#💣┇weapons-gadgets

1 messages · Page 184 of 1

left blaze
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Just out of curiosity, why specifically riot shield?

dawn marsh
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i would not want to deal with a recon nade + phased double barrel

slender bear
#

In the gadget reveal it was only about half a second though, which is going to be basically unreactable if you aren't expecting it.

thick holly
tired drum
dawn marsh
#

with guns you kinda want to play angles so in enclosed spaces you won't really benefit as much

left blaze
#

Oohh I see, smart

thick holly
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Also the main way to play riot shield is to circle around your enemies, and it's going to be WAY harder for them to track you if they are partially blinded

slender bear
left blaze
thick holly
dawn marsh
oblique crypt
#

I can't wait to see the plays when they set up the breach charge just to walk through the main entrance

dawn marsh
#

blades are more for support medium anyways, passive blocking is very important for brawling

thick holly
#

Yeah, riot shield can block damage even if you don't have your shield up (which is why you circle around people when attacking)

oblique crypt
#

blocks stealing too

left blaze
thick holly
#

When the shield isn't active, they can block from the left side while still running

dawn marsh
thick holly
#

And they will run counter-clockwise around you because of that

dawn marsh
#

riot shield buffs please Embark

left blaze
thick holly
tired drum
dawn marsh
slender bear
oblique crypt
thick holly
#

Riot shield should block charge n' slam, since that's what they are made for in real life

dawn marsh
thick holly
#

Maybe not the slam part, but definitely the charge

tired drum
#

No offense to riot shield mains I just hate mag dumping someone with my Shak and getting no benefit because they have riot shield

dawn marsh
polar trout
left blaze
dawn marsh
thick holly
dawn marsh
#

so that includes flashbangs, explosives and melee (which doesn't work cause lingering hitboxes)

oblique crypt
tired drum
polar trout
thick holly
left blaze
thick holly
#

I didn't need to do the whole flashbang thing, but it was fun

dawn marsh
thick holly
thick holly
thick holly
#

It's not a viable strat, it's just a goofy one

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Because you can't play with your team if you try that, cuz you'll end up just blinding your teammates

slender bear
#

Another spec idea I had for light was an ospuze barrel.
You literally chug a whole barrel of ospuze and get a 25% speed boost for 7 seconds.

dawn marsh
thick holly
#

Mhm

dawn marsh
#

if they made RS permanent on your body? oh boy it would be a feast

polar trout
thick holly
#

I think they should at least make the riot shield stay to your side when performing actions like healing, and """maybe""" stealing to make things more interesting

dawn marsh
thick holly
#

ooh yeah that would be cool

#

It would be so fun seeing riot shield be a weapon where enemies have to change up their strategies

dawn marsh
#

i don't even want movespeed/charge on RS tbh - just give me the ability to be a TANK

oblique crypt
#

I can't wait to play light with all guns: A tracking dart Sniper, a healing SMG, and a Nullifier Stun Gun.

thick holly
#

yeah movement is fine on RS and feels balanced, I just wish it could block more

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the fact you can't crouch while holding your shield up is also fairly balanced. But it would be so cool if you did that, you would be fully covered but have almost no movement speed

dawn marsh
thick holly
#

you just become a turtle sitting there, would be amazing for stalling for time

dawn marsh
dawn marsh
#

but then it leaves you very exposed from above

thick holly
tired drum
#

Do you guys thing that light will even bother to use to the heal gun

dawn marsh
polar trout
#

Also is it just me or did the healing gun look like the heat was going down as it fired?

thick holly
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Oh sorry misunderstood

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I thought you were talking about the turtle idea I had

tough crypt
#

What is the invisible grenade called for the light class again, I can't remember

dawn marsh
tough crypt
#

Ohhh yeah thanks

thick holly
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For the riot shield, it does need buffs. But it should only have like 1 or 2 buffs from any idea to make sure it's not OP and annoying to play against

dawn marsh
#

but that would probably be a bit too annoying

thick holly
#

Yeah probably

tired drum
#

If the swing rate for riot shield gets up'd then we have a problem

thick holly
#

One thing I do wish is that it covered the head a bit more, I always get melted even if I have my shield up by higher skilled players

thick holly
#

The main one id advocate for is against heavies, especially charge n slam

tired drum
dawn marsh
#

considering we get all these new healing tools

thick holly
dawn marsh
#

RS is going to be CUCKED by the heavy healing ball, i am predicting this

tired drum
#

Maybe decrease slow percentage and then we good

thick holly
#

yeah, healing ball will definitely be annoying

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Healing beam can already be annoying enough as it is when you're playing riot

dawn marsh
thick holly
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luckily I do main data Reshaper, so it wouldnt be too big of an issue for me

tired drum
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So you actually can chase people instead of feeling like your running in water

dawn marsh
thick holly
#

I do also think Data Reshaper should get a slight buff, since that nerf was out of nowhere

dawn marsh
#

heavy ball is still going to be one of direct RS counters though, cause if we don't get a persistent shield swapping off RS to reshape it would mean you are eating lead in that moment

tired drum
#

I wouldn't know your troubles since I run heavy but I have used RS before

dawn marsh
thick holly
#

Yeah, luckily it has a super long range though

dawn marsh
#

you can easily face enemies with like 5 hard counters in a single team and won't be able to do shit

tired drum
#

Even tho I'm pretty good at the game I still feel like I'm plastic 3

thick holly
#

Plastic 3, same man, same

dawn marsh
thick holly
#

I mainly play RS because my processing time is fairly slow, it's the only weapon that gives me time to process what's happening around me

tired drum
thick holly
#

I mean, if you like using it then keep using it

dawn marsh
#

minigun might be better in some situations, but if you're trying to move around alot shak is the best

tired drum
dawn marsh
#

i chose to main RS cause i like to be an annoying little shit and i like shields in games

tired drum
#

It makes me feel like I'm only good because a certain weapon is carrying me

thick holly
dawn marsh
#

it's a beast of a weapon, no doubt

thick holly
stone sparrow
#

Can I PLEASE ADS MY KS😭@silent swallow

thick holly
#

I've been playing since season 1 and I don't even think I've touched all the weapons yet lmao

dawn marsh
tired drum
dawn marsh
quaint sequoia
#

I'm 1k wins and I've hardly touched light 💪

thick holly
#

The only weapons I play frequently are RS and revolver

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So shotguns maybe better for me

dawn marsh
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my brain doesn't work with non-auto weapons here

tired drum
thick holly
#

My brain just doesn't work with anything ranged lol

tired drum
#

What do you guys think the few things "they weren't quite ready" to reveal yet are?

thick holly
#

Since they are showing CNS is back, probably gunna change something up or add in a new mechanic

#

Ranked terminal attack again (joke)

tired drum
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Please don't expel my cod logic but if they place attachments in my hands in running back to medium for an extended mag on my fcar

thick holly
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Lol

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I hope they add a scope for riot shield angelpls

royal pier
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So they really are just saying "fuck build identity, we want everyone to be able to do everything."

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Except Heavy, they aren't allowed to have mobility.

normal ice
normal ice
slender bear
royal pier
#

They're basically encouraging being independent and not playing as a team.

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The Light heal gun kinda encourages more team play, but most won't even use it.

normal ice
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The thing I'm most concerned about is being nigh forced to have Glitch Grenade on your team or else be unable to fight triple Heavy with their triple heals

royal pier
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At the same time, this also encourages MMM because you can build that and have basically no major weaknesses. This is true before, but moreso now.

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There's just a lot of obnoxious combinations that are possible now.

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I wanted there to be more options, but I wanted them to be fun options.

willow valve
willow valve
desert nova
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What is the best long range weapon in the game?

uneven niche
dawn marsh
#

oh right the lever action on medium is also up there

dawn marsh
# desert nova Awesome thank you

it really depends on your definition of "long range", but an amazing all rounder with amazing medium-long range currently is probably the M4

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or the arn, however it's called

honest pivot
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desert nova
#

Oh awesome thank you

zinc kiln
dawn marsh
zinc kiln
#

The lh1 is the m14 on the bottom

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Tbf they do look pretty similar

tired drum
restive plover
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ngl im not a really big fan of the new gadgets. Giving the other two classes healing options as gadgets just kinda undermines the value of heal beam dont you think?

sweet thistle
shell sonnet
restive plover
#

i play medium because i want to be able to help my team as much as possible via making sure they stay alive. If all classes can help their team (ESPECIALLY light) that way then why should i play medium anymore

fathom turret
#

love to play the heal beam

restive plover
#

oh and not to mention that these are gadgets and not specializations. Even if its worse, i dont wanna play against a dash light with heal beam

shell sonnet
#

maybe you like their weapons, maybe their gadgets, how they combo, maybe you want to have a little more hp but dont want to to be as slow as heavy

view it from the other perspective
people that would have loved to heal, but prefer heavy or light now get to branch off into what you like so much without giving up what they love
maybe youll find the new playstyles it creates nice too?

restive plover
#

eh fair enough

radiant orbit
#

I’m assembling a support light personally.

shell sonnet
#

cloak into full heal while others fight will be strong

plush mountain
#

Best scope for SMGs?

unreal pond
#

Thinking about it more, sword damage should really be buffed to 135 next season. The healing changes to light and heavy classes are a huge nerf to sword viability. Here’s a breakdown of the old sword lunge combos with 135 damage:

Light:
• Lunge + Melee = 175 dmg (+25)
✅ Still one-shots as it should.

