#đŁâweapons-gadgets
1 messages ¡ Page 22 of 1
Use the goo gun to trap players then burn them up
not with a decent cooldown, also it would be fun
and make it melee range
so you actively have to go into danger to use it
Thatâs fine I was gonna say heavyâs charge can boop but itâs fine because they have to put themself in danger
Ya not like a ranged repulsion gun or anything, but like make the gravity glove we use for objects and you slam some sort of magnet in it as the animation to change the polarity lol
I just started using goo gun a few days ago and got it maxed itâs awesome seeing ppl struggle to get to the cash out just to finally breakthrough and get melted but itâs way to situational only works on 2 maps
Flamethrower is only viable on Monaco and seol which is annoying
it's def kinda niche but it allows for 200IQ creativity and can delay cashout thefts
True just after the nuke nerf Iâm getting shit on in maps like Vegas and skyway bc I have no range and no mesh
goo yourself if you need to delay for backup lol
I try and also try gooing them to make a run for it but most of the time itâs just MMM fcar campers on buildings beaming me đ
Ya going to be hard to deal with meta slaves in any case. Might just have to swap to something if you run into that.
Or just try really hard not to get split from your team
Dual wielded flamethrowers 
Build a two-goo high wall in front of you with four shots and then crouch benhind it
if they add motorcycles they should be faster or slower dependent on ur class
Throwing knives should persist after death. If I throw a knife right before i die it should persist after not disappear.
throwing knives is dangerous...be careful out there
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@twin berry wups wrong chan ur right take care everyone â¤ď¸
Why are the picatinny rails on the M60 and FCAR different? The m60 pic rail looks wrong.
Take the SR-84, give it a slight buff ..and give it to Medium!
Take the LH1, give it a slight buff and..give it to Heavy!
Now everyone has 7 weapon options..
Buff the throwing knives to have 3 ways to attack.. the two we already have and a 3rd option that is a short and wide range attack when you hold the alt fire.
Buff the Heavy grenade launcher to explode on hit ..no bounce in this game unless you hit a bounce pad..should give Heavy and light more gadget options.. Smoke,Pyro,Gas,Goo,Frags, Breach-charge and Flashbangs should be available to all weight classes in my opinion
Take the LH1 give it a substantial nerf and give it to heavy. Even how it is now would be absolutely absurd in a heavies hands. Take the SR-84 and remove it from the game.
Heavy doesnât need a good ranged tool. Lewis is already too much
I wish revolver could reload just slightly faster
2.15 sec feels a bit to long 1.8 would good on it
just dont let them get close
not that easy in close range maps
well then that just so happens to be where they shine
you just sound like someone who is just mad on the receiving end of the blade all the time ever played it?
Yeah sword is incredibly hard to master and can be easily countered by just being alert and hitting your shots
C4 should be available to every class then us lights could fight back against the heavyâs
we have breach
shotgun was our counter to heavies
well its called "find another way"
is lh1 good???
surprisingly it is I just suck at aiming so Im mostly a melee main
anyone got some good crosshair settings?
idk
they all suck there is no creativity
yea i'm starting to realize
finna just continue to use default
peerlesxpert#0942
peen le sexpert lol
gg
bro thinks he's clever after changing his profession to clown
Combine throw knife and backstabbing knife for a better gimmick weapon
I just made mine purple
Rate my Medium setup:
AKM
Healing Beam
Zipline
Gas Mine
Defib
sa
Give light a stim, medium a teleporter and heavy a huge block he just throws at people or buildings
Heavy should get a airstrike
How bout a tactical nuke
đ¤
evasive dash and dagger is the ultimate hooligan loadout and i love it
When you dash and right click you can backstab from front. It it's so inconsistent for me
Pls give mideum a breachcharge
Hi
this is me typing to level up to 1
Honesty this would be nice I almost never use the right click on the throwing knife and I rarely use the left click on dagger unless I mess up the backstab
When you dash and backstabs you need to not only time it right but do a 180 when dashing past them to hit the back stab
m
dude what
bubble>>>barricade
I'll have that a go
should i change something on my light setup?
sniper
grapple
frag
stun gun
flashbang
Ur right.. keep LH1 but give it the recoil it had before..haha Sniper rifle can get trashed
Yeah change the sniper
but i like the sniper....
Ur teammates probably don't
whats goin on gadgets
Playing sniper requires excellent aim and not just aim assistance from zoom snapping and great movement ability
i mean i have somewhat of good aim
Try other light weapons and stick closer to your teammates... but if you like to snipe then have fun doing that too.. it's just a game so have fun
should i change some gadgets maybe
Take it to the practice range better to learn it there first and I will say when you do pull one off it feels so good
Only thing I would say is maybe change up flash bang for Glitch based on match up
Nah ur gadgets are all good but I would try everything at least once, or try stuff out in the practice range
đ that too
oki
Thereâs only so much you can do to make light work and sniping makes that goal even harder
All I can say from someone who has played with a lot of bad snipers rotate to areas your team is donât just stay in the highest place and fish for kills
i use sniper as a shotgun lol
i do stay up on high spots but thats only when i can see the cashout very clear
Bro I donât know how people no scope and get headshot after headshot itâs super damn fishy to me
lol
Itâs either lucky as hell or stinky 3rd party stuff
Slug shottie goes hard ngl
i feel like shotgun has had some of my best plays and worst plays
not the SA but the slug for sure
I tried on practice made but when you direct hit the hit box it stops you
Go from the sides
Like be infront of them but dash passed one on there sides
how wide is the dagger-back-hitbox?
because if it's 180 degress behind you can theoretically trickstab an enemy
Is a cone on there back but it can be tricky because sometimes you dagger will hit there arm instead and that dose not count
so its torso's back only?
Take it to practice range a learn the limits
whats better doublebarrel or dagger? from ur pov
Double barrels easy mode daggers hard mode
But personally I prefer dagger because I feel that the double barrels reload time is just a little too long
Ay what are yall thoughts on the repeater?
I was just getting owned by a guy with the dagger. How viable is it?
looked fun
like the melee buy in a game i used to play
Competitively not really, fun value hell yeah, it has a very high skill ceiling but itâs so satisfying when you get those backstabs
the xp is usually better than m11 right
Nukes still broken
Ya
C4 shouldnât stack damage ez fix
Agreed
My take on how to fix the nuke problem is to give C4 only 1 charge but give it a slightly shorter cooldown, that way they either have to spend a slot on a land mine or have there team help them build it
they canât really nerf it anymore on throwables they have to target C4 itself
If you are going to remove a charge you are basically making it a breach charge and at that point just remove the c4 and give heavy a breach charge
But Iâm not talking about practical uses Iâm trying to give ideas to nerf the nuke and Iâm not wrong this would make it less destructive
i just dont think the c4 should be able to stick to the explosive barrel
if a whole team is using it , they can wipe a whole team or 2 teams instantly
^^^^
Best way to nerf nukes would be to make c4 do only environmental damage and very little to no player damage, so keeping them useful for destruction but useless for no skill easy kills
I honestly think the easiest way is just to make them heavy so once more than one is put on a red container it will act like it has 4 mines on it
Yes atm they have taken a huge nerf but they are still useable , tbh I'm not unhappy with how they are atm but I think no or little player dmg isn't the way to go - but thats just my opinion:)
You do realize no one is going to use it at that point if thatâs the case then while weâre at it why donât we do it to other gadgets to that are meant to use for only âenvironmentalâ charge and slam, breach charge, Hammer heavy swing and so on
And nerfing it like that will ruin the uniqueness that the finals is I love the chaos
Agree - problem is going to far with these nerfs will risk taking away what makes the game what it is and not just some generic shooter
C4 needs less range and the damage shouldnât stack when you use two.
Every other solution here is too extreme or removes interactions.
I would say make the blast range for C4 smaller but still bigger then Landmine so there is a differences + I will still say that removing a charge on C4 but decreasing itâs cooldown is a good play
Yeah it's such a hard call on what to do with the C4 but I am very happy with the nerfs that have happened, I don't get nuked all the time anymore 
I almost never see it but I have been throwing Mini nukes around (Breach charge on a throwable)
Idk what class but I really want a bow and arrow in the gameâ ď¸
Okay I am going to join the other Sledgehammer mains and say melee auto aim needs to be an option
I had a double kill lined up for right swing to left swing and the game decided I should target the wrong person
what if: MG42
controllable recoil, high fire rate, lowwwww damage-
more for a suppressive fire role
I really think that the Sr-84 (sniper) needs a buff, I would either be happy with fire rate, or damage. This is my favorite gun to use and I feel that it is severely underrated and looked down upon/not payed attention to.
i really dont think the sniper needs any modification
no its not as popular, but i do not think its a bad weapon at all
Kk
Sniper is great but it is overshadowed by the meta weapons. FCAR pretty much invalidates it in a lot of ways
If you want a weapon that can confidently 1v1 any class its sword
give heavy a slow, bulky, long-range weapon
oh, and nerf the damn smgs
Iâve tried both of them and what the fuck
In the trash?
