#đŁâweapons-gadgets
1 messages ¡ Page 296 of 1
If you find my last video clip that's basically how you should use the bow
But the bow has too much velocity drop at range, and it is too fast (and too fat) in cqb
Being too fat means shoulders often absorb headshots among other problems, which is really tilting (fuck deagles)
Hitbox nerf would make even the best bow users less consistent, but would also make quality of life so much better, which is a valid change imho
And because arrow gets really slow at distance you get beamed by CB fcar bfr Lewis at80m and it's literally impossible to secure kill
Its so sad when I get a juicy dink for them to go afk behind a wall for a min and then repeat
I headshot a bfr heavy 5 times while he had two mediums healing him and he was just ego peeking me lmao
Maybe it was 4 times
Make the m11 do a billion zillion more damage
M11 is fine, long range weapons just need nerfs
Dual blades are so stupid, I reflected some lightâs bullets back at him and killed himâŚby accidentally aiming a bullet at a red canister nearby đ¤Ł
Dual blades take no dmg now?
Wdym
I sprayed a dbs guard and shot another with a shotgun and neither time did they take any damage
dual blades can block damage if they're used correctly
Wym properly your supposed to take chip damage
Really
Yea
I've never used dual blades so idk how it really works
might be the server, i just tested it in practice mode and I was taking damage
i have been experience non consistent damage with every gun but the Sniper Rifle, some games weapons take more to kill and other games they are like practice range damage, so i dunno, the finals servers are a joke and embark never once did a single maintenance job.
ye I tried it too just so confused
Dual Blades blocks something like 90% damage. Some bleeds through regardless of whatâs used.
It can block melee hits, but only blocks 75% damage
Still useful
Pretty sure I saw someone say there's a bug where they don't take chip on dual blades block? Who knows anymore, embark deserves hell frfr
the reason he took 0 damage from a double barrel is because dual blades block every pellet individually. Each pellet does 15 damage which reduced by 90% is 0.16, which rounds to 0
Donât worry bro weâre getting our weekly trough filling. I hope I get a mushy apple in my slop bucket
Now the finals can deal fractional amoints of damage that aren't visible on the hud, but I'm not sure how far that extends. If all pellets hit from a db shot with each pellet reduced by 90% without rounding, the total damage should be 2.16, but if you take 0 flat from a db shot, that means the game does round out fractions after a certain point
v9s buff please i used to main it so much and now all i main are the smgs or arn. v9s was just super fun to use. at least make it queiter
No balance changes this week? 
No FCAR fire rate reversion
For some reason, the Riot Shield, which I like but don't use that often, has already exceeded level 4. My other weapons are still at level 1 or 2.
It's not like the experience points required to level up are different for each weapon.
Riot shield levels up really quickly as it gains extra xp from blocking damage
Does deflecting a bullet add EXP to your combat record in addition to weapon level, like an allied support score?
No
Riot shield recieves a comically amount for blocked damage
how often do balance changes happen?
i swear i remember them being more frequent in s7
For many seasons theyâve been a once-per-three-updates thing, or even per six
In the first couple of seasons it was every 1-2 weeks
if it's gonna be once every 3 weeks they need to be more heavy handed and actually touch some shit in the upates
no no, you dont understand, they buffed the pike
very big changes
i dont understand why they didnt js nerf the firerate on the pike instead of messing with the breakpoints, i feel like that'd have been better
i also dont understand why that one company in called engimo, i always thought it was enigmo
i mean, you'd have to gut the firerate if you keep the sr84 better than the pike, breakpoints is better
part of the problem is that poke weapons are basically inherently broken on medium because medium isn't mcuh bigger than light, but has a dramatically larger health pool
medium is 26% larger than light, according to my measurements
in reality, it's even smaller different than that, because medium's hitbox is tighter to body model than light's
meanwhile medium had 66% more hp
They should cut down 50 health points from each class.
you are aware that would make the health gap between light and medium larger, not smaller, correct?
Then keep Light at 125 but cut down Medium and Heavy by 50 each
100 vs 200hp would mean medium has 100% more hp
I mean, that would requiure much more extensive rebalancing of weapons than simply giving light +30hp or giving medium -25hp
Nah, Medium and Heavy are already bullet sponges as is
Removing 50 would make the TTK shorter and shorten fights
1360 px size light, 1762 size medium at 10 meters
medium has 30% greater area than light but 66% larger hp
this number does not account for the fact that mediums hitbox is more tight to the visible area
so the real difference between hitboxes is probably more like 15-25%
My suggestion is better. Light at 125, Medium at 200 and Heavy at 300
It would also make the TTK and the overall fights shorter
@maiden trench please can you explain why medium has a 66% larger hp pool than light for only a 30% increase in hitbox area, as a conservative estimate? this is why grapple is underused; without evasive dash/invis to compensate for the hp gap, light's hitbox and movement speed are not enough to let light be competative
this is also why poke weapons on medium are overpowerd. A poke medium is much harder to punish than a poke heavy or poke light, due to having enough hp pool to not die easily to long range chip from automatics, a small enough hitbox to hide behind most cover, a small enough hitbox that recoil from automatics makes it pretty hard to beam.
I'd like to know the actual area of the hitboxes for each class. If you don't provide the information, I will just comb through videos of me shooting the edges of training dummies until it hits and use that to calculate the hitbox myself. why make me suffer for the sake of obfuscating information that is basically meaningless anyway?
Also, balance changes should come faster if there are issues in balance and slower when people are enjoy the patch. When the game was new, people didn't have enoguh time to explore and enjoy the game before patches nerfed stuff, which is why people complained about patch tempo. The game is no longer new, and patch tempo should be more dynamic to account for that.
The cb repeater is anti fun, boring and bullshit. Medium or heavy should not be able to twoshot light without at least 1 headshot, or use of a long cooldown gadget.
defibs also overvalue hp pool which is part of the reason why light is always struggling to find a place in the meta; all classes should come up from defibs with a similar hp amount to counteract this - perhaps, 125/125/150
this would also decrease the advantage of double defib medium teams
DROP MEDIUM TO 200 HP AND HEAVY TO 300 HP
his name is glock in da rari, please don't listen to him
Also buffing light hp relative to medium/heavy means that you can tone down the power level of evasive dash and invis without crippling light, which improves new player experience which would for sure help new player retention @maiden trench @tiny relic
But am I wrong though
Heavy needs hp buffs and gadget/spec nerfs
Medium to 200hp is also probably slightly too heavy handed? I wouldn't mind it though
150/200/325 might be ok
But I have done some experiments with a spreadsheet I created that shows breakpoints at various hp pools, and 180/250/350 was probably the best
That is the stupidest thing I've seen
No one wants Light to become a bullet sponge considering how much mobility they already have
125, 200 and 300 are better, they were already used in Team Fortress
I mean, light doesn't have mobility, evasive dash does
125/150/300 would be tf2 equivalents
The grapple hook, the gateway
Team fortress is lame so let's do something different 
Grapple isn't "real" mobility as it's a fairly consistent acceleration which makes it easy for skilled players to track
Gateway I'll conceed
125/200/300 is the TF2 equivalent since they apply to the Light classes, Soldier and Heavy
Cl40 should have 175 for parity to demoman if light has 125
Soldier is a bad example because soldier is expected to take splash damage for rocket jumping
If rocket jumping dealt no splash, he would have 150hp like medic and sniper
Sniper only has 125
Demoman, same, but less so because pipes not rockets, 175hp instead of 150 of medic
Ah ye you're right
Even so, my point stands
Pyro with cqb weapon has only 175; soldier with an akm would not have 200hp, almost certain 150
Cl40 selfsplash is overtuned because medium has too much hp for a cl40 lol
That alone should tell you how overtuned mediums hp is
Medium and Heavy are too bulky for their respective roles
Especially when you factor in variables like health regen and no fall damage
healing is too effective right now in general
passive regen is probably too slow
medium's biggest problem is that their hp is too high for their role
Heavy is too
a healer needs to be squishy so you can delete them, but medium's not squishy enough so you can't actualyl give them good healing items
meanwhile light is too squishy so they have to be given op healing iitems
350 is a fucking joke considering they can tank like a dozen AK rounds to the chest
350 is probaly appropriate for the game's intended pacing
350 vs 150 is almsot identical to 125 vs 300
41.6% vs 42.8%
I do think the decision to make heavy/medium taller than light is questionable at best
But it draws out the fight and making the pacing shit due to the additional variables I put out
135 to 300 is more logical
matchmaking so ass you get matched against people with double your elo frequently
it's more because healing and dome shield are overtuned, whcih is in part a response to heavy dying too quickly in some fights
long range dps is much more available in finals compared to tf2
and stuff like ubercharge in tf2 are essential in high skill games to make heavy do his thing
But the end result still leads to shit pacing. Seriously, matches like Point-break and Powershift especially suffer from that due to the higher team numbers
Lol, getting muted for 4 hrs was fun đ
here's the thing, is that seeing a problem and hitting the problem wthi a hammer, is what finals balance team currently does, and tha'ts what gets you a hot mess of balance
you need to root cause analyse what the rreal problem is before you bring out the hammers
I think what they should do is balance the game around breakpoints and then add universal healing, and then do nothing to adjust the breakpoints
exactly googs
Rookie numbers, my high score is 12
Lmfao
they changed the game immensely, and didn't adjust things that will have knock on impacts
this is why you need to root cause analyse
Ill try some time, maybe ill be like you, lmao
I believe in you
@plucky glade btw are you bad with cb in internal playtests? is that why it's not gettting nerfs?
