#💣┇weapons-gadgets

1 messages ¡ Page 144 of 1

hardy dust
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Either explosives or just... not engaging. They're annoying but can't really do much.

brave dew
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Alright

hardy dust
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Ong please bring it back 🙏

smoky jackal
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sword light eats riot shield/ katanas for breakfast

brave dew
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I noticed shooting legs kinda works? But not always

still magnet
hardy dust
brave dew
hardy dust
hardy dust
smoky jackal
still magnet
still magnet
hardy dust
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Need more movement tech in the finals, especially for niche picks

still magnet
eager wasp
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they need to bring back nade grappling

still magnet
still magnet
ornate juniper
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I ignore your point cuz it doesn't make sense
Your try to lie to me about a friend of yours that enjoys fighting sword with goo gun but as goo gun main I can tell you that goo just doesn't stop dashing sword lights (whoops) which mean you can't enjoy such fights cuz you just can't win them
That's how it looks like all the time — https://medal.tv/ru/games/the-finals/clips/jIR819cvF6Tpw_9q7/Ezdbn1pYpvum?invite=cr-MSxidkEsMzUyODExMDg2LA

@hardy dust no, he doesn't
If hes at least decent with sword

@smoky jackal it doesn't help you either

We're at the point in the conversation where both sides have expressed opposing opinions and aren't willing to accept the other person's view. Usually, in such situations, people go and check what they can't agree on, in practice

But you guys refuse to do that
You think your opinion matters more than mine because your position matches? But that's not how it works either
Anyway, I'm waiting for those willing to step into the practice range

still magnet
ornate juniper
# still magnet No goo gun shot was fired, there was a patch where they buffed goo and nerfed da...

Bro I'm literally telling you as a goo gun main who played it all the way from s2 that goo doesn't stop dashing sword lights from the start of s4 when they killed goo planes and fucked something up in the code
The vid I sent you is made in this season
Stop being delusional pls

I already played sword in diamond lobbies and it's fairly easy to pick up and get used to compared to other melee weapons

still magnet
ornate juniper
smoky jackal
# ornate juniper I ignore your point cuz it doesn't make sense Your try to lie to me about a frie...

im sorry but i dont take the "go to practice range, bro! its broken" argument seriously. this is the same thing overwatch players do when a new hero comes out. they go to the practice range and "test" with no factors but them and a bot or 1 other person. it isnt realistic of gameplay. to your clip, thats the same single instance ive seen that happen in my 500 hrs on sword light. it might have been a server side issue or something that light player knows that i dont but it doesnt happen in my diamond+ lobbies in any frequency

still magnet
ornate juniper
# smoky jackal im sorry but i dont take the "go to practice range, bro! its broken" argument se...

1v1 isn't realistic? Like u never fight 1v1 or what?

I've got more that 1k hours and I saw it not working million times too
You just say the opposite and want me to believe you but it doesn't work
The only way we can find the truth is... practice range, yea

And I'm gonna make more videos once I start playing more and will encounter this issue again

@still magnet text me up when u get to your pc and we go and test it

still magnet
smoky jackal
ornate juniper
smoky jackal
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you have no control in that experiment

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so the conclusion means nothing

ornate juniper
smoky jackal
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because you dont know why it was caused. all you know is it happened. with a control group and over many instances can it be called an exploit or bug vs a change in the server or ping. without those, its just an occurrence.

ornate juniper
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I'm sure Embarks poor coding caused it

But if high ping / server lag in a match was the case, then it has a slightly lower chances of happening in practice range, right?

smoky jackal
# ornate juniper I'm sure Embarks poor coding caused it But if high ping / server lag in a matc...

im not a game dev but im sure thare are more variables that i dont know about besides ping that make the comparison not worth looking at. a better way would be playing as many games as possible in higher elo and tracking the games you play vs sword light as a goo gun heavy. in those games make sure you re recording and have a sample size of a moderate amount. note instances and how many when it happens and make sure to note when it doesnt to keep it fair. from there i think you would have an argument that sword/ goo gun need an update on the interaction and maybe the devs can look into it if the data shows you are onto something

ornate juniper
smoky jackal
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its also easier if you have other friends who play goo gun heavy at that elo to send you some clips or stats as well to give you more points of data

hardy dust
hexed flame
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Winch isnt a guaranteed kill

ornate juniper
hexed flame
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Can be avoided its hard but you can get out

icy sparrow
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@split trellis then suggest the weapon more

hallow leaf
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@icy sparrow I want it for medium because with that weapon you would mainly swing the ball on the end of the chain and not the scythe/sickle, you would use the ball to hit the opponent or use it to trip them up. I just think it would a cool somewhat ranged option for a melee for medium since they struggle to catch other classes so much

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Alternatively they could give medium some sort of cc or movement to help them catch people. My idea would be an impact frost grenade that slows opponents or a blast grenade that knocks them back from blast impact

hoary sundial
limber mantle
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If you are a sword light and think you're good you need to get yourself clipped.

shadow onyx
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Anti Pipkin army has assembled 💀

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Bro is beefing with like 8 people atp but won't admit he's wrong

exotic skiff
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Never saw pipkin won a match

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Fuck sledge

marble smelt
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wsp

zenith gate
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Uhh I just wanna ask sm, generally, who uses thermal vision

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I feel like it's the least used gadget

final lotus
zenith gate
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I see

graceful nova
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I love pairing thermal vision with smoke

Since thermal vision is so rare, only I can see thru smoke

plain wasp
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Assuming the game doesn't let everyone else see through the smoke because it is the least consistent thing ever

obsidian nexus
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REWORK SWORD

brittle yoke
hoary sundial
icy sparrow
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@still magnet it’s not true they just listen to anyone who whines about nerfs back and forth,a lot of guns have low pick rates as well

fading citrus
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Light should get a double jump special

still magnet
icy sparrow
normal acorn
normal acorn
# zenith gate Uhh I just wanna ask sm, generally, who uses thermal vision

I use it on light very often. It helps me see people on dusty maps or when buildings are collapsing and debris are fogging up the place. Added benefit of seeing through smokes if somebody is making a sneaky play. But also it just gives me enhanced visibility on enemies and makes them stand out more

icy sparrow
normal acorn
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You will notice moments where you can get the jump on people bc you see them first with the thermal pretty often

normal acorn
plain wasp
supple perch
graceful nova
supple perch
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I don't normally see them do that

dense oasis
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doesn't it have a range?

graceful nova
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Well if the sniper is too far for them to effectively use thermal vision, the same applies to your team in shooting back with thermal vision

supple perch
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I'm better than them

red dove
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Dagger mains rise up, we should make a discord the perfect the weapon

tulip basin
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average dagger main spelling

graceful nova
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What about thermal scopes for ranged weapons?

Thermal scopes should work similarly with thermal vision. But: it only works in ADS (obviously), significantly slows movement speed/heavy movement sway, blinds for longer if flashed or looking at flame.

A big counter to smoke, and invis/vanish bomb players once they are spotted.

Cloak players won’t be absolutely miserable though. If the enemy doesn’t know where you are, they can’t scope in to see you…

supple perch
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I don't think any changes are needed. Theres two types of sensor grenades and the thermal vision is balanced so you can't see literally everyone on the map from high vantage point

graceful nova
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Thermal vision should just toggle on selecting the item. Having to pull out the pad and then turn it on/off is so distracting and clunky

supple perch
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True but committing to it is probably part of the balance. Like it would be stupid if you could one tap turn it on an off cause then you'd only need it on for a second to spot people and the charge would last forever

shut bane
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Having the gadget toggle on equip is a good idea honestly, wouldn’t be much different to cloak really

fossil stirrup
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can you data reshape a unopened gateway?

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you can with every other grenade

graceful nova
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I kinda wish the M60 does a bit more damage at medium ranges, because right now it feels like it’s only tickling L at 30-50m…

Lewis seems to be the only full auto medium range beamer on Heavy with the capacity I’d like, but the recoil is too horizontal

plain wasp
noble basalt
normal acorn
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The thermal visions “effectiveness” you speak of applies to the smoke distance not the player distance

graceful nova
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I’m saying if both sniper and target has thermal vision in that scenario

normal acorn
graceful nova
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Huh, so thermal doesn’t depend on distance?

normal acorn
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Thats like saying somebody with their eyes on a pair of binoculars has the same effectiveness as somebody who is looking at the lenses from 10 feet away

graceful nova
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Oh you mean the sniper zoom?

normal acorn
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No i mean the person inside the smoke is going to be able to see through the smoke bc they are INSIDE it and the sniper will not bc they are far away

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Even if both have thermal the person within the smoke has the advantage

red dove
graceful nova
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When the thermal is off at least

molten barn
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hologram

normal acorn
valid raft
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Just curious how do you want the stun gun to be reworked?

graceful nova
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I tried shak-50 in the range. Double bullets are funny. Its dps is great out to 20m

Honestly I don’t think heavy can play past medium range…

graceful nova
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Funny enough, I just used it in QC and the damage in CQC is awesome. Rips shoulders off light players

sand monolith
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Prob why the LMGs are so neglected in the first place

polar trout
fossil stirrup
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That’s big

winter jay
sand monolith
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yeah theyre horribly designed and balanced around random spread

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its why they dont get any changes, kinda like revolver

winter jay
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i mean the spread doesnt feel that random. i usually just miss on my own

long finch
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what's the best set up for sh1900

tulip basin
long finch
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Won't dash be better than the cloak?

dark prawn
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What's actually the best light weapon?

sand monolith
fossil elk
exotic skiff
sturdy vessel
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Do yall think heal beam and pike is viable? the other gadgets i run are; defib, data rs, and smoke grenade. how cooked am i?

polar trout
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Reshaper a bit situational but it's fine

sturdy vessel
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i think jump pad instead of smoke is better

polar trout
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I personally love to run it for frags and turrets and shi

polar trout
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Actually I run demat to get angles but still

graceful nova
polar trout
sturdy vessel
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i like reshaper becuz its like all the grenade options but slightly worse

graceful nova
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The gateway team has to always be guarding the vault as soon as it opens the cash box if they want the tempo advantage and the plug.