I think the M60 is okay, but the Lewis gun is just a bit better (in my opinion)
Hi
Hola
Can you get a free skin from joining this
A free skin ? Not that I'm aware of 
I dropped a 21-kill game with it, fym in the trash
it has a role, just takes some time to learn. I have more fun with it than the Lewis
Means nothing. Lewis is miles better m60 is mid
youâre entitled to your opinion, but Iâm not gonna change
I mean the only thing the m60 has going for it is ammo. Lewis is better at killing up close and can actually be used at range
I feel the M60 was in a very odd spot , like when I tried it it sucked compared to Lewis at range and up close I would probably rather go shotgun but it's been a while since I tried it
Thatâs exactly how I feel
fix the fcar please
my playstyle isnât one that finds itself at range most of the time, so I believe that influences my opinion on things
I like being much more aggressive and having ammo to spare after beaming down some bumass light
And after learning the recoil of the m60, I can use it at the range I want.
What needs fixing on the FCAR? đ¤đ¤
lower its damage range it's insane close - medium - long range
Yessir, it does need a range nerf and maybe some reduction to handling + reload speeds
maybe even fire rate,it just melts everything
I donât think any more damage nerfs or even a hit to the rate of fire is the right balancing update unless it gets its -1 damage back
its really stupid how people can just snipe me with a few bullets from across the map, sorry to hate
hmm⌠does anyone have any ideas for what new weapons could be added to each class?
I finally got every weapon and specialization
More healing stuffâŚâŚâŚ..
I always thought the grease gun would be a cool addition, the iron sights on it arenât the worlds worst and embark clearly likes using iron sights. Like the akm and fcar or Lewis, it has a reputation already and is pretty well known so I just kinda thought it could be a good fit
For which class?
I want a mid range shotgun for light
I was thinking medium, either make it stronger and slower firing than fcar. Or make it a middle ground between both, but I think putting ut between both would make it seem too similar to the fcar and akm
Iâd like to think it could be a medium SMG
My thoughts exactly. Maybe something like 17-18 damage with maybe a 650-700 rpm fire rate
What about heavy?
I feel as though heavy has the most need for a new weapon to introduce a new playstyle, keep things fresh
Hear me out, a sniper. Idk if you played BF1 but there was a special class called tank hunter that got a giant, prone only, iron sights only, one shot only, sniper
Or ever something like the BAR, itâs an lmg with only like 20 rounds. Slower fire rate but hits like a truck
Weapon Skin: Katana for the Sword
railgun or harpoon gun for heavy
high damage/extremely low fire rate
maybe a crossbow for medium
some hatchets for medium would be kinda sick. riot shields are for chumps
for a melee option
I would just like to see more fun weapons, the regular ass guns are so boring
true . really everyone got an akm or plays invisibitch
sledge is jsut fun to wreck the map with
Coming from an akm and fcar main, yeah youâre right
you cant beat it
A bow/ cross bow for any class would be cool asf
Any one want to run
honestly a longbow would be even weirder/cooler than a crossbow lol
goo mine please
.
is weapon xp/match capped at 1k?
I say, make a fuckin mossberg for heavy or something
Give heavies a deagle, perhaps
Deagle would be a nice low reload time weapon for him
Eight rounds of .50 AE would be super nice
Make it like the 357 for medium, but with higher recoil to compensate for more damage and fire rate
Yeah
Maybe like a 2sec reload as a starter? Maybe 1.8
yeah, flick the mag out and do the whole mag grab thingy to extend the reload
YES
L
i like the dome shield
Personally like the dome shield as well. I get why but have never found the barricades more useful
dome+barricade go hard on a steal!
True but could also goo it up
Maybe reworking glitch mines into some kind of snare would be cool. Otherwise I never really see anyone using them
Make glitch traps low mass so they can be used on barrels as an emp
I feel like the glitch trap should act like a C4 or Breach, think about it, you place it on the cashout and play off-site, a heavy tries to dome and take, and then you activate it, disabling both their shields and their abilities.
imagine how op would tazer be with shield
I think tazer should be able to remove shields, and if you did so it wouldn't stun the target, only remove the shield. That would balance out heavy and light.
Don't remove heavy shields lol.
Just make them where they block everyone's bullets from the outside but anyone can shoot from the inside out. So you would be able to take a dome shield from an enemy and use it as cover to shoot out of.
Only being able to shoot from the inside would make the dome shield especially situational, and allowing other teams to use it would pretty much nerf it to the ground.
Itâd still be worth using even with the nerfs. People act like the must picks of a class canât be brought down to the level of other gadgets.
Barricade hardly ever gets used over the dome shield, and only because it synergizes best with the OP Lewis gun.
Love how all the mediums here are trying to nerf heavy and light when their class is by far the strongest. Nerf medium a bit and buff light and you have a more balanced game.
what is the best weapon for L
Xp
the sledgehammer in his/her face
Glitch Grenades should explode on surface impact IMO
agreed
Impact grenade or Semtex would be nice
Semtex??
Like a sticky grenade yk
ah cool. I want a breach charge for medium or just a destruction option in general
Yeah itâs odd they have nothing
the GL doesnt work for it
Yeah
Well double Landmine can destroy a wall/floor so they do have something but itâs expensive
Itâs mediumâs weakness in exchange for all the other crazy utility medium gets
Who needs destruction when you get a riot shield and a beat stick
Honestly I agree if one class could do it all the game would become a one class only play style
Iâm already bored of seeing every class playing the same Full auto weapon all the time
Cool
Itâs not super optimal since it takes a hot min to set up and a while for it to come back off cooldown
@soft juniper
Yeah it gets old.
Itâs tough to make ranged hitscan weapons not completely dominate the meta when you have a mix of all kinds of weapons.
Hitscan has to feel extremely weak at all ranges or have some odd reverse falloff thing going to truly be balanced compared to projectile/melee.
Devs never do that, but if theyâre smart, they avoid adding jack-of-all-trades hitscan guns in the first place.
should I get the landmines next??
Fellow riot shield enjoyer, I salute you đŤĄ
fr
Nothing like bashing light swordsman head with a stick
Nah bro nothing like beating on a heavy as he panicingly mag dumps and misses every shot
Or them pulling up their mesh shield like it's gonna help them
should have ads
Or when the light tries to slice you with his butter knife and you pull out a sledgehammer
fr fr
Damn it was so hilarious today when this one guy zapped me with a tazer and I've killed him with a single heavy attack while he was trying to slice me
If you want
or maybe glitch trap?
I would probably say give them more falloff damage and make them more of a close to mid range weapon
I donât find a that useful
hmmmmmmmmmmmmok
But it doesnât really matter you will unlock every gadget eventually
true I am only 6-7 away from getting everything......
Just keep playing what you normally do and unlock everything the start experimenting
most useless gadget is the tranq dart
The Finals has melee weapons, modern day guns and historical guns. Now we need biological based weapons (think Hivehand from Half Life), laser guns (Star Wars) and smart weapons (like Cyberpunk 2077)
Or they could just add more variety of normal weapons instead of turning the finals into fortnite
If the shield keeps the players on his left side they hit the shield lol our ads don't help much if your hitting a sheild
hmm ok
fr
That sentence just game me a seizure
Turns out with all the variety of guns and weapons in the game the meta for any class is still basic guns youâd find in CoD.
The game is a VR simulation, wacky/fantasy weapons arenât off the table.
I think if they were going to do something like that they would have done it already with the alien theme
They have added throwing knives as a new weapon so far and vanishing bomb as a gadget. I think itâs fair to say give it time weâre on season 1
I think something they might do is more weapon cosmetics. For example: Making guns look futuristic or drastically different, adding bullet cosmetics, and adding different sound effects.
I'd like to see changes of weaopns to make them act different, so you can customize more and not just cosmetics...
Oh and I guess Magical weapons like a Magician's wand and the like.
I feel eventually there should be some form of cryo elemental damage and with that add a cryo grenade of some kind for slowing enemies temporarily but doesn't do much damage
They need more funny stupid shit weapons that are hard to really get right, but are awesome what you do, one of those moments when you get the kill it's a "F U!" ...slime gun where they slip would be rad.
Smart weapons like tracking missile
Fr Fr
Maybe lol. Would have to make you track someone for a bit before you can send it out though. Otherwise it would just be a Titanfall Smart Pistol moment.
