#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 254 of 1

violet solar
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whats wrong with weapon inspects to keep your brain occupied

vagrant galleon
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When is thermal vision getting added?

sudden pewter
limpid socket
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Thermal vision was ass

vagrant galleon
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Make the weapons stronger they hit like fucking paper

modest lynx
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I got CS and Val for flipping little pokeys around, the game works for that because of the the lack of physical interactivity, In The Finals it dont make sense, just gadget swap if you're that desperate to fidget

slow linden
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Dude just main dagger

versed finch
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what are the counters to sr-84?

sudden pewter
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Don’t try to fight them at range

slow linden
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Really wish the cl40 had as much projectile velocity as it did in blast off and actually had a predictable arc,same with MGL

slow linden
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Goo gun spam,teabagging inside of a dome or behind mesh,run inside building

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Goated new crosshair

ruby dagger
vocal flume
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flamethrower get nerfed? mines barely doing any damage

slow linden
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I would nuke embark hq

vocal flume
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i hit this light with 5 ticks of the flamethrower and didnt kill,. but when im a light i get hit 2 times and im dead instantly, i got hit by 1 tick and it took my health down to 13

slow linden
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If you have worse ping than the players you are facing you will just hit them less and they will hit you more due to the lack of client side hitreg

slow linden
indigo nexus
indigo nexus
vocal flume
shell sonnet
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imo a heat indicator for weapons would be neat
just displaying part of your hp bar as burned to indicate how low it will go until fire is done

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probably way too much work for how little it does but like

indigo nexus
slow linden
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Sure client side would have more trades,but I'd honestly rather trade more than have to shoot into the future if I have even slightly worse internet than my opponent

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Private games I believe are client side hitreg,melee actually feels good in them

indigo nexus
indigo nexus
indigo nexus
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Very bad network conditions could lead to the server’s hit validation denying what should be hits, however this should not just happen due to ping. As in that case the correct info is still arriving completely and in-order.

indigo nexus
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At least, those that I’m aware of

slow linden
indigo nexus
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the validation is there because otherwise you could just tell the server whatever you liked and it would believe it

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it’s specifically there to stop unfair things

slow linden
indigo nexus
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It would mean they could be more blatant yes, but they don’t have to be. You can totally exploit the freedom that gives you without it being clear to the other players

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unfortunately there is just not a good way to discriminate, the best cheats are very advanced

slow linden
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I can usually tell if someone's a cheater by checking their steam profile or gamer score,if they have like no achievements,or almost no games,plus default pfp or no cosmetics along with these then at the very least they're smurfing

indigo nexus
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you could lie to the server about when its communications arrived in order to score extra hits on players before they went behind cover and that sort of thing

slow linden
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The server already let's people hit me on my screen before they peek the corner on my screen

indigo nexus
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And of course, players just can’t reliably detect this any better than the anticheat systems themselves can

indigo nexus
slow linden
slow linden
indigo nexus
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that’s not possible without some major jitter / packet loss.

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the information about your death will always, under normal circumstances, arrive after information about being shot at. But actions that you take in that time will be respected and their actions will be denied by the server validation if they shouldn’t have been able to happen

slow linden
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If they didn't deny certain hits that should hit then at the very least I would have traded with the guy and been fine with that

indigo nexus
# slow linden Not really,we'll both be low,but he had a fraction of a second delay on my scree...

Let’s say you’re both sniper lights. You’re standing around a corner from one another.

The enemy peeks you and quickly headshots you. This is before you could possibly have reacted as he’s not around the corner on your screen. But, you will not be considered to have definitively died until your client receives that information. So while you are in a maybe-dead state, you will see the enemy peek you. Now, if you shoot too late and don’t kill them, yes you are dead, but if you shot quickly enough, you could be considered to have killed then first. Even though they saw the shot hit you and physically shot first, the server would then deny that hit and send yours through, and you’d win, because you actually shot first in that scenario as it would have occurred in realtime, which the server approximates using information about when these events happened.

vocal flume
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nerf the bow please, reduce its fire rate, it makes no sense why it has the same damage as the sniper but faster fire rate

slow linden
vocal flume
slow linden
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Try it I emplore you,sniper can be used like a shotgun trust me

indigo nexus
vocal flume
slow linden
vocal flume
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maybe for you it isnt

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sniper needs a fire rate increase or it needs to be hotfixed as the shots are severely delayed now and then, i dunno when the shot fires 1.5s + after pulling the trigger

slow linden
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Throwing knives you can actually argue that for,but I actually like the Throwing knives so I would argue the contrary out of bias

indigo nexus
slow linden
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I hold no love for both sniper and bow and I am telling you which is better honestly

vocal flume
slow linden
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That's the only love they could give it other than a rechamber speed buff,and I'm kinda on the fence about that

dry otter
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can somebody explain the asn smg reload on light. how do you know if you have a fast reload or a long reload

hazy elm
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hello everyone šŸ™‚

indigo nexus
dry otter
indigo nexus
dry otter
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Like when do you get a slow reload and when do you get a fast reload

indigo nexus
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If one mag depletes, it quick swaps to the other one

If both deplete or you press reload, it does a reload

dry otter
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Ah you need to finish your mag to get the fast one

indigo nexus
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Yes

dry otter
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I was just pressing reload

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Ty

frigid wagon
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SHESH

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based

sudden pewter
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Reading everything above cost me a few brain cells

indigo nexus
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it's funny, both people I was talking to there, I have notes on their profiles which basically explain why I shouldn't bother, but I still want to :p

sudden pewter
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Same

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Notes feature is truly godsend

ruby jolt
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yep

muted condor
warped talon
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What gadgets do you guys like to run with Goo gun + flamethrower?

sudden pewter
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Lockbolt + Dome

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Lockbolt staggers teams or separates them, Dome allows you to safely gain ground or duel effectively as enemy rounds don’t penetrate but yours do

ruby jolt
boreal laurel
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Kind of weird loadout I guess but it’s carried me for like 6 seasons now

shell sonnet
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on seoul/fortune i usually place them on the wall away from the stairs where you dont see them immediately, but they cover multiple floors

boreal laurel
slow linden
honest radish
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best gadget and weapons for medium?

sudden pewter
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I’d say the Famas is the most popular weapon, but I’m a huge fan of the Repeater.

As for Gadgets? I’d say the Pad is a must have in any loadout beyond TDM

glad field
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I don't see a suggestions tab so im putting here. Plls nerf the winch or if that's not possible at least bring back stun gun.

muted condor
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Remove winch šŸ™

shell sonnet
honest radish
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my gadgets atm are the mine, jump pad and that hook thing u attach to i forgot thr name

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zipline

sudden pewter
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That seems like a pretty decent loadout

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Once you’re comfortable with the Famas you can branch out and try other guns!

sudden pewter
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<@&1012034066876473384> Kill him with rocks.

clear vigil
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C4 best

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How do i get level 1 in the server

sudden pewter
slow linden
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Shoot yourself

mighty nymph
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hey! as per rule 10, we will be deleting this message <3

sudden pewter
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Only took 5 hours smh

mighty nymph
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CMs offline </3

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they also spammed it in other channels, got rid of them too

sudden pewter
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Oh sweet, hope it was a ban for the bot hug_friend

neat narwhal
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Embark is a joke at balancing

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Cant reference demat having too high of a usage rate when every single medium runs defib. It's anti skill and you guys know it.

sudden pewter
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No

muted condor
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Defibs are over rated anyways

native crater
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does 2 heal beams combine or does only 1 ofg them, work at a time

neat narwhal
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you use one button and change the whole game for usage. A player can spend ALL usage and get it completely revoked by one gadget.