But the data reshaper puts even more pressure now, instead of 20 seconds, they only have as long as the reshaper player has to do it…

novel goblet
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BRING BACK THE STUN GUN ALREADY!! PLSSSS!!

fossil stirrup
novel goblet
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Who else is ready for the Machine Gun? Heavy mains could be.....Machine Gun Kelly

hushed crown
sturdy vessel
hushed crown
icy adder
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I fully believe the defibrillator needs to be a Specialization with the turret and healing beam. It should be a carefully selected choice over the others. The non-stop rezzing is getting out of hand.

polar trout
sturdy vessel
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Glitch to red to smoke to goo to fire to gas to glitch off the top of my head could be wrong

shut bane
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It’d be cool if we could choose the radius of demat and how many walls it paints

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I kind of miss when you could make smaller breaches

hallow current
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I want to know how far ahead they have planned for the weapons and gadgets they have ready and waiting to add to the game.

polar trout
shut bane
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Yeah I know you could but it’s too much effort to try and focus it into one when you’re trynna get away and stuff, you usually end up making a hole big enough for both you and the enemy chasing after lol

polar trout
icy sparrow
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@devout glen could say the same for stun,most people don’t use it and player who get stunned complain,same reasoning here on winch
Still need to swing tho

polar trout
tidal seal
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Bouncing sawblade launcher for medium. Blades bounce off of everything except goo and players each blade gets 3 bounces before it stops. The 1st bounce would do the least amount of damage and the last bounce would do the most. 4 max ammo slightly faster fire rate than the ks20

polar trout
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Add the Barrett SRSS to heavy (or light, could be the light explosive weapon)

polar trout
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I think they could do the programmable ammo, like make it have heavy damage on direct hits, but a very low aoe DMG. If it passes close to a target and detects that it won't directly hit it, it could set off doing a bit of chip DMG. This would also allow shots to hit behind cover

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They could even give it the vortex xm157 it's commonly shown with as an optic option, which could give a live marker for where to aim to make up for ballistics

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Also I think it would be better on heavy (ignore the heavy main tag in my profile) but fr tho, it seems like it would be better for heavy since it would act as a support weapon instead of a direct killing weapon

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Or hell, you could do different ammo types, with double pressing or holding reload (or a new input, idk) to swap between explosive and canister/incendiary/wtv

icy sparrow
tidal seal
shell sonnet
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A potential heavy gadget idea carried over from another game

The springloaded ripper
A throwable chainsaw that pulls itself along the ground, walls and ceilings, damaging anyone in its path for x seconds

Ive had a lot of fun in the game its from which also has a lot of terrain manipulation, and it made me wonder if it could fit here

icy sparrow
tidal seal
shell sonnet
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pve game, so balance is quite different, i can imagine it working though

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would need some quite transformative changes (and obviously a different name+visual design)

polar trout
shell sonnet
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what do you think?

icy sparrow
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@dapper bear I don’t mean double damage like u see with all headshot for ks23 I mean a 1.3x increase which still adds up and 105 normal damage like u said

dapper bear
# icy sparrow <@696197131249123359> I don’t mean double damage like u see with all headshot fo...

That would be 130 damage a pop, which two shots a medium, oneshot melee a light, and three shots a heavy with 2 non consecutive heads and 1 body shot.

Taking into account the recent damage fall of buff, your doing 100 damage at ranges farther than 25ft.

This would be the next bow.

I want to know why you think a headshot modifier is the best move for making the Ks-23 better, because I only see this making the gun have a worse play style that doesn't fit the gun's main mechanics.

icy sparrow
final lotus
shell sonnet
icy sparrow
dapper bear
# icy sparrow So 105damage is better and no bullet dispersions plus penetrate walls

It depends on what you invasion this gun to accomplish within its parameters.

I believe that his gun is near a state of viability without being overpowered, you sacrifice the shear power of some of the heavies other primaries for solid damage per shot and structural damage. The only thing that I think needs to be dropped is bullet deviation, because the gun requires you to land all your shots, you don't have the ability to recover from bad aim with this gun, so having an RNG mechanic makes the gun worse, it makes gun fights with it not about the skill of the player but if a bullet decides to go straight or off the edge, I think ADS is not a viable way of getting rid off the drawback, I say they drop it for the same reason the SA12 shotgun doesn't have a tighter spread while ADSing, it's not proper for a shotgun.

Also the crossbow is a cool idea I think it would be best used as a gadget that creates a vertical zip line that reaches the ground, which could pare really well with the KS-23 and destruction.

icy sparrow
dapper bear
# icy sparrow Same as zip line from medium with fancy animations as a crossbow?

More like the rope spear from white knuckle, a projectile that makes a rope that drops vertically, so a new way of moving vertically as the heavy. For instance let's say you are playing sledge heavy and the cash out is 3 stories up, and none of your team as a zip line or a jump pad, you can shoot out a bolt and ride the zip line up and if you make it to the top you automatically vault on top of the arrow like you described so that you can then vault onto the ledge that the arrow is stuck into.

icy sparrow
icy sparrow
dapper bear
# icy sparrow It’s more like an arc

I feel like that would be a bit too powerful, the issue is instant movement without expending a resource, like how rocket jumping takes health and ammo, zips and pads are on cool down, imagine vaulting near corners, over goo walls and barricades, or if you could vault upwards go up to the room the above near instantly, with the spears farther reach you have a wider range to attack enemies so even if you vault close but not on top off enemies you will have the ability to star your combo, with the winch you could easily 2 to 3 tap a light.

You could make the spear have a lunging attach that sends him forward a couple feet and does a light attack (65) to finish of players like a dodging light or a medium that starts running away, that way it has some more mobility then the hammer but without a broken amount of movement for the heavy, because it is still a 350hp player jumping at you with a spear.

icy sparrow
dapper bear
# icy sparrow It could be hold then use plus it’s not for closing distance and not much speed...

It might be a bit to nesh to be used especially with implementation, how the weapon would be effected by cealings and solid structures, doing the action on moving or broken platforms like Payload and rubble, and over all it doesn't seem like a better alternative to a spin attack that can clear areas like payloads and cash outs, you can hit a heal beamer, the stealer and any backup all at the same time.

lime swan
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I feel like movement stuff in general would be often used for way more than people initially expect, especially with non consumable stuff.

dapper bear
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I think it depends on what kind of movement, and what you expected the movement to accomplish, for instance jump pads being able to be slanted and send people outwards was intended by the developers. However the sabor adding speed to the dash was I believe a glitch, in which case it got patched for being to powerfull. There's really only one weapon in the finals that has a movement mechanic, outside of that everything else is tide to gadgets, specs, and environments.

novel goblet
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I'm so excited for the mini gun

radiant orbit
# icy sparrow Spear alt rework,replace weird spinning with vaulting,hammer has destruction whe...

Would be interesting if there was some skill involved in placement and timing of that secondary. Couldn’t go as high as medium’s jump pad either…

Maybe a sweet spot? Like one tap to charge it and another to hit it at what power you want. Would probably be a good idea for the initial charge to do a very slight amount of aoe damage too, would make it unable to be used on easily breakable surfaces.

It might be a pain to balance but I’m all for it.

median obsidian
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the way deags are held in running animation and shooting is soo bad

dapper bear
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They gotta make a special skin set with the soul eater upside down grip animations.

coral root
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Orange & black skin for cerberus would be really neat

mortal rock
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dash+Sh1900+any preferred throwable bomb+invis bomb+Any preferrred gadget Has you set for sucess if you have decent aim.

polar trout
coral root
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I wonder how dog water the stun gun will be when they add it back

still magnet
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I wanna see a „tracer recall“ like ability for light as high cooldown gadget with a high activation time

drifting valley
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does anyone know what happening with the stun gun?

glad cliff
zinc obsidian
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can we bring back season 3 medium grenade launcher?

glad cliff
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Why

zinc obsidian
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splash damage is terrible compared to two patches ago. not the high damage model one the one before it got the dmg buff

glad cliff
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The splash is fine to me

zinc obsidian
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its needs a buff cause you do not see it used at all. I played plenty of games today and only saw only two games with it through the whole match

glad cliff
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Just because something isn't used a lot doesn't mean it's bad

zinc obsidian
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going to the range and see season 3 cl-40 gameplay

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yeah seeing past video of gameplay and in the range now my issue is that it does more damage on hit but with the damage nerf and explosive range is...horrid.
I am not asking for season 5 cl-40 where it over 100. I want the one before that patch it seemed more consistant with the damage

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just increase explosive radius dmg, make it four rounds again and that be okay like it was before season 5

mint veldt
blazing folio
ornate juniper
exotic plank
odd forum
#

whats the current M weapon meta.

hallow leaf
ornate juniper
deep pagoda
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Basically add a weapon that one shots everyone when they get close to you and add a gadget that freezes time

restive plover
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Please Embark Berg the LH1, The Bow, The sword and the throwing Knifes

plain wasp
obsidian nexus
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sword needs to be tuned down/reworked

smoky jackal
normal acorn
#

#NOMOREASSAULTRIFLES

normal acorn
# odd forum whats the current M weapon meta.