please can you get good so we can get the cb nerfs we deserve?
medium main boo hiss please refer me to balance team
I'm still waiting for my mute
I'm not sure what I need to do to get a resposne from anyone at embark in any form
Well a bot muted me so i have no idea dude
This game is so bad it has me listening to my Paramore music rn. Please fix this horse ass game @maiden trench
@quaint ravine is the size of the hitbox on the arrow required for funcitnoal hitreg at server tickrate? or is it because the devs are bad at bow in internal playtests because they all play on controller?
@quaint ravine also, does internal statistics tracking include average weaopn accuracy, and weapon winrate vs other weapons at a given range?
tbh I assume the internal stat trakcing is absolutely garbage since there are no exposed statistics for players
and then you do statistics based balacing KEKW
ofc its all usage stats becuase you dont have real statistics
ping the ones with the arc tag, they seem eager to help with finals stuff
@elfin condor hi bro plz can u help me with finals? balance team is busy having smorgasboard instead of fixing game; we have weapon on medium class that twoshot light class and has defined meta but they think it's balance with a 40ms reductino in ads when the hipfire has no spread lol
they should give light a decoy gadget like from halo
decoy is a terrible idea, it punishes new players and is useless agaisnt good players in 99% of games
All you need is a split second distraction for light to thrive I think it would do nicely
or if you really wanna up it's utility let it set off traps
you're not explaining how it'll work well against the top 25% and not be overpowered vs the bottom 25%
light is already overpowerd vs the bottom 25% and underpowered vs the top 25%
Brother a shitty decoy would not be overpowered unless you up against people that are actually not mentally there
If it is a one to one of the halo one I can tell you that I as a completely new player used it against a guy with literal days worth of time and it still got him to turn around and give me free shots to start the fight
Or, with as much as you talk about light needing more hp, you throw it out in front of you as a 25ish health meat shield
Like it is a gadget that would rely heavily on the players creativity with its uses
Hereâs the other side to this: pretty much everything âpunishesâ new players thatâs part of being new to a game. You see a weapon, gadget or spec youâve never seen before, get beat a few times then learn what it is and how to counter
Thatâs just part of the learning experience, I thought invis was broken until I learned how to look and listen for it 10 games in
"literaly days" which is still bottom 25% percent lol
an underexaggeration on my part then, you get the point though
there is a degree of skill floor that in unavoidable but the skill floor should be as low as possible while keeping the skill ceiling as high as possible
the problem with hologram mechanics like iana in r6s or halo hologram, is that it becomes useless against high levl players (not even the 50th percentile, the 75th percentile/top 25% of players) but can make the game super painful for newer players
the skilll ceiling on a hologram is not high
and the skill floor for countering it is higher than the skill ceiling on it
Then worst case it can sit in fun to use obscurity with turret ig, but it would be a fun mechanic to play with. Throwing an extra body on a cashout, body blocking in a head on fight, checking where pokers are set up
lowkey could be very funny for sniper duels that happen all the time in stuff like power shift and point break
the skill floor for using it is lower than the skill floor for countering it, whcih is another issuse
could you not realistically say the same thing about dash or goo gun
dash, asboslutely, which is why i'm always asking for it to be nerfed so the skill floor for counteirng it is lower
Hey, guys. At least its still the finals we all know and love.
I really hate playing medium but I'm gonna do it so that the stats reflect the power of the cb
you should play cl40 so you can understand how horrible it is
AMAAAAAZING GRAAAACCEEEE. HOW SWEEEEEEEEEET THE SOUUUUUUND
I didnât like Finals Football last time and I donât see myself liking it this time either
cl40 has the same skill floor/skillfloor to counter issue
its so good, but they kinda ruined the flow by removing a jumppad in the middle of the map
feels a bit sluggish now with the lack of movement
So itâs significantly worse than last time
my dagger xp grinder has been nerfed, now i gotta put in work for those 40 kills
An already low bar lowered further. Splendid
yeah, it tanked the ratings down a bit, i don't know why they did that, it wasn't a problem
now i just have to hope that my team picks mediums, which they aren't bc even in a gamemode where light has a weapon noones good at, and noone likes, it still is the most picked class
still very fun, just frustrating trying to get around the map when i have a singular dash and no jumppads or zips
I loved Cashball last time.
I was hoping to improved it some, but it seems like they dulled it down. Many such cases.
I couldnât stand it, ruined by Light and unfortunately too different for the majority of players to understand
Definitely skipping
are there even any rewards for doing it this time
100% skipping
no rewards, and they took away my beloved jumppad, how cruel of them bro
No free rewards to entice players to maintain engagement with the LTM. And weâre getting a valentines mini-BP instead of a free wheel. Very interesting moves from Embark
it definitely is a tiny bit of a let down, but im still gonna grind it, bc i love the sweet sweet dagger xp
We crushed on Heavy Medium simply because of heavy throw range. Power dunking on lights is amazing.
Iâm going to skip this LTM completely and perhaps take a break to play other games for a week. Hopefully weâll see meaningful additions/changes sooner rather than later. Games been dry AF for a while now which is super sad after all the positive QoL S9 brought with it
Ive been moved on from the finals. It was actually nice that I had to be reminded of the patch today. They seem think the game is functioning exactly how it needs to. All the communication we need is the fact that nothing changes.
Stop being such a bore bro!!!1!1! Theyâll fix everything next season 100%
Melee weapons will be reworked, more QoL, server issues will be remedied, new toys!!!
Consume the slop my sibling.
And donât forget to buy the valentines pass!!!
Cash ball would have been enough to bring me back usually. But its almost embarrassing to play this game
Also why do I keep seeing cashball only lasts three days? Aren't they usually a two week thing.
Still waiting for a Black Cat Tail đ
Itâs for this weekend, Iâm assuming Super Bowl related? Idk
Maybe Embark just needed a slot filler, not like theyâll communicate about it
Weird.
âHello, this is Nexon. Weâve noticed big event America is happening and you donât have anything related to it. Fix that.â
I know i doom a lot. But it really does feel like abandonware every Thursday
If the skins were at least decent Iâd be less upset, but itâs just textureswap shit.
Does anybody actually like cardboard weapons?
But its ospuze!
More like Ospoo-ze. Gottem
Ill be honest I dont even know if ive ever seen the cardboard weapons in the wild.
Maybe the riot shield
Still waiting for 3 seasons now for ANYTHING AlfaActa themed/branded
AA couldn't top what they already gave us.
Meanwhile Ospuze gets its 100th cosmetic
Only backwards cap in the game means its a staple for Mr. FINALS.
Fake and you know it. European Plate with Damascus staining like camo pattern
Repurpose those shitty fucking ESport team effects and make them sponsors. Lemme have the AA Star behind my contestants head
what.
they better fucking not, this better be a week long, two week long event, i swear the one event i enjoy, they better not take away from me that fast
Why is it when I get shot by cl the hit indicator is the complete opposite from where they shot me or some times it will show right but why does that happen?