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Pretty fuckin simple

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legit playing right the fuck now and having to kill 6 players every time you fight 3 mediums

muted condor
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Free kills

neat narwhal
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rage bait obvious

muted condor
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Heal balls do not stack with each other tho

indigo nexus
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A regular revive requires more commitment but is a lot stronger

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Defibs are okay but whether they’re better than the baseline is situational, they have to not only be better than regular revives but they have to be better enough that it warrants an entire gadget slot dedicated to them

neat narwhal
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it really isn't. The downside is that you use the best gadget in the game

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its the most used and it's not close.

muted condor
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They really sent that great

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Normal revive is better 80% of the time

neat narwhal
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absolutely wrong

muted condor
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You only use defibs if you absolutely have to

neat narwhal
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or people would be normal reviving more than defibing. But they aren't

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I have never seen that to be the case, only under certain circumstances is there a time to not defib. When you have time.

muted condor
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Ah, so you’re just completely clueless and don’t know literally anything about the gadgets. Checks out

neat narwhal
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You get another player back that can find, if it's a heavy its more health than a light.

indigo nexus
muted condor
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I’m not even gonna bother to try and reasonably explain this lol

indigo nexus
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Defib is okay but it needs to be played around carefully to be good

neat narwhal
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youre legit not explainging

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Youre saying shit that is wrong and then acting like you said anything the fuck

muted condor
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I can tell this guy is a lost cause and will not accept anything no matter how many facts you give

finite agate
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so is this conversation actually going to go anywhere in good faith or are we just gonna skip to the insults becomes the entire thing stems from ranting about a few bad games?

indigo nexus
neat narwhal
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the facttss being anecttal evidence that is not based in usage rates. Gotcah

indigo nexus
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Usage rates aren’t evidence for how good anything is. Unless your sample is very good players, again

neat narwhal
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except it tells embark when to nerf things.

indigo nexus
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P90 kinda sucks but apparently it’s popular in casual play

muted condor
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Absolutely troglodyte

finite agate
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checks notes you filthy the finals players. nothing more than the fps version of dbd fans

indigo nexus
# neat narwhal except it tells embark when to nerf things.

I don’t know what their process is but I expect they have, at the bare minimum, someone who investigates this with better data science skills than me. They definitely don’t just look at that number and balance for it, it’d be downright stupid.

finite agate
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every other time i tab into this channel out of boredom it's either solar or c4tter being god's strongest soldier lmfao

finite agate
muted condor
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I just enjoy being unreasonably rude about anything regardless if I’m right or not

muted condor
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Oh my god… it can’t be… is it truly here? An actual good suggestion in the feedback channel that isn’t three pages long?!

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This man is truly my hero

shell sonnet
# indigo nexus Defibs are okay but whether they’re better than the baseline is situational, the...

thing is, there are different ways to be better
ofc theyre half hp and dont have items

but you exchanged several seconds of motionless risk, where not running away sets up up for a harsh punishment by easy headshots, for 1 second of bunny hopping charge time that can be done in complete safety before you jump at the statue

if youre in a situation, where you could not possibly, ever revive someone, defib allows you to with relative ease, and now the enemy has a 2v1 on their hands

indigo nexus
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Yes, that’s why it’s alright

shell sonnet
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you think its alright, imo its too strong
or maybe just done in the wrong way

open to suggestion on how to satisfy both parties if yall wanna talk about that

shell sonnet
muted condor
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Remove defib :3

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Easiest fix possible

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Let’s just remove defib, winch, and dash all at the same time and save everyone the trouble

neat narwhal
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They removed stun because of how absolutely awful it was to play against. I'd rather have that back.

indigo nexus
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right now I don’t feel like it’s a mandatory pick so I don’t have a strong enough opinion on the matter that I’d express my own

shell sonnet
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hope that doesnt sound rude, i just woke up and need to warm up my humor processing unit

neat narwhal
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If you look at APM the amount of work it takes to kill someone to revive them with no effort during a fight is insane.

muted condor
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Revive at held health with no gadgets in the same amount of time as a standard revive actually

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It takes over 10 seconds for a defibed heavy to be fully back at 100% fighting capacity

shell sonnet
# shell sonnet thing is, there are different ways to be better ofc theyre half hp and dont have...

basically this

you want to revive?
you have to stand still for multiple second, which leaves you open to being shot
its a risk you have to take, which the enemy can take advantage of, its their reward for killing one of you in the first place

meanwhile they can jump in and defib, reducing the revive time drastically, while also allowing them to move during it, lowering risk even more

shell sonnet
neat narwhal
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Comes back with invincibility btw as well.

muted condor
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Not exactly

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The ā€œi framesā€ are kinda confusing and I don’t know the exact explanation on why it happens

neat narwhal
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i frames literally stand for invincibility frames

muted condor
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If I remember correctly it looks like I frames but they aren’t actually even spawned in yet or able to interact during them

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Weird animation timing shit

neat narwhal
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yea... and you cant shoot them...

muted condor
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While they are visibly there they can’t do anything until they are able to be damaged

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Just wait for a half second after it looks like they are revived to start dealing damage

shell sonnet
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dont know what id do with defib tbh

muted condor
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Define can be super powerful in the right situation but I think people over estimate them sometimes

shell sonnet
muted condor
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Also for the love of god don’t defib me while im running mini gun please blanketegg

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Straight up free kill for the enemy every time

shell sonnet
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yeah, there are some situations where it does do that

maybe there is a possible rework that fixes both sides tho

muted condor
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Define have the problem of being annoying to fight but would be dog shit if they got nerfed anymore

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Just a shitty gadget to balance

shell sonnet
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thats why a straight nerf is probably a bad idea, doesnt change the core problem
im more for a rework

muted condor
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Honestly maybe just make them a faster revive

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It’s kinda boring but if they had to be held on the statue for a short time then did a normal revive it would be better

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Or they could do what iv been suggesting for seasons on end now

shell sonnet
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im not sure if that doesnt also make it a problem tho
still reduces the revive time+risk to potentially problematic levels
im enticed to think it may be fine, but with full hp, gadgets and special it could prove problematic

muted condor
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Make heal beam a gadget and defibs a spec

shell sonnet
muted condor
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You make heal beam more viable, spread spec usage off demat more, and are able to keep defibs powerful but in line

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You also stop triple medium defib demat revive circles

shell sonnet
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would remain annoying, but at least with drawbacks
not sure if it wouldnt land in winch territory though

shell sonnet
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or if its gonna make it problematic some other way

muted condor
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Sure it might still be annoying but I feel like that one change could fix so many problems medium has

shell sonnet
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gotta pray mediums dont ask for buffs since its now technically in a better spot (even if it was deserving to be put there already)

i know some will complain medium sucks now without it in every loadout, and that everything has to be jacked up to the moon

shell sonnet
# muted condor Sure it might still be annoying but I feel like that one change could fix so man...

i was thinking defib could be respawning in a different way
as if you had coined (without using a coin ofc), so one of the static map spawn points

the medium has the immediate combat disadvantage, without the guaranteed 2nd player spawning in to back them up
the attacker has to at most fight a 2nd 1v1, of which they can have a true advantage of shooting first
meanwhile the medium can guarantee the team wont wipe, while the revived doesnt get an unwinable spawncamp situation

question is, is a revive that risky, that they need to defib rather than revive?
can the team play without them, until theyre back?
if they cant, and do avoid the wipe, can the single player reasonably get the statues and reset for them?

has some depth, and proper risk for its potentially big reward with the avoided wipe time reset in qc/money lost in ranked

what do you think?
may be a little complex...