Medium:
• Lunge + Lunge = 270 dmg (+20)
• Lunge + Slash + Melee = 249 dmg (-1)
⚠️ You now need double lunges instead of saving 0.5s with a slash.

Heavy:
• 2x Lunge + 2x Melee = 350 dmg (+0)
• 2x Lunge + Slash = 344 dmg (-6)
⚠️ You must hit both quick melees to barely kill, or go for one melee + slash.

For both medium and heavy, even minor healing adds around 1 extra second to TTK, which is brutal. A 135 buff would help balance sword without making it oppressive.

slender bear
sweet thistle
shell sonnet
tired drum
#

So is there gonna be weapons or just the fuckass all gadgets route

#

Because in my mind it's the equivalent of getting two fistfuls of fuck all

slender bear
#

I'm betting we get 3 Specializations in season 8 seeing as it's going to be the 2 year anniversary.

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I'm glad they're laying off the weapons at least. We get those every season so actually getting gadgets for once will be nice, and specs would be even better.

shell sonnet
# tired drum So is there gonna be weapons or just the fuckass all gadgets route

weapons are getting kinda bloaty imo, many of them compete too much around similar niches already
gadgets dont have that problem

and since you can pick up 3 gadgets, but only 1 gun, youre more likely to carry the new stuff around
i think gadgets was a good idea

now if you mean that adding mostly different flavors of healing is bad, fair opinion

tired drum
#

It's literally just all heals besides this garbage breach drill shit

remote swan
#

breach drill seems peak to me

shell sonnet
#

its probably gonna include some balancing issues
im just interested to see where this goes now that the class limits are becoming more blurry

slender bear
tired drum
#

Bro, it makes this loud ass sound so people besides or below it are just gonna prepare and scatter

normal ice
#

we haven't had a new specialization since season 3

slender bear
normal ice
#

we've had a net TOTAL of only 1 extra specialization since launch

tired drum
#

Ok it might be good then

slender bear
tired drum
#

But I run heavy so a healing ball is cool ig

shell sonnet
slender bear
thorn siren
#

Embark can you please just let me forgo weapons on heavy and straight up punch people

#

spears and sledgehammers are overrated, let me use my fists

shell sonnet
thorn siren
shell sonnet
#

would be, but it needs to stick to its hitboxes, which go from top to bottom on m2

#

just punch someones noggin in

thorn siren
#

an overhead, 2 handed slam, like you clasp your hands together and just swing down

shell sonnet
#

like a cartoon character, getting it pushed below their shoulders

shell sonnet
jade dragon
#

Is the LH1 for light

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Any good

shell sonnet
#

dont use it much, used to be meta, dont know how its been since then, but i think ive seen people perform well with it

thorn siren
# jade dragon Is the LH1 for light

yes, but it operates at much closer range than the pike, dont use it like a sniper, more like a semi auto assault rifle, it has good accuracy even if you fire it very fast

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and dont aim for heads unless youre fighting a heavy, bodyshots are faster in my experience

gritty swallow
tired drum
thorn siren
#

yeah, love to finally have healing on heavy, it desperately needed it

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that or some way to apply glitch

ornate fable
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true heavies are pretty underpowered, they should be able to heal themselves

thorn siren
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medium has reshaper, light has glitch, heavy just has to deal with gadgets wether they like it or not, they need at least one counter

unreal pond
#

Here are the ONLY two options for sword damage:
125-134 damage:
Light:
✅ Lunge + Melee = 165-174 (~0.5 sec)
Medium:
❌ Lunge + Melee + Slash = 239-248 (~1.5 sec)
✅ 2x Lunge = 250-268 (~2 sec)
Heavy:
❌ 2x Lunge + 2x Melee = 330-348 (~2 sec)
✅ 2x Lunge + Melee + Slash = 364-382 (~2.5 sec)

118-124 damage:
Light:
✅ Lunge + Melee = 158-164 (~0.5 sec)
Medium:
❌ Lunge + Melee + Slash = 232-238 (~1.5 sec)
❌ 2x Lunge = 236-248 (~2 sec)
✅ 2x Lunge + Melee = 276-288 (~2 sec)
Heavy:
❌ 2x Lunge + 2x Melee = 316-328 (~2 sec)
✅ 2x Lunge + Melee + Slash = 350-362 (~2.5 sec)

Remember that anything with a melee or slash removes multihit potential if the player is full hp. Sword CANNOT have any lower damage than this to be even somewhat useable.

jade dragon
thorn siren
#

you can use it a long range but you REALLY gotta pace your shots, it is much better suited for close and medium range

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but dont treat it like a shotgun, its basically useless at point blank

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use grapple or evade for best results

gritty swallow
tired drum
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Yeah

thorn siren
#

and there is no limit to how many items can be reshaped at once, so long as theyre close enough together

magic lily
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What the point of mids healing beam if everyone has it now. Especially for mid it’s starting seem like neglect of the contestant type. Cool we can break the walls now but mid has no advantages or OP weapons like the other 2 classes. No evade mechanics. Looks like mediums are stuck in a world with endless assists imo. Would really luv if they considered how they can make all 3 builds advantageous with out feeling imbalanced.

radiant orbit
#

Can’t wait for the payday 3 crossover skin for med’s new drill.

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Throw in a crossbody medic bag with that orf_crazy

ornate fable
#

my concern is the battle ball 2m/h comp being even more annoying now with heavy aoe healing lol

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glitch grenade stocks up in s7 I suppose

sweet thistle
#

Imma just snatch that healing ball with my grappling hook as light and give it to my team

smoky escarp
#

I hope they buff the healing beam bc this shit aint gonna sit right if heavy and light can have healing GADGETS

ornate fable
#

I doubt the light one is even gonna be that good, we already have way more useful gadgets in terms of utility

#

seems like a meme tbh

smoky escarp
#

On the video it healed crazy fast, someone even posted it on reddit (i swear i only use that godforsaken site for finals gossip)

ornate fable
#

maybe for group play it'll be good but with how uncoordinated teams are when solo queing stuff like world tour, I think it'll be hard to justify using it

gusty relic
#

I wish the light healing gadget could self heal

primal stream
gusty relic
primal stream
#

It’d make light hella self sufficient, and not only that but imagine all the light players it would spawn who’d think they hot stuff.

gusty relic
quaint sequoia
#

Does mesh shield block sledgehammer hits or is it a visual bug?

primal stream
uneven niche
gusty relic
gusty relic
uneven niche
slender bear
#

Today is your daily reminder that you can defib somebody and immediately throw a pyro nade on them. Make sure to get back at any TDM defibbers!

Day: 1

gusty relic
uneven niche
fathom turret
#

Xp 54

primal stream
#

The light shotguns also work well

gusty relic
#

Do you guys think nullifier could work with dash as well?

uneven niche
#

probably not it's not that useful imo😅

primal stream
#

At most you can use it so that you can nullify someone then run away.

gusty relic
slender bear
#

At this point compared to the new healing gadgets heal beam isn't good enough to be a spec.
I think they can take heal beam and turn it into a gadget.
Defib is too strong to be a gadget right now, so they can turn that into a spec. Defib would actually be a little weak for a spec, so they could actually give it some buffs, like maybe more health or instant regen.

gusty relic
uneven niche
uneven niche
soft shale
#

Gateway, glitch grenade, vanishing bomb come to mind as Light-specific all purpose gadgets that are actually useful if used right

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Gateways in particular allow Lights to move vaults across the map quickly, or instantly move themselves AND/OR their team mates anywhere

normal ice
#

vanish bomb is overrated. replace it with goo 😋

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own a slice of Heavy's area control for yourself for easier escapes or forcing closer-range fights if you want

soft shale
#

It's never fun to have a full team of L with DB, M with Cerberus and H with Sledge spawn right on top of you from a Gateway lol

gusty relic
#

Holy you guys have been way more helpful than any YouTuber I’ve watched 😳

pearl vine
#

There should be a pen that contains 75 HP for light in their gadget

#

So they can apply that and flee from the fight

bitter surge
soft shale
#

On the subject of self healing, Light already has the fastest recovery speed (7 seconds) while being the fastest/smallest target of all three classes, and having high DPS/high damage burst weapons, giving the class self healing would be broken af

sinful dagger
#

I think the new light gadget only heals teammates

pearl vine
#

Especially for H coz after a fight you are left on low health which takes a long time to heal

soft shale
pearl vine
#

Even when you are playing with friends

soft shale
#

Heavy is still a powerhouse in TDM

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You can just tank so much damage with a defensive loadout. While enemies are shooting at you they're not shooting at your team.

