#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 192 of 1

twilit kestrel
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did the cl40 get buffed or why do so many people use it now?

timber sparrow
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Melee!

royal pier
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All the hitscan weapons should become projectile based outside of their optimal range. The system already exists on the sniper.

compact quest
potent mauve
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guys, where are the good m10 animations?

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I cannot find any

left blaze
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Quick question, do all the sights magnify by the same amount?

inner pivot
left blaze
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Yeah, I remember seeing that, but I wanted to ask, cuz I want high magnification, so if they’re all the same, I’ll just use the one I like most then

alpine cypress
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what is the best gadget loadout for heavy with the healing emitter

final forum
potent mauve
final forum
gritty swallow
# potent mauve yeh but like an animation

only thing I can think about is the cartridge gunner skin from a battle pass don't remember wich . it has custom animations for everything and has a game cartrige instead of a mag ( still has a mag but you reload the game cartrige)

potent mauve
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mhh, that kinda sucks, very specific stuff

opal briar
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why are dual blades unkillable now

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you used to be able to hit their toes now you just can't hit them at all

muted condor
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Buddy, duel blades are one of the worst weapons in the game

pine parcel
# opal briar why are dual blades unkillable now

although im not very good at the game (rip) I generally just shoot through their blades. As someone who used to main dual blades, you do take damage when hit even while ā€˜ guarding’and enough damage will still kill them lol (obviously)

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just keep your distance and keep firing and you’ll more or less do fine
still annoying at times

rigid sparrow
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Yknow what else sucks besides melee

stiff vine
rigid sparrow
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Flashbangs

stiff vine
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ah

rigid sparrow
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What you think their gonna touch the KS when SA12 exist

stiff vine
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SA12 sucks but less than KS

timber sparrow
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sa12 is very good

rigid sparrow
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It's one of heavy best weapon, buy I'd rather use KS because

  1. if your die to it I'm allowed to laugh at you
  2. I love destruction and funny loadouts
muted condor
alpine cypress
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whats the best sight to use ?

rigid sparrow
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But honestly I feel like KS-23 needs a reload buff less damage falloff from range and faster projectile speed

rigid sparrow
blazing flume
alpine cypress
rigid sparrow
exotic skiff
livid cobalt
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Do you guys ads with the sledge

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Trust it’s a good idea it helps ur target acquisition

stiff vine
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i would if it wasnt so trash

rigid sparrow
stiff vine
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im having an easier time using spear in tdm than sledge

polar cedar
sudden pewter
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I know I’m late but I would love to see a KS-23 buff. I like to think reverting the manual change would be all it needs

royal pier
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Throwing Knives have been low-key OP for a while, but most just aren't willing to learn a (fairly straightforward) projectile weapon.

slender bear
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Spec Ideas for light, medium, and heavy:

Ducky cover
A spec on medium, it's a duck grenade that instantly inflates into a "duck and cover" balloon, pushing all contestants away and disappearing a second later. It would have three charges and it would give medium some much needed crowd controll, with som minor movement and view obstruction potential.

Orbital beacons
A spec on light, this would come in the form of a beacon that calls down an orbital laser like the ones we see in the orbital lasers event. It would have two charges and the beacons would have to be triggered remotely like breach charges. This would serve as another tool for destruction on light, as well as an option for booby trapping cashout stations.

Gravity dampener
A spec for heavy, this would be togglable and run on a resource bar like cloaking device. While toggled on you would have low gravity just like in the low gravity event. This would give heavy some repositioning, while it would also synergize well with the anti gravity cube since it would speed up how fast it raises you. This would basically give heavy some minor movement and a weird mixup option. (It could also stack with the low gravity event, because it would be pretty funny to watch a heavy launch themselves into space with a jump pad.)

vapid sundial
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embark should make the spears secondary a throw not the spin. like a spear that does 75 or so when thrown. give it like a 5 second cooldown or something.

tidal urchin
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NERF THE CL40 or only allow one tean member to use it. Should not be in ranked

muted condor
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Fun fact the more people that use the same weapon on a team the easier it is to deal with

inner pivot
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Was on a timer*

slender bear
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It could also work if it started after 3-5 seconds like how normal breach orbital lasers work.

tidal urchin
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'Yeah if the do not want to buff it that is fine but needs taken out of ranked.

umbral stone
# slender bear Spec Ideas for light, medium, and heavy: Ducky cover A spec on medium, it's a d...

Love brainstorming new specializations, I think that could shake up the game and get me a lot more excited than a new weapon or gadget if done well. Toggleable low grav especially sounds really interesting I think that could be a lot fun and add some interesting movement tech for heavy. I think a drifter jet pack for light would be awesome for light. Basically a jet pack that works like a glider, so you’d need height to use it. It would move maybe a little slower than zip line speed and have a slow change of direction so you’re easier to hit in mid air for balancing.

muted condor
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There’s three consistent easy ways to fight it in every match

slender bear
# umbral stone Love brainstorming new specializations, I think that could shake up the game and...

We've already gotten 3 weapons in one season followed by 3 gadgets, I've really got my fingers crossed for 3 specs in season 8.
I love the idea of a jetpack/glider on light! I had a spec idea similar to that a week or two before season 7, and my general thought process was that it would allow for full freedom of action (shooting, carrying, gadget usage) while gliding, but you had literally no spec unless you where more than 5m off the ground.
Maybe we'll start to see more of a focus on adding specs in the future, they introduce so many new playstyles and nothing spices things up quite like a new spec.

umbral stone
# slender bear We've already gotten 3 weapons in one season followed by 3 gadgets, I've really ...

Yea I like the idea of it being something you can’t activate at all times, makes you have to think more about your positioning pre-fight. I was really hoping for new specs this season, but I’ve got my fingers crossed for new ones in season 8. I know a lot of people complained we got no new weapons this season, but personally I’m fine with them holding off if they don’t have any ideas for something that truly feels unique. I don’t want this game to turn into cod where there’s a dozen ar’s that do almost the exact same thing

fiery bear
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what would be the optimal loadout for someone who wants to bring their skills in splitgate to the finals?

fiery thunder
fiery bear
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what would be similar to splitgate's jetpack, since i also use that often for verticality

fiery thunder
fiery bear
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jump pad is weird for me it doesn't wanna function right, doesn't give me momentum where im running at it towards, unlike what usual jump pads have

fiery thunder
fiery bear
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but im assuming light class would better mirror splitgate's ground movement?

fiery thunder
fiery bear
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so it would work better for a splitgate-styled build i assume? since momentum is a very prevalent part

fiery bear
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dash could probably add more to the momentum end, technically allowing better movement potential

fiery thunder
fiery bear
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but what other gadgets besides gateway do you think could fit? and what weapon would work best

fiery thunder
fiery bear
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are there any other gadgets that pair well into dash & gateway?

fiery thunder
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Maybe Glitch Grenade to hinder opponents movement/prevent Gadget Usage

umbral stone
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Just a tip on the jump pad, if you want horizontal movement you need to place it on a slanted surface. You can use a goo grenade to created your own and angle the jump pad off the top of it

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Otherwise you’re right you won’t get much momentum off it if you’re just sprinting into it on flat ground

fiery bear
fiery bear
umbral stone
fiery bear
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im still wondering what'd be a good third gadget and a good weapon if i go the light class route

umbral stone
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I’m a light main and my favorite gadgets are vanish bomb, gateway, and goo. Gateway being the only one that’s pretty much a necessity for me I don’t think I’ve ever swapped it out. The arn and xp are probably the top picks if you just want your standard full auto gun, but the m11 also shreds up close

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Glitch is also very good if I was really trying to win I’d swap it out for goo but I think goo is alot more fun

fiery bear
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so i could go gateway, glitch, and vanish, with m11 and dash?

umbral stone
# fiery bear so i could go gateway, glitch, and vanish, with m11 and dash?

Yes, that’s definitely a competitive loadout you could do well with in high elo lobbies. Vanish bomb caught a nerf with the cloak last season and a lot of people stopped running it so you could swap that one out too, but it still saves my life at least once per match and I can’t go without it. Just know that you’re still very visible when you’re moving so break line of sight then use it and stand still if you’re low health and trying to escape a bad situation

stark pivot
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Why is the model so bad I get the nerf in the beginning when cerb but why is it still bad

eager wasp
fiery bear
tidal urchin
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just played a team all 3 using cl40 turets and trophy's.. both random teammates said there about to be done with finals.. say skill issue all you want your prob the scrubs using it. Just heads up your about to lose players over this

fiery bear
exotic skiff
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Crying about a bad weapons just an annoying one is crazy

fiery bear
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like ngl, you can probably counter that easy by sneaking around it with cloak, or even using glitch nades

tidal urchin
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I agree with what they are saying.. Im not leaving the finals just sharing feed back.. thought we wanted the game to grow

fiery bear
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aps?

fiery bear
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okay these maps are NOT meant for a splitgate build lol

vital stump
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my take on twitters take^

still summit
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If they’re going to give Repeter all the sights in the game they should do the same for pike

lucid marsh
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between the servers and the heal orb this game sucks to play tbh

white shoal
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do yall think dagger can be pulled off at diamond-ruby

timber sparrow
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if you are an absolute demon yeah, but youll be putting 3x more effort than basically everyone else

white shoal
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i can get around 25-30 kills in wt i dont know if that correlates though

timid owl
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whats the best overall weapon for meduim

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wt is very diff to ranked lol

white shoal
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i mean ive gotten to diamond multiple times in ranked already šŸ¤·ā€ā™‚ļø

timid owl
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i mean i know a ruby that mains sword so

white shoal
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im making my transition to another melee thats all

