#endgame-lounge
337195 messages · Page 515 of 338
well
suggestions say that I should hold till 6:27 where lions end and i should trick there? but I didn't put much effort to learn that and continued TA on time while pondering maybe i should try it
i think it's 6 27
does holding with your kill time allow you to not lose a use
and better align with burst
...there's a dumb idea in my head, but that involves literally ta'ing on time during statue knockback
people be like nooo I can't do burst during shiva I can't do mechanics and press buttons at the same time
already learned how to do it on shiva
just depends if someone's gonna accidentally murder me
me: wow imagine pressing buttons during a mechanic
which is rare
Same group I 98'd fatebreaker with perfect xiva
buffs like ships passing in the night
Ye so
For AST BiS
Just pure shadowless can work?
I assume it overrrides most eden pieces completely
For TEA
But then again it all depends on piety right?
you can meld the rest u need
Copy that
So build on that ><
Gotta build own set I suppose
Mix of 5.0 and 5.3 and relic
relic give u biggest advantage
as long you put the cap stat on all stats
as an i475 wep
@foggy latch how do you calculate stats in instance? ><
So for like TEA how does it handle the sync down
!item Ultimate armageddon
122
82
544
585
467
327
※ Materia Slots: 3
※ Advanced Meldable: No
※ Repaired By: Blacksmith
※ Repair Material: Grade 7 Dark Matter
※ Dyable: No
※ Desynthesis: Yes
※ Desynth Level: An Error occured processing Desynthesis
If a stat is higher than the cap for the duty ilvl sync, they’re brought down to that cap
hit 327 on all other stats
That’s all
except good one
go for 467
this will give you about 300 substats advantage
over any other weapon ingame
327 isn't really a cap of any sort
467 is the notable cap
so you can get two stats to 467 then toss everything else into a third
no reason to specifically stop at that 327
Copy that
Tysm!!
So why does TEA specifically have BiS?
If thats how the sync down works?
the problem is, when you sync down gear, you lose benefits of melds. So in order for a synced piece of gear to be worthwhile over one that's down at a proper ilvl, you have to be able to cap both secondary stats, if not more, discounting melds
for TEA, other than weapon, we don't have any gear that fulfills that requirement. So proper ilvl gear will generally be stronger than synced gear
for example, you can take a look at um
!item Edenmorn Hat of Healing
528
924
413
427
301
211
※ Materia Slots: 2
※ Advanced Meldable: No
※ Repaired By: Goldsmith
※ Repair Material: Grade 7 Dark Matter
※ Dyable: Yes
※ Desynthesis: Yes
※ Desynth Level: An Error occured processing Desynthesis
!item Shadowless Petasos of Healing
468
818
311
301
267
187
※ Materia Slots: 2
※ Advanced Meldable: No
※ Repaired By: Weaver
※ Repair Material: Grade 7 Dark Matter
※ Dyable: No
※ Desynthesis: Yes
※ Desynth Level: An Error occured processing Desynthesis
Ohhhh one is way above the cap the other isnt
yeah, while substats can still be a factor of course you can just look at det since it's the minor secondary on both and translate that to how it would be for other pieces
with the top piece synced, you'd have only the 211 det, no more. With the bottom piece, you can meld it and have the melds count for something, so you can easily get more than that 211 det that you'd get from the synced piece
glad I was able to help <3
gl
TY
we're going again tomorrow
hopefully we'll see a clear
and our raid leader no longer has to fantasia to a lala since we didnt clear today

the order you slide out on shiva junction
after you spearate into light parties
healers and tanks left, melee and ranged right
I just gap close and don't slide since all the shitty pf melees just slide to the right and gap close in

because i asked if i rotate ccw or cw, they went on a spiel on what htmr is, placing markers down and whatnot

like dude just tell me cw or ccw
pf is pain
Anyone have any tips for what I should do if I want to get into Savage content? Do I just start with PF and pickups, or should I try and find a group to play with? I'm pretty new to this and I'm not really having much success with PF.
PF is inconsistent
although a lot of people can clear a tier with only PF
it's up to you whether you want to join a group of people
playing with the same people every week can be less stressful than PF
Use whatever is most available to you.
If you can find a static that you mesh well with and fits your schedule, you can utilize that. But granted, there are some drawbacks that might come with it, such as becoming inflexible.
Otherwise, consider pf as extra practice. While it's not always the most expedient or consistent means of getting a clear, you do have the opportunity to see a mechanic repeatedly and fine tune it.
You're not going to be perfect and that's ok. Alls that can be asked of you is to at least do the bare minimum and practice/learn.
My friend recommended that I start out with PF so that I learn to adjust. Personally, I'm happy that I started out with PF. It was super frustrating at times, but it forced me to pick up lingo and/or expectations real fast, and I'd say I'm more flexible than static-only players. That said, I gave up and found a static for E12S progging because PF always died on icicles. :ogt:
Having a static really is nice. Wish callouts weren't the norm, though.
having a static seems to pressuring to me so I don't go for a static outside of ultimate
Although will be going for a shc/hc group next tier
I'm like brand-new to the tier. Does anyone make statics from e9s this late, or should I just wait until September to find a group? Any thoughts?
yes but they aren't usually that good
I’m just trying to get my sepluture mount ._.
