#šŸ’£ā”‡weapons-gadgets

1 messages Ā· Page 84 of 1

shell sonnet
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Light kinda has 2 things that can set on fire with thermal bore and pyro nade

While that doesnt mean another option is out of the question, i am wondering if it wouldnt fit heavy or medium better

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Just to give more classes choice for elemental effects

shell sonnet
next mountain
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Ohhh

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Also an idea for a dart gun

shell sonnet
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I think c4 needs a lil touch up tbh

Nukes were killed with the "charges after throw" thing

Giving it another charge or even reduced cooldown would be nice

Give it a bit of a better place next to rpg

shell sonnet
next mountain
sand monolith
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It’s still amazing tbh

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But I wish breach and C4 didn’t get less environment destruction when not primed, only player damage

junior ledge
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lmao pike is so braindead im abusing it til it gets nerfed and i nvr play medium

shell sonnet
junior ledge
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ive won 3 ranked tourneys in a row atm

shell sonnet
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Im not having any problems with pike

That being said, ive been using the newly buffed cl-40 exclusivly

Could that have something to do with it?

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Im having a ton of fun with it, but im afraid people might think its too strong

sand monolith
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Cl40 is not too strong at all

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I think they got it really well in this patch

delicate ledge
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any suggestions for good heavy build in s4?

shell sonnet
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Hearing that makes me happy, cuz more people saying its fine as is means it more likely to stay that way

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Im kind scared about my dear mgl32 though

They mentioned wanting to rework it, but i really dont want it to loose its uniqueness

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Detonation on player impact would help make it a bit more viable until the player gets used to its mechanics

I was also thinking of a potential manual detonation mechanic on a primary fire shot and keeping m2 the attack m1 is currently

But ive seen that go wrong in games before

vital forge
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Heavy definitely needs a new destruction gadget. I'm having to ask light teammates to take down structures...

hearty flume
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anyone else finding the dagger change weird?

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I would like an option to not have it cancel

shell sonnet
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@strong holly
What about melee?

strong holly
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didn’t need a buff it was pretty good before if you actually maimed and learned all the stuff i got bent over buy a sword user today

shell sonnet
strong holly
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i got wrecked earlier and i was using stun so maybe it’s just a skill issue but the sword user was unfazed by it

crisp heart
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I got used to dealing with stunguns as a sword user.

shell sonnet
shell sonnet
strong holly
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yeah playing light can suck at times cause i get beamed all the time

crisp heart
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TK users are definitely the worse to deal with

strong holly
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agreed

shell sonnet
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Im glad they got nerfed

crisp heart
# shell sonnet Enlighten me please

You're already dead, you just basically pray

  • you can get to cover as fast as possible
  • the other light gets too close
  • the other light has bad aim
  • he gets thirdpartied
  • a teammate is nearby

Otherwise, just accept death

crisp heart
dense sequoia
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How do yall feel about the heavy shield specialization having a cool down when you disable it?

shell sonnet
shell sonnet
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Personally i prefer dagger
I played it a lot during season 3, was one of the few things i enjoyed

Cant be 1-shot by winch if you 1-shot them first

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Actually had someone doubt me about playing dagger in world tour

I assured them its fine, they mentioned that they expect most kills from me

After which i procceded to topscore

That felt good

valid garnet
shell sonnet
valid garnet
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i think it was 750

dense sequoia
shell sonnet
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But spamming it over and over is bot ideal either...

nocturne lark
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hahahaha this CL40 buff is so dumb. easiest 15 kills ive gotten since launch. also love how in the patch notes they were like "ahh the 93R is tough to balance because we dont want it to 2 shot lights" and that exactly what this does now but you dont have to aim

valid garnet
quaint sandal
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Best weapon for every class? I'm new

valid garnet
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depends on prefrence

quaint sandal
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No melees

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Automatic weapon

carmine parcel
valid garnet
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ive had to support my heavy as a heckin light with how goofy that medium gun is

untold chasm
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PIKE556 was too OPšŸ˜­šŸ™

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Pls nerf it😭😭😭

valid garnet
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poor revolver got very power creped

nocturne lark
valid garnet
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i should use the m60 and lewis again

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cant hammer with all them glairing lights shooting at me

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its like looking at a spotlight and suddenly it shoots you

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kinda interesting tho that my off meta build is now just anti meta

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at least for my light

valid garnet
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just need the gateway unlocked and i can really have some fun

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any good ways to get VR points?

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used to be goo gernades up to season 2 but now it seems like winning works

shell sonnet
valid garnet
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well my builds focus on fun or support

shell sonnet
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Maybe try a stupid meme build for the lolz

carmine parcel
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I'll see yall in like an update or two
I ain't playin this buuuullsheet danceSkeleton

valid garnet
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i just need the new shotgun or get good with the submachine gun

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my goal with this light is just infiltrate and sabotage (tho my 3rd gadget has been very shaky on choise)

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and my aim dousnt help

shell sonnet
valid garnet
shell sonnet
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Gateway on cashout and then spam nades
Funny

hexed robin
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Embark wrecked the knife into existence. its still jank as hell, but effectively a nerf. I really hope they revert the changes.

shell sonnet
valid garnet
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my best use of the build was turning a cash out in the open with snipers around from impossible into a free steal

shell sonnet
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Speaking of which

Toxic gas cant be ignited if its inside gas
Indestructible area denial

(Its a bit easier to set up with gas canisters, since theyre smaller than smoke grenades)

valid garnet
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a few wins where made with a gas barrel leaking in a smoke cloud

shell sonnet
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Had a flame heavy spam his flamethrower on it on vegas before

He was running around like crazy and hella confused

valid garnet
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haha nice

shell sonnet
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Personally

I like to set a cashout on fire and then place goo next to it

Used to be my go to defensive loadout for light for a while

crisp heart
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I should play with the gate way more. It may be a good way to escape stun.

shell sonnet
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Even if its not as lethal, people are cautious to get close

shell sonnet
sand monolith
valid garnet
valid garnet
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maybe a light doing heavys job of blocking things

sand monolith
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Yeah it’s kinda unfortunate but I guess consistently with intractables is important

crisp heart
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I blocked an rpg by throwing a cashbox at a heavy once

sand monolith
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Lmao

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Big money moves

shell sonnet
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I tried to reshape a heavies rpg before

There was a barrel next to him, so in an attempt to spam click and catch it, i wasted all my charges reshaping the object and just died

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I wonder if anyone has gotten all achievments yet

valid garnet
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i gotten the cashbox kill achivment

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besides that im 54% on the way there

shell sonnet
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Im glad i farmed the nuke ones back when those were easy

valid garnet
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same

shell sonnet
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Ive got all but 50mil

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Fatal flourist was a pain

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Especially since some pots just dont count for some reason

valid garnet
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probably could attempt it with KS-23 it deals 100 damage just gotta finish someone off with a pot, that or fool around with this invis light support and carry a flowerpot around

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tho knowing my luck every player i run into when i carry stuff can hit a landmine on a carryable everytime i try to meme

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either way i'll play some more tomorrow

shell sonnet
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I followed my teammate who had the cashbox with a pot in hand

Who shoots the guy afk with a flower pot in his hand?
So they shoot my mate
Once theyre weak i send it

crisp heart
sand monolith
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I finally got the sliding headshot elim today without going for it

shell sonnet
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I cant count how many matches i wasted trying to get it

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A good bunch of them on skyway, where some pots on the sky scrapers dont count for some reason

Guess why i know

But monaco treated me well

worn root
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Guys does the new scope on the m11 feel weird to anyone else? I just think it looks off.

crisp heart
shell sonnet
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Now that i think about it

Cl-40 deals >100 damage
Medium has data reshaper which can summon pots

Viable setup against lights?

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How much damage does a thrown item deal anyways?

crisp heart
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Mine+smoke+flowerpot

nova flicker
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I dont like evasive dash

rotund sphinx
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I’m so glad they added the new mini shotgun, it’s insane

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No reason to use the other one anymore, I’m getting twice as many kills with half the deaths

alpine iris
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does anyone know why they nerfed rpg to the ground?

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i read thje patch notes, they dont want it to be an opener in a fight

shut bane
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cl40 power shift matches are insane lol

red dove
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Dude the dagger update made it worse

limpid pagoda
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I actually can't tell when the dagger is charged or not, the animation showing its charged is too similar to having it out normally and the audio queue is abysmal

red dove
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Its just not it with my agro playstyle

hexed robin
limpid pagoda
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its also just impossible to catch up to anyone anymore. The charge up time (where I can't even tell if its being charged or not) just results in me walking around doing nothing and incapable of really moving anywhere without using a dash

hexed robin
pine pasture
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The dagger change feels awful to play. I wish they would revert it.

hexed robin
pine pasture
red dove
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I think they should give back the single rightclick and the stab and keep the windup with slight changes

crisp heart
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I've been saying the same with sword. but here we are

limpid pagoda
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Windup with better visual/auditory feedback + no slowdown is the only way I see it getting better

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or do sword where it gets a lunge or smth

crisp heart
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TK doesn't cancel charge if you right click short. life is so cruel

glass lily
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what's your favorite weapon?

pine grail
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Bro why are these dualies both trash and great such shite weapon design

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They make a inaccurate weapon precision based and it feels so bad

crisp heart
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most heavy weapons are like that, very hard to use, but when it hits, it hits

pine grail
crisp heart
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it make me feel very good if I hit my shots

pine grail
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They literally contain heavies worst dps is the problem

boreal laurel
pine grail
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the could lower the body threshold by one hit and keep heads and it would feel infinitely better but as it is you miss one heady and you die because of the abysmal body dmg

woven vector
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its getting very hard to play the one thing i really enjoy

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like i get it, rpg op or whatever, but as a melee heavy you really need that reach

pine grail
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real

woven vector
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idk, what am i supposed to use instead?