Just for this weekend
The damage indicator is coming from the grenade, it may be indicating youâre being shot from behind due to the nature of splash damage even though the enemy may be in front of you.
ive been trying other multiplayer shooters myself
i still logged in to see the new weekly challenges and theres yet another "do 15 daily quests" challenge
Embark really is just a broken clock, but at this point i think they ripped off the hands
ranked is miserable and I'm already em1 on wt so there's no reason for me to keep playing since i dont care about player levels and equipment levels take way too fucking long
Nah bro theyâre just on New Years break. Took almost a full month but surely theyâre back now and can continue to disappoint at full capacity now
When I see slopshooters getting big updates its very disheartening
i wish i was still on Christmas break wtf
Swedes get insane time off
I tried everything. Playing light dagger for some new feelings. Played more light this season than the other 8 combined
i mean you cant pay me enough to play CoD i've been tryng Strinova mostly and I have to say it does actually fix a lot of the issues I have with the tactical shooter genre so long as you stay off the Demolition gamemode although it is a hero shooter slop so to speak
I'm gonna try Fragpunk next, I wish Halo Infinite still had a decent playerbase because atm it's impossible to get a game in europe outside of firefight
and i do like firefight but i just wanna play pvp aswell
I like hero shooters. Ill try and can enjoy pretty much any style of game. I played Halo like crazy for a bit, got to onyx and then stopped
i think ive grown out of shooters entirely, and the finals was the only shooter that i really cared about playing. but seeing slopshooters get updates and try while we have whatever the fuck this is. I mean even arc raiders is getting a fucking roadmap. and all im getting is my asshole stretched constantly by the finals team
Arc Raiders has a different team, likely a better funded and more organized team which is wild given how old The Finals is. With how much weâre being Nickel & Dimed as of late youâd think theyâd have more to show for it tbh
But still no communication đ¤ˇââď¸
I wish i liked the art style for frag punk. The rogue lite elements seem interesting.
Donât worry though some dude reported Embark to the BBB so surely something huge and major will happen soon
I'm mixed on them, there is at least some versatility in Strinova since passive skills you get aswell as your secondary and gadgets are up to the player and the 'ults' dont have nearly as much impact on the game as something like overwatch so for now I'm having fun but its monetization is horrible so I wont spend a dime on it LOL
Any updates?
I always wrote it off as anime slop. Maybe I'll make googs download it.
Give it a rip.
It is VERY anime slop
You should try MMOâs. Games that actually want to keep you engaged beyond Weekly Challenges
But I think it is worth a try because it actually does some unique stuff with the genre its in, plus third person shooters arent exactly common nowadays, let alone multiplayer ones
as for fragpunk I actually like the artstyle but I have yet to play a single game of it to have an opinion on it
honestly i'm willing to give even highguard a try atm
I couldnât get into FFXIV. Too deep into ESO.
Going to be sad when all the wepsNgadg people disperse because of embark
Speaking of, old leadership were tossed out and the new leadership came out the gates dicks swinging fixing longstanding issues and responding to player feedback
Iâve never been more optimistic for a games future than I am for ESO at this moment. Really hope Embark cleans up
Nah they donât even need to clean up, just communicate FFS
i atleast was able to hit my goal of a 40kill game atleast once before the event ended, im happy
the problem with the cl40 is that it takes nearly no skill to get "some" value from it, and the way to counter it isn't obvious to players who haven't played vs a similar weapon in a similar game
so weak players vs weak players find it's a strong weapon
but strong vs strong find that it's crap
and if you mmake it viable for strong players vs strong players it will dominate in low level games
I don't think googs has ever played an mmo. Maybe i pop his cherry.

I miss Planetside2
ive played old republic
You can never go back once you've played your first mmo.
Did you play it seriously?
for like a week maybe
We have an rpg to get set up.
apparently the balance on that nowadays is even worse than the balance in any other shooter by far
thats the real answer
Reworking Sunderers and Infiltrators (two of the biggest fight factors in the game) with a fraction of the playerbase has had drastic consequences
You know what shooter i want to come back. Tribes.
I remember the game fondly but itâs like watching the withered form of a loved one
Isnât Tribes dead now because Blizzard? Or am I misremembering
I think it was high rez
you guys think they are gonna drop a new spore soon?
Yesss High Rez
Paladins my beloved
I was top 3% Maeve player worldwide
I achieved GrandMaster rank
tribes 3 is out and its awful
ascend isnt even on the steam store anymore, hi rez was making too much money off of smite to care
Smite is still around???
theyre making a sequel
paladins was honestly fun
in my desperate attempt at finding a new shooter to play i tried apex again but man battle royale is just such a shit gamemode
Paladins shit fat fucking logs on Overwatch but had not even 1/3 the budget or marketing
We will never get TF3 until Apex dies.
highguard is your tf3
Donât say thatâŚ
Even if Apex were to die I don't trust a titanfall 3 to be good
Yeah, the talent behind it is long gone
i love apex gunplay, BR is a let down. I do enjoy the like macro aspect of it but at the same time if you dont have a lobby playing for macro then its boring. also controller being as strong as it is makes it not enjoyable to play
Modern EA might not be as bad as old EA but they still care about money first and foremost
They would 100% try to add some bullshit gimmicks and gamemodes and whatnot
Modern EA belongs to the Arabs now so I suspect weâll get more of the same but with Hijab cosmetics and maybe more âwomen are propertyâ rhetoric
oh god i forgot
i was born in spain to spanish parents and if you know your history you know everything i can say about that so i won't go further
Glad EA finally went under.
Sad it was saved from the Punji Pit by the worlds equivalent of Dr.Evil
honestly you say that, but if EA goes under, even worse companies can pick up their IPs
imagine if, for example, tencent of all companies picked up dead space
or ubisoft picked up titanfall/apex
If Ubisoft picked up TF at least I could rest knowing the series is dead
Opposed to a SlopShooter parading around wearing its corpse
My younger sibling is obsessed with Apex and has never played either Titanfall entry
BombKing. My mgl rework.
that is 90% of the apex playerbase
Apex used to have a style and now itâs a visual clusterfuck of anime skins, cat pajamas, glowing neon greebles, etc.
But the âgameâ is just an avenue to sell skins so idk what I expected. Smelled it a mile away
I say this on The Finals discord. The irony isnât lost on me
that's so dumb and confusing as a heavy barricade main if I get shot my first thing i do if dome is on cd is place a barricade from where i was getting shot from
You wouldnât be a console player, would you?
Yeah is obvious
BombKing was peak explosives character. His movement. Rewarding accuracy for a slow projectile with insane damage.
I will not have the Kings name slandered here.
Yeah, he was my main dedicated DPS
But manual detonation is not good for the MGL. Weâve been over this
It would be. Ill die on that hill.
The MGL playing like BombKing primary would be an absolute treat in the finals.
Eventually embarks incompetence will have you begging for gouf patch. I only need wait for that day.
The GOUF heavy is both balanced and fun.
GOUF Heavy isnât my Heavy so Iâm uninterested đ
Manually detonating the grenades gets rid of its one weakness (reliance on bounce)
Sure it is. Because its a document in which ive taken input from everyone to make it better. Including you fella
It trades that weakness for another. It's not just a direct upgrade
blows your head up with my mind
Mgl bouncing off mesh shield and dome shield even after bouncing into it is elite balance and design. I'm invading sweden, that it. Last fucking straw
Its fine. The game will stay how you want it, friend. Embark loves not changing things.
They just wont communicate that they are doing that.
You think they'll add the cinematic grapple where you grab a light by the back of the neck
Embark is working on adding finisher animations because now QM from behind assasinates contestants Halo style
Canât wait to make Lights bite the curb
I genuinely believe thereâs ultimately an apex state of balance achievable by Embark, but in their hubris theyâll see some weapons being more popular than others and assume thereâs problems where there are none
âOur data indicates Sniper rifle isnât as popular as the M11 so weâve given it 100% hipfire accuracy without adjusting Lights shotgun optionsâ
They should just give the sniper a master key. That would fix it.
They should just give it Uranium rounds so even glancing blows poison the target and they die several months later of Pancreatic cancer
I think they used those on their game already.
Thatâs the microplastics
Oh. True.
As I said before, the want for a 2.0 comes from the game dev team seeming to have completely lost the plot. I'd be fine if things stayed the same but were just working better.
The game needs changes, thatâs inarguable.
Its not fun to properly balance the game in its current state but im absolutely sure I could do it. So I am sure they could too with even a small amount of effort.
If they fucking communicated things would be more tolerable regardless
âYeah weâve been out of the office for 2 months sorry about that. Balance changes next monthâ
âWe have no idea what to do with melee weapons, weâve opened a channel exclusively available to green roles to filter out the unmentionables. Go wild.â
It does make me laugh that people in here have been pinging them and they won't even communicate with "knock that off please"
âWe have 3 dudes that came in today with the sole purpose of QoL, what are some things youâd like them to work onâ
Mods used to do that for them, but they canât be bothered anymore
I imagine #đĽâspawn-point and #âĄâthe-finals-chat keep them busy but I havenât poked my nose in there for quite some time
Iâd like to see the hotkey to play opt-in kill cam and âask for reviveâ bindable.
