#💣┇weapons-gadgets
1 messages · Page 184 of 1
i would not want to deal with a recon nade + phased double barrel
In the gadget reveal it was only about half a second though, which is going to be basically unreactable if you aren't expecting it.
Riot shields can block flashbangs
Nvm it might cook, time will tell
flash bang is kinda meh for riot shield and demat makes your entry obvious, it will also allow you to push deeper into the enemy team for a pick with less reaction time for them
with guns you kinda want to play angles so in enclosed spaces you won't really benefit as much
Oohh I see, smart
Also the main way to play riot shield is to circle around your enemies, and it's going to be WAY harder for them to track you if they are partially blinded
It would definitely be annoying, but the point is that it's worse than demat so there's really no room for complaining from medium players.
Can the same thing be applied to dual blades?
Probably
the fact tha tyou have to actively block to reflect damage means probably not
I can't wait to see the plays when they set up the breach charge just to walk through the main entrance
blades are more for support medium anyways, passive blocking is very important for brawling
Yeah, riot shield can block damage even if you don't have your shield up (which is why you circle around people when attacking)
blocks stealing too
I never thought about it that way, good to know!
Yup, and a tip from a riot shield main. Try to avoid being to their left side
When the shield isn't active, they can block from the left side while still running
nah man, shit would be op - demat at least leaves an opening and has a significant delay because of swapping weapons back and forth
just popping from a random ass wall and 2-shotting anyone then popping back is not okay
And they will run counter-clockwise around you because of that
riot shield buffs please Embark
I don’t really watch specific weapon guides, so even though I’ve been playing since day one, I’m always learning new things
The main buff riot shield needs is against heavies
If riot shield gets buffed I might crash out
the new healing will disrupt RS alot cause even an extra 1 HP healed means +1 swing
Except you can actually hear a phased player approaching, so you know it's going to happen instead of randomly getting two tapped from a wall you didn't know there was a medium behind.
You can backstab turrets and goo with the dagger
Riot shield should block charge n' slam, since that's what they are made for in real life
i mean, i don't argue for demat, thing is OP, but phaser seems broken for the most part, especially with the lights MS + burst damage options
Maybe not the slam part, but definitely the charge
No offense to riot shield mains I just hate mag dumping someone with my Shak and getting no benefit because they have riot shield
it needs to start blocking melee damage consistently
Valid take, however in real life protesters don't oft have the capability to charge through concrete walls and a foot of height over the officers
I want to say cap, but it sounds believable at the same time 😅
tbh riot shield is a weapon that just forces you to play the WASD game with them instead of the point and click one
it's really not that bad
Yeah I still learning things about the riot shield too. Like I somehow only recently learned it can block damage from frag grenades
full block makes your shield an actual wall
so that includes flashbangs, explosives and melee (which doesn't work cause lingering hitboxes)
it's great because turrets are a real pain as a light with a melee weapon
I get that but I have the reaction time of a potato and die before I comprehend it
Since the flash is applied by touching any part of your character it's blocked by the glass on the riot, so you can throw a flash and stare right at it with your shield up and not get blinded
Aim for the feet if you are having trouble, the feet are always exposed on riot shields
Here’s one I recently learned:
explosions cause smoke to disperse / disappear faster
Yeah, in TDM I liked to run riot and flash bang. Wait for someone to empty their mag on me, throw a flash underhand and block, then attack
I didn't need to do the whole flashbang thing, but it was fun
doesn't really work in other game modes, you just get baited into teammates or people just run away
I didn't know that, interesting
Yeah I'm aware, that's why I did it in TDM
Works if you have friends
It's not a viable strat, it's just a goofy one
Because you can't play with your team if you try that, cuz you'll end up just blinding your teammates
Another spec idea I had for light was an ospuze barrel.
You literally chug a whole barrel of ospuze and get a 25% speed boost for 7 seconds.
i want flashbang to be good on RS but i can't give it the title of "viable" simply because it takes your shield away and takes too long when you should be jumping on people with no warning
Mhm
if they made RS permanent on your body? oh boy it would be a feast
Stim pilot titan fall and add an OSPUZE skin
I think they should at least make the riot shield stay to your side when performing actions like healing, and """maybe""" stealing to make things more interesting
one handed action - shield stays in left hand, two handed action - shield teleports to your back
ooh yeah that would be cool
It would be so fun seeing riot shield be a weapon where enemies have to change up their strategies
i don't even want movespeed/charge on RS tbh - just give me the ability to be a TANK
I can't wait to play light with all guns: A tracking dart Sniper, a healing SMG, and a Nullifier Stun Gun.
yeah movement is fine on RS and feels balanced, I just wish it could block more
the fact you can't crouch while holding your shield up is also fairly balanced. But it would be so cool if you did that, you would be fully covered but have almost no movement speed
melee fix + persistent shield would do wonders for it
you just become a turtle sitting there, would be amazing for stalling for time
you technically can cover your feet if you crouch then turn your shield side toenemies
Shoot the feet
but then it leaves you very exposed from above
Thermal bore in the reserve
Yeah, that would probably help keep that more balanced
Do you guys thing that light will even bother to use to the heal gun
no i mean that's how it works now
Also is it just me or did the healing gun look like the heat was going down as it fired?
lol, lmao
Hell no
What is the invisible grenade called for the light class again, I can't remember
Vanish bomb
the turtle thing would just mean that you can turn directly towards enemies and have the ability to use your window to see people better
Ohhh yeah thanks
Yeah, I would LOVE to see the RS turtle be added
For the riot shield, it does need buffs. But it should only have like 1 or 2 buffs from any idea to make sure it's not OP and annoying to play against
i mean you could go far and just let give mediums the montagne shield from R6 that unfolds and gives better coverage
but that would probably be a bit too annoying
Yeah probably
If the swing rate for riot shield gets up'd then we have a problem
One thing I do wish is that it covered the head a bit more, I always get melted even if I have my shield up by higher skilled players
Yeah swing rate right now is good, it just needs more protection buffs
The main one id advocate for is against heavies, especially charge n slam
I can't remember, does the riot shield have a slow when you use the shield? It's a dumb question, but I have the memory of a goldfish
i dunno, it probably should get a "SLIGHT" boost in swing speed, cause the breakpoints right now mean that using the qm combo you have EXACTLY the amount of damage you need, so if enemies get healed by even 1-20HP depending on the class would require an extra swing
considering we get all these new healing tools
Yeah the riot shield slows you down when you hold it up, slower than crouching speed I think
RS is going to be CUCKED by the heavy healing ball, i am predicting this
Maybe decrease slow percentage and then we good
yeah, healing ball will definitely be annoying
Healing beam can already be annoying enough as it is when you're playing riot
i would also take that
luckily I do main data Reshaper, so it wouldnt be too big of an issue for me
So you actually can chase people instead of feeling like your running in water
and here i am with m.detectors, goo and smokes
I do also think Data Reshaper should get a slight buff, since that nerf was out of nowhere
heavy ball is still going to be one of direct RS counters though, cause if we don't get a persistent shield swapping off RS to reshape it would mean you are eating lead in that moment
I wouldn't know your troubles since I run heavy but I have used RS before
it's extremely fun when it works as a TLDR
Yeah, luckily it has a super long range though
you can easily face enemies with like 5 hard counters in a single team and won't be able to do shit
Even tho I'm pretty good at the game I still feel like I'm plastic 3
Plastic 3, same man, same
i feel like i'm generally mediocre
I mainly play RS because my processing time is fairly slow, it's the only weapon that gives me time to process what's happening around me
Im a monster when I play but it feels like I'm horrible because I use Shak and I think that's like best in slot for heavy or was at one point
still is imo
I mean, if you like using it then keep using it
minigun might be better in some situations, but if you're trying to move around alot shak is the best
When i use the best weapon for a class, my brain sees it as riding a bandwagon
i chose to main RS cause i like to be an annoying little shit and i like shields in games
Yeah that's fair
It makes me feel like I'm only good because a certain weapon is carrying me
My brain is more music focused, I honestly struggle to locate my teammates sometimes. So riot shield gives me the best reaction time
i will be honest it also feels that way when i decide to play heavy and swap over to shak
it's a beast of a weapon, no doubt
Idk, maybe try using a little bit of each weapon
Can I PLEASE ADS MY KS😭@silent swallow
I've been playing since season 1 and I don't even think I've touched all the weapons yet lmao
i like shotguns in other games, but i don't like them here; things are moving too fast for my shitty aim
I liked the Lewis but the recoil pattern feels like handing a kid a leaf blower for the first time and watching him spin around
Lmao
m60 has a better recoil pattern
I'm 1k wins and I've hardly touched light 💪
I'm oddly better at rapid aiming than continuous aiming
The only weapons I play frequently are RS and revolver
So shotguns maybe better for me
i usually hit my second shot, whiff the next 5 and then beam
my brain doesn't work with non-auto weapons here
I like the m60 too but the recoil at the start feels like that one scene from pirates of the carribean where this 4'5 dude fires a shoulder weapon and gets flung back by a mile
My brain just doesn't work with anything ranged lol
it's not that bad
It's fine after you get used to it, it just threw my tracking when I first used it
What do you guys think the few things "they weren't quite ready" to reveal yet are?
Since they are showing CNS is back, probably gunna change something up or add in a new mechanic
Ranked terminal attack again (joke)
Please don't expel my cod logic but if they place attachments in my hands in running back to medium for an extended mag on my fcar
So they really are just saying "fuck build identity, we want everyone to be able to do everything."
Except Heavy, they aren't allowed to have mobility.
ShAK is not as meta as you think. It's definitely a strong weapon, but SA12, M60, and Akimbos usually receive more play for their higher burst, higher sustain, and higher range respectively
I'm not feeling so good about the healing gadgets either
That's basically what they did with medium in season one, it's just light's turn now. I'm sure heavy will get their moment in season 8.
They're basically encouraging being independent and not playing as a team.
The Light heal gun kinda encourages more team play, but most won't even use it.
The thing I'm most concerned about is being nigh forced to have Glitch Grenade on your team or else be unable to fight triple Heavy with their triple heals
At the same time, this also encourages MMM because you can build that and have basically no major weaknesses. This is true before, but moreso now.