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its the same thing that happened to dome, i was super reliant on that because i genuinely cant do anything about far away players

empty apex
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Please give the ks-23 2 more rounds, a better reload, or better destruction

woven vector
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and both got nerfed hard

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I'd run something other than melee heavy but i really struggle to play anything else

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what do i do?

boreal laurel
woven vector
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protecting the little ones

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its also like the only thing i could actually play well

boreal laurel
woven vector
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irl im mentally disabled so i have a much more narrow set of gear i can use well

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cant handle a lot of the other stuff

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would if i could

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embark says they want to make heavy more fun since few play it so i guess im hopeful that they'll do something

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because one of the biggest reason why heavy won so much last season is not it being better but because it was uncommon. Like how left handed fencers make up like 30% of top fencers. They're less common, you get less practise fighting them, you aren't as good at fighting them as you are the more common opponents.

vital summit
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I didn’t like the land mine nerf that much, it was my second favorite weapon, thoughts?

woven vector
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thats my thoughts

royal glacier
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I feel like the scopes should be cheaper tbh

vital summit
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I think the explosive mines were balanced before, 2 were needed to kill and that was fine but now it kinda sucks

woven vector
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its coz people double stacked them

vital summit
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Only gripe with this season tho

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Yeah it’s a valid way to play, I like to put em behind closed doors lol

woven vector
vital summit
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I don’t really play heavy that much so it’s not something I care too much about

pearl meteor
woven vector
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iron sight removal fee

tight yarrow
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Any idea if theyll undo the dagger patch

woven vector
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it does mean they no longer have 2 dagger backstab anims

hardy dust
nocturne ledge
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I'm sure someones already asked this but with the optics/iron sights, are they universal when bought or do i need to buy the optic for every gun?

woven vector
hexed robin
woven vector
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slow and strong

quick vigil
hardy dust
reef wigeon
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Does anyone feel like the dagger changes feel awful, it just feels like a reskinned sword now. The main reason I didn't like the sword was because of needing to charge the right click. Now dagger feels really slow and doesn't have the same fluidity to it at all

pearl meteor
nocturne ledge
pearl meteor
nocturne ledge
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Ohhhh gotcha, damn thats a bit costly to get all of them šŸ˜…

crisp heart
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it's a new thing so it's very weird

polar cove
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Sights are so expensive tho I played for 4 hours today and still couldn't get all the new guns after getting the akm sight

pearl meteor
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yeah it’s costly rn, but i think after a week of regular play you’ll have most things unlocked

polar cove
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Vrs became harder to earn after s1 or s2 it feels

crisp heart
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I only bought sights for the revolver, only because it looks funny. especially with the snubby skin and the stick skin

woven vector
nocturne ledge
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Yeah i'm gonna stick with the m60 for starters and go from there thanks for the help everyone!

polar cove
pearl meteor
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yeah i felt like i was sitting on 3k vrs for months until today

woven vector
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wish you could have turned 3k vrs into like 1 multibuck

polar cove
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New guns are really expensive too

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Can't even afford 2 on max vrs

crisp heart
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because max vrs is 3000

polar cove
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Vr cap to 5k would be nice..

crisp heart
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why is vr capped again?

polar cove
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Idk, it's always been like that though

crisp heart
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welp, you'll get them all eventually

pearl meteor
crisp heart
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it's not like you're gonna use them all anyways

polar cove
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Yeah but having locks on my guns feels so restricting, even if I use them just one time I still want the option lol

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I'll get it all soon enough, I made good all around progress for the very first day all in all

crisp heart
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I'm more concerned about the sponsor grind. a lot of the cosmetics looks so good

polar cove
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Yeah me too, it takes a while but they all look really nice

crisp heart
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probably take a quarter of a season to max them out

quartz juniper
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BUG FIX REQUESTS

Fix issue for Xbox where voice chat doesn't work or it works but cannot hear them, have to reconnect mic multiple times and I made sure mic isn't issue

EMBARK I HAVE A GREAT IDEA, ADD A POSE FOR EACH WEAPON LIKE AN EMOTE SO U CAN SEE YOURSELF AND POSS FOR OTHERS

Also I think Itd would be more rewarding to get a charm and sticker with wins on certain maps for first time tournament win
Please fix issue when pressing Y or Triangle to get on Zipline or whatever, while holding vault or etc it once Ina while drops it and has lost me a vault multiple times

Thankyou for decreasing dispersion rate for RPG, please do the same for KS-23 when moving and jumping, I understand it has trajectory or whatever where u have to lead the shit but the accuracy drops drastically when in "uncontrolled states" Also please add one more.slug to the KS_23 ammo

THANKYOU EMBARK

crisp heart
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isn't there a specific channel for bugs

polar cove
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He also seems to have some ideas of his own..

shut bane
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Ks-23 accuracy during movement would be nice

tight yarrow
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I like sword myself but yeah dagger needs it undone

woven vector
reef wigeon
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it just feels awful and streamlined, alot of the reason why I gravitated towards using the knife was the fast playstyle

red dove
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You gotta play tf2 spy lol

tight yarrow
red dove
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Im using dash, flash, cloak nade and gateway

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So far its not too bad but you gotta play more passive and smart and it depends on the scenario

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Its an adjustment but im still squeezing out some fun from it

reef wigeon
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its just a bad change to the weapon having to charge stabs is such a shit nerf to a weapon that didn't need any changes

tight yarrow
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But the new dagger def needs atleast the m2 to be the same speed pre nerf

reef wigeon
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imo gameplay feel matters alot and the weapon just feels awful now, I seriously don't understand why they didn't just give the weapon the opinion to hold the right click

red dove
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I think its cuz during the beta it was really easy to run around full speed charging backstab and getting easy kills. I feel like embark wants the dagger to be high risk high reward with a lot of skill or finesse lol

reef wigeon
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it already was high risk high reward

tight yarrow
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yeah

reef wigeon
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what you are saying is how it felt now it just feels like you have one answer to getting kills, play passive and if you mess up you are dead

red dove
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Yea, i wish they just let me have multiple playstyles that i could choose aside from playing passive

mint pebble
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two drones as a new specialization.

vale obsidian
tight yarrow
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You cant charge dagger while invis

quick vigil
odd forum
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nerf bow not improve bow.

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All you need is just 3 random shots hit to kill a M, just a few headshots to the H and dead.. Increased damage at minimum draw from 55 to 60, I think it's better to remain at 55. Decreased the time taken to reach maximum draw from 0.585s to 0.49s, this is just way too much of a buff. 0.1 second difference in a fight is insane. Not to mention, consistent hits of 'maximum draw' and 'headshots' just improved a greater killing machine with the bow.

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Bow before S4 was already insane af. Back then the only complain I had about bow is the damage is too high. Let's compare it to LH1 and Bow, the chunks of health difference is there. LH1 kills faster with low chunks of health dealt BUT Bow kills slower with high chunks of health dealt, meaning in a 1v1 situation, LH1 wins if you hit everyshot BUT if you miss every shot and you take your time aiming, Bow wins.

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For now, my suggestions for nerfing bow is to make it what it used to be. These changes for Season 4 are just not it in terms of "the meta of the game" or "this weapon is slept on and must be used more!~" kinda thumbnails.

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I apolagize in advance if this triggers you but the truth must be said. If you say my critic view of this is non-sensical, or you have a claim that, "Bow is already way too hard to use, the aiming and trajectory of arrow with moving target with bow is already difficult to use.". Bro, I do not care about your opinion since it's just a skill issue. If you have a hard time, that's on you. Don't blame your personal skills on the base game that has been designed. In other words, skill issue does not define the Bow. It's not how good you are, it's how good the weapon is. Personally, I am able to use the Bow to it's greatest extent.

hallow current
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So I'm theory crafting šŸ¤” wondering how to put a new setup together (I have been busy with work lately so I have not been on the game as much)

But I like how the tracking dart has been buffed and the sonar is pretty cool

I was thinking to have a "stalker class". Basically I'd use the tracking dart and the sonar with a high burst weapon like the Double Barrel shotgun.