Brainstorm
I canât ask for a revive because I bound my ping to Q. Which is fucking stupid.
I also canât play KillCam even though I opt in, so Iâm forced to have it auto-play
Oh you canât rebind it?
Nope, whatever key itâs bound to by default is being used by something else. Unfortunately it canât be rebound to anything else as it isnât in the options :))
But yeah I canât tell you how many times Iâve accidentally hit a button and it locked me out of watching the kill cam even when I wanted to
Aside from âlet me rebind basic functionsâ Iâd like to see communication tools brought out of the dark age. This shit was figured out 20 years ago thereâs no reason weâre so far behind
Basic messaging. Lemme send a âHey when youâre done with that match wanna play Cashoutâ to a friend.
They sure got "buy shit for your friend" figured out with some haste
Store, outfits, buying all have gotten a ton of changes now that I think about it.
Clubs are also essentially unchanged since launch. It was a tacked on feature that does little other than grant extra XP for playing with friends, two additional daily bounties, and a cosmetic tag. Cut out the middleman, grant XP for forming parties period and do something with clubs FFS
Daily club bounties dont even count towards circuit goals. Which is dumb.
I mean to be fair thatâs kinda the extent of clubs in most games isnât it
An identifier, more people to play with and maybe something xp related
I have a QoL change. At the beginning of a match, when im switching stuff around. Give me a "apply to loadout" button so my changes dont revert after the match. That way when I go to play another round and im in the bathroom I'm not SoL on my spec and gadgets.
Clubs are so off Embarks radar they havenât even added PointBreak as a favored gamemode in the club system
They just, forgot to add it. đ¤Ł
Thats insane
Check right now. It isnât there
No they just knew no one would ever prefer point break
lmao like half my friends would throw hands on that comment
I believe you without even having to check. That sounds very embark.
Clubs and other social features need work, weâre stuck in the Stone Age for no reason
I do jest, Iâm a massive battlefield fan. But itâs kind of a âI want to play finals without playing the finalsâ type deal
It gives a break from suffering through cashout
I think point break is making more of a dent in ranked than they care to admit.
Really? Cool
Maybe they should add other battlefield game modes too then
How much cash do you get for winning point break?
where'd u see this
theres no way thats real right?
oh alr, with the way balance was goin i was startin to wonder
Same bro
Also Point Break fucks. As a gamemode itâs sound (Embark didnât playtest and it shows) but as with any gamemode relies on decent players
If they did it would have to be health based
If your team folds like paper ofc you wonât have a good time. But when the teams are evenly matched itâs ungodly amounts of fun
Maybe thats the change in need from the finals. To not play cashout
But that also kinda just invalidates knife
Knife was invalidated after S1. Itâs a remnant of an experimental age of the game
good take
I mean it must be that the cb isn't seeing enough usage for them to think it's op despite it obviosuly being disgusting
the problem with the cb is that it's just super fukcing boring to use, so only tryhards are willing to use it at all
I love nife now.
This season made me a nife player
Thatâs fine, just donât:
- Expect it to be viable in every situation
- Expect the hitreg to behave appropriately
- Make it the entire reason you play the game
Oh its dogshit, but its different enough to get me back in to the game long enough finish the battlepass.
I only intend to finish the Ospuze bonus page
I'll be returning at the end of the season to finish circuits.
I only care for the Ospuze Minigun tbh
Iâll probably finish my placements in the final week of the season
Whatever I get, I get.
Garbage goes in #đĽâspawn-point
it aint even good ngl
Aye, but I have an Ospuze Heavy contestant Id like to remain thematically consistent with
Not like Iâm going to drop it the moment an Eclipse Shade skin comes out anyway
Its crazy to me you dont run the AA mini. It looks so good.
I do? The AA Mini and the Mythic are the two I randomize between currently
@chilly granite
Do you know what any of the @ embarks jobs are, you seemed to know who the head of marketing Was so I figured you're good to ask
Do you have multiple minigun outfits?
Yeah? Itâs my favorite weapon in the game
I build an outfit around each weapon.
Iâve got the Dissun Dawg, AA OP.
I try to theme each of my builds and have gadget/weapon skins fit
Thats what I do as well.
Ms. Finals is my buff Asian muscle mommy that works for AA.
She's my Minigun outfit.
I wish outfits had an easier method of tie ing skins to them
I have a KS Build and Iâm waiting for an Eclipse Shade skin for it
Is the drip channel worth posting in? It seems like a lot of the same stuff but with different hair and skin color
WepsNgadg stays winning
This thoughâŚ.. this does it for me đĽľ
King is a jaguar though
This is a Tiger
He said female king
He is stupid
I think I've seen too much of the ospuze crop at this point.
As a fan of Venus Belly Iâm on board with it. Shame Ospuze gets the best sponsor drip yet again
Iseult is a dedicated fashion brand and has shittier cosmetics than an Argentina based drink company
I just clicked through them seeing if they have a name
pretty sure embark christian is the ceo
My outfit talents would be wasted in drip check
Bro you don't think black jacket with skull mask is badass!?
Anime Contestant with random shit thrown on #392826
I write too much lore for my skins to be appreciated. Every word and outfit piece a brush stroke
No shot Mr. FINALS in the digiverse gets play there
Grandpa Finals doesnt even get an emote.
my posts are good :)
Post your best
does c4 count for the mine challenge?
is cashball still just single lights doing dash launches to farm points?
đ
I ran something similar to the orange floral and black jeans when I was a holtow sponsoree. Very clean
@unkempt moss gonna try sf6 demo cuz im so tilted form patch
like insult to injury they add a paid battlepass with the ugliest shitty reskins and a bow that's strung the wrong way around
I think toxic weapons like the grenade launcher, flamethrower, and some melee weapons should be removed from the main modes. The game would be much more fun and less frustrating than watching someone jump and spam grenades. I see that very often the weapon wins
Let me know what you think
I think you should release the files uncensored
The gouf patch isn't for public consumption these days
Iâm not public.
Unfortunately I know you would hate it, bud.
Iâm sure itâs not all bad
I'm not releasing it so it can be publicly executed.
The mud will reclaim you sooner or later. Eventually we all return to the mire.
One catter gif would guide the goons in to hating it.
Its like a pavlovian response at this point.
I wish I had such power over the sheeple.
The Piss Filter Old Man of Anguish and general Disbelief*
The final thing some people see before theyâre executed for suggesting a BR mode
The problem is I hadn't gotten to balancing all the light and medium weapons. Just the problem ones.
Define âproblem onesâ.
Your trial begins now.
This has ended many a career here on wepsNgadg
Why did you respond âthatâs our word, you canât say thatâ when I referred to Lights as âMongrel Dogsâ
Heâs running on all fours like a hound and Iâm chasing him, all units live ammunition is allowed
Depends on the problem. But things like sniper, CB, bfr, and mgl are all problem weapons. They just have different problems.
Problem to me means its something to be solved. Then, everything would need to be adjusted for those changes.
so theyre just not doing free event rewards anymore huh
We donât know that! (Because they refuse to communicate)
The TGM somewhat made sense to have a little mini BP. But valentines? Something doesnât add up
Hopefully the player resentment forces Embarks hand and they have an impromptu AMA or stream of some sort where they fucking talk
wtf are these super art combos i gotta hit like 20 keys in the right order
it really seems to hate my keyboard i did the same thing 20 times and it eventualyl worked
Youre probably just too slow on input? Because especially on keyboard it should be pretty quick to hit SD SD punch
the funny thing is the finals is maybe the only game where I could see a BR mode actually feeling fresh
do i not need to do S (sd) d, s sd d punch
Keyboard is so comfy for fighting games, wanted to build a WASD fight stick but not worth the hassle. Ill just stick with my battop rn
It's just quarter circle forward quarter circle forward, so S, D, S, D punch should all you need if you're one p1 side. (Depends on super and character I guess but you get the idea)
hmm
I didn't dislike it but it seems to have a 60fps cap and I have a pretty bad headache
Super inputs are universal for the most part in 6 with exceptions being like zangief and lily have 720 motion supers
Yeah capped at 60 fps is normal, everything is designed around that and moves are measured in frames
ugh that sucks, I get headaches/nausea at 60fps
I think a free for all modification of bankit would be fun
I was still using a crt in 2018 cuz I was too broke for a high refresh lcd and I felt sick if I used a 60hz lcd hahahaha
Obviously not one to one cause then cashing out would be impossible, itâd have to be a small map and more like you have to survive for a certain amount of time after picking up the money
lmao can u imagine if the devs had this mcuh foresight when they came up iwth solo bank it?
