#ip_rights_violations
1 messages · Page 71 of 1
because if it happens that you are involved in, hid and/or tried to profit from model ripping, you get yeeted out of this exact server, whether the conversation has been happening here or not
not knowing & taking it down, OK
knowing, not caring, not taking it down, hiding it = permban.
just so you know
i am well aware, which is why i cleared everything up, thank you. 😋
Not sure what's exactly happenned, but if some1 has "stolen" stuff some of you have created and that "bandit" will not take it down, then can't you just inform Steam about it?
flag
- DMCA if you are the owner
https://steamcommunity.com/sharedfiles/filedetails/?id=2563954073 this mod appears to just be JSRS repacked with some other mod, it has all the JSRS and JSRS RHS PBOs
now I understand why it was said it is both DynaSound and JSRS compatibile 
first clue was when I loaded the mod up to check it out how it compares to JSRS and saw an error pop up that mentioned JSRS
he didn't even package JSRS correctly
only suppressors sound cool (but it is the same sound as JSRS), everything else is either worse than vanilla or just the same
any kind of changes could also be done with just simple config patch mod and required addons
these repacks are just sloppy
repacks are easier than reading a whole one page of biki and writing the config by yourself, because you just copypaste a pbo 

Ok so I wanna make a bsg mod
Probably would include a landable Battlestar
And I want to know if I do it will I get my soul sucked out by universal
And if so, how do I get around that
you contact universal
Better to ask for permission First...
Companies don't have mercy
is this honestly real question or are you just trolling
one thing to note right now is, you don't get around it,
if you contact universal and they give you the green light then you're all good
if they say no, they say no, no going around their IP protection for your own sake c:
This is a real question why? Has this come up before?
How would I contact them? And if they were to not respond, would it be okay if I just kept that mod to myself
it has not come up before but due to timing and wording it did not sound real.
and no it would not be alright
also due to technical limitations of the engine most of what you wanted to make there is impossible
Not that specific question but we just spent like the past two days arguing over a very similar concept
How so? I don't want something flyable
Just something I can land on
Wording of your previous post gave different impression. Anyways, not the topic of this channel.
Can I get unbanned from the Arma community hub?
what was your offense, when did you get banned?
hahaha
is that a yes?
no, you said lol
bummer
his case was pretty convincing ngl
this guy gets it
ripped mods lol
you're lucky it's just a ban
What are ripped mods
here it is the act of taking a model from another game (without permission of course) and porting it into Arma (without permission of course)
O
and, taking it from one arma mod to put it into another arma mod (also without permission)
"lol"?
"lol".
Never thought stealing (or a fraud?) would be that fun. Good for him. Bad for his victims 😢
he's a Robin Hood
Is that a Laugh Out Loud or My hands are up - Don't shoot? 🤔
we don't know! \o/
it isn't their mods to begin with
it is fun, just not regarding online assets.
stealing back from thieves, yes
stealing for the sake of stealing, come on…
very despicable thing to do
Theft is theft, No Matter what has been stolen
@long idol I would recommend you remove this modpack, it contains many mods that do NOT allow re upload to the workshop such as Zeus enhanced, backpack on chest, grad trenches, immersion cigs (i think?), Breaching Charge, there is also a mod signed by bad benson [Enhanced movement just checked] which i know for a fact he does not want re - uploads
https://steamcommunity.com/sharedfiles/filedetails/?id=2511368728 - link to mod pack
https://prnt.sc/1ov1dsp - proof
https://prnt.sc/1ov1np4 - proof 2
https://prnt.sc/1ov1spv - 3
https://prnt.sc/1ov1ytx - 4
This also means contacting my friend to get his mod is also the wrong thing to do just a FYI
grad trenches license (snippet):
circumstances other than the ones described in this license. If your granny
is about to die because you can’t reupload, you better start measuring the
coffin.```
@abstract vapor and @weak schooner might want to have a word with you
Yeah of course. What’s up?
Look up 3 messages :) I think it might be relevant to you bud
Oh yeah. Thanks! Still don’t get why people still do that. ¯_(ツ)_/¯
I thought audio was talking about the macabre humor in our license 😇
Oops
Sorry, and thanks for the heads up, I'll be sure to delete said mods when I get home
if I may ask: in your case, why reuploading something that is already on the workshop? (honest question)
To pack it so that Arma doesn't have to load too many mod(s)
you still load the same amount of mods
Oh well
Anyways thanks for letting me know, I might take some time since I'm not home but I'll be sure to take the mentioned mods down
letting you know* I suppose 🙂
If its because your getting the issue of the launcher giving you signature mismatch it's due to the steam protocol data being maxed out you can indeed up this in the server.cfg :)
steamProtocolMaxDataSize = 1024; (we run ours at 8192 I think)
Yes sorry
I'll be sure to note this down
Again sorry and thanks for letting me know
Not only the mentioned mods. In general you cannot upload stuff without permission.
The listed mods above are not a complete list of mods you clearly have no permission for
It explicitly tells you that in a popup message when you try to upload a mod, impossible to miss and not know
👍
Bruh this guy is L ing me after I said bohemia has their own choices when it comes to the workshop
And that even if a 3 year old screenshot says otherwise, they still cant use 'private' clothing
if people are giving you poop you can direct them here so we can answer their questions.
@gloomy scaffold this is yours? please remove your reuploads.
Uh what map didn't we get permission for?
I had two of my guys go ahead and ask
each author for their terrains
@latent mesa, you ok with reuploads nao?
same for @stable ferry
Nope, why
see above
this ↑ (Outshadow) guy says his guys asked author guys for reuploads, and got all the permissions
i'm pretty sure G.O.S terrains are also out of scope
namalsk, napf and esserker
also a nope
just...
take that whole thing down
Name of my guys that asked were
https://steamcommunity.com/profiles/76561199089552842
and
https://steamcommunity.com/profiles/76561198042820991
why repacking all this in the first place??
your name is on it, you have the power, you take the blame if it is still up, so take it down 😉
like, now @gloomy scaffold
I am doing it rn
LOL
If you do not want your map in the mappack then please contact Outshadow by either discord or steam account. Thank you!
also tells me you were not exactly super asking 😬
a reupload is a no-go, unless it is allowed by the author, not the other way around. Thanks
👀
I am getting my guys to get actual photo proof of each person that gave us approval. Would that be suffice to put it back up then?
I am taking it down rn but after proof then it's fine correct?
no
have you heard of Steam collections
use collections, get the up-to-date versions, profit
I don't think a comment on a workshop page that was not responded to counts as "permission". 😬
lol
thanks for taking it down btw
👍
Since we're on the topic I have seen this reupload pack going around and pretty sure they didn't ask either: https://steamcommunity.com/sharedfiles/filedetails/?id=1991398730&searchtext=rancor+mappack
Didn't even know they couldn't do this stuff
On the topic of this, cause it's the only real reason I believe is valid for re-uploading. If you want a specific version, or just don't want to leave you group vulnerable to the dreaded 5gb mod update on game night, how else are you meant to stop that without getting everyone in a group to turn off all auto updates? Can you even turn off auto updates for workshop items?
as harsh as it sounds, your inconvenience does not warrant reuploads. On the contrary you cause trouble for the mod maker when you have wrong version of the mods in use and your setup breaks in future and you start asking "wy tis no worky"
its up to the mod maker to allow or not allow reuploads
I get the inconvenience that mod makers who get asked about issues that are fixed in future versions. Our group maintains an A3sync repo for that very purpose and the first thing we do if a mod is breaking is see if an update has fixed it. Often it does, but also often changes made are conflicting our break in other, worse ways.
It is an awkward gap in functionality with steam in general
That is the nature of mods. not all of them are always going to work and be compatible. But it is unreasonable to even expect otherwise since mod makers work on their own projects and visions.
Its a simple thing most mod makers ask (some dont mind or care), that their version is used and others are not reuploaded so that they can work on their mods in peace. Mod makers do not own the users anything, they do the mods as hobbies and we have already lost way too many makers to the ignorance of users who cant find it in themselves to respect this.
It was at no point did I say anything to the contrary of that. My issue does not lie with the unreasonable request that mod makers do more than they want or make their work compatible with other mods, any more than they want to. The issue I have lies in the very idea of respecting that mindset, and moreso an issue with steam making it difficult to respect it without having to completely circumvent steam or authors wishes entirely.
a local copy can be made and the launcher used to use it @sinful pivot 🙂
two of the authors who's maps you have just stated here in chat that they generally don't permit reuploads, I wonder how you want to show proof that you got permission from these people when they simply don't give permission..
What was the process of getting permission? Message the authors on steam?
If you want a specific version, or just don't want to leave you group vulnerable to the dreaded 5gb mod update on game night
I agree.. but because of that repacking 20 terrain mods which maybe update once a year or less?
Thats not a valid argument there.
hey question
can you pay someone to teach you how to import stuff in the game?
or does that count under the same rule about not monetizing arma tools?
I think the latter
The teacher would be making money by using the Arma tools, which they don't allow
The Licensor also specifically prohibits the use of the Program for other purpose than designing, developing, testing, and producing non-commercial game content for computer games developed by the Licensor only.
Teaching not allowed 😄
Mainly
"you are not entitled to:"
Exploit the Program or any of its parts for any commercial purpose
sounds good, as I though
in that case
I probably already know the answer
but just to be sure anyone knows a BI dev with a discord name acco?
oh I don't
but someone claims he did to justify doing what I asked before
which I highly doubt happened
should I assume all devs that use discord are here in green?
most, not all
so no way to know if ecco is a real dev?
Ah, I didn't understand your question. A bi dev called "acco".. or "ecco"? what now?
acco my b
There's no acco on the official nor unofficial BI discords and I never heard that nickname internally
sounds good
it would have been an issue only if it was real
because in that case he'd be giving false info to people
There is a guy named Ondra on the DC who has acco as the orignal nickname though. Who appears to be from BI according to the CSLA discord and IIRC this discord too.
so should we believe what he said?
I just got a screenshot of the conversation. They didn't say "yes you can" they said "I think"
I'll ask legal for clarification
Legal is not online right now.
But I have this related question from a while ago
I think that basically answers your question?
Or do you want me to specifically re-ask about directly being paid to teach others.
This question already answers paid teaching videos, so I think the answer is already clear?
isn't this warthunder models or im going insane?
https://steamcommunity.com/sharedfiles/filedetails/?id=2575112923
There was a very similar mod months ago.. with ripped warthunder models 
But this one atleast has different models.
Best way would be to report it to Gajin
would you believe me that it is from the exact same guys?
I don't remember the guys of the last one
You can reach gajin at legals@gaijinent.com
thanks.
it is indeed from the same guys. CLV mods are "managed" by user Flyingtarta and Rafastein who btw are not in this discord anymore prob because of ban. Last time they basically admitted ripping from wt too and decided to take down the mods. This time it looks they are going legit since their discord shows "wip models" but I cant actually confirm or deny this assets are ripped too.
Flyingtarta
Ah yeah that guy was already banned 4 times on here, for content theft. Specifically ripping from war thunder
@pale phoenix do you have any relation to that?
Hello, I'm Rafastein's translator and helper of the CLV modding team. The original version of the mod did use war thunder assets, but once it was made clear we could not use such assets due to licensing issues, we started everything from scratch again. If anyone has any doubts about this, we can provide an invite to our discord where the whole modelling process is shown from scratch.
On the initial stages of the mod we did try contacting that mail address several times, but we never had any response. So adding the response from the admins here AND the fact that Gaijin never gave us a response, we decided on starting again 😛
Ah you were involved in the last chatter about ripped war thunder models and wanted to remove them all.