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cause sledge is getting less and less viable

timid owl
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i hate playing agasint sledgeh

timber sparrow
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Embark hates melee

white shoal
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devs have something against melees or something 😭

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love how they nerf sledge based on its usage but dont nerf the weapons that have more usage like what

timid owl
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i might start trying melees whats the best begginer one

white shoal
timber sparrow
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sledge with goo gun

timid owl
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what abt for a meduim

white shoal
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jus dont use melees on medium unless you want to try riot shield

timber sparrow
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Riot is easier to use imo but both are terrible options

white shoal
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in comp setting dagger, sword, riot, and sledge are probably only viable

timid owl
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might try the riot shield

timber sparrow
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sword especially now relies on team damage, soloing anything that isnt a medium off on his own is a chore

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Like goodluck with heavies who have minimum brain function

white shoal
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dagger is good for team wiping but you gotta pick off 1 by 1 or 2 people

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by the time you get to third person your just gonna die 😭

timber sparrow
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I dont get why people think the healing orb is OP

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the h+ infuser is so much more toxic to deal and much harder to deal with

timid owl
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true but the healing orb is annoying when a heavy just camps next to it

timber sparrow
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I dont have any issue with the healing orb, especially on light because you can just use glitch

timid owl
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oh yeah true

crimson nimbus
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ā€œIncreased rates of negative sentiment from players on the receiving end of the Sledgehammer, who feel they can never compete against it at close range.ā€

Guess what? you literally cannot compete against guns at long range with a hammer either. Are you nerfing guns? No? Then why the hell should melee weapons NOT strong at close range? That’s literally their one job. You’re trying to deny the basic logic of melee design.

ā€œWhile the size of these damage changes initially looks quite large, they are very targeted. For the most part, they don’t change the number of ā€˜hits to kill’ in most cases, with only one or two match-ups being affected.ā€

Only one or two match-ups? You do realize there are only THREE classes in this game, right? And Every match-up is affected. hammer and sword is now so weak against ALL of them. Do you even play your game?

ā€œThey do, however, reduce the number of possible attack combinations that can be combined with quick melee attacks to get kills in fewer hits, for example a primary attack plus a quick melee versus a Light.ā€

Do you know why players relied on quick melee combos? Because that was the most usable way to secure kills with melee weapons.The others were barely meaningful, so they were not used. but You nerf that without adding anything else, just raw damage reduction, and expect the weapon to function? Are you seriously out of your minds? Melee weapons need to kill quickly once they finally close the gap. If they don’t, they die.

Even before the nerfs, approaching with sword or hammer didn’t guarantee a win. So what the hell are you balancing here? Are we even playing the same game?

ā€œAs always, We’ll monitor the impact of these changes once live and adjust if necessary.ā€

Right, as always, you say you’re ā€˜monitoring’ the underperforming weapons like you’ve done so far by ignoring them.

You guys are so lazy. You’re running a live-service game and barely doing the one thing live-service is supposed to be good at: frequent updates.

sudden pewter
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The dust should have time to settle before more changes are made.

supple cove
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CL-40 users are actually smart because they know to drop their dignity and abuse it

supple cove
final prism
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There is a glitch with 1887 where if you melee after firing even if you complete the pump animation you do it again after the melee

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Nvm I'm dumb and the timing is just tight I guess šŸ’€ that must have changed when they tweaked melee cancels

boreal laurel
terse gorge
boreal laurel
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I love that gadget, it’s practically the only reason I play medium (well, also I love Cerberus and riot shield šŸ˜)

terse gorge
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Hows your ranked and wt play doing?

boreal laurel
terse gorge
boreal laurel
terse gorge
rich flame
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Id give Embark so much money if they added a grenade launcher that works like the grenade launchers from Destiny

rich flame
# terse gorge how does it work

They're single shot grenade launchers that shoot really bouncy grenades that explode once you release the fire button, or if you direct impact someone

rich flame
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Mgl just needs to explode on direct impact with a player

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The destiny GLs are cool because they're so versatile, you use them for AOE, for direct impacts, you can bank shot them and you can go for airbursts

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I think the design works really well as single shot to encourage more strategic/skillful play, as opposed to the MGL which is intended to be a bit of a spam weapon

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I'm very sad that I've never seen another game do grenade launchers like Destiny

split wedge
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Why does the CL40 vibrate my controller when I’m not even the one using it and I’m halfway across the map?

tulip grove
split wedge
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Is turning the vibration on and off an option?

fiery thunder
tulip grove
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Yeah, there is a setting to turn off vibration. I think I do that with p much every game since I set my controller down a table, meaning any rumble would likely drag it into dropping on the floor.

mortal rock
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Guys, Do jumppads on teammates give support and are the returns diminishin or can you just bring your friends into a map with a low ceiling and farm tons of xp

gritty swallow
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What other weapons would pair good with revolver? (Am not the one playing revolver my friend is)

misty elbow
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meow

weak kernel
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plenty of people apply the exact same argument being applied to the CL-40 towards melee. Sword has a low aim requirement and results in casual and even intermediate players panicking and dying despite the fact that they have a massive advantage on tactics and TTK. Even post sword-gutting this STILL happens, people get jumped and instantly tilt and give up when they could just win anyway if they tracked good.

Look, this shit isn't E.Honda in Street Fighter where you have to master a timing minigame to have a vaguely decent time playing against him. The CL asks you to either land your shots against it or position smarter so their strengths are nullified. It is one of Medium's worst weapons if you play around it.

Gutting weapons like this because "the casual playerbase tho" only serves to make the game increasingly one-note and lame at intermediate to high level. I'd rather not give in to the perception that it's more okay to be shredded by a rifle that's more effective in almost every way because "ah you gotta aim though" (the weapon is much easier to use and get kills with despite the existence of splash damage on the other weapon)

placid slate
weak kernel
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i would definitely say aim is more consequential to getting your optimal damage with the CL than it is with the sword

placid slate
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you can just shoot at their feet for cl40, sword requirments you to fling yoruself directly into them and connect the crosshair, cl40 is much more forgiving too since sword either hits or does not

weak kernel
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the sword doesn't require you to "land a shot" in the sense that a gun would at all, you just turn into a moving conical hitbox. It's possible to miss but it's extremely forgiving, same with the frontal M1 arc. CL-40 has forgiving splash but considering how vertical this game is and how ranged engagements can be it's often not so simple.

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landing hits on mobile targets isn't necessarily simple with sword either but even in those cases it's more of a positioning/movement thing than a snap aim thing

brave wraith
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weapon idea: single shot grenade launcher for light, kinda looks like the m79 thumper,

special: its elemental, meaning you can change the shell, like changing it into a gas shell, for clearing out an objective, or a glitch shell for glitching a whole team, you cannot spam shells since for every special shell that isnt a basic explosive there is a 1:00 to 1:30 minute cool down

(sorry for interrupting, just came up with this weapon idea and wanned to share it with all of you)

gritty swallow
shell sonnet
weak kernel
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i could see a weapon that gives you a ton of utility in exchange for not being the best primary weapon being a thing, but I also think that a grenade launcher (especially on light) doesn't have to be very good for it to start tilting people. like if you're a two shot on direct hit against medium with a considerable reload between shots, I could see the interaction where they shoot you, back into cover, then shoot you again tilting people loads

vast crest
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I think a crossbow would maybe be better, to that end?

brave wraith
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maybe we dont make it explode on hit but give it a timer, not boucnes like the heavy but a time witha visible light so people can run, atleast for the special shells

vast crest
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It's also kinda weird we don't have a rifle with an underbarrel launcher you can switch to

brave wraith
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agreed, in the future im hoping for weapons that are more modular, not so so modular like cod but modular enough that they can be used in very few cases

sweet thistle
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Buff sword 😦

brave wraith
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the sword is sitll very annoying atm i think the nerf was deserved honestly

lofty venture
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I love how CL-40 users are trying to win the support of the melee community and the melee community is like "naw those grenades are skilless cheese"!

misty elbow
vast crest
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I just want a UMP. Maybe a P90.

misty elbow
weak kernel
misty elbow
vast crest
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Also it would be cool if the heavy could rip chunks out of buildings and throw them as a specialization but they already have the most in the game so far

misty elbow
weak kernel
misty elbow
# weak kernel aim-wise not at all, after nerf there was constant back and forth with people sa...

eh, 1. melee still has a big element of aim, 2. melee has like 50 counters for each melee weapon, learn any of them, cl40 doesnt really have a big counter aside from "get close and hope they blow up" and if theyre shooting from a long distance with cover they basically just get free damage without having any challenge in the process, atleast melee puts you in a position of danger

also atleast imhe sledge was never the issue, the interraction between sledge and winch has always been weirdly strong and that i do agree is a problem, so they should probably just add a cooldown before you can swing the sledge after winching, or just lower the winch reach? idk

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cl40 would be fine if there was an actual challenge to using the weapon, as is you dont really have to learn anything, you just look in their gen, direction and shoot, and im not acting like theres not skilled cl40 users, but i do think cl40 has outclassed a lot of other medium choices atp and i also just dislike how it can absolutely destroy defenses that you setup immediately, esp with the recent goo nerf

lofty venture
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I'll tell you right now, the gun guys tend to think of skill this way Low RoF Guns > High RoF Guns > Melee > Melee with invulnerability > CL-40.

misty elbow
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only thing i can think of is goo sledge which really isnt overpowered at all, its more of a gimmick than anything

weak kernel
# misty elbow eh, 1. melee still has a big element of aim, 2. melee has like 50 counters for e...