Nah Tracking gets more used then other gadgets try glitch mine
It's kind of sad there are some really cool gimmicks in this game like thermal vision + smoke grenade that don't get any time to truly shine because of how the team composition is headed right now, lights are basically useless in a competitive setting
use glitch nades, frag and stun - boom light is now playable in ranked if you wanna work 2x as hard as a medium
Yeah the tracking grenades or the recon senses, but I ain't never seen anyone using the tranq dart
I feel Tracking dart would get more use if Lights had it
Oh dude you just gave me a flashback
You are welcome.
i have some amazing ideas alr
-goo mine
-flashbang mine
-give pyro mine to medium
-smoke mine
-stun mine
Man this channle need to be like what bug report is and have little post systems so there can be shared ideas therer with descusions going on there
as a heavy: default machine gun, bashing, rocket launcher, deployable wall, mines. It allows you to be aggressive but also be defensive when needed
What if heavy was given a mini gun to use as a special ability
I mean they already have an LMG, unless you mean something different?
The light build will finally (possibly)be given a trap - a trip wire that can be put in door ways causing player to slow down when walking through good idea or nah?
that could be neat
nice, but not enough. we need support gadgets like stims (heals).
Best idea.
I'd rather see some other function other than another heal, there are so many possibilities (but I am not sure of what it can be)
less please. there is mines every which fuckin' way you turn
also true đ
spoken like a true light main
.
hi
âAmazing ideasâ
-bad balancing changes and just turning more grenades into mines
Iâm trying to think of heavy infantry weapons for Heavyweights but tbh thereâs not a lot of options
what about another melee option for heavy?
Kinda hard to think of what to give them
A flail or axe or something maybe?
I want an MX4 for medium though
A fire axe skin for the sledgehammer would go hard
what about a greatsword or one of those square claymore things
greatsword could be cool but like how would the alt attack work
it would be cool nonetheless
Ah, I was thinking of the Konda sword- the alt fire could be a sort of lunge-sweep attack, capable of damaging multiple targets
leaves lights weak, finishable via quick melee
oh my god what about throwing axes
If weâre going the sword route maybe a katana for med?
You could use them like normal and then throw them with alt fire
yo
YES
hmm.. I think Medium is better suited for a weapon like a half-sword, or something stylish along those lines- it has to be an iconic and functionally unique blade
seeing as light is currently hogging a lot of options with the potential of skins for the sword, knife, and throwing knives, we must think outside the box for this one
Give medium a spear
Yeah with like a charging running attack
I just like katanas and dislike light so đ
Spartan loadout
Can throw in aspis shield as well
you must consider others as well, unfortunately- just like the fire axe. Its debut would most likely be a skin due to the similar functionality between the two items
for sledgehammer, I mean. Just like a katana. It does what the sword does, and thus would be implemented easiest as a skin.
I tell you, spear would be nice, can even add a few cosmetics like Corinthian helmet, bronze greaves and a red cape
Medieval riot shield
sledge skin again
Damnit
change dagger to a gadget for light and add a speedboost when equipped while keeping the backstab with reduced damage
Fireaxe for a medium would be a good addition
see blitzs above reply
They're different kinds of weapons though, sledgehammer is blunt, axe is bladed and I think it would work the best medium, it would be a bit weaker than a sledge so no oneshoting lights with a heavy attack
Lmao imagine tomahawks on medium class (like throwing knifes on light but worse speed, also could be used in melee combat, with right-clicking for a throw, which would cast long but would be high risk - high reward like)
Tomahawks would be sick
Also ability idea for medium class: fire extinguisher ( would be basically like flamethrower for a heavy class but as an ability, would be pretty much their counter, also would work great with gas mine + gas grenade, as it would basically spread smoke everywhere. Not gonna talk about how that would allow lights tend to use thermal vision more frequently)
Yeah, they might be like worse than sword in damage, and worse that throwing knifes in speed, but be a hybrid
Also i have a third idea, although this one may be hard to balance, basically, it would be an ability for light class - ghost mode (would basically gain an i-frame for a short period of time, as well as allowing you to travel through objects like walls or doors or etc. For example: it may have 2 charges each lasting 1.5 seconds, with 10 second cd for each charge. Also, during ghost mode you wont be taking any damage, even DoT damage, however, this ability would be quite hard to utilize in order to kill. Oh and this ability would interrupt healing teammate or stealing cashout, preventing players using it for an advantage while stealing)
Good idea
Man ran into a cheater using SMG getting nothing but perfect shots at all ranges very sus
Add a one- shot sniper but balance it by giving it to medium and slow reloading plus slow movement
Also make an light class SMG that can kill heavy players
It is already op by giving it to medium class. + There will be too much cheaters out there just oneshoting everyone. Not gonna talk about how medium class is the most picked one
The game will just be full of campers on roofs
I mean it would be ok as a gadget for a light class with longest cd ever, but as a gun for a medium... Nah bro too overpowered
no more stungun:(
What abt the stun gun, did they remove it?
If so that actually sucks dudee even if it was kinda op sometimes
Give heavy a rail gun gadget that can replace the rpg so thereâs some variety maybe make it hitscan & able to pass through a few walls destroying them
Thatâd be cool, make it like 2k points to buy tho
Yeah but keep it high damage like able to one shot a heavy to the chest & pierce through to anyone hiding behind
Yh
Maybe two-shot actually
If it does happen i would like to also see a charging mechanism to it which would obviously release more energy which would deal more damage to the players/Environment
I would also like to see more weapons being added to the medium build
Some more destruction items for light class, even if it doesn't do a lot of damage breach charges are the only destruction we have. Same with mediums. Or at the very least give mediums access to the breach charge
Also maybe an oil can item that you could spill on the ground and it would make the floor super slippery, making running on it difficult, think ice physics in other games
nah they need to get ri of stun guns or nerf it
skill issue? Its like saying "nerf light" while they are obliterated immediately with average heavy main
Most of the complains about gadgets/items is that people just have skill issue đđđđ like why dont yall talk about how useless dart sniper for medium is, cuz its high effort - low reward, you can literally throw a sonar and it would do the same thing but with A LOT less effort and not just for 1 player. The dart sniper is just powercreeped immediately from the start bro... I dunno but the only advantage may be when you need to kill 1 hp enemy on a long range, but even in this case, THERE IS AK/SCAR. There's no point this gadget needs to stay in the game. Either they rework it entirely, or delete it
Im sorry but it almost has no use, its too skill relied and not as much rewarding, + there are better alternatives for the same class lmao đ¤Ł
Facts, it's people who don't want to or plan to adjust their gameplay to someone who's play style is countering theirs. I love the light with throwing stars and can do really well against, heavies with melee or most mediums and lights with pistol and gadjects like shields. But swap out to bring medium or heavy grenade launcher with your reserve and I have a bad game, then if I team wipe, I'll need to change weapon for more distance. Also fire is a pain for my light throwing star + dash play style and I haven't even figured out why yet
M16A3 or Famas for Medium pls
Whats the purpose đ§ i mean if famas would be burst-typed, like 5 bullets per click, then yeah
Medium needs more guns to jump pad onto a rooftop with
Harpoon lmao
Medium-close range, little bit better than the flamethrowers. Would shoot 1 projectile and if hit an enemy, travel to it with left mouse key, or travel the target to you, with right mouse key.. hmmm
Would one shot lights in the head and two shot mediums in the head.. 3 for the heavy. And hitting the body would deal half of the damage made to the head
i think itd be cool if Heavy got a sniper. like a 50. cal monster
Oh no..
give it like 2 bullets then reload, and a long reload. but it deals like 140 body damage, 280 headshot
and ofc a slow fire rate
Who should I @ for an Embark employee to appear, cuz I found a slight bug with the tracking dart
maybe it could even be a gadget instead of a weapon, and make the bullets regen on a 60 second timer each as its a powerful tool
i said nerf stun gun cuz if theres som behind u ur fucked
nah stun guns fine. annoying, but thats light ENTIRE trait. being annoying
yeah but lights could also be a moira
Giving a tanky class a sniper that deletes everything but other heavies in one shot is a horrible idea
Somebody still uses that lesser gadget đ
well its strong but its drawback is slow usage and needing skill to use. you get 1 bullet every 60 seconds, capping at 2 bullets, and doesnt even 1 shot any class unless you headshot
Light sniper is as much damage as a sniper should have in this game. One-shots donât belong on anything but rare instances for lights
Is it intended that when you aim on the tracking dart, your character automatically stands up? Or is that a bug. I mean no one even uses the damn thing, but in my experience with it, I couldn't crouch while ADS. The least they could do is just fix that
yeah i feel like they should have a sniper but not make it broken
as a free use sniper yeah i agree. but as a long cooldown tool, i think itd be cool
Perfect for when you're running Riot Shield
Why..? Riot is close range, remember..?