Do these originate from your team too?
Yup
Sorry I'm replying before i read the latest messages
These models don't seem to be uploaded by your team though?
Are they from a third party?
Are they the old ripped warthunder models or is it a new mod with no ripped content?
All the available CLV mods on Rafastein's workshop are made by us. There are no assets from WT anymore.
All the available CLV mods on Rafastein's workshop are made by us.
yes but this https://steamcommunity.com/sharedfiles/filedetails/?id=2575112923 is not Rafasteins workshop is it?
Yes, his steam name is El Polaco.
Ahh, okey.
Thanks then.
@delicate hamlet if you get a reply from ganjin saying that some of their stuff is in there please notify me
sure thing, if they reply I'll let you know.
oh, another one front page?
Ripped assets as is, uploader claims that if it is taken down it will reupload.
https://steamcommunity.com/sharedfiles/filedetails/?id=2576707538
However, we cannot guarantee that this mod will not receive a DMCA infringement notice, and if the mod is taken down, we will find a way to re-upload it. Please remember to make a backup. If you like it, we would really appreciate it if you could give us a thumbs up. Thank you
Cheeky
it's just a china moment
Stupid question, but for a mod do you need to include a license file in the distribution or is stating the license on the workshop page sufficient?
not a stupid question - and nothing is "needed" per se
if no license is included, the strictest one is to be assumed and automatically applied
The strict one?
the strictest one, as in "no touchy/no repro/no nothing"
Gotcha, thanks! I was looking for a simple txt file for APL-ND to include for my mod because when i copy from the website the formatting goes crazy 😄
if i dont need to include a file that works fine
well you can just write "this mod is under APL-ND license" in the steam description and give a link to external website and it would be enough
it's better for people to not say "I didn't know!" but nothing is mandatory yep
thats what I did so far, I just noticed other mods like ace include the actual license as a file
it's just creators will to do so, also it's included because the code is developed through GitHub and it has some slightly different rules
Did BI release a DayZ version of that license?
Btw is this global definition? Like on every content on every game in every country?
Thats copyright in general
In school we learned somehing about CC but for me this is always been clear: If you don't know if you are allowed to publish, you do NOT publish. Ever.
exactly
Too bad there's ppl in every scene (and in everywhere in real life too) who say "Nah, it's so little thing. Nobody cares."
haaah, thank you.
I should be able to make my workshop work not be able to be used by anzus.life right?
like if i release it on a open source license but say everybody but anzus.life can use it
license can exclude people yes
it obviously won't prevent them from trying to use it
kk thanks
https://steamcommunity.com/profiles/76561199063530055/myworkshopfiles/
Not too sure what's in these. Request from 3CB on the first one already.
Yikes they're all atleast 1gb each
RBC mods has stuff from HLC, VSM, DeltaHawk and KA
3cb copy has been removed, however others remain
idk if this is the right place to ask but im looking at the licensed data licenses. and im confused on DPL and APL, almost besides adpl-sa every download has DPL and APL, does that mean that can be used in dayz and arma? someone also told me APL turned in ADPL some time ago
https://www.bohemia.net/community/licenses did you read this?
each license says that you can't transfer the content between games made by BI unless you're the author/rightful owner, so no moving Arma workshop mods to DayZ and vice-versa
im talking about the arma licensed data, they have APL and DPL on the same downloads
oh right, missed that part
someone also told me APL turned in ADPL some time ago
no it didn't. A new license was created and lots of content re-released under that license.
APL content is NOT ADPL content. You CANNOT use APL content in DayZ.
almost besides adpl-sa every download has DPL and APL, does that mean that can be used in dayz and arma?
There is a difference between SA and not SA.
DPL and APL on the same mod would basically be a ADPL license, so you can use it in DayZ and Arma yes.
But a ADPL license doesn't exist, only a ADPL-SA.
Thats why for things that BI doesn't want the -SA for, they list both DPL and APL seperately.
Mods included:
____________________________________________
Actions:
Advanced urban repeling
Advanced repeling
Dual Arms
Swim Faster
Advanced Towing
Advanced Sling Loading
Enhanced Movement
Helo Dust Kick up
Ladder Climb x3
---------------------------------
Weapons:
Anti-Materiel Rifle
StarStreak Shoulder Launcher
-----------------------------------------------------------
Military Vehicles:
Boeing CH-47F V1.17
X66-Mammoth Tank
HMCS
Ships
Subs
Naval weapons
Arty
Nuke
Fight For Freedom!
UH-60 pack
Secret Weapons
----------------------------------
Uniform:
TRYK Uniforms
----------------------------------
CARS:
Audi R8
Dodge Demon
Dodge 1500/2500
Ferrari 458
Ferrari LaFerrari
Ford Mustang
Ford Raptor
Hummer H1
Koenigsegg Agera
Lamborghini Aventador
Mercedes-Benz E63S
Pagani Huayra
Nissian GTR
Bugatti veyron
Porsche 918 Spyder
Lykan Hypersport
Can-am ATV
LAMBORGHINI MILLENIO CONCEPT CAR
FORD VELOCIRAPTOR HENNESSEY
Renault RS01 GENDARMERIE
6 x 6 All Terrain Vehicle
----------------------------------
Is this OC or just a rip of other people's mods?
Full of rips
https://steamcommunity.com/sharedfiles/filedetails/?id=1803586009
Eg this, mine, is included looks like
I hate people who do this. Like collections on Steam exist for a reason. Shit like this just means that you have people downloading heaps of gigs of mods they already have. And also fucks over the actual devs of those mods.
Hopefully you all can DMCA this or some shit.
I am confused with this one. This is like 3.3gb. Is this posted with permission by Firewill? It's been up for like 3 years. https://steamcommunity.com/sharedfiles/filedetails/?id=1381545544&searchtext=FIREWILL+Aviation+Pack+(Complete)
Nevermind, I just read that Firewill doesn't give a shit about what people do with his mods.
https://steamcommunity.com/sharedfiles/filedetails/?id=2523016219 this has things it shouldn't
looks like its a mod for a unit, to compress some the modlist down
that’s a non-reason
"compressing" the mod list means nothing, arma loads the same and has same errors
It makes life easier for server admins. Packaging multiple mods together whenever possible is a good practice.
wuht?
Opposite.
Packaging mods together makes updating them harder.
Will break the mod information in Arma Launcher so your players cannot simply enable your modset
it also causes conflicts if an outdated repack runs along an up do date original
and makes you download twice 😬
I can see it being easier especially on Linux servers. Obviously it's not a valid reason to repack mods.
Please report to the email in channel description
Seen weird shit like this before, had one game that was just a guy shooting randomly in BF1, no idea how they expect to get away with that kinda stuff
ripped assets == near 0 development cost => crappy game that is not really playable => add microstransactions to leech money from gullible users AND/OR add data miners to get data you can sell to someone AND/OR place adds for near free revenue
Modpack which pirates a lot of third party Mods, will never never never never never, make one's life easier. Period.
As if the appearance and character movement didnt give it away, then they show the liberty, something unquestionably unique to arma 3
Works for us and has never caused trouble. I suppose it's a case by case basis.
No. There's no case by case situation, it always is BAD to maintain/for player/for Mod makers. Since Workshop can update Mods automatically, you simply doing a worse workaround
Yes. Certain small mods that do not update often or at all that allows reuploading in their license are the ones my unit puts into a single package. Instead of having to deal with several small mods it's just one medium sized one, especially if you run different modsets.
Whatever floats your boat
nope
You can say that, but it doesn't change the fact that is true in my case.
That fact is completely false. It never be true. If you love to run into a problem go for it. We have a hammer for you.
if you need to repack mods to make your server work then you're not a good server admin
A hammer for what?
I said make it easier to work, not work at all.
you said server admins - generalized. just because you are not aware of better alternatives doesn’t make it easier for anyone else but yourself
a hammer for reuploading mods. repacks are forbidden on Steam. If you want your own repo then restrain from using Workshop.
I'm using FASTER on my bare metal and never had any issue with simply downloading mods and using mod presets, I can't imagine how bad the server or its admin must be to pack multiple mods into one and make people download the same things again.
Reuploading mods without the permission of the original creator is forbidden on Steam. This is a horse that has been beaten many times.
I'm not going into that discussion again, you'll get what you ask for ¯_(ツ)_/¯
This is a horse that has been beaten many times.
Ah yeah. @kind sand did you ever get a reply from Valve? Its been two months
There is no need to insult him...And why would re-uploads be forbidden? As long as he's got permission there shouldn't be an issue, right?
Reuploading Mods just offer disbenefit for EVERYONE.
For the uploader (the pirate), it is an unneccessary work. Also it is a theft.
For the original uploader, get stolen, is obviously bad for the author.
For the users, the Mod is out of the support anymore, so can't get any updates if the pirate don't. Which is a completely nonsense inconvinience.
Also this leads to some issues which caused by the version mismatch.
Ever heard that, some complains that one of my Mod doesn't work properly. Because he uses a stolen one and version mismatch of the required Mod.
Think about it. Is there any superiority on steal a Mod and pack into a Modpack? Never.
Can you even read?
Read what?
How is it a theft if the uploader has got the permission?
"For the uploader (the pirate), it is an unnecessary work. Also it is a theft." If it makes it easier for him it's not unnecessary, also not a theft.
"For the original uploader, get stolen, is obviously bad for the author." - Since it doesn't get stolen this also doesn't apply.
"For the users, the Mod is out of the support anymore, so can't get any updates if the pirate don't." - If someone went through the effort of packing the mods together to use them why would he not update it?
reuploading with permission is indeed allowed by Steam Workshop's EULA.
now, why is it a bad thing?
- search field rendered useless (10k+ reuploads, no thanks)
- people downloading 5 times the same thing for one server uses one WS item, another uses another (same item, different upload)
- people complaining to the author about an obsolete, non-updated version of his creation (that's on him for allowing it)
so that's it, the only potentially viable reason I could see is for everyone to have the same version of a thing and not risking an update 10 minutes before a game
@carmine folio just to be clear, reuploading the exact same thing and packing it with other stuff are two different things 🙂
you may think its clear but it seems like the re-upload rule isnt even clear between moderators here
no, it has been sorted.
i hope so because people that have asked for genuine permission to re-upload something shouldnt be called "pirates" or be told by other users here they will be banned when they have tried to follow the rules
theres plenty of rippers and rule breakers we shouldnt jump down the throats of those looking to go right way
99% of the reuploads/repackages found on the workshop are without permission, because as a mod author it is not very clever to give such permission ever. That is why we will always assume the default case of doing it without permission.
indeed, and we always and still encourage people to educate themselves, gather information and not to upload "until someone says to take it down".
those who ask "if it is possible" won't be banned, of course.
those saying "yeah go ahead nobody will notice" will, as per our #rules
i get that and illegal re-uploads are a a pain but its no excuse for instant hostility towards someone who says they have permission
Big quantity of those people saying they have permission do not actually have it. Mod makers would like to concentrate on the making of stuff instead of this crap. Dont you start blaming the makers for being tired of this. Thats just wrong.
where did i blame mod makers? where did i said they are not allowed to be tired of this? thats what happens on this discord, words get twisted and people pile on. Being respectable to people doesnt go out the window because some people in the community are bad eggs. The guy said he followed the licences of the mods and had permission, just because a lot of people lie doesnt mean he is instantly a liar.
correct.
also note that "I had a friend ask for permission" also reeks of lie, so there are two aspects of the same coin
yes thats an instant red flag but the person above didnt say that he said he had permission and followed the licences of the mods, he also acknowledged that re-uploading without permission was wrong and against the rules
then we are not talking about that case? 🤨 I am not sure to follow
i was talking about the recent posts in here where someone said they pack mods together to make it easier for their unit
he said so, so nothing will happen
it would have been different if he said e.g "I do it anyway because it's easier for me"
and, unless I am wrong, @random marsh is still here 😃
the problem is he didnt say "I do it anyway because it's easier for me" and people were still hostile towards him and a moderator indirectly said he was a "pirate"
yep
I believe something has been lost in translation; because POLPOX doesn't accuse wrongly, and he also knows to shoot on sight
so I guess something went wrong in the process
I believe he mentioned a general "usual reuploader" and not aglos himself
"That fact is completely false. It never be true. If you love to run into a problem go for it. We have a hammer for YOU."
i could see wires getting crossed if there was a translation issue, but allowing users like @stiff jasper to make blind accusations and threats shouldnt be allowed
why am I being pinged and stop putting your fiction into my science.
doesn't contradict what I said
let's not turn this into a dramafest nor a fight, let's remember the channel's topic.
