#💣┇weapons-gadgets
1 messages · Page 3 of 1
May i ask why you think heavy is op. Because if its just rpg again, you have ways to counter it
Yea but as the time goes on, and more people get access to ranked people will realize how unfun it is to play against a Heavy with auto shotty and rpg so they have to balance it
and honestly
if you get hit by an RPG
why shouldn't you just fucking die on the spot
they should just RPG to make it realistic
and make every gun one shot headshot duh
for the most part autoshotgun is much worse of a problem than the rpg but people dont complain about it because a ttk of 0.3 seconds feels better than a ttk of 0 seconds
same thing could be said about a sniper bullet to the head or a shotgun blast point blank
I mean, in that case just make every weapon realistic. any headshot should just KO you
guess what both of those guns do to lights
yea, lights
@number15burgerkingfootlettuce terrible mentality. I could argue make the arguement with that ideology and say if I’m invisible why can people hear me?
because it isn't invisibility
it's called cloak
Yea honestly why they don't create a extra mode for you Heavy mains is beyond me
Being invisible doesn't stop you from making sound. >.>
the channel for salting about heavy is #light-build-main , this is #💣┇weapons-gadgets , i think you're lost
and invisibility renders you imperceptible through sight, not sound
Im not arguing that it actually should. Im saying that your ideology is “if xyz, then you shouldn’t interact with the game.” Under that same pretense I’m proposing a nonsensical argument about cloak.
not that cloak is supposed to do either
Would u think OBT stun gun was balanced if it was a projectile?
Light can easily take down a heavy in less than a second if played correctly. Having a gadget that can potentially 1 shot a light and have a long cool down is not the end of the world.
i mean that makes it realistic so yes
lettuce how does this guy not recognize that you're trolling him you're making it so obvious
@warm lion Ah yea realism. Taking a sniper shot to the head and still walking is pretty realistic too
Spotted another heavy main
Yeah, some people need to play some TF2 and see that this game is pretty tame compared.
I mean lighter classes in TF2 can get 1 shot pretty hard by many things in Tf2. People complaining about a single rpg.
i'm taking the free discord server xp where i can 😂
I did mix of both heavy and dagger light
But let me guess, more heavy right?
It was easy to kill heavy's with dagger especially with evasive dash
Just say you don't want heavies rpg to get nerfed
Why should it be. When light has so many options to counter it
let's see you try to consistently one shot lights with RPG medium player
it isn't as brain dead as the shotgun
Yes give medium a RPG too
now this will give me a reason to play medium
why not give every clas a RPG, it's way more balanced this way, no?
so true so real
And call it The RPG Finals
🙏
true replace every gun with rpg
The sledge hammer can one tap lights and has no direct cool down. People aren’t mad about that
u seem like a sweet person i wish i could play a game with u seems so knowledgeable
Yes no need to balance every other weapon when you can just replace everything with RPG's
They used to be
too bad i'm pretty busy with college and we're different regions
make a nuke gadget with 0 cooldown that explodes the entire map and kills everyone
give it to every class
yeah no issue just think your great 🙂
Now that's a very unique idea, no other game did something like that they should implement it
@noble lichen terrible comparison. As a primary weapon if forces you into permanent melee range which can be easily spaced in most cases, whereas rpg is an ability that fulfills a primary weapons job by providing high damage and decent range
terrible comparison cause sledge is straight ass
Thats if the rpg was direct or under the enemy
Yea you are right, but makes no sense to argue with logic these guys are biased as hell
It’s actually a bit repulsive @timid heart
go to #👂┇game-feedback for actual arguments smh
This channel is for talking about game balance read the description
Again, many ways to counter rpg. You just have to find them
Yes, but can't wait for the nerfs 🙂
Lol
Auto shotty is still very strong.
The same point can be made that you are tied to long a cooldown can easily be spaced with building and map objects. As to not be direct impacted
but because devs never nerfed it after 3 playtests, surely it's balanced right
it's just like RPG fr
@noble lichen ? That’s assuming the heavy just throws out the rpg every time and not just when it’s a garauntee free damage
They did nerf it. They made it so you can die more easily to it. Unless it always hit you for 324 health
Love it
@noble lichen am I meant to afk until I see that cooldown used?
That how you rpg complainers put it. “The rpg replaces you primary weapon”
I hit the enemy with a rocket, it deals damage and doesn't kill. Its now on cooldown
This happens alot especially when using sledge
@noble lichen no the issue is that it CAN be as lethal or more lethal than the primary. @weary moss I have an idea for you. Save your rpg for when you see a light and evaporate them :)
I do, doesn't always kill
I bring out my RPG in a fight , i win
I have stun gun, heavy cant use rpg. Or glitch grenade
9
RPG is OP and doesn’t deserve to do as much damage as it does.
I’ll be the first to admit that there’s a ton about the heavy that could be nerfed and it would still be a great pick. Especially over light.
Dang. You make the low skilled ability look skilled? Thanks for proving my point about the heavy player base.
Lethality is the nature of explosives though.
These guys think because it doesn't kill a medium in one shit it's not broken lmao
imagine thinking explosives shouldn't do high damage
Because it doesn't? It does 180
@noble lichen lethality is the nature of getting shot in the head by a sniper rifle…
Just stop lmao
@weary moss omg reading comprehension
I think you misread that
he did indeed
I have trouble with comprehenssion, this is correct
Lethality Doesn’t directly correspond to killing
Lethal means dangerous and a sniper shot to the head in this game IS dangerous to any class
comprehension *
RPG's fine, spending it to kill 1 light on a huge cooldown is a big investment which can usually have better uses, they should just add a small priming time/necessitate ADS with it so you can't panic switch flick RPG at your feet
maybe they have trouble with compression too, we dunno them that well
Gotta love auto correct
No worries, even if it doesn't kill a medium in a fight you just hit a med with a rpg shot and finish him off there is no way to counter that
Riot shield
@paper island no shot you just saying “using my cooldown to remove one shot a light is a big investment, and there are better uses…” u remove a person from the game?
Ok you are just trolling
Riot shield blocks rpg
This is good, better than reducing it’s damage
god bless this shitty weapon
it bring me untold joy using it
@paper island id be down for prep time too! My suggesting was scale it for demolition and nerf the damage while lowering cooldown (increase impact on structures)
where I come to this is just like... it's day 2, we can try and work out new strats and counterplay before taking huge swings at balance changes, we're still discovering new strats and team comps
In its current state as a free “oopsies let me wipe this light out or chunk this medium instantly” it’s not balanced. Good to see theres a single heavy main that recognizes that.
@paper island it’s been an issue since beta…
Well when a light can delete a heavy in less than a second and has gadget counters. Id say so
@weary moss LOL. Less than a second huh?
I have killed heavies faster with dagger
Any LFP groups for solo players like me? :9
go to an LFG channel 💀
I think he switched up light and heavy
GL on top
i cant find it
And now since quick melee does 40. You can do it in less
yeah thanks community ❤️
@weary moss u mean with the weapon that has to be used behind them, followed up with a left click, and point blank…
You haven't seen my clips from last beta
i mean you still have to be pretty accurate with RPG to actually one shot
^
i mean you still had to be pretty accurate with the stun gun to actually stun someone
see
same thing
And again. Quick melee is now 40. So you can heavy attack and follow it up with with quick melee. You delete heavies
see
same thing
🤝
@weary moss I really dont need to lol. Out of curiosity in beta did you pair it with the cloaking device that’s now been nerfed ?? 0.0
it's always been able to do that though
Evasive dash
killing with a quick melee follow up that is
I thought it was 20 in last beta
Guess no images in here
iirc. 25 on light, 40 on med, 50 on heavy
@weary moss regardless of how you stage it, killing that quickly as light requires significantly more thought and prep than rpg :/
Well tazer isn’t healthy for the game either
I can just glitch grenade
yeah you know what
fuck light
they can disable literally every gadget and ability with glitch
Medium has glitch traps btw ^
Or use goo. Or use my body so they can hit themselves
yeah but they're less convenient
USE MY BODY SO THEY HIT THEMSELVES.