I feel like youâd have to make the gadgets and guns universal to not screw certain classes over and that sounds like a balancing nightmare
i think they should do a mode like bag tag in timesplitters, where you gain points (money) for carrying the neutral objective around. in a team mode could be interesting, maybe 5v5? all about securing the cashbox, then having one person on your team hold onto it while the other 4 play defense
in this case since you're carrying it you can't really fight, so the scoring team is at a player disadvantage
There was a mode like this in halo, the carrier was locked out of their (Iâm gonna just quote the finals equivalence here) specs, gadgets and guns but as a trade off they had a 1 hit kill melee. Sounds fun lowkey
When Iâm in a hating contest and my opponent is #đâgame-feedback
Like valid feedback or not the messages always have some side message of disgust so potent youâd think Embark started the 4th reich
Its cute you think they give a shit. Theyve probably made plenty of money off of it already.
They have to give a modicum of a shit because otherwise Nexon will have Oscar flogged.
Oscar will be too busy on vacation to get flogged
Oscar is not a Mojang dev he doesnât take vacations every five minutes
Do you think it would cannibalize deagles if you made the BFR more of like a close range gunfighter weapon?
Deagles are NOT a close range gunfighter weapon
Even the hipfire is unreliable
In a perfect world they would be.
deagles have a specific close-to-midrange where they shine and otherwise kinda stink
Would this be clunky for a control set up on BFR. I think its a single action, the heavy has to action the hammer every time it fires.
M1 is the trigger, M2 is the hammer.
- Holding M2, pulls the hammer back and ADS normally. Giving better ranged capability with slow fire rate.
- Holding M1 pulls the trigger and holds it back. Then you can "fan the hammer" by clicking M2 for rapid fire with bloom.
So fanning works like a reverse of ADS.
You can reduce the range as much as you need to make you feel better about the fanning set up having decent hipfire.
Or make the gun hybrid projectile.
I think we just do 40m hitscan, dumb fuck
how to get gud at the 1887?
very deliberate aim 
(PC medic main)
play repeater because it's model but every number is better
play model over repeater only if you're a crackhead who likes to move and jump around while they shoot
literally not even true
the repeater hipfire spread pattern is dead straight/smaller than the model like half the time
model doesn't get less accurate in hipfire or airborne
repeater has bad hipfire and jumping makes its accuracy even while ADS worse
so you cant really fight with the repeater while mantling and maneuvering around terrain as well
in theory yes, but embark in their wisdom decided to make the spread pattern on the repeater a dot
Deagles were OG Heavy Poke wdym
also model technically has higher DPS its STK breakpoints are just the same while firing slower. but its better vs healing for example
unless you hit a few headshots on the repeater, not even a lot
also that's hypothetical dps, if you hit all pellets within 15m
two pellets missed per shot and you're always worse off than the repeater
you're a light main 
yup and I played repeater noscope only earlier and went positive lol
and I didn't use my healing beam, goo or smoke grenade usefully even one time!
all you play is tdm lol you have literally no practical experience worth a damn
I'm literally 25000rs rn
being able to play in hipfire means your ability to chase and alternate angles and shimmy are a lot better than repeater, you don't have to ADS so you can fire the moment you see someone, and if you don't suck at aiming you can get full damage at respectable range
I'm not saying model is better than repeater - it's NOT - but you're downplaying its strengths like a goober
and none of that changes how weapons directly compare
you don't need to ads because teh repeater spread is bugged and shoots dead straight
26k with a high of gold 1 CHECKMATE YA LOOOOOOSEEEEEE
I'm playing grapple bow flash null sonar
not playing much ranked tho it's annoying
I don't think you can checkmate me if I get better than silver 1 with that loadout lmao
he's such a downplayer......
anyway seriously go pracrtice range and test the repeaters hipfire
its bugged
it's not great 1/3 the time, and then it's exceleent 2/3rds the time
and reloading swaps which one you get so, miss once, reload and try again
and then you have perfect spread for an entire mag
this is like some 2005 era urban legend shit
except it's real
I fucking wish it was an urban legend
wtf he's not lying
it's a really stupid bug
HAYHHAHAHAHAHAHAHAHAHAHAHAHAAHAHHAHAHAHAHAHAHAH
S
SUU
UUCKCKK
MYYYY
NUUTUUTS
wtf it also spreads in a consistent circle
see that
(SMALLER THAN THE MODEL BTW)
Anyway I respect a model player, but the repeater has literally every number better
the only problem is that if you play repeater you lose your soul
its actually slightly larger than the model
there's 3 small patterns, small, very small, and dead straight
that's the small one I think
there's three big patterns, circle, other circle, and random circle
ok but if you have the hipfire mag it still blooms like fuck while aiming and while moving
yes, but the good mag is only a reload away
thats the smallest I've gotten it
Which is also asinine
there's one which is literally dead straight, it's dead on xhair first shot, literally no bloom
oh i just got a smaller one
completely RNG lmao I LOVE GAMBLINGGGGG
oh there it is
bro how did they do this
lmao it doesn't have this bug while jumping though ??
how do u nerf somethings close range capabilities anyways, we dont have damage ramp up
it does have the bug while jumping
the jump bloom is normal
I mean, the fact it has these numbers in cqb is bad, let alone at distance
it doesn't need damage ramp up it just needs a nerf hammer?
yeah i tested it multiple times, when i got the smaller spread it's not small when jumping
Like, in falloff, it has a better ttk on light than a sr84 has on a medium
the jump bloom might be a different choice of pattern - but it has the same bug
yea its not great, but model revolver and repeater are all somewhat similare so i think itd be fine if model was the best of the 3 at cqc, revolver was the best at midrange, and repeater was the best at longer ranges
not a balance guy tho this could be a dumbass take
the only takes im confident on are my spear and sword takes
but fundamentally its numbers shoould not surpass the closer range options ever
no i 100% agree
if model has a ttk of 0.83 onlighht
then revolver bodyshots should be 0.83+
and repaeter should be revolver bodyshots +
right now model is 0.83, peater is 0.75 and that's a generous estimate on the model
yea thats p much what i was thinking
and the revolver is 81 iirc
the model is the best balanced of the three
and should be used as a benchmark by which the other two are tuned
when was this bug introduced lmao
afaik it's not tehcnically a bug but a design decision
no the fuck it's not
spreads/recoil in finals are consistent patterns
they just choose reeally fucking stupid patterns for the repeater
immediately not true
it's true for ADS and shotguns, but not hipfire on single-bullet weapons
we don't technically know if it's not true for single bullet hipfires
if they just chose reasonable spread patterns for all the others it would just look like normall distrubition
just tested it with deagles, every spread pattern was different
deags mgiht just have more spreads than whatever
shak also, every pattern different
are u reloading between shots
yes
famas also
bfr, lh1, sr84 are the important comparisons
LH1 is even more extreme, the actual muzzle climb was different
but yeah the LH1 spread is random for sure
similar behavioru on bfr but it seems to have more patterns and more reasonable patterns
revolver is random
do whole mag samples
and compare the patterns of a whole mag
i am, im magdumping and comparing
im not seeing the same bug on bfr, looks random to me
you need to shoot enough mags to have sampled all the patterns
have you seen this one?
Iâm going to Vegas Iâll see you guys in a week đ
second time getting this pattern
ive dumped maybe 10 mags and seen none of the same
that's purely within random variance bro ngl
especially when putting only 5 rounds downrange for each pattern
it was the same order of shots
same locations same order
there does seem to be a lot more patterns, but the odds of the same locations in the same order is like, tiny
there seem to be a rotated set of the same patterns too
i really dont think it's a fixed pattern lol even in that example there's major variance, the tail is slanted to the right instead of left, the wings are further apart
there are two seperate patterns
you're reading tea leaves bro
I wasn't trying to say those two are the same, sorry if that was unclear
it is possible I'm reading tealeaves but for this is sus
the repeater is clearly broken and the only one not doing RNG patterns imo, like i cant see any consistency in the BFR
the reppeater extremely obviously fucked
if the BFR DID have patterns i wouldnt be surprised since it's probably based on the repeater code, but no other weapon has any consistency as far as ive seen
lemme test pike for good measure
I litearlly just got the repeaters hexagon pattern from tapfiring the deags
septagon*
idk maybe that was just random it seems real random now lmao
yea im double checking them and just gettin rng
no
the deags is always a kinda yin yang shape
done it both spam firing and waiting for reset
i wouldnt be surprised if they made it so the left and right guns bias to the left and right side of the spread
but it's def functionally random
i mean....
nah I just had a left shot go hard right
I think I just had some weird luck tbh
would be a funny feature tho
one thing i kinda wish they did was give the gun two crosshairs that are both more accurate
no this is for sure a fkn yin yang shape
ok the last one I shot was entirely random lol
I'm 80% sure that it's pulling from a database of patterns but I htink there's too many to prove it wihotut levels of pain I'm not prepared to live throuhg
I aboslutely got this bfr pattern before
This is the same one I got earlier, but upside down and inverted order
before it was center, center, right left center
this was center, left right center center
I'm 99999% sure
i think with 5 shots you're gonna start seeing similar patterns after enough time
the probability of a 3 dead center hits is so low with a normal distribution on a spread this size
honestly not that low
i got a couple similar to that
well, with 2-3 dead center anyways
if I'm right, then it's not a normal distribution, it's a pattern, so you would get a bunch similar
I donât know exactly how spread works but Iâm pretty sure itâs not a normal distribution
I mean, normal distribution is how most games do it, but it 100% can't be how they do it in finals
if they're first determining distance from the center and then the rotation, then all RNG seeds that set distance close to or at 0 will also place the bullet at the center regardless of rotation, so the center is kind of one of the more likely areas for a bullet to land on.