I should apology that my wordings in English is not really well to express what I think about this, but hey
How come someone likes to do an unnecessary job?
That's what I still don't understand yet
im sorry but i genuinely dont know what you're asking
I think the question is "why do people think packing multiple mods at once is easier than having a modlist in the launcher"
pros:
- 1 line in the launcher
- everyone has the same version without surprise update
cons:
- everything else
now, why is it a bad thing?
- search field rendered useless (10k+ reuploads, no thanks)
- people downloading 5 times the same thing for one server uses one WS item, another uses another (same item, different upload)
- people complaining to the author about an obsolete, non-updated version of his creation (that's on him for allowing it)
so that's it, the only potentially viable reason I could see is for everyone to have the same version of a thing and not risking an update 10 minutes before a game
repacking mods is pointless. you can just create a mod list using Arma 3 Launcher and share it with your unit.
Or make a steam collection
Okay, I think we solved the other issue.
for "why (legally) repack", let's go #offtopic_arma thanks
I know pointless thing can be done by someone. Point is, it is likely to get illegal (along with the fact that it is a pointless effort)
Anyways what Lou said is true
but its legal and feelings/opinions dont matter
reuploading 1:1 (with permission) is legal
repacking, that I don't know (maybe)
I agree, it is irresponsible to reupload the same mod publicly. If you reupload, keep it unlisted so if headaches do ensue, they only affect you and the people using it.
That's a negative.
elaborate on the cons
for "why (legally) repack", let's go #offtopic_arma thanks
This guys has put the ace medical gui into his own game 🤦♂️
https://youtu.be/AAc7mt-PGx0?t=161
I forgot to mention in the video to credit the developers of ACE3 for the inspiration and UI icons for the new EMS UI. It will be changed to be different before release.
(from the description)
lul ^^
wow arma 4 looks promising
From their discord 😎
And reading a bit on their discord the ACE devs are pointing out that they need to follow the licence that can be found on the ace github.
👍
I'll just tag @red haven to read up here as he is also in that discord 😉
As you noticed, I already wrote the dev. We only have an issue with the icons being taken straight from ACE3, they can copy the layout. We won't take action if they changed the icons when this update is released.
Thanks for the heads up though!
Should I be reporting Disney IP that I see on Arma's Steam workshop?
MCC reuploaded
https://steamcommunity.com/sharedfiles/filedetails/?id=1445134920
https://steamcommunity.com/sharedfiles/filedetails/?id=2484436609
Erm.. i swear Gman doesnt allow reups right?
You could, but it has to be sent to Disney legal department as they are the IP holder
It's under the GPL3, which does allow for redistribution if I read it correctly.
Oh okay thanks for the clarification
Its a copyright violation to take others stuff without permission, so yes
I assumed anything not actually copyrighted was considered fair game / public domain
Nono opposite, you automatically own the copyright to your own content
I think you are mixing that up with Trademarks or Patents, you have to apply for a Trademark.
But copyright you get automatically
That is a optional extra, not required
I don't understand, isn't copyright the process behind this symbol " ©️ "?
https://www.copyright.gov/help/faq/faq-general.html
Read this @elfin coral
Yes too. Anyone can put that symbol on their code if they want to. But they don't have to
if no license is attached, the strictest of all applies.
a creator has to mark his creation explicitly as copyright free in a license, or it will not be copyright free.
as soon as something is created, it is copyright protected
Your "registration" thing is a US specific thing
Your content is copyright protected and you can go to court about it if you wish.
No need to register anything
They cite "in the U.S. Constitution" does the instant grant of copyright apply outside of the US? or is it something like EU has RGPD, US has it's own thing, etc?
Its a global thing
IF you are in the US, and IF you want to start a lawsuit
DMCA protects you either way, doesn't care about registration.
If you want to sue someone for damages then maybe
but I'd say its hard to sue for damages when someone stole your free mod and didn't make any money with it
And a copyright violation
within a framework for taking legal action
A DMCA is a legal action afaik
it is, and also the first step in a legal case before court
Just because specifically US doesn't want to waste the time to process a lawsuit over something that has not enough monetary value to the creator to officially register it, doesn't mean its not illegal.
even if no copyright is registered, if it comes to a case and the original creator can proof the creation is his, it stands as registered
It is.
Its called a "derivative".
Modifying someone elses content doesn't make the result yours.
Your modifications are yours, but the original you modified is still owned by someone else
Thats why licenses are so important in open source.
You cannot safely take anything and modify it unless it has a license that specifically permits you to do it, or the author specifically permits you to do it (gives you a license)
If the author says "yeah I know, I don't care" then good for you. But he can at any point in time say "take all my stuff out now."
Then you are left with your own modifications, but they'll be mostly useless without the original
Everything in your mod is an unprotected derivative of someone else's copyrighted material
Its not if you made it yourself
which leads me to question whether your mod itself is in any way protected from being used without license.
If you made your mod yourself, its your copyright
Making your own 3D model and Texture is still your own 3D model and Texture. No matter if you use it in a Arma mod or sell it online on some 3D Model website. Its yours
Writing your own script is still your creative work, your copyright protected work.
No matter if its a script for a game, or a book you wrote, or a movie script.
when you've literally been making edits/additions to a game you didn't create.
Again.
Your modifications are yours, but the original you modified is still owned by someone else
If your mod adds new characters and vehicles and weapons. These are all yours.
Just because they can be used in a game doesn't mean thats not your content
when they, so far, appear to be legally unprotected derivatives based on other copyrights.
I don't understand your thinking.
On one hand you said "its all derivative so the game company owns it" and then right behind it you say "noone owns it and its unprotected"
That doesn't make sense
Hundreds of times. DMCA's a filed every few days at minimum
my admittedly light research suggests that mods to existing work are not distinctly separate, protected works, and that the original copyright holder (the game company) can nuke the mods at will if desired
As I said.
Content you create == yours.
If you paint a painting, its yours.
Just because you put it in a frame so it fits neatly in a art gallery, doesn't mean its not your painting anymore.
I have the right to prevent you from using my content.
You can remove or replace all my content and continue your project and i have no right to stop you if you're not taking anything thats mine
And this ^ is the case even outside of the US.
If you take my stuff, use it without permission for something or to base it off upon, i have a right to take legal action even tho i'm on the other side of the world.
Neither did I say this.
which leads me to very much question whether the mods themselves can be considered copyrighted work or require licenses to reproduce when they, so far, appear to be legally unprotected derivatives based on other copyrights.
I said that when you don't have the copyright to the material you're using to create a derivative, the original copyright holder has legal recourse to take action against you.
Yes of course, when you took someone elses thing, he can take action against it.
But noone else can take action against your own content that you own.
Feel free to do that.
But as I said over and over again, content you create is yours.
Which would suggest, since you don't own the original content you're modifying, that someone else can modify your modification without permission.
They still need permission from the original copyright owner at minimum
Just because for example the code engine allows me to write stuff in sqf it doesn't automatically mean that BI owns everything i write to run on their engine.
Should be the most dummed down version of any explanation ^
But to be clear here.
A game mod is not "since you don't own the original content you're modifying"
You're self made 3D model and self written code is NOT a derivative of the game that your mod happens to work in.
Again to repeat myself.
If you paint a painting, its yours.
Just because you put it in a frame thats owned by a art gallery so it fits neatly in the art gallery, doesn't mean its not your painting anymore.
yes. Thats correct
But your connection
between
"drawing a hat on the Mona Lisa doesn't make it a new painting." == "Drawing your own painting and putting it on a someone elses frame frame means its not your painting anymore"
is not correct
Some people here used the sentence "artistic interpretation", what is the difference with derivative?
Also would scripts falls under derivatives since they use Bohemia's function to work?
since they use Bohemia's function to work?
They don't.
And no programming languages don't fall under copyright protection.
Bohemia cannot protect the syntax of SQF
would something like the ACE Medical system be considered wholly independent work?
Well its made by a group. But yes the group owns the code they wrote, the icons they created
I'm not talking about syntax, but function like "addPrimaryWeaponItem" or "getPos"
So like Java and their native functions?
Like any programming language
Back to that.
They Don't own the script commands they use indeed, or the functions they reference from other places.
But they own the way they've chained these together.
You also don't own the chemical composition of the paint you used to draw your painting, you probably don't own the patent to the special brush you used.
But you still own your painting.
Now there can indeed be limitations.
If the owner of your paint or paint brush says you cannot use it for an commercial purpose, then selling your painting would be a problem.
Like how Arma 3 Tools forbid to commercially exploit anything you made with them.
But just because the creator of the mod doesn't have the right to sell it, doesn't automatically mean that the creator cannot also forbid you to sell your derivative of his mod.
Even IF Bohemia said "Anything you make belongs to us" that would still mean you'd have to ask Bohemia for permission.
Your work doesn't magically become a unprotectable free for all just because it's a derivative of someone else's work.
If you write software that runs on Windows also doesn't mean that you don't have copyright on your work just because it uses windows features, that'd be ridiculous.
Oh hell yeah I got some IP debate to read through today, it was getting quiet in here
I won’t get too involved into this debate because I’m admittedly a bit confused as well, but with artistic properties such as music, games, mods, films, etc.
If you are the creator of the work and have the files on a computer that prove that it originated from your computer you have implied copyright, which isn’t as strong as copyright you applied for, but it’s certainly better then nothing
It’s basically the same concept of being the deed holder to a piece of land
Hello, I was going to consult about a subject, does the model here belong to the Arma 2 game?
https://www.cgtrader.com/3d-models/aircraft/helicopter/tai-t-70-skorsky
Sorry to use you as the prime example but you made a great reason to write the post. https://arma3practicalipguide.blogspot.com/2021/09/false-claim-you-have-to-actually.html
Another good question - https://arma3practicalipguide.blogspot.com/2021/09/what-is-artistic-representation.html
You can register your items for copyright. And if you have something intended for commercial use its a good idea but its not actually required providing you can prove that you are the original author of it. Bottom line: Archive your source files. And keep a record of you development.
"Screen shots matter kids" 😛
Why do we have such discussions repeated every week or month 🙈
Is it really that hard to ask any original author for any permission(s) or doing any kind of stuff yourself?
Or if you are not sure about anything of any kind of mod / addon, just ask the author... 🤷♂️
So yesterday Kalinex made the statement that you can’t hold “copyright” on something unless you register it.
Btw I didn't know about this being a thing at all.
But when I literally googled "copyright" the first result was a website that says you need to register (because they make money off of it so ofc they want to tell you that you need to register) and was confused for a second.
Yeah people forget that you can pay for Google Results. What you read on the first results are not always the actual facts.