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Usually gets them killed assuming your team mates are decent enough.

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I think we shouldn't be worried about these new healing items until we see the other balance changes Embark introduces along.

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I think the goal here is to encourage teamplay

dawn marsh
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i just realised the healing rate on the heavy healing ball - excuse me wtf?

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it's literally an AoE healbeam and not even a spec

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RS mains are NOT eating good

slender bear
#

Maybe we need to turn the h+ infuser and the healing emitter into specs.
I just want a light spec, I don't care if it's the heal gun.

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Honestly though I'm glad to see it in the game. As long as they don't remove it, I'll play it even if it gets nerfed into the ground.

late pagoda
north perch
#

im new to lgiht doing xp54 and dash. what gadgets should i use

late pagoda
late pagoda
north perch
late pagoda
ornate fable
#

as a light player nerf dash ty embark

#

tired of fighting orcs that just panic spam it 3 times

slender bear
#

It would be pretty cool of cashout stations could go through gateways IF the station is inside the gateway hitbox when somebody goes through. At this point there are enough ways to launch cashout stations into death pits I don't think this would be too crazy, especially since you have to go through as well. If you want to yeet the cashout station into a pit, you have to go with it and use grapple or something to escape.

north perch
radiant orbit
#

The real question with s7 is will the molotov skin finally make the fire nade worth picking orf_pfff

#

Where is the molotov guy anyhow, wasn’t there a guy asking for it in like every comment section everywhere for like a month?

late pagoda
bitter surge
late pagoda
north perch
#

is sonar any good

lost ginkgo
#

all my homies love sonar

glossy sun
#

why does the medium grenade launcher not deal dmg to the user 😄

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not enough i meant to say to deal the full dmg it has to literally be point blank right on top of it

north perch
#

kinda wanna swap vanish for sonar idk if its good

golden shuttle
#

Will lights actually use the healing pistol lol?

lost ginkgo
#

def good with good team play

north perch
lost ginkgo
#

sonar

north perch
lost ginkgo
#

id prolly swap vanish thats just me tho

ornate fable
#

gateway is bis, goo grenade is godlike and your third can be something more useful in combat

exotic skiff
#

And rn light need thermal gateway and glitch if heavy

lost ginkgo
#

message 35

ornate fable
#

it's going to be useless in solo que since my teammates just run in and feed instantly and I'm stuck 1v3 every time

exotic skiff
#

So dont play soloq 🤓

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And from the pov of ur teamates ur feeding as well

ornate fable
#

yeah but I don't care what my teammates think so they are wrong

cosmic tide
slender bear
#

I kind of wish they focused more on uptime than fast healing. If I could main this thing I absolutely would, but it looks like I won't be able to use it for more than 4 seconds at a time.

copper aspen
#

Put magnify scopes on all assault rifles

heady rapids
#

The H+ Infuser seems like it only lasts for 2secs flat to drain before cooldown. How much is it actually healing? 25%?

slender bear
north perch
slender bear
# north perch Why would a gadget that replaces gun have a high uptime

It doesn't replace a gun, it's in a gadget slot.
High uptime just refers to being usable often. It would have high uptime but low healing so that players can spend more time actively healing their teammates, since right now it looks like it will only have enough uptime to heal one.

north perch
slender bear
north perch
slender bear
north perch
#

With the healing gun you need to put away ur gun to get utilization of the gadget

slender bear
north perch
#

If there's a gadget where you need to stop using your gun for almost all of the time it shouldn't be a gadget it should be a spec

north perch
exotic skiff
#

And either way it's gonna be fucking broken

slender bear
exotic skiff
#

Apparently you Can make ur heavy survive three people shooting at him

north perch
exotic skiff
#

Yes but heal spec doesnt have cooldown

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The gadget will have an insane down time

slender bear
exotic skiff
#

Anyway I know they gonna nerf sledge I am happy

north perch
novel thicket
north perch
#

Still seems strong ngl since it doesn't use ur spec

exotic skiff
slender bear
exotic skiff
#

It shoot faster than an xp

novel thicket
slender bear
#

I hope ammo regenerates on a resource bar like cloaking device.

exotic skiff
#

Nah would be too insane

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And will prolly dont at all

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Light is already the easiest class dont make it more stupid than it is

slender bear
slender bear
north perch
#

Light hardest class

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Hardest movement and positioning

novel thicket
#

You feel like you’re playing a micromanager with lights, small mistake, you’re dead

north perch
#

And needs more aim than at least heavy, especially sniper

exotic skiff
#

Heavy is legit the hardest class light rn is so easy to play

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Light Can 1v3 without even thinking heavy can't

slender bear
exotic skiff
#

It's not a ragebait, Ask any very good player/comp 90% will say the same

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But I know it's prolly too much for you to understand

novel thicket
#

Well if your team isn’t ready for the light then maybe, or if the light is really cracked then maybe he could 1v3

exotic skiff
#

Heavy have the hardest gadget management and position thinking

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Strongly team dependent as well

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Light and medium Can go in and out heavy can't

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And the use or ur gadget is not as hard as heavy. One bad bubble ur dead. One bad rpg it's just a waste. The list go on and on. Spec as well mesh is prolly the hardest spec to play right. Take into consideration juggle and other shit as well

slender bear
exotic skiff
#

Like I said against bad team yes

slender bear
exotic skiff
#

Bro egoing role on discord while prolly not even playing rank the whole sz

slender bear
exotic skiff
#

You play flamethrower just with that I Can know your skill lvl on the game thank you

#
  • egoing on discord role
#

Reddit 2.0 here I see

slender bear
exotic skiff
#

Like I said Ask any comp player or insane player they will say heavy is the hardest

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But that fine to live in a delusional world

slender bear
#

I've literally never seen a genuine take this bad
Flat earther ahh

exotic skiff
#

Play casual and you will be fine

novel thicket
#

It’s not worth arguing over rage bait

exotic skiff
#

I played comp on every class at the highest level and light is by far the easiest yes

ornate fable
#

it's easy if you have good teammates you can play off of

exotic skiff
#

Heavy is the hardest

ornate fable
#

if your teammates are bots then solo que as light is impossible

exotic skiff
#

And light is not team dependant like heavy

exotic skiff
slender bear
ornate fable
#

me when I lie on the internet

exotic skiff
#

You guys are on another planet

novel thicket
slender bear
exotic skiff
#

I boosted acc to ruby with soloq light that is my worse class. Not possible with any other one in the same time span

exotic skiff
slender bear
exotic skiff
#

I dont Say you dont need too but heavy is strongly team dependant

slender bear
exotic skiff
#

You wanna ego I Can Do it as well instead of just saying "gneugneu ragebait gneugneu low iq"

slender bear
exotic skiff
slender bear
heady rapids
#

oh trophy tree, oh trophy tree
oh we love you trophy tree
PekoDance1
PekoDance2

exotic skiff
exotic skiff
raven gulch
#

But really, this game has strict loadout and even reserves are only available on revive; which means we need to discuss certain loadout like CERB WITH DEMAT AND GOO NADE ARR CRAZY not like CERB AND PIKE AND REPEATER IS OP OMG MEDIUM IS BEST AT EVERY RANGE

slender bear
onyx storm
#

Light is the easiest as solo, heavy the hardest. Bro is right.

#

If you disagree you didn't play enough with each class

exotic skiff
#

Thx kind man

slender bear
#

Whatever you say.
I'm still going to play heavy and it's not getting any more difficult for me.
Guess I'm just cracked.

versed lava
sinful dagger
#

I was stuck in silver 1 as light and but when I switched to heavy I easily grinded to platinum 3 (playing for about an hour or two for 3 days)

slender bear
sinful dagger
#

I'm pretty unsure about how diverse class gadgets are going to get with the heals and the drill. I think light should provide mainly movement utility, medium support, and heavy defensive and destructive.

#

But according to that logic light should have jump pad and Zipline (which I almost agree with)

slender bear
sinful dagger
dusty rover
#

Sword buff next update?

dreamy hare
#

Open your minds

tired drum
#

So how bad is heavy getting shit on this season?

crimson rock
#

Heavy is good and will remain good

fringe nymph
#

L is good and terrible it's broken

#

Light had gateway to support. Nice. Heavy has dome mesh and barricade I guess

pearl yacht
#

btw it's just me or the new healing light gadget heals so much per burst

hardy dust
#

Dome is literally the best gadget in the game

#

The only one that really comes close to it imo is gateway

#

After those two there's a decent gap in power

waxen fiber
hardy dust
#

Rpg is still very strong, but I'd say it's a decent amount weaker. It's also been nerfed a lot more.

