#👂┇game-feedback

1 messages · Page 53 of 1

ebon elbow
#

Then what is a good buff Because light is definitely not the meta

quick coyote
#

Holy shit that static sound when stunned needs to go

mellow gull
#

Plz talk about mnk on console
So in the recent update they removed mnk support from XBOX and they knew there a lot people asking for mnk on console. They don’t want to support the game with mouse and keyboard while we playing with/against pc players?!!

And the game on pc support both inputs without any problems at all why they following DICE steps when they don’t want to support the game with mouse and keyboard for console while we play in PC lobby??!!
Look at the other games like call of duty and Fortnite and even Roblox it supports mouse and keyboard on console without any problems. This so stupid and makes me so frustrated. 🤬
When I play with mouse and keyboard on the console the game automatically turn off the aim assist when I written and a play with the controller again the aim assist is back automatically so when the divs nerve the aim assist on console a players they delete the mouse and keyboard on the on the consoles because the aim assist is not like before so this is the devs
problem not mien ?

TALK ABOUT IT PLZZZZZ😢
#WE_NAED_MNK_ON_CONSOLS_THE_FINALS

spring musk
#

can you make the crosshair more customiseable like make a ring that adjusts to the recoil orrrrr am i dumb and cant find it

daring fossil
fallen sundial
#

Mnk recoil should have more kick than the controller

lone plinth
#

Just remove the Light melee weapons, they are useless, you might get one hit or a kill and then you're dead. The dagger backstab should be as fast as the normal attack. Make me feel like I'm playing Spy in Team Fortress 2 🙏

plucky prawn
#

Buff throwing knives! Also give dagger an inf hold time PLEASE ITS AWFUL!

errant flame
quick coyote
quick coyote
untold orbit
#

remove nukes for the love of god, this game is so aids with nukes. 1 shot kill weapon when everything else requires some skill

solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console!
Please and thank you.

brisk juniper
hollow dune
cyan heron
#

We need team deathmatch

daring fossil
sudden marlin
#

game is lagging as hell after hotfix monaco is literally 2x fps drop

crisp notch
#

make a private server option

quiet hatch
#

Does anyone else feel like the weekly challenge to kill 4 people while they steal the cashout is really difficult? Most smart players stop stealing the moment they take damage. Been at 1/4 for so long

deft merlin
#

Here's my list of really minor nitpicks that are mostly visual or small fun details I'd like to see:

  • When the cashout falls off the map and it teleports back but with lighting and maybe a goofy little portal effect to make it more pronounced, maybe add some neat SFX and a hefty coin filled THUD when it falls thats much more noticeable and louder

  • I'd love more customizable UI elements, I wish I could choose which gadgets or gadget slots can have a dedicated recharge meter that I can move around wherever I like on my screen and change the size. This goes for any element too I wish it was possible to rearrange and resize alot of the elements on things that matter the most to you

  • I'd like to see the practice range get an update that adds a little aim training minigame, with scores and times that you could compete for fun with. Something similar to those CSGO aim training maps to practice spray patterns, I know the current range does this just fine but I think it would also help if its directly noticed and new players are informed from the game its self of its existence and encourage them to train a little
    (Maybe throw in some free unlockable for some incentive)

  • I kinda want smokes to look a little "prettier" and more defined, they work as intended but I'd personally like if they were denser and felt more solid in the environment

  • I wish while you were grabbing a cashout, the timer would go into "overtime" until the person grabbing the cashout stopped or captured it. It's a little frustrating when there's a certain timeframe where nothing can be done and its almost hopeless (not a huge problem though)

  • I also want more variations in the ping system, Like I really want a "Follow me" voiceline or "Take Cover" voiceline for when theres something scary like a nuke or sniper thats an immediate threat. (maybe also be able to bind specific pings and voicelines to keys)

  • I wish I could pick a "randomize skin" option for when I just have alot of skins for one gun or even create a "skin playlist" that it will randomly shuffle from each round or match

  • I really want a "Style Preset" inside of loadouts or custom saved outfits so I can quickly change between my own custom outfits without having to make another loadout and being limited to 6 in total

  • I would LOVE to have the option to play the in-game music mid match (mid match music setting) I had this minor thought but with the recent steal the spotlight song, I wish it played during really intense moments of the match cause that and the other songs are such bangers

  • I kinda want Recon Sense to have a waaaay cooler activation animation than what it is now, the screen turning blue and processed is cool but I think having the visual notion of say your hand going up to tap your head (like a visor) would be a better indicator for when its activated, cause sometimes in the middle of fights I forget to turn it off, maybe add a little bottom of your screen UI indicator as well I'm not really sure

  • WARNING REALLY DUMB IDEA okay fuck it I would LOVE if for no fucking reason at all there was a "trick" taunt you could do mid air. I really really really want to do some Jet Set Radio ass trick, backflip or foot grab while zooming through the air. Gives you 0 advantage, would just be a neat little thing to add flair to your fighting (Like imagine a heavy doing a backflip and slamming someone into the roof)

fallen sundial
#

Let Light's have 175 hp or give a gadget that support his hp

runic hedge
#

New bug: being kicked when using C4 on explosive jug (happened twice in 45 minutess)

livid bone
#

Nerf Lewis gun. It had the dps of an fcar while having higher accuracy and much higher mag size.

quartz girder
#

Mnk recoil should have more kick than the controller

tight verge
#

please for the love of god nerf the nade launcher. Put it back to how it was. That gun has killed my motivation so play this game. I hope you learn through this that you cant balance everything on stats. Yes things like aim assist you can look at stats and make judgment calls because you have so much data, but with weapons its somthing completely different. The reason grenade launcher looked weak was because no good players were using it. People were preforming bad because they were bad.

The same thing happened a long time ago in Apex. Wattson was objectively a terrible legend so no one played her... except for all of the really good players because it was funny to dookie on players using a terrible legend. So these really good players were artificially boosting wattsons stats which signaled to Respawn that wattson was a balanced legend. But that was NOT true. So ya, dont balance everything on stats

also lower the prevention based anticheat and implement some serverside detection please (use some of that new AI stuff). The preformance hits are NOT WORTH IT. People are still making cheats its just more tedious for them, they say so themselves.

storm siren
#

If a medium gets low hp and does not have a healer they also have to wait just as long.
You do realize you can go completely invisible with a light and wait out a health regen right?

eager shard
#

comms still barely work

daring fossil
glacial salmon
gaunt kelp
#

Yeah I was hit with this today also - also my 2nd time getting falsely banned. This happened after I downloaded today's patch and tried to launch the game. Did you manage to play the game under the new patch today?

untold orbit
devout cape
#

i love it when the cash box gets stuck under the sand on vegas 😄

fallen sundial
#

Add a peformance mode to boost fps and make the game less laggy and playable for some people

jovial viper
#

The event is very fun! Heavies only makes for some unique and hilarious gameplay scenarios. More stuff like this please 🙂

My only critique is that 12 games was kinda a lot for me for the event rewards. I was starting to get burnt out on the playlist around the 8th-9th game mark so I think somewhere between 5-10 games would be a little better for future events. Especially if you can’t play every day of the week so you have to grind a bit harder on the one free day you have. Awesome job either way!

storm siren
stone hazel
#

cashouts in elevators are so boring whoever gets it in first is almost guaranteed to win and there are only two ways to get to the cashout (except realistically it's just one way since the elevator is usually in motion)

daring fossil
# glacial salmon Being a light is about the hit and runs, if you see anyone turn to you before yo...

you're preaching to the choir, I have over 450 hours as a light (since alpha), I understand how to play the class. but this guy was arguing that lights shouldn't have anything to improve there survivability or improve their ability to hit and run because mediums have to wait just as long for regen, yet mediums have 100 more hp and have better survivability and a better chance of escaping already. Lights can walk into a room and die before they even know what's happening. There's a reason barely anyone plays lights in ranked, and most lights lose in casual.

tame pivot
ebon elbow
tepid violet
#

@tight verge Which Granate Launcher Heavy or Medium? The Medium one is strong af but the patch did not change something…dmg from 100 to 110 doesn’t change anything when you fight him it still 2tap 3tap or 4tap

placid wren
#

didnt played the game for a while but is there a new game feature where the heavy can put someone inside the goo unable to shoot back or move out and getting sledgehammered to death?

covert rivet
#

Add more dmg to sniper so they one shot with headshot on medium and so you can 2 hit heavys with 2 headshots.

lavish juniper
#

the light motion sensor isn't towards the weekly mission

lost owl
#

Remove nukes from the game, don't allow C4 to stick to barrels

brisk juniper
rich fox
jolly copper
#

i personally feel like at least the dead go boom event should be removed from ranked tournaments. too many cashouts are in small enclosed spaces, and with 2 or 3 teams all pushing the same spot, it just feels absolutely awful and unfair to succesfully fight a team or two and win, only to die because of some stupid random event. just feels like an event that can directly and quickly kill a player doesnt belong in a competitive environmnt.

tepid violet
sonic spoke
#

203 needs to do self damage it is inappropriate

karmic moss
#

Delete NUKES.

covert rivet
#

@tepid violet I wrather have sniper oneshot everything then C4 on barrels, it was fun as a meta b ut it should be gone by now, it destroys for anyone else thats not heavy...

obsidian solar
#

Tried ranked for the first time
I started doing good 6-1
Then i got nuked 4 times in a row and we lost, can't get past round 1

hazy hill
#

Please get rid of Dead Go Boom, no one likes it. Especially melee, thanks!

random grail
#

why there are a lot of bugs after a patch? you are to stupid to test the patch or put a beta game to let it test the community?

gusty warren
delicate notch
#

Why does Motion Sensor so often not count towards the detection dailies? Sometimes it does, sometimes not. Can we fix this?

tepid violet
storm siren
daring fossil
sonic spoke
#

Put in a metric of how many or % of games left before end

latent sage
#

respawn times are long and should be reviewed imo, dying and waiting 20 or so seconds to get back in is already a good chunk of time, and if your team fumbles you end up with an even longer wait. At that point it's just an afk simulator and detracts significantly from the experience. I understand revives and teamwork could become pointless with quick respawns, but imo 20s + another 20s for a team wipe + spawning across the map from an objective is far too much downtime, at least in casual cash out

vernal path
#

We need the ability to make custom key binds for each class ❤️

obsidian solar
glad delta
#

charged attack should at least do a little more damage if it misses the back. like 70 instead of 50. The attack takes longer to deliver and it's kind of shit that it does the same as a normal attack

smoky storm
native acorn
#

Idea: Add a killcam to ease people’s worries about hackers and help identify them more easily for reporting

wide summit
#

Can we please get duos

rare maple
#

Day 1 of asking for more skins for throwing knives

quick coyote
noble nimbus
#

big team battle LTM, your welcome.

carmine ore
#

THE FINALS would be the perfect game for EOMM. So many ways to customize skins... Usually getting into a team with noobs is making me believe SBMM doesnt exist and instead EOMM does.

(not to "roast" or insult anyone with the term noob. There are levels of skill and thats on what SBMM should rely on, especially in a shooter like THE FINALS.)

daring fossil
# quick coyote you shouldn't even be walking into a room as a light unless you know its safe or...

im not saying I do that, just that it happens, and with recon sense still being broken AF. You can get snuck up on and killed before you can react even if you're playing an off angle or from a distance. I have more experience with the light class than most people who play the game, and there's a reason I mostly play medium now. lights are not viable by 99% of the player base, and the data should be there to back that up, obviously something needs to change. the people arguing against light buffs don't even play light, they got destroyed once by a light and think they are OP, when they are literally the worst class in the game with the highest skill floor.

vocal shadow
#

can something actually be done about recon yet? getting a notification that i'm detected is meaningless i'f i don't know where i am detected from. 30m is a really far distance on an ability that isn't on a cool down and can be used whenever and cheesed in a way to make sure that it's always on. 30 meters is almost 100 feet in any direction the person using it from. searching for them gives them more time to just hide in a room and pre-fire at me before i even know they're there. paired with fcar and the fight is already lost for me before it even really began.

at least with the sonar grenade i know where it's coming from and the user of it is nearby and within eyeshot most of the time. either that or they're going to be coming into the building and it's on a cooldown. and i have the option to avoid it if i choose to.

literal wallhacks without needing to download a cheat program is still busted.

make it a 45 second cool down or something. no more ability to cheese it so that it's always on. if you turn it off then it goes on cooldown or make it more like sonar grenade where it's less accurate in giving information to the user. just something really needs to be done about this ability. it's no where near on par with other abilities or even gadgets for that matter.

tame pivot
#

Seeing how they ''nerfed'' nukes, safe to assume recon is gonna stay ''nerfed'' aswell

tepid violet
#

@obsidian solar Because it’s fcking annoying to play against. You block shots while having the enemy on the left side of your screen. You can block shots with the frontshield when I outmove you. And if I'm not really careful, I'll be aggressively bludgeoned by a wannabe police officer with no aim and 250hp

brisk juniper
quick coyote
# daring fossil im not saying I do that, just that it happens, and with recon sense still being ...

i mostly play as light/medium, but im against a light buff, not because i agree with the current meta
I just think the issue lies somewhere else, which is FCAR, Lewis and ofc Recon.
its not only hurting the light class as whole, but the whole balacing of the game too. people arent noticing much because a majority of players are actually using these two weapons (at least in SA), everytime i want to try a new loadout to keep the matchs a bit more fresh, its such a pain beause im melted, even as medium. you are obliged to headshot the FCAR player and even then, if they headshot you first and not miss it, you are killed. the AKM which is one of the best gun in this game actually loses to a FCAR in a 1v1.

glad delta
#

I was right about to win the new gamemode and it crashed

solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console!
Please and thank you.

daring fossil
obsidian solar
# tepid violet <@300623556440621057> Because it’s fcking annoying to play against. You block s...

Bro thinks the shield is a problem 😂
I wonder who's the real bad player, you just need to run and i literally can't even stop you or catch up to you unless you're heavy and even then it takes ages
Edit: Why crying about it then? It should be easy kills, even the so scaring blocking is trash i'm exposed while doing that, it's objectively a bad weapon and that's why it needs a buff, you gotta put aside the annoying thing aside and look for objective balance

tepid violet
teal marsh
#

get rid of dead go boom or massively increase the explosion timer, and don’t even show a hitmarker when using flash bomb unless it’s a direct hit for the full effect, light flashes still allow for more than enough vision to see an opponent coming and can trick the thrower into pursing an opponent totally ready for them

karmic karma
#

hello

soft gorge
#

Mouse and keyboard support on consoles and input based matchmaking on the next update, please!

Devs, you are encouraging people on consoles to use xim/ chronus adaptors by ignoring the addition of MKB support, think about it! While you guys "do not have any news to share on that topic" I don't blame xim/ chronus users.

ember glade
#

I love the steal the spotlight event. If i had any feedback for it, I would say to not have a reward based on how many times someone played the game mode. It makes it really hard to determine who is enjoying the game mode as well as forces people to play a game mode they don't like instead of one of the game modes they do like.

earnest sierra
quick coyote
#

Gyro is sick

delicate marlin
glacial salmon
# daring fossil you're preaching to the choir, I have over 450 hours as a light (since alpha), I...

Then you know that Lights are just the highest skill cap in the game. You can't really do much without information. Most of the time requires a premade or at a least a team that can communicate without whining in your ear that its a Light's fault for being a Light.

Had a heavy in my team once tell me why I was running around the enemy heavy and not facing him head on, if i was trying to "make a highlight" GanyUh

daring fossil
tepid violet
#

The weapon itself is not op but the time we need to eliminate you is long when you not playing stupid. You just have to stay in a small room and when someone goes in you rush him while the enemy is on the left side of your screen. The only thing he can do is run. It’s getting harder when you have a tm8 who’s healing you while running to me. It cost time to eliminate you and in this game time is important. When you Buff the weapon itself it’s maybe getting to strong. Maybe it’s not the best weapon but in the right hands you can create massive advantages for your team. @obsidian solar

soft gorge
earnest sierra
rich fox
quick coyote
#

Hey guys, I'm not really paying attention to the argument, but I want gyro on controller. That would be sublime

sonic spoke
#

please tell us our stinking ping

opaque oasis
strange wagon
#

these devs need to PLAY THEIR OWN GAME and realize that every fight in cashout has DETECTED on their screen for 95% of the time because its LITERALLY TOGGLEABLE WALLHACKS AND EVERYONES REALIZED THEY NEED TO EQUIP IT OR THEYRE AT A DISADVANTAGE

spare fable
#

More game modes like capture the flag or gridiron

soft gorge
earnest sierra
glacial salmon
#

Three things that is pretty QoL and should be added

  • Option to continue spectating a match. Sometimes you just want to see how a match will turn out, or if someone is cheating.
  • Option to spectate someone's match from menu. Like a friend just to see what they are doing
  • Option to rewatch a match... should have been an obvious one for reflection and analysis purposes. Yours and/or someone's game
quick coyote
opaque oasis
neon rune
#

vault damage should scale with speed up to 125 for meme kills Troll

daring fossil
#

minor gripe, the event should have it's own event tab instead of just insta-queue. So many times I click it by accident cuz im so used to just spamming quickplay.

velvet moth
twilit sorrel
#

GET RID OF THE NUKES!

neat patio
#

Solo bank it is lame. Calling it "steal the spotlight" isn't fooling anyone. It's the same lame mode with all heavies.

quick coyote
#

I'm gonna be a cry baby for a sec
Can the snap emote sink up with my team

manic gust
#

Anyone else getting "Failed To Join Party"?

acoustic portal
#

Please add this following feature:

  • If the reported person's action has been taken, display a message on main menu that the action was taken against the person who have been reported
  • Add feature to nullify the rank changes if the person from previous game has been banned from the game for cheating
twilit leaf
#

Remove recon

quick coyote
#

Remove rectum

twilit sorrel
#

I wanna know how many times I’ve been killed by Nukes… I know there’s a way you can track it. I bet it’s over 50% of my deaths

shut egret
#

TFGE0001 and TFGE0000 error codes, whenever I try to load into a game with “never evanesce” AKM skin it always gives me those error codes

fossil walrus
# quick coyote On Xbox?

Yeah your only hope is for Microsoft to maybe add it to their next controller. If more people asked for it then Microsoft would have had it already. It's really a shame.

uneven rampart
#

I got an idea for a map, it is basically based on the castle of Borgholm on the island of Öland, Sweden. After being there last May, I found it inspiring and could be a fun map if you made a super-sized version sort of if the Monaco 2014 Cathedral was a map on its own.

Even go full medieval theme with the cosmetics

quartz girder
#

Buff c4 and recon , add throwing knife egg skin … add bow and arrows / crossbow / siege pendulum ballistic missiles for heavy … add text chat and STOP PUTTING BRONZE/UNRANKED PLAYERS ON GOLD AND ABOVE Teams please!!!🙏

plucky veldt
#

remove C4

mint oar
tepid violet
wet herald
#

Can we pleeaase get ELO based matchmaking for ranked. I'm tired of playing diamonds in gold

fleet stratus
sonic spoke
#

count down timer was still 4 seconds, and the game ended

waxen forum
#

Please fix ADS with the Fear. Many time when you ADS is doesnt give you the zoomed in look. it just locks in place without the animation.

Also gyro randomly shuts off even with gyro and the look stick effect set to gyro always on.