Ugh it doesnt matter. Dont use riot shield, swords, or revolver unless you have great aim. Nade launcher can be seen as mediocre. Other than that the rest of the weapons are good and even the ones i said not to use can be used effectively if you know how to play them. But if you are dying to stick to the exact meta just play famas or ak

plucky spade
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Anything else is meh to me

normal acorn
#

We should really be buffing heavy nade launcher before embark even considers tweaking the cl-40

crude leaf
normal acorn
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Everybody acts like if heavy nade launcher is buffed it will become insanely broken like its some sort of impossible to balance weapon which idk i feel like isnt true at all. Increase explosion radius and reload speed. And possibly a small dmg buff but that might be too much

normal acorn
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A rework would be cool maybe change the whole nade bounce mechanic as a whole. I love the idea of the weapon itself and i like using it but it just feels so out of place sometimes

shell sonnet
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i hope they keep the ability to bounce and just do something else

a specific exception to hitting enemies directly, a secondary fire mode or just adding a 2nd nade launcher that can be adjusted by itself

normal acorn
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The nades feel so slow and do like a weird delayed slo mo bounce. Not to mention how often it looks like the nades just go through enemies at close range. And the explosion radius is so small you need to be decently precise for a weapon thats supposed to be explosive and messy just doesnt make sense to me

shell sonnet
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i can work around it decently well, but it took me a good while to get used to it
and its not something for everyone, but this exact weirdness makes it appealing to me

im not sure how it could be changed to make it more approachable while keeping this fun factor

plain wasp
#

Add an alt fire

shell sonnet
# plain wasp Add an alt fire

id prefer that over some options because it means the option at least remains
but im afraid its gonna be hit by stray nerfs that happen to make the alt fire work

rof, reload speed, aoe, possibly damage if they want to keep the nades consistent

crude leaf
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I just hope the MGL doesn't turn into Junkrat's Primary Weapon

winter jay
crude leaf
shut bane
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Doubt it tbh, I can see how busted that’d be unless they made the blast radius obsolete, which would also be lame

exotic plank
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Im wondering if it would be a good idea to make the bounce angle dependent. So a head on collision with a wall or ceiling would result in a bounce. But if the nade hits at a steep enough angle it just explodes on impact

shell sonnet
shut bane
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Yeah but if there’s no wall that’d make it pretty much detonate on impact if you shoot at the floor directly from a distance

#

Which would probably be kinda busted

shell sonnet
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might make it feel inconsistent depending on how its handeled, and sometimes you do need the shots to move a certain way

static grove
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This game is much enjoyable to play without the stun gun.

potent spruce
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I j sent this in game feedback idk if this a good idea or not but I like it: kusarigama for light, alr fire is long charge up to launch the weight and be sent towards where it ends like a very low powered grapple (or reverse winch claw). Hitting enemy does a bit of damage. Think dagger without backstab but added ambush ability. The only give away would be an audio cue of the weight being swung around

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u could also use the weight as a weaker grapple to quietly get to a hard-to-reach location if u don’t have grapple or any other movement stuff

forest sage
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New heavy melee weapon, fists. I want to punch people

worldly maple
potent spruce
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maybe stun should only get rid of ability to sprint and slow down a bit but allow u to hipfire and turn normally

polar trout
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What if aps got more range but had to check LoS

potent spruce
static grove
worldly maple
potent spruce
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new weapon w ricochet projectiles, decrease damage exponentially for each bounce or some other scale

worldly maple
#

The MGL ricochets

potent spruce
#

fair point

static grove
#

The ricochet disc launcher will works great for heavies

polar trout
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Make a laser beam for med as a primary that bounces

potent spruce
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the only working idea I have is the kusarigama one besides giving medium a g3 battle rifle j cuz it looks cool

worldly maple
#

Wouldn't that functionally be another spike?

potent spruce
#

what is spike im dum

worldly maple
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DMR for medium class

polar trout
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You mean pike

plush harbor
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pike

polar trout
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Nah it can go auto, it would be like between the pike and fcar

sour summit
#

Can we get a new gun 🤓

potent spruce
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oh right yea ig maybe j make it weaker per bullet but give full auto. Balancing could be making full auto stupid to control so u shoot in bursts

polar trout
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Maybe gets the old fcar stats (with some more DMG and less rof)

potent spruce
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also give the g3 a bayonet to modify melee damage to 70 instead of 50

polar trout
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Like 25+ damage per shot

potent spruce
potent spruce
worldly maple
#

You know what would be hilarious?

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Is a big black powder bomb for the heavy class

polar trout
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Gimme the SSRS

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Would be unique and cool

weak geode
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Give heavy the healing can in a grenade form

polar trout
worldly maple
polar trout
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Ok ngl that sounds real fun

worldly maple
#

It crashes through walls and blows up

polar trout
#

It would be like hammer predictions on steroids

fossil elk
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light

  1. Akimbo Mak-rov
    30 damage
    300 RPM
    16 rounds
    Reload speed 1.4
    35 m before fall off
    (Instead of ADS When you hold down the button that would typically ADS you dodge in whichever way you move via diving and rolling, and you can combo it infinitely with no cooldown as long as you hold down the button)

2.Vintage pistol
149 damage
18 RPM
1 round
Reload speed 2
50 m before fall off
Slow projectile
Headshot multiplier 1.5

3.Rail pistol
50-100
100 RPM
3 rounds
Reload speed 1.6
40-60 m before fall off
Hit scan
Headshot multiplier 2
(Takes one second to fully charge. once charged can break small hole in the wall with 2 shots)

Specializations

1.Teleport
2 rounds
Refill speed 3
Empty refill speed 6
(When activated you hover in the air for one second an orb is traveling forward in front of you. You can teleport through walls when you release)

2.Recon census
duration 8
Refill speed 16
(when activated you can see the positions of everyone within a 70 m radius but everyone in that radius can also see your team but not you)

3.RC scanner
Drone HP 100
Refill speed 12
(when activated you drive a remote controlled drone that can automatically ping opponents for5 seconds when scanned when player is damaged instantly disable specialization 0.2 tall 0.4 m wide. nothing else can disable the specialization)

worldly maple
#

I think light has enough shit already, give some love to heavy or medium

fossil elk
#

ok

polar trout
potent spruce
#

give medium a silly tactical roll since their gear is more grounded

polar trout
#

Census? What is a recon census?

potent spruce
polar trout
shy tartan
potent spruce
polar trout
#

Yuh

potent spruce
#

we adding omnidirectional bs

potent spruce
#

u right

polar trout
#

Give heavy a spec or gadget that functions as the opposite of hook, blasts everything away (battering ram?) breaks walls too ig

potent spruce
#

do we know if light is getting new weapon next season on top of the minigun for heavy and suppressed thingy for medium

fossil elk
#

mini gun
15 damage
1200 RPM
300 rounds
Reload speed 5.8
25 m before fall off
ADS time 0.6
Holster animation time 0.3
(Cannot fire until ADS. cannot crit. Cannot skip holstering animation)

polar trout
potent spruce
#

oh

worldly maple
polar trout
#

Yk I'm not sure if any of y'all were around for this but c4 used to do 300 DMG and arm in a second or so

#

And you had 2. They were so free for kills

worldly maple
potent spruce
#

nukes r already a thing idk if making it an actual ability is worth unless it can be somehow countered

polar trout
#

Wait you right, make it 3000 dmg

polar trout
worldly maple
#

A bomb that can oneshot anything is just a bad idea no matter the circumstances

polar trout
worldly maple
#

It would be funny as hell but remember that my proposition would bust through walls before exploding

polar trout
#

Real talk, this sounds cool as hell tho.