#

Although rpg is definitely on the much stronger side of util

#

Heavy has such good util, but it's super condensed imo

#

You don't have that much flexibility for very strong loadouts

#

The new orb could be super strong though

amber plinth
#

Opinion?

arctic compass
#

You guys think were gonna be in a sustain meta with the new healing gadgets for light and heavy or will the numbers not be that high and they’ll just be niche picks?

left blaze
#

I just realized something about the new heavy gadget. On the page, the last line says “Just don’t let it roll off, or be snatched out of your reach.” , meaning that enemies could throw or take your healing emitter away
And also from the clips that we got, it will have 200 hp

soft shale
#

Demat could receive a nerf along with the addition of the drill, and I honestly wouldn't mind, as I think the introduction of that spec, while it was definitely very interesting, made all environmental destruction items pretty redundant. Back in S1, C4 was part of my standard Heavy loadout for the exact same reason people run Demat. It could open new entry ways for the team or help steal/defend cashouts by making them drop through floors.

#

C4 has been nerfed quite heavily as part of a wave of nerfs to get rid of nukes entirely, and was never buffed again once Demat rolled in.

faint steppe
soft shale
#

If Demat gets -1 charge or keeps 3 charges with a longer cooldown, it will still be strong, but require more thought to use.

Which wouldn't be a bad thing seeing how a decent Medium using Demat can be a nightmare to escape from or chase.

#

Guardian turret has been the weaker spec forever, in all honesty I see it as the noob spec, used by noobs and only ever effective against noobs. Turret is an annoyance at best for decent players.

#

If I play against a team using lots of turrets, mines, etc. I just pull my data reshaper from reserve and now all their precious stuff gets cancelled instantly.

faint steppe
# soft shale Depends on the Demat nerf and Defib buff honestly.

I'm not even denying their potential usefulness but from a gameplay perspective all three of them would feel awful to use.

Right now both Demat and healing beam offer very distinct play styles. Simply making defib a spec just seems insanely boring in comparison and we already know turret is insanely boring.

And Demat is in a balancing state where taking one charge / increasing the cooldown won't really get rid of its insane utility. It needs some actual counterplay

oblique crypt
soft shale
#

I agree with you there, there's no actual counterplay to Demat, except maybe using Goo in any shape or form, or using Demat yourself, which is still rather limited. You can play/position yourself expecting the enemy teams to demat walls and floors but you can't really prevent them from doing so.

amber ermine
#

for the love of everything embark pls make this happen، doing this wouldn't affect anyone and you won't see anyone complaining

stark pecan
#

But really, this game has strict loadout and even reserves are only available on revive; which means we need to discuss certain loadout like CERB WITH DEMAT AND GOO NADE ARR CRAZY not like CERB AND PIKE AND REPEATER IS OP OMG MEDIUM IS BEST AT EVERY RANGE

deep mason
#

@stark pecan thanks I love the idea of an auto crossbow and a fanning revolver.
I will repost it when I get the chance #👂┇game-feedback message

amber ermine
#

I'm calling it , amethyst for the next weapon mastery lv

#

and remove the black one at lv 8

#

cause it's ugly af and no one finds it interesting

#

cmone embark

soft shale
amber ermine
royal pier
#

The drill would been cooler if it was a Heavy gadget and worked more like Fuze from Rainbow 6 Siege.

remote swan
royal pier
#

I'm already playing less than I was before, and these new gadgets do not inspire confidence.

Heal Ball might not even be that good, and will likely be countered by Glitch Grenades the same way it counters almost everything Heavy has, but it can open the door to really obnoxious team comps.

The Heal Gun is probably going to be unused in a couple of weeks since the average light player has little interest in supporting the team.

frosty lark
#

like goo nade for instance

tired drum
atomic basin
tired drum
ornate fable
#

buff things that suck, everyone cries it's too good then they revert it

soft shale
royal pier
soft shale
tired drum
#

You see his health bar get put thru a cheese grater

royal pier
#

Heal ball will likely be either useless, or must-take. That mean 90% of Heavy players will be using Dome and Heal Ball, and probably either RPG or C4.

graceful nova
#

With healing available on Light and Heavy, team comps with demat mediums now have access to healing as well.

Poor guardian turret, the thing doesn’t do much. Literally a small skill check against new players

unreal ether
#

Guys sometimes i feel that XP-54 better than ARN-200 is that right?

graceful nova
#

Maybe, under 15m?

unreal ether
graceful nova
#

What turned me off from ARN-220 was having 2 recoil patterns on the double stacked mags. That was changed already.

unreal ether
#

I was using 93R before and switched to XP-54 it’s insaneee

unreal ether
graceful nova
#

I like using the LH-1 and flick dash players all day in console TDM lobbies. The thing probably needs a range dropoff buff just so it can outrange full auto weapons

graceful nova
#

I just bind fire to a bumper button and start mashing it. I can see why it got the nerf starting S6

LH-1 technically has no recoil pattern so if your tracking is good the dps is very competitive, even after the nerf. But in the range I fight with the LH-1 in, I’d rather pick XP-54 sometimes

graceful nova
graceful nova
sleek jacinth
#

are there no new weapons coming in season 7 or are they just waiting till last to reveal those?

unreal ether
pale pier
#

the new drill bore thing seems really useful

graceful nova
sleek jacinth
#

😭

pale pier
#

😭

sleek jacinth
#

but whyyyyyyy

graceful nova
#

It’s hard to add more when a lot of weapons already cover many niches

pale pier
#

its true we have plenty of slow firer ate high damage and high fire rate low damage there's no more space to fill

sleek jacinth
#

i'll take skins for existing guns that make them look like other guns

#

let me turn the mp5 into a ump

graceful nova
#

Each weapon has its own skill curve. So it may play entirely differently depending on skill.

LH-1 is a great example: semi auto and big dps potential.

Hand it to me? I just fight full auto players under 15m away. Hand it to a good and honest Ruby player? They’ll beam you with it from 50-70m away easily.

sleek jacinth
#

the gamedev in me says "fair enough, makes perfect sense"
but the gun nerd in me says "but guns"

that said there are still some uncovered niches like a true full auto shotgun or a crossbow or something

winter jay
#

i want an smg on medium

dawn marsh
graceful nova
#

The hardest targets to survive for me are perhaps light players with melee or throwing knives

They don’t suffer ADS movement penalty, so they can AD strafe like no tomorrow while having perfect accuracy. Melees are slightly easier to deal with since they have to close in at some point.

You can’t escape them if you’re a heavier class though, can’t just break off the fight. So the only option left is to fight them. If I live it’s either because they stop dodging and get eliminated or they keep missing

Should throwing knives/bow have a magazine capacity?

dawn marsh
sleek jacinth
#

if you dont kill them within a single magazine, it's over, you're dead
if they had any weapon besides those two they would also have some downtime to give you a chance to win

graceful nova
#

To be fair, this type of infinite ammo ranged weapon needs charge up time for full dps potential

sleek jacinth
#

that hardly matters when less-than-full potential is already enough to trivialise fights

dawn marsh
#

Only the bow, RMB on daggers is redundant for the most part

#

It's mostly a problem with 0-downtime LMB dagger spam

#

Although just cutting off a major feature is not entirely welcome either... maybe something like a bigger attack delay if you hold LMB for too long a-la "hands tired" or "no more daggers on vest, so i have to pull them outta my ass"

#

like a charge meter for specs, but for daggers

#

if you're out of the meter your attack speed is lower

graceful nova
#

Light is hard to balance:

  • high speed means the Light usually gets to decide to attack or escape. Exactly “hit-and-run”.
  • Light has low health, but hard to hit. So light enemies are no problem if you can aim, but a big problem if you can’t aim.

The weapons on the Light class just decides the range they preferably fight you in, but generally the above is still true

#

A light only chooses to break off when they need to reload or have low health.

With infinite ammo, they’ll only back off if you can actually hit them.