Kills em
yeah RPG self oneshots
isn't the only gadget where getting hit by it can be a good thing
u can waste defibs too
Have to say Shield can be really fun if you know when to charge at people.
So i can use light attack with sledge and follow it up with a quick melee instead of charging a heavy attack against lights. Good
Light inherently has to take flanks/ off angles. Most confrontations with heavy (in range where rpg self can happen) happens more toward heavy’s team. Heavy’s team has higher chance on revive location than light’s team- who is ultimately down the player. Not to mention your argument for a form of counter play has nothing to do with the enemy’s kit-“let me rpg myself for you” implies a misplay on the heavy’s part. At any reasonable range where that is possible heavy should never be forced to RPG- that’s a misplay on the heavy’s part not a counterplay from the enemy…
"form of counter play has nothing to do with the enemy's kit" if only light had a gadget that can neuter the enemies gadgets to have a higher chance at winning
Yet again! Where did I say that those part’s of lights kit are balanced??? I don’t think they are healthy either!
movement feerls different from beta
You act like I’m a diehard light who defends my class to the highest degree. There are parts of light that need to be rebalanced too as I’ve stated numerous time.
nah glitch is necessary for the game
It’s only necessary because other abilities aren’t balanced 😂
you're just begging for everything to be shit then
You only mentioned glitch 1 time and that was with mediums glitch mines
if everything else was so bad to the point of glitch being unnecessary then that's just boring
You have stated nothing
I searched you saying anything about glitch. 1 came up and it was about a different gadget
@weary moss earlier I talked about tazer which applies that silence debuff.
This was toward me talking about glitch
🤢
Primarily glitch, because taser doesn't hit multiple enemies
Hey guys, what's best dagger or sword?
sword is just easier
I try to main throwing knives so I don't really care if it's easy or not
then dagger for the potential to one shot most people
Okay thanks
Dagger sometimes just feels like a ping check
They hurt me lol
Same, don't see it often though. Had someone stab me in the face yesterday for 320 dmg
Is the right click in the back 50?
should be an instakill to anything but heavy
Right click to back is 320
Dash or Invisibility with dagger?
Dash for aggressive plays, invis for reliability
If you got insanely good at doing 180s with it, dash probably better for it long term
buff the knives
Thanks
you gotta learn that dagger flick bro
dash
Knives are fine, damn things do 60 damage a hit
I'll buy dash when I'll have enough, in 3 games but for now first game I've done almost nothing
right click is garbo
Right click is for long ranged throws or peeking
Dashes are pretty much the best choice.
the timing is still bad
Grapple is nice but cooldown hinders it, Invisibility has been nerfed but still somewhat usable.
It is a bit too long yea, but it just came out so would expect some adjustments
Invis is mostly fine. The nerf mostly hinders shotgun campers
At least from what I've noticed with it anyway
I don't now how long it takes to charge for the right click but it should be a tad quicker
It's like a full 2-3 seconds to charge right click and you can't hold it either
i just wish you could hold the charge on knives
if they made it just a single charge you can hold that woudl make it so much better
Same. that would entirely fix the charge time concern for me
Good point, should we talk about the Melee weapons?
i mean, have you seen my nickname
The Summoning ritual has worked.
But, most of the Melee weapons feel like a joke. Outside of the Sledge which can cause the whole building to collapse on you.
sword users would like to have a word with you
I don't like sword users, feels "easy" mode compared to the other ones (except sledge)
Sword Users are the rarely effective.
Dagger User kill one person and then get mowed.
sledge unironically makes the other melee weapons better
Swords can work with Dashes and a bit of luck.
dash is the best combat ability so of course it does 💀
sword doesn't feel bad now, but in obt they were so annoying lol
So general consensus about the Dagger?
I think pretty much a meme weapon, but fun with invis

probably the highest skill ceiling weapon
pretty ass in the hands of most though
Yeah, if you’re good with it you can dominate matches
What are good gadets to use with melee btw, mostly throwing knives?
It's a High skill weapon with little payoff, and has to reliably hit the back of a moving player.
throwing knives isn't really a melee weapon. but smoke grenade , taser, and not sure about 4th gadget for sword/dagger/knives
Vanishing Bomb, Dash, Smoke, and maybe Flash or Gas
how is instant killing little payoff 💀
Because you alert the Horde in doing so, and are in close range.
Vanishing Bomb might actually work well with it.
i love the addition of that bomb
actual unique utility besides the convenience of glitch
Sadly, it's a light exclusive.
i think it should
Which medium wep had lowest ttk?
Sniper.
that's light wep
hmmm revolver?
either revolver or shotgun, shotgun has very low fire rate though, so not sure
fuck revolver bro
i am straight ass
I love revolver, but am also ass with it
Fine, 1887 or CL-40 technically would have the highest.
But, R.357 is the best
nah the GL definitely aint it 💀
strictly for lights, I think CL-40 has a better TTK than 1887
1887 is the highest damage, GL 2, R.357 3, And AK and FCAR tie.
AK Theoretically has the highest TTK with the highest damage to Fire Rate Ratio. FCAR has a lower fire rate.
That’s why it pretty much only works with invis
it's not invis
and cloak is noisy as shit wdym
the LH 1 actually kinda shreds
horrible for cqc but it does really good damage and the recoil feels a lot better than in the beta
you have 2 dashes available to escape a fight
Light is possibly XP-54 for higher damage at a sligbr decrease for fire rate.
LH1 is so weird to me, I wanna like it. but I feel like any situation where I'd use it I can just get more done with sniper.
I think that the grenade launcher needs a damage increase, i played a numerus amount of games and it takes 4-5 hits for heavy, 3-4 for medium, 2-3 for light. The grenade launcher shoot slow and the grenades them self's blow up on second bounce which is fine. Its when you are fighting a m or a l it sometimes frustrating. bc you have to shoot the grenade a certain way which is a skill in itself. you also have to outplay certain player do to there movement which is not a problem. I would love for yall to try it out and see what im saying just a bit of an increase in damage to where its not op or its underperforming.
I mean I’ve only seen good daggers with cloak personally
which grenade launcher? heavy's MGL32 or mediums CL-40?
cloak falls off once you meet actually decent players
I miss a lot with the sniper so having the higher fire rate works better for me
heavy's
Which one?
Heavy and Medium both feel weird, since it feels like it would have terrain destruction.
But are incredibly inconsistent due to the high amounts of movement.
I think grappling hook could use either lower cooldown or more charges, cause both cloak and dash can be used repeatedly while grapple kinda takes a while to get back
i'd be down for an extra charge
Bro, rocket launcher is so skilled
i haven't tried the light yet i find myself play more of the heavy so we can have a fight chance.
see, I'm terrible with the sniper. but I still feel that way. I haven't gotten lh1 in this version, but I tried it in cbt2 and obt and just felt it ain't it. gotta land 3 shots in the time you land 1 sniper body shot. Probably just skill issue on my part though
welcome to light class
Wait, light has a GL?