There's just a lot of obnoxious combinations that are possible now.
I wanted there to be more options, but I wanted them to be fun options.
I expect a little overheals, maybe 10-25hp. Total guess though.
Long cooldown, low distributed heals, destroyable? Until I see the stats I won’t be alarmed. Glitch is already very common, and the heal ball seems it makes users stationary, making them easier to glitch, nade, gas, flame.
What is the best long range weapon in the game?
probably the sniper on light class
sniper, then the garand, then the medium dmr then the double mag m4 on light, then the xp and then it's free real estate
oh right the lever action on medium is also up there
Awesome thank you
it really depends on your definition of "long range", but an amazing all rounder with amazing medium-long range currently is probably the M4
or the arn, however it's called
-levels
"Why can't I do some things in the server?"
- You may need to level up first!

How to level up? Just look around and join conversations. Lots to talk about!
Lvl 0: Newbie 0xp
• join VC • make bug reports • chat in most channels
Lvl 1: <@&1011197091470647317> 35xp
• create new VC • reactions • external emoji • images in drip check, pet channel
Lvl 3: <@&1011197119199191071> 115xp
• images in most channels • embeds in main chat
Lvl 8: <@&1133322765194235904> 1015xp
• embeds and images everywhere
Lvl 15: <@&1012661788401217579> 3955xp
• external stickers • VC streaming • bragging rights!
Role descriptions: #👋┇welcome
Check your rank: #🏆┇rank-check
Oh awesome thank you
The garand? U talking about the lh1?
yeah that thing
ngl im not a really big fan of the new gadgets. Giving the other two classes healing options as gadgets just kinda undermines the value of heal beam dont you think?
I'm with you on this. We also have the healing cannisters.
imo medium is too combat effective to warrent a strong support tool
but we cant just nerf every single gun since people actually want to kill
making everyone able to do everything is a valid balancing idea imo
sure medium didnt need another support thing but as someone who only plays heal beam medium, i feel like giving everyone else an option for healing would make my role on the team as the healer not as valuable anymore.
i play medium because i want to be able to help my team as much as possible via making sure they stay alive. If all classes can help their team (ESPECIALLY light) that way then why should i play medium anymore
love to play the heal beam
oh and not to mention that these are gadgets and not specializations. Even if its worse, i dont wanna play against a dash light with heal beam
maybe you like their weapons, maybe their gadgets, how they combo, maybe you want to have a little more hp but dont want to to be as slow as heavy
view it from the other perspective
people that would have loved to heal, but prefer heavy or light now get to branch off into what you like so much without giving up what they love
maybe youll find the new playstyles it creates nice too?
eh fair enough
That’s a fair thought. I’ll be interested to see how folks use these new tools.
I’m assembling a support light personally.
cloak into full heal while others fight will be strong
Best scope for SMGs?
Thinking about it more, sword damage should really be buffed to 135 next season. The healing changes to light and heavy classes are a huge nerf to sword viability. Here’s a breakdown of the old sword lunge combos with 135 damage:
Light:
• Lunge + Melee = 175 dmg (+25)
✅ Still one-shots as it should.
Medium:
• Lunge + Lunge = 270 dmg (+20)
• Lunge + Slash + Melee = 249 dmg (-1)
⚠️ You now need double lunges instead of saving 0.5s with a slash.
Heavy:
• 2x Lunge + 2x Melee = 350 dmg (+0)
• 2x Lunge + Slash = 344 dmg (-6)
⚠️ You must hit both quick melees to barely kill, or go for one melee + slash.
For both medium and heavy, even minor healing adds around 1 extra second to TTK, which is brutal. A 135 buff would help balance sword without making it oppressive.
That's exactly how zipline and jump pad being on medium makes light players feel.
Absolutely.
Or at the very least buff it to 125 damage. Bare minimum.
how do you think thats gonna happen?
healing is being done by teammates
if you try to attack 2-3 players at once you just die, that wont change when healing rolls around
the only exception is maybe heavies healing ball, which pulverise light anyway, and would probably take more damage while they waste time deploying it than its gonna heal off during the fight
nothing truely changes
So is there gonna be weapons or just the fuckass all gadgets route
Because in my mind it's the equivalent of getting two fistfuls of fuck all
I'm betting we get 3 Specializations in season 8 seeing as it's going to be the 2 year anniversary.
I'm glad they're laying off the weapons at least. We get those every season so actually getting gadgets for once will be nice, and specs would be even better.
weapons are getting kinda bloaty imo, many of them compete too much around similar niches already
gadgets dont have that problem
and since you can pick up 3 gadgets, but only 1 gun, youre more likely to carry the new stuff around
i think gadgets was a good idea
now if you mean that adding mostly different flavors of healing is bad, fair opinion
It's literally just all heals besides this garbage breach drill shit
breach drill seems peak to me
its probably gonna include some balancing issues
im just interested to see where this goes now that the class limits are becoming more blurry
Support is a category heavy and light have been lacking in pretty badly, and the breach drill is going to be really strong on launch.
Bro, it makes this loud ass sound so people besides or below it are just gonna prepare and scatter
we haven't had a new specialization since season 3
It lasts for .5 seconds. You don't have to worry about that lol
we've had a net TOTAL of only 1 extra specialization since launch
Ok it might be good then
Hoping they have something big planned for the two year anniversary 🙏
But I run heavy so a healing ball is cool ig
i wonder if theyre scared to add more because of how badly winch was received on s3 launch
or perhaps that they worry about messing up the power balance?
They've done a new one for heavy and medium, so they can't do more for those until light gets one.
They REALLY don't want a balance fiasco, and people will complain no matter what light gets.
Embark can you please just let me forgo weapons on heavy and straight up punch people
spears and sledgehammers are overrated, let me use my fists
fist skin for sledge
m2 could look like a charged energy punch
a gut punch would be cooler imo
would be, but it needs to stick to its hitboxes, which go from top to bottom on m2
just punch someones noggin in
an overhead, 2 handed slam, like you clasp your hands together and just swing down
like a cartoon character, getting it pushed below their shoulders
yup, sounds good to me
energy punch is just flavor id like to see, but any works really
dont use it much, used to be meta, dont know how its been since then, but i think ive seen people perform well with it
yes, but it operates at much closer range than the pike, dont use it like a sniper, more like a semi auto assault rifle, it has good accuracy even if you fire it very fast
and dont aim for heads unless youre fighting a heavy, bodyshots are faster in my experience
Don't really know in what situation it would be helpfull tho
Heavy takes forever to regenerate hp so you dont have to leave the cashout in fear of death
yeah, love to finally have healing on heavy, it desperately needed it
that or some way to apply glitch
true heavies are pretty underpowered, they should be able to heal themselves
medium has reshaper, light has glitch, heavy just has to deal with gadgets wether they like it or not, they need at least one counter
Here are the ONLY two options for sword damage:
125-134 damage:
Light:
✅ Lunge + Melee = 165-174 (~0.5 sec)
Medium:
❌ Lunge + Melee + Slash = 239-248 (~1.5 sec)
✅ 2x Lunge = 250-268 (~2 sec)
Heavy:
❌ 2x Lunge + 2x Melee = 330-348 (~2 sec)
✅ 2x Lunge + Melee + Slash = 364-382 (~2.5 sec)
118-124 damage:
Light:
✅ Lunge + Melee = 158-164 (~0.5 sec)
Medium:
❌ Lunge + Melee + Slash = 232-238 (~1.5 sec)
❌ 2x Lunge = 236-248 (~2 sec)
✅ 2x Lunge + Melee = 276-288 (~2 sec)
Heavy:
❌ 2x Lunge + 2x Melee = 316-328 (~2 sec)
✅ 2x Lunge + Melee + Slash = 350-362 (~2.5 sec)
Remember that anything with a melee or slash removes multihit potential if the player is full hp. Sword CANNOT have any lower damage than this to be even somewhat useable.
I was thinking that it would be nice for close range but I wanted to here it form someone else because I'm newer to the game
you can use it a long range but you REALLY gotta pace your shots, it is much better suited for close and medium range
but dont treat it like a shotgun, its basically useless at point blank
use grapple or evade for best results
Ye that is going to be handy . Now I don't have to go searching for a healing "Barrel" so often
Yeah
if you have a Medium on comms, have them use reshaper on glitch barrels, turns them straight into healing
and there is no limit to how many items can be reshaped at once, so long as theyre close enough together
What the point of mids healing beam if everyone has it now. Especially for mid it’s starting seem like neglect of the contestant type. Cool we can break the walls now but mid has no advantages or OP weapons like the other 2 classes. No evade mechanics. Looks like mediums are stuck in a world with endless assists imo. Would really luv if they considered how they can make all 3 builds advantageous with out feeling imbalanced.
Can’t wait for the payday 3 crossover skin for med’s new drill.
Throw in a crossbody medic bag with that 
my concern is the battle ball 2m/h comp being even more annoying now with heavy aoe healing lol
glitch grenade stocks up in s7 I suppose
Imma just snatch that healing ball with my grappling hook as light and give it to my team
I hope they buff the healing beam bc this shit aint gonna sit right if heavy and light can have healing GADGETS
I doubt the light one is even gonna be that good, we already have way more useful gadgets in terms of utility
seems like a meme tbh
On the video it healed crazy fast, someone even posted it on reddit (i swear i only use that godforsaken site for finals gossip)
maybe for group play it'll be good but with how uncoordinated teams are when solo queing stuff like world tour, I think it'll be hard to justify using it
I wish the light healing gadget could self heal
That’d be pretty busted wouldn’t it?
I mean to be fair light is crazy hard to get any value out of it sooo
It’d make light hella self sufficient, and not only that but imagine all the light players it would spawn who’d think they hot stuff.
True but like none of my builds have been working out and a heal/self heal gun could be what I need to actually feel playable 🥲
Does mesh shield block sledgehammer hits or is it a visual bug?
What kind of builds you run? Light shouldn’t need self healing with how it plays.
have you used dash and vanishing bomb? that's what I use to get out of trouble
I’ve been switching around between the 3 specializations cause I like the type of lights that can hold their own in a fight but I tend to use dash with xp
Yeah I’ve tried it a few times but whenever I do somehow my opponent becomes a top 500 smurf who picks me off like a fly
Yeah that's annoying asf but that's probably the best way to survive with light. you can try using grappling hook tho that's also good
Today is your daily reminder that you can defib somebody and immediately throw a pyro nade on them. Make sure to get back at any TDM defibbers!
