#endgame-lounge

337195 messages Ā· Page 506 of 338

foggy latch
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e11s need 124k with downtime

strong timber
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I gotta find a pug where I aint top dps as drg

foggy latch
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u need 8 ppl that are pulling purple numbers

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otherwise u wont dream in meeting it

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week 1

strong timber
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Just need to find 7 more ppl

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Also

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Is it annoying for uptime again

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Like kachim strat fir e10 šŸ˜”

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That shit rocked my uptime

foggy latch
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kachim?

strong timber
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Piercing talon soam

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Wait lemme find it

foggy latch
#

i mean downtime as of mechs

strong timber
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Idk how to find it

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But like

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Yeah

foggy latch
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the bossdisappear

strong timber
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It was kinda

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Oh so its forced downtime

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Not the

foggy latch
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not going away

strong timber
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If you do this mech weird

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You wont get melee uptime

foggy latch
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nope

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u can have 100% uptime

strong timber
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I’m good then

foggy latch
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if done right

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not 100%

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i say

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98

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there is 1 mech

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that force u to go away

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and there is no way around it

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given safespot is a tiny triangle on edge

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i wanna see kachim strat tho

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is it the drop shadows on far towers?

strong timber
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Yes

foggy latch
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or something else?

strong timber
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Drop shadows on far towers

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So all I can do is piercing talon

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And wait

foggy latch
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ah

strong timber
foggy latch
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just skip the towers in week 3

strong timber
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I hope so

foggy latch
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to give u an idea of e11s dps

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we did perfect play with no fuck ups at rot and mechs

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we had 25 secs to spare on enrage

strong timber
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Lemme see the logs

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Inb4 everyone is orange haha

dull radish
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mmm I think "perfect play" is a bit of a bold claim. The check is a little tight but it's nothing insane

strong timber
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Cant expect that from PF

foggy latch
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1 moment

foggy latch
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blm might have took dmg down

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or idk

quick verge
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they did yes

strong timber
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Yeah I think should be fine with my drg since I pull around that

foggy latch
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blm and drk

strong timber
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The problem is

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Expectin PF healers to dps

foggy latch
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the fight actually hurt

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but when i saw e12s

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i waslike

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even e11s crap is nothing to this

strong timber
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How is 12s compared to other final floors

foggy latch
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door boss might force u to think abit

strong timber
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This is all I know from 12

foggy latch
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but otherwise not tough

strong timber
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It aint uploading haha

foggy latch
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last boss is very simple

strong timber
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So is it not bad compared to other last floors of savage

foggy latch
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but i still dont fully understand advanced relativity

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nope

strong timber
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Alright

foggy latch
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i would say with higher ilvl

strong timber
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It finally sent haha

foggy latch
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e12s would be easier

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than e8s

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prolly cause

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they made e9s and e10s not cakewalk?

strong timber
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Its kind of a cakewalk tbh

foggy latch
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like prev tiers

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i still spent 5 hours in e9s and 5 in e10s

strong timber
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Like e10

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Its like

foggy latch
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meanwhile i cleared e5s in 3 hours

strong timber
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Once you figure out how it works its easy

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But yeah I can see

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From a completely blind standpoint

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Figuring out starts gonna be weird

foggy latch
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e6s also in 3

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not calling e1s

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cause it was a joke

strong timber
foggy latch
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what im supposed to see here?

strong timber
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I think everyoje and their moms cleared e1s weak 1

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It resent

foggy latch
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the cure 3s?

strong timber
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But it was heal logs

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For e12s

stable basin
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the burst healing with the soft enrage I guess
but it’ll be skipped later

foggy latch
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shiva junction is cursed still

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even soft enrage doesnt feel as bad

quick verge
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titan widepeepohappy1widepeepohappy2widepeepohappy3widepeepohappy4

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shiva

foggy latch
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titan isnt bad

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u got ages to heal it

unkempt cypress
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do you get only 1 book per week from savage?

quick verge
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1 book per floor per week

unkempt cypress
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bummer, thanks for letting me know

devout totem
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anyone knows what is the lunatori strat for e9s?

finite plank
subtle bone
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Grz

undone tide
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you should've, but you're stuck in PF. Better PF because it's JP, although.

finite plank
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1 death because tank got hit by cleave during 2nd seed arena thing where it scares a lot of people but actually is pretty simple

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and that tank was my partner

finite plank
quick verge
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those are some pretty words

sinful brook
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Lma9 d3 reserved

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Jp players really out here being selfish

undone tide
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wth is d3

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also small brain true north users 🤮

sinful brook
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d3 is damage dealer 3

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as in 3rd dps

sonic olive
olive hearth
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Grats!

strong timber
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nice

stable basin
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Got trapped in door all day then kicked one guy and saw triple apocalypse in one lockout

