#šŸ‘‚ā”‡game-feedback

1 messages Ā· Page 200 of 1

empty trench
#

( real situation ) i was fighting a team and their turret kept on beaming me down too low to fight, so i left to heal up and came back the other way, no hesitation i start getting beamed again. ( real situation ) me and another light shooting at this medium dead on with the xp-54 and i still died first ( they were using the AK ). And for the defibs when i play with randos that i’m certain are playing with a nuerolink, throw grenades at friendlies and can’t even bother going to objective let alone taking my revive away from battle, it just doesn’t work.
(real situation ) fighting a team of MHM both pocket healers, us a team of lights there is no way someone could go up against that with them constantly healing each other and shielding each other.

Real.

dense ocean
#

day 78 asking embark
let console players able/disable HUD

minor notch
#

good lord wall of text jumpscare

proven crown
#

Please buff light. I feel like they might need 200 hp tbh because there's such a divide at this point. Either that or the automatic weapons need a massive buff.

Also ,what's up with the goo barrels? So inconsistent. Sometimes it's fallic, sometimes there's only 1 blob

slow tendon
#

This game bad

opaque comet
#

server issue?

thick cipher
#

Hello Embark!
I am BEGGING you, please allow us to take off the hood from the S5 dissun sponsor skin.
We already have a dissun hoodie from S3 circuit and we have more or less the same design from the ivada S4 bonus page outfit
Plus, above all, I want to have hair, not be bald.

pearl idol
#

Flamthrower requiring 3 hits before igniting to stop this shield dancing BS

quasi delta
#

Guys
me when I ask for Light nerfs so that bad casual and low ranked players can have less difficulty handling them.
also me fully knowing light becomes easly irrelevant when players know how to play the game, those don't matter.
I dont wanna get better at this game, I want the devs to make the game easier for me.

lament surge
untold escarp
#

when I became a max level sponsor, the title, the rank, I don't know what to call it, went back to the first level, as if it had reset, loop

carmine token
#

I'll toss a bit of fire onto the flame of Light discussions.
The post Embark made at the end of Season 3 was interesting, since it stated, with some objectivity, two facts:

  1. Light is the worst class for high-ELO ranked.
  2. Light is the most popular class overall, making up an estimated 40-ish% of the playerbase.
    The latter suggests that, taking all players into account, most people find playing Medium or Heavy less enjoyable than playing Light. Whether it's because Light is so fun to play, or because playing AGAINST Light is so unenjoyable for M/H, who really knows but it's an indication.

You can argue that the most competitive players are the most important and most likely to spend money on the game, and fixing Light for Ranked should be the priority, but the domino effect that Embark probably fears is making Medium and Heavy even less enjoyable for the casuals (which are the majority of the playerbase). So Embark is stuck trying to "fix" Light's standing, while trying not to spit in the face of the remaining 80% of the playerbase of casuals. And if you don't think that's important, then you better hope that Nexon is a really nice and wholesome Keanu Reeves Big Chungus company that never shuts down games they deem to "underperform".
Edit to correct the estimate of Light player counts, I thought I remembered Embark stating the numbers directly.

distant fern
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Please give us bigger XP boosts, reduce the amount of XP needed for the last 10 BP levels, or make the battle passes not expire.

I don't care about the word "bonus pages". I paid for the damn thing using my 3rd world income. The XP requirements aren't even displayed until you reach those tiers. Requiring players to play every single day just to grind the last 10 levels is ridiculous. This will cause burnout, and drive players away from purchasing future battle passes.

I've quit various gacha games, including Genshin, due to daily login burnout, and I'll do the same to this game & stop spending money if Embark doesn't make any good changes to those last 10 levels.

blissful bridge
plush fjord
#

yeah but they still should have some teamplay gadgets

soft rain
#

so fun playing against a team with 3 top 10 in the world and you only get +points if you get to the next round. fun that a plat team needs to beat a ruby team to go + makes so much sense. its like playing chess against magnus carlsen and you both bet the same amount of money. is this game really that dead that there is not enough people in my rank or whats going on. why do i gotta queue against the best team in the world and you expect me to even have a chance.

rare rock
#

performance mode pls

faint saddle
red echo
#

Lights in competitive should only be viable in a comp where there is only 1 anyways lol , light is like an assassin, light won't ever be considered "meta" for competitive anyways , not how an assassin role works

Ppl above me saying light needs an hp buff you guys are delusional af lmao , get better at the game and stop suggesting game breaking nonsense stuff Holy shit

fading flame
#

Make contracts easier! Explain how I’m supposed to get 25 headshots from 35 meters or more away on controller!

carmine token
glacial geyser
#

In the time it took to get through the EAC screen and compiling shader pipelines, I managed to pre-download 35% of Marvel Rivals

Take that information however you feel is appropriate

lost talon
cerulean flower
# distant fern Please give us bigger XP boosts, reduce the amount of XP needed for the last 10 ...

Please just make the last levels of the battlepass buyable - The whole "buying levels of a battlepass" feature literally by far makes the most sense with those pages as those will be the ones that you will actually NEED to buy most of the time/most of them at least.

So it makes zero sense to both lock players that can not grind as much out of them and also not get some of the coins you give extra on top of the battlepass cost back.

rose basin
#

please embark fix the sounds, sometimes, often when it is behind a wall, i cant hear the alarm go off on the cashbox, and i cant hear any footsteps. This season people have been popping up behind me without making a noise, or stealing the cashout without me realisng its even being stolen much more often.

spring marlin
#

Add a quick revive spot for the light in wich he can place the people spots on like a pad and fhey get revived but not instantly

cerulean flower
#

Please at least reward (for personal challenges) a small number (500$ or 1k) for kills in powershift

ornate olive
#

pls add more 5 shotguns to the game

thick sorrel
#

Rename the Game to The Shotguns🤣

eager ravine
woeful arch
# distant fern Please give us bigger XP boosts, reduce the amount of XP needed for the last 10 ...

Exactly, as a Casual player I've already decided not to buy battle pass of s5 at launch due to burnout grinding s4 objectives. I feel the same we paid for those last 10 levels, we got to have them while taking a break from the game every now and then. If your game is not compatible with a healthy lifestyle where I have time for other priorities in my life, it has to go, it's as simple as that. I am expecting more transparency for the XP requirements of each level next season or I'm out.

quick coyote
#

salutations,
do you guys actually listen to player feedback and suggestions? i've got an idea that i think would be awesome for the game, adding the XM556 minigun for the light class. it would bring a new dynamic to the light class, and i think a lot of players would love it, what do you think? cause this microgun for the light class could be a game changer, potentially breaking the game's player count records.

also the destruction should be palpable, falling debris from destroyed buildings should deal minor damage when fall on players.

subtle oak
craggy nova
#

New kinda cheating has begun in the game, 1 teammate is using aimbot and wallhack, while other 2 teammates are ruby or diamond using cheater teammate to boost their accounts.. how can they be punished!!!

cerulean flower
#

A better looking first person & lobby skin shader would be great tbh
Maybe implement SSS or something

quasi delta
high frost
#

THAT double barrel shotgun the light has literally kills heavies in 2 hits wtaf

thorny lynx
proper crescent
mint sleet
# distant fern Please give us bigger XP boosts, reduce the amount of XP needed for the last 10 ...

For real. I legitimately got on discord today for the first time in probably a decade just to complain about this. I play like 3-6 games a day, roughly 5 days a week. I have purchased every battlepass, and never had an issue completing them in the time allotted. I can basically guarantee at this point I won't be able to finish it, or the sponsor track. I have spent at least $40 a season on The Finals since s1, because I love the game, and loved that the game didn't feel like every other fomo f2p out there. If I can't get this battlepass done playing roughly the same amount as I have to complete every other bp, then I will not buy the next one. Or anything else for that matter, and then my saltiness will probably make me start playing less and less. (Also just throwing it out I have a buddy who plays, that was on the verge of being done until the holtow hammer reward was revealed. He plays basically the same amount as me, and he is already saying he might uninstall if he can't get that hammer skin unlocked. The moral being all the expected grind this season is insane for anyone with a full time job.)

blissful bridge
carmine token
# thorny lynx It is a shitty contract, I have 1100 hrs, Emerald 1, top 500 on WT and it took m...

The platform is a good indicator of distance. The icon for it is always visible, and people will be hanging out on it or moving towards it, so you position yourself in a place 40-50 meters out and wait.
@proper crescent Pike seemed to work better for me simply because you can shoot faster and more often. Also helps that, as Medium, you can bring a Turret and position it to guard behind you so no one sneaks up and takes you out while you're trying to snipe.

woeful arch
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Contextual voiceline request: If someone used the ping "thanks" after you revived them and we ping back "okay", could the voiceline automatically say something along the lines of "no problem", "you're welcome", "I got you, boo" or "Sure thing" ? Currently it mostly answers "agreed!" which is awkward in context.

Also one thing that particularly annoys me about the headshot from 35m challenge is that I signed up for The Finals because it promotes team play. Forcing me to get an anti-team play objective done for long hours is losing me as a player. Don't promote yourself as a team play game if you don't have the inspiration to give objectives around this play style.

feral bloom
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Members can spectate other members games and give cheers and shouts outs can also broadcast it on a live finals feed in game namaheart namaheart namaheart

popular clubs that are part of the comp scene can have their clips feature on the club preview menu before joining or clips which involve an introduction etc

inner rampart
#

Keyboard and mouse support for console please!

calm crest
#

pleaaaaase dont make player loose sr when their mate is afk

proud shell
#

wouldn’t mind some more free faces! both male & female new faces would be great

smoky gust
#

I hope we get (maybe yearly?) repeats of the old events

With more being added over time we will soon reach a point where there is always something fresh to play in rotation

tribal scroll
#

testing

quick coyote
woeful arch
dusk forum
# quick coyote i started playing when there were 14 days left in the season and finished my bat...

Not everybody can play 12+ hours a day you know
And even if you can, playing game for so much will lead you to exactly what @woeful arch says about - a burnout.
If you want no life'ing the game - go ahead, why do you need some stupidly high battle pass exp levels to do that, just grind battle pass quick and have your fun, good for everyone involved, it's not that deep
@quick coyote 80 matches, let's say it's tournament\WT ones, even if being utterly generous, would give you around 5-7k which is around 400 000-560 000k exp, even with quests, which would give you around 500-600 on top of it...it would barely cover only bonus levels, not to mention main battle pass. Who are you trying to lie and gaslight lmao. And also 48,9 hours in a week averages playing 7 hours a day... i mean i get it, being good (questionable if you even good or not) is your only achievment, since you have no life, but try to not gaslight others that have other priorities and want to have fun aight?

glacial geyser
#

Game crashed. Reload the game and reconnect before the match ends.
I still get a suspension... WTF...

quick coyote
coral lodge
#

grinding fans and xp even with bonus xp is insane bruh, they gotta at least reduce bonus pages to 50k per level next season

whole belfry
#

One wish for dual blades the next season:
Please make deflected bullets that hits opponents head count as headshots. Would make me very happy šŸ™‚

fading pelican
# fading flame Make contracts easier! Explain how I’m supposed to get 25 headshots from 35 mete...

Same problem I have even on PC!
I don't know who Embark's rule-maker for contracts/challenges but they really doing a piss poor job. They ain't doing those contracts so they don't care how stupid/time-consuming/frustrating those challenges are. Remember they're locking EXP behind those - and it has an effect on whether we reach the end of Battle Pass and Sponsor Rewards. What kind of event is this thing if Embark won't free up the EXP? I've said it before, Embark, just say "Play 100 games" and we'd be there.
Lastly, Embark, you can't turn The Finals into one of those stupid Hero Shooters (Overwatch, Valo, etc.). The main appeal of The Finals is that it's different. Stop thinking like this is like those other games. Please. Understand your own creation.
Reduce the exp needed and/or make the contracts easier and/or allow us to use VRs (which we earn just by playing) to fill the contracts or convert to EXP for Sponsor Rewards or Battle Pass. Make it make sense, Embark.

woeful arch
fringe oasis
#

Where i can report? Nzoow00#0296 is cheater and he boosting rubi players in smurf with cheats. Only i see he have aimbot i play one final round and other game

lethal stream
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we need better cpu multi core usage , since it seems like alot of action happens only on 1 - 2 cores , which results in decreased perofomance even when having a capable cpu above recomended requirements resulting in some fps drops or not reaching "THE FINAL" performance and the capabilities of the pc stopegg

frozen moss
#

pls fix SA1216

dusk forum
glad ore
quick coyote
carmine token
# quick coyote i started playing when there were 14 days left in the season and finished my bat...

God forbid someone's not a Ruby player. Fuck the casuals and mid-tiers, they should go play a different game, amirite?
@lost talon I'm actually on track to complete the BP with fairly minimal grinding, but you can't deny that this BP was a lot more grindy than the last one while giving you two or three whole weeks fewer to grind it, which makes it seem twice as bad. Basically people who played at a comfortable pace last season can't do that anymore, and the option to buy BP levels is useless at the levels where people would actually want to use it.
Doesn't help that certain casual modes, Power Shift specifically, absolutely SUCKS for exp, and that the best way to grind the BP is to do contracts. So unless you enjoy grinding 35 meter headshots for two days straight, you're shit out of luck.

faint saddle
# mint sleet For real. I legitimately got on discord today for the first time in probably a d...

This is probably gonna sound worse than I mean it, but bonus pages are meant to be bonus—they’re on top of the normal battle pass.

I know most people are complaining that the bonus pages are too hard, and I get that. But hear me out. I’m someone who no-lifes this game—I’ve got 1000 hours total, and I finished the BP this season in like 4 or 5 weeks because I played 600 hours.

Even with that in mind, I kinda think it’s justified to a certain degree that the bonus pages are grindy. They’re clearly designed for the few players who play the game A LOT. That said, I understand where you’re coming from—previous seasons were way easier, so now the BP suddenly feeling unfinishable really sucks.

But for people like me who blow through the BP in the first few weeks of the season, there’s nothing left to grind for after that. I feel like the bonus pages were supposed to fix that, even if they don’t really serve a purpose beyond ā€œsomething extra.ā€

I’m not trying to argue against your point or anything. I just think I kinda get what Embark was going for, but the way they executed it definitely missed the mark.

Edit:
I really hope we get an Amethyst mastery system next season, because as it stands right now, the 1% of players (yeah, I know it’s a small number) who no-life this game don’t really have much going on for us. Aside from grinding level 8 on weapons and some World Tour stuff, there’s nothing to aim for—Amethyst badges? Meh, they’re whatever.

I’m really praying for a quest-based system for the Amethyst skins next season. Right now, all we’ve got are some bonus pages that, honestly, just ended up making the casual experience worse.

lost talon
woeful arch
velvet bramble
#

How come there aren't any protections in ranked? Took a total of 10 min to queue into a ranked game just for our third to be afk, disconnect, and never return. Whole round was at a major disadvantage. Most other games have a system in place to help with this issue, feels like a reasonable request to implement this into The Finals.

proper crescent
quick coyote
#

@woeful arch listen, how u call urself a loyal daily casual player if u couldn’t even finish up the 89 days bp in 89 days? look kitten, i joined the game with just 15 days left and wrapped it up in a week, playing 6-7 hours a day...if finishing the bp in a week with paying extra for the VIP is a no life flex, then im not sure what crying about a bp you had 89 days to finish is?

(this 30 minutes chat cooldown is giving me rabies)

@woeful arch i apologize for the use of words šŸ™ sounds like u got a healthy busy life which good for u and i wish u everything nice 😊 but maybe it's not a bp issue? a bp that literally got 89 days to finish?

hazy shore
#

i love how the famas outclasses 99% of the other guns in the game

woeful arch
# quick coyote <@724371276520620042> listen, how u call urself a loyal daily casual player if u...

Because I took a break of 2 weeks to have a personal and professional life... I play 1 to 3h a day depending on whether it's the week or week-end. Having a healthy life involves taking voluntary and unvoluntary breaks from various activities, I also play other games and I'm always able to get the BP done in less than the time required. The Finals has a system where the XP is mostly gate-kept by the contracts and the contracts can be designed against my preferred play style of melee and close-range, like the sniper goals, so yes it considerably slows things down when the last levels take upwards of 100k XP each.

Also no need to be condescending with "crying about anything" in a channel called "feedback" where players can freely express how they feel about the game, including its objective and progress and s4 is a grind.

Calling me "kitten" is absolutely unnecessary. Sigh.

UPDATE: no problem, appreciate the excuse on the choice of words namaheart I don't know what went wrong s3 I got the BP done by now so I did the same pace for s4. Someone above said we had 2 weeks fewer to get the BP done in s4 compared to s3 so maybe that's why it feels like a grind and it feels like a lot of Casuals are "behind"? I am not sure but I still have 1 and a half level of BP to go.

velvet bramble
fading pelican
#

Oh man, Embark is gonna lose a lot of players soon because of all the people mocking casuals. smh
Really bad move on Embark. The Steam Dev (update) notes thanking players won't be enough to counter this toxicity.
I can't believe this game might actually fail. I remember playing season 1 and so on ignoring (and even hating) so many fools who kept saying "game is dead" to mock us only for Embark to fail big time by squeezing casuals dry.
I just wish Embark does a one-time EXP fill for both the Sponsor Rewards and Battle Pass and then scale it down next seasonn so they don't lose players (which they need to keep the game alive). Then just give the sweats/competitive ones more non-FOMO stuff I guess (i even showing off their title, rank in the borders, badges may be good? do they have that already like plat border or something?).
I haven't purchased the Battle Pass this season and will still see if I make it to the end. But if things don't change fast, I'm out. I started playing Valo the other day. Kinda cringe, didn't know about the e-dating chat over there but if Embark is bringing The Finals to how hero-shooters are (i.e. toxic, grindy, etc.), then I'm going to actual hero-shooters like Valorant (esp. because they have better cheater prevention/punishment).

timid phoenix
#

Yeah i agree the BP bonus section is seeming impossible to complete and all i do is play all day long. Every single challenge completed and still gonna take ages

unreal fossil
#

@woeful arch BPs never took me more than half a season to complete, including the very grindy 100k XP bonus levels. This season's sponsorship unlocks took me about the same time. Emerald 1 was longer, because I waited for balance updates to start playing WT. I also unlocked every sponsor skin from the 3-weeks contracts.

Leaving Ranked aside, I was done with all S4 content by 2/3 of its duration.

My point here is not to flex. There are all kinds of player profiles. I'm the type who can reasonably spend hours playing (almost) everyday. And for players like me, making things easier/quicker to unlock would mean I'd be done with a full season worth of content in a couple weeks. I don't need unlockables to play the game, but it's nice to have some feeling of progression.

Edit: I think a middle ground will always be difficult to find. Some people don't like grind-based unlocks because they don't have enough time. Others don't like challenge-based unlocks, because they force you into playstyles you don't like and/or may be too hard to complete if you aren't very good at the game. You can't satisfy everyone I'm afraid.

quick coyote
woeful arch
# unreal fossil <@724371276520620042> BPs never took me more than half a season to complete, inc...

I appreciate the feedback, all good šŸ‘šŸ¾ Out of curiosity: is The Finals your main game or are you playing other stuff? I also play an MMO and another shooter, on top of sometimes exploration/survival solo games that friends gift me. I feel like The Finals always took me a full season to do because of that (on top of other life stuff). I usually get the BP done anywhere from a week to a few days before the next BP launch.

@quick coyote thanks for the trust in me lmao let's see how that goes šŸ˜„ šŸ€ Appreciate your wishes, hope you have a nice day in the Arena namaheart

runic cairn
#

I beg the devs to implement some modes explanation AND a rating system for players, like giving likes/dislikes/good teamplay/bad teamplay/etc (ok, remove ā€œnegativeā€ kudos and leave ā€œpositiveā€ ones, but at least we’ll have em).

I’m tired of people saying World Tour is a casual mode, when the devs explicitly intended it to be semi-competitive. These people put zero-effort into playing the game and SoloQ is insanely frustrating and mentally abusive because of it.

long arrow
#

nerf xp requirement in bonus battle pass level 100k to 50k or increase xp in quests pls embark.... its not possible to finish all battle pass i we dont play every day 6hours minimum that s crazy & cringe from your part

quick coyote
# woeful arch I appreciate the feedback, all good šŸ‘šŸ¾ Out of curiosity: is The Finals your ma...

appreciations for the kind words šŸ˜ŠšŸ™ i usually don't play online games since i prefer story rich offline experience over online that feels all the same loot, cover, shoot, repeat but i been eyeing on this game since it's release because it probably the only game that looks good, feels original, and has real potentials and that the graphics and gameplay are solid which make it stand out from the rest of the games in same category, but im more into souls like serious games nothing fancy or anime or woke, just a lone bat lone knight type sht, lately played this game Days Gone, W protagonis W story too, but don't hesitate to if you got any recommendation id gladly check them out. šŸ˜ŠšŸ‘
(this 30 minutes cd)

tall spoke
#

embark, you should make it so you can 'buy' stuff from your inventory to gift it to somone incase they missed the event or smthing

fluid spear
#

A new gamemode where you get to fly floating platforms in the sky.
They have controls like a crane and can be flown anywhere.
Each team has their own platform.
The platforms are destructive and have to be fortified with goo and other abilities.
Airship pirates in Finals!!

quick rampart
#

i love the rage bait takes, keep it up and know your efforts are appreciated

queen shale
#

fix spawns, me wiping a team should not be punished. the fuck are they getting killed only to be for free at the cash out im taking the box too?

woeful arch
quick coyote
thin ridge
#

they should update the light dash animation to something similar to jetts dash from valorant so it looks more swaggy

quick coyote
patent wind
tawdry vortex
#

Game seems to be buggier and buggier lately. Die behind walls, high ping constantly when playing with a friend whos nearby. Rubber banding, stuck in debrees, cant ADS etc, bullets dusting. Feels like playing BF4 on release. It wasnt like this just last season

craggy nova
#

Which version of patch notes, I have read past 2 updates, it’s nowhere written, like that. Also the penalty should be severe, like if ruby players cheat, they should be dropped to Diamond and if a Diamond player cheats he should be dropped to plat, then they will have no reason to cheat. Repeated offenders should be dropped to silver.

modern wedge
#

i will and i have gotten shit for saying this but literally what is the point of dagger???

this is an fps and i can see a small amount of melee (sledge, sword, riot) but why dagger?

it may be a ton of fun to play as, but its just straight up not fun to play against. not that it makes me mad, it just brings nothing to the game.

its a stealth version of the sword? which also already needs to be played with some amount of stealth to be valid

maybe i dont need to type this much but i just dont see why its there. you rarely see it and when you do its only good for backstabs

low plaza
#

Add more contestant slots, 8 is nowhere near enough should be at least 20+

jagged trout
#

Stop MatchMaking Level 1-10s with 60+s.
You're only ruining the game experience for those regulars as these temporary players come in, test the waters, waste time, leave half way through and just ruin it.

