#š£āweapons-gadgets
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Still frustrating Embark has communicated absolutely nothing about what they plan to do, if anything
and they aint even using time limited events to test tweaked specs or weapons
when was the last unique LTM
They have the answer to turret fix right on my computer tbh.
that event with reworked sledge m1 and shit
or blast off i guess
no wait the halloween one, i completely ignored it
If they reduced the sound cloak makes would it be a good buff or nah?
Heaven or Else, where they tested changes to spear spin
im somewhat fine with it being loud as shit for now, i really just want it to be not killed by cosmetics and be fully invis when still
making less noise would be cool too i guess, but it's so visible when moving it wouldn't do too much in most situations imo
I'm not really a balance guy.
It just seems like it's weird to make it easy to see and hear coming
and if you're out of line of sight just decloak and let that shit recharge while you sneak there normally- oh wait 0,5s delay before cloak actually works
The sound is a necessary counterbalance because it limits mobility while cloaked, while cloaked cosmetics should be set to a baseline with no jigglebones though as thatās generally what gives them away
you cant play c4 cuz yours jiggle too much
I'm surprised they don't just model swap for invis
(If theyāre going to cloak and run around, why bother cloaking)
Iām surprised that hasnāt been implemented yet. It seems like such an obvious fix
full invis, full silence, but every so often it flickers and shows you completely with like a staticy sound. you can shoot and hold invis while shooting, but any damage breaks it completely
Does nullifier keep your model?
my line of thought for this would be "dash lets you get out of bad situations, cloak lets you avoid them entirely at the cost of having no extra mobility from cloak or grapple"
There should be a 1/1000 chance It fails and only your pants cloak
the whole arena laughs at you, and your contestant takes their VR headset off and leaves the game
then you follow your contestant home to their shack under the highway because thats who would voluntarily choose to play light
the envoy of truth
The fool who cloaked his pants
@random depot pull up
maybe the buffs and nerfs are the friends we made along the way
Full Invis would require a decloak of some measure as being truly invisible with 0 downside and no potential reaction time in an engagement would be insane
Ive only received nerfs then
yeah i realized that as i said it. but like idk let me spitball dumb ideas every now and then
Dash needs longer CD or to lose all vertical mobility, as thatās the domain of Grapple
Is it early spring yet
whens late spring
March 18
that would be so sick
Double drop with a fat balance patch.
Weāre going to get more white woman fashion and a texture swap skin.
shes gotta drop before evo
Iām praying on my hands and knees for Eclipse Shade KS23
Or god forbid, more animation bundles. My favorite š
Oh SF6 has big balance patch in march. Actual big, not embark big i hope
9.9?
thats way too big
Alex.0
Patch 9.9
Me on left, catter on right telling me gouf sucks
Do you actually like animation bundles
Oh guys, I've been trying to play weapons outside my comfort zone and got a pretty good ARN clip last night. I typically avoid headshot autos like the plague but I've been easing into it with lewis and M11 and I've recently been trying out the others (ARN, XP-54, F-Car, AKM, ECT...)
Itās hands down my favorite additions to the game outside new weapons or gadgets. Genuinely.
They are cool
theyve been getting really lazy with them lately it feels like
Hopefully we get better Shak draw animations because the most recent covers 2/3 of your fucking screen
the snapping finger reload thing or whatever
I like any VR reload.
I'm still waiting for my weapon skin series. They are close with the toy skin I just dont like the colors.
I want eclipse shade so bad
i want orf sponsorship, but only for me
I want nerf eclipse shade. The blue and orange, with all the nerf darts and gadgets hanging off of it.
Itās my favorite skin series because Iām a filthy Tacticool Larper
Gears of War has nerf skins and ive been addicted ever since.
Did you ever finish your concept of the ES zipline?
Googs wont tacticool larp with me. He says it sucks, but i think it's badass.
This is the same guy that ruined the fire larp with a primary colors astronaut tho
Fire retardant suit
you could say that again
I started outlining the Lewis Gun instead because Iām desperate for a Lewie without the ugly fucking Bipod and instead has a sick fucking carry strap and itās very poorly made
Let's see it
Iām at work and donāt have access to my personal files
Have it on my desk by the end of the week
Itās like 1/3 outlined and I havenāt even poorly drawn the new barrel shroud yet
Tbf the barrel shroud could remain the same, just new materials and a carry strap instead of the Bipod and Iād be more than happy
Why no bipod
terminal attack stunk
I just want to help that guy out. Hes very dedicated.
I usually just copy bad takes and signal boost them
Sound it makes is annoying and visually an eyesore. The M60 also has it and Iād like the two weapons to be even more visually distinct
A carry strap would make me blow fat ropes
For the eclipse shade KS23 Id like the shells to be the same as the āSlug Lifeā charm. Since itās an eclipse shade charm/skin and the KS23 fires slugs.
The current slugs are just giant beige shells.
I enjoyed my break while in Vegas but Iāve certainly gotten rusty. (That or because I was playing at 11pm)
My aim was ass and I noticed immediately while using the Model.
I need to use Kovaaks to warmup more often
Do you think they drop anything of note tomorrow? Besides bank it.
Tomorrow isnāt 9.9 is it?
Do you not like the bot shooting gallery?
Supposedly it should arrive with the much awaited balance changes, alongside Bank It
Personally Iām happy itās there but Kovaaks offers much more intensive of a practice regimen.
Sexellent, so tomorrow
Hopefully an actual Valentines reward wheel or bounty of some sort. (No free rewards yet) alongside the Bank It LTM.
And naturally Iād like to see animations or decent weapon skins/drip.
Oh its only limited time?
No confirmation, just my assumption
We'll find out.
So this is our big mid-season patch
It would be funny if bank it didnt come back they just needed a pun
which weapon is getting the ads speed nerf tomorrow
someone should submit to bevmo to carry the beer i want no cap
Total wine?
i think total wine has it yeah, ill have to make the drive over there. bevmo is such a let down its insane
More like Bevno
I donāt foresee any permanent game modes being added in the foreseeable future. TA and Bank Itās removal were likely what opened space for Point Break, but I could be proven wrong
Embark seems to have reasons not to add any new *permanent gamemodes if Oscars comment on a mixed queue being not on the table is to be taken at face value
Though that was from Heavy Hitters and things may have changed
they need to make longer modes reward more wt points though like seriously
i think the only time PB should be 2/4 points is if you win/lose in phase 1. each phase should add 1/2 points for l/w (3/6 and 4/8)
in theory you could argue this would incentivize the defending team to let the attacking team take phase 1 and 2, but the math doesn't work out if they end up losing on phase 3 because the reward for losing is only the same as the reward for winning phase 1, so it'd only be viable for teams very confident they can sacrifice phases 1 and 2
and honestly i think that's a cool wt score metagame
attacker psychology is unaffected cause they can only win if they make it all the way anyways
I donāt believe anything related to assigning defender/attacker needs to change, and supposedly thereās an internal timer that awards tokens based on time spent in matches
I would however like to see PointBreak flip when a victory condition is reached. That way players can be both defender and attacker in a single match
yo cool bug heavy lookin kinda nice with the bow
Crossbow for Heavy or a Javelin would go hard
@unkempt moss last game I swapped gateway for sonar and it was an upgrade
This is the type of shit Iām talking about. If it isnāt a victim complex itās us vs them.
Crazy to see that
Ludicrous
@magic lily how does one build an opinion so extreme? I donāt know if some of it is intended to be hyperbole but the idea that a class in a game like this could ever get by effectively with zero strategy is just insane, teamplay is so important and lights arenāt exactly set to win most fights they mindlessly take on their own. The class that dies in half a second is not by any means not punishing as there are so many circumstances that will just kill them, and they are the least poised to survive running headfirst into a decent team.
Lights who do have poor teamplay are probably the most common thing you see solo-queuers complain about due to how ineffective they are in the team!
At least when itās a heavy, you can play around them as they donāt move faster than you do. They might be just as directionless but you can at least play around it.
he just lost a match to a good light player and isnt thinking coherently
Crossbow for medium, javelin for heavy
That big fuck could probably throw like star quarterback
This is just the natural state of video games I thought.
Its not like a 6 hour cooldown will allow discussion of any sort.
Not directly related, one of my most recent ranked games I did have a light in the team who just didnāt think about what they were doing, they were unusually self aware and kept apologising but they threw the final fight of the tournament by literally taking on a 1v3 flat fight with the other team before we could engage. It was kind of crazy, it was in a literal sense all three of the enemy team members in an area with no cover, fought from a position of no cover, with no way for teammates to engage quickly.
slingshot for medium 
I'm sorry but slingshot feels like a light weapon. Now a neolithic sling David v Goliath style, that's a medium weapon
Heavy gets a potato cannon
light already has the bow give medium the slingshot NOW
left click charges a single heavy stone, right click charges a shotgun blast of pebbles 
Actually now that I'm thinking about it the slingshot would be more like a dmr style weapon, while the sling would be more a sniper style, so yea, light gets sling, medium gets slingshot
Here we go. Time to get my money's worth.
