sadly, I had system backup copy turned off. I googled a bit but didnt manage to find anything useful.
I neither saved the mission prior in any way nor exported it into .pbo.
Please help 😦

quaint jewel
#

Sometimes there is a folder in your mission folder that starts with ~ with some luck you can find a temp copy of your mission

#

but chances aren't great

stiff creek
#

sadly there wasnt one as i just started arma 3, mislicked on save instead of open and i have overwritten whole mission

#

on which i spent well over 100hs

quaint jewel
#

Better start making backups now then

#

Putting so much time into something that is just one click away from getting deleted..
I think the editor doesn't ask for confirmation that you want to overwrite does it? we should probably fix that

stiff creek
#

Funny enough, I always did previously. Stupid brainfart that I didnt do it this time. There could be an option added that it saves 1 previous version of a mission, just mission.sqm.

stiff creek
drifting sorrel
#

Hey for some reason when im trying to load up my teamspeak mod with "ACRE2" I keep getting this error And Im unable to find it in my teamspeak addons. Anyone got a clue how to fix it.

untold fractal
ocean cosmos
#

copy the plugins not the dlls

#

as the error message says

stable storm
#

Yo I’m unable to join any online games, I’m always put into the Virtual map at a fixed camera angle, and the only thing I can do is press escape to exit to the main menu

drifting quartz
#

my friends cant join my server that i am hosting

#

it says connection failed

#

are the arma servers down?

stable storm
#

What’s your internet set up as?

#

It needs to be Open Port

drifting quartz
#

i was able to host for my friends before

#

but it decided to stop working for sm reason

stable storm
pine kite
uncut trellis
stable storm
uncut trellis
stable storm
#

An extra setting

#

Very Low

#

And

#

Extreme

#

Again, no mods, no clue where its from

steady hawk
#

...If you mean this

Added: "Extreme" overall quality preset in the video options (thanks Greenfist for the inspiration)
Added: New Post-Processing presets (thanks Greenfist for the inspiration)
Added: More extreme low and high end values for various video options (thanks Greenfist for the inspiration)
This is a part of the vanilla game

stable storm
steady hawk
#

Because it is a part of the 2.14 update

stable storm
#

I only had problems joining after it showed up

steady hawk
#

And... have no idea why it is related with the your MP situation

stable storm
#

I think it is, I just know it only happened after that showed up

steady hawk
#

Okay, sort the things up

I just know it only happened after that showed up
What is it and that here?

stable storm
#

Those settings

#

So it’s something in the update

steady hawk
#

Your answer doesn't explain it and that

#

Do you mean, like, simply after 2.14 update (which is happened a few days ago) you cannot join into any server?

stable storm
#

I don’t know thats the problem, if I know what caused the problem I would just say

#

And it’s not that I can’t join a server it’s that when I do the lobby doesn’t show up, and I’m stuck with a view of the Virtual map

nova elm
#

Ignore the settings for now, they are most definitely irrelevant to the issues you are having.
Please give us more information like, what server are you trying to join, are you on windows or linux, are you running any mods or does the server require mods.

#

If you are on linux, we are aware of an issue where people using Proton can't join some servers. There is a custom EXE that fixes that issue in #linux_mac_branch message

stable storm
nova elm
#

If you can somehow get that exe onto your steamdeck to replace the arma3_x64.exe, that should fix the problem. Otherwise you'll need to wait for the profiling branch update coming in the next few days.

stable storm
#

Yipee

#

I’ll try it out tomorrow

tawny totem
#

Hello everyone I ran into a problem related to verifySignatures = 2 on my server, on Ubuntu 22.04. Looking for answers on the Internet, I found many open questions, but no solutions. I want to finally understand the problem and work out a solution for posterity. Maybe some of you have faced this problem? I described it in more detail in the ARMA 3 MULTIPLAYER SERVER channel, in the #server_linux section. Believe me, I have already tried a lot of solutions...

uncut trellis
stable storm
uncut trellis
steady hawk
#

Past is past, now is now

uncut trellis
#

And most likely issue would have been solved long ago if it was known you used linux

#

Details are important

cyan hornet
#

Hi, so i am hosting an antistasi server via internet i ve done all of it correctly and my friends cant see or join my server through my steam profile or server browser have all the same mods same version i ve checked rpt everythings fine server goes up has upnp but still no one can join any help would be appreciated thanks

umbral narwhal
#

@cyan hornet You'll have to check if you're on CGNAT.

cyan hornet
#

?