Would be so cool if they would add an destroying item like a drill for middle
Aand sonars exist lmao. Track more than one target đ¤Ł
And tracking dart is hitscan just like the sniper rifle, so instead of always chasing someone, you can easily disengage and know their snapchat location
They recharge slower
i feel like with a sniper it shouldnt one tap head for anyone but maybe light
But why would you use it over some other more valuable options?? I dont get it... Tracking one person is not worth it, UNLESS you play against lights without reckon senses lol
Nobody would play sniper then
It deals damage
They shouldve gived tracking dart to lights. It suits their kit more, as they are hunting one target per time
yeah its not weak its just not broken
That tickle of damage can kill someone
While mediums arent meant for that specifically
yeah i agree and then sniper for medium
Damage? You mean the same damage as the melee, lol funny
I'm fr playing Buckshot Simulator with the tracking dart
Again really only something you should use with a riot shield, plus you get a scoped view and are able to track 2 people from a great distance with a good recharge time and the tracking lasts a great amount of time
There's no reason why you should ever run recon senses on riot shield. Only acceptable option is the turret or heal beam
I prefer using mines and gas grenade or sonar + jump pad with shield, dunno
Iâd give tracking dart to light + add in a long but low damage over time to prevent health regen
or if it did like a little gas damage
Yeah i know, i just dont get it why mediums have such a specific gadget like tracking dart which barely utilises considering their kit. It really looks like a light gadget, 100%
It's really good for The Final round
Its meant to be used for snipers on long range to kill low hp opponents, or track ONE enemy = ideal for light snipers
And mediums? There are other useful gadgets out there
You're not wrong
Yeah mediums kit is already full of redundant tracking tools
Mediums and heavies are more like AOE, while light is specifically solo targeter
Also are gonna ever fix the bug where you can't ADS on Tracking Dart while crouched, it just automatically makes you stand up
If this is intentional, then it should at least be changed cuz again, no one uses the damn thing
Itâs likely nobody noticed since nobody uses the thing
fair
Although i dont know if they should give it to lights and remain on medium class too, or remove it from medium entirely
Medium doesnât really need it with all the other similar gadgets/recon. Plus it fits lightâs playstyle a lot better
I feel like wall running would be a pretty cool gadget/passive ability for light builds
Maybe sticky grenade? For light class
Considering that they are meant to kill solo targets / harras
Sticky grenade would lower movement speed by 85%, wouldnt allow you to jump if stepped on, BUT would be immediately destroyed by fire
Aand maybe there would be 2-3 charges of it
Can i get some opinions on the following statement?
RPG should have less explosion radius, good for self and others.
i feel like rpg good the way it is
i feel like the radius is too big, i keep doing self damage even if the person is on the other side of the map
also, it's odd that you cannot shoot the RPG over the barricade
good night đ
I havenât checked but is there goo mines in the game
nah
Cuz a goo mine that when activated leaves a goo puddle that stuns /slows enemyâs would be nice. And it can be combined with flammable to just trap and burn enemyâs
Nah If I would put a goo mine in the game it would be like one of the goo barrels and they would be stuck in the go for a couple seconds
I play medium but not the best at support, more like offensive. What gadgets are best to use? Rn im using gas grenade, frag and jump pad. Any improvements?
And a turret ofc
both mines at once đł
No not the mines, the grenades
I like the mines but i think i wasnt getting as many kills cuz the mines woulndt detonate as close :/
it would be interesting if goo mine worked like this: you step on it -> it covers you -> you make a contact with fire -> you burn until death OR until you go in a smoke
- goo mines would work pretty well with flamethrower heavies
I am fighting nothing but GLs every game lmao
Would work nicely with Goo gun+flamethrower build
imagine a heal bomb ._.
I wonder how that would work, i mean it is a simulation after all
Just throw it and heal yor mates ig lol, it would be useful in a pinch
Definitely
when did they release this?
Best skin in the game (og AKM)
Also, Bakelite AKM Magazine skin when?
Also
(without the optic ofc)
More like this
Wow, that is sleek. How much is the skin? Canât check atm
- There is also an OG skin for the 1887 now.
I can feel my wallet getting lighter with nice skins like this 
Also check the Lewis Gun too
it's got a nice wood finish that i would show you but it wont let me paste it :/
Did they happen to have a .357 skin with wood grips? Seems like the perfect opportunity to have one
Ik
There is only the 800 one from before
Btw how the AKM skin looks in-game
Rip 
always next time.
another good addition would be for the m14 with wood grips
Has anyone encountered a bug with stickers, charms and inspect animations not equipping when you load into the combat? So annoying
Canât say I have. Unless it only started occurring with this update.
It's been bugging me since valentine's day update, so... Since last week
This might be a very dumb question. But you equipped them through the contestant edit menu yeah? I assume you have.
Let me guess, this shit is broken?
Most likely.
a bit off topic, but - anyone else here got the CB1 cosmetics?
Haven't been seeing many players rocking the fit, and wondering if it's now v rare 
Iâm not sure. If you did it through the contestant edit menu and it didnât work, idk. I would leave a post in the game feedback page. Wish I could be more help.
Well, I've already filed a bug report to Embark so I hope they'll look into it. I was just curious if there's someone else experiencing it.
Yeah, hope they fix it fast given people are spending money on that kinda stuff.
How do isend a picture here bc I have a very cool idea
Equipping them through main menu worked
It's a bit frustrating but it'll have to do
Add glock for mid
we already have that gun in a foam of LH1
they also added a realistic lewis gun skin
which main menu? mines broke too
when you load into the game under your constant under their feet there's an edit button
use it to apply those
hello
why is there so few skins for FCAR bring good FCAR skins !!!!
I am curious about what they could do to the FCAR. I just feel the design is overall limited imo, so I guess I have a small imagination. But it would be cool to see like. An FAL skin replacement. Call it the FCAR Classic or something
Season 2 đ
Add hamster
this is actually an important point.
Devs take notes.
Imagin a gadget that let you booby trap vaults and Banks when you interact with them they will have a specific sound when triggered and you a a short few seconds to get away from the objective or the trap goes off either doing Fire, Gas, Explosive or taser effect
But the effects arnt super great just a small amount of it
New gadget: liquid slime grenade, when walking through it your movement will slow down by 90% and if you stop sprinting you get stuck for 1 second
Is this section only for existing gadgets ?
Itâs for new weapon and gadget ideas too
Thatâs what it been used for along with balance changes ideas
Oh okay thought I was wrong when @slim linden tagged me lol
They probably think the opposite
I just thought about how a sort of force manipulator gadget could be cool. My idea is that it would be some kind of force manipulation device and it would act sort of like the pick-up but it would amplify the speed and distance thrown of certain objects, alone with being able to take out chunks of a wall depending on what class (I would give this to medium or heavyâs) and possibly a charge secondary fire that would create a sort of shockwave that would repel and maybe push out a section of a wall for example and the longer the fire button is held the more powerful to a point the shockwave, it would also work for things being held in the pickup mode
Or an ability to absorb incoming damage from all sources and send them flying back to the enemy, or a hack gadget
Yes, Ik. I am talking about the skins
I like the idea of the reflect shield type thing (there is something like it in titanfall 2) and we already have the glitch nade so are you suggesting something like that but an active ability like (sombraâs hack in overwatch?)
I'm suggesting that gadgets like zip line, mines, turrets etc could be stealthily hacked , zip line could break half way when hacked, jump would toss you in another direction
That would be so funny and I would be so down for it
Also they could probably intergrate it into the lore or something and imagine an April fools game mode where everything is hacked
The troll Potential on the zipline would be huge
Agreed, imagine dropping someone halfway up the in construction tower on Seoul đ
I think it would be good on light mains with invis and a rosta of other gadgets
Imagine medium zipline tot the Point over a Gap and hack it when your team has used it to make it hell for the other teams
DEVS TAKE NOTES
đ this would be perfect and hilarious if it didnât show it was hacked when they got on it
Rn you can just camp the zipline and break it when they get on it
+1 heavy in team
voice discord
True but I think the hack idea in general is a good idea
game is killing itself with the nukes hahaha gg embark
as we approach season 2 i really really hope that the sr-84 sniper rifle gets some sort of buff
i won't advocate for one shot headshots (even though this game's hitboxes are VERY unforgiving), but more a look at the rechambering speed getting faster so that snipers can get a followup shot and capitalize off their reward
i know that snipers are very much a coin toss on destroying shooters or being useless, and i think the sr-84 is very close to being a good entry for the game, however it is far too difficult to get a full capitalization of landing a (head)shot on an opponent due to the slow rechambering of the weapon. i hope that the gun gets some much needed love
thanks bro
i feel llike it should be able to shoot though walls, would bring more uses to detecting gadgets
Maybe add that to the revolver as well
give the sledgehammer 4x the range and make it do triple the damage then make it do fire damage
and be able have dual weild the sladge hammers and be able to run faster when holding it like faster than a light
my bad it was a misinput
I got my first ranked win using a flamethrower after weeks of just reaching finals. Any recommended builds with the flamethrower?
