#💣┇weapons-gadgets

1 messages · Page 86 of 1

hallow leaf
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Dual blades really just need the combo buffed and the ability to sprint while blocking that's it

hallow leaf
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And they would be usable

icy sparrow
icy sparrow
hallow leaf
hallow leaf
sand monolith
#

@lyric zealot Rob said he doesn’t care if people use external crosshairs anymore

icy sparrow
turbid tendon
sand monolith
#

But just to be cautious that it may flag the anticheat due to overlaps

lyric zealot
icy sparrow
spiral pilot
#

What you guys think Deagle should be ranked?

hallow leaf
# icy sparrow Medium need claymore

If they get one without taking away dual blades that's fine, but dual blades still need a damage buff on the last attack and some sort of speed increase whether that is magnetism or sprint while blocking

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Give it destruction as well

icy sparrow
icy sparrow
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@hollow salmon what sword bug?

vale obsidian
icy sparrow
#

@vale obsidian u call yourself spear head but no talk about spear rework

vale obsidian
icy sparrow
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@normal condor why aren’t u commenting?

vale obsidian
icy sparrow
vale obsidian
vale obsidian
#

i know cus their sword sometime drop when charging right click

hollow salmon
vale obsidian
#

where did you find it

icy sparrow
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More distance too

hollow salmon
#

so they intended to make it impossible to see someone dashing

icy sparrow
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@normal condor how about we do this comment and remind each other till the most recent patch,don’t see u there

wide mauve
vale obsidian
#

it look like another something something

icy sparrow
vale obsidian
icy sparrow
hollow salmon
vale obsidian
#

i love seeing new exploit

obsidian spindle
#

Visual thang where the model stretches outta nowhere?

bronze spade
#

glory to the cl40

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one a day keeps the scrubs with the tk away

vague breach
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idk how embark manages to do this

vague breach
vale obsidian
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i didn't say i use them lol

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im just excited with what people will come up ever seens i see barricade dash thingy in season 1 and the goo plain in season 3

plain wasp
#

I have a silly exploit that is mildly entertaining and can be used to deal damage but also is much less effective than just shooting

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I mean I guess it can hurt people a little bit through walls but it's silly and I don't want it patched

vale obsidian
#

closest thing i know to it is flame thrower shoot throw walls and ciling

plain wasp
#

It's the most useful with fire but you can also use other things

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Floaty Pyro mine

supple oracle
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What are some throwables/gadgets to use with invis dagger

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Tried the flashbang but still has inconsistency on telling the user if they flashed the enemy

plain wasp
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Gateway

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Goo is always good

vale obsidian
#

frag nade make people move in a perdictable way (away form the frag)
but i never got good with the dagger so idk if its that useful or not

potent pilot
#

Best dagger loadout (at least with dash) is breech/vanish bomb, gateway and goo

sand monolith
shut bane
#

It’s always the new players that feel a necessary urge to join a discord only to throw a tantrum sesh lol

#

Bless every new player who doesn’t engage with social media to vent dorime

sand monolith
shut bane
#

💀

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Lmao

brisk shore
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So sad that they nerfed Lewis gun and mines. It was most fun when you got a mine kill 🙂

next mountain
#

Yes

brisk shore
crisp heart
#

I did a funny thing with sword and it kinda worked.

brisk shore
sand monolith
brisk shore
crisp heart
#

You know how you raise your hand when charging lunge? I used it to fake capture cash box and enemy light stunned me instead of my teammate. This happened 3 times now

crisp heart
#

Just funny sword things

torn mantle
#

Would it be an effective strat with the cl to carry explosive mines and the data reshaper and just make some fire barrels, mine them, and throw thwm along with a grenade on the enemy to nuke em?

brisk shore
#

I used to run my heavy with FT+pyro mine + pyro grenade 🙂

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But it was only when I was trying to get the achievement 🙂

rapid jasper
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nooooo flamethrower too busted

brisk shore
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Just played a round with Lewis gun. It is a bit better now but not the same as it was in S1-S2.

vestal fog
#

true

soft shale
brisk shore
soft shale
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Heavy is not meant to fight from a distance, all of its weapons are CQC focused

brisk shore
hazy spoke
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@icy sparrow could you add in your dagger message that they remove that running penalty. trust me you have zero chance against good players without running. and you have no chance kn general without using all 3 dashes in one commit

jade violet
#

could they block the chinese player?

hazy spoke
# hazy spoke yessir

i like taser more than gateway but its less competitive in the first two rounds of a tournament

jade violet
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so many chinese are there(ranked matches)

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they must do something

boreal laurel
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And believe me, you can snipe with M60 thanks to the recoil buff and optic

soft shale
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The M60 doesn't do much damage at range unless you hit HS. It requires you to stay on target for long which is only good from a distance if said target is and stays in the open. But that doesn't make the weapon bad by any mean. It's in a better shape that is was for sure.

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It has always been my favorite Heavy weapon for the rare moments when in the midst of chaos your 70 rounds of ammo allow you to cut through multiple enemy players.

fleet brook
fleet brook
soft shale
#

Unless your opponents are not full HP

brisk shore
vestal fog
#

feels great this season

jade violet
#

does someone know how to use goo

spiral pilot
jade violet
spiral pilot
jade violet
spiral pilot
#

its very selfexplaining

jade violet
#

btw,KS is still playable in S4?

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maybe?

boreal laurel
jade violet
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Im try to use ks for close range

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C'N Slam,KS,RPG

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i like ks

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I think its best weapon for close range

rapid snow
#

can we get a hint at emerald weapons this season?

(pretty please)

jade violet
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btw will they nerf Model1887 XD

soft shale
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Never used pyromines until late S3 when I tried experimenting with FT gameplay. It's actually such a good area denial tool. You can also use it to trap enemy statues to great effect. And it hasn't been touched by the mine nerf probably because it didn't see much use before.

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I'm still trying to find a Heavy build I like. Good old M60/frag/RPG/barricades still works. But I'm experimenting with the Deagles.

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The detection beacons (I forgot their name) isn't bad if you throw them at the right spots. Enemies don't always take the time to destroy them especially in fights.

crystal garnet
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The Pike def could use a small nerf. 2 good mediums with Pikes can be very oppressive and hard to deal with. Either nerf the pike, or rebuff the heal beam / mesh / dome shield to compensate.

soft shale
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My biggest frustration is the mesh shield nerf... I used to dislike the spec but got used to it over S2/S3. It was just so good with the FT. I feel like I'd rather have mesh with the Deagles too. Charge & Slam can be fun but really feels like a cheap 'I win' button sometimes. And can feel quite random as well.

grizzled plover
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I feel 8 secs cd was over kill for mesh nerf

crisp heart
grizzled plover
#

I don't think I'd mind charge and slam as much if the heavy would scream consistently when using it lately he just charges silently for me at least

soft shale
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Also I think ammo count for Heavy C4 should be increased from 1 to 2 again. Last time I consistently used it was during S1 (so back when there were fewer ways to blow up walls, floors and ceilings). I tried using it again to replace the RPG but there's just no point with just 1 charge + long cooldown.

restive plover
grizzled plover
restive plover
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It's not revolver levels of bad, but it's close.

crisp heart
soft shale
crystal garnet
soft shale
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I don't even really see the issue with up and down spam to be honest. It's not as if the shield regenerated its HP each time it was raised. It could be oppressive with SA/FT, but it required some skill. Randomly spamming the shield wouldn't work. You had to watch what your opponents were doing, wait for reloads to fire back.

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I can live with less HP or a narrower field, but any length of cooldown will just make it clunky to use.

south hemlock
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cl40 nerf when? everybody is using them and its a explosive mess

crisp heart
crystal garnet
shell sonnet
#

Maybe lower the projectile speed?
Casuals might not be able to predict shots as well, allowing you to avoid hits more easily

Which also happens to benefit light more which is the class that needs it most

crisp heart
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Lower AoE damage radius and AoE damage. Focus more on rewarding direct hits, and punishing close-ranged attacks and not having good aim.