cl40 doesnt really have a big counter aside from "get close and hope they blow up"
this was never the main counter to the cl, this was a new counter they threw in when people were really mad about the weapon in S4 after they arguably overbuffed it (after a long series of nerfs to other weapons that resulted it in it actually seeming like a good option)
counter to CL is taking advantage of positioning to nullify their strengths. It's difficult for a CL user to hit airborne targets or anyone above them, it has poor TTK in a direct fight, the damage they do isn't instant so you can react to the shot at a distance by shield blocking or gooing, APS exists to counter it in particular- it has all of that on top of the increased self damage they added a few seasons back

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sledge is one of my top 3 favorite weapons, CL-40 definitely has way more aim involved in its use than sledge going for airshots and hitting people who you can't just splash and junk

misty elbow
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also the counters to melee are a lot more direct, cl40 counters arent very evidently clear

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i mean i personally think that neither cl or sledge ever should have been nerfed, sword when it was good was not a genuine problem

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i just think that casual players have an understandable reason to complain when a weapons playstyle was "blow everything up"

compact quest
misty elbow
weak kernel
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i think shooter communities have a problem with an expectation to keel over to support casual players in a way that most other genres don't and I think it makes games less interesting. Like I'm not saying you should never consider the casual player- but this game is ALL ABOUT positioning far moreso than most shooters. gutting weapons that rely on positioning because they're too good when you don't understand how to position well is actively watering down the game.

like your position is confusing to me because your weapon is in much the same way. your favorite weapons favor high positioning, low execution, and excel in lower end lobbies because casual players have bad positioning and bad execution. Melee has positioning and gadget counters, CL has positioning and gadget counters. It makes sense in that a melee player would deal with the CL-40 more directly more often (the CL is good at killing chasing opponents and that's what a melee player is sometimes obligated to do) but I think what you're arguing is just going to be used against you later

misty elbow
weak kernel
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they've done a fair bit of both, a lot of competitive players seemed to be bewildered that they nerfed sledge so heavily before touching winch. basically every nerf the CL-40 has ever gotten has been for casual players' sake because it has Literally Never been meta. Embark loves to go more off of statistics than player sentiment when balancing, so that's going to result in the large amount of casual players having a voice

exotic skiff
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But the balance rn is very good nothing to complain or need buff tbf

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A lot of variety of playable weapons for every class

weak kernel
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i was happiest in season 4 I think give or take a few necessary nerfs

compact quest
vast crest
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I'm surprised I haven't seen more of the drills being used tbh tho

exotic skiff
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Prolly top 3/4 of medium weapons

misty elbow
weak kernel
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i meaaaaan heavy was really fucking good in the first like 3 season

misty elbow
weak kernel
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and they're still really good

compact quest
vast crest
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Oh true

weak kernel
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i feel like the demat nerf is coming

misty elbow
exotic skiff
weak kernel
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and the drill is there to blunt it

exotic skiff
misty elbow
exotic skiff
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Just unfun to see player running 24/7

weak kernel
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so many individual things nerfed because of the existence of demat and winch, it's mad

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cerb would still be extremely good but it wouldn't have been anywhere near as much of a problem without med being able to walk through walls, not to mention medium's original shortcoming of having bad demo just completely reversed

vast crest
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Unrelated but I would love a ZIP-22 skin for either of the light pistols

compact quest
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I love how things that go untouched for seasons randomly become "OP" out of nowhere in this community

vast crest
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Quick melee OP?

radiant orbit
compact quest
radiant orbit
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The cerb I find especially disappointing as it’s a goddamn dragonsbreath shotgun and it’s hard as fuck to light things ON FIRE with it now because of how they’ve nerfed it.

They took the interesting mechanic out of their own fucking design.

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It was weird enough before it took three shots to clear gas now sometimes that shit don’t even work.

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I already haven’t spent any cash this season but if the balance team doesn’t shape up that trend may continue.

weak kernel
# compact quest Demat and winch are interesting and fun, they're part of what makes the game unp...

tbh i like unpredictability and junk too but I think demat had the effect of making the game less dynamic in some ways because it distilled breaching down to "press a button for an instant, silently-created hole" as long as you had one on your team. Winch is weirder because it feels like it's attempting to address a problem where they heavily nerfed heavy's ranged damage output on stuff like the RPG but wanted a way for Heavy to drag you into close range to make up for that, but having an Instant Pick Device resulted in them nerfing a ton of weapons so they weren't as overpowered while being used with winch, like the 1216 and sledge

radiant orbit
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I want to play Titanfall 2 again where all the weapons are balanced for fun.

radiant orbit
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BUT SEE even in a game as fun oriented as T2 it’s fucked to death by cod-y autos

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Anyways add the T2 L-Star to The Finals unchanged. L-Star best girl.

weak kernel
weak kernel
# radiant orbit Anyways add the T2 L-Star to The Finals unchanged. L-Star best girl.

sorry you're getting the apex l-star instead

and yeah no any mobility shooter will be fucked by strong hitscan if you include them. titanfall 2 comp even banned the charge rifle because if you have decent tracking and are capable of feathering the trigger you can just delete people at ranges where they can't possibly fight back with anything else.

radiant orbit
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apex mentioned, killing myself.

radiant orbit
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Speaking of I can’t wait for famously not very good weapon cl-40 to get a damage nerf because there are new players coming in for the new season who are confused about getting hit by poorly highlighted projectiles. Maybe they’ll nerf one of medium’s melee options while they’re at it.

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And all this for a weapon almost only ever used as a rage swap by redditors in powershift that rarely if ever results in a win.

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So cool, so cool and nice. Nerf damage on the sword and the sledge again embark people love that happy_friend

minor sigil
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Really love the additions of S7! Only the Drill seems a little useless and stiff ….

compact quest
minor sigil
indigo nexus
supple cove
compact tundra
# compact quest They need to buff cerberus afterburn to 50 dmg. It might be usable then, right ...

I actually have an idea for what I think they should do. Big take but hear me out. nerf the damage and move the Cerberus to light. I think the Cerberus isn't a very cool dragon breath but just getting any fire weapon on light would be cool and it would make a fun double barewl side grade with some utility. Give medium a lever action repeater shotgun like the model with a tight spread, less damage but with a better burn mechanic, should probably have 4 rounds in the clip and should shoot a fast moving burst of fire with the shotgun shot. So instead of being ignited with DMG it is literally a faster moving flamethrower burst and a shotgun burst. It would less effective at medium ranges than the model but better at shreding people who are in the flame range. I think an 12 pelet cone with 5 DMG a pellet would be good, the flame burst should deal around 20 DMG with an upgraded after burn. With these numbers it 2 shots lights, 3 shots mediums, and 4 shots heavies, as long as the flame burst hits. Upgraded after burn deals 40 damage over 2 seconds. With these after burn numbers you can actually kill all classes 1 shot quicker with a Melee, but only with most the afterburn, so hit and run would be really good. Without Melee everyone is left on about 10-20 health.

compact tundra
compact quest
supple cove
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🌠

compact tundra
vast crest
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If medium ever gets an SMG, I think it should be a UMP, always love seeing that gun in any game

karmic breach
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Why does the game freeze for everyone when people throw gateways?

slow linden
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Add a coin trick spec for medium or light (think ultrakill)

little kayak
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The CL40 seriously needs some tweaking- maybe make the projectile hit harder while nerfing the splash damage

boreal laurel
compact quest
shut bane
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If it is somehow worse than when it released I’ll know this community won’t ever be satisfied with anything lol

royal pier
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I'd rather a Heal Beam with Cerberus meta over a Demat with FAMAS meta.

muted condor
atomic niche
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anyone know what percentage of damage you recieve when you deflect bullets with the swords?

muted condor
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Depends on if embarks servers decide you actually get to deflect anything and don’t take full damage regardless

compact tundra
atomic niche
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the swords are dope too as hell for medium too

compact tundra
atomic niche
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it for sure does have a bit of a learning curve. especially with the deflection. you need to lead you shots really hard on moving targets but i fell like thats a server thing

royal pier
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I feel like the 117 direct damage CL-40 was a bit much (3-hit kill on Heavy), but going back to 110 direct impact and a flat 70 damage in a small splash range would still be good, but less annoying.

rain locust
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Cl-40 having the self damage nerfed was frustrating. they just have a panic button for anyone within 10ft of them to just jump and look down. The dmg is a little frustrating, but it’s the worst when your trying to close distance with a close range weapon, you have almost full health and they have half, but they just jump and shoot down 2-4 times and you lose.

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And all your health is gone but they seem just fine and dandy

muted condor
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It still doesn’t full damage to the user

compact tundra
compact tundra
sudden pewter
split wedge
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The whole board with L M and H not just L

sudden pewter
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Naw

split wedge
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Yuh huh

sudden pewter
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Nuh uh

compact tundra
# sudden pewter Yeah but a light died to it once so it’s gotta be nerfed??