So I can see how people easily can come to that conclusion when they don't research past the first result, and don't see the fact, of a company who makes money off of copyright registrations saying you should register, as questionable.
A derivative is something that uses one object to build on to create another.
And "Artistic Impression" is made from scratch but will look somewhat like the original.
I honestly believe there's always gonna be those people that reach hard to find a way to justify their theft or not asking permission.
Think it’s that but also new people come in and don’t scroll up (myself admittedly included) and start arguing their point, what gets me is that it’s always phrased the exact same way (myself included) lmao
Isn't copyright globally applied automatically to assets and works you can prove as your own?
As we discussed extensively yesterday and as Rock already said, yes
I can't say for sure, but aren't patents the one that actually have to be registered?
Patents and Trademarks
Alright I got a slightly different one because I was a bit confused by this
I got into a debate with someone the other day who implied they didn’t have to follow DMCA protections because the law in their country doesn’t give protections to ‘mods’ aside from the fact I highly doubt this is true, what is the actual precedent of that, I assume when you agree to steams TOS you agree to follow american IP law?
I asked the same thing a couple of months ago
regarding the ownership of original weapon manufacturing belonging to a country
in my case, the national weapon manufacturing services do not care about recreating the likeness as long as you cant create functional devices from them.
but then we have to default to bohemia and steam tos
When you use the Steam service - ie by creating an account you agree to abide by the laws of Washington State for all matters relating to its service, so buying games, customer rights and steam workshop use. Its literally in the first paragraph.
https://store.steampowered.com/subscriber_agreement/
Its important to note that the agreement is between you and Valve. Not you and 3rd parties uploading content to the Workshop. Anything Arma related that isn’t on the workshop is usually governed by the laws in the region where it was created.
As for where DMCA applies. Well, DMCA applies to the US. Article 14 of the Electronic Commerce Directive applies to the EU. You will find each region around the world has their own "Copyright Takedown Request" system. But nearly everyone calls it DMCA. It’s just catchier.
https://arma3practicalipguide.blogspot.com/p/dmca.html
If someone fails to reply to a "DMCA" notice (regardless of what it’s called in your region) go straight to the Host. They are the ones that have the obligation to follow IP laws. Even Chinese and Russian Hosts comply more often than not.
Thats the part I don't understand. We all know people don't like to read through things, but many of them come in wanting to argue a point (which they are so sure they are right about) when they haven't even taken the time to do any worthwhile research into it. Maybe one quick Google answer and they believe they have it all. Modding isn't some new practice that started with arma3, nor are these questions the first to ever be asked, and a little digging can bring them to the same conclusion they get here for the most part. Its almost like they think arma mod authors are the first to ever try and protect their work.
I must say it is often "it should not work like that", or, after digging a bit, "it prevents me to do what I want"
Playing devil’s advocate for a moment, the frequency of the argument that mods using trademarks can’t/shouldn’t be protected from multiple random parties would indicate to me the law should probably be more clear on the topic without having to go dive through a bunch of court cases about artistic representation
But that would mean the lawyers couldnt make any more money could they.
Yup
Some people refuse to accept it when I try to explain this stuff is purposely vague that’s why court exists to allow for interpretation
There is an entire industry built up around this specialised part of law. No one involved wants to be too simple
Tbh I love IP/entertainment law, I find the complexities of it fascinating
also, from a friend who used to work with national tax departments, every time they "simplified" things, it became more complicated sooo there is that too 😄
If I use blueprints or take measurements directly from an original item to make a model, does it become a derivative?
No. It becomes a breach of their IP (patents and any other protected info etc) ;P
in our context of making a 3D model from engineering plans of something in the real world. it would never be legally considered a "derivative."
Now if you were to take their plans and make a new car based on their plans... then it becomes a derivative.
A 3D model based on those plans doesn't affect or impact on their established business. Now, how you got those plans that is a legal issue. 😛 But even if you used the original drawings to make a 50k poly model of our hypothetical 2001 Toyota Corolla it would still be your artistic representation.
However if you took their Original CAD models and parred it down to a 3D model suitable for arma. Then its a derivative.
Just to make sure I understand:
So if it's drawn blueprints (obtained legally) and I make an arma model out of it (1:1 scale) it's an artistic representation.
If I port the original CAD into an arma model (so still 1:1 scale) it becomes a derivative.
yes
You take the official drawings and make a model you are still making judgement about what to include. You are unlikely to be able to completely recreate a 2001 Toyota Corolla in exact details. Its you version of their product.
You take their original model and try cut it down for use in Arma - you are making a derivative of their model.
So the difference is if I use something from the same making process?
As in drawn blueprints is paper and model is computer based, but CAD is computer based and model too.
Not in the way you mean
So CAD blueprints can be used the same way as drawn blueprints?
The difference is you making a unique model out of nothing. Vs You taking another model you did not create and converting/modifying it for your needs
You own your 100% unique creation.
You do not own Toyota's CAD model you converted to make a "new" derivative work.
Im really not sure if you are trolling here or not.
No, I'm serious
as in blueprints, the thing with exact measurements used for production
you can drawn them on paper or use a computer to help you draw them which is CAD, hence my confusion when you said CAD the first time
One process is the act of you creating something from scratch using reference information. (measurements, pics, 3 view drawings etc)
The other is taking an existing model and making a derivative of it. Using part of that model to make your own.
CAD in this instance Im refering to CAD engineering 3D models - eg solid works , Catia etc.
So if parts of it (the 3D model) is not made by me it's derivative, otherwise it artistic ?
Solid works would be one of the sources since blueprints are made using it
OK lets start from scratch...
I make a model of a 2001 Toyota Corolla. - I use images off the internet as reference and dimensions from Wikipedia.
It is not in fact a a 2001 Toyota Corolla that we can drive around. That model is my artistic representation of a 2001 Toyota Corolla.
NOW...
If you were to take my model and convert it to represent a 2010 Toyota Corolla. You would be making a derivative of my model wouldn't you.
That part is ok for me
Ok so the part you are getting hung up on is CAD vs Blueprints then?
Hi, this mod seems to use parts of the old blastcore from arma 2. is it safe to use? https://steamcommunity.com/sharedfiles/filedetails/?id=2190826124
which would give you the ability to make an exact copy of what the manufacturer make
You are too focused on this.
Even if you have the full dimensions from the manufacturer or you measure the car yourself is irrelevant.
The fact that you are making the model your self and not converting someone else's model is what matters
so it's about who made the first piece of the 3d model then?
Yes
Sorry for being long on the understanding side, and thank you for the explanation
Its ok. I'm glad we got there in the end 😉
ok, is there a place where some one can help?
if you have some sort of contract you can maybe take that up to court
but other than that there is nothing anyone else can do to force it
thats a little extreme
depends on where are you from, but contacting a lawyer with a written agreement you and the other guy made would let him help you write a letter to get the money you deserve, however the outcome depends ONLY on what you agreed to
and is there enough money to hire a lawyer
a one-time lawyer "gig" might be enough
I have no idea how your country laws work but whenever you want to do something for a money or you pay for it, you make a contract - any formal or non-formal written agreement between you and the other person, at least you should. If both of you agreed to a rule that "you will be paid even if you don't finish your job" or anything similar, then you have a chance to get your money back through writing a "demand for payment" letter
but if you didn't make any agreement regarding what would happen if one side drops out, then it may be way harder and not worth those 80 quid
we did agree for payment
If someone falsely claims DMCA on your content, wins due to steam giving you no chance to respond, then you file counter-claim and win that, will steam takedown the content thats òpposed to the winning content
Ie: He took ours down, we have proved this to be wrong, our counter-claim is processing, upon completetion will his offending content be removed.
Also, if it isen't and we fill DMCA and he's stupid enough to file a counter-claim (btw the kid is 15) whats the court process?
our counter-claim is processing, upon completetion will his offending content be removed.
No, DMCA onto your content and DMCA onto his content are completely seperate processes
whats the court process?
Talk to you lawyer they'll know
exhausting
So I will further that one: #general_chat_arma message
I am still not convinced. I'm very well aware that a modder or a modder team will not fight through the courts, which costs much money and a lot of time, over something that is in the end for free and for the only best possible result, that they don't have to take it down.
But that doesn't mean, that it's actually not lawful. There is the fair use without a need for agreement for transformative and deriviative work. Also games in general are more seen as art. Further there are no (at least to me) known cases.
And to make it a little personal: Intimidating someone with possible unbearable costs and than concluding that they folded "because they know their wronging" is a method, that is pretty nasty and one should shame for that
Well do a search with "Disney" and you can see how long this wheel has been turning around in this channel.
And as long as it is "see no evil, hear no evil" no actions are taken that far by BI besides keeping it away from their social media channels and don't advertise SW related content.
So best is to read back on what has already been discussed as not many will reply as like I said this wheel has been turning around for years flaming on and off every few months. And people get tired of having the same Q&A's every few months.
There is the fair use without a need for agreement for transformative and deriviative work
there is no "fair use" in arma modding
this does not apply. never
Then name me a lawsuit, when everything has been discussed so often
So just saw some cringe thing that my friend sent me
Someone's ported all the 3CB stuff into Roblox
is that a violation or within terms of use
they're using it for a unit and have about thirty members
wouldn't surprise me if he starts selling the stuff he's ported too
last link is directly arma related
even though it's from the UK, same applies to EU, US, Canada and many other countries
If he was to go about selling said ports, where does this change?
People in Arma are crazy bro, only game I know that has mod teams with dedicated legal teams, I don’t doubt some of them would if their DMCA was challenged
The most important part is at the beginning, which is to my understanding actually true. "Fair use" is a defense and so the judge (or the court) decides it validity.
Actually it would probably be quite good if a modding case were taken to a court
I mean it would be horrible for your stuff to be taken without credit or permission. Imagine putting work into something to get screwed over. Lots of people put work into these mods above what you could expect @hushed niche
if the "fair use" claim does not involve commentary or parody use, every court will dismiss the claim
We all know, that it's not the creators who make the trouble
But yet I know of none such decision
i do
That was not what I meant please don’t ban me I just meant the idea of going to court over a video game mod with no actual monetary worth (unless a court says it has worth idk) is a little out there for me but I respect your right to do so
(I do not wish to start a debate as this is not the right channel for this, if you wish to discuss it further please Dm me)
Then tell me
No it's not the same
Anyone got a tag for any 3CB peeps?
Those same "crazy" modmaker that have made the game so popular for the past 20 years or so without them Arma would not be Arma ....... and so were the modmakers that started the whole "battle royale" gamemode that has been taken over by most every popular shooter, and let's not forget Dayz that started the entire zombie hype with many games.
Please read my second comment
but it is to be put into context and commercialising makes for a harder case
You won't be banned, just think what you are posting before you type stuff like that.......
And they all got their written agreements?
What if H&K decides to take down MP5s
@steady adder Sorry to disturb does this interest you at all? Someone has ported some assets from 3CB into roblox and is using it publicly.
What about all those Counterstrike, Battlefield, Halo(!), Dune etc mods?
I just tagged one of their core developers so just going to see if they want to follow up
Still talking about star wars mods? No such thing as fair use without it being commentary or parody as audiocustoms says. They own the names and likeness of their IP in all forms of media. Entertainment is their core business and people using their IP to create free alternatives to their products directly inhibits their ability to profit from their property
A such mod is not a free alternative to their products. That would be if someone were to attempt to rebuild an existing star wars game
Also it's not just star wars
What about that halo mod then? Halo is a game
Thanks for the report @covert depot , much appreciated.