Please add camera reset and gyro disable button in the options so gyro players can make proper hand adjustemnts and also be able to gyro rachet. These are CRITICAL and standard features. We need this so we cannot play gimped against KBM players and aim assisted players. Right now, gyro always on players have no proper way to make hand adjustemnts Its making gyro play clumbsy and get wild crosshair junps when adjusting and isnt allowing the gyro itself to perform aswell as it should in the competive enviroment that is THE FINALS. (PS5)

wicked cairn
#

please for the love of gawd fix the ranked system makes complete no sense if yall are priotising que times over rank times

quick coyote
south lion
#

Please please please fix the APS turret being able to shoot projectiles through walls. There’s not reason that it’s decimating my C4 through the solid floor when I’m trying to blow the floor from under it

sonic spoke
#

was not stealing.

late coral
#

Game keeps crashing for my friend he has a 2600x cpu and a 2060 super

calm oasis
#

After i close the xp progress at the end of the match my pc restarts anyone know why? (Its not temperature)

dawn sand
#

med grenade launcher needs a larger explosion radious

vivid pilot
#

there should be private tournaments (like a scrimmage) with an invite code that you can host with other teams and friends with custom names and colors to add to the community of the game

chrome merlin
#

I know I have said this 20 times already but please add a setting to remove aim assist from the dagger on Mouse and Keyboard

quick coyote
#

HOLYSHIT allow more fucking time for player to join back after being kicked for some dumbass glitch the finals has. u have like 3 minutes to join back and if you dont u lose so much elo. happend to me twice today

cloud jungle
#

Defib should go on cooldown after respawning

hearty hound
#

performance patch pls

random geyser
#

#bringnukesback

cunning barn
#

10/10 game - nama tamas son

grizzled wyvern
#

Solo bank it 🗣️🔥 battle of who can enter the fight last 🔥

fleet stratus
median hollow
#

Tracking dart doesnt count as detecting someone
embark plz fix

finite dirge
#

nerf all medium and light gadgets

quick coyote
# finite dirge nerf all medium and light gadgets

I don’t know how to react, like, you said one thing that I kinda agree with and then just said something absolutely ridiculous that even a moron with smooth brain syndrome wouldn’t be able to come up with

tired quarry
#

freaking loving the game please do not let it die

random geyser
woeful perch
#

Did everyone just move off recon and go to turrets lmfao? 3 games in a row of just nothing but turret mediums. And honestly I cannot decide which is more toxic

grizzled wyvern
#

Nerf turret🗣️🔥🔥🔥

brisk heath
#

is anyone else having issues with some of the charms? I have an career level 47 and don't have the charm unlocked which you get at career level 5

chrome merlin
#

I know I have said this 21 times already but please add a setting to remove aim assist from the dagger on Mouse and Keyboard

wide summit
#

please add a top to the game that shows more of the tattoos

fervent coral
#

Flamethrower jst the best weapon now and its insane

bronze pumice
dawn sand
#

if you use a fucking coin you should spawn near your teammates

quick dew
brisk heath
main kelp
woeful void
simple hazel
#

I would really like a Solo Ranked Queue please. It is difficult as hell to climb vs 3 stacks when you have no friends who play this game

graceful vigil
charred cove
#

CL40 needs a tune, its has too much cheese potential

waxen forum
#

Please add Left handed weapon carry!

boreal wagon
#

friday night and the game is on 37k players haha.. you guys clowned your release with shit balance and shit networking beyond repair unlucky game tbh
sucks because the game has crazy potential

graceful vigil
subtle tree
sinful gazelle
#

Even more Quality of Life features

Able to switch gun model over to the left hand side like valorant and csgo, making problems like when your gun is blocking your view and the enemy is behind it. (Player note: Its a nice feature that I think all FPS needs, since mostly people are right eye dominant and you want your gun on the left side and have open space on the right.)

inspired by @waxen forum

boreal wagon
hasty citrus
#

for the love of god can we please allow us to change weapons at minimum in ranked.

next raft
#

Healing gun and Defib still needs a massive nerf. 3 mediums all with healing guns and defibs are impossible to teamwipe.

graceful slate
#

can they add a chat a better vc and a way to chat with people that friended you? It's like the game is encouraging playing solo even solo is so punishing

quick dew
#

can we get a buff on the model 1877 or whatever it is, reload time is way too long, and the fire rate is a little bit too slow. Would be a top tier gun for me if fixed.

graceful slate
finite wagon
#

please nerf triple medium defibs before the game dies 😭

getting exhausted of needing to kill 9 people in one squad in quick cash of all modes

hasty citrus
#

it's so fun having to deal with the recon sense meta as a light

rare maple
#

throwing knives dont do damage sometimes. they hit the person but show no hit marker or damage but will explode into coins like it did hit something. Also more throwing knife skins please 🙂

stone aurora
#

HORSESHIT Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000030

MISSING_ANGELSCRIPT_CALLSTACK

ntdll
Discovery

This shit pissed me off bouta submit a bug report ANGELSCRIPT WHERE ARE YOU BITCH? Lol nvm Ik where. IF you're angelscript is missing lmk I'll tell you where I found mine at.

opaque oasis
#

The new music for Steal the Spotlight is so damn good 🔥

flat shoal
#

Hp should be 175/250/325
HP difference is way to large now

finite dirge
#

nerf the entire medium class everything pls

foggy ginkgo
main slate
#

There should be a new game mode sort of like oddball in Halo. Still 3v3v3 but no cashout stations. As long as one member of your team holds the vault your team collects money. A certain amount wins. Whomever holds the vault shows up on the map, sort of how it is already just more location blips or constantly. Seems like a good game mode for The finals.

dim creek
#

WHATS THE POINT OF USING CHARGE N SLAM IF THEY CAN BACK AWAY FASTER THAN YOU CAN RUN????

stone aurora
quick dew
#

release ost on spotify

lapis pollen
#

I'm tired. You first nerf dagger to the ground and ignore it every patch. Why don't you just delete dagger if you hate it that much?

dim creek
#

Seek out Gunship,the midnight,etc. it's synth wave genre

harsh trail
#

day 3️⃣7️⃣ of asking for a throwing knives overhaul to increase their viability

**THANK YOU EMBARK FOR IMPLEMENTING ONE OF THE REQUESTED CHANGES, BUT WE STILL HAVE MORE WORK TO DO.. **

the throwing knives deal great damage but the problem comes from the clunkiness of the projectiles and the inconsistency of their behavior.

some things that could be done to resolve this issue:

🔪 slightly reduce projectile drop off
🔪 slightly increase projectile speed
🔪 allow right click to be held
🔪 tweak animations to feel more impactful

please show some love to this weapon embark! see you all on day 38!

near lava
#

Put new weapon animations in the shop. Im tryna give you money embark wtf 💀

stiff zodiac
#

anyone have a problem where they get booted from and match and have to reconnect but where givin the xp for said match and connot reconnect

wicked crest
#

Still playing with bronze rank teammates...Still playing PC players...Still half my bullets not registering which felt fixed yesterday on PS5.

stone aurora
#

happy i almost have the steal the spotlights rewards done I fucking hate it it's kinda fun but just too much HP i feel like if it was medium or light only I'd like it better idk just so annoying bullet sponges I'm bad with heavy tho

dim creek
#

Lower the cost of cosmetics.embark actually more expensive than EA games

errant flame
#

HP is an illusion outside of a few things that ignore accuracy, hitbox and mobility like turrets, gas (gas mines could use a nerf, where the gas would last only for a short time if the mine is destroyed compared to being naturally detonated upon contact with an enemy), some, just some explosions, healing beam (which should probably be nerfed), while speed and mobility aren't. In combat everyone has more or less equal gunpower with heavy still lagging behind. So, when it comes to combat, classes and HP are just an illusion. But speed or lack of thereof give some real mobility and engaging/initiating advantages/disadvantages. And you also keep nerfing heavy's explosions, the reason to pick him despite bad gunplay.
So give our big gun guy, the "heavy" artillery, some real weapons to make him the slow powerhouse he is supposed to be.

  1. Make M60 bipods useful (would go well with barricade).
  2. Buff Lewis damage by at least 25% and buff its accuracy a little.
  3. Buff Flamethrower's overall DPS by 2.
  4. Make shotgun shoot a little slower, but deal more damage, around 130 compared to current 91. Maybe also make its clip 15, but it will microreaload after 5 shots, not 4.
  5. Make grenade launcher's grenades explode on impact.
strange wagon
#

SOUND ENGINEERS READ THIS

the noise of an invisible cloaked enemy is way too quiet and easily gets overlapped by louder noises like explosions and other random sounds which makes playing against cloak complete bullshit in certain scenarios

desert flume
#

Ok this is just my take on playing for a few days. Every class is fairly well balanced but please reduce heavy health by at least to 325, reduce the Lewis gun ammo to 40 instead of 47, and flamethrower reduce range just a tiny bit, not much. Medium turret could have damage nerfed slightly as well, a whole group of them on top of two people shooting is extremely hard to counter. AK could have a little bit of a nerf, recon senses seems iffy it’s hit or miss sometimes. Light needs to have health to maybe 175 but some of the top players manage with 150, but for the love of god please make cloaking a little easier to see, especially at night it’s nearly impossible to see them. Stun gun should also not slow the characters down so much there’s times where a player will be stuck hardly moving. But honestly when you play every class it’s very well balanced.

pine raft
deft terrace
#

I'm gonna keep it real; solo bank it is dogwater. That's all

amber forge
#

These suggestions from ppl are just wild rofl

woeful void
# boreal wagon friday night and the game is on 37k players haha.. you guys clowned your release...

This is not that bad considering the other games that have released this month and the fact this isn't some huge studio.

Steam charts alone do not account for entire player base.

@subtle tree and ye, theres a lot of toxicity in this channel, with negative only unconstructive feedback. People don't realise that the devs are less likely to listen to someone swearing at them or insulting their intelligence/capabilities.

languid lotus
#

please stick skin, weve been such good little boys and girls

errant flame
# pine raft im glad u dont work at any balance team :DDD lewis and sa1216 buff? get help

I'm glad you don't either if you think they don't need a buff.
Anyway, I'll repeat
HP is an illusion outside of a few things that ignore accuracy, hitbox and mobility like turrets, gas (gas mines could use a nerf, where the gas would last only for a short time if the mine is destroyed compared to being naturally detonated upon contact with an enemy), some, just some explosions, healing beam (which should probably be nerfed), while speed and mobility aren't. In combat everyone has more or less equal gunpower with heavy still lagging behind. So, when it comes to combat, classes and HP are just an illusion. But speed or lack of thereof give some real mobility and engaging/initiating advantages/disadvantages. And you also keep nerfing heavy's explosions, the reason to pick him despite bad gunplay.
So give our big gun guy, the "heavy" artillery, some real weapons to make him the slow powerhouse he is supposed to be.

  1. Make M60 bipods useful (would go well with barricade).
  2. Buff Lewis damage by at least 25% and buff its accuracy a little.
  3. Buff Flamethrower's overall DPS by x2.
  4. Make shotgun shoot a little slower, but deal more damage, around 130 compared to current 91. Maybe also make its clip 15, but it will microreaload after 5 shots, not 4.
  5. Make grenade launcher's grenades explode on impact.
graceful vigil
opaque patio
cloud jungle
#

Remove Recon already. Wallhacks have no place in this game.

covert wind
#

Bruh I hat e being penalized for joining a tournament with 0 team mate s

grand rivet
errant flame
# opaque patio heavy lacking in gunpower??? the lewis and heavy shotgun are good af

Lewis is the worst autogun ouside of M60 which again belongs to heavy. Even when you play it at 2-3 m distance, it only makes you roughly equal to other classes. Otherwise it gets easily outgunned by other autoguns.
Shotgun is just not great at all.
Heavy's weapons should be the strongest, but they are no just on the level of other classes' weapons, they are the weakest instead.

desert flume
opaque patio
graceful vigil
dim creek
quick coyote
woeful void
naive scroll
#

Nukes need another nerf imo. Died 4 times to nukes in my last two ranked tournament games. 3 times to explosive canister, 1 time to flammable barrel. All 4 times I've been Medium with full hp, seen the nukes before they were thrown, started running to cover, but ultimately still died. Not fun at all.

lethal scroll
#

Let us put specializations in our loadouts, and show all current specializations when pressing tab.

quartz oak
#

Idk if anyone’s mentioned it, but the new tournament bracket loading screen thing is fire. Awesome job, devshug_friend

errant flame
# opaque patio heavy also has a dome and shield and more hp to help you win gunfights...

Dome is a joke. Shield strips you off your ability to shoot and makes you slower and keeps getting nerfed. And neither this, nor HP is enough to beat the difference in recoil, speed, hitbox and abilities/perks to make even make him an equal gunner, when all of these are considered. Let alone to make him superior as he should be.
DEVS!
HP is an illusion outside of a few things that ignore accuracy, hitbox and mobility like turrets, gas (gas mines could use a nerf, where the gas would last only for a short time if the mine is destroyed compared to being naturally detonated upon contact with an enemy), some, just some explosions, healing beam (which should probably be nerfed), while speed and mobility aren't. In combat everyone has more or less equal gunpower with heavy still lagging behind. So, when it comes to combat, classes and HP are just an illusion. But speed or lack of thereof give some real mobility and engaging/initiating advantages or disadvantages. And you also keep nerfing heavy's explosions, the reason to pick him despite bad gunplay.
So give our big gun guy, the "heavy" artillery, some real weapons to make him the slow powerhouse he is supposed to be.

  1. Make M60 bipods useful (would go well with barricade).
  2. Buff Lewis damage by at least 25% and buff its accuracy a little.
  3. Buff Flamethrower's overall DPS by x2.
  4. Make shotgun shoot a little slower, but deal more damage, around 130 compared to current 91. Maybe also make its clip 15, but it will microreaload after 5 shots, not 4.
  5. Make grenade launcher's grenades explode on impact.
ebon peak
native acorn
#

Suggestion: if possible, could you add an indication for what platform a player is on? On xbox, steam/playstation users just have a world wide web globe symbol

tropic sail
#

Can we get an option to deny a rez from a teammate with the defib?

wispy ivy
#

this is possibly the worst balance solution i have ever seen

sand sable
#

Nerf dead go boom
Either much less player damage or longer timer
Its just dumb

naive scroll
jaunty ridge
#

what is going on here

sinful gazelle
# errant flame Dome is a joke. Shield strips you off your ability to shoot and makes you slower...
  1. Lewis is good where it is right. Better TTK then Fcar up close. Lewis doesn’t need any buffs, Shit be too overpowered if you do so. Lewis is accurate already. Just a skill issue for you.

  2. buffing the flamethrower is wayy tooo much. At best a little more dmg. It’s at 30 dmg rn. 60 dmg would be wild. For 2x increse

  3. Shotgun I would say is at a okayish spots so I wont event really want to touch it.

  4. Rather then explodes in impact, I would suggest that it pops faster, bc each shot is like 1 second wait before it pop? Plus if it was to explode on impact, then it isn’t really a different gun from CL-40. They both need different identities. Even if it’s in impact.

And yes this is coming from a heavy main myself.

The more point of a heavy is to be that of build destroyer then a walking powerhouse.

P.s, dome is great, just use it the right way

woeful void
jagged vector
#

Damn these match making times are Profound

mild veldt
#

The new mode would be away more fun if it was cooperative. The whole experience is hella anti-climatic...

errant flame
hallow ruin
#

We need to buff the finals player count

shy swan
#

SUGGESTIONS:

  • Custom games to privately play with more friends
  • option to have crosshair dot show over guns when ads(counters advantage that monitors with crosshairs have)
  • 5 v 5 or some gamemode with more players on a team so you can play with more friends.
  • glitch trap buff? slight gas nade buff?(dont see gas nade much cuz cooldown very long) (also never see glitch trap)
  • friends can join your practice range
  • pretty plz no toxic replies 😔
rocky anchor
#

Please Add more Voice lines to Scotty and June after some spend hours in the game you alrd know everything they bout to say when smth is abt to happen 🥴
• also idk if its been alrd suggested but pls smth where you can rewatch your last like 10-20 rounds so you dont always have to record everything hug_friend

lethal scroll
# woeful void I thought about thgis before but i believe its better the way it is now. having ...

This unpredictability you speak of is already present by the fact that people can swap literally everything else. A light can go from using dagger one moment to having a sniper the next. A heavy can go from using a machine gun to a flamethrower. A medium might be swapping between mines and grenades, or jump pad and zipline. You will never know until they hit you. The game displays all specializations in the load-up animation, so why not just always keep that information available, and make it a point of macro skill to check if enemies swapped when teams respawn? I just personally don't think that swapping a specialization mid-match would be unhealthy for the game.

willow tartan
#

Game of the year but we need some sort of 1v1 so me and my freinds can finelly figure out whos best 😎

harsh trail
#

buff dagger pls

cunning barn
#

10/10 great game

radiant sundial
#

nerf c4 and use better anti cheat for asia server

uneven rampart
#

Credit to @near violet :

Make a fly swatter skin for the sledgehammer and compliment it with a mosquito costume for light players, or all players in fact!

lapis pollen
pale turret
#

Add more animated camouflage for weapons as in the "beginner pack season 1" I give you all my money

woeful void
main pond
lethal scroll
sudden trail
# main pond Holy hell, this has got to be the most brain rot take I've ever read in the chan...

Dome is a joke. Shield strips you off your ability to shoot and makes you slower and keeps getting nerfed. And neither this, nor HP is enough to beat the difference in recoil, speed, hitbox and abilities/perks to make even make him an equal gunner, when all of these are considered. Let alone to make him superior as he should be.
DEVS!
HP is an illusion outside of a few things that ignore accuracy, hitbox and mobility like turrets, gas (gas mines could use a nerf, where the gas would last only for a short time if the mine is destroyed compared to being naturally detonated upon contact with an enemy), some, just some explosions, healing beam (which should probably be nerfed), while speed and mobility aren't. In combat everyone has more or less equal gunpower with heavy still lagging behind. So, when it comes to combat, classes and HP are just an illusion. But speed or lack of thereof give some real mobility and engaging/initiating advantages or disadvantages. And you also keep nerfing heavy's explosions, the reason to pick him despite bad gunplay.
So give our big gun guy, the "heavy" artillery, some real weapons to make him the slow powerhouse he is supposed to be.

  1. Make M60 bipods useful (would go well with barricade).

  2. Buff Lewis damage by at least 25% and buff its accuracy a little.

  3. Buff Flamethrower's overall DPS by x2.

  4. Make shotgun shoot a little slower, but deal more damage, around 130 compared to current 91. Maybe also make its clip 15, but it will microreaload after 5 shots, not 4.

  5. Make grenade launcher's grenades explode on impact.

  6. Make heavy 1000 hp, hes too easy to be killed by both light and medium from close and far range

hallow ruin
#

Wtf
Heavy is literally okay right now
Like I feel like out of 3 he is the most balanced

trim charm
#

Something is super wrong with the game. I'm pegged at 100% GPU utilization on an RTX 3070ti and I'm barely cracking 30fps

main pond
#

Dome is a joke. Shield strips you off your ability to shoot and makes you slower and keeps getting nerfed. And neither this, nor HP is enough to beat the difference in recoil, speed, hitbox and abilities/perks to make even make him an equal gunner, when all of these are considered. Let alone to make him superior as he should be.
DEVS!
HP is an illusion outside of a few things that ignore accuracy, hitbox and mobility like turrets, gas (gas mines could use a nerf, where the gas would last only for a short time if the mine is destroyed compared to being naturally detonated upon contact with an enemy), some, just some explosions, healing beam (which should probably be nerfed), while speed and mobility aren't. In combat everyone has more or less equal gunpower with heavy still lagging behind. So, when it comes to combat, classes and HP are just an illusion. But speed or lack of thereof give some real mobility and engaging/initiating advantages or disadvantages. And you also keep nerfing heavy's explosions, the reason to pick him despite bad gunplay.
So give our big gun guy, the "heavy" artillery, some real weapons to make him the slow powerhouse he is supposed to be.