Might be able to find some returners who wanna get back in the groove but chances are you’re not gonna find the best of the best nowadays
Anyone mind helping me farm for my sepluture mount?
Thanks everyone for the responses
If you're looking for a static for 6.0, there's no hard in considering this lull as a chance to scope out some potential statics.
This way you're using downtime to figure out what works best for you verses using what might be considered valuable prog time trying to find a static, prog, and potentially rinse repeat.
In E12s I’ve seen many parties do 3 range (either caster / phys ranged ) and 1 meele. Why is this? PF btw
^ I don’t think there’s a specific reason to it, really.
There’s nothing wrong with 3 ranged/1 melee as long as people know what they’re doing.
double caster is just as good if not better in some cases than double melee
P2 has some tight melee uptime spots too which favors ranged
If pf does this deliberately my guess would be this is the reason
Well I don’t know but I’ve just seen many parties party with 3 casters and only 1 meele. And as a meele player. It sucks seeing people actually lock this (I’ve seen this happen already) I’ll probably pick up a range for a little bit.
Thanks for your input!
Sorry 3 ranged* not casters exclusive
no clue why this is a thing, sorry boss
No worries dude, still appreciate the help
are they actually being locked
Yes a decent amount of times
lmao this is why I never dedicated to my aether alt
Are they usually P2 parties?
I’ve seen a bit on P1 parties but mostly P2
Probably for uptime reasons during relativities then yeah
A decent amount of tight uptime windows for melee during those
Yeah I’ll definitely dust off my old MCH lol
Ill stick to my downtime Samurai 
e12s has no single point of having downtime as melee
outside not getting tethered by lions and even that you lose 1 gcd at best
every other mechanic you can easily have 100% uptime
i think it's more likely they want the extra party mitigation
since feint's use is limited enough in 12 that one melee can cover all the important ones
you only use it at the buster
since its the only physical hit in entire fight ( that can be feinted )
it doesnt
palm of temperance does not come from the statues...
im not talking about the statue drop
im talkin about the kb after
rofl is correct
anyways, my point was things like an extra addle can be pretty nice cause of all the magic dmg, so that would be my guess for why some ppl would lock to single melee
lol
double addle is nice
Hii can someone please explain melee adjust for Basic and Advanced relativity cant find an explanation anywhere
idk about basic melee adjust
but for advanced if 2 dps of same group have double aero debuffs
melees swap groups
like south group melee go north and vice versa
well, no idea how is it over there
for jp, as d2, i adjust to d4's debuffs
if we have double aero/eye thing, i go north group instead of south
d3 does the same, but for d1
i never heard of any adjusting when it comes to basic relativity myself
assuming theres 2 melee, 1 on each light party.. id guess basic adjust is if the melee and range get ice from the same light party... melee goes to the other side to bait laser?
unless its a strat i never heard of
for adv at least
thats something you usually use your eyes for tho
well thats not the point
if you got 1 guy always going west for his ice bait, and goes west no matter what... and another guy that usualy goes west gets ice.. now it doesnt matter if u have 11 seconds 1 guy has got to move
if guy 2 doesnt know how to use his eyes there will be a problem
except its random if west gets a tether or no
but yeah its basically using your eyes yea
yep... at least for me during basic i always check to see where the second dps in my light party is going so i can move accordingly
self imposed rule
yea, some cases where other guy's already in their spot
So do melees usually adjust for these things? Or whoever has the least casting times I guess?
it depends on your static strat
rangers adjust
its usually not discussed but.. range adjust most of the time
from what i seen
I see, so it's usually not an issue?
for basic no
pugs understand how to move/adjust for ice bait, but the second fire bait the dps need some awareness
like if you and ur dps light partner have fire you dont want to run into the same spot
Yeah it should be fine as long as you watch the other player though, right?
yup
It's not super tight from what I've seen
Yeah for sure. I'm very excited, almost cleared my first ever tier * v *
very close... you got this
the last double fires are slightly scary
Ty! I've been told p1 is the worst part, and from what I've seen p2 seems easier once you look past all the fancy fluff of mechanics and effects
Yeah I noticed we got a few dooms from those, I think I've gotten the movement down though.
For being "basic relativity" it honestly feels like one of the hardest iterations of the mechanic
Triple apoc looks like the wall imo lol. Haven't played through it yet but I can see pugs falling apart on it
still not sure on how to greed on triple apoc, i don't know when the aoe snapshots judging from the middle light, so i just back off after i see it pass the first before the second lights up again
i don't know how tanks handle it
without damage down
Idk if this is true or not but from my experience tanks tend to be the players who have their shit together the most. Followed by healers and dps. At least in a pug environment.
3nd when u get kbed
What really gets me nervous is when DPS is required to do involved stuff
cough cough lions
everyones doing the same stuff there
So for the 1v1 against Lyon, you need to use Manawall to protect against one move. I used Hallowed Ground but it pierced and killed it. Ignoring the possibility that the wind up time for Hallowed ground went against me, am I required to use Manawall or was it truly just bad luck.
manawall or stack all of your defensive cds
i think it bypasses invulns
need someone to confirm though
-_- You must be kidding me
Im fairly sure i pressed hallowed and completed the animation. Other people were surprised by it as well so im assuming it does flat out bypass.