I agree but the hate for the cl-40 is very strong, and those peoples opinions matter too. But I certainly don't think it should be nerfed. It's probably like C tier at the moment which is fine, I would like to see it buffed in a way that wont upset people more. Personally I think it's destruction should be increased where it can break walls in 4 hits to give in more utility

untold sleet
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this is the pinnacle of minigun. i do wish i did more structure damage though. this was with three miniguns and through like 5 or 6 mags each

sudden pewter
split wedge
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Getting close? When self damage is too low

sudden pewter
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Light is the most popular class, and I mean absolutely no disrespect when I say that the bell curve of the average players skill leans to the left

sudden pewter
compact tundra
compact tundra
sudden pewter
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I’m not even that good with aim and I’m still going to either trade or get the kill on a Medium if I bum rush them to close the gap due to them hurting themselves with the CL40 self damage

ember lintel
sudden pewter
ember lintel
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🤯

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omg ive been just walking up and emoting no wonder they not dying

sudden pewter
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Glad I could help šŸ¤

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Please inform the Light hivemind

stoic garden
sudden pewter
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I feel like model isn’t in a good spot atm

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Gotta put more effort into performing well with the model than you would with other options

stoic garden
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it's alright, but it cant surpass ARs due to the way it's designed unless they make it "busted" again

sudden pewter
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Might just be due to the server stability and the propensity for phantom bullets atm though

restive plover
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Nerf light gadget ong bro wdafak is this 750 dmg to a heavy and he ain't die 🤣

sudden pewter
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Definitely don’t want another model meta

restive plover
sudden pewter
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H+ is definitely over tuned at the moment

stoic garden
restive plover
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But nerf light heal gun and balance it

compact tundra
stoic garden
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dual blades are NOT viable

sudden pewter
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Dual swords is NOT viable

stoic garden
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i do like the pike tho, I'll consider it

sudden pewter
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Pike is good

compact tundra
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The hell they aren't, they just have a very high skill ceiling

stoic garden
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it's just that having 35 fps makes it very hard to aim so i usually put it off

compact tundra
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Dual swords are very good if you can reflect

sudden pewter
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In low elo everything is viable

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Any competent player will shoot feet or disengage

compact tundra
compact tundra
# sudden pewter In low elo everything is viable

Dual swords aren't a weapon you can just enter gun fights with, you have to plan out how you're gonna approach and work with your team. They require a very different mentality to work. But the feet shooting this is a big hindrance, I feel like they need a change where the entire 45° in the front is covered

stoic garden
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unless ur entire team is designed around melee. u cant do much

sudden pewter
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Also completely removing the ability to shoot a sword user isn’t a good idea. It’s difficult enough to deal with them 1v1 already

compact tundra
compact tundra
muted condor
sudden pewter
compact tundra
compact tundra
muted condor
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When it’s a consistent problem it should be

sudden pewter
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My qualm with the dual swords and the reason I feel it isn’t as viable as other melee weapons is due to the damage being split between swings

compact tundra
sudden pewter
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That and mediums lack of gapcloser :

  • Heavy has Winch
  • Light has Dash
    If you’re using the dual blades and the enemy runs away all you can do is give chase
compact tundra
sudden pewter
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Riot Shield is more popular as I understand because its combos are better and you can close the gap safer due to the shield

muted condor
sudden pewter
muted condor
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You can also get use out of the riot shield without getting kills

compact tundra
muted condor
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That still makes it a none viable option tho

compact tundra
muted condor
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If a weapon had a chance to simply not work and cause you to die at random it’s a bad weapon

compact tundra
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New weapon idea

The Spy Watch

A weapon idea I had for light. It's a James bond style gun watch that takes the skin of whatever watch you have equiped, defaults to the guns selected skin if no watch is on that outfit. It shoots single bullet at a slow semi-auto rate dealing 70 dmg per hit, probably a .5 second cool down (I want it to shoot slower than other semi-auto rifles/pistols) between shots. So it 3 shots lights, 4 shots mediums, and perfect 5 shots heavies. Probably should have around 10 bullets a clip. This weapon allows you to carry an extra gadget that you throw with your alt fire. You assign the extra gadget to the weapon. So if it's a grenade you throw the grenade, but if it's like the Taser of infuser, it shoots the projectiles from the watch itself. Can't double up on gadgets tho, having 2 infusers or 2 tasers would be busted, tho the legendary quad smoke would be goated. I just think this is a dope as weapon idea and would add a very creative play style. Personally I would run it with the infuser so I could quick swap between healing and DMG.

sudden pewter
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šŸ˜”

plucky spade
terse gorge
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Revolver glitches with the new xbox gp skin

glad arch
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Has anyone gotten to Ruby Rank with Flamethrower as heavy?

alpine cypress
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thought of a fun weapon for heavy or medium...... just a shield like captain america lol

vast crest
alpine cypress
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exactly !!!! that would be funnnn

vast crest
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Especially with all of the different types of objects that can count as projectiles in this game

radiant orbit
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Have it be held up while running and we’ve got a real interesting piece

eager wasp
hardy wing
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GL for medium makes incompetent players decent and makes decent players untouchable. Nothing anyone says will change my mind on that. It’s a no skill weapon. The only time skill is required is when the opponent has high ground and you need to hit a direct shot. If you can’t do that you might be a scrub

muted condor
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I’ll say it again, if you can’t fight the GL that’s just a skill issue

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That shit has more counters and ways to fight than any other weapon other than melee

lofty venture
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The CL-40 GL needs to be nerfed—there’s no question about it. It's outrageous that a CL-40 GL player can shoot a Light player at point-blank range and still have 51 HP left, even without using the bunny hop. Embark should increase the self-damage from 1.6x to 2.5x as a minimum and reward the player they were targeting with the kill if they attempt suicide in that manner.

Additionally, the damage should be reduced from 100 to 75 per grenade to prevent it from being able to three-shot a Medium player. It’s shocking that this skill-less crutch weapon requires the same number of shots to kill a Medium as a Repeater does with body shots, and even fewer shots than a Revolver, which takes four shots to accomplish the same.

muted condor
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Good lord you all just don’t know what positioning is

lofty venture
muted condor
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I don’t even play medium right now lmao

sudden pewter
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Lights when asked to do the bare minimum and play around what weapons opponents use:

winter jay
muted condor
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How to fight CL40:
APS
melee
high ground
any movement ability
Literally just straight up out dps it with any weapon on light
Don’t run head first into it

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If people think its just annoying because of noise and screen clutter that’s a different argument

sudden pewter
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It is very loud, you can hear it from a mile away.

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With that in mind, you should know when you’re going to fight it and play accordingly

muted condor
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I definitely see why people want the noise and visuals reduced on it

sudden pewter
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I can agree with that

muted condor
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That’s a reasonable complaint that I can get behind, asking for a nerf because it’s one of the only weapons that can two shot lights if you have perfect aim is just crazy

sudden pewter
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If you get shot at by a CL40 and take 100 damage, you got hit by the grenade. That grenade that travels slower and deals less damage than the KS-23

#

Annoying? Sure.
Op? Absolutely not.

timber sparrow
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cl40 isnt overpowered but it definitely needs some kind of rework

sudden pewter
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Nuh uh

timber sparrow
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weapons shouldnt have a non existant skill floor

sudden pewter
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Neither should players but here we are

timber sparrow
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embark is 100% capable of making the weapon stronger but harder to master and more enjoyable to fight, I dont understand why anyone would be against that

sudden pewter
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Embark should rework a weapon to balance it against a specific class because the majority of players refuse to adapt to it

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CL40 is the exact same as it is last season and it was never a problem. It’s more common now because quite a few of mediums weapon options were nerfed. Rather than nerfing the CL40 many(myself included) would like to see other options buffed.

#

It’s great against lights but struggles against other mediums and heavies. It’s fine.

timber sparrow
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first off a weapon that cant fight heavies basically whatsoever isnt balanced thats dogshit, and buffing how its set up rn would basically make it even more egregious to casual lights

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read what someone like suddenrock has to say about it, they have come up with some interesting reworks

sudden pewter
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I don’t think anybody wants the CL40 buffed

timber sparrow
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no one does but it could definitely be reworked so its viable

sudden pewter
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It’s viable now, it has a niche and it excels at it (stomping lights and splash damage)

timber sparrow
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its not viable past gold

royal pier
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This game has such a weird dichotomy. If you don't like melee/unique options, the game probably feels pretty good. If you do like those things, it feels like dogshit.

timber sparrow
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its basically only viable casually because its a free kill on casual players

sudden pewter
royal pier
timber sparrow
timber sparrow
royal pier
sudden pewter
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Rather than adjusting damage numbers I’d much rather see swing speed/animations tweaked which admittedly take longer to change

royal pier
timber sparrow
sudden pewter
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Hell, if Embark is so against melee weapons combo’ing with quick melee just disable it for melee weapons

royal pier
royal pier
sudden pewter
royal pier
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They should have never let QM cancel any animations if they didn't like the obvious outcome.

sudden pewter
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KS-23 manual change šŸ˜”

royal pier
royal pier
timber sparrow
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embark hates melee, sword in the healing meta man...

sudden pewter
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IMO the sword was way too forgiving with the drag at the end of the charge

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I’m not going to say I agree with the nerf but it definitely needed changes

carmine violet
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is the goo nade still meta after the nerfs?

sudden pewter
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Goo Nade has been and always will be an amazing choice

#

Removing 20(?) health from the blobs changes nothing about its viability

muted condor
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Almost annoyingly amazing

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I want to run something else but it’s such a good option for 90% of load outs

carmine violet
muted condor
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I have noticed almost zero difference after the nerf

sudden pewter
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60 health my bad

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Also if nothing else I actually appreciate the size change as now you can throw one onto the side of the power shift platform and still navigate around it

timber sparrow
sudden pewter
timber sparrow
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charging off cloak imo is fine especially since how much they nerfed cloak and invis

#

honestly if they dont want to change the damage because of qm combos I think decreasing the charge time could be an interesting change

sudden pewter
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There isn’t a single sword user using invis spec, its charge + vanishes bomb 100% of the time

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Hell, atm there isn’t a single sword user 🤔

sudden pewter
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I sea 🌊

carmine violet
sudden pewter
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I don’t like that the light could guarantee a free charge hit via cloak(pre nerf)

timber sparrow
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it could

muted condor
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God why is the models reload so ass

sudden pewter
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It really do be stinky

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It’s my least favorite part of the weapon

muted condor
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Vaiiya save your souls if you actually hit reload because you’re not allowed to shoot for the next three business days

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It feels so smooth to play with if you have one of the one handed skins on until you reload

sudden pewter
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Shells put into model
Naw dude wait a second I gotta pull out another two