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also, defib train could be a problem
endless flood of players, one after another, defibbing over and over
they do risk a bit, since they all can get shot during the defib

problem is, it wastes away the defending teams items

so maybe defib would need to be on cooldown when spawning in this way

hardy dust
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I dont really think defib needs much tuning rn

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Maybe remove the iframes but apart from that its honestly fine

hushed kestrel
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make inf turret placement

shell sonnet
hushed kestrel
hardy dust
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For the suggestion of a coin esque revive, I think its way too unintuitive and also an insane nerf

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Most of the complaints I see about defib are things that can be played around

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There aren't very many scenarios where its oppressive in combat, and the risk of a defib is already kinda high

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I think the main issue with defib is that people don't counterplay them enough

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That being said, they are incredibly powerful if used properly, but I don't think thats too much of a bad thing

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Swapping it's position with heal could maybe work, but I dont think it really lines up with the design of specs v. Gadgets, plus you'd need to retune both defib and heal to make it work

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Also heal + demat could be problematic

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Ive seen people throw out the idea of a flat 100 hp on revive (nerfs M and H but buffs L defib targets)

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Or something like having a heal penalty on defib, since the drawback of being half hp can easily be negated by heals (cough cough h+)

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If I had to make any changes it would probably be no iframes and heal penalty, since they both mitigate the downsides of defibs, giving a bit more risk to when you use them, while still letting them be a strong team oriented gadget

hardy dust
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Heal beam can do it too but its nowhere near as strong as h+

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Anyways remove winch from the game

livid dew
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Add a tommy gun

shell sonnet
shell sonnet
shell sonnet
dull brook
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Anyone know if anything has been said about when the thermal vision ability will be added back?

lyric jackal
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make a spoon dagger and sword. or maybe a fork dagger. or both.

slow linden
# hushed kestrel make inf turret placement

Give us two turrets(no more than two,either that or infinite placement but you have to keep repairing them or they'll bleed out over time,and the bleed gets more tiresome the more turrets you place)

vapid sky
# lucid cave Spork dagger

i think dagger needs less wacky skins. a lot of dagger players been asking for a butterfly knife for a while

cunning slate
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Martini Henry on medium?

sudden pewter
errant pawn
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stengun would be fun, the side mag gun

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or a ppsh 41

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a benelli m4 could be very fun

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Bizon aswell

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Rpk maybe?

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could add a sticky nade with a tiny bit bigger range, and a bit less damage could be a light gadget

compact tundra
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Na, I want a Sten MkII for light or medium. Just looks like a crackhead gun

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Maybe the sten for light and a Tommy gun for medium. But the problem is what would make these different from the M11/P90

compact tundra
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Mostly been busy and I've just been working on other stuff besides hypothetical balance ideas for the finals, which is like 90% of what I do here

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I still play the finals most days tho, just been on discord less

sudden pewter
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Cease at once

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You exist on this discord purely to keep me sane, it was just me and Snail for a bit

compact tundra
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Oh shit really, damn. My bad, I shall return to keep the all knowing occupied

sudden pewter
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Gooooood

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Sniper Sniper Spear Throw

compact tundra
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There hasn't been much balance to talk about tho, been a really lacking season balance change wise

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I've got a friend who's new to the finals and they're trying to main sniper/bow and it's very funny

sudden pewter
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Yeah the majors have slowed everything

compact tundra
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Honestly I've just been grinding out head to head. I like the 1v1 style and it's less brain damaging than solo queuing WT or ranked

compact tundra
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That what I'm saying, it's been a fucking dry well for me entertainment wise. I love seeing new patch notes and there ain't been shit. I miss the old days when we had the weekly Wednesday balance changes, S2 my beloved

sudden pewter
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I’ve been using sword and I can’t say the clamp dampens its strength all too much

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It’s certainly a more simple weapon but its effectiveness is unmarred

compact tundra
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My hate is that it turned it into a simple weapon

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The minigun isn't the flamethrower for a reason

golden turtle
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Am I crazy to think that the repeater is better than the revolver pretty much all the time?

sudden pewter
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Not entirely wrong but not entirely correct. I’d take the Revolver over the Repeater any day of the week if the engagement is within 1m-20m.

But 20m+ I prefer the Repeater for the ranged poke power.

golden turtle
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Feels like most engagements tend to be poking from range nowadays

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That, and I'm dookie at hitting headshots half_friend

sudden pewter
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We’re in a poke meta, the inclusion of the BFR gives Heavy a consistently powerful burst option effective at any range

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So now an entire team can build for poke

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I’ve boiled innards and consulted the tarot cards, the stars tell me next season we will see a dive-centric meta

golden turtle
sudden pewter
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The palms say ā€œAKMā€

golden turtle
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Good old reliable happy_friend

iron zenith
hardy dust
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Maybe replace p90 with fcar or akm

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Ngl that would be a pretty fun meta

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If they stay relatively similar and don't get buffs, with just strong poke options getting nerfs

sudden pewter
hardy dust
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Hopefully embark keeps it that way

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Sa12 is genuinely such a great weapon to match heavy

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Having more side picks would be great but it should at least always be a very good puck

sudden pewter
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I hope the AKM sees more usage next season, I imagine with the upcoming melee rework we’re going to have a CQC renaissance

karmic nacelle
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I still love my famas and pike

hardy dust
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I have pretty low expectations for the melee rework considering embark's track record, and I heavily doubt any of them are gonna be anywhere near meta, so I don't think they'll influence an increase in cqc

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I think embark is gonna nerf poke and thats gonna make cqc a lot stronger

sudden pewter
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I’m hoping that as we languish for the Majors someone is toiling away at the Herculean task of balancing melee weapons

tiny notch
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i seriously hope they keep swords mobility

fiery void
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Am I crazy to think that the repeater is better than the revolver pretty much all the time?

tiny notch
sudden pewter
gaunt pike
fiery void
tiny notch
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just talk to people in general chats

fiery void
golden turtle
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I almost feel honored

fiery void
polar cedar
tiny notch
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winch hopefully gets nerfed šŸ™

worldly schooner
dusty saddle
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So why’d the thermal under work like whats going to happen to it ?

tired fractal
worldly schooner
golden turtle
tired fractal
worldly schooner
worldly schooner
tired fractal
golden turtle
worldly schooner
golden turtle
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Love me the Famas and the Hemlok in apex for example

worldly schooner
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almost 40 dmg per head on a burst

tired fractal
worldly schooner
tired fractal
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  • the chances of getting a full head burst is pretty low
worldly schooner
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v9 is how you get carpel tunnel. thats where the amazing accuracy comes in + a cloak/vanish? one burst one a light and its over. m11 is actually really well tuned

tired fractal
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I feel that a raw damage nerf would turn 93r into something like 6.0 arn or 5.0 cerb

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oh wait I'm dumb nvm, they could just adjust the rate of fire so it's balanced šŸ’€

worldly schooner
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I just want some sort of ttk interaction change. it's much too good rn. and THIRTY TWO METER MIN DROP OFF????? i was unaware it was that long range

tired fractal
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  • faster RoF = quicker magazine empty, sorta making it more unique to the famas
tired fractal
golden turtle
worldly schooner
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big patch after major šŸ™ I'm begging

golden turtle
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Hopefully so soontm

hardy dust
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93r should just get a range nerf

worldly schooner
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more than that is needed

hardy dust
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Maybe mag size or smth but I think range should be enough

worldly schooner
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it's just too good when you get that first headburst off

heavy tendon
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With the Cb01 repeater is there any reason to use revolver?

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IMO they feel comparable if not the repeater being a little better than the revolver

indigo nexus
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followed by a more efficient reload and better hipfire

heavy tendon
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Reloading an empty repeater feels faster than reloading an empty revolver though

indigo nexus
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repeater is better because it’s easier to line up shots, does a good job without hitting mostly heads, and has a bigger mag and longer range

indigo nexus
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Still, this is almost impossible but a revolver can wipe a team of three mediums in two seconds, giving it perhaps the highest skill ceiling in the game?

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Repeater is more meta because… nobody is that good. Only a cheater could do that

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here's a comparison

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oh, I think I messed up the repeater's empty reload, that should be 5.05s...

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ah, you know what it is, zafferman never measured this properly so I did it myself, but I erroneously measured the time until the gun was visually reloaded rather the time until it allowed you to actually shoot

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so I wrote down the empty reload like this, but all of these values should probably have a flat amount added to them

#

tactical reload must be messed up in the same way

#

I'll fix that... someday

hardy dust
#

But its way less consistent and has much shorter range, so repeater is usually just much better

#

Hitting heads consistently is just too hard

shell sonnet
#

hey mittens, what was with the whole defib thing?

indigo nexus
indigo nexus
#

#šŸ‘‚ā”‡game-feedback message @gaunt pike

It’s not about nexon being able to afford it, it’s about the game being profitable. This argument just… doesn’t make sense. Nexon isn’t an entity of generous philanthropy, they are a business.

#

ā €
huh, this server blocks small text for some reason?