Day: 1
What else do you think pairs well with dash and vanishing bomb
throwing knives, xp-54 and V9S pair quite well for me
Xp 54
The light shotguns also work well
Do you guys think nullifier could work with dash as well?
probably not it's not that useful imo😅
At most you can use it so that you can nullify someone then run away.
Yeah that’s how I usually use it or to get into 1v1s quicker
At this point compared to the new healing gadgets heal beam isn't good enough to be a spec.
I think they can take heal beam and turn it into a gadget.
Defib is too strong to be a gadget right now, so they can turn that into a spec. Defib would actually be a little weak for a spec, so they could actually give it some buffs, like maybe more health or instant regen.
Do you know any other gadgets that are useful?
well I'd say gateway I don't use it a lot but it's pretty solid
if your looking for a loud out try dash, xp-54, vanishing bomb, gateway and any grenade you like
Gateway, glitch grenade, vanishing bomb come to mind as Light-specific all purpose gadgets that are actually useful if used right
Gateways in particular allow Lights to move vaults across the map quickly, or instantly move themselves AND/OR their team mates anywhere
vanish bomb is overrated. replace it with goo 😋
own a slice of Heavy's area control for yourself for easier escapes or forcing closer-range fights if you want
It's never fun to have a full team of L with DB, M with Cerberus and H with Sledge spawn right on top of you from a Gateway lol
Holy you guys have been way more helpful than any YouTuber I’ve watched 😳
There should be a pen that contains 75 HP for light in their gadget
So they can apply that and flee from the fight
Did you guys notice the heavy’s newest gadgets has TWO chargers
How come?
Oh yes
On the subject of self healing, Light already has the fastest recovery speed (7 seconds) while being the fastest/smallest target of all three classes, and having high DPS/high damage burst weapons, giving the class self healing would be broken af
I think the new light gadget only heals teammates
Yo how about a feature in TDM where, whenever someone eliminates an opponent he starts healing immediately
Especially for H coz after a fight you are left on low health which takes a long time to heal
That's why Medium received the heal beam, to get Heavy back in the fight quicker
No one really cares IN TDM
Even when you are playing with friends
Heavy is still a powerhouse in TDM
You can just tank so much damage with a defensive loadout. While enemies are shooting at you they're not shooting at your team.
Usually gets them killed assuming your team mates are decent enough.
I think we shouldn't be worried about these new healing items until we see the other balance changes Embark introduces along.
I think the goal here is to encourage teamplay
your welcome
i just realised the healing rate on the heavy healing ball - excuse me wtf?
it's literally an AoE healbeam and not even a spec
RS mains are NOT eating good
Maybe we need to turn the h+ infuser and the healing emitter into specs.
I just want a light spec, I don't care if it's the heal gun.
Honestly though I'm glad to see it in the game. As long as they don't remove it, I'll play it even if it gets nerfed into the ground.
Stim shot, 50 hp and starts healing immediately, maybe also a speed boost
YEA
im new to lgiht doing xp54 and dash. what gadgets should i use
gateway, glitch or grav, and vanish goo or nullifier is what I run
there was a discussion earlier, we think thats just infinite in the dev server, it should only have one
and for the 3rd slot?
my main loadout is dash, m11, gateway, grav, vanish bomb
as a light player nerf dash ty embark
tired of fighting orcs that just panic spam it 3 times
It would be pretty cool of cashout stations could go through gateways IF the station is inside the gateway hitbox when somebody goes through. At this point there are enough ways to launch cashout stations into death pits I don't think this would be too crazy, especially since you have to go through as well. If you want to yeet the cashout station into a pit, you have to go with it and use grapple or something to escape.
ima try dash x[54 gateway glitch vanish. might be shit tho
The real question with s7 is will the molotov skin finally make the fire nade worth picking 
Where is the molotov guy anyhow, wasn’t there a guy asking for it in like every comment section everywhere for like a month?
should be good
Well if it’s true your saying.. that’s a huge misleading lmao
ya for sure, but two charges would be op so hopefully it's true
is sonar any good
all my homies love sonar
why does the medium grenade launcher not deal dmg to the user 😄
not enough i meant to say to deal the full dmg it has to literally be point blank right on top of it
kinda wanna swap vanish for sonar idk if its good
Will lights actually use the healing pistol lol?
def good with good team play
sonar or vanish?
sonar
should i swap vanish out or smth else
id prolly swap vanish thats just me tho
prob not
gateway is bis, goo grenade is godlike and your third can be something more useful in combat
Wtf do you mean it's gonna be turbo broken
And rn light need thermal gateway and glitch if heavy
message 35
it's going to be useless in solo que since my teammates just run in and feed instantly and I'm stuck 1v3 every time
yeah but I don't care what my teammates think so they are wrong
enemy lights yes. friendly lights no
I will
I hope it's bad though
I kind of wish they focused more on uptime than fast healing. If I could main this thing I absolutely would, but it looks like I won't be able to use it for more than 4 seconds at a time.
Put magnify scopes on all assault rifles
So real
The H+ Infuser seems like it only lasts for 2secs flat to drain before cooldown. How much is it actually healing? 25%?
It's not a spec
I'm aware.
All three of the new items are gadgets.
Why would a gadget that replaces gun have a high uptime
It doesn't replace a gun, it's in a gadget slot.
High uptime just refers to being usable often. It would have high uptime but low healing so that players can spend more time actively healing their teammates, since right now it looks like it will only have enough uptime to heal one.
If u have to pull it out instead of a gun then it should have low uptime. All gadgets work like that
You have to put your gun away to use literally every gadget in the game. Things like thermal vision and tracking dart still have high uptime despite that.
You can pull out ur gun during thermal
You have to put it away while the pad is held. The same goes for tracking dart, while the dart gun is held You can't hold a weapon.
U can shoot people with the thermal buff active
With the healing gun you need to put away ur gun to get utilization of the gadget
Yeah, after you activate the thermal vision.
What I'm saying is you should be able to heal, take out your gun, shoot, then heal your teammate again.
If there's a gadget where you need to stop using your gun for almost all of the time it shouldn't be a gadget it should be a spec
That just makes it too weak then
I am pretty sure it's gonna be like that. Not going into cooldown if you dont shoot the mag
And either way it's gonna be fucking broken
Not at all.
More healing but spread out over a longer time, and easier to access.
Apparently you Can make ur heavy survive three people shooting at him
Heal spec can't even do that
The H+ is only going to have ~3 seconds of uptime, so I think that's a pretty fair trade.
Anyway I know they gonna nerf sledge I am happy
Ok nice then
I hope that’s not the case, being able to heal that fast would make it way too broken
Still seems strong ngl since it doesn't use ur spec
If it's stay like it was it will be
The easy solution would be to give the weapon slower healing and more uptime!
It shoot faster than an xp
True, with mediums, healing takes time and you would have to prioritize that over fighting along with your buddy, the new gadgets throws that out of the window
I hope ammo regenerates on a resource bar like cloaking device.
Nah would be too insane
And will prolly dont at all
Light is already the easiest class dont make it more stupid than it is
If it regenned over 30s? That would be a tenth of the healing that heal beam gets overall.
That's also just blatantly wrong. I'm glad I switched off light because I haven't struggled a day in my life since I switched heavy.
You feel like you’re playing a micromanager with lights, small mistake, you’re dead
And needs more aim than at least heavy, especially sniper
Heavy is legit the hardest class light rn is so easy to play
Light Can 1v3 without even thinking heavy can't
Rage bait used to be believable...
It's not a ragebait, Ask any very good player/comp 90% will say the same
But I know it's prolly too much for you to understand
Well if your team isn’t ready for the light then maybe, or if the light is really cracked then maybe he could 1v3
Not a single other class Can do that if both team are not garbage (if the enemy team is very bad every class Can obviously
Heavy have the hardest gadget management and position thinking
Strongly team dependent as well
Light and medium Can go in and out heavy can't
And the use or ur gadget is not as hard as heavy. One bad bubble ur dead. One bad rpg it's just a waste. The list go on and on. Spec as well mesh is prolly the hardest spec to play right. Take into consideration juggle and other shit as well
Idk what to tell you man.
Yesterday I dropped into a cramped room with a full team of three in it and flamethrowered all three of them while they lazered me. All three of them died to fire damage and there was nothing they could do.
That's not possible on light.
Like I said against bad team yes
You've got to be ragebaiting because all of this is just stuff that is completely false or true of every gadget in the game.
So many trash takes I'd expect half of them to come from a white role.
Bro egoing role on discord while prolly not even playing rank the whole sz
Like I said, nothing they could do yes
You play flamethrower just with that I Can know your skill lvl on the game thank you
- egoing on discord role
Reddit 2.0 here I see
This is coming from a guy who thinks heavy is the hardest role.
Everyone with an iq over 90 knows heavy takes the least thought out of all three classes.
They're literally called crayon eaters by the community because of how little thought is involved.
Like I said Ask any comp player or insane player they will say heavy is the hardest
But that fine to live in a delusional world
I've literally never seen a genuine take this bad
Flat earther ahh
Me when I lie
Play casual and you will be fine
Prob light is the easiest due to really good positioning, and prob sees it that way or maybe he played light a lot more that other classes he might not get used to, idk
It’s not worth arguing over rage bait
I played comp on every class at the highest level and light is by far the easiest yes
it's easy if you have good teammates you can play off of
Heavy is the hardest
if your teammates are bots then solo que as light is impossible
And light is not team dependant like heavy
Light is the easiest class to go soloq lien what
Blatantly false
me when I lie on the internet
You guys are on another planet
While stronger with a team, doesn’t have to be
I'm legitimately scared for the new generation if these are genuine takes.
I didn't think IQ could actually dip into the negatives.
I boosted acc to ruby with soloq light that is my worse class. Not possible with any other one in the same time span
Drop me ur rank and past experience at highest level I will wait bro
At high level literally everyone needs to play with their team. Anyone who's ruby rank knows that, which is how I know this guy is full of it.