  1. Make M60 bipods useful (would go well with barricade).

  2. Buff Lewis damage by at least 25% and buff its accuracy a little.

  3. Buff Flamethrower's overall DPS by x2.

  4. Make shotgun shoot a little slower, but deal more damage, around 130 compared to current 91. Maybe also make its clip 15, but it will microreaload after 5 shots, not 4.

  5. Make grenade launcher's grenades explode on impact.

  6. Make heavy 1000 hp, hes too easy to be killed by both light and medium from close and far range

waxen forum
#

The fear ADS is broken. It wont ADS on commnd at times and it wont use the zoom in animation.

quick coyote
tawdry tree
sand sable
#

Nerf nukes by making barrels explode faster, theyre still basically 0 risk high reward

And fix crossplay on ps5 its still broken and always on

rocky anchor
graceful vigil
subtle barn
#

Buff Heavy please, 2 RPG stacks, 4 C4 stacks ragepfft

native acorn
#

future weapon for light absolutely needs to be a bow and arrow. It’s non-negotiable at this point. Crossbow for medium

lyric crypt
#

Know I am so annoying for asking this but what is up with TFGE and TFLA? Seems to only be during the newest patch for me, worked fine before

waxen forum
#

Please make this game run at 120 fps on PS5 in performance mode

drifting thistle
#

i think they had shadow nerf c4. The explosion area deal to self bigger than enemy. Not even the same coverage

quick coyote
tawdry owl
#

Idk if im leaving this in the right place or if this is a known issue but I just had a game where a light was shooting and capturing the cashout while staying invisible.

twilit patrol
#

Remove Steam Icons when pressing tab, personally I really dont care and instead have the specialization icon next to the name or have both.

Kill cam will be good to have as an option (?).

Nukes with no counterplay is a known argument with most people voting nerf.

A map option where I can click and ping where we can go.

sand sable
#

Nerf nukes by making barrels explode faster, theyre still basically 0 risk high reward

And fix crossplay on ps5 its still broken and always on

gritty garnet
#

Medium needs a breaching tool of any kind pls

shadow imp
#

Can we please get MENA servers? It is pretty annoying that we Arab bois get to suffer with awful ping in an competitive FPS game, again... nobody ever cares about us. ;-;

quick coyote
errant flame
#

HP is an illusion outside of a few things that ignore accuracy, hitbox and mobility like turrets, gas (gas mines could use a nerf, where the gas would last only for a short time if the mine is destroyed compared to being naturally detonated upon contact with an enemy), some, just some explosions, healing beam (which should probably be nerfed), while speed and mobility aren't. In combat everyone has more or less equal gunpower with heavy still lagging behind. So, when it comes to combat, classes and HP are just an illusion. But speed or lack of thereof give some real mobility and engaging/initiating advantages or disadvantages. And you also keep nerfing heavy's explosions, the reason to pick him despite bad gunplay.
So give our big gun guy, the "heavy" artillery, some real weapons to make him the slow powerhouse he is supposed to be.

  1. Make M60 bipods useful (would go well with barricade).
  2. Buff Lewis damage by at least 25% and buff its accuracy a little.
  3. Buff Flamethrower's overall DPS by x2.
  4. Make shotgun shoot a little slower, but deal more damage, around 130 compared to current 91. Maybe also make its clip 15, but it will microreaload after 5 shots, not 4.
  5. Make grenade launcher's grenades explode on impact.
flat shoal
#

HP is an illusion outside of a few things that ignore accuracy, hitbox and mobility like turrets, gas (gas mines could use a nerf, where the gas would last only for a short time if the mine is destroyed compared to being naturally detonated upon contact with an enemy), some, just some explosions, healing beam (which should probably be nerfed), while speed and mobility aren't. In combat everyone has more or less equal gunpower with heavy still lagging behind. So, when it comes to combat, classes and HP are just an illusion. But speed or lack of thereof give some real mobility and engaging/initiating advantages or disadvantages. And you also keep nerfing heavy's explosions, the reason to pick him despite bad gunplay.
So give our big gun guy, the "heavy" artillery, some real weapons to make him the slow powerhouse he is supposed to be.

  1. Make M60 bipods useful (would go well with barricade).
  2. Buff Lewis damage by at least 25% and buff its accuracy a little.
  3. Buff Flamethrower's overall DPS by x2.
  4. Make shotgun shoot a little slower, but deal more damage, around 130 compared to current 91. Maybe also make its clip 15, but it will microrealoa after 5 shots, not 4.
  5. Make grenade launcher's grenades explode on impact.
graceful vigil
sage sapphire
#

In the range, create separate "training sims" for each class, the arena would be easier to assemble since it's all virtual.
Heavy could have 3 practice buildings set up to practice destroying or fortifying the building using Charge and slam or the goo gun.
Meds could have angled platforms and skyboxes to navigate across, and have bots on a set path to practice mine placement.
Lights could have bots in different rooms and windows that shoot back, almost like a killhouse so they can practice hit and run maneuvers while working on mobility and traversing the buildings

tired quarry
#

if the game is inbalanced in a way it won't die

woeful void
#

Could we get an assists count in the overview screen and a KDA tracker please.

shadow imp
random geyser
#

let the healing beam suck other team's health and regain some of the charge

spare cape
#

We need adaptive/haptic trigger support for ps5 it’s such a missed opportunity we need this feature for please add this

twilit patrol
woeful void
manic aspen
#

Day 101 of asking for nukes to be nerfed to the ground or removed

plucky veldt
#

Even if an elementary school student is in charge of balance, it would be better than the current heavyweight.
too much powerful. C4,shotgun they kill everything just 1~2shot

rigid vessel
#

remove nuke from ranked
keep it in casual if u have to
but pls
remove nuke from ranked
90% of the people i played with already quit
mostly because of nuke(and cheaters)

waxen forum
#

The fear needs to be buffed when itsnt ads to shoot a little tighter grouping. Also, its damage output in general is too low imo

quick coyote
# graceful vigil The counter needs to be realistic, it isnt. Nukes most def need to be fixed. Its...

I mean there are several ways to counter it, like stun gun and glitches, as well as just plain shooting the nuke or using a frag to blow it up in the heavy's face. I believe they also increased the range in which the c4's damage the heavies themselves, meaning that there would have to be a considerable distance before it's safe for the heavy to detonate the nuke.

I see what you're saying though, if you don't see a heavy running up with a nuke then they pretty much get a free kill. Maybe they could make throwables weaker, or perhaps increase the size/hitbox of carriables? Idk

sage bison
graceful vigil
# quick coyote I mean there are several ways to counter it, like stun gun and glitches, as well...

The counter should be to shoot it and people do try. The actual canisters and throwable object just have too high of a health pool where the heavy can just see you shooting it and throw it at you anyways. The concept for a counter is there, it's just not very applicable even if you do the correct things. Also, as you said, the heavy just gets away with throwing it at pretty much any distance so you just get nuked like 10 feet away and nobody has really any time to try and shoot the object.

As for recon (can't make a new comment for almost 15 min), I don't understand why we are sticking with such a high uptime on the scan which is the main issue. The range is awful now but recon still lets you chase people down through walls and structures and get free kills (I see this as a recon player myself). It should honestly have a much bigger range BUT just reduce the uptime drastically and make the player highlights bigger and more obvious. It should just be there to give you, and your team, an immediate idea as to where people are BUT you still need to apply your game sense as to how to use that knowledge instead of just letting me just trace people without having to apply thought.

sand sable
#

Nerf nukes by making barrels explode faster, theyre still basically 0 risk high reward

And fix crossplay on ps5 its still broken and always on

Nerf recon

sudden marlin
cold pilot
errant flame
#

HP is an illusion outside of a few things that ignore accuracy, hitbox and mobility like turrets, gas (gas mines could use a nerf, where the gas would last only for a short time if the mine is destroyed compared to being naturally detonated upon contact with an enemy), some, just some explosions, healing beam (which should probably be nerfed), while speed and mobility aren't. In combat everyone has more or less equal gunpower with heavy still lagging behind. So, when it comes to combat, classes and HP are just an illusion. But speed or lack of thereof give some real mobility and engaging/initiating advantages or disadvantages. And you also keep nerfing heavy's explosions, the reason to pick him despite bad gunplay.
So give our big gun guy, the "heavy" artillery, some real weapons to make him the slow powerhouse he is supposed to be.

  1. Make M60 bipods useful (would go well with barricade).
  2. Buff Lewis damage by at least 25% and buff its accuracy a little.
  3. Buff Flamethrower's overall DPS by x2.
  4. Make shotgun shoot a little slower, but deal more damage, around 130 compared to current 91. Maybe also make its clip 15, but it will microreaload after 5 shots, not 4.
  5. Make grenade launcher's grenades explode on impact.
cloud jungle
sharp patio
#

I'd love there to be voice chat that can come through headphones on PS5.

No matter what settings I have on the system or in game the voice chat always comes out of the rear speakers. I've seen other people on Reddit with this too

upper citrus
brittle harness
#

I think invisibility does ruin bankit completely. I don't think that it was a good idea.

quick coyote
# twilit patrol Like in Apex, where you press M and you get the whole map and you can click to p...

Interesting idea, but I would have to disagree with it. Where your team respawns is determined by how close the objectives are. I feel like that feature in this game would disrupt game-play too much because it would be too easy for teams to push and take objectives.

Though I do think there is an issue kind of related to this with respawning. Like if there's only 30 seconds left in a game and your team gets wiped (respawn is 26 seconds in tournaments I believe), well then you would just sit there and watch your enemies for the end of the game. I feel like that's a bigger problem than actual spawning points.

graceful vigil
tired quarry
#

if the game is inbalanced in a way it won't die

sharp glade
quick coyote
#

Hi, if my teammate fully disconnects during a ranked match then please allow me to leave the game at no penalty—award me the fp gain/loss for fourth place of the given round. I want to play the game you created, not the same game on ultra-hard mode. Thank you

manic aspen
#

Remove nukes

smoky gust
#

i got another, better, clip of a mines hitbox being wacky

i see the mines and stop for a moment
there is way more space to the side than i am big, so i should be able to pass, right?
nope, it goes of anyways

it punishes you even when you made sure that there should be enough space for you

i don't mind the hitbox being tall, so that it can be used on walls/ceilings
but it shouldn't be this wide (especially since it trigger radius is invisible and can only be estimated)

dull hemlock
#

Explosives should either have dramatically lower minimum damage thresholds or start at 1 on the far edge and then rapidly scale up the closer to the center you get. Having your pinkie toe in an explosion should not be the difference between a one shot and taking no damage at all. This is a large part of the issue with nukes, as even a poorly aimed one will one shot a light, and heavily damage a medium. Combine it with latency and it's even more messy. This is at max distance, let alone closer to the sweet spot.

If it ends with explosives needing a buff of some kind to compensate, by all means, but it would do wonders for making them feel less frustrating to fight.

naive scroll
#

At this point I am honestly not that far from quitting completely. All I hear is the beeping of C4:s and at least a quarter of my teams deaths are to nukes. How can anyone find this entertaining? There is no counter other than to fight fire with fire, i.e. play heavy and use nukes. Which is what has happened most games. 2 Heavy 1 Medium. Just nukes flying back and forth.

One possible solution is that you'd drop any canister you're holding when you take damage. Or make the canister have less hp. But hitting a small explosive canister could be pretty hard tho, so not sure if that's the best solution.

quick coyote
# graceful vigil Issue is, if you have spawn reduction based on gameplay time then putting in the...

Yeah I agree, I wasn't implying that there should be respawn time reductions at the ends of matches. I just think it takes away from the game when matches end so anti-climatically like that. I guess an idea to improve this is, in scenarios where if one team gets wiped then the match is practically over (like the scenario where your team is wiped at 30 seconds and has to wait 26 seconds to respawn), the game just ends when the team in question is wiped. It could make scenarios like these into sort of "endgame events" to end matches on a thrilling note.

dim creek
cloud jungle
silver forge
#

Remove nukes

opaque patio
#

anyone know what causes red canisters to bounce rather than explode on impact sometimes? even when thrown really far they still bounce occasionally

gritty garnet
#

PLEASE, FOR THE LOVE OF GOD
RELEASE THE SOUNDTRACK

drifting thistle
#

Server network ping really need improvement. Ran quite far away from the c4 but still receive full damage

dim creek
# cloud jungle Smoke doesn't counter recon lmao

Ok let me dumb this down for you.a "smokescreen" is when someone throws something in the conversation to "fog" things up or deflect the fact their wrong(you) I play multiple classes but it's clear your just pissy because people can detect you,and you probably just run around cloaked,trolling people. Be more diverse

woeful void
graceful vigil
# quick coyote Yeah I agree, I wasn't implying that there should be respawn time reductions at ...

I think this would be a fine idea if a team mathematically cannot capture and is wiped then they are disqualified and can leave the match.

Also, this guy above me has spammed the same nonsense all day. Can we get this idiot muted from the channel? (20n Quarantino)

By the way, the manager for discord should really just consider using threads / post base format (yes, discord has these) for suggestions / feedback channel. That way people can discuss ideas on their own thread and we don't have to have these chat timeouts and constant flowing of chat which don't let us discuss ideas. You can even add tags to filter out different types of suggestions / feedback.

loud night
#

there was a cutscene with the announcers talking. lore stuff is cool but if youre gonna do that kinda stuff please get the actual voice actors at least, its gonna be hard to take any story seriously with the delivery AI gives on some lines

silver forge
#

Matchmaking is pretty awful, the whole point of ranked is to be matched with similar skilled players. Kinda hard when your teammates are going 2-11 and your opponents are 3 leagues higher than you. What's the point?

woeful void
#

<@&1012034066876473384> can you guys please do something about the constant spam and toxicity in this channel?

dim creek
#

Report report report

waxen forum
#

This game is broke af. Its annoying!

nimble steppe
#

Fix to error code TFCP0005 when trying to purchase Multibucks on Xbox

Bug

Been dealing with this error code since release and finally found the fix which is simple.

Buying Multibucks on the Microsoft store!

When purchasing on the Microsoft store, it will go through without any issue and when you launch the finals, you will be greeted with the Multibucks on your account.

Hope the devs fix this soon!

low ferry
#

should they add flashlights to the night maps

quick coyote
molten horizon
#

we need to be able to see our ping in game

opaque patio
#

is there an option to change sensitivity when holding mesh shield for controller players? if not would be really nice to have. i play on high sens already and it takes almost a second to 180

plucky veldt
#

Rankgame - start (c4+rpg) ending (c4+rpg) omg

coral turtle
#

the post match score board ui is really annoying. usually when i try to report a player for cheating i end up making a friend request to them. same happens to all of my friends

valid dawn
#

add status in game for friends who are playing.
add more crosshair settings like valorant
add option to put notes on friends so u can remember them
I think grenade launchers should only be used by the heavies. why put it on mediums as well ?

Let me know if its a bad idea lol

silver forge
#

I think elo should be awarded based on your performance relative to the other players. Right now it seems like you only get FP for qualifying through the rounds which is almost impossible if you're unlucky and get bad teammates

woeful void
#

can we get an in game ping monitor please?

dim creek
abstract elbow
#

sso fucking tired of nukes doing zero damage / c4 going through the barrels and disappearing

woeful arch
#

As much as I love the community and the CMs (Oscar's stream yesterday is one to remember) I must admit I'm slowly falling out of love with the game. Once you have a couple hundred hours into it, things become clear:

  • you disengage from what you consider to be B.S. cashout locations like the moving platforms and wherever it takes Olympic gold medal acrobatic to reach and y ou're like "f. it if teammates get it, GG, if not bye"
  • you know early into the game when you can expect a loss (teammates sniping far away from objectives, teammates who revive only each other because they're likely friends in Discord when you're queuing solo, team mates who are clearly using whichever mode as live Practice Range, not engaging with objectives just about the kills, great)
  • when you have a losing streak in Quick Cash, you can't really get cheered up at the option of either playing FFA in Bank It or limited-respawn tournaments.

There has to be a way to bring more casual "not only last minute fail/win or FFA or solo" game modes to The Finals? Would be neat. Thought I'd be thrilled to have to grind to get to level 50 but I'm not feeling it anymore at level 45. The game needs new exciting content that's more of a linear progress between two points so chill players can chill.

cold trail
#

Good morning ya'll. Just here to say allies SHOULD NOT have collision. Shoots and projectiles should 100% go through allies. This has costed me a couple of W's and it doesnt make any sense. Please take it into consideration. I lvoe the work you've been doing with the game so far!

night crown
#

Is it just me or 1 time out of 3 the game kick you of a party with this error : TFGE0003 ?

toxic shadow
sharp oasis
#

Is anyone else experiencing bad packet loss and latency issues on Xbox x? Game was fine for me up until the update yesterday

cerulean skiff
dusty moth
#

The Lag and packet loss is real.

vague shell
#

Alguien que hable español ?

violet elbow
#

Nukes need to die completely, nerf heavy C4 down to 1 use only and further nerf velocity on red barrels pls hyperKirby hyperKirby hyperKirby

sick marten
#

If anybody at embark is reading this the launch bug where the game gets to the EAC screen then closes with no message is back with 1.6.0. It was fixed with 1.5.5, then returned with 1.6.0. The current hotfix, 1.6.1, also did not fix it. I have tried the following:

Restarting my computer

Re-installing the game

Re-installing EAC

Verifying the files

Any help resolving this issue is greatly appreciated.

Also pls fix dagger backstabs 🗡️

humble folio
#

After a long time I have now tested the game again and still have to say it could be so good, yes could, if there were not this stupid c4 of explosive containers and either the game is overwhelmed with the new mode or the servers are bad, I still have with my 1gbs internet connection in between still pictures, that must not be! Just like that deals the enemy's gun faster than mine, even though I'm shooting at the head too! or that's also due to the server

toxic shadow
#

can propane tanks please be affected by gadget weight more, nukes are still hard meta

silver forge
#

Please let us leave tournies with no penalty if one or both of our teammates have already left.

quick coyote
#

Implement in game chat.
Mines should NOT stick to the revive statute.

whole ocean
solar horizon
#

Hello, is there any board for feature requests for the game?

crisp bobcat
#

does anyone else think the recon nerf was just a tad overkill? like yes it needed a nerf but limiting range to 30m makes it pretty much useless outside of close quarters combat. If anyone has feedback, Ive come up with what i think are 3 good possible solutions.
1 - same thing embark did, just not as dramatic - limit range of recon to somewhere between 75-100m.
2 - Keep the 30m range limitation, but allow teammates to see the detected enemies, or at least pulse/ping them (sorta like sonars)
3 - Further increase recharge/activation timers but leave range unchanged.

It needed a nerf. Not to be nerfed to a point where its basically useless outside of the vegas map.
Sincerely, a former med recon main
P.S. Pls nerf nukes again

main pond
smoky storm
# crisp bobcat does anyone else think the recon nerf was just a tad overkill? like yes it neede...

no the recon nerf was a fucking joke, they needed to delete it from the game as a concept and replace it with an entirely different/new spec. A small numbers nerf on wallhacks is meaningless because it's still fucking wallhacks.

(also yes nerf nukes, red/explosive canisters are just as strong as they've ever been, the nerfs so far have accomplished nothing except make it even more difficult to counterplay nukes with how much EHP the red canister has)

quick coyote
#

NERF NUKES

waxen vault
crisp bobcat
# main pond "aww shucks, my map-wide wall hacks got nerfed, what am I supposed to do know?? ...

first off way to act like an adult and provide meaningful input! second - idunno if embark intended it this way but the main utility of recon was tactical to plan rotations. you also realize that you sacrifice a heal beam in order to use it. its been pretty much agreed upon by most of the community that double heal pocket heavy is the meta.. like i said, yes it was op with infinite range, BUT it didnt need to be absolutely nerfed into the ground. Like did you complain about UAVs in COD too or what? bloodhound ult in apex? abilities allowing you to see player positions through walls are not new

soft gorge
#

Mouse and keyboard support on consoles and input based matchmaking on the next update, please!