potent spruce
#

cuz thermal don’t do too much

polar trout
#

Oh also give heavy the light destruction gadgets and make it so the defib hologram is glitchable

polar trout
#

What are ops

potent spruce
polar trout
#

Oki makes sense

worldly maple
#

At the very least make the breach charge 3 > 2

polar trout
polar trout
potent spruce
polar trout
#

Yeah it's in the vid

potent spruce
worldly maple
polar trout
polar trout
#

We love fucking killing ourselves (I am a prolific portable hellbomb user who never drops it)

worldly maple
#

I'm just tired of medium being support, heavy being demo, and light being demosupportdamagemobility with 3 more weapons and gadgets than the other 2 classes

polar trout
#

Yeah and the class is still ass

#

It's got so much but the other two classes are just so specced into their niches that they can just ignore the deficiencies

worldly maple
polar trout
#

Yeah it's getting better but still not as good

potent spruce
#

Medium demat is prob the funniest thing that I actually like using

worldly maple
shell sonnet
#

demat is fun
love dropping mines on people

polar trout
worldly maple
#

And give smoke bombs to medium too

sinful spruce
#

hi

worldly maple
#

Medium should get more healing stuff imo

#

Perhaps a healing grenade, nothing super crazy just like 50% - 70% of the players max health

shy tartan
polar trout
#

Or like 20% up front the rest over time

shy tartan
shy tartan
worldly maple
polar trout
#

It would be mobility versus a stationary but higher amount of healing

polar trout
shy tartan
worldly maple
#

Well at the very least, 5 more meters of range couldn't hurt too much

shy tartan
#

If heal grenades were a thing, make it a stack size of 2 that heal something like 5% of max but immediately begins health regeneration. so that it does something beam can’t. Worse part about playing heavy is that health regeneration takes to long to start

shy tartan
#

Frankly I wouldn’t mind that replacing beam entirely

#

Syringe gun >

next light
#

I just realized how good gateway is
like oh my goodness

#

Easily the best gadget for light

plain wasp
next light
#

There's just so many things you can do with it
it's crazy

#

you can set up your whole team to ambush someone from behind
easily reposition
set one on the cashout, wait, and only link them once someone starts stealing
make traps
teleport to the cashout

#

It's super good with ambush weapons, and you can set up a second line of sight if you're using the sniper so it's great there too

trim horizon
#

not demanding a change idk if this would be too much or not but would it be possible for thermal vision to be activated once selected rather than bringing out an ipad and hitting trigger to do it?

plain wasp
#

@glacial cedar most weapons can 1 mag a med and heavy with no headshots

#

Anything with over 600 damage per mag

glacial cedar
plain wasp
#

If someone 1 mags you and a heavy from 50m that's pretty skillful

#

The only weapons that can't 1 mag a med and heavy on light are the sh, 93r and xp54

glacial cedar
#

But can those weapons do that at 50m???

#

The lh1 needs a ammo nerf or a damage reduction

plain wasp
#

The only change the LH1 needs is headshot multi to 1.6x

glacial cedar
#

That won’t do anything

#

Still won’t change the fact that you can one clip a medium and a heavy at 50m

plain wasp
#

The problem is that it kills very fast with headshots, it's normal damage has much slower ttks than everything else on light

glacial cedar
#

That’s just not true except for the double barrel it has the quickest ttk on heavy in the game

#

And your effective range on it is 50m

plain wasp
#

It used to have even further range, and it is a marksman rifle

glacial cedar
#

And why should a marksmen rifle be outgunning me at 15m?

#

I’m fine if the lh1 is good at range but there should be no reason a gun made to shoot long ranges is outgunning my fcar at fcar ranges

plain wasp
#

The LH1 doesn't outgun anything within 15m unless they hit multiple headshots

normal prairie
#

why does pike scope reticle bounce so much

#

its so hard to hit follow up shots

glacial cedar
#

Idk how you can defend the lh1 when almost every top light uses it

plain wasp
plain wasp
#

A heavy with a shak has like an entire second to turn around and start shooting back

#

If the light had an m11 instead they'd only have .7 seconds

glacial cedar
#

I guess it really is the headshot multiplier that really is op

glacial cedar
plain wasp
#

The heavies time to react if the light hits all headshots with an LH1 is lowered to .1 seconds

glacial cedar
#

And it really doesn’t help that if you are controller the lh1 sticks to the head

plain wasp
#

Not true at all, aim assist sucks in this game

#

In fact, I have tracking aim assist turned off

glacial cedar
#

??? It auto locks

#

You don’t have to move your sticks at all and it tracks

plain wasp
#

You play on pc and no it does not

glacial cedar
#

I’ve plugged a controller into my pc layed the controller on my desk and watched my crosshair move

#

Explain that not being strong

plain wasp
#

Also within a certain range only, It does nothing past like 15m

glacial cedar
#

No aim assist should track in a competitive fps

#

Cronus is the real problem though getting aim assist with a mouse is crazy

plain wasp
#

Using a xim is literally cheating

#

Should result in hardware bans from competitive games

brave dew
#

Tired of dealing with xims and cronus on r6, shits annoying asf

glacial cedar
#

I know it’s cheating but I swear people with Cronus never get banned

glacial cedar
brave dew
#

Cause it’s hard for the hardware to be detected, they’re coded that way

plain wasp
#

It's super hard to detect is the only reason it's not banned more often

brave dew
#

And the second updates for games drop that update anti cheat and update em, they just update as well to counteract it

plain wasp
#

Microsoft should like sue the producers of them

brave dew
#

Idk if they could, I’m not the most knowledgeable person in that kinda stuff

glacial cedar
brave dew
#

Anything for money lmao

glacial cedar
#

Same with Escape from Tarkov

plain wasp
#

There'll always be rats in a big enough group of people

glacial cedar
#

For real I can condone a lot of things but cheating in a video game is some real sad shit

normal acorn
# worldly maple Perhaps a healing grenade, nothing super crazy just like 50% - 70% of the player...

Other classes can get healing/support gadgets btw.. i think heavy should get a floating deployable that attaches a heal beam to any players within the small radius of the deployable system. I imagine it looking like a lifeline drone from apex but its completely stationary. It should maybe have less healing than the medium beam but can attach to multiple teammates at once. It deteriorates over time and is pretty easy to break when shot at. Another idea i have for light is a stim gun gadget that you can fire at a teammate and it gives them either a heal or a damage boost depending on which mode you set it on. The buff wont be that extreme and it has a longer cooldown

worldly maple
#

I just think having one class that can do everything makes the game a lot less fun

#

Part of the fun of defined classes is learning to overcome your inherent shortcomings

#

Light has to play fast and aggressive or else they’re going to die, Medium has to learn to support their team at range or they’ll lose the fight, and heavy has to learn to use their environment (or how to play around it) or else they won’t be able to defend their team

normal acorn
#

I would say they can be seen as a defense role more than anything

worldly maple
#

If everyone can do everything, then it’s just 3 dudes with guns vs 3 dudes with guns, there’s no teamwork aspect

#

Like Call of Duty

#

Not saying that dudes with guns are bad at all, I’m just saying that this isn’t that kind of game

#

You’re blitzing from objective to objective trying to bank cash, not playing for kills

normal acorn
#

Stay different. Also im not saying everything but i definitely dont think healing is an explicitly medium thing

zinc obsidian
#

can the cl-40 get a projectile speed buff the at least. No damage buff, or explosive radius buff. If you gonna make it a direct impact weapon priorty weapon at least buffs its projectile speed to deal with lights who's hitboxes are small as hell.

worldly maple
#

Consistent impacts are possible, I know because I can land hits on lights relatively easily

zinc obsidian
#

yes but that falls under the caterogry of exception not the rule. I feel like it was fine before its dmg buff and nerf here.

#

reload is slow, radius decreased, and sure gave it an extra shot but still it feels like it was overtuned

obsidian nexus
#

sword NEEDS to be tuned down

#

theres a reason everyone is running sword in world tour now. pairing it with dash makes for a whopping insane 16 meters dash. and the most problematic thing is u can get the first 140 on a whole team for free without the enemy team being able to react sice u can charge behind cover, wait for ur teammates to attract attention and then dash through making every enemy weak.
1v1ing a sword aint to bad. the value sword gets for free is too strong and needs to be looked at
*less linger on hitbox
*remove synergy with evasive dash or rework it so its not insanely busted
*remove multihit
*make it so u cant spin or do 180s with ur camera to hit an entire team for 140 each

limber mantle
hardy dust
zinc obsidian
#

not to be sarcastic but I ran into this issue and well...its affective more then you think actually against sword players

obsidian nexus
zinc obsidian
obsidian nexus
zinc obsidian
#

I think medium swords need a movement speed buff. If people shoot you and they will you bee surprised how fast people learn to not shoot you and use freaking pyro grenades

#

Like dagger was nerfed so hard. Have to hold to use back stab, have to be slowed down while prepping a stab, and people can hear invisibility mind you its not that hard hearing a hmmmmmmmmmmmmmmmmmmmmm! sound and glitch sounds that are close. I feel like melee is under appreciated in a game that has more open spaces maps then indoor at times.
It should be rewarded to do high dmg with melee if you get close because you have no range once you put on a melee

neon canyon
ornate scaffold
#

Is red dot worth it on 357?

obsidian nexus
# neon canyon Not everyone is that good with a sword,yes some people seem over powered but tha...

removing the long lingering hitbox isnt gonna make the weapon unusable. it just makes it so u need to be more precise.
making the hitbox work so u cant throw ur mouse across the room as soon as u dash so u hit an entire team for 140 isnt gonna make the weapon unusable
making the dash lenght closer to season1 isnt gonna make the weapon less usable.

THE POINT IS: the weapon is extremely frustrating to play against for casual play

zinc obsidian
ornate juniper
zinc obsidian
#

Heavy Grenade launcher needs a buff or rework or something. I do not see it used and way too situational IMO. I am using it. Like i hit an enemy and it goes off immeditaely. l ike i get works off bounce then explode but I kid you not there are times it goes off as soon as it touches them...like is wonky oddly

trim garnet
#

Idk if this is the right text channel for this but does anyone know how to get the dissun famas as I never got the email code

dapper bear
#

If you are a light main, do believe that the KS-23 is a balanced weapon against lights if the weapon is not used with the winch claw?