Thank you Biscuit
Invulns do not work on Lyon's twin agonies.
hello is it possible for example to use book of umbra to buy another ilevel 530 neck if I play 2 diff tanks?
like if I wana meld DH one and DET kn the other
yes it is
but you can't have both in the same inventory space
so one has to be in your retainer/chocobo saddlebag
ahhh ok thanks
Is there a toolboxgaming diagram for E10S JP braindead strat? plz link me
in case no one has found one here's at least a video
A short guide on resolving the second and final Pitch Bog mechanic in E10s with the JP Strat.
(From the placement, slashes, to the movement).
==
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well
that's akito
it shows up again in e11s
not sure why'd it be braindead, but i'd call it simple
when picking up pitch bog, melees should be able to land 2 gcds before needing to be with their partners, i think
then it's dps adjust for shackled together
here's a modified akito for a bit more uptime
but makes it spoopier for left/right cleave
Uptime strats for vg2 are dumb
if you care about uptime that much...just skip it
imo
anyone happen to know what health % benchmarks for e12s p2
like how much hp going into triple apoc
basic 78%
single apo 64%
intermediate 52%
double apoc 41%
advanced 29%
triple apoc 22%
terminal 13%
Cute chat uwu
Hey, just wanted to say CONGRATULATIONS (uwu is harder in 2018) on the THE ULTIMA WEAPON ULTIMATE 2021(it's harder in 2018) CLEAR. I know you've been working really hard (uwu was harder in 2018) at it, and I'm happy that you've (uwu was harder in 2018) achieved your goal of completion. I know your journey through (uwu was harder in 2018) the content was filled with ups and downs, but you and (uwu was harder in 2018) your group stuck t(uwu was harder in 2018)ogether through them all, and you were rewarded for your patience and (uwu was harder in 2018) tenacity. Congratulations (uwu was harder in 2018) once again, and here's to more success in your future (uwu was harder in 2018) endeavors!!! @stable basin
/s gz
Oh that E10S strat
is this one!

But I think at this point even PF should be able to skip it
i hear that refrain vivi
Alright, so I'm gearing up to do Hades EX tomorrow. I understand the entirety of the first phase, which shouldn't be a problem, and if I review the guide a couple times I should have the add/
phase down as well. I assume this will not be done at minimum ilvl, so should I do anything in particular? I intend on running either RDM or SAM as I'm comfy with both.
I know, it's old stuff, but I don't want to disappoint my FC.
not really, it melts really fast with current gear
Luckily I'm somewhat good at that.
i never seen you fight so im not gonna guess on it, should be fine as long as you're in current gear
Please remember to desummon minions and chocobos for the patch
i guess also identify the parts where one mistake can wipe everything, like the add phase cone baits during meteors
and just read up on those 3 times more
Right, bait the cone away from the party and the tanks. Does the cone hit you regardless, or is there a delay where you can get out of it?
Ah ok i wanna do the whorleater one to unlock faux hollows but was worried there was special shit about them
And ok
Afaik they're just the EX trials synced up to 80
They hit you regardless
But none of the damage is really lethal
Esp with current equip.
yep
Im new player and Ive been looking around the different classes and it seems Dragoon catches a lot of flak. Is it a subpar DPS? At the endgame can I expect to be able to join parties as a Dragoon or would something like Ninja be more popular?
you definetly can
Every class is viable.
Dragoon is a meme because its relatively easy to accidentally jump off the map and instantly die
in this game no one really locks classes like finals said, every class is viable
Also it’s holdover memes from 2.0 and FFXI
yeah the meme is pretty old but it’s still going, mostly just for the sake of it now
When jump animations were much longer and FFXI’s dragon had jank design
In early ffxiv dragoon had lower magical defense than other classes for some weird reason and they sometimes just drop dead but its a longlong time agom
Ah I presume there's like a backstep that can fling you away?
yep
Yup the backflip throws you a set distance
and it had some animation locks that were bad
If the set distance is off the map. You go off the map
Similar to red mage
Eventually you learn how far you jump and adjust accordingly or stop using it riskily
Ah. Okay was just curious because Ive enjoyed Dragoon in other FF games (Kain and Bartz)
And I mean I'll probably dabble in other jobs so I have variety but its nice to know. Thanks for the advice!
The nice thing about dragoon jumos with the exception of elusive, is you need a target
Elusive is best used as an engagement rather than a disengage so you don't flop off the edge. :)
Like turn around, and pop it so I advance on the enemy?
Si
Interesting
It's also used as a kb disjoint but that runs the risk of suicide
yep you can use it for both things which is nice
It nullifies the kb
knockback
ah
Oh, knoc- yeah
some mechanics may include a knockback and you can usually cancel them with a gap closer
Yeaaaaaa unless i count Runescape this will be my first MMO really
so quite a few terms I'll need to learn
All good
So... I've gotten up to relatively high ilvl and finished the MSQ and want to try to learn how to do savages and ultimates. Where do I go from here?
join a party finder or make your own for the first current floor of savage
best to at least have some idea of how teh fight goes through maybe skimming some guides
current first floor is e9s or Eden's Promise - Umbra (Savage)
for ultimates you would ahve to unlcok them all
by completing their related savage tier final floors
which would be omega 4 savage, omega 8 savage, and eden 4 savage
those would be a tad tougher to partyfinder
and might need you to go hunting for a group of players to commit to doing them with for a long term
Right, and that long term group is known as a static right?