Devs, you are encouraging people on consoles to use xim/ chronus adaptors by ignoring the addition of MKB support, think about it! While you guys "do not have any news to share on that topic" I don't blame xim/ chronus users.

sinful gazelle
# soft gorge Mouse and keyboard support on consoles and input based matchmaking on the next u...

I don’t have a really a option to add back on MKB on console but I do gotta say I think just because there is no mouse and keyboard on consoles doesn’t mean it related to people that use Xim / Chronus as a excused.

“Oh keyboard and mouse is put back into console, let me just put away my hacks and etc so I can work hard on MKB get actually better”, No, even if console or not, no one should be using Xim / Chronus or whatever just because no KMB “encouraging” them to use those things.

I fully blame anyone who uses Xim and anything else to basically soft cheat in the game. It disrespects people that actually took time to improve at the game and ruined the game and fun for causal people too.

abstract elbow
humble folio
#

small tip maybe less sbmm in because casual modis then also more people stay permanently

low ferry
#

i feel like they should add more options to the crosshair its just im not really a fan of gun bloom

tame pivot
fossil walrus
solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console!
Please and thank you.
Also good morning yolks

modern wedge
#

TEXT CHAT

undone kestrel
#

Tracker gg? Edit: @tepid violet not everything is about kd sometimes you want to see what’s your most dominant weapon or check out your rival or even see the person you think is cheating headshot percentage

gilded lance
#

Hello. I have written it many times, but I want to repeat it. You made many advertisements and sponsorships in Turkey before the game was released. But you did not add Turkish to the game after the game was released. While there are 9 languages we can access in the game, why didn't you include Turkish despite so many advertisements? Could you please add Turkish to the game soon? Many people from Turkey also play the game. We are sorry that you included so many languages but did not include Turkish. 🇹🇷

tepid violet
fierce valve
#

1887 needs a slightly faster reload speed for the first shell.

cloud jungle
#

Please add "Sorry" to the ping wheel

whole ocean
lament talon
#

Do you guys know what happend in the devs Stream? Any Info about the Future?

grave kettle
#

yea

winged wyvern
#

delete nuke

fair pendant
#

Feels like oddball would make a great LTM game mode

crisp bobcat
#

literally easiest fix ever - just remove the mechanic of attaching c4 to cannisters lmao. Its so ridiculous because getting third parties is already a huge part of the game - and in a game that prioritizes team gameplay and sticking together, having the ability to just chuck an item and kill a team instantly is pretty absurd

proud ocean
#

❤️❤️❤️Absolutely CRAZY thought: can we give POSITIVE FEEDBACKS for the next hour? Saying what we really LIKE about this game. ❤️❤️❤️I start: I really love the art direction of this game! The fonts, the colors, the logos and the interface! It’s pure ART!

drifting thistle
#

Lul 3 medium with 3 turrent + 3 aps beside it. I wonder how to deal with it if close range

stoic wigeon
dry kiln
rare maple
#

Day 2 of asking for more throwing knife skins

stiff linden
#

Embark please edit the Flakvest so that we can use other upper back stuff on it 😢 wanna equip the ospuze skateboard

tough kiln
# proud ocean ❤️❤️❤️Absolutely CRAZY thought: can we give POSITIVE FEEDBACKS for the next hour...

I honestly love the entire concept of this game. It's got cleverly designed maps. The theme of it being a virtual game show is unique and exciting. The weapons feel good and fun to use. The destruction is just incredible and takes shooters to a whole new level of tactical gameplay. I really enjoy playing it.

I've offered criticism BECAUSE I love this game and I want to see it succeed. (I think that's the case for a lot of people here.) I uninstalled Apex after getting hooked on it.

Embark. Thank you so much for bringing us such a fun new game! Please continue listening and improving so we can play it for many years to come!

soft gorge
# sinful gazelle I don’t have a really a option to add back on MKB on console but I do gotta say ...

Of course it is related. Since the game is crossplay we on consoles are matched with pc players often and we don't have input options such as them (I know we have gyro now on PS5 but it is not the same thing) and I don't blame xim/ chronus users mimicking MKB to have a fair input gameplay (now, if they are using scripts/ aim assist with that is not my problem, the game should have a detector for this). I'm pretty sure that if we had native support (like on COD/ Fortnite) a lot of people would not use adaptors.

lapis pollen
#

I think you already know about dagger. Hope that I will see some change in next patch. Three months, it's long enough to kill a game, but we still here waiting you fix it.

untold haven
#

i think this game would really benefit from a 6v6 or 12v12 game mode early in its life with proper downtime and lower stakes, there unfortunately just isn’t currently a way to actually play this casually due to the nature of how matches progress, not suggesting TDM necessarily but something that you can just jump into and not have to stress if your team mates aren’t very good

slow zenith
#

just wanna say game's a million times more fun when recon isn't played

rotund rain
#

Recon is ass now fr

sinful gazelle
#

The differences is. Keyboard and mouse actually takes skills to learn and improve. I know some console players are “scared” of switching over to PC and keyboard and mouse bc it’s complicated. Xim and Chronus is just a install and let’s go. I very much doubt that is people are using Xims, they are most likely to install scripts and more AA and such things.

A casual player would not get a Xim / Chronus at all bc the are playing for fun but people that get a Xim device and stuff like that are basically almost the same as people that’s install cheats. If they want to get good then just get better at controller, it is harder to get gud but it isn’t impossible. No need to get a Xim.

But devs right now, on the support on KBM, idk who it works but I’m assuming it’s plug in the usb to the console that’s it, no third party or anything. I would say we are on both sides of that just a direct connection rather then a third party device making it connected with scripts and such things.

After all we lived Ina world where it isn’t all sun shine, rainbows, honestly, fairness, and always good intentions. So as I said again, if you’re using Xim, mostly no one is finna be in the mindset of being “fair” while using it. “You already bought the device, may as well get your money worthwhile “

viral lava
#

They need to fix the ranked situation in australia , no ones olayign it because consoles cant find games unless they are in lobby with pc players

wheat swan
#

imagine having a team deathmatch mode🔥🔥🔥

cold pilot
#

I think a "match cancellation" vote should be added to ranked rankings
When the other three teams encounter another team containing a cheater, they should be allowed to vote to cancel the match.
Instead of being forced to play with cheaters for 20 minutes and getting a matching CD that you from exiting the game

jagged ocean
#

Would love to see more hairstyles and give them haircolor options, the new once we got is 1 color only which sucks....would love to see a ponytail with curtainbangs ngl

next meadow
#

a replay mode with freecam please! 🙏

sinful gazelle
#

Ideals for some throwing Knives Skins

Egg throwing knives skin - inspire by @gleaming tide

Ninja Stars and kunai (maybe) Throwing Knivies Skins

Brick 🧱 throwing knivies skin.

Weird one but Nail polish bottle, and the inspect animation would be painting your nails and at the end of the animation, you can hear yourself blowing your nails so it can dry quicker.

worldly scaffold
#

"There’s also something a bit.. strange.. going on w̸̝͗h̴͉́ë̵́̓n̴̲̈́ ̸͎̈l̶͍͗a̴͊unching the game, keep your eyes open!"

What is this, I didn't notice anything.

whole ocean
toxic shadow
idle tiger
#

Someone suggested this as a change and I liked it. Replacing the stun gun with a stim or just over all adding a stim. I would love a stim for the light class. To give maybe a slight boost to regeneration and speed for like 5 to 10 seconds (Or maybe it would add like 25 temp health?)

remote scroll
#

This video was released today, one year ago. Will there be an episode 2?

wind frost
#

Visual clarity
Dust, smoke, and debris:
Theres just way too much smoke and dust and shit, it's simply too hard to see anything sometimes. It's really frustrating when you're trying to push a point. I get that it can create some "cool clutch moments" where you might run in and grab the cashout real quick and win the game, but most of the time it makes for a very frustrating, inconsistent experience. Most of the dust comes from breaking enviroment, or despawning debris. Player created obscurity is mostly fine (gas sometimes gets a little too much), but it's really just the dust that's the biggest issue. Please just make it more transparent.

HUD transparency, and especially ping transparency would be a huge addition, as the pings especially are quite large and totally obscure your view. Wishful thinking here, but being able to totally customize your HUD i.e Dirty Bomb, would be very nice. In adition to this, and probably wishful thinking, allowing a crosshair when ADS would be very nice personally, and it'd also make the game more accessible for people with vision problems.

QoL
Please give us an option for "let go to confirm" use for abilities and gadgets. Instead of pressing 3, then left click, then 1, allow us to have the option to use abilities with a single button click, where holding it takes it out, and then letting go uses it, and then it switches back to your main weapon automatically. This is pretty standard for most other FPS games.

Make glitch grenade activate on impact, makes it come into play faster and it'll feel nicer to use. Light will have a better place in high lvl play, as they're a lil underpowered against very competent players.

Adjust dead-go-boom. Melee users get absolutely shafted by it, and you get shafted by it if you mananage to win a fight with the skin of your teeth but die to DGB. If you increase the time before detonation, you'll still have the intended chaos and destruction but without punishing players for getting kills.

Medium currently have the most amount of "must pick" gadgets, and i think they should off-load some of them to other classes to promote diversity. Every medium is running defibs and pads, which really only leaves one slot open for something "fun" if you don't wanna throw. Light and heavy only really have 1 must-pick each (stun-gun and RPG respectively)

Balance changes
Make automated abilities less strong, this mainly just includes mines, i think they should do less damage on trigger, and should detect players hit by it, so it's less immediately punishing to trigger them, but still gives the user an advantage, same idea for turret.

Increase health regeneration for all classes. It can be super hard to defend some of the objectives, especially in the quick cash game mode, as you effectively have to win 3-4 team fights in a row to keep the objective. At the very least bump up light regen slightly, to encourage the (apperently) inteded harrassment, run and gun style.

General nerf to "stall gameplay", this includes a nerf to mesh shield and heal. Players should be punished for making mistakes, and the get-out-of-jail-free-card of holding up mesh shield, and especially in combination with heal beam can completely turn a fight even if they made massive mistakes.

Nerf nukes further or remove them completely; still too strong. They're still vital to high level play, as you don't get punished very often for running around with them, and even if they're not successful every time any more, even the chance starting a team fight with at least 1 enemy down is huge. #👂┇game-feedback message

Change recon further; you only fixed half the problem. The untouched problem is that you'll still get perfectly prefired during teamfights defending/pushing points, which still makes it a vital pick. Others suggested a sort of "ping" that displays locations at the moment of activation, which i think would be a good idea.

jagged pike
#

Nukes don't need nerfing when you have the CL-40 in your hands

plush solstice
dry kiln
oblique vector
#

Killcam would be an awesome addition. Also it would be great to fix bugs with microphone use in lobby randomly shutting off. Last, it would be great if cloaking for lights stayed active while holding things, including respawn statues and vault boxes (maybe even cloaks the statue as well). Great game, so glad for your responsiveness to feedback. Refreshing after playing apex for a long time.

bleak coral
wind frost
coral turtle
drifting thistle
modern wedge
#

facial hair + text chat pls

dry kiln
#

@oblique vector kill wouldn't work as the free movement cam after you die serves a purpose as you can ping a area and enemies while your dead giving your team a huge heads up. @wind frost Nukes are part of the game. You can easily take c4 stick it on a office chair and do the same damage. Thats not the problem. The problem is maybe you played too much COD or Apex to realize that this is a whole new level of tactics and every changing environment in the game. Just get better and no need for the rude languge.

golden iron
#

I beg you give LH1 a retical. I can’t see what I am shooting because of the damn iron sight

nocturne shale
#

Glitch grenades or any thrown projectiles should go through teamates (you can walk through your teamates anyway).

sonic spoke
sand sable
#

Nerf nukes by making barrels explode faster, theyre still basically 0 risk high reward

And fix crossplay on ps5 its still broken and always on

Nerf recon

wheat swan
#

.

wind frost
# dry kiln <@525174586518536193> kill wouldn't work as the free movement cam after you die ...

I don't know if you genuinely can't read, or just can't read into the implications of having heavy running around being able to instantly squad-wipe, i literally described why this is an issue in the original post. If you need to me to cut it out for you, it's a problem because it actually disincentivizes more varied and tactical play, by it being so strong you're decreasing composition, strat, and build diversity if you're playing to win. As for "just play better", a lot of t500 are also calling for the nerf, so if even the most highly skilled players believe it's too strong, and can't for some reason seem to outplay it then that might be an indicator theres pretty limited out-play potential.

I have also never played cod or apex. hope this helps.

oblique vector
# dry kiln <@525174586518536193> kill wouldn't work as the free movement cam after you die ...

@dry kiln I’m not suggesting freecam be eliminated. Freecam only happens after a team wipe anyways. Unless you are talking about the few seconds it spectates your dead body after death. If member of your team are still alive you just begin spectating them after. Both have pros and cons but Killcam helps players more easily identify cheaters to report. It can also be a useful callout to your team about where they killed you from.

past phoenix
#

Nerf C4 baril pls

old haven
#

The game should detect if I crashed, I'm getting banned from tournament play because the game crashes in between games.

dry kiln
raven folio
#

i got nuked 4 times in one match at the beggining of each engagment 🥹 ....please stop the madness...

remote flume
#

at least you can play... i was playing fine with 60+ fps since Beta, and suddenly since last week i just can't get more than about 20 fps in matches, even tho i got an rtx 3080 and ryzen 5 that never had problems till then... Literally nobody has an answer to this nor can help me, leaving me hopeless to find a solution and just having to quit the game

paper stream
ruby stream
#

mods????????? why spawn 5000 years from my team. hello game?? what tehf uck.

stable canyon
#

...

glad ginkgo
#

why doesn't customer support get back with you resolving issues? Please respond to the inquiries/tickets made.

quick coyote
#

Some setting to be able to hear the game while it's in the background.

vivid gulch
#

mouse and keyboard on consoles please. make a setting so when you want to turn on mouse and keyboard. crossplay automatically turns on.

proper ore
small smelt
#

can we plz b uff nukes the arent powerfull enough

dry kiln
#

Seriously, let's be mindful here. The developers had a specific vision for this game, and it wasn't just based on a few playtest runs. Every element in the game serves a purpose, and while some adjustments may be needed, not everything requires a complete overhaul. Constantly pushing for drastic changes can undermine the original vision and show disrespect to the developers. Instead of transforming it into a new game based solely on community suggestions, let's appreciate the thought and intention behind the existing design. History has shown that excessive alterations can lead to more problems than solutions, potentially causing the downfall of the game, as witnessed with titles like Titansfall 2 and Gears of War.

marsh gazelle
#

Anyone know how to get rid of the missing Angel call stack script error? Can’t get through one tournament without crashing

nimble steppe
#

I can't shott after difb 😡😡😡😡😡😡 fix this fucking glich_$

dusk forge
#

matchmaking still seems broken...totally unbalanced matches

ruby stream
#

seems like a bunch of complaining to me...

solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console!
Please and thank you.

oblique vector
#

I would like to see ranked match making that is based off of rank and not hidden MMR.

cerulean skiff
#

@true epoch finally put together video of the sprint slide bug that's in game.

Unsure about mnk, but on controller, when sprinting and you tap crouch, you slide but almost immediately go back to sprinting. requiring you to press crouch again if you want to stay crouch.

Also added a video of sniper shots disappearing.

sry, just realized these are .mov and not .mp4 so they won't preview. let me know if u need me to change that

atomic drum
#

not to show the player name in the rank, some people know his friends in other teams will help him, 2v1v1

flint falcon
#

Just got tracked through a wall by a heavy somehoe between the last time I played and now the game has gotten worse

worldly scaffold
sonic spoke
#

Didn't load the second time I started the game after the update.

white lily
sand sable
#

Nerf nukes by making barrels explode faster, theyre still basically 0 risk high reward
Nerf recon
And fix crossplay on ps5 its still broken and always on

upper citrus
#

remove the weight nerf from nukes and just make them not do damage to players. so they can still be used for destruction

wind frost
maiden igloo
#

fix your shitty game it booted me from my tourney then suspended me on top of a 600 fp loss

ruby stream
#

Buff nukes because they are underpowered. Only high risk and no reward. You have to drop your weapon. Nukes are high skill cap

solid narwhal
#

I love how ignorant yall are, imma just say the same thing that I tell everyone, I appreciate your enthusiasm for PC gaming, but I’m afraid I can’t just buy a PC or a full gaming setup right now. It’s too expensive for me, and I have other things to spend my money on. Besides, I really enjoy playing on my xbox series x. It has great graphics, a large library of games, and an easy-to-use interface. I don’t think I need to switch to PC gaming to have fun. Maybe someday I’ll get a PC, but for now, I’m happy with what I have. Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console, adding ibmm will effectively bring more players to both kbm/pc and controller/console lobbies. Instead of arguing with 6 people who just keep telling console players in this channel to get a pc, I would instead like to let yall know that adding ibmm and a xim/cheat detection rework won't kill the game. It actually will benefit both console AND pc players(you all) by bringing more players to the game in general by making it more fair for everyone, by making it so pc players won't keep complaining about aim assist and console players won't keep complaining about kbm support not being in the game, and so everyone will stop complaining about cheaters(xim users and hackers for the most part).

glad ginkgo
#

https://i.ytimg.com/vi/fKILICRFIT8/maxresdefault.jpg

this would be a good replacement for recon senses. It will mix the specialization, tracking dart and sonar grenade in one.

This gun will shoot a sonar grenade that can attach to any surface with a 25m pulse radius and can be shot from ONLY 50m away.

It will be 3 grenades total with cooldown between just like the light's evasive dash. That way it can be good but not overpowered

boreal wagon
#

haha. playing light rn I have 8 deaths and 6 of them are nukes/rpgs that I literally could never have dodged

woeful void
#

We need grenade indicators please devs 🙏

sick marten
#

If anybody at embark is reading this the launch bug where the game gets to the EAC screen then closes with no message is back with 1.6.0. It was fixed with 1.5.5, then returned with 1.6.0. The current hotfix, 1.6.1, also did not fix it. I have tried the following:

Restarting my computer

Re-installing the game

Re-installing EAC

Verifying the files

Any help resolving this issue is greatly appreciated.

Also pls fix dagger backstabs 🗡️

white lily
dusty plume
#

fix nuke cancer I beg you embark I feel the tumours growing on my back

opal leaf
#

C4 barrel is still so much OP, apply the debuff to red barrels too ty devs hug_friend

analog saffron
#

Mouse and keyboard support for console yet?

stuck depot
#

The Cl-40 needs to be looked at, in the practice range the damage on the heavy dummy is wrong half the time, shooting the head and upper chest takes 5 shots to kill, the lower chest and knees takes 4 and from the side it takes 5 if you hit the hands.
is this just a issue with the practice range or is the same thing happening in game?

hoary sorrel
#

i cant play with my friend
"failed to join party" what to do

torpid needle
#

The invisibility ability for light is to over powered, as when you fight against someone using it becomes close to impossible to see the outline due to lighting in buildings/ inside areas.

ebon peak
# analog saffron Mouse and keyboard support for console yet?