I dont Say you dont need too but heavy is strongly team dependant
I don't even play ranked, and I guarantee you don't either since you don't know basic knowledge about the finals.
I got my name on the trophy (twice) and won embark tournament against the best team so try again
You wanna ego I Can Do it as well instead of just saying "gneugneu ragebait gneugneu low iq"
Sure bro
Probably bought your account or something.
Even if you are good at the game it doesn't really mean anything intellectually when your grammar is worse than a 5th graders and you don't know anything about the game's balance.
Just go read the trophy is say rampage, and watch carnifex video about the tournament we won 😎 and yeah I got bad grammar because that not my native language and compare to you I am still able to talk two language (even with bad grammar)
Womp womp
Je aussi parle francais
straftat player?
oh trophy tree, oh trophy tree
oh we love you trophy tree


Try again not right
Best game ever
But really, this game has strict loadout and even reserves are only available on revive; which means we need to discuss certain loadout like CERB WITH DEMAT AND GOO NADE ARR CRAZY not like CERB AND PIKE AND REPEATER IS OP OMG MEDIUM IS BEST AT EVERY RANGE
This is coming from the guy who tried to justify his bad grammar with the fact that it isn't his native language.
Kind of hypocritical.
Light is the easiest as solo, heavy the hardest. Bro is right.
If you disagree you didn't play enough with each class
Thx kind man
Whatever you say.
I'm still going to play heavy and it's not getting any more difficult for me.
Guess I'm just cracked.
yeah, Ls role in general makes them great for solo since theyre really good at hit and run tactics, scouting, and carrying cashboxes. heavy is definitely hard, but utilizing your equipment to the fullest makes it hard utilize him in a solo situation
I was stuck in silver 1 as light and but when I switched to heavy I easily grinded to platinum 3 (playing for about an hour or two for 3 days)
Legitimately the easiest class to pick up for me. The fact that it's apparently the hardest is news to me, because personally, it's the easiest of all three.
Agree. The only thing I think is easier is being a medium healbot for the heavy, but that isn't as consistently successful.
I'm pretty unsure about how diverse class gadgets are going to get with the heals and the drill. I think light should provide mainly movement utility, medium support, and heavy defensive and destructive.
But according to that logic light should have jump pad and Zipline (which I almost agree with)
Yeah, it's definitely going to be a mess, but I can't wait to see what kind of meta comes from it.
Those lines already got blurred a while ago, and I think they're putting healing on light and heavy because medium is already stealing roles and they don't want to nerf it.
True. Medium has always been the most well rounded and much better than the other two classes in some areas. Seems like embarks approach is to just round out all classes
Sword buff next update?
Thats the problem, you think only about that L is dd, M support and H tank, you need to think about it more in perspective
Why H amd L cant supp?? Only because one small and other it bigger?
Open your minds
So how bad is heavy getting shit on this season?
Heavy is good and will remain good
L is good and terrible it's broken
Light had gateway to support. Nice. Heavy has dome mesh and barricade I guess
heavy has dome, mesh and barrcide "i guess"? is it not enough? hahahah
btw it's just me or the new healing light gadget heals so much per burst
Dome is literally the best gadget in the game
The only one that really comes close to it imo is gateway
After those two there's a decent gap in power
RPG, oh wait, it is also heavys gadjet
Rpg is still very strong, but I'd say it's a decent amount weaker. It's also been nerfed a lot more.
Although rpg is definitely on the much stronger side of util
Heavy has such good util, but it's super condensed imo
You don't have that much flexibility for very strong loadouts
The new orb could be super strong though
Opinion?
lol true
You guys think were gonna be in a sustain meta with the new healing gadgets for light and heavy or will the numbers not be that high and they’ll just be niche picks?
I just realized something about the new heavy gadget. On the page, the last line says “Just don’t let it roll off, or be snatched out of your reach.” , meaning that enemies could throw or take your healing emitter away
And also from the clips that we got, it will have 200 hp
I think we need to wait and see for the full S7 patch note to judge. These new healing items may come with a wide variety of balance changes. Someone mentioned defibs and healing beam getting swapped, with defibs receiving a buff if it does become a spec rather than a gadget. I could see that happening.
Demat could receive a nerf along with the addition of the drill, and I honestly wouldn't mind, as I think the introduction of that spec, while it was definitely very interesting, made all environmental destruction items pretty redundant. Back in S1, C4 was part of my standard Heavy loadout for the exact same reason people run Demat. It could open new entry ways for the team or help steal/defend cashouts by making them drop through floors.
C4 has been nerfed quite heavily as part of a wave of nerfs to get rid of nukes entirely, and was never buffed again once Demat rolled in.
Making defib a spec seems interesting but a buff seems insane. And a demat nerf would just make defib the must pick spec
And honestly turret, defib and nerfed demat sounds like an awful selection of specs
Depends on the Demat nerf and Defib buff honestly.
If Demat gets -1 charge or keeps 3 charges with a longer cooldown, it will still be strong, but require more thought to use.
Which wouldn't be a bad thing seeing how a decent Medium using Demat can be a nightmare to escape from or chase.
Guardian turret has been the weaker spec forever, in all honesty I see it as the noob spec, used by noobs and only ever effective against noobs. Turret is an annoyance at best for decent players.
If I play against a team using lots of turrets, mines, etc. I just pull my data reshaper from reserve and now all their precious stuff gets cancelled instantly.
I'm not even denying their potential usefulness but from a gameplay perspective all three of them would feel awful to use.
Right now both Demat and healing beam offer very distinct play styles. Simply making defib a spec just seems insanely boring in comparison and we already know turret is insanely boring.
And Demat is in a balancing state where taking one charge / increasing the cooldown won't really get rid of its insane utility. It needs some actual counterplay
Demat as a spec would be very interesting
I agree with you there, there's no actual counterplay to Demat, except maybe using Goo in any shape or form, or using Demat yourself, which is still rather limited. You can play/position yourself expecting the enemy teams to demat walls and floors but you can't really prevent them from doing so.
for the love of everything embark pls make this happen، doing this wouldn't affect anyone and you won't see anyone complaining
But really, this game has strict loadout and even reserves are only available on revive; which means we need to discuss certain loadout like CERB WITH DEMAT AND GOO NADE ARR CRAZY not like CERB AND PIKE AND REPEATER IS OP OMG MEDIUM IS BEST AT EVERY RANGE
@stark pecan thanks I love the idea of an auto crossbow and a fanning revolver.
I will repost it when I get the chance #👂┇game-feedback message
I'm calling it , amethyst for the next weapon mastery lv
and remove the black one at lv 8
cause it's ugly af and no one finds it interesting
cmone embark
I actually run it on some of my gadgets along with black outfits
but u agree that we deserve better for a skin that takes hundreds of games to reach
The drill would been cooler if it was a Heavy gadget and worked more like Fuze from Rainbow 6 Siege.
i like it
I'm already playing less than I was before, and these new gadgets do not inspire confidence.
Heal Ball might not even be that good, and will likely be countered by Glitch Grenades the same way it counters almost everything Heavy has, but it can open the door to really obnoxious team comps.
The Heal Gun is probably going to be unused in a couple of weeks since the average light player has little interest in supporting the team.
i run it on my gadgets
like goo nade for instance
Real brother, here's my prediction, lights won't use it, nor even bother to unlock it, so it gets buffed into beyond meta state, and then after a few days of everyone complaining it gets nerfed heavily, and the same Adhd gremlins we call lights scream and wail over something returning to the state it was before
I'll learn how to play light and then I'll use it
Good job, we need a light on a team that doesn't go for 9v1 at the start of the match
that's pretty much how embark balances light
buff things that suck, everyone cries it's too good then they revert it
Yeah for sure. I expected lv 10 to be Amethyst honestly. That cloudy thing is pretty underwhelming.
But it'll still end up being better than it was before.
Fr, every single QC game I play with a Light starts the same, he just runs straight at the vault on his own, then I see his health bar turn into a 💀 within 10 seconds.
You see his health bar get put thru a cheese grater
Heal ball will likely be either useless, or must-take. That mean 90% of Heavy players will be using Dome and Heal Ball, and probably either RPG or C4.
With healing available on Light and Heavy, team comps with demat mediums now have access to healing as well.
Poor guardian turret, the thing doesn’t do much. Literally a small skill check against new players
Guys sometimes i feel that XP-54 better than ARN-200 is that right?
Maybe, under 15m?
Even in mid range i feel it better and damages more
What turned me off from ARN-220 was having 2 recoil patterns on the double stacked mags. That was changed already.
I was using 93R before and switched to XP-54 it’s insaneee
ARN is easier than XP to control it but i guess it’s weaker
I like using the LH-1 and flick dash players all day in console TDM lobbies. The thing probably needs a range dropoff buff just so it can outrange full auto weapons
Ur a bad guy btw🤣
I just bind fire to a bumper button and start mashing it. I can see why it got the nerf starting S6
LH-1 technically has no recoil pattern so if your tracking is good the dps is very competitive, even after the nerf. But in the range I fight with the LH-1 in, I’d rather pick XP-54 sometimes
I play on PS5 with Gyro
Sometimes I even bully bad mouse players
When the lights have dash or invis but I have aim
Everything is easier to control if you can strafe and do recoil smoothing
are there no new weapons coming in season 7 or are they just waiting till last to reveal those?
I’m kinda doing that with XP rn
the new drill bore thing seems really useful
I don’t think we’ll see new weapons
😭
😭
but whyyyyyyy
It’s hard to add more when a lot of weapons already cover many niches
its true we have plenty of slow firer ate high damage and high fire rate low damage there's no more space to fill
i'll take skins for existing guns that make them look like other guns
let me turn the mp5 into a ump
Each weapon has its own skill curve. So it may play entirely differently depending on skill.
LH-1 is a great example: semi auto and big dps potential.
Hand it to me? I just fight full auto players under 15m away. Hand it to a good and honest Ruby player? They’ll beam you with it from 50-70m away easily.
the gamedev in me says "fair enough, makes perfect sense"
but the gun nerd in me says "but guns"
that said there are still some uncovered niches like a true full auto shotgun or a crossbow or something
i want an smg on medium
Add a slight delay to demat (~0.4-0.5s?) and make glitch turn the walls back to a solid state?