Anyone under level 10?
Leave them all together to learn how to play.
Once they get to level 10+ (which will show you your temporary players base to your regulars) then let them matchmake with anyone else above level 10.

primal tusk
#

can we get some ingame fan streaks, you know if you take an objective or kill streak, your name catches fire or something

sharp estuary
#

Fix Dual Blades

obtuse scarab
#

Cross save trophy/achievement progression? If I get 150 wins on Medium on PC, I have to get 150 more to get the trophy on PS5, and that seems very unnecessary

ember tusk
#

Does anyone know if the people who is partying up with cheater to get ruby also get banned? Insane how many ragehackers that are boosting players

stark venture
#

In universe Sponsor idea. What about the network that broadcasts the finals itself? Let’s call it ā€œDEFUSE TVā€ Or something edgy like ā€œOCTANE NETWORKā€

long arrow
quick coyote
lost talon
patent wind
# long arrow daily xp not equal 100k xp my bro....

weekly challenges are worth double with one of the weeklies being 12k xp. it takes 4 days of dailies plus all of that weeks to get 100k xp. not to mention passive xp gain, and double xp.

let me remind you the last tiers are BONUS tiers. they should not be easy anyway

clever hawk
#

Paid battle passes that expire is such a horrible practice. I’m paying money not to receive some cosmetics, but to receive the opportunity to spend a lot of time grinding for some cosmetics that will expire if I do not have enough time to spare.

That XP is best obtained by signing in daily & fulfilling specific contracts makes this even worse; it mimics a job with scheduled, dictated playtime & pressure not to relent.

Removing expiration dates from battle passes once acquired would allow you to increase the amount of time necessary to complete them.

Re-releasing old battle passes ~6 months after they first appeared would allow new players the opportunity to earn the cosmetics too.

If you were to remove the Multibucks rewards from within re-released battle passes & increase their price from ~Ā£8 to ~Ā£10 you would give players both in-game & irl monetary incentives to purchase them at first release.

Having certain contracts & XP boosts only applicable to battle passes within their appropriate seasons would also give a time incentive to purchase & play within said season.

Adding an exclusive sticker & player card badge to the initial release of the battle pass would still give players a way to express their presence during that season. There would still be a ~6 month period of exclusivity for cosmetics too.

@chrome tartan we are on the verge of the 5th season and so far only ~6 of the roughly 300 items from the first 3 battle passes have featured in the store - for a limited time & at greatly increased cost.

Paying for tiers also comes at an extortionate price. There is no good reason for any consumer to desire these practices. Most that do are slaves to the exclusive cosmetic mindset.

chrome tartan
mild wave
#

I think this is very important.
Please show a preview of each sponsor's emotes next season, this season we didn't get a preview of the emotes of each sponsor and I could have end up missing what is now my favorite emote and intro.

lilac pelican
#

No rewards after the ending of Showdown? That's really disappointing.

uneven dagger
#

Shut up everyone in this chat including me

unreal fossil
# woeful arch I appreciate the feedback, all good šŸ‘šŸ¾ Out of curiosity: is The Finals your ma...

It is indeed my main game. I usually commit myself to playing one game at a time. And despite having a full time job, I had enough spare time this year to dump 1200+ hours into The Finals since its release. šŸ˜… Probably more than the average player. So I guess while I don't struggle to finish anything in this game, others may have a harder time. I can hardly tell if it's too grindy for the casual player, but I personally wouldn't want things to be quicker/easier to unlock.

long arrow
surreal meadow
#

šŸ‘‡

please advertise the shit out of the TDM gamemode, a noticable amount of friends of mine when i ask for them to play this game want simpler gamemodes like TDM. please do not be afraid to advertise TDM on The Finals, these are perfect steps to appeal to casuals

šŸ‘†

clever hawk
#

Allow cosmetic previews to persist upon changing categories so we can see how multiple items look together without purchasing them

stuck sandal
#

Hey Embark! You guys are crushing it. Obsessed with this game. One QOL feature that I would really like is the ability/option to sync cosmetics between different contestant loadouts or some kind of cosmetic permanence or template system.

I typically run the exact same look regardless of the class I'm playing, and anytime I change it up I usually apply those across the board. It is a bit of a hassle to do this, and I often will forget to update something here or there due to there being so many customizable options. Because of this I'll have these awkward moments where I have the perfect emote or expression for a situation, but then I realize it's not equipped on that contestant. Bummer!

I'm sure some people really curate their looks and make them more unique than me so this obviously would be optional, but it would be nice if I could sync the following between contestants

  • Intro emote
  • Emote Wheel
  • Expression wheel
  • All player cosmetics

Weapon cosmetics obviously don't apply here as they are much more unique between loadouts and contestants. However, it would be lovely if the items that are shared by multiple classes (grenades, mines, etc.) had some kind of optional cosmetic permanence where you can customize those items once and the look is copied across all contestants that use that item. This could maybe also come in the form of "Cosmetic slots" where you can save up to 3(?) different looks for the item and then in contestant customization when you add that item to the contestant you can choose one to apply or something like that.

Another QOL feature on the note of cosmetics, collections! The designers have done some insane work of making contestant cosmetics tie together, especially in the case of the sponsors. It would be super awesome if I could just search "Holtow" and then see a list of all holtow related cosmetics from clothing to emotes to weapon skins. From the results maybe clicking on an item gives the option to apply it?

Love youā¤ļø

barren hornet
teal minnow
#

Smurfs after smurfs after smurfs. Fuck them honestly , **Make a system that only lets you make 1 account with the same IP **. Ain't no new player with 20k RS gets matched into a team of 38-40k RS players and AIN'T NO player with 600 kills gets 7k combat and 10 kills. It was clear that they we're talking somewhere and that they we're a full stack but with a smurf

whole dragon
#

turret meta is literally out of control in this game, since the game launched it's turrets everywhere and you lose because it has built-in aimbot tracking, instant lock-on, near infinite hp and so on and so on... it should never require a full lewis mag to destroy a single turret, and if i didnt have a dome i would have lost, complete bs if you ask me, please fix your game embark, it's your chance next season to finally rid us of the annoying, frustrating, turret meta.

frosty swallow
#

embark literally hasnt realised that bringing back s2 cashout rules woulld be the second best thing they have ever done to this game (obv. removing ta was better) but these new rules dont add anything, dont remove third partying at alll, and jjust punish teams who get wiped at the first fight for no reason

carmine token
slate mauve
#

A map which is just a huge giant vault. Instead of flowerpots, cashboxes everywhere.

It's not a cashout/bankit map. It's just Power Shift.

delicate basin
patent wind
zealous schooner
#

get the cheaters out of EU. simple as fuck man its every single power shift lineup, let alone world tour and ranked (god help them)

earnest sonnet
#

Any chance we get AMD FSR 3 in this game?

copper sphinx
teal minnow
dusty igloo
#

Multiple defibs is a major issue, I hope to see it nerfed.
Charge and slam is a major issue, I hope to see it nerfed.
The way this ranked system calculates points lost or gained is a major issue, it punishes solo queuers far too much since they can be seeded 1st but you are solo queue so your team might not do well and bang you lose so many points. Either add some other factors to how rs is calculated or just do a flat buff for solo queuers

queen shale
crystal umbra
#

I LOVE YOU EMBARK

torpid helm
whole dragon
delicate yoke
#

Give me mah s3 sword back ples

quick coyote
inner rampart
#

This channel should have reactions so embark can have a better understanding of who cares about what

atomic kraken
torpid helm
torpid sky
sacred cloak
#

EMBARK, GIVE A SIGHT TO THE 93r AND MY LIFE IT'S YOURS

clear glacier
#

Once again asking for Emerald/Ruby/Diamond/etc. Tokens to be earned to be spent on any weapon at the end of a season instead of being forced a certain weapon. Also, we should be able to use the tokens on gadgets.

clever hawk
low plaza
#

Fix the SH1900, My crosshair is on them fully and its doing 5 dmg

lunar chasm
#

can we please see player cards on the pre-game for our teammates and opponents?

barren silo
graceful lion
#

update gave me a solid 25% drop in 1% lows in fps. gg wp

hazy shore
#

really wish the anticheat was better in this game. also just straight up perma ban cheaters, none of this "only for a week" crap

neon burrow
#

Having multiple accounts ultimately ruin the integrity of the ranked experience.

I understand that it is not against TOS to have multiple accounts however these secondary accounts should be equally purged as cheaters when it comes to the leaderboards

The sheer number of genuine t500 players boosting their kiddie friends and people doing RMT for it is wild.

Insane that a legit thing to do is make alt accounts when you're at the top to fuck other players over.

Simply put, I not against the idea of multiple accounts when it comes to everything else other than ranked leaderboards.

Theres no real 500 spots, its like 300 cuz of the amount of smurfing being done duebto boosting, its actually somehow even worse than cheaters and it's ridiculous.

Idc if I gotta go against top 10 players in my games when Im at a similar ranking, i want that, but no fucking way in hell are you gonna tell me that its fine for said players to hop on secondary accounts to fuck my and many other people's ass over.

Its insane to say cheaters are more enjoyable to play against and they also ruin the integrity of matches but thats how I feel

woeful arch
# unreal fossil It is indeed my main game. I usually commit myself to playing one game at a time...

Gotcha, thanks for getting back to me, appreciate it! I agree with you and thanks for sharing your insights, we do need all profiles of players. I'm sure it's hard on the devs to balance it all out.

Hoping there's some improvement in the future in that regard. I feel like if we had an in-game achievements system where players had a separated area in the UI to work towards harder/grindy content that'd earn them special titles & cosmetics (player card background, clothes, etc.), then Casuals would be at peace with doing the BP / career track / sponsor track at their pace and let non-Casual grind to their heart content. It's when there's a demand on Casuals to catch up with non-Casuals that things get a bit tense I feel, especially at the end of the season when there's pressure to get our money's worth on the BP and grab those cosmetics before it's technically too late. Was fun talking it out anyway!

Hope you have a nice day in the Arena namaheart

surreal torrent
#

EMBARK hi

flat saddle
#

Round two of my ranked match doesn't start, I restart game, it tells me that I left the game and so I can't play the only modes I want to play. To many small things are coming together making me not like the game I fell in love with.

spare kettle
quick coyote
#

Can y'all add custom reticles id like to change my color when ever

vapid latch
#

fun game, too much grind this season

I play a decent amount, skill is also decent:/ I haven't even been able to touch comp this season because I'm trying to grind WT, which is fair and WT getting you nothing even if you played well but just didn't go to the next round feels a bit sucky, and the BP is just jesus, can't even buy the extra levels to try offset the poor balance

thick ivy
#

Make the zebra and jaguar ski mask as face wear not headgear please

indigo pagoda
#

Add high grav event

clear crystal
#

It's impossible to finish the battlepass even with the meagre 2x daily xp as the final ranks cost 100k each. I'm LVL 101 and I play pretty much every day and have completed most of the missions etc

timid pumice
smoky sluice
woeful arch
stuck sandal
sand holly
#

WHY DID YOU GAVE US THE 35M HEADSHOT KILLS???
-it makes powershift snipers only
-it's insanely difficult
-it's the end of the season
-no one liked it the first time

compact notch
digital sinew
wraith salmon
#

WHERE IS FSR 3.1.2 UPSCALING?

night glen
#

How in the hell can "Eliminate 5 Opponents from 30 meters or more using gadgets" be completed? 30 meters? Eliminate? With Gadgets? Advice from anyone? Or are the devs really showing a lack of understanding of the game THEY DEVELOP?

steep crag
tepid tapir
#

why do I lag out and disconnect from a lobby after EVERY SINGLE game???

safe quiver
#

the base console key binds are not really cut for new players, most of my friends dropped the game after two weeks because they "didn't want to learn niche game mechanics to play a damn game". It's one of the things fortnite got right, please make it more acessible

split ermine
#

to be honest the last couple of days I have been playing the game out of FOMO and not pure enjoyment. While a couple of games are fun it really sucks that I wont be able to finish the BP or the sponsorship. I would need rougly another 60 games for my sponsorship to be finished. WTF embark. Reduce the needed XP and while we are at it. remove FOMO.
Make it so you can complete BPs from previous Seasons if you finished one.
Gaming needs no FOMO and a Company proud and confident in their product dont need them either.

Edit:

also wtf are these new challenges. 30m kills with gadgets.... thats just malicious

visual bronze
#

i feels impossible to do any thing in soloq ranked please fix this crap from the just randomly not having 3 team mates have the worst players i have ever seen in this game how they are even in gold is beyond me and the terrible ranked distrabution i will see bronze's in gold lobbies and full stack plat teams in gold PLEASE FIX

cosmic narwhal
#

day 29 of asking for a ready up button

nova solar
kind stirrup
#

Remove stun

chrome basin
#

As someone with 700 hours in this game... I just gotta say. What a frustrating game to play. If you leave the game and come back sure you can have some fun. But then you are reminded why you left in the first place. 3x Defibs. SO much fun. 3x heal beams. So much fun. Spawn systems that spawn you a mile away on an unopened cashout box the entire game even though you should be spawned at the cashout you are still holding. Oh 30-45 seconds left? Guess what. GO SPAWN ALL THE WAY ACROSS MAP. CAUSE THATS FUN TO RUN THE LAST 30 SECONDS and have 0 chance of stealing. What else we got? Oh yeah soloq ranked.. . Bruh at least in the previous seasons this was possible but this season its just so annoying to play. Win 1 and lose 1 and now you have to win 3 to just to get back to where you started. Or how about the seeding in ranked. Oh a premade group? Nah they definetly will play worse then you. Lets make them seed 8 and you seed 1 a random ass group full of lights. BECAUSE AT THE END OF THE DAY. FOR SOME REASON. THE META IS STILL 3M or 2M1H and thats why every single ruby player is running this.... When are we gonna nerf the crap out of mediums ability to be this dominant? Hello? Embark please. Give yourself ruby and just play ranked against at that level and tell me this shit is balanced. Try playing as a light and try soloq at that level. I gurantee you you would want to quit the game.

I smell the same rouyte xDefiant went this year tbh. Just look at the concensus everywhere else outside of reddit and this discrod. Gamers just dont like having to play against furstrating stuff like 3 mediums instantly healing each other up. Move the defib to another class like Light or completely get rid of the defib and healbeam. Its just such an overpowered tool

crimson sapphire
#

if your gonna have visual recoil make certain guns with a lot of it hitscan

broken herald
#

Wait 2 and a half hours for the trailer, and finally see a cut from the old seasons?
thank you for this attitude towards the community

low plaza
#

When you leave powershift your contracts should still progress

proven vale
#

This game is on its way to shutting down. Here let us spawn you across the map at the end of a cash out. Turrets are cancer. Triple defib is cancer. I have 14k kills idk how many wins why in the fuck am I getting paired with bots with less than 1k kills?

frank holly
#

+2 FCAR Damage is req'd for game health

eager condor
#

I'm being so fr right now make it so there can't be 2 lights on 1 team's almost Dimond and mfs throwing my shit šŸ™

obsidian hare
#

Quick Question. A few weeks ago we had the Iseul-T com event where we got the jacket. I still havent got the rewards but saw multiple people have it. Is this a bug?

meager sentinel
#

Unpopular opinion inbound with reagrds to the PC gaming show, please read with caution:

Honestly, W Embark for not releasing the new trailer at the PC gaming show. Not many people watching, only PC, and TGA is right around the corner... coincidently on the same day as Season 5. Shadow drop (kinda) #2??

Dropping the trailer at TGA would be awesome, and make it PLEASE so we can log into the game straight after the trailer premiere and we might see the return of the Season 1 playercount days šŸ™

cold bolt
#

yo embark there's a pretty high chance if I quit a quick cash immediately it means I don't want to play that map so you should give me a different map instead of kyoto 10 times in a row forcing me to play it

languid valley
slender pine
#

can we please nerf medium - this meta is so fucking boring

twin latch
#

I can't stress it enough how match replay feature is needed. Imagine being able to download game's replay and being able to spectate in a free view... The Finals video production would be on a whole another level

coarse dew
#

fun fact if this game could be run at 60+ fps on potato pcs it would have twice the player count

quick coyote
#

Please embark add this

quick coyote
soft spear
#

Probably too late but please fix the last 10 levels of the battle pass, it’s so painful being forced to grind to the end

stuck sandal
#

The music is fabulous by the way!

midnight aurora
#

give grenades one charge only the spam is annoying

safe quiver
#

The fortune wheel was such an amazing idea. It fits so well with the game's theme and concept, keep it up please

echo radish
#

Whole problem with seed system is 1. making weaker team / strong team by system which favors stacked team and punishes solo queue player 2. Seed doesn't care much for "actual" RS difference, so facing 3 ruby stack in first knockout round still leads -800 RS even if you are Plat team 3. This rank system feels so unfair when there is alt or cheater in enemy team. 4. This whole system is just bullshit fix match making to seperate dia/ruby with plat or seperate stack with solo, or just make forced solo queue rank like all other games doing.

gusty widget
#

omg pls fix server XD unplayable now like 200ms but i am at stable 7 ping

graceful hollow
radiant trellis
#

Are the servers down?

random lagoon
safe relic
#

Please consider removing randomized bullet spread on the revolver. It's already challenging enough to take down a heavy with only six rounds. Missing rounds because of bad RNG is just terrible.

mental sky
crisp bobcat
blissful mesa
twin latch
cursive urchin
#
  • As a player, I want to view a list of available data centers so that I can select the one with the best latency or my preferred region.
  • As a player, I want to see how many players are currently in the queue for my selected mode so that I know the expected wait time.
    ^ Similarily to the way Apex Legends has implemented these features.
prime bane
young smelt
#

revert back to s2 rules. It was infinitely better.

raw blaze
#

For people without monitor crosshairs (which isn't something they can really fix), they should let us have a center dot crosshair while ADSing

midnight aurora
#

let us reroll challenges im tired of the interrupt challenge im fucking sick of it

stable gull
#

Buff LH1 this coming season there’s literally 0 reason for this thing to perform worse in every way imaginable compared to a pistol

open elm
#

No forced solo queue rank in 2025 is fucking wild

sacred eagle
#

I feel like the game needs to do more in letting new players know that the objective is the priority.

I've been in too many games where players think they're on Cod and think they can win the match solo and not playing as a team.

mild wave
#

Balance has been great lately, but I think sa1216 should have a buff in firerate or damage at the cost of spread, it feels horrible to play it compared to how great it was to use it full auto in beta

north spoke
#

We need these-->

Wepon suggestion

Light rpg: can rocket jump and dose big damage but has a long reload

Medium silenced pistol: you can't here where the bullets are coming from, low damage with a high fire rate

Heavy mini gun: has high fire rate with a one hundred round mag, it shoots kinda like the flame thrower, if un-aimed but can be aimed to focus it's fire, it also needs to be reved before it starts firing

woeful arch
surreal meadow
hushed sand
#

the spawn rework to reduce third parties was an objective failure. Rework it. This may be the worst spawns have ever been for ranked.

Yeah, @safe relic, a monitor crosshair dot or overlay is necessary for this game

safe relic
gilded dagger
#
  • Reduce health regen and respawn times in Power Shift and Quick Cash

  • ATMs shouldn't disappear while someone's depositing.

  • No shooting while invisible. Or better yet remove invisibility

  • Let us change backgrounds for each contestant individually.

  • Let us skip the post match celebrations without losing XP and challenge progress.

  • Major rework of the classes is drastically needed. Lights are playing COD while we're playing Apex with red shields

rapid stream
#

the S3 music gave me trauma never do that again, thanks

soft spear
#

Why am I no longer getting XP from my game? Past 4 haven’t given any across three modes

unreal fossil
#

Embark, I hope you plan to tune down destruction for Season 5. It's a unique and interesting gameplay mechanic, one of the selling points of the game fore sure, but It doesn't need to be that exaggerated. A red canister explodes in a room: the whole building starts randomly collapsing from all sides. You sometimes end up falling through the floor for no apparent reasons, dropping in the middle of enemy teams while being separated from your own, and/or struggling to climb back up (especially as a Heavy), wasting precious time in the process. RNG destruction isn't fun, it can make you die for no good reason, lose fights or rounds even.

neon moat
#

Please add safe zone HUD to this game like BO6 and CS2 do! It will help with accessibility

toxic sedge
#

typing

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

surreal meadow
frank holly
#

+2 Fcar Dmg

viral stump
#

Sore points that I hope get addressed this season.

Solo que experience regarding MM needs to be drastically improved. I will wait 5 minutes for a game if it means I get a balanced match. Currently Apex is imploding over this and I am thankful it's finally happening.

Destruction to be toned down so that FPS drops are not as prevalent.

Performance in general. I should not have to run the game on all low settings apart from view distance just so I can get a solid 160+ fps on a mid tier AM5 system it's ridiculous.

Actually giving classes solid identity so the future can be more predictable

Edit: seeding is also an issue. Knowing that you're either going to either get stomped for 10 minutes or on dumb luck make it into another round where you're going to be put in the same situation is just not fun and leads to dissatisfying experiences again and again that are out of your control.

echo radish
#

Whole problem with seed system is 1. making weaker team / strong team by system which favors stacked team and punishes solo queue player 2. Seed doesn't care much for "actual" RS difference, so facing 3 ruby stack in first knockout round still leads -800 RS even if you are Plat team 3. This rank system feels so unfair when there is alt or cheater in enemy team. 4. This whole system is just bullshit fix match making to seperate dia/ruby with plat or seperate stack with solo, or just make forced solo queue rank like all other games doing.

sacred eagle
#

Remove Anti Gravity event.

stark venture
#

Nama Tama Rice Cooker when?

clear sorrel
#

Please fix the matchmaking in WT, it’s impossible to get a match without turning on crossplay

fallen pivot
#

wb a side ranked powershift with token respawns and limited class selection (ie 1 heavy, 2 mediums and 2 lights) overwatch style? I specified side cause i dont want this to be the main ranked mode

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

@unreal fossil i was top 800 s2 and ive been playing since OB still have over a 2kd on my profile with 35k kills

unreal fossil
# wild verge Hoping after 5 seasons of the game embark realizes light is bar far the better c...

What ? Everyone complained about the Model, not just Light mains. Even lucid Medium mains said the weapon was too strong in the current meta. And it wasn't just strong against Lights. It was strong against all three classes.

Light doesn't have the best movement, Medium does, with demat/zip/pads, abilities that also benefit the whole team, not just one player.

Light is supposed to have better TTK, or else what's the point of a fast moving, low HP class ? It's meant to put pressure on enemy teams by harassing/flanking them, chasing isolated/low HP players, and dispatching anyone who comes close to the cashouts.

'Easiest to use abilities' how are they much easier to use than what the other classes get ?

Out of the three, Light is probably the hardest class to use right, followed by Heavy, Medium being the easiest. The low HP count means you just can't afford to make mistakes, if you play too carefully you're useless, if you're too greedy you're also useless because you just die. Hence the low pick rate in competitive games. Lights are only a pain in casual games with randoms, because even a dummy can run circles around uncoordinated teams of low skilled players -based on your rant, that's what you are, no offense there. You need a lot of skill to perform against any decent full stack with coms, and you can forget it altogether against high ELO teams because they'll rip you apart without breaking a sweat.

Lights can be very irritating to fight against, but they're rarely efficient. Embark stated that the class had the lowest win rate, it has a lot to do with people using it wrong (COD/TDM playstyle), but also with the class being so damn hard to be valuable to the team in competitive games.