I think this will never happen,,, many people have raised this but the devs replied that they have not planned anything yet. God knows why MnK cannot be considered with PC crossplay active, is this a too complicated thing which console players are requesting?

ruby stream
#

buff nuke and buff grenade launcher. also revert recon senses back to normal. it is too weak.

severe wave
#

Nerf nukes in the next patch for fk sake

dawn sand
#

the dagger is so janky against heavys bruh

desert flame
#

I know that the whole aesthetic for the game is black and yellow but man I really miss the black and white skirt! I never wear the skirt now because it's a yellow stripe now sDC_demoncry

sour bane
#

not coming back to this game until literal wall hacks is reworked/removed. bye.

paper stream
solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console, or just buff AA.
Thank you
@ruby stream you should go back and read my last message in this channel

raven hatch
#

after the update game is crashing more

lavish shard
#

Nerf stungunnoob 🙏

idle tiger
#

Map preference system. So that you can get maps you like more often

crisp oxide
#

PLEASE FIX IN GAME VOICE. I have a wireless razer Nari. It only works 10% of the time for ingame voice comms. Idk how this hasn’t been a priority for the game people have been having issues with ingame voice since day 1 and it’s crucial! Also, please god we need RANK based match making for ranked. Causal bronze-gold players have no interest in getting in lobbies with high level diamond/plat players. Diamond players do not want to queue with silver players still learning the game!!!! Longer queue times is fine ! Ty and I’m so excited to have Sweeden in NATO 🫡

molten horizon
#

can we please get a team text chat?

dusty tide
#

is this game going to be just a multiplayer game? this game has the potential to have a pretty good story, also performance is a bit lower than before update

pine raft
shell lotus
#

MNK SUPPORT FOR CONSOLE

ashen geyser
#

Nerf bushes ( defib doesnt work in them )

lethal garden
#

some way to give a contestant the same cosmetics as another one, it's tedious to copy over. Also maybe a way to duplicate contestants

sturdy mango
# shell lotus MNK SUPPORT FOR CONSOLE

kind of confusing why they did care to put a niche aiming controller feature called gyro aiming that is used by not much people (still thanks for adding it in a actually proper way) but yet keyboard and mouse support is still not added for consoles ngl

manic aspen
#

HHM meta, good job devs, now buff nukes

soft gorge
ruby stream
#

Buff nukes and make it to where you can call in a nuke after a team wipe with a nuke. You should spawn in with a nuke in your hand. Also buff heavy to 1000hp.

severe wave
quick coyote
# dusk forge matchmaking still seems broken...totally unbalanced matches

While I think that diversifying different ranks can be beneficial. This only works if it's done evenly across teams. However, this is currently not the case. Way too many games where you're thrown in with a bunch of Bronze or unranked players. The balance is sometimes so wrong it's laughable.

fossil walrus
fleet jay
#

if you alt tab while the leaderboard is open the game UI completely disappears and cannot be brought back

thank you camson

severe mason
#

I have tried everything. My microphone works and my drivers are updated. Please fix voice chat. I play on PC. My inputs are correct and I tried other troubleshooting.

orchid island
worldly rock
#

really wish i could tell my teammates "sorry" when i do something goofy

old elm
#

فيه عرب

cunning dagger
#

Add team text chat and input based matchmaking

manic aspen
#

Implement this and boom the game will be much better

List of nerfs :
Fcar,
lewis
heavy shotgun
barricades
mesh shield
healing beam

List of removals :
Nukes
Nukes
Nukes
Nukes
Nukes
Nukes
Nukes
Nukes

robust hatch
#

Did they nerf recon yet didn't play in a while

ruby stream
#

Allowing players to spawn nukes via a creative menu adds versatility. Teams can tailor their approach based on the situation. Need to break a fortified defense? Spawn a nuke. Want to create a diversion? Nuke the outskirts. The creative menu empowers players to make calculated choices, enhancing strategic depth.

However, to maintain balance, nukes should be immune to Anti-Projectile Systems (APS). After all, if a well-placed APS could intercept a nuke mid-flight, it would undermine their potency. By safeguarding nukes from APS, we preserve their game-changing potential while ensuring fair play.

In summary, nukes may be volatile, but their inclusion in the finals promises unforgettable moments, strategic dilemmas, and a dash of apocalyptic flair. Let the countdown begin! 🚀💥

woeful perch
#

Hmmmm a possible nerf to nuke is just to have heavies spawn with C4 on cooldown. It would lower the frequency of nukes by a good amount, but maintain the intended strength of the nukes.

quick coyote
#

WISHLIST: Please, please, pretty please. Add more player faces or, at minimum, a way to edit the existing facial features. The current selection is way too limited.

dusty tide
#

text chat in game pls

dreamy latch
#

C4s should do more destruction & gadget damage and less player damage

RPG as well, although I think its close to a good spot for player damage but I want to be able to burst turrets and dome shields with explosives

Right now using your gun is much faster and more efficient than using any explosive gadget to break gadgets or shields which seems counterintuitive

It would be cool as a heavy to have to choose between high utility, high destruction, or a balance of both in my loadout

soft gorge
fossil walrus
# soft gorge Even so, would you agree that there were more people asking for MKB support? Now...

On this server? I see 4 or 5 people who have asked for mnk which is probably more than those who asked for gyro on this server. I'm with you on adding mnk to console.

It should happen but the fact that there has been positive feedback, shows that people do like the gyro feature and more people probably would try it out.

Most console players still play from their couch so I think they'll be more open to trying something out that's already in their controller than using mnk. It's not an either or tough. Both should be supported.

wheat swan
#

𝅙

ruby stream
#

buff nukes and get rid of aps. game is now balanced.

pale crane
#

in my view , light need 10 15more hp,

idle tiger
chilly bay
woeful perch
# idle tiger If we entertained this idea if they spawned with a cooldown the cooldown for the...

I mean that is definitely a possibility but in the other hand. It stops heavies from just ALWAYS setting up a nuke right after respawn. Based on the Cooldown, the heavy should have atleast 1 C4 off cd by the time they encounter their first fight. So they can use it to breach and what not. And of course if they have time or win a fight, then they can go set up a nuke. It just means that to get a nuke, they have to go out of their way to make it.

Of course nothing else is on CD out of spawn so you could see it as a bad thing simply because it differs against everything else. Which I understand. I just would prefer smarter/intuitive balancing than continuity across abilities/gadgets.

covert marlin
#

My game is lagging since last hotfix. Every 30-60 seconds I get short game freezes. It even happens in main menu. I have a solid setup and never had performance problems before.

random mulch
#

i have 2 skins on AKM at the same time and cant choose one of them. its hard to describe and i cant send screenshot but i hope you understand me

earnest ermine
sinful gazelle
patent cargo
queen rover
#

Looking back, recon will be the biggest reason this game dies

lament talon
quick coyote
#

149 (C4) + 149 (C4) + 30 (fire)
Please remove nukes, getting 1 shot as heavy isn’t fun, let alone any class

I know you guys are doing the whole “Tank, Healer, DamageDealer” thing but heavy has insane two burst DPS options outshining light in every aspect, with next to zero counter play. Tank shouldn’t have these options in his kit

eternal gorge
#

please give us an audio cue for when we get a game invitation and when we queue up for a game.

quick coyote
#

DAY 3 OF ASKING FOR HEARABLE FOOTSTEP AUDIO

Take inspiration from overwatch of all places. Their audio is the best I’ve heard out of any fps game. You can hear most enemy footsteps and sometime can even differentiate which enemy it is. But if they crouch they’re completely silent.

fallen sundial
#

Auto-Run

wispy sonnet
#

Sniper buff suggestion: increase rate of fire, that is all.

manic aspen
#

Remove nukes

broken kestrel
#

Please

ashen geyser
#

we need more maps and variety!! ❤️ thankyou

eternal gorge
#

having more contrasting colors for teams would be nice. Having to differentiate between magenta and purple on the fly can be a bit of an eye strain sometimes.

severe wave
#

Nerf turrets atleast the range its literally less skill then nuke just not that op

sinful gazelle
idle tiger
frail wave
#

melee hits should go through shields (its logical)

tropic swift
manic aspen
rich fox
ocean fossil
#

Just make it so heavy only has 1 c4. No more double nukes. 30 second cooldown? Place a second c4 and the first one disappears.

lofty cradle
#

.

sinful gazelle
#

.

severe wave
shut tartan
idle tiger
# manic aspen you are bronze thats why you are not crying about nukes

Bro you literally cry about it every day multiple times a day. I'm sure no body here wants to see you spam the suggestion feed with the same complaints every day multiple times. Let the realistic suggestions exist. Instead offer actual ideas and suggestions on how to fix the problem instead of being a complete waste of the space

tropic swift
undone cobalt
#

Fix the c4 glitch dealing literally 450 dmg 💀 it can onetap a medium 7m away

compact wharf
#

A huge problem with a lot of Hackers/cheaters. FIX!!

rich fox
sinful gazelle
sleek compass
#

nerf nukes and get rid of hidden mmr 😭

fallen sundial
#

Change the Fcar to hard hitter but slow fire rate

idle timber
#

Add kbm support to consoles

stray basalt
solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console.
Please and thank you.
@fossil walrus that is true, but here is another perspective: some people just have a console because of the more calming and relaxing games that are just great if you play them on controller but the finals is an actually good fps game so those same console players will of course want to play the finals on their console, but maybe they would want to play it a little more competitively because it's an fps game, but they don't want to buy a pc just to play this one game on kbm

dim creek
fallen sundial
#

MAP IDEA

Abandoned Arena with overgrown nature (like a lost city or somth like that...)

vale tendon
#

GUNS IDEA
I have an idea for the game, since we already bought everything in the weapons store and the vrs is no longer useful, I propose an idea to spend the vrs on xp for the weapons, that is, unlock weapon skins with the vrs since the vrs in a future will stop being useful since we bought everything, in fact I already have everything and the vrs is of no use to me, so I propose that the vrs can be spent on weapon xp

earnest ermine
manic aspen
#

Remove nukes

clever surge
#

how in the fuck i have silvers in diamonds game? Litteraly fighting with top200, with a dude that 2 days ago started playing

sturdy blade
#

Please revert the vault changes introduced in Patch 1.5.0. The vaulting feels less consistent to me and it also removed a bunch of jump spots.

Also crossplay seems to be bugged (At least on Xbox).

median hollow
#

Give light faster health regeneration:

  • Still easy to kill
  • Can get back in fights quicker
twilit egret
#

fix the missing angelscript_callback crash

daring fossil
#

so glad I get put into a game in progress where only one team already has a cashout and is less than 30 seconds away from winning.

sand sable
#

Nerf nukes by making barrels explode faster, theyre still basically 0 risk high reward
Nerf recon
And fix crossplay on ps5 its still broken and always on

low nacelle
acoustic storm
#

reduce canister health. It will counter nukes and make environmental play more viable. Placing canisters as traps, etc.

hallow ruin
#

Do you think they will actually rework recon senses next patch?

Yes -> Penguin
No->cross

daring fossil
#

please fix the goddamn interpolation, this is the worst aspect of the game by far, im so sick of dying around corners, getting shot by people facing the wrong way, having quick-melee fights with dudes and not hitting anything after 5 hits that looked like they landed. absolute fucking garbage netcode. if anything makes me quit the game after all the bullshit, its this.

modern wedge
#

light has little to no support abilities compared to heavy n med. the only way it can be helpful is by consistently pushing the enemy, so why not give it a better moveset geared towards that?

imo itd make much more sense for light to have pretty much all of the recon utilities, and be able to find where the enemies are for teammates with balanced risk and reward. not something like med recon sense where you can just see enemies behind walls

deft terrace
#

Red canisters have too much HP. They have even more HP than Light.
1 breach charge from a light kills a light but it takes 2 breach charges to destroy a red canister.

abstract patio
#

I think the recon changes are ok, being able to see players across the entire map was a bit too strong, but made the start of the match realy impactful to determine the best path/route to take to objects. I think it having reduced range is a good decision. I still believe that invisibility should beat recon sense in the rock paper scissors match. Light needs that advantage, but im interested to hear more feedback

upbeat anvil
#

why am i in queue for 15 mins?

daring fossil
# abstract patio I think the recon changes are ok, being able to see players across the entire ma...

recon sense needs to go, the nerf (what embark calls a rework apparently) did nothing to affect the strongest parts of recon. Seeing where enemies spawn across the map was helpful sure, but not as overpowered as being able to cut off flanks, chase down people through multiple buildings to stop regen or get team wipes, or pre-firing and killing people before they can even react. Being able to just spam it so you consistently know where everyone is. Next time embark says they are going to rework something, they should actually rework it. Dudes will literally drop everything they are doing to chase you across the map to kill you, it's fucking annoying. They are never going to remove it, because they apparently don't play their own game. no other game has wallhack abilities this strong for a reason. If they are so keen on leaving this garbage in the game it needs a major rework. Make it a 1-time use with a long cool down instead of being able to spam it, change it so it only gives a snap-shot instead of live-view literally ANYTHING would be better than it's current implementation. between recon sense and the garbage netcode, im so fucking close to uninstalling, and I love this game and have continued to play it even though I only have fun maybe 1-2 games out of 10.

acoustic storm
#

For the love of god. Fix (melee) hit registration. Currently there is auto lockon which targets enemies who are 4m away and behind you, or you cant even hit the enemy in your face since your weapon has a range of 0.2m.

Also, please make the bubbleshield actually block bullets when it is deployed. Currently there is a small time frame where it doesn't block bullets after being fully deployed.

Taking a look at mines and how they are thrown and attach themselves to objects wouldn't hurt as well. Currently they teleport and glitch out. Sometimes they even disappear when being thrown.

Rendering the position and animations of enemies at long range should be adjusted. Currently there are often issues with them not reflecting the actual position and they have a huge ghosting trail which is really distracting.

delicate marlin
#

Recon senses shouldnt counter cloak. Sonar grenades being able to detect cloaked players is fine though. Edit: Oh hey im reading the feedback above and it looks like theres a lot of players that agree with me

hallow ruin
#

Light should have something like a stim that gives 100Hp on use and has 35 seconds cd
Left Click - inject self
Right click - auto throw to an ally that u are facing on a distance of 15 meters, who is clearly visible to heal for 100 hp.

wary hazel
#

add an option to reroll missions

eager shard
#

game needs real ranked cause most of my team mates are npcs, Im plat 1

sand sable
#

Nerf nukes by making barrels explode faster, theyre still basically 0 risk high reward
Nerf recon
And fix crossplay on ps5 its still broken and always on
Nerf mesh shield

rancid kelp
#

Ranked needs changes based of skill not playing 1000 games , top players are ass just zombied out

earnest ermine
#

Guns like the 1887, CL-40/heavy grenade launcher, SA/12 flamethrower ETC should have different crosshairs from the other normal guns.

rugged adder
#

Lobbies of more than 1 should be allowed to go to the practice range to 1v1 or 2v1

brave rock
#

Love the game keep up the great work

acoustic storm
#

Currently Sonar grenades discover everything in their radius when they pulse. Instead they should discover everything where the colored circle is.
This would make the grenade more intuitive for everyone and create actual counterplay.

royal garden
#

Remove “detected” for recon sense. we can hear if an enemy is looking through us

torpid shale
#

Are we gonna get a chat box soon? Sometimes i want more than the comm wheel and i want to use the chat to comm with the teammates as well...

novel hollow
#
  1. can we make a rank mode, an actual rank mode. Im sick of being a dead weight to my random players, because I can't learn how to play because I am constantly placed against coordinated teams or players better than me
  2. Give light players 50 more hp, the amount of times i have dealt 216 dmg to mediums and they kill me with 150 dmg, even tho i landed all my shots is absurd. Like what is the actual role of smalls? They cant be scouters because mediums got the recon senses? They cant be assasins because they dont even deal high dps unless its a shotgun
fluid raptor
#

does any1 else feel like they've nerfed the climbing range just ever so slightly?

wooden iron
#

more scar skins!

sonic spoke
solid narwhal
#

Kbm on console before I kiss the first person to react on this message

severe wave
#

Embark pls nerf the nukes. Take 1c4 away from heavy or either reduce the damage. Nerf turret to either range or the damage its the most skilless ability in the game...

sand sable
#

Nerf nukes by making barrels explode faster, theyre still basically 0 risk high reward
Nerf recon
And fix crossplay on ps5 its still broken and always on
Nerf meshshield

kindred jewel
#

Why were roof jumps changed?? No one asked for them to be 🫠🤦‍♂️

proven venture
dim creek
harsh trail
#

day 3️⃣8️⃣ of asking for a throwing knives overhaul to increase their viability

**THANK YOU EMBARK FOR IMPLEMENTING ONE OF THE REQUESTED CHANGES, BUT WE STILL HAVE MORE WORK TO DO.. **

the throwing knives deal great damage but the problem comes from the clunkiness of the projectiles and the inconsistency of their behavior.

some things that could be done to resolve this issue:

🔪 slightly reduce projectile drop off
🔪 slightly increase projectile speed
🔪 allow right click to be held
🔪 slightly decrease windup time of right click
🔪 tweak animations to feel more impactful

please show some love to this weapon embark! see you all on day 39!

mint basin
#

Solo bank it was amazing but steal the spotlight is genuinely awful. My time played in this game dropped 80% with this update.

Every game the person with the least amount of kills wins. It's just a third-party simulator

solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console .
Please and thank you.

delicate marlin
#

Im pretty suprised no one complains about defibs. Its easily the most powerful gadget in the game and it makes kills feel meaningless. Very annoying in firefights. Not to mention triple medium is ridiculous because of defibs. Kills dont matter unless you wipe them out because one of them always has a defib

past bloom
hazy swallow
#

optimize the game

hallow kite
#

buff c4

proven venture
# dim creek So what your saying is cloak should be undefeatable unless someone gets lucky wi...

the only time cloak is fully invisible is when their standing perfectly still. entering and exiting cloak makes a sound, running next to someone makes a sound. everything you do except running, walking, climbing, and swapping from weapon to gadget exits cloak. when a cloak is moving there's a blurry outline of their character running around if you know there's a cloak on the team pushing you and your currently not distracted it should be easy to see them as their a blurry outline running at you or towards your teammate. cloak needs to be undetected by recon for dagger and sword as there close range weapons, while some people use evasive dash for those weapons both evasive dash and cloak have their spots where they succeed and where they fail to make them balanced. also shooting a light disables cloak so if your so scared about them get a heavy to run flamethrower and sweep the room your in if you think there's one near you

dim creek
brave copper
earnest sierra
#

i was just in the middle of a rank game in seoul and suddenly loading screen saying waiting for other contestants appears and it made me go into a game in las vegas....wtf is this embark??

i wasn't able to get a screenshot of the game while the loading screen but i literally got kicked out of a game to join another game? and ofc I'm gonna get suspended

quick coyote
#

EZ BZ

dim creek
delicate marlin
#

Please add a little gnome hat for light. It would be amazing

brave copper
rigid minnow
#

make it possible to create invite links for vc's in the server

eager raven
austere turret
#

lvl soon

burnt sparrow
#

keep getting a glitch where is I screenshot during a game, it takes away my UI and freezes all inputs. Currently happened in steal the spotlight

soft walrus
#

fix the short gernade throw never going where it tells you it is

vernal girder
#

the devs are not taking the medium meta seriously enough - unranked tournament and ranked tournament both are stacked up with 2-3 mediums on every team and it's boring af to be a part of

to be clear, the class as a whole needs some nerfs of some sort to drive players back to light and heavy, full stop

south knot
#

RAISE MAX SENSITIVITY FOR ALL CONTROL METHODS!!! PLEASE!
The current meta with an artificially capped sense is definately better than SBMM. However, It's kinda awful. Maybe raise the cap? Even if just by 15%.

balmy badge
#

add randomly selected gamemodes into comp so you're playing more variety, like overwatch is doing. a ranked tournament mode which includes cash out, bank it, and more gamemodes would be pretty good and healthy for the game. this would make players learn all the gamemodes, and keep things interesting in games because it would feel less static. it would also help people sticking to unranked because of bank it or other gamemodes, and would let more gamemodes be seamlessly added to the game for permanent durations instead of temporary.