Also whats the best place to look for a group besides the PF
#494379215420915712 or r/ffxivrecruitment on reddit, or the various recruitment discords and such
#resources has some of them listed
From what I've found so far, it's semi difficult to find a group that matches up with my timezone and is accepting players who havent had experience.
so start your own 
You'd have tonput yourself out there either way with the schedule
So i've posted an advertisement on the Party Finder for making a static for newer players like me
Not sure whether thats a good idea or not
Seems so, Australian timezones arent incredible for finding people in general in aether
If you're not terribly attached to aether elemental might fit your time zone better
But na morning statics do exist
what I was mostly suggesting was for you to throw up.somr learning parties to try savage out which is probably the easiest short term thing to do as entry into endgame content
Hi! I have a quick question about endgame content that I was hoping folk could help with...
I'm a lvl 80 WHM looking to dip my toes in to endgame content - I've cleared Eden Normal and the alliance raids etc, but never tried an Extreme/Savage and don't have a static. My gear isn't BiS but is "okay" I guess - ilvl 519 avg.
My question is what would be best to try learning endgame content for the first time? I'm thinking of either The Whorleater (Unreal) or Cloud Deck (Extreme). I know Whorleater has a much lower ilvl sync meaning my gear won't hold me back, but I guess there'll be more learning parties for Cloud Deck. What do y'all think?
cloud deck would give you a better impression of current endgame content rather than levi unreal
okie, I'll look at that then. thanks 🙂
519 should be fine for cloud deck
Cloud deck dps check is higher than E9S right? XD
¯_(ツ)_/¯
About the same? Idk I had 519 and never saw enrage
Is there a guide for unreal leviathan/whorleater yet
Can just watch an old leviathan extreme guide, its the exact same fight scaled up
does cloud dEX has enra-
oh nvm
we were greeding the shit out of that last percent that we didnt jump ship for diamond rain
cleared but after puddle bait it was repeating claws so i was wondering if there's enrage
There probably is but you're not likely to see it
yeah the party was a bit above min ilv
Wait y’all cleared diamond ex?
but even then it was not very clean so i was just wondering is all
either the dps check is very lenient or there's none
Ex checks aren't really usually terribly tight
You'd have to have a stupid amount of deaths to really end up seeing it
Interesting
they really made diamond easy mode
Maint interrupted my prog, salty asf
Good on cloud deck phase 1 and 2 though, party lead was referring to he platforms as blue and red instead of just saying west east though and that was confusing a lot of people
I never even realized until after we disbanded that the platforms have different colored accents on them, it's such a minor visual detail
everyone on chaos calls them blue and red
Chaos really being NA right now, huh.
useful for numbers too, blue on blue, red on red, then worry about where to stand once you know you're on the correct platform
Probably just learned it different. I can't complain too much because it was a really good party, we made great progress, it was just that one thing
anybody found any optimizations for diamond extreme yet or is what we have the best
imagine optimizing an EX fight
i mean why not i mean you got nothing better to do while farming it
most optimizing there is just skip certain mechanic and align with others buffs
and hug the edge of your platform toward other platform for buffs
probably referring to the 2 platforms and the color of your dots/number for the mechanic that shoots big conal aoes
the left platform has blue floor tiles, the right one has red
Okay this is driving me crazy so I have to check
Do ALL the odds appear as blue dots and ALL the evens appear as red dots
Yes haha
Because I swear it looked like I had a seven and it was red
I kinda wish it would give you a debuff too for easier visibility on what number you had
They give you enough time
At least you're not standing ontop of eachother like in tea
True
do auto attacks go off during terminal
yes
anybody ested taking the follow AOEs along the side of the platform on diamond extreme?
Like along the long side of the same side?? Because that kills you
If you place it way north and run way south you'll be fine, the whole arena is a square
not really
if you place it at the bottom and just run up it'll catch up to you
when placing it at the edge and using the teleport close to the bait, the last 1-2 hits of the aoe hit the other platform
Just stack them and mario kart
a platform is around 20x40 yalms and by just eyeing it the bait travel distance is around 40y too
how are people putting markers on the other side of the deck for DIA EX? can you just place them there?
Yes. But also people are probably using saved marker sets
In the waymarks window you can save waymark configurations for instances
Either you clear and set then save the markers after the fight or get them from someone else who saved them
ohhhhh ok
^_^
you can place waymarks using the minimap is what i was told after stealing the waymarks
I think the "putting markers down after clearing" makes most sense
yeah i legit looked at that and went they want us to use two plaforms but only put waymarks on one platform like nani?