Yeah I think 2 charges could make it much more viable (and more fun)
no
cl4
Medium.
thats for medium
medium
yea that would be sick
2 charges for spiderman mode
What’s that lol
just grappling around everywhere and able to take angles on buildings because you'd have an extra charge. so you can drop without falling to your death
Oh impressive
Real
Give me the stun gun turn radius reduction back I wanna make all these new players cry
God no that was just a pain current state is so much better
I just think light overall sucks right now
it can suck for all i care
glitch having ass
you mean the amazing grenade that no light ever uses and then complains about how they can't deal with a heavy dome shield?
yeah class "sucks" cause people are bad
Honestly I switched from heavy to light because I feel like cause everyone is slower now the lights move speed difference is just way to much for heavy’s and even mediums to Handle
move speed nerf isn't real
Idk movement feels like as rn for everyone dose it not
it did until I realised my FOV was low, then it felt normal again after I changed it
Mines at 100
Nobody reads patch notes nor the announcements notifying people the cause of the movement speed nerf being just a change in default FoV
go higher
Nah I shit you not tho bonking don’t feel right no more idk what it is but something happened
Yeah light is reasonably balanced it just has a huge skill curve. I do think the first SMG could use a small buff tho
What would use say the best weapon for light class in
V9s, x-54, sniper if you're good with it
Overall though I think v9s still seems to be the general consensus
where to see my name?
Opinions on the vanishing bomb?
Seen it used a couple times defo bamboozled me but unsure if its worth the points
Haven’t seen anyone who uses it
I like the bomb with the grapple hook @coarse canyon
I like it, works on teammates too. Nothing like an invis heavy dunking you with a hammer
Ahahaha
why cant I use the grenade launcher I just bought
Gotta be sure to equip it in the constant loadout. Can't do it mid-gane otherwise.
i played a game of light and i retract i dont like the sniper LOL fell weird to me
its diff, but funny
i am sure i got a hs and not 1 shot kill 😦
I can't enter onile in the game is there a problem
donno bro
gas or pyro nades?
why the fuck can light go invisible shoot go invisible again with no cooldown dogshit ass specialisation
Yeah it's stupid
Please change to goo gun back to the beta version
Melee needs a serious buff
I can't enter onile in the game is there a problem
no pls x.x i get hit by melee as a light and take almost a third of my health
can we get the auto aim on sledgehammer removable as a setting
Situational/preference. Gas is higher damage. But is removed with fire and doesn't stay on the person after they leave. Fire does less damage, but has a 20+ damage dot effect just for touching it. However it's put out by smoke
it's so annoying, especially when trying to break walls and there's someone behind/above/whatever
Is it possible to reduce the sight without scatter or set only the dot?
i m looking for the best to stop cashouts
Gas then
thanks dude
fire will last longer and scares people, but gas will actually kill them if they try to steal it.
gotcha
Who have ttk weapons exile file ?
Is the scar better now?
Better? Yes, still worse than akm? Yes
maybe its meh thing but akm has too much recoil and no acc
It's accuracy feels the same to me, fcar just has a scope to make it easier to aim. I do prefer fcar though, the difference is small though that decent aim can make up for it.
true only issue is mag size 😦 lol
Mmhm
i fell like the fcar gets empty way too fast lol
Depends, the FCAR apparently has a better ttk
feel like stun gun and glitch nade sort of ruin pvp
Someone said the fire rate on akm balanced out the ttk. But iirc fcar takes 2 less bullets to kill
Light becomes kinda useless without them
pvp so stale without abilities
used to use dmr in the beta hella and loved it because the fire rate was so good. they buffed the dmg it does but now it shoots slower and i literally cant use it anymore
Even with the lower fire rate I’m pretty sure it kills faster. We can’t really know for certain yet, but multiple people tested it and found that
That’s the downside of relying on your abilities for combat lol
isnt that what seperates the game from other run of the mill fps? using abiltiies?
Theres more than just that. Either way, that’s kinda just what util does. Flash grenades aren’t fun, sonar grenades aren’t fun
yeah but they dont take away from one of the main aspects of the game
Grenades aren’t fun to get hit with lol, you just gotta work around it
I’d consider being able to see to be one of the main aspects of the game but that’s just me
i dont think u understand and thats ok; u can see in every game. what seperates this game is using abilities and having something that takes that away is sort of dumb
Although I’m not sure why medium doesn’t have glitch grenades, they’re supposed to be the util class, it seems like it’d make sense for them
i believe that the akm should have a slight dps boost to match other guns throughout the classes
isnt that the point of it tho? to counter a counter? and ive used abilities like cloak and charge to be able to reposition myself in a better spot while flashed so ik its doable to be able to get out of it if ur quick
it'd be silly not to have something capable of temporarily disabling abilities. if it didn't exist you could just run a bunch of heavies and be fine because you can't deal with their shields reliably otherwise.
You need to be careful about making abilities too strong, because then you'll just run into the issue that Overwatch has, where if you happen to run into a 1v1 situation with your counter, you're basically dead. That shouldn't be how it is because you'd just be amplifying a problem that already exists (lack of teamwork). Everyone should be well equipped to have a balanced playing field in most 1v1 situations. You also need to keep trap gadgets down to a minimum or you run into the problem Siege had where 1) it's virtually impossible for newcommers, and 2) you decrease the quality of life for the majority of players.
Because of destruction and movement, this game is a chess match. You don't need to insert a dozen new abilities or gadgets to further complicate the playing field. The playing field is already enormously rich with possibility. I would lean into that by keeping everything else relatively vanilla. Let's not power creep this game in its first year.
its cracked against everything except heavy
heavy cracks under pressure? lol
??? shields are not that good in an environment where literally everything is destructible? how much have you played
it doesn’t “counter” anything it literally takes away every option the other person has, there’s no “counter” to that
bro i think they meant the "shields" not the barricades. Like the dome and the mesh shield ability. and they're right, where you would have to physically push into their space they have set up. kinda stupid to do that lmao
how do i counter gas grenades? i literally die at least 60% of my deaths to someone gassing me to death
there's and hear me out, team play don't all stand in one area and have a team8 back you up. im not 100% sure on this but, you could also place down mines and and stuff to back into so you go atleast 1 for 1
Okay true lol
those are what I meant yes. they move with the stage, the player, and the cashout. they're player controlled and not environment. glitch grenades is the only good way to deal with them other than recklessly pushing into a team of heavies with semi-auto shotguns and flamethrowers.
fire kills it and smoke kills fire
been playing plenty since cbt2 ty
can i throw a fire on myself without dying? lol
no, you'll cook yourself.
no lol, just throw it into the area before hand so it puts out the gas
if there are mines just shoot them first then do it
just needs to touch some of the gas too. can toss it to a corner you won't go through and ignite it from there.
do weapons have spread on top of the scope/sight animation?
sometimes it feels like if im midair, my sight is 100% on something (in test range) and my bullet flies randomly away
is it just me or is heavy's shotgun a little weird times? i'm using it close range but some shots just feel like they dont hit or they opponent takes little damage. am i doing something wrong?
theres definitely something going on with spread while mid-air/going into scope. had a very interesting kill yesterday that I do not agree with and I couldn't even say it was ping because of how off it was.
thats the most braindead take ive ever read. so brainless
pretty sure that person is trolling or has only ever played old school CoD or battlefield.
it literally ruins the whole point of the game
we were talking about 1v1 situations
have you've ever played ow or valo? do you think sombra and kayo ruin those games?
there's your problem lol, you should never be in a 1v1
revenant on release? sombra was op on release?
if ur playing light it’s ur job to get into skirmishes from time to time
i 1v1 as a light all the time, I feel pretty confident on winning most of my 1v1s against any class
what gun?
double barrel
lol
sombra was really bad on realease lmaoooo, they had to buff her and rework her to hell to make her good, hell they just reworked her again so she would be viable. I cannot comment of rev since i did not play apex when he was realesed. however i haven't seen much of him before or after his rework.
would you say the glitch grenade is broken then? does that determine the 1v1?
I mean, in a 1v1 you'd just be better off using taser over glitch grenade I'd imagine.
the should add 18x scope it would be so balanced!
Does anyone know if you can like farm levels of items (for example: throwing and picking up c4's over and over or just throwing items whenever they are ready)
Also is there some kind of list that shows how each item is leveled up?