Although we will probably see a bit too many glitch mines in that case.
The hardest targets to survive for me are perhaps light players with melee or throwing knives
They don’t suffer ADS movement penalty, so they can AD strafe like no tomorrow while having perfect accuracy. Melees are slightly easier to deal with since they have to close in at some point.
You can’t escape them if you’re a heavier class though, can’t just break off the fight. So the only option left is to fight them. If I live it’s either because they stop dodging and get eliminated or they keep missing
Should throwing knives/bow have a magazine capacity?
100%, without a doubt
They probably should do something, the 0 downtime part is insanely opressive.
if you dont kill them within a single magazine, it's over, you're dead
if they had any weapon besides those two they would also have some downtime to give you a chance to win
To be fair, this type of infinite ammo ranged weapon needs charge up time for full dps potential
that hardly matters when less-than-full potential is already enough to trivialise fights
Only the bow, RMB on daggers is redundant for the most part
It's mostly a problem with 0-downtime LMB dagger spam
Although just cutting off a major feature is not entirely welcome either... maybe something like a bigger attack delay if you hold LMB for too long a-la "hands tired" or "no more daggers on vest, so i have to pull them outta my ass"
like a charge meter for specs, but for daggers
if you're out of the meter your attack speed is lower
Light is hard to balance:
- high speed means the Light usually gets to decide to attack or escape. Exactly “hit-and-run”.
- Light has low health, but hard to hit. So light enemies are no problem if you can aim, but a big problem if you can’t aim.
The weapons on the Light class just decides the range they preferably fight you in, but generally the above is still true
A light only chooses to break off when they need to reload or have low health.
With infinite ammo, they’ll only back off if you can actually hit them.
That’s why fighting throwing knife players 1v1 is so exhausting.
make it like a sleeve of cards or a yugioh duel deck they need to draw knives from
anything so long as its not infinite
If it’s not infinite ammo, I think it needs a traditional reload. If there’s a meter, attacks will still be going, even when slower
that's what i'm saying
the specifics of the reload don't matter. make the animators go crazy. just give it a traditional reload
How do you reload knives?
im sure there's other things you could think of too
the lore is literally "you're playing a blood sport in the matrix", i'm sure we can take liberties for the sake of gameplay just like we already do when we accept that ammo is infinite for all weapons (even if it has magazines)
For those that have seen the new trailer, that fast firing gun is for medium right? And also there is no heavy pictures on the title screen, but a medium and 2 lights. Can anyone tell what the other light is holding (the sentry bot, not the one with the H+)
The heal gun is on the light class, the H+ Infuser
I though it was possible, but the one on the left seems to have too chunky of the part of the gun shown for it to be the H+ no? Do they are both holding the H+?
do you have a pic
You can’t send photos here, where do you want it?
just dm it
The dimensions on both of the things that the 2 lights are holding don’t seem to be the same, and I doubt they would put 2 skins of the same thing on the title screen for the season right?
Sent it
i think the guy in the back is either another med or heavy
the chestpiece looks to broad to be light so it might be heal beam?
The light on the left looks larger than usual so it seems that they are the same size as the right one, I’ll check real fast, definitely not a heavy though, too small
Seems to me like a bull pup smg or something, the dimensions don’t seem to be the same as the H+ with the CNS guy, and it seems to me like it is a light due to it’s similarity with the CNS guy on the left
Honestly I just go by Embark’s official S7 teaser blog
idk it could just be perspective the guy is pretty far back. maybe a famas skin or smth
yea but that doesnt tell us anything we dont already know
Yeah the perspective is off, but it’s too boxy for a famas skin, and how often do they put weapon skins on the title screen?
i mean im pretty sure the H+ is a skin in the battle pass, and that pike doesnt look default
русские есть?
I tested a bit a go, and you can kill an opponent with the cashbox <0.1 seconds slower than the fastest you can kill with sword, so if the healing emitter doesn't break when it hits an opponent it might be a better weapon than sword!
im just gonna need to see true numbers for this stuff, but light gadget seems decent its like 65ish per burst and i think you can have 2 of the heavy balls
surely they buff sword right? they said they were nerfing it to fix the bugs, and the fixed the bug so now they spent the rest of the season fine tuning it
right?....
That’s not the pile that’s the new gun
The fast firing one for medium showed in the last trailer
which trailer? the teaser or the one with the gadgets
Also if it was the H+ that means that there is a skin for both sides of vaiya and CNS why would they do that?
The most recent one, the map once towards the end you are in the POV of a medium holding a FCAR type thing with a holo that fires fast, that is the gun the girl holds on the title screen I believe
cant see it
this one?
Yeah never mind that’s the space skin for the FCAR
I gtg let’s figure this out later
I just checked, and it turns out sword is actually a decent bit faster than the cashbox in terms of ttk.
From the first frame that the health bar indicates damage to the first frame of the kill indicator on the crosshair:
The cashbox take 1.63 seconds
The sword takes 0.96 seconds.
That'd a difference of 0.64 seconds. Sword is clearly overpowered!
shit you right lunge should only do 75 dmg
It'd be cool if all melee weapons got unique quick melee that were treated as a completely different attack with unique damage values, speeds, or effects.
Make sword require combos to effectively get kills, for example. Maybe lunge stops you on contact with an enemy, but buffs the other two attacks.
that b cool
Aight wheezing I’m back you ready to figure this out?
Sure
Tbh you already need to think about the optimal attacks to kill people fast, so I don't think combos are needed.
Also lunge stopping you would just be a death sentence. Your survival in fights depends on dashing and sliding around people, so lunge killing your momentum would be bad.
just have the hitbox stop not ur momentum
B.A.R. for Medium? It's an LMG but its only got 20 rounds, i feel like that would be fair
That's also bad, because cleave is like the only thing sword has over DB. Stopping the hitbox would kill that.
I really just want sword to get damage reverted and left alone.
they probably wont do that. if they dont leave it as is its losing something
It already lost phantoms, which was one of the few ways you could kill a competent heavy.
that was a bug and theyve been on a bug deleteing kick no matter how much people liked them. im wondering when gadget swapping is getting axed
I hate the trend of gutting anything that is unintended, even if it's cool. Instead of rebalancing around it they just kill it.
Even harmless things like goo ship got removed :c
Gadget swapping is really only useful for sliding out of lunge now, it doesn't reset the cooldown for sword. Kinda pointless to axe it now.
But it's embark, so I wouldn't be surprised. They hate tech.
a tragedy
We need the goo plane back, as well as grapple nades and barrels.
Ong
That is literally what I've been saying to make the grapple viable for ages
It would make the gateway-grapple combo really powerful
Wouldn't you usually want to push grenades Away from you not grapple them towards you?
how is grapple not viable
it's arguably the strongest light spec in the game due to it's unrivaled freedom of movement
its prolly the worst of the 3 tbh. maybe tied w cloak but i think its a little worse but dash is number 1 rn. you use grapple to get in or get out most of the time.
cloak is meat
Dash is great in engagements, yes, but Grapple really isn't comparable to Cloak.
If you try to use Grapple with the same mindset at Dash, Dash ends up as a superior pick.
I’m just comparing them in terms of meta viability. When I say grapple is the worst I don’t mean in the game or even that it’s bad, it’s just not as good as the other two. It still has its uses and it’s niches that the other two can’t compete with.
That is fair, but I still feel like grapple is slept on if this is the general opinion between the three specs in terms of meta viability.
I've been a big grapple fan for a long time.
Here's your daily reminder that you can defib people and pyro nade them immediately after in TDM! Make sure to get back at those TDM defibbers!
Day: 2
That just sounds like old FCAR
I think grapple is very good with long range weapons like lh1 or sniper. it's the best spec for repositioning and gaining high ground. Especially combined with thermal bore
it's fun with m11 to just grapple on people's heads
Here’s a very long term riot player talking about melee, y’all might find it interesting.
In this video, I take a deep dive into the state of melee in The Finals. From early balance patches to the current competitive landscape, I break down the long history of nerfs, bugs, and the community’s growing frustration with the role of melee in ranked play.
I spoke with over 20 top-ranked competitive players to get their thoughts heading...
It straight up isn’t as good as dash but I have a lot of Titanfall 2 muscle memory and I can come damn close to out maneuvering dash players usually. I love me some grapple.
Which makes this heal gun exciting because I’m a support main usually. I’ll be able to 93R grapple while healing next season. Good stuff.
i disagree, grapple tops both dash and invisibility - it offers just as much sneak ability as invisibility as you can hurtle yourself before they can even see you, and acts as a flat out better dash, unless using say, sword
It's worth noting that dash has three charges.
Dash is much better for combat and escaping inside buildings or around corners, but grapple has good escape potential for reaching rooftops and the like.
It's not nearly as good as invis for sneaking around though, you can hear the grapple from a mile away, which isn't a problem if you activate the cloaking device far enough away that enemies don't hear you as you approach.
Grapple is better for overall traversal, but in just about any other situation dash is a better option.
istg they be finding the most useless harmless tech that is fun and go out of their way to remove it for no reason
Yea I love grapple I just don’t think it’s as good. This is verbatim what I was gonna use though 😆
I’ve been experimenting with tracking dart and nullifier as well, I’m gonna go full harassment scout.
Tracking dart is weirdly I think kinda good? I thought it was trash for the longest time but it really puts the fear of god in flankers. It and the nullifier can basically eat two outta three in a team it’s great.
I keep debating between null and goo because gateways never leaving the loud out. I can’t decide if gooong off pushes or nulling a guy and making him watch as I heal my teammates would be more fun
Yea it’s good.Sad I missed the ruby one 😔
Hard to go back after equipping goo though. It’s just so versatile.
May as well go full NeonGutz and do grapple sh1900 gateway goo and nullifier
If the 93r isn’t cutting it, it’s what I switch back to.
I love to play the mind game 
It especially terrifies heavies for some reason. Not sure why.
Makes em’ feel exposed I guess 🤷♂️
Goo does everything in the game besides killing people and I get two of them. I hope it’s never nerfed 🤣
The best part is they just start running and separate themselves which is what light wants
I think the only serious complaint I’ve heard is folks saying it’s just slightly too hard to break. But tbh it’s in a pretty perfect spot otherwise.