Yee. My clear we put it the single platform and did our best to mirror it
Also used the red to red thing
we just did evens swap
and safe puddles
the only real phase you can optimize damage is follow AOES i believe
because you'd want to not use teleporters but still keep melee in optimal uptime
aight along the side of the platform how many AOEs hit you?
cause instead of grouping them you could potentially spread them out like the two melee on the right side of the platform south edge the two ranged left side then have people just move up their respective "lanes" to try to keep it to where only one follow AOE hits you
cause you can tank one with no vuln stacks
No if you care about optimization you dont see that mechanic
you can clear by first purge bits?
you can just watched a video where they basically did it
The best groups are skipping shrapnel yes
But im thinking the average group clearing in 9min +
but if we're talking about optimizing pug groups most likely no
hence why i want to optimize it still
Ic
it's as i say there's two types of optimizing
there's pub optimization
then there's speed optimization
From what i know, most pugs are doing corner of unsafe straight into tp
So if you wanted to get melee uptime
Could probably drop the puddle middle of unsafe in max melee and tp , losing no uptime..
which potetnially drops a GCD or force a like .3second wait time
Yes
the TP itself is unoptimal
which is why we want to eliminate the use of it altogether for that phase
exactly it's just more optimal to remove the TP altogether
Yup ive heard your suggestion during my prog too
and for BLm it would actually be easier cause they can just aether manip or between the lines
but at the end of the dy if going from end to end makes you get hit by more than one regardless it's uselss
couldn't get the mount in 50 runs yikes
How many drops
2
0?
you either got some serious bad luck or people you're running with have serious bad luck XD
its ok
this expac i got 99 totems in almost every EX to get mount
except innocence
now time to wait til 5.58
when it becomes purchasable
how does that work with casters?
well for as i said BLm you have the movement options SMN if their in deadwyrm trance or phoenix form have no cast times RDM could also prolly make do
the main thing is giving melee uptime
what about whm
i mean you got glare for a reason no?
yeah i think 4to5
this sounds needlessly complex
🤔
is melee uptime really an issue for that mechanic
i don't remember it being annoying when i progged it
it's diamond, uptime is a non-issue except and unless you're trying to
GCD>Teleport>GCD, easy
lol yea that would be the obvious answer
so question is, if you are optimizing with melee uptime, how's whm doing the movement
Same way they always move
technically they could save two lilies, save swift glare, but lol
maybe save sprint one lily swift glare
we'd just have to test it
you likely can save a misery though
Just gotta love it when “uptime strats” only care about the melee 😎
and it wouldn't hurt to dia cause as long as it refreshes the timer by 5seconds it's dealing 300 damage the same as a glare
well more depending on tickspeed but
cause most casters don't care
and most ranged physical don't care either
"tickspeed"?
yeah all DOTs have a tick speed
ahh mb got them mixed up
so to reach glare damage it'd need to refresh 9 seconds then
unoptimal dia misaligns assize
hence why i said it'd require testing
yeah for full buil groups the kill after first purge p3
but i'm looking more at pub
where you'll most likely see the mechanic
seems harder in execution than the standard
instead of just dropping puddle max melee and stepping on the tp
and moving like 3 paces backwards
it's actually not that hard cause you'd just be running down your "lane" to keep the AOEs seperated and not overlapping to hit twice
It also seems like an unnecessary attempt at optimizing something that doesn't end up being more optimized
well for melee you don't lose that bit of time with the tp
for caster it's . . . maybe neutral
it keeps you from being locked out of any abilities for that 1-2seconds
no
you GCD before you move over
then you regain control before you can use your next GCD
i lose no gcd taking tp on caster
tp takes longer than most melee gcd
but on melee with skill speed probably
not GCD oGCD
it's probably the same as clipping a gcd
i think in any scenario for uptime, taking the tp is fine.. baiting the puddle in the corner might be the worst part for melees
you gain a lot of free/consistent movement by taking that tp is kind of how i see it
of course, you can bait from 1 end to the other
its been tried already
for caster sure but for melee not tping i think is definitely better
for the group tp-ing is prob more optimal tho
i can think of ways for melee to selfish uptime no tp
but you would have to correct somehow for towers or just
eat it
or tank lb3 idk
well if we wanna keep the TP then how abour melee moving towards center then instead of directly back? cause it should still not hit them and keep them in melee range?
yea
that would be how you would want to do it
bait puddle max melee mid
wouldnt disrupt the other runners
melee on both sides you can do the same thing but not take the tp and bait the aoes toward the unsafe after you wait the lasers and the party to tp
ughh skip or disband
im doing 50 runs with my friends starting tonight maybe we'll find something lol..
see now we're getting somewhere caus enow we have melee take the corner close to boss to bait theres casters/ranged still do outside corner
cause the follow AOE will go diagonally towards melee
allowing them to actually escape it
taking tp?
yeah
you negate the loss of going outside corner and waiting and cause you'r Tping across the puddles won't hit anybody cause caster AOEs go normally and melee AOEs go diagonally
Guys, im trying to exchange a chest piece for certificates of grandeur and i have it in my armory but it tells me "insufficient items"
and you have to unequip it
I am not sure what to do. Maybe I will stay away from extreme content, but I would like to do all the stuff.
Pressure in what way
Thats pressure you're placing on yourself
No one else is pressuring you to do it/not do the content
And if you worry about not being skilled enough make sure you can do your rotation and be receptive to feedback in learning parties
Hmm, alright. I mean it seems like the battles will have a lot of pressure as one screw up messes up the whole fight. But alright
Extremes and even savage fights do have room for mistakes
Dying isn't always a wipe depending on what mechanic is happening/upcoming
Though dying does mean dps check becomes a tad more challenging
I see.
dont forget when you start a new fight itll usually be with others that are learning or helping so its ok to make mistakes during progression
That is true, I guess.