Damn straight, sausage-sama, time to defend your honor and more importantly our entertainment, please bro I'm bored at work rn
He stopped typing š
Peaceful I saw you, press enter. I wanna see the raw unfiltered emotion that brought you here
Bro probably got temp banned for a naughty word š
Rage vs CPU. Let it rip, bud.
You guys are really hyping this up
Yeah I love when people get brought in from feed back
šæ
I feel like the kids surrounding you two at the playground chanting fight! fight! fight!
I canāt imagine feeling so strongly that Light goes unpunished where what seems like 90% of the playerbase exclaim Light is too weak because theyāre so prone to punishment
Hugo is not coming. (What a fucking shame)
Sure they occasionally escape because they spam goo nades or use the nullifier and it can certainly be frustrating but theyāre made of glass
Brother its only a 15 second cooldown. Just send and keep going.
Play your gief
I understand. Iām saying that the issue is lights abilities strengthen their weapons, while the weapons are already strong. Their abilities also double as escape tools that allow them to disengage if they mess up, or they can be aggressive if they feel like it. Almost all their tools are higher tier. Medium and heavy are essentially stuck and limited at the same time. They have a couple good tools here and there. Maybe if you squint you could say heavy can run away using charge but they canāt use their weapons WHILE doing it like light. The reshaper is situational. Yes invisibility turns off, but dash doesnāt. Iām not saying nerf the hell out of light. Iām saying they need to require more team play like the other 2 builds do to be successful. Light has the option to spam. The other 2 builds donāt. You can have a kill farming light that just does whatever, and the other builds on the team suffer from that unless the situation is right and they can survive it. Light also has better weapons from distance so if they want to play away from the fight they can dictate from a distance as an option like with sniper. When you play as medium like I do or as a heavy it makes it hard to enjoy bc you can be taken out instantly at any time in 1-2 shots. You can barely counter play light unless theyāre reckless. Dash and dagger one hit from behind youāre dead watching the game for 30 seconds. I see that happen to people all the time. Medium you have to nearly unload all your ammo just to take down light and heavy you have to use it all and reload unless you nail every head shot. Yes light hit power is lowest but thatās doesnāt balance things out. Thatās all Iām saying. Whenever I say something about everyoneās precious light build they take it as a personal attack. Itās a common issue thatās people who spend time with this game have and thatās valid. Thanks for sharing your opinion.
Boooooo, not angry enough, why are you respectful and actually thinking, I wanna see a crash out not a properly articulated opinion. Boooooo
Listen I play the game in my free-time. I donāt care THAT much
Iām going through it and Iām having trouble identifying what the actual issue is
Well ya bc you probably play light and play blind to it like embark bc its not annoying to you
There we go.
Finally taking some swings
I mean he admitted his experience is surface level, we canāt fault him for being wrong
Light is simultaneously the weakest and strongest of the three archetypes
SAUSAGE is about to bust on this dude.
God I need Alex to come out. I need a competitive game to get this feeling from instead of discord.
Alex? From Minecraft?
Alex from Minecraft is unfortunately playable already in super smash brothers for the Nintendo switch
So uh quick question, what servers do you play on and what's device. Like are you EU/PC, NA/Xbox, Asia/PS?
I can smell the stink of console in our midst
Why does catter purposely antagonize me?
Well he mentioned having to dump an entire mag into lights with heavy and medium, which makes no sense to me, so I wanted to see
- If he could give kovak scores
- If he's in a bad server region like oceana or South Africa
This screams console to me
Second class citizens of gaming
Hey man you donāt have to type all that. Iām not gonna read it but I appreciate it again. Iām sure you know what youāre talking about. Just was agreeing with dude earlier.
ālights abilities strengthen their weaponsā - differently to other classes? How?
Their abilities are indeed good for escaping, but their body on its own really sucks for escaping. If they mess up thereās a good chance they are immediately dead, much larger than for any other class. I wouldnāt claim that the overall state of this surely swings one way or another and Iām sure it varies with skill level, but I definitely canāt agree with the implication that it clearly goes one way.
I think a key concept here that Iām not sure you are acknowledging is, escaping from death is not in general a matter of distancing yourself from the enemy (if it were I think youād have a stronger point), itās more often about surviving to recuperate your teamās āstanceā, to mitigate the damage that any mistake cost you, which is mechanically very different. Demat, healbeam, defibs, barricades, mesh, dome shields, goo nades, these all serve this function very well. Movement is not everything!
Iād probably argue that heavy was the least reliant on teamplay and light the most in my experience, but I wouldnāt argue that fiercely as Iām not sure on it. As a light you have a responsibility to position yourself well with regard to your team because they canāt compensate for it if youāre just doing your own thing, and lightās best gadgets are mostly utility and team-fight focused - I would argue heavy is the actual class with āselfishā combat gadgets being its most powerful assets. A light who was not coordinating with their team will die almost immediately to a coordinated enemy team because they just canāt survive when the focus is on them, they need to be subversive.
Dagger is, er, an awkward one, I would be willing to yield that just for the sake of convenience with how weird that thingās role is. It sucks, but a skilled dagger light might have a very different playstyle to a usual one.
(Iām not done yet, running into discord character limit)
Having good range control does not seem to back up your stance from my viewpoint, as (prerequisite: assuming that light is not generally more powerful than other classes) that is a responsibility that requires skill to employ correctly. With heavies being what they are, this factor also becomes punishing when fights are prone to devolving into brawls around objectives.
Your comment about ammo seems nonsensical unless youāre implicitly deciding that itās because the light is dodging like 80% of the shots with dash.
Thanks for the substantial response though
Brother said im not done yet like he was about to spend 3 bar
the character limit thing was looking kind of weird
new rank pb with the bois
null/frag/sonar seems great
the dualblades/demat and pyro player both really benefit from sonar
Thanks again. All reasonable feedback. Donāt entirely agree for what I think about the game but glad to have the conversation. Overall I think embark could do better. Take it easy! 
heavy has the best gadgets rn, light usually dies first in fights if u trade bullet for bullet
admittedly its harder to hit lights
but i dont think light is all that much of a problem rn
it is notable that so many people dislike fighting light tho
nobody really complains about dying to a heavy and i rarely see people complaining abt medium outside the repeater
Damn, you're right outside of plat.
Mediums weapons are all extremely effective against light
Complaint about sr84 when repeater exists is a super weird take
Dash lights are annoying because dash is overtuned, but lights weapons are bad enough that they're all basically mathematical losses if you don't have a movement or position advantage
He's not an alleycat, bowkun. He's not the type to throw down in wNg
Hahaha
But yeah if your using most of your mag to kill a light, that's a skill issue
I'm not saying it's a low skill issue, it's fucking hard to hit lights, but the skill floor for hitting a dash light is too high in my opinion
But lights gadgets are overtuned because lights hp is undetuned
Id you struggle with lights, play mines and turret lol
gonna try grapple sword even if its ass cause i js rewatched aot
He used feedback for its main use. Getting smoked in rank and exploding on embark about it. Happens to the best of em.
I have some insane clips
I split water in my keyboard and then did a batshit clutch
Its to get your frustrations out and pretend like they do.
Let's see those clips Bowregard
my heavy hit plat btw
Carrying
I probably would've too, but we played some games without the dual blades at the start of the day, so we lost some mmr
72 gigs of footager playing with the boys
4 hours of playing roughly lmao
one clip to sum up my expeirence trying to use h+
esdf
it's an old quake thing, it gives you more keys on the left side so yuo can bind all your weapons to your pinky
it's also nice since you keep fingers correctly aligned for touch type
What is the best gun for light
if you're an alpha male, bow
if you're a beta, arn
if you're a meta slave, m11
my positioning doesn't usually enable me to have continaul line of sight on the two melee bois, so h+ tends to be low value lol
it's really hard to do so when you use grapple, as you're gonna often be in a position where your'e much more vunlerable
dagger trust
It's not ass, it's peak trust
As a grapple sword main, grapple sword is peak sword. If you're good enough at super lunging what do you need dash for? dash is built into the weapon
LOL repeater players suck
people like this dude are why embark hasn't nerfed it yet
@unkempt moss I got a whole cashout dunk+defense coming, but handbrake will take a hot min
Wtf is handbrake
video compressing tool
I wanted to quickmelee but I'm bad at it lol
we won the box anyway, dual blades finished him off - won the game entirely
hahahahh
If you have a trio I expect you to hit diamond now.
this was directly after I spilled water on my desk lol, I had a bunch of dusting cloth on my desk/under my arm to soak it up lmao
Disgusting bow play here
unfortunately the medium managed to revive his team and we played the followup badly so we got eliminated
I should've bailed when I realized the had gotten revive and used null to deny steal
got me wanting to try bow
I got some great clips from my last game but clipping is a pain in the ass haha
let me just dump the whole ass vod on youtube hahah
I think one of those clips is a good reason for me to skip gateway lol, i'm kinda ass at using it lol
it needs 40mins or so to cook
@unkempt moss
https://youtube.com/shorts/bAc_rp2DGVA?si=0zdDArwClXRs8Dn_
Spear buff? Melee rework? Real changes? Or just skins KEKW
Swift blades, great rivalry āļø
ā
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is this the shillery for this week?