I can't equip a weapon skin, it just keeps the previous one on. Anyone know a fix?
might try deleting the contestant.
a dual weiled weapon would be fire
Dual Berettas
both skins selected? it is a bug. just delete the contestant and create it from scratch
Imo as much as i love this game, i think l that there needs to be a funner viable weapon for medium. Lights are so fun to play but a bit lacking, heavy is really funny to destroy and wreak havoc and imo mediums are kind of bleh. Cl-40 is the funnest weapon but not bible comored to akm. Either a weapon with more movement or destruction capability I think would work best
Or itâs own niche. I know medium is the âbest of both worldsâ but they play as âdefault character with nothing uniqueâ
Doesnât make them not super strong and viable, just feel like the least fun to play, especially while heavy and light have fun unique play styles and a wide variety of classes, every medium is probably akm/fcar with dfib jump pad and some grenade or mine. The specials are varied but donât change play too much as opposed to light and heavy specials
(and if im wrong tell me a fun build cause ive been looking for a fun medium build)
hear me out a whip like weapon that pulls enemys in with alt fire, and has a melee flurry for normal click
esp good with mine combos, and playing with a heavy
or maybe a bow with an alt fire of shooting a rope tied to it that lets you accelerate towards enemys, and if you shoot an arrow through fire it is on fire (and sets enemys on fire)
1887 and Revolver are stupid amounts of fun, use Recon Senses and focus on offensive (keep defibs on tho)
Without healing beam, is defib really worth using? Usually just results in teammates reviving mid-fight and the poor revivee đ¤ dying again near instantly, especially if they're not a heavy
havnt tried 1887 will do!
alot of defibs dont revive you in a safe place and prefer to revive you in the middle of a fight Its ok if its a heavy but as a light its not fun at all
what i love about this game is being able to play a whole bunch without finding some crazy build thats fun / cool. I hope this continues with every new item synergizing with every other item creating new awsome combos
That's the thing, if not using the healing beam, then the best option is to take the statue to a safe place to revive, but at that point you may as well revive without the defib, so they get full health đ¤ˇââď¸
teammate dies
kill the person who did it
make sure nobody is around
defib
Itâs quick and doesnât slow you down as much
True, but in most scenarios their teammates are around the corner to follow up
it is also personal preference, but defibs are a must-have in some situations and it just wouldnât be the same without em
sometimes, Iâve noticed that some enemies will run an isolated attack and be reckless, often two people away from obj fight and I have to revive my teammate because he was doing the same thing as the other guy
It is very situational, so you are very much correct
Yeah, it can definitely be useful there, agreed.
combat revives are best used on competent teammates who wonât die instantly
(good on lights who have dash tho)
Mhm. Dash isnât my preference (grapple user bc Titanfall) but thatâs true
Also if you really wanna be oppressive the M60 (when you learn to use it properly and at the correct range) is a monster
I really only keep healbeam for the dailys
Same, I maxed it some time ago, not as motivated now to use it when solo-queuing
I still haven't switched off it, even with the other two unlocked. I like seeing those support points.
i think medium variety is still a bit lacking tho. it falls victim to being a jack of all trades. i think every agent could use one more special and medium could use one more weapon, maybe 1 more gadget for everyone and then i think thats good. the game is super fun esp for first season i just hope that it finds a way to keep it fun for a long time
just wait till new season where the battle pass is important again
imo new season is gonna make or break it, but i trust embark
In embark we trust
mg42 when? 
the ex-battlefield devs havenât fucked it up so far, best thing to do is be encouraging and help them how we can
PLEASE I am begging for one of them
is going so good rn esp for 1st season, great thing about subclass based selection is that every item isnt just one new plasystyle is a whole bunch of synergy, as opposed to say valorant where agents are one thing and kinda standalone making them not add much
while just one new item could be a massive update because of synergys in the finals
im still gona play this is my game since Gundam Evolution shut down
oh fs, but the more people that play the funner
and the more likely ranked will... like work at all
yeah true
cause rn idt there are rlly enough people to do ranked well
Im not much of a ranked player I have delt with to much toxic players + I tend to do Off-meta stuff and focus on doing fun builds in this game like dagger
same
Ay I need 2 ppl for ranked on xbox
what are the best gadgets for medium
how do you want to play
theres no best theres just best for your playstyle - although i think
-gas nade
-jump pad
-defib / expl mine
i tend to go by the rule "if i use it whenever it is recharged i want it in my kit"
It depends, defib and aps turret are must have I'd say, they're always useful, jumpad, zipline and mines are situational, grenades are always good to have, frag and gas especially
No way
rpg frfr
20 days till next season woot
Sword lunge into quick melee against Light classes is so stupid broken in bank it I love using sword so much
A lot of light vs light fights can end very fast :)
gotta love how they shit the bed with c4 update, in 10m range you do more dmg to yourself and sometimes dont even do dmg to enemy player, how to make the c4 shit, great job
If its so shit why do 100% of Heavies in ranked use it?
Me over here adapting and finding a new way
the human ability to adapt to shit is something most finals players lack, apparently
Why people mad about c4 change. It wasnât really meant offensively
Even then itâs still very usable
Defense- gas mine, defibrillator, aps
attack-frag defib, pad/zip
Support-sonar, defib, pad
Thatâs what I would use depending on my play style
Defense - expl mines gas mines glitcb mines
Attack - expl mines gas mines glitcb mines
Support - expl mines gas mines glitcb mines
Too lazy to fix minor spelling mistake đ
gotta use the cl40 then đ
Cl-40 ironically goes crazy when you need to blast a revive statue towards yourself
Also great in preventing a defib runner
True
Placing 6 mines on a revive statue is also funny
atp just leave
Heavyâs are upset because they canât nuke people more then 10m away & others are probably still mad claiming the nuke problem was never fixed
To be fair I donât think anything really was fixed or changed. Yeah I ainât getting cross mapped by a nuke now but itâs still a issue but to be fair itâs easy to avoid
@soft juniper
Exactly people just need to plan for it but there not willing to change there builds for it
But if they are to try and nerf it more they are gona have to target the C4 itself and nerf itâs damage or blast range
Explosive gadgets shouldnât stack damage is the issue more than anything.
I feel like they should just change the damage a little just to make it a more precision nuke so that it isnât just a general vicinity
most complaints about the nuke are actually regarding a major skill issue, rather than a broken mechanic. One simply needs to learn their enemies and prep for those who frequently use nukes. It's also not that hard to shoot/blow it out of their hands, resulting in a free kill or two. yes, i can see the problematic side of the situation, but i think majority of players make it seem like a bigger deal than it really is. one can run goo grenades, or some form of shield to block the nuke. it takes 1 object to send it the fuck away and do next to no damage
They never gonna get rid of nukes tbh, itâs almost always in the trailers đ¤ˇ
its used in the trailers because they are intended. + this is a chaotic, gameshow, heist competition. how can it not be filled with explosions and fires and madness all over? the game is not supposed to be like cod, generic shooting your enemies over and over. houses are supposed to disappear and people to blow up. But a lot of players simply wish to cry over the slightest advantages. i'm OK with the nuke nerfing so far (not a fan but im ok), and i don't think we need to do anything drastic anymore. Medium however... i can think of quite a few things to do with them..
Putting two c4 on a throwable isnât worthy of one shotting anything within 8m of where you throw it. The game works so hard to not allow one shots without truly earning it situationally
Ofc thatâs why they were nerfed to make it not too strong, but the game is never removing them entirely, I think as it is now it could use delay when thrown imo.
Attaching something to a throwable shouldnât one shot even a medium unless you direct hit them and the canister exploding itself does the rest of the damage.
Itâd be stupid to remove interactions from the game but letâs not pretend nukes need to have the capability of one-shotting a heavy let alone an entire team of them
Hopefully no one nukes me on the way home
Think fast
Donât worrie I never really used the nuke when it was good besides I adapted and have created the âMini Nukeâ
wouldnt an aps turrent destroy that?
Yes it destroys all objects besides bullets (cant remember if grenade launchers Count)
@main cloud
yes it does sadly
So to counter Nuke all you needed was APS but people didnât want to take it because they didnât want to waste a slot for there perfect Meta build
Defib + one movement gadget and then you SHOULD have a flex slot for situation based
Turrets are probably the worst thing in the game
To lights itâs a bit of a problem to mediums and heavyâs not so much
Glitch nade make it easy
not talking about change, talking about the c4 range, u mostly kill yourself now bc of that, no way that it must be like that.. and the c4 have a bug where it drops from barrel ..
show me the stats pls.. 100% xD cringe
I would quit the game if I saw that coming right at me đđ
With nukes being nerfed imagin seeing a light suicide bomber coming at you
what do you guys think about barricade and if it is viable in comp?