You'll never know if you'll enjoy something if you just pussyfoot around
Just go join a learning party
Cute chat uwu
I guess so. I am just so nervous. Buy you are right. I wont know until I at least try.
Oh dw
I was the exact same way when I started
I personally tried the easiest EX I could find, get comfortable with that fight/my class, then slowly move up
Well, thanks for the advice, Channy and you too, risky.
my first ex i grinded hard was SoS
i kept at it till i wanted to go faster by doing more dps
Mine was actually Tsukuyomi lol
well, I cant start ex until after the 19th.
sadly, my keyboard has sadly started to act up which I am just noticing.
rip
but I orded an newe one
I will be preparing and such
I feel more confident now, tho. Thanks.
whats the quickest easiest eden's promise raid to farm
E10n E11n
e9n is piss
Can anyone help me on my mining. I am lvl 50 and just trying to get an idea on what sells. I cant wrap my head around the marketplace and how it works?
You might have better luck over at #doh-dol-lounge
Is the ||rotating wedge AoE || during || red girl || in the new alliance raid fixed? or is it a little random?
fixed in what way
they rotate like 120 degrees for each cleave iirc
so 3 cleaves for one rotation but i think they spin multiple times?
It's 5 hits at 120° each
Their spawn and rotation direction should be fixed
How do I go about attempting Delubrum Reginae Savage I can’t seem to find anyone on the Game PF.
groups are normally run through the bladesion arsenal discord, someone else might have the link to the one for your data center i f you say what one you're looking for (you have 2 data center tags)
I blame Meoni for this
how is cloud deck extreme doing in general?
hard part dog part which is phase 2
then get used to it
then it's easy
difficult if you have no idea how a rotation works
watching it i dont think i could have figured it out launch day
It only blasts all the corpses if they are alive when it distributes numbers
Even then, everyone ends up on the blue platform in one pile, so the healer currently alive just doesn't have to stand there
if theres one alive
Well, if no healer is alive and you try that strat it's just a wipe
emerald ex once you got past initial bombs wasnt too hard to learn, just execute
im just saying once the initial bombs were figured out, the rest of emex i could figure out. diamond i dont think i couldve
reprisal should work on it
doesn't look like there's any weird actor fuckery in this encounter
I wanna do 12S so bad, been holding off for a month but I just know progging it with Primal pf will be agony
If it takes me a month to get a proper party to clear 11S I shudder at how bad 12S or an Ultimate will be
the longer you wait the worse it gets
knowing how EX PFs go I definitely don't recommend savage PF aside from maybe getting the other ring
Eh, e12s PFs are pretty good in my experience.
But it's all very random and luck based

Is that a meme..?
ofc
best way to find fate trains for people just starting relic?
heard mid-patch update will make final upgrade better than eden weapon
/sh your resistance level and that you're looking for a fate farm
you'll need to if you want to fully upgrade it
oh
might as well start now
okay thanks for the headup lol
if you can't find a party then you'll just have to do fates outside of a party
and periodically shout for a party
I think some of the bozja discords help set up parties? Maybe?
What’s the DPS check of E12S?
And assuming optimal play could a party comp of PLD DRK SCH AST NIN DNC MCH BLM clear it?
probably yeah
126k p1
117k p2
and yes you can clear with that comp
can clear with
most comps
including dumb triple melee stuff
Most of us are still working on optimal play part
gaming
We’re still working up to it tho. Was just making sure I wasn’t shooting my team in the foot going double phys ranged
@drowsy agate since no one said gz to you
here gz from me
thanks lol
it's so late into the tier no one cares anymore
we only raid 2 days a week

Grats on the clear! It's current so it's not late ^^
Almost any comp is fine, just play whatever job you are comfortable with
Though I'd recommend a RDM or SMN for progging since they can rez
nah they are a hard BLM main, but its all good
if im allowed to be selfish on MCH so can they
Comp only pushes numbers by a few percent. It's possible it can be the difference maker on a given pull even if you're not in bleeding edge prog, but you'd also need a lot of other issues going on that are far easier to address than learning/gearing a different job.
Generally speaking comp is mostly relevant for speedruns and clearing with min ilvl in the first couple weeks
Anyone wanna help me run some FATEs?(Crystal)
can tell its a meme cause i530 entry
yes you just enter a pf for e12s and it will unlock the tier for the rest of the week
as long as you've physically entered the 12s instance
thats what you need
I joined a party that was 529 on day 2 and it was alright. Skipped towers which was pretty pog
Ok so our static just finished uwu reclears and we're starting TEA next week. Are there heal plans posted somewhere? I swear they exist but idr where I saw them
It was whm/sch, whm/ast and sch/ast
i searched and saw this healing plan for whm/sch
https://docs.google.com/spreadsheets/d/1MNoUSLGC-chQ96GHYCZR8-jUKNEsgoWOkhqR3HCyNW8/edit#gid=808452126
ruin 2 recitation swiftcast
Broil excog
.... Huh? :woozy_face:
Why wouldnt you just recite excog prepull
Ty for finding these though
I'll do more digging when im finished w work
noob question is it worth to get augmented exarchic gears or should i just farm crypto gears?
might as well augment exarchic gear if the substats are nice
main stats are going to be the same since base crypt and augement exarchic are 520 ilvl
thanks!