#

anyway;
(side note - why do people talk about tickrates like this? Asking a service provider to at minimum double the running costs of a service for a marginal benefit to your experience makes no sense unless you have a very strong argument for it, but we don’t even well understand the situation at hand!)

torn grove
#

Can we pleaseeee get a karambit or butterfly dagger skin plssss

frail merlin
#

when is the p90 getting nerfed

hardy dust
#

Not anytime soon probably

#

Its not very good overall. Easy, but not strong

violet solar
weak oxide
#

Why does the BFR feel like lukewarm milk to aim, NONE of my shots hit target lmao

#

Like I'm convinced they're flying out of the barrel at a 45 degree angle AWAY from them rather than the crosshair

violet solar
weak oxide
#

Even when ads it just feels wack

gaunt pike
weak oxide
#

I'll give it another run and see how we do

analog pewter
#

they should add a revolver rifle and im not joking

violet solar
#

but i also dont like the way the scopes look on it so i choose to suffer

analog pewter
gaunt pike
analog pewter
#

i mean im sure it's expensive but like not enough to be the difference maker on their profit margins

weak oxide
#

God this thing is weird

#

If you can aim with it good for you
Cus I sure as shit can't

#

Throwing this thing in the bin lmao

violet solar
#

are you on controller by chance?

weak oxide
#

No, KBM

#

I think it's just plain ol skill issue tbh

weak oxide
#

Why is the KS-23 a light-chunking machine

#

Holy shit lfg

eager wasp
#

bfrs hipfire isn't that bad

violet solar
weak oxide
#

There's two swords on the enemy team in this power shift match
And I thought sniper lights were annoying 😭

violet solar
weak oxide
#

lol

analog pewter
weak oxide
#

True

#

Also holy shit I might be enjoying the MGL
Which is terrible news for my bank because that Ospuze skin looks dope as fuck

#

Also this thing pairs decently with Goo Gun, which works better here than Winch cus you can self-damage

#

Sure you're a heavy and have 350 HP, but it HURTS and so do your enemies

worldly schooner
weak oxide
weak oxide
#

Also my IGN is just my display name here in the server

#

Ack
Alr hang on lemme hop on da xbox again

#

Embed fail 😭

worldly schooner
#

dammit no embed perms in this channel

weak oxide
#

A true tragedy

weak oxide
worldly schooner
#

pulp one?

weak oxide
#

Yea, Pulp Extractor

#

Shoutout Mogus he the goat

#

I am now sunk cost fallacy'd into becoming a MGL player Hypercat

violet solar
#

W mogus

shell sonnet
shell sonnet
# hardy dust Wdym?

After you wrote your thingy i disagreed and pointed to a thing i wrote before, since i wanted your opinion on it

hardy dust
# shell sonnet This

Well, defib needs to have an advantage over normal revives, otherwise its useless

#

The advantage is that its quicker, which makes it less risky (but still risky overall)

#

The downside is that the defibbed player is in a much more vulnerable position and you're using a gadget slot for it

#

Its strong but not op

shell sonnet
# hardy dust Well, defib needs to have an advantage over normal revives, otherwise its useles...

defib should have an advantage
but 5x less risky?

and that is only considering direct time spend
this can be done behind cover, and even tiny amounts can be used to make it completely save, where a normal revive would never have worked and wouldve basically been a free kill

not mentioning charging behind cover to jump out of cover or bunny hopping during it to make it even less risky

#

it reduces the risk by way too much

#

that the revived is weaker after the fact often doesnt matter
if you otherwise couldnt have revived them at all and wouldve wiped

you gain a numbers/firepower advantage that can turn the tides of battle, while the enemy is being ground down and cant risk reviving

#

and theres also this
if you do try to take advantage of the (in your opinion) risky revive, then you likely need to reload after eliminating the reviver, leaving you at risk of being killed by the otherwise weakened player
if you dont, then they can run away so you dont finish them, heal, etc.

and that is if you even bother to camp the statue in the first place
any normal revive needs to be carried to cover, and leaves more time to be chased, making it properly risky
which rewards the original eliminator with an opportunity to extend the lead

if you dont camp the statue, you just walk in on a guy thats ready for you, with backup already being inevitable

shell sonnet
radiant inlet
#

brooo db pmo

#

like
get that spawn of satan out my face weirdo

frigid wagon
#

rocket goate

swift agate
#

does anybody know why the double jump you get after dashing in blast off was removed? that was a pretty integral part of your moveset, and without it everybody really struggles to stay airborne for very long, which is a problem in a mode that is balanced around being airborne for most of the time

weak oxide
#

Like half a second ish delay

weak oxide
shell sonnet
#

i mean, mgl should be enough
just takes a bit to break through

i usually prepare the spot i want to break by shooting it, what was it?, 7 times?
so i can just blow it up when the need arises

#

tho it doesnt come up thaaaat often

#

since this is my loadout

#

i dont run out that often for some reason

shell sonnet
shell sonnet
nova condor
#

med

hardy dust
hardy dust
#

I don't think it needs any major nerfs just little ones

hardy dust
# shell sonnet and theres also this if you do try to take advantage of the (in your opinion) ri...

Like in this clip you sent, the guy made a huge misplay by reloading instead of just taking advantage of the defibbed player's vulnerability. Throwing a pyro + 9 bullets is much more than enough to finish off a half hp target, and they could qm to finish aswell. Plus if they had prior knowledge of it being a cl40 they could have closed the gap instead of backing up and giving the advantage to the defibbed player

#

The player using defibs died by going for the revive and got lucky the akm player misplayed

#

Which is why I say most of the issues with defib are just people not playing against them properly

cedar idol
hardy dust
#

If the akm player died bc they shot the cl40 player when they had Iframes it would have been a valid criticism, but that didn't happen

shell sonnet
shell sonnet
shell sonnet
# hardy dust Like in this clip you sent, the guy made a huge misplay by reloading instead of ...

they only had that much ammo left because the guy they shot was already low
a player with full hp would have gotten off more shots, all but guaranteeing that the defibbed can finish the job

the defibber died because they were already low to begin with, and still got a revive that should never have happened otherwise, and my teammate died to it
had the cl-40 medium not misplayed and walked into my teammate, he would have won rather than traded, and gotten to revive his mate again

#

this also leaves the problem of any and all cover being useable for safe revives unanswered

with normal revives, you have enough time to run after them and potentially get a straight spray of headshots and just eliminate them outright before the revive is done
with defib, unless you actively camp and stare down the statue, youre unlikely to notice in time, let alone run across the room to prevent it
where even then, you still get way less time and they get to bunny hop to avoid even more damage/headshots
if they didnt already charge up safely behind cover, and then opt to defib in the open to fight you while their teammate is coming back instead

swift mauve
#

why so so many pros play the famas over fcar? is it just preference over the burst fire or is there an objective advantage to it (except those 2 extra bullets in the mag lol)

shell sonnet
#

@wild zenith
yup, agree on that
Monaco is one of, if not my favorite map

Cqc is fun

But almost every single cashout lies in perfect winch territory

#

Usually you could have interesting ambush games

Suprise someone by climbing through a window
Destroy the floor with sledge to drop your enemies
Ambush them at doorways

Or use some brute force tool like dome shield and make them retreat and re-engage

With winch, you just run in, stun + pull into ideal range, and then either kill them outright, or use rpg to finish them off

Its not fun

indigo nexus
#

allows you to avoid taking as much damage around cover

rotund musk
#

I use dash ,vanish bomb , gate way
I can't find weapon and 3 th gadget
No m11 or 93r

forest birch
#

Does anyone have gameplay clips of the rustlers resolve minigun skin, because if it doesnt actually get wound up to shoot ill be honest im not gonna get it

shell sonnet
forest birch
compact tundra
#

For the new brass cool looking mini gun skin you crank it like a Gatling gun to shoot it

shell sonnet
#

pretty sure i saw a clip tho
(dont murder me if it doesnt)

compact tundra
#

I bought it, you crank it like a Gatling gun to shoot it

forest birch
lofty venture
#

Devs,
What kind of drugs are you guys on? Why the fuck are you advertising Blast Off, one of the most despised events, that promotes a skill-less noobtube the same time you're trying to promote this game as an eSports. Seriously, get your heads out of your rears and maybe take a hint from your own ARC Raider devs and make nerf the stupid CL-40 grenade launcher already. Sure its not meta at Diamond and Ruby, but its annoying, loud, and allows bad players to outperform above average players just by spamming bunny hop and shooting....it goes against the entire goal of making this game a competitive shooter, not a dying cheesefest.

worldly schooner
#

uh yeah sure nerf a not even close to meta weapon. no. It needs a stat change, more direct/less splash dmg. not a nerf. and arc is a totally different game, don't compare the two

indigo nexus
#

bad players will not do well with it against average players because of how easy it is to counter

quick shuttle
#

anyone know how to shoot instantly after winching with the bfr titan

shell sonnet
#

i think bunny hopping shouldnt be as reliable/strong of a counter to an intended downside, and then maybe they can buff something else a little to make up for it
(couldnt tell you what though)

spring spear
spring spear
lofty venture
# indigo nexus bad players will not do well with it against average players because of how easy...