Basically use something like dash or gateway to get in/out quickly

The tracking dart having 4 darts is nice AF and leaving a sonar Nade where the dead enemy is would help to finish up the ambush if they go for the revive or if the enemy decides to leave the revive then they stay at a numbers disadvantage...

I also like the fact that the flash bang got buffed too.

Imagine tracking dart + sonar + flash

It sounds like a possible "ambush strat" maybe

I can't wait to try it out.

obtuse pelican
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I was so happy when I saw dual pistols were being put in the game but vastly disappointed that you didn't give it to light class but you gave it to heavy class. Not going to say it doesn't fit but heavy is slow and light class literally uses two types of pistols and an SMG a knife another type of knife a sword and an smg assault rifle type weapon. You know what would have fit as well......dual pistols.... You could have gave heavy like another type of shotgun or another type of light machine gun instead of dual pistols and gave dual pistols to light class because to me that just makes more sense. I like light class using pistols which the majority of almost every player who likes backstabbing other players or sneaking around are also using. Heck I just played 3 matches and the first person I see playing light class is using the birst pistol and the other ones using an SMG and practically every heavy class is either using the flamethrower a shotgun or grenade launcher

glacial dagger
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what have they done to my baby dagger ;-;

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wow its frustrating to hold click expecting a kill n then its cancelled cause you didnt hold it long enough

tight yarrow
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Its better if you toss in slides after you dash

glacial dagger
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ive been playing invis dagger since i started this game, and the cancelled attack is so frustrating, + no more sprint backstab either 😭

tight yarrow
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Im a dash dagger user myself

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It feels bad not using a movement ability when on light so I never used cloak

glacial dagger
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well it wasnt too bad with sprinting,

tight yarrow
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Its my prefrence is all

glacial dagger
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I go invis, wait for them to run past, stab, but now i cant catch up to stab or i dont hold it long enough, i live for the dagger ;-; how could they

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i guess i'll have to try your play style or change mine, i guess i could get used to holding, not sure about the no sprint

fickle radish
obtuse pelican
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I'm tired and my typing is terrible

lilac swift
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new dagger seems built to work with invis, which i really don't like since i used grapple with it before to catch people off guard, now i have to be a rat like 90% of other lights

fickle radish
obtuse pelican
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I just want dual pistols man.....Just not for heavy

fickle radish
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what a pity

plucky spade
vale obsidian
plucky spade
#

Bro I can't with this channel

eager cave
#

Anyone notice that they have made the reticle in the acog for the xp bigger?

shadow vortex
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Yo dagger users did they really do dagger so bad? I haven't played s4 yet

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Like is trickstabbing still a thing?

glossy merlin
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Does anyone know definitively if the scopes affect ads now? I feel like running iron sights are quicker, but maybe it’s in my head

ashen hawk
#

@sudden bloom
no thnx were not bringin back the xp54

plain wasp
#

What do you all think of the new faces?

ashen hawk
#

the thing used to melt players in secs with huge dps, almost no recoil, insane reload speeds and a moderate mag size, not to mention the extreme range and accuracy

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@toxic badge
rpg got a nerf recently, it doesnt need more nerfs. first u complain abt 160 damage, now 100, idk when yall will stop crying
its fine. 100 is good in comparison to effing tk and m11 (atleast at close range). in comparison to those, its highly underpowered. so, pls no.

plain wasp
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Sure it doesn't need nerfed in damage but it should be more reactable

ashen hawk
ashen hawk
plain wasp
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Yeah it should break more too

radiant vapor
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goo is getting stuck mid air when shooting players with it sometimes pls fix.

torn mantle
bleak steppe
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I do not know why they nerfed AK … it was just fine… it sucks now that u can’t an enemy in one magazine… fuk this game like keeping netrfing weapons which are not needed

shut bane
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you can kill two enemies with that mag, that got like the least significant nerf lmao

plain wasp
#

You have 4 less bullets, that's only 80 - 120 damage

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You still get 680 damage on all body shots

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That's enough to kill 2 mediums or 4 lights

torn mantle
bold carbon
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What are the thoughts on the Pike 556?

hardy dust
#

Very very strong

torn mantle
bold carbon
loud oracle
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season 5

torn mantle
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Probably in like a month? At max s5

unborn narwhal
bold carbon
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@unborn narwhal I personally don’t think it’s hard to use. As a heavy main it’s difficult to even fight it right now since the mesh shield is in the ground and everything else shielding wise is bad.

wintry jungle
bold carbon
still locust
#

i like weapons and gadgets

wintry jungle
bold carbon
shut bane
#

holy shit

wintry jungle
bold carbon
boreal laurel
vital forge
bold carbon
#

@vital forge reread my post.

copper sinew
# bold carbon Yeah with three defibs, I really wish they’d limit one defibrillator per team.

I don't think limiting defibs is good. Mostly because it will open the floodgates for people to start asking to limit other stuff too. While one thing limited would be fine in my eyes more would result in players loosing access to playing with things they like and limit the strategic part of the game.

I think a much better option would some kind of a nerf. Stuff like 0 seconds of invincibility on respawn or even allowing people to damage the respawning player by shooting the silhouette, possibly at a 50% rate, since they only respawn with half hp. The biggest problem with defibs isn't that they resurrect teammates, but that it is too hard to punish using them recklessly.

A well coordinated team will defib a dead teammate nearly instantly if they are also positioned well and that basically results in an seemingly endless stream of bodies until you either break it or give out. In this case the best option would be to attack their position until they are weak, but right now if you do that you might start winning, but will get punished by the freshly respawned player because of his invincibility frames.

You basically have to focus on fighting while heaving a timer in the back of your mind that the other guy will soon be a threat and with a coordinated team, they will use the fact that threat is emerging to position themselves so that you are at a disadvantage even tho you you where the ones who just pushed them out of their position.

bold carbon
restive plover
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Embark, add a refund system for skins since you have such a hard on for nerfing weapons. Feels shitty spending money on a gun that you admit was bad but nerf it anyways

vital forge
plain wasp
wintry jungle
# plain wasp A grenade indicator would make grenades useless

Not really?

Some of them explodes on impact, and you can see where it'd explode while priming to throw it for the ones that don't. All you'd have to do is whip up some tricks so the grenade would explode where and when you want it to.

Sky nading is one of the oldest and well-known tricks in the books for nades and have seen use in multiple FPS games, with most of them having a grenade indicator. It may be niche, but it is definitely not useless.

static fossil
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ma bad, been talkin bout dis in da wrong channels .
i miss the way the knife worked, cant stand how ya have to hold it now, feels like it takes longer and always let go just before its charged.
been using it since day 1 and loved it with the invis but its just frustrating to use now.
anyone else of the same opinion or just me.
be good if they made it so u press and it just stabs but the option to hold, or even a visual indicator of when its charged.

#

also didnt need an increase in how long it takes to stab, can barely get people when they running as is and is like the least used weapon

ashen hawk
plain wasp
#

If you want nade indicators make them do 200 damage or something

fervent arrow
fervent arrow
wintry jungle
fringe sun
#

see yall soon chat

plain wasp
gilded abyss
fervent arrow
#

Lowkey data reshaper after the most recent range buff kinda fucks hard

plain wasp
#

Think of fps games that aren't battle royale

wintry jungle
fleet brook
#

Also "instantly" if you're in a fight time to pull it out vs other guns

#

It's bad for destruction because long CD it's bad for damage

#

It's not an opener or finisher

restive plover
fleet brook
#

Max like 10 damage difference

#

For some weapons

copper sinew
#

It is a great opener, you just gotta be prepared, pull it out when enemies are nearby but before you fight. It is also a great finisher if you run out of ammo. It is faster to switch to the RPG rather than reload any of your weapons and 100 damage is the max damage you can do with one shot as a heavy anyway.

It is correct it isn't the best at either damage or destruction, but that's because it has versitility. If you want an instant damage option go for frags. If you want destruction, go C4. Wanna have both? get the RPG it is not as good at either tho.

#

One thing I could see Embark adjust is the damage scaling of it. Remove the damage falloff away from the center of the explosion or at least decrease it making it also a more AOE damage focused burst rather than the one shot one kill thing it has been up till season 4

tidal hollow
weary turret
#

R.I.P my daggeršŸ˜”

icy sparrow
icy sparrow
# weary turret R.I.P my daggeršŸ˜”

With all the buffed guns and low time to kill dagger needs one click backstab like before and u can hold it as well

there isn’t an accurate visual or audio cue that backstab is ready while holding,add a glint to the tip of the dagger blade and a ting sound to show its ready.

U can single click and hold throwing knife secondary attack but u can’t with dagger stab,plz fix it!!!!