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The dude you’re trying to kill is 1bar but he has an AR? Two more shells bro just a second more

muted condor
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The fact that it’s one of the only animations you can’t cancel also pisses me off

sudden pewter
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I think the model could use a buff tbh. Gotta be real careful though

muted condor
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I wouldn’t mind if they gave it a faster reload

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It plays like you’re supposed to be going fast but you lose all momentum when you have to reload

lofty venture
sudden pewter
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Yeah! The CL40 users should put in work to get better at the game, not me!!

lofty venture
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Everyone else does, we actually aim our weapons, not play shitter crutch weapons.

muted condor
lofty venture
muted condor
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Lmao

sudden pewter
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Shooting grenades at your feet is where you draw the line?
Not the KS-23 removing the portion of the torso it hit on any given target?
Not having our virtual bones emerge through our knees when we fall from 5 stories?

muted condor
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Dude you’re literally just upset it a weapon you can’t just role though with a AR

muted condor
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Iv noticed most people that don’t like the cl40 existing just don’t want to actually play different

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They try to fight everything like they are playing cod and are surprised when it doesn’t work

sudden pewter
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I don’t like immediately jumping to ā€œskill issueā€ because 100% of the time I’ve never played with them but there is absolutely no way there isn’t a correlation between the NERF CL40!!! crown and the Light Main tag

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There’s gotta be some connection I just can’t seem to grasp it

muted condor
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They don’t enjoy getting killed in two shots

lofty venture
sudden pewter
lofty venture
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The fact that it takes fewer shots to kill a medium with a CL-40 than a .357 revolver is just bonkers

sudden pewter
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Wait until you learn that the Repeater can 2 tap šŸ¤“

muted condor
lofty venture
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A repeater takes 3 high skill quick-scoping hits to the body to kill a medium, yet a CL-40 only taks 3 low-effort splash shots to kill a medium is just silly.

muted condor
lofty venture
muted condor
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Try actually knowing what a weapon does and how many shots it takes to kill before crying for nerfs

sudden pewter
waxen wraith
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I have noticed when people start getting stomped while using a regular gun they swap to cl-40 to try to get kills lol.

muted condor
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There is a group of medium players that use it because they can’t aim but they never actually do any good with it past sliver rank

lofty venture
muted condor
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It doesn’t kill mediums in three AOE shots

sudden pewter
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CL40 has been the remedy to the sickness that is Light players since time immemorial. Ancient Chinese texts show that even in Ancient times, Shoguns would arm their Samurai with them to cleanse villages of Light mains

gritty ridge
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Two shot blasting lights is so funny

muted condor
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It can only two shot lights if you get a direct impact

lofty venture
gritty ridge
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it can be at their feet

waxen wraith
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I just use fcar or akm and melt them lol.

sudden pewter
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Confirmation Bias is real

#

When you cool off I hope you’re more reasonable Ishallah šŸ™

lofty venture
gritty ridge
muted condor
waxen wraith
gritty ridge
#

no value on PS

muted condor
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The sniper pisses me off simply because when someone is absolutely destroying me with it I know it’s because they are a way better player and there’s nothing I can actually complain about

gritty ridge
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I found myself with double movement medium/Sentry and CL-40 having fun flanking and picking them off

lofty venture
sudden pewter
#

Repeater is a skill cannon

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Amazing theoretical TTK, fantastic range; curbed by its unforgiving RoF

gritty ridge
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Sentry is an underrated Alarm for activity btw.

sudden pewter
muted condor
#

It’s amazing if you know how to use it

sudden pewter
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I see why medibeam and wall remover is popular but it’s really nice when used well

muted condor
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Won’t really kill anything but it can for the enemy to play around it

gritty ridge
lofty venture
# sudden pewter Repeater is a skill cannon

That's probably why I'm so annoyed about the CL-40.

I run Repeater, Demat, Frag, Zip, and Jumpad. I love zipping around, but the second there's a C-40 user I'm forced to run an APS.

muted condor
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I just find dmat boring so I don’t run it

lofty venture
gritty ridge
sudden pewter
#
  • You can outrange a CL-40 user
  • You can use high ground against a CL-40 user
  • You can out TTK a CL-40 user with most weapons available to you
  • You can hug the CL-40 user and force them to take self damage
lofty venture
sudden pewter
muted condor
lofty venture
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You can hug the CL-40 user and force them to take self damage

You are literally melee range at that point.

gritty ridge
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we both be eating 100+ damage

muted condor
sudden pewter
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They’ll still take more than you if they’re hitting directs point blank

lofty venture
gritty ridge
#

you gotta close the distance first tho lmao

muted condor
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The CL40 will kill the user before it can kill the enemy on H and M and it will kill both players on L

sudden pewter
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Goo does wonders for blocking LoS while you approach

sudden pewter
#

Grammar error, send in the horse

muted condor
#

I hate that my phone auto corrects can to can’t all the time

sudden pewter
#

A brainchip could fix that

gritty ridge
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I can crouch and stutter peak and still land full damage I don't get why you think just a gun in general is such a hard counter LOL

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whyd it take so long for that message to show lmao

sudden pewter
#

Discord had to check your message history

muted condor
sudden pewter
#

🫦 We as one

muted condor
#

I now have double the We as Ones and twice the freedom from doubt

supple cove
#

how to use revolver

muted condor
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Step 1: have the aim of a god

supple cove
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it wont even be viable with aimbot

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wasted my time spending huge amount of time on it

sudden pewter
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Unironically the new challenge room has been godsend

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Being able to earn up with bots that shoot back, strafe, etc. has been fantastic for warming up

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I just wish there were bots that (like real players) would randomly throw a crouch here and there or jump

supple cove
#

i spent 2 hours in challenge room to perform 1 kills 7 deaths in quick cash with it

muted condor
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It’s definitely one of the hardest weapons

sudden pewter
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Yeah that’s pretty bad. But you’ll only improve by using it

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I’ll drop a 20 bomb one game and go 1:1 the next

supple cove
sudden pewter
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You’ll only improve by playing against good players and putting yourself in bad situations

supple cove
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i can drop 20 bomb too but thats after 20 matches, consistency is not there

sudden pewter
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I’ve recently been focusing on how I’m holding my mouse during fights, I tense up and it’s a really bad habit because it makes micro adjustments harder

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I also tunnel vision and don’t consider anything outside my direct LoS

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I like to think I’m a good player but in reality I’m probably just gold at the moment

supple cove
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im going back to m26 matter prob

sudden pewter
#

This is treason. You will be barred from Heavens gates

muted condor
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I will use the revolver sometimes if I’m feeling absolutely gassed and literally am not missing but that’s very rare

supple cove
#

if im not missing then i should not use revolver too because it would still perform less well then a repeater

muted condor
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But the animation set for the revolver

sudden pewter
#

It’s healthy to use weapons outside your comfort zone. Both to improve and to familiarize yourself with its strength/weaknesses to levy against your foes

supple cove
#

im on 1 kills 8 deaths as we speak

muted condor
#

That’s probably your problem, if you’re not using the spin inspect during every second of down time you’re not playing it right

sudden pewter
#

Spins get wins šŸ’Æ

supple cove
#

might need some sort of new warmup routine, every game i play seems to only gets me locked in after 3 hours straight

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any method to speed up the process

sudden pewter
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I suggest fighting the box battle for at least 10m

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Do a few rounds of the aim training on hard

muted condor
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I’m a duel blade user at heart

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I’m not good enough for the revolver

supple cove
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i got a life so yeah ill drop the gun

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just sad to see ive only realised it after this much time into it

still magnet
sudden pewter
#

This is a weapon

sharp cargo
muted condor
lost yoke
#

please buff the bow

brittle yoke
#

embark its time the people are ready for 2 grapple charges it would make everyone happy and nobody sad it would be a glorious day

modest vale
#

love the lockbolt

quick oasis
#

Great combo with gas grenade

crimson nimbus
#

The Light class is supposed to be a glass cannon — fragile, but able to deal high damage, especially at close range. That 150 HP should mean you’re rewarded for taking the risk of getting up close.

The Medium class should have the advantage in mid-range combat. It shouldn’t be strong at close, mid, and long range like Pike is now. And DEMAT? That overpowered breaching tool doesn’t belong on Medium. Breaching should be a Heavy specialty.

I hate nerfs, but if you really think DEMAT belongs on Medium, then it needs to be nerfed to something like its Season 2 size. The double-wall issue was handled well, but I have no idea why you decided to massively increase its size like that.

Heavy should be specialized in demolition and fortification. It’s slow, so it should be powerful in close quarters. It’s hard to close the distance, so there needs to be a real reward when you finally do.

And please, stop with the nonsense about nerfing damage for the sake of Light. That doesn’t help only Light. It affects every class and ends up making weapons feel useless.

If you can’t kill a Light, you definitely won’t be killing a Medium or a Heavy. Any supposed benefit for Light is always outweighed by what Medium and Heavy gain.

Damage nerfs need to stop. Start buffing things instead. Games like Apex Legends and Call of Duty actually pulled out of slumps by shortening TTK, not stretching it out. Nerfs don’t fix problems. They just drain the fun.

Melee weapons need to be strong at close range. Just like melee can never compete against guns at long range, it only makes sense that melee should win up close. That’s the basic logic.

These melee nerfs go completely against what you yourselves said in this comment:
https://www.reddit.com/r/thefinals/comments/1it1icj/comment/mdnd5tc/
Stop lying and start keeping your promises.

ashen hawk
# crimson nimbus The Light class is supposed to be a glass cannon — fragile, but able to deal hig...

U cant stop a class from having something just because it specializes in something else. That makes things less versatile.

In this case, thermal bore should be given to heavies. The healing stuff to mediums. You'd have to make each class extremely limited which would make it way too boring.