Lol
I will say, flamethrower makes winch seem quite balanced
Which makes me think that flamethrower just needs straight buffs
Which lewis skin is better, i wanna get one
- Season 1 rouleete skin
- projectors cut
- loop (the rollercoaster one)
Roulette but you'll find people who care more about skins in heavy main or drip check
@unkempt moss Kyoto vid has loaded
Ill watch in a bit here. Working on a map.
No worries I'm tryna sleep so I can wake up for patch tomorrow
I think I'm generally playing decently, I just need to improve my consistency, in positioning, aim, and gadget usage
Like sometimes they're all working at the same time and sometimes I just massively failfish one of them and do nothing because of it
Usually positioning, but that's mostly just practice and getting used to cashout maps
I need to work on not letting pressure affect my aim too
Do you want me to take some note or just give you a general overview of my thoughts?
If there's a specific example of something you see me doing really badly, I'd appreciate a timestamp
But a general overview is fine
Depends on how bad it is hahaha

??
My trio is a little bitch and doesn't want to play ranked,my duo is willing to but I'm not duo queueing ranked
I'm not even solo queueing that's just purely awful for the soul
please Embark when does the Thermal Vision gadget for light returns
Duo queue will make you strong
But it will not get me anywhere past gold(maybe) in just one season of play
If you think like that it won't.
I don't think,I know,thinking is a waste of energy,thinking too much causes mistakes
Mistakes are bad
Listen, if Googs and I can make MGL+dagger work in one season to make it from like 12000 up to plat, then I know you can.
We did it in like two weeks of just being jackasses.
are you na or eu?
I know we have higher game sense than plat, but we were learning brand new stuff this season out of boredom.
NA.
and why would u choose alfa acta?
I didn't?
top sponsors are Ospuze (my fav), Holtow, Engimo, Volple and kinda CNS
I'm officially Sponsored by Dissun
not u
Because they are morally the best faction
Ah. Sorry for speaking.
Also their drip looks sick
im talking to drywall
nahh
the most morally right are volpe
Turning home invaders into paste is the right thing to do,volpe aren't bad though
but are u NA or EU?
NA
whaaaa... who did it?
Alpha acta is a home defense company that sells everything from advanced sensors and surveillance equipment to firearms
The alfa acta minigun is one of their actual products,not just something they put in the finals to look cool like the ospooze grenade launchers and stuff
keep your mouth from my ospuzy moozy
and lemme have my opsuzy uzi
ospuze is the the best and u can't prove me wrong
(because I've already drank it and if I'll stop I'll have skin disattachment syndrome)
Buying a minigun for home defense as the founding fathers intended
Where have you been?
hey my 'spuze man!
me?
Work, sick, and having a complete deconstruction of my personal beliefs and way of thinking
Elaborate.
hey how do I comment an emoji to images/videos/gifs?
I might be moving departments at work so I was out in the field for all of Tuesday, was sick all of today while at work, and for the past year and a half Iv been having a deconstruction of faith that has really come to a head this past couple of weeks and filling a lot of my free time with self contemplation and studying
Oh you must have read through that copy of the gouf patch I sent you. Im glad you enjoyed it.
What faith and what deconstruction happened?
You need a higher server level. Just talk and it will go up
You're god damn right
Christian and Iv just started to have problems with a lot of the core ideas and finding out stuff about the Bible that they donāt really like to tell you at church
I'd like to know what those things are.
what color do I need to be
I donāt remember tbh
I spent a lot of time away from my faith because of the church. The people that attended.
I think it varies by channel. Red in here.
One of the big ones is the bad translations in the Bible along with how little we actually know about the people that wrote parts of it. A good amount of the New Testament was written by completely unknown sources that were mistaken to have been written by the disciples and Paul.
The biggest reason is I donāt believe God could be good and the Bible be true at the same time.
The idea of a omnipotent God can not coexist with free will which means everyone was predestined to make every action and to ether go to heaven or hell with zero choice if God is real
This is what I came to #š£āweapons-gadgets for
Absolutely beautiful,keep up the great work ladies and gentlemen
Best channel around
I definitely understand these questions. I wont claim to have the answers, but I do have thoughts on it. I do have a couple questions though. Do you want to keep your faith, truthfully? Also, do you belive the words that Jesus said in the Bible are accurate? Just those, nothing else.
Agreed
I used to want to keep my faith but I donāt really anymore. I found a quote the really stuck with me and is basically what iv decided to live by.
āLive a good life. If there are gods and they are just then they will not care how devoted you have been, but will welcome you based on the virtues you have lived by. If there are gods ,but unjust, then you should not want to worship them. If there are no gods, then you will be gone, but will have lived a noble life that will live on in the memories of your loved ones.ā
I believe Jesus was someone that did exist but if he was actually the son of god or if his real words have been properly preserved to the modern day thereās no way to actually know.
Its hard to get over the hurdle of not wanting to keep it. I will say, the deeper I got in to philosophy and other religions when trying to figure things on my own, the harder it is to live a decent life.
Its not impossible, but religion surely makes crossing the is-ought divide much easier.
My current way of living isnāt really to do as much good as possible but to live life to the best of my ability and not cause harm to others. At the end of the day I think itās more important to not do that bad thing than to do the good thing
I settled on what i call Budeo Christian. My disconnect from the church sent me to Zen Buddhism. If you want a non-theistic religion start there. It sounds like its right up your alley, as its entirely about understanding life is suffering, and we only need do everything we can to limit the suffering of life.
However, it doesnt answer the main questions of why. And it doesnt try to.
Iv kinda settled on Agnosticism for now. Iām still looking at new ideas and world views but the experience has greatly opened my mind to a lot of stuff
Thats the beauty of philosophy. Everyone has to make the same journey with different ends.
I do have to get some sleep now so Iām not dead before work tomorrow
I will say, even non believers remember God's name when they stare down the barrel of life. So don't be afraid to keep in touch, even if your faith is shaken.
Worst case youre just talking to yourself out there.
Iām just afraid to tell any of the Christians I know Iām becoming agnostic because of the horror stories Iv heard
Jesus didnt go to the good Christians to spread his love. He went to the worst and most helpless. If they judge you for shaken faith then they need to do some real thinking about their own. Their judgment means nothing. If you truly dont believe in god then their judgment is empty because there is nothing behind it. If you do, then you understand that the only judgment you need to worry about is that of the Father.
Honestly don't tell anyone anything that you don't really need or want to,nothing wrong with having secrets
Self damage is fine,doubled self damage isn't,begone
I'm not an authority in philosophy or religion. Im a regular dude that has spent a lot of time thinking about both. Ive hit rock bottom only to find that theres even lower to go. If you need to bounce ideas off of me you can feel free to DM. I wont judge you because ive been where you are. I also wont try to sway you back to your faith because I know you can only walk that path on your own if you choose to.
Have you tried not shooting yourself?
You should have to take the damage of the rocket you fired at your feet,you shouldn't have to take double and the enemy reduced damage,but you do anyway because this is a shitty system embark shoehorned in because lights were getting barrel stuffed with Explosives for being in horrendous positioning
I get that a lot tbh
No I said fast
If you hit yourself and the enemy at the same time no matter the distance you will receive the full doubled amount of damage and they will receive the lowest possible amount of radial damage or less even if you direct impact them
They punish risky explosive plays unjustly,embark has put their foot down on this,they will not fix what they have intentionally, maliciously broken
Back when frag grenades were cookable in the open beta you had to throw them before they exploded to be able to do any damage to the enemy at all even when they were right next to you,self coin bombing has always been impossible down to the roots of the game even though it's a really funny strategy
Why do people keep saying spear is the worst weapon when the MGL is literally right there?
MGL can be used at range, from safety, without the need of LoS.
And that makes it better than weapons who do need LoS? 
It's still a PoS that is only good in very specific situations
LoS, and within melee range. Itās worse
I'm not the dumbass using the RPG to blow my own face off and then self reporting in the discord.
Googs happens to love spear and MGL. Lets let him weigh in.
The burst damage from the RPG is ideally used as a finisher or an opener. If an enemy closes the gap and you still decide to use the RPG (suicide play or otherwise) thatās your fault.
"Ermmm im still going to cry in the discord about it, chud"
Youāre just not understanding that the RPG shouldnāt deal self damage, itās clearly a bug and it needs to be fixed. If I shot myself with my own gun should I take damage? No!
what in the corny ahh comment
These white names coming in here like its feedback. Its insane.
Invaders
Embark needs to put a gold minimum to post outside of spawn and general.
Could probably work somehow since you can link embark ID to discord
Not sure Iād want to cut off any suggestions from casual players though, even though 90% of the randoms that come through here are idiots, that 10% is still valuable.