barricade is okay, I prefer goo grenades
I usually run goo grenades, rpg, and dome shield on heavy
ive been using barricade and noticed alot of people arent able to hit me and it allows for 1vs2's and 1vs3's
send me good med and heavy builds guys pls
Barricaded is a nice replacement for Dome shield + with goo gun you can block out a door way by placing it and shooting 2 globs of goo above it
you honestly are either really braindead or have no idea how fps games work
are you actually serious? if you are, please consider deinstalling any fps games and play minecraft đ
It's a game based around rules of physics being experimented on not your milsim shooter that you probably signed up to be a mod server for sweating your Cheetos fingers over, so next time you thinking bout rope, just do it
It depends on play style đ¤ˇ
Ha, who are you? You replied to a message that wasn't even addressed to you a day later, just to insult my opinion. Wow. Next time just say you disagree
I feel like if they were to add that they would add âroundsâ and it would have strengths/weaknesses
Wall pen rounds - makes your bullets travel and gets rid of hit scan completely
I can give you a tip, run scar if they have a lot of heavies, run ak if they have a balanced team
P.s ak is more forgiving to miss your shots due to higher count of mag
xp54 should do more damage
bro did not just call the fcar a scar
also heck no the XP54 is right where it should be
Weapon - Burst AR
Name - (Can't Think Of One)
DMG - 5 Per Bullet X 3 (BodyShot) | 7.5 Per Bullet x 3 (HeadShot)
Magazine Size - 33
Fire Rate - .1 second distance between bullet | After 3 bullets 1.5 second
Reload Speed - 2.7 seconds
Sight - Iron Sight
Flamethrower goo combo 100%
haha
guys what is the worst weapon for all classes?
medium is the revolver imo
heavy def the grenade launcher
all light weapons seem pretty good
nah, sniper light. I mean, those guys cause us to lose. bwhahah
"res? i unbound res" - sniper main probably
could we maybe get some chonkla skins for the grenades... then playing the game will feel like home
âsniper mainâ mf sat on roof tops breathing down their scopes and call them selves â sniper mainâ
dont forget the cranes, their favourite place to sit on
guy I am 93/96 !
Did I just play you?
nope not really, Did I play you tho? Cuz I usually beam them off
sniper main proceeding to snipe the outside of the cashout building while its being stolen
cashout is mostly in building, this aint cod
Thereâs windows tho. I just dash in and taze when stealing
so hyped to finish the BP
Again, asking for gatling gun for lights 
Tracking Dart in this current meta guys itâs so good wtf
There should be a bow for light in my opinion
hmm... maybe, how would the bow differ from the existing weapon choices. what playstyle is it best suited for, what range is it meant for, are there any significant features of it that make it differ from a regular weapon, any specific uses besides dealing damage? What would make a player want to interact with its mechanics?
@flat birch I'm not sure about having damage scale with charge time like that, since it encourages meds to leave fights, shoot, hide, etc. which isn't fun for either party.
I mean it is just a scar 17 with a weird offbrand name.
Light should get a healgrenade, healing 100 Health for everybody in the Range. Maybe a gadget to Hack enemy gadgets and Let them work for you. (Torret, shields, aps etc) light got already 9 weapons. Give Medium a burst weapon, a silenced m4 or a m4 with grenadelauncher attachement (dealing less dmg than normal grenades). For Heavy Maybe a pistol like deagle.
bro revolver is cracked! i would have said riot shield is the most useless out of them all but i reckon it is very niche and some people are very good at it
heavy nade launcher for sure
and then sniper, dagger or throwing knives
i actually just forgot about riot shield its so bad đ. Im sure some people can use it well but like its still bad
Plz buff throwing knives, more accurate while moving would be huge, as a light im a sitting duck waiting for those things to charge and the range is horrible, maybe a little quicker, and let us charge up the alt fire đ
There are very few weapons with slow loading times, so I gave those ideas and many people liked them, and even less the bow, which would be that it doesn't take long to load the crossbow and cannon, those do take time and it also makes sense to take time to reload because in life Real also takes time to recharge, and the VRS thing is the best idea and I hope you listen to my ideas
GUNS IDEA
I have an idea for the game, since we already bought everything in the weapons store and the vrs is no longer useful, I propose an idea to spend the vrs on xp for the weapons, that is, unlock weapon skins with the vrs since the vrs in a future will stop being useful since we bought everything, in fact I already have everything and the vrs is of no use to me, so I propose that the vrs can be spent on weapon xp and also an idea of adding a new weapon, a crossbow for the character with agility with great damage, the crossbow takes a long time to reload, and a simple bow for the medium one that shoots arrows with a normal speed and takes damage depending on how long I left it stretching the arrow, it will do more damage, for the big guy a new rocket but it is a cannon and it takes too long to reload but it makes everything explode and it can make holes in buildings or houses
Buff the breach charge again so you can use it with barrels
transfer your VRs (if they are full) into multibucks
that would be a cool gameplay incentive, make the grind a little more worth
Sadly no
Yeah that would be great instead of actually buying fake money with real money
That would be super good!
Even if its like 25 multibucks each max VRpoints i would still like that idea
I end up calling it an HCAR half the time by accident because of the name haha.
They actually could use Mk 17 or Mk 17 Mod 0 since that's a military designation while SCAR is an FN brand name.
Isn't the LH1 just an M1A?
I'm not sure if the MP5 could be used as long as they omitted the HK in HK MP5
Or the Laugo in Laugo Alien
The MGL32 is really close to M32 MGL and rolls off the tongue better anyway.
I think it's funny that they straight up called the (Winchester) Model 1887 by its name, but I don't think the copyright is still active anyway.
They also called the M60 by its military designation outright, so they're not against doing that - I wonder why they chose to make off brand names for some of the guns unless theyre, like, designations of other countries' armies. But, I could only get a plane for XP-54 and a bike for LH1, though I didn't look too hard.
Also, I just want to say that certainly was not expecting to see the Laugo Alien in AA+ games so soon.
Or like 100 multibucks for every thousand you have, like a âcash inâ feature
I think their point was that they'd want the feature, even if it was an agonizing drip-feed instead of something more convenient, just so that they at least could grind something.
That was my original point as well, I simply wanted the numerical values to match up
âCash inâ is a feature Iâd love to see, and should only work when the you have max VRs. Gives like 100 multibucks, sweetens the pot a little
1000VRs to 100MB would be insane to me.
I think I'd be able to buy the Battle Pass in a couple weeks by playing a couple hours a day.
Yeah, that does seem a little too much
Doesn't a decent unranked tourney run give you ~300?
Wait HUH
It's been a while for my swiss cheese brain haha
I didnât know you can get MB from tourneys
No, VRs! Ack
oh right Iâm stupid
But that'd be ~30bux if my original estimate should be correct.
Yeah, seems so
Using my original estimate of 300VRs per unranked tourney, that would be 2.5 bucks per game, which is kind of reasonable in my eyes as a slow drip feed, esp if you save up for the battle pass, which gives out more than its cost (at least in this season).
what about flashbangs
Flashbangs are kind of bad since the enemy has to be looking at it (I never tested if FoV is factored) and it can hit your teammates.
Not to say that it's useless since you can toss it behind your teammate, yourself, the cashout, or a deployable to bait people into looking at it. But you should coordinate with my team so they don't get blinded.
how long enemy can be blind?
It depends how close it is, but it can be several seconds - I don't remember the exact time, maybe 5 seconds?
ok thx
Without the friendly fire, flashbangs would be worth taking.
I tried them the other day not knowing they affect teammates until a dude hopped on the mic screaming.
What if itâs own game mode where you have to cash vrs out to get multi bucks while fighting other players and it costs like 1000 vrs to get it and you can get like 200 MB
I think they'd also kind of need an AoE radius that they'll work in even if you don't look at them (inspired by Siege).
That's a cool concept, to basically wager your cash, but it'd likely have all the issues people don't like about the Ranked meta and you'll have more loss potential in terms of hours of progress lost.
.
Gimme a gas mask gadget
change vr to mb will never happen.... think about why the game is free and how free to play games work..... cs, dota, lol, apex........so give them money for their work
Maybe making it a bi weekly event could make it even better
So you have 2 weeks to rack up VRs and then play the vr to mb event and it continues to cycle
but thats how they get money. so if we stop giving them money for skins, they have to fire people, so we get less skins until the company goes broke, cant pay servers anymore and the game goes down. so u want this?
Reason why i say 25 is that you get like 75 each from the season pass
But yeah they could do that, maybe even maximise the Vr Points to like 5,000/10,000
That makes it very agonizingly slow, which is why I chose a middle ground for 100MB every time you âcash inâ your full 3000 VRs
its like playing 5 tournaments.... i play 10-20 per day.... so 200-400 mb per day.... you know how much this is?! đ you guys should google how free to play games work and how they generate money
You get multibucks from tournaments? Or just from the season pass by XP
no, if u give 100 mb per 3k vr. thats the calculation. u can get multibucks in battlepass or buy them and thats how the company stays alive. so stop this ideas
I mean most free to play games do have some way to reliably earn premium currency, just at a significantly slower rate than if you paid upfront.