If the gun where to lose bullet desperation, do you still think the gun is balanced without the winch claw?

hoary sundial
dapper bear
still magnet
#

@dry flint
there is a difference between me asking for buff cause a weapon has bad numbers and weapon having issues the average dumbo doesnt see
You gonna look me dead in the eyes and tell me this is fine? I stab the back pull of crazy shit 50 dmg
NO REGS ARE THE ISSUE

dry flint
still magnet
dry flint
still magnet
# dry flint lol I'm also not the one claiming to be some position on an obscure weapon in a ...

I’m addressing dagger—my weapon of choice in a game I’ve dedicated over 1,000 hours to. It’s something I know I’m good at, and until proven otherwise, I’ll confidently say I’m among the best (hence why there are players listed above me).

As for the nerfs, they didn’t happen because of balance—they happened because Reddit cried like babies. They cherry-picked bad examples that weren’t even related to the angle but rather the tickrate. Now a weapon that was already struggling is even worse. Sure, I can still steamroll games, but that doesn’t make it fun when every third attack no-regs because of an unjustified nerf.

I will still wipe team but shit like this is just bullshit

lapis hound
dry flint
# still magnet I’m addressing dagger—my weapon of choice in a game I’ve dedicated over 1,000 ho...

bro you cant say you are #4 dagger player and can steamroll lobbies when you ain't even top 10k XD. For balancing reasons they aren't gonna hand out free one shot kills. The daggers charge is like hitting an assassination in a game like halo, its supposed to punish people for leaving their backs opened and not as the primary use for the weapon. tbh from a game development stand point where its at is balanced really well. It rewards good skill on catching your opponents off guard. The devs don't need to buff something when someone has a misunderstanding of the way the weapon is used and blaming them for you not knowing where the back hit box is. Maybe put a little more time into fully understanding "your" weapon and come back with a reasonable change for it. For example a good change would probably be to shorten the charge time rather than making it easier to use. good games reward good players.

still magnet
# dry flint bro you cant say you are #4 dagger player and can steamroll lobbies when you ain...

Talking about ‘top 10k’ on the general ranked leaderboard when I barely played this season is a weird flex, but okay. Leaderboard rank doesn’t define mastery of a specific weapon—especially when I’ve got 1,000+ hours on dagger alone. I know how it’s supposed to work, and right now, it doesn’t.

No-regs and inconsistent hitboxes aren’t a ‘skill issue’—they’re a design issue. The weapon was nerfed because Reddit cried over cherry-picked clips, not because it was actually broken. The charge attack is meant to punish bad positioning, but when it no-regs half the time, it’s not rewarding skill—it’s RNG.

If you think the dagger is in a good spot, you’re either not using it or you’re okay with mediocrity. Shortening the charge time? Sure, that’s a start, but it doesn’t fix the core issues. Maybe instead of lecturing me, you should actually pick up the dagger and see how broken it feels before defending a nerf that clearly missed the mark.

dry flint
# still magnet Talking about ‘top 10k’ on the general ranked leaderboard when I barely played t...

Yea you are right and I played about 3 hours with it today and felt fine. If anyone is crying its you over a change. Yea it sucks that your fav weapon got nerfed but just prove everyone wrong and still play well with it, rather than complain to the devs over a choice they made that went through plenty of internal testing. Devs dont just change something on a whim, they take community feed back, do their own testing, and then decide to fully implement a change if they feel it would benifit the game.
Notice how you are the only one complaining about the change. doesn't that tell you that it needed it. Because if it was a bad change more people would be complaining too. Grow up realize that live service games change over time and learn to adapt not constantly complain.

still magnet
# dry flint Yea you are right and I played about 3 hours with it today and felt fine. If any...

I wouldn’t be complaining if backstab registers weren’t a literal lottery. I can be up someones ass, clearly in position, with surgeon precision, and it gives me 50 damage instead of a backstab. How is that remotely okay? A weapon that was already struggling is being made worse because of a nerf that didn’t even fix the real issues.

Mind you, it can be countred by hugging walls or corners any person will do that when they see my after the 2nd time

But sure, tell me more about how ‘it feels fine’ after your 3 hours of casual play. Meanwhile, those of us who actually main the weapon have to deal with this garbage. If you think this is balanced, you’re either clueless or just don’t care about the weapon being actually functional in high elo.

#

And ive got enough random non dagger players agreeing with me cause this is NOT fine

dry flint
dry flint
still magnet
dry flint
#

when the hit marker on both those first shows up its not on the back hit box. you moved to it right after the hit marker shows up.

winter jay
#

as someone who just got here the second video looks like you stabbed him in the side and then moved behind. other one looked jank though

still magnet
candid kraken
dry flint
still magnet
#

This is the frame the hitmarked appread it, and i have this every game otherwise i wouldnt be rioting in this discord

#

I am blaming the devs cause even statiscally dagger cant be performing good and just cause reddit has a hate on dagger it didnt need a nerf when its sub 1% pickrate

copper sinew
dry flint
dapper bear
still magnet
#

You are ignoring what i am saying atp, the devs EVEN SAID THAT THE DUMMY WORK DIFFERENT AND THAT THEY SAW REDDIT POSTS

candid kraken
still magnet
#

community members testing melee mechanics in the Practice Range using target dummies. However, these dummies use slightly different hit detection logic compared to real players,

dry flint
still magnet
potent spruce
#

how would a buff for dagger work

dry flint
still magnet
candid kraken
still magnet
#

cause season 4 straight up nerfed tagget TTK by 33% cause they added 200ms windup and made us fatigue by using our weapon ON THE FAST CLASS

potent spruce
dry flint
still magnet
candid kraken
dry flint
potent spruce
#

by movement penalty do yall mean u get slowed down or u can’t sprint. If it’s the second on then what would be stopping every dagger used from j holding alt fire continuously

candid kraken
still magnet
dry flint
candid kraken
candid kraken
sudden bough
#

i don't even know why i opened this chat. i don't agree with the revert 180, i think the 150 is more true to the secondary backstab attack. i do think though, the charge should be quicker, and you should be able to sprint. but you can't have it all. 150 with that buff i just mentioned would make it very fair...

potent spruce
#

I think that’s kinda the point like they saw u comin so u can’t get the sneak kill off that kinda works the same in tf2

still magnet
dry flint
#

Ok can someone please explain why we need the dagger to be "high elo" viable when it was never intended to be???

still magnet
sudden bough
#

after doing some testing of my own, and playing around with the dagger, i had no problem landing true and genuine backstabs...180 would not be a backstab lol. it would be a side stab.

dry flint
sand monolith
sudden bough
dapper bear
#

I feel like hit detection is more on the side of the one getting backstabbed because of netcoding, there are serious concerns about the games ability to have proper action registration with its lower tick rate and issues with optimization with all its physics interaction. I've had simular concerns with the KS-23 where projectile interaction isn't done properly and slugs don't a target because of a random lag spike or a number of other things like bullet deviation which I think is the stupidest thing about the gun and they should get rid of it.

still magnet
#

Show me a rule that states, "dagger is only a comically weapon intended for world tour where you will play against rubys just like in ranked but accroding to some random guy on discord its not intended for ranked"

still magnet
sudden bough
candid kraken
sudden bough
#

on a side note, can we bitch about dual blades? thx.

potent spruce
#

genuinely the few times I’ve played w dagger the only issues I’ve had have been j me using the dagger when I should’ve been using somethin else. backstabs r easy to land but gettin to the right spot to land it was hard at times

winter jay
still magnet
candid kraken
# sudden bough on a side note, can we bitch about dual blades? thx.

those also are useless lmao, I tried them stopped after some tests, hitreg reflection screws up if the target or you moves lmao

you need to stand still to reflect and even if you do, if the target moves it also screws up so the only times the reflection works as intended is if both are static lol

still magnet
sudden bough
#

better idea, everyone stfu and just agree that ALL of the melee weapons need some work and everyone is going to have different opinions on how that is going to be done. + everyone has different play style that is going to suit them :3

potent spruce
#

the reflection part is prob the one skill thing that’s hard for me to nail like besides using dagger that’s the other big skill needed for melee

sand monolith
still magnet
candid kraken
sudden bough
still magnet
copper sinew
potent spruce
sand monolith
#

thats why they should fix that before buffing the weapon lol

dry flint
#

End all be all.
Melee weapon / light
-Dagger
--Close-range melee weapon; can also perform a secondary backstabbing attack.

"close-range" -pretty much have to be next to them
"Secondary" -not intended to be its main use
"backstabbing attack" -You have to be behind them not the side, and not the side then the back

Its balanced around the description so stop complaining when it does exaxtly that.

still magnet
dapper bear
candid kraken
# potent spruce honestly j thought I was bad lmao

I tought the same until I went with a frieddn trying to practice, it just stopss working if the enemy is close, it screws up if the target moves... lag spikes make it even worse, landing on feet doesnt reflect so you are just eating free damage etc.

still magnet
dry flint
candid kraken
still magnet
dry flint
#

i pulled it right from the game

still magnet
potent spruce
#

maybe something that would help w dagger is adjust altfire damage to be scaled to how close to back is hit i.e. a side stab does more than a front hit less than a true backstab

still magnet
#

just cause a dev wrote a flare text doenst mean it desicdes anything about the weapon

copper sinew
still magnet
dapper bear
#

They could probably try adding a pullout mechanic where the backstab damage comes from pulling the dagger out so that the game has time to check for 180.

potent spruce
still magnet
#

Anyways anyone who thinks dagger is fine is very regarded and to call my proven no regs "sidestabs" are completly restarted

copper sinew
dapper bear
potent spruce
dapper bear
potent spruce
#

oh fuck that gives me the best idea ever- customizable tracers (yes like cod)

copper sinew
dapper bear
#

I asked a few hours ago if light players thought that the KS-23 was balanced for fights against lights.