Imagine if throwing knives were like COD knives
god inf cod knives
literally impossible to win a 1v1 if u get stunned cloak + stun is one of the most broken combos in the game
like stun gun?
yea stun is the counter to me 100%
yes bro it’s so annoying to play agaisnt
What about when you get deagle headshot?
my 1v1's are generally won by movement. i use evasive dash
exactly even regular light movement is enough skill gap to win 1v1s but using stun eliminates it completely
At least its not as good as the beta versions, they changed it once every beta taking away first not being able to shoot then something else then slow sense
especially since I only use double barrel. So if i'm stunned and they aren't close enogh to me (they usually aren't because V95 and MP5) there is nothing I can do
they need to bring back the less sense for stun since just slowing is kinda trash for a light, all it takes is for the stunned person turning around and shredding you
sense is still too slow if ur going against someone w good aim time it takes to turn u get fried before u can do anything
Just a random complaint 💀 but why is nobody talkin about how broken the barrier shield is like why this mf gotta be indestructible 💀 then they hit you with the beep pop shotgun 😭😭
my other pretty hard counter is auto shotty. It's is extremely hard for me to 1v1 a heavy with the auto shotty
yeah heavy is broken rn, with a 1 tap auto shotgun, both the shields and more + with having the highest health pool in the game its just a pain
1v1 heavy not even worth most of the time i deal like 230-245 in 1 clip and can’t kill they only need to deal 160 to kill me
and RPG 
the good thing is most heavy's are braindead but if you go up against one that isn't its just painful
As long as i don't see them holding the shotgun or an RPG i will generally go in and break their ankles, but if either of those weapons come out, i'm pretty fricked lol
(rpg ptsd -_-)
same lmao
the most pain are heavyes using rpg just for no reason
Shouldn’t the class with the lowest health have the strongest guns?
Thank god im not alone idgaf about buffin light or anything 😭😭😭 JUST NERF THE FAT MAN
exactly
i don’t think lights r meant to be glass cannons
there is a point where that would cause a shift in inbalance. The amount of movement lights have would be devastating if they had access to the strongest weapons in the game
not really, but definetly heavy shotgun need a bit of a nerf
but instead they nerf the hell out of the light and do almost nothing for heavy's
also I have to say WHY THE HELL DID THEY NERF DAGGER BRO, sword is already much better then dagger and they nerfed dagger? -_-
also does anyone wanna queue? I'm tired of having self sabatoging re's on my team every single time
ima be in a 3 man for awhile but i can add you and if a slot opens up we can grind
k thanks
What is the best lmg for heavy?
lewis
Stun gun should get a buff the stun is actually really powerful as when you are hit by it your turning and movement is limited by a ton to the point there's really no counter even with high sense
a nerf then?
Yeah that's what I meant sorry
This is the nerfed version 😆
i would reduce a bit the lengt of the stun imo
I think the only way you can really survive a stun gun is if they stunned you while you are actively looking at the person who stunned you
Otherwise you better hope your teammates are near to help fight back
They removed sensitivity reduction, you should be able to move ur mouse now
I play on a controller since I play on Xbox series x
Well or move your stick or whatever 😅
Ahh did it get fixed recently I assume then? I just know it destroyed me two days ago haha. I didn't play yesterday cause I slept in all day since I had to work a long shift and I stayed up the night before playing finals all day
Idk i read it in patch notes yesterday night
U cant walk or run or use abilities but u should be able to aim freely
yea. you can turn normally while stunned now. The rest is the same as old stun now. Also you can only hip fire.
What is that second tower (I'm not talking about the special ability) for in medium?
That makes sense why they would make it only hip fire I'll keep that in mind when I play tonight after work thanks!!
Second tower?
they mean turret. APS turret I think its called. It stops projectiles (not bullets) from entering its area. so it'll delete rpg rockets, grenades, and things alike.
The APS Turret. I played with it but I didn't understand what it was for
NERF THAT DAMN AUTO SHOTGUN
The one that acts like a trophy system from cod?
Pretty much takes care of enemy nades and stuff
So that’s what it does, I kept getting mad whenever it didn’t shoot down bullets
its pretty funny when someone is shooting at it with a grenade launcher. It sounds like R2D2 going off.
Does APS turrent work against RPGs and grenade launchers?
Lol yeah it's there to protect you from getting naded to death. Or if you are me I tend to use both gas and explosive mines on my opponents
Oh, great. Thanks @hasty wagon @stable igloo
APS does this stuff
I'm not sure honestly
Ahhh thanks eve
its pretty useful if placed right
Wait would it stop me from throwing a chair or random mop bucket at them xD
I don't think so? I suppose I haven't tested that lol
Totally not because I like to throw random asf objects at people lol and I'm a pretty accurate throw lmao
I killed someone with an explosive mine and a flower pot early by throwing it across a room. so.. random objects are dangerous.
Lol I had a heavy low and threw the mop bucket right at his face killing them
beautiful. Guess you could say you mopped the floor with them
Lmfao
Jesus remove the sniper from the game entirely. Like seriously. Never once have I seen an L contribute anything of worth using it
can anyone explain me (i prefer in spanish) how this turret works? (in spanish is "SPA TURRET") (image of the turret: https://imgur.com/a/tchjEpQ )
iirc it denies throwable gadgets from triggering
anyone know where to find the bamboo weapon i just bought the panda bundle
the bamboo is for the sledgehammer afaik
º0º wtf?! i though it make invulnerable to the bullets (but not 100%, maybe 50%)
a giant aoe (rpg) shouldnt be more than 125 dmg been sayin this for every beta its crazy it still exists
yeah 125 is ok, should not one shot lights
Meh everyone I encountered misses the rpg shot for some reason but they should make it to at least 100
yea it should, just not friggin 180. Also i still think the V9 has too much damn ammo lol
can your own gadgets hurt you, etc grenades and such
yes
Give the fcar (scar) weapon have more bullets cause 20 per msg ain’t enough
fcar would be better if it had like, even 5 more bullets. probably comparable to akm, if not slightly better at that amount.
best short range weapon light body type that isnt a pistol?
hmm.. you specify short range, which has me leaning towards m11(x-54 prob just better overall now though) and sword. shotgun also exists, but that one is weird.
it was deemed overpowered and was nerfed. but not as much as it sounds. its ranged was reduced and its clip was reduced by 4. theres a recoil change as well I believe, but didn't feel much dif when I tried it.
damage feels so underpowered
mag dump a medium and he turns around and mows you down with his ak quicker than you can say wtf
People who rush u as a light and they just run straight will ofc be out powered
are weapons only available by the character you select?
Use double barrel
the damage didn't change, only the recoil pattern. learn to aim
buff throwing knives
please embark 
i really feel like im throwing playing cards
i think its the damage at range
I would suggest training with them more, a friend of mine gets 15+ kills a game with them, they are absolutely fine.
oh yeah there's been damage falloff added. but if you're trying to use medium/long range, you have the LH1 and the Sniper rifle
PFFFFFT skill issue
throwing knives are ok but they lack 1v1 capability and right click is almost useless unless you catch someone off guard or luck out
M2 + headshot easy kill
the issue is not that throwing knives are unplayable, the issue is you can achieve the same if not better with every other weapon in the kit
but then they are useless inside buildings
The sniper in the right hands is such a wild weapon if used well
i think the ak and the fcar is just the best all rounder now
Its a very difficult weapon to balance tho, you cant just make it a 1 shot
honestly if they wont change how right click works it should be a 1 shot against mediums otherwise they are ok
light pistol still no changes after all the betas crazy
That would be broken as shit?
if you dont kill a light in right click wind up you deserve the one shot
why not? the double barrel does
1 shot a medium?
yeah
I guess i just havent experienced that yet. Ive defs been domed on light by them, but medium one shot just shouldnt be a thing in the game in general.