I'm making assumptions on how they do math for hipfire tho, but it would make sense given the repeater has varying distances but a consistent rotational pattern, which tells me distance and rotation are separate parameters and it's the rotation that is bugged and giving predictable outputs
I guess I wouldnât know about most games, but since we have an explicit spread circle and the bias towards the center isnât that strict it would seem not
the odds of this is infantesimal
please annotate your screenshots with exactly what about them is the meaningful part
spread size of context, 4/5 shots were within a width of my crosshair which is a very small portion of total spread area
this was a Y shape, it started fading, but it's like the 10th time I've had a straight line with 1 slightly offset
tetromino pattern
that last one very much might be reading tea leaves
You can't leave me here with the kids.
theory: when calculating the bullet trajectory, they have two variables: rotation, and distance from the center of the screen (as a proportion of max hipfire spread-out). These variables are independent one another. The bug is causing the distance to be locked and the rotation to follow a predictable pattern rather than being selected randomly, but the distance is still set at random, and something is causing the distance variable to be locked. That something is reset upon reload, causing a new value to lock in.
i think they're doing the distance-rotation for two reasons. 1: it's the easiest way to ensure a circular spread pattern (a fixed distance from a center point produces a circle), and 2. because when you hipfire other weapons it's more common than you'd expect for those shots to hit the center of the reticle, which would align with a distance-rotation model since any distance that's low or 0 would hit at the center reticle regardles of rotation.
theory: there's a file of spread patterns, which are then randomly rotated
the repeaters patterns are all circular, so the random rotation isn't notable/doesn't produce real randomness
other weapons patterns are non-circular, so random rotation produces random appearances
im calling tea leaves on that one
I just got a rotated tetronimo
Have you gotten any clear side by side comparisons for this
Sorry I moved before I screenshotted so it doesn't look the same
getting two shapes that can look kinda similar wouldnât cut it
the shot order on teh tetromino was the same
really want to be able to overlay them on top of each other and see it clearly
Use my gifs wisely
This is what my epic idea was dumpstered for. Unreal
ok
I'm getting a headache
ok
the shot patterns and order are def not random
truly there cannot be true random
i keep seeing the same patterns in the same order
the patterns bow kun what do they mean
I think there's a scale factor on it
I canât draw but I have a skin idea
nobody cares about skins here go to drip check
slightly offcenter because of the reload animation
but the tetromino shape is identical
about as clean as I can get it
it's a damn near mirror image
@analog pewter sr84 just did a dead center + pentagon surround for me
now I might be infected by tea leaves, but the sr84's patterns seem to look alot like the bfr
AGAIN
looks too wonky, def rng
there was one in the top right too, opposit ebottom left
I'm pretty sure this is rotated version of the one i poste arler
So I didn't see it in the patch notes but I guess riot shield at some point was changed to only be a % chance to block dmg even tho it plays the sound it blocked, it'll still go thru. I don't feel like doin this long enough to actually get a % nuimber but if I had to guess itd be around 35% chance to block. Also doesnt block dmg from thrown things, so is a riot guy being annoying? jus beat em to death with a healing emitter I guess. https://www.youtube.com/watch?v=Y0StRoI3e4c
bug reports my frined
Ive also posted there a few weeks ago, got no reply. So I was jus really posting here so other people could know an then adapt to the state of the weapon as needed.
anyway I'm 95% sure there is no random spread
I'm getting the same shapes from the v9s when I tap out 5 shots
there's a default spread pool and the repeater isn't using it
v9s just did the sr84 one
the other one's im seeing most consistently are glider shape and tetrominoe
and big dipper/wheelbarrorw
literally reading constellations
try tapping out 5 over and over again on the v9s
I can confirm the repeater's spread is rotationally inconsistent (the start point varies but the pattern remains the same)
I can also confirm it reselects pattern if you don't fire at rate of fire limit
sterrible screenshot but the revolver did identical pattern to sr84 earlier
tetrominoe + extra shot
the extra shot doesn't fit the pattern of bfr tetronimonees
sr84's pentagon around dead center hit again
I'm pretty sure this is same again jsut rotated
revovler confirms hypothesis for me
SO the bug appears to be that the repeater is pulling from the wrong pool of spread patterns
I mean, the spread pattern not randomising on single fire weapons if you fire fast enough is a separate issue
But the repeater seems to be only pulling in these circular spread patterns, and then rotating them
Where the other weapons are using a much broader array of more complex spread patterns
The spread pattern system seems problematic to me in general
im still calling tea leaves on this
Did u test revolver at rof cap?
yes
What fov did u use? Cuz it was hard to tell for me on 83fov
i think like 105
The revolvers spread is small so it all fades into noise if you don't crank down the fov
also jesus you play at 83 fov đ tunnel vision type beat
83 is the same as 100fov 4:3
And I'm on potato graphics so I can't see people at distance without a lower fov
I struggle as it is on 83 fov
But 83 isn't that low, finals is vfov and most games list using either 4:3 hfov or hfov
Csgo and TF2 are 74 vfov for example
90 4:3 hfov
106 hfov in 16:9
Also I most just shoot my bow drawn not ads, and that's 74 vfov compared to 78vfov with 100 and iron sights
Looking glass with 100 fov is only 68 fov
I think there was probably a test set of spread patterns that got left in the game, and the repeater's defauletd to using them lol
man trying not to get elim'd in first round is so damn hard
Just win bro
man
i just got 8th from first seed
my fellow light was not playing as a teammate except by trying to revive everyone in the worst possible place
HHHH
my light doubled by accident instead of hiding so we lost first round even thoguh i played excellent
Where's your trio at?
asleep like I shoudl be hahahah
My last teammate told me to go play death match lmaoooo
New gadget idea for medium:
One of the biggest issue with the medium class right now imo is how easy it is to dive the medium player and just explode them
The specialization idea I have will work similar to how the nullifier works. It will be a 2 seconds duration when activated. It can be canceled at anytime by the player giving the specialization some form of depth and mind game.
I believe this will synergies well with the medium kit and allow more exploration the other gadgets in the class instead of only relying on the goo grenade as the âget out of jail toolâ
Cause right now, I feel like the class is heavily limited in how it can be played
Thoughts?!
Glitch trap
I swear do literally any mediums know what glitch trap is?
Btw medium wins DPS race Vs light and I think heavy if theyre glitched
Brother glitch trap does not stop you from getting dived by a coordinated team lmao
(weapon depending)
So is it single target or aoe?
Because if you're being dived by a team, nulling one won't help
Gltiching all of them is substantially more powerful
It will be similar yo how the nullifier works already in the game. You cant do damage while it active. You pop it and it will sort of allow you to reposition, and give that brief second window to strategize and coordinate instead of getting exploded by the light thats invis with a DB, or winched by a heavy
Regardless, every class dies to a coordinated dive. A coordinated dive will involve a glitch grenade, which breaks gateway and dash, the only way any class could realistically survive
You forgot to mention in your original post that you meant self targeting nullifier
If medium had a glitch grenade that I would hear this but its a mine its stationery .
I figured thats why I clarified
It's not that hard to place glitch mine in a bottleneck in cashout. What's your game mode?
I mean, self null would break the game on medium and would probably still be op on light.
Consider that a null of any duration can deny an RPG, a frag grenade, a winch claw
Medium has 66% more hp than light, very near equivalent DPS and only 30% larger hitbox
Give that class a skill equivalent to (arguably better than) evasive dash, and you have a problem
Bro glitch mine is not as good or effective as you think it is. There are way better gadgets to run on the class that will ever make glitch mine as viable.