Yea I think if they touch anything on it, it’s gotta be small
I’ve also seen people in #👂┇game-feedback say heavy’s goo gun is overpowered so like, who knows really.
I love the idea of pointing out one guy and making sure EVERYONE in a TDM round knows where he is at all times.
It's too bad it gets hard countered by smoke though.
Unless I’m being really pissy about one dickhead I think sonar is usually better in tdm, that mode is like a whole different universe.
If it wasn’t so obnoxious getting defibed over and over I’d use it as a warm up. But no 
If somebody defibs me too much, I just switch medium and follow them around so I can defib them back and throw a pyro nade on them.
I have an idea for the H+ infuser
Lower healing and increase uptime, so it heals something like 20 hps for 15 seconds.
That would be a really bad change on its own, so let it "infuse" healing barrels by shooting them, causing them to additionally heal however much health was put into them (up to a full mag) over the course of their duration.
This would make sure the H+ Infuser doesn't compete with healing beam, while giving it potential for self healing (with preperation) and it would make healing barrels somewhat relevant for once.
It might still kill the gadget's viability, but it would be pretty interesting.
I was thinking of that it could give a temporary shield for better survivability or something rather than heal, like it could be only be applied when teammate is hurt but doesn’t last a while or something
Like uptime is quick but shouldn’t give a lot of heals
Just throwing ideas
When are the developers gonna actually do something about the medium grenade launcher it’s a gun that takes zero skill cool you shot st there feet 100 damage dealt in one shot and here comes 4 more like excuse me th std ridiculous the Heavy RPG(Rocket Propelled GRENADE) does a 100 BUT has a 20sec cooldown makes sense it does A HUNDRED damage. Triple stack mediums running aim bot turrets and nuke launchers with healing beams and and de-fibs are actually ruining this game it’s crazy
I think you struggle with mediums in general, them running CL makes them easier to kill
GL isn't that strong. 100 dmage at feet, no. Also the skill in hitting a projectile weapon at something like a lights feet is a little bit difficult.
meanwhile little timmy light has a 2shot heavy deletion gun in 1.2 seconds but hey can't kill them in 2s but they're allowed to kill everyone else that fast or faster.
I think the dilution of roles is such a bad step for this game long term but hey light has a clear favour from devs and sweats it's frankly absurd.
Just a healing dart would be fair cause u need aim and it's long range,it's a charged shot and it speeds up the health regen.
1911 when?
I wouldn’t say lights are favored by the devs the amount of nerfs we have is crazy the original intention of a light being a glass cannon was fine a clad with low health to deal massive close range damage I mean it makes sense but it doesn’t make sense to me why add a character class with more health to do more damage I mean I see the idea but it’s frustrating playing light and I’m getting first shots off hitting most of them (I’m not perfect) and getting two shot deleted by some medium with a repeater, or grenade launcher, or cerb, or even the revolver (2-3) I’m not one to sit around and say lights aren’t annoying too cus I’ve dealt with my fair share of grimy lights too cloaking shotguns or dashing swords the whole shabang but I’m just a light the runs any smg typically I like to get in fights, I normally lose but and this is probably a skill issue but pushing players who arent lights is 10x harder unless they are garbage because the range difference is so large I just want some thought into how mediums have been built into this god tier class where even a triple stack heavy team can be easily wiped out by them this is really just a rant but I pray just even a little damage nerfs come there way cus I just pray for a fighting chance
what about the M1918 BAR
These classic ones just aren’t weird or wacky enough imo, they’re definitely unique but embark likes the wacky stuff that can be modernized
I kind of want to see a passive jetpack spec at some point.
I know some people want one on heavy and that seems fitting, but as a light main I want it on light too. Being able to float down into the death pits to set up goo grenades or being able to use a jetpack to construct bridges sounds awesome.
@potent briar v9s gets destroyed by player with xp and ar.
Just have perfect hipfire while moving,this will fix v9s
Light as a class right now (especially in 40k and higher lobbies) is not as big of a problem as I see people talking about it. Now this probably means a couple different things. (and I know most people know this but I would still like to list some of my thoughts)
** 1. The light class is not meant to be a push all fights kind of class.** I bring this up because you said pushing players that are not Light class is difficult unless they are bad. This is a true statement, and of coarse I dont have the ability to see how you play light but often the same happens to me when I run head first at any class, including lights. All this to say I think the problem that I encountered while trying to learn "Pushing" fights as light is that its often the hardest aspect of the class, Light is a flanking class and I belive that most of its weapons require it to be played as such.
2. Light is very killable (but also not). This is another obvious statement that I know everyone will understand after playing 2 matches as light but my main point here is that they are rats. Of coarse you dont need to play light like a rat but a lot of the gameplay you will have as light in high elo is a pick 1 and dive kind of gameplay where either its a light 1v1 or you get a pick and ape the shit out of them. Both of these tactics require what the light class has a lot of utility for, movement. But this can also be one of the worser or more anoying aspects of a light because when people are not playing at high elo game sense or just good mechanics, it makes a light, who might not even be very good mechanically but knows how to abuse the slipperyness of the class very well, hard to kill. (this message is getting to long, if anyone wants to continue this conversation I would love to talk about it otherwise Ive done my yapping.)
True, unless as a light you totally face check an entire team around the corner or you encounter a HV or M at medium range and you miss most of the shots you are dead, otherwise if the player is not stupid and predict what will happen in certain situations the movement and utilities allow them to face these problems
i wamnt tommy gun
This is a horrible take. The devs favoured light class since season 1. Play other class. It’s pure sweatiness to survive. Play light. Easy kills.
although they refuse to rework the SH, I 100% agree
mediums are better at destruction than heavies with demat, are the best at support because of defib and can close huge distances really quickly with jump+goo/zipline
they also have the cerberus which is crazy for utility + is arguably better than double barrel
They have the best weapons and extremely solid util.
heavily disagree on that first point (asides from cerb) but defib, demat, jump pad/zip and goo basically makes them a jack of all trades
Not in a direct comparison, but relative to their class, they have the strongest arsenal.
Pike and cerb are arguably the best close and long range weapons in the game, and medium has very solid midrange weapons
oh yeah I can see that
I still think light takes the cake (very close), but I see what you mean
I think the 2 big problems are pike and cerb like you said
If pike and cerb get nerfs medium is actually gonna be in a pretty balanced spot
fr, but unfortunately I think famas and fcar are gonna be nerfed before pike 😭
I hope not, they're decently balanced right now
real
This is a must,I am onto to something here plz listen🙏
💥heavy/medium class chainsaw would be the melee equivalent to the minigun.
To put it in crude terms it’s a melee minigun but more mobile with movement but lower damage,u have to reload the fuel.Atleast it will be good with destruction as the minigun takes forever to break walls.Just not sure if it will be a gadget or a weapon.
What's the gold ranked skin for this season
@sinful dagger yeah well i get the fun part is dashing around but realize that its incredibly annoying for the other side and no one likes a guy who zooms across the entire map in seconds and the only thing he has to do to damage is flick around.
i get it like it a lot too but if u increase the lunge distance to like half of the evas dash lunge distance itll be almost the same thing. maybe increase the evas dash distance then. but fgs sword evas dash lunge is nightmare
@icy sparrow wont lie these are 🔥 ideas. except i dont think itll be a good idea to use inspect animations bcz some ppl might just want to inspect without doing anything fancy or startin an attack, so it might get a bit inconsistent.
I mean what buttons r there to press for the combo?
U have to press inspect and alt together so no mix up happens
ok yea that would do good, but it would be difficutl bcz pressing two buttons simultaneously doesnt always go right. if youve ever tried to Ctrl+V to paste some text on your computer and you type V instead of pasting just because you pressed V only a milisecond after Ctrl you'll understand what I'm talking about.
But what if we were allowed to choose which alt attack we want? So basically you could go to the equipment area in the menu and choose whether you want the blocking alt attack or the other one that you mentioned.
The time window isn’t short for the button pressing no worries
Or just press inspect twice
@restive plover weapon idea
💥Auto cross for heavy class and u can climb on top of the bolts https://youtu.be/LN1j3w0zchU?si=7g8onmgiaC2Qs8Fs
New weapon idea💥(fanning revolver)
Get a medium range projectile based (small wall hole destruction) slug single action revolver for light that is one shot when u aim however close range (hipfire only)u can do a 3 tap trick for it to do a 3 round burst it look really cool u can see it
The culmination of my forays with the Auto-Cross. I go on a brutal free-running streak across the Himalayas near Keo Mine #4.
This is a series, full playlist is here: https://www.youtube.com/playlist?list=PLlmEEm6A0j5BZLPm56kJez5Gx-sMKITe3
#volound
Best way to support me and what I do:
http://www.patreon.com/volound
❤️ Thanks to all su...
Add claymore sword for medium class,primary attacks r wide swings 170 degrees and holding alt attack blocks half the damage and deflect only a few but releasing it after holding it does a downward slash and the higher the damage the higher u fall so u can use dematerialise spec to attack players downward and surprise attacks,good combo with jump pad for very high damage,claymore has more to do with positioning rather then combo which duel blades is quicker at combo
As a friendly PSA to lights, remember to bring glitch grenades into your matches with heavies, as I have a feeling there will be a lot of pairing with the shields and healing emitter :))
Gogo gadget data reshaper
I think that maybe a few of the one sec deletes need to go because as a heavy with 350hp i'm not enduring enough fights and i'm happy to lose a bit of damage on all classes to bring up the TTK by a few seconds to all classes. to me Heavy is sustained fighting, medium supports that sustain and fills gaps, light is the kite with bite.
and the weapons are starting to overlap too much with each season. Shak is neat but the lewis gun fulfilled that 'assault rifle' role in heavys kit. to me the XP and M11 are too similar in role and function
Also give that damn bow a 'ammo' system like the SA1216 rechamber please it's so annoying to deal with that damage at the rate and ease it has with no downtime
Bruh. It is the least used in high ranks/pro play and even then literally only with sh1900 which isn't even the meta pick rn
Saying grapple is better than dash or invis is crazy
Which shotgun is better for Light?
definitely Double Barrel
Rlly depend m26 is insane as well just not the same gameplay (m26>db)
DATA RESHAPER REWORK - I wanted to put a picture to illustrate it, but I can't so please use ur imagination 🎁
We all know how data reshaper is an underrated gadget. It's decent, but by no means strong. It uses 1 slot of the medium gadgets and it def is not worth to pick up between all the good gadgets medium has.