That’s why fighting throwing knife players 1v1 is so exhausting.

sleek jacinth
#

make it like a sleeve of cards or a yugioh duel deck they need to draw knives from

#

anything so long as its not infinite

graceful nova
sleek jacinth
#

that's what i'm saying
the specifics of the reload don't matter. make the animators go crazy. just give it a traditional reload

oblique crypt
#

How do you reload knives?

sleek jacinth
#

im sure there's other things you could think of too

#

the lore is literally "you're playing a blood sport in the matrix", i'm sure we can take liberties for the sake of gameplay just like we already do when we accept that ammo is infinite for all weapons (even if it has magazines)

soft vector
#

For those that have seen the new trailer, that fast firing gun is for medium right? And also there is no heavy pictures on the title screen, but a medium and 2 lights. Can anyone tell what the other light is holding (the sentry bot, not the one with the H+)

graceful nova
soft vector
#

I though it was possible, but the one on the left seems to have too chunky of the part of the gun shown for it to be the H+ no? Do they are both holding the H+?

winter jay
#

do you have a pic

soft vector
#

You can’t send photos here, where do you want it?

winter jay
#

just dm it

soft vector
soft vector
winter jay
#

i think the guy in the back is either another med or heavy

#

the chestpiece looks to broad to be light so it might be heal beam?

soft vector
#

The light on the left looks larger than usual so it seems that they are the same size as the right one, I’ll check real fast, definitely not a heavy though, too small

#

Seems to me like a bull pup smg or something, the dimensions don’t seem to be the same as the H+ with the CNS guy, and it seems to me like it is a light due to it’s similarity with the CNS guy on the left

graceful nova
#

Honestly I just go by Embark’s official S7 teaser blog

winter jay
winter jay
soft vector
winter jay
#

i mean im pretty sure the H+ is a skin in the battle pass, and that pike doesnt look default

gloomy wren
#

русские есть?

slender bear
#

I tested a bit a go, and you can kill an opponent with the cashbox <0.1 seconds slower than the fastest you can kill with sword, so if the healing emitter doesn't break when it hits an opponent it might be a better weapon than sword!

winter jay
#

im just gonna need to see true numbers for this stuff, but light gadget seems decent its like 65ish per burst and i think you can have 2 of the heavy balls

winter jay
#

right?....

soft vector
#

The fast firing one for medium showed in the last trailer

winter jay
#

which trailer? the teaser or the one with the gadgets

soft vector
#

Also if it was the H+ that means that there is a skin for both sides of vaiya and CNS why would they do that?

soft vector
fathom turret
#

cant see it

soft vector
# winter jay

Yeah never mind that’s the space skin for the FCAR

#

I gtg let’s figure this out later

slender bear
winter jay
royal pier
#

It'd be cool if all melee weapons got unique quick melee that were treated as a completely different attack with unique damage values, speeds, or effects.

Make sword require combos to effectively get kills, for example. Maybe lunge stops you on contact with an enemy, but buffs the other two attacks.

fathom turret
#

that b cool

soft vector
lavish swallow
winter jay
thorn siren
#

B.A.R. for Medium? It's an LMG but its only got 20 rounds, i feel like that would be fair

lavish swallow
#

I really just want sword to get damage reverted and left alone.

winter jay
lavish swallow
#

It already lost phantoms, which was one of the few ways you could kill a competent heavy.

winter jay
#

that was a bug and theyve been on a bug deleteing kick no matter how much people liked them. im wondering when gadget swapping is getting axed

lavish swallow
#

I hate the trend of gutting anything that is unintended, even if it's cool. Instead of rebalancing around it they just kill it.
Even harmless things like goo ship got removed :c

lavish swallow
#

But it's embark, so I wouldn't be surprised. They hate tech.

slender bear
#

We need the goo plane back, as well as grapple nades and barrels.

bright hill
#

That is literally what I've been saying to make the grapple viable for ages

#

It would make the gateway-grapple combo really powerful

oblique crypt
#

Wouldn't you usually want to push grenades Away from you not grapple them towards you?

tulip grove
winter jay
ornate fable
#

cloak is meat

tulip grove
winter jay
tulip grove
slender bear
#

Here's your daily reminder that you can defib people and pyro nade them immediately after in TDM! Make sure to get back at those TDM defibbers!

Day: 2

faint steppe
sinful dagger
ornate fable
#

it's fun with m11 to just grapple on people's heads

radiant orbit
#

Here’s a very long term riot player talking about melee, y’all might find it interesting.

https://youtu.be/A2WmYG5yQlw?si=rnm2Hytc2MP17x0a

In this video, I take a deep dive into the state of melee in The Finals. From early balance patches to the current competitive landscape, I break down the long history of nerfs, bugs, and the community’s growing frustration with the role of melee in ranked play.

I spoke with over 20 top-ranked competitive players to get their thoughts heading...

▶ Play video
radiant orbit
#

Which makes this heal gun exciting because I’m a support main usually. I’ll be able to 93R grapple while healing next season. Good stuff.

obsidian island
slender bear
# obsidian island i disagree, grapple tops both dash and invisibility - it offers just as much sne...

It's worth noting that dash has three charges.
Dash is much better for combat and escaping inside buildings or around corners, but grapple has good escape potential for reaching rooftops and the like.
It's not nearly as good as invis for sneaking around though, you can hear the grapple from a mile away, which isn't a problem if you activate the cloaking device far enough away that enemies don't hear you as you approach.

#

Grapple is better for overall traversal, but in just about any other situation dash is a better option.

shadow onyx
winter jay
radiant orbit
#

Tracking dart is weirdly I think kinda good? I thought it was trash for the longest time but it really puts the fear of god in flankers. It and the nullifier can basically eat two outta three in a team it’s great.

winter jay
winter jay
radiant orbit
winter jay
radiant orbit
#

It especially terrifies heavies for some reason. Not sure why.

#

Makes em’ feel exposed I guess 🤷‍♂️

winter jay
winter jay
radiant orbit
winter jay
radiant orbit
#

I’ve also seen people in #👂┇game-feedback say heavy’s goo gun is overpowered so like, who knows really.

slender bear
radiant orbit
slender bear
slender bear
#

I have an idea for the H+ infuser
Lower healing and increase uptime, so it heals something like 20 hps for 15 seconds.
That would be a really bad change on its own, so let it "infuse" healing barrels by shooting them, causing them to additionally heal however much health was put into them (up to a full mag) over the course of their duration.
This would make sure the H+ Infuser doesn't compete with healing beam, while giving it potential for self healing (with preperation) and it would make healing barrels somewhat relevant for once.
It might still kill the gadget's viability, but it would be pretty interesting.

novel thicket
#

I was thinking of that it could give a temporary shield for better survivability or something rather than heal, like it could be only be applied when teammate is hurt but doesn’t last a while or something

#

Like uptime is quick but shouldn’t give a lot of heals

#

Just throwing ideas

viral flume
#

When are the developers gonna actually do something about the medium grenade launcher it’s a gun that takes zero skill cool you shot st there feet 100 damage dealt in one shot and here comes 4 more like excuse me th std ridiculous the Heavy RPG(Rocket Propelled GRENADE) does a 100 BUT has a 20sec cooldown makes sense it does A HUNDRED damage. Triple stack mediums running aim bot turrets and nuke launchers with healing beams and and de-fibs are actually ruining this game it’s crazy

novel thicket
#

I think you struggle with mediums in general, them running CL makes them easier to kill

opaque mica
#

GL isn't that strong. 100 dmage at feet, no. Also the skill in hitting a projectile weapon at something like a lights feet is a little bit difficult.

#

meanwhile little timmy light has a 2shot heavy deletion gun in 1.2 seconds but hey can't kill them in 2s but they're allowed to kill everyone else that fast or faster.

#

I think the dilution of roles is such a bad step for this game long term but hey light has a clear favour from devs and sweats it's frankly absurd.

deep mason
vernal raft
#

1911 when?

viral flume
# opaque mica I think the dilution of roles is such a bad step for this game long term but hey...

I wouldn’t say lights are favored by the devs the amount of nerfs we have is crazy the original intention of a light being a glass cannon was fine a clad with low health to deal massive close range damage I mean it makes sense but it doesn’t make sense to me why add a character class with more health to do more damage I mean I see the idea but it’s frustrating playing light and I’m getting first shots off hitting most of them (I’m not perfect) and getting two shot deleted by some medium with a repeater, or grenade launcher, or cerb, or even the revolver (2-3) I’m not one to sit around and say lights aren’t annoying too cus I’ve dealt with my fair share of grimy lights too cloaking shotguns or dashing swords the whole shabang but I’m just a light the runs any smg typically I like to get in fights, I normally lose but and this is probably a skill issue but pushing players who arent lights is 10x harder unless they are garbage because the range difference is so large I just want some thought into how mediums have been built into this god tier class where even a triple stack heavy team can be easily wiped out by them this is really just a rant but I pray just even a little damage nerfs come there way cus I just pray for a fighting chance

rough carbon
#

what about the M1918 BAR

shut bane
#

These classic ones just aren’t weird or wacky enough imo, they’re definitely unique but embark likes the wacky stuff that can be modernized

slender bear
#

I kind of want to see a passive jetpack spec at some point.
I know some people want one on heavy and that seems fitting, but as a light main I want it on light too. Being able to float down into the death pits to set up goo grenades or being able to use a jetpack to construct bridges sounds awesome.

icy sparrow
#

@potent briar v9s gets destroyed by player with xp and ar.
Just have perfect hipfire while moving,this will fix v9s

faint cobalt
# viral flume I wouldn’t say lights are favored by the devs the amount of nerfs we have is cra...