The heavy charge m slam immediately does maximum damage even if heavy starts right in front of and almost no visual warning out of nowhere,it’s completely unbalanced,add the grunt audio right before it activates not in the middle of charge n slam,it should half damage and more knock back when it start and maximum damage at the end.

weary turret
#

I use cloak and it makes a sound when activated and while it’s being used so a quick backstab was easy to take down someone but now with the added charge all the opponent needs to do is turn around and the backstab goes to waste

#

.

fleet brook
icy sparrow
fleet brook
icy sparrow
fleet brook
#

Winch is short distance so it sucks for objectives unless I'm kissing it and allied trophies

icy sparrow
fleet brook
#

In the same page they acknowledge heavy feels like dog to most of the community then nerfs them and makes there kit more clunky

grizzled plover
#

they also acknowledge that its the class with by far the highest win rate and needs adjustments

icy sparrow
#

@unkempt root no it won’t ruin anything cause I know there r viasual and audio cues it’s just too hard to notice in the middle of loud gun fights

icy sparrow
#

@molten basalt good idea on reconstruction bomb but with rubble around the broken place will cause overlap and u can’t move there

molten basalt
#

i guess i should post the concept here instead hm

icy sparrow
molten basalt
icy sparrow
icy sparrow
#

Could be a good counter for heavies breaking everything

molten basalt
#

Yeah for sure and give light something to secure an area more, also acts as a counter to dematerializer

fleet brook
#

Never said heavy was bad

I just don't think it makes sense to say "people aren't enjoying heavy because of constant nerfs" then two seconds later nerf them and make their kit clunky

icy sparrow
icy sparrow
fleet brook
#

So constant raising and lowering just meant you didn't have a shield

pine grail
#

I want to love the dualies but the body shot dmg is abysmal and missing one head is generally death

icy sparrow
#

@sand monolith u agree with my comment on heavy in the suggestion thread?

pulsar sage
#

wtf is good for light

hazy spoke
#

how about we give the sniper damage reduction at a certain distance (120m or so) instead of removing hitscan. movement in this game is just way to fast for no hitscan

#

or we ban the sniper only in powershift since it is the only mode where it is a problem

lapis canopy
#

i just lost a really frustrating game so i come to complain here
why the fuck do we never nerf pm like the xp54 and m11 are awful to play against not that hard to pick up and kill heavy in 0.49 sec mean while i take 1 or 2 second for most other weapon
i am a light main and even like that it feel awful the game would be better feel more skill whit those one getting nuke down
then i wanna complay about the snipe in 5v5 it not fun to play or to play against but that a different story

frigid inlet
#

xp did get nerfed by 2 damage

serene kindle
#

I have a question, maybe it's a placebo effect from what I tried in practice range but

When using red dot sights on some guns that do not have sights such as the AKM or revolver, does using these sights reduce the damage done with the gun ?

pulsar sage
digital umbra
#

is it just me or those akimbo desert eagles are overtune asf?

valid goblet
#

hit detection on the sword is still buggy i’ll be right next to them and no hit

#

phased through a heavy no hit

uncut apex
sand monolith
#

they just need less range

fleet brook
#

Hitting the body is a waste of a bullet

grizzled plover
#

they are pretty accurate but i havent found the eagles to be to strong at least not in my experience but they do seem good

uncut apex
#

yeah, thats what i mean, its a strong gun but maybe the headshot modifier is a bit overtuned. But atleast its high risk/reward going headshots esp in a gun with just 14 bullets

grizzled plover
#

and pretty long reload

digital umbra
#

i feel like im getting close to 3 tapped when gettting shot by them

uncut apex
#

and you also in general you dont manfight a heavy

icy sparrow
#

U agree

grizzled plover
#

i agree with the charge changes

uncut apex
icy sparrow
#

The charge does more knock back and slam does more damages

crystal garnet
#

Ok but why does the Frag Grenade has a skin for every sports ball but pyro nade still has nothing?

iron geyser
distant ibex
#

do someone have the link to the TTK spreadsheet?

uncut apex
#

yeah sure, many ways to change it for sure. Like scaling dmg to speed and have it start slow and go faster.

icy sparrow
cerulean mica
#

But even as a medium main, 130 damage for one shot is basically half your health. Jumping damage causes some more and the rest you just die to literally anything random

icy sparrow
cerulean mica
#

Lol IDK if theyll do anything to it. But yeah...

icy sparrow
cerulean mica
#

Yeah

icy sparrow
red dove
icy sparrow
queen pagoda
#

WHY DID THEY RUIN THE DAGGER OMG!

#

the other buffed weapons gaining scope and the most complicated weapon is nerfed

#

Where's the logic?

icy sparrow
queen pagoda
#

sure bro

icy sparrow
# queen pagoda sure bro

With all the buffed guns and low time to kill dagger needs one click backstab like before and u can hold it as well.

there isn’t an accurate visual or audio cue that backstab is ready while holding,ADD a glint to the tip of the dagger blade and a ting sound to show its ready.

U can single click and hold throwing knife secondary attack but u can’t with dagger stab,plz fix it!!!!

icy sparrow
jade violet
#

so when they nerf M11

queen pagoda
#

honestly I'm discouraged, I still spent money buying dagger skins to turn it into a useless weapon

#

I'll be back when they fix it, or not...

silver swift
#

Petition to move the red dot sight attachment forward a tiny bit so your sticker isn’t covered ā˜šŸ»

uncut apex
#

i reckon they should also just let any gun have any sight

sand monolith
#

High risk reward weapon

#

Should be the baseline for how strong light weapons should be

jade violet
sand monolith
#

At close range yeah

jade violet
#

it shouldnt be nerf

copper sinew
jade violet
#

its ok for now

sand monolith
#

There is no risk at long range though, which is why it’s op

#

Heavy shouldn’t be able to take long range duels consistently ever

jade violet
#

no risk at long range,because its DMR buddy

jade violet
#

its like sniper rifle for heavy

sand monolith
#

KS isn’t winning long range duels and the deagles aren’t a DMR

copper sinew
# sand monolith Heavy shouldn’t be able to take long range duels consistently ever

Well Akimbo don't deal that much damage at long range so they are mostly for harassment. Also they only have 14 bullets so if you waste them on long range battles people might collapse on you while you reload.

I would guess people will start doing that as we get better at using the new weapons and fighting them so I'm not afraid about that aspect of new weapons.

Pike might a bit problematic tho

sand monolith
#

That is insane for a heavy weapon

copper sinew
#

uff, yeah ok I thought it was a bit less. Well that's the most likely thing they will change I would assume.

jade violet
#

i dont think so

sand monolith
#

That’s the only thing that should be changed I really like the deagles

#

They’re probably my favorite weapon in the game rn and the damage is perfect

jade violet
#

new weapon its more lower than LH1

#

deagle only have 44 body damage

#

and pike have more body damage,less head damage

#

looks fine I think

#

do u played BF3?Pike feels like M417 in BF3

#

and Dual Deagle feels like SKS

#

LH1 feels like M39 EMR

copper sinew
#

4 less damage only affects the heavy breakpoint, meaning you basically need 8 shots with Akimbo while you only need 7 with LH1.

In exchange you get 200 more health

jade violet
#

why everyone care about light build playable

#

light build like tracer in overwatch

#

not reaper

#

it shouldnt be too easy to kill medium or heavy

#

and medium&heavy should very easily to kill light

#

like soldier 76 and bastion could really easy to kill tracer if they noticed

#

and McRae too

#

McRae is Tracer Hunter

#

use flashbang to block and fanning

tidal echo
#

I think your Overwatch analogy is kinda falling flat.

jade violet
#

I think light should not have any ability to directly confront medium or heavy guns

jade violet
tidal echo
jade violet
#

If light needs to confront others head-on

#

So he must make good use of his gadgets to create advantages for himself

#

like smoke+thermal vision,stun gun

tidal echo
#

Right, light is strongest in situations where they can use their size, speed, and unique util to win, whereas heavy is best in head to head engagements.

jade violet
#

gadget not toy its really useful

#

especially stun gun,invisible Grenade,gateway

#

but I like smoke+thermal vision

#

This way, I can gain an absolute advantage in direct combat

tidal echo
#

Yeah, a lot of light's value is from util, I don't understand your argument here.

jade violet
#

let medium and heavy more easily to kill light build is not a bad idea

#

they just added 2 DMR for medium and heavy

tidal echo
jade violet
#

not AEK971

#

just nerf CL40 in 4.2 and nerf some m11 hipfire

#

why someone thought DMR is op in this game

#

what about DMR in Battlefield,is more op than in this game

#

SKS of BF3,SCAR-H SV and QBU88 of BF4

#

Serbstlader 1916 and Howell of BF1

#

Gewehr43 and MAS44 of BF5

#

its more powerful than in this game

#

and btw,when they add BF4 UCAV into their "TheFinals"

#

I want play suicide drone

jade violet
#

light build require very high skill

#

Light build needs to quickly resolve the other party's medium and attract heavy attention

copper sinew
spark igloo
jade violet
#

like what tracer or reaper need to do in overwatch

small oriole
jade violet
#

and scout or spy in team fortress 2

jade violet
small oriole
#

it wont bring your health back

jade violet
#

but u can escape

grizzled plover
#

gateway doesnt heal and you have to be near it and people can follow you/throw nades through it

small oriole
#

if lights were suposed to be tracer they should be waaaay more lethal than they are now, and waaay more slippery, thank god this isnt nowhere near overwatch

jade violet
#

what about tell Blizzard about give tracer a stun gun

small bloom
#

https://youtu.be/-Mj5g6KWTiI?si=YuEkKNbGwADJsWOb
This is concept video of ability on light class
It call's WALL PASSAGE
How does this thing work:
There are two charges available. When you press the ability button, it activates it for 1,5 seconds, spending a charge. During the active action, the character has the opportunity to pass through obstacles: walls, objects, barricades, doors. When passing through an obstacle, you cannot use other gadgets and main weapons. After passing through an obstacle, the effect of blindness and slowing down for 0,5 seconds is applied. If the character is in the wall after the time of using the charge, then he will be pushed to the nearest surface. The charge is rolled back for 8 seconds.