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If people complain about them not landing a hit, then thats skill issue

shell sonnet
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If it focuses on direct hits then its just a model 1887 with less shots, lower damage and a projectile instead of hitscan

restive plover
shell sonnet
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Yeah

crisp heart
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Thus the entire community complaining about it

restive plover
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Just because a lot of people complain doesn't mean there's actually a problem. Tons of people cry about sword, for example.

crisp heart
restive plover
#

It will mellow out in a few days I'm sure.

shell sonnet
crisp heart
restive plover
#

No nerf is needed.

crisp heart
#

Then it won't mellow down.

shell sonnet
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With how long they kept tk's the way they were, i think cl-40 getting the odd week or so more to equalize (especially after a new season) is fine

shell sonnet
crisp heart
shell sonnet
crystal garnet
#

Issue with weapons is more-so triple stack being an issue and not the weapon itself. Triple stack CL40 can be very oppresive, but so can triple Pike, triple 1887, triple sword, etc

shell sonnet
crystal garnet
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People have no idea how to actually counter as well. I think not being able to swap weapons / gadgets / specials mid round can make this harder. Hence, I believe a player should be able to spend one of their coins to a 1 time gadget swap, and 2 coins for a spec swap.

crisp heart
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Which is why they need to adjust cl for it. Since multiple stacks of the CL is more oppressive then a 3 XP Lights or a 3 Sledge Heavy

crystal garnet
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Best way to counter CL40 is playing in open, range, and using jump pads for height. Its not hard to counter em.

crisp heart
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But triple CL in any hands can still be opressive in a CASUAL lobby

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A bandaid solution, just nerf it

shell sonnet
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Then we go back to the free win territory, not fun
Also only helps mediums and only those that actually run aps, sasting a slot

Im on ghe fence if it needs a nerf or not
But this aint it

crisp heart
shell sonnet
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Then we get the 100% accuracy thing the devs mentioned again

Not ideal

crisp heart
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The only thing the CL buff is good for is making people join discord to complain

nova flicker
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i need 4 mines

shell sonnet
crystal garnet
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Here's the thing - a single CL40 player isn't an issue. a 3 stack isn't an issue either unless its good players.
A single pike in the hands of an even average player can be very oppressive. The CL-40 is very fine where its at now. Casual players should go back to cod if they cannot fathom adjusting their playstyle to counter play.

shell sonnet
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And kinda
Since its pretty good at dealing with healbeams it actually insentivised people to use other stuff like turret or demat, which then makes stzff like data reshaper better

It shakes things up

People still need to get used to the changes though
Give it some time

modest pulsar
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if you jump over CL40 shots it does like 20 damage

vale obsidian
#

they don't even know that jumpping make them take less damage form cl40

crystal garnet
shell sonnet
modest pulsar
#

yeah lmao

modest pulsar
#

grapple my beloved <3

vale obsidian
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i thought they would just give cl40 bonus damage on direct not genaral damage buff

crystal garnet
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Up APS to 5 shots and you've got a solid coutner too, but again the jump pad is already enough of a counter.

vale obsidian
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(me with a deta reshaper)

shell sonnet
vale obsidian
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just nerf the modle and we'll be fine dude

crystal garnet
shell sonnet
vale obsidian
shell sonnet
# crystal garnet re + shape + her

Same thing
Just use that 1 item at all times

What if i wanna run something else?
Just suffer?

Not fun
Not for the aps medium or the reshaper medium

#

Both waste a slot and have less fun than they could have

Because theyre both busy trying to screw eachother over

warped fiber
#

is explosive mine worth using any more

vale obsidian
#

120 damage is nothing close to useless

warped fiber
#

no i cant pair with gas mine cuz theres only one

vale obsidian
#

dude that just mean you can only do one trap combo at a time which is plenty enough

crystal garnet
shell sonnet
vale obsidian
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it get me mad every time i see someone saying "Oh this ____ is useless now cus it got nerf" even tho it only make it on pair with other gatgit like bro

shell sonnet
steady turtle
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Okay but C4 clearly need a buff in some way yeah

modest pulsar
vale obsidian
modest pulsar
#

nukes were the only thing C4 and breach were good for

steady turtle
#

wrong, artemis, but sure. cmon man they werent only good for that lmfao

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there is a reason they are so bad now. It was the combination of the two of what it was good for. Rather the 3 things.

modest pulsar
#

what are they good for then?

vale obsidian
#

on light its out class by termal bore and heavy have a whole lot of way to break shit thats more useful then c4
very not good

crystal garnet
shell sonnet
warped fiber
modest pulsar
#

but at what point are you picking c4 over RPG or breach over bore?

elder ice
#

Why do some weapon sights cost 400vrs and some cost 800?

crisp heart
#

Better question, why do you have to pay to remove your sight?

modest pulsar
vale obsidian
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@inner lion (long ass msg cooldown so we talk here)

yeah the splash will do like 10-20 damage but thats good imo
i don't like noob gun and even 1 damage splash is enough uitility imo for it stop people form regening (make them wait out of fight for longer)

steady turtle
#

okay wise guy. Its a mine i can detonate at any time to almost instantly one shot another player. Hide a barrel near it, and they are almost impossible to see. Thats an insteantly dead light. bait a team to chase you, throw at feet, detonate, like a mine. Thought that would be obvious too but here we are. Amazing for droppping and double dropping. Combine it with RPg for double drop, and CnS for triple drops. Amazing to detonate on cashouts for free damage, instantly deletes domes so tney cant steal. I can keep going dawg, im a certified C4 guy, but im here so the Community Managers can get some feedback that it needs some type of buff. If C4 is my fav and most used gadget (besides RPG obviously lmfao shits stronk) then why do i win more without C4 than with. I have like 100% good detonation and usage rate on C4 and still be getting bodied, and im topping leaderboards and making great decisions easy scraping top 500 rn with my team but C4 is ridiculously underpowered. It was overcorrected and should be swept back onto the other side of the line ever so slightly @modest pulsar n e ways wise guy havea good day

crisp heart
#

Woah

vale obsidian
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wall of text

crisp heart
#

Okay, we get it. CL needs a nerf

shell sonnet
# crystal garnet Thats the game of chess. both teams have the right to adjust and counterplay. Id...

In chess, you always have every piece available

In the finals you have your loadout and your reserve

You need to loose to use your reserve
And when that would come into play right at the end of a match, you might not have the time to swap and get back after you lost for no fault of your own

And keep in mind that loadout swaps require either a teamwipe or coin
Both of which are massive downsides for the flow of the game
Just to not face a loosing battle
That would be miserable

warped fiber
elder ice
#

RDS for Revolver is 400

warped fiber
#

oh

modest pulsar
vale obsidian
#

btw is lag still around? i stop playing cus every time i play it laggy as shit

steady turtle
#

then blow it up and the floor will drop, idk why you are trying to be belittling

shell sonnet
vale obsidian
#

i'll show you the clip lol

steady turtle
crystal garnet
shell sonnet
vale obsidian
shell sonnet
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Oh yeah, ive had one of those long ones before

Felt like 2 minutes, but only 30 seconds or so of the cashout passed

vale obsidian
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its an eternity in there

crystal garnet
vale obsidian
shell sonnet
crystal garnet
modest pulsar
shell sonnet
modest pulsar
vale obsidian
warped fiber
#

guys i just realized my life is a lie i thought V9S was called V95

river tinsel
#

i want medium to have another pistol

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S do be looking like a 5 sometime

vale obsidian
#

what if we have a sifi pistol where the upper part of the pistol is miror so you have a trigger for you index finger and pinky finger

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wait not index uhhhhhhhhhhhh your finger thatt you use to point

humble ice
#

I have a question that needs answering; what are your thoughts on buffing the APS turret in some way to become a better counter the CL-40?

vale obsidian
#

thats what its called?

shell sonnet
#

It used to be that way, there is a reason its not anymore

humble ice
#

Let me rephrase that

shell sonnet
#

Go ahead

humble ice
#

Perhaps a hard-counter isn't necessarily what's needed, just a better deterrent. As it currently stands I find the APS to be pretty weak when it comes to doing the job it's meant to do

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The nerf from Season 2 knocked it down so much that you never see it used anywhere, even in the gamemode it was dominant in at the time

shell sonnet
#

Thing is, the more we buff it, the closer it gets to becoming a hard counter again

It used to be infinite, but infinite and 1.000.000 might as well be the same thing

There is no silver line where it suddenly becomes unfair, question is, how much do we allow?

On that 2nd point
I think people just undervalue its usefulness
It can eat all rpg from a heavy stack, mutliple slots woth of grenades
And eats 3/4ths of a cl-40 mag

Its already a massive advantage against it

humble ice
#

Something that should also be considered is that it can destroy projectiles through walls, which it probably shouldn't be able to do

shell sonnet
shell sonnet
humble ice
#

[...] eats 3/4ths of a cl-40 mag
Does it? It's hard to tell with how oddly it takes damage, I thought it only ate half

I still see it used there whenever i play
Given, i play it ps less than the others, but i do see it there
I play when I run out of contracts, I hardly ever see it and when I do, only one person is using it
Just last night I ran 5 games and didn't see it pop up once

shell sonnet
#

Aps takes ~40% damage for each projectile destroyed
So 2 are 80%
And the 3rd destroys it

But a cl-40 grenade deals more than 50% of its hp in damage
So if you hit just outside the aps aoe, 2 shots will destroy it

#

I think that now with the cl-40 buff it feels more usefil than before
Just less than when it was an actual win buttok

#

Maybe its one of those cases where its technically balanced
But it just doesnt feel impactful enough to warrent using it

Like old data reshaper
Replacing a whole specialization (turret) at the press of a button was powerful
And changing mines, barricades and barrels was decent utility
But noone used it anyways

Nothing really changed at its core, you just get to do it more often and have slightly more range
Now its pretty fun (imo) and decently useful

humble ice
#

I'll have to run more games with the APS turret some more then, I personally think the CL-40 complaints are a bunch of noise from people who don't like to adapt but I'd like to suggest potential ways to dampen it anyway

shell sonnet
bold sentinel
#

hello embark ! I enjoy playing the finals and i love the nex sights addition. I'm a little sad to see that some weapons dont have any options to get in the shop. Since it would look ridiculous to add sight on a melee weapon I was thinking maybe you could add different version of the secondary fire for melee. For example I'd love to be able to throw my spear at ennemies or charge with the riot shield.