Adding sone question can do multiple run on nier raids?
You can do multiple runs. Rewards wise, I only know 100% that the Tower is capped with 1 coin per week
Otherwise run it all you want for the chance at minions, orchestrons, and glam
Thanks!
to clarify
you can only win 1 piece of glam per week
if you don't roll on any piece of glam (perhaps because the one you want didn't drop) then you can pass on everything and then go for the glam piece you want
as long as you don't win a glam piece, you're still eligible to roll for other ones that week in future runs
minions, cards, hairstyles, and orchestrion rolls are fair game though
!faq ultimatesync
Many pieces of gear are BiS when synced down. The 'low' stat on the higher ilvl gear will reach the stat cap on the lower ilvl gear. This outweighs the melds you lose in some cases, and in others it is few points of stats behind.
UCoB: ilvl 418 and above will have both stats capped
UWU: ilvl 470 and above will have both stats capped
TEA: no available ilvl cap yet, syncing gear will not cap all substats and will ignore melding slots.
See the calculator below (WIP)
https://bit.ly/XIVGearSyncCalc
using i470+ gear is ideal for UWU
UCOB/UwU bis is unnecessary
Too annoying for you to bother, only for parses
@wild ether
pick gear w/ substats that your job likes
ok im confused what is a good pre BIS gear in DK looking at the stat paradigm beach set is 520 and augmented crypt is 530 but the stats i needed was (crit etc).
before you hit the ilvl cap, substats dont really matter
just wear whichever has the highest ilvl
the increases in main stat (+str) outweighs any of the substats(crit,dh,etc)
it's a safe bet to wear highest ilvl when gearing towards bis
but when you have ilvl cap gear
i530 and i520 and such, it's fine to pay attention to substats when you get gear
you can use
!faq tankcalc
if you want a definitive answer on which piece of gear is better in relation to your current set
@wild ether https://cdn.discordapp.com/attachments/404710160540368919/829402748050341938/Screenshot_546.png ucob stat caps, choose preferred substats over those values
thanks!

hoowee we finally made it to E12S P2
I just want to say fuck lions rampant
I am at the point where I would rather do light rampant than that absolute trainwreck of a mechanic
I’ll still take it over LR
yeah definitely not as bad as LR
Advanced Forsaken Cross Octet Rampant
Lions is pretty easy imo unless you're a melee/tank who doesn't get small lion
Imo lions would be a better mechanic if small lions were baited
But then it'd be boring
Pain

It would be way more "fun" and chaotic if it wasn't by role and just 4 random players got small 🤣
I feel the issue with lions is that it’s late in the fight and requires all 8 to be up (most of the time)
I still think it’s easier mechanically than LR
When the harder mechanics are backloaded in a Savage fight it can create some headaches I feel
Yea but lions comes out after an auto string so people being dead shouldn't be an issue
so was the cheese spot for hades EX phase 4 intentional or was that an oopsie find?
almost certainly not an expected thing, but at the same time it's a mechanic that's pretty trivial to dodge normally anyways so
it doesn't really matter
ik i just felt like it was an oopsie spot on the fight developers spot XD
doesn't really feel like a mistake to me or anything like that
just more like something not worth designing around preventing
idk i don't feel liek any phase should have an avoid all mechanics spot
the only mechanic we did in phase 4 was towers
it's an ex trial so difficulty is scaled pretty low to begin with. It's one mechanic for one part of the fight
I don't think it's especially any grand thing
P4 is practically a victory lap dps "check"
XD hits 20% echo from P4
Are you guys using a bad way mark placement for P4?
Or just not standing right in the center
i think i do better trying to dodge than the safe spot. though this was like months ago XD
anybody got BLM spots for crown of the immaculate extreme?
haven't done the fight since it came out, been quite a long time. Don't recall positioning/movement being all that nuanced/difficult, though
Stand close to the center and let other people deal with the tethered AoEs
@glad ridge pray u dont get tethered to a sword
it's not that bad to deal with those either, really
The sword tethers target the closest person wherever they land, so as I said, just stand close to the center and let other people deal with that shit
That, of course, applies to every job, not just BLM
Yeah!
Tanks take the short part, both groups take the part with more space, very comfy.
uh not use my brain??
why force one role to think when can force all roles to thunk
E9S strats depend only on how much you hate your tanks
oh no the tank gotta do a little positioning :(
the most oppressed group after gamers
Hey, I play WAR because I have 1 brain cell, it's hard
its pretty easy actually
theres enough space to just move in and out
a complete non-issue for tanks
nah man tanks have cast times
casters? they don't have cast times
unlike tanks they can totally move around without penalty
Uptime tho
doesnt look that tough to pull off
in the end you getting the uptime you need
just with slightly more braincells
can always HG to maximize uptime assuming healers wont hate you for it
Okay, I'll need someone to go through exactly what the story of the Dark Apocalypse raid is for me. Because what the hell, apparently it's canon to the nier storyline and I'm now obsesssed
and drakengard.. like, i guess drakgengard 3 mostly?
You probably can in like #archived-lore-spoilers or #retired-patch-6-3-discussion
perfect
They're big lore nerds in lore spoilers, so your luck might be better there
Until tuesday, everything thats 5.5 related is being kept out of lore-spoilers as a note
Since theyre closing #retired-patch-6-3-discussion then
Oooh makes sense.