EDIT: still a very poor take on game balance regardless.

sand holly
#

please change the headshot 35m contract by something easier, we only have a week left.

edgy urchin
#

who at embark thought this was a good idea? I literally just finished this contract from a different weekly challenge after like 3 weeks and now I have to do it all over again in a week??

@gilded dagger this contract blows, I dont sit on the edge of the map and snipe and it took me like 3 weeks to just complete it for a previous challenge and now i have to do it again in 1/3rd of the time??

gilded dagger
wide shadow
#

please for the love of god revert the dagger backstab mechanic

quick stag
idle crypt
#

ALL game modes have stopped giving me XP. i only get fans now. and the only things giving xp are the contracts. but when you finish the contracts. then what? stop playing cuz the game doesnt want to give xp anymore unless its from contract??

shut badge
chrome basin
#

As someone with 700 hours in this game... I just gotta say. What a frustrating game to play. If you leave the game and come back sure you can have some fun. But then you are reminded why you left in the first place. 3x Defibs. SO much fun. 3x heal beams. So much fun. Spawn systems that spawn you a mile away on an unopened cashout box the entire game even though you should be spawned at the cashout you are still holding. Oh 30-45 seconds left? Guess what. GO SPAWN ALL THE WAY ACROSS MAP. CAUSE THATS FUN TO RUN THE LAST 30 SECONDS and have 0 chance of stealing. What else we got? Oh yeah soloq ranked.. . Bruh at least in the previous seasons this was possible but this season its just so annoying to play. Win 1 and lose 1 and now you have to win 3 to just to get back to where you started. Or how about the seeding in ranked. Oh a premade group? Nah they definetly will play worse then you. Lets make them seed 8 and you seed 1 a random ass group full of lights. BECAUSE AT THE END OF THE DAY. FOR SOME REASON. THE META IS STILL 3M or 2M1H and thats why every single ruby player is running this.... When are we gonna nerf the crap out of mediums ability to be this dominant? Hello? Embark please. Give yourself ruby and just play ranked against at that level and tell me this shit is balanced. Try playing as a light and try soloq at that level. I gurantee you you would want to quit the game.

I smell the same rouyte xDefiant went this year tbh. Just look at the concensus everywhere else outside of reddit and this discrod. Gamers just dont like having to play against furstrating stuff like 3 mediums instantly healing each other up. Move the defib to another class like Light or completely get rid of the defib and healbeam. Its just such an overpowered tool

surreal meadow
keen heath
#

please make a match making system I am not an Emerald 1 player nor have Emerald 1 Skill levels

clever hawk
sand holly
# chrome basin As someone with 700 hours in this game... I just gotta say. What a frustrating g...

bud, the spawn system is a LOT better now, it doesnt act like this anymore, they changed it mid-season,u must havent played that much (and i get your frustration, i'm a closed beta player)
I agree on almost all the rest, may i Add :
-Putting quests that are either unreasonable (KILL WHILE HEADSHOT WHILE 35M) like it's three things you have to focus on while all the far ranged weapon had been so nerfed that even an ak has more chance to kill at 50m, but also insanely repetitive
-100k xp/pass level, okay, we get it that it was maybe easy to get to the end, but when the whole WEEK of quests gives me A SINGLE TIER???

Imma also reply to @surreal meadow :
stop the medium hate, it's terrible, we now have lights that 0.5s heavies at 20m with a submachine gun.... i think their weapon are buffed enough, being killed is part of a light life, you have to plan about it , that's kinda all , but nerfing med arent the way to go

echo radish
# clever hawk Emerald is marker of time investment, not skill

And actual rank so sucks to tell skill. You'll have no idea how much each plat 4 ~ plat 1 skill differ from each other because it has so little gap between each and game feels so unlucky sometimes. Worst part is most plat can get wrecked by dia/ruby and can derank like hell, which makes problem worse. Yeah, I'm not going to deny ruby or dia has more skill than plat but this game has so sucking match making. We need more detailed mmr for better match making in all game mode in general. almost every person leaves the game within 10 round of play(by steam archivement rate) which show horrible state of this game right now. over 66% of new player do not play this game more than 2 hour and leaves the game because of fucked match making. It is easy to catch a match to fight with 12lv new account while I'm 70lv 22k kill. There's reason why people don't want to try this game whole matchmaking sucks

quartz dirge
#

+1 or +2 fcar damage

spare mirage
#

-10

austere ferry
#

triple medium defib really sucks and is annoying, to minimize that, wouldnt be better to make light and heavy also able to use glitch mine ?

shy garnet
#

add a battle royale mode like fortnite

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

unreal fossil
#

Because then people who want to play Light probably wouldn't find lobbies at all ?

I think Lights will always be in this spot. M/H just bring more value to the team, have more synergy and are overall safer choices due to better sustain, so they'll always be the favored picks in competitive games. I honestly don't see how Embark could change that without making the class broken OP.

surreal meadow
sand holly
lilac coral
clear crystal
#

Remove that mission about interrupting people stealing your cashout it's impossible to do as no one is stupid enough to keep stealing the cashout when you start shooting them and then other games no team even gets close to stealing your cashout. Lots of these contracts are the worst part of the game and tbh it's really demotivating to get the same bullshit ones. I just got a new one to extract 1 million dollars?!?! How the hell can I do that in such a short time lmao. The battle pass is impossible to finish for even active players who play most days. This season is really terrible compared to the last ones in terms of missions and battle pass. Even season 3 was better and that one had so many sniper missions that were terrible to grind.
Continuing with such punishing missions and battle pass will just scare away players to other games. Heck even I am tempted to play more delta force rather than throw games in the finals playing to compete missions rather than trying to win matches

unreal marlin
#

I played the whole season and completed most contracts and still not finishing Battlepass. Embark you are becoming Apex Legends. What is this? Give us more xp for challenges or other things. This is not fair. I supported you every season buying every season starter pack.

brittle obsidian
chrome basin
# sand holly bud, the spawn system is a LOT better now, it doesnt act like this anymore, they...

It does. I genuinly wrote this message during the last 30 seconds. Embark dosnt track several variables. It can decide to spawn you on an unopened cashout in the last 30 seconds even if you never got the grace spawn on a cashout. You could have just died on the way there . It also takes 20 seconds to open a box so you are essentailyl screwed. Cant run cant cash in. Have you actually played the game this season? Reading some of your other comments it shows that you dont really know what you are talkinb about... his isnt even mentioning how often a team can litearlly spawn on top of you. It happens every game. THey somehow made 3rd party even worse with this new spawn system

unique wasp
#

I don't really know if you can fix the issue of Light being annoying at low ELO and nigh-worthless at high ELO without tampering with the thing that makes light fun in the first place, being fragile with a lot of fun outplay potential. I've always enjoyed that aspect of Light enough that the flaws inherent to it don't really bother me. I'd still like an instant breach option though

edgy urchin
soft spear
novel wadi
slate mauve
#

i wish i knew how many lifetime ASSISTS i have rather than the damage.

verbal moat
#

Am I the only one that starts tickling the sack of diamond winning almost every game and then getting matched with brain dead teammates and deranking back to plat 4 or lower? It's happened to me twice now.

native helm
#

When backfilling a game, when the team I get into already has 10k out of 20k deposited, and we then win - why do I not get credit (for Contracts) for the other 10k that we "cashed out" by winning?

Feels like I'm missing out on not just a proper full game, but half of the potential contract gains - so even less of an incentive to really play backfill games

dry herald
frozen ravine
#

EMBARK please add mouse and keyboard support on consoles

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

edgy urchin
# wild verge Hoping after 5 seasons of the game embark realizes light is bar far the better c...

lights only counter argument: *BU-BUT- B-B- BUT RANKED" actual mouth breathers

@smoky sluice saying "skill issue" isnt a counter argument, its a cope 🪤
@smoky sluice if u consider light "unplayable" thats a skill issue since its the most unbalanced class at the moment
@surreal meadow only argument is "this MUST be rage bait! šŸ¤“ā˜"
@smoky sluice have u considered moving your mouse while playing light? its free kills playing light.

smoky sluice
# edgy urchin lights only counter argument: *BU-BUT- B-B- BUT RANKED" actual mouth breathers ...

move your mouse, light countered.
but yeah just nerf light, then nerf heavy even more so we have the perfectc medium only shooter.

@.notmatt.#0000 what else could i say? light is already unplayable except against bots so skill issue is the only argument left if u say not everybody plays ranked.

@.notmatt.#0000 yeah it’s actually the most unbalanced class, cause it need a massive buff to be viable again. were at a point where picking light is litteraly trolling in 99% of the cases.

ripe herald
#

yeah

vapid monolith
#

I hope Embark has the brain to see half of these and realize wow our player-base doesn’t understand game balancing. MagSip

bronze pumice
#

spitting

kindred crypt
#

game servers are lagging and its annoying af

narrow osprey
#

FIX. THE. MATCHMAKING

quick coyote
ashen pine
#

If this game in the future makes a open server where you can view other games and tournaments with other contestants before choosing what game modes to pick like in jump force or naraka bladepoint

surreal meadow
normal flax
#

Once again bringing up the fact that plat is elo hell for anyone not in a 3 stack. 35,000 as 5th seed fighting against a team of full Ruby player 47k-49k is beyond unwinnable for most players not at their level, they dominate the lobbies over and over and over again and suck off the worst team to help them advance for an easier match next round. SR scaling seriously needs to be fixed, I lost 600 RS that game coming in 5th.

obtuse wedge
# wild verge Hoping after 5 seasons of the game embark realizes light is bar far the better c...

Honestly, the game has been wrongly adjusted towards a twisted balance where the entry lvl to pick up L is the easiest compared to the other two classes, they dont understand why but its really easy to see from low elo or casual which L is quite viable or even very strong, and at high elo its barely seen due to its weak existence of support the team.

i dont quite understand why L has such a high ttk and all the tools that help them to perform 100 ways of getting in from 100 different angles. And i would've said ok if M doesnt have any jump pad and all that, so at least L's existence matters as they provide the only insane powerful tools for the team to get to high ground and change position in the blink of an eye. But now? this class doesnt make sense, its here as a solo, non-oriented class in a game where teamwork matters...

thorny parcel
#

Devs. I beg you. NEV ER DO RANGE CONTRACTS AGAIN.

Literally the most unfun contracts in the game. I hate sniping and practically every weekly set has had some stupid 35m + challenge.

I just want to swing melees and shoot short-mid range. Not camp across the map and attempt to hit headshots through all the endless fog

jagged bough
#

I’ve never seen a chat with more skill issues

wind crag
#

i might sound crazy buy more gun attachments would be cool like add or remove extended mags or like add more guns in general.

wild verge
# smoky sluice move your mouse, light countered. but yeah just nerf light, then nerf heavy even...

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

polar blaze
woeful lagoon
#

Please add a coat like the ones the members of The Thing wear, please, cmon embark, you know this is the most needed thing, otherwise id appreciate thigh highs btw, but I would give you money for these cosmetics

thorn kelp
#

Feedback is good, but when you have multiple P.O.V's coming at you from balancing, bugs, quality improvements, map asthetics, etc... it becomes a nightmare to read, analyze, and report (majority of the shit feedback) to Embark. I think for the sake of the mods who supervise this channel and for the improvements of our discord server, we should have separate feedback channels relating to the main topics that are bunched up together

(Examples: balancing-feedback, gamemode-feedback, mid-game-events-feedback, etc)

brittle obsidian
#

the usefulness of this hinges on peoples' ability to read, which is dubious at best

hybrid cipher
#

For everyone on the finals setups sake pls do not add fire shotguns or monitors are getting smashedšŸ™šŸ™

frank holly
#

+2 Fcar damage only equates to 1 less bullet to kill Medium & Heavy. It needs this buff.

potent solar
#

have you considered adding a mixer to control audio levels for each member in vc? maybe if you could set their relative balance then boost or cut the vc overall level to bring quiet people up (or add a compressor / normalize audio)

merry prism
smoky sluice
spare mirage
#

I don't like your pfp
Is the 1.4k hours from csgo
Understandable cs2 is pretty ass compared to go

dense ivy
#

Nerf the fcar

elfin dock
#

Model is fucked man

hollow ore
#

Heavies feel like a joke no longer scary

quick coyote
# polar blaze IM SORRY WHAT?

Must be the wind ahh medium

Na but fr I feel like if I pop off in the first match suddenly my wifi gets insanely shit even though the roughter says the pings insanely low

@wild verge just say you can't track

stuck obsidian
#

im new, why does ranked queue take so long? is it because im new or is because im in a solo queue, on auto server for reference

swift gust
#

The spawn system needs a proper and legit fix. Devs have been lying to the players about improving spawn when the spawn system is as stupid as them, spawning 3 teams together while 1 team walks away with free cash. Unfair spawn system is the major cause for 3rd parties in the game. It sucks to lose a game just because we are not lucky.

unborn garnet
#

We getting new servers for s5 right?

coral spear
#

Is aim assist completely disabled when using Rewasd? I'm just trying to use my adaptive triggers on Dual Sense because Steam doesn't have the option

torpid helm
mild veldt
#

Please increase Powershift exp gain, it's biggest casual mode possible but it's worthless to grind for a BP. I'm so tired of playing bank it to end the BP, and I will end it eventually, but please let Powershift be a viable option...

@empty trench Same situation here in south america, i'm basically stuck having to play in a different region with lag which can get super frustrating since alot of trades are basically a coinflip. It's either this or not completing the battle pass.

I'm also going to point out that many people are brushing off the requirement of the last two pages of the Battle Pass. Guys, not everyone has the time for this. I have the time, and it's already getting boring for me. Imagine someone who has a life and works most of the day—there's nothing healthy about needing 100,000 XP.

"But the extra pages are for the hardcore players who invest a lot of time! They'd get bored if they finished the whole season in a few weeks!"

No game should cater to this kind of routine. No one is special just because they finished the Battle Pass early. You're not helping by saying, "But I've done it in weeks." Also, reducing the time required to complete the Battle Pass might keep the game feeling fresh, but it's also problematic due to the long grind required.

Please, Embark, propose a healthier progression for the bonus pages. FOMO is a terrible feeling.

"But it's just bonus pages! It's meant to be a bonus!"

No, my friend, not only is that reasoning flawed, but it's also not a bonus. It's part of the Battle Pass, and everyone will naturally treat it like any other BP item. If it were truly a bonus with no time requirement to complete, it would be fine, but it’s not, so it’s not really a bonus—just a "make-believe" challenge.

mild hatch
empty trench
# mild veldt Please increase Powershift exp gain, it's biggest casual mode possible but it's ...

real. i enjoy platform but the xp just doesn’t do it justice and since i’m on OCE servers i can’t load into a game of bank it world tour ranked or terminal without it taking 30-60+mins maybe not even get into a game. so we’re stuck with either quick cash or platform and it can get repetitive. i’m hoping that since it’s coming to ps4 there will be a lot more players and queue times like these will be gone.

coral spear
#

Aw man! I just came across that on Reddit. I can't believe in Steam there's no way to use the triggers. They're one of the best parts of the controller :(((

blissful mesa
#

yall should do ruby/emerald watches!

molten trail
#

ah now i remember y i quit this game cuz its just triple medium defib spamming šŸ˜‚

pliant glade
clear sorrel
#

HOW in the world is matchmaking still broken. It’s literally impossible to get a game unless you turn on crossplay.

tacit imp
#

yo lets get rid of DOUBLE cashouts

onyx crystal
coarse jetty
#

first match of the day, full team of aimbots. nice one embark

rough meteor
craggy nova
#

I can’t find ranked games in Asian server, in queue for 20 mins…

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

echo radish
#

ignore all the balance talk just make better match making

molten trail
ionic rampart
#

can we blease have solo bank it back for private matches, i miss being able to play goofy FFA with my friends

drifting belfry
#

I just hope this game will have some audio improvements in the future, my headset is perfectly fine and sometimes some sounds aren't played such as footsteps, invis sound etc. even if the game has quite a lot of sounds playing due to its fast pace (likely causing channel flood in this case), that is no excuse because most other fast-paced games get it right in these situations.

elfin dock
#

FUCK UR hIT REGISTER EMBARK

plush fjord
#

Nerf Throwing Knives

onyx crystal
# wild verge Hoping after 5 seasons of the game embark realizes light is bar far the better c...

Point 1 - Yes, as it has the least health, and ALL classes should not be able to be predicted, that is entire down to the players

Point 2 - Exactly, which is why it only dominates casual modes, and is unused in competitive, because while it is fun, it is not good for winning

Point 3 - Of course they will nerf things that "deal with" lights. I think most people play lights (please fact check me on this, might be medium now). They want to retain their playerbase and keep new players in the game

turbid glade
#

This game is rather punishing right now for new players without the intro circuit. Bring it back so they can start unlocking a set of guns and specials early on as opposed to grinding for over a few hours for their first weapon.

smoky sluice
clever bone
# wild verge Hoping after 5 seasons of the game embark realizes light is bar far the better c...

light has the most counters in the game ._. Glitch trapp,chargnslam,goo,winch,light counters light,every f shotgun in the game and medium and heavy weopons that can 2 shoot them like shotguns,deagels or revolver/pike.Most weopons from medium and heavy have a higher ttk in a 1v1 whit light bc of the health gap so it isnt a good argument to say they do the most dmg(wich isnt even true for most weopons)when they also die the fastest if thes

echo radish
#

Embark should make match making like left, not like right(current). This is just shitshow man.....please make more fair game and able to actually progress their skill to advance with gradient difference. And I really hope we have quickplay mmr too, it doesn't need to be shown but there should be exists to protect new player from vets.

long arrow
dark orchid
# wild verge Hoping after 5 seasons of the game embark realizes light is bar far the better c...

your concerns are valid but the effectiveness of light is based almosy entirely off the skill of the enemy team; dash is can be countered if the enemy can aim, invis is (mostly) countered if the opponents are experienced, and grapple hook is just bad

light does not have any support gear - i fully agree with you on that but lights’ success is also dependent on how well they stick together with their team (unless it’s bum elo)

light is designed to be a hit and run class i think, and they have the tools to do so; a high ttk on most other targets, with a very fragile and evasive kit. light does this well and honestly i dont think there is a way to tone this down without making light ineffective in high to medium level play

light has a very high pickrate in casual play, with a relatively low pickrate in high level play because of this - kind of like the spy from tf2

ngl i dont think there is anything that can be done about light but i may be wrong; giving light support utility would be amazing but may be overpowered

light is like the spy from tf2 lol

coarse jetty
#

the finals is pure garbage trash tailor made for garbage people to do garbage plays. this meta of camping on cashout stations to steal the cash box and then insert it is garbage

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

edgy urchin
# dark orchid your concerns are valid but the effectiveness of light is based almosy entirely ...

how to fix light class:

  • reduce damage on weapons and cooldowns on abilities NOT NERF INTO THE GROUND just make it so they cant just 1 tap with dagger and then teleport away instantly
  • give light a support ability so they are viable in ranked, like the invis nade but maybe its a temp shield or thermal vision for the team

this does NOT work if u buff light and give them a support ability it just makes them even more overpowered, you take some of its DPS and replace it with some team support

@upper citrus become less delusional, thank you!

half briar
#

Played throwing knives for the first time just to see what's up. 9 kills in first game. Smh. Out of natural reflexes I was trying to reload every once in a while because my brain was thinking "surely I'm almost out of ammo..." Nah, you get infinite amount. šŸ˜‚

Incoming "bUt LiGtH iS uSeLeSs FoR tHe UpPeE 10% oF pLaYeRs!"

trim saffron
#

bring back shield juggling but make mesh only recharge when held out or when fully downed

thick sorrel
#

Guys can you stfu about Light being OP? Its useless in ranked. It's picked a lot in casual modes because it's still the most fun to play. Guess what if those players switch to Medium, they will crush you even more! Skill issue.

@suzu.yuri#0000
signed.

umbral swift
#

Light is the worst class in the game even when piloted by high elo players that know how to play Light correctly to its optimal capabilities and offers players next to no reasons whatsoever to pick them when Medium and Heavy are as good as them if not outright better than them in fights as well as almost every other possible situation you could find yourself in over the course of normal gameplay.

Lights seem intended to be good at combat and mobility, Mediums at team utility and support, and Heavies at providing defenses and protection. But Medium can use Jump Pad, Zip Line, and/or Dematerializer to provide as good of mobility or even better mobility than the Light has, except Medium gives it to their entire team while also being the best class bar none for team utility and support via healing, defibrillators, etc. Mediums and Heavies both are better in literally all fights except 1v1, and EVEN THEN, only if the Light gets to tailor the fight exactly the way they want - aka, basically never ever happening against any decent or coordinated team that plays together. In teamfights, Mediums and Heavies will always be drastically better because they don’t instantly die from being sneezed on, which makes Lights the worst class in teamfights. Lights don’t offer anything good and/or unique worth picking them over for instead of a Medium or Heavy.

Light has many tools that are fun to play with such as Gateway, burst weapons, creative or otherwise unique gameplay style weapons, mobility, invisibility, and so on. But it comes with the downside you have to put drastically more effort to get good results that you could get with far less effort playing Medium or Heavy, and if you put the amount of effort it takes to play Light at only a good level into Medium or Heavy instead, you’d be playing Medium/Heavy at an insanely good level. While also still essentially replicating Light’s only ā€œstrengthsā€ but without the harsh downsides that come with Light.

wild verge
# umbral swift Light is the worst class in the game __**even when piloted by high elo players t...

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

molten trail
#

Bro just go find a different game at this point jfc šŸ˜‚

@.notmatt.#0000 cuz a new season is around the corner and im interested? I only hopped back on first time in over a couple months. Whenever i look in this channel im interested to see how the game has changed. Ur rlly weird looking at my history you take this shit way too personal šŸ˜‚

edgy urchin
upper citrus
inland maple
#

Terminal attack should be ranked mode

cunning junco
#

Can we remove the ranks shown on the ranked mode. PLEASE. every single time I get into a game with a ruby no one wants to fight them and it always results in a to a never ending third party shitshow.

dense ocean
#

day 79 asking embark
let console players able/disable HUD

violet elbow
molten trail
half briar
#

Low key though, the spawn system in this game is probably the worst I've ever experienced in a shooter. These maps are huge and yet, when my team is holding down an objective, I spawn:

  • far as hell, or
  • right next to enemies, or
  • within a reasonable distance from the objective, but heading for the objective directly puts me on a path to intersect with another team and be 1v3, or take the long way

There's got to be so many random places to spawn a person within a 75 meter radius of the objective/teammates, while also furthest from enemies, and yet this game only has "a handful" hard coded to be selected from. Determining a point within a radius (centering on objective), that is also furthest from some points (enemies), and closest to other points (teammates), is totally doable math.

I'm not in the mood for a parkour simulator, or trying to be John Wick in a 1v3 almost every time I spawn.

wary hedge
#

Meow

lost talon
edgy urchin
# violet elbow how to fix light class: - learn to aim you brick - stop being bad at the game

actual bot response
if u think light needs to be buffed, learn to play it because its free

@upper citrus i get it ur entire personality is based on your rank nobody cares kiddo
@upper citrus BU-BU-BU-BUT RANKED WAHHHHH get off my lap ranked mouth breather

@violet elbow its the same like 4-5 people always just calling any disagreement a "skill issue" and saying "ur a low rank because I disagree" since ur already on my lap do a trick on it

upper citrus
wild verge
# upper citrus nobody who thinks this can hit diamond <@962127124913860618> "learn to play it,...