Not like having a rank is absolutely necessary to have a deeper understanding of the game and its balance
I meant whatever the gold name is in the cord. Just a minimum number of posts
Oooooh, yeah absolutely 100% agree then
They can have feedback too
They're equally shit in my personal opinion,however no matter how over or undertuned a melee weapon is it will always be worse than a half decent ranged weapon,the skill ceiling is higher on melee but the potential harvest is limited,but a regular straightforward gun if you master it and hit nothing but headshots at all times you'll win against everything no matter what
Would cut down on shitty takes and spam
As mych as I love the random "yo"
The mgl is anything except a "half decent ranged weapon" and definitely not a "regular straightforward gun", and you can't even hit headshots.
It's a dogshit ranged weapon and yet in easily acquirable favorable conditions it will always beat spear,simply because it is ranged
Not that itās a contest, but why are you so adamant the MGL is worse than spear?
In any situation where the spear catches up with you, you lose. And I do mean ANY situation because you can't reliably damage anything within 5m
Because I'm salty that I can't make it work š
Let me explain it better for you,the spear counters other melees even though it's the worst melee weapon and one of the worst weapons in the game,because it has the most RANGE
The only melees that have a place high elo is riot shield because it can block bullets and the Sledge hammer because it can breach,even then spear can hard counter them if the player is good
I still don't see the point how the mgl should provide more value than the spear
- AOE
- Demolition
- Ranged Spam
- No need for LoS
You can turn a building to rubble in like 30 seconds
And your teammates can roof camp the now exposed and in the open players that didn't get blown up
Yes but also the requirement to bounce off your shot once, meaning it's significantly harder to aim for specific enemies
Floor.
What's everybody's favorite and least favorite Eclipse Shade skins?
That doesn't matter as much when it can just blow up all their cover,you may die but your team will kill them if they know what they're doing
Least favorite is AKM easily.
Most favored would probably be the SA or the Shak.
Iāve used the Eclipse Shade Shak for so long Iāve forgotten what it looks like without it
Brick with a clip
Least favorite is probably fcar,just looks like an average fcar skin painted black and i don't like the fcar,favorite is cl40 because I like the cl40 and it looks cool,there is no eclipse shade skin for my favorite weapons However
Because it is factually twin
They are equivalent,completely unsavable without completely new mechanics tacked onto them
Spear should spin for as long as you hold down the trigger,mgl should detonate on direct contact with a player or turret no matter what
That's very inconsistent since you can't affect the velocity of your shot, meaning anything within 5-10m is nearly impossible to hit
Watch yo tone breastie ( š„)
Lest ye be milked
I've only died to a mgl 1v1 on spear once because I deadass decided to stand still and let them kill me. Their ass gets wiped every time, especially since 8.9.0
It wasnāt which wins in a 1v1 pookie itās a general comparison
They were bad then,ranged is better and better than melee as skill goes up
Was assuming so considering the arguments prior
Hmm typical man assuming things smh
Spear counters other melees,but all melees are better options than it
The ttk diff is large enough that jumping them leaves them dead
I'm assuming this isn't in a vacuum no?
No vacuum, just standard play
A good ranged player will never be in the position to be jumped
Yeah they getting clapped, assuming both are of a similar skill
Spear or MGL
Literally impossible in this game btw, we are talking about the finals
The man with the winch fling does not care for your "position"
Again, not necessarily a 1v1. Just standard play, any gamemode any situation
What do you think I'm glazing?
You can nearly ALWAYS be jumped with some very few and very limited exceptions
Donuts
the only "position" they will be taking it out the nearest window
Winch shouldn't be in the game and you know it,that's coming from a biased heavy main that misses 450 health heavy btw,I am deranged and yet I agree with most other players on this
it's so fun though
Good thing we aren't talking in a vacuum
I never see why people take such issue with stuff, cause if it was the reincarnation of satan it was made out to be it'd be in every game and you'd know it
The only issue with winch imo is that it interrupted actions that have a windup
hi
It's boring unless used with spear,just an insta win button,only boring cretins who don't care how they win and only that they do win use winch
what, you don't move the cashout or drag enemies through a pile of landmines?
I'm not going to win in any way that isn't skillful or fair or at least funny,winch doesn't do anything like this for me
being able to pick up your dead teammates from a safe space has made a good impact for me too
These are the only reasons I have used winch recently but I don't use it for anything else
I think being able to pull the enemy into danger is at all fair or sporting I think that it should pull you towards the enemy AND allies rather than the enemy towards you
If you think winch is an insta win button you haven't played it in a while
Yes the enemy is close to you and you can shoot them, but also the enemy is close to you and they can shoot you
Even in it's nerfed state it's still a fuck you I win button
winch is top tier when you fail to consider losing out on the value of any other heavy spec
That's just factually wrong
I think they should completely unnerf it and make it pull you towards an enemy rather than the enemy towards you
In it's current state it's still annoying to fight and it's annoying to use
heavy with a mobility item sounds hellish, frankly
It would only work on players
It wouldn't be like a grappling hook
that doesn't kill the effectiveness as much as you think when you have that "and allies" clause
also then it would just become a worse charge and slam, having it pull to you makes it unique
I didn't say it wouldn't be effective,I want it to be effective I just don't want it to be boring or awkward
It would be a way to keep up with or protect teammates or single out a fleeing enemy
if you think it's boring or akward that's fine, just keep it as your opinion instead of some universal doctrine
My opinion is universal doctrine,when it works it condemns the enemy to guaranteed death and when it doesn't work it does nothing
Most people agree with me,and the mountain of nerfs to it just keep it awkward and clunky,might as well remove it or rework it
why does pulling a heavy who is shoulder charging you towards you slow them down and stop them from charging at you
It existing keeps certain heavy weapons from receiving buffs,and has caused nerfs and or reworks for these weapons,rather than nerfs to itself
One spec causing changes to other weapons and gadgets means it is a cancer that limits heavy and is better off changed completely or removed
There are a million things that are wrong with winch and the wrong it has done affects heavy even when no one in the lobby is using it because of how it has taken root in heavy and caused so many changes that make much of heavys sandbox more dependent on it
Like I said, the issue is interrupting windups
How lost you are to see the damage winch has done to this game at such a shallow depth
Bro I could say the same about dash and Defi, both are entirely meta defining for their class, yet heavy is always demonized about a gadget that isn't even barely used as much as Defi and dash, and has arguably less of an impact since, unlike the other two, isn't well utilized with any weapon. Cash out manipulation is very good of course, but like @kindred gorge said, you lose out on so much other utility if you pick winch
*well utilized with all weapons I should say, not any
please don't ping me rn I'm trying to lock back in on a paper
You ain't losing out on shit
Goo gun, shield and charge and slam are all very good utility
I know that you lose on utility,I am a goo gun main,all I have is utility,the point I am trying to make is winch caused changes to heavys kit outside of itself,it shouldn't be here if all its existence is going to do is corrupt
It is annoying to fight,it's boring and annoying to use,all it does is completely limit and corrode heavy from the inside,it cannot and has not done any good for the game,it will only take from heavy until the game dies
Who's going to play when a whole class is rendered unfun or unplayable
I honestly could care less that lights hate winch,if anything that's more reason to use it,I hate winch because its a direct threat to the balance of heavy,the fun of heavy,I don't want the whole class,or even part of the class balanced around one spec
You do not know the tumor that you protect
Let embark kill it,stop liking it
The thing is, I don't have the goodwill for that because like I said, other toxic things have been in the game from the start, are overpicked to death, and have a way bigger influence on games, and yet winch is all they ever nerf
I want dash nerfed or reworked too but the only reason it's overpicked is because they gutted cloak for no reason and nerfed grapple and removed one of the few things it had going for it
What did they remove from grapple?
You can no longer reload while grappling,you can still reload while dashing though
When was that?
I don't know when exactly I just know that it happened
Season 7 maybe?
I had no idea.
Really? You can still throw gadgets like grenades and invis bombs etc, and prepare melee attacks like dagger and sword as well as prepare a strong throw on throwing knives
I'm pretty sure you can still reload during grapple too, you just have to start it after the grapple
Or maybe not even, I haven't tested it, but I don't think that's true since the other things I mentioned all still work
Dude. That's not during grapple is it?
It is during grapple
After starting the grapple, but now that I think of it, that's not even true
I play dagger with grapple occasionally, and I'm very sure that all of those things are possible during grapple, and you can even grapple with a prepared backstab without breaking it
If it did I would have noticed that 100%
Wiki also doesn't mention the nerf you mentioned anywhere but the wiki can be unreliable
Wikis are shit
Yeah like I said, but I strongly doubt that a nerf like that ever happened
Apparently you still can but they just made it harder on accident,however the target of the nerf was being able to steal or revive while grappling
That said grapple should have never been nerfed at all and neither should cloak have,in fact their unnerfed states should probably have been buffed if anything
Harder how..?
I didnāt notice a difference, that change exclusively affected environment interactions as far as Iām aware
Many grapple players I know say that you straight up can't reload while grappling anymore,maybe the timing you're used to happens to be unaffected
Oh thas fun, Cerberus Buff. I was actually thinking about how I barely see it being used, even seeing more Dual Blades than Cerb
Whoever talked about valentines day thing being the main event should check new patch
yoo LH1 less camera shake too. Now I won't get sick anymore
Get Fucked Repeater Mains!!