This season, the players were surprised that Embarks did not add any abilities for classes. So I offer you my idea.

jade violet
#

and lets see what will happen in overwatch

small oriole
jade violet
#

or go team fortress 2

#

trade with scout
scout shotgun→tracer
tracer SMG→scout

#

You should know that Reaper has many shotguns, so he shouldn't mind giving two to Tracer

small oriole
#

scout has some pretty busted unlocks, your analogy still doesn't work.
an scout with critcola is more powerfull than, most if not all, classes in the game

jade violet
#

and medium build go red dead

small oriole
#

so im still failling to get the point there

jade violet
#

learn dead eye from author morgen

#

medium have a revolver too

#

so he have to learn dead eye

scarlet escarp
#

I'm So Lost On What The Plot Is Here

small oriole
jade violet
grizzled plover
#

It started with finals and now is another 3 games it seems

small oriole
#

well is not like i have something better to do aswell

#

the game is dead 40+ minute queue times here

jade violet
#

Team Fortress is TF too

#

not only The Finals

#

so heavybuild could learn grenade jump from TF2 Demo

#

and learn how to cook sandwich from TF2 heavy

#

even the rocket jump,heavy build only have 1 shot its wasteful

small oriole
grizzled plover
#

Would be interesting

scarlet escarp
#

That's A Neat Idea, But If It Still Did Damage On Players It'd Still Be Aids

jade violet
scarlet escarp
#

Imagine A Heavy Rushing, Shooting His Feet, Then Ascending To Narnia While You're Lost In The Explosion

small oriole
#

The rocket jumper cannot do damage thats its whole thing, thats bc in tf2 you can self damage doing Rocket jumps, so they made one that has its only purpose to be a rocket jump tool

scarlet escarp
#

Ah, Never Played TF2, My Bad

jade violet
#

eat sandwich could healing himself

small oriole
#

its fine, valve is actively trying to kill it every day

grizzled plover
#

Been so long since I've played tf2

jade violet
#

what about let MLG32 could use for grenade jump@small oriole

#

like demo

small oriole
#

I mean it could be nice, anything would work really, that gun its the seccond most out of place weapon in the game, only losing to 93R atm

copper sinew
#

it's basically spam damage that destorys everything. It's not bad just not useful at all

small oriole
#

its really bad to have a weapon that has its only purpose to be a spam tool

jade violet
#

what about give light build sidearm to buff

#

light build could equip V9S or 93R as sidearm

small oriole
jade violet
#

someone asked me why TF doesnt have sidearm

#

its a good question

small oriole
#

its simple, every weapon is unique because its a compromise, if you wanna play a sniper, or a bow, it MEANS that you'll be unequiped to some scenarios, having a side arm breaks this dynamic

#

you could be prepared to use sniper in every long range engagement and just V9S your way out of every other scenario

#

PLEASE CAN I PLEASE FIND A MATCH IM WAITING FOR SO LONG IM OUT OF STUFF FROM UNI TO DO

jade violet
#

btw who knows why they nerfed 4 bullet for AKM

plain wasp
#

It was too op clearly

lapis canopy
# copper sinew M11 and XP54 have a 0.84s and 0.99s kill times on a heavy, that is if you hit al...

I gess im miss informed and bad at the game i will still complain
i wasnt saying heavies arent as good as light im playing light i know what it can do
however it a team based game so i never take you 1.26 second to kill a heavi since they alway took a little bit of damage at the very least
im complaining about the weapon being powered by ruining fun for all classes when it take you 3second to kill whit a melee weapon that need positioning timing ect or when it take you 4shot of the new shotgun close range to kill the heavies
but for a blaster that make me feel like a prematured ejac that destroy anything it touches and can still do good amount of dmg mid range
time to kill shouldnt be 1.26 on a heavies on the first place (or maybe im just way out of this game and dont understand anything its possible) they are suposed to be a little bit more tank than the other class but it never made me feel that way ( again could just be skill issues)
but thank you for awnsering that

jade violet
#

and even everyone cry for nerf light sword

#

but they not at final

#

they nerfed xp54

small oriole
#

oh nice after the 59:59 mark the timer just goes back to zero

wooden maple
copper sinew
# jade violet and even everyone cry for nerf light sword

Sword is like the sweat thing to master in this game.

If you get good at it you will stomp lobbies and basically carry the game.

Problem are you can still get stomped at range because your gap closer is also the mobility you need for fights, so it will always be held back by that not matter how powerful it becomes.

small oriole
small oriole
#

otherwise people will just stop looking at anything else besides the lil guy with the stick

small oriole
copper sinew
#

Yeah that too. I mean it is less of a problem than the range thing honestly, but it also depends on the overall level of a lobby.

I have a friend who mains sword since day one, he had like a month long break but came back for season 4 and his first game got like like 4 team wipes solo.

Granted his mmr was probably reset to a point so it was against enemies that where a bit weaker than usual, but similar things continued to happen all night while enemies kept getting better over time.

wooden maple
small oriole
#

i main sword, can't stress enough how many times i got 5 people for only see them just spam defibs and glitch mines whenever i was around

copper sinew
#

I mean I love playing sword and I usually end up with double digit numbers with it, tho I wouldn't say I am great at it.

People just don't know where to look when you dash through them and to the side of them

small oriole
#

its really powerfull tho when you have people pushing the guys i make turn around and chase me

copper sinew
small oriole
#

its waay more effective because my teammates are maining .50 and pike

#

the amount of range is incredible

queen pagoda
#

400 hours mastering dagger + dash for nothing
dagger turned to trash

#

The funny thing is that the sledgehammer doesn't need to be loaded.
What was the logic behind changing the dagger's M2?

small oriole
#

charging time seems to be the same but now you can hold it

#

at least for me it got really easy to facestab ppl with dash

#

but idk, you seem to be the specialist here, why do you think its trash now?

queen pagoda
green kite
queen pagoda
#

ttk is horrible
It's only used to kill a player and run
not counting the times it doesn't charge 100% and the character doesn't do any action

lapis canopy
queen pagoda
#

exactly, just add the two options for old and new players

wooden maple
#

^ true

copper sinew
#

The idea behind the change was probably for more players to have a stab (hehe) at it.

Instead of learning the wierdly specific timing you can just prepare the rightclick and hit when you see the moment.

lapis canopy
#

i wish they do

lapis canopy
#

yes but does any new player like the cloak dagger stun gun combo ?

#

and does it really help good player ?

copper sinew
#

I mean it doesn't have to be new players

#

There are plenty of players who tried dagger once and never touched it again, probably with hundreds of hours in the game on different weapons.

Those people might try the new dagger and find it better to play with the way it is now.

queen pagoda
#

they made the dagger for the invisible cloak, you can carry it and remain invisible
What other benefits did this new m2 bring?

green kite
#

Again, easier for a larger majority of the playerbase to use

queen pagoda
#

very frustrating

green kite
#

I persoanlly have played a decent chunk of dagger, never mained it, but I definetely have 30+ hours on it
and I personally like the new m2 better

lapis canopy
#

yeah i does bring some frustration tho when you dont fully charge right clic and do nothing for 1.5 second i can understand itsame whit the sword

copper sinew
#

I don't even really know what is the difference between the old and the new one, except that you can hold it.

So while it might not have many benefits, it is just easier to use now, it also probably doesn't have any drawbacks compared to before, except for people who are used to the old timing.

lapis canopy
#

well the timing are of for trics stab but that a sweat thing and i understand that i need to work on it to to it again
but it feel slow , cant run when you do it so you have to glide to close fast
it does feel worse when doing 1vX cause you have to charge and so it let enemies time to get the momentum again

copper sinew
#

Patchnotes says it is just holding M2, nothing else changed so, yeah, it is basically the same thing, except when you miss time the hit you can actually correct that and try and hit enemies anyway

lapis canopy
#

it might get the same bug anim then whit the sword wher you dont see the charging anim (idk if that still a thing)

crystal garnet
lapis canopy
copper sinew
#

I mean, you have to load one again if you miss with the old dagger so that doesn't change

lapis canopy
#

yup but you can miss the timing by releasing too early and so making you do another mistake

lapis canopy
#

it just a blade whitout a handle whit that change

#

im sure we will make it work tho somehow

queen pagoda
#

now you carry the backstab running slower in front of an AK and you still have the chance of getting the timing wrong and nothing happening

copper sinew
queen pagoda
lapis canopy
#

my point of view is that it widen the range of mistake you can make since you can miss the timing and miss your aim on the back of the enemies

copper sinew
#

It is somewhat different from other weapons. Not that different from other light weapons.