It means you could queue and get a variety of gamemodes to play competitively, instead of sticking to ranked or unranked for the gamemode you prefer; also would help the game feel less static, and help implementation of gamemodes into the game in the future.

lunar venture
#

I have a bug where after round one I get stuck on waiting for contestants and have to restart, anyone got a fix? DM me and if it works I’ll PayPal £££

opaque patio
vernal girder
#

MEDIUM CLASS IS OVERTUNED, SO MANY MMM TEAMS IN RANKED THE GAME FEELS STAGNANT. BIG NERFS, NO MORE BABY STEPS

sonic wraith
#

Medium is balanced it need aim and brain to be played properly unlike heavy who can simply dome shield and press Q to steal any cashout, and nuke to get any kills, how are people crying about medium needing a nerf?? buff light maybe bc no one plays it in ranked but dont nerf med??

sour bane
#

i am once again just asking for faster health regen for light

late pagoda
#

Make it possible so we SEE TEAMMATE LOADOUT DURING THE MATCH please

fierce estuary
#

soo funny to have a character w/ 350hp that can 1 shot-kill hug_friend

wild dune
#

Justice for the Revolver!

raven folio
#

why if we have the point still and get wiped it spawns us on the other side of the map

late pagoda
#

by not having teammate loadout accessible during the match adds another layer of difficulty for coordinated play, especially for solo q players, and truth to be told its night and day between solo q and having a 3 stack

torpid shale
#

Im concerned about the controller users playing on PC and using aim assists to get more kills

drifting pawn
#

is there a particular cause/solution to the 1000hz+ polling rate stutter? I understand that lowering it helps, but why is it an issue to begin with specifically with this game? does it have to do with the method in which the destruction physics are network synced?

upper citrus
#

you should be able to see everyone’s speciality in the tab list. it’s annoying trying to memorize it when they pop up for half a second at the intro

woeful perch
upper citrus
abstract fern
#

gotta say, the game after the last patch feels much more balanced, already enjoying it a lot more! namaheart

if i had to ask for some sort of change, maybe we could get a new map or two? think it could keep the gameplay feeling fresh, maybe having the maps have their own sort of "gimmick" could be super cool. like a map that has some teleporters on them, or a map with a more outdoorsy feel (maybe fake jungle sorta thing cus its a simulation and whatnot)

just throwing ideas out here

timber sage
#

I like that hipfiring is still kinda viable, wanted to make some some positive feedback on this. Not a fan of games that make you ADS to aim well. I think this game did it well. It's like in Titanfall or Apex but not as overpowered I think (partly because of the game's own gunplay).

boreal wagon
#

Just leaving this here for all the people saying the game balance isn't dogshit (:
tank class btw!

rancid shoal
#

good stuff

woeful perch
# upper citrus when you blink and lose track of which teams are running recon (it ends up being...

Haha I usually play light with dash + LH1 so my problem is all medium squads running turrets. I honestly think turret spam with APS is straight up more toxic than Recon at this point. Mainly because you can still outplay recon players. It is hard, and not in your favor. But outplaying a room of turrets is very very very difficult. It is easier to learn proper turret placement than it is to get the full value out of Recon.

But I am super torn. Turrets don't get that level of toxic unless the whole team is running turrets. So like I want to see turret nerfs but I am afraid if you nerf turret more, then turrets are only viable if whole team is running it. Where as running solo, it is very bad.

upper citrus
lapis pollen
#

Another day begging for dagger bug fix/buff. Isn't it ridiculous you ignore it almost four months, Embark?

fossil walrus
flint nymph
#

but evrey time I use heavy, evrey enemey is the flash runs 3 circles around me and one shots me /s

crisp oxide
#

FIX YOUR IN GAME VOICE PLEASE. You’re a top game right now with a broken in game voice. Give us a test feature / make it work. Plz god we’re 45 days into launch and still only working 30% of the time! Your game doesn’t seem to like wireless head sets…

quick coyote
woeful perch
# upper citrus tbh there just needs to be a cooldown between APS zaps so that you can actually ...

Yeah something like that and maybe a slight buff to glitch like faster fuse time/explode on impact, or increased glitch radius would allow enough counter play to where a team of turrets isn't just pure pain. I also think it would be super interesting to instead nerf turrets by making it to where you can only be targeted by 1 turret at a time.

@fossil walrus The only people that want light nerfed are the ones that refuse to actually try playing light. The ones that play light understand that Light def does not need nerfs. Maybe adjustments on certain things.

plucky veldt
#

the finals starting C4,RPG,shotgun
ending C4,RPG,shotgun gg

crisp oxide
#

Why does everyone cry about nukes? They’re so high risk high reward. I can’t have a gun out. If nuke is shot I die. I can wipe my team w me. It’s mid to short range. At short range I die cuz of splash dmg. It takes skill to use it well. A good nuke can change a game and a bad one can lose it.

hallow kite
fossil walrus
# woeful perch Yeah something like that and maybe a slight buff to glitch like faster fuse time...

Completely agree. The people who are most against the class don't really play it. There are some annoying ass things like Stun that even I don't like but when it comes down to affecting winning, it's very hard to do.

I do like the glitch grenade suggestion though. I've gotten good at bouncing them so they explode where I want but it would be nice if it did it on impact and maybe the underhand one bounces instead. Another thing that some people don't know about is that if any part of the glitch touches any part of a shield, it disables it. So if I know that a heavy is holding up on an OBJ, I'll go to the floor underneath and glitch it to break the setup.

cunning barn
#

Good game, terrible updates and nerfs- 6/10 IGN

turbid gate
#

man this game has terrible class balancing

quick coyote
finite fulcrum
#

light would feel more like the hit and run class if they had faster health regen. lower health is manageable but it sucks that you’re basically completely out of a fight while you wait to heal whereas heavy and medium can still participate after taking a little damage bc they probably still have 100+ hp

elfin swallow
#

gas probably does too much damage idk

woeful perch
fossil walrus
# quick coyote its the "its an assassin class" followed up by "it can't have a higher ttk becau...

Consider the fact that every other class has much more health so in a straight up gun fight you have to do a bare minimum of 100 more damage in order to survive. That's one of the reasons why it feels bad to play in certain situations. You look up in the kill feed and you see you did 320 damage to the heavy but his 150 was enough to kill you.

Then you add in the fact that the regen is for some reason the same as the other classes with much more health and it's easy to see why light doesn't do that well against equally skilled players.

That's not even accounting for the lacking team utility

whole delta
#

for some reason medium build's healing gun breaks every once in a while (doesn't lock onto any teammates and the beam doesn't work)

frail ridge
#

that and my throwable coming back to me still

silent atlas
#

bro make mouse work on ps5

quick coyote
# fossil walrus Consider the fact that every other class has much more health so in a straight u...

its the fact that while yes technically light weapons have a similar ttk to other weapons, that doesnt matter when the time to kill other classes is still double the time it takes to kill you, how am I expected to ambush people that can see me through walls or hear me coming and whip around and beat me or ambush me just as easily due to how mobile everyone is

and that's not even mentioning the fact that if I accidentally get touched by gas or fire (likely due to me having all settings on low causes the edges to be inaccurate) then suddenly half my health is gone and I have to wait 5 seconds for that shit to regen while likely in the battlefield thus dropping my survivability more

and then there's the argument that "oh well its just a higher skill ceiling" YEAH BECAUSE ITS A WEAK CLASS, any weapon or class in a game that requires more effort to get the same effect as another class is going be considered worse and the fact it takes more skill to use. look at overwatch for example, wrecking ball is one of the worst tanks in the game without a doubt due to how he doesn't fit in the meta and requires a lot of mechanics to perform even decently, and yet there's still gm's that play him very well like Chazm. does that change the fact wrecking ball is generally a c-d tier charater? NO, so why is the light class different, it sucks at hit and run and requires a ton of effort just to play on par with their opponents who can just place explosives on mobile objects for easy kills or see through walls to delete you before you can react or place 3 turrets, 12 mines, and hide with op rifles or nade launchers to make sure you don't get to play the game.

This game has multiple "meta" ways of playing: nukes, 3 med with recon and healing, 3 med with turrets and recon, 3 med with heal., 2 med with heal and heavy (why so much medium) and yet in each and every "meta" style of play, light has no place in any of them due to lack of team play and lack of efficiency. And just because having to sweat and use cheese stuff to viable is annoying, everyone is fine with it being in a shit place because they love being so powerful and don't want more competition than they already have, that's why meds whine about invis shotty, stun gun, nukes, or anything that could possibly ruin their meta domination and likewise for heavies as well. the light class is the middle child in balancing getting blamed for the one thing done wrong despite having zero help to do better.

and jumping back on the playstyle rant. things like recon, defib, heal beam (basically all of med) and rpg, dome shield, regular shield, any sort of mine, and tick damage in general all counter the hit and run playstyle that lights have because even if they miraculously get a pick, its normally from burning all their equipment leaving them vulnerable while the pick they just got gets defibbed and healed to full or dome shielded and rezzed or they trade and take your life as well because in the 1-2 seconds it takes to kill your opponent their teammates are already heading towards your location to jump you. so with the slow regen and utility burn from fights you're basically good only for engaging and then dying and repeating

earnest sierra
#

i hope that embark adds a punishment for teammate intended killing because for many games i have been griefed and trolled and killed by my team just because i play light 🙂

fossil walrus
lapis pollen
crisp bobcat
#

There really is only one way to viably play light in ranked, which works better with more heavy. the strategy of glitch/stun + kill the team's heavy and get out works well if you have a good light. then every fight is a 3v2

novel mauve
#

Just here to send some feedback for the "Steal the spotlight" gamemode, I think the kills should reward 1-2k in the future if it is ever added again, I think it makes it more chaotic since now you can win with either getting vaults or straight up getting alot of kills

opaque patio
#

why are my teammates spawning 150-200m when they token while we have a cashout (usually when they token right when i die)

ivory summit
#

love it when i go in to tornement first game and i only spawn with one other person and the third person dosent exist

rose vigil
#

They added gyro. They listened. Awesome. Balanced recon senses awesome. The teammates audio is better.

regal apex
#

buff the revolver (its just a worse lh)
otherwise good except you should add a medieval shield and sword for riot shield frfr

daring fossil
glass fjord
#

nukes.

brisk heath
#

PLEASE fix trip wires and turrets on Vegas. I keep getting shot through walls by the damn turret and keep getting glitched into the barriers

quick coyote
#

and honestly lights don't need huge buffs or anything crazy just some slight tweaks to allow for more effectiveness like finally putting the lh1 at 50 dmg or even just making the visual recoil easier to handle, bumping the damage on some firearms by 2, change some functionality on the melees to make them more consistent without taking away from skill expression, making the throwing knives a secondary gadget that is just a faster version of the right click on a 10-15 second cooldown, and the big one... reducing the regen timer so that the healing begins faster

woeful perch
last harness
cunning dagger
#

Improve the matchmaking. A plat shouldnt be playing with unranked/bronze. Alot of matches I played back to back were with bronze and that doesn't make sense. I had a cashout in progress and they never came once to defend it. Just running the entire map and dying randomly.
Also introduce some input based matchmaking where you can filter maybe which class you wanna play with, the rank range possible for matchmaking etc

woeful perch
willow bear
quick coyote
spark walrus
#

Light needs health buff, sentry needs nerf, heavy needs scope gun,

rose vigil
#

Been having fun with gyro. Never really played with it but so far I'm loving it. Only thing is a QoL update would be to add a toggle off gyro button. The reason for this is to physically return the controller without screen movement. Thanks again for gyro. I didn't think y'all would do it and so quickly.

eternal gorge
#

yeah, light class definitely needs some sort of survivability buff. It's just gonna be really difficult figuring out where.

quick dew
#

Pemernantly remove the fucking light class from fucking ranked i fucking hate it why are all my teammates ass i’m losing my shit

sage prism
#

these devs are so dumb yeah bro being able to know exactly where everyone is final round of ranked is completely balanced while you can also put down turrets, stun, go invisible, and have 2 of the best guns in the game all at the same time that's devinitely a balanced teamcomp and your change to recon definitely did a whole lot. How about maybe start playing your own damn game instead of balancing off nothing but data. I can't believe any of you are the same people to work on battlefield you'd think you guys haven't even made an indie game before

dim creek
cunning dagger
#

Exactly, I came to know of a cheater in the final round, we didn't fight them prev rounds maybe.
Probably if there was chat everyone would have reported him

subtle tree
#

why does everyone think light sucks? ditch your cloak and take the dash, get good at the sawed off, the sword, or the throwing knives, and have a ball. play satellite around your team mates and don't start a fight if you're not certain you can win it. Light is fine, just give us 25hp more.

finite dirge
#

PLS PLS PLS lemme get previous battle pass items through the character style shop lemme buy them PLS PLS PLS

gleaming tide
#

Egg throwing knife skin.

Thanks.

willow bear
sleek dove
#

remove fkn recon senses holy shit it's worse than before cause every single game I now have permanent DETECTED above my screen. make it a pulse on a couple second cooldown or something. anyone defending it is defendin actual wall hacks

clear nova
#

Fix AA soontm please fix where people can see my invites

pulsar quarry
#

Can we get a way to send a message to someone even if there are in a game. They have no idea that we invite them when they are in a game and there is no chat window.

foggy ginkgo
quick coyote
#

Yall need to fix this bullet dispersion there’s no reason for adsing to not be perfectly accurate and missing shots strictly because the game decided such is honestly bullshit even if the game wasn’t competitive. It’d honestly probably fix a lot of issues people had because they were missing shots they shouldn’t have

surreal zealot
#

l

opaque patio
#

explosions like nukes and rpgs feel much more inconsistent after the update

grand rivet
#

l

dry kiln
# sage prism these devs are so dumb yeah bro being able to know exactly where everyone is fin...

I didn't know you knew how to work with unreal engine, know how to code, makes 3D models, work with Chaos engine inside of Unreal Engine, knew how to design levels correctly etc. Be respectful as they have played their game and tested it. Maybe your acting like a child that thinks he knows everything. Don't like some maybe how about doing this thing maybe your parents didn't teach you, constructive criticism.

finite dirge
#

PLS nerf everything aout medium PLS

clear nova
#

Can we get a way to send a message to someone even if there are in a game. They have no idea that we invite them when they are in a game and there is no chat window.

naive apex
#

flame throwers absolutely did not deserve to be buffed

cunning barn
#

Nerf light to 75 hp

sage prism
# dry kiln I didn't know you knew how to work with unreal engine, know how to code, makes 3...

I'd just like for the guns in this game to be skillbased and not have the entire meta be brainless spamming. Shit is so boring it's no wonder the player count on this game has dropped. Like have the brainless guns not be that good, so people can play them for fun, and not having literally everyone and their grandma running this shit this more obnoxious than cod at this point. Also it's crazy that I as a player don't have to know how to do all that to know that it can be done. That's the most baseless logic I've ever seen for why they can't balance their game properly. If they're too incompetent to do that as professional game developers who've worked on AAA games, they should not be making games. I am not a developer. they are there's no excuse for them being incompetent at their job

near lava
# sage prism these devs are so dumb yeah bro being able to know exactly where everyone is fin...

Recon change has been the best meta change we’ve seen since they started nerfing everything. I’m beyond glad we got this instead of letting it run rampant. The fact that thermal wasn’t infinite and worked the way it did but recon didn’t is actually insane. Idk how you can still complain about abilities but it sounds like this game just simply isn’t for you. Maybe you should perhaps go see if there’s a game more to ur liking then because it doesn’t get much easier than this without making the abilities useless lol. Sitting here calling the devs bad workers is actually wild especially while you aren’t even a dev. I’ve used every single weapon in the game at this point. LH1, throwing knives, dagger, AK, grenade launcher on med, shotgun for both heavy and light, hell sniper and pistol and have had 10 kills a game with each. It’s challenging for sure against FCAR users half the time but if you’re just better you can do it. You really gotta practice in the game if you want to do better instead of blaming everything else around you.

worthy helm
#

Remove recon

hot flower
#

we need a katana skin for the sword

wraith igloo
dry kiln
#

@sage prism exactly your not a dev. You answered the question correctly but your rude mouth keeps on going. Let them do their job and give the community what they need and not what they want because it feeds each individual needs. Yet I can see you don't have the smarts to reply with common sense.

sour bane
#

Recon Sense "rework" isnt enough. So many people are quitting because of this broken ability

plucky veldt
#

heavy C4 need nerf destroy everything.
the finals boom

spare cape
#

We need haptic/adaptive trigger support for ps5 ❗️ missed opportunity we need it for next gen

last harness
#

Recon sense should be a 3 charge thing that turns you into a walking recon grenade with more range

opal leaf
#

Apply debuff to red barrels too when C4 is on it ty

rancid kelp
#

bro im diamond 3 WHY THE FUCK ARE U GIVING ME BRONZE 1 TEAMATES , stop making skins fix ur matchmaking sht ass game

sacred siren
#

not sure if the new patched changed anything regarding this, but input lag seems to be pretty bad

sour bane
#

Recon is still literal wall hacks.

drifting thistle
sonic axle
#

fix the fucken broken flame thrower

rich fox
atomic mason
#

Can anyone not find tournament games on PS5? Just redownloaded the game and still can’t find them on Oceania

dry kiln
#

This game went through 1 alpha closed session , 3 beta closed session, 1 open beta session and yet the nuke was in their and yet no one was complaining. The people complaining are people i believe that are use too other games and not a game like the finals that is ever changing and dynamic in strategy. Nothing wrong with the nuke just learn how to dodge it or deal with it.

viral stump
#

There is a bug where if I turn off VOIP i can still hear team mates AND it will persist into the lobby when I am not partied with them after the match ends. Please fix.

lapis pollen
#

Delete dagger if you hate it so much. If not, why you ignore it in every patch?

Everyone knows that dagger is the worst weapon in game. It's not even really viable in bank it.

Please, delete it or take care of it.

opaque meteor
#

BOW WEAPON WHEN

imagine if we can launch the arrow through fire then it will be a fire arrow

kindred jewel
pulsar quarry
sonic axle
dusty phoenix
#

WISH THERE WAS A WAY TO CHECK OTHER PLAYERS STATS

woeful perch
#

Make it whenever you spawn or respawn, C4 starts on Cooldown.

Maybe if you place your C4, the cooldown doesn't start. It starts when you detonate your C4.

Make it so you can only have 1 C4 on an object at a time.

Make the damage radius to C4 bigger, but start dramatic damage fall off to 4 meters. Make the damage to buildings stronger in return.

These are all options I propose to adjust nukes from being a must use by heavies to something you do once in awhile. I am sure I can think of a few more but I will leave it at this for now.

Also I think devs should only implement 1 of those changes. Not all of them at once.

cunning dagger
#

Please add input based matchmaking! Random is literally insane. Tired of playing with Ls.

rich fox
#

fix my migraine

subtle tree
#

Just noticed that 0.1% of players have completed "Light Years: Win 150 rounds with Light build." I genuinely don't understand.

dry kiln
subtle oak
#

Recon nerf idea:

When activating it, it acts like a sonar nade pulse but within 30-40m. All enemies would get scanned in the same way a sonar nade does. This activation can’t be turned off and you have to wait for the 3 pulses to be over te use it again. So you cant follow their every move through walls.