The only change to something like throwing knives being good would be a Headshot multiplier buff, kinda like OW Kiriko
yeah headshot multiplier would be a good change
but seriously use throwing knives and then use the double barrel and tell me the throwing knives are balanced
i think best buff for them would be faster attack speed, less wind up time for right click and no jump inaccuracy
i agree with the jump inaccuracy.
honestly being able to hold the alt fire like you used to be able to hold the dagger alt fire would help it a long way
Maybe not shove all of that out at once
or at least be able to hold it for longer
- Headshot multiplier
- Larger Alt fire Buffer for them
- In air accuracy
those 3
really my biggest gripe is right click, it feels really usless unless you're literally playing against monkeys
or at least shorter wind-up for alt fire
How long is it right now, if we know the exact numbers
all i know is you can throw 4 normal knives in the same time period, so why would you even bother
its at least 2 seconds
Oh yeah thats too long, 1.25 or 1.5 would be better lmfao
i didn't even realise there was jump inaccuracy
Yeah, same as when you are moving its more innaccurate aswell
WHAT WHY????????????? omg i hate these things
i aint timed it exactly but these are the only types of kills i get with it https://streamable.com/b6coxa
Its fine right now tbh, the jumping stuff needs to be removed with knives tho
like if this guy wasnt reloading and oblivious id be dead instantly
yeah i think i've realised its just this inaccuracy stuff, im now hitting everything when im standing still
Light is also completely underpowered unless you are running stun and glitch
perhaps slightly, i think it's just too squishy. rebalancing health across the classes to L 200, M 275 and H 350 i feel would help, just bring the classes a bit closer together and slightly increase average TTK
Yeah
ok i snipped it from animation start to fire and its def 2 seconds https://i.imgur.com/o0tNif5.png
wayyyy to long
RPG NEEDS NERFED PLS
Do you play light?
Follow up question, do you have stun gun and glitch grenades unlocked on light. And are you running them
revolver is peak
Bro the random inaccuracy is soo brain-dead in the light pistol
Its fine
So is anyone using mediums grenade launcher?
yes i think its underrated
combine with zipline and pyro mine which you can shoot with the launcher
you can easily destroy ziplines, and activate mines, best weapon to defend a cashout with
get line of sight on the cashout and no one is stealing that
I've found its a great defensive weapon, really good against the lights too since the splash doesn't rely on on-hit accuracy
they should add non iron sites
y’all seen three turrets next to each other? HESUS
Bonus points, grenade launcher is pretty nifty for killing them
Thoughts on fcar mag size?
or glitch nade
the amount of Lights running around without the glitch grenade is crazy, its like a flashbang and a gadget deleter all in one
But that's perfect, their job is to be top frag
Yea that’s exactly what I’m thinking
Like 25-27 would be golden I think but I’m not a game dev and that might screw the meta up or something🤷🏼♂️
^
being rezzed should just reload you
coming back and having to reload immediately usually just means you die
that would be op tbh
rez is already great as is
it's OP for other reasons tho, I'm not talking just paddles
Rez is great and the defib is greater cause it saves Rez time the only difference is full Rez gives max health while defib gives like 25-30% health back
I mean maybe if they made it not instant health gain upon resurrection but maybe a little delay like 2-3 seconds then it would be okay but I think the current state is perfectly fine cause it's a fast paced game and that's how it is to be played
Rez as a mechanic needs it's own balance, I'm referring specifically to the rezzed person maybe/maybe not having to spend their first 10 sec reloading
10s reloading??😂
the person reviving has no idea and the person coming back probably doesn't remember their ammo state
i see you aren't using that nade launcher! shit's slow. point stands tho ammirite
the slowest reloading weapons further reinforce the point because they are so bursty. Being rezzed with the autoshotty full vs empty is make or break
autoshotty is meta for heavy tho
idk what game you're referring to or how it relates to the balance of this one
I mean we agree that rez is powerful. I just think it makes sense for the person reviving to know the person they're reviving isn't a bad pick
are we talking about defib res or normal res?
both, because you come back and have to reload if you were out of ammo when you died
full ammo on defib res would be op
I think that's because defib is extremely strong
they NEED to add reload stages, if you pull out the mag and swap between items the mag should be gone when you pull the gun back out to save time etc. the 1887 ESPECIALLY needs this
I don't disagree with that either, unl;ess we're talking being revived.
ejecting a shell and putting it back in 7 times to get 0 ammo is awful, such a waste of time to reload the 1887
are all sonars (recon sense, sonar grenade, motion sensors) shared to your teammates?
I think that rez should balanced as a super powerful util but under the assumption that the person being revived will always be on equal footing. Having it dependent on how much ammo you had loaded when you died is a problem imo
yeah
smokes need to be smokier brugh i thought i was getting sprayed through smoke but im actually getting gunned down
Is it better to use the fcar over the akm?
I see that it does more damage but any input on if it is a more effective weapon?
ak is usually better for the ammo
ik controller fares better with certain hard hitting no recoil guns
imo AK is superior. you can kill 2 mediums in a single mag. you're not gonna do that on a fcar
up to you. DPS wise, FCAR is better and has less recoil, but that needs you to hit your shots
Hmm ok interesting, ty for the input yall!
In my opinion, the fewer bullets is almost made up for with the accuracy and damage boost. I do think it needs like, 4-5 more rounds tho
Another question, does a gas grenade hurt your or your teammates or only opponents?
gas hurts everyone
Oof ok so it's a double edged sword
actually wait lemme double check
it definitely hurts teammates
Ok good to know, thanks
bonus: on moving platforms the gas is stationary and doesn't move with the platform, so you could pop gas on the front platform, and then the two following platforms will have to move through
Yeah, fire and gas both
Yeah i figured that out today which is very interesting for strategy
anyone can help me with kbm
Is there something that clears gas
Like the smoke clearing fire
fire clears gas
Thank you
That's huge
Ohhh
lf2 m ranked sweaty pm me
Anyone knows where the linuxsupport is staying??
I feel like The FCAR should have like 25 bullets instead of 20. The ak has 36 and the pistol for lights has 20. You're telling me the light pistol has the same amount of bullets and does more dmg? Fcar 25 bullets is still balanced imo
Real
Either a couple more bullets or a little bit more damage than ak could be a great change I think
this *
The pistol is restricted to it's very close effective range while FCAR's range is huge, coupled with a large ads zoom factor. Balanced, imo
The pistol is 100% still effective at almost the same range while being used. If you use them both in game you will see they're almost equal in range
^^^
NEED
is fcar like semi-automatic gun?
No
Unlockable medium AR based off the SCAR. It’s full auto
U can try all weapon in practice
alright. gonna try all of them before buy it
whats the best weapon for an agressive heavy class
i would say shotgun or lewis depending on the map and enemy teams
ok
remove invis for lights🗣️
i would use mesh for the Q, shotgun, also take rpg and dome shield and then a third nade of your choice
haha that’s my go to
Honestly… invis is not really like… a skill ability to have.
Remove fat ppl
Like I feel like that rage ability on tanks that allow you to run through walls takes more skill because you can use the distance of that for movement to get out of fights or if you know the exact distance to get to a certain spot with it and catch the enemy off guard but invis… it just takes no skill.
Or even engaging fights or that clutch up moment where the cashout is in a spot where u have to go through multiple environments and walls and stairs and you just need to be there at the cashout NOW. But invis… yeah let me just pop this enemy’s can’t see me I shoot when I want and be a nuisance because I use something takes absolutely no skill and can be reenabled whenever I want. If anything nerf it so that you can use it after a certain amount of time like… 8-10 seconds.
lewis with dome shield
Is the Lewis better than the first LMG?
i prefer it personally, i havent done the math though
I see, I’ll go look later.
visibility is better
That’s big tbh. The first LMG’s vis is a little harder.