Yee
Inno > titania > diamond > ruby > hades> emerald > sosex > memisex (purely just having to remember what everything does and little repeat)
Personally
I should try it again for the glamour
It died off fast due to no mount/weapons
God I wish it had the AF4 weapons but dyeable
emerald should be harder than sos ex too
because it's a lot newer and its dps check is
well
existent
SoS EX had a DPS check
kind of
you had to try very hard to see enrage
SoS was lenient on damage but went hard on mechanics
emex just has the swords to figure out really. sosex has the different summons and then add phase and sword of light....
also mem mis is the only fight which i think i struggle on outside of tank pepelaff purely cuz of tank privilege
but yeah nearly all the fights you outscale so its like... 
i feel like the hardest fight when relevant was like
hades
was hard trying not to fall asleep between phases
everything else felt pretty equal
fair enough
the hardest part of that is dps not killing each other/tanks with the tethers in... nabriales?
i accidentally stacked on the dnc with it and i survived and killed them in the process 
idk it just seems like its hard to find groups to clear the weapons the first time
definitely hit enrage of all but inno and titania
I feel like I'm having a class crisis ever since I stopped playing astro.
I know I want to play a dps next tier, but I don't know which. As it stands the pool of jobs I'd have an interest in is dragoon, black mage, and summoner.
How can I narrow it down?
It's hard to decide given the potential for changes come 6.0 but I don't want to get half way in the tier and decide I'd like to try something new.
I don't want to encourage myself to have a penchant for rerolling.
you mean hw
mch's ammo was proc based in HW
what was MCH like in SB? i thought it had reload procs
in addition to the cast bars
sb mch's 2-3 were proc based
force proc with ammo
didn't really change much in the end though
your wildfires were basically the same
was it...i thought it was just HW mch that was proc based?
main point is, just try every class you have at 80 with its opener and see what you jive with
right...looking at an old info graphic, they have a weird 2/3 ammo opener
right...didn't sb make the procs themselves a little less painful?
i guess
i should probably actually learn openers XD
I guess that's fair. It was something I was thinking of doing; taking summoner and blm into savage as I've already done some progging on dragoon.
It's just going to suck if they change jobs to be completely different to how they are now.
That is in the manner of having to relearn them and such. But I guess a lot of folks will be in the same boat.
some will be changed, some not so much
Opener != playstyle, imo. Personally, I think it's difficult to main a job without trying it out. I hate the BLM aesthetic and lore, and I never expected to stick with it 'till I played with it on runs and realized I liked its steady DPS output. That said, if you're looking for consistency, I assume they won't change BLM too much in the next expansion? I heard that's one of the jobs that never got touched.
Yeah. It's just a matter of which jobs outside of what's already been stated re:astro.
yeah since Yoshi-P plays BLM its usually pretty safe
Iconic.
I think summoner changed in shb? Is my understanding correct?
yeah it changed a decent amount
If you like mobility, SMN seems like a decent compromise. DRG and BLM are both memed for a reason.
bad players are bad
yeah im not good at DRG
SMN and DRG have fairly strict optimal rotations
god i wanna love it but... man its not fun
I like dragoon due to the strictness of its rotation, but it is a challenge personally due to its animation lock.
MCH is like perfect for me. I love the DPS output and flexibility
smn wasn't really changed that much with shb tho. main changes were egi assaults
But the big draw for me with blm is I like planning and I enjoy that additional challenge
BLM is how well you can position your turreting and if you can handle targeting and warping to an ally and back to your lines
I don't think you should be TPing that much if you've planned in advance. It's great for blind uptime, but there are more efficient ways to squeeze in casts, and TP weaving can be inconsistent even on low ping.
changing egi from oGCD to GCD is a pretty big change rotation-wise
ehhhh
not really imo
the rotation is still largely the same, you just have to be less of a piano player
having to manage it as a potential overcap
egi assaults being gcd means less ruin 3 spam
BLM has sufficient mobility to handle mechanics, but maintaining uptime is difficult with the cast time. Wouldn't call it great.
But ye, it's not the end of the world.
I think BLM is a good fit for you then mate, already got a lot of knowledge on it
Just something to keep in mind.
I wouldn't say so.
If you preplan you can minimize a lot of headache that people perceive with moving.
The hard part is just recognizing where you need to use those tools.
coming from before magic was fixed at 10k, running out of MP depending on class, i never really liked BLM hitting basically 0MP
also back when melee had TP XD
take that back with proc MCH. never let it see the light of day
I'm leaning on blm mostly because I like it's play style but I'm concerned for ease of progging.
Summoner is nice with it being a strict rotation such like. Dragoon, but the ghosting and pet functions are to be desired.
i mean, progging is hard on any class. BLM just has to do some solo progging alongside everyone else
but all classes learn uptime strats
just think about the tools you have and how you can use them to get past an obstacle
the more you play the job the easier it is to use those tools
any job in general
i dont think that works for me XD
that sucks
That's fair. I don't have to go too crazy with it until I get to the point where I'm trying to parse or otherwise contribute more (such as if we hit enrage)?
idk what too crazy means






as long as it works