#

how?

umbral narwhal
#

Go into your router's admin pages and find the WAN IPv4 address. If it starts with 100.x or 10.x then it's probably CGNAT.

cyan hornet
#

i have hosted before srry i failed to mention its just today but i dont believe min starts with that

umbral narwhal
#

Unfortunately some ISPs seem to be moving people to CGNAT regularly.

cyan hornet
#

no it dont start with 100. or 10.

#

thanks tho

umbral narwhal
#

Slightly better version is to check if it's the same as your publically-visible IP, so what you get from "what's my IP" on a search engine.

cyan hornet
#

yea its the same

umbral narwhal
#

Check the following things:

  1. UPNP enabled on the router.
  2. Network type in windows isn't set to public.
  3. Network discovery enabled for current network type.
#

If that's all fine then give the router and windows a restart.

cyan hornet
#

thanks alot man fixed the issue have a nice day

pine kite
distant ibex
#

for some reason whenever i remote control an entity i always place mines

#

wherever iom at

#

just randomly

grim pasture
#

anyone have the issue in zeus where you right click to send a unit and that ace bar comes up where u can teleport urself while trying to send guys to a location i cant get a fix for it never had it before like its conflicting together

#

give me a ping if anyone knows

mighty sandal
#

how do you join

#

a dlc

steady hawk
#

Okay please refer to the pinned

mighty sandal
#

what

steady hawk
#

what

mighty sandal
#

how do i play a dlc

steady hawk
#

Okay let me rephrase

mighty sandal
#

oke

steady hawk
#

Elaborate. That's what we're asking

mighty sandal
#

whats elaborate

#

i unstall arma 3 2 times

#

i dident work

steady hawk
#

And we still do not have the detailed info. Do I need to list what we want?

mighty sandal
#

ooh

steady hawk
#

Is that a yes or no?

mighty sandal
#

yes

steady hawk
#
  1. What DLC?
  2. What server you want to join?
  3. Do you have any Mods?
  4. Any error messages?
  5. Which OS you run?
mighty sandal
#

What DLC? jets
What server you want to join? dlc
Do you have any Mods? no
Any error messages? yes
Which OS you run? whats os

bronze river
#

meowsweats my faith in humanity

steady hawk
#

What server you want to join? dlc
DLC is not a server
Any error messages? yes
Then post it
Which OS you run? whats os
Windows, Linux, Mac OS... which one?

mighty sandal
#

windows

#

What DLC? jets
What server you want to join? random
Do you have any Mods? no
Any error messages? yes it says you can reinstall it
Which OS you run? windows

steady hawk
#

Please re-read my pinned post

Do not abbreviate or skip some words if you want to troubleshoot and you got some error messages.

mighty sandal
#

i did all

steady hawk
#

No you didn't

mighty sandal
#

what did i miss

mighty sandal
#

oke

#

What DLC? jets
What server you want to join? a good server
Do you have any Mods? No
Any error messages? yes it say unstall it and than install it
Which OS you run? Windows

#

@steady hawk

steady hawk
#

Okay you still don't understand what I said

mighty sandal
#

sorrty

#

but i can not good english

steady hawk
#

Do not abbreviate or skip some words if you want to troubleshoot and you got some error messages.

mighty sandal
#

a littel bit

bronze river
#

simply this, show the error messages

#

picture

mighty sandal
#

ooh

#

i am gone sent you a picture of the error messages

#

@steady hawk

steady hawk
#

I see no picture

mighty sandal
#

wait

#

i do so

#

@steady hawk

steady hawk
#

?

#

Stop pinging me for zero reason

mighty sandal
#

i sent so the picture

steady hawk
#

...And where is the picture?

mighty sandal
#

wait

#

Here

#

can you help

steady hawk
#

Stop pinging people just to get attention

mighty sandal
#

oke

#

sorryt

#

here

#

is the picture