Almost all of them work the best from the back and up close, because you will just die faster than you kill from the front. Sure they have more range, but they also don't oneshot.

lapis canopy
#

im nt gonna contest that i already did it today my point of view is just getting destroy by the argument skill issues

queen pagoda
copper sinew
#

One shooting enemies that don't know you are there sure does sound at least as powerful as killing from a distance.

queen pagoda
#

you say one shot as if it were easy

copper sinew
#

I am not saying it is easy, but aiming at a moving target also isn't always easy

lapis canopy
#

well if you play as the rat king cloak yeah tbh

queen pagoda
#

A very small percentage of players play dagger at a high level, it is not viable, it is weak and inconsistent and it has gotten even worse now

#

It's much easier to have 8 bullets in a shotgun

lapis canopy
#

tbh whit time it as gotten more consistent

queen pagoda
#

consistent with invisible only,
inconsistent with fast charging vs two r more players

copper sinew
#

I mean yeah, but melee weapons in general aren't viable at higher levels and stealthy gameplay will also always be weaker at higher levels because high level players are just more aware of what is happening around them.

Buffing a thing to compensate for skill will just result in that thing overperforming where that skill is lacking

lapis canopy
queen pagoda
copper sinew
#

I mean I would imagine if you can be invisible with it you can still dash with it so I don't see how it isn't good with the dash anymore.

feral ibex
#

bring back right click stabs, revert the change or alow me to both just one click left click, or hold

opal spindle
#

Had a 560 word essay written in a youtube comment but I think it's worth sharing.
Context: Someone on Youtube complained about Mines and RPGs being "no-skill"
My response summarized from 560 words down to 290 words by GPT

Counterplay is a Skill
Sometimes, backing off from an easy kill is the smarter choice. The game isn't just about gunfights—using gadgets and countering your enemy's loadout is part of the competitive skill set. The devs have made this clear through their designs and recent patches.

From the Devs: "This is another change aimed at making World Tour more friendly for the casual player, by allowing them to swap items between lives. Ranked Tournaments will continue to only allow swapping between rounds, as we believe counter-picking rival teams and adjusting to maps and map variants should be a skill in competitive play." (Patch Notes - Season 4)

This shows how important counter-picking and adapting to maps really is. Your loadout choices matter, and it's crucial to recognize that gadgets like mines or RPGs aren't "low skill" – they’re legitimate tactics in the game’s design.

Mindset Shift
Not every win is about landing the final shot. Forcing your enemy into retreat can be just as valuable. Think of it as a "soft kill" – you’ve already won if they’re running away at 1 HP. Sometimes, the best move is to control the fight and deny them a chance to re-engage.

We all know the rush of a kill, but don’t let bloodlust take over. Self-control is a skill too, and learning when to pull back can make you a smarter player in the long run.

Practical Advice
If you’re someone who loves gunplay, try incorporating more counterplay into your style. For instance, deny gadgets and mines with tools like the Data Reshaper or APS turret, and pick targets strategically. If you see someone with mines, don’t chase them to their death trap—force them out and take control of the situation instead.

warm flax
#

need comments to make vc

vital forge
small oriole
#

but srlys tho, on the overall "counterplay" side of things, this game has little to no access in information for players (especially players new to the good old rocket paper scisors concept) to make a informed decision into how to play and counter certain strats

#

to be realistic, the playerbase struggle in this to the very fundamental counterplay with guns, usually taking fights they shouldnt be taking (like trying to win a fight after a light sprayed half of the mag in someones back with XP)

winged knoll
#

Pike is weirdly strong up close can we get a reverse damage falloff?

small oriole
winged knoll
#

Like I was losing gunfights with the M11 last night landing 60% headshots in fight and still losing. I would also take a rate of fire decrease so I can at least have time to get the kill before being two shot in the body kills me

tidal cave
#

could yall imagine different options for what spills out when you get eliminated?

small oriole
#

if i could choose tho, i would definetly make my enemies spill milk

#

for no particular reason

tidal cave
#

or like spill out coupons or reciepts

small oriole
#

maybe cigarettes

supple perch
#

You can vc deez nutz

royal pier
#

RPG: Bring damage to 130. Require aiming before firing. Make the max damage range so small that it has to be a near direct hit to deal maximum damage, and have it scale down quickly.

C4: Two charges, slightly lower damage. Reduce arming time so that they can be reliably detonated mid air.

supple perch
small oriole
#

but still, coordinating with randos is really difficult

supple perch
#

Yeah I'd never play this game with randos. When I do its power shift where its just aa clusterfuck of fighting and everyone can switch

small oriole
#

its a good rule of thumb for yourself, like seeing a lot of mediuns and picking glitch to counter, or seeing a bunch of lights and using shotguns, but the game doesnt net you nearly ingo enough

royal pier
small oriole
royal pier
#

I'm not home and just do it w/o thinking, but I think pre-game it might be like space/tab?

royal pier
polar trout
royal pier
#

And I know that even if I ask, most never swap.

#

So I rarely look.

icy sparrow
#

@hazy spoke @real pagoda u forgot to mention there has to be better visual and audio for dagger hold like a blade glint and a ring sound
Yes dagger should be BOTH single click and hold options both

hazy spoke
grizzled plover
#

We talking about dagger getting some love?

icy sparrow
icy sparrow
#

Devs must listen

icy sparrow
grizzled plover
#

Maybe could be fun but could also end terribly if they screw it up somehow

forest cobalt
#

you guys made the CL 40 the most broken weapon in the game

pearl coral
#

Posting ā€œdelete the stun gunā€ in another channel rq

quick vigil
#

I just want my pokie little knife back:(

arctic fog
quick vigil
#

I was excited at first but it’s so slow and the timing is weird:(

arctic fog
#

I don't think I'll be making a second dagger video

#

Which makes me sad

reef vector
#

Feeling like medium gadgets and a little bit for riot shield and dual katanas are a bit weak

#

I think that riot shield should be given a low damage side arm pistol which can be used when shield isn’t fully enabled like in r6 with blitz and montange

lament mountain
#

how the hell do i use the pike

grizzled plover
#

What do you mean?

lament mountain
#

how the hell do i use this thing to kill my enemies before they kill me. it feels like it has worse hipfire than the actual sniper rifle and also worse scoped accuracy

grizzled plover
#

I use the iron sights cause I prefer them for close/mid range engagements which is what usually happens but other than that it's just aim and shoot

cold gyro
lament mountain
#

i figured it out. i just have to not move at all.

#

my aim is a lot better now

#

it's a decent ranged weapon up until you start moving at all

tidal echo
#

I've seen a few people saying the new CL-40 is overpowered, but I just tried the newly buffed version and it still really struggles in head to head fights, what are your guys' thoughts on the changes? I think it's at least more balanced than it was before.

grizzled plover
#

I feel overpowered is a term used to much it's a 4 shot decent reload weapon with high damage on hit I'm not sure what it's damage is like when you don't hit directly or basically directly so maybe I'm wrong but if you have to hit them with a projectile or hit right next to them to do decent dmg I'm fine with it but if you can miss by a decent amount and still melt them I'd say it's a problem

lament mountain
#

what is up with these numbers. the icon for the ball indicates that there's something personalized about these numbers.

soft shale
#

The problem with grenade lauchers is the amount of chaos they create. Being constantly shelled even if you don't take much damage from the explosions is very annoying/distracting.

lament mountain
grizzled plover
#

To my knowledge everyone has a different number I believe

lament mountain
#

yeah. has anyone talked about this in EE or?

#

also can i talk about how mildly infuriating the number i got is

grizzled plover
exotic skiff
#

Both grenade launcher are not even close to be the best weapons for their class, they are just annoying in the chaos

sand monolith
sand monolith
#

I thought the same thing at first but we compared frame data from old and new and it’s the same

grizzled plover
#

How about the flash bang buffs what do people think about them

hardy dust
#

Super annoying but now they're actually decent as flashbangs

#

Good buff happy_friend

grizzled plover
#

I've only faced them in one match so far myself but that's what happened I was amazed that they were actually good now

fleet brook
weak kernel
#

CL-40 is one of pretty few things that draws me to play Medium of my own volition. It ends up being a pretty boring heal n' shoot class a lot of the time without a lot that feels unique about it, but there's some fun novelty to having an impact splash damage weapon in a game like this.