Say for example a heavy with a winch is on the cash out box, the heavyâs winch still have infinitely has more range than the glitch trap if they just avoid the 5m range or whatever of the glitvh trap
Heavily disagree. I dont want a 3 charge specialization like dash does. It should be 1 charge with a relatively decent cooldown time.
Defibs, jump pad and goo are mandatory in ruby with a high skilled hml lineup
But if you're in llm or hhm, then you can drop defibs/goo respectively because you have lights/domeshields instead
And at that point, glitch is probably the highest value gadget medium has
I don't mean 3 charges, I mean power level
Evasive dash acts as a dodge for about 300ms or so
Your proposal would be 2s of controllable dodge
That would be incredibly overpowered
It doesn't thematically fit medium even if it was balanced
And dash isnât?
Light is meant to be annoying to kill, medium isn't
Dash is absolutely overpowered lol
Im like, the biggest dash hater in the server lmao
It solves the biggest issue with the class. How does it not fit the class? Its not a hyper movement ability like light. I think that makes sense
Invis isn't hyper movement?
Even if its not 2 secs maybe 1 sec
Null is a conceptual competitor to invisibility
Am talking more so about the light specs like dash, grapple
And those aren't lights only specs
Which fits the class cause thats the playstyle
Medium is not built around the expectation of damage reduction
Medium is balanced with the expectation that an Rpg will land for good damage
Lol and light isnât? I dont get what the point you tryna make here
Someone else can take over because I have a headache and need to sleep
But medium has way too much hp to recieve any kind of dodge or damage mitigation
A frag grenade does 93% light hp
And 56% medium hp
93*%
RPG is 73% and 44%
Fcar has 83% of the DPS of the m11
Medium is balanced around face tanking everything and medium is already significantly higher value than light in high MMR games
The reason why medium class is heavily restricted in the pro scene is cause of how limited the kit in the class is if you truly want to win. Heavy and light have way more options at their disposal to compete. I think if you give the class an anti dive tool like I mentioned, that will open up so much more for the class.
I also believe embark is trying to rework the class in the future as well. One of the devs confirmed last year
Idk what your premises is and I have a headache so I'm gonna sleep
If medium gets reworked to 175 hp then null would make sense
Its without a doubt the class at the worst spot atm
That is an insane take when light got one change and stopped getting played in ruby lobbies lol
That is an insane take in the repeater meta
No literally face tanking, but not having evasive tools like dash, cloak, grapple and a self nullficistion
medium is arguably the easiest class to kill in a vacuum bc they have no peel and no self sustain. light has so many options to disengage or disable their opponent that medium doesn't have, medium is the least permitted to facetank anything bc they're the easiest to follow-up on
We saying same thing
The only reason medium can have 250hp is because they have no self sustain or peel
ah
If you give medium a self null spec for peel, then medium must have a significant hp nerf
i generally want medium to get a slight DPS buff to all weapons (other than repeater and revolver I reckon) and demat buff
DPS buff because they have a higher TTK with almost every weapon compared to the other classes. their damage output forces them into their quasi-support role and leaves them a little bit self-insufficient. they dont need to kill as fast as light but they should kill a little faster, I think. the reason repeater is so good rn is not because it's OP in the broad scheme of things but because it's the only weapon that medium has which kills as quickly as they need to be able to
demat buff because demat meta was way more fun and interesting
oh also no revolver DPS buff because its design is too polarizing to flat buff, I'd rather see it remain as-is or be reworked...
DPS buff is a crazy take fcar is 200dps
M11 240 for context
thats fair id take it on a weapon by weapon basis
model definitely needs higher DPS i think, faster cycle speed would save it
Model yes
melees could use a slight nudge up in their swing speed
AK could probably be a lil better
FAMAS needs nothing i forgot about that one, it's fine as-is too
Med weps that need buff:
Riot, model, duals
Nerf:
Peater, (probably revolver) famas
Ak is probably the goal/best balanced weapon on medium
Fcar and ak are extremely close
Revolver bodyshot ttks rivals model, when it can 2x headshot
CL-40 should have direct hits buffed and indirects nerfed, and have all of its (small amount of) bloom removed
and then fix projectile hitreg pls ....
I'd also give CL-40 one more in the tube with that change
Not sure about more ammo, it's already fast segmented reload
But improved directs and worse indrircts helps skill expression and making it less toxic
oh buff pike again
i think they should reduce its recoil and increase its mag size. current damage is actually fine but it's starved for ammo and cant even play range well because of the recoil
Pike absolutely needs no buffs
Rework maybe but not buffs
It only feels like it need buffs because it's so outclassed by other op weapons
Cerb needs a buff so bad
Lmao I forgot cerbs exists
I think pike would be fine with rivals being nerfed and 5 extra shots in a mag
i want to see a CL-40 that's actually really strong while being non-toxic
I'd cap splash damage at like 75 and make directs deal 110, and reduce self damage a bit so it's not completely countered by face-tanking at point blank. like if the counter to a weapon is a heavy walking towards it while it backpedals there's a problem
But when you consider enemy ttk on medium, and medium ttk on enemy, they're overporrfoming not underperforming
Cap splash at 74 and I'm with you
Self damage has to be high because medium has too much hp
Splash radius being reduced would help both
Reduced splash damage reduces splash self damage too anyway
nah it should be 75, really
I think being able to kill light with 2 indirects is a deeply important characteristic, but 75 would make it harder to do by requiring 2 maximum splash damage hits rather than 1 max and 1 medium
75 with smaller radius is fiar
reduced radius might be fine. I'd like that but also increasing its structure damage so it can be used to punch holes with a few nades
75 with smaller radius would already make running down cl40s way shitter and make it significantly less toxic to play against lol
my real wish is that the weapon worked like TF2 grenade launcher but IDK if you could make that work in the finals without it being either bad or OP
cause it would have to be extremely high yield on direct hits, like 2-shotting medium type shit
I think you can do a fairly high rof demoman launcher
maybe something like the tri-bolt in quake champions, a 2 or 3 round burst projectile weapon
But yeah mediums gadgets and specs are kinda ass compared to light heavy because their weapons/hp are overtuned
Medium does 80% light DPS with 166% light hp pool and 25% large hitbox
If light meta was grapple you would not say that medium weapons are undetuned by comparison
Part of my problem with evasive dash is that it's an unreliable amount of extra hp, even for highly skilled players (pros)
You see in tgm a bunch of times lights don't get off their first dash, or die during their first dash
But then you also see a light lasting forever and dodging like 400hp of damage with dash
Light is so fragile that sometimes even pro players don't hit the skill floor on evasive dash lmao
Let alone the skill ceiling
The DPS numbers on repeater are technically bad, but when compared to sr84 are really scary, even more so when you consider teamplay and breakpoints
Ayway the reason heal beam sucks is because mkedijm has too much hp and too hard to kill
Make medium 200hp and make heal beam good
Tbh I think game more interesting with medium as a defined utility role with much less damage ouptup than the other teo
At least I would be more interested in playing medium in that world
If you gut medium weapons, turret, dmat and healbeam can all be way stronger
Heal besm is what, 50hp/s? And h+ is 186
Embark say 186 ok on light because boom light gone no big deal
But 250hp take long time too kill, frag and RPG both full damage, so 186/s way too fast
Heal beam is objectively worse than h+ in multiple ways
And that's because medium is harder to effectively kill
It's pretty easy to make a light play dead, so they're not healing, even if they are still alive
Like you can RPG a light and he either needs to risk being oneshot by a stray bullet or let his team fight without heals
And 6s regen timer is short, but long enough you can usually get significant advantage to outweigh the h+
I mean, h+ is overtuned even for light
But there would be a lot more room for buffing heal beam if medium was only 200hp
If healbeam got significant buffs now hmm or hhm would absolutely be meta overnight
Sorry if I'm not super clear I'm tryna sleep but feeling too sick to sleep
125 direct
That's 2000% a skill issue bro
Did that guy delete his post after I said skill issue
The Devs should do placebo patches to stuff that's unloved to check if it's actually bad
Can we get a pistol for this game
I just want a pistol
a
RPG needs buff to 2 charges and increase damage in radius
LOL
what is issue
The buff is not worth the amount light posting that would go on in the server about it.
Heavy needs a health buff. 500hp or so
i think the AR that light class has needs to be buffed
just very slight damage increase to the body
yeah it also needs to instantly kill anyone i dont like in the server and crash their game
real
implying that people having a higher perception of the weapon would mean it was truly any better? They presumably already have data relevant to this, you'd only perturb it here by biasing people's expectations
good point, i forgot they track game data
As expected, the Sledgehammer is difficult.