Microsoft/Halo has different type of permissive take on the matter
MS handle their IP differently than Disney and have made statements that they are okay with the IP being used for fan-created content
they explicitly allow Halo universe Fan stuff
On the contrary tons of Star Wars mods for different games over the years have received C&Ds
Stellaris has quite many SW mods
they have no IP over the IRL counterparts of their assets
Honestly @coral egret you are just beating a dead horse here. Whats your goal? if you want to get definite answers, consult IP lawyer
We love a good evening ip rights discussion 😅
I'd rather not answer that, but for now I just want to point out, that these things are not as clear as some state, since to my understanding it's simply missing court rulings.
Actually........ even some who tried it the legal way (asking permission the right way) and ended up with a nice letter from the Disney law firm warning them if they would publish they would be receiving a lawsuit.
Here's an example of someone making a Star Wars fps getting ye olde c&d https://www.destructoid.com/ea-lucasfilm-shut-down-star-wars-fan-game/
it is clear as glass.
there are a shit ton of rulings, court cases and laws.
any case that has IP, copyright and fair use involved
If you want to stay safe, make something original and make it yourself
no matter if modding, film, music...
Don't steal shit and ideas without clear permission
modding is a creative art, the same as making a movie, writing a song or creating a painting. so all the laws and rulings that apply to that also apply for modding
That didn't go to court
this site has everything explained in detail
have fun reading
https://arma3practicalipguide.blogspot.com/
it also explains the use of trademark, trade dress, ect
I read this already and look, I have no problem when BI decides that they don't want a certain content.
No one here can say its ok to use Disney IP. If you are interested in that, you ask Disney or dont and make a SW mod and then if Disney comes knocking, you can take them to court if you like.
I mean I've even seen people get in trouble for using the British Armed Forces logo as its protected under crown copyright
I don't want to make such a mod and I don't want anybody to say that it's ok. But I'd be happier, if ppl could resisting pointing to others and claiming, what they are doing were not ok.
someone steals a purse or a car, Imma call them out just as well.
i'd be using a fat ass laser pointer to point to people who 🦆 💩 up that makes my life as a modder miserable
What a comparison ...
what do you mean? all 3 of them is wrong
Oh my ...
you can naturally have different ethics. thats your right.
If you know you are on the losing end....... why go to court? That would only be a waste of money, they tried to talk, but Disney and EA contracts made it impossible.
No shit it didn't go to court. They desisted as instructed by the letter. Do you think anybody is dumb enough to receive one of those from Disney's legal team and just ignore it?
Nah gotta fight disney
It's like darth vader and all those troops at the end of rogue one
Darth Vader being the Disney Legal Team
What I understand is, that even if they were right, Disney would go the distance, they couldn't afford. That doesn't mean that they were "wrong" though
but they are though.
but you wont believe anything we say. So please go ask IP lawyer for legal point of view.
disney is not known for precision strikes. when they start bombing law suits, they take every fucking bit, person and company they can get.
and to be honest, nobody here wants to get caught up in disney cluster bombing the shit out of modders and BI
everybody looses
That is understandable
oh god here come some long paragraphs
As I wrote. I fully understand a "we want to avoid an expensive lawsuite" but not a "those are filthy thieves"
IP rights are same for me and Disney
if Disney wants to do things like they do Im gonna respect that
Who says they don't like the content? Maybe developers love it also and actually play SW mods but only play it "in the shadows" to make sure BI does not get backfired by Disney as BI than could be directly linked to support the SW themed mods . I am sure Disney knows about Arma 3 SW mods and for whatever reason just have not ordered a takedown, and as long as that stays that way the longer people can enjoy the SW mods.
it's legally called IP theft, what else are you going to call people that do it, that makes semantic sense other than "thief"?
It's not a matter of judgement, just linguistics
and it would be great if Disney did not take such approach. I like star wars too (well more the old stuff anyway). but they did what they did and unless that changes, their IP is no touchy
Well, that's for a judge to decide, if it came to court. Both didn't happen so I'm not calling anybody anything like this
you don't, we do
Also I think it's called IP infringement or violation
Well I am sure if any of the first take down letters drop on the floor by the people creating Disney IP related mods (as example) they all would take it down instantly as they know they will lose a fight in court 😉 hence the reason why there are not many lawsuits about the Disney IP, everything is already in writing and in their domain and covered by many laws. Taking on a giant while you are a small ant....... well that takes (very big) balls..... every lawyer (or lawyer team) would advise you not to take that step 😉
Yeah, that might of course be true
how do i report a violator
if its about BIs content you can send email of your findings to the email address in the channel description.
Or if its about a mod you can reach out the the mods author
what is to be done about IFA3 Lib reuploads
Legally "infringement" would be to use someone's trademarks or registered designs without permission.
it becomes "IP theft" when you use their content/models/textures to make your own derivatives.
As for Modding cases going to court. I've done it several times. In every case bar two the Offender was told by his own legal team to settle before judgement. The other two.
- Was the first case a company used my mods in a commercial product. I lost the case at that time because I was not aware of my rights and what i needed to protect myself. Also at the time (mid to late 90's) the legal system was not setup for Digital formats at the time. The Judge did not understand what mods were and treated the case as plagiarism (Which has different rules than IP theft). The courts now understand "Digital Art" and software much more now.
- The second case made it all the way to judgement. While i did not make a profit the offender ended up paying all my costs.
Yes it can and does come down to money at times. But that is no reason to justify theft. It doesnt matter if its Disney or Joe Bloggs. Stealing from someone is wrong.
Now if you want to get into "Fair use" (and no theft is included) over the outline of a StormTrooper, or Yoda etc. Then I may agree with you, Disney's reaction is a bit extreme. But when you are impacting on their potential to license their IP to Video game makers etc you are providing free competition that may impact their profits. Why would they tolerate any competition when they dont have to?
(Sorry to whoever it was complaining about long paragraphs 😉 )
Hm, you are talking about US laws?
US or UK, EU, AU it doesnt matter. The standard is set by the Berne Convention.
"Fair use" details vary - there is no 100% definition of what is and is not "Fair use" but there are several 'tests' you can try. But in every scenario we've been through here and in my own experience Fair-use does not apply when it come to Arma modding applications. By the guidelines setout in any region of the world. Its impossible to claim fair use when making derivatives of someone else's work.
To my knowledge it does matter a lot, since the EU just in 2019 release the new directive, that this summer was transformed into national laws
Which directive in particular?
In certain countries the copyright was always with the creator and that couldn't be traded
While in the US I think a creator can transfer it to another entity and then becoming a violator of his own creation, which is if I remember correctly the case with Ultima (it's again with EA now I believe)
Because there was something about the Fair use of trademarks in works of art. Its even case law now. But Fair use rarely works when you use parts of someone else's work even when you consider it "Trans-formative". Legally and from experience that transformation has to be essentially creating a new product.
What is it you are trying to make clear?
Ownership is always established via the Moral Rights clauses in IP Law. But it is possible to License a work in such a way that your "deed your rights" to a 3rd party. Effectively transferring the creator's right to further control his creation. Thats got plenty of contract case law behind it.
UK link but the option exist in regions world wide. - https://www.rocketlawyer.com/gb/en/documents/assignment-of-intellectual-property
I'm getting a bit lost as to what it is you trying to achieve. What point are you trying to prove or question do you want answered?
And what part in particular do you think this applies to the Arma Modding/Community use case? Just trying to make sure I answer your question properly if i can
None, since it is a directive. The national laws that followed are relevant and those had to be effective this june
That a possible violation or theft is to be determined by a judge for a certain case and that it is not as simple as stealing "a purse or a car"
Ok so how do you define theft?
Personally?
Yeah lets start there
If something is missing afterwards, while in illegal copies it actually became more
Ah word games.
Definition of theft in the common sense is to take something that does not belong to you. Agree?
Of course it's word games. That's something you asked for. However there is a difference in "taking" and "using".
Some things can naturally not be taken, but illegally used
Ah but i did not ask for you to go squirrely on me. You objective is now much clearer.
Yet there is a difference in stealing a book and illegally copying a book.
good thing IP theft exists then, making both theft (of different kind of course)
thank you for participating, have a great day
Not when it comes down to Moral Rights.
You've touched on the "Moral rights of a creator" eariler saying that a creator cannot transfer ownership etc.
Which implies that the Creators rights are a "thing". By as you claim "illegally copying" something intangible you think its all legal.
But you are stealing the Creators right to be identified as the author and their right to decide who and how their creations are used. https://en.wikipedia.org/wiki/Moral_rights
As for stealing vs copying.... this is exactly why Copyright Exists.
if i copy a book an rename it... does it mean i wrote the book?
C'mon Lou this is a valid conversation. Some people really do believe this is a valid argument.
Why not let it air out.
oh true! I am taking notes to add to https://community.bistudio.com/wiki/Intellectual_Property so you don't have to have it again 😉
Are we bow talking about intellectual property or creator's rights?
IP is a catch all term common used to cover many areas of law. Creators Right aka Moral Rights are covered in IP
Ok, are we talking about creators or trademark holders
The question is who are you talking about? I'm trying to answer your specific claim
Since following your example I would have bought the rights of the book, then changed the title
Which still wouldn't mean that I wrote it
Ok key part "bought the rights of the book". You've been deeded the rights to control the Ip of that book. Fine but the Author of the book is still identified. Perfectly legal.
Whats your issue?
Buying the book and buying rights to the book are different things too.
What we are talking about, would be a book by a fan which has some same characters and plays in the same world galaxy, but has a different story and is probably worse written
And then consequently uploaded to some website
OK, now this is more complicated than "buying rights". You see this comes under both Copyright and Fair-use legislation. And this is where it gets complicated by definitions of what is Disney's Creative Property (Ie the story and lore of your universe eg Disney and Star Wars) and the property of You as the "Fan Fiction" creator.
Incidentally, the same scenario cannot be applied to arma models as the definition of the product is wildly different.
(Sorry guys this is going to turn into a loooong essay 🙂 )
Staying with Star Wars and the "Story" analogy, You are creating 'derivative fiction' based in the 'Star Wars Universe' based on your own wish to see a different outcome etc. The result is that you are creating Fan Fiction which is permitted under Disney's Use of their IP policy.
If you were to break any of their terms, ie try and make it into a Film longer than 10 mins or has a budget over a set value, try and sub-license your work. Profit from it any substantial way.
OR
...damage the reputation or negatively impact on the perception of the characters in such a way as they determine you are damaging their IP or Values they can sue you. And have the legal right to do so.
its their policy to allow Fan Fiction. But its also their policy to prevent you using their creations in a way that displeases them.
But again, this application of "Fan Fiction" derivative does not apply when you are dealing with software, models, trademarked items etc.
if you take a model from Battlefront II. Port it and convert it to Arma. Its still their model. Even though it sold millions of copies. The model is still their IP, protected by Moral Rights and Copyright.
You "copy" that model, convert it and change it for whatever reason. Anything you create from it is a derivative.
And without specific permission it is regarded as theft. Regardless of where the original model is still in the Archive at EA Games.
The issue here is one of definitions.
Is it possible to steal something and still have the original in possession of the creator?
well its the reason Copyright and Moral Rights exist. So yeah I think its obvious that its a real "crime"
Here the question lies in what is "taking a model". Had you reversed their code and adapting that code base, I think, it were a case like many cases are argued against unwanted mods by game studios who don't want mods - namely some sort of hacking.