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

smoky sluice
red echo
dark orchid
# edgy urchin how to fix light class: - reduce damage on weapons and cooldowns on abilities NO...

thermal vision for the team would be kinda broken but a really fun idea that makes smoke nades so much more interesting
light isn't very overpowered imo, i think high damage is what makes light useful - it counters other lights lol
without high damage options, heavy would get far stronger
also im excited to see the new gravity well gadget i think it can do very well for light's teamplay ability

if dagger cannot one tap, it would be useless
but that is probably for the better the dagger feels pretty unfair

also @half briar i love throwing knives šŸ”„

umbral swift
# wild verge Hoping after 5 seasons of the game embark realizes light is bar far the better c...

Literally wrong on basically everything.

  • Light objectively worst WR
  • 6 modes (QC, WT, Ranked, TA, PS, BI), 3 casual, only 1 lose rank, only 2 gain rank
  • Social media is minority, vocal minority not indicative of whole
  • Medium good/better than Light for good+fast mobility in almost all needs, provides to entire team via Jump Pad, Zip Line, Dematerializer, Light can only w Gateway, takes long setup for long range
  • Light doesn’t have highest base dmg universally
  • Almost all Light weapon worse TTKs vs Medium/Heavy than reverse
  • Invis has extreme VFX/SFX when moving even slightly fast, using anything other than continuing invis ends instant
  • Many Light-only gadgets can help allies: Vanish, Breach, Sonar, Tracking, Thermal, Glitch, Gateway, Stun, Smoke, Vortex (soon)
  • Worst class even for good players playing correctly
  • Many things good vs Light take long to nerf and/or still good post-nerf or not nerfed. NON-EXHAUSTIVE examples: Model took >3 seasons to balance, still good, Glitch Trap still strong, RPG still strong, frag/mines still good, Winch+Sledge+QM combo still works
  • Medium/Heavy nerfed bc OP, Medium OP since game made, Heavy strong even post 30+ nerfs to fix starting giga OP
  • Game doesn’t favor Light, repeatedly nerfed for annoyances despite always worst class
  • Sonar/Motion stops Lights surprising you
  • Can’t 1-tap Medium except backstab, nothing 1-tap Heavy
  • Invis has extreme VFX/SFX if move even slightly quick, glitch traps disable, AoE or dots prevent or break invis easily
  • Casual player suggestions not invalid, but important context: lower average skill/lack of coordination, balancing for bad players affects good players, vice versa
  • Bow/SR-84 bad, even worse up close, hard counters: walls, LOS, goo, barricades, dome/mesh, smoke for long ranges Thermal won’t help, gas/fire obscuring vision, bow/SR-84 past 40m=projectile, unpredictable movement=extremely inacc at long ranges
  • Playing too far’s bad bc too far to help/useless if LOS blockd/lost
violet elbow
onyx crystal
undone swallow
clever bone
dusk forum
# umbral swift Literally wrong on basically everything. * Light objectively worst WR * 6 modes ...

Holy downplay and copium, i love how you purposely left out that all light weapons either have no reload or almost non-existant reload timings, and no, their ttk is not higher - light guns shreds people (especially uzi and pistols, double barrels two shots HEAVYS, and no it's not hard to do) and no, you're not suppose to one tap heavy, ever.
And how he can completely dash off your screen 3 times, have little to no hipfire spread and just barely got touched.
Light USED to be all things you mentioned but then they either completely removed or got gutted to the groud. So now you barely have any options to deal with their mobility.
This pile of garbage class will never be balanced so it's either utterly broken or dogshit, and i'd like to have 2nd option, because if he's viable - nobody else will be.

signal cosmos
minor notch
#

even then lights with high cash become pretty easy targets

umbral swift
# dusk forum Holy downplay and copium, i love how you purposely left out that all light weapo...

This is going to blow your mind, but non-Nitro’s 2000 character limit makes it hard to say everything I would’ve liked to in a single response. I’m not leaving shit out on purpose, the above response was after I spent enough time to figure out how to fit enough into 2000 words to disprove each corresponding bullshit lie.

SH1900 is worthless outside of 2m range basically. The SMGs/pistols are only good in closer ranges, and still lose to other classes in a straight fight TTK wise. I also never said anything should kill Heavy with a single tap, and it’s good there’s nothing that does. Closest are Sniper/bow headshots, SH1900 which is only good in ~2m or so, +backstab with dagger

You can check Zafferman’s up to date spreadsheet https://docs.google.com/spreadsheets/d/1Ud7Rdl3AgMw9mmfDwW2LtDMnzZQ9IIhnqSE4ivsaMTs/htmlview to realize you’re just wrong on the TTK of Light versus Medium/Light versus Heavy, versus the reverse. Light weapons should have low reload times, they’re not meant to go for prolonged fights, they’re a burst kill and escape class.

Evasive Dash is ~5m. Just track them. Or use glitch traps to prevent it entirely. SH1900 has insanely wide spread to the point it’s ineffective from further than like 2m away. Matter isn’t tight enough to be good at the ranges Model works at and is still one of the close range only weapons for actually using it effectively.

There’s still tons of still good ways to hard counter Light and their mobility which are still in the game. The reason those things were nerfed was for being OP, and those things are still good, not gutted.

Light has averaged the worst class since the game came out. The only times they were broken were from a specific single weapon being overpowered (eg LH1 with >49 damage per shot) or a bug (eg TK exploits) which get fixed the same way shit like Pike doing >49 damage per shot or other bugs got fixed. And even then, Light at their most broken is still lightyears below Medium/Heavy at their most broken.

lament surge
edgy urchin
# undone swallow its insane how much any logical argument breaks your brain. you say shit like "l...

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

shy parcel
potent solar
#

probably just adding to the pile, but the most recent update finally tanked my fps. I play on a decent machine at 1080p, was using frame gen and went from 240 fps to a janky? 180. Processing latency jumped up to 50ms. Went from all setting on epic + frame gen to having it off and everything on low. Updated all drivers but didnt help

Also poor server performance. Everyone laggs when someone is about to dc. Starting a fresh game for the first few matches you could collapse a side of a new building by throwing a grenade in it. Lots of no reg bullets, or clicking and the gun delays to shoot. On very fast internet, most of the time I get put on aws in oregon

dark orchid
# dusk forum Holy downplay and copium, i love how you purposely left out that all light weapo...

i understand how you feel; light is an oppressive class against certain teams, but movement is something that can never really be balanced in a game like this
not having options to deal with the light's movement is the sole reason light has such poor survivability. If lights' movement can be countered easily, literally no one would play it because it would be unfun and ineffective

also @edgy urchin deleting a class is not possible lol
you have to realise that light class has a skill floor; lights weapons are incredibly punishing due to your limited health pool
you say kunai are easy to spam, but as of now, they are mostly inaccurate while dashing and fly in random directions if you're even slightly airborne. This means you must time your attacks between dashes, and aim well - missing knives is easy and very punishing
smgs might have a high fire rate, but they don't have that much ammo, also punishing missing shots and poor movement
unfortunately, light is oppressive against worse players, and that's true for all classes
players should be rewarded for being skilled

if the light class could not escape after being spotted, they would just die over and over again, which is very unfun and ineffective

also don't nerf throwing knives my beloved

indigo sandal
# mild veldt Please increase Powershift exp gain, it's biggest casual mode possible but it's ...

exactly! I cannot believe people are defending unhealthy mechanics and behaviours. Maybe I'm getting old, I remember when games where not a job. The toxicity in games in today's age is due to a lot of the things you pointed out and I am trully baffled how anyone besides the comany defends this. FOMO is engineered and intentional. Please embark dial it down to a more healthy level, or do what companes such as helldivers do and make the items perpetually available. love you all ā¤ļø

zinc haven
#

hehehe embark 😸 šŸ–¤

ionic grail
# edgy urchin how to fix light class: - reduce damage on weapons and cooldowns on abilities NO...

Dagger is literally one of the hardest weapons to use consistently and requires an insane amount of macro skill to pull off effectively.

Their weapons and cooldowns are relatively fine and are actually on the weaker side in comparison to other classes.

Lights are not the support class, they don’t need support tools, that is the mediums job.

Light needs tuning to make them viable in the meta outside of ā€œUnrankedā€ modes such as Power Shift, Terminal Attack, Bank it, Quick Cash, World Tour where quite literally any build or weapon can be used with next to no consequence.

Lights are a Flanking DPS Class, Mediums are a Support, Heavy is Burst Tank / Bruiser.

Lights do not need less DPS otherwise they just become a worse medium (which they currently are)

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

shrewd echo
#

I will pay money for a Santa outfit

coarse jetty
#

this game is filled to the brim with so many hackers not even trying to hide it, WE NEED COMPETITIVE INTEGRITY

queen shale
#

one, i love how the lights just migrated to feedback to be toxic

two embark fix spawns, i shouldnt be penalized with wiping a team to then have them spawn ahead of me at the cash out. especially at the final round? yo fix your shit embark and stop waiting for a new season to put fixes and changes in. its killing your game

quick dew
#

This is my suggestion. See below image.

signal cosmos
# ionic grail Dagger is literally one of the hardest weapons to use consistently and requires ...

I disagree with light not being the support class or not needing support tools. They already have support tools. ~Half of the gadgets light has can and should be used to support your team. A support/recon light is the best kind of light you could have on your team imo.
I'm not saying that you can't/shouldn't play light as Flank DPS. I just disagree that a build is 1 kind of class and they can't fill any other role. They call it light/medium/heavy for a reason and not dps/support/tank. You have the freedom to define your own classes in this game.

radiant imp
harsh torrent
#

Why did scotty says 10 seconds left, and then proceed to end the game after 1 sec

thorny lynx
#

This channel should be called "proof of why the game is in such a horrible state".

crimson sapphire
undone swallow
# edgy urchin Light class is completely unbalanced. It *does* have low health, however it has ...

this is not why light isnt played in ranked. light has AMAZING teamplay value in a coordinated team. this is why comp teams try their hardest to figure out a way to fit HML into the meta every season. light isnt played in ranked because the specials are hard countered by the enemy being good at the game. light has zero survivability against a good player. dash SUCKS against anyone who can aim and cloak sucks against anyone with good gamesense.

obviously, saying "just get better" is reductive and you shouldnt expect casual players to be able to full track dash or always spot invis. but instead of vouching to nerf the class into the ground (your proposed changes would do this,) you should instead vouch for better designed specs that work based off of the skill of the user rather than the skill of the enemy.

@edgy urchin again dude you just completely shut down against any logical argument. how do you expect anyone to take you seriously lol. gives off the vibes youre just a kid and raging at a class you dont like

edgy urchin
# undone swallow this is not why light isnt played in ranked. light has AMAZING teamplay value in...

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

@upper citrus
@rough herald
@signal basin

mental hatch
upper citrus
hollow badger
#

Karambit as dagger skin

rough herald
unique wasp
#

medium and heavy both have a ton of good space control (and mobility tools on medium) to keep light from just rolling up on them with the SH1900 or something, and if light hasn't closed distance before you've started firing then they generally lose on TTK.

You can't really ignore the weakness of "if the other person has consistent tracking and sees you outside of point blank, you lose that fight." that's pretty fundamental in a shooter.

signal basin
# edgy urchin Light class is completely unbalanced. It *does* have low health, however it has ...

Read my name.

  • **NERF MODEL ! For real not this useless nerf **
  • Add an indicator for the frag grenade or at least make them more visual ?
  • Nerf a bit damage Deagle at mid/long range
  • Reverse XP nerf. Same dmg than a M11 but slower RPM and less bullets. JUST USELESS !
  • Rework mesh shield
  • Nerf Charge'N'Slam. Too much damage.
  • Buff grapple. Reduce cooldown by 1 sec or add charge.
  • If Hook do damage, Stun gun should do. Put damage for both of them or no damage for both of them.
  • Nerf the right clic + Dash on Light. You couldn't dash with your sword or dagger charge. Too strong.
  • Nerf defib. To strong. It's litteraly the M meta.
  • Mates being revive with defib shouldn't tank bullets. Or should take damage !
  • Patch the level up bug on weapons at the end of matches. It's been here since many months now !
  • Kill, Assist, Revive and Objectives points should add more points in ranked even with you lose T1.
  • Fix the recoil bug/pattern
  • Fix the spawn after a wipe, SHOULD NOT RESPAWN on CashOut and camping for your vault

More on the game :

  • BAN CHEATERS AND TOXIC PLAYER. I'm done of getting insult. Report them do nothing. AND PERMA BAN ! NOT 7 DAYS
  • Sound balance is terrible.
  • Do something for the poor matchmaking in ranked.
  • Ban cheaters. We need more feedback on our report IG and on Discord.
  • Increase the netcode / tickrate / servers ! Or maybe it's lag compensation ?! I'm done getting kill at 3 meters far from a hammer or a sword
  • Let us choose our sight weapons at the begining of a game
  • Let us go in pratice with friends
  • Delete low gravity event. Just the worst event in this game.
  • Some event appear in front of the scoreboard. Fix it please
  • Random skin and charm list for weapons / gadgets
  • Add a TDM mode for warming up.
  • We shouldn't lost point in ranked when a team mate leave the squad and didn't play during the round
  • Let us invite friends or join them in group even if we are not the leader
  • Add the possibility to PM friends in the lobby
  • Add the possibility to look at the profil/card of friends
  • Let us leave a game without penality in ranked if we are only 2 or 1 in the squad !
  • Some spawn are still at the opposite of the objective.

I will always post this now and add some changes time to time.

heavy bay
#

The game is great tbh

shrewd echo
#

I am uninstalling The Funals

ionic grail
# edgy urchin Light class is completely unbalanced. It *does* have low health, however it has ...

The light class is on the weaker side of balanced.

If you are dying to a light when you’re with your team you deserved to die.

If you are trying to 1v1 a light and you die that’s on you.

Lights are some of the easiest classes to kill, get punished insanely hard by bad positioning, get absolutely shit on up close and essentially end up being the hardest class mechanically and macro wise to execute its peak effectiveness.

umbral swift
# edgy urchin Light class is completely unbalanced. It *does* have low health, however it has ...

Wrong about basically every single claim, just like the other person spam copy-pasting a laundry list of easily disprovable bullshit.

  • Most variety in weapons doesn't mean unbalanced
  • Medium also covers close, medium, and long range
  • Fastest TTK only applies to class mirror matches, Light kills Medium/Heavy slower than the reverse for basically every single matchup TTK-wise
  • DPS is meaningless without taking HP into context, LH1 is numerically better than Akimbos but Akimbos should win the fight every time because it can do 150 far faster than the LH1 can do 350 for example
  • Fastest default run speed, Medium provides as good or better mobility in most scenarios in actual normal gameplay
  • Annoying is an opinion, broken is objectively wrong, Light has the worst WR
  • It has the highest loss ratio even when piloted by extremely good high elo players who play Light correctly
  • None of its weapons are OP, nor any of its abilities, if you wish to claim otherwise, provide objective confirmed evidence it statistically overperforms win-rate wise
  • The bow and throwing knives don't require reloading because they're projectiles with a tiny hitbox, bow requires full draw which takes a lot of time if the bow user wants to get good damage and TK requires a wind-up animation before every single attack, unlike every other projectile that fires instantly on clic or has significant AoE or such
  • Spam clicking and continuously missing will mean you just die without killing anyone against any player that isn't genuinely awful at aiming
  • SMGs have high RPM because they do less damage per bullet and Lights have lowest HP, and even then, Medium/Heavy weapons still beat them in a fight TTK-wise
  • It's not a teleport, it's a dash without i-frames, track and hit them or use AoE/DoT damage or Glitch Traps to turn them into a sitting duck
  • If you can't aim well, you should be losing regardless of who you're fighting
  • Literally anything and everything is viable in casual, doesn't matter
wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

quartz cedar
mortal notch
grizzled mauve
#

Please do the lobby adjustments right embark. I can't grind ranked unless you keep me waiting 4 mins just to put me on ruby and diamond lobies that have op guns too. I LOST 2000 DS

grand gazelle
#

Game performance hoping it will improve in next season

smoky sluice
echo venture
#

Chat gpt ahhh feedback

edgy urchin
# smoky sluice it’s pointless, they’re not reading out points no matter how much proof we have

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

echo radish
#

https://tenor.com/bYoKG.gif We need more better anti cheat and in game mornitoring people....FUCK THE MODEL, FUCK THE BALANCE, WE NEED THIS, WHAT IS THE POINT OF NERFING MODEL WHEN THERE ARE PEOPLE SHOOTING 100M+ RANGE WITH DB WITHOUT FALLOFF DAMAGE!!!! GAME BALANCE IS FINE, JUST SOME EXCEPTIONS. WE CAN SEE A LOT OF DIVERSE BUILDS AND TEAM COMPOSITION NOWADAYS. THIS IS OKAY. LET'S FOCUS ON QOL OF THIS GAME LIKE ANTI-CHEAT, IN GAME MORNITORING, OR IMPROVING SOCIAL INTERACTION, MORE NEWBIE FRIENDLY LOADOUT UNLOCK KIND OF THINGS.

signal cosmos
#

I'd love gadgets / specialisations with more of a focus on the money aspect of the game.

Like
A piggybank that speeds up revive speed by emptying the bank on a statue.
A Cash Decoy: You throw coins in somewhere which then form into your likeness (since the contestants are made of coins)
A one-armed bandit: It could be a deployable that releases coins in a certain intervall. Picking up those coins heals/buffs you.

Other related ideas:
A legendary heal beam skin where the beam is coins flying toward the teammate
A shotgun with penny shot ammunition. The coins could fly in a bundle essentially working like a slug and splitting up after a certain travel time. (but this one can wait until we have a few other weapons that aren't shotguns)

dusk forum
#

And i think "LigHT Is BaD in HiGh Elo aNd GooD against LoW RanK" is shitty argument because majority is low\mid ranks... so it's cancer for majority of players

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

spring marlin
#

Light just needs more gadjects that can have more of a use to the team

ionic saddle
#

Keep PC players off console lobbies. MnK users shouldn't be playing with Controller players to begin with. Now I'm getting actual cheaters in my games.

edgy urchin
#

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

unique wasp
rapid stream
autumn sedge
#

Could stun gun /glitch grenades count for assists? I feel like disabling the enemies gadgets, specs and movements should count for more then being lucky and landing 1 single bullet and letting your teammate deal with the rest

long arrow
sage moth
#

Buff grenade launcher for both medium and heavy, light pump shotgun and cloak also need a buff, buff heavy pump shotgun

carmine token
#

Part of what made Lights feel worse as time went on, I think, is the nerfs to Mediums and Heavies on tools that could benefit Lights in terms of teamplay: The Healing Beam and the Mesh Shield. A Light's high DPS guarded by a shield, or them getting beamed, both work to cancel out Light's only real weakness - their low HP. And both of those tools got nerfed multiple times over, which maybe helped to make some variation of M/H-only teams be "less oppressive", but it also took out the capabilities of Lights being real team players.
Even after the nerfs, a Light that can use their dash to get back within range of a healing beam to recharge for a short bit, then dash back in for damage can be a killer but it's harder now. It essentially performs that "buff Light to 200 hp" demand that people ask for here sometimes.

stone halo
#

I think the Light class really needs a soft-rework. Right now, it’s in this weird spot where bad players call it "OP," but skilled players think it’s useless.

The problem is that Light just doesn’t work in higher ranked matches. It’s built to dive in, grab a kill or two, and die which is fine in casual modes but terrible when you’ve got limited respawns.

If Light had a bit more survivability, it could actually be viable in ranked. I’m not saying Lights should have unlimited respawns or anything crazy, just that they need to last longer in fights. Honestly, giving the class an extra 25 HP would fix a lot of the issues. (hear me out)

Now, I get that Light isn’t perfect and would need a few nerfs to balance things out:

  • The dagger and the double-barrel shotgun:

    • The one-shot dagger is super frustrating to play against. Ideally, they’d remove it entirely, but since they’ve already sold skins for it, they’ll need to come up with another solution.
    • The double-barrel shotgun could use a slight damage nerf but maybe get a faster reload speed to compensate. That way, it stays useful without being able to two-shot Heavies.
  • Medium class gadgets:

    • Damage-wise, Medium is fine, but some of the gadgets are just ridiculous. Turrets and the healing beam are actually pretty balanced, so no complaints there.
    • But the defibrillator? Oh my god, it’s awful to play against. Teams shouldn’t be able to revive their whole squad in four seconds flat. Adding a cooldown after respawning would make it way less oppressive.

That’s really all Medium needs—a gadget nerf, not a damage tweak.

  • Heavy class:
    • Heavy is mostly fine as it is, but if Light doesn’t get the 25 HP buff, then the explosives and flamethrower definitely need small nerfs. Otherwise, it’s just too punishing for Lights to deal with.
gilded dagger
lunar creek
#

There are people who don't know if we can buy old bundles. Show older bundles on the store page as well, and make it easier to navigate based on the week they were released in

unique wasp
# carmine token Part of what made Lights feel worse as time went on, I think, is the nerfs to Me...

I don't really agree, I feel like it's only really gotten better for lights outside of Stun gun's initial nerf which did a lot to hurt Light's pick ability but also who cares

Light's strength is mostly in gadgets that allow them to pick their battles and ultimately take flanks while the enemy is otherwise preoccupied. Barriers and healing do a lot to frustrate the ability to take picks, as does defib. Barriers being much weaker made glitch nade a less obligatory-feeling pick, which allows light to decide to take less specialized things, medigun nerf allows light to pressure more effectively.

@stone halo I'll tell you right now that the double barrel would not be worth taking if it can't kill Heavy in, at minimum, two shots+quick melee. We've been here before, the weaknesses of taking a shotgun that can't one-mag someone are too extreme for it to be worthwhile. You could argue that Heavy dying that fast is questionable in this game and that it could use a stronger rework in that case, but it's a weapon that requires Light to close into point blank and Heavy can absolutely kill Light about as fast at that range, so I dunno. It's a very unique weapon in the game's balance but it's so much fun in practice that I don't want to touch it.

quick coyote
woven hawk
#

Indeed, since the main menu already shrinks the HUD to 16:9, would love to have that option for in-game so I can finally play on my ultrawide while creating content and streaming at 16:9 BulbaOWO

dark niche
#

kyoto has moving and suspended platforms that came with its release, and nothing else other than the leaves and sponsor showdown colors

long arrow
#

Where can i farm the 400k xp remaining in 6 days embark ?

thorn kelp
#

Common Embark W

maiden ember
#

Can oyu please finally fix the cashbox on seoul? Especially in the final-round the team defending the gateway is in a massive advtantage

signal cosmos
# thorn kelp Common Embark W

I wouldn't even have minded it if they paywalled it with VRs. As long as it's not 5k VRs per song. It'd have at least added another way to use VRs

vapid drum
#

Embark please rework the revolver or reduce the bullet spread for revolver when not ads

jagged cedar
quartz cedar
distant fern
#

Please give us bigger XP boosts, reduce the amount of XP needed for the last 10 BP levels, or make the battle passes not expire.