Hope this message finds you well (That's how we say it in french)

I love this game and the devs !

Meri

shell sonnet
# humble ice I'll have to run more games with the APS turret some more then, I personally thi...

I have an aps rebalance idea

You carry and get to place up to 2 aps at once (maybe with a slightly better recharge too)
These 2 aps shoot down 2 projectiles each
But they have a slight delay like (1,5 seconds?) before they go active (just like turret)

You get to cover more area/different flanks
And get to shoot down more projectiles in total
Because theyre split theyre also less wasteful against single projectiles like rpg, pyro, gas, etc.
But in return, someone with a projectile based weapon can shoot between placement and activation to damage the user giving skill based/timing based counterplay

What do you think?

humble ice
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A power-up delay like the turret with being able to carry 2 sounds interesting

#

With the two being able to force the grenadier to empty their mag, the power-up time should prevent panic uses and encourage barricading

shell sonnet
#

Thats the 1 annoying thing that remained about aps

I was talking a lot about aps, this and infinite ammo were my main pain points

Infinite ammo was removed luckily

But maybe the instant effect is a bigger part in its usefulness than i think it is
So maybe touching that would be dangerous

humble ice
#

In that case the power-up time should be quick enough to stop surprise team fights but slow enough to not work in 1-1 fights. I think deploying slightly faster than the guardian turret could help that

shell sonnet
#

Currently aps is not annoying imo
It can be a bit eh to suddenly have something that will eat half your clip
But its way less frustrating

I dont think its annoying now
Just eh sometimes

hoary coral
#

Hear me out!!!!!
Ricochet coin ability, thoughts?

copper sinew
#

The ultrakill thing? Or you mean something else that isn't explained by those words at all?

shell sonnet
hoary coral
shell sonnet
hoary coral
#

So real!! I know I’m a genius😎🗿

leaden seal
#

review on m11 reddots pls

plain wasp
#

It is a scope I can confirm

leaden seal
plain wasp
#

I haven't used it yet but I can say the LH1 has been good since s1

frosty jasper
#

Lh1 caught a stray nerf for no reason imo

#

Should’ve kept range the same

inner lion
#

Did the frag grenade get affected by last season's splash damage rework? Every time me or my friends get hit or hit with it it does the full 149 damage. I don't think I have ever seen a damage roll deviate from the full 149

plain wasp
#

Um don't stand on top of the grenade and you'll take less

#

I only take max when I don't have any time to react

sand monolith
#

Even without sights

azure terrace
#

Add muskets in the game

fiery timber
#

Is there a 4.0 DPS/TTK sheet yet?

fiery timber
#

Damn i see why I lose to Pike at close range sometimes with AKM

uncut spindle
#

Pike is too powerful at all range

proud lake
#

where does dagger stand rn in terms of power level and what combos well with it?

glad orchid
proud lake
#

thanks, just asking around because i honestly find it much harder to use after the new backstab change, but its probably just a me thing

glad orchid
spark igloo
open blade
#

Yo I really wish there was a steyr Aug for medium, and a kriss vector for medium.

alpine moth
#

I just found out a defibrillator is a one hit kill 😬

spark igloo
#

its not

alpine moth
#

I instint killed a medium with it already

spark igloo
#

its 50 damage

alpine moth
#

🤷‍♂️

spark igloo
alpine moth
#

Idk i tried it and got a kill with it

spark igloo
alpine moth
#

I saw full health but 🤷‍♂️

spark igloo
alpine moth
#

Why would I whem i did it in a match

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Swyw but it's not the first I've done it

left sail
#

Its 50, I have many kills with it and do it for fun

alpine moth
#

I knew it wasn't much but whatever

indigo briar
#

Has the v9s improved since s1 or still dog

royal basalt
#

buff rpg xp

main axle
#

Delete cl-40

fickle charm
#

Tracking dart got nerfed 💀

main axle
#

Delete cl 40

#

Delete cl40

north flint
#

Cl40 doing more damage than an rpg is complete dogshit

fickle radish
#

Lol

spring forge
#

Delete cl 40

north flint
mellow gazelle
past parcel
#

Please nerf the CL40

sharp wraith
#

Nerf cl40

soft shale
#

i like it honestly, it feels more rewarding that the SMGs

supple oracle
north flint
clear briar
#

Revisited the revolver on controller and wow this thing needs some help in the current sandbox

#

I know the key people always point out is “hit headshots” but that’s hard to do amongst everything happening in a fight

#

Plus hitreg being what it is if you’re even a micrometer off you’re going to miss anyways

supple oracle
#

Am i the only one that personally does not like defib as a tool?, my one problem is that i can't stop the enemy rezing process

clear briar
supple oracle
#

If it was a specialization, what do you reckon the majority of the playerbase would take?

#

i meant in specialization, not gadgets

clear briar
#

Being able to save a teammate vs actively heal them is a better pick

junior ledge
#

whats worse fighting triple model or fighting triple cl40

supple oracle
#

i could see 1 medium taking healing beam and the other the defib tool

supple oracle
keen sonnet
#

Triple cl40 is like an instant want to leave

supple oracle
#

triple model i would bite the bullet and try to play against their lack of range

#

if i aint using a shotgun myself that is....

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or melee...

keen sonnet
#

Yeah triple model isn't fun but workable triple cl40 is just like unless they are super bad it's near impossible to do anything but snipe them

supple oracle
#

MGL32 gets screwd so bad CQC yet CL-40 have it so easy being able to explode in CQC and not damaging its user since its blast radius is so forgiving

keen sonnet
#

I used to main cl40 back in season 1-2 because it was a solid weapon with downsides then they nerfed it into the dirt even though no one used it and then they buffed it and just made it so annoying to fight. God help you if you're a light fighting it

icy sparrow
#

@heavy estuary plz join in the comments on dagger copy and paste mine

merry isle
#

What do you guys think of the V9S, and what equipment and abbility do you like to run with it?

keen sonnet
#

V9s is a lot of fun but doesn't benefit much from things like stun gun since you have to land a lot of shots. With light often times the equipment stays the same with things like vanish bomb, gateway, and sonar grenade or stun gun. However if you're using the v9s it doesn't get much mileage out of the stun gun as most people can still kill you before you kill them so it's probably better to run something like a grenade or pyro nade

sick snow
#

Hey, is there any way to change the crosshair on red dots? I have seen people having only a red dot but i am having a whole cross

clear briar
#

I have lost to the v9s at medium range using a famas

heavy estuary
icy sparrow
icy sparrow
#

Copy the comment

keen sonnet
#

Yeah milmk that sounds like a you missed moment cause a v9s takes like 15 shots. And to the other guy I believe their is no way to change the cross hair for the sights unless the gun just uses a different sight. I think you're probably using a gun that uses the cross reticle like the mp5 or the famas

heavy estuary
#

idk, game feedback seems very unorganised, if it were threads which people could up/downvote that would help alot

heavy estuary
#

I realised that, chat is just massive spam from reading through

#

threads would at least chage that to be topic-specific

clear briar
opal mountain
#

please add extended magezines for smgs

icy sparrow
icy sparrow
clear briar
silver socket
#

everyone using macro for the pistol and new dmr should i cheat?

keen sonnet
#

Hanzo no bro no one is using macro you just assuming they are don't get banned over stupidity and thinking you're bad. And milmk as a famas main I think it's very much still in an amazing spot and one of the best ar's in the game easily better than the scar

clear briar
#

I just feel like the old recoil was a bit more manageable and it was a little easier to stay on-target

keen sonnet
#

I don't think it's in a bad state and is still very good just don't fall for the rabbit hole of using the sight on it

clear briar
#

I don't think it's bad either recoil is just harder to control

keen sonnet
#

Which is fine cause famas was kinda stupid strong with its ranges and damage if you land shots

spring glacier
#

yall think mp5 still viable for light?

#

low key kinda think its chalked

#

v9s and m11 feel better

winter badge
#

v9s with the red dot is game changing for skill-less players like me, but i dont think the mp5 is bad even after nerf

spring glacier
#

it doesnt feel like that for me but im on roller

fair raptor
#

whats better m11 or xp-54

soft shale
#

I have to praise the people who mastered the V9S with iron sights, because I personally couldn't.

shut bane
#

Looks and feels better with the delta sight anyway

sinful dagger
#

V9s with sights is probably the best gun on light rn.

gloomy nacelle
gloomy nacelle
silver socket
#

mesh shield is usless remove stupid cooldown when you lower it

#

add slowtime grenade affect with range - add a blackhole devise sucks players and pop them out randomly for defense cashout

crisp heart
#

Wait, they just increased magnification for XP and nerfing damage from 18 to 16 per hit. Is it really that significant of a nerf?

supple oracle
#

really wish smokes werent so inconsistent on their effect...