To add more versatility to the item, I suggest this:
Before a match, when equipping the data reshaper in your loadout, you get to pick 2 differents slots. 1 for RMB - 1 for LMB. So, there you get to pick into which barrel the reshaped item turns into. (For example: LMB u select gas barell and RMB u select healing barell)
With this change I think it's worth losing a gadget slot for because it will add more creativity/complexity for Medium loadouts instead of the random barell cycle that we have.
Also, for every item you reshape wherever it's a turret, prop or a barell, it will become a gift box (OPPORTUNITY FOR SKINS, Embark ⚠️ 😉 ).
That way, only you and your team get to know what this gift box does when it's thrown! Ennemies will have to be careful and throw it away, or gamble on luck and use it hoping it's a healing box.
In terms of looks, I am thinking either a gift box, or a simple glass ball with a glowing question mark inside it ''?''
How can I use it effectively, I kinda struggle using it properly.
M26 is more consistent if your aim is true and you play a little more carefully, you can do pretty nasty movement work and still three tap heavies at like 10m. But the SH1900 is better for really aggressive play and will kill faster.
Keep at about 10m, aim dead center, jump around alot, profit?
It's about movement and good hipfire aim
You want ur team to engage then you Can go (like 1sc after)
Even if you engage killing a good m26 gonna take long and you prolly will have done enough dmg to win the fight
Dash or invis are both good with it imo
Which weapon takes the least skill to use in the game? I always feel like the GL40 is among them. Oh, look, just point and click
Melee weapons like sledge
not this again 😭
Saying Melee weapons take the least skill to use 💔
I mean, i found that sledge is easily countered by just move backwards
if you can aim, low recoil automatic hitscan guns (like XP-54 or AKM) are extremely straightforward to use
however it's quite difficult to pinpoint the least skilled weapon in this game
I tried the XP-54. It's alright. Then i tried the ARN. It is really good. Then i tried the V9S. I'm in love
I just can’t agree with that I’ve played light and been a light main since the game first came out and yes I can get kills in those 1v1 scenarios but if at any point a medium or heavy slots me before I spot then it’s over a medium and a light have the same ttk and the medium has 100 more health which means I need to hit my shots first so I have to flank or hide and pop out on them but for medium and heavy (which I’ve been playing recently cus being a fragile piece of paper is annoying) I’ve seen how easy it is I can pull off top fragging and objective at the same time and still be able to come out alive the only difficult part of light which someone mentioned was they are slippery and their movement makes it so annoying to hit and I’m aware of that shooting them is hard and when I run light dodging bullets is about all I have to defend myself but even that’s not enough when the servers tick rate has other plans. End of story light has been anything but favored since the game came out the list of nerfs we’ve attained since the start is crazy the shotgun has been nerfed to the ground it either tickles or 1 shots lights and if lucky 2 shot meds, the sword has received the largest and craziest damage nerf I’ve ever seen in a game with its lunge damage being tanked from 140-100 and the list goes on the effective ranges of our songs have been nerfed saber with damage drop off the xp-54 in a decent up date was “toned down” whatever that means while the nerfs that come towards mediums are “dragons breath shotgun shoots 11 pellets instead of 12” also your dual blades??? They’ve been buffed to where you’re practically Deadpool with the amount of bullets deflected FROM EVERY INCH OF YOUR FRONT EVEN TOES the riot shield doesn’t even block toes im just saying mediums are broken, extremely high damage with gl, revolver, fcar, repeater, etc, they are a support class with healing and quick revive, and movement with jump pads and zip lines at that point why play any other character
Disagree I regularly play between all three classes and light class easily blinds and evade everything, the sniper with hitscan is broken. Season 1 meta is invis and sword. After nerf, double barrel and dash. Season 2 meta is throwing knives and sword. Season 3 also throwing knives. Season 4 and 5 is between M11 and xp 50 AND throwing knives. And before the taser rework all the weapons mentioned above were paired with taser. Beyond broken. It drives me crazy going against them. Glitch nades make medium and heavy’s tools useless. You worried about riot shield and dual blades? Higher ranked people woth dash is GOOD at keeping distance and perform guerilla warfare. I use riot shield regularly, other mediums and heavys (except meleee heavies) were easy kills. Light? Easy kill if they have skill issue. Don’t f*cking mag dump when he raises the shield. Change positions. Easy peasy. Dual blades are very easy to deal with as well.
I play light class if I really want to harass other teams. I play light class regularly using sonar, smoke, invis combo with no skill M11.
Do you have any idea how no skill easy kill the M11 are? You complaining about high damage weapons with medium and heavy? Well light class has bow, M14 rifle, sniper rifle, and pistol. My gosh bow and M14 are delicious. Sooo juicy when paired with glitch nade and melt heavies when they can’t use shields or dome shield.
If you can’t easily use stabbing knife and invis against medium and heavy. That’s straight up no skill.
Before I used to be heavy main to suppress fire AND shield my friends. But noooooo it’s either glitch nades or invis double barrel or invis and sword.
Heavy and medium are wonderful support class but never as good as light. Marksman and pike are good, but almost useless if they double barrel your face first. Insta kill. Oh wait. Yeah I am that scummy light double barrel invis whenever I see someone using pike. It’s that easy.
Medium requires teamwork, so does heavy. I feel so useless if I’m medium by myself oh my goodness I’m more vunerable than a turtle without a shell. You can’t revive when your teammates are across the bloody map in ranked or world tour. Heavy? Heavy is still fine but still nice woth one guy. Light? That solo mf is an equalizer. Very fun of a class. I hate going against them tho.
3 shots with pike and a light is dead. 2 shots with the repeater.
If you're medium you have no issue fighting a light.
If you played rank. They can’t hit me with their pykes lmao
did you say invis dagger is so easy if you cant use it you have no skill?😭 invis dagger is so dogshit
Invis dagger is good. Try it some time
No, funny enough
Dagger is one shot against everyone in the back idk why yall don’t use it
so many dagger mains u can ask in this server lol
Because meta right now is Assault rifle and SMG fighting from a distance beaming people together.
Dagger is one of the hardest weapons to use.
The angle for the backstab was nerfed also
Arn is good, but M11 is no skill of a weapon. 5 times better than ak
ak is mediocre but the m11 is worse
ak at least had range and a decent magazine with decent recoil m11 has no range and horrid recoil
Only really useful if you're super up close and then it's still not that great
If you’re using m11 as an arn. Idk what’s in your head using an smg as an AR
Xp and Arn are the best light weapons at this moment
and matter
Meta right now is fighting medium-range
I feel like pretty much everything has a curve of effectiveness. The starting weapons are all easy to pickup but can really do work if mastered (minus the akm kinda.)
They seem to want almost everything to function that way though it seems. Easy to pickup hard to master, everything else is kinds outliers like the revolver.
Every encounter has been cqc in my games. Especially recently
Are you in silver or ruby lobbies
because there is a big difference in how people play between those two elos
The higher up in rank you go the more the fights are about focus fire as a team and less about going risky super close and selfish
Take light for example in ruby. It's xp/arn with glitch, thermal, sonar. You keep your distance with these things.
I agree on behalf that the light M-11 is a beast of a gun that even at the hip hits all its shots but the other light weapons? I wouldn’t put on such a high mantle I mean the sniper can only one shot lights to the head I can do anything if I’m actually sniping because all you gotta do is duck behind cover as I try to hit my 2 other shots to kill a medium and 3-4 for a heavy and the sniper hasn’t been hitscan since like season 2 it has bullet travel and drop and has for a long time so you can’t use that excuse also stab in is no skill? Invis makes you “invisible” at the cost that Helen Keller could echolocate you because you sound like a cloaker from payday you might be invis but unless that person is stupid beyond belief they are snuffing out your invis before you reach em, also you say glitch nades make heavy gadgets and medium gadgets useless which is kinda the point of a glitch grenade to stop the players from using there gadgets or abilities and you mentioned my point about riot shields and blades talking about higher ranked people can easily deal with them and I feel like that’s self explanatory they are higher ranked they play better and it shows I’m just a gold 4-3 I’m not amazing and I’m not garbage I play the game to have fun with my buddies but it’s so hard to even have fun with a 3 Time emerald medium is in my lobby because yk SBMM is a thing totally and I get wipe after wipe after wipe not standing a chance even ranked sometimes has a crazy skill difference I was once paired with a plat 1 who just dropped from diamond and I’ve never see platinum so if skill is what it takes to counter then I’m shit outta luck rn it would be better if it was somewhat balanced around midrange players cus looking at the top 1% to make an argument is unfair when there is plenty of the player base going unrecognized
It’s hard to explain. Like I am in silver lobbies but all their player card contain rubies, emeralds, amethyst. I only play ranked with my close friends bc of team coordination. But like even in silver lobbies every team has been cooridinated. Never seen solo slefosh ones that commonly
3 body shots for a heavy with sniper
For instance the cl is easy to pickup with its aoe damage but the ttk is so abysmal you have to hit directly and move evasively if you want to out damage anyone with half a braincell.
why does sniper take as many shots to kill a heby as it does a medium?? riddle me this embarf
Nice
Especially compared to quick cash.
Should 1-shot headshot mediums then I think sniper is in a good spot.