I don't care about the word "bonus pages". The only way to access those pages is to purchase the battle pass. The XP requirements aren't even displayed until you reach those tiers.

Requiring players to play every single day just to BARELY complete the last 10 levels is ridiculous. This will cause burnout, and drive players away from purchasing future battle passes. I've quit various gacha games, including Genshin, due to daily routines burnout, and I'll do the same to this game & stop spending money if Embark doesn't make any good changes to those last 10 levels.

If you want to retain players, give us good events with good rewards instead of encouraging unhealthy video game habits with those anti-casual "bonus pages" grind & the wheel bullshit.

young turtle
#

Skin Ideas(Festive Edition):

Candy Cane Zipline, Revolver/V9S, Sledgehammer
Festive Cookies Throwing Knives
Gift Box Gravity Cube
Gingerbread Turret/APS, Riot Shield, Jump Pad(or Cookie Jump Pad)
Festive Tama Goo Nade w/ Santa hat (This is probably already in the works I feel like)
Snowball Grenade
Igloo inspired Barricade/dome shield
Snowball Shooter Goo Gun/Grenade Launchers(H/M)
Icicle Spear

Snowman Headwear/set
Rudolph Headwear
Gingerbread Mask/Headwear
Deer Antlers Headwear
Santa Beard/set w/ Santa bag as a backpiece (Also think this is already in the works, I could be wrong tho)
Nightmare before Christmas inspired set

Probably gonna do more, this is part 1 for now.

fading pelican
#

I just realized the recent EXP issue not dropping is troublesome. I checked after a game and there wasn't exp besides the daily contracts. Man. It sucks.
I know Embark recently had correction on ranking points (?) if there is a cheater... but I think even on casual games, it affects a lot. Can't do contracts (locks exp access) and waste of time (can't be compensated for and no bonus exp/fans to fill BP or Sponsor Rewards). It really sucks Embark doesn't understand how bad things are. smh
Seems like easy to see if given a simple logical view of the situation.

short shard
#

It would be helpful if you implemented the recovery of ranked match points lost due to hackers who were later banned following reports.

I have lost many points because of hackers. Losing points means losing the time invested in the game.

sudden tangle
earnest sonnet
#

Can we please get AMD FSR 3

modern wedge
#

gamemode to replace ta:

casual. three teams of five.

objective: hold onto the cashbox for the most amount of time (sunshine theif from mariokart is the first example i can think of)

one player holds the cashbox, the four teammates protect the holder.

lavish shard
spare mirage
#

Add mp7

quartz dirge
#

this channel gives me serious brain cancer
good job y’all šŸ™

plush fjord
fervent hull
#

return nukes for fun like for 1 week pls

silent fog
#

surely charge n slam nerf in S5

glacial oyster
sand ether
#

do you get any special rewards if u finish all 3 sponsors missions ?
or its just those 3 weapon skins and that's it

tired bear
autumn sedge
elfin dock
#

fuck

dark niche
subtle oak
#

Why are there so many bots in this channel saying Light is OP? Im losing IQ reading these posts.

Light is not OP. It’s just annoying to play against a good light.

Annoying doesn’t mean OP.

raven cairn
#

THE FINALS….. WHY I CANT PLAY RANKED ON SOUTH AMERICA , the ranked server DONT WORK SINCE LAUNCH! WHY NO ONE TALK ABOUT THIS, i have to rank on US SERVER , TOO MUCH LAG

dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings on console

cerulean flower
#

Please make the battlepass achievable, even if you cant play tons of house per season.. those last levels feel very unfair honestly.. they should at least be buyable

modern path
vestal basin
#

Fix the fking game

tall herald
#

to push the new weapons is ok but not pushing them with damn headshot challenges, if i dont like the weapons its bad enough i have to play them but that i have to hit headshots with it and on top of that some headshots from 35 meters away... thats a bit harsh, also that you have to collect 1 million cashout money, which wouldnt be so bad, but the money you earn in powershift doesnt count for the challenge, which just sucks...

proper crescent
quick coyote
#

Fix your matchmaking and servers. It's incredible that I as a 18k RS player get matched with 30k RS teams and my teammates in 27k RS are extremely bad at the game and outright refuse to play because our other teammate had a Dagger. Why is your matchmaking so shit?

crimson sapphire
woeful arch
rancid crescent
#

please embark perma banned the cheaters

dusty igloo
#

Recently I have experienced inputs not being read sometimes, such as switching to a gadget and nothing happening

clear glacier
#

Once again asking for Emerald/Ruby/Diamond/etc. Tokens to be earned to be spent on any weapon at the end of a season instead of being forced a certain weapon. Also, we should be able to use the tokens on gadgets.

warm epoch
#

auto filled into a game with no team on the last cashout my bad for trying to play the game

rocky verge
#

Watched some nerd autofill into a game, last cashout, no teammate, should have known better than to play the game lmao

Also, idea for cheating, temp IP ban cheaters, so that they cannot make new accounts really ez, and must wait time

crystal umbra
#

W creepy ad lmao

autumn hawk
#

why, just why... does my friend get an easier challenge of "damage enemies from 45m or more" and I get the "get 25 headshots from 35m" have you not learned that EVERYONE HATES THIS CHALLENGE??????????? I like this game but the challanges given out are annoying, things can be grindy but fun, this is just grindy and not fun for me and my teammates that have to deal with a teammates far away, it also just makes powershift boring, its only lights sniping FUN GAMEPLAY.

raven cairn
#

THE FINALS….. WHY I CANT PLAY RANKED ON SOUTH AMERICA , the ranked server DONT WORK SINCE LAUNCH! WHY NO ONE TALK ABOUT THIS, i have to rank on US SERVER , TOO MUCH LAG

warm compass
#

add ultimate ability to all classes

woeful arch
# autumn hawk why, just why... does my friend get an easier challenge of "damage enemies from ...

As someone who plays all games to be melee + supportive of the team (tanking/healing) so up close with the team, it's the most mindless objective I've had to complete in a game so far - being a sniper far away from the team is doing nothing for me. I'm sure I've had a ton of fun playing other objectives this season, but because it's the one objective I've put off for last, it is the most memorable one and my associations with the game are now negative: burnout, no fun, anti-team gameplay. It's the big reason why I'm not returning for s5. I'm going to wait and see what Casuals will say about the grind as well, it's been awful in s4, let alone the drama around the wheel of FOMO. I'm super disappointed in the game and I've been playing since s1. Enough with the mindless anti-team play objectives already and stop with the grind. I need a break.

@solemn light I feel that, yeah 😦 I'm a completionist so the game plays on my need to check off tasks but it also loses me in that if those tasks are a chore like you said, I'll complete them and then I'll be gone. It's not a good idea to play on people's negative emotions like FOMO and completionism, in the long term it's toxic and you lose enthusiast players. Oh well. I'm still hoping things turn around because I love the game but recent decisions/directions are questionable for me personally when it comes to continuing to play another season.

solemn light
manic oak
#

how have they not stopped teams working together to progress in the game yet. has been an issue for so long now. and its still happening. 2 teams clearly working together to hold cashouts and focus out one team as 6 players. holding cashouts for one another. or just helping one another to get to the finals. this gameplay is so dissruptive to the whole point of the game wich is 3vs3. not 6 vs 3. this gameplay has to stop. im so sick of 2 teams holding cashouts together its so discusting behaviour. and it dosent belong in this game. at all. probably the same as before people sniping lobbys and sitting in discord together as 6 and playing as a team to progress. its so discusting. and it should be considerd cheating. because it defently is. i see it almost every match this season. and im so sick of it.

autumn warren
# manic oak how have they not stopped teams working together to progress in the game yet. ha...

It’s a common play for my team to defend a worse teams cashout to create an easier lobby next round. There is nothing they can do, it’s just a strategy. If I see a team that has a terrible K/D holding a cashout at the last 3 mins of the game, I’m going to help them get it if I’m not in danger of being knocked out by them. Just a smart strategy play, that isn’t really possible in any other 1st person shooter. But it’s just a side effect of this game being unique. It’s a fresh take on the FPS genre and therefore strategies and metas will also be different from anything you’ve experienced in other games.

limber spire
#

as much as i have grown fond of this game, the XP farming in the game is very unbalanced. after attaining this season's battle pass, i will be taking a break from the game to make sure i am not always glued to this game. with my 8 hour/day work shift and having to do other things in life, i cant let a game take over my life and burn me out like that. no matter how much i try, i get like 800-1K xp a match and each reward requires 100K and it feels honestly very unfair.
if they dont make their xp more balanced next season, i may not buy more battle passes and wont be burning out myself trying to farm xp in this game. i will shift gears to other games with a better rewarding system so i am not spending 6-8 hours in a game and also have to work 8 hours a day.
i haven't slept or eaten properly in the past five days trying to grind this battle pass because of my work shift and spending so much time on this game. its taking over my life and is burning me out and i am mentally not well. i am supposed to have fun playing a game but as much as i try to enjoy playing this game, its actually making me worst.
i feel bad because i really do love this game. but i also need to work, i also need to eat and sleep and do other things in life.
i hope the devs or managers read this and understand where i am coming from. thank you.

mild veldt
versed dagger
#

We. As. One.

merry anvil
low plaza
#

R E M O V E S Y S H O R I Z O N

white nest
#

PLEEAAASSSEE buff the xp before the end of the season, I have 3 levels left of the bonus rewards and i already finished all my contracts. the xp this season has been really bad especially since we don't really get much xp for actually playing the game and instead get most of it from contracts and dailies. so PLEEEAAASSSEEE give us like a 10x xp boost before the end (also the 2x xp boost is kinda useless when the base xp is so low) and buff the daily xp from like 3000 to 10000 (atleast until the end of the season). pwease šŸ™‚

quick coyote
#

Your game can't even be considered competitive with this laughable matchmaking. Penalized for being matched against way higher ranked teams and without teammates. Good one šŸ‘

jade rune
#

@quick coyote damn siver playing plats is wicked🤣

manic oak
# autumn warren It’s a common play for my team to defend a worse teams cashout to create an easi...

bro its not a strategy to literately sit 6 players holding one cashout. never shooting a single bullet at each-other. that is not how this game is intended to play. and they have said that this is considered cheating before. so u are just completely wrong. don't get me wrong i love the game. but this aspect of it does not belong. and embark as addressed this before. but it just now starting to happen again. its about the entire games. not the last moments. i know that's always going to happen. in the last minutes this is always going to happen. this is addressing people doing it all game long from the first second of the match to the end. but intentionally all game playing as 6. is not strategy. its cheating. and its not how this game is intended to be played at all SNIPPSKY!

autumn warren
# manic oak bro its not a strategy to literately sit 6 players holding one cashout. never sh...

You know if you don’t engage they will fight right? 2 teams holding a cashout is only effective if you feed them kills. Go plant the other box, easy fix. Third parties are just a part of the game that is going to be tough to fix. And no. They have not said third parties are cheating. It’s a part of the game, when I third party you either wait until one team is out or nearly out, or you focus the team that is less defended. The fact you’re being focused In these interactions is not a failure on embarks behalf, but a failure on your part to play intellectually and slowly. This has never been a problem for me. And the fact it is a problem for you means you should rethink your approach to cashouts. Not that embark should change their game.

low plaza
#

FIX THE FUCKING SH1900 THE AMOUNT OF TIMES MY CROSSHAIR IS ON THEIR FUCKING BODY AND IT DOES 6 DAMAGE ITS COST ME SO MANY GAMES

brittle obsidian
#

More new gadgets fewer new weapons

spring marlin
#

More team helping gadjects for light like give light a revivingn pad in wich he can place trophies and they revive on their own but slower the an usual revive

long arrow
sudden spire
#

You can't report players after they leave the match. Leavers suck, but they also start usually say or do something horrible beforehand. But once they leave they are removed fro mthe social menu so I can't report them

abstract harbor
dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings on console

manic oak
# autumn warren You know if you don’t engage they will fight right? 2 teams holding a cashout is...

bro you are not understanding what im trying to say here at all. ur not understanding what im explaining. at all. so no point answering you at all. thats the whole point. its 2 teams working together. never shoooting a singl bullet at eachother. now in qp. this is just ruening almost every match. it happens in ranked. and in world tour. its not even about both of the teams getting through. its just about one team getting free passes to the next round. for no reason. and yes they have said that is cheating. back in season 1 and 2. so again. you are just compleetly wrong. and it was a masssive issue for this game for a long time. so dont give me that bulllsht. so many people ive talked to have face the exact same issue. so its u thats in the minority here. now this is not the main issue with the game. there is so much more. but this is just one of them. if you cannot see the issue of 6 players working as a team in any mode besides powershift or terminal attack . i dont know what to tell u bruddah. its just not how the game is intended to be playd at all.

autumn warren
# manic oak bro you are not understanding what im trying to say here at all. ur not understa...

Yes that only happens if you’re an easy target. If you were to leave those two teams alone I GUARANTEE it would start a fight. You’re just an easy target so everyone focuses on you. In the case there are two teams working together it is called a ā€œthird partyā€. And in third parties it’s often the smart move to either leave and let the intruders fight the defenders, or to get a good defensive position set up. The third team choosing to kill you before killing others means you’re an easy target. Not that they’re teaming up. You’re literally complaining about your own lack of skill here.

elder spire
#

Can we get Text Chat on console? Or at the very least VC turned on by default. It can be like COD where you can mute team but having it on by default would help (I be forgetting to turn it on sometimes)

hazy marten
#

please fix the team introduction music ending early next season, it's been broken since season 2 i swear we need a fix in season 5 šŸ™šŸ»

obsidian sail
#

Voice chat DSP needs work. Here's a flow chart that would be a pretty decent starting point for how to get rid of the extreme echo experienced in voice chat:

dark niche
#

bring H/M/L per team to balance it, instead of having Triple MMM Meta.

pale patio
#

whats going on with TFGE0003? cant even play the game. PS5

night dune
#

You should be able to earn past season ranked/WT rewards, but it should be time consuming. Make it take a whole lot of XP and you can only target a single skin per season, so you still have to put in time and effort. You could involve an RNG element / loot drops if you wanted to go that route. Put flavor text on the side "Replica" so there's some indication they didn't earn it during the season. Maybe you have to unlock rank 6 of the gun skin you want before you can start earning progress toward a previous season ranked reward. The stickers and charms can remain forever locked. There are some sweet closed and open beta skins that a lot of people probably never had access too, and the same goes for seasons 1-4. The fact will always remain that not everyone who enjoys the game is currently playing the game or has time to complete seasonal rewards . Yes, ranked play rewards should be prestigious and worth earning, but they should not be gone forever. This topic will keep coming up forever basically. Just look at World of Warcraft - they reversed course on a lot of "limited time" stuff and the response was positive (yeah the finals isn't an mmo but it's just an example). You might never be able to satisfy both sides of this discussion. Also this helps to combat the weird situation where you are releasing ranked skins for guns that are not very meta, since balancing can change over time.

violet matrix
#

Patethic šŸ˜‚šŸ˜‚šŸ˜‚

worn sigil
#

Fix the $50mill trophy for PS5

It currently shows at 89% when I'm on $46mill in game which would be 92%!
šŸ‘€

autumn sedge
brittle obsidian
#

I hope "pages of patchnotes" includes reevaluating lights specializations so they're easier for new players to adapt to and actually usable against seasoned players.

lilac coral
wraith salmon
#

embark needs to add fsr 3.1.2 upscaling

hazy marten
digital sinew
#

bro i cant reach the max lvl in bp in the next 6 days, i work 12hrs shift ffs, i cant "no-life it" fml

umbral karma
#

Bruh you just need to complete challenges

torpid sky
solemn light
# umbral karma Bruh you just need to complete challenges

The challenges take at minimum around 1 hour to complete. If hes working 12 hrs shifts, and sleeps 8 hrs, that leaves 4 hours to eat, shower, cook, travel time to his home and job and spare time. It is NOT FEASIBLE how much time you have to invest to get your money's worth for content you paid to unlock

worthy obsidian
#

Advice to make ranked mode more competitive:
Keep the "tournament" format, but make all three rounds the same. That is, all rounds are 3v3. This solves several problems:

  1. Only 8 teams instead of 16 and therefore a better chance of having matches with equal ELO.
  2. It solves the problem of ruby/diamond teams that get "free" cash out since no one wants to fight them. Instead in 3v3 you are forced to fight against the ruby ​​team.
  3. It solves the problem of "third parties" by only having 2 teams at a time. (even if I personally don't mind too much)
  4. Since there are only 2 teams on the map, the system performance improves.

What do you think?

vocal bloom
#

they have nerfed and reworked most of our stuff, leave is alone and learn to counter.

lean compass
#

Add lasers and leaning/peeking

lost talon
mental hatch
#

Just lock classes in ranked to HML and most op guns and gadgets become normal by itself. Cause op shit become op when its more than one in team

stray wing
#

Amazing lore video!

potent pawn
#

we need this now more than ever.
I suggest a grey color.

stark venture
#

We need a full wrestling season not just luchadors

frank jungle
#

when opeining a door, you always push right to left, even when that doesnt make sense. my idea: add a kicking animation for doorbarging when the door's hinges are on the right.

dawn valve
#

Nerf the fucking charge and M11

queen shale
#

dual lights refusing to revive or wipe when theres one left, fucking 1 kill each, no objective score. let me leave world tour games with dual lights damn that is insufferable

versed latch
ember dirge
#

CRAZY TO THINK THAT VOICE CHAT FOR XBOX IS STILL NOT FIXED AND WE ARE ABOUT TO GET SEASON 5, THIS HAS BEEN A Problem SINCE SEASON 1!!!!!!!!!!

ALONG WITH COUNTLESS OTHER BUGS

manic oak
torn talon
#

How do you report someone for purposely throwing games

autumn warren
# manic oak Jesus crist bro. You are really not getting what im explaining here at all bro. ...

No I completely understand. You think people are teaming up and taking cashouts as 2 teams making it unfair. But in reality I know what you’re doing wrong because I used to do it. When there are 3 teams near 1 cashout you have to play more slowly than normal. You have to be careful. Play slowly, and let the other teams fight it out. You’re obviously pushing in way too fast and getting pinned down by both teams. And you and your 12 IQ seem to think they’re teaming up. When in reality you’re the problem

hoary needle
#

Retweet

eternal yew
#

M60 needs a damage buff
Model shouldn't 1 shot lights, unless people are getting consistently lucky and head shotting me
Buff the smoke screen and thermal vision
Reduce the length of my toons outline when damaged/should not be visible in smoke

solar wadi
#

Buffs ideas for the KS-23
because we all know it's not usable

-> Lean into the breaching idea of it and lower the shots to break walls from 3 to 2
I can see why this would be worrying, destroying everything left and right, but the MGL32 and Sledge already do that

-> Give it slightly faster fire rate and reload
Maybe even bump it up to 8 shots
Needing 3 shots to take out a medium is fine but you get punished so hard for missing one shot because you can't kill a second, not to mention if you're using the weapon in its seemingly "intended" design as a breaching tool, you have 3 shots. That's one single medium or a light and one extra shot. At that point just use the rpg c4 or charge with any other weapon and a full clip.

-> Give it less fall off damage
If you can hit a fast moving light from across the map by leading your shot with a difficult to hit projectile then you should be rewarded for that skill, especially when you can just kill them at that range with the deagles anyways. Something that could be this huge hit of dopeamine of hitting a sick shot across the map is flattened entirely by the fact that it just does pitiful damage

This gun is sick, and I want to use it more and I'm happy to in more casual modes, but the time spent learning it feels worthless.

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

serene nova
#

NERF PLUG META FOR RANKED

low plaza
#

FIX THE FUCKING SH1900 OH MY GOD EMBARK YOU FUCKING MORONSSSSDDD

sacred crest
umbral swift
brittle obsidian
#

Make cosmetics that share the same base mesh (80% of gloves and shoes) be accessible via a drop down of 1 item. The wardrobe is very cluttered currently.

quick coyote
#

please consider buffing the aim assist as it's difficult to track moving targets like dashing or grappling light enemies

manic oak
#

Bro if i had shown u clips of what im talking about you would absolutly agree that there was nothing ok about it. You still do not understand the senario im talking about at all. Sins you yourself said you have not experienced it. So why are you trying to justify something you yourself have never experienced. Stop trying to justify something you have no clue about. And pinning it on me. Im done trying to explain it to sombody that has no clue what there talking about. If you have no experenced what im talking about. Dont act like you do know. Because its very clear you dont know at all. You just think you do. This is the last time ill try to explain anything to you kiddo. It was a simple post. That you had to make way to big for no reason. Just because you cannot fathom the senario you yourself have not experienced. But there are loots of people that have. And it has been an issue before and it is now aswell. Thats just feedback.

vague urchin
#

for console don’t have the wheel gadget section default. It really ruins the flow of the game and choose the one with you press the bumper and A,X,B much simpler and you can have a better flow between gadgets

raw blaze
umbral swift
# quick coyote please consider buffing the aim assist as it's difficult to track moving targets...

Aim assist shouldn’t be doing that for you, that should be require your own skill at aiming to track them. Aim assist shouldn’t even exist in the first place, consoles should get higher sens or similar to be able to flick/track at high speeds, not have the console handle or help aiming for the player.
—
@fresh gull And other hilarious jokes you can tell yourself. It’s been objectively proven by LITERALLY EMBARK THEMSELVES that they’re the worst class even in the hands of extremely skilled hands player playing them correctly and not people just TDMing them. Calling others idiots while reciting literal disproven misinformation is funny as fuck.

The person you’re replying to is also wrong on literally every single thing they said and has literally been disproven on every single false claim they made. Try not calling others idiots when you don’t even know what you’re talking about, it makes you look bad :)

subtle oak
#

Lights are not OP

quick rampart
#

lmao

south basin
#

Can we bring the holiday spirit back with the return of the Gingerbread Barricade.
I love the barricade but I’m holding off using it because I’m waiting for skin, I just love how it looks.

edgy urchin
# jagged cedar I think "Revert Model" loses you all credibility

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

wheat gyro
#

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

surreal meadow
#

LIGHT OP?!?
is that why we saw record high light pick rate in breakout? and rivals? (Light has least picked class & lowest winrate btw)

light loses every direct TTK trade, which is why they gave it evasion specializations.
In low elo, specializations is what make light dominate
In high elo, the HP/TTK trade values & low skill ceiling for specializations is why light is terrible

light needs a revision, dominates noobs yet unseen in experienced lobbies
light is a noob stomper
redo the entire class because its way too volatile

https://www.youtube.com/playlist?list=PL_XQ4yy7m7vMu-fP8v5dwKPMquOmg5GrD
https://www.twitch.tv/videos/2175475132

Twitch

twitchrivals went live on Twitch. Catch up on their THE FINALS VOD now.

ā–¶ Play video
fickle holly
#

add nvidia highlights, for better cliping

spring marlin
clever hawk
faint saddle
quick coyote
# umbral swift Aim assist shouldn’t be doing that for you, that should be require your own skil...

whose woman is this questioning my abilities?

whose kid is this @edgy urchin ?