Well this got super sketchy super quick
I did the same exact thing yesterday and got a triple kill.
im glad that revolver didn't hit me lol
im so mad shadowplay is scuffed in this game for me. i had a 1v5 earlier. i'm using windows capture now and it surprisingly works better
always has been
What about it is better? I haven’t compared stats yet.
slightly better dps, better recoil, sights,
Word alrighty.
or make ppl using invis somewhat visible, like see through, not fkin harry Potter invis cloak
but cloakers are somewhat visible
You can hear the cloak noise pretty well too
Invis is simply countered by awareness
anyone know, are the decoded spirit skins are guns or just skins for the existing guns
how to remove screen tearing wituoat vsync ?
better monitor and use freesync/gsync
and a pc capable of utilizing the monitor to most of its potential
its great in some situations. depends if you can reliably land a good throw since you can't properly cook it in this game.
i mean it's decent damage that can't be countered by the other grenades directly
just kinda boring lol
i get quite a lot of kills with it tbh
Has the shield a chance at being competetive?
I Imagine they're referring to riot shield though
i'd just say no lol
fcar has horrible recoil for range
I will just continue to play Shield and Baton until Embark feels bad enough for me to buff it lol
I can't really think of how they would buff it in a meaningful way. In the meantime, I'll shoot your toes.
speed boost so I can catch you
suddenly I'm curious if I can put an explosive mine on the shield.
i'll just jump at you and look to my right
Lol. Just put a C4 on it by a teammate and run into the enemy team
Yea shield also blocks while not deployed
you laugh but that would be a good way to deal with heavies that are setup with multiple shields.
i know
i always play it since cb2
tru
even funnier was the bug that lets it protect you from the front even if you weren't blocking
Most people right now don't know what to do when encountering riot shields because not many people play with it... but your team has to have your back or you are toast.
Right now I'm playing alone, so of course it sucks. But I bet with a team built around it it could be ag reat tool to hold locaitons and chase people away
riot shield can be hard to deal with if they sneak on you, but if you see them ahead of time they can't really do much.
i've been thinking of adding zips to my build so i can just rush people faster
People don't know how to kill me even if I come straight to them lol
gotta love new players
we breaking controller players' thumbs
oh god, I didn't even think about that. controller players probably struggle with riot shield huh. due to aim assist.
just gotta get around them or grenade em
easier said than done in a tight corridor
i play light with throw knives
I stand corrected.
heavy or medium might struggle more tho def
If they really want this to be a main weapon they need to remove the toes.
Attacking is already blocking you deploying the shield for a long ass time, so then I would at least like to be safe when I manage to deploy it.
don't worry, others will remove their toes for them.
I guess people would feel it's unfair very quickly. But what else do riot shield players have? Even without the toe hitbox you can easily outpace or surround us
Also fire and explosives counter us too
honestly riot shield is certainly a weird one. out of all the melees its the one that feels the least like it should be primary.
It is…
going to take a guess and assume you misread what I said.
That'S why I like it. It feels very different. But I guess if they buff it to something viable it's not fun to play against anymore
I see
but yea. Its a headache of an item and frankly I'm surprised they added it. You can't buff it without making it awful to play against, but same time its current state is just short of worthless.
was it in a building?
what does mouse focal length sensitivity scaling mean?
does gas do more damage than fire?
Yes, but is easier to deal with
basically means your sensitivity feels the same when you zoom in, most obvious with the sniper rifle
if you turn that off it wont try to compensate when you zoom in
i suggest leaving it on
thanks 🙏
How do I use text chat in The Finals?
There is no text chat
Shield comeback lol
How do I use text chat?
how do i use text chat
yo, just did a little testing and it seems on v9S it doesnt register any headshot damage after 200 ish meters. mannequins indicated succesful headshot yet no headshot multiplier, keep this in mind fellow light mains. ak registers headshot damage all the way to the end of the range
Ayo, is it better to run fire or gas?
fire
Skins for existing guns
How do text chat?
Why isn’t there a game mode where you’re supposed to destroy stuff and you get money for how much you destroy?
I got this aswell. Or atleast have been feeling it. Try swapping to the Scoped sub. Its defs the meta gun for light
They need a teardown mod for Finals XD
it would be heavy only 😦
switched medium for comp, its just more viable rn, the kit is also better for team play. im kinda bummed abt the pistol tho. the dmg falloff is not such a big issue imo but no headshot multiplier after just 200m is kinda overkill imo. especially out in the open. gas mine is also automatic light delete lol
Agreed
v95 NEED A BUF
I love German
i think i hate most of the gadgets tbh lol. hate all the shields and healing beams and shit. hope they do a limited time mode that removes them for a bit lol.
did u try using pyro nade and pyro mine it can be hilarious
oh yeah i mean those are fun i just mean i don't like the tacky stuff like the invisiblity and all the shields and that stuff.
Creative play and dynamic is one of the pillars of this game.
yeah invi is a bit op to me vs heavy but i think the variety is so fun and makes the game different and fun
just want to smash stuff with my hammer and blow things up it's as simple as that lol
sledge main with rpg and frag 😛
yall know if they got plans to add any more weapons and gadgets?
We got new items with Season 1 so I imagine every season brings something new.
true true
this game has potential to be so big but crosshairs are awful and the guns are not great yet you should do a more tracking based game like overwatch and it would blow up
this game has a quarter million players on steam alone how would copying a dead game like OW make it "blow up"?
its litro not bc u can see them lmao
I only have one bit of feedback and its regarding one gadget. Remove the stun from the game comepletely. It's way too strong and has no business being as readily available as it is. the final rounds of tournaments and ranked tournaments just becomes a stun off already and when more people realize this its only going to bring down the strategy and versatility of class and gadget usage that this game has to offer.
What does more damage fire or gas?
Gas does more while your in it, but fire has the effect of also staying on your body and doing extra damage for a short time after you step out of where the grenade went off. the gas doesnt stick with you or follow you at all
what do you think is better overall?
fire
i think it depends on ur game style
Nahhhh
go enjoy your gas when there's flamethrower 😏
gas is pretty much useless and too easy to avoid
if u use it has a mine it can destroy a team in a small zone like in cashout
i don't even use gas or fire outside of messing with cashout stealers
mines are just broken, I think they were asking about normal nades
Stungun still work or was it nerfed to the ground?
Gas is better for defending cash outs and such, fire is better for player damage when your also trying to shoot someone/ when you know someone isnt going to be in the same spot for too long. if someone steps into fire even for just a sec as a light or medium it does some considerable damage. both are situational
oh my bad must have missread but nades can do that too i think using them myself in situations
i mean it at least disables gadget usage and abilities now
stungun is massively OP, most broken thing in the game right now, go have fun. IMO it should be removed entirely
Stungun+Silenced pistol is a free win in final round of a tourney / ranked tourney, having only one team you have to silence makes it so insanely strong
Just in general
can anyone tell me if the vanishing bomb is worth buying for the light build or should i just skip it and buy something else?
Nope. High DPI seems to bypass the stun gun completely. I have had people 180-degree turn while stunned, more than once, and with different people in the same match. This isn't even ranked. It's just regular tournaments. I have died due to it.
If anything, they should put a cap on how quickly people can turn cause it's actually not fair in general if people can bypass a feature of the gadget depending on a personal preference/DPI switches.
i would definitely not say it's the most op thing in the game, but i will say i will shed no tears if it got removed. It's definitely an anti-fun gadget
Thoughts on making the streaks that follow behind the throwing knives more visible? Its really hard to see where they are going/landing the longer the range u throw them at which makes it extremely hard to adjust ur aim and calculate drop when u can barely see where they go/end up
idk if theres a suggestion channel anywhere
Are we playing the same game gas is metaaaa
love running into a building and there being 4 gas clouds on each side of the room 🥰 nothing better than dying to air as a light with 150 hp
Keep pyro grenades available in your loadout, fire clears goo and gas
not enough fire grenades to deal with all the gas thats everywhere, but i get u, does clearing gas with fire leave fire there or remove both?