Can't believe people thought pumpkin smash wouldn't return, also finally poke meta nerfed
Skill issue you still getting 3 tapped
I do be a Repeater main, but I lowkey don't hate the nerf ngl
most it changes is just the range and Heavies not being killed in 4 shots, which is fair. Try getting a headshot or two
Donāt care. One gun shouldnāt overshadow an entire class plus even a sniper
agreed. Maybe we see more Pike users soon
So we back to 4 tapping heavies?
Very happy about Cerb buff ngl. I loved that thing but it was lowkey impossible to use
Back to the vault it goes ig
well if you get a headshot yea, but now you need 5 body shots for Heavies
I can't believe the repeater is dead
Back to Revolver we go š
Hallelujah!!
Adolf repeatler is no more
Adolf cbitler found dead!
Damn y'all hate Repeater a lot :0
FUCKING YEEES
Also BFR nerf is also quite appreciated
tbh felt like that weapon is more punishing than the Repeater
Revolver is an actual fun and engaging weapon to use and fight
Repeater nerf is technically a heavy buff since only stk vs heavy has changed lmao
That game was ruining finals for me. Itās why I hated watching the majors. Didnāt see any dual swords or Cerbs or anything else other than that Fuck ass Gun
I wish they went for an RPM nerf instead of damage
I wonder how big that LH1 change will feel. It could totally shift my perception of how effective the weapon is, in my own hands
Marginally, I'm talking about a significant rpm nerf with no damage change
I did like using it when I played Light, but the shake always made me sick as hell
LH1 had the worst visual recoil of all time, I hope this changes that
I generally despise poke,I don't like it when people can just click on me a couple times from across the map and kill me in seconds
fr I hope I can use the normal Iron Sights now without it being the worst sight on it
Cerb is genuinely so fun
The patch notes list the old BFR RPM differently to the wiki / my data, so I'm gonna remeasure it
Buff model next
Model is fine :p
As a cerb meta hater ^^ it is genuinely so fluid as a shotgun
It's
Deserving of better
Hang on now, careful what you wish for. No need to repeat Season 3 Models š
Idk repeater nerf might actually be good for model though
You can explode lights from narnia with the model, itās honestly fine and just requires aim
I mainly just want a slightly faster rpm
Ehh yea I can see reasons for a tiny buff, but I've been using it a lot and ngl I tend to have real good rounds with it. It definitely forces u to understand the weapon, which are my fav types of weapons (such as Dual Blades)
oh it 100% will be
It's my favorite medium weapon i love it to death
Guess why
Season 3 model was only as broken as it was due to the limited amount of tools that could fight it,we don't have those limitations anymore
Nah, it would totally be meta today if it was reverted to that state
Vro.
Nahh I know, imo I didn't hate fighting against it as much tho. I just took advantage of the rhythm other people shoot with it
Itāll be good for the entire game.
It outperforms a literal DMR the Pike. It has more rounds and reloads faster than a revolver. Pokes almost as good as shotguns but with range. Damn thing needed to go
I'm sad they didn't buff the pike at all. I really want to see it get something like reduced recoil or 15 rd mag
Shoot faster than a revolver..? It has barely half the RPM of it
I will disagree on the shooting faster than revolver part
???
It doesnt shoot faster than a revo lmao
Meta doesn't mean unfair,also a close range,melee or shotgun meta is preferred to an automatic or poke meta
Meant to say reload š
Hell fucking no bro get a grip
The Revolver still loads faster tho
Even with speed loader?
I'm always grippy š
I think it would be both meta and unfair in a more general sense. It doesn't need that much damage.
Technically yea the speedloader gives u 5 rounds immediately, but I still take the Revolvers reload since u can animation cancel that thing
If we go back to S3 models, screw it, buff db. Letās never go back to that
What too much time in weapons gadgets does to a mf
I never really had an issue fighting it,just kinda beat them to death with the Sledge,I was a Sledge main from open beta to like season 5 I think
Can someone please test cerb, does it kill heavy with 3 shots now? I mean, if you shoot as fast as you can, without pauses between shots
Bro played the hard counter and thought shi was aight
I'm still updating my game
will do in a minute. Am going to gather the new RPMs
Cant anim cancel loada?
Thanks guys
I played what I found fun,I also don't see how melee is a hard counter to a gun,just shoot me
13 x 8 = 104
104 * 3 = 312
Yes it can, but ya gotta throw in a QM
Sledgehammer
U can slightly shoot faster with the Revolver when u quickswap to a gadget and then back to Revolver when it has it's 6 rounds in the animation
Model used to be much more close range
There's a sound I use to know when I have to do it, plus getting used to how long it takes
But still lost to sledge
Yeah it used to be perfect,now it's suffering from the tumor that is winch and I refuse to touch it because of why it was nerfed
o wait u meant the Repeater, u "can", but it doesn't do much difference
It was nerfed because of and around winch,I don't use diseased weapons
Btw since winch has been mentioned
Why does winch have it's prolonged stun back
wdym by "prolonged stun"?
I remember they nerfed it. I noticed the change and that I was able to still fight. Now it feels like before the nerf again
Spear has its own disease,that of starvation,neglect but I use it over Sledge now because it's not tainted by winch
the stun duration depends on the distance you were winched from
Its range dependent
Yeah, i understand that. I meant including the fire damage. Because before the buff, if you shot heavy point blank with 3 shots - it left him on a life support, 5-10 hp maybe
You might be getting winched from farther lately
That I know, but I get winched from like 3 ft and it feels like it's the same duration as like 8 ft
Do you know how much damage the DoT does?
31 iirc
Sledgehammer is a tumor, malevolent object
33?
new cerb spread pattern
Wtffff whyyyy wth with dis balance
Idk I have no stats on it, I can only say from experience on getting winched
Yes, it does
Hell yeah, appreciate it man
Probably, youll have to check
Maybe is bugged
31.2 @bitter geyser
Sledgehammer is corrupted divinity,winch killed it,do not resent Sledge just because you are neglected,winch claw is the chain that keeps you bound,it's the main reason they neglect spear
Yeah, right
If we never got winch claw spear would probably be decent by now
I will blame sledge for the shitty 1v1 match up so long as it continues to be shitty
Be fr embark would still leave it shitty
Also a lot of the sledge mfs have a victim complex so I don't like em
I wish sledge and sword were reliant on m2 again rather than m1 skilless spamming
Is it really a victim complex if they're literally a victim
They aren't
Gosh why isnāt it a whole number
Victims of shitty game balance
Mfs got nerfed before they went hard meta, happens to everyone
Q to win with winch anyway
I tend to beat Sledge with spear a good amount of the time because of the reach and you know this because we tested it before Sledge was nerfed,and Sledge just barely beat it like 60% of the time,Sledge is much worse now and probably only wins 40% of the time
I mean sledge was meta and every WT game the few weeks before it got nerfed had at least 3 sledges, it was so horrible
Maybe? Would be nice if the Devs look at it again, cuz it def does not feel like it used to feel like when the initial nerf happened
Sledge isn't as good now but winch is just too good
Sledge wasn't meta it was just a good pick at its peak
Anyways Charge and Slam > Winch
Sledge will probably never be meta as long as sa12 exists as is
I said almost, season 7 would've been the tipping point
sa lowk dethroned tho
I don't know much but does the minute contact damage on winch affect the breakpoints on sledge?
It approached meta for a week and they nuked it from orbit instead of nerfing or removing winch
It would've never actually tipped into meta though
Or if it did it would be at most on the same level as sa12
No
So they nerfed ones of the most skill-dependent weapons⦠just why?
Poke meta, cāmon, there is a ton of weapons who could dominate in most scenarios, for BFR and CB-01 you need really good aim to compete with m11, yet still
This is insanity
Do you not understand how letting prime sledge reset at mach fuck would push it over the edge?