@suzu.yuri#0000 you need help, i only asked for an aim assist buff yet your deprived ass is now bringing in a mod and something that has nothing to do with anything, your dictatoris ass needs to learn democracy is freedom of ideas i can believe whatever tf i want and you do whatever tf you want or believe, your fkn business, personal life, and pronounces has nothing to do with me with my bio or anything else dumbasss

edgy urchin
frank holly
#

+2 Fcar damage, So it can kill medium and heavy in 1 less bullet

umbral swift
# quick coyote whose woman is this questioning my abilities? whose kid is this <@9621271249138...

@true epoch User @quick coyote that formerly had an extremely misogynist, homophobic, and transphobic Discord About Me (tldr, nonsensical bigoted bullshit about how feminism and lgbt ā€˜ruined society’) that proceeded to get banned by Discord for 12h because of said About Me violating Discord’s TOS, then changes it to something to prove they’re still completely unrepentant for what they did, proceeds to make yet another misogynist comment

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

limpid light
#

The thing with light is they're realy hard to balance, in low level lobby's lights have the fastest ttk and best mobility and will absolutely stomp on noobs. However in comp and higher up they have few abilitys to help the team and with limited credits they need resing every 30 secs makeing them kinda useless

Ps @wild verge have you ever heard of cover? very good at blocking arrows

Ps again lol - @proper chasm wdm by back tracking? I just drop a barricade and wait for the light to come to me then sledge + winch them to death.

proper chasm
honest pulsar
#

I like what I see about new update! Clubs is cool! But........ I need MORE! much much more. embark. gather your investors. you need a BIG UPDATE with NEW FEATURES, like twice the game for the same price! okay okay, I'm sure you are just dying to hear about the big kahuna, so here it is:

Battle Royale
Role Queue
Combine equipment and contestant screens into one, make sleek arcade inspired UI
Add a powershift only map

I am professional gamer, you can trust these opinions of mine, don't forget about me when you are famous. (pro gamer tip, speak this as it is written for best effect)

stable spear
latent charm
jovial zealot
#

yea

edgy urchin
# latent charm Play with Light then šŸ¤·šŸ»ā€ā™‚ļø and if you don't it's because you can't do them, th...

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

lament surge
tame owl
#

šŸ¤” Ranked has Diamond/Ruby skins, WT has Emerald skins, What if they brought back Ranked TA as its own thing separate ranked series every season, and Added Sapphire Skins for hitting top 500, and or added a rank progression that WT has

As much as its a gamemode that needs work, its still an existing gamemode and maybe this would re-populate it

unique nimbus
#

Bug: When you want to zipline and use it towards a glass, it comes back. Glass doesn't break not do I pull myself towards it. Please fix.

wintry trout
#

why the actual fuck do I get backfilled into an empty team in a match that's less than 30 seconds from ending

night glen
#

In Powershift .... the spawn point should be protected from spawn camping by adding damage to the enemy team when they are within a certain range of the spawn.

unreal fossil
#

Oh, so you keep spamming the channel with your absolutely terrible rant about Light class ?

Now I'm really starting to think that you've never (really) played Light, despite having been there since OB... Else you would know it's not the godlike unbeatable class you describe.

gilded dagger
#

Remove the speed cap for the platform in PS. If a team wants to put 5 sitting ducks on, let them. Also reduced health regen and respawn times.

timber epoch
#

Bonjour

edgy urchin
# latent charm Sorry bro, too much text.

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

carmine thistle
#

Honestly you take way too long to implement impactful balance changes. That’s the biggest thing that killed me off the game.

Also some people in here have brain dead takes about light.
The bias clearly shows

real lance
#

I feel like the grind for fans this season was enormous, as someone who doesn't want to play the game every single day.

quick rampart
#

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

proper crescent
#

Bait used to be believable

fluid spear
#

Nah light just needs more teamwork gadgets

dark orchid
# umbral swift Aim assist shouldn’t be doing that for you, that should be require your own skil...

aim assist is fair for console players; pc players aim with a mouse and their entire arm + wrist while console players only use their thumb

you can also never expect a joystick to flick - increasing the sensitivity would make precise shots literally impossible and would make console players unable to shoot sonar grenades, mines and light players lol

the point of aim assist is to help with precision - slight adjustments that make sure you dont miss as much

i think aim assist is healthy for console players and making gunplay feel more rewarding and less frustrating for players

also be respectful please šŸ™šŸ™

dark niche
#

so console players what do u think this is for? new players? controller players in general?

tame crag
#

Something has gone wrong when lights can confidently go into head-on 1v1s against enemies like heavies… and win. I’d reckon it’s mostly skill but I’ve been seeing it more often

molten trail
edgy urchin
# molten trail Thats skill lol. If a heavy and light start shooting each other at the same time...

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

@torpid sky cant come up with a counter argument? just gonna say its a chat gpt message? light moment.

gaunt turret
#

Next season please fix rank why am I having a bronze on my team when I’m gold….

rigid scarab
#

It would be nice if next season supports the mouse for console players, the keyboard works but not the mouse

unborn garnet
#

New servers for s5 right guys?

silk mango
#

Hearing all this talk about light class being OP makes me glad I started playing it again lol

quick rampart
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

dawn valve
#

REMOVE THE WINCH

brittle obsidian
#

Waiter, waiter! More light op bait post spam please!

native helm
#

I would genuinely pay money to never have to backfill a game again. I can count the number of positive experiences I've had with backfills on one hand.

combined with essentially no leaver penalties you just have people constantly leaving, which makes the experience shit for everyone involved.

formal rapids
#

Why is the sponsor battlepass so difficult to complete?

edgy urchin
# brittle obsidian Waiter, waiter! More light op bait post spam please!

waiter, waiter! more lights crying in game feedback please!

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

wild verge
#

Hoping after 5 seasons of the game embark realizes light is bar far the better class out of the 3 and is pointless to play Medium or Heavy. This game has 0 casual play and genuinely is a snoozefest to enjoy because every time you play in a lobby full of lights you want to leave.

  • Light has the best movement, fastest movement, most damage with every gun, fastest ttk, easiest abilities to learn (not to mention having cloak as a specialization & vanishing bomb) how does that make any sense? you get 2 invisibility abilities, meaning you just run dash or grapple mixed with vanishing bomb and it's impossible to be predicted.

  • Light doesn't have any team contributing abilities and every single light player just runs around getting free kills treating the game as a TDM instead of actually trying to work with the team.

  • Any time there actually was a way to deal with lights embark immediately nerfs or deletes the bandage all together making the game even less fun to enjoy. Most recently people realized the model was a good way to do high amounts of damage in such a little amount of time and all lights did was complain about it even though it wasn't touched since season 1. I will admit it was unbalanced but there's another example of something being nerfed immediately after lights complained.

This game is horribly unbalanced and clearly favoring light players was a horrible strategy when trying to run a successful game... ***the exact same excuse everyone likes to claim is that light has the lowest pick rate in competitive and that lights are the easiest to kill... *** you either die instantly before even finding out where they just 1 tapped you from, or they disappear before you can even shoot them once. Apparently to play the game you're supposed to constantly be aimbotting and if you wanted to play casually your opinion is invalid.

also the class still has 0 way to be countered when spamming bow arrows from 10 buildings away doing 300 dmg each.

young gust
#

I know it probably wouldn't be a high priority, but it would be cool if with the club system the announcers said your club name if everyone on your team is part of the same Club rather than the standard team names.

I know there's room for abuse with that, so having a vetting/application process or having a progression system for clubs that require reaching a certain threshold as to increase the chances of filtering out any Bad actors abusing the system could be done.

Also would be cool to be able to make/upload a custom emblem for the clubs!

teal thistle
#

bug report on a friends behalf, charm never got unlocked even though definitely over level 6

umbral swift
# tame crag Something has gone wrong when lights can confidently go into head-on 1v1s agains...

If a Light can go head-to-head with a Heavy 1v1 and win, that Heavy is missing a lot of hits.
Pulled from Zafferman's Spreadsheet (4.9.0): https://docs.google.com/spreadsheets/u/0/d/1Ud7Rdl3AgMw9mmfDwW2LtDMnzZQ9IIhnqSE4ivsaMTs/htmlview?pli=1#

TTK for Light to kill a Heavy (All Body/All Head respectively):

  • 93R: 1.7s/1.19s
  • Dagger: Special (Backstab+QM)
  • LH1: 1.5s/0.64s
  • M11: 1.26s/0.84s
  • M26 Matter: 1.41s
  • Recurve (Uncharged): 3.85s/2.31s*, needs to take into account things like projectile travel time and animations and so on, so will be variable
  • Recurve (Charged) 2.5s/1.25s*, needs to take into account things like projectile travel time and animations and so on, so will be variable
  • SH1900: 0.75s
  • SR-84: 4.5s/1.5s
  • Sword: Special
  • Throwing Knives (primary): 1.67s/0.89s*, needs to take into account things like projectile travel time and animations and so on, so will be variable
  • Throwing Knives (secondary): 4.33s/2.17s*, needs to take into account things like projectile travel time and animations and so on, so will be variable
  • V9S: 1.33s/0.83s
  • XP-54: 1.48s/0.99s

TTK for a Heavy to kill a Light (All Body/All Head respectively):

  • .50 Akimbos: 0.78s/0.26s
  • Flamethrower: ~1.41s, will be variable due to how Flamethrower works
  • KS-23: 0.82s*, needs to take into account things like projectile travel time and so on, so will be variable
  • Lewis Gun: 0.72s/0.48s
  • M60: 0.72s/0.52s
  • MGL-32: 0.67*, needs to take into account things like projectile travel time and so on, so will be variable
  • SA1216: 0.3s
  • Sledgehammer: Special
  • Spear: Special

As you see , Heavy is drastically favored in direct head-on 1v1 fights vs Light, because even if Light's weapon has higher numbers, health pool diff is more than enough to make up in Heavy's favor.

Example: LH1 is 48 body, 96 head, 280 RPM, and 15 mag size, Akimbos are 44 body, 88 head, 230 RPM, and 14 mag size, but as you see above, Akimbos can kill Light in 0.78-0.26s, LH1 can kill Heavy in 1.5-0.64s.

ripe herald
edgy urchin
# umbral swift If a Light can go head-to-head with a Heavy 1v1 and win, that Heavy is missing a...

Light class is completely unbalanced. It does have low health, however it has the most variety in weapons and range along side the fastest TTK and insane DPS. On top of that it has the fastest movement AND the smallest hitbox. It is by far the most annoying and broken class in the game. Despite this, it isnt chosen in ranked very much and has the highest loss ratio because it has zero team support and is basically a run in, swipe kills, die, and respawn and do it all over again. It adds no value to the team. The solution to this problem is giving the light class something helpful for their team and in return reducing some of its most over powered weapons and abilities. For example the long bow and kunai dont require reloading of any kind which means you can just spam click until you hit your target twice without worrying about reloading. The SMGs also have some of the highest RPMs in the game making it a similar situation to the bow/kunai as long as you can aim. Dashing and invisibility are also one of the most annoying abilities in the game. As soon as you realize a light is there, its gone. Understandably, it is a movement class however it is ridiculous having a light teleport circles around you and spam clicking and the only counter being "aim better". As a whole light class is the most annoying class and I believe it can be reworked to better both lights and players playing against lights. A majority of the users in this discord prefer to deny any of these facts and will continue to cope claiming any disagreement is a skill issue or a low elo player. Which is unrealistic and unreasonable, so before you cry that "light needs to be buffed" or "u disagree you must be a silver player", play something other than ranked for once in your life.

mild veldt
#

@true epoch Can we please do something about spam feedback, this is already getting super unproductive and annoying.

surreal meadow
#

can we get a readers note but for the finals

ie saying shit that is numerically isnt true

upper citrus
# mild veldt <@1194877502993211477> Can we please do something about spam feedback, this is ...

On top of this @true epoch, the @wild verge account is seemingly just an alt of @edgy urchin. they started spamming this around the same time and the account is completely dedicated to this server. Same join date as creation date and the username itself is just ā€œbalancelightsā€

You can’t open this channel anymore without seeing this guy spamming his rage copypasta because he can’t aim

@modern ether his bio is literally an account grabber dude it’s an alt

@modern ether are you dumb bruh his join and create date are the same and he has a literal fucking password stealer in his bio.

modern ether
patent wind
candid badge
#

90% of this channel is arguing and rage bait, nobody even posts actual feedback

dawn sorrel
#

I was wondering will the finals use real world brands on their in game's sponshorships?

austere ferry
#

there is no hit reg for the stealing hand/arm šŸ’©

i was using V9S, not taser*

versed cloud
#

Only two new weapons for a whole season? Only two new gadgets? Talk about bummer

unborn garnet
#

New servers for s5 right?

gilded hull
#

first 1-3 throwing knives after a charged throw dont register. fix it

copper sedge
#

I think we should have cash out with 4 people on each team

surreal meadow
# candid badge 90% of this channel is arguing and rage bait, nobody even posts actual feedback

The Finals Health^TM
(not meta fixes, im talking long term health rather)

~ Casual player retention is terrible
~ Lag is horrendous on lower devices, low FPS & no regs
~ Competitive scene has no sustainable attempts
~ Solo Queue is horrendous casual or sweaty
~ Slow ban waves (justified but still the average schmoe doesnt notice why)
~ Custom lobbies lacking
~ Attempts to stop third party meta in Cashout & variants, will never be stopped regardless of how many rules or benefits/penalties - because there are more than 2 teams
~ Visual recoil is extremely misleading to the average player
~ Lack of "normal" weaponry for casuals (stick to automatics, 2 per class is bad knowing they will never switch)
~ Light is extremely volatile between casual & sweaty play
~ Metas take extremely long to change
~ Lack of new gamemodes, neither for sweaty players or casual players (5 stack variant Cash where?, Solo BankIt removed, 3v3 Cash still not its own gamemode despite being in since Day 1 in tournament)
~ Whoever made the choice for Season 3 Ranked Cashout into Terminal Attack was a serious fuck up move
~ Whoever made the choice to sign with Nexon was a serious fuck up move

Embark needs to make a move for the playercount, this game is too goated to die. Embark is trying, but Nexon can and will bitch slap them into new week. Nexon doesnt fuck around, regardless of if a game is goated or not, if it doesnt bring in money, look at their history

rough meteor
quick coyote
#

Thank god no one here actually works on The Finals, if 80% of the suggestions in the channel were implemented the game would be fucking trash.

frank jungle
#

Voice line idea for new game mode:
J: Scotty, we've gotten our first elimination of the match! The cold-blooded killing has started already!
S: June, that joke was absolutely terrible.
J: No need to give me the cold shoulder, Scotty!

proven vale
#

Not hyped at all for new season. 2 new weapons and 2 new gadgets. For a WHOLE season. Yikes

shy sphinx
#

Need to allow us to leave a game without penalty if a team mates leave the game on us

vale acorn
#

C4 should have an alternate fire where it's a timed explosive

proven kettle
#

buff light

pseudo relic
#

Does anyone having a hard time finishing the battle pass after they completed all their dailies and contracts, cuz I can't finish the last page?

icy fog
#

Nope, got through it just fine

cobalt anchor
#

WHAT THE FUCK ARE THESE SERVERS WHAT THE FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK

gusty pine
#

Any grenade launcher, shotgun, or melee weapon for medium or heavy require either time or being up close to kill a light. Example: flamethrower requires a relatively close distance to the target, especially difficult with lights given speed difference. It also, assuming perfect aim and consistent distance, takes about 1.5 seconds to kill a light. The m11 on the other hand can melt a heavy in less than a second and with the scope, can do so accurately from a decent distance. As a casual player who has tried a wide variety of guns, it is very easy to spam from a safe distance with light or, as the person you replied to said, escape in the blink of an eye. Some of my best games damage and objective wise have been completely ruined by an invisible m11 picking off every player and killing them before they can even react. I will say I don't think the problem is only lights. I think most of this game is problematic across all classes, both being too good and too bad. I think instead of the common suggestion of nerfing one class or one gun, everything needs to be fine tuned in one direction or the other to become balanced, because right now you could have the best game of your life ruined regardless of class or weapon or win by playing a certain broken gun. It feels like you only really have a few choices of weapon for each class to have a chance and winning

uneven dagger
#

Delete this channel cursed

junior igloo
#

gadget for light:

seizure grenade, makes all enemies hit have + 100-200% sensitivity depending on the proximity

@quartz dirge how bout u set ur sens to 100 rn and see how u do
btw this is coming from a guy that until recently used 50 sens with 1800 dpi
its also surprsiing and if theyre tracking it would be very disruptive

also it was a half joke šŸ’€

raw blaze
#

Input-Based Matchmaking

upbeat igloo
#

Not interrupt I just want to say, please give more fans and exp next season! We have gotten so few recently and it's painful!

plush fjord
#

Get lights teamplay gadgets. Give heavies more destruction. Revert dome and mesh nerf. Nerf light ttk slightly but greatly increase their movement accuracy and overall
hipfire accuracy, to help lights use hit and run tactics more.

Nerf Throwing Knives and M11, but again buff accuracy.

Make my dreams of HML meta come true.
#HMListhewaytogo

hardy void
#

My game is crashing all the time while playing World Tour and when I reconnect it still suspends me and it's quite aggravating while I'm trying to move up Emerald in the final days. I understand it's hard to detect if someone is quitting or crashing out of a match but can we at least make it where once you reconnect, you won't be penalized?

carmine token
gusty pine
#

Like I said: casual player. I don't often plan for a super strong defense and a healing/defib friend partly because I'm lazy and partly because I don't have friends that are good with healing beam. Both, ill admit, are skill issues, but I'm sure many players also choose a loadout based on what they feel like and not on any kind of strategy. I've also still had lights get some distance or use grenades through debris, doorways, or vents while defending cashouts. Defending has become especially problematic with moving platforms in world tour, for a more extreme example. So maybe if you put some though into a loadout and coordinate with your team, lights become more manageable, but from a casual standpoint, they're just a pain in the neck

hollow ore
#

Lost 500 at seed 8 but lost 500 at seed 3?

vestal prairie
jade breach
#

Visual Request:
The Noctovantage set looks really cool but the night vision device is spaced incorrectly. Actualy night vision is set to a user's IPD (interpupillary distance) and sits closer together for a straightfoward field of view. The Noctovantage NODs are spaced too far apart and leave too much of a window between each tube. See attached images for the correct dual-tube positioning.

patent wind
shrewd comet
#

We pay money for the battle pass, make it easier to complete it next time please

sleek yoke
#

PeerlessNinja#2087 ragehacking boosting pikachu#5871 and Absooooolutely#2173

quartz oak
#

Can we get a dreadlock hairstyle. I’d love to wear dreads

wind plover
#

Please make a skin like holtow fire skin

upbeat grove
#

i have been having 1h+ queues currentlty again, please adjust the ping/mmr requirements or whatever you use for matchmaking

spare mirage
#

Mp7

twin helm
#

nerf the bow hard i dont want to see it in any game ever again

grand adder
#

Can get a Vaiiya con dios spray or sticker for the next season, that’ll be a fun one

terse lark
#

please give us back the old xp5

sharp violet
#

More than one sponsor plz

ripe herald
#

The Dematerializer is one of the coolest things I have used in a videogame, please bring more specs like it šŸ™

tawny karma
#

For season 5, I’d like the following:

  • solo q for solo q to only match up with solo q
  • powershift cash counts for achievements, contracts
  • powershift EXP and Fans buff
hollow ore
#

Rank being tournaments no more please honestly not fair you loose 1,000+ rs in 8 minutes but takes 30 minutes to earn 1,000+ rs or fix it

abstract rose
#

please nerf light

onyx crystal
#

@true epoch<3

tropic swift
#

I hope we can do something similar to Splatoon where you can categorize and sort the skins based on their brand.

terse lark
#

can yous take off the glare for the lh1 scope for consistency sake

molten trail
edgy urchin
#

daggers a joke, evaporate it

@raw blaze if u dont have feedback to share go in #āš”ā”‡the-finals-chat lil bro
@raw blaze dagger 1 taps all classes if u cant get kills with it thats a skill issue

raw blaze
quick coyote
#

can any mod warning this dumbass @umbral swift she keeps shutting down everyone else's ideas/suggestions/feedbacks it's like this channel is more about her than game's feedback.

@onyx crystal we aren't here to talk about me bro šŸ‘

@onyx crystal cause everytime i check she here jumping down on everyone's throat when give ideas

onyx crystal
half briar
hoary vessel
#

rsh-12 medium revolver skin

soft pawn
#

Embark needs to let me emote in lobby. what's the point of all these emotes in a game where you only really emote twice a round if you even remember
(React if you agree)

ruby edge
quick coyote
tranquil mango
#

losing a 1000 rating while my whole team is dead weight is 100% FAIR. rank is a straight up joke and basically punishes u for not being in a 3 stack

keen heath
#

Embak please Fix Camping on Powershift Some people are getting 3-5 people together moving the platform to a specific spot and spawn camping teams for the whole game effectively forcing them to either endure the grooling 10min+ since we will always keep spawning at the same location or forced to leave the game so please change this

Also Dual Blades Better get a Buff they have been garbage since released and never touched they really need a Buff the 3rd auto attack is too slow and the Deflect is the most garbage thing ever 95% of the time the bullets dont damage them even at near point blank range

onyx crystal
#

Hello people. Here is a tragic event, and evidence as to why cashouts and teammates statues should have priority over gadgets and specialisations.

lost talon
spark berry
#

Any plans for a battle Royale game mode. I love the base game but i suddenly thought that Embark could make an incredibly interesting battle royale, they have incredible map designs and core gameplay mechanics I could only imagine what they could make. Just imagine 50 so players or the classic 100 players with and incredibly beautiful and well designed map that’s fully destructible. Being able to fly around a huge map as a light or medium taking out teams to get to the top or even a heavy smashing their way through the huge destructible map would be so much fun. It also adds so much more to do adds more play time and will most definitely appeal to a larger audience!!!!!!

Edit: i know they are working on arc raiders but I feel a battle royale with full destruction and movement similar to apex and titan fall would be incredible

quick coyote
plucky perch
#

I’m getting absurd frame drops

ember tusk
#

Ranked tournament 40min search que, still havent found a game... šŸ™‚

buoyant nebula
#

Need more attachments

raw blaze
urban shuttle
#

The nerfs that heavy has received were bad choices.
They sucked fun out of the class and made a bunch of the abilities completely pointless.

Balances should be done with buffs not nerfs.

quick coyote
karmic nova
#

Heavy needs a mobility gadget

red echo
#

Yea let's give him everything

ionic grail
# urban shuttle The nerfs that heavy has received were bad choices. They sucked fun out of the ...

Balances Should be done with buffs not nerfs

That’s how power creep starts and that’s how games feel terrible.

Heavy is probably in one of the most balanced states it’s ever been and is close to be the MOST balanced class once mesh gets buffed, charge gets nerfed, dome gets a small buff and winch doesn’t go through shields.

Other than that the class is actually pretty solid and has LOTS of variety

keen heath
#

Embark I dont know how you look at Buffing/Nerfing/changing stuff but can we stop looking at whats the "Meta" and look at whast not being used and wonder why its not being played and maybe buff that stuff?

dense ocean
#

day 80 asking embark
let console players able/disable HUD

Happy first anniversary The finals!

urban shuttle
vapid latch
#

If the BP is gonna be this grindy they could at least make dailies replayable using VRs

coarse jetty
#

nerf bow that shit is stupid

cosmic narwhal
#

day 30 of asking for a ready up button

vernal path
clever hawk
# urban shuttle Balance is completely subjective. The point of a video game is to be fun. Your...