GUNS IDEA
I have an idea for the game, since we already bought everything in the weapons store and the vrs is no longer useful, I propose an idea to spend the vrs on xp for the weapons, that is, unlock weapon skins with the vrs since the vrs in a future will stop being useful since we bought everything, in fact I already have everything and the vrs is of no use to me, so I propose that the vrs can be spent on weapon xp and also an idea of adding a new weapon, a crossbow for the character with agility with great damage, the crossbow takes a long time to reload, and a simple bow for the medium one that shoots arrows with a normal speed and takes damage depending on how long I left it stretching the arrow, it will do more damage, for the big guy a new rocket but it is a cannon and it takes too long to reload but it makes everything explode and it can make holes in buildings or houses
b
B?
?
bots are getting sillier
must be the case
NEED A STIM
We might get it next season
Since they have not touched balance changes for these last few updates just bug fixes
Gas mines are s tier đ
yes and we embrace the name after all it isnt a scar-17 :)
i think they should give medium a marksman rifle
I would like to see weapons kinda like Battle feild 3 had
change sites add a differnt barol ect
It is, and scar rolls off the tongue smoother anyway.
I cant choose between shotgun and lewis for heavy, is it just down to preference between the two?
on heavy you dont use weopons just the goo gun if your trying to be optimal
You guys should buff the 1887 shotgun the reload takes soooooo LONG
If you're not already, make sure to empty the magazine to get the shortest reload.
Whens the spear skin for the sword coming out?
New here. But what yall think is the best build for Medium rn thanks
AKM if your aim is worse for wear, can never go wrong with the shotgun
Akm is good even if your aim is up to par, having 220 more damage in a magazine over the scar goes crazy.
I swear to y'all, When you manage to combine skill with Focus on the Zipline and use the pistol... Man, it's bliss, for me
The sight on the fcar helps my blind ass no lieđ yall are right about the extra 220 more damage tho
The pistol goes crazy if you can land them head shots
Gonna be honest, Being a light user is a Complete 50/50, every match in ranked tournament
Meme idea: turn Dagger into a Gadget and it can one shot anyone in the back at full hp or it does half there health anywhere else (Note: you cant kill them with this unless its done in the back other wise they would be left with 10hp) this would have a long cooldown in turn to it, Now remember this is a Meme idea dont take it seriously
i wish we could change the scopes, i hate iron sight, but i guess (?) its a balance thing
imo smoke grenade and canisters should remove gas, and gas thats burning should deal extra damage for the 3-4 secs its around, opens up more synergies with other things, flamethrower gas grenade
stop lying đŚ
In that case I think they should make it a option for different scopes but you have to buy them through there VR coin things that you get from leveling up
yeah, i get it if they dont want to though
Maybe Glitch should also glitch out cash out spots making it so you cant cash out there or steal it (does not work if its your cash out)
agreed that would be dope
a sentry meant to take out sentrys
Just got 31 kills in a quick cash round with it
What else would you take as a medium?
I think itâs a really solid pick for playing medium and in my opinion definitely an s tier gadget
For me the mines are more consistent than the frags or other grenades
You just gotta know how to play with them
Everytime I see light user on ranked, they get knocked out first round
Meme idea: So this Special when activated you are put stationary and you start to Matrix dodge all incoming damage (Besides Fire, Poison, Explosive) as long as you hold the button down, How ever you can only do it for so long
any new iteams that you think would be funny in the new season?
i think maybe a bee-bomb like gas but targets enemys
Does anyone have that Tama view charm? Curious as to if it reacts to the game
Not really a âfunnyâ item but I think they should add knuckle dusters for medium
I had a few suggestions for guns and a melee in my head, have a list:
Light:
A Stun Baton (sounds a little too crazy)
And an FN Five Seven pistol
Medium:
A B&T MP9 and the VZ-61 Skorpion because i think mediums also need some smgs
And for the Heavy:
A Desert Eagle XIX
And call me out for this but i think there should be an AA-12 with an 8 round box magazine (it may just be a good alternative to the SA1216 if you cant kill someone with a whole tube)
but do we really need more guns?
does the glitch trap also disable your own things or just enemy ones?
I think some of the mediums weapons need to change, because right now the fcar is undoubtably the best medium weapon, which is evident by how its run by 90% of all mediums. What makes the fcar the best is that its viable in all ranges, has incredible dps, amazing accuracy, and its only downside is its magazine size which is easy to overcome. The fcar needs to be nerfed, and not with some annoying damage fall off or bloom. I think a damage reduction would be best. The fcar being strong isn't the only thing that makes it the best however, the revolver and shotgun being too weak are also what makes it so commonly used, (i don't mention the akm, because i believe it to be a balanced weapon, the only reason its not used much is because of how objectively better the fcar is). The revolver for starters is so unnecesarily nerfed, the iron sight on its own isn't too bad, but then it has damage fall-off and bloom. I can understand with the revolver having a 2x headshot multiplier that you wouldn't want it to be easy to abuse this, so I suggest reducing this to 1.5x and then removing the bloom and damage fall-off (or make fall-off incredibly minor). the shotgun was done dirty because it couldn't decide how good to be in close and mid range and so just ended up being trash at both. for starters, why is there a 2-3 second animation that can't be cancelled by firing when tactical reloading, it's very weird how abnormally long it is. The damage of the shotgun isn't bad, but its pellet spread is. The spread is such that half are at the centre and then the rest are spread weirdly far outwards, this makes using the shotgun at any range other then close instantly do at least 50% less damage. Because of its time to kill its hard to win fights in close range, so making it guranteed to do less damage beyond close is unfair. This feedback is something that I believe will be a massive benefit to balancing the medium meta and making it viable to use a weapon other than the fcar.
absolutely on point
One message removed from a suspended account.
Both are good, depends on your playstyle
Yes I agree
riot shield is pretty good too
I like LH1
Devs, please add a real shotgun into the game for mediums, the old ass 1887 is shitty at best, at worst, it's completely unusable, and it just doesn't look nice, idk, maybe make a double barrel for the medium as well, just make it slower but have better range than the shi, or a Winchester 1897 (trench gun), the current 1887 sucks massive balls,
fcar has higher dps, akm can do more damage per mag
fcar also has an easier recoil pattern
so it depends on if you're going to be spamming or taking duels as well as personal preference
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Any tips on how to more effectively use the sledgehammer? I feel like I struggle to close distance on other members in the match, I can usually get about 8 kills a match but what to get better, Mostly my kills are against medium or lights especially while they are not paying attention, kinda wish its had a faster swing recovery or a more forward motion with the swing
Not to meantion it seems like even medium build can walk backwards faster than I can swing forwards at them causing near misses but misses non the less, and if I miss I'm basically toast
One message removed from a suspended account.
Yeah, I know the mesh shield helps but this makes me slower then I already am, I dont necessarily thing the damage should be buffed but I think its swing time recovery should be decreased, 95% of players I come across feel like I just get deleted by one guy as I'm hitting him, either swing time recovery buff or a more forward motion on his attacks, seems like all the close range weaponry is inconsistent
Do 60 dmg at point blank center mass with the double barrel, I even did some simple testing with its pellet spread, it says wide but its not that bad, about the size of a soccer ball from ~20 feet, problem is aiming or just firing from the hip is the exact same, ADS for more accuracy with the db seems like a time waster, if your run & gun/hip fire accuracy is decent its better to do that it seems
Use goo gun to trap ennemies, then run at them (you'll find plenty of videos of people doing that on youtube) or use the charge & slam to close off distance
Never thought of using the goo gun with sledge hammer since it doesn't break easy with the sledge hammer, Ill have to try this
I do use it with the flamethrower though, Essentially have a fire wall, when I hear people coming I light my goo wall up and sometimes surprise them. I also use a lot of mines to run away and escape chases with sledge hammer, but I will watch some guides thankyou
yoo
Guys is it just me or the Fizzy Tiger skin is hella weird? The recoil is all over the place
How dare you claim the shotgun is weak.
I have never been so offended in my life. The 1887 is actually DISGUSTING. Also, FCAR could probably use a damage reduction. 26 to 25 wasn't a hit that affected the damage thresholds. 24 would, it'd be interesting to test that.
But I wouldn't claim the 1887 is anyway not up to snuff. The skill ceiling is just much higher and the skill floor is much lower than AK or FCAR.
lower than the fcar??
Any gun thatâs great close quarters and outranges everything but a sniper shouldnât be putting out even 20 damage a shot
GUNS IDEA
I have an idea for the game, since we already bought everything in the weapons store and the vrs is no longer useful, I propose an idea to spend the vrs on xp for the weapons, that is, unlock weapon skins with the vrs since the vrs in a future will stop being useful since we bought everything, in fact I already have everything and the vrs is of no use to me, so I propose that the vrs can be spent on weapon xp and also an idea of adding a new weapon, a crossbow for the character with agility with great damage, the crossbow takes a long time to reload, and a simple bow for the medium one that shoots arrows with a normal speed and takes damage depending on how long I left it stretching the arrow, it will do more damage, for the big guy a new rocket but it is a cannon and it takes too long to reload but it makes everything explode and it can make holes in buildings or houses
Or pauses the cash out for a few seconds.
another good idea for a gadget would be a stim- like stimpack but boosts speed and recovery rather than just bulk health
DRUGS MAN
The skin affects recoil?