#

sometimes i can't see that light right infront of me, sometimes the dude is in the middle of the smoke yet i can PERFECTLY see his character outline (Not the colored outline)

#

Honestly wish it was like CSGO smoke where its immediate the smoke expansion and it was VERY DENSE

#

instead of this gradual filling

restive plover
crisp heart
restive plover
#

I don't understand the point of this comparison.

supple oracle
#

is the 9cm/30cm its radius?

crisp heart
#

Yes, really strong

supple oracle
#

wait a goddamn minute

restive plover
#

Xp is firmly on the lower end of light weapons now. Worse than the V9S, and that gun hasn't gotten any better.

supple oracle
#

they BUFFED the CL-40 explosion RANGE?

crisp heart
#

I know right?

restive plover
#

It is once again an actually functional weapon.

crisp heart
#

More like overly functional

restive plover
#

Still pretty mid tier however.

supple oracle
#

god i had a feeling the damage wanst the only thing that thing got buffed, i din't pay attention enough to the patch notes

#

no wonder it feels more obnoxious to fight it

crisp heart
#

I'm telling you, it won't mellow down until they nerf it

fluid laurel
#

Oh no, explosives have blast radius now

supple oracle
#

yet CL-40 gets to have range and CQC effectiveness

restive plover
fair raptor
#

whats better m11 or xp-54

crisp heart
crisp heart
restive plover
#

Should be a 300 meter damage radius

crisp heart
#

More like, should be removed from the game

#

It's not the first time they removed something from mediums kit

supple oracle
#

I'm not asking for removal, but it is currently obnoxious to fight against, though i reserve my "remove from game" hat to the Defibs

crisp heart
#

Ah, another of mediums gadgets

#

How quaint

red dove
runic bronze
#

how is the M26 matter on light?

bronze cosmos
#

CL 40 is too OP?

icy sparrow
echo hazel
#

CL 40 broken

fluid laurel
halcyon briar
#

Why my akm magazine size is 32 and others 36 , please help

fluid laurel
#

AKM mag was reduced to 32 with S4

urban sapphire
placid ruin
#

What if when you partied with a player from another sponsor, their corresponding sponsor band lit up?

surreal canopy
#

possibly the best idea this server had seen in a long while

restive plover
#

hey embark, the pike for medium i say does way to much damage

elder stream
#

it just needs to be worse close-range honestly IMO

elder stream
#

maybe some slight damage nerf too but it just needs to have its hipfire accuracy reduced and MAYBE remove the iron sights. Maybe change that option to a 1.5/2x scope to make it a bit harder to accurately use at very close ranges

opaque iris
#

Cl40 gotta be nerfed

icy sparrow
opaque iris
#

Cl 40 broken ngl

mighty oyster
#

Please nerf sword/ can kill heavy. And m with 2 tap right click. Please nerf M11. No recoil and they can kill you spamming it while jumping cuz no hipfire. Please nerf throwing knives. Dmg is too high and no reload time. Please nerf invisible utility. Unfair for m and h since they only 20% visible. Please nerf stun gun. Impossible to move and basically free kill from behind. Stupid range too. Please nerf double barral. Two shot a heavy. Please nerf scanners. Gives too much an advantage for better sightview. And control over map. Please nerf light speed. They run like small bastards that shit in their pants. H and M cant run so fast. Please nerf heath regeneration time better than m and H . Basically Deadpool abilities. Please nerf dash. Can avoid mines and boost their speed even more.

icy sparrow
fickle radish
#

guy has 2 hours and died too many times by the most useless class

icy sparrow
#

@mystic nimbus what do u think of my pike rework idea

#

@feral cradle what about healing dart cause it’s long range

mighty oyster
hardy dust
stoic garden
# mighty oyster So do H and M :)))

the unfortunate difference is that light specializations only require player skill in aiming and hearing, people can learn to track the distance of your dash and beam you through it, or see where you cloak (which is why most people use it and stand still, as they should)

drifting nymph
#

any tips for against cl guys?

hardy dust
#

And you can usually win gunfights head on.

#

Depends on your weapon, but jumping can be effective.

#

And try to make them waste their ammo since they don't have a lot of it.

marsh iron
#

swords desperately need at the LEAST a cooldown cuz no fucking way its doing more damage than the sledgehammer lol

mighty oyster
#

Clearly one-sided and the typical tunnel vision mentality many light players got. It all boils down to skills. You can easily find skilled players that demolish h and m players as light. Just look on YouTube.So this will always be an pointless endless circle of L players feeling underwhelmed and blame the game for it.

marsh iron
#

i got hit with 480 damage from a sword dash, it definitely does

marsh iron
#

or maybe its some out of wack once in a million occurence but the ability to do that shit back to back is ridiculous

#

the dash needs a cooldown, especially if heavy is going to be the subject of so many nerfs

hardy dust
#

It takes at least 1s to charge up, then attack. It already has a cooldown.

marsh iron
#

then make it

hardy dust
#

Heavy is still very strong.

marsh iron
#

longer

hardy dust
#

Why? Light is already weak.

marsh iron
#

heavy is still strong, but i shouldnt be being out damaged if my purpose is literally damage

hardy dust
#

Light is a glass cannon... plus heavy has some insane damage anyways.

marsh iron
#

light is the easiest character to play hands down lol. there doesnt need to be an insta-kill mechanic

hardy dust
#

Light is only good against bad players.

marsh iron
#

that is not true lmao

hardy dust
#

And the only "instant kill mechanic" is the dagger backstab, which has a massive downside and very easily countered.

hardy dust
#

They die too easily and their specializations rely on their opponents not having enough skill.

marsh iron
#

its got nothing to do with weakness, if you know how to play it light is the deadliest class out there. being able to click my right mouse twice and get a kill is ridiculous

hardy dust
#

Sword is a noob stomper weapon...

marsh iron
#

and this isnt me sneaking around invis with backstabs and shit, this is full on gunfights like they can see me

hardy dust
#

It gets countered with a ton of things, including good aim.

marsh iron
#

but it hardly matters, the evasive dash combined with the right click is just stupid

hardy dust
#

What class do you play?

marsh iron
#

like just one extra second between would make it so much more balanced

marsh iron
#

i play all, i dont have a main i go based on what the team needs

hardy dust
icy sparrow
#

@hazy spoke how u forget dagger single tap?
U won’t get movement nerf if u one tap like before,common sense
U can slide once when holding for increased speed

marsh iron
# hardy dust It's already weak...

yeah, light isnt made for frontal assaults, its supposed to be weak, youre supposed to sneak around and get behind people. youre not supposed to be flying around with infinite dashes lol

hardy dust
marsh iron
hardy dust
marsh iron
#

my aim is good lol, its not about that, but the 3 charges from evasive dash, the infinite right click would throw off anybody's aim

hardy dust
#

Not really. Sword isn't an issue for good players.

#

Because they have no range and die to the wind.

marsh iron
#

whatever you say lol

hardy dust
#

I'm sure you'll have less issues with them as you get better. Good luck!

marsh iron
#

yeah im hard stuck platinum, guess i just need to get better

hardy dust
#

Platinum isn't that hard to get... 😭

marsh iron
#

hard for your average player im sure

#

light is really easy to play, theres just no need for an instant kill mechanic in a game thats supposed to be based around teamwork lol. it promotes bad playstyles, and then you get these wannabe light mains who suck and end up going 0-14.

hardy dust
#

The instant kill is dagger... which gets countered by turning around...

marsh iron
#

embed failed but you get the point

icy sparrow
marsh iron
#

then maybe my teammates just suck, cuz everytime im up against a sword theyre clueless

hardy dust
#

Guess so. 🤷‍♂️

marsh iron
#

but still, on such an easy to play class, theres no need for two instant kill mechanics. dash, turn, dash again, dead, its stupid

hardy dust
#

Sword has a pretty abysmal ttk.

#

Every gun beats it, while keeping range.

#

It's better the worse the aim of other players.

marsh iron
#

idk what game youre playing dawg 😂 that shit 2-3 hits me every time, and range doesnt matter because of the evasive dash

hardy dust
#

Well good luck getting better!

icy sparrow
# hardy dust Sword has a pretty abysmal ttk.

still a rookie editor but hope you enjoyed
please don't die the finals

live everyday SEASON 2 RANKED PUSH: https://www.twitch.tv/eidorian510
join my ACTIVE discord: https://discord.gg/awB9qYFVku
check out rank 1: https://www.twitch.tv/pookout

Music:
Pendulum - Crush https://www.youtube.com/watch?v=8mYd2X_9rrs
1nonly - GHOSTKILLA https://www....

▶ Play video
hardy dust
marsh iron
#

whatever you say man

icy sparrow
#

No seriously watch it lol

marsh iron
#

ohhhh hes a light main, makes sense

icy wasp
#

I want an M4 for medium

fleet brook
#

Tbf dash dagger has gotten much easier as you don't need to master the timing as much

sweet thistle
#

Sword is easily countered. If you're heavy just charge and slam. If you're medium then just glitch trap. We can't do anything.

restive plover
#

Sword is also a weapon that gets screwed by climbing on boxes.

sweet thistle
#

^

#

And just keeping distance

Most sword players i've seen don't know how to use it, they just do a frontal charge without any team support.

rough pulsar
#

are there emerald rewards this season in wt?

sweet thistle
#

There will be

rough pulsar
#

so it hasnt been released yet?

sweet thistle
#

And we will get our emeral rewards soon from last season.

Yes not yet

rough pulsar
#

alright. thank u

fleet brook
coral sequoia
#

I run model1887 with goo, defib and jump pad.