Buff glitch nade except being glitched is unfun, so you’ve just made the game more unfun. Congratulations.

Power creep ruins games. Set a desired baseline of power and then buff and nerf appropriately to achieve it.

@urban shuttle having your abilities disabled isn’t fun, complaints aren’t widespread because glitch isn’t too common right now. Heavy is unfun because it’s fat and slow. Mesh shield will be getting a buff soon too almost certainly.

urban shuttle
gusty goblet
#

can the hs contract get back down to 25? 35m is absurd

woven hawk
#

Dash nerf still hurts my heart, thus reducing my lifespan.

blissful harness
#

Bro, who is currently designing those skins in the shop?

honest pulsar
#

remove light, make super heavy 450 hp

broken linden
#

The Ariad Spotlight stealer combo has been removed and no longer provides glitch effect. Please Embark fix this glitch I want my drip backk!

runic cairn
#
  1. Missing the event and selling this stuff is very strange and goes against the monetization.
  2. Gifting stuff from the Store is, actually, a great idea. I support it.
bleak phoenix
#

recently i got severe FPS drop on the game on Xbox series S. the game is laggy , 40~55 fps when there is explosion .
I heard there will be a 120 fps mode on series X and a release of the game on PS4
I wish there will be also a big optimization for Series S.

sterile yew
#

i do love the game but its sbmm is really bad and how the game is just meta players its to hard to have fun anymore.

woeful arch
maiden shell
valid sequoia
#

Games have way too wide of a rank distribution. Repeatedly getting put into a game where the team you're paired against for the first point has between 4k and 8k more rank points per person is not fun.
Even if it doubled the matchmaking time, I'd happily take it for the sake of more enjoyable games

vapid latch
#

Wow this is just wow.

I need 180k left, all seasonals done.

All daily contracts are 15k, 4 days so that's 60k, that means I need 120k more. I can get 1k per ps game minimum, ps is 10 mins, that means 1k per mins which means 6k per hours, so that's 20 hours in 4 days, so that's 5 hours each day to finish it.

Thanks embark. Playing at least an hour a day and doing all challenges most of the time and having to grind like this is fun.

hard badger
#

why in the world is there no backfilling in world tour if a teammate disconnect from the start of the match. This game is 1 year old and still no backfilling, comon bro...
Edit: second game in row and yet again we are only with two people... not fun at all
and then I get penalty because I leave cause there is only me like what the hack.....?????
Nice solo experience tho -_-
Is it my fault that they disconnect? I dont think so...
Why even is there a penalty on world tour??? It makes no f sense...

peak wagon
#

Having the money in your control for the whole time while wiped SHOULD put you back near that cash, idk why I’d be put back next to a whole new cash that’s clearly not gonna change anything for us
I just hope they change this

sterile yew
keen mortar
#

please, pretty please, add a better aim to the Lewis gun, that metal aim is really bad, it covers literally everything of the character im shooting, the weapon already have a big recoil, if the aim covers all of the enemy model while shooting is kinda hard to shoot at medium/long ranges. and also i play the game in the lower quality, so its literally already hard to see.

urban shuttle
#

I agree with this. It's very weird that you can't buy a sight for it.

upper citrus
# urban shuttle Balance is completely subjective. The point of a video game is to be fun. Your...

ā€œIf shield is too OP buff glitch grenadeā€

This line of thinking would just kill the game lmao. PvP games need a general power level for their items to balance around. And finals is mostly there right now with a few exceptions.

Buffing everything would just lead to a more counterpick heavy meta with extremely fast ttk and no teamplay.

Buffing everything doesn’t work. Tons of games have tried this and have ruined themselves in the process. Overwatch spent years trying to fix the huge balance issues they ran into while doing that.

silent fog
woeful arch
delicate star
red arch
#

people will complain about anything that doesn't go their way with this game in here

woeful nebula
#

For cosmetics: I would like a "random" selection for skins. I have almost every skin for the grenade, and it would be cool for it to change between matches without me choosing one

quasi delta
#

Add a crosshair option for when you aim down sights.

Its not that hard and it gets rid of the unfair advantage people with external crosshairs have.

urban shuttle
# upper citrus ā€œIf shield is too OP buff glitch grenadeā€ This line of thinking would just kill...

counterpick heavy meta
That's the idea. Again Heavy is the least played albiet highest winrate class. Nerfing a class that people already have a hard time playing was not the correct choice. A glitch buff tackles both of these issues.

with extremely fast ttk and no teamplay.
I don't agree with you at all. Heavy and especially shield itself absolutely encourages teamplay.

In this case buffing counters would have been better. Glitch has zero effect on ttk. i'm not talking about weapons at all.

vapid latch
upper citrus
# urban shuttle > counterpick heavy meta That's the idea. Again Heavy is the least played albiet...

This game is not meant to be balanced around hard counters nor should it be. Util is meant to be useful and strong but not oppressive without a counter. Items are meant to have natural counterplay, a way to play around something without needing any specific item. Buffing counters just stagnates the meta into everyone having shields and glitch nades and just playing around that. That’s extremely boring.

The shield was overnerfed. Almost everyone agrees. They can just buff the shield instead. Glitch nades do not need a buff whatsoever they are already extremely strong util.

native berry
#

the finals x duolingo when

since s5 takes place in mexico, and scotty suggested in the anniversary trailer about learning spanish

hang on, is there even a duolingo in the finals universe?

keen mortar
low plaza
#

Fix the sh1900s inconsistency

distant fern
#

Please give us bigger XP boosts, reduce the amount of XP needed for the last 10 BP levels, or make the battle passes not expire.

I don't care about the word "bonus pages". The only way to access those pages is to purchase the battle pass. The XP requirements aren't even displayed until you reach those tiers.

Requiring players to play every single day just to BARELY complete the last 10 levels is ridiculous. This will cause severe burnout, and drive players away from purchasing future battle passes. I've quit various gacha games, including Genshin, due to daily routines burnout, and I'll do the same to this game & stop spending money if Embark doesn't make any good changes to those last 10 levels.

If you want to retain players, give us good events with good rewards instead of encouraging unhealthy video game habits through those anti-casual "bonus pages" grind & the wheel bullshit.

urban shuttle
# upper citrus This game is not meant to be balanced around hard counters nor should it be. Uti...

It sounds like you agree with me and are just arguing for the sake of arguing since you didn't read my original message.

The shield was overnerfed. Almost everyone agrees. They can just buff the shield instead.

This is what I said in my first message:
"The nerfs that heavy has received were bad choices.
They sucked fun out of the class and made a bunch of the abilities completely pointless.
Balances should be done with buffs not nerfs."

Balances should be done with buffs not nerfs.
This means that if they felt like they HAD to balance the shields in some way (which they did, because they did nerf the shields) they should have done it a different way. The only reason I mentioned glitch buff was because it effects light which has the lowest winrate so probably deserves buffs anyway.
IDEALLY they wouldn't messed shields it at all.

Yes sometimes weapons and abilities need to be tuned down. In this case it was not the correct choice like i've been saying the entire time.
If you agree with this then please stop replying to me.

coral forum
#

soooo.....

quick rampart
#

ranked matchmaking is kind of buggy, sometimes it straight up will not throw you in a game

weary drum
timid steeple
#

Let us complete old battle passes we've purchased. The fomo has really deterred me and my friends from playing the game. If I could go back and complete ones I've previously purchased I'd be playing it right now. But I haven't touched the game since early October for this reason.

surreal meadow
#

thank you good stranger

they did need funding to get their feet off the ground, but Nexon wouldnt be the first choice so it was obvious it was forced
we just have to live with over monetization, but lets be real in every other live service game, The Finals treats us good w cosmetics pricing & quality

also 0 P2W, 0 pay to progress, unlock a meta build within a few hours of gameplay - huge W

late trench
#

algum jogador BR aqui ?!

quasi delta
#

Give us an option to have a crosshair on ADS

dense tinsel
#

I'm trying to practice with the data transformer, but every time a turret shoots at me, everything shakes so much that it's impossible to see if I'm selecting the reshaper or not. I end up taking more shots than necessary because I can't tell if I'm selecting the data transformer to stop getting hit. It shouldn't be like this...

onyx tiger
#

Can y’all make it so when I log into the game every day not everything is labeled ā€œNewā€

zealous mural
#

sooo no rewards on anniversary? not even a shitty recolor you can make in 5 mins? I mean..... it's hard to make anniversary worse than in apex, but you kinda did it, congrats

kindred mesa
#

Can yall give us an option to restart previous battlepasses you’ve bought? I bought the first one but only got halfway because i couldnt play further because of some personal stuff, like maybe make it so you can swap battlepasses and your xp goes into that seasons battlepass (maybe exclude multibucks or those levels above 100)

silent fog
#

In S5 remove kyoto from gamemodes you can't leave without penalty because Im tired of playing this absolute trash map. Looks pretty, plays like garbage.

naive gust
#

Has anything been mentioned by embark about the latest updates causing more and more performance drops? I used to get 160-230+ fps even in the most intensive scenarios but now I do to sub 20 fps just from normal building destruction. Never changed my settings and I always make sure they are unchanged after each update. Embark please make a statement about this. People should not be experiencing these kinds of performance issues because of changes made by developers. As someone with a powerful PC, I can't even imagine what its been like on those with low end or average specs lately

fading pelican
# weary drum I second that. I don't think I'll keep buying battle passes if the XP requiremen...

Having the same problem tbh. It's ridiculous but I did have the foresight of not buying the battle pass immediately. I'm now wondering if I still should. But if I don't, I might not come back playing the game.
I tried Valorant recently (because The Finals was too exhausting with all the cheaters and grindy contracts that forced/boxed us into playing certain weapons/roles) and I might try other games instead.

uneven dagger
#

Delete this channel in season 5 please please please šŸ™ 😊

slender fractal
#

Add nachos as throwing knifes

quasi delta
clever hawk
#

Heavy is the least played class because it is slow, cumbersome, and team-dependent.

There are many ways to address this and one of them is buffing its traversal gadget, the Anti-Gravity Cube. Movement is always fun.

The Cube can be very useful but is a little lacking currently. One of its biggest issues is that with maps being so vast, attention to detail isn’t as precise as it is in something like Overwatch.

Whereas OW accounts for map specifications when designing hero abilities - eg if the ledges are 15m, the hero’s jump boost will be 15m - The Finals is sloppy in this department, with far more inconsistent sizes.

This affects Cube. Some standard roofs can be reached with its 12m height, and some cannot. Many come frustratingly close. Suspended platforms in particular can be cruelly defiant.

This issue is part of what makes Heavy cumbersome & team-dependent, especially for the average player who does not account for potential predicaments such as this in their loadout + plays with strangers. Increasing Cube height by an appropriate amount would be a small fix to this.

Another problem is that many players are unaware that momentum can be used to increase Cube movement speed, drastically improving its effectiveness. The base speed is painfully slow. This can also cause issues if you enter the zone unintentionally. Increasing the base speed for allies would both alleviate this problem + provide a small advantage.

Finally, making Cube sticky & thus able to be put on walls & emit its zone at any angle would be a massive boost to its versatility. This could however have problematic implications, eg with players being pushed away from a door & struggling to see the tiny cube responsible to destroy it (many do not even know this is possible either).

Goo Gun suggestion: #šŸ‘‚ā”‡game-feedback message

C4 suggestion: #šŸ‘‚ā”‡game-feedback message

untold fiber
#

I really want a way to hide the UI and zoom into the party while in the lobby, it'd be great for screenshots

kindred mesa
#

Can yall give us an option to restart previous battlepasses you’ve bought? I bought the first one but only got halfway because i couldnt play further because of some personal stuff, like maybe make it so you can swap battlepasses and your xp goes into that seasons battlepass (maybe exclude multibucks or those levels above 100)
Also do they even read this?

night dune
#

You should be able to earn past season ranked/WT rewards, but it should be time consuming. Make it take a whole lot of XP and you can only target a single skin per season, so you still have to put in time and effort. You could involve an RNG element / loot drops if you wanted to go that route. Put flavor text on the side "Replica" so there's some indication they didn't earn it during the season. Maybe you have to unlock rank 6 of the gun skin you want before you can start earning progress toward a previous season ranked reward. The stickers and charms can remain forever locked. There are some sweet closed and open beta skins that a lot of people probably never had access too, and the same goes for seasons 1-4. The fact will always remain that not everyone who enjoys the game is currently playing the game or has time to complete seasonal rewards . Yes, ranked play rewards should be prestigious and worth earning, but they should not be gone forever. This topic will keep coming up forever basically. Just look at World of Warcraft - they reversed course on a lot of "limited time" stuff and the response was positive (yeah the finals isn't an mmo but it's just an example). You might never be able to satisfy both sides of this discussion. Also this helps to combat the weird situation where you are releasing ranked skins for guns that are not very meta, since balancing can change over time.

frank jungle
#

idea: add imperial system. just multiply the meters by 3.28084 and change M to FT/F.

merry anvil
#

The nerfing is becoming a bit of an issue. The game feels more diluted overall and there's less to look forward to imo.

I like the new guns and gadgets. That's fun. But the nerfs to weapons kinda kill the fun. We're gonna be stuck in a shotgun dominated meta for a while.

Also I just want xp-54 to be back the way it was šŸ˜”

tulip steppe
#

Embark please a chill guy emote. That would be so much better than tbagging.

upper citrus
frigid galleon
dim yacht
#

WHOEVER THE FUCK DECIDED THAT LIGHTS SHOULD GET AN INSTA KILL KNIFE NEEDS TO HAVE ALL THERE FLESH PEELED AND THEN STABBED WITH A MILLION RUSTY NAILS FOR ETERNITY

storm tide
#

healing beam fix: the further teammate the less it heals
defib fix: if u were defibed u cannot use your defib in 20 seconds

quaint jetty
#

You Can still goo lock people?!?!?! Ahahahahahahahahahahaha i Bet the double sword stab is also still in this mess of a game

woeful arch
#

Could we get an extra "message" icon in the Friends tab (right next to the "add to group" plus icon), so we can message our in-game friends and ask them if they want to queue, when we see them in the lobby? It'd also have a new "message" icon in the main dashboard UI for notifications when friends send us a message. Not sure how tabbed messages would look like when we get multiple messages from different friends but yeah, would be nice.

torpid sky
vestal prairie
#

Thoughts on the m11? Seems like every able bodied human on this game is running it

Seems damn near impossible to trade with
@torpid sky please shut the fuck up and get off your high horse I said it's seemingly damn near impossible to trade with. The chance of you fighting long range/mid range in any of the map/event rotations is a rarity which is why I originally asked for people in this channels thoughts on the weapon so I can understand better

digital yoke
#

any famas nerfs?

versed cloud
#

mac 11 has highest RoF so theoretically it should be next to impossible to trade with unless at distance

meager jewel
#

I’d really love to see a Swedish/Scandinavian/Nordic-themed map šŸ‡øšŸ‡Ŗ hug_friend

timid pagoda
#

nerf m11 and buff xp54 please,m11 is really broken now

ruby timber
#

Buff rpg

deep summit
#

I love losing my points to cheaters, and then only rage cheaters getting perm ban, others only getting temp

torpid sky
junior igloo
tiny geyser
#

Virtual Extension 93R (chrome finish and wood grips like the Exhibition Grade Desert Eagles), M11 Virtual Extension, LH1 Virtual Extension.

Basically I just want more of the Virtual Extension skins for different weapons

versed cloud
#

Sword hitbox is straight up trash

subtle oak
#

Input based matchmaking when? Controller vs controller
Kbm vs kbm šŸ™‚

low plaza
junior igloo
# versed cloud Sword hitbox is straight up trash

they should just bring back the range and make the hitbox linger for less long so u cant just flick without needing any aim. ik the sword is more movement and timing oriented but there still should be that aspect that limits it

gilded hull
unreal fossil
#

Watching the anniversary Twitch stream, this game really deserves a good interface for commentators. It's difficult to follow what's going on even if you know the ins and outs of the game. A shame for a game that has so much streaming potential !

latent niche
#

Heavies weapon balance feels really bad to play this season.
I don't want to be forced to use Deagles or Sledge or die doing no dmg. Lewis gun and the M60 (a literal actual machine gun) are mere peashooters compared to an M11??? ????? a tiny little smg that shoots tiny little bullets????????
are heavies SUPPOSED to be able to 1v1 a light or like. what's the plan?? what do you, embark want the heavy class to be because you nerf shields, you nerf destruction. what IS the heavy class supposed to be

remote verge
untold locust
#

INDIANA JONES WHIP
LOWER BACK
PLEASEemoji_150

sonic arrow
#

Guys! I found the model players! their using the sawed-off because it can two shot everything!

fossil hawk
#

trying to use sniper in this game is absolutely horrific, why am i forced to use a resolution scaling method??? everything looks like a blur past 50 meters even at max resolution, its ridiculous

versed hazel
#

Motion sensors, traps, mines & sonars should all be one shot to destroy bro. Delete Kyoto and add a egg throwing knife skin

calm orbit
#

If we're going to Mexico, a chancla skin for the throwing knives is a must!!!!!

barren cedar
#

add a plague doctor mask that would be cool šŸ‘

frank jungle
#

Maybe being able to join multiple clubs would be cool

granite kettle
#

I joined a ranked game and was the only player on my team 1/3 and I left and still got a 1 hour suspension

quick coyote
#

is anyone else on xbox having trouble connecting to ā€œBank Itā€ Games? i haven’t been able to play a single match of it. i waited 10 min + and still haven’t been able to get into a match

ruby umbra
#

Who plays bank it?

smoky gust
#

1 year old
and what a year it has been

nukes are gone, so is recon
numerous other rebalances and reworks
new maps, battle passes, plenty of events, power shift, terminal attack and world tour
so many good changes and additions

there are and will be many complaints, but thats because we care, we love the game
i, for my part, cant wait to see where this is going

happy birthday the finals, please keep up the good work devs hug_friend

quick coyote
#

is there any possibility, that Mouse and Keyboard support for consoles will actually come in Season 5?
Hope it'll, i really want to love this game, but im just not good enough with controller, as i was a KBM player my whole life.
i bought the battlepass, but just gave up on it, because i cant compete with controller whatsoever.

dusky venture
#

Is there anyway we can get a limit on how many times we pair up with the same random teammate? I’ve gotten the same guy in ranked in 7 different tourneys in the last 12 hours. He hates me, I don’t like him and already have him blocked for giving up on multiple cash outs that we would have won if he was just with us, didn’t even have to shoot his gun, just be with the team, not moping in spawn because he doesn’t have the team he wants. There was a game where he literally just stopped playing after the first cashout and willingly tanked his own RS. I understand player count is lower than average currently, but I know for a fact there are other people solo queuing at the same time, so it would be great if there was some type of protection against getting the same random teammates for multiple games in a row, especially after losses.

normal sand
#

So a skin(skin?) suggestion, but with flashbangs, it could be fun to have it blast someone with a corporate sponsorship image rather than just the white out/black out. Maybe a little jingle to go along with it.

Something that's been in my mind for a while but I've just never articulated it hahah.

daring violet
#

I hate when you are playing competitive and your entire team simply disconnects and you are left alone trying to constantly win 1 v 3, and ovbiously you end up loosing and the game still takes the entire league points from you, like there should be a type of mitigation, it is not fun loosing 2000 points in a match with no possible comeback because you are alone, it is not my fault and just makes rank frustrating

merry spindle
#

i love this game so much (600+ hours). wishlist: 1. apex style practice range i.e. friends in the range with you w/ optional friendly fire. 2. better performance!!!!!!!! 3. (loooong term honestly but still want) custom games. the sandbox is so amazing and rife for exploration. this could be a halo 3 type game with enough tlc / if the devs wanted to be nice.

void scarab
#

pike is more accurate than a sniper rifle.. would be nice to see a change in that
also, why does it feel like everything that's not an automatic guns are way jankier and lower damage?

dusk lake
night glen
#

There should be a way to set a map that you don't want to play so people don't have to be subjected to playing Kyoto

pliant lion
#

Why does the game feel so incredibly laggy as of late? I get a consistent 120+ fps but the game feels like it's running 30fps. This shit started at the start of season 4 and every update it seems to get worse. Every other match is just borderline unplayable.

dawn valve
#

FAMAS is too fuckign accurate

frank jungle
surreal meadow
silent grove
#

add smoke mines
add flashbang mines
add goo mines
add stun mines

drifting belfry
#

add goo mines

woeful arch
#

šŸ’Æ agree with the Body Paint, really want separate face makeup from hand tattoo as well. Sometimes I just want the flashy eye shadow and lipstick but don't want the hand tattoo that goes with the cosmetic.

And yeah Kyoto is just ugh.

@frank jungle I agree Plague Doctor mask would be killer!

@smoky gust I gotta say, my favorite part of season 3 was the introduction of the text chat feature. Saying "gg" at the end of a good game, whether won or lost (when we fought well as a team) has been wholesome namaheart + giving basic indications (on top of pings) for where an enemy player is shooting has been game-changing.

runic gull
#

How did you manage to make level 8 weapon skins so bad?

sonic arrow
#

FIX THE QUICK MELEE INPUT DELAY OH MY GOD

patent wind
#

Private matches wishlist:

  • more spectator slots
  • set team names and icon (maybe even custom ones?)
  • set whos on what team
  • select map modifiers, what event will happen if they happen, and when.
  • add final round gamemode
  • add solo bank it back
  • add a ban menu to ban certain gear and maybe even a way to ban triple medium or heavy etc etc
  • add a ready up system
  • let us hide the private match code
  • add a "randomize" button that randomizes teams
  • let people on the same team in the lobby menu comm with eachother before the game even starts.
  • let us set the region of the custom game regardless of who is the owner
  • let us change every value, from cashout length to vault opening time to cash per kill.
  • when the player your spectating dies, and they have no teammates, instantly go to free cam in that location
  • instant tp button to cashout a or b
  • listen in feature for in game comms. spectators can listen to a team they choose but cannot talk
  • map vote.
  • preserve team color across matches
  • custom team colors
rare iris
torpid sky
storm inlet
#

please make the "interrupt a steal" a team based challenge, it doesn't make sense to be a personnal one since it's a team based objective Shrug

low plaza
#

Fix the fucking servers now

gleaming geyser
#

i can't play because every time i try to join a game it gives me "Error code TFGE0027" i've looked it up and steam support says that it kicks you because of detected cheats but the only third party service i've used was an auto clicker because i'm slow and couldn't even come close to the firerate of the V9S

runic gull
pliant lion
#

For the love of all that is holy PLEASE stop putting me against Ruby players. I have never been able to play at that level and I never will be as I have a full-time job and a social life. Especially after I've been sick for a month and not been able look at a computer screen it's idiotic to keep putting me against the top of the playerbase. The FOMO is kicking in which is the only reason I keep playing, otherwise I would've uninstalled already. The matchmaking is so fucking bad it's hilarious. I can't even win a single World Tour round anymore because every team I play against consists of either pro players or cheaters.