Light was never supposed to do damage at close range only. They specifically gave them high range AND low range guns because they wanted them to be an all-rounder in terms of range.

And I won't pretend that light DOESN'T deal high damage. Sniper takes two to three hits to take down a heavy. XP54 deals huge damage. M11 has the fastest TTK of all guns, check it out urself.

No way bro thinks demat is OP. Blud admit it u just want meds to be nerfed too much cuz u cant stand losing to a guy using dual blades šŸ’€

TL;DR: Demat isnt OP, requires a lot of IQ. Light has high damage weapons. Classes can't have weapons that are strictly about their speciality. But I agree with the heavies having to close the distance and the need for better close quarter guns.

proper elbow
hard siren
#

Hello i have a quedtion am i the only one experiencing delay with demat lately, and if not is it a bug or a feature?

mossy ibex
#

Please buff the sledgehammer's damage. If a melee weapon is weaker than firearms at close range, then it becomes completely meaningless."

shell sonnet
#

@versed marten there is a bug reports channel and a bug discussion channel, go there teaegg

radiant orbit
#

Just hit lvl 5 grapple froggy_smile_S

#

My sink into grapple support this season has been deep and dark

#

Next stop, tiger stripe H+ and tiger stripe tracking dart.

93R is perfect as is with virtual extension orf_crazy

shell sonnet
#

@frank sorrel

Banning gadgets isn't the right move.
i mean, healbeam and defib are banned in TA because they would otherwise circumvent one of its main features

defib acts the similarly in TDM, TDM is "run in, kill, die" playstyle, defib is basically relegated to being a worse coin-respawn in literally all ways
you wait longer for the hologram to finish than it would've taken to wait to coin, you're at 50% hp and without abilities instead of fully restocked while giving the enemy time to prepare to sweep the defibbed right out in the open as they come back, instead of being spawned on the side of the map in relative safety
its only use is buffing the users stats at the cost of griefing the whole team
it has no purpose in TDM besides selfish gains

radiant orbit
#

As I’ve said before you can literally count up revives done by mediums in the stats screen to figure out the likely winner of a match in TDM, this works 9/10 times. It’s a single mechanic greatly changing the tide of matches for the worse and needs to be rectified. Period šŸ’…

#

Easy peasy squeeze my fuckin lemon on a stick (respectfully)

shell sonnet
radiant orbit
#

If anything they just start targeting me more

timber sparrow
placid slate
sudden pewter
#

I like to think it’s less that other medium specs are underbaked and more so that Delmat adds a very valuable utility

#

Enemy gamer losing the 1v1 so they goo off your LoS to retreat?
Just demat the wall and finish them off!
Very well defended floor with the cashout station above you?
Demat and then reseal the opening for an easy steal!

alpine cypress
#

what is the best heavy spec to use ? for team and solo

shell sonnet
sudden pewter
#

I absolutely loved charge & slam when I first started, got lots of really cheeky kills with it. Plus it’s nice to have in your back pocket for breaching buildings or some damage when your gun is dry.

placid slate
sacred void
#

Can I have enough sword damage to lunge combo into melee to kill lights? Please. Bless

olive creek
radiant orbit
#

@blissful dawn it literally doesn’t, it had the highest ttk of the entire medium class’s arsenal.

blissful dawn
#

@radiant orbit are you talking about my recent comment on cl40? if youre correct it sure doesnt feel that way

radiant orbit
karmic widget
#

i wish the nullifier worked on props/cashbox/cashouts/turrets/traps

sudden pewter
#

Play Medium with IPAD

weak kernel
radiant orbit
hardy wing
radiant orbit
#

You can also just literally get in cl player’s faces. Good ones won’t shoot you and will run away but the vast majority will just shoot point blank which at a minimum will get them killed in the process of killing you.

vast crest
#

I think it would be cool to have an airburst grenade launcher you can manually detonate in midair that would be funny I think

radiant orbit
vast crest
#

XM25 my beloved

royal pier
#

Heavy gadget that lets you cycle through Oil, Gas, or Glitch cans normally found in the arena. When thrown, it spawns three of the selected can. It gives Heavy a reliable source of glitch, but not as easily as, say, just tossing a Glitch Nade as a Light.

radiant orbit
# vast crest XM25 my beloved

Someone suggested an m79 for light a while back which I think would be neat. A real pop and go type weapon.

High burst long reload.

shell sonnet
radiant orbit
#

probably would absolutely blow against heavies but oh well

vast crest
#

That's a neat idea, I once thought of a specialization where it would grab the nearest physics object and whip it at high speeds ahead of you

royal pier
#

Not to mention that more options means a longer time to cycle through them.

shell sonnet
#

wait, the healing barrels burst heals on direct impact?

royal pier
vast crest
#

I actually noticed this last night when I threw one at a teammate in TDM

royal pier
#

A friend I have who loves healing uses Data Reshaper to go into most fights with a heal orb.

shell sonnet
radiant orbit
radiant orbit
#

Which’d be a first lol

shell sonnet
#

ah, so theyre all included now, thats nice
no idea when the glitch barrel change got passed, i remember it being random

royal pier
#

I will say for my gadget idea, I'm on and off about having the explosive can.

#

Cause that's a lot of potential destruction. But, that's also supposed to be Heavy's thing.

#

Could be made a Specialization, I suppose.

#

Let it have a bit shorter CD.

shell sonnet
#

might be a little limited for special

royal pier
#

Still have to cycle through and throw it. So you could even include Healing Orb.

royal pier
#

I do think that since they seem to want every build to be able to do most roles now, it's only fair for Heavy to have a source of glitch.

Although personally I'd want Glitch reworked.

shell sonnet
#

glitch?
trap? or in general?

royal pier
#

Maybe it only reduces the effectiveness of everything it hits?

So Dome/Mesh Shield/Barricade/goo get less health, sources of healing do less, Demat makes smaller holes, things like that.

royal pier
#

At least not long lasting ones.

#

People complain about winch stun, but it would be worthless if it didn't.

It already frequently fucks up and lets people shoot too early.

shell sonnet
#

i mean, it could be on anything thats already out
like dome is

it cant stop you from putting down a turret, but if you do it can be glitched after
and then its risk reward
do i put something out early to bait the glitch?
do i make use of the distraction to get some damage in?
do i remain at risk for longer, but get it out right after?

and that could then come along some mega buffs, like explode on contact, going through walls like an emp, bigger radius

gusty relic
#

Anyone got tips for solo light players in ranked?

royal pier
radiant orbit
sweet thistle
#

Also want to add that grappling hook is great for reviving. You can just joink them and fly off to a roof/attic and revive.

shell sonnet
gusty relic
outer fulcrum
#

I feel like support light doesn’t match the play style that makes me enjoy light because I am often seperated from my time by a wall in their time of need which I feel like is generally where a light should be but I’m not the best light so idk

misty elbow
ornate fable
sudden pewter
#

Matchmaking should definitely prioritize 3 stacks facing other 3 stacks šŸ’Æ

alpine cypress
#

what are the top 3 heavy guns

timid saffron
misty elbow
vast crest
#

They should have a skin for the flamethrower that replaces the tank with a big burning cigar stub and the nozzle with a mounted mini desk fan

vast crest
#

Also a great idea

alpine cypress
#

whats the easiest heavy gun ?

vast crest
muted condor
royal pier
#

Istg every time I fight a FAMAS I'm reminded how they nerfed the Sledgehammer and not it.

royal pier
orchid karma
#

So I just watched point blank shots into a back of a riot shielder no reg. Are we seriously making their immunity hitbox their whole body ?? L O L

foggy cypress
#

Nah just hitreg is off right now.

orchid karma
#

Its unacceptable. Fix the servers. You can't just increase your monetization and drop the ball on server stability. 8 deagle shots into the back of a riot shielder only for him to not even notice it .

shut bane
#

Likely not server based

#

Riot shield immunity is weird overall

sudden pewter
#

I couldn't even ADS 🄺

shut bane
#

We call that one the ads lock bug

#
  • dogwater internet ohyeah
sudden pewter
#

On god babygirl my internet is fine

muted condor
#

The servers are shit

sudden pewter
#

I don't think the uptick in complaints regarding the state of the servers are coincidence

muted condor
#

The amount of time I have people shooting at me when they are looking a completely different direction is crazy

sudden pewter
#

Sometimes everything stops for a solid 5s, sometimes I get stuck on flat ground. Heck I've even had an instance where I'm just unable to move but everyone else is fine

#

I'm not sure if they changed stuff on the back-end when they launched S7 but it's definitely in a worse state than it was the season prior. I promise I'm not a thirdworlder either so my beloved internet isn't the cause

#

Also been trying to use more Heavy weapons, definitely like the M60 but the Shak is where my heart lies

chilly nest
#

Same ^

flat fern
#

It be better if the spear secondary attack was a charged throw up to 109 body shot 200 head shot speed around cl40 with a 1 second recharge

sudden pewter
#

I’d much prefer a charged through as well, but I will say I do like the concept on an AOE melee attack, the execution on the spear could simply be better

frigid snow
final prism
#

I continually have an issue where the reticle on the Pike scope will get blurry/pixelated and I cannot land shots at all, even from under 10m away aiming between a heavy's shoulders, if the reticle is blurry the shots don't land. Is it just my Internet crapping out or what?

weary blaze
#

Does healing emitter stack

timber sparrow
#

No

cosmic oriole
#

lore wise cns gave us the gateway and the dematerializer right?
2 of the most useful gadgets I use a lot

sweet thistle
#

I've seen a heavy steal, with ball and two healing emitters firing - and a guy emptied two entire ARN mags on his head and still couldnt kill him to stop steal

weary blaze
#

Ok

#

Ty

glossy sable
#

.

tired saffron
#

Can we get a sight swap while in the game lobby not home lobby?

red dune
#

Bruh cl40 is a problem

young osprey
#

hello

swift cradle
#

The amount of comments about cl40 is hilarious ngl šŸ˜‚

minor crystal
#

cl40?

boreal laurel
#

Everyone seems to want a CL-40 nerf, but my question is: how could one nerf it any further without gutting it? It’s already kind of bad

minor crystal
#

oh yeah that thing was in my first match ever felt crazy maybe just you know slow the firerate or lower the clip by 1

swift cradle
muted condor
swift cradle
#

The constant explosions and smoke doesn't help either tbf lol

#

I think where it's at is fine for the most part. Balance wise, it's not too broken or too weak.