And if it would still be balanced with no bullet deviation

potent spruce
#

I think it’s fine

dapper bear
prisma dagger
potent spruce
#

tbh not sure cuz it might throw ppl off at first but then ppl will start gettin used to it. If it does become too much there’s def a lot of ways to fix it

#

personally I rock deagles

potent spruce
#

also spear but I wish they did somethin other than spinjitsu for altfire like make primary fire be using it normal and swingin it around like a bo staff and then alt fire be a lunge jab that can hit multiple ppl (think light sword lunge but no added movement). Would go so much harder w winch claw pulling someone in and turning them into a kebab

dapper bear
potent spruce
#

Yea that’s fair esp w ks23 like deagles deserve some deviation when spamming shots but the dev on ks23 makes me wanna not use it at times

quartz juniper
#

EMBARK and the people who care for THE FINALS

Still has issue after death, my equipped inspect doesn't work, its the default one. EVERY SINGLE FIRST DEATH OF A GAME, THE INSPECT DOESN'T WORK, BEEN IN GAME SINCE DAY 1 YET WHOS IDEA IS IT TO IGNORE THIS

And please do something about powershift platform damaging the player and if you guys seriously want it to be a mechanic and damage you underneath, then it shouldnt be the fastest damaging thing in game and reduce the DAMAGE, honestly it is a factor in powershift that is dealt with way too much, walkong by the damn objective and get lasered by the platform

Please go back to old ui for gadget icons

Please fix another glitch thats been in game since day 1, when picking up player totem, cashout, whatever, sometimes you will drop it trying to open door or go up zipline and i have gotten caught trying to run away many times because of this

AND HOW LONG IS IT GONNA TAKE TO BE ABLE TO EDIT LOADOUT OR CHANGE CONTESTANT IMMEDIATELY AFTER DEATH INSTEAD OF WAITING 8 SECONDS TO NOT WATCH A KILL CAM. I DONT WANT TO RUSH TO CHANGE MY STUFF BECAUSE HALF MY RESPAWN TIMER WAS TAKEN UP BY NOTHING, AND HALF THE TIME IT FREEZES OR ACTS LIKE IM CHOOSING SOMETHING ELSE and stutters, ANNOYING.

another good idea would be WHEN I CHANGE MY LOADOUT while KIA, then i get revived and have same contestant or loadout, i get that but when i die again then i should have what i chose, not have to select it once again

And when is it gonna be a fix, or maybe an option in the settings to disable the ability TO GO DOWN A ZIPLINE, why is that an option, ruins gameplay more then anything, yet we will see all these problems be in the game for 5 more seasons

Spawn killing MAJORLY needs to get fixed

AND ONE OF THE MOST REQUESTED FIXES THAT HAVE BEEN IN GAME SINCE DAY 1 AND EMBARK HAS NOT ADDRESSED IS THE TOTEMS BEING ROUND, WHY WHY WHY WHY WHY WHY, ON SUCH A VERTICAL PLAYED MAP AND TO BE ON WEIRD SPOTS LIKE A ROOF STAIRS ANYWHERE ON kyoto (part 2 soon)

dapper bear
# potent spruce Yea that’s fair esp w ks23 like deagles deserve some deviation when spamming sho...

They are really wored about making a gun with good utility to strong, and I agree, however the trade off of damage for utility is not 1 for 1 in a game were you have one gun, if it doesn't excel in certain situations or is just effective most of the time, people won't use it. Especially with how much destruction the heavy already has, the KS-23 trades to much for its utility Especially sense they brought destruction of concrete back down from previous seasons.

onyx junco
#

As a light myself who has used all the weapons I think the sub machine guns need a great nerf and some of the other weapons a buff like the matter or lh1

boreal laurel
left torrent
#

Thermal vision needs to be fixed because when a player is close and positioned above me, it doesn't work as intended they remain invisible from my point of view and sometimes I randomly cannot activate it mid-match, and fixes itself sometime later.

#

like I need to die first before I can use it again

smoky jackal
#

nerfing the cerb would be the best thing embark could do tomorrow

limber mantle
#

light not being allowed to have a gadget that lets you easily secure a kill by taking away their ability to move, yet heavy being allowed to have winch claw and lockbolt is PRETTY SICK!!!!!

#

No consistent heavy bias since launch here guys. Not a drop

smoky jackal
timber oxide
#

sybau how u not know this dumb monkey oy

#

mid at best just run the pike

wind lintel
limber mantle
wind lintel
limber mantle
#

🔫

wind lintel
#

crazy solution ngl

quartz juniper
#

Part 2

is a headache, you can tell embark is least concerned about fixing there game and want to keep touching things no one asked for and ignoring my pile of bug reports

AND SERIOUSLY HOW MANY TIMES IS EMBARK GONNA BE LATE WITH A STORE UPDATE AND EXPECT TO BE FORGIVEN, I GET IT GUYS SMALL TEAM, ALOT ON THERE HANDS, BUT IT CAN ONLY GO SO LONG WHERE EVERYONE OF THESE BUGS OR PROBLEMS HAS TO BE ATTENDED TO, I COULD BE WRONG BUT I FEEL LIKE HALF THE TIME THE UPDATE DOESNT GET RELEASED ON TIME, HONESTLY SAD, BALNCING AND CARE FOR THIS GAME HAVE GONE DOWN, I STARTED PLAYING THE FINALS TO GET AWAY FROM BUGGY, ANNOYING GAMES AND I LIKED FIXED, CLEAN, A GAmE THAT RUNS WELL, BUT NOW IT SEEMS TO BE TURNING INTO COD WITH ALL ITS PROBLEMS.

AND EMBARK, STOP KILLING YOUR GAME WITH NO ADVERTISING, NETWORKING AND BY NOT FIXING OR BALANCING AS NEEDED, THE 400 LITTLE BUGS STARTS TO ADD UP

LITERALLY GHOST RELEASED THE GAME, NO ONE EVEN KNOWS ABOUT IT, HAD THE BEST TIME EARLY SEASONS WHEN BALNCING HONESTLY FELT GOOD, LTM WERE SHOWN AND FUN, THEY DONT EVEN TRY TO GET MORE PLAYERS ITS SAD

I cant even get a game of bank it or terminal attack if i tried, where are the players embark? Keep denying to the world your game exists....

And last but no least is one of the main problems of the finals, solo que and playing against emerald and ruby players while im bronze or silver, constantly getting the same 🗑️ teammates yet constantly put against a team of sweats, why have world tour or ranked if this is gonna be the jist, and nowadays i dont play ranked or even world tour because of the reason, feels like a headache dealing with a pc light with a knife and his two sweety teammates, i get it small player count, but guess what embark isnt helping it one bit, now you think turn off crossplatform, lol you thought finding a terminal attack game was hard, Crossplay impossible

add a vote system for powershift, world tour, ranked, a vote system to remove one weapon a map, maybe one gadget also

limber mantle
#

Thats a lot of words

#

Too bad I aint readin 'em.

#

I scimmed that you spelled sweaty sweety and thats all I need. All opinions invalidated.

shut bane
#

a wall of text, not in game feedback? no ty bro

limber mantle
#

A bronze silver player crying about "sweats" grrr I hate when people put in more time and effort than me and are rewarded with superior skill gamesense and ability!!! Kill them all death to skill!!!! deep throats sledge hammer

crisp ore
#

bring back model

wind lintel
graceful nova
#

I’ve been running double movement a lot but honestly I don’t use jump pad as much when there aren’t slanted roofs. I’m starting to like zipline more

gleaming crater
#

Lower the burn on cerburus. Shit is stuuuuuupid. Get away but still die

hallow leaf
spice vigil
hallow leaf
spice vigil
exotic skiff
#

Cerberus is way more problematic

#

Cerberus is just straight up stupid

hallow leaf
#

the only way they could nerf it is a slower fire rate or reload

exotic skiff
#

Nop just dmg

hallow leaf
#

then it would be useless again

exotic skiff
#

Shotguns should never be broken

hallow leaf
#

its damage needs to be at least 117 without pyro

exotic skiff
#

No, a one tap combo on light should never be on the game

hallow leaf
#

it should

exotic skiff
#

Add more pyro and lower dmg

hallow leaf
#

the gun needs to be able to 3 tap heavies

#

any less than 117 and its useless again

exotic skiff
#

Would be perfect if it was useless

hallow leaf
#

its fine where its at

exotic skiff
#

Rn it's just another model, shotguns are unskill

#

Cerberus rn is the best medium weapons with pyke it's not even close

hallow leaf
#

it take more skill than the m11 no skill

exotic skiff
hallow leaf
#

m11 needs a nerf way before cerb does

exotic skiff
#

You are delusional my guys

hallow leaf
#

lights are

exotic skiff
#

Cerberus is so fucking stupid

hallow leaf
#

its fine where its at

#

just shoot them from range

exotic skiff
#

Yeah not like 90% of the fight can be force close range. Like I said I think you are delusional rn cerberus anihilate every classe for no reason