How long does it take for your matchmaking rank to adjust? I keep getting destroyed match after match, I have barely won a single round in months and I STILL get put up against top 500 players? What's the logic in that? It's so much fun going 3-8 every match while I keep getting insta killed by all the nonsense.

I looked it up, I've played 4 evenings since I've been able to play again. Let's say it's, on average, 10 matches per evening, so approximately 40 matches. I've won 13 whole rounds (including a few power shift matches), most of which were actually power shift.

Long story short: please look into your matchmaking for the more casual gamemodes. Ranked right now feels like less of hellhole than World tour for the average player.

scarlet robin
#

I think the SA needs some love

keen lily
dusk forum
dreamy ore
#

Dude, please buff the dual sword is complete shit, it can't deflect from sides, the attack is slow as fuck. Can cancel the attack, the blocking is inconsistent, no head bonus damage!!. 3 HITS CAN'T FUCKING KILL A ENEMY DEPOSITING IN BANK IT

frank jungle
dense marlin
#

Remove hidden deadzone and add outer deadzone slider to controller settings on console

olive fulcrum
#

That's it? Just an esports major reveal?
Dang...

Really not sure about esports in this game in its current state. If the game is balanced around esports in its current state, it could very well ruin what makes the game good.

mental blaze
#

Make a limit to when people can join mid-game in casual gamemodes. It's very annoying to queue for 5 minutes just to get put in a game that's 10 seconds from ending lol

pliant belfry
#

Experimental idea: make it so that the more people that steal the cash out, the faster it gets stolen. This allows for more clutch plays, and the balance comes from the fact that the more people stealing, the less defense you have so you’re more vulnerable. Maybe even have it so that if one teammate dies whilst stealing, the steal cancels

pliant lion
# keen lily dude Ruby players can also be outplayed, stop crying I also have a job and been ...

Yeah of course let me just spawn two other people out of thin air who can play the game with me and aren't completely shit. I'm the only one of my friend group who still plays this game because of the terrible balancing in the first couple of seasons. Prime example of the fact that you can't easily win back players you've already lost.

I'm just saying that, maybe, just maybe, I'm not good enough to carry a team through this ruby enemy bullshit. Hell, even 3 of me at my prime would get stomped by these ruby players. If you're putting me up against high ranking players, at least give me some high ranking teammates to go along with that. Like @dusk forum said, why don't Ruby players play against other Ruby players. If there aren't enough Ruby players a 3 stack of Diamonds will also do. But this season I'd be lucky to get into Platinum 2 or something like that skill wise, the game should just stop putting me along with 2 silver/gold teammates into matches that we statistically can't possibly win. It's not fun now and it will never be fun and shit like this is a stellar way to lose a dedicated part of your playerbase. I used to love the game but right now I'm literally only playing because I haven't had the time before to finish my battle pass.

@jagged walrus Grow up.

tough merlin
# pliant lion For the love of all that is holy PLEASE stop putting me against Ruby players. I ...

Unless im mistaken there isn't a matchmaking system for modes outside of ranked.

Like the game doesn't look for w/e your rank is and put you with that rank outside of ranked. Even world tour doesn't seem to play by the world tour ranks i've had emeralds in my game and I have only played a handful of world tour games this season.

Obviously I'm not saying this isn't a problem I was just explaining why you might be running into t500/ruby players outside of ranked
@dreamy ore

That's why we're not getting a gun next season isn't it 😦

wild verge
#

Light is incredibly unbalanced and is impossible to deal with at a casual level

raw blaze
dreamy ore
surreal meadow
#

THIS IS WHAT WE LOVE TO FUCKING SEE EMBARK

@wide void im talking about an esports scene for sustainability, that is true tho

hard badger
#

Please bring back LTM events like smoking guns and steal the spotlight. I believe this was in season 2

wide void
#

(@surreal meadow)

I want The Finals to live a long time, but I'm not gonna lie. Esports in general suck, and this game is especially not fit to be one in its current state where there are constant bugs and matches are determined by many RNG factors.

I would have rathered the $100k be spent hiring one or two new people to program more settings to help the game actually play better. You know, basic shit like showing all kills/deaths in the killfeed? Showing who's alive on-screen? HUD customization? Crosshair while ADS? Turning off the ugly-ass TAA?

daring fossil
#

the games bugs should be fixed (especially all the ones that still exist from beta/launch) and the game should probably be balanced a little before e-sports no?

old seal
#

fix hitreg, its the whole point of the game

wind crag
#

Guys i got an idea

sage sonnet
#

EMBARK, MILD IMPROVEMENT TO REVOLVER ACCURACY AND RANGE PLEASE! it would be really cool of you

ornate olive
#

pls nerf charge n slam too big dmg and please add a single-shot pistol with a poisonous bullet for the L or a poisoned syringe that can be stuck into someone at close range it would be great

winged egret
frosty sierra
#

visual recoil costing me so many headshots, please burn it to the ground

pliant lion
# tough merlin Unless im mistaken there isn't a matchmaking system for modes outside of ranked....

I don't believe there's no matchmaking at all. I'm 100% sure there's some king of hidden MMR assigned to your account. If I play a match in ranked where I'm gold currently, because I haven't been able to play as much as previous seasons (mainly the placement matches + 2 matches) I can win pretty easily. I also can't imagine only the high ranking tryhards are playing world tour, there must be a decent amount of bronze/silver level players playing it. Last ranked tournament I played I won pretty easily, whereas the World Tour matches I play are borderline unwinnable. It honestly feels like half the world tour players are cheating to me, because I get destroyed all damn the time.

In the last ranked tournament I played I went 11/3 in the second round and 10/5 in the final round (I don't have a screenshot of the first round), whereas my teammates got 10 kills in the second round (combined) and 4 kills in the final round (combined as well). Of course this is Gold so it's nothing impressive, but it paints the picture how incredibly unbalanced my World tour experience usually is.

A couple of my world tour scores in the last two days:
5/6, 6th place
24/14, 2nd place
8/12, 4th place
4/10, 6th place
3/8, 5th place
7/6, 5th place

I'm obviously not saying I'm good at the game, but the fact that I'm being destroyed in probably 80-90% of the world tour matches means that:

  1. I'm in the bottom 10% of the playerbase, which imo is unlikely because with only my ranked placement matches I was put into Gold 3
  2. Nobody below platinum/diamond skill wise is playing world tour (also unlikely)
  3. There's no matchmaking in World Tour and somehow I'm so unlucky I'm always put up against at least one team with top 500 WT/Ranked players
  4. There's matchmaking in World Tour and somehow I still have the hidden matchmaking rank I should've only had back in Season 2.
hollow marten
#

i have a suggestion for esports commentary in regards to multiple fights happening across the map simultaneously: what if there are multiple spectators in the lobby that tell the main commentators stuff that’s happening on each team fight, then the commentators focus on whichever one is cooler?

lyric junco
#

*maybe cause that is not how MM works in WT lol

frank jungle
#

Bc WT doesn't have skill based match-making

fervent shale
#

V9s does way to much headshot damage
M11 fire rate is far to high
Famas needs to go back to season 2 removing all its recoil was a terrible idea
Heavy never needed two deagles one was perfectly fine if yall was going to add dual pistols it should’ve been on medium
93r should be moved to medium considering how weak yall made it on light moving it to medium would at least make it decent
Melees shouldn’t go through riot shield it makes zero sense
Dual swords deflect is absolutely horrible
Ks23 is far to weak season 2 ks was op but yall nerfed it way to hard 2 seconds in between shots is way to long for a weapon with such a slow projectile
Mgl32 projectile is kinda slow makes it hard to win fights close range when both your
teammates go down
Stun gun comes back way to fast it’s abused for kills STOP REWARDING LIGHTS FOR GETTING FREE KILLS
Goo gun is fine
Heavy should get a minor speed boost

brittle birch
#

Add option to disable TAA please, i can't see shit, and i have amd gpu so i don't have access to DLAA

wet herald
#

WT rank doesn't reflect skill, just time spent. And it's also not sbmm.

Imo it should have some sbmm. It's annoying that the majority of my games the past few days have a bunch of ruby players. It's so sweaty for a "casual" game mode

obtuse quest
#

why is ranked matchmaking so bad? i cant get a normal game where there arent 3 ruby teams only griefing us while we are plat and gold

keen lily
wild verge
#

Not sure why almost every light weapon needs to do an instant 200 hp per hit. doesnt make any sense at all. still going into season 5 light can go invisible twice.

shell grail
#

I gotta ask if the gameplay xp bonuses are still working because im getting crazy low xp for games

torpid quarry
#

I just played one of the laggiest stutteriest matches ive ever played. And it was on skyway which is usually fine? Xbox series X

patent wind
#

Private matches wishlist:

  • more spectator slots
  • set team names and icon (maybe even custom ones?)
  • set whos on what team
  • select map modifiers, what event will happen if they happen, and when.
  • add final round gamemode
  • add solo bank it back
  • add a ban menu to ban certain gear and maybe even a way to ban triple medium or heavy etc etc
  • add a ready up system
  • let us hide the private match code
  • add a "randomize" button that randomizes teams
  • let people on the same team in the lobby menu comm with eachother before the game even starts.
  • let us set the region of the custom game regardless of who is the owner
  • let us change every value, from cashout length to vault opening time to cash per kill.
  • when the player your spectating dies, and they have no teammates, instantly go to free cam in that location
  • instant tp button to cashout a or b
  • listen in feature for in game comms. spectators can listen to a team they choose but cannot talk
  • map vote.
  • preserve team color across matches
  • custom team colors
lyric whale
junior shell
#

Hello, I am a rank 63 player and every time I have been fighting with a heavy with a spear I find the range of the weapons to be too large compared to the animation

fervent coral
#

A wrench claw range nerf

dark orchid
potent solar
#

lots of skill issues here... happy anniversary, you've come a long way and deserve success (even if I rage at servers and bugs). keep going, making lots of good progresss

keen lily
#

so I somehow can't use demat AT ALL during the final round in world tour and you try to get this game esports ready by 2025 XDDDDD good luck

wide void
burnt notch
#

I haven’t gotten it in a couple o weeks now, but I did have a frequent bug where using the scroll wheel on mnk to cycle through gadgets and my weapon would skip a slot and move to the next one (essentially moving by two slots per scroll). Hopefully it’s fixed now but if not it should.

wild verge
#

With the current state of thefinals you need to play 12 hours a day 7 days a week with aimbot and full ESP to put up with lights in a casual lobby

valid canyon
#

embark why tf did we decide to buff bow it was fine before but NOOOO instaed of nerfing or buffing smth else that obvisouly needed it and people talk abt that need it and yet again you fail and buff smth that did not need buffing and it is now meta for light

quartz dirge
unborn garnet
#

new servers for s5 right guys?

fresh hill
#

All I want for Christmas is Kyoto to get removed or drastically reworked, and hardware bans to be implemented for cheaters

ember crag
#

1 YEAR ANNIVERSARY IDEA
We need a throwback to s1 of the finals. revert all the buffs and nerfs just for one gamemode and let us relive the release of THE FINALS.

terse oxide
#

This is a golden example of why we need the ability to custom place stickers on guns. It would also be sweet if we could place more than one and really get creative with it

raw blaze
#

I feel like M60 does little damage and Lewis gun has a lil bit too much recoil

next pike
#

I agree with this, I've been trying to use it because I used to love it and do fairly well with it, but now it feels really underwhelming. The new recoil pattern is... odd, to say the least, and It feels like it could use +2 to 3 more damage to make it be viable again

fervent coral
#

PLEASE FIX THE CHARGE AND SLAM LIKE IF I JUMP I SHOULDNT GET HIT

finite briar
dark niche
fluid spear
#

Weapon specific custom crosshairs would be hype

fresh cairn
#

Hello again chat. Lemme know if I'm a little sensitive snowflake weakling or not for this THE FINALS feedback. I've had slurs, specifically the f slur and the n word hard r, thrown around in chat a couple times now. Of course there's a report system, but there's some words that maybe should just result in an instant mute. I doubt many people other than the racists/edgy weirdos care to see this garbage in the chat.

tacit imp
#

PLEASE get rid of double cashouts and 4 team gamemodes on world tour and ranked its so fucking bad

supple nebula
lost talon
raw blaze
burnt sedge
#

Why do none of my guns act like anyone else’s gun. My AKM shoots wildly in every direction everyone else’s is pinpoint for 100 yards. My famas tickles a little with or without headshots every else’s one bursts me into oblivion. Is it me did I do something wrong and piss off the devs like I feel so specifically fucked over every game I play like my 357 doesn’t even do damage like at all

tiny geyser
coral forum
#

THESE TEAMS WERE TEAMING UP AGAINST US IN RANKED... PLEASE BAN THESE LOSERS

scarlet bone
#

i was on his team and he is telling the truth, i have a video of them teaming aswell

bold moth
#

both of Medium's melees need MAJOR buffs
they are by far the most underperforming, with the blades having their main gimmick neutered by poor hitreg & the riot shield feeling like it's range is less than light's dagger
i've used and love both of these weapons but they are still not in a good state

molten trail
#

hot take but move jump pad and zipline to light. if light is the movement character then it should have movement team gadgets. doesnt make sense medium is both support + movement

fresh cairn
# raw blaze Then enable the chat filter, that's why it's there ā˜ ļø Personally I love that t...

Pretty fair, but at least for me there is a difference between saying "damn" and saying a slur. My personal preference is to not interact with the people saying the slurs. On top of that, if slurs are already considered hate speech it seems like a simple solution to just filter them out. It's kinda like if someone was spinbotting, you shouldn't need another player to report them to ban them. Anticheat should just kick in and say "huh, that's not acceptable" and ban the cheater, no need for report. Of course, everyone has their preferences and beliefs on what's acceptable or not in chat. It was just surprising to me that there's no real automatic detection in place for that in text chat. Dunno šŸ¤·ā€ā™‚ļø

solid mica
#

No complaints , just an idea since majority of Pro play Is 3v3 , Give us a 3v3 as well as the 12 mans ranked system , 12 mans could result with more elo gain and 3v3 could result in less. Making both sides of play Happy as well as making high elo/Pro players Happy playing ranked as well instead of steamrolling/Greifing out any good players in the lobby and often making final round easy. i would much rather LOVE to play 3v3s instead of 12 mans/tourney system

raw blaze
# fresh cairn Pretty fair, but at least for me there is a difference between saying "damn" and...

It's 100% fair and you are entirely right toward not interacting with people that use slurs, and that is not wrong. But what I am trying to say is that the way some people talk isn't always using slurs. I wouldn't say the n word ending with an "a" isn't really a slur, but it's how people talk to each other. Now of course saying the Hard R is a whole different thing but I don't think people should be banned or muted for saying them, just some specific words would be better filtered. As always the Chat Filter is there for a reason and I just dislike the idea of removing some form of literature especially for people like me that express my anger in chat all the time! Again I don't support the idea of saying any form of slurs but it's more about us having the freedom to say what we would like to say like how old games (XB360/PS3 game chats) used to be which is when a lot of people didn't seem to really take anything people said seriously like how I do now. Again I can't say it's offensive to me so I am obviously going to be bias but I get where you are coming from!

thorny parcel
#

Please make it where KS23 feels better to use. I hate how vital ads is. I want to run and jump around more and still be accurate

warm epoch
#

How is my team second seed in a ranked tournament when I solo qued and someone with 22,000 less rs than me is somehow on my team and finished with 500 combat resulting in a loss of 1000 rs on my end like my bad for trying to play ranked I guess this is a waste of time at this point

glacial salmon
#

Model is the most toxic weapon in this fucking game, get rid of it

quick coyote
#

ADD CONSOLE KBM SUPPORT DEVS PLEASSEEE

proven vale
#

Light is masterclass

glossy iron
#

Is playstation just a dead platform? I've been in queue for a world tour game for 40 mins. And last night a few guys and I were looking for a game for over an hour.

onyx crystal
wild verge
#

Casually the game fell off

upbeat igloo
#

There needs to be more ways of determining how many fans we get rather than just if we win or not. 20 minutes of work can equal only 400 fans very often. We need to be able to earn fans faster, because right now it feels pointless to even try as a casual player

ripe herald
#

true

vague maple
#

Make the new Ak50 one hit lightsCattoNod

edgy urchin
#

šŸ—£ļø S5 light rework for the love of god!

ignore trent hes only here to disagree with me!

upper citrus
#

yeah rework the light specs to be based off of user skill rather than enemy skill

fleet socket
slate mauve
#

Backfills need to fucking stop. My god how dumb is the system. The chances to win a -39k match 1v5 is near impossible. Stop making it time based fucking shit

gray flare
#

im glad the game has its sauce back, i completely lost interest during the s3 light l9 terminal attack dumpsterfire and now that i'm picking the game back up it's like seeing an old friend for the first time in ages

gray thistle
#

great

quartz shell
#

make that when you are with the katanas you move faster

hoary vector
#

Please bring back mnk support to console

wild verge
hoary vessel
#

please remove kyoto it runs terribly

proven vale
#

Light is perfectly balanced

woven hawk
#

PLEASE add option to turn off projectile trajectory while moving.

While in motion the blue line is wrong because the path changes due to release-time.

It worsens my aim if I listen to it.

onyx crystal
upper citrus
edgy urchin
# upper citrus ā€œNice try to get me false bannedā€ ā€œGet educated.ā€ Which one is it? Anyways a...

You purely spend your time just trying to get me and that other guy banned falsely, I understand you have a differing opinion but that doesnt mean you have to be a baby about it. Before u cry more claiming he has a phishing link in his bio IT WAS CONFIRMED TO NOT BE BY A COMMUNTIY MANAGER #āš”ā”‡the-finals-chat message. Kindly grow up, just because u think light needs to be buffed doesnt mean other peoples opinions are entirely void and you should spend your time trying to harass people. Besides light is unbalanced anyways literally a free kills class, play something other than ranked and come back.

blissful bridge
solid yacht
#

Earn 1,000,000 cash in any gamemode is the worst challenge

hoary vessel
rocky crow
#

crashing on linux
known issue?
fix?
seems like a memory leak as it crashes after a little while

oak raven
#

Events and map modifiers should be given a renewed focus. We haven’t had a unique modifier since season 1 (after which it immediately got removed) and we haven’t had a new event since season 2. There have also been multiple events simply removed from the game. While balancing is important, events are a huge part of what gives the game its uniqueness and charm. Consider rebalancing/reintroducing old events, and also make new map modifiers a priority. Capitalize on the fresh aspect of the game’s setting, don’t let it fall into a generic style

terse oxide
#

Winning Power Shift should always award $40,000. Pulling off a hell of a comeback to win the match and getting zero money is a dopamine killer

edgy urchin
molten trail
#

can we nerf the turret aimbot. thing is aimbotting me through gateways šŸ˜‚

tawny karma
tribal spoke
tranquil garden
#

PLEASE fix the model, it was fine before the nerfs. it feels so bad to 3 shot mediums with a shotgun meanwhile they can kill you in 0.5 seconds with the famas. Rifles shouldn't be the only viable weapon class

opaque moth
#

Make RPG knock people back in a large radius, severely lower its damage. also allow it to be shot down to rocket jump. Give it 2 ammo. Turn it from a damage/destruction tool to a area disruption tool, blowing people away from its explosion, can knock people off map or just cause chaos in the cashout room

fading flame
#

Get rid of evasive dash’s I-frames so then people have to dodge to dodge instead of running directly at you and taking endless amounts of bullets

dark orchid
uneven dagger
#

DELETE THIS CHANNEL AND MY LIFE IS YOURS lfggg

tawny karma
#

sword inspect is bugged. it randomly picks between the standard and flip animations even though i only have the flip one selected

amber sparrow
#

Add 4 barrel break action pistol Derringer 357 cop

teal willow
#

Can we please buff the pike, I understand maybe being slow to buff after it was Op but I believe where it is now is bad being worse than every other option being outclassed by both the famas and revolver in every category it’s good in. It just doesent have its own place rn and I love the weapon design and would love for it to have its own place

upper saddle
#

Alternate Grenade Types for Grenade Launchers purchasable with 800 VRs each? e.g

Pyrogrnades and Gas Grenades which lose 50% of their normal damage and produce a fire or gas cloud that has 50% of the duration and area of effect when compared to their gadget counter parts.

Impact Grenades for the MGL-32 that deal 20% less damage or bounce'n grenades for the CL-40 that deal 20% more damage.

Non-Explosive Slug shells that deal 25% more damage, fly 30% faster but do not explode at all.

Demolition Shells that deal twice as much damage to the arena but are otherwise the same.

I think such a change would convert the Grenade Launchers into highly adaptable ab-normal play style weapons for fun and interesting builds and they could be tweaked individually to ensure they're properly balanced while still maintaining a fun customization aspect to the weapons.

plush fjord
dark orchid
quick coyote
fading flame
languid valley
runic vigil
#

world tour is not working, fix it

wild verge
dark orchid
near ice
#

We need a Salt Bae emote! Instead of salt, it's coins!

wild verge
#

I understand you’re friendless and all you do is reply to me in a feedback channel but there’s other stuff you can do like maybe get a job? I happen to own a 2% stock with indeed and I can help u find a job…

Feedback: embark please find a way to make the game more casual currently all you do is die instantly on repeat 😁 @dark orchid

versed hazel
edgy urchin
vestal basin
#

I got lag in menu for 10~20 seconds after my friend list reached 100+, this issue exist since game release, if you can't fix it, just remove friend system, PLEASE

surreal torrent
#

RANKED IDEA at the beginning of a match have a poll that bans one gun for each class so players have to use other weapons or classes.

versed hazel
wild verge
#

Season 5 should bring some awesome light nerfs.. no reason for you to go invisible as a specialization and have vanishing bomb as a gadget. It’s really fun for sworddashing/dagger lights to also go invisible

latent coral
#

Hello, I would like to give some feedback on this season.

I really liked this season and the changes to the world tour mode. Earning money by cashing out forces you to play the box, which is cool.

But here are a few things that frustrated me:

  • the respawns have been reworked, it's cool but sometimes very frustrating and unfair in one case: we fight for a box, we beat the team, but the beaten team respawns in the depot while we transport the box. He should reappear further away. So as much as a team waits directly at the check-in, because there we very easily give them a second chance to get back into the box if we get beaten. Sometimes even the team that was beaten on the other box also appears right next to the deposit that has not yet been cashed. I think that if we beat a team to place a box, it should not appear at the checkout. I'm really just talking about the case where the box hasn't been cashed yet.
  • the randoms who leave and we are forced to continue so as not to have sanctions while we are playing for nothing because it is difficult with 2 players. If a person has left, should they still have the possibility of rejoining the current game and should they be suspended from all other activities until the game they left is over? Otherwise leave the possibility of leaving without sanctions once a person has left and has been sanctioned. I don’t know if that’s a good suggestion.
  • because I like this game I try to bring new players. One of my friends, has been ban after 2 hours, and we don't understand why, because he is not a cheater. so frustrating..
  • more weekly events that impact the game. One week event during 3 week of the sponsors, that impact our behavior or strategy

Thanks for the game, i'm playing since the season 1 and still playing, i'm wiating for the season 5 !

cosmic cloud
#

The grenade arc line could be a little thicker...

edgy urchin
thorny socket
#

Broken arm mode so I can play with my mind please