The slow movement of the Heavy class holds me back, and I often get close to the enemy but can't finish them off and lose.
It would be nice if I could get behind the enemy, but the enemy team tends to be scattered, so I can't do that very well...
I don't think they have actually good stat tracking tbh
But anyway, v9s was probably fine just underrated by the community. After all it's buffs and nerfs it's extremely close to where it was before
The other factor is that stats can be biased by use
A placebo patch will make most of the community try it, which will make the data gathered more accurate
You want to get behind their wall and crack the wall, like demat flank
I can't do it but good sledges have done it to me hahah
For multiple weapons they've buffed they've only cited unpopularity
Will the Sledgehammer be strengthened?
Embark hates melee so probably not
Well, at least the performance itself is sufficient. All you need is the skill to use it properly.
Even if you get close, if the distance is too close you will lose sight of the enemy and it will be unstable ()
@placid hound can we get more stuff like skybridge on seoul? jumppad-exclusive traversal between subsections of map is lame, more destructable routes, even better if they require good use of explosives to destory, is way more intersting
factory built jumppads (couhg couhg fortuen stadium) aren't very dynamism
Lowkey hop on #đâgame-feedback
Hell fk no! 350 already hard to kill & u want 500 Hp yea no...
Moderators, confiscate this man's left kidney
No no, i mean, ADD 500 hp to the current 350, so it would be total of 850 hp
Lol you trolling đ
The best i can do is left testicle
Gotta get some fun from time to time
try running lockbolt, rpg, and i like dome but can swap that one if you like something else. try and get at least 1 hit on the light and finish with rpg, you wanna save lockbolt for Mediums and heavys as a smart player will know if there close they're basically cooked so they'll try and run and play distance ( could still use for lights but thats when rpg saves you) and if you're good with goo gun its WRAPS and if not winch will do just fine. Been running this and will usually do good unlses thers 2 lights but even then just gotta reber to sve gadgets for them. KEEP ON SLEDGING I BELIVE IN YOU.
bro game feedback is a cesspool I do not want to be associated with
I wonder what they are saying in there
Absolute garbage takes straight from the tap
Medium has never felt as bad to play as it has in season 8 and 9, gg embark i give up.
My best guess. I will admit my feedbackianese is a bit rusty
what is there to complain about on medium?
The only complaint I have is medium has had the same 4 meta gadgets since launch
medium is just boring other than the cerberus
i miss the fuckass interactions with jump pad. soul crushing removal of dematting a jumppad down to bounce it up to you. and also not being able to launch it like 200 meters for sillyness. now its just run your defib like a good little goy and hold the heavy players nuts, or shoot the ak, ak with less bullets, or burst ak
Just heal beam your double heavy and kill lights with the repeater
The real medium experience
lmao
the meta sucks but the meta sucks because of medium, not medium sucks for the meta
the existence of picks in this game has some pretty poor implications for the state of the meta
what do u mean by picks here?
how's XP now in comparison to ARN?
bad, next
fundamnetally just play what you enjoy and sbmm will put you in a rank that's appropriate
I'm going to become an XP light. I dont believe it's as bad as you make it out to be.
it is
its not bad but its not worth using
it's slower than the m11, by enoguh, that it'll often be the dfifrence between a heavy kkilling you or not
meanwhile it doesn't have enouhg range to provide the benefit of poke and chip damage of the arn
why play dr mario, when mario is right there
if you enjoy it you can make it work but it's not good
like if it was equal to arn is every other aspec than damage/falloff, it would be fine
but it has worse recoil, worse magazine
the reload time isn't meaninguflly better
weapons, gadgets and specs
oh, so u mean like, the fact that meidum has mandatory gadets and weapons speaks poorly on the state of the meta
The funny back throw
the "mandatory" pick for 9 seasons now isnt good tho
which one? defibs?
i tried it out last night and honestly it was fun when i got the hang off it, i was using it with frag tho, im gonna try it with thermal bore today, but thx still
Thank you, at least one other person thinks so. Something small at least.
I genuinely have a much better time with the XP than the ARN rn
How does the lockbolt xp work? Do I get more xp for locking people or constant xp for using it in general?
ye
ehh I think it's still meta, but I think it's also terrible in solo queue or with poor coordinatino
I love when we downplay gadgets by pointing the drooling apes that play this game.
Repeater is dogshit.
Why?
Because people cant hit shots in low elo.
Oh then we should buff it.
Defib is the only gadget that people will cry and throw games if you don't bring it. Ive never once had someone do that because I didnt bring dome, RPG, C4.
^
this can't be accurate, I wind up with more than 1300 xp per match and I deploy it only a few number of times.
Iâm pretty sure all your equipment gets part of the exp from every match even if you donât use it
That makes sense I guess
Thank you
Must not be a whole lot. All my time on googun and I'm just cracking level 10
XP for everything needs to be adjusted anyway.
No it doesn't, if I don't use null it gets 0 xp gain
Null is taking me a metric decade to level
me when i lie
You should go for stand up comedy because this is hilarious
Imo defib is arguably top 3 gadgets
Idk what the other 2 are
Xp light means what
Probably dome and Infuser+
Hard to say. Gateway got nerfed, glitch got a second charge.
Oh my this reminds me when j went against this heavy using the dome, mesh shield, and barricade. I'd breath within 10ft of him and it would be SHIELD SHIELD SHIELD SHIELD. Straight up dome, run away, mesh shield, run away, barricade, run away.
Basically a heavy with the mind of a light
Fuck defibs
How do you nerf gateway?
day 124 of praying at the embark shrine until sniper is hitscan again and banned from power shift
Gateway beats infuser probably
I'm pretty sure the high level meta is not umm
Lead by pinnacle intelligence gamers
Watching tgm gateway was not being used to the degree or level of potential I think it represents
Reduce its range, is what they did
GOUF patch has it going to heavy.
we need a goo nuclear bomb tech
embark please let us create complex plastic explosives with goo gun
https://www.youtube.com/watch?v=vaXmZBNBpdQ pros found outt that defib is shit and goo is kiing @unkempt moss
PHL stuff is cool i guess, sucks for mediums, aka victims
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medium got so boring nobody wants to play it anymore, this tha truth
hahaaha
medium has the problem of not having a real role
nerf medium dps to the ground and give it a good heal beam and glitch grenade
give light glitch impact single charge impact grenade
bruh I gotta get my grind on
game was healthier and more fun when demat was OP change my mind
game would be better if light and heavy were responsible for healing and medium ran demat

me when i want heal poke meta to be worse
poke is not a counter to heal meta
heal is a counter to poke meta, the counter to heal meta is dive
the problem here is that poke wepaons out dps the dive weaopn because embark LUL
to be fair, that's only strictly true of the repeater vs model
calling medium an enabler is better than calling them a support. they're not supposed to be strictly self-sufficient but enable their teammates and facilitate dynamic strategies. right now they're just a healbot and your suggestion would make that worse
demat would be more of an enabler spec if it wasn't gutted as hard as it was. demat also enables dive strategies better than healing does. demat should be the medium's meta spec to counter healing, making healing stronger runs counter to your goals
which is probably an aspect of why pro teams are running hhl right now, because medium doesn't have a good dive weapon
my favorite kit in season 7 was demat model, we need that back asap đ
they're not even a healbot in high levle games, they're unpicked lol
my understanding is that there's a relative balanced mix of HHL and HHM right now, or at least there was before midseason un-nerfed light
HML with light running h+ and medium running demat is the ideal meta and we had it briefly đ
season 7 was so peak for gameplay
I do think that light as a healer and meidum filling a more demoman type role from tf2 is probably a better meta
im fine with the visual flash on demat but i genuinely think the way it is now it should be increased back up to 3 charges
demat is way too fun and interesting
fukkk
I need to increase my sense my shoulder is so tired from physiotherapy i just hurt it a lot tryna aim at a light lmao
lets try 37@400dpi
EMBARK!! Add in the triple optic M4 with laser sight as soon as possible
i want to get a degree in physiotherapy lol
Bro, you are a man. No one wants to do physical therapy with a man
plenty of 40yo moms would be absolutely delighted to let me work on them
also for physiotherapy you dont gotta judge cuz if you need it you're most likely suffering something at least mildly severe
Whatâs the best light ar?
many physiotherapists are men afaik
Pike & Demat 𤤠𤤠đ¤¤
pike wasnt so great to have meta but demat awesome
Pike was insanely good in S7
demat is so peak