That's simply not true at all, it has a massive flat 50 cm inner blast radius with a large linear scale outer blast radius (old-school aim assist), its why bad players and why losing teams at times will all switch to it. You know a lot of old school console games with rudimentary controllers used this type of mechanic for a reason right? Its aim-assist clear and simple. Its why its called a "noob-tube". Its why my buddy with very little FPS skills playing on a 6 cm/360 mouse sensitivity was running up 20-30 kills a match with the CL-40, yet only averages 15-20 kills a match with the Revolver now that he's practiced with a 38 cm/360 sensitivity.

Shroud, Dr. Disrespect, heck even Appoh have all said its annoying and shouldn't even be a main weapon in an FPS game because it literally raises the skill floor to compete with the average player. The reality is that the game isn't going to live if you don't give a shit about skill at the mid-range.

#

Again, the CL-40 is beatable, but why would my average players continue to play when some shitlord who barely has any kills with a gun can switch to this gun and start outperforming my buddies with guns. It just devolves the entire match into multiple CL-40s.

#

The fact that even ARC Raider devs think the CL-40 grenade launcher was a big mistake that they vowed not to make in ARC Raiders should tell you something...

tiny notch
#

guys 50 centimeters is huge

spring spear
lofty venture
tiny notch
#

woah the splash damage weapon does splash damage instead of hitscan 🤯

spring spear
#

either way the average player dies to a flamethrower slowly approaching him in the open so i dont think using that as a base for an argument is a good idea

lofty venture
#

That's fine, but why the hell is it being used by in CQC range to bunny hop? It should be doing way more self-damage.

spring spear
#

well i do agree with that, the self damage on explosive weapons is just very inconsistent

lofty venture
#

Again, I say its beatable, but its a bit frustrating when all my friends have uninstalled this game over the darn thing. Even my friend who abused the CL-40 can't go back to degening it just to keep playing.

spring spear
tiny notch
#

it already does 1.2x self damage, while also being the only medium weapon to do self damage in the first place

shell sonnet
#

id just want it to be consistent in the 125 it does (maybe by making it a flat self damage up to jump height)

indigo nexus
indigo nexus
lofty venture
# indigo nexus 1.35x

It needs to 1.75x self-damage to heavily discourage players bunny hop spamming in CQC range. Not only that, if you kill yourself with it it needs to give the kill to the enemy.

The weapon has a purpose in dispersing turtling teams on the objective, but it shouldn't be cheesing people in CQC range.

indigo nexus
#

Why not just increase the self damage radius instead? The damage multiplier isn’t really the issue as if used correctly it can be largely avoided

lofty venture
indigo nexus
#

I agree with the second bit

#

However, I do think that the fact that enemy players can also reduce the damage they take to it by jump spamming is unhealthy

#

Maybe it could be improved by a slightly narrower but taller blast zone

lofty venture
#

That could help. Another thing is that they need to add a tinnitus audio option like BF. My one buddy with ear issues has to crank the volume all the way down whenever thing is used.

indigo nexus
#

Tinnitus? Maybe you mean something different to what I think, but that’s not a feature in this game

lofty venture
shell sonnet
indigo nexus
#

It makes explosions quieter (and gunshots, to a lesser extent)

lofty venture
shell sonnet
#

would love to change a look of the whole aps situation in general

#

maybe primary weapon specific hp, and infinite against gadgets?
a small start up to prevent insta feet place cheese
turrets recharge changes to prevent instant replacing

dunno

its not used much outside of saltswitching to counter cl

muted condor
shell sonnet
#

stupid idea, but maybe the aoe could be slices (of where the actual intercepters are shot from)
so you can counter it by shooting near the aps while its aoe is turned away

muted condor
#

Wasn’t good before and has gotten nerfed twice

#

I’m starting to think it might just be a skill issue

lofty venture
# muted condor I’m starting to think it might just be a skill issue

You forget that it was buffed a few patches ago, which players started the bunny hopping trend. Also, If Shroud, Dr. Disrespect, and even Appoh have complained about it raising the skill floor, its definitely not a skill issue for the people using guns, but rather the bad players abusing it to compete with average players.

half bramble
#

cl40 has travel time, massive self damage and no use at long range, its not competing agaisnt a hitscan player who knows all he has to do is not get constantly peeked by it

#

even melee players can just go monkey mode and get in their face to make them explode themselves

muted condor
#

Who cares what Shroud and Dr. Diddle think

#

Bunch of goof balls

#

Anyone that loses to the cl40 wasn’t going to win against any other weapon

lofty venture
lofty venture
muted condor
#

Hold on let me compare completely incomparable games real quick

half bramble
#

the only i have agaisnt the cl40 is that getting hit with it feels more distracting than other weapons

muted condor
#

League of legends has AOE weapons that aren’t a problem so I think arc raiders should add more

lofty venture
muted condor
#

Well league as shooting as well so same thing basically

wild zenith
muted condor
#

Just like how R6 and Titan fall are pretty much the same game and should take each other into consideration when making stuff

wild zenith
#

imo, cl40 should have slower projectile speed and bigger aoe

muted condor
#

They should just give it a direct hit multiplier

indigo nexus
indigo nexus
muted condor
#

The splash from the inner radius and direct hit are the same

#

It’s not a big AOE for full damage but let’s you shoot the floor

indigo nexus
muted condor
#

Unless they changed it recently then it should be about half a meter now if I remember correctly

hardy dust
#

The inner splash zone can do full damage without a direct hit, but you need to land it quite close to their feet

#

An actual direct hit doesn't do anymore damage than that

muted condor
#

That’s my biggest complaint with the cl40

#

It’s kinda dog shit and doesn’t reward you for being more accurate

violet solar
graceful nova
#

CL-40 is great if you like airborne and rooftop hacking plays. And/Or double movement medium

inner pivot
royal solar
#

Make a sling shot skin for the bow n arrow. Ngl it would go crazy

lofty venture
#

I'm not 100% against having some easy weapons, but the bunny hopping bs and the fact they can kill themselves killing you and you don't get the kill for them suiciding is aids.

sudden pewter
#

CL40 is doodoo feces but it’s very easy to use. I’d certainly be on board with making it wildly inaccurate while airborne but if anything else is touched it’ll likely push it into the dumpster

bronze pilot
inner pivot
sudden pewter
#

Players having a better KD with the CL40 is likely due to its AoE nature and the prevalence of Lights in every gamemode. It’s an amazing flyswatter

bronze pilot
bronze pilot
hardy dust
#

Cl40 is just low effort and low reward

#

Its decent against lights but thats about it

#

It should stay mediocre but having more reward for skill expression (like 125 dmg on direct hit or smth) would be nice

boreal laurel
hardy dust
#

Flamer isnt good but its pretty easy

#

Easy against mediocre players. I wouldn't say its good against light either

#

The lack of range on heavy makes it really hard to deal with any half competent light

sudden pewter
#

Very easy to use and I’d like to see the anti-bunny mechanic applied to the flamethrower

#

Fuck it, disable the damn thing while airborne for all I care or make the nose drag

hardy dust
#

Its already bad enough as is

#

Just reduce the visual clutter on it so you can actually see the person you're fighting against

sudden pewter
#

Yeah, I’m just an angry little goblin because getting Winched into a dome against a flamethrower user while using a minigun is a death sentence and I dislike that they’re allowed to bunny hop to avoid headshots so freely

#

Ultimately it’s a bad situation (on my end) and I’d like them nuked from Orbit but that isn’t necessarily fair when they used a dome CD and winched appropriately

hardy dust
#

Solution is to remove winch from the game

#

That's 100% on winch

#

Winch being a free, effortless kill is so goddamn stupid

sudden pewter
#

More like cutting my rev and the 0.6s stun at max range

#

Winch is a fantastic concept but its execution needs work

hardy dust
#

Give winch the stun treatment

#

Remove it until it can get a proper rework.