Light as a class right now (especially in 40k and higher lobbies) is not as big of a problem as I see people talking about it. Now this probably means a couple different things. (and I know most people know this but I would still like to list some of my thoughts)
** 1. The light class is not meant to be a push all fights kind of class.** I bring this up because you said pushing players that are not Light class is difficult unless they are bad. This is a true statement, and of coarse I dont have the ability to see how you play light but often the same happens to me when I run head first at any class, including lights. All this to say I think the problem that I encountered while trying to learn "Pushing" fights as light is that its often the hardest aspect of the class, Light is a flanking class and I belive that most of its weapons require it to be played as such.
2. Light is very killable (but also not). This is another obvious statement that I know everyone will understand after playing 2 matches as light but my main point here is that they are rats. Of coarse you dont need to play light like a rat but a lot of the gameplay you will have as light in high elo is a pick 1 and dive kind of gameplay where either its a light 1v1 or you get a pick and ape the shit out of them. Both of these tactics require what the light class has a lot of utility for, movement. But this can also be one of the worser or more anoying aspects of a light because when people are not playing at high elo game sense or just good mechanics, it makes a light, who might not even be very good mechanically but knows how to abuse the slipperyness of the class very well, hard to kill. (this message is getting to long, if anyone wants to continue this conversation I would love to talk about it otherwise Ive done my yapping.)

drowsy dragon
trail saffron
#

i wamnt tommy gun

arctic shuttle
hardy dust
#

Mediums are absolutely the favored class by far

#

Its nowhere near close whatsoever

polar cedar
# hardy dust Mediums are absolutely the favored class by far

although they refuse to rework the SH, I 100% agree
mediums are better at destruction than heavies with demat, are the best at support because of defib and can close huge distances really quickly with jump+goo/zipline
they also have the cerberus which is crazy for utility + is arguably better than double barrel

hardy dust
#

They have the best weapons and extremely solid util.

polar cedar
hardy dust
#

Pike and cerb are arguably the best close and long range weapons in the game, and medium has very solid midrange weapons

polar cedar
hardy dust
#

If pike and cerb get nerfs medium is actually gonna be in a pretty balanced spot

polar cedar
hardy dust
#

I hope not, they're decently balanced right now

icy sparrow
# hardy dust Mediums are absolutely the favored class by far

This is a must,I am onto to something here plz listen🙏
💥heavy/medium class chainsaw would be the melee equivalent to the minigun.
To put it in crude terms it’s a melee minigun but more mobile with movement but lower damage,u have to reload the fuel.Atleast it will be good with destruction as the minigun takes forever to break walls.Just not sure if it will be a gadget or a weapon.

torn mantle
#

What's the gold ranked skin for this season

ashen hawk
#

@sinful dagger yeah well i get the fun part is dashing around but realize that its incredibly annoying for the other side and no one likes a guy who zooms across the entire map in seconds and the only thing he has to do to damage is flick around.

i get it like it a lot too but if u increase the lunge distance to like half of the evas dash lunge distance itll be almost the same thing. maybe increase the evas dash distance then. but fgs sword evas dash lunge is nightmare

#

@icy sparrow wont lie these are 🔥 ideas. except i dont think itll be a good idea to use inspect animations bcz some ppl might just want to inspect without doing anything fancy or startin an attack, so it might get a bit inconsistent.

icy sparrow
ashen hawk
# icy sparrow I mean what buttons r there to press for the combo? U have to press inspect and...

ok yea that would do good, but it would be difficutl bcz pressing two buttons simultaneously doesnt always go right. if youve ever tried to Ctrl+V to paste some text on your computer and you type V instead of pasting just because you pressed V only a milisecond after Ctrl you'll understand what I'm talking about.

But what if we were allowed to choose which alt attack we want? So basically you could go to the equipment area in the menu and choose whether you want the blocking alt attack or the other one that you mentioned.

icy sparrow
#

Or just press inspect twice

icy sparrow
#

@restive plover weapon idea

💥Auto cross for heavy class and u can climb on top of the bolts https://youtu.be/LN1j3w0zchU?si=7g8onmgiaC2Qs8Fs

New weapon idea💥(fanning revolver)
Get a medium range projectile based (small wall hole destruction) slug single action revolver for light that is one shot when u aim however close range (hipfire only)u can do a 3 tap trick for it to do a 3 round burst it look really cool u can see it

https://youtube.com/shorts/pBgKklG1X6o?si=6Y3TaKIjVJ2LPOB0

The culmination of my forays with the Auto-Cross. I go on a brutal free-running streak across the Himalayas near Keo Mine #4.

This is a series, full playlist is here: https://www.youtube.com/playlist?list=PLlmEEm6A0j5BZLPm56kJez5Gx-sMKITe3

#volound

Best way to support me and what I do:
http://www.patreon.com/volound
❤️ Thanks to all su...

▶ Play video
#

Add claymore sword for medium class,primary attacks r wide swings 170 degrees and holding alt attack blocks half the damage and deflect only a few but releasing it after holding it does a downward slash and the higher the damage the higher u fall so u can use dematerialise spec to attack players downward and surprise attacks,good combo with jump pad for very high damage,claymore has more to do with positioning rather then combo which duel blades is quicker at combo

soft vector
#

As a friendly PSA to lights, remember to bring glitch grenades into your matches with heavies, as I have a feeling there will be a lot of pairing with the shields and healing emitter :))

novel thicket
#

Gogo gadget data reshaper

opaque mica
#

and the weapons are starting to overlap too much with each season. Shak is neat but the lewis gun fulfilled that 'assault rifle' role in heavys kit. to me the XP and M11 are too similar in role and function

#

Also give that damn bow a 'ammo' system like the SA1216 rechamber please it's so annoying to deal with that damage at the rate and ease it has with no downtime

bright hill
exotic skiff
#

Saying grapple is better than dash or invis is crazy

strong brook
#

Which shotgun is better for Light?

frank sorrel
exotic skiff
#

Rlly depend m26 is insane as well just not the same gameplay (m26>db)

frank sorrel
#

DATA RESHAPER REWORK - I wanted to put a picture to illustrate it, but I can't so please use ur imagination 🎁
We all know how data reshaper is an underrated gadget. It's decent, but by no means strong. It uses 1 slot of the medium gadgets and it def is not worth to pick up between all the good gadgets medium has.
To add more versatility to the item, I suggest this:

Before a match, when equipping the data reshaper in your loadout, you get to pick 2 differents slots. 1 for RMB - 1 for LMB. So, there you get to pick into which barrel the reshaped item turns into. (For example: LMB u select gas barell and RMB u select healing barell)
With this change I think it's worth losing a gadget slot for because it will add more creativity/complexity for Medium loadouts instead of the random barell cycle that we have.
Also, for every item you reshape wherever it's a turret, prop or a barell, it will become a gift box (OPPORTUNITY FOR SKINS, Embark ⚠️ 😉 ).
That way, only you and your team get to know what this gift box does when it's thrown! Ennemies will have to be careful and throw it away, or gamble on luck and use it hoping it's a healing box.

In terms of looks, I am thinking either a gift box, or a simple glass ball with a glowing question mark inside it ''?''

novel thicket
radiant orbit
# strong brook Which shotgun is better for Light?

M26 is more consistent if your aim is true and you play a little more carefully, you can do pretty nasty movement work and still three tap heavies at like 10m. But the SH1900 is better for really aggressive play and will kill faster.

radiant orbit
exotic skiff
#

You want ur team to engage then you Can go (like 1sc after)

#

Even if you engage killing a good m26 gonna take long and you prolly will have done enough dmg to win the fight

#

Dash or invis are both good with it imo

novel thicket
#

I will take this info into consideration

#

Thanks

strong brook
#

Which weapon takes the least skill to use in the game? I always feel like the GL40 is among them. Oh, look, just point and click

near scroll
dusky field
#

Saying Melee weapons take the least skill to use 💔

strong brook
#

I mean, i found that sledge is easily countered by just move backwards

near scroll
strong brook
#

I tried the XP-54. It's alright. Then i tried the ARN. It is really good. Then i tried the V9S. I'm in love

viral flume
# arctic shuttle This is a horrible take. The devs favoured light class since season 1. Play othe...