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feels good

stable basin
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Other than dps check

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How's e11 mechanics wise

quick verge
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the mechanics are pretty easy to grasp

stable basin
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It's mostly pretty straightforward

quick verge
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last part of the fight is where it gets harder

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where it's just mechanics dump

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you could probably see most of the fight's mechanics within a lockout tbh

stable basin
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legit hardest part of learning it for me was protean+element circles cuz people were explaining it by pairs and I was thinking by clock spots and neither of us made that known to each other

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I see

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10 was pretty easy once i understood how clone giga work + understanding how the clone works for voidgate amp

severe root
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I’ve made it to Emerald’s p2 enrage! When he does his 3 pairs of swords and a split/expire, will the red Aoe always expand? Will sidescathe always be the knockback? That’s about the only trouble I have now.

stable basin
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legs split is always expand orb

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head split is always knockback

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also tricks for swords

undone tide
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Legg

stable basin
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normal swords, you can 100% do a 3-1 dodge either center->southeast or southeast->center

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for leg split just run into the corner where the aoe was as soon as it disappears, that's 100% a 3-1 dodge

undone tide
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cats

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when I attempt e10s

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should I force discord

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so nobody fucks up shadows

stable basin
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and for head split stand just east of center and don't knockback immune and just run in and that's 100% a 3-1 dodge

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might be good to do yea

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especially for orbs

undone tide
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Kk

stable basin
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have ppl call out where they're goin

undone tide
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I can't call out

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I'll be main tank

severe root
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Okie, thnx for the tips! Emerald’s really fun

undone tide
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If you're ranged its fun

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melee is ass on Emerald

severe root
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I’m a SMN, so correct

sinful brook
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its not too bad on melee

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can uptime the spinny lasers pretty easily

foggy latch
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we saw p1 enrage twice

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not bad prog for week 1

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clear in week 2 hopefully

stable basin
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final is much easier with some studying

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you got dis

foggy latch
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im looking forward wiping for 3 hours in reclears

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ppl would be like: what was this mech again in E9S and E10S

nova socket
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Just do reclears with no act like we did WorryFrog

foggy latch
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its still 18 mins to go tho?

nova socket
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Alt reclears

foggy latch
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ah

strong fiber
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Did the raids reset?

steady pebble
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yes

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weekly reset happened

foggy latch
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21 mins ago

strong fiber
finite plank
nova socket
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imagine being able to roll on loot

finite plank
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all 60

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won none

severe root
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F to the 92

strong timber
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Just join a static dummy

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Unless you’re a tank or healer

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Which means you’ll be last on the loot rolls

versed vapor
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Can someone look into the viability of this strat?

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Seems interesting

quick verge
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for tiles?

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looks like any other strat for tiles

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having reference for when you must swap tiles is nice

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but i still think people are gonna refresh in the event of someone being slow with their movement

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ĀÆ_(惄)_/ĀÆ

hard crow
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anyone want to do Umbra savage?

versed vapor
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No this is brambles @quick verge

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Mainly brambles

quick verge
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looks functional but not having the brambles overlap when you drop them looks kind of annoying

stable basin
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is e11 markers just clock

quick verge
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yep

stable basin
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nice

foggy latch
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pog

stable basin
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Huge

stable basin
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Wee woo wee woo someone call the parse police?

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No officer, no one called

deft moon
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Not sure if this should go in protips or questions and help or here but:

I just recently got back into the game, and finally got my NIN back up to ilevel to start the end game bosses and whatnot. My question is in regards to the new opener for them. The last time I played was 4.4, so there have been big obvious changes to their mudra going into 5.0+

My question: How important is doton to the opener? Since I can only throw it down near spawn point, it doesn't seem like it would be useful unless the tank pulls the boss into it, and trying to get that to work in PF or pugs seems pretty farfetched.

Any NINS got advice or wisdom on this? Or if there is a opener variant that I could follow instead of the doton opener?

proper glen
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You can place it down before the pull and if the tank is nice they pull boss in it

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Otherwise dont bother

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The balance discord has everything you need to know though, should check it out

deft moon
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Oh yeah? Thanks I'll check that out! And thanks for the advice

stable basin
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E10

Can a PLD/GNB cheese umbral orbs + spinning dogs

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Since their invuln doesnt give them any debuffs either (iirc)

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sounds like something that involves not invulning the buster

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Yes

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Im more curious than anything

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Makes me think of those tanks who'd take both tethers in e7 coloured portals

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And invuln

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I suspect it would work but I also suspect most healers aren't going to be real keen on finding out

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And looking at my log, the total gain for a PLD is

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wait for it

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Not clipping their gcd by 1 second

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In return for not invulning a buster that does 800k

stable basin
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Yea

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Id be pissed if my tank did that