Its more of an issue than stun was and yet barely gets any proper nerfs

sudden pewter
#

Probably because of how intrinsic it is to Pro Play, I can’t see any other reason a rework hasn’t been done for so long

#

I mean Dash is in the same state Demat was where it overshadows the other options but hasn’t been touched either.

#

I’m hoping we see some serious work put in after the conclusion of the Majors, and going forward hopefully we don’t need to wait so long for meaningful balance changes

#

Also what the fuck is this

tiny notch
#

i don't like winch because it's a problem against all classes not just lights

bronze pilot
bronze pilot
bronze pilot
sudden pewter
#

Winch is one of Heavies best tools to reign in hypermobile Lights

hardy dust
#

Demat got buffs while heal and turret got nerfs/stayed unrelevant

#

The recent demat nerf + heal buff made the specs more balanced

#

Although a smaller nerf to demat and buff to turret would have been nice

#

Right now grapple and cloak needs buffs, dash doesn't need nerfs.

#

Winch is just flawed by design

#

Mesh is arguably the most balanced spec in the game right now, but because of winch its not being used much

sudden pewter
#

I mean grapple is good just more niche than Dash. Cloak is ass though

hardy dust
#

Cloak is better than grapple

#

But that really aint saying much

#

Both are terrible right now

cunning slate
#

Really?

sudden pewter
#

Grapple seems fine to me, but I understand Cloak is in a poor spot

indigo nexus
#

Cloak just doesn't work sometimes because people can often see you even when you're motionless

#

but aside from that it's alright

sudden pewter
#

Any jigglebones or things that sway on your model (like hair or clothes) still jiggle even when cloaked and that movement is super visible

old flame
#

you also can hear the cloak
don't even have to see it

jade haven
#

Good evening

indigo nexus
#

it's almost silent when stationary so that's not so much of an issue

#

it's always been very loud but it was still considered good at times.

#

does kind of come with a noob trap as players might try to sneak up on enemies while invisible, even though that is generally worse than doing so uncloaked

#

(people just won't hear crouched footsteps. Or walking footsteps if a gunfight is going on.)

old flame
#

just saying it adds up to its poor performance

tiny notch
violet solar
forest birch
#

So did the cl40 get buffed why is everyone and their mom using it rn and why is it just now im realizing how aids of a weapon type the GL is

rich wind
#

how do i get the toss and resummon reload animation for the lewis gun? I couldn't find it in shop

#

there is also the same reload animation for the deagles

indigo nexus
sullen fractal
#

ooh look at me i have a sheild that negates all bullet dmg by looking slightly to my right im so good at this game you guys

cunning slate
boreal laurel
gloomy plover
boreal laurel
sudden pewter
#

If it doesn’t show up in the list it’s currently unavailable (meaning it’s in one of the more recent seasons)

old flame
sudden pewter
#

Oof, one off šŸ’€

sudden pewter
#

I’d like to see the XP(light gun not experience) soft reworked. iirc they made it a faster firing M11? It feels too similar but weaker. I’m pulling this from my ass because I’ve only used it for 2-3 games recently but it didn’t feel as good to use as the M11 and it needs some something but I don’t know what

#

XP should be looked as as well though, lots of gadgets take an insane amount of time to rank up

#

Maybe I’m just using it wrong? If I wanna play cheek to cheek the M11 is ideal. If I want some range, ARN. What’s the ideal scenario for the XP?

#

I don’t want to write off the gun till I’ve exhausted every possibility it’s just a skill issue

modest lynx
violet solar
hardy dust
#

It has nothing going for it except for how easy and straightforward it is

sudden pewter
#

I mean its definitely easy to use

tiny notch
#

riot shield is in a horrible place rn lol

#

was watching a killcam and it looked like they were just shooting straight through the shield, landed every shot

#

something they did at the beginning of s8 fucked with the collision

bright oracle
#

Been having trouble hitting my shots with the LH1.

Not sure whats happening, I can hit my shots with any other semi-auto, but not that one for some reason.

Feel like everything else shreds me faster than I can hit my shots.

violet solar
supple nova
#

what was the change with the riot shields walk animation while shield is up?

#

does it affect it at all in a good or bad way

sacred cypress
#

Is toggle to sprint not working properly for the controller players?

tranquil nova
#

stim for light? thoughts?

stiff vine
sudden pewter
slow linden
#

Bone dry

vocal star
#

Do you guys feel that there is a need for using defib in solo q matches? I play medium and rarely play with people I know so it’s kind of unpredictable what my solo q teammates will do. I’m thinking of maybe switching defib out for goo grenade.

sudden pewter
crisp inlet
violet solar
indigo nexus
#

@lofty venture where does the claim about ā€œARC devs facepalmedā€ come from?

#

(also, most hated event? according to what? I saw mostly positive feedback)

sudden pewter
#

My most hated LTM is the botched Infection gamemode from October, nothing even comes close

tiny notch
#

first good take

silk cargo
#

@native flame i def agree that winch needs some nerfs, its a lil busted rn

stiff wigeon
#

whats like top 3 light guns rn?

#

and ig light gadgets as well

native flame
#

for gadgets gateway, infuser, and either vanish or glitch

stiff wigeon
#

is xp any good rn?

#

or i guess i should ask what weapons are just absolute unusable rn, cause i get the feeling most are pretty balanced

silk cargo
lyric jackal
#

a support nullifier would be sick. you could save your teammates from death, and you could send them in while invincible to set off enemy mines and generally break through all the camping strats like turret mine spam

eager wasp
#

m26 is good maybe not the greatest for this long range poke meta, db is fine/annoying. tks annoying/okay, dagger unusable/bad/horrible/worstweapon/gambling/bad, sword is bad/usable/annoying, bow is okay, sniper is okay, is that all the weapons idk, the things that are annoying are like, lower elo metas type deal

unique swallow
#

Nerf CL, this shit and damage is so dumb

analog pewter
clever lion
eager wasp
#

xp has fallen off hard, its just nowhere near worth bringing at any point

potent scaffold
potent scaffold
wild zenith
#

matter is better in ranked than wt

#

the gun really benefits from having a competent teammate that can demand attention and split aggro

hardy dust
wild zenith
#

m11 is the perpetually "just below meta" gun

hardy dust
#

M11 is pretty decent and could honestly be swapped with lh1 for top 3 imo

#

Depends on map and teamcomps

wild zenith
#

i wanna play close range every map 😢

hardy dust
#

Sentenced to kyoto

wild zenith
#

kyoto actually feels pretty decent with short range now after the rework

#

the standard issue map, at least

#

most cashouts are indoors

#

even in the suspended structures you can fuck shit up with a good gateway

#

yo imagine if they added up down left right kyoto and JUST for that mode they reverted it to the old version

brisk wagon
#

I would actively be putting my teammates in danger for the shits n giggles

wild zenith
brisk wagon
#

Idk I just like pissing ppl off and it's the first thing that came to mind when he mentioned nulling teammates

wild zenith
#

oh so you are an agent of chaos

#

I think a lot of the playstyles could be changed to be more coherent

#

like assassin is awful. Why would you need cloak AND vanish bomb?? and throwing knives has antisynergy with invis

#

Im thinking like

#

Duelist: M26 Matter, EDash, Nullifier, Smoke Grenades, Thermal Vision (if it ever comes back)

#

The whole loadout is centered around being as evasive as possible, it has a coherent theme

#

Assassin: SH1900, Cloak, Gateway, Breach Charge, Sonar Grenade

#

All the gadgets help the user get the drop on an enemy and ambush them

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Scout might be better with ARN because its a little weird to have a sniper in a feature intended for beginners

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replace strategist goonade with a pyro or explosive mine literally why the fuck do you need goo gun and goo nade

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did real humans make these???

bronze pilot
#

Please add a fun Ospuze skin for the Famas !

indigo nexus
white hearth
#

Any updates on thermal vision?

sudden pewter
white hearth
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Well, I have an idea if anyone in here would like to spread the word, but it would be pretty neat if we replace the thermal vision with a type of heartbeat sensor just a thought l.

sudden pewter
#

Recon Sense was removed from the game entirely due to how powerful it was. Feel free to elaborate but understand in this channel you may receive criticism(constructive or otherwise) and will need to defend your position

indigo nexus
sudden pewter
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How would he be different enough from but not overshadow sonar grenade

tropic halo
#

s

sudden pewter
vapid spire
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ooh

unborn stream
#

Guys help idk which one to buy. The flame fusion sr84 skin or TGM final form skin IDKKKKK HELP MEEEE

sudden pewter
hardy dust
#

Its basically m11 but slightly worse

indigo nexus
# hardy dust Its basically m11 but slightly worse

This is curious to me as my view is opposite, but the vast majority of people take a similar stance to you.