What's a good replacement for the jump pad? I'm not getting rid of the goo

shell sonnet
#

@nova surge
In case it helps, try placing aps on a carryable item
You can pick it up and carry it around as it recharges in your inventory

So you end up being able to destroy 6 projectiles once you engage someone

Beware though, if you drop whatever its placed on it breaks, so a pyro barrel for example would set you on fire

It seems like you cant use stuff like ziplines either, but that may just be a bug

thick crypt
shell sonnet
# coral sequoia I run model1887 with goo, defib and jump pad. What's a good replacement for the...

I find data reshaper pretty fun
Instantly gets rid of turrets, barricades, mines and even grenades if youre quick enough

Getting to learn the patter at which barrels reshape to get what you need is pretty fun too

Its basically an all in one grenade
Needs more setup and may be a bit inconsistent
But kowing you can make a goo fortress because there was a smoke box nearby is a nice option to have
I like to reshape stuff to pyro barrels and drop it onto the cashout with demat

But its usability depends on how often you see turrets etc. Otherwise it may end up being a bit niche

sweet thistle
fleet brook
#

No they didn't

#

Unless im reading the wrong thing

#

The only comments I can find are on heavy being unfun but still having the highest wr

crude leaf
#

Made a tribute video dedicated to the amazing weapon skins in this game (only 2 animators work on this game btw) https://youtu.be/P8-9-htDn2I?si=zUkiCPaGheZD11S8

This game has one of the best cosmetics in the FPS market currently, and this video will show you why

They're all under 10 dollars btw (cough Apex). They all have inspect animations (cough Overwatch). You aren't forced to buy the bundle just to get a single item you want (cough Warzone). You can get these skins anytime you'd like and not ...

▶ Play video
sweet thistle
atomic sand
coral sequoia
#

I see a shit ton of solo and new players going light, which no doubt contributes to their win rates.

Heavies seem less popular for newbies and solos (why try to tank damage for people you can’t communicate with anyway)

fleet brook
# sweet thistle

Again half reading while doing one arms

Again I wonder kill rate vs wr

fleet brook
coral sequoia
#

Most new folk just chases kills

#

It’s what they’re used to, only fair

fleet brook
#

Light is the most noob friendly class second to medium mostly because medium is your standard shoot and support

#

And I say that from experience as light was the first class I played

sweet thistle
#

How is light more noob friendly compared to heavy?

#

Heavy you have so much health and you just gotta charge and slam + shield + spray lmg/flamethrower

fleet brook
#

Also light gets to choose there fights heavy doesn't really get that privilege as much

sweet thistle
#

Yeah heavy can stay behind shield and healed on a leash by their medium

fleet brook
fleet brook
#

Plus they have the most play making potential

#

Also I play light SH so the gameplay for me is two shot and then zoom out

sweet thistle
#

Yes light has a lot of potential if you play it well. But, it's a glass cannon class, and you're playing away from the team a bit which risks you getting killed. This makes it not "noob friendly". It's a harder class to master. That is not to say H and M takes skill to use. But we're comparing classes here.

fleet brook
#

I mean noob friendly as a pickup and play thing assuming you've played other shooters

sweet thistle
#

Pickup and play?

fleet brook
# sweet thistle Pickup and play?

Yeah just like starting out what would you gravitate towards

Also your job as light is the simplest

Get kills that's you're one job med has most responsibilities

Second heavy

Last light

#

And tbf finals is a shooter no one really wants to play support (I know I'm generalizing) in a shooter trying to support there teammates who they suspect to be huffing glue and tanking now that heavys being pushed into a clunky tank isn't fun

#

It's so unfun the devs said they know people aren't having fun or feels bad to play

#

I haven't seen a single "tank" heavy player since the patch notes dropped and turtle heavies are also rare

supple oracle
#

man this game just threatens me everyday that its a good game, only for me to be slapped everyday when i try to use anything that is not meta or play like a sweaty

#

i just want to use dagger and MGL32

#

yet i keep getting lights with tazers and fast TTK, mediums with pikes and CL-40 and defibs, and heavies with deagles

arctic fog
#

Bro they better be or istg I'm going on strike

restive plover
#

Pike probably, but a cl40 nerf would be foolish.

jolly nest
#

How good of a suggenstion it would it be to have a gadget for the medium to make the character faster for a small amount of time? I think it would be a good indirect buff to melee weapons of this class because rn there's not much you can do against fleeing light targets.

soft shale
#

Right now it even deals more damage. But 117 for a direct hit is not far off from pre-nerf RPG damage at 140.

#

People here are giving textbook unrealistic explanations on how to mitigate CL damage. Not realizing that you're asking people to severly outplay someone who's not doing much more than left clicking in their general direction.

#

The fact that it still has its 0.75 self damage multiplier is ridiculous.

jolly nest
#

there was a direct counter (the APS turret), but now it's more balanced since it now has a depleting life bar per projectile blocked

soft shale
#

It has the potential to outplay a Model at point blank range with barely any aiming required

#

The APS is an extremely weak counter. Immobile, narrow AoE...

#

Maybe people wouldn't complain as much if the Mesh Shield hadn't been nerfed into oblivion, because this spec would have been a great team counter against both Pike and CL gameplay.

coral sequoia
#

Just bounce on a jump pad, you’ll be cl-40 immune! ☺️

soft shale
jolly nest
#

I mean, the APS turret is still a good counter to the CL-40.... The CL-40 takes so long to recharge and an APS can eat its entire magazine. By that time, that demolition man is a sitting duck for quite a long time

shell sonnet
coral sequoia
soft shale
#

APS buys you time in a 1v1 scenario maybe.
Realistically you're rarely ever fighting a 1v1 and most importantly, you're rarely ever immobile in this game.

soft shale
coral sequoia
#

I dunno, I started late season 3

shell sonnet
#

Isnt self damage bugged too?
I heard you dont take self damage on direct hits

vocal canopy
#

The iron sights on the PIKE are off-center by a pretty noticeable margin when you are strafing. I thought I was going crazy...

(I don't condone the use of a third party crosshair, I am only using one in this clip to show my point.)

soft shale
shell sonnet
soft shale
#

Haven't tried myself so I thought we were still at 0.75

#

Regardless, that's not enough. RPG is something like 1.75 IIRC. At least shooting it too close could easily take off 250 HP last season

restive plover
#

The counter already exists, get a height advantage so they can't use splash damage anymore. Doesn't even have to be anything substantial.

Heavies and mediums can also both just stand there and win the ttk race regardless.

restive plover
#

True.

#

But medium has better things to put in that slot.

#

😔

leaden seal
#

is it cheaper to buy coins in their website? or is it same price as steam

silver socket
#

remove shotgun from light or stun gun both are op together

rough pulsar
#

whats meta at the moment?

sand monolith
# rough pulsar whats meta at the moment?

Heavy with m60 or Lewis gun alongside 2 mediums with heal beam and any combination of pike and/or model depending on the map and the comps you’re playing against

rough pulsar
#

alright, thanks

sand monolith
#

Heavy runs dome, rpg, c4

Mediums run defib x2, jump pad x2, zipline, frag

rough pulsar
#

pike with iron sight or scope?

vast ermine
#

Jd

icy forge
#

Zipline > Jump pad

soft shale
still wyvern
#

please for the love of god fix the cl40, the dmg is insane

clear hawk
shrewd wave
#

cl40 ......... the most unskilled weapon plz do something everyone is playin that now :c

crude dirge
icy forge
#

prefer taking the good old goonade

floral pine
#

does embark have any plans for sight on the lewis?friend

plush kestrel
#

Yeah I'd say the Lewis is in a good spot

mellow gazelle
leaden seal
#

is data reshaper any good? it seems hilarious to use

thorn flower
hollow breach
#

Whats meta for light?

vocal island
analog jewel
#

CAN U FCKN NERF THIS GRENADE LAUNCHER ???????????????????????

hollow breach
#

Sick thanks man and what gadgets?

brazen mango
#

light is just kinda shit rn

#

Class balance is nonexistent

#

if you wanna torture yourself optimally run V9S, Stun, Glitch, Gateway and Cloaking Device

keen maple
restive plover
#

I'm using cl40 itsreally doesn't need 2 be this easy, also teammates can't even get 140 damage its annoying because I'm hard stuck silver getting 8 kills 4000 damage with no support or common sense

keen maple
#

i play with sniper so i run sniper, sonar, flash, and smoke with cloak

#

it works

hollow breach
plain wasp
#

Νο

#

Everything else just got nerfed

#

Except cl40 it got buffed so now its like 4 rpgs

#

I guess sword got buffed too but it's only good against bad players anyways

brazen mango
#

xp nerf, medium got another light gun, no model nerf, mesh shield nerfed, light is dead rn

plain wasp
#

It needed a range nerf not damage

#

Yeah that one needs atleast partially reverted

#

I've seen more goo gun recently

#

Still lots of mesh but not much winch really

broken wave
#

I miss the mesh, as a bad aim normie I liked being able to offer utility to my team at medium range. Heavy is lacking atm unless you can survive with enough health to close distance

plain wasp
#

LH1 is the best anyways

#

Ω

#

Υeαh I see thαt

#

But I like my big dαmαge heαdshots

static fossil
static fossil
# brazen mango light is just kinda shit rn

Yee, I used to run knife and invisible and I'd be going into games with like 20+kills but both the invis and the knife have been nerfed.
Try using the handgun or an smg but even catching someone off guard I just get dropped in half a second because medium is so unbalanced and light has been nerfed to hell

tacit minnow
#

this granade launcher shotgun noob tube weapon, 3 Mediums all play noobtube, INSTA KILLS A WHOLE TEAM WITH 4 SHOTS TOTAL. pls nerf cl-40 either more self damage by 10x or nerf the damage to opps

#

nah nt really, if you hit yourself with the cl40 2 times you should be dead imo, This gun is not supposed to be used the way it is currently

#

donno feels like it is 30 or something around that, so 10x is ofcourse nt realistic, but should be 2 bullets = suicide

river tinsel
#

I do agree with a china lake nerf though. It should not be this strong

#

No blast radius based weapon should do more than 100 damage a shot. It was fine before the buff

tacit minnow
#

to early? 90% of all M players use it, you INSTA die when the whole team uses it even as a heavy you die in a split second

#

buffing APS = all gadgets gets nerfd

river tinsel
#

I'm sure they're do "engagement based" weapon balancing with it pretty much not enough people used the cl-40 before so now they buff it to a broken amount to get people to use it. Ideally I think they want even usage number across all the weapons to be even but they fail to consider the player base is full of actual crayon eating morons who are too afraid to use some weapons. Because ak is straight forward and easy. CL required a bit more nuance.