#

Pyke is stupid as well both of the weapons need nerf and buff fcar thx

hallow leaf
#

thats the response everyone gives for lights bullshit is to shoot them from range

#

so play at range vs cerb

exotic skiff
#

Light only have db as bs and maybe lh1

hallow leaf
#

you forgot the m11 no skill

exotic skiff
#

Not rlly

#

But I understand the problem you have buff dual blade on ut name I think I see the problem on the discussion rn

#

Problem against m11 as medium you got cerb, pyke, FAMAS to destroyed them close and mid range

hallow leaf
#

dual blades are the worst melee they need a buff

exotic skiff
#

Melee should Always be bad that a fps not for honor

#

Sword need a hitbox nerf btw

smoky jackal
exotic skiff
#

It really does he can't hit you even tho ur on a box and he is ground floor

#

Idm the dmg and other thing I Can track but just bring it a bit of skill even tho it require none to begin with

smoky jackal
exotic skiff
#

I totally disagree sword take 0 skill it's not because you use two button at once that it does

spice vigil
spring grotto
#

Gun op? Just add recoil. Tf??

shut bane
#

If cerb ever gets nerfed to a worse state than it was pre buff Im gonna be pissed

#

Also how tf are lights losing to it when they have the same thing CATGRIN

gleaming crater
#

The same thing? Wtf lol

cunning kettle
#

and it does this thing called d o e x t r a d a m a g e

hallow leaf
glad cliff
#

It can 3 tap a heavy

cunning kettle
coral root
#

They should buff the cerb and the model

glad cliff
#

Atleast according to the wiki

coral root
#

And the 1900 and the SA1216 and the rpg

hallow leaf
#

It can currently yes, but my point was if they nerf it's damage below 117 it wouldn't be able too without requiring the burn

shut bane
#

if it ever gets nerfed it has to go back to when people thought it was "shit"

#

then I want to see people still crying about it, because they will clueless

rigid bay
glad cliff
rigid bay
#

i fought a heavy today with the cerb and got cooked even under 10m

#

all three shots hit and the dot didnt kill him after i died even

glad cliff
#

Wym all 3 shots, it shoots pellets

rigid bay
#

the shells 😭

glad cliff
#

It's not a slug gun

rigid bay
#

you have 3 shots tho have you not played the game

glad cliff
#

Brother it shoots pellets

rigid bay
#

im not debating the pellets bro i know how the gun works

glad cliff
#

Do you
nLyn

rigid bay
#

im saying that the majority of the pellets per ammo slot if you refuse to call them shots hit him when i say that all 3 shots hit

#

in my head the sentence makes sense mb

glad cliff
rigid bay
#

only four pellets were outside out of 12 💀

glad cliff
#

Yeah, so do the math

rigid bay
#

8/12=majority

glad cliff
#

Do the maths nLyn

rigid bay
#

i just did

glad cliff
#

Okay what does it equals then

rigid bay
#

24/36 is still majority

glad cliff
#

Just because a majority hits doesn't mean they die

rigid bay
#

thats not what i said

glad cliff
#

Then why are you talking about a majority of the shots hitting

shut bane
#

Holy straw man fallacy fest

#

Who cares

gaunt lion
#

FR

potent pilot
plucky spade
dull trench
dull trench
restive plover
#

The damage buff was fine, it should lose the spread and reload buffs.

deep shard
#

can someone explain to me what the bow buff from 120->124 does? isn’t TTK the same?

still magnet
#

Dagger is worse then ever since the nerfs, sure i readjusted a little bit but its still behinde him elbow is still behinde and enemy its still a backstab

true ravine
still magnet
true ravine
#

5.9 then

#

also in the vid above, the hit reg shows that you hit the back of the head. From what ive experienced for all melees is when you jump or land from a higher height, the hit reg goes completely ape shit. Where youre looking wont be where you hit. It could be the server tickrate. But this appears on all melee weapons, some are less noticeable than other due to have wider hit angles or not being as reliant on specific hit placements like the dagger is (which is unfortunate)

#

just want to add on, I tested the dagger pre 5.8-9 in practice range and apparently the back of the head isnt a backstab? No idea whats up with that, then again, hitboxes on the dummies is different from actual players. Basically there are a lot of unknown factors

#

just one of the many many strange and unreliable things in the finals unfortunately. Sometimes the game registers my qm hitting from 2-3m away

#

sometimes it doesnt register at all even when im in their soul

limber mantle
true ravine
limber mantle
#

About Fucking time

main quail
#

Should I drop dome shield for gravity cube?

limber mantle
main quail
still magnet
true ravine
# limber mantle About Fucking time

we'll just have to see how actually effective it is too. In their AMA, they mentioned that the tickrates of the servers cant be upscaled because the game cant handle it technically

limber mantle
main quail
true ravine
limber mantle
#

It can be shot or glitched but people dont do that often

true ravine
#

and again as a reminder, actual in game results may vary since they alr stated the hitboxes on dummies are different from actual players

still magnet
still magnet
true ravine
true ravine
still magnet
#

but thats not my problem neither is is the angle, i could facestab with a 90 angle it doenst matter its the server tickrate

true ravine
#

yea...thats what i said

still magnet
#

like i am agreeing

limber mantle
#

The thing is you could read a light trying to dash behind you for a backstab, perfectly track them and turn around in time but the servers are so ass it wont matter or register that you're turning around

still magnet
#

and saying they need to revert the nerf

limber mantle
#

I dont think standing still and taking it in the mouth is super viable

true ravine
# limber mantle The thing is you could read a light trying to dash behind you for a backstab, pe...

youre basically just flipping a coin. The same occurs for simultaneous hits. In my experience with the sword, if you dash and lunge against someone who is just lunging at you, the server somehow prioritizes you first and you win the clash even though in normal circumstances, both of you would die (youre basically flying straight into an active hitbox so it shouldnt matter how fast the lunge is in comparison)

limber mantle
#

Rather face dagger than DB at least.

true ravine
#

and when you move too fast, the game literally starts choking and locking up your inputs

#

p deadly for all melee players

#

@still magnet i watched a couple of your videos at slowed speed and while i have a lot of respect for dagger players in general. Your vids are also an example of why i ultimately dislike using the weapon. It basically actively exploits how fucked both the dash and the hitregs are in the game. This is of course not a problem that lies with the players (which is why i have no qualm with them). But christ it looks buggy af

#

heres an example:

still magnet
#

which video is that again btw?

true ravine
#

thats the very first frame of your damage going through. which by all means if you were standing still with no speed you wont be able to hit

true ravine
still magnet
#

Here is a bad example...

true ravine
#

im aware that dashing severely alters the range and hitreg of lights melee weapons. Its also something that occurs on the sword

still magnet
#

yes

#

btw @true ravine you are the first human i talk to about dagger other ones have been sub humans

true ravine
#

that looks really fucked then. cause that distance is the sword's inherent length which should be longer than the daggers

true ravine
#

its equally frustrating to play and play against melee

still magnet
true ravine
still magnet
true ravine
#

CB as well

calm grove
#

Dagger discourse 🍷

#

Don't need to read any of it to be able to draw a conclusion that dagger players are simply better and live on a higher plain than any of the other melee and gun wielding goobers

#

Thus why embark should revert the nerfs for the five of us that remain

coral root
true ravine
#

im a sword player lmao. but yes i enjoy talking about melee

true ravine
calm grove
coral root
#

I feel like a noob magnet every time i solo queue wt

true ravine
calm grove
#

But nah I stopped using dagger in ranked a long time ago. Turns out it's a lot harder to backstab diamonds and rubies as a mere plat

calm grove
coral root
calm grove
#

Bro has friends. What a showoff

coral root
calm grove
#

Awww got me kicking my feet and shi

dusky gyro
#

what does the 4 damage increase for the bow mean

#

does it mean anything significant or just a tiny buff

plain wasp
#

They just put it to the breakpoint it won't change anything significantly

#

But you can kill meds with a tracking Dart after two shots now

ornate juniper
normal acorn
sand monolith
#

Just remove dagger tbh

calm grove
# normal acorn Dagger has just become too difficult to excel with. The potential doesnt outweig...

To be fair, against good players, the potential never outweighed the effort. Light's counter in general is good awareness and that is especially evident when you're using dagger. You need extremely good positioning, movement and mechanical ability to even get a few picks on the bigger classes. And backstabbing lights feels like threading needles. One mistake and you're gone. Compare that to holding height with invis and an LH1 and I can't in good faith call it anything other than blatant trolling in comp. But who cares shits fun and that's all what matters

calm grove
sand monolith
#

And dagger

exotic skiff
#

Dagger Always have been bad and should Always be bad like every melee weapons hihi

icy sparrow
round tiger
#

can you guys fix the sword abuse THIS season pls

sand monolith
#

Sword not op

warm turtle
warm turtle
sand monolith
warm turtle
still magnet
# warm turtle With?