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Same as if my tank invuln'd anti air

steep falcon
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oh

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I got that discussion when we were progging e10s

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My PLD said that what if he just Hallowed Ground all the orbs and we just run to the safe spot

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And I said that he might get tons of Dmg Down debuff, so we never tried NightXDD

undone tide
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HG nullifies most dmg downs ans vulns

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emphasis on the most

steep falcon
stable basin
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Invulnerability to damage also makes you invulnerable to debuffs most of the time

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Shields too

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So you could hallowed or bolide it and get out scotsfree and have no damage down pepega

quick verge
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you can try it

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but there’s so much stuff that applies debuffs through invulns at this point

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that’s it’s really just case by case

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I think it’d prob give a damage down cause you aren’t resolving the stacks properly

stable basin
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Dang

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A friend said he'll try it

finite plank
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morbol bad breath goes through invuls

quaint marten
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I sometimes cast bad breathe on morbols just outside gridania as BLU just because i can.

foggy latch
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@steep falcon you guys are tiny bit behind the dps check

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but im seeing double weakness and dmg down

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so yea

steep falcon
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We died like 4 times

drowsy agate
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orange parsed on e9s week 2

lyric summit
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i got orange on 10s PeepoHappy

finite plank
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question for e10s, you can't just turn away within melee range for shadow cleave?

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haven't started yet

quick verge
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makes positioning rougher for the following stack mechanic

lyric summit
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depends on the strat, my melees drop it in max melee and seem to be fine, as long as you know how to move not to trigger the cleave

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but you can also disengage for like 1 second my MT drops it in narnia and loses like half a gcd

quick verge
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shadow cleave snapshots your position for shadows at the end of the cast, so you can just move out after rolling your gcd and gap closer back in

finite plank
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"if u didnt complete and get prac on e10s u wont get any item for e9s for this week" got a party with a member facing this issue, this is a dumb mechanic

stable basin
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yes

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also not really

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if u havent done e9, the game wont let you do e10 unless someone already on 10 queus w you

lethal bison
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for e10s Dualspell phase, is there any way I can time myself when to get out/in of the stack? I'm thinking the number on my clone is the cue that I should get off the stack but I need to confirm.

quick verge
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the timing on when to move in/out is just counting the explosions from the stacks

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if you have 1, stay away from the 1st stack, move in after the explosion goes off

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2, sit in 1st stack, move out when you see the explosion, move back in after
3, sit in 1st 2 stacks, move out for 3rd

lethal bison
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1st stack is exactly after the aoe marker disappears right?

quick verge
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1st stack happens immediately after the dualspell cast finishes

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so yeah i guess

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then there's like a gcd delay between the following stacks, with the clones taking damage at about the same time as the stack

lethal bison
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guess I need to count about 2 seconds after each aoe

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but anyway I'll figure that one out when I try it tomorrow. thanks

finite plank
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managed to get into e10s fresh prog

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we made it till... first pitch bog, with a lot of corpses along the way

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certainly better than dying to tiles in e9s

finite plank
foggy latch
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ppl are seriously doing this

stable basin
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3 hrs for e9s reclear, 2 hrs for e10s, 2 pulls for e11s haha

steep falcon
finite plank
nova socket
#

if you cant maybe go back to preschool

finite plank
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preschool? thanks for the sound comment of it

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clearly, I'm just mechanically challenged

stable basin
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can someoe explain the book thing

quick verge
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what about them

stable basin
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uhhh

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i know about the safe spots but like

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sundered sky, baiting the light

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or just positioning in general

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idk if PF is doing it this way but my group does and iirc it's same as ilya guide

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you run cw and holy tether goes to the first far safe spot

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and fire tether goes to middle safe spot

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i see

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is there a picture of safe spots?

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safe spots roughly here

quick verge
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yeah, you can sort of sit on the edge of the arena if you get holy tether

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in that general location

stable basin
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Thank you

#

Seeing it first hand has made it feel a lot less stressful

untold oyster
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Hmm twould seem if you don’t get hit by a protean in 10 you don’t spawn a clone

sinful brook
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can you replicate that consistently?

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might be a pog tech :^)

untold oyster
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We’re going for a clear rn so I’m not really trying to lol

sinful brook
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fair neough

untold oyster
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I don’t normally shukuchi in but I messed up my opener

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And my gcd was off

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I’ll try to tho mayhap

sinful brook
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might be something to fiddle with after for reclears

untold oyster
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Yea

sinful brook
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idk what other jobs have that sort of use case though

untold oyster
#

Dancer maybe

sinful brook
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non targetted dashes

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maybe blm as well?