The comparison to me for the V9S compared to M11 is pretty much just:

  • much better range
  • faster reloads
  • bigger mag
    - slight ttk disadvantage (without quick melees)
    - tap fire (some people might find it harder to aim?)
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And I guess you could add:

  • slight burst damage
    - slight consistency disadvantage
sudden pewter
robust snow
#

@sudden pewter sometimes the sights help but the best thing to do is strafe hipfire

analog pewter
#

they should turn the thermal vision into an optic only usable on shotguns 🤣

wild zenith
#

p90 might have better hipfire accuracy than m11

jade laurel
#

Blunderbuss when

fathom pecan
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hi

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hi

indigo nexus
full flax
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Wake the fuck up

brazen mango
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Goes from 4 shot to 7 shot on a light from 10m to 12m

indigo nexus
indigo nexus
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at worst it's 6 shot at 15m

brazen mango
#

It doesnt take up to 15m to move the breakpoint to 6 or whatever the max amount of bullets is

indigo nexus
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it takes 14m, yeah

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the point is that the falloff comparison between the guns looks like this

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V9S range scales by virtually the same pattern except it levels off a lot sooner

sacred cypress
#

Give an emarald shak 50 next season that would look dope

versed finch
#

V9S needs a buff. I love that weapon but it hasn't been adjusted in forever, which is starting to make it less competitive when other light weapons are getting buffs

lunar hare
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Flash nade, but with proximity activation and louder

slow linden
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Give heavy the XM25 punisher grenade launcher

slow linden
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That guy is poo

slow linden
hollow girder
#

(messaging to level up to create a vc. Ignore me. sorry but it's a silly rule.)

sudden pewter
ruby dagger
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shak W

sudden pewter
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Yeah Shak fucks

ruby dagger
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+winch hehehehe

slow linden
# ruby dagger +winch hehehehe

As a heavy main I honestly hate winch,hate using it,hate fighting it even though I hard counter it in a 1v1,it's just cheap and gross,on paper some can call it balanced,but I will only see it as the tumor that gets heavys weapons nerfed,only further encouraging its use and a boring meta that forms around it

ruby dagger
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damn why so pessimistic 😭
winch and ShaK is my love language

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professional light deleter 😈

slow linden
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Goo gun and any weapon are mine

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They nerfed Sledge and sa12 around winch rather Than nerfing winch,so now the average player has no choice but to use those weapons with winch,excluding Sledge if you're a goo god,but have you ever tried using sa12 without winch? It's mediocre,and kinda ass at times

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Always leaves them on 1 health somehow no matter the class unless it's inserted into the ribcage via winch

slow linden
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You make a toxic light even angrier when you diff them

ruby dagger
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lol

analog pewter
bleak osprey
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how to master fcar

hardy dust
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Its a pretty simple weapon so there's not much to it on its own

bleak osprey
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wbt pike

hardy dust
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Learn how to take fights at longer ranges, since now that its gotten nerfed it can lose easily in close-midrange. Although im not that proficient with it so I don't have too much advice to give

bleak osprey
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but holy shi man pike is so much fun to use

shell sonnet
ivory crater
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I don't main heavy so that's all I know

shell sonnet
ivory crater
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Yeah I got no clue sorry lol

sour owl
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guys, when should i use the ARN as a light player, and when to use m11?

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is ARN Worth it?

inner pivot
#

I hope they add an eclipse shade skin for the ARN. It'd look sick

inner pivot
slow linden
indigo nexus
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I just can't imagine this idea working well, even though it sounds cool

slow linden
slow linden
indigo nexus
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to do what, make tripwires? Clone a lockbolt?

slow linden
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It would essentially be a manual lockbolt that you could also use to just pull cashbox wherever the hell you wanted

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Or kidnap people from two different teams and force them to fight each other

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Or tether an enemy to a teammate but I am kinda iffy on that because throwing randoms would probably use it to grief

indigo nexus
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I'm sure players will love being tethered to random things constantly

but using it to pull the cashout sounds awkward with how the idea was presented

slow linden
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It would tether the same strength as a lockbolt

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I think it will be less frustrating for the average player than winch,and honestly it might have less pick rate than even winch,that said I think it will be really fun to use

inner pivot
slow linden
indigo nexus
slow linden
indigo nexus
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I… don’t think this makes it much less situational

slow linden
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True

sudden pewter
slow linden
indigo nexus
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So it truly would be lockbolt 2.0

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that idea again, I can’t think of a satisfying implementation.

shell sonnet
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id rather have 3 distinct flavors of lockbolt than winch

slow linden
indigo nexus
slow linden
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Or 2 and a half???

indigo nexus
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then replace the old one

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but frankly I think your idea is a more poorly designed implementation of the lockbolt

slow linden
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Lockbolt would still have valid uses,replacing it would feel like a nerf

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Lockbolt cannot drag cashout on its own

indigo nexus
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It doesn’t make much sense that the ropes idea could either. The cashouts are supposed to be too heavy for a contestant to move significantly with their own strength

slow linden
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Lockbolt isn't sustainable for multi team fights,Lockbolt doesn't efficiently compliment certain melee setups even though it's the best thing heavy melee has gotten since winch was added

indigo nexus
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if a heavy dragging it with a lockbolt barely budges it then dragging it with anything else probably should too… not that that stops winch claw :p

indigo nexus
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But I never run melee without it

slow linden
indigo nexus
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If you want a general lockbolt buff then sure but I am not sure that would be a popular idea

indigo nexus
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It’s a fairly common sentiment that it would be good if that capability was nerfed, as dragging cashouts out of their intended fighting zones arguably degrades the map design and the pacing of combat

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Indoor winch-based steals are fun, though…

slow linden
# indigo nexus Yes, it’s a bit weird

It's literally the best thing about winch claw and the only reason I don't want it removed,if that capacity for moving cashout were on a much more cumbersome to use but more sustainable gadget or spec then winch claw can go bye bye

faint steppe
slow linden
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Also while we're at it bring both goo ship and nukes back,not the red barrel ones those were silly but the other ones were honestly fine to counter and play around

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Now if I do so much as strap a single c4 to a flower pot it flies sideways

shell sonnet
fallen shale
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Are weapons like sniper or dagger worth mastering?

shell sonnet
fallen shale
shell sonnet
shell sonnet
indigo nexus
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It’s supposed to move, but I don’t think that the ease at which you can translate it out into open areas is good for variety, at higher levels of play. Because that’s what you always want to do with your cashout.

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It’s part of why winch is basically mandatory, both to pull this strat off and to counter it

slow linden
indigo nexus
indigo nexus
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Open cashouts are just harder to attack, typically

slow linden
# indigo nexus Sure, but if people can then they will.