OK in fair use law in the UK and US there are clauses and case law about "conversion". Specifically in the UK Section 29:4 of the Copyright, Designs and Patents Act 1988 states: “It is not fair dealing—(a)to convert a computer program expressed in a low level language into a version expressed in a higher level language, or (b)incidentally in the course of so converting the program, to copy it,“
But if you build one it's not really taking it from EA's game. That would be like the case with Activision and the humvee
The argument being that you need to hack the model to get it into a format that you can edit. hence rendering Fair-use as a defence impossible.
Why? If you model it yourself, you don't hack anything. BI could claim, that you hacked their model to end up with that trooper
Right, thats about use of trademarks and tradedress. And as you say, you create your own model from scratch then its fine... UNLESS you use their actuall trademarks,
@chilly silo Can we chill lol
And in the case of AM General and Activision the ruling was more about the "infringement" not theft of a tradmark.
I am chilled. having chemo atm and its freezing my arm 😉
So it comes down to fan fiction being allowed or not, and a possible negative displaying of the SW world.
In the specific case of derivative fiction. Yes. But that is treated as a different type of 'work' than a photo or a model. Like i said before all this is massively complex and so many factors determine how the law sees the work.
But not what you claimed about how its impossible to steal something when the original still exists
The argument i suppose is what is "stealable".
Sorry im just replying to what you said in this recent debate. Was that the bit about Infringement vs Theft?
No, it was about being absolute sure, that "SW mods are not allowed"
Because they are "theft"
I was pointing to fan fiction and got a respons stating more or less that this is not allowed either
Also I should say, that I'm no native english speaker. That IP theft is really labeled different here, since a theft is a physical act
Ah ok i hadn't seen that specifically.
In that scenario, You have two directives under Disney's policy. And possibly a third depending on how you want to spin it.
- If you were to take models from existing Products for use in you mod. Its IP Theft. You are making unauthorised derivatives using their IP.
- If you are making your own models. Its still an infringement because of the breach of terms Disney's IP usage policy (i dont have the exact wording I would need to go find it) meaning that you cannot make any product that competes with existing licensed Disney products. in this scenario computer games.
And this is a reach, but i have read case law similar to this not long a go... And this is a US thing:
- By creating a Free mod that replaces, or competes with an existing or future game, format or mechanic set out in the Disney owned IP some courts may rule it as "theft" of potential profits. (I think it was Florida where it happened)
Like I said its a reach, but the US IP system is all about the money when it comes down to it.
Specific to SW Mods. Infringement or Theft its pretty irrelevant as Disney's IP usage Policy prohibits the use of its IP in this way without authorisation.
1 and 2 I was aware of, 3 sounds very US to me, especially that blank "future game".
if you want a definitive answer on that. Please talk to Disney and tell the mods what they say. I would love to know myself but having attempted to do legitimate licensed stuff in the past with Disney IP I'm 99.9% certain of the response.
Yeah blank "future game" is about the story telling of their Universe and protecting their future profits. So yeah very "US" but also logical.
That might have been a point, since I pointed out, that a company is not making laws and is not interpreting them either. They can state, what they think ok or not. That doesn't mean that they would succeed with it before court, it merely states that they would possibly open a case.
Of course courting over a free mod is somewhat unlogical, since the best result would be a status quo
Maybe so but they do have a lot of precedent on their side. And given how international law works re IP its the law of the creators land that governs how the law is applied. The EU does have directives and laws providing exceptions but it doesnt ultimately override their rights.
The Activision case is here an interesting one, because had a modder asked AM general, if it were ok to include that humvee into a mod, they would probably have said "no". Resulting into many saying that this demonstrates that it is "IP theft", because that is AM general's claim, and the modder would almost certainly have folded or as some like to read it "proofed".
In a court however that wasn't how the judgement fell, even though we are talking about a big commercial success here
Well the Activision thing was about the unlicensed commercial exploitation of a trademark. Not about its free use to describe an artistic representation of a real world item. (word play i know - but they are two very different things)
Wasn't it exactly about depicting a real world model and as a side note also about giving a negative connotation? And was the judge not stating, that this real world image had artistic value insofar as it helps with immersion into a realistical as possible modeled world?
While on the other side the Fallout 4 "red sox case" was about the rights on that logo hold by the MBL. That in my view was a "real" trademark case
And I am of the opinion that that last one cannot be compared with a (again) a storm trooper
They tired that line but ultimately the ruling said that "negative connotation" was not in the control of Activision, that the HMMWV brand was used as a common descriptor for that class of vehicle and had become generic. much like Hoover for vacuum cleaners.
The debate about the model was never about the model itself. Only the breach of the Trademark and registered Tradedress used on the model. Ie the embossed doors and placement of wipers.
Well Stormtroopers shape and form are covered as registered copyrighted forms. And also trademarked by Disney so they have you coming and going.
Then I guess it depends on how they described that shape and form.
Its Disney, you know they did all of it 😛
Right i have to go offline in a few. Chemo is over and im being moved into another room with no 4G reception. Have fun.
I wish you all the best and you you get much better
Thanks. Hope i helped you out in some way.
Well Lucasfilms didn't like with Ainsworth. (not wanting to start a discussion again) 😄
Ah different thing altogether... Like i said IP laws vary depending on the product and usage.
bbl
Yeah, also I doubt Disney would forget contracting such things. Interesting however is, that UK deemed he hadn't made enough profit to transfer the case to the US. That is interesting
Hey is openly admitting to porting stuff from arma 2 a no-no
same guy that ported all the 3cb stuff i was on about earlier ^
Big nono
I thought porting A2 → A3 was OK?
Only if its the Licensed Data packages isn't it? Nicking A2 community content and porting to A3 is out of order afaik.
ah yeah no, community content defo a no-no
Yeah, i think it needs clarifying somewhere. Ive had it in the past where someone said "The BI Mods and BI legal say i can forward port A2 content". And ive even been linked to the post a few times.
Common sense says, its BI owned content the post refers to but not everyone can understand unless its spelled out in very big letters.
such a great convo you had there RKSL Rock, definetly a bit clearer about the big D stuff. Thanks for the read.
Glad it helped
I recall that was about stuff put into roblox
oh
Porting A2 content to A3 that the author has told you is fine to be ported to A3 is fine. (was already said above dedmen be slow reply again)
not to roblox tho
only if Roblox gets bought by BI though
@carmine folio seems like someone reuploaded CF_BAI https://steamcommunity.com/sharedfiles/filedetails/?id=2594748493
What's this?
If you don't know what they are, are nothing for you
the scope here seems to be from cup or using the same sources cup uses
Does anyone knows whats the handle for usp team?
@delicate hamlet for what purpose?
to contact them?
is it IP related?
it is
I wanted to inquire about a mod that is not mine but recently had been dmca'd by usp because of a situation regarding asset theft
its probably not really public business
I know, that is specifically what I wanted to talk about.
Well they frequent here I suppose. They can contact you if they want to hear more.
thanks
@runic wraith ^
@pliant oar I know I need to let the dmca process finish its course, which were all filed by our team for including ripped assets of ours, but I would like to see about having a workshop ban placed against this user if possible: https://steamcommunity.com/profiles/76561198282252052
Thoughts? https://ifa3.ru
@undone pier you might be interested
@faint nacelle why?
I thought you had a handle of things IFA. My mistake
https://steamcommunity.com/sharedfiles/filedetails/?id=2594352920&searchtext=
Breach of Arma 3 EULA, modifying existed model
infringements@bistudio.com <- please
Wait, so, modifying vanilla stuff breaches Arma 3 EULA?
Modifying existed/binarized p3d is
So I can re-texture vanilla assets freely, but I cannot do anything to the models?
Yes. Of course the “freely” has some restrictions (like noncommercial and Arma only)
Ok thanks!
This is a reupload:
https://steamcommunity.com/sharedfiles/filedetails/?id=1182728989
ironically google gives you the reuploaded one when you google "arma 3 australia"
even the "original" from Aussie uses ripped CUP Core content
I imagine they have permission seeing as that mod has been around for years
no
we never gave permisson.
he even changed all names and paths, but a hash check back when it popped up proved that it was indeed CUP content that was ripped
we never got around to DMCA it
all text based files had a different hash, but all model files had the same hash as CUP Terrains Core 1.10 (iirc), and did not match the hash of the arma 2 public data pack
I always thought CUP uses the arma 2 models?
They are updated versions of Arma 2 stuff (the ones that have not been remade already.)@coral egret
There are quite a lot of misconceptions still floating around about CUP.
Didn't want it to sound like being critical. This was simply my assumption.
No worries, just correction of misinformation.
Oh my bad
no problem
It is too quiet here
Well that is actually a good thing 😉 but silence here does not mean nothing is happening, there are mods being flagged on a daily basis just not discussed here.
Tbh I just really like the ip part of it it’s really interesting to watch people work through stuff
What in this pack violates EULA?
DMCA is not something to violate but a process. You meant EULA or something, I guess
@zenith bloom I have contacted the content uploader, I was informed he has proper rights to the models.
I was informed he has proper rights to the models.
There's stuff from Mondkalb in there, so I'm pretty sure he doesn't, even if he thinks or says he does
Yea that dudes reuploaded so much stuff in there
At a glance it seems a bulk of it are mods that have generally allowed re-uploads thus far. Also its my understanding that "mods" which only consist of scripts are covered differently under Bohemia's standards due to the fact that theoretically anyone could come up with a similar script rather naturally.
Are you aware of the APL license?
what APL has to do with the fact the guy has no permissions
?? To what
APL allowed me to reupload the stuff that’s in there
I’ve been pretty sure to check every thing is under the correct APL license
That has everything to do with this
so you are 100% sure you have been granted a permission, in any way applicable, to use mondkalb stuff?
What modkalb stuff
I mean that was taken from our previous unit pack which never raised any issues in 2 years
But I can remove that
Don’t think we use it anyway
getting no flags/DMCAs doesn't mean you have the privilege, unfortunately. If you need those mods/scripts packed there you can contact Mondkalb and ask, he could approach you differently and actually let you repack his work
but it's safer not to have those, you'll keep your reputation and account history intact
Love how people like to play dumb until evidence is presented, then its like 'oh right, that'
i didnt know who mondkalb was till he posted the comment
ofc you didn't know who he was because you never verified or even cared for what the source of the content you reuploaded is.
this is not "i take what the fuck i want" - land, this is "shit yo, stuff got licenses yo, respect that yo" - land
I wasn't lying when I said I've been pretty sure to check everything is under the correct APL license, since that (and some other stuff that's also being removed) was from our previous pack and hadn't raised any issues for years, I had assumed it was fine
if I hadn't, why wouldn't I just repack Radio Animations for TFAR or VCOM AI or TFAR into our pack?
or pretty much every other dependency we have
Assumed it was fine? Did you not read the part where he says 'no reuploads'? Did you think that doesn't apply to you or figured you would just reupload anyways until something was said about it?
Once again, I never knew who mondkalb was nor did I ever go onto his steam workshop submission to see that in the first place
since it was in the previous pack and in some others i've seen I was assuming it was fine
since I was just told it's not okay, it's been removed from our pack
What's the process for reporting repeat offenders who re-upload content they don't own?
DM Dwarden
@pliant oar After speaking with Steve from SPS weapons, I would also like to report that same user as we have already DMCA'd them twice before for reuploading USP content on 8/31/21 and 9/8/21. While this could have been relayed through DM, I see no reason that these repeat offenders shouldn't be exposed publicly.
https://steamcommunity.com/id/Synder12
just informing myself
i've heard starwars units violate IP rights, and i'm pretty sure i know a starsim unit, how do i report one? what kind of information do i provide for the email?