#

So now the CL gets buffed and feels broken

#

Kinda want the heavy MGL to get a buff instead

#

Its grenades feel like nerf balls in comparison

tacit minnow
fleet brook
#

And barricades made by heavies

fleet brook
river tinsel
royal pier
#

Forcing the spear to get in close to quick melee completely nullifies the entire point of a melee weapon with some reach. The fixes to the spin are nice, but it's still inferior to the Sledgehammer with the current damage.

I see two possible ways to remedy this. One is simply upping the damage. If the combo damage went 75 - 85 - 90, it would 2 hit Light (reminder that sledgehammer can already either one shot with a heavy attack, or a regular swing with a quick melee already kills them quickly) and 3 hit Medium without having to nullify the while point of a spear by having to get close. It would also allow a spin attack to finish off Heavies. It would actually give a Spear user a chance to beat Sledgehammer in a straight 1v1.

The second option is to allow the spear to combo infinitely with no pause, increasing the DPS without adjusting damage.

river tinsel
#

Spear range is higher than the hammer thats why. If you get close you lose.

#

The idea being its a more hit and run melee than the hammer

royal pier
#

Can't exactly effectively hit and run when you're the slowest, largest class.

river tinsel
royal pier
#

Not to mention that Sledge's heavy attack has a lot of range when sliding, and you're slower when walking backwards/to the side.

river tinsel
#

My sibling in christ you are both the same class

royal pier
royal pier
river tinsel
#

Its not a heavy vs light argument. Just go into the test range

royal pier
#

So if a hammer is moving towards and you move back, they will catch you.

river tinsel
#

Run at them harder (charge and slam)

royal pier
#

Sure, I have beaten sledgehammer with spear, but they made errors.

river tinsel
#

And sure sledgehammer has beaten you but you made errors. Thats how games work

royal pier
royal pier
#

Waiting for clips btw, skill issue is a dogwater argument to facts.

#

I almost never see spear, I see plenty of sledgehammer.

river tinsel
#

Its not my fault you're not bright enough to understand game mechanics

royal pier
royal pier
river tinsel
#

Yeah its almost like diffrent weapons excell at diffrent things

royal pier
#

You can do a sliding heavy on sledge to easily nullify the range.

hardy dust
#

Sledge has more damage and utility. The extra range on spear is nigh useless in a direct fight since you can't consistently space them out while also doing damage. Spear is only useful for very niche situations with the AOE attack, but they hardly ever happen.

royal pier
river tinsel
#

Damn what if we could have a hammer that hits more than 1 target at a time

royal pier
#

Besides the occasional situation where you have a pocket healer and you get to beyblade.

royal pier
#

And I do find some fools, but the Sledgehammer brings destruction, easier combos, and has sweeping attacks that are easier to land.

river tinsel
#

Some kind of big sweeping attack that can hit people grouping up on like a cash box or on the powershift platform.

royal pier
#

Spear can yeet some stuff, which is funny, but not worthwhile over sledge.

royal pier
river tinsel
#

What if we had a sword but like small and it could 1hit ko anyone from behind

royal pier
river tinsel
#

Damn better get on the official THE FINALS™️ discord and complain that not all the melee weapons are the same.

royal pier
#

Sledgehammer is easier, kills faster, and has destruction.

#

Spear has a highly situational spin, smaller hitboxes, and all if gets is very slightly more range with far less damage.

#

And combos that require you to get into sledgehammer range to quick melee anyway.

shell sonnet
#

Also funny last second steal denial by knockback

royal pier
river tinsel
#

Embark why does the riot shield melee weapon get a shield thats just so unfair to the dual blade users!

royal pier
#

Ya'll forgetting how low the average ttk is now.

shell sonnet
royal pier
shell sonnet
#

Didnt play spear this season yet
It got removed??

royal pier
#

I do like the idea of it forcing back enemies.

royal pier
#

I'm not home atm but I might have a clip if I remember.

shell sonnet
#

I only got into spear a bit towards the end
It was pretty minimal

Sad i didnt get to see its glory

river tinsel
#

There a sledgehammer user 10 feet away from me what do I do they can just run at me and one shot me with a right click!

royal pier
#

It hurt as often as it helped

shell sonnet
royal pier
#

The spear reach vs sledgehammer is also nullified by the Sledgehammer having lunge while spear doesn't.

#

Sp once they're in range, they stay there unless you get a lucky charge boop

shell sonnet
#

Ok, just throwing that out there

What if spinning with spear made you liftoff like a helicopter

Sledge for destruction
Spear for movement

river tinsel
#

I'm for it

royal pier
river tinsel
#

Make it like a Marry Poppins goofy as fuck glider

royal pier
#

So you could cross gaps that are too wide for a jump.

#

Still not as good at Sledgehammer having infinite destruction, sadly.

shell sonnet
#

Only doenside would be that melee literally cant fight it
But its not like the spear can fight back either

royal pier
#

I'm kinda for the idea of it having push back when used up close. It would let you shove people off the cash out.

shell sonnet
#

Like
Stun gun already not only denies kills, but turns them into free kills too

Spear getting to cheese a getaway is less bad, than cheese killing the other person

royal pier
#

I still firmly believe you shouldn't have to quick melee to finish people.

#

Cause at least if the 3 hit combo killed Mediums the ttk would more closely match Sledgehammer.

#

They could also make you Medium speed when using. Not sure if they'd be too strong though.

#

But it's embarrassingly easy to just 180 and run from the spear while turning to do some damage.

shell sonnet
#

I dont like the idea of increasing movement speed

Thats the very thing keeping it in check

Cant beat a melee player?
Well you can at least run away

lament bobcat
#

I just realized saying "light supremacy" probably isn't something I want taken out of context

shell sonnet
#

I would talk about how its already very bad with sledge, but theyre all busy using this ^

royal pier
shell sonnet
#

So it never gets to that part

royal pier
#

Spear doesn't have anything consistently useful.

shell sonnet
#

Busy using winch

royal pier
#

And once you use winch, you still got 2 other enemies at minimum.

#

I bring goo nades, which help a little, but sledgehammer just does better.

#

I'm going to mess with using goo gun tonight, but still seems meh since they can still shoot you the whole time.

covert parcel
#

goo gun

royal pier
#

I'd say winch. The near- guaranteed hit is going to be higher dmg. Charge is fine, but doesn't change any breakpoints.

shell sonnet
# royal pier Counterpoint, the other melee weapons with low damage have either a shield (on a...

Light is already the fastes class
They catch up by default, do dash doesnt change anything there
And theyre kinda balanced around dying if you breathe on them, so fair enough imo

On medium, all movement items can be used by the enemy too, so in an attempt to get close, they hop on the same zipline you just used and become uncatchable
And they still only match your speed afterwards, if you start running any earlier, they wont catch you
(Unless youre heavy, which likely out dps'es them)

And shield for heavy are defensive
Theyre only useful if you sholt them
Were talking about running away, where you specifically dont do that

hardy dust
#

Spear is bad partly because sledge is basically a direct upgrade.

shell sonnet
#

Hope i didnt missread that
Im kinda tired

royal pier
shell sonnet
#

Why not?

royal pier
hardy dust
shell sonnet
#

Unless theyre 1 shot you can just pass them, tank a hit, and then use them

And thats assuming they landed on you market garden style after the jump pad

If they didnt, then they still have a gap to close
Which they cant unless youre a heavy

But heavies have a pretty good chance of killing you anyways

royal pier
#

I play with a frequent riot shield user. They plop down the goo a bit in front of themselves, then quickly place the jump.

shell sonnet
#

Im not quit sure i understood that anyways, so take this with a grain of salt

royal pier
cunning wyvern
#

Let me throw the spear letmethrowthespearletmethrowthespearletmethrowthespearletmethrowthespearletmethrowthespearletmethrowthespearletmethrowthespearletmethrowthespearletmethrowthespearletmethrowthespear

#

I want to throw the spear it is a spear you don't even choke down on it you use it like a bow staff let me throw it why can't I throw a SPEAR

#

There is literally a javelin skin let me throw it the spin attack is useless let me throw it I am begging you embark no one uses the spear

#

Let. Me. Throw. The. Spear.