You know I’m actually not sure, gimme a second to check in the range
Pretty sure it just clears the gas
SWAP AROUND 'RECON SENSES' and 'CLOAKING DEVICE'
but why
that doesn't help light hit and run directly
i can't imagine a single light in the entire game would trade cloak for recon
Also please let me hold and release the right click on the throwing knife, the left click can be spam, but the right click is so slow and awkward to time it would make much more sense to hold right click and release when ready to throw it
god bless
?
i agree
oh okay gotcha, yeah it just feels odd to not be able to hold it
C4 is insane
it just feels wrong to not be able to do it
so is breach charge
exactly cus if u misstime that slow ass right click u are just stuck there not being able to throw for like a solid second or something
definitely my favorite gadget along with glitch nades
that and increasing the visibility of the streak they leave through the air when thrown it is so hard to see where the fuck they are going at longer ranges
bro how is it op ? it doesnt even stun now lmao , now its a ability to stop people from looting the cash
it was op, i dont see how it can still be after they removed the sensitivty debuff it gave
as a light main who hasn't touched a nother class for even a single match since full release, i would be ecstatic if they removed stun gun lol
what is the best weapon rn? for light and medium
for light, either M11 or XP 54 and for medium, CL 40
k but, SH1900 
all med weapons are p good overall i dont think one trumps the others. revolver is obv hardest but still good, same with the shotgun
yes
are you also an enjoyer of making IEDs with it? lol
haha yes
Is the sniper on light any good?
Good for niche holds if you have high ground
i will abuse this forever
but bubble exists, so hard pass
I love doing this
you did the tracer boop there lmao
Also cloutan I love your pfp
ok now i kinda wanna try the sh1900, kinda shit that i need to grind VR again
anyone find a good strat for the vanish bomb yet?
is there a faster way to gain VR than to just win? does ranked give more? battle pass?
that was me whiffing btw, you can two tap mediums if you hit all pellets, and one shot lights if you barrel stuff them
seems gimmicky but strong with good coordination, could get your team some optimal positioning
the point is the cloak mains are now playing bigger hitbox charactersss while recon would work as a good alternative for people who wanna stay small hitbox mains
It might be good with the taser or getting out but I’m not sure. Or if you coordinate it, it could be used for a team surprise attack
I had a light teammate who was using it to stealth himself in conjunction with the dash specialization to completely bamboozle people during combat
battle pass is cosmetic only and haven't tried ranked, but you need to do really really well in a quick play match, otherwise you aren't getting much
i often get killed faster while cloaked, standing still
cloak only makes sense for the light though, they have 150 hp
can you vanish a teammate cashing out or reviving and they stay invis?
thankfully i can always land shots so seems like a perfect weapon to use
it's by far my favorite weapon, besides my first match to get the vr to unlock it, it's literally the only weapon i've usedon full release lol
sawed off shotgun is really the scout from TF2 🙂
cool, thanks for the recommendation, now i gotta grind 1600 VR for the gun and stun gun as heavy and then ill finally stop playing as heavy and play other builds
stun is mid, glitch is where its at
but stun has glitch
it doesn't stop turrets and mines and domes tho, and it's not like you need help killing someone using the double barrel
i'm being a bit harsh, i just really don't like the stun gun, but i do think glitch is the better utility
imo, i just wanna get the stun so i can get free kills easily and get a high k/d but i could get the glitch grenade right after unlocking the two
i gave up on my kd lol, i just run around like a madman
bring back old stun gun was best counter to heavys as a light much harder to kill heavys now
it is what it is at this point, we're just here for the style points now
please don't do that lol. beta stun gun was absolutely overpowered
yes but it was a good counter to tanks
i just unlocked Stun Gun, it still seems to do enough to secure kills
1 thing it helps a lot with is when they are reviving and your TTK is "just" not enough to kill them and suddenly you are facing 2
it's funny how you gave up on your k/d but yet you still got a near perfect 1.4-5 k/d
double barrel puts in work man, i do die a lot tho
and that is 99.99% double barrel, only my first match was with the M11
idk why a lil hp difference would would stop cloak making sense I think it would work fine
haven't touched medium or heavy yet and i'm probably not going to
Pro tip. If you need to cash put but enemies are around. The goo grenade and create a wall between you and them so you can be safer
you should try heavy, but besides using CL-40 on medium, it's pretty much a shit build
idk if i can, the speeeeed lol i need it!
i played them in the betas a decent bit, and then discovered this loadout after getting spanked by some dude named The Rizzler, and i never looked back. Evasive Dash and Double Barrel was my calling
SWAP AROUND 'RECON SENSES' and 'CLOAKING DEVICE'
noooo
YEEEEEEEEEEEE
i'm the only one thinking that speed on ladders should be increased by a little bit? Like you are fast af on everything an then you climb a ladder and you became slow af
i don't really mind the speed on ladders, i only use it if it's the quickest option but i would prefer to use other stuff like the stairs or the grappling hook if i get the choice to
I guess the devs want to encourage players to look for alternative routes. Like elevators are also extremely slow but kind of convenient.
yeah i think the same actually. I mean, i never use ladders
I was able to use the elevator and close the doors while cashing out to win it. Didn’t realize I could until I saw the prompt on the buttons
nerf c4 barrels
SWAP AROUND 'RECON SENSES' and 'CLOAKING DEVICE'

it's not happening dude lol
anyone found a way to make the dagger work?
the sword seems just better in any way, given how close you have to get
the backstab seems to be very slow too
yeah dagger is one of the most useless weapons and only useful for tricks
tricks? do you mean like montage plays, just to look cool?
yeah?
sadge, I had hoped I just missed something with it, so it's just bad :/
pretty much dont use daggers and use another weapon like the m11 or xp or sh1900
battlepass worth it?
if you like the cosmetics and want to get 400ish multibucks, and if yo uplan on maxing out the battlepass yea
id say yes, only if you completed it tho, id buy it in the end
yeah, pretty much if you buy 1150 coins for the battlepass and keep maxing it out then you pretty much have infinite battle passes
btw buy the starter pack, it's the same price as the battle pass, and it gives you the 1150 multibucks back and then you can buy battlepass with that
so you basically get the battlepass and a few extra cosmetics
Ty guys ❤️
Made it to the finals
WE'LL DO IT ANYWAY
i honestly don't care much about skins, emotes and all that so i'm a lousy customer to the F2P games. That said, i'm probably going to buy "something" because this game is so amazing and i really want to support the devs.
That said if i could get VR's faster i wouldn't mind that either, i like playing around with different weapons/loadouts and now i'm unlocking stuff i'm not entirely happy with, just to try it
i hate mines
Everyone does lol
I accident put all my money for christmas into skins before even playing one game
1500 to be exact if you finish you make more than you spend
i feel like the mac for light should be buffed
cant see a reason running it when the mp5 is a better option
Auwch 72 losses
nerf shields pls
glitch grenades
What? U sure?
I really like how the throwing knives have a reskin of playing cards
how about removing glitch and nerfing shields
can frag nades clear gas?
Increase scar mag please, 20 bullets is not enough at all
I’ve only played a few games but the fact that the first like 6-8 shots on the AK has WILD recoil then is has absolutely 0 after that bothers me. Anyone know if that’s on purpose or if it was just messed up on launch?
27 or 35 seem right
Exactly!