@azure pine you did not read everything ;) it is a bit different: yes SW sim mods (used by units) are officially breaking Disney IP but there is a tolerance level as Disney has not taken legal actions (yet): so no advertising of SW sim on official BI social media to make sure BI does not officially support/advertise it as company , of course if Disney sends a take down letter to BI or mod-teams because they are breaking the Disney IP it would mean all mods must be taken down from the workshop and other links or lawsuits can follow. So the units/mods are "save (for now)" in the dark shadows of Arma 3.
so just like the Sith
Sith is from the SW universe so...... same thing counts ;) but I guess once letter from dinsey drops....... well a big broom will be going trought the steam workshop cleaning up all SW related mod/addons.
Jesus Christ dude.
close, but i'm kocgum c;
pleeease take it to DMs, thanks.
So basically with big organizations its best to operate under the radar as what they dont know wont hurt them (or you) essentially?
But if permission isn’t given by disney why isnt there IP rights violations placed by the arma community? If someone uploads assets from another video game this community would drool at the opportunity to DMCA even tho said video game may not even care or have taken any legal action
the community does not do the DMCAs, only the IP holder does.
we just do not condone IP theft
There should not be anything odd about mod makers respecting IP rights of other makers were they game company or another modder.
and it would be quite nice if users would respect those too and not support IP theft
Disney might one day crack down on mods too. It is up to the mod makers to bear that risk. Nobody here however can give permission to use Disney IP
Hm, so for example if someone posted idk Tarkov equipment, only battle state games has the right to file for the DMCA?
Yes. BI can remove such content though if they deem it inappropriate
By BI that would be bohemia.net members? Curious to where the line of inappropriate starts to ensure fair treatment towards all ip violators
Yes
I like Star Wars mods sadly what they are doing for the Star Wars mods is wrong
As far as BSG studios goes, Nikita is chill with representations of their work in other games unless they are rips. They haven't explicitly told they allow rep work to be used in other games but atleast told that they wouldn't persue legally if that is the case (just paraphrasing).
A week ago there were some equipment from a mod from New Vegas that had some contradicting licensing stating that they cannot use the mod content in other games unless asking permission from the creator of og mod, and then used some derivative licensing that stated that they can do whatever with models. At least In my case, I pointed this out for the ws uploader in A3 and all comments went haywire.
it's allowed (?) 
¯_(ツ)_/¯
it uses Arma CWA, which afaik is allowed
it's a workshop item for Garry's Mod
oh 
I thought it was an Arma mod...
To curb this before anyone notices, I'm migrating from Project Hatchet steam account to Project Hatchet Studio account due to an email account issue.
Mods effected https://steamcommunity.com/id/project-hatchet/myworkshopfiles/?appid=107410 moving to https://steamcommunity.com/id/ProjectHatchetStudio/myworkshopfiles/?appid=107410
All further development and releases will be from the Project Hatchet Studio account.
For additional questions feel free to ping me
Only Star Wars mods what are ripped is SWOP but some of the people in here have a campaign against anything not Milsim
Source for this?
I believe SWOP no longer has the ripped assets and gave ownership to Disney/Starwars.
there is no such campaign going on, that is bs. However ripped things are not tolerated. It is unfortunate trend that is mostly happening with scifi themes like SW and Fallout. Which would be very interesting mod themes if done correctly without ripping.
well not even mostly
but the fans of those themes make the most noise when their favourite mods are scrutinzed
I can’t dm you smh
maybe for a good reason.
Im not too fond of unsolicited messages 
Do you have some source or proof for this statement, or just saying what sounds good to you?
I don’t think that is a true statement tbh
No its just something ive heared not saying its true
Well seeing as how ripped assets made up the majority of that mod, I don't see how that would even make sense. There wouldn't be anything left...
both versions of swop the older and newer versions have ripped assets
I mean same can be said about most of these failed law school experts. All I have seen in this channel is cherry picking on who needs to gain permissions. The recreation of licensed Disney products = zero permissions gained. Use of military unit insignias, seals and symbols = zero permissions gained. I see those corners cut all the time yet bash others for the corners they have cut. Would be better for the community if an actual standard was followed and not cherry picked
issue is swop didnt recreate the assets they took it from EA's BF2 or in the case of the older version the OG BF2
Not sure if you just didn't read what was being replied to or if you just completely misunderstood. Obtaining permissions has nothing to do with this or what I was replying to, it was the usage of ripped assets
No cherry picking there or room for misinterpretation
I think everyone understood what you where saying, just at this point it just feels like cherry picking if it has “Star Wars” content in the mod. Yes, SWOP was definitely ripped content which is not okay but you can’t hold the other mods to same standard just because they are Star Wars. If the Star Wars mods where a real problem in the community, I assume Disney or BI would of done something to protect their ip.
Problem with Star Wars is Disneys public statements to prohibit use of SW IP without a license. Most other themes dont have such blanket statements and due to smaller popularity pop up so often and some IPs like Halo even allow it and encourage it (as long as creations are original and not ripped)
So far it seems nobody who has tried to reach Disney for permission to make mods have received an answer or permission since nobody has ever reported back on their questions.
Nobody here can say "yeh its ok to make Star Wars mods" because what disney has stated and there is no evidence to contradict this.
people making star wars original content mods know this very well and risk the possiblity of Disneys actions.
It definitely would be favouritism agains IP owners wishes to show greenlight to SW mods. Which would in turn make every original content maker here a target for rippers and content thiefs to make claims on the original content because the makers said its ok to break IP owners rights
“Ripped assets” would be any asset that is used without the original owners permission right? Im trying to clarify as a whole on the agreed definition. If so, my question is how is using USP assets without permission any different than using Military unit insignias, seals and symbols without permission as under the DoD Trademark license?
Ripped assets = Assets such as models and textures taken from another source without permission
"Unauthorised use of registered Trade marks" ie unit insignia etc is a different thing altogether. And in many cases - ie Military units most have a policy you should not use them without authorisation. However a lot of organisations also have a policy of turning a blind eye until your use of their symbology and branding becomes an issue for them. or your representation could be confused for an official presence.
Is this your definition or do you have a source to provide for better clarity?
“A lot of organizations” but is the military one of these organizations? Wouldn’t we be assuming for our own benefit when the DoD trademark licensing strictly prohibits the use?
Its the common sense definition. Im not sure there is a legal definition of ripped. But if you substitue "Ripped" for "Assets converted from one format to make it editable without the consent of the IP owner and author" (ie the common understanding of the term 'ripped' or 'ripping' in this context. it seem logical.
To me this comes off in a way that promotes “do what u want until you are caught” which im sure is not what you are getting at but can easily be misinterpreted for new comers in the community
Which is why i stated there needs to be a set standard not one that is cherry picked
UK DOD guidelines state you can't use them without authorisation - however they also state fair use etc as exceptions. But either way unauthorised use is not "ripped assets".
Actually no it really doesnt.
You can say the same for almost anything if that were true. ie shoplifting or stealing cars
Can you point me to them stating fair use i couldn’t find that part on the website, perhaps I overlooked
But vaguely stating “many organizations turn a blind eye” doesn’t really advocate to triple check the organization is okay with you using their content.
Regardless of if you get caught or not its illegal. But in the caseof using a unit badge for your milsim unit that replicates an existing real world item in a computer game, then legally atleast - there is not much opportunity for for Mistaking the - for instance - US Army for a Milsim unit posting pics of Arma3.
Well if you want a definitive answer - and its one that no-one here can give you - I suggest you contact the Orgnaistion concerned and ask them about this policy regarding milsim gaming units.
This is their commercial use guide. it touches on fair use clauses.
Yup thats the exact site i was referencing
The UK MoD - https://www.gov.uk/government/publications/mod-copyright-licensing-information - has stronger wording but again - given the interaction with a lot of UK milsim units i am aware of and an informal reply from when i asked the MoD legal team. The "turn a blind eye until it becomes a problem for us." was what i was told.
“These emblems, coats of arms, initials, symbols and other military identifiers (hereafter referred to collectively as "Military Service marks") may not be used without prior written permission. Some Military Service slogans and acronyms may also be protected and require prior written permission before use.”
I cant speak for the DoD (as I did not ask for that specific answer and they did not replay anyway). But if you want to follow the strictest sense - then yes - no one should use an existing patch. However as i repeatedly said - this is not what constitutes ripping.
And your pedantic insistence suggests you have an agenda. So lets be honest and tell us what is is you really expect to achieve?
My point again is that very few if any are going out of their way to even “ASK” for permission to use these trademarked items. However im very positive that if USP or any other user was asked by the DoD to remove said item they would do so in a heart beat to respect the law.
https://arma3practicalipguide.blogspot.com/p/trademark.html
Scroll down to the Benelux Court ruling
So I believe same should continue to happen to those that post other assets without permission, the individual should be reached out to and educated not shamed in the community because they “didnt ask” when its a very common theme for others to not “ask” the bigger organizations
can confirm this, we got called up by AUSSOCOMD in the past for using their emblems
You see there is a LEGAL argument about what constitutes artistic freedom and artistic recreation and its intent. That is what that ruling is about... it allows the unauthorised use of a Trademark as long as its in another form other than the original context. Now I'm not a judge or Lawyer, but that ruling seems to open the door to answering your question. As its about how and where you can use someone's trademark in a way that does not impact on their product or brand. Now here is vague part... is a military unit's badge operating in the same legally defined area of business as a milsim unit pretending to be this unit in the virtual universe that is Arma on the Internet?
Well my opinion, given all the research i've done writing that blog page and all the question i've asked (the DoD never replied to my emails) is that In the strict application of the law. No one should be using an registered trademark. Again My opinion. In my experience, it brings more trouble than its worth and sparks pointless and endless debates from people that have an agenda to screw someone else over.
But case law and precedent seems to suggest that until there is some legally warranted/actionable infringement - ie anything that defames the brand or impacts on the Trademark owners registered area of business (see the 45 trademark areas) it can be said it not so much tolerated than ignored UNTIL it becomes a problem. This is not to say its legal, just that its generally not actioned.
But again none of this is "Ripping" as we all - Ok the majority as you don't - understand it.
Did they explain their policy to you or was it just a straight take down request?
I don’t care about what you are considering ripping or not, using other peoples work or what is trademarked is against the law in most cases so why should this be treated any differently?
Was just a straight take down request. It was before my time in the unit, but I believe that our site used to be the top result in google when you searched for "SOCOMD", and our website domain didn't help. Our pictures from facebook still show up near the top when you search it
Because ripping is actively stealing something. Ie copyright theft and unauthorised use of a trademark is another thing entirely. I'm just trying to help you define your terms properly.
Gotcha, i get that i am mixing up terms but it just wasnt part of my full argument
Of course we would remove them when asked to do so, same can't be said for these users which steal assets from others. They in-fact know what they are doing is wrong, and there are many mods with ripped assets from other games on the workshop right now which will remain until the IP holders DMCA them. Doesnt mean BI has to support the usage of that content.
Yesh that's similar to what i've heard with a couple of British units and what i was told by MoD media person informally when i asked. Searches for unit names etc were matching gaming unts rather than the real thing.
It was while ago now - 2019 ish - but the lass i was talking to said she could never give a formal reply but her experience was they would not bother taking action if it was clear that the site or social media account they were finding was clearly a game site and used variations of the logos. But she did periodically issue warnings and suggestion to 'infringers' that they should change the logo enough to be noticeably different etc.
yeah, our usage was nothing egregious, https://web.archive.org/web/20131221022722/https://socomd.com/ if you're curious, but the logos were gone within a year
then by 2015 we were using custom graphics
I understand that which is why i stated you would, but its like we all have acknowledge that there is an extremely blurry line when it comes to using military trademarks and some sources highly suggest to outright not use them all together as doing so can not be defined as “legal”. Yet many mod makers still go abouts and do so without permission knowing its not legal. Just because you haven’t been caught doesn’t mean what you are doing is legal. So i think “rippers” shouldn’t be bashed and shamed because they “knew what they were doing” but instead educated and perhaps the community does a better job leading by example when it comes to asking for permissions
Seems hypocritical to demand people ask you for permissions then turn around and make mods that are using trademarked items that you have not acquired the permissions. (Not saying you are doing this but as a whole community)
Ok but it really seem to be that it was from your replies.