Repeater and bfr were both super overtuned and absolutely deserved the nerfs
They're still really good weapons, the only change is that they don't completely dominate their class now
For pure laziness reasons instead of scared to positively change the balance of something that could synergize with winch bitch reasons
Heal would actually counter prime sledge by fucking up breakpoints, making it weaker than pre S7
Not sure we are playing the same game, bruv
I donāt get where you coming from at all
Now I do wish for more buffs or gadgets for Medium. Data Reshaper buff please š
Can't outheal a one-shot via winch
(not Defib, that thing is fine)
God forbid a melee weapon have a seat in the meta for five fucking minutes
Then nerf winch not sledge. Winch will be a free kill anyways
Also h+ would still counter it anyways š
He harbors the parasite,he doesn't know
š
lool i was confused on why it said 335 but i just thought my brain was playing tricks on me
They should shape it like a pentagram
Wrong mythology,it'd also be ass
Nuh uh
I guess they should
They require timing and precision, other way you just dead due to TTK
Or just because it is MUCH easier to track heads with p90, ak, especially Famas, (where you have a ton of spare ammo) than land good shots against ARN with infinite ammo
timing? Not really, precision meh, but burst weapons in general are not as skillful as a high ttk track
In terms of keeping the game alive and fun for everyone, I think high skill weapons should stay hard and not dominate on pure stats, but on the way u use em
balance I presume? That's just how much damage fire deals
I'm completely fine if my busted weapon isn't busted anymore, if it means that we get more variety in what weapon players want to use and like using
Truee, heavy has honestly a well balanced set of usable weapons and its nice to see variety
Light and medium on the other handā¦
Heavy is the most powerful but also most balanced class
I think everyone should play what they like and not be so goddamn boring and worried about what the meta is all the time
(well except winch, but I suppose thas a skill issue of me)
No winch is zero skill, i agree
Blunderbuss when yo
I woudn't call it zero skill, but the stun is just what's really unneeded
It's more of a curse than a blessing,it is no skill yes,but it will hollow heavy out with blanket nerfs and guttings to anything that synergizes with it before they ever think of removing it
Remove stun reduce cooldown
Tbh i only play ranked or watch comp so for me i prefer having a meta that changes or has variety. Ive only been playing fcar and while its fine, the amount of effort i have to put in to win a duel versus a repeater is just irritating
Nah just remove it I'm tired of winch being tweaked,kill the serpent in the garden
Remove spear
You need not worry about that anymore I'm pretty sure they killed it
I stopped worrying because i swapped to lewis mesh :), but i cant play for now so whatever, my only view of this game is through tournaments/streams
Spear is underpowered,I'd say double it's damage,buff it,do anything other than let it rot any longer and the same goes for mgl
Spear need to delete from game
@placid slate boo this man
thonk
If you think u wanna use spear just use anything else tbh
It feels better to use than Sledge because Sledge is tainted by nerfs caused by winchclaw
I used to main sledge,but if they change everything on heavy around winch or keep changing things I like around winch I will quit playing heavy and I swear I will become the most annoying,toxic try hard light in the history of the game and singlehandedly get light gutted
Or maybe I might become a medium and do the same,medium has the most players after all
I like sledge more than spear because it breaks stuff
The Sledge is dead to me until they remove the cancer from it that winch inflicted
I want old melee back
They genuinely lobotomized that fucking thing over winch,over a slimy fucking leech that you throw at people really embark
Honestly fuck medium,they get their tumors removed but does heavy? No heavy gets the shit kicked out of them with tungsten shoes and left to rot with the parasite
marginally weakened = lobotomised?
kills heavies marginally slower and otherwise makes a difference only against damaged targets
Id like sledge buffs
the new folding fan skin is fire but i think its pay to lose. i purchased it for research purposes.
The entire centre portion is blocked off when inspecting. its really cool though
Dont say 'dont inspect the knives' some people want to enjoy their skins in the match, and it's also muscle memory for me to look at my knives haha
The fact that it was changed at all around winch is reason alone to throw it in the garbage and never touch it again
Enemies are completely obstructed when pressing inspect. i think lowering opacity when inspecting would be good. Would this be a good change? Any opinions?
What if we made winch a spear exclusive spec?
Would be funny ngl
As much as I would love this they would never do it
Remove winch and add it as an alternate attack to spear when you hold down both triggers
They would never do half the things people yap about
That's basically what I said but arguably more op since you now have 2 specs
I think a lot of melees would be fixed by having a second alternate attack
Mesh spears would no longer be crazy masochists too
That would be epic, since there is a lot of button realestate left due to it not having certain gun functionality like reloads
throwable heavy knives when
#šāgame-feedback message @timber cedar can you elaborate on what you mean by this?
When embark wants more money to throw at arc raiders
Even something small and flat like going into an animation where you apply fire or poison to dual blades or sword would be cool
Olympic pole vault spear
Spear mfs would finally be able to experience what it feels like to be the victim of a winch fling
pocket heavy specialisation. you get a miniature screaming heavy that you can deploy and runs around the map. does nothing except that. thoughts?
I don't think inspect animations need to be considered for balance tbh
the point is they look good not that they don't screw you over they are allowed to do that look at cs
Hahha true
So shadow clone charge and slam?
I think that would look weird. Why is this a problem anyway?
It's a readability issue
most enemies and tracking in a fast paced fight happen in the centre for me
So, why are you inspecting your fan in the middle of a fast paced fight
To clip farm like a tik tok loser
Hahhha
but yea, like i said i sometimes tap inspect out of habit, while moving, reloading, or just when i want to fidget
It's worse than I thought
You have a crippling dopamine addiction and cannot be idle for 0.3 nanoseconds
Hahha fair enough
default is t i think
Find help I've been where you are and I didn't like it
This and the CB-01 change were originally planned for 9.7, but held back for further testing.
Holy shit whos big idea was that
Eh?
Patch notes
Mfs be unironically be saying that the original plan was to have literally 1 balance change this patch
The better idea is to release the cosmetic team from their shackles in the basement
Based on what I can infer from statements from embark, they are not given any holidays
Evil management requires infinite skins
More rarities for more price hikes
CB is probably dead cuz it's shit against heavy now
Duplicate assets to increase bundle prices
Nah it's still a strong poke weapon. Just needs teammates to actually defeat a Heavy instead of doing it alone
I did find out that 2 headshots and a body shot still doesn't kill a heavy, so they will always need 4 shots. Unsure if that's good or not
I mean, the two changes it got to make it op was 84 to 88 and 72 rpm to 78 rpm
Now it's probably 84/76rpm
This is very significant because heavy will also be healing probabyl
True true. Would not be surprised if they increase the DMG by like 1 or 2 so that 2 headshots will lead to the bodyshot as a kill
I'll still use it anyway since it still stomps Mediums and Lights and just feels good to use
Although, in Practice I noticed that the ARN and CB seems to lose their reload sounds while ur moving
embark try not to overnerf weapons challenge, repeater now mostly dead, though I'll very much take it
People really calling a weapon dead the first day it gets a nerf that they asked for. Incredible
Just like how people said that the v9s was sniping people from 50m away after it got buffed, despite said buffs not changing this behaviour
I do feel like 2 headshots should let the last bodyshot kill. Seems fair to me, We'll see how it goes
i never asked for a damage and range nerf, i only ever said rpm, though the range nerf is also somewhat warranted
https://youtube.com/shorts/QdnGQDqU2LE?si=p2YrK_0cXkSgeFJg
@unkempt moss your culture is beautiful ā¤ļø
88 damage, and make the fire rate ass
It really isn't complicated
very complicated for embark
The day after the first buff it did do substantially more damage at 50m, I think 2 shots less to kill on h/m and 1 less on light? Don't quote me
Even being one less shot to kill is substantial because there's a minimum chance for each shot to miss at long range, even for very skilled players
And one less shot to kill means one less chance to miss
I think falloff was fine if it was projectile beyond 30m
But if they don't want to give it projectile, it needed a falloff nerf
yes i agree with range nerf
How good is the lh1 now? Tbh I always thought the visual recoil held it back now that it got buffed did it have an effect like the ks23 where the accuracy crazy good now?
it's hard to get a side-by-side comparison. If I didn't read the patch notes I probably wouldn't have noticed a difference
Let me get my scale out
These sections in the patch really made me a bit confused. While I agree with the sentiment on heavy, and the induvidual weapons absolutely deserved that they got, I'm having a difficult time understanding the balance philosophy in terms of which classes are meant to be good at which roles, specifically what medium is meant to be good at if not poke.
My understanding has always been that each class is generally great at one role, good at another, and bad at the last:
Light: great at dive, good at poke, bad at brawl
Medium: great at poke, good at brawl, bad at dive
Heavy: great at brawl, good at dive, bad at poke
This kind of setup gives enough flexibility for each class to have the most playstyle options at their disposal (being able to viably play 2 out of 3 roles at any given time) while maintaining unique strengths and weaknesses for each class.
But therein lies the confusion, because these sections seem to imply light should be better than medium overall at poke, which I don't think is or should be true even when the repeater is completely removed from the equation, and my question to the devs is that if medium isn't meant to be very good at poke, what is medium supposed to be good at?
This isn't to say medium is bad, not by a long shot. Medium is, in my opinion, still stronger and more viable than light overall. The repeater nerf specifically was very much needed and made medium too good in a lot more situations than just poke. It's more an open discussion how how the medium class should be handled going forward, and how I don't really agree with the developer's implications here.
ngl u got a point
yea, but here's the question: is light, or medium supporting better the heavy, which is the focus of the fights right now? that's the important part, and what makes the difference between a MHH meta, and a LHH meta, which looks possible more then ever now
If you think HHL is in any way on the table, I don't think you have serious perspective on the game's balance
It totally is, many serious competitive players are looking into it
What about this is bad or surprising to you?
the supportive role of the medium is no longer enough, as he doesn't do much beyond that, while the light can still provide said supportive role, and more (ex:damage
) the recent nerf to the medium's best weapon doesn't help in that regard
go practice range and try the rpg so you get a feel for the range at which you stop taking damage
it's around 5m where you take 0 damage from the rpg
it's not difficult to avoid
medium revolver is almost better in everything compare to bfr titan
except body/enviromental damage
who uses it for destruction? š it's like, 12 bullets to destroy a wall
š¤·āāļø
wait no, it's 16 now, they nerfed that early on š
just use the ks at that point
while in reallity the titan bullet caliber (.500 S&W Magnum) is even more dangerous than .50 ae
'Except for body damage' which is the damage most players will be dealing most of the time. The r.357 is better with headshots because it's a headshot focused weapon. You need to hit heads in order to do well with it.