Glitch traps are the bane of sword players and jump pads
Winch claw
Decent aim and hugging corner doenst let them dash past you

sand monolith
#

Glitch trap, Lockbolt, charge and slam, goo nade, winch claw, range, shotguns

sand monolith
#

Throw goo and stand on it

still magnet
#

Doesn’t help too much if not favours the sword player imo, I too played sword

round tiger
sand monolith
round tiger
#

animation cacel...?

sand monolith
#

There’s a good chance devs don’t know about it

round tiger
#

as if u have not seen in where u live under the erth?

mystic nimbus
sand monolith
potent spruce
#

perfect idea for db cuz I doubt any1 uses ads on the thing- lower damage by quite a bit but redo controls for each barrel being tied to one mouse key/ controller trigger. u can shoot off each barrel back to back instantly or both at the same time, or even wait out one shot

#

adds a little more nuisance to using the thing

brazen nest
potent spruce
#

it would make realistic sense too since most double barrel shotguns have two separate triggers, one linked to each barrel, but idk if the in game model reflects this

#

so each trigger would be one controller trigger/m1 or m2

brazen nest
#

One message removed from a suspended account.

lilac fiber
#

That’s what he’s saying

potent spruce
#

yea that would be the easier thing to do since the only thing ads does for all shotguns is reduce visual recoil and lower vertical recoil I think

#

which does practically nothing for the db since it’s meant to be used point blank

#

idk if this is the attitude embark is using for the weapons but I like to think each class has to weapons that are similar in operation but work better in diff circumstances i.e. mp5 and uzi, ak and scar, m60 and Lewis. Automatically I associate the mass with the db so redoing the inputs for the db would make them work better for their respective benefits

#

Adding for the list: flamethrower and mgl, v9s and burst pistol thingy, riot shield and dual blades, sniper and ebr, ks23 and the other shotgun thingy, sword and dagger. There r some one off weapons that don’t fit this like throwing knives or bow but they work along side the aforementioned ones (bow with the sniper and ebr for example) I’m def yapping I had a lot of caffeine j now I’m done

vapid nymph
#

OK; Hear me out

A jump pad skin

but its peperoni pizza

plain wasp
brave solar
#

How much damage does model do now if you land all pellets?

ashen isle
#

108

plain wasp
#

Or it could be 108 now, I'm not sure

ashen isle
#

the wiki says 12*9

plain wasp
#

12*9 is 108

#

So 108, not 117

brave solar
#

unlucky, time to pick it back up. I was enjoying other weapons Sadge

plain wasp
#

Just don't use it because it's not cool and a shotgun

ashen isle
#

just play the weapon you like

#

playing the weapons you think are fun makes the game more fun

coral root
#

Ill have one large pineapple pie, with the cheesy crust

limber mantle
#

Anyone that thinks the autoshotty on heavy is balanced needs to just take themselves out of the gene pool

grim heath
#

M4A1 with grenade launcher (real)

coral root
plain wasp
#

Akm with a grenade launcher

limber mantle
plain wasp
#

We got vortex

limber mantle
#

Literally who?

grim heath
#

who

coral root
#

Standalone m320 should just be a gadget

grim heath
#

what about a helicopter for the medium 👍

plain wasp
#

Add a nuclear bomb for heavy

limber mantle
#

Underbarrel GL's wouldnt be fun I imagine. I love getting someone low in a 1v1 so they just press their "Fuck you I win" button and kill me instantly. Heavy has so many, why not just give one to medium

plain wasp
#

Alternatively, a fat man from fallout

limber mantle
#

Will go on to complain that heavy is sooooo weak and sooo bad pleeeease embark

#

(most carried class in the game)

grim heath
#

barret is crazy

polar trout
grim heath
polar trout
#

Yeah it fires 30mm grenades

#

I think it would be cool as hell ngl (please)

coral root
#

I think the only reason medium doesnt already have an M320 is becasue embark is trying their hardest not to make Battlefield 4 again

grim heath
#

yes

brave solar
tiny willow
#

What the heck does the 4 extra damage on bow even do for it

limber mantle
grim heath
#

imagine dual welding sledge hammers

polar trout
grim heath
limber mantle
tiny willow
polar trout
#

Imagine dual wielding ball peen hammers as light

coral root
polar trout
coral root
#

I love the SSRS idea and think there should definitely also be a destruction option for mediums added at some point

polar trout
#

Demat ig

limber mantle
#

I love how the majority of what goes on in weapon discussion isnt the many crucial balance issues or discussing how we can work the game into a more fun fair state and its more HAHAHA YAAAAY WHAT SLOP SKINS CAN WE MAKE UP TO BUY WITH OUR YUMMY FUN BUCK TOKENS!!!! I LOVE CANDY!!!!!!

polar trout
#

Woah mate, you got something going on?

#

We're pretty chill here, you can vent if you've a need to

limber mantle
#

Take that armchair shit to reddit

#

Expresses distaste, woah man whats wrong you need to talk?

polar trout
#

Does it so violently

limber mantle
#

Cornball.

polar trout
#

Could have expressed it with basic human decency, instead of the shit you said

limber mantle
#

You could just say you disagree instead of acting like a freak

polar trout
#

Basic fucking empathy and the want to support my fellow man makes me a freak?

ashen isle
#

you could just not be disrespectful for no reason

limber mantle
#

Dead internet theory

polar trout
#

Huh

ashen isle
#

and now hes accusing us of being bots

polar trout
#

How quaint

limber mantle
#

You're acting like you're a victim because I didnt bite with your blatant condescending ass. "Im just showing basic empathy! I just wanna support my fellow man!"

#

Yeah backpedal faster.

polar trout
#

Didn't have to be so angry in the beginning, I thought you had something go wrong

#

Actually yeah why am I arguing this, I've no need to

limber mantle
#

I wasnt angry

polar trout
#

Eh I guess it increases server rank or some shi

limber mantle
ashen isle
#

i dont even understand what your original argument was

polar trout
#

Anyways how about a laser gun for med that bounces off walls

nova quarry
polar trout
#

And it could have linear DMG drop off due to atmospheric interference, and lost DMG when bouncing from imperfect reflectors

polar trout
#

Cuz if it was the sickle.... Then it's just another gun, yk? We already have inf ammo in the finals

nova quarry
polar trout
vapid nymph
normal acorn
coral root
#

The old heal beam sound design was so much better than this current slop

calm grove
#

The revert is enough for me. Buffing it might have shitters crying about it again

normal acorn
#

I get it that you are rewarded with an jnstant kill if you are able to land a backstab so its very punishing if you miss but why would i do that if i can just 2 tap a light with lh1 from any range with ease without ever putting myself in danger. Even if i miss a whole mag im chilling. Or even 1 tap with sniper

normal acorn
#

Its so counter intuitive to slow it down while charging

#

Goes against the whole playstyle

calm grove
#

I only played one round with it after the nerf and the angle nerf felt way too unforgiving

normal acorn
#

Not to mention it kills any sort of gameplay that isnt evasive dadh

calm grove
#

I missed 70% of my dashstabs and couldn't understand why

#

Until I found out they nerfed it

normal acorn
#

Thats nuts

#

It was weird to hit before why make it harder. They just disguised a huge nerf as a rework

calm grove
#

The concept itself is absurd to me. When you look at the overbaked weapons in this games arsenal you'd have to look past 15 different weapons before you get to dagger. Literally said fuck this weapon in particular

#

Let's nerf dagger while nerfed Lh1 can still beam teams from SPAWN and M11 players look at the general direction of something and it disintegrates

normal acorn
calm grove
#

Way too many bullets paired with low ttk

normal acorn
#

But yeah lh1 is just disgusting and takes little to no skill. And maybe im tweaking but the red dot literally makes it so much better i swear. So many garbage iron sights in this game

calm grove
#

You can whiff half the clip and still win a fight

normal acorn
#

Yeah it feels like the mag lasts for quite a while when im getting beamed by it

#

But when i said m11 was strong the response was im just letting them get the jump on me too easily and if i was better i would melt the light instantly

calm grove
normal acorn
#

It feels like a lot of light players downplay lights strength to make themselves feel more skillful

coral root
#

Thte lh1 could still take skill if people didnt complain in s2

normal acorn
#

we have low health 😢

normal acorn
calm grove
calm grove
normal acorn
#

I was able to non stop fire at mid ranges without much recoil trouble i would only slow down fire rate at long ranges

#

And the no range drop off had me tweaking

#

I was getting kills i shouldnt have gotten whatsoever

median obsidian
#

Was the MODEL Dough Wrangler available in Open Beta / Closed Beta? I remember ownining it and now i do not have it

sinful spruce
#

hi

novel goblet
#

Fix the dang servers before making any more guns

vapid nymph
#

I've been playing this game since S1 and i have almost never have server issues, yet i hear about it being talked about a lot

normal acorn
calm grove
ornate juniper
vapid nymph
calm grove
#

At close range ofc

obsidian nexus
#

i feel like the gadgetXP grind is really different per gadget. APS takes way too long compared to smoke grenades. i would like to see this adjusted so they are more in line with eachother in terms of how long it takes to level each gadget

still magnet
vagrant lagoon
#

@normal acorn nice pic

graceful nova
#

Passive specialization for Light class: jump kit

When equipped, they can wallrun for 10m at the same max sprint speed as usual, or jump again in mid air twice (same height as a regular jump), both consuming charge (10% per meter or 50% per mid air jump). They make the same noises as regular sprint or jumping

Titanfall style. A silent mean of flanking using walls, double jumping

ornate juniper
normal acorn
graceful nova
ornate juniper