#

Also, I know that Heavy is probably still the most effective class in the game but I'd like to see him get a little more in the way of demolition potential. Hammer is viable thanks to Winch Claw and charge and slam and RPG are still fine choices, but I don't see C4 all that often anymore. IMO demolition is the most fun part of playing Heavy, so it'd be cool to see him get some new stuff that gives up damage potential in favor of pretty severe demolition capability.

hardy dust
#

Medium is probably gonna be more effective now

#

So lots more MMH and much less HHM if at all, since mesh got gutted

weak kernel
#

I guess that makes sense, if Mesh is that bad then the effective sustain from medigun and defib makes a bunch of mediums more survivable, or something like that,+ no direct counterplay to getting beamed in the open

hardy dust
#

Model didnt get touched either

#

And heal got nerfed, so HHM is a lot less viable

#

Rpg too

weak kernel
#

medium also got the most direct counterplay to defib we've ever gotten, glitch mine

lament mountain
#

the way the watch is worn is inconsistent. posted here because it's the closest to a fashion channel

lament mountain
#

know about- huh. why was that not in my channel list.

hallow leaf
#

@sweet axle i have the same issue, its caused by the "equip to everyone" button. if you have applied cosmetics to weapons or gadget and added it to more than one loadout it seems to break your game, the only way i know to fix it is to delete all your loadouts and remake them without doing the "equip to all" or wait for a patch to fix it

sweet axle
sweet axle
shadow onyx
#

bro I keep spawning in the middle I'm actually the main character

#

I gues I'm just him yall need to get on my level

icy sparrow
shadow onyx
mighty orbit
#

I saw a guy on a tiktok comment saying we should have Dual Throwing Axes for the medium, and while I don’t think we need more of that type of stuff rn, I’d love to see that somedayšŸ”„

hallow leaf
mighty orbit
hallow leaf
mighty orbit
hallow leaf
#

The combo currently is 50x2 60x2 70 and it should be 50x2 60x2 70x2

#

It has the worst ttk of any melee weapon, and now with the riot buff riot shield even out damages it

mighty orbit
#

I didn’t realize that’s how it went

#

I don’t think 140 dmg is fair though, raising it to 100 would be good I think

hallow leaf
#

Yeah the deflecting is buggy but the main issue is it's shit damage

crisp heart
#

imagine, each attack of db does a little slowdown and then a sudden mini-dash at the end

hallow leaf
mighty orbit
hallow leaf
#

And tbh 140 at the end would be worth it considering one heavy sledge attack is 200

forest cobalt
#

REVERT THE CL 4-0 BUFF

hallow leaf
#

Whats the difference between having 120 at the end vs 140

#

If you made it 50x2 60x2 60x2

#

It would only effect killing heavies

mighty orbit
#

Ig you’re right, but even now I feel like if you’re in a 1on1 and you have dual blades you win a lot (at least I feel I do most times i use them)

hallow leaf
#

Currently the full combo does 290 and if you buff the final attack it would do 360 which would make them be able to at least somewhat fight back against heavy but would literally affect nothing vs lights and meds

#

And if you think about it it's like a 3 or 6 sec combo vs heavy sledge doing a heavy attack on you and a quick melee

#

Heavy will still be able to kill you faster it would literally just make the
Last attack worth doing

#

Currently there is no incentive to do the finisher of the combo because it's so bad

#

Or they could make the combo 55x2 60x2 65x2

#

Anything but 50x2 60x2 70

crisp heart
#

or, they can do a melee special and have a charge mechanic where you can hold LMB to charge Heavy attack and tap LMB to rapid fire quick attacks

hallow leaf
#

Because it just falls off at the end

#

It feels like your character gets 4 swings off then gets tired at the end

crisp heart
#

that's the life of the melee users

hallow leaf
#

And imo cl-40 buff should have been from 93 to 100-105 not from 93 straight to 117 like why that large of a jump

hardy dust
#

Dual blades should be able to kill heavy in 1 combo

hallow leaf
crisp heart
#

please, I don't need another one hit light melee weapon

hardy dust
#

The last hit takes so long and does nothing

hallow leaf
hardy dust
hallow leaf
#

Buffing the last attack won't effect its ttk vs light or medium at all

hardy dust
#

And its not 1 hit at all

hallow leaf
#

50x2 + 60x2 is 220

#

So even without the last attack light is dead so buffing the last attack won't even effect light

hardy dust
#

And qm is better for medium than waiting for the last hit

hallow leaf
#

Exactly

#

They see the 140 suggestion at the end are are ready to cry like the light main they are even though it won't have any significant impact against lights

crisp heart
#

It's another 93R weapon that the devs think that it'll be too OP when buffed and useless when nerfed

hardy dust
#

Dual blades and op are just about the furthest things you can put in a sentence

hallow leaf
#

It will just make finishing the combo actually worth doing and make them viable vs heavy it will literally only effect fights vs heavy

#

It won't effect the ttk vs meds or lights

hardy dust
#

Idk how making them not be horrid against heavy makes them anywhere near op

#

Its already a worse riot shield, and riot is bad

hallow leaf
hardy dust
#

Wait why are lights being brought up?

hallow leaf
#

We need a bottle šŸ¼ skin for dagger I swear

crisp heart
#

oh wow, rude

hallow leaf
#

That comment

hardy dust
#

Oh okay

bleak onyx
#

my xbox app is tweakin, can someone get me a pic of the new golden skin for the matter for my friend

#

ik its a very stupid ask considering i could take a picture

hallow leaf
#

The devs already kiss lights ass enough I just want some unusable weapons buffed

#

I mean they even buffed the 93r but just forgot about dual blades

crisp heart
#

idk man, you don't see the stats, maybe the DB is better than you think

hallow leaf
#

They arnt

timber sparrow
#

xp-54 with or without sights?

crisp heart
#

the buff didn't happen for a reason

hallow leaf
#

I mained them all last season even though I wanted to shoot myself a lot in the process

crisp heart
#

sounds like a skill issue

hallow leaf
crisp heart
#

oh wow, after all the work done by the devs and you call them trash. rude

hallow leaf
#

It's true

#

The dev team is what needs a buff the most especially the balance team

crisp heart
#

it's not though. you don't have the stats. you can't gerenalize every DB mains out there

#

just because you suck at DB doesn't make it bad

#

you sound like double deagle heavies right now

hallow leaf
#

They either need to buff the final attack or remove it

hardy dust
#

That's just a fact

hallow leaf
crisp heart
#

nah dude, it isn't a fact without stats.

#

you want to be rude or have a decent conversation about DB. your call

#

"Waahh, this weapon doesn't fit my playstyle and I'm bad at it. please buff waaaaahh!"

violet cosmos
#

DB is not good, its okay at best, it needs something to it that sets it apart from the much safer to use riot shield

#

riot shield has the same problem of being shot in the feet but DB makes it even worse

hardy dust
# crisp heart nah dude, it isn't a fact without stats.

It has no range on a class without gap closing. The damage is poor (50x2, 60x2, 70 over a long combo which requires you to stay next to your target). The deflect is extremely inconsistent and has basically 0 damage outside of point blank. There is no redeeming qualities for the weapon, especially because riot shield (an already bad weapon) outclasses it in almost any situation.

violet cosmos
#

yeah, its just not fun to use usually unless you get someone who just shoots you without caring

hardy dust
#

Even then, its still not good

hallow leaf
#

"no stats so the weapons that people say are bad have to obliviously be god tier and they just have a skill issue"

violet cosmos
#

the reflect is dependent on whats being shot at you, so high damage weapons like sniper can obliterate someone if you get the reflect headshot but its not worth losing the ability to shoot back

hardy dust
#

The deflect is too random to use consistently outside of point blank

hallow leaf
hardy dust
hallow leaf
violet cosmos
violet cosmos
hallow leaf
#

Plus they can reflect light attack from other melee but you need to be in the sweet spot too close and it doesn't block shit and too far they won't hit you anyways

#

They need so much help

hardy dust
#

They reduce the dmg of melee and thats basically the only thing it has above riot

hallow leaf
onyx scroll
#

Just returned to the game and I’m wondering if the spear is good rn?

#

Or maybe just ok

#

Basically is it a viable weapon at all?

onyx scroll
#

I hope it gets a buff

arctic compass
#

They just need to make it so it has good trade offs running it over the sledge

#

Like yeah the extra range you get over sledge is nice but in the same season they add a specialization that lets you pull someone in sledge range 😭

polar trout
#

Man data reshaper kinda peak ngl the range buff is great

polar trout
shut bane
#

god damn it, default empty reload animation for deagles is too sick to replace, roundabout reload a wee bit too goofy for me

polar trout
arctic compass
shut bane
#

lmao

arctic compass
arctic compass
#

You can cancel it with emote wheel

polar trout
#

Also 125 DMG might be good

polar trout
#

Or just one of those emoticon things

arctic compass
#

When you open the wheel it’ll take you out of the spin, your locked out of using left click though for a second or two since game thinks ur still using it

polar trout
#

Oh

arctic compass
#

If you use charge with it though you can use ur specialization after you cancel

polar trout
#

Do you at least get full movement?

arctic compass
#

No you can only walk 😭

polar trout
arctic compass
#

I havent really fully tested what else you can do with it but what i know for sure is you can charge after cancel

#

Sledge is better regardless so thats why i dont bother :3

polar trout
#

Nuh uh my pookie spear is better on jawd

gilded abyss
#

Knife is like ok ig

dim onyx
pallid moth
#

Is cl40 busted?

dense oasis
#

just a heads up, idk how I did it, but I managed to be permanently cloaked and entire Power Shift match lmao

#

only part of my double-barrel was visible when I wasn't actively cloaked- specifically the breech and the hammers.

shut bane
#

Did the 93r get buffed?