But it is a very popular weapon nonetheless

minor crystal
#

maybe the answer isnt a just a straight nerf but both a nerf and buff to the weapon. wen i went against it as a heavy it seemed to just push me around the felt bad..

swift cradle
#

Even as a light, i can just run up in his face and he will kill himself. The self dmg nerf was a blessing of a balance decision

minor crystal
#

so next time i seen 1 i should just rush him lol

swift cradle
#

Most other times, I'd lose or trade as light.

minor crystal
#

@swift cradle gotcha, pretty much settled in the heavy role for fun. im thinking of either shielding it or rushing perk which i actually enjoy. it seemed he stilled struggled to kill me with it but if any of his teammates were around i was a dead man.

proud schooner
#

C4 is unglitchable
from glitch grenades at least.

swift cradle
muted condor
placid slate
sweet thistle
#

Lower fire rate i'd say

shell sonnet
#

id want the self damage to be adjusted, to be more reliable and not be almost halfed by just jumping
problem is that trying to make use of the self damage is a little bit flawed in its own right

placid slate
shell sonnet
#

shooting slows you, so if you try to damage them so that self damage finishes them off, you make it even less likely for them to blow themselves up

#

but if you dont shoot them they basically have the freedom to just shell you until you get close, at which point there is a decent chance youre just dead (as L) before you reach them or they only need to hit themselves once to kill you and survive anyways

shell sonnet
stable condor
#

Im wanting to do a medic/support med, would swords or shield work better for that?

shell sonnet
brave tangle
#

Swords in medium class are lowkey good when u surprise someone in my opinion.

shell sonnet
brave tangle
#

I like using the swords to defend the cash box it deals good damage or chase a heavy class

muted condor
brave tangle
#

Yup i like the swords a lot recently

#

Plus i can defend really well whit those in close range like rooms or stairs

muted condor
#

Fun weapon but completely dog shit

lapis nova
#

I have been trying to find the best Light loadouts, anybody have any tips

brave tangle
#

At range yes they suck bad

muted condor
#

They aren’t even good up close

brave tangle
lapis nova
#

What about specialization

brave tangle
#

Hmm

lapis nova
#

And there’s one more slot

brave tangle
lapis nova
#

Invis

brave tangle
#

It's a merely ofensive spec could wipe down a room

lapis nova
#

I’ve heard that you don’t want to use grenades that can hurt you and your teammates

sand monolith
muted condor
#

Dash, DB, pyro, glitch, anything you want

sand monolith
#

Most people just run away from the cl and get upset when they die

lapis nova
muted condor
#

Currently the most viable and annoying light to fight

lapis nova
#

I’m only level 25 so probably bot lobbies

muted condor
#

Might change out the pyro if you find something else you like but it’s just a really good choice for almost every situation

orchid karma
#

I have been having good consistency shitting on DB users in WT with the lh1 as a light frequent. Glitches have become mandatory with the heavy ball and shield spam .

#

On Mnk though .

graceful nova
#

Glitch grenade buff: temporarily reverse the enemy’s movement input

muted condor
#

If they do end up nerfing the cl40 (if you do this embark I will throw every match I get into with a light team mate) they better nerf the fuck out of the DB

brave tangle
#

Nooooo

#

Not my beloved DB

lunar hare
#

Are we getting fake Oscar ?

civic forum
#

I know throwing knives are niche weapon and can be very good. Where they are lacking is accuracy while jumping in the air. To contend with the meta the quick throws need a buff in accuracy to make them competetive while you jump. Please consider buffing the quickthrows.

arctic compass
graceful nova
arctic compass
#

Now THATS what I’m talking about šŸ—£ļøšŸ—£ļøšŸ—£ļøfuukaDance

mystic lily
static grove
#

i really wish a AKM skins that doesn't looks like an AK, like something futuristic

stable condor
stable condor
graceful nova
graceful nova
#

The empty space next to the horse is me on db cloak

timber sparrow
#

Db cloak in season 7 šŸ˜”

#

Season 1 called

west atlas
#

Sup, can someone give any tips about aim assist? I feel it so stiff to aim straight at them, i try to move the cam but it gets too slow when on contact with others

royal pier
timber sparrow
royal pier
shell sonnet
lapis nova
#

Not actually bots

slim crest
slim crest
graceful nova
#

DB is pinnacle of hit and run

sudden pewter
#

DB is of and run

muted condor
royal pier
#

Even if I don't think the CL-40 is op, I still think it needs to go to high impact damage, low splash.

That being said, it has also risen in popularity because Embark keeps buffing Light more than nerfing, leading to the already most popular build getting more popular, and the CL-40 is pretty reliable for taking them out.

slim crest
livid warren
#

Took me several days but I finally did it

muted condor
graceful nova
muted condor
#

Can two shot everybody and is on the fastest moving class with no self damage

graceful nova
#

Fast moving but they need to do the moving to get that damage

sudden pewter
#

Cl-40 has a low RoF and self damage which can easily be out DPS’d by all the available AR’s. CL-40 wasn’t an issue last season but now that more mediums are using it due to nerfs to other weapons Lights finally have it enter their narrow cone of vision and demand nerfs because they don’t wanna use their heads to play around it

graceful nova
#

Hitting someone dead center while both are strafing at high speeds with only 2 shots allowed per reload is a tall order

sudden pewter
#

If you take 100 damage you got hit by the grenade. The grenade that travels slower than the KS-23 slug and has an arc.

graceful nova
#

CL-40 would be tough to use if the splash damage is low though.

sudden pewter
#

Its already not an ideal weapon in any matchup

muted condor
#

It takes two direct shots with a slow fire rate slow projectile weapon to kill the lowest health class in the game

#

Straight cheeks

graceful nova
#

If you can land direct shots on a Light with a CL-40 then it’s well earned imo, no matter the range. Even at close range, dash lights can evade offscreen or into cover

sudden pewter
#

Or just hug the medium. They’ll do more self damage than they do hurt the light

graceful nova
#

Lights with sustain damage weapons (typical ARN-220, M11, etc.) won’t beat CL-40 if both sees each other at the same time

sudden pewter
#

Lights get to pick and choose what fights they engage in, as they have the mobility to do so

graceful nova
#

I have decent aim. I can say as a Light the only class I can surprise and immediately eliminate are other lights. Mediums and heavies usually get away with a slither of health or eliminate me before I can run away

muted condor
#

If they are really going to rework it at all I’d say lower its aoe but raise its fire rate and reload speed

sudden pewter
#

Lessen the splash, keep the high impact damage and maybe touch up the RoF (would scale depending on splash nerf)

#

It’s tenebrous because if the RoF was higher it would be OP

graceful nova
#

Grenade launchers have always been a room flusher as their greatest strength

sudden pewter
#

Too much damage too quickly for a semi auto would make the Lights yapping true

muted condor
#

Giving it a faster fire rate would also help it compete in higher ranks

graceful nova
#

I think CL-40 is hard to deal with but not impossible for a light, albeit mistakes are highly fatal for them

#

Mediums and Heavies can’t escape like a light can though.

sudden pewter
#

Lights in general aren’t the brightest. It’s unfortunate that the game largely needs to be balanced around them to keep it ā€œfairā€

#

Revolver doing 1 more damage on a headshot gang šŸ˜”

graceful nova
#

So many times I try to beam a CL-40 with an AKM and without APS or something to block the shots, I’d have to hit every shot just to win, while they jump around and splash me away. We have equal health.

royal pier
#

There's an inherent problem of how they designed the "class" system. They give players every specialization and every gadget, so of course they use only the best options.

If it were me, I would have made each Specialization its own class, and limit what weapons and gadgets they get based on that.

So, for example, Heal Beam would be the "Support" class. They would be the only one with Defib, and they would have mostly the mid-range options.

Demat would be something like the "Hacker" class, and they would be mostly close range weapons and be the only one with Data Reshaper.

Winch would be...idfk...the Hunter or something and only have melee SA1216, and the SHAK-50, but in exchange no Dome Shield or RPG.

They gave players fewer choices because they gave every spec access to every build-specific gadget. You get forced into only taking the best options, instead of spreading those meta-defining gadgets out.

royal pier
graceful nova
#

Where would the CL-40 fit?

muted condor
#

Turret

#

Class focus of area denial

royal pier
muted condor
#

Clear rubble and hold cash outs

graceful nova
#

I think CL-40 is the easiest
weapon to use in the game.

Damage? In high elo, not that great.

Ranged (ā€œeasyā€ leading up to 20-30m) splash damage (2-3m blast radius) on impact is pretty easy to deal consistent damage with.