#

How do I start a poll for this the spear throw is a no brain rework I don't care if it does 2 damage let me throw the spear

#

Poke on R2 hold L2 for aim and throw it's not difficult to rework this

keen turtle
#

All the homies hate fotm cl-40 players

cunning wyvern
#

YESSSSSS LET ME THROOOOOOW THE THROWABLE WEAPON

sharp dragon
#

A glitch grenade would be so useful for medium class. Demat is great but it is map oriented, for people who want to run turret or healing beam, give medium mains a glitch greande (relatively small area effect like pyro nade).

errant blade
cunning wyvern
#

It. Is. A. Spear. The mam slashes with it I'm going to throw up

#

Spear. Throw it. Crisp and clean. Love me spear, love haltow, love cashout, simple as

shadow onyx
#

Bro what's with this server disconnect every other game. Didn't happen in any of the other seasons

versed siren
#

anyone got any strats with goo gun?

cunning wyvern
#

GIVE ME A CAVEMAN SKIN AND LET ME THROW THE SPEAR

shut bane
#

anyones dual katanas swinging by themselves every time you switch to them?

lament bobcat
#

Ok be serious, what's the best Light gun for quick cash rn?

#

With frag/goo/fire nades

weary blaze
#

Cl-40 need to be nerf it 2 shot a medium 3 shot a heavy

reef vector
#

But I agree that would give a much needed boost to spear

tight swallow
#

Guys, I have a niche buff to the revolver where the headshot multiplier should INCREASE towards the bottom of the magazine.

#

it should go 2.2x, 2.4x and 2.6x on the 4th, 5th, 6th shots

reef vector
#

Y

#

I guess it incentivises people to not reload as much tho

shut bane
silk cargo
#

its 2/3/4 for each class

quick vigil
#

Can we get the dagger back how it used to be this next update? Or at least change it to make it feel a little better

idle yoke
weary blaze
#

It dealt like 147 dmg per shot

idle yoke
#

No

#

It's 117 per shot (if direct impact)

#

117x2 = 234 (still will need one more shot to kill a medium if they are full HP)

weary blaze
#

ok ig but still can we like nerf it pls I hate it

placid ruin
weary blaze
placid ruin
#

dunno man, i bought it for 800 vrs

weary blaze
#

You can shoot hammer now ig

fickle wadi
#

why does the 2 shot shotgun on light 2 tap a heavy??

placid ruin
sand monolith
#

If you are above someone that is using a cl40 you are practically invincible against them

placid ruin
#

its a scam using a very similar looking website to steal your data

reef vector
#

Is it just me or is the prices for the new guns a bit much

#

Im a season 1 og but the pin on my banner says season 4, y is this?

inner grail
#

cuz its season 4 blawg

reef vector
#

Tru

#

Deagles are broken too tho, I just got 25 kills with them

hardy dust
restive plover
sacred scroll
#

Anyone know if winch claw interrupts sledge hammer's heavy attack?

restive plover
#

It does.

#

Winch claw interrupts anything, it's a complete stun.

#

Very stupid ability design.

sacred scroll
#

Very Moba like

idle yoke
#

If someone is good at hitting direct impact shots against a heavy its oppressive

unkempt root
#

Please don’t change the dagger again, if anything just make it so that you can also do a single click to trigger a backstab

waxen fiber
#

buff gas grenade, it should release cloud of gas on impact. Why some random barrels on the map can do it(with some tricks) but specially design gadjet cant, it is so frustrating when you throw this grenade on cash to prevent steal and it bounces of and realizing gas cloud 3 meters away from it absolutely without interfering with the enemy team. Also it would be great if gases have there on physics and move down if there is nothing (or almost nothing) underneath it.

turbid saddle
#

Random question but

#

What's the range of C4 and breach charge? Do they share the same range?

forest canopy
#

rip mp5

winged kernel
#

i saw a saying that the the 357 should be used more as a slug shotgun mentallity over a handcannon to help with pacing and shot handling that ture?

restive plover
#

Huge fps bug on console

#

Nerf the gl

burnt canyon
#

What if we could get a gadget similar to Dematerializer where you can turn a wall or surface into a mirror that lets you either reflect bullets to 'curve shots around corners' or play tricks on players with illusions?

real bluff
#

Nerf the gl

cold jackal
steady ibex
#

When're we gonna notice a nerf on the CL40

hallow leaf
#

They didn't nerf the cl-40 because they added a skin for it and want people to buy it

#

"Let's make this weapon broken so we can sell skins for it"

steady ibex
#

The radius on it is to high and the damage to radius

sweet trench
#

Coin flip gadget for lights. After you flip it it you get a tick or cross. Tick increases your movement speed by 50 percent for 10 seconds. Cross reduces movement by 10 percent for 50 seconds the recharge is the length of the effect you get

#

Slow grenade for medium 2 charges. When the grenade hits the ground it creates an area similar to that of the glitch grenade. It lasts for 10 seconds and slows and removes 30 percent speed.

uncut apex
#

Remove the cl40 if it's too big brain trying to have it fit the game. Rn it's just ruining every lobby.

crisp heart
#

Why just have everyone use the weapons they claim to be broken? use it while the buff is still there.

dapper yacht
#

are they not gonna nerf the pike?

uncut apex
#

Because I want the game to be fun and reward the better player, not who ever has the most drool on the keyboard while jumping around splashing feet with cl40

crisp heart
#

I mean, I had a guy who's main strat is to just set up jump pad, and just keep jumping on it while bombarding enemies with the CL

#

he was has having fun on it until someone destroyed his jump pad, and he still got away safely.

uncut apex
#

You don't need a jump pad to jump.

crisp heart
#

you need jump pad to jump higher

uncut apex
#

You don't need to jump higher to get a solid angle to use cl40

crisp heart
#

you need to jump higher if you need to make a makeshift angle on the fly

uncut apex
#

Talk about wooosh, missing the point

crisp heart
#

talk about a bad point

#

point is so bad it missed me like a CL grenade, and yet still killed me

uncut apex
#

Exactly the point, you don't need to hit anything to be effective with cl40

crisp heart
#

how is not jumping related to that? damn, point is missing me rn.

#

not even the CLs massive blast radius can hit me

narrow harbor
#

Cl40 is not overpowered in the slightest, just count to 4 and rush them… or high ground like trent said.

narrow harbor
#

This sniper nerf tho needs to come with some help at long range, add some notches to the scope or fix the pings so you can tell distance to target. Rn the long range fights are honestly comical, u can sidestep bullets as they come at you

shell sonnet
narrow harbor
#

It’s just too extreme. Have u seen the bullet speed at long range now?

shell sonnet
#

Admitteldy, i didnt

But even if its a little extreme, it can likely still be accounted for with experience

It makes it take a bit more skill and denies the extreme casuals from just sitting back at 200 meters, spamming shots and never interacting with anyone (including their own team)

forest canopy
#

nades good

hazy spoke
shell sonnet
hazy spoke
# shell sonnet That was already the case back when it was all hitscan Only difference now is t...

there is a large difference between the need to predict the players next jiggle and the need to predict THE NEXT 3 OF THEM. And there is also a big difference between forcing to get somewhat close and forcing to get IN BETWEEN 40 Meters TO GET OUTRANGED BY: Pike, All Medium Ars, Lh1, Akimbo deagle, Lewis and i propably forgot some. NOT TO FORGET that you even get outranged by weapons with damage falloff like revolver simply bc of the fact that you have 100 hp less.
Sorry but i can tell you definitely do not play sniper😂

shell sonnet
#

Yeah, hold on, im going to the shooting range rq

hazy spoke
#

and i also play against it but i know every time i die that ITS ON ME

hazy spoke
shell sonnet
#

No but i want to get a feel for the projectile first of all

hazy spoke
#

still not compareable i also thought its not that bad as i tried it out in the shooting range first

shell sonnet
#

Im not trying to compare

hazy spoke
#

im saying since season 4 start just raise the hitscan distance and its all good. its not that in dont understand the need of this nerf but 40 METERS IS JUST FUCKING HILARIOUS

shell sonnet
#

Thing is, it kinda feels like its a pretty fast projectile

If the max hitscan range was bigger, it would need to be a slower projectile to have the same effect

But then you have a point where it suddenly becomes really slow, which would feel weird

Rather have it be a slight difference over a long area than a sudden big change

hazy spoke
#

lh1 is a joke too since nerf btw when compared with pike, akimbo deagle …

hazy spoke
#

and btw based on the fact that most fights happen in close quarters anyway. and i still and always shredded with the sniper in that range. i start to believe that people just cry over this weapon bc it has 230 dmg burst potential and they get wrecked by good players. I BET ONLY ABOUT 10% OF THE TIMES COMPLAINING PEOPLE GOT KILLED BY THE SNIPER WERE AT A REALLY LONG DISTANCE BUT SINCE THEYRE ASS ANYWAYS AND PROB WENT NEGATIVE IN THEIR ROUNDS THEY COME HERE AND CRYYYYYYYY