Weapon and Gadget Ideas
Light:
- Healthgrenade (healing 50 HP for all Mates in range)
- Hacksystem (hack one enemy gadget like torret, shields, aps etc and let them work for you)
- Camera
Medium:
- Burstweapon like a Famas
- Techbow
- M4 Silenced
- M4 with Grenadelauncher (less Bullet and Grenadedamage)
- Mortar (gadget)
Heavy:
- Desert Eagle
- Elephant killer gun
- Slow Grenade
That defeats the purpose of being strategic with coin usage in ranked as anyone can just retreat and heal quickly.
Man if we had a famas I would use it all day every day even if it sucked.
Maybe it pauses it and makes it so no one can take it basically itâs a match Staller
mortar is crazy lol
if we add bows light should get an ordinary bow and medium should get a repeating crossbow with less damage
Heavy should get the longbow and light the crossbow.
a sentry meant to take out sentrys that's meant to take out sentrys
If we had llamas I would use them every day too even if they spit
i notice a lot of people making new gun suggesons, however I don't. think this is the best idea. quality over quantity. I don't think more weapons should be added for the sole sake of adding a new weapon, and before the idea of new weapons is suggested i thinkthat all the current ones should be properly balanced first
there are 9 weapons for light and 6 for medium and heavy. how u want to balance the weapons for equality? there are weapons for different situations. a sword will be never as good as a scar at range, so u need different weapons for different situations. they will never be all equal, cause they are made for different situations and different playstyles.
i believe there is a big difference between balanced and equal. I personally think that to have all weapons balanced means that they are all viable options. Currently i would say this is not the case, as seen with the fcar meta.
this will never happen, cause there are meleeweapons in the game. u cant make them really viable. u can just add more options
yes add every single gun that was ever invented
Whatâs the best class right now and gadgets and medium small or big đđđ?
all classes are good if they fit your playstyle. played the game now for over 500hrs and its not about the classes, its about how u play them. in ranked u will find most lights with cloak, mp5/m11, stun gun, fraggrenade, glitchgrenade. medium with heal, scar/ak, jumppad/zip line, defibrilator, grenades/mines. heavys with shield, lewis gun/shotgun, rpg, c4, dome shield. this is the meta atm
Dam you put time for that response appreciate it what class do you play ?
I really play and enjoy every class. Normally i pick what is needed for a good lineup. As light u need to deal with low hp and try to avoid gettin hits. Mapawareness and gamesense is important, cause fails will lead to death. Medium overall allows more fails. Heavy got nice defense and biggest damage with rpg, c4 and Lewisgun/shotgun. If you are new, i guess Medium is the best Option in my mind.
Yes. I made a comparison between the Evanescence and the Fizzy. I have to ADS to Fizzy to control the recoil....
perfect or even lower fcar firerate
like the vrs idea but i dont think a bow would fit in
The bow is a surprise how they edit it and make it, maybe they make the bow comfortable enough to attack and if people don't like it then they don't use it and that's it.
lol
grenade launcher=good
Finals is the best!
Looks like u want be level 1 hahaha
When are we getting the katana skin man

I almost got every single gadget just 3 more!!!!!!!!!!!!!!!!!!!!!!!!!
i just finished buying the whole light market
Best gun is for light
depends on playstyle
Mp5
burst would be cool
Long Range: LH1 (Sniper if your good at headshots)
Short Range: M11 (Sword if your feeling ballsy)
All A rounder: XP
xp54 for sure
Please please pleeeease make a gas mask gadget
Yeah gas mask would be amazing. But I guess it's not really worth it to waste a spot
I mean you could just throw a molly and the gas is gone. So why waste a slot?
No need for it
You can counter gas with fire
Sniper for heaviesssss
Yes but then to countwr the fire you need smoke and as soon as its smoked it can get gassed again, so a gasmask should be addes to counter this
yesh you throw a molly to counter gas but then to wate a smoke to counter the fire in which another gas grenade can be thrown in and the cycle continues
Get the idea but donât think so
What in the actual fuvf? Why would you want that?
barricade broken
Wow so cool!
Healing Bomb
I can share my details đ
Healing bomb would go crazy or any sort of heal really
i guess thats the point of medium thou
If you run away for a while, you run out of health, so it can be a nice balancing act.
How about a crossbow for light or medium?
what makes the it different from existing guns?
It's a crossbow, it shoots pointy sticks
mechanically different
why would it not be a worse CL, or a worse LH1 (depending on which route you go)
Hmm, how about flaming bolts? Cool stuff
Guys new here, whatâs the meta gun and gadgets for Medium build
Whatever you enjoy
Honestly any weapon is good but everyone gravitates to the Full autos or what ever weapons TTK is the fastest and easiest to achieve
So you will see a lot of Mediums Constantly running âFcarâ but some still run the âAKâ
I always tell this to everyone who asks âBest Weapon or gadgetsâ slowly try out everything because you will find a play style you like and find your preferred gadgets and weapon/weapons you will use
Cheers Iâll keep that in mind
I personally like to always have smoke grenades and defib if im medium, i can smoke for cover or to put out a fire and the defib always helps w quick rezâs, it only restores half health when rezâd tho so a healing beam is always a nice thing to have equipped too
Althought the turret is helpful aswell
more guns
more maps
U gotta be careful when adding more healing to the game tho
Mediums donât get smoke Grenade to my knowledge
ye
sword
sword
Make it so you can add attachments to a gun like a sight, laser, foregrip, psecial ammo, and more, but they only unlock with teh gun levels. Also can you make more levels for guns as It seems pretty easy to get through
yo
I love the ak to your point about playstyles thatâs still fits me the best
I've always thought of it as "FCAR if you can aim" and "AK if you can't"
make throwing knives better
But if you can aim then stay on the AK for more ammo
has meta changed for mediums? AK, Heal gun, defib?
Well with Defib getting nerfed so the respawned immunity was dropped to .75 sec I have seen some people drop it completely but some people still run it just look at defibing someone in a safe location
what was the nerf?
I think we should give the defibs 100 damage
it would be very silly and it's pretty hard and stupid to use them on an enemy anyway
either that or the taser effect
I picked up the FCAR because thereâs no big, slow, heavy rifle (I want a bolter-esque weapon)
need a medium DMR weapon in my life
I think mediums should get smokes to better get heals and revives off
Dosnt really make sense for the light to have it when they already have cloak
fr smokes being locked to light makes it so useless
If you get the balancing right, we don't have optimization problems.
When you revive people the Respawn invisibility Defibs give is only .75 sec no longer 1 sec
FCAR is fine
wish kill cam was in the game I come across so many sus aim players under very sus conditions
defib kills are so shameful xDD
same here
The 1887 could use a slight boost in attack speed, as itâs slow one requires lightesque dodging, however this would be a good transition to medium from light, which would result in a health boost and honestly a gadget boost.
Medium mobility already competes with Light as is. That attack speed boost would cause large balance issues with the gun, especially with how hard it can hit AND with the amount of mobility in the game.
the shotguns in this game don't need a buff right now đ
(well, the db shotgun is crippled to the ground rn so that actually might need a change) the heavy's shotgun def needs a nerf tho, wont last a second in the near vicinity
Facts. Anybody who thinks the 1887 needs a buff doesn't know how to use medium movement tbh
build L?
Only thing the 1887 needs is for itâs reload to be more consistent in terms of how many shells you have to reload before you can shoot again.
No other buffs necessary.
I agree i wish kill cams were in the game too as well as a mini map of some sort to help new players, and for people saying the 1887 needs a buff your wrong i main the 1887 as of recently coming off of light and it hits like a truck you just dont know how to use it i feel like its perfectly fine where its at with no nerf or buff needed
is it true that they removed a lot of gadgets from heavy and light?
What do you mean? Like recently or since the beta?
not that im aware of, no
I feel like they need a different Crosshair for shotguns as the standard one is a bit confusing at times to dictate spread
That it make static crosshairs like CS
I kinda hope we can get more crosshair options because I prefer running only dot or making my crosshair smaller and closer to the dot
Would be nice if embark wasn't so arbitrary about custom crosshairs.
Can I share some skin ideas here?
Oh, how I need a nerf to Shocker, since I only play with daggers, and against me there are people with Shocker, and I have no chance of surviving, since I donât even have time to shoot once
In fanwork
so true
can the grenade launcher please get reworked. game is no longer fun cause its just a bunch of healer bombing everything. game is now ruined
its been since release like that wym.
Tried the FCAR and damn it slaps very very hard
So people have talked about vehicles before. My solution is to give Mediums a Go Kart as a gadget they can place that two people on the team can ride on. Imagine the tomfoolery.
oh yeah thats right no gifs in here :(
are you suggesting we do drive-byâs with an RPG
Sounds like a skill issue
That is what I am suggesting yes
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