And I'll simply push the roof and kill them,then take their undefended cashout,you think just because we're in a poke meta that they're immune to having the entire rooftop set on fire after a blanket of goo is spammed at them?

indigo nexus
shell sonnet
slow linden
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Truly I could be a lot better with goo gun but I haven't been using it a lot this season,and I didn't play at all last season because the battle pass was garbage and for some reason only sweats played last season it felt literally unplayable

gaunt lake
#

I would love to see a sticky nade

topaz nimbus
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anyone know how to turn off recoil? is it even possible

indigo nexus
night ibex
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Are the devs planning on adding new specializations to the roles or just weapons and gadgets?

sudden pewter
sudden pewter
iron zenith
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wheres the guy that has a concept of a two handed sword for medium? I wanna see the concept again

sudden pewter
iron zenith
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@icy sparrow ur cooking with this i was thinking when you alt attack instead of holding it infinitely its like a deflect but instead its only moves bullets anr proyectile to the sides like a rpg throw at you gets deflected but it still continues thru you possibly hiting your teammates only for like 1 second the you commit to the overhead slash. you can also just tap the alt attack and forget about the deflect and go straight to the overhead.

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me too man me too

umbral stone
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Anyone else really struggling to play light rn? Been playing since season 3 with at least 80% of my playtime on light. This is the first season I’ve been able to consistently preform better with medium and heavy. Heavy especially feels like I’m putting in half the effort to get the same results with the bfr and winch. The healing, long range poke, and winch meta with guns that are much easier to use for the same or better results than their light counterparts is getting so frustrating to fight. (By that I mean the repeater and the bfr compared to the sniper or the bow).

next agate
fallen shale
shell sonnet
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same

haughty mortar
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I’m a m11 spammer tejehehehe

slow linden
haughty mortar
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Ye

slow linden
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Or just play shak winch

haughty mortar
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Fr

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Imma stay on light tho

slow linden
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I love when I'm playing minigun and someone can just click a button,turn my gun off and pull me into their team

haughty mortar
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Ye and im also decent with the xp-54

slow linden
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The Arn is just a better xp54 it feels,I stay away from ars and smgs personally,they don't feel whimsical enough for me I use all the silly shit and melee

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My main build is goo gun flamethrower

haughty mortar
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Doing world tour if one of them isn’t working for me I alternate between them (M11 and XP-54

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I’m a pretty anoying light player because I use dashes

slow linden
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V9s is probably my favorite ranged light weapon apart from throwing knives

shell sonnet
slow linden
haughty mortar
shell sonnet
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any ideas for it anyways?

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maybe if theres a good idea, theyre gonna reconsider, not holding my breath though

slow linden
# shell sonnet any ideas for it anyways?

Remove winch,give us another spec,give us a rope tool gadget and or bear traps,cc should be hard to set up,not just a spec that you can fire off every 12 seconds and if you're smart guarantees a win if you target their heavy

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Winch is killing heavy,soon it will cause shak to be nerfed too when shak is honestly fine on its own,just like how sa12 was before it was nerfed around winch and now it's still very good,but only with winch

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Then flamethrower will be nerfed,then m60,winch only takes,it does not give anything of meaning,it is like meth,it's horrible for you

slow linden
haughty mortar
slow linden
haughty mortar
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K noted

slow linden
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Also hitting two primary fire knives,basically one burst on a lights head will insta kill them

shell sonnet
slow linden
wraith orchid
shell sonnet
wraith orchid
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that's still a massive buff, the lack of ability to react fast to a change in the playground is what was making spear so hard to play at higher levels

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and I don't think we're getting anything other then that bug fix as buff for the spear until the major ends half_friend

fallen shale
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why tf is everyone going turret

fleet nimbus
wraith orchid
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it's meta, dummy half_friend a perfectly standing still turret with 40 dps makes short work of players that can move out of it's radius

fallen shale
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i understand if everyone or even two people on a team are running it but if one person is using it in a team running an actual comp, its pretty frustrating

fallen shale
wraith orchid
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i'm joking, it's pathetically weak, even if it received double damage and hp buff today, it would still not see much use, due to the many ways it can get countered

manic basin
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demat my love

tropic halo
#

s

elfin panther
shell sonnet
elfin panther
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highly doubt it

elfin panther
# shell sonnet Odd, i wonder if they did that on purpose

i mean it's possible, they're aware spear is ass, does not function without bugs, and it needs buffs but it would be very weird of them to buff it like this at this time of the season without even properly addressing it, especially when it would highly benefit from plenty of other much more normal bugs such as a 5 dmg buff on the primary, another thing that makes me think it's not intentional is that the animations are pretty fucky when you attack right after a cancel

shell sonnet
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I hope theyre gonna add the single sweep m2 attack from heaven or else

sudden pewter
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^

elfin panther
sudden pewter
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Praying they use LTM’s as a testbed for changes going forward

shell sonnet
elfin panther
shell sonnet
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They could adjust it ig
I just hope they do something

haughty mortar
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BUAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA

elfin panther
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everytime they touch spear it's like a gamble of whether spear still works

spring spear
indigo nexus
elfin panther
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literally every patch i go in practice range to make sure spear still works lol

plush scaffold
#

does the clicking on ctrl+alt+demolish skin of hammer be heard by others?

elfin panther
elfin panther
iron zenith
iron zenith
elfin panther
iron zenith
elfin panther
iron zenith
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Hell yeah thats awesome

iron zenith
elfin panther
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lmao, yea i indeed do spear vids

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i've been trying to be more active in the server so i can actually share my vids here myself šŸ’€

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putting my game/yt name in the server might help lol

sudden pewter
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If you post every new video here I’ll have you keelhauled

elfin panther
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well i'm aware, but you see, i dont have perms to post there yet lol

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that's why i'm trying to be a bit more active as i said ye

sudden pewter
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Really? There shouldn’t be a rank requirement afaik

elfin panther
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'fraid there is, im close to it tho

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need to be at least a rising star

iron zenith
iron zenith
elfin panther
#

the spear freaks

dusky field
#

My Spear movement is so ass its kinda sad ngl

cunning slate
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medium NEEDS a mag fed shotgun ASAP

muted condor
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I missed all the spear conversation

dusky field
cunning slate
elfin panther
elfin panther
#

shit's wack and needs buffs

cunning slate
wild zenith
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so why exactly is 93r considered the best light weapon?

hardy dust
#

Great damage (especially headshots), very strong burst damage, good damage per mag, very good range, good hipfire, and the fact that almost all other light weapons have more glaring weaknesses or are simply weaker stat-wise

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It excels at almost everything without downsides

muted condor
elfin panther
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hammer has both the advantage of being better in terms of dps and also utility with destruction

cunning slate
#

spear can be destructive?

elfin panther
#

quick melee is faster, i'm not joking

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the only util spear rly has is the inconsistent tech of moving the objective with the spear spin, but using it to stop steals is difficult and inconsistent

cunning slate
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some people like the spin, others want to throw the spear instead. I opted to go for a fireaxe for a throwable melee weapon.

elfin panther
muted condor
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Spin cancel on spear makes it win 1v1s agains hammer if you dont Get fucked by hit detection

elfin panther
cunning slate
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Some people like the spin, others want to throw the spear.

muted condor
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Anyone who wants throw has no idea how to play the game simple as

cunning slate
#

thats why I didn't say "other people" I said "others"

muted condor
elfin panther
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the way to beat hammer as a spear is to use util, if you use barricade piercing then it's a lot easier to win, otherwise it's way too inconsistent

muted condor
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My personal completely not bias melee tier list

Hammer/spear
sword
riot shield/dagger
dual blades

muted condor
elfin panther
muted condor
#

The secret instant TTK

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Iv never had someone throw me yet and im kinda sad about it

elfin panther
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i've had multiple ppl try to fling me and every time i blocked the winch with barricade

young cove
#

Mg 42 would be a cool weapon or weapon skin to add

polar cedar
#

two round burst vector for heavy please šŸ™

exotic lodge
#

Need more guns lowk, literally anything

honest yew
#

Spear swing + claw =death

iron zenith
iron zenith
fiery thunder
#

<@&1012034066876473384> Very suggestive text here

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Oh, and in other channels too

honest yew
pure ingot
#

Anything about throwing knives?

strange jetty
#

guys what gun works the best with goo gun

eager wasp
strange jetty
#

how do you find auto guns like m60

eager wasp