#

and then theres the people complaining about their teammates that just camp at one point and do nothing which is actually legit

shell sonnet
#

Meh, i do think its about range

You dont ever have a positive interactions with someone hiding on a far off crane

Recoil is too high to fight back
At most you get to deal chip damage to them which only makes them hide for like 6 seconds until they regen
This is not positive, you only went from bad to neutral

Staying inside is also not positive
You go from bad to neutral by staying inside
And then youre disallowed to go outside, be it to cross the street or capture a cashout, unless you want to be in a bad situation again

The only real chance you have to positively interact with them is to leave your teammates, run up to them (however long that takes) and fight them close up
Where they by nature have an easy time to escape
Leaving you with nothing for your efforts unless you waste even more time to chase them down

Just to be clear, the projectile didnt change this
Its still, technically, just as abuseable in all those situations
But what it did do is force most people into a closer (more interactible) range where you have a decent chance to fight back
And for the few that manage to be accurate with the projectile you still get to slightly counter by focusing on the projectile travel while trying to dodge, while still being able to blame high skill should you die to them

crude garden
#

Invis or Dash for dagger?

polar trout
polar trout
grizzled plover
#

you gotta listen to the ceo of ospuze

crude garden
#

hmmmm

polar trout
#

Then you can grapple onto the opps and pretend like it's attack on Titan and do a cool spin around trickstab

crude garden
#

My rank just upgraded Modding

#

I've got 3 light builds for each spec so im trying to match weapons to specs

#

I already have sword for dash I just dont know what weapons are good for invis

polar trout
#

Dagger goes hard on grapple trust 🙏

crude garden
#

Still no embed you didnt see anything

polar trout
hazy spoke
# shell sonnet Meh, i do think its about range You dont ever have a positive interactions with...

you would be completely right but there are just not so many positions in the game where you could pull the „hiding on a far off crane“ while the opposing team is forced to walk through open field. Syshorizon: not existent; Las Vegas: not existent; Monaco: only while the modificator with the destroyed church is active and even then you can cross on the sides of the map; kyoto: has a spot with wide open field but you are never forced to cross it with ZERO COVER. Skyway Stadium has the cranes but houses are so close to another that you are also not forced to walk on the open street for more than 3 seconds.
Seoul is the only map where you get forced to walk on open field while a sniper has the option to chill far away. but even then there is the option to drop the crane with one breach or 2 red barrels you guys just dont want to adapt bc it is something different.
i personally love to deal with them annoying snipers especially when they are actuall good players.
But i can understand the problem in seoul and in powershift in the factor of being annoying. But in every other mode than powershift, moments like in seoul on the crane are just sooo rare and having the benefit as a sniper at this one objective of a round will definitely not give the sniper the win.
TELL ME IM WRONG

polar trout
#

Esp now that the m11 gets a sight. Also lh1 instead of m11 might work

HOLY YAP

hazy spoke
#

guys please take it serious😂

crude garden
#

Find it funny how they likely postponed the CL40 nerf so the new skin can sell

hazy spoke
#

i mean i understand them with that but they NEED to act in the next update otherwise i believe people will raid their quarter😂

crude garden
#

Yeah Cl40 is annoying but I think the fix may be reducing the explosion size by just a bit and increasing self damage

hazy spoke
#

i take anything at this point

hazy spoke
# hazy spoke you would be completely right but there are just not so many positions in the ga...

speaking about adapting, i once played world tour emerald on monaco with my friends and switched to flamethrower in the final round. And what happened? Every cashout was on completely open field so im in a major disadvantage. but as i was by far the most advanced player in my team i told everyone to pick some goo barrels with them so we built a fortress at every objective to force them in my range. At the end we won the round 2:1 and i felt like the best player in the world. by far one of the best rounds i ever had because i took care of my major disadvantage so i could win the round.
PEOPLE JUST DONT KNOW WHAT THEY ARE MISSING BY NOT REALLY THINKING WHILE PLAYING AND JUST PLAY THIS GAME LIKE ITS A COD

#

THE STRATEGIC POSSIBILITIES ARE WHAT MAKES THE GAME TO THE BEST SHOOTER EVER EXISTED

plain wasp
#

Mmm gatewaying the cns heavy to in the sky above the cashout

lilac terrace
#

I know all the cool tactics I just can't execute it

plain wasp
#

Gateway and invisible bombing your team into the other can be quite effective too

#

It's worked for me atleast once and they usually don't expect you to fall out of the sky above them

hazy spoke
lilac terrace
#

I started feeling a bit guilty plating light at season two, now routing my way back into it cos v9s is still my favorite weapon

last solar
#

at least embark is honest about sbmm XD

granite crescent
#

Fr tho cl40 should have had it's hitbox nerfed when it got the damage buff, not hyper buffed

restive plover
#

Bro the gls are in need of a desperate nerf nearly %90 of top 500 lobbies or even lower there’s atleast 6 gls in the game, im a 3 stack all using aps and they only get rid of two shots and the cool down on them are to long so a team of 3gls just melt our ads, the map is pure havoc with non stop explosions on cashouts

#

legit, I just versed 3 teams all 3 using gl n turret

#

Homie I’d be blown to smithereens long before I could get close enough to there turrets

plain wasp
#

It's cl not gl

restive plover
#

Yet it’s still a gl boofhead

granite crescent
restive plover
#

Is it not a grenade launcher?

#

my bad must’ve been mistaken it’s a Corn Launcher

granite crescent
#

@restive plover was replying to sonofdeath

solid hedge
#

would be nice to equip more than one skin and let it randomly rotate. like football, baseball, ayylmao, and billiard ball frags.

restive plover
#

delete cuz that’s a silly idea

restive plover
#

he’ll nah not gonna verse a heavy sledge with a alien outfit then a pink bunny then a brown bear then a robot suit

polar trout
#

It's so incredibly peak bro

#

I love it so much, it deletes setups with no effort

supple basin
ivory mauve
#

does anyone here have an updated weapon dmg/ttk spreadsheet?

polar trout
shrewd pecan
#

now every noob is playing the grenade launcher m, ner it bro its to much damage for too little skill

rough carbon
#

A sword in the stone skin for the sledgehammer but the stone is still attached so it's still a functional smashing weapon

valid garnet
#

Here me out a roll of coins as a throwing knife skin

blissful hull
#

i would love a claymore or just a heavy ass sword in general for heavy but this is an ok substitute

#

give heavy a guts sword

rough carbon
#

Pugil Sticks skin for the spear like American Gladiators

blissful hull
#

i wish they let you throw the spear

copper sinew
#

I'd much more prefer if right click gave you like 10% - 15% damage reduction to bullets

pallid thorn
#

also make it explode in their body when u recall

lofty sky
#

Why does the cl40 two shot lights but not the revolver?

#

Unless i hit a headshot

digital saddle
#

no one knows

lofty sky
#

I am playing sniper, and I get sniped by them and I cant see shit because of the dust. Something feel wrong

versed inlet
#

Anyone got light build suggestions? Like I mostly play medium and wanna give it a try

tacit light
#

🤣

#

Cool post history revolver kid

cyan meteor
tacit light
wide swan
#

lmao every message this guy has is about buffing the revolver or talking shit about people who disagree with buffing revolver

#

just wants to be a cowboy

cyan meteor
last solar
#

I had the same idea so im happy someone thought of it too

fickle charm
#

After spear throw you need to go get it. Meanwhile you can pummel them lights with your fists.

fleet brook
#

CL has bad long range accuracy

rough carbon
versed inlet
#

thanks

rough carbon
rough carbon
#

Can you put a sight on the m10?

#

I feel like that would be too good to be true

pallid canopy
#

I really want the light to get clones as an ability. I think it would make sense because they have 2 movement abelites and invis. but imagine being able to make a clone of one or your teammates to illude your opponents . im also very bias bc every game i play, i use a character with clones... also my pfp

elder stream
#

I think a titanfall style decoy (or whatever the ability is called) would be cool to use

strange stream
#

Thoughts on the light MP5 nerf? Does it need to do more damage at once or does light need to be more of a hit and run class where you cant kill a heavy with one mag?

pallid canopy
#

i think the mp5 is in a good spot, if anything the m11 needs something. 9/10 times you will see light running a m11 over the mp5

safe valley
#

yo embark pls nerf CL-40 and bring back healing beam 10 points cause 40hp per second is not enough 😭

eternal lodge
#

CL40 is the new rocket launcher ! FFS ... please do something

supple trellis
#

Where's the emerald gear?

mellow gazelle
sweet thistle
#

worst loadout I could imagine

crystal garnet
#

CL-40 should keep the dmg but make it more punishing to use. Slower fire rate, slower reload, and more self dmg

mellow gazelle
#

Tbh it should be 110 again. It’s already slow to reload, and ROF was nerfed this season. Self damage is 80 maybe raise it to 85 so you die in 3 shots point blank

polar trout
#

Ngl they should also add a jumppack

#

Hold to wallrun, also allows you to double jump

#

Limited fuel tho, so you aren't as speedy as TF2 movement but still get some fun options

wanton glacier
#

Is the CL-40 currently very powerful?
I haven't seen it for a long time now