Maybe this would make Recon too bad of an ability though. Just a thought.

lapis pollen
wary shadow
#

Fixed matchmaking it’s not even fun when every single lobby is filled with diamon players when we are silver and bronze

hallow ruin
#

I have my faith that Embark will not fuck up again with the next patch!

stoic cosmos
rancid dagger
#

Can’t play on Xbox game keeps crashing when finding a game after an infinite loading screen
It’s not related to Cross-Play we turned it off and it changed nothing. Reinstalled and nothing.
Is this due to a recent patch? If so it better be fixed or im becoming part of that 17.7%

tight spade
#

when are we ever gonna get a proper mm? i'm still getting bronze/silver teammates as a diamond solo q player. ranked is totally meaningless right now , and im losing any incentive to keep on playing ngl

dry kiln
# manic aspen you are unranked

@slow zenith
Your argument remains invalid, my friend. If I sell you a bottle of water and later rebrand it with a different label, it's still just water in the end. Similarly, whether you're in a ranked match or not, the game remains consistent. The gameplay experience is identical, as every player has equal access to all weapons. Ultimately, rank is merely a label. Also btw im do play rank.

toxic shadow
#

add more weight to gadgets on propane tanks or remove nukes alltogether

quick coyote
#

^^

opaque patio
manic aspen
quick coyote
#

c4 needs a buff, If I blow up the cannister everyone should die

subtle tree
sand sable
#

Nerf nukes by making barrels explode faster, theyre still basically 0 risk high reward
Nerf recon
And fix crossplay on ps5 its still broken and always on
Nerf mesh shield

graceful vigil
quick coyote
#

Nerf glitch mines

rocky verge
#

Clockwork orange cosmetics in the finals when?

lapis pollen
#

delete light actually, can't wait to see the game die

dry kiln
manic aspen
river flax
#

Nuke is still killing the game. Nice job embark

lapis pollen
# dry kiln Then why you playing and why are you here?

To see how dumb devs are that can kill a game which have 200k player before😇

Four months, dev which can't tell what is worst weapon or just ignored it and pretended it's balanced.

If you don't know what I'm talking about, dagger.

What they done for dagger? nothing.

They deserve it.

quick coyote
# lapis pollen To see how dumb devs are that can kill a game which have 200k player before😇 F...

I don't get how they were playtesting this game for 2 years... The destruction tech is world class, the graphics and design is top notch, but the horrible balancing and gameplay decisions and mechanics interplay falls entirely tone deaf, it makes me ask? Who is this game for? It certainly misses the mark of a competitive shooter, it's ranked system is terrible, it's not really for casuals since there's EOMM SBMM in casual as well. So who is this game for?

dry kiln
# manic aspen

@manic aspen Thats right here is a aimbot my friend. @lapis pollen Do you know how to work with Unreal Engine , work with 3d models, create levels figure out the math for the programming , know how to texture and unwrap models or anything else that is associated with game design. you prob dont so stop complaining because you look like a fool.

quick coyote
mystic smelt
#

Try out role-queue for a week? see how it goes

quick coyote
#

lewis gun and sa1216 pls nerf

opaque patio
civic plover
#

Several if not many of June's voice lines have an north american accent even though she's meant to be british (from what I can tell) and it's pretty jarring hearing them. Can these be fixed?

proud ocean
#

BUG: CROSSPLAY OFF doesn’t seem to always work on consoles even after the hot fix.

empty summit
#

Guys, can we not just be happy that embark made one of the best fps games in years?? The game released 3 months ago. We get updates very quickly. Give the team the time to fix the problems. That can’t fix every problem in one patch. In a few months a lot of problems will be gone, so give it time. I’m sure the devs are giving everything they can

lapis pollen
proud ocean
empty summit
hollow scaffold
dull hemlock
#

Remove/rework Dead Go Boom already. It's slowly sapping my will to play the game in conjunction with other problems, but it's genuinely getting old have rounds just straight up lost for you when you're playing melee in ranked. I'm a dedicated player with a disgusting amount of time already but it's just NOT FUN.

plucky veldt
#

game just nuke nuke nuke.

dry kiln
lapis pollen
cunning dagger
#

Need a 20 team battle royale

quick coyote
#

This is easy to fix.

  1. Reduce bandwidth / capacity to heal to prevent pocket healers. Healing is a heavy crutch, it's supposed to be a life saver but right now it's just a crutch
  2. Make Recon sense an actual pulse sense like sonar, you throw out an sonar wave and it marks people in 30m radius until it updates in the next sonar, yk? exactly how sonar grenade works. Instead of a tracking wallhack.
  3. Increase the invariability and sway of a weighted down Barrel (c4)so the only way to sure fire nuke is to throw in close range / High risk high reward, this also means that the heavy can die to his own nuke = it's only fair for such a carefree insta kill mechanic
  4. Make Defib a specialization. If you want to do something about the saturation of mediums, you need to understand what makes it so desirable, Defib for one should be a specialization. Originally I was all for Recon to be removed and for Defib to take it's place. Defib removes any punishment for bad positioning and solo pushing as a M can just chain res each other nonstop.
  5. Fcar needs to be tuned down just a bit, whether it's damage fall off, and other weapons need to be brought up just a bit, increase their damage fall off range
plucky veldt
#

Embark. There is no point in continuing the patch.
Because I'm only doing meaningless patches.
-C4 still destroys everything.
-The duration of the recon is still very long

What did you do for a month? where is big patch?
oh There's two thing. Killed light.
Getting players to Leave the finals.

shut aspen
#

Would a 5v5 mode be beneficial for the game?

I love the game how it is currently, but I'm also getting tired of having a group of four and now we can't play this amazing game because of the player limit. A 5v5 (or 6v6) mode would probably give players more reason to continue playing and not the same modes all of the time. I feel like it would be cool for there to be a playlist that focuses on 5v5 modes specifically.
Good starting modes could be a payload style mission similar to Overwatch, an oddball game mode like in Halo, typical TDM, and lastly a King of the Hill mode that focuses on occupying a space on the map just to name a few. I know these aren't perfect I'm just throwing out ideas into the void. Also this is specifically meant for casual so I really don't care if having a 5v5 sounds unbalanced.

next raft
#

Final round in Tourno, we get squad wiped and they just started a cashout. We spawn 240M Away!!! WHY SO FAR AWAY!!! Took like 2min to get there!

opaque patio
dull hemlock
abstract elbow
#

Please fix solo queueing. People should not have to rely on a discord server to find people of their own rank. I should not be getting teammates in Bronze 4 when I am almost Platinum 2. It just doesn't make sense.

dry kiln
# empty summit I know, but if i read some comments it’s more like a “cry” chanel. Show some res...

I've been saying that and more. Though some people act entitled that they have to have it a certain way. Ill say it again.
Seriously, let's be mindful here. The developers had a specific vision for this game, and it wasn't just based on a few playtest runs. Every element in the game serves a purpose, and while some adjustments may be needed, not everything requires a complete overhaul. Constantly pushing for drastic changes can undermine the original vision and show disrespect to the developers. Instead of transforming it into a new game based solely on community suggestions, let's appreciate the thought and intention behind the existing design. History has shown that excessive alterations can lead to more problems than solutions, potentially causing the downfall of the game, as witnessed with titles like Titansfall 2 and Gears of War. @lapis pollen not everyone is rude or entitled sounding like you.

toxic shadow
#

the spawn system is so flawed: third parties are incentivized, spawns get easily predicted resulting in spawn camps and the spawns themselves are easily manipulated by players

sand sable
#

Nerf dead go boom (longer timer and make trophies glow up before exploding)
Nerf recon its still a free permanent wallhack without a counter
Fix the broken matchmaking
Add killcam
Add replay system so you can rewatch games from every contestants pov
Nerf gas
Nerf explosives
Nerf mesh shield
Nerf rpg
Make barrels explode faster, nukes are still stupidly overpowered

quick coyote
lapis pollen
cunning dagger
next raft
#

Definitely needs an OVERTIME when someone is stealing a cashout.. We wiped the squad. we stealing the cash, but they still win because game time ran out. that is lame. needs overtime until the steal is stopped or completed. Like in Overwatch

real locust
#

Needs a damn death match or something, half the players on here are completely ignoring the objective and just going around killing, if u haven’t already looked into it then now would be the perfect time, people are literally leaving and going back to their default game as if the finals is just a trial run

dry kiln
stable lagoon
lapis pollen
finite dirge
#

lets uhh lets uh nerf medium weapons and gadgets pls i am prayin

obsidian solar
#

BUFF THE RIOT SHIELD:
Here's some suggestions, I know all of these together would make the shield pretty strong but even 1 or 2 would be enough to improve it so much!:

  • While blocking movement speed should be the same as walking (increasing block movement speed would help a lot in pushing and giving your teammates support)
  • Lunge distance (90% of the fight become a chase you can't win, the other classes have ways to block enemies, slow them down or catch up to them, even heavies have RPG to finish people off if they use sledge)
  • Increase damage from 84 to 90 (to kill heavies in 4 hits instead of 5)
  • Add a charge like attack, to activate it press the attack button while blocking kinda like charge N slam, of course less powerful and without the destruction effect, it would add variety, also all the other melee weapons have two attacks)

IMPROVE MELEE TRACKING:

  • Some weapons like the Dagger have an insane lock that is not needed, on the other hand the Riot Shield has a very weak lock, you can't even hit people in your face sometimes. Consider increasing the angle at which the lock works and reduce the lock strenght on the Dagger

FIX THE DAGGER BACKSTAB:

  • Backstabs with the Dagger are the most incosistent thing I've ever seen, a lot times either nothing happens or it's not backstab even though you're right behind them and other times it is when you're literally in front of them.
  • Increase the backstab hitboxes because the latency of the servers causes this problems
  • Make it so you can hold the backstab and it's not a forced animation, revert it like it was in the Open Beta

NERF THE DEAD GO BOOM:

  • This event is extremly unfair for melee users, you cannot avoid it if you get a kill
  • Either increase the time before the explosion to at least 3 seconds OR make it so the explosions don't damage players but only the enviroment
slow zenith
dull hemlock
sand sable
acoustic storm
#

Just remove recon all together. An unconditional wallhack should never be a thing in any shooter which aspires to resemble any competitiveness.

dry kiln
normal steeple
#

Hello!

Whats going on with cheat detection again? It started flagging autohotkey as a cheat again and i am not uninstalling all my autohotkey scripts just to play the finals (i use them for all kinds of automation).
Will the running autohotkeyscripts lead to automatic suspensions in the game? if so , please think about this again as thats like banning cookingknifes from real life because you could also kill someone with it

slow zenith
lapis pollen
wind frost
silver forge
#

Please fix the matchmaking in this game dude it's so bad. Ranked might as well be random. Top 100 players going up against golds and silvers is wild.

naive apex
#

seriously nukes and flamethrowers for heavies, Embark fix this shitshow

flat plaza
#

Game needs to update the Recon Senses video to correct that enemies ARE not warned when detected.

astral seal
#

nerfing recon to the ground made light playable again 🙏

wary hazel
#

let us reroll shit missions thanks

narrow sage
#

Hey, only problem i really have with the game thus far is that the lobby background color is pretty jarring for me to look at. a way to change the lobby background video or color would be great

meager halo
# hallow ruin #SaveTheFinals

#SaveMyEyes from that red glowing mess that the main menu is. It also does not respect color blind settings. How many patches and how many months they need to address that

livid heron
stable lagoon
burnt dawn
#

Integral anti cheat check fails kicks from match, then crashes the game. When Relaunching the game, the anti cheat fails repeatedly until restarting the computer, after finally getting completely into the main menu the option to reconnect is not available and you are met with a Suspension for abandoning the match?

Why can we get banned for not being let back into the match after the game crashes?

Make the reconnect button permanent? Or Fix the anti-cheat crashing?

lapis pollen
#

Unpropreate game balancing and hypocrites community sound a good match.

No feedback required here, just praise for the devs and the game they are proud of.

They don’t need people who don’t understand game engines to play their games, and they don’t need players who don’t speak English.

Good luck, Embark.

Wish I could read good news about TF

dusty moth
#

Quick question. I am solo queuing on PS5 for about 60 minutes and can not seem to find a ranked game. Crossplay is on. Is this normal? I haven’t played a game of ranked yet and this happened in the OCE and Asian servers as well. HELP SOMEONE!!!!!!!

silver forge
#

I wouldn't even bother playing ranked, not like you'd get a balanced match anyway lmao. Long load times just to get put against players in a completely different league

manic aspen
ashen geyser
#

More maps please and thankyou ❤️

elfin swallow
#

add a skin for barricade that has a huge tiger face on the front

cunning dagger
#

IMPROVE MATCHMAKING.
matchmaking should be at max 1 level higher or lower. Eg in gold - silver to plat) .
Every other game there are just bronze players and it just sucks

low nacelle
abstract elbow
#

I play heavy, I don't care what you nerf / change about nukes, if at all. What I do care about is when I use a nuke and it does zero damage or when I throw a C4 and it falls through the map. These bugs are super annoying. People should not say "too bad nukes are OP anyways" or something, it's not working as intended and should be fixed. To go further, I also don't understand when I RPG a guy with a nuke or nuke him and he somehow is still carrying his nuke? Why does it not always blow up???

grand rivet
silver forge
#

For the love of god please fix the matchmaking. Why are bronze players being matched with gold????

fervent magnet
#

Can we talk abt the flame thrower

gentle ferry
solar sentinel
#

Add cross play with ps4 please

smoky gust
#

i dont like how you could be defending the cashout for almost the whole time and in the very last seconds someone yoinks it and it was all for nothing
its very unsatisfying and basically removes all the effort you put in for loosing a single time

id love to see some kind of partial cashout after a certain % of time has passed
or a new game mode that's closer to team-based quick cash that addresses the issue in some way (rather than the solo game modes we had until now)

full knot
tame crag
#

I’m not a massive fan of cosmetics that were part of a paid bundle being given for free with an extremely minor change to color.

abstract elbow
#

<@&1012034066876473384> Naked#6700 is aimbotting pls inspect this shit so tired of aimbotters anywhere near diamond rank constant annoyances

hasty citrus
#

Remove defib and players will be happy. nothing more destroy my will to fight a 3 medium team with defibs

shadow quail
dry kiln
smoky gust
wheat fractal
acoustic storm
#

As an avid melee user:
Please remove melee autolockon. It hinders more than it actually helps.
Laughs in trying to attack an enemy 4 meters behind you while you could kill the target directly inside you - whom you are aiming at.

@tame crag
In most cases it works fine and all. But the few times (less than 1 time per match) it screws you over badly which is extremely frustrating.
Thus removing it entirely, or adding an option to turn it off would be sweet.

tame crag
vocal owl
#

when u are down you should be able to say "Revive me" or "let me respawn" should be like a constant icon or just take your figure away entirely cus some find it annoying when they wanna switch gear or weapon and they get revived. i also think you should be able to ping, just without freecam stick to what the statue sees i suppose. in theory VC would be for that but that sees little to no use.

silver forge
#

Remove nukes

low nacelle
# dry kiln not going to happen

what part of trying to hit someone with melee only to be forcibly spun around 180 to hit air is fun/intentional? why wouldnt they want to fix it?

whole ocean
full knot
#

anyone else slightly annoyed by the fact that your specialization bind swaps back to your previous item when its already equipped? (heal, turret & goo gun)

shadow quail
cloud locust
#

Is it possible that the "Kill while stealing cashout" challenge is not counting at all? I just killed a light class with an RPG multiple times and it still counts zero

solar horizon
#

Is there any board for feature suggestions? I think the finals is missing some somewhat simple features.

silver forge
brittle harness
#

Why as a plat i only get teamates from unranked, bronze or at mostly silvers? I mean at least give me some gold 4

wooden storm
#

Ranked is pointless if you're going to force me to hardcarry 2 players who've never held a controlled in their lives.

Light needs a gasmask or something, I shouldnt pull off a clutch 1v6, go for the steal, and the edge of some gas that was placed 5 minutes ago kills me

ruby stream
#

Buff nukes and make c4 detect when player is nearby to activate. Nukes are too high skill cap.

wheat swan
#

𝅙

smoky gust
# shadow quail ok how about the opposite, you get a perfect teamwipe and have just enough time ...

50% of the money is noting to scoff at, so its not "barely a fraction"

and think about it this way:
who deserves the money more?
the team that defended the cashout for almost the whole duration against 2 teams
or
some team that always failed when trying to push them (or just straight up camped) and only managed to capture in the very last seconds after the other 2 teams fought each other

with the way i suggested it, they still get just as much as the defending team, with way less effort
(not perfect but at least it fairer)

it rewards players for all their efforts (even if they didn't win the whole thing), it disincentives camping while also keeping last second steals impactful and important

dry kiln
#

Nothing but a bunch of entitled gamers that want a game to be completely overhauld to fit their neeeds with no respect to the devs and theother people who have worked on the game is all i keep seeing. No wonder why gaming is dying. Its not the dev's it the outrageous demands who in their right mind would want to deals which such cumbersome demands. Keep you suggestion logical and respectful.

glad carbon
#

To be honest this event is not fun.
One or two matches fine but 12...

brittle harness
shadow quail
#

agreed its just solo bank it but even worse.
everyones on heavy using the same kit, and likely the exact same everything. on top of that there random turrets and traps that dont even deal that much damage, only enough to finish you off after a fight which who would've guessed, is annoying.
third partying also sucks especially when they steal all your money with no effort.
i have to admit i had fun but overall isnt something i would play outside of a special event.

vocal owl
#

i think most agree with me that the M60 MG is pretty bad...
my idea would be to give it more stability when you crouch or manage to place the thing one some flat surface, would give it a advantage over the lewis gun but only if you use it right. (that would also involve taking the legs away from the lewis to explain why it doesnt have a bonus.

nimble steppe
#

Plz talk about mnk on console
So in the recent update they removed mnk support from XBOX and they knew there a lot people asking for mnk on console. They don’t want to support the game with mouse and keyboard while we playing with/against pc players?!!

And the game on pc support both inputs without any problems at all why they following DICE steps when they don’t want to support the game with mouse and keyboard for console while we play in PC lobby??!!
Look at the other games like call of duty and Fortnite and even Roblox it supports mouse and keyboard on console without any problems. This so stupid and makes me so frustrated. 🤬
When I play with mouse and keyboard on the console the game automatically turn off the aim assist when I written and a play with the controller again the aim assist is back automatically so when the divs nerve the aim assist on console a players they delete the mouse and keyboard on the on the consoles because the aim assist is not like before so this is the devs
problem not mien ?

TALK ABOUT IT PLZZZZZ😢
#WE_NAED_MNK_ON_CONSOLS_THE_FINALS

pliant quartz
#

man i was fine with nukes till i tried rank

cloud jungle
#

Remove Recon, wallhacks are unhealthy.

Buff Grapple, 2 charges or something like it

Nerf Defib, put it on cooldown after respawning/being revived

Rework cloak, it's horrible from an accessibility standpoint.
Visually impaired players get stomped by it while anyone who can see through it has a free kill.