#

Recoil feels very good and pretty much non existent, as it honestly should be considering the massive stock lol

arctic compass
#

Yeah it def feels more comfortable to use but still worst gun

maiden niche
#

This game brings me no joy, only slave division. How can I score in a single row? What is the use of this bonus mechanism?

north snow
#

i think if they want heavy too have a better pickrate all they gotta do is give him a jump pad, like in season 1 the classes all had pretty well defined strengths and weaknesses,
heavy had good map destruction, but no vertical mobility
medium had no map destruction at all, but he had utility
and light had no utility but better, mobility
and then since then, medium has gained the dematerialiser, and light stole all of mediums sonar gadgets,
move jump pad onto heavy so he can get uppies and he will be more fun, like it removes some of the synergy and dependency on your teammates, but thats already mostly out the window

weary blaze
#

Is there an attachment system ?

last briar
#

does the reflector and pike sights use the scoped sensitivity instead of aiming? I can't test it rn which is why I'm asking but I was using the reflector on the famas yesterday and it didn't feel very good so I was wondering if this is the reason

weary blaze
#

How do I get sight attachment

spice vigil
north snow
# weary blaze How do I get sight attachment

click under the gun in your loadout, there is a customisation thingy, and then next too where you change the skin, there is a sights thing, its not on every gun, you equip it same way you equip a weapon charm

echo crest
#

whoever buffed medium GL respectfully needs to be fired

fervent raven
thick sierra
#

One message removed from a suspended account.

thick sierra
#

One message removed from a suspended account.

sacred cypress
#

The close range engagements with the .50 Akimbo deagles are really awkward and inconsistent. please leave them a LASER SIGHT so it's easier to hip fire them.

thick sierra
sacred cypress
thick sierra
#

One message removed from a suspended account.

arctic compass
#

Try using a different weapon RinaStare

narrow harbor
#

Has anyone else seen the new L shotgun exploit?? People firing it like its semi auto

thick sierra
wicked sluice
#

I havent been able to check out the new season whats the new light weapon?

swift cradle
#

M20 is great. Basically model, but for light with a better fire rate.

hallow leaf
#

Basically light version of the model

icy sparrow
#

@austere patio make cl40 do high damage to heavy only

icy sparrow
kindred lily
#

xp nerf honestly was so unnecessary

icy sparrow
#

@hazy spoke I think running while u charge dagger is too much to ask for but everything else is fine.

Make sure u keep your idea short and not mix other balance suggestion or do it in another comment

Make a better comment on dagger and save it in your notes app and copy and paste

With the first sentence of my comment I say all gun got buff so dagger need to keep up and u don’t need to write too much that can be said in a few words,people won’t read

bronze spade
#

the akm feels trash now tbh

restive plover
#

hit your shots

restive plover
hazy spoke
icy sparrow
bronze spade
restive plover
#

The scar is still worse but by a smaller margin now.

bronze spade
restive plover
#

By like 0.02

bronze spade
#

the scar feels better and i come across a large percentage of meds

#

is it me or the hipefire also good?

restive plover
#

It does have a smaller cone.

hazy spoke
# icy sparrow <@501318891377524738> I think running while u charge dagger is too much to ask f...

before season 4, you were able to run after clicking the backstab. i had a lot of moments where i clicked it and danced around the enemy after. how do you think it would work out if you can still run when clicking but you cannot while holding. i think this would be mad annoying and a also dont think that you prefer the solution where you cant run with both, clicking and holding. ALSO there is no ^too much^ when asking for dagger changes. this weapon it LITERALLY THE WORST WEAPON IN THE GAME right now(shares the place with riot shield). if you dont thik so you never played dagger in high elo where people hit their shots.
Im not even asking for it be able to keep up with firearms cus this is literally impossible

bronze spade
#

the scope for the fcar felt as a distraction for me rather then a help as it tended to bounce a lot

dim field
#

DAGEGRE REEWORK SUCKS

icy sparrow
icy sparrow
hazy spoke
#

i love the fact that there are so many enthusiasts

#

šŸ˜“

icy sparrow
bronze spade
#

dagger requires too much set up for little reward

icy sparrow
bronze spade
#

at the same time i dont want it to be like the throwing knives

icy sparrow
icy sparrow
hazy spoke
#

how could it be like a long range weapon

crisp heart
#

couldn't you like, slide while charging backstab? you can also use dash?

bronze spade
hazy spoke
#

and you can ALWAYS predict dagger players if you adapt correctly

crisp heart
#

that's the price thry pay for the gimmick

hazy spoke
bronze spade
#

maybe a increase to speed while crouch using dagger

hazy spoke
#

i think that wouldnt help since your targets are almost always running and never stand still

hazy spoke
#

they still run

crisp heart
#

I mean, people used to do the dash backstab before. what's the noise and being bound to one direction got to do with it?

#

dashes also makes you bound in one direction too

hazy spoke
crisp heart
#

are you're telling me people can't do that with how the knife works now?

hazy spoke
#

a lot of scenarios where someone is running away from me without knowing im behind him, if i have to slide, the enemy knows immediately where i am

crisp heart
#

and then stab, they dead

hazy spoke
#

what i mean by that is that its way too easy to track me as enemy if i cant even move at my normal speed.

crisp heart
#

Like, I get it. I would love it if melee that needs charge wouldn't have to cancel attack just because you didn't hold it long enough. but saying that the knife is almost useless because of the change is weird to me

#

especially after a seasons worth of matches using sword with this exact mechanic.

hazy spoke
#

ok i thin you missunderstood completely

half girder
#

how do you counter swords i dont get it

hazy spoke
#

the holding change is great

bronze spade
half girder
#

nice

hazy spoke
crisp heart
bronze spade
#

keeping your distance

crisp heart
restive plover
bronze spade
crisp heart
#

two dashes, sure. one dash? that's a bit iffy.

bronze spade
crisp heart
#

it's very case by case

#

but the main thing is having 2 heavies together

#

in an enclosed space

hazy spoke
# crisp heart especially after a seasons worth of matches using sword with this exact mechanic...

sword is a completely different weapon, it does splashdamage, hits every side of the enemy, has a dash( its range got even buffed) and is able to gain much more speed and distance when combining the spec. dash with the swords own dash at the right timing. the there are so called phantom strikes. a hard to learn unintentional mecanic where you can hit primrars without the animation of it betwee secondary attacs. Comparing these wespons really doesnt make sense at all

crisp heart
#

and you guys get one hit kills. one combo for heavies. that is, if you figured out how to reach them

bronze spade
#

if i remeber correctly people were getting banned for that

hazy spoke
# half girder how do you counter swords i dont get it

good sword players are very hard to counter depending on your loadout but them players are high skilled so they need high skill solutions such like climbing up on highground or throwing goo barrels at them to slow them down. there are also different ways to bait dashes without getting hit.

half girder
#

i appreciate the thoughtful answers, just had a frustrating match against two lights with dash and sword and was at a loss at what to do

hazy spoke
hazy spoke
# half girder i appreciate the thoughtful answers, just had a frustrating match against two li...

adapting is such a huge part of the game that most player dont even want. if they encounter anything else than their normal mid range auto firearms or shotguns they get instantly frustrated and want it to be taken out of the game xd. one of the if not the most fun at playing dagger is the need to adapt to the enemys loadout at all times. there are so many different scenarios i just love it. but i also wish me some gadgets for light that give more room for clutch plays

#

i know the akiba step if this is what you on but this mechanic doesnt exist anymore

icy sparrow
hazy spoke
#

ok nice

#

dude

crisp heart
#

you promoting your content here?

icy sparrow
icy sparrow
hazy spoke
#

seeing this makes my heart race i just love it. i wish i would have made clips season 2 bc there was a time where goo nades where smaller and i copied this technique of a youtuber that used them to stuck people by throwing it at them and dashstab them after the goo explodes. MAAAAN THAT WAS JUST TOOOO FIRE but so hard to hit that goo nade consistently.
but then they did anything with the goo and it didnt work anymorešŸ˜•

icy sparrow
hazy spoke
#

🫔

icy sparrow
# hazy spoke 🫔

Excellent comment structure šŸ‘

Do it as much as u can!
Just have ur comment in notes app and copy and paste,simple

Lol now to show fellow assassins THE motivation in PRIVATE dagger cult and make them join us in the suggestion thread

umbral kraken
#

has the winch claw had any changed recently it feels weird

warped orchid
#

i like the red dot on the AKM its quite nice

obsidian spindle
#

Yo what if sonar grenade is based on Line Of Sight