The titan is not. It can do extremely well on bodyshots only, and as if to illustrate that point, the stats you pulled up are the stats before the nerf. They haven't been updated on the wiki yet.
just tested the grapple didn't affect my reload at all?
hope they update it later
it'snutz
The titans caliber is actually .500 Bushwhacker. It's like .500 mag, but it's quite a bit longer and more powerful
trust me, any 50% buff is crazy as shit (no matter what)
It seems like the takeaway is just, your interpretation of class roles differs from the devās intention.
You seem to have placed a huge oversimplification on class roles in general, so if you donāt perceive a role for medium then I would first question your classification system in the first place, as āpoke, brawl, diveā is not everything that could define a class, I think.
their RPMs are caculated just on the raw animation time afaik
so there's a small extra delay they're not including in the rpm
like example v9s 50% buff before which made it broken as hell
those kind of buffs must not go on live at all if specific stuff doesnt being in terrible state
Nah, it 100% depends on what itās affecting
Personally I didnāt notice a clear difference, but I also donāt use the gun a lot
thats without fire damage, if you're hitting that many pellets, there's easily gonna be enough fire damage
A visual recoil reduction is absolutely incomparable to the massive range buff the V9S got, I would assert.
well....for me its same shit
Why
well because i pay attention to buff % mostly
Okay, but⦠why, thatās just silly
I know. They did specifiy without pauses between shots and I didn't know the fire damage it does. My point stands tho that u can finish a Heavy off with a QM, which you'll likely do if ur using the Cerb since u gotta be close
well if devs buff guns mag by 50% or reduce recoil by 50% or give it 50% damage buff....for me its equal crazy shit which always lead to more problems
when i played previous project - it had sometimes same problems
stuff only should get so crazy buffs if it is in deep shit state as i said before
otherwise its cringe and says a lot about incompetence of balacing team
So youāve said, but why??
It sounds like youāre willingly giving yourself a nonsensical stance on balance
some things can not be explained by words
Then you do not understand them.
now that's a hot take
the cb is literally just a model that's better but feels worse to use, in my opinion
And hence using that as ammunition to call people incompetent seems laughable
Oh naur it totally was
I'm very sensitive to visual recoil because of health and for me it's a huge buff
lets end the conversation because i already feel in which cringe direction it will go with such answers from u
The unthinkable direction of having to directly confront criticism
In terms of range and damage the Repeater will stomp L and M more easily than a Model. It took me a while to get used to the Model but I like it a lot and tend to win my games with it, but I stay by the fact that the Repeater is just better, but requires precision aiming
Those categories aren't everything that can define a class, but they are the three methods engaging offensively with an enemy in a first person shooter.
If you don't think so, I would ask you to give me a method of shooting an enemy that doesn't involve A. Sitting back and shooting them from far away, B. Flanking behind them and shooting them from an unexpected angle, or C. Walking up to them and shooting them in the face directly.
This is a very robust way of defining the strengths and weaknesses of class archetypes, which is why it's mainly used for parsing balance in hero shooters, where there are lots of unique characters with lots of complicated abilities that can seem difficult to understand at its face, but it really does come down to asking, is this character best at shooting people in the face, shooting people in the back, or shooting people from far away?
Or if its a supportive archetype, you can ask are their support abilities better at helping teammates who shoot people in the face, teammates who shoot people in the back, or teammates who shoot people from far away
it's a huge difference for me
i have a friend who's been playing headshot only lh1 for the past month so we'll see what he says
huge difference for u&me but not for him :D
the cumulative fire dammage should be more than the remaining hp
Thas awesome
Sort of (but not thoroughly I would say, you can break it down more granularly), but that is but a subset of what makes the class.
When discussing the topic I would introduce additional roles such as repositioning, sustenance (self), sustenance (team), time-play, and for example split up poke into range classes, dive into rapid attrition and subversion, and probably more if I was bothered to think about them.
As a result of all this stuff I do not think it is sensible to consider it a flaw in class design if just a certain subset of these is not equally distributed among them.
Welcome back Cerberus
Cerb can now just about one-mag a heavy with no quick melee, yeah
so, cb01 is now weaker than before they buffed it
Itās in an intermediate state of its previous place and its āOPā state.
Yes, I think theyāre balancing partially for user satisfaction
It'll likely receive a tiny buff that essentially returns it to it's original state before the buff
the afterburn should reapply with each shot right? so it should be more than enough to one mag a heavy
that is stupid. balance should not be about "revenge" or "taking turns." embark needs to suck up their pride and revert changes when they fuck up instead digging their grave with overcorrection after overcorrection
CB still has significanlty better rate of fire than oringinally built
fact
This is very normal, stuff like visual recoil is something that a lot of people can be more or less sensitive too
and also, to stop doing so crazy stat changes when it's not necessary
also lh1 changes are gonna be a problem. That gun has always gotten to have overtuned damage specificallt because of its terrible recoil. You cant just remove its primary weakness and expect it to be okay
I don't mind if they were just up front about vibes based balancing, but pretending that they're doing stat based balancing is a joke
Does it? I can't find an update where it increased the RPM before
at least its not as easy to use as v9s when it was busted
I agree that more granular discussion on the subsets of these roles can be useful, but not when we're talking about a general overarching question of "what should this class be good at?". For example, I would split Brawl into two subcategories, one that focuses more on defense and survivability (Sustain), and one that focuses on bulling over the enemy with overwhelming force (Rush)
But we can't really talk about that until we have our bases covered. Especially for a game with only a few classes and lots of kit customization, those subsets are useful for describing induvidual loadouts and abilities, not for defining a class as a whole.
it was buffed when they fixed a bug in 8.6
@indigo nexus and the lh1s in my bank it games are bullying me super ahrd so it seems like on average it's a signfiicant buff
when u give something - u should also take away something for balance!
That's dumb, what if something is just bad? If you want to buff a straight up bad weapon, do you really need to take something away from it too?
its not dumb - if a weapon is so bad, its means it has more cons than pros - and is disballance which should be fixed
OH! well damn no wonder I didn't find it
Yeah, it does
undocumented changes are almost more common than real changees with embark
Damn you Embark
Sure, but balance changes exist to fix that, not change weapons that are perfectly fine. If a weapon isn't too good or too bad, you don't need to give it a good and a bad change, you just don't change it.
Iām not sure, I donāt have the experience in marketing and community management that they do. Really not my place to say
Also the number of pros and cons is not a good way of determining balance. A weapon can have lots of small pros and one very big con and be bad, and a weapon can have a few very big pros and lots of small cons and be good
I think you need everything to define the class as a whole. No subset of it gives you a better picture than the whole thing, I think the classās different physical traits alone are enough to distinguish them such that further specific combat-style traits may be optimally arranged in a relatively arbitrary way.
Valid point š¤
not saying the entire balancing should be based on it
a cerberus buff???? in this economy??
well its was kinda below average
ye but im still surprised they finally actually buff it
i am more surprised they didnt f... up with it like they did with lh1 or v9s
50% stat buffing non compleat garbage stuff without good reason
I disagree. When we talk about who should be able to do what, we should be talking about categories that are proportional. If we're defining what one out of the 3 classes is good at, we're talking about what 1/3 of the playerbase is able to do at any given point in time, so we need to keep it to the broad strokes. Arbitrary subcategory limits and exceptions shouldn't really come into play at this level, because that could impose on a significant number of players and the way they want to play the game.
Those limits and exceptions come into play when talking about specific kits, and then more granular sub-subcategories can be come into play when narrowing down specific weapons or abilities. You keep it simple as you talk about the biggest swaths of players, and then get more specific as you narrow things down.
yeah I'm loking forward to lh1 nerf becuase they're fukcing sutpid
can embark please stop buffing stuff that is meta-adjacent into oblivion?
UNI was scrimming with lh1 liek, a week ago lmao
it's a poke weapon
it was probably one of the most reasonablly balanced light weapons
like
why the fuck
are we buffing lh1
before spear
HOLY FUCKING SHIT EMBARK LEARNED FROM ARC RAIDERS
they're actually gonna have good feedback now
they should make the ranked mode bank it
mostly becuase I really want to see a bank it competative meta
there's like, 10 weapons that needed buffs, nerfs , or adjustments bofore the lh1
I wanna see the timeline where bank it was the universally despised mode because it replaced ranked for a season
I donāt know what you mean by āproportionalā. My entire issue with your argument is that these arenāt truly broad strokes, theyāre specific strokes that do not paint a very complete (and hence, relevant) picture of the situation. Considering as many significant traits as possible is not what I would consider arbitrary.
The roles that youāre discussing also come into play with different kits. Playing a class does not resign you to poke, dive or brawl. You can do all of them perfectly well with all the classes, it only becomes loosely limiting on a meta level.
I agree that you're not locked into any one, which is why I define each class as being generally good at two roles, and bad at the last. A class archetype can't be good at everything and needs weaknesses, but you have to give them the most options you can.