Fix Seoul sight lines, anyone holding the hospital automatically wins the cashout if they're competent.

plucky veldt
#

Remove C4 nuke.
destroy the finals.

hardy silo
#

activate MnK support for consoles please 😦
cheap option for 120fps for a lot of us

severe wave
wooden storm
#

GIVE LIGHTS A GASMASK GADGET ORRRRRR AN EXTRA GADGET SLOT

solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console
Please and thank you.

wheat swan
#

𝅙

hollow rune
# low nacelle

Keeping this at the bottom of chat so it doesn't get forgotten

opaque patio
#

add sensitivity slider for when you're holding shield on controller or dont lock it so low

obsidian solar
#

BUFF THE RIOT SHIELD:
Here's some suggestions, I know all of these together would make the shield pretty strong but even 1 or 2 would be enough to improve it so much!:

  • While blocking movement speed should be the same as walking (increasing block movement speed would help a lot in pushing and giving your teammates support)
  • Lunge distance (90% of the fight become a chase you can't win, the other classes have ways to block enemies, slow them down or catch up to them, even heavies have RPG to finish people off if they use sledge)
  • Increase damage from 84 to 90 (to kill heavies in 4 hits instead of 5)
  • Add a charge like attack, to activate it press the attack button while blocking kinda like charge N slam, of course less powerful and without the destruction effect, it would add variety, also all the other melee weapons have two attacks)

IMPROVE MELEE TRACKING:

  • Some weapons like the Dagger have an insane lock that is not needed, on the other hand the Riot Shield has a very weak lock, you can't even hit people in your face sometimes. Consider increasing the angle at which the lock works and reduce the lock strenght on the Dagger

FIX THE DAGGER BACKSTAB:

  • Backstabs with the Dagger are the most incosistent thing I've ever seen, a lot times either nothing happens or it's not backstab even though you're right behind them and other times it is when you're literally in front of them.
  • Increase the backstab hitboxes because the latency of the servers causes this problems
  • Make it so you can hold the backstab and it's not a forced animation, revert it like it was in the Open Beta

NERF THE DEAD GO BOOM:

  • This event is extremly unfair for melee users, you cannot avoid it if you get a kill
  • Either increase the time before the explosion to at least 3 seconds OR make it so the explosions don't damage players but only the enviroment
wanton rose
#

nerf c4, remove nuke

twilit egret
#

fix the crashing

modern wedge
#

i think the best way to buff grapple is not by giving it two charges, but by giving shorter cd and some better traversal settings
dash n grapple are pretty different, but at the same time could begin to mesh together.

spice coral
#

anyone from asia server looking for play? im new here, but already rank unlock

echo flicker
#

letting grapple pull carriables to you would be cool

mellow geyser
#

You have to speed up health regen. Otherwise, the game is too team focused to have fun most of the time. I fear the game is doomed.

twilit egret
#

cant even launch the game at this point nobody knows a fix for the angelscript crash?

vivid willow
#

The game is dying. Do something with this nukes

young sapphire
#

Loading the map take awfully long, something needs to be done about loading times!

modern wedge
#

at this point please make it so you have to have a specific rank (or above) to send anything here. you have people looking for groups here

storm flame
#

I just can't find queue with my friends... Everytime we queue together it can't find a game in south america.

Game is not much popular here and we will probably stop playing the game for ever given this.

upper sorrel
#

Give lights better health so they don’t get get one shot at much

abstract elbow
#

Main problem with this game is: You solo Q as a diamond into bronze teammates lol

timber sage
#

If you want to promote teamplay, consider making it so revives take a single death figure out of the player getting revived. Some players will simply not wait to get revived and respawn somewhere far and maybe somewhere dangerous.

quick coyote
#

I’m becoming increasingly frustrated that I am being placed with silver 4 team-mates as a platinum 2.

lucid meadow
#

maps: maps flow is a problem the size and complexity of the maps is an asset for also a problem from a game-flow perspective navigating to objectives takes ages but also LOCATING the next objective consumes precious time I would love to see some smaller more focused Sided maps. maps with 4v4 or 6v6 I am not a fan of the 3 teams mechanic I think it adds to much unpredictability to the gun fights

last harness
#

Buffs:
Smoke grenade is really horrible in most situations and doesn't help or bring much into any situation. I'd like to say you can use it with thermal vision but why would I use two abilities to kill someone when I could use one when half the time they still see and shoot me through my own smoke. It does counter turrets which is a good thing but it's just feels like a reworked glitch grenade. Smokes need a range buff they usually don't take up any area, and by doing no damage and being a counter tool makes it useless.
Lh1:
The Lh1 is an odd weapon because it's built to be a mid range perfect mix but when dealing with the most common weapon picks, it gets outgunned. For one you usually want to be accurate when you shoot at a target and be able to track them as you shoot, but without a AIM SIGHT you cannot see half of what you are shooting.
Melee:
Most melee is really bad except for heavys sledge with it's absurd secondary fire hurtbox, but most others are really unreliable. There are probably two fixes that could happen, increase the health of melee users except for heavy(light to 190w/sword, 165w/dagger, 290w/riot shield. The second being debuffs or buffs added to people getting hit or the user like decreased healing received to received or slowed movement when hit with dagger and a stun effect when it with the riot shield. Either that or just give them life steal buffs
Glitch mine:
The glitch mine simply needs a longer aoe timer.
Nerfs:
Usually with lights you have such little health you'd want to conserve it, snipers lead perfectly into that role. Being the only sniper in the game, no one can really contest you once you find "that spot" unless they leave obj entirely to go chase you. This Changes a lot for the sniper but I feel balanced wise this is needed. It needs to be charged to be shot at higher power, this fixes it being effective at good range and keeps it firing at less fire rate unless the user can hit headshots consistently in quick succession.

tropic swift
# dry kiln Nothing but a bunch of entitled gamers that want a game to be completely overhau...

A week ago it was all fine and then horrible takes started floating into here for some reason. Seriously, adapt to the gameplay and then give your feedback.

Let's overhaul recon, and cloak because I don't like it and I don't want to do anything to counter it.

Completely remove nuke instead of a nerf that will make nukes a good option yet not too overpowered because I have no logic senses to figure it out

Let's buff my favorite class because I die easily

I don't even consider the devs' vision because all I care is how I want the game to be.

Please just understand the game before saying the dumbest shit

burnt lark
# last harness Buffs: Smoke grenade is really horrible in most situations and doesn't help or b...

generally agree with this but sniper charge up would legit nerf it. youre often forced into tight areas like apartment building or hospitals to fight over the cashout and are relying on quickscoping. that only worked in overwatch because it was also an SMG at close range and goo didnt exist. i think a faster, smoother fire rate or just letting it do 250 headshot dmg would be more reasonable changes

solid narwhal
#

Add input based matchmaking and a xim/cheat detection rework so we can have kbm on console
Please and thank you.

dry kiln
toxic shadow
#

remove nukes already

gritty veldt
# toxic shadow remove nukes already

I don't think they need to be removed, but the radius falloff damage needs to be greatly reduced, or it should be easier to shoot the canisters they are holding/throwing before they end up in our faces.

storm flame
#

You need both, QUALITY of queue and FASTNESS. For this a proposal is to** reduce the amount of game modes**, even call of duty with 100x more players do that. If friends cant queue together the game is dead. Coming from someone who cares, because I love the finals game right now

quick coyote
maiden frigate
#

how to play without getting any random error every few maps please ? since the last updates broke everything

last harness
abstract elbow
upper citrus
# tropic swift A week ago it was all fine and then horrible takes started floating into here fo...
  1. recon had 0 counterplay or brain power put into it. it was fundamentally flawed and generally unfun to play against.

  2. cloak is a noobstomping tool that is incredibly frustrating to casual players who literally don’t have the time to learn to play around it.

  3. nukes were changed to be defensive utility instead of offensive utility. exactly how the heavy class is designed to be played.

please understand the game before posting

topaz granite
#

Love the game and it's totally fun, but could you make it where I could mute 1 player instead of disabling the whole chat. Sometimes I'm playing with a friend and we will get a random person blasting their music and when you ask them to mute their mic they turn the music up.

lapis pollen
proven venture
sudden tangle
#

Game needs to promote playing and holding the objective more make it so cashouts give money in 3 ticks as well as a sizeable cashout in the end instead of 100% of the money in the end.

This would promote objective play, reduce this cowardly non engaging until last second 3rd party cleanup to take the point meta, but it would keep this last second tension as well due to the final cashout money.

Oh and it would prevent random fighting on the map way off point while a team is cashing out for free.

@silvermask.#0000 I don't think it's really possible to improve much. It's actually quite well optimized considering the game is running in UE5 with such levels of destruction.

I'm not saying it's running well, hell, I'm only getting 100-110 fps, which is not enough to not have a disadvantage vs others, but yeah, that's just the truth.

It's CPU bound.

Having 2 ramsticks (dual channel) instead of 1 (single channel) helps A LOT. Also yeah, getting a stronger cpu helps.

I'm screwed because I need to be mobile (bit of a nomad) so I'm stuck with my 2000€ laptop until I choose to upgrade again, but for pc people, just invest in a stronger CPU

hearty hound
#

Performance patch needed

lament talon
light hull
#

Nerf sniper weapon or delete yesegg HEREWENOOOOOOOOW

woeful perch
# proven venture i know this comment is old but the glitch grenade just has to interact with some...

Um it disables during its detonation. So what I was saying is this. If a heavy throws a bubbleshield on say the second or third floor of a building, it will clip down and you can see the shield from the floor below. If I throw my glitch grenade right below the bubble, it will disable the shield. Because the bottom of the shield will be in detonation range. That is what I was saying. I wish it disabled on impact lmao

burnt lark
obsidian solar
#

BUFF THE RIOT SHIELD:
Here's some suggestions, I know all of these together would make the shield pretty strong but even 1 or 2 would be enough to improve it so much!:

  • While blocking movement speed should be the same as walking (increasing block movement speed would help a lot in pushing and giving your teammates support)
  • Lunge distance (90% of the fight become a chase you can't win, the other classes have ways to block enemies, slow them down or catch up to them, even heavies have RPG to finish people off if they use sledge)
  • Increase damage from 84 to 90 (to kill heavies in 4 hits instead of 5)
  • Add a charge like attack, to activate it press the attack button while blocking kinda like charge N slam, of course less powerful and without the destruction effect, it would add variety, also all the other melee weapons have two attacks)

IMPROVE MELEE TRACKING:

  • Some weapons like the Dagger have an insane lock that is not needed, on the other hand the Riot Shield has a very weak lock, you can't even hit people in your face sometimes. Consider increasing the angle at which the lock works and reduce the lock strenght on the Dagger

FIX THE DAGGER BACKSTAB:

  • Backstabs with the Dagger are the most incosistent thing I've ever seen, a lot times either nothing happens or it's not backstab even though you're right behind them and other times it is when you're literally in front of them.
  • Increase the backstab hitboxes because the latency of the servers causes this problems
  • Make it so you can hold the backstab and it's not a forced animation, revert it like it was in the Open Beta

NERF THE DEAD GO BOOM:

  • This event is extremly unfair for melee users, you cannot avoid it if you get a kill
  • Either increase the time before the explosion to at least 3 seconds OR make it so the explosions don't damage players but only the enviroment
scarlet flame
#

Nerf Heavy, nuke class in general is very over tuned still

sand sable
#

Nerf dead go boom (longer timer and make trophies glow up before exploding)
Nerf recon its still a free wallhack without a counter
Fix the broken matchmaking
Add killcam
Add replay system so you can rewatch games from every contestants pov
Nerf gas
Nerf explosives
Nerf mesh shield
Nerf rpg
Make barrels explode faster, nukes are still stupidly overpowered

plucky holly
#

Kinda like the game how it is, no changes needed

proven venture
daring fossil
#

can you do something about headglitching, snipers can peak over the edge of a roof with 1 pixel of their head showing which is impossible to hit 50+m and kill you.

glad ginkgo
#

give everyone 1000% aim assist and buff all weapons and gadgets. Just make respawn times faster like 10sec 100m away.

Also fix the alert mechanism on cashout and when a cash box is stuck inside terrain

dusty mango
#

What da heck

sleek compass
#

nerf nukes

ruby stream
#

buff nukes they are underpowered. it is ridiculous and give me more hp i die too quickly in gun fights. I NEED MAH NUKEEEEEEEEES!!!! MODSS>.

fathom turret
#
  1. fix the fucking servers. They are ass
hardy silo
#

reactivate kbm for consoles so I can smash my keyboard against my skull

round bone
#

Anyone else think they need to do something about the objective, I played multiple games last night where I was starting a steal that didn't have enough time (why let me steal if there isn't enough time) or the last game I played where I started a steal at 10 seconds and the game ended at 6 with me actively stealing

severe wave
#

Nerf turrets and nukes

cunning dagger
#

Nerf the game

dusty mango
#

Based

plucky holly
#

Please include more settings for FPS limit, especially in main menu.

lapis pollen
#

Buff light

nerf recon and defib

heavy seems ok. I don't really know what they gonna play if you nerf anything.

inland egret
#

if you use a flamethrower and kill someone by burning them after you die it does not reward you for the kill

sleek compass
#

nerf nukes

flint plume
#

ban logitech g hub script

earnest granite
vernal swallow
#

Tbh make it so you can be crushed by buildings, and if some derbris falls on you depending on the speed and how big it is it would cause damage (this would make hammer 100x more fun)

cunning dagger
#

Lights will cry again
Nerf this nerf that will start again

dusty mango
#

There will always be some people that are unhappy. But it feels kinda like a wide gap in terms of strength currently

plucky holly
scarlet flame
untold gorge
unkempt ginkgo
whole ocean
#

Would be cool

upper citrus
plucky veldt
#

C4 now crazy need nerf

sand sable
# earnest granite why dont they just nerf everything to deal one dmg and still u would have proble...

I like this game for its higher ttk.
I just want the stuff to be nerfed that reduces the ttk to basically 0.
And also the counterless overpowered stuff.

The Nukes and RPG dont need any skill, yet give the highest reward by easily killing one, often more players instantly, with almost 0 risk. Giving you free advantage at every fight.

Recon is a free wallhack wich is completely dumb.

Dead go boom is very often unevitable death if you kill somebody close to you. While it has no benefit, it is just annoying, tho, could be fun if it only applies to construction, or, at least has a longer timer and a warning (aka the glowing up death trophy) so you have a realistic chance of escaping. Also, if you play a melee weapon, dead go boom is kinda game breaking for you.

The mesh shield has 1000 health, added to the dome shield and the heavy hp, a 3 man heavy team with all hp and shields has a combined health of 4950. If you dont see a problem with this then i dont know.
The dome shield nerfs were fine and i actually think its good as it is now, but 1000 for a moving shield is crazy.

Gas and explosives deal too much damage overall in my opinion and especially gas can deny huge areas for a long time and also deals crazy amount of damage compared to fire. I would like the damage to be closer to the damage of fire, maybe slightly higher since fire sets you on fire and gas is gone the moment you are out.
There are games that get decided by wich team can throw more gas on the cashout room, just so nobody can ever enter it.
Tho there are ways to avoid gas, i think it has too much impact on the game.

So as you can see, i dont want to nerf everything, just things that in my opinion dont require any skill and are just cheesy. Thank you for your constructive criticism tho.

soft mauve
#

The nerf to Recons Senses wasn’t enough.

While the ability to read the whole map all the time is finally gone, the “rework” wasn’t really good or the right thing to change.

It needs to be a complete rework with something else ( like a heartbeat sensor, binoculars that you need to put out and use) that you can’t use in conjunction with your gun to track and pre-fire around corners, otherwise just remove it.

The DETECTED prompt that haunts you continuously is very obnoxious and it gives you no clue where the offender is as, unlike the sonar grenades, you can’t see the direction of the pulse.

Please take it seriously with this one.

ruby stream
#

the only true fucking fix is the ranked matchmaking. this would require devs to use their fiver coding skills and to actually implement REAL changes though......

vital matrix
#

Fix the aim assist on Controller, add more Gamemodes (Dosen't have to do anything with cashouts), nerf nukes with an Explosion cooldown or smth like that and make maps private playable.

gritty owl
#

Add gyroscope control for Nintendo Switch Pro Controller (or add support for steaminput so input can be fully configured from steam)

blissful bridge
#

Recon Sense:
-Non-Togglable
-30/45sec Cooldown
(This would fix it's constant spamming.)

Nukes:
-Reduce Barrel Health
-Slightly bigger hitbox on Barrels
(This would nerf the tactic without nerfing C4 or Heavy)

Mesh Shield/Dome Shield:
-Throw a glitch grenade at it
(This will counter it and shut it down)

earnest granite
# sand sable I like this game for its higher ttk. I just want the stuff to be nerfed that red...

heavies are meant to be destrucktive,if u think they are op ,they use a heavy,they already nerfed the nuke a lot,they can use nukes as the other parts of heavys are not as good compared to other,like sloer healing,slow movemment,high recoil guns,no scoped weapons ,other things i agree with like recon should be nerfed as well as akm,mesh shield makes the charcter too slow and a light can just dash through it ande beam the guy,gas should deal so much dmg as it helps in despersing the crowd,i play heavy and it can be op but at most times it isnt,all the guns of heavy have so much recoil which is uncontrollable

quaint mirage
#

.

dense dune
#

all these nerfs and buffs you clowns are asking for comes down to one issue, hero/class based gameplay. This game was doomed to forever feel unbalanced when they decided to make 3 classes

abstract lantern
#

TTK is a nightmare. This is an only reason why I don't want to play more than several matches, it's very annoying to control aim with every bullet for several secs. Maybe one day you will make a game mode with damage increased by 15-25%?

grizzled sphinx
#

Dont we love seeing "detected" on our screen 50% of the game when theres only 2 recons on the enemy teams... shits distracting. Whole screen gets a white border which turns off and on every few seconds..

viral pulsar
#

Feature idea: if i leave a match, do not put me back into it, cuz my team mates will spend that much longer waiting for someone who is going to stay and play

plucky veldt
#

How long are you going to be stubborn when you have so many users who left because of C4 and Recon?
A lot of people are disgusted.
embark. admit it now. Your patch is wrong.
People keep leaving.

left plume
#

my only request is to allow players to choose where there audio output goes

flat plaza
sour bane
#

nerf recon or dead game

upper citrus
sand sable
# earnest granite heavies are meant to be destrucktive,if u think they are op ,they use a heavy,th...

I dont have a problem with the heavy class overall, just certain things.
The nuke still works perfectly fine on red barrels. I dont even want it to be removed completely, i just want such a high rewarding tactic to come with a risk, now it basically has no risk, because the chances somebody will blow it up in your hand is very small. Reduce barrel health by a lot and suddenly you have to be a lot more careful with it and maybe its not the first thing you prepare after spawn and whenever the cooldown is down just to throw at the first guy you see anymore. Then follow it up by a rpg and the fight is almost over and you didnt even shoot your main gun. Its broken.

A light can not just dash through the shield because the light gets beamed by the team that is hiding behind the mesh shield. The changes i would like for the mesh shield is absolutely an hp nerf, and also i would like to see the glitch grenade explode on impact with a shield.

Even with half the damage gas would still help in dispersing crowds. But now it is 50dmg per second. Even if you move out of it immediately light and medium are easy snacks.

blissful bridge
#

Embark

Recon Senses needs to be made non-togglable with a 30 second cooldown and a louder audio cue.
This would stop the indefinite spam scanning which would help nerf the spawn tracking, camping, and chasing abuse of the ability.
This doesn't remove or over-alter the ability, but instead helps balance it while keeping it's style and function.

gritty owl
#

except for rekon and riot shield, i feel like its fairly balanced rn.
rekon should have a longer cooldown between activations so you cant spam it all the time
riot shield just feels underwhelming overall

cunning dagger
#

Remove these fucking Chinese hackers

viral pulsar
#

omfg Embark put text chat in the damn game, my team mates are playing team deathmatch in GOD DAMN QUICK CASH

somber monolith
#

32:9 support when?? Also remove recon. Have great day.

quick coyote
#

Yo bro can light weight have 200 jp or sum shi w these low damage ahh guns

quaint mirage
#

.

forest veldt
#

Does everyone hate dead go boom or just me? Getting punished for wiping a team is never fun

@jovial sonnet Yeah i can agree with that at least, as a compromise.

jovial sonnet
flat plaza
#

Or only break structures

blissful bridge
#

Recon is broken because it's togglable. Embark just needs to make it non-togglable.

gentle zealot
#

Humble request that you not do any more "Play X matches" challenges until stability/crashes are improved

stray sigil
#

Idea for Recon adjustment. What if we give it full map range but make a smaller range around the player that it does not detect players, ie. the player cannot sense other player’s for the floor of the building they are in and a floor or two above and below. This would make it less hunt down players ability but more of a tactical ability.

velvet moth
#

Recon is broken because you see through walls.

tardy nacelle
#

not if you do it for a short period of time