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we'd have to figure out if this can be done consistently

serene lotus
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Dnc and blm would be the only ones not going towards the boss

sinful brook
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ninja too if locke moved sideways instead

serene lotus
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Yeah, but we saw his lol

foggy latch
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meh

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ppl are fucking up shiva diamond dust alot

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despite its joke mech that only hurt

stable basin
#

I'd really love to know what's considered a good DPS for tanks in 5.4?

foggy latch
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depends on ilvl

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but on i510 with emerald

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u should pull about 13-14k

stable basin
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I see, thank you. I'm currently at 500 and only pushing 11k 😦 dunno how bad that is

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As a Paladin

quick verge
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11.5k-13k would be a better estimate in full uptime at i510

stable basin
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Ahhhh

undone tide
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11k at 500 is great, actually

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That's like an...85?

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In Ramuh

short heron
#

Y’all wanna see

#

This party wipe at 0.1% in Eden

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Truly despair

foggy latch
#

finally e12s p2

stable basin
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\o/

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now for the easy fight

foggy latch
#

nice 2nd worst dnc

finite plank
#

bug?

foggy latch
#

no

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i died ty to tank

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in iciles

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icicles

stable basin
#

speaking of world second last

finite plank
#

pf groups?

stable basin
#

PF clearing 12 door haha

quick verge
#

did someone eat like

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2 icicles

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or lion's breath

subtle bone
#

didnt know 0 was possible

finite plank
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i'd think 0 would be just not existing in the fight

subtle bone
stable basin
#

one laser eye, one death to lions, one dealer dc so cotank died

quick verge
#

impressive how that was still a clear

#

x d

stable basin
finite plank
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sometimes, i wonder why did i even dc during a raid

stable basin
#

Imagine if I had a real weapon

stable basin
undone tide
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when's clear

stable basin
#

better be this next lockout

foggy latch
#

seen single apocalypse in 1 hour

stable basin
#

we did it bois

quick verge
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what weapon dropped

stable basin
#

pld

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and drg got the coffer

quick verge
#

oh

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was expecting some epic knuckles drop

stable basin
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One or the other melee thinking about switching to mnk actually

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but drg better be staying on drg lol

undone tide
#

You failed to mention you got the mount first clear.

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smh

stable basin
#

:^)

olive hearth
#

Few questions about uwu,

  • I've never cleared a tier, is it fine to just jump in?
  • any prior experience that some groups look for?
  • is "always trying to improve" a good mindset for ultimate?
  • how are ultimate (or just uwu) prog groups?
  • does the level 70 BLM rotation differ much from 80?
  • is BiS a thing at all for UWU?
#
  • is VC required for most groups?
quick verge
# olive hearth Few questions about uwu, - I've never cleared a tier, is it fine to just jump i...
  1. i'd recommend clearing the current tier before attempting an ultimate
  2. clearing a tier with some decent logs is what some ultimate groups look for, might not be required though
  3. yeah, you should be trying to improve constantly, with consistency and the like
  4. mileage may vary, some are fine, some are pretty bad
  5. rotation doesn't vary all that much, however you have a 60s sharpcast cd and 1 polyglot stack + no xenoglossy for movement. you're also missing aspect mastery and umbral soul for downtime.
  6. it is yeah, but generally you can just wear i470+ gear with favorable substats and it should be fine
  7. at the very minimum you should join vc to listen to calls/explanations. you don't really need to talk if you don't want to
olive hearth
#

Okay

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I'll work towards the tier then

stable basin
#

idk if aether has much ultimate PF going on, but if they do then I'm sure people will be fine with you if you show up with good logs on a couple floors and do well enough in the instance

quick verge
#

clearing the current tier usually makes you a better player, being able to pilot your job through various situations and do dps in said situations, which is a good skill to have

stable basin
#

I'd be kinda sus if someone rolled in without a tier clear but if they did fine I'd be like whatever

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uwu is still ultimate tho, aka a lot harder than a 4th floor

undone tide
#

I'll never be able to dedicate to an ultimate tbh

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actually, I've done 40 hours of pf in the span of a week so that's a lie.

stable basin
#

Most ultimate groups actually don't run insane hours

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cuz scheduling is the real ultimate

undone tide
#

well it's the scheduling that's my issue

stable basin
#

Like 6~10 hours a week is fairly standard

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Thing is it just takes a while to clear on those hours

undone tide
#

my ideal would be 20 hours

olive hearth
#

The many different strats for E9S confuse me

undone tide
#

do you want an explanation

olive hearth
#

No

undone tide
#

I know mith and happy

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oh

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ok

olive hearth
#

I just don't know what to use or what to look for in PF

stable basin
#

The only consistent thing in PF that you'll find is failure

undone tide
#

Mith is the easiest by far

quick verge
#

if you're making a pf, pick the one that you like/think people will fail the least

undone tide
#

Which will be mith, most of the time

quick verge
#