If its any consolation to your arguement, I dont think anyone should use Trademarked brands. But honestly my main concern is about ripping/stealing models. But even in real world law - as opposed to "BI discord policy" - the penalties for Ip theft and non-commercial infringement of a trademark are hugely different.
Theft in any form is not tolerated here.
Trademark infringement is frowned up. But few regard is on the same level as theft.
So i think “rippers” shouldn’t be bashed and shamed because they “knew what they were doing”
As a repeated victim of rippers I am always going to disagree with you. I think they should be publicly shamed. Its about the only real punishment there is on the internet.
In the past (A1 to early A3 times) when it was all brushed under the carpet it cause massive divisions in the community. So much so the majority of established modders have left the scene in the last 7-8 years. I've been in this community since 2002. About 80% of the people i came up with have left due to increasing theft and poor attitudes.
I welcome the zero tolerance against people who rip mods. But I don't think someone using a logo is in the same league. Don't get me wrong I'm not condoning it. But its not quite the same as ripping my models to use as their own or sell them.
As for the policy here - This is BI's discord. They can set what ever rules they choose. if you disagree contact BI directly and make a case for changing them. until then we all follow the rules or we leave.
Strange concept. Thieves shouldn't be bashed and shamed, but rather educated on something that is common sense. All because we are creating artistic representations of trademarked items which hasn't caused any issues. And just so you know, we did contact some of the companies whose products we were representing, and every one we interacted with was fully supportive or at least gave permission. While none of the rippers whom have taken assets from us have ever once requested permission first.
Direct Action literally sent us high quality reference pictures for the plate carrier we were modeling, as well as images for their logo
But in your thinking we are in the same boat as rippers? Wtf?
I believe there is also a precedent for public use of war assets in favour of an accurate historical representation of war as seen in the Activision/AM General ruling
I'm also personally all for not putting real military emblems, patches, insignia onto items seeing as I didn't personally earn that beret or rank slide. Wear all the gear sure, but to me ranks and accurate emblems are not so necessary to enjoying the game so I don't personally feel the need for them to be included. If it was decided tomorrow that using accurate military emblems was in breach of copyright, I would personally have not issue complying with that. To me the important part is the gear, and to an extent accurate manufacturer markings such as having the right Colt stamps and serial numbers on the M4 you're making.
View on this also differs a lot per country. For instance in Finland military emblems are set to be public domain since they are seen as part of an official statement or representation. Here any ban for false representation applies only to the military uniform. For example one can wear army uniform without insignia, however with insignia it would be illegal for non-active service. For communities I do know that FDF has actually reached out to modders and ARMA 3 units for cooperation. There was one mod team which was openly approached by the military for active cooperation.
So some of the militaries are instead more of positive for their portrayal in the game, but this is quite case-per-case thing here.
I do know of some personnel whom have played said mods and one I've worked on (NF, WW2 setting) and they were more than happy about them being represented historically. Also resources and much of help have been provided by said people. At some point their newspaper actually advertised ARMA 3 milsims.
Hi what is up brothers.
I'm currently developing a uniform mod, which I plan to release soon. However, since this is just a uniform mod, I feel it wont be that interesting for the workshop preview page if it just shows the uniforms without all the gear. My question is, would it be okay if I include screenshots of loadouts with vests, weapons etc from other mod in conjunction with my uniforms in the workshop preview page?
i.e the borrowed assets are not included in my mod at all. They are only used to show example loadouts when used in conjunction with my mod, and will also be explicitly stated in the description
as long as
- all screenshots are made by you
- you don't include any ripped stuff within your mod
you're safe and good to go
There are some mods that forbid sharing of screenshots (oh heavens..) but thats only really really rarely an issue
YuEmod from YuraEsin is one of those, however he did that because he wanted people to completely forget about his work, having his assets in any cinematics cause people to ask "what is the mod" and others share the to-be-dead mod. I'm not sure if such forbidding is legal, though
Alright thanks a lot! 
Hey, a question regarding IP rights
So to state the obvious, anything that isn't yours that's distributed by you in mods, workshop etc. is bad
In this case, music
But what's the general consensus regarding say, fan compositions/remix/etc. of copyrighted soundtrack?
As well as things distributed in mission PBOs
Someone I know is considering putting music in a mission PBO and I wanted to get the authoritative take here to advise them
I'm fairly certain the answer is "no" but just wanted to get it here
Unless the original is under an open license, the answer is probably no
you'd otherwise have to more or less remake it from scratch and be different enough from the original, or the original author would have to be dead for however many years needed for copyright to expire.
the one potential exception would be parody, but that wouldn't be solid ground to stand on
General rule of thumb - if you didn't make it or don't own it don't upload it.
You are legally responsible for ANYTHING you upload. And with steam is is required that you have the legal rights to share them with Valve for the purposes of distribution.
My best advice is dont upload any music (or anything else) you did not make yourself.
I know the OPTRE team has successfully recomposed Halo music that's had a big tick of approval, might be worth investigating the measures they took to differentiate their content allowing it to be "their own"
That said, Halo IP does have quite special status of fan content endorsement from the IP owner
Skimming this chat, as someone that went through having my mod ripped and the process of getting it back.
If someone is simply naive to what there doing, then educating them about the actual rules and regs is beneficial.
But is someone is doing it in a malicious act and is continuing after trying to educate, then by that point they cannot claim to be naive and in my personal oppinon if they don't want to be educated then banishing them is the only option?
I must admit most people using arma mods have more or less no clue about the actual IP rights etc.
It's always worth giving the other mod a shout out in the description, not only to give them a nod, but more then likely people will ask what the gear is anyway 👍
Most people I know are over "educating" the hundreds of people who don't bother educating themselves
there is no such thing as over education, enforcing EULA is always the right thing to do. It's like if someone took a car from a dealership and them claim that they didnt knew that doing that is stealing. They are obviously not being ignorant.
I think they meant over educating as in, they are sick of 'educating' the people who don't care.
The people who do it knowingly for the shits and giggles don't learn. Even at the threat of legal action they'll back down until the coast is clear then do it again
Yeah, sure there's some people who respond to a simple "hey please stop that" and are keen to learn, but they're 1/100, and the 99 others have ruined it.
oops
lol
Ooh ooh I know this one!
If you wish to release a remix/cover of a copyrighted song you need to first ask permission from the owner of the song’s rights (this could be the artist but it’s more likely the label or the publisher) and if they give you permission you must then pay mechanical royalties.
If your remix contains audio from the original song, you must apply to get the sample cleared and that is gonna come with a pretty hefty price in some cases
thats the point. but since a lotta people just ripoff mods without even asking and mentioning i also do understand modders quite well that act hard against those violations even if its sometimes a bit too hard in my opinion.
i suppose everyone can just do his or her best. i also asked a modder if i can put his mod as part of mine and it was no problem and we talked a long time and it was really nice. now im legally allowed to do nearly everything with this mod, found a new friend and even know what his next work will look like.
and thats how it should be
Why do people need to be educated after they were found to have uploaded stuff without permission?
There is a VERY clear message before EVERY addon upload to the workshop in the A3 Publisher tool that you have to confirm
Everyone who uploaded to the workshop in the last half year (since this message was added) has already been educated and just ignored it.
Why would it help if someone else would try to educate them again
maybe you should add "4 real tho" at the end of this message, dunno
!purgeban 842870626717139005 0 racial slur username
*PewPewPew!!*
RIP @pliant zealot
he did change it (to "snail"), but he arrived straight here, with another account, most likely to troll
Also trolling in #screenshots_arma
most likely cranky people who couldn't stand being corrected on intellectual property rights 😄
I love that "oh let's go say the n word, that'll show'em!" is THE thing that came to their mind 😆
we have all the time and all the hammers in the world, gents 😎
maybe just ask for permission before uploading peoples stuff, is it really that difficult of an aspect to comprehend
nearly everyone also allows this
as I often say you already have the no, asking only risks you a yes

in case that is attempt at humour, you failed quite miserably.
so, attempt at humor, attempt at justifying ripping, what was it 😄
ah nevermind, you're just part of the troll gang
!purgeban 756875382170452019 0 ip troll, praising ripping 3D models
*fires them railguns at @bronze dove* Ò_Ó
ez pz, 🍋 squeezy
ah
☁️ 🧹
Why all these ripped mods keep taking USP stuff then?
Random question, but aren't you supposed to be forced to accept the rules before being able to post messages?
not yet, it's in testing phase
you are anyway not allowed to ignore them 😈
I would guess the google drive they link use is ripped content
The mod itself is not ripped therefore it’s out of the arma dev’s jurisdiction
not really out no.
You yourself can’t take down his deviant art page
nope, but we can at least prevent him from posting anything in the Workshop.
deviantart itself being out of reach though, I agree
Oh btw siege no one is ripping your stuff anymore
Didn’t someone rip USP, like, last week?
what is this channel today 😄
^
you may think it's pointless ¯_(ツ)_/¯
you must not have been following recent events then
that and DMCA'ing reuploaders/rippers, and workshop-banning plenty of recidivists, but hey
If it worked then people wouldn’t rip for fear of punishment
so because it does not work 100%, it's useless… interesting 
the goal is to make ripping less visible, more risky, of course it's not cleaning everything up, in what kind of wonderful world do you live 😄
just that money makes people go back at it, because some players are OK with paying for ripped content in illegally monetised servers
if you have better/complementary ideas, we are of course all ears
you probably could report those serves for discord safety for distributing stolen IP
is this really what you want?
ah
good bye then
last chance to say "it was a joke!"
so you can report these discord servers 🙂
ETA?
I don't see anything in this channel.
post them here yeah
How strange. The IHPS helmet was our most recent addition released and it was ripped, but I'm sure that was just for the meme as thats what you guys do best. Oh and gotta be good at screenshots too, makes the stuff you're using look better than what people actually get. Regardless, every item you use of ours just makes it easier for us to DMCA and that doesn't only apply to the workshop.
Of course it a meme
Siege please stop focusing all your energy on dmcas please update your old models and improve your mod
and then the drive gets a DMCA.
not so long ago a notorious "life community" got the big boot. multiple DMCA strikes on users on the workshop, google drives and even the website hoster.
so the only good directions according to you is:
- allow everyone to do anything
- prevent modding
?
which get's a DMCA also in no time.
1/
- BI as a company could not encourage or allow that
- it kills creativity and BI wants to support its modding community
2/ - Arma = modding, deal with it - if they were to remove modding from A3, I believe you would be the first to complain
(you could now already)
you are openly saying "stopping modding makes people leave Arma"… can you see the issue in your reasoning now?
I don’t understand why you don’t join the team and put work into the official mod instead of ripping it.
I mean some of you have talent
so you complain yet provide no solution 🤷♂️
that's what I don't get. instead of helping each other, it's shooting in others' feet, and not even for the lolz, just in a "I want, I take" manner
there are smarter things to do, as @spare osprey states ↑
The irony is the private mod community puts out so much more content than any "official mod". Its been that way too for years now.
I’m not going to BS and say I haven’t made a “unit mod” that was not the best approach. I think many start this way.
Which mod