I’ve seen console players with horrible aim do well in 10-20m fights in WT

royal pier
graceful nova
#

Consistent doesn’t always mean high

royal pier
#

30m blast radius is like a average room size.

graceful nova
#

2-3m is the blast radius, but I’m saying 20-30 m away is what CL-40 can splash well before the projectile makes leading grenades harder

#

It’s like how flamethrower damage is slow (without the burn while cooking) but the cone is big, so cooking lights is easy if you have decent tracking

#

I’m definitely seeing people start using APS turrets more in TDM lobbies

#

CL-40 is way easier to use than DB is my point though

drowsy orchid
#

Double barrel desperately needs a nerf or rework. The CL will never be good enough until it can one tap lights.

compact quest
ashen hawk
#

holy shit how THEFU-- do ppl think cl40 is op???

have some ppl been losing too much against a gun that does terrible against someone with a greater height, have insane projectile paths, slow reload, tiny ranges?

#

blud if they nerf cl40 theyll just make it like dagger-- high skill low reward.

#

medium weapons were getting nerfed, meds needed something fun to play with, lights were getting more and more in casual play so cl40 was perfect for them.

were ppl really just runnign out of ideas as to which gun to cry about after calling out for all those other nerfs???

muted condor
#

Exactly, the reason everyone uses the Cerberus and CL40 is because they are fun guns that aren’t just COD gun 1, 2, and 3

#

We wouldn’t be getting hit with triple stacks of CLs if they made weapons other than the ARs viable

umbral stone
sudden pewter
#

Truly this game is E-Sport ready namaheart

marble bone
#

we need sticky grenade next season what you guys think ???šŸ¤“

#

STICKY NADES PLEASE

muted condor
marble bone
#

šŸ¤“ šŸ¤“

muted condor
#

Season 8 will start by making medium and heavy players pay by the hour to play because it’s not really fare that they get extra health for free

#

It just doesn’t feel good to lose a head on fight to a heavy with a light

sudden pewter
#

Lights removal from the game would fix everything unironically

marble bone
muted condor
#

God do I really have to put a tone indicator on that

marble bone
#

STICKY NADES SEASON 8 PLEASEšŸ¤“

muted condor
umbral stone
#

Bunch of people including myself would stop playing if they removed light. And all the toxic light players people complain about would just do the same thing on another class

muted condor
#

It would solve 90% of the balancing

umbral stone
marble bone
#

šŸ¤“šŸ¤“šŸ¤“šŸ¤“

compact tundra
# muted condor It would solve 90% of the balancing

Big dog medium was the biggest balancing nightmare until like season 5 when they nerfed the shit out of the defib and medi-gun. Light is in a tricky spot but medium has been a much bigger headache for the lifespan of this game.

#

And let's not even bring up beta heavy, that was a different beast entirely

sudden pewter
compact tundra
marble bone
#

Can believe they nerf bubble shield šŸ›”ļøšŸ¤“

umbral stone
marble bone
#

🤣

umbral stone
#

I mean face palm all u want it’s just not the case

sudden pewter
#

It’s not verbatim, it’s around fairness for light players

muted condor
compact tundra
marble bone
#

Why are u light players complaining so much šŸ˜‚

sudden pewter
#

Revolver dealing just enough not to kill a light with 1 HS + 1 BS

#

Weapons have to be balanced so that light players don’t feel fights are unfair when facing certain weapons

umbral stone
sudden pewter
#

They’re just a large filter for what is allowed and isn’t

compact tundra
umbral stone
compact tundra
sudden pewter
marble bone
#

šŸ¤“

#

I can drop heavy with 4 throwing knives

sudden pewter
#

For the record as much as I detest light players I do not want light removed

umbral stone
muted condor
#

It would be boring if they got removed

sudden pewter
#

Who would we yell slurs at if the lights went away 😦

umbral stone
muted condor
#

Doesn’t make me not want to smash all lights into a brick wall

umbral stone
sudden pewter
#

XP/Dash light running into a 3v1 knowing full well he’s throwing(he doesn’t know he can fight with a team)

#

Next Heavy Gadget should be a backpack with a leash so I can reign in my lights ong

compact tundra
#

That's fair, I main light and I avoid the light lounge like it'll give me cancer. Those dudes are brain rotten on a different level.

muted condor
#

Me watching my light sniper get their first kill of the game (they killed the enemy player that was going to take the cash out and stop you from getting knock out of top 2)

umbral stone
muted condor
#

We need a winch that you can grab friendly lights with

sudden pewter
umbral stone
compact tundra
sudden pewter
#

Heavy Lounge is based and filled with gigabrains. Never been to Medium and I can’t enter light on moral grounds

umbral stone
sudden pewter
placid slate
compact tundra
#

My favorite is by far the heavy lounge, there just so stupid but it's so much more entertaining than the lights stupidity. Lights 1v3 a squad with nothing but a 40 and a dream, then blame you when they die. Heavies just spend 30 minutes demolishing a building with a sledge hammer and huffing an unhealthy amount of glue. Both are useless but one is much funnier to watch

winter jay
sudden pewter
sudden pewter
muted condor
winter jay
muted condor
sudden pewter
#

Anytime the Shak is brought up there is unanimous reverie for our exalted armament

umbral stone
placid slate
umbral stone
#

But also when I play heavy light is my favorite class to fight. Big vs small dude is just fun

compact tundra
placid slate
agile field
#

REMOVE CL-40

heady marlin
#

YesšŸ‘

muted condor
#

Would join us in H

muted condor
sudden pewter
frail quarry
oblique crypt
muted condor
#

The heavy virus spreads

mint depot
#

A Bug spray skin for the gas grenade but its "light spray" or something

placid slate
shell sonnet
#

with fitting flamethrower skin alongside it

mint depot
#

Fly swatter sledge

stiff vine
keen sphinx
dawn flicker
#

they should add more stuff i liike alot of weapons and gadets i love the gane its one of a lind i cant ahndle the game its to good

vast crest
#

It'd be cool to have gadgets/specs that play around with localized timescales to compliment the gravity manipulation ones

sudden pewter
#

I’d rather we have large gaps between weapons/gadgets. So far each gadget and weapon has been unique and I’d rather they be given time to cook, as opposed to a constant stream of new weapons/toys that are just X but with Y

tulip grove
inner pivot
tulip grove
sudden pewter
#

I mean I get it, I always look forward to new toys. But Quality > Quantity always

#

Medium definitely has several varieties of similar, which is probably why so many people are using the CL since the other cool options were toned down

#

Heavy has Lewis and M60 which are definitely similar but just different enough for me.

#

It’s still an X but Y situation. And I think going forward it should be avoided.

Lewis is M60(X) but with fewer rounds and longer effective range(Y)

vast crest
#

In that sense I think an anti tank rifle for Heavy would be cool. Not a "sniper rifle but for heavy" per se but something that can punch some holes in walls

tulip grove
#

True. Giving weapons balance changes which would help them stand out would reduce the frequency of the same guns being used in matches.

A most drastic measure would be to give the weapon some special ability, but that both requires a lot of dev power and also would need future balance changes due to likely having broken combos.

sudden pewter
#

I feel ā€œspecial abilitiesā€ should be kept to a minimum.

The flamethrower is a CQC weapon that punishes you for letting the heavy get close to you(shocker).
Giving it the ability to shoot fireballs muddies its very clear role in the weapon ecosystem and covers its weakness(range).
Lights ARN has a unique mechanic where once the first mag runs dry you can quickly load a second mag to continue firing.

This is cool, it gives the weapon some flair to separate it from other weapons without being over the top or dampening its weaknesses.

#

Not saying I wouldn’t mind being able to throw the spear, but seeing suggestions like giving the CL-40 a pull ability seems very not The Finals

vast crest
#

AN-94 esque hyperburst when? Actually the Shak kinda does this in a way

inner pivot
vast crest
red dove
#

how do people play dagger without vanish bomb?

sudden pewter
#

Slowly

red dove
#

Slowly how?

sudden pewter
#

Your footsteps give you away especially when sprinting. Listen for gunshots to cover your approach. You can use doors to set up ambushes

edgy tapir
#

I want a javelin for the mediums, I reckon it'd be cool

static lodge
# red dove how do people play dagger without vanish bomb?

make sure to follow your team and understand where they are, my rounds with the most kills were rounds where I just killed the enemies that were too busy fighting my team to notice me. That being said I have no clue how peeps play without vanish

red dove
static lodge
#

Basically what you want to avoid is dying in the middle of a team of 3 cus then you just turn that fight into a 2v3

worn flicker
grizzled scroll
wicked cloak
#

I saw it awhile ago but just wanna bring up the concept again, a heavy 50 cal sniper is a interesting concept I'd love to see put in the game, high player/map damage and high accuracy with the trade off of hip fire spread and fire rate punishing aggressive players and rewarding positioning and good aim

olive creek
stable crystal
#

Best gadgets for heavy, medium and light? (IYO)

boreal laurel
night siren
slate scaffold
night siren
#

barricade is so clutch ngl

bold tinsel
#

Does the cl40 just do no self damage anymore?

slate scaffold
#

wtf no

bold tinsel
#

Feels like it does like no self damage playing against it at close range

compact quest
slate scaffold
muted condor
winter jay
cunning kettle
hardy dust
#

1.25

#

Its hardly noticable until you get within ~3m of someone

#

But at 2m to point blank you're almost guaranteed a trade with someone at best unless they're really bad

shadow flume
bronze parrot
#

it is mandatory to carry this always as a medium?

bronze parrot
#

show me a good combination of gadgets without jumpad and desfi

vast crest
#

I always run defib but zipline and the new breach drill are fun

near scroll
raven dove
twilit herald
#

Fib yes, pad no šŸ˜‚šŸ˜‚

bronze parrot
#

i think fib and pad are both de gotys

near scroll
#

gadgets of the year? lol

drowsy orchid
#

The double barrel is the single most poorly designed weapon in the game. No aim/skill requirement for a near instant kill on any class.

marble bone
#

I think we need sticky Grenades next season šŸ¤“

#

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