I did say that
3-4
might be strong enough to bring about a sniper meta hahaha
Yeah just helping out that uncertainty, friend
Last two games ago. One dude with a sniper was crazy good. His movement was fluid. I need to learn that lol
Would be fun honestly. It's not an easy weapon to use. And I would take anything but the assault rifle meta we have now. It's very boring
Sniper and sword are the most fun weapons to me. Not sword anymore tho, hoping they bring it back
Sword season 1 is a horror I would like to not experience against ty
i'm just scared of sniper/pike/deagles meta where every fight is a rooftop pokefest until one team pads in
Yeah that was way too OP lol it was fun tho
Rip to the sword 😩(I barely used it
Sounds kinda exciting in a way tho
Oh i enjoy sword. Love the pixel diamond sword skin so much
I have it in lvl 10
Nice
Used it 90% of the time 😆
if map design wasn't as problematic yes.
imagine pushing a team holding seoul hospital as sniper/pike/deagles and your team is running close quarters shit
True that
i'm just not a fan of "checkmate" situations yknow
Surprised yall still complain about map design. I loved every map so far
I love every map except bernal that map can go to hell 🤣
I don't like the assymetrical stuff. Low rooftops. I like verticality
That is hard to play. Still haven’t gotten used to it
Yea I don't know every door/corridor yet
the map design in itself isn't bad, it just combos with poor spawns (players and objective locations) to make some pretty unpleasant experiences
btw congrats on the period role rapier haha
The spawn distance as defending team can suck sooo much. Watching 10 seconds. Enemy take last second and you have 100m to run
talk about vaults location, I deadass had open many vaults where they were 15 meters away from the cashout
100m? In my case 178m in last round
Nice
Sometimes spawns are so far, so even no point to run to it
There is a shinier one from that season
But purple is peak
u mean the one like the AK we got in S2 circuits? isn't the FCAR one a separate purchaseable bundle?
ur talking about
I meant diamond
oh lol
oh
I only use s1 2 and 3 soundtrack
i include b sides
I feel like bsides goes really well with the new map
why do i have ten revolver skins
Why wouldn’t you?
Revolver is infact peak
what is ur fave revolver skin
Diamonds
Diamonds diamonds or stick
But stick cant use gunspins
With the cool animations
S2 ost on top ngl
dis one?
Yup
dis ones my fave
I wish i played the ob so bad
Ya
i did but only got weapon skins no outfits 😦
Fr
same, brother... 😔
I think i played one cb
I joined in the 1st Christmas event
I'm kind've bummed that I got in this game so late, I won't be able to get the bonus pages done before S7. 😢
anyone else mad they didnt bring back recon senses
I bought them the day before the season ended 🔥🔥🔥🔥
NOOOO rip bro
and account fir drop and distance etc....oh wait that's more than point and click...woopsies
Guys ima paly terminal attack for the first time
brother 😭
don't
What's wrong with terminal attack?
single use gadgets.
Honestly it needs to be changed to just have a 300-400% cooldown on things to keep that one use feel but allowing for retreat, regroup and attack again play
i believe pike is a pretty cold take
ye i play akm and lh1 without scope
and sometimes pike
Ak50 has a cool sight picture
does u mean shak 50
well obviously
a simple shortening
tho most people do shak but it works
Ok i just never thought that
Mp5 cuz the optics have wierd zoom
All shotguns—but then I never ADS on shotties anyway. For all other guns I use optics
When are they announcing new weapons or specializations?
i dont think they will have either
sometime in a q&a they said they won't release all of it in every season like how this season we got only weapons
it keeps it so there isnt a shit ton of stuff
So just 3 gadgets for next season?
prbly
Dang 😓
idk thats my guess
Ok, so the new weapons were showcased in the battle pass trailer, and one is a rifle shape and the other is a box, it seems that the rifle is for medium, and I have no clue for the box, and ideas?
WHAT AM I BLIND TO SEE THE WEAPON
skins
ye it looks like the cl40 and pike
You can see it when they show the vaiya weapon skins and more easily when you see them in the ultimate battle pass section
No they aren’t skins due to them being on the title screen of the season
my thoughts exactly
so if they dont have any weapons for the season, what are they gonna have the people hold
sit there holding a beach ball? a tablet for the drill?
Also, if this was the case, why would there be 2 of the same unique skin build in different styles and colors
What's tomorrow's hype post gonna be about if not new weapons or specs? Seems lackluster
because theyre for different weapons. ya know, like a skin set?
Why would there be the version from the ultimate battle pass and a regular vaiya one
Yeah i was like new weapon then i was like no just stupid cl40
honestly no glitch effects (liek data breach or wtv from s2) is a big miss
I’m also gonna say it’s the CL
I’ll dm you the photos 🫤
thats the one thing i wanted
i mean the rest looks nice but gimme the ariad effect pleaaaaaase
ye im sad abt that
give us more of deeez
@polar trout check dms
like cns is hacking and it to be that clean lookin skins with a map that is glitchy makes me mad
bonus pages
ye ivada had bonus pages for s4 so thats what i thunk
I assume this is an M60? I'm not sure honestly
Prolly not
Cl 40
Too thin for Cl40
Could be a new gun bc it’s on the title screen of the season or the CL40
You can see the 40mm irons
That does make sense, but I don’t understand why they would put weapon skins on the front page of the season you know
It’s a rectangle wdym too thin
I'm hoping melee becomes more consistent in this next season
Gonna get some random ass balance change that'll make every melee worse again
na its a new model of cl40
They are just skins
It’s an MGL skin and a pike skin
MGL?
Thankfully, there are no new weapons this season. We really didn’t need more
Yeah, the heavy is holding it in the key art. It’s likely the MGL rework could finally be coming this season
Just realized that’s not a heavy
Cl40 and pike :—)
Medium glaze never ends at embark studios
I don't think it's a new weapon but at 47 seconds in the Come and Play teaser, there's a semi auto that doesn't match anything I've found
That’s the turret
That's a turret
This actually looks like a turret
Ah
Didn't get new gadget in season 4, similar case here
that is a turret for your information
Wow no really
srry
Idk man, new weapons are kinda already causing problems, arn is way too close to the xp and is gonna create a balance nightmare
now this is a small chance what if we get a new thing mid season
agreed
when is dat
turret
And turret its fcar with big scope
Last Reveal Tomorrow, thoughts?
Did they confirm it?
yes
Where did they confirm it?
somewhere in general chat i cba to go look
I mean they said it’s going to be something important, so I’m hoping it’s something gameplay related (although, it could have been the announcement of legacy passes, so maybe we’ll just see the sponsor tracks tomorrow)
I hope so, but I also think that it will be the sponsor track like you said.
both would be ok with me but gameplay related they havent chnge much of that in a while
where da bow skins embark :(
wait is season 7 coming out tomorrow or thursday
ok
call it glitch beacon
@hybrid lynx The kinetic repulsor kind of reminds me of the Subwoofer in COD Zombies
Assuming no new weapons were shown in the battlepass i highly doubt
will there be any AKM skins in the season 7 battle pass?
A non survivability spec for light wouldn’t work
I love both of these ideas, but for the light one to be a spec it would need at least a 10m radius, which doesn't sound very fun to deal with.
Guys there aren’t any primary weapons
Maybe we're still getting a big spec reveal...
I would never cope!
Its not that either
Still could be
We haven't gotten the official season 7 trailer
It’s not
It could be
No it couldn’t, the preview build is already sent out and downloaded and people have been leaking
Yea
Wow I didn’t realize that comes off as snobby and annoying. Just trying to say, don’t get super excited for any new loadout options aside from what we’ve seen
There’s a new loadout options?
Can’t say exactly where cause it’s against the rules here but just private finals servers
No just the new gadgets
And yeah that’s true we haven’t gotten the actual trailer yet. It was a teaser trailer we got right?
Can promise it’s not misinformation
There will be jetpacks for heavies 
Here I’ll give you some words that will only make sense once the season comes out to prove I wasn’t lying
“Gaming turtle” :—)
There isn’t. But I think that’s a good thing. Weapons become harder and harder to balance when there’s more of them. Gadgets and specs get easier to balance when there’s more
If you think about it
S6 had new weapons for each class but no new gadgets
It would make sense if this season had new gadgets instead to change the pace
Hopefully they buff the dogshit weapons instead to act as new weapons. Like if MGL was reworked into a usable weapon
The game has had a pretty consistent player count for a while now
I think it’s good they’re slowing down with new weapons
They let too many poorly designed ones slip through
@sand monolith watching finalscord burn is immensely satisfying
especially seeing suzu mald beyond belief
@hazy spoke
fomo isnt an argument if you can always get the passes no matter the season
can you get the ultimate pass later tho?
to me it sounds like it may be treated like the bonus pages that dont return
or did you perhaps catch something i missed?
Tbh if ultimate bps are fomo then it’s really lame
If they’re not then I don’t care
I don’t really care about what happens cause I can justify the 30$ through playtime
And I’ve got time to get the 30$ so im chilling
Buff AKM.
would a predator cosplay be dope with the skin still be integrated across 3 classes, it changes the predator type depending on light medium
Or heavy. Light predator could have a cloak animation built in for users. The dagger could turn into the single wrist gauntlet. For medium it could be like the beast predator from prey and dual blades could turn into the dual wrist gauntlets and have a nice deflect animation, for heavy it could be the big predator from killer of killers. There can be a predator collection of skulls cross body or back cosmetic as well
I mean yeah it’s not the most egregious thing ever
It’s a little worrying how much they’re doing at once though
Mythic skins, predatory end of season sale, ultimate bp, opening you to the shop when you start the game
hey next season it could be ranked changes!! :clueless:
it was really sleeped on
It’s not gonna is it 😔
cns 93r pleeaaaaaase
eh we already have databreach ig
Just look at the ultimate bp as one of the multibuck bundles
yep
i wish it were 1150 mb exactly tho
Slightly less multibucks but more skins
It would suck if they're only for one season, since it would be fomo. But if they come back on a later season like the legacy bp or smth it would be fine.
That’s probably why I’ll buy it tbh
How much does the BP usually cost if you get it with the +20 levels?
nah havnt heard anth but i assumed since they havent mentioned anything in this direction. i would honestly wonder if they wouldnt tell us from the beginning since they are so open with everything.🤷🏼♂️
but if it is that would be kind of bad since its so expensive not everyone can spend that much with ease
20 dollars
Thanks
tbh i think that you should be able to rip doors open with the winch claw
That sounds like it should have been in the game from the start tbh
Exactly
Honestly Im hoping they bring more breaching gadgets, Im so gonna run this new drill
Dont know how useful the drill is gonna be since we have explosive and the demat
I think demat is gonna get a nerf so the drill might be useful
Plus it flashes aswell iirc
The drill flash?
Yes, it says so