I just can’t agree with that I’ve played light and been a light main since the game first came out and yes I can get kills in those 1v1 scenarios but if at any point a medium or heavy slots me before I spot then it’s over a medium and a light have the same ttk and the medium has 100 more health which means I need to hit my shots first so I have to flank or hide and pop out on them but for medium and heavy (which I’ve been playing recently cus being a fragile piece of paper is annoying) I’ve seen how easy it is I can pull off top fragging and objective at the same time and still be able to come out alive the only difficult part of light which someone mentioned was they are slippery and their movement makes it so annoying to hit and I’m aware of that shooting them is hard and when I run light dodging bullets is about all I have to defend myself but even that’s not enough when the servers tick rate has other plans. End of story light has been anything but favored since the game came out the list of nerfs we’ve attained since the start is crazy the shotgun has been nerfed to the ground it either tickles or 1 shots lights and if lucky 2 shot meds, the sword has received the largest and craziest damage nerf I’ve ever seen in a game with its lunge damage being tanked from 140-100 and the list goes on the effective ranges of our songs have been nerfed saber with damage drop off the xp-54 in a decent up date was “toned down” whatever that means while the nerfs that come towards mediums are “dragons breath shotgun shoots 11 pellets instead of 12” also your dual blades??? They’ve been buffed to where you’re practically Deadpool with the amount of bullets deflected FROM EVERY INCH OF YOUR FRONT EVEN TOES the riot shield doesn’t even block toes im just saying mediums are broken, extremely high damage with gl, revolver, fcar, repeater, etc, they are a support class with healing and quick revive, and movement with jump pads and zip lines at that point why play any other character

arctic shuttle
# viral flume I just can’t agree with that I’ve played light and been a light main since the g...

Disagree I regularly play between all three classes and light class easily blinds and evade everything, the sniper with hitscan is broken. Season 1 meta is invis and sword. After nerf, double barrel and dash. Season 2 meta is throwing knives and sword. Season 3 also throwing knives. Season 4 and 5 is between M11 and xp 50 AND throwing knives. And before the taser rework all the weapons mentioned above were paired with taser. Beyond broken. It drives me crazy going against them. Glitch nades make medium and heavy’s tools useless. You worried about riot shield and dual blades? Higher ranked people woth dash is GOOD at keeping distance and perform guerilla warfare. I use riot shield regularly, other mediums and heavys (except meleee heavies) were easy kills. Light? Easy kill if they have skill issue. Don’t f*cking mag dump when he raises the shield. Change positions. Easy peasy. Dual blades are very easy to deal with as well.

I play light class if I really want to harass other teams. I play light class regularly using sonar, smoke, invis combo with no skill M11.

Do you have any idea how no skill easy kill the M11 are? You complaining about high damage weapons with medium and heavy? Well light class has bow, M14 rifle, sniper rifle, and pistol. My gosh bow and M14 are delicious. Sooo juicy when paired with glitch nade and melt heavies when they can’t use shields or dome shield.

If you can’t easily use stabbing knife and invis against medium and heavy. That’s straight up no skill.

Before I used to be heavy main to suppress fire AND shield my friends. But noooooo it’s either glitch nades or invis double barrel or invis and sword.

Heavy and medium are wonderful support class but never as good as light. Marksman and pike are good, but almost useless if they double barrel your face first. Insta kill. Oh wait. Yeah I am that scummy light double barrel invis whenever I see someone using pike. It’s that easy.

#

Medium requires teamwork, so does heavy. I feel so useless if I’m medium by myself oh my goodness I’m more vunerable than a turtle without a shell. You can’t revive when your teammates are across the bloody map in ranked or world tour. Heavy? Heavy is still fine but still nice woth one guy. Light? That solo mf is an equalizer. Very fun of a class. I hate going against them tho.

sweet thistle
#

3 shots with pike and a light is dead. 2 shots with the repeater.

If you're medium you have no issue fighting a light.

arctic shuttle
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If you played rank. They can’t hit me with their pykes lmao

brittle yoke
arctic shuttle
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Invis dagger is good. Try it some time

sweet thistle
#

It is not

#

Sounds like you just do quick cash Redwolf

arctic shuttle
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No, funny enough

#

Dagger is one shot against everyone in the back idk why yall don’t use it

near scroll
sweet thistle
#

The angle for the backstab was nerfed also

arctic shuttle
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Arn is good, but M11 is no skill of a weapon. 5 times better than ak

plush harbor
#

ak is mediocre but the m11 is worse

sweet thistle
#

M11 is okay

#

Yeah I agree with blank. Ak is better than the m11

plush harbor
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ak at least had range and a decent magazine with decent recoil m11 has no range and horrid recoil

sweet thistle
#

Only really useful if you're super up close and then it's still not that great

arctic shuttle
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If you’re using m11 as an arn. Idk what’s in your head using an smg as an AR

sweet thistle
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Xp and Arn are the best light weapons at this moment

plush harbor
sweet thistle
radiant orbit
arctic shuttle
plush harbor
#

Are you in silver or ruby lobbies

#

because there is a big difference in how people play between those two elos

sweet thistle
#

The higher up in rank you go the more the fights are about focus fire as a team and less about going risky super close and selfish

#

Take light for example in ruby. It's xp/arn with glitch, thermal, sonar. You keep your distance with these things.

viral flume
# arctic shuttle Disagree I regularly play between all three classes and light class easily blind...

I agree on behalf that the light M-11 is a beast of a gun that even at the hip hits all its shots but the other light weapons? I wouldn’t put on such a high mantle I mean the sniper can only one shot lights to the head I can do anything if I’m actually sniping because all you gotta do is duck behind cover as I try to hit my 2 other shots to kill a medium and 3-4 for a heavy and the sniper hasn’t been hitscan since like season 2 it has bullet travel and drop and has for a long time so you can’t use that excuse also stab in is no skill? Invis makes you “invisible” at the cost that Helen Keller could echolocate you because you sound like a cloaker from payday you might be invis but unless that person is stupid beyond belief they are snuffing out your invis before you reach em, also you say glitch nades make heavy gadgets and medium gadgets useless which is kinda the point of a glitch grenade to stop the players from using there gadgets or abilities and you mentioned my point about riot shields and blades talking about higher ranked people can easily deal with them and I feel like that’s self explanatory they are higher ranked they play better and it shows I’m just a gold 4-3 I’m not amazing and I’m not garbage I play the game to have fun with my buddies but it’s so hard to even have fun with a 3 Time emerald medium is in my lobby because yk SBMM is a thing totally and I get wipe after wipe after wipe not standing a chance even ranked sometimes has a crazy skill difference I was once paired with a plat 1 who just dropped from diamond and I’ve never see platinum so if skill is what it takes to counter then I’m shit outta luck rn it would be better if it was somewhat balanced around midrange players cus looking at the top 1% to make an argument is unfair when there is plenty of the player base going unrecognized

arctic shuttle
sweet thistle
radiant orbit
near scroll
south compass
#

Nice

arctic shuttle
sweet thistle
viral flume
sweet thistle
viral flume
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What’s the first number there

#

It was a range cus I was unsure

near scroll
sweet thistle
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Yeah just helping out that uncertainty, friend

arctic shuttle
#

Last two games ago. One dude with a sniper was crazy good. His movement was fluid. I need to learn that lol

sweet thistle
#

Sniper and sword are the most fun weapons to me. Not sword anymore tho, hoping they bring it back

arctic shuttle
#

Sword season 1 is a horror I would like to not experience against ty

near scroll
sweet thistle
viral flume
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Rip to the sword 😩(I barely used it

sweet thistle
arctic shuttle
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Oh i enjoy sword. Love the pixel diamond sword skin so much

sweet thistle
arctic shuttle
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Nice

sweet thistle
#

Used it 90% of the time 😆

near scroll
near scroll
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i'm just not a fan of "checkmate" situations yknow

arctic shuttle
#

Surprised yall still complain about map design. I loved every map so far

sweet thistle
#

I love every map except bernal that map can go to hell 🤣

#

I don't like the assymetrical stuff. Low rooftops. I like verticality

arctic shuttle
#

That is hard to play. Still haven’t gotten used to it

sweet thistle
#

Yea I don't know every door/corridor yet

near scroll
#

btw congrats on the period role rapier haha

arctic shuttle
#

The spawn distance as defending team can suck sooo much. Watching 10 seconds. Enemy take last second and you have 100m to run

amber ermine
dreamy hare
dreamy hare
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Sometimes spawns are so far, so even no point to run to it

fathom cove
#

is dis a gud fcar skin

young pewter
fathom cove
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i couldnt get it 😦

#

or is it the one in store

near scroll
fathom cove
#

ur talking about

near scroll
#

oh lol

fathom cove
#

oh

fathom cove
#

bru s2 and s3 had fire music

young pewter
fathom cove
young pewter
fathom cove
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why do i have ten revolver skins

copper aspen
young pewter
fathom cove
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what is ur fave revolver skin

copper aspen
#

Diamonds

young pewter
#

Diamonds diamonds or stick
But stick cant use gunspins

copper aspen
near scroll
#

S2 ost on top ngl

fathom cove
#

dis one?

young pewter
fathom cove
#

dis ones my fave

young pewter
copper aspen
fathom cove
#

i did but only got weapon skins no outfits 😦

copper aspen
near scroll
fathom cove
#

I think i played one cb

copper aspen
#

I joined in the 1st Christmas event

tribal lantern
#

I'm kind've bummed that I got in this game so late, I won't be able to get the bonus pages done before S7. 😢

fathom cove
#

anyone else mad they didnt bring back recon senses

young pewter
fathom cove
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NOOOO rip bro

opaque mica
fathom cove
#

Guys ima paly terminal attack for the first time

near scroll
steady crystal
#

What's wrong with terminal attack?

opaque mica
#

single use gadgets.