Part of this is also giving a class options that fit the playstyle that the class is generally bad at. They will be at a disadvantage, but if somebody wants to play demat-cerb hardcore dive medium, they should be free to do so. And as if to illustrate the point, you can see how terrible the game was when demat-cerb was actually good. Medium was able to easily do things the class should not be able to, and it negatively impacted the overall game balance.
lights role is to be good at everything in exchange for being a strong breeze away from death thoguh
meidum is better at poke not by being better at poke but by being better at sustain
sr84 vs akm (pre repater/pike)
So light is bad at brawl, the playstyle where you walk at the enemy and outdamage them before they outdamage you
Which yeah, I already said light is bad at brawl
no? sh1900?
Sh1900 is a dive weapon, what are you talking about?
It's like the diviest of dive weapons to ever dive
matter?
Matter is a brawl weapon, and it sucks lmao
xp
Xp is also a brawl weapon, and it sucks. Which isn't it's fault either of those weapons either
you have some really weird opinoions and I don't think there's a way I can debunk them
The only reason xp was ever good was because it was buffed to a point where it could poke better than the ARN. It has never made light good at brawling. And that's not because it's a bad brawl weapon either. A weapon could be good at something statwise and suffer because the class its on is generally bad at that thing. And that's fine, I think giving people those suboptimal options makes the game more fun.
Again, if you want to go hardcore dive cerb medium, go ahead, but you already know how the game suffers if whenever that suboptimal kit is made good
be more clear in terminoligy, what you mean in CQB sustain fighting
This made me sick to my stomach to watch
CQB head-to-head anyway, but that's more of a semantic difference than anything
But yes, that's how brawl as a playstyle is defined
dive being cqb burst
Sure, if that's how you want to define it. The main difference between Dive and Brawl is the goals of each style. dive wants to take advantage of weaknesses in an enemy's awareness and positioning to force a disadvantage before they can react, and brawl is the opposite, trying to instead force an even playing field to directly outlast the enemy, either through raw offensive power or raw defensive sustainability (which is why I seperate the categories of Rush and Sustain)
The SH1900, for example, is a dive weapon because it relies on catching an enemy off guard to get close enough to kill them. if you put a double barrel light and a Lewis gun heavy on two sides of a hallway and tell them to kill each other, the heavy is always going to win because the light doesn't have any means of getting close without getting immediately disintegrated
That is, unless the terrain gives multiple ways to approach the heavy that they may not expect. The heavy will still have an advantage because brawl is generally strong against dive, but now the double barrel light actually has a way to perform a dive, and their success rate goes from 0%, to like 10-25%
dive counters brawl becasue it has burst damage to outperform the sustain
heavy shotgun beats flamethrower
Mm, they can be good at everything bar something explicitly not possible due to their core properties, those being the classās HPs, move speeds, regen times.
I very much disagree with the last point you are making here. This would not have been problematic so long as the option was balanced, it was only a problem because it was becoming hugely overrepresented, which is not necessary for something to be viable.
How is cerberus feeling now?
The buffs it has had compared to its current state only ever made its raw output stronger, its specialisation hasnāt changed.
Iām not quite sure how youād define the difference between the three attack intentions on a light though, since brawl, poke and dive all seem like they could be almost the same thing, differentiated only by perhaps a range difference?
I can't read the patch notes rn, someone tell me what happened
did the peater actually get balanced?
We might be back
bfr titan got smited
people js gonna use the slug now lmao
bfr titan already has trash firerate
That's generous, considering how it's considered a bottom tier. And within effective range I don't think that damage drop will actually move the breakpoints
firerate got nerfed even more along with some dmg nerfs
dude I don't think they understand how hard it is to hit a moving light with the bfr titan, u need to literally flick
and it's useless in close range if a light rushes u
atp slug is just better now
Maybe, but I play on controller and I can still decently manage if I lead the shot
dude without aim assist it's genuinely Soo fucking hard
I do not believe this for a second
it's very rewarding when u land the shot though
I love slug but it's kinda booty
does nearly same damage but way way higher firerate and bigger mag and it's usable in close to mid range
it is NOT booty bro just use circle crosshair makes a big difference trust me
it's just a reskinned bfr titan without optics, usually u don't even use the zoom u just hipfire
kinda sad though cause I used to get flick bfr titan headshots on light (which doesn't oneshot them eitherway unless they r low)
now the weapon just dogwater, they nerfed the firerate and range even more š
could be viable for console still cause I don't know how good aim assist is
ruined as some people say
i hecking love inaccurate hipfire on a slug shotgun
better than it sitting pretty, give something else a chance to shine. It'll come back eventually
starting to think that I just need to see for myself though.
I can imagine some degree of the lament is people getting punished for leaning on habits, once people start getting back into the rythmm of it's firerate the complaints will drop off
@compact tundra as this discords only bank it fan Iām sorry to tell you itās an LTM
Also itās been sent to the reeducation camps and emerged Chinese
idk man I never miss shots on ks for some reason
The hipfire penalty has 100% causes me to lose some fights before
bank it but the cashout is split equally between all players, except it's actually the top seed team that gets all the money and everyone else is screwed
Are you serious
when do yall think thermal visions coming back
but the cool charm :(
it's easier than doing that with automatics lol
better not come back of a legal cheat device
live winch reaction:
Guys I am a heavy build, I have RPG and the ram, but I canāt decide on the weapon. My favourites are the KS-23 and the SHAK
Shak is broadly applicable and is a very solid choice
yea, ks 23 is much harder to utilize
Shak capitilizes off of charge slam more as well
SLEDGEHAMMER!!!!!!!!!!!!!!!!!!!
useless shit without ideal aim because of slug
honestly probably shak
shak is kinda the opposite, requiring half the aim
I would say SA13 as running that with charge slam is one of my favorite loadouts but shak is a good choice
damn sa12 got an update
Okay thank you guys. I appreciate it
I don't remember the number man, I can't go around calling it just the SA though
it does SA tho
Can you try explaining your issue again?
You for exemple after ur username you have a sponsor badge from The Finals
community: "Bring back Bank It"
bank it: becomes playable again
community: "Bring back TA, TA better than Bank It
channels & roles at the top of the channel list.
Huh k and how or with who i cant got this?
When you first join you get to choose them. š
Everyone happy with the massive mid season patch?
This fact saddens me but I will play the best defense you've ever seen for the next 14 days. Also why the fuck did we remove money, in the game about getting money, for these little new years envelops, do Chinese players even play the same version of the game as us?
Pray to God that the path of least resistance mfs don't pick up cerb again
š
Theyāre wishes afaik. You steal their wishes and bank them so the Jade Emperor will make your dreams come true
is it just me or is this kinda cooking (except for the xp changes)
Its the Chinese new year right now.
- Bow didnāt need a buff.
Agree. - DB should be more punishing for beefing given the insane amount of damage.
Agree. - Undo FCAR Nerfs.
Yes, but the nerfs allowed the AKM to shine. Might need looking into. - XP Buffs.
XP needs something for sure, not sure what.
Weapon changes encourage the meta to shift š¤·āāļø sometimes its not always about whether or not a weapon/gadget needs it so much as nudging players to check it out due to it appearing in patch notes
Honestly I'd love to see the ARNs falloff multiplier made stronger so it's not that great outside of its 40m range, and see the XP get like a .71 multiplier, so it'd be solid at range but hard to aim with and would require hitting more shots than the current ARN
Idk, XP seems very strange as the midrange option given Light exists in extremes.
XP would still be a solid midrange option, but past 40 meters it would be better than the Arn making it the definitive long-range option
While the Arn would still keep his great range but wouldn't be great past is 40 m range
You wouldnāt fucking believe which word is listed as NSFW
Turn all weapons into projectiles past 40m
We truly live in the darkest timeline
If going by my Vietnamese grandmother in law's tradition those envelopes are full of money. They do thr whole Chinese new year thing.
Thatās very poggers. How muchā¦ā¦yuan? Zenni? Social Credit? VBucks do they contain?
Depends how poor your family is I suppose.
I rely on free LTM cosmetics in a F2P game.
Then probably like 50.
Glory to Jade Emperor
I was just passing on some information.
xp needs a damage buff, no reason for it to have same damage stats as m11, a 1 or 2 damage buff would make it actually useable against weapons like m11 and v9
I assume the extended range and accuracy is how its meant to beat m11. And the fire rate is how it beats v9s. It does need some help to accomplish that though.
Biggest problem with XP is I cant find a scenario in which I wouldn't just run ARN. If there is one then its probably just slightly better.
It might just be my memory, but I feel like the XP has worse recoil than the ARN. It has been months since ive used the XP, and probably over a months since I've used ARN.
So someone can probably tell me if I'm wrong.
yea thats the main reason it needs a buff tbh, its just a gun inbetween m11 and arn when both guns out perform it
tbh if it just had a 0.1 damage boost it would be much better, today alone ive lost 5 fights with the opponent on 2 hp
someone say damage boost š , mgl 1 damage boost embark....just a schmeckle of your graces
thats what it needs tho im ngl