🤝
🤝
When will the game journalists realize there is no one “best loadout” for the finals
akm dps increase so heavies cant just rush a medium down without being punished
Nope. Heavy health decrease instead
300 would make it much more balanced
shotgun and granade launcher deal with heavies well enough but the assault rifles have a difficult time even when hitting consistent headshots
if you're hitting a heavy with consistent headshots assault rifle does fine, its body shots when it doesn't. Also other factors that like "how close are they?" need to be accounted for. you shouldn't win a close up fight vs a heavy with anything but headshots with a shotgun.
yeah but when they are rushing, even from a medium range they cover so much distance and can two tap with sledge
if they can close the distance with a sledgehammer than you already fucked up massively with positioning. NOBODY should come out of that safely lol
whats the best light specialization i thought it was cloak but people are telling me its easy to track
yeah but they can go through walls effectively
cloak/dash. dash would prob be better long term. cloak a lot of people are bad at noticing.
thats what good awareness and sonars are for
have shotguns became less reliable? i dont know it feels like its diffirent
What’s better pyro bomb or gas gernade
Should the silenced pistol be nerfed?
gas grenade
preference/situational, honestly this gets asked enough that it should be in an FAQ. lol
fire= less damage than gas, removed by smoke (only light has smoke grenade), leaves a DoT after people leave it.
gas=higher damage, removed by fire (everyone has pyro, heavy has flamethrower), no DoT effect. much higher likelihood of killing people dumb enough to stay in it
i understand that game sense has a large part in the effectiveness of everything, however the time to kill on so many other weapons are so short (e.g. grenade launcher on medium, sniper on light, most melee weapons) especially compared to medium's assault weapons. honestly maybe just lowering the time to kill on the other weapons to a comparable level would be a better solution, however that would take a lot more effort and tweaking, with a large margin of error compared to just boosting the dps on the akm slightly.
I don't really feel this to be honest. sniper and melee both have a major caveat to account for the low TTK. grenade launcher's caveat is its low destructive power and risk to the user. If you're up right in the face of a grenade launcher they're much more likely to kill themselves before they kill you. melee is ofc, melee range and people can complain about sniper all they want. Its the same case in any FPS, it takes a lot of skill to use properly, bodyshots just aren't enough to kill people unless you position poorly. AKM/FCAR have the benefit of being functional in any situation. semi-long ranged, medium ranged, short ranged at the cost of a slower TTK.
Every teamate I've seen using sniper doesn't get a single kill with it
thats more or less what I mean aqua lol, its got the lowest TTK of any weapon, but that doesn't matter if people can't use it.
Sniper is good just wish it had higher damage. Feels like a long-range shotgun with a scope
i understand this sentiment and i agree mostly, however the situations in, for instance cash out, are so close quartered and encounter focused, where the bank is inside a room with ~3 entrances and the mines and turret are guarding each one. really in this frequent situation the most effective weapons would be reduced to the close ranged shotgun/flamethrower/melee variety. I agree that the sniper is quite situational, and in my proposed hypothetical it would be sub optimal, but the other options for light such as the M11 and V95 just shred at closer ranges- even with the ammo nerf with the pistol. Not to mention the SH1900 sawed off.
i mean it's op but you need to have perfect aim to get kills easily
w
Any of the light weapons shred at close range. They’re a close range expert, which is why they also have low enough Hp you can 1 tap with so many things
Exception would be sniper and SAR ofc
Medium guide (coming from a pro):
Gadets:
- Defibrilator (it's a must have
- Movement item (jump pad/zipline)
- A meta gadets of your choice (prefferably APS turret or gas mine)
Weapons:
AKM is an obvious pick
Other weapons require different playstyles:
shotgun/riot shield - up close and personal
nade launcher - good for area control but bad for consistent frags
revolver - slightly better than AKM ifyou can hit your shots
FCAR - worse version of AKM, better for range
I used fcar cause it has a sight. Hate iron sight weapons
Wonder if they’ll ever allow us to change optics for the guns. Ie iron sights on a sniper, red dot on akm etc
I doubt it
Think they said something along the lines of wanting to avoid weapon mods to prevent metas
i mean having a consistent model makes it easier for skins to look better
take a look at the cardboard sniper
Otherwise everyone would run the same setups and situational would go out the window
I mean yeah don’t go cod style mods but, optics are mostly visual
Only main difference would be like no scope on a sniper, or long scope on an AR like akm. Everything else just visual
And on the topic of skins, have limited ones at that so it’s easy to incorporate them into skins. Not 30 difference optics like cod lol
soda can v9s is just iconic
Stick sword is the only melee weapon worth using
Lmfao. I like the playing cards skin for the throwing knives
glitch should break shields
They do
maybe the pistol or m11 should have a lil point scope... would change everything
should i spend my vrs on vanishing bomb?
nope dont do it, its making you invisble not the player and its kinda useless, for ME
what about stun gun?
100% worth it if you want fast kills and a high k/d
stun gun can be powerful
nice thats what ill do, im good with obj score but i have issues securing kills. thanks fellas
alw again
np, i'd also recommend using sh1900 with the stun gun, pretty much a god if you have both combined
ill try it out, gotta save up some more vrs lol. also is there any news on beta cosmetics, i didnt get mine carried over
nobody got their beta cosmetics carried over
we are all back to square one yet again like the alpha to beta
what is kinda sad xd i had a so sexy costume
ikr, so what was the point of halloween event
I do feel like we're missing perma rewards from cbt though, which is weird
idk, probs a limited time thing for the beta but all the cosmetics most likely will come back next halloween
:((
I just want my suit skin again lol
Spinny chair
im banking that its just an error and they will replace them
that's because we are, nothing got transported over lol
Well except #1169229124028616774 if those didn’t carry over contact support
Things from obt we're transferred
Everything else, store skins etc was just beta only and not transferred. They weren’t gonna give us 10k coins worth of stuff for free lol
Will need to look through that then, definitely missing battle pass rewards from cbt2
(Ones tagged permanent)
we beta tested for them they could throw us a lil sum sum
kinda sucks that none of the rewards from the open beta battlepass transported over, i spent time getting to the max level, same with the alpha/demo for the finals before the beta
They did through
hi
i haven't gotten anything though lmao
@brazen tiger yeah me too and i wonder where the bunny head is it was so nice
i just came back to the game with nothing on me
yh i was so sad and shocked abt that cuz i had so nice stuff
same :((
pretty sure this was from OBT
if i remember i think that was a shop skin which anything from the shop wasn't transferred
this one I know for sure was in the OBT battle pass.
yh also for the m11 is a skin from beta there but thats not the same with our skins and stuff yk xd
how do u send screenshots in here? i cant send pics
yeah, checked through my skins and havent received a single thing from the open beta
to support it is then
think it's because you need to rank up in the server
Also, going off the cbt2 rewards vids, I actually did get my cbt2 stuff. but I swear there was some cowboy stuff tagged as permanent there.
ah okey
hopefully its a bug that they will fix, im sure they have a lot of other more critical things to work on rn tho
yh and they have to do the shop i mean they have to create more skins for charakter and weapons cuz the shop is for 2 days the same
tbh, don't really care about the alpha/open beta stuff, i mean it does bug me that i didn't get it but I got the season 1 battle pass for the game and i just mainly care for the gameplay and future for the game (unlike a certain zombie "MMO" extraction shooter that came out on the same day as the finals......)
they got some work to do yeah and not less xd but i think they will get it soon and maybe it wasnt a bug maybe they will come back just u have to buy knew or some games do it it like u have to play some quests for the items yk? maybe the will do the same idk
I agree with this mostly. I didn't care about the rewards outside of the cowboy outfit from cbt2. but thats mostly due to an in-joke with friends lol
share with the class
Got a friend from texas that goes yee-haw a lot, so anytime we play with them we always do cowboy outfits
niceeeeeeeeeeee
I’ve beta tested a lot of games. Never do I get anything really that carried over minus maybe a skin or something, except they never are decent looking skins
just happy to play the game before it released tbh
anyone know if the smoke canisters put out gas like it does fire?
tryna figure out how to stop the gas lmao
the gas doesnt stop, the gas is coming the gas is coming the gas is coming the gas is coming
also the riot shield blocks damage from the front right?
riot shield is ass
fire burns gas