#

Honestly it needs to be changed to just have a 300-400% cooldown on things to keep that one use feel but allowing for retreat, regroup and attack again play

fathom cove
#

what weapon do yall palay iron sights

#

though it has scopes

polar trout
fathom cove
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and sometimes pike

glad surge
#

Ak50 has a cool sight picture

fathom cove
polar trout
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a simple shortening

#

tho most people do shak but it works

fathom cove
gusty rock
boreal laurel
gusty relic
#

When are they announcing new weapons or specializations?

fathom cove
#

sometime in a q&a they said they won't release all of it in every season like how this season we got only weapons

#

it keeps it so there isnt a shit ton of stuff

gusty relic
#

So just 3 gadgets for next season?

fathom cove
gusty relic
#

Dang 😓

fathom cove
fathom cove
#

and arc raiders will get more love

soft vector
#

Ok, so the new weapons were showcased in the battle pass trailer, and one is a rifle shape and the other is a box, it seems that the rifle is for medium, and I have no clue for the box, and ideas?

fathom cove
fathom cove
soft vector
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You can see it when they show the vaiya weapon skins and more easily when you see them in the ultimate battle pass section

#

No they aren’t skins due to them being on the title screen of the season

polar trout
polar trout
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sit there holding a beach ball? a tablet for the drill?

soft vector
stark shadow
#

What's tomorrow's hype post gonna be about if not new weapons or specs? Seems lackluster

polar trout
soft vector
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Why would there be the version from the ultimate battle pass and a regular vaiya one

fathom cove
polar trout
#

honestly no glitch effects (liek data breach or wtv from s2) is a big miss

winter jay
soft vector
polar trout
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thats the one thing i wanted

#

i mean the rest looks nice but gimme the ariad effect pleaaaaaase

fathom cove
#

give us more of deeez

soft vector
#

@polar trout check dms

fathom cove
#

like cns is hacking and it to be that clean lookin skins with a map that is glitchy makes me mad

polar trout
fathom cove
#

ye ivada had bonus pages for s4 so thats what i thunk

lapis hound
#

I assume this is an M60? I'm not sure honestly

soft vector
#

Prolly not

lapis hound
soft vector
#

Could be a new gun bc it’s on the title screen of the season or the CL40

gusty rock
soft vector
winter jay
thick holly
#

I'm hoping melee becomes more consistent in this next season

placid slate
fathom cove
sand monolith
#

It’s an MGL skin and a pike skin

soft vector
#

MGL?

sand monolith
#

Thankfully, there are no new weapons this season. We really didn’t need more

sand monolith
# soft vector MGL?

Yeah, the heavy is holding it in the key art. It’s likely the MGL rework could finally be coming this season

sand monolith
#

Cl40 and pike :—)

placid slate
#

Medium glaze never ends at embark studios

lapis hound
boreal laurel
lapis hound
placid slate
#

Didn't get new gadget in season 4, similar case here

fathom cove
lapis hound
fathom cove
placid slate
#

Idk man, new weapons are kinda already causing problems, arn is way too close to the xp and is gonna create a balance nightmare

fathom cove
#

now this is a small chance what if we get a new thing mid season

opaque mica
#

note the irons

fathom cove
#

when is dat

fathom cove
#

ok thanks

#

What do yall think the sponsors gifts be

dreamy hare
#

And turret its fcar with big scope

amber plinth
#

Last Reveal Tomorrow, thoughts?

sand monolith
wanton osprey
#

Where did they confirm it?

sand monolith
#

somewhere in general chat i cba to go look

left blaze
# amber plinth Last Reveal Tomorrow, thoughts?

I mean they said it’s going to be something important, so I’m hoping it’s something gameplay related (although, it could have been the announcement of legacy passes, so maybe we’ll just see the sponsor tracks tomorrow)

amber plinth
fathom cove
#

both would be ok with me but gameplay related they havent chnge much of that in a while

gloomy bobcat
#

where da bow skins embark :(

fathom cove
#

wait is season 7 coming out tomorrow or thursday

fathom cove
#

ok

heady rapids
#

These sounds like very good ideas

fathom cove
#

call it glitch beacon

heady rapids
#

@hybrid lynx The kinetic repulsor kind of reminds me of the Subwoofer in COD Zombies

timber sparrow
#

Assuming no new weapons were shown in the battlepass i highly doubt

lost yoke
#

will there be any AKM skins in the season 7 battle pass?

sand monolith
slender bear
# heady rapids

I love both of these ideas, but for the light one to be a spec it would need at least a 10m radius, which doesn't sound very fun to deal with.

sand monolith
#

Guys there aren’t any primary weapons

slender bear
#

Maybe we're still getting a big spec reveal...
I would never cope!

sand monolith
#

Its not that either

slender bear
sand monolith
#

It’s not

slender bear
#

It could be

sand monolith
#

No it couldn’t, the preview build is already sent out and downloaded and people have been leaking

#

Yea

#

Wow I didn’t realize that comes off as snobby and annoying. Just trying to say, don’t get super excited for any new loadout options aside from what we’ve seen

heady rapids
#

There’s a new loadout options?

sand monolith
#

Can’t say exactly where cause it’s against the rules here but just private finals servers

sand monolith
heady rapids
#

And yeah that’s true we haven’t gotten the actual trailer yet. It was a teaser trailer we got right?

sand monolith
#

Can promise it’s not misinformation

heady rapids
#

There will be jetpacks for heavies CSMPowerSmile

sand monolith
#

Here I’ll give you some words that will only make sense once the season comes out to prove I wasn’t lying

sand monolith
#

There isn’t. But I think that’s a good thing. Weapons become harder and harder to balance when there’s more of them. Gadgets and specs get easier to balance when there’s more

heady rapids
#

If you think about it
S6 had new weapons for each class but no new gadgets
It would make sense if this season had new gadgets instead to change the pace

sand monolith
#

Hopefully they buff the dogshit weapons instead to act as new weapons. Like if MGL was reworked into a usable weapon

#

The game has had a pretty consistent player count for a while now

#

I think it’s good they’re slowing down with new weapons

#

They let too many poorly designed ones slip through

plush harbor
#

@sand monolith watching finalscord burn is immensely satisfying

#

especially seeing suzu mald beyond belief

shell sonnet
#

@hazy spoke

fomo isnt an argument if you can always get the passes no matter the season
can you get the ultimate pass later tho?
to me it sounds like it may be treated like the bonus pages that dont return
or did you perhaps catch something i missed?

sand monolith
#

If they’re not then I don’t care

plush harbor
#

And I’ve got time to get the 30$ so im chilling

sonic tangle
#

Buff AKM.

lapis field
#

would a predator cosplay be dope with the skin still be integrated across 3 classes, it changes the predator type depending on light medium
Or heavy. Light predator could have a cloak animation built in for users. The dagger could turn into the single wrist gauntlet. For medium it could be like the beast predator from prey and dual blades could turn into the dual wrist gauntlets and have a nice deflect animation, for heavy it could be the big predator from killer of killers. There can be a predator collection of skulls cross body or back cosmetic as well

sand monolith
#

It’s a little worrying how much they’re doing at once though

#

Mythic skins, predatory end of season sale, ultimate bp, opening you to the shop when you start the game

plush harbor
#

hey next season it could be ranked changes!! :clueless:

wind folio
#

it was really sleeped on

winter jay
polar trout
#

eh we already have databreach ig

hardy dust
#

Just look at the ultimate bp as one of the multibuck bundles

polar trout
#

i wish it were 1150 mb exactly tho

hardy dust
#

Slightly less multibucks but more skins

#

It would suck if they're only for one season, since it would be fomo. But if they come back on a later season like the legacy bp or smth it would be fine.

winter jay
slender bear
hazy spoke
#

but if it is that would be kind of bad since its so expensive not everyone can spend that much with ease

slender bear
sonic summit
#

tbh i think that you should be able to rip doors open with the winch claw

slender bear
west atlas
#

Honestly Im hoping they bring more breaching gadgets, Im so gonna run this new drill

craggy monolith
#

Dont know how useful the drill is gonna be since we have explosive and the demat

hardy dust
#

Plus it flashes aswell iirc

craggy monolith
#

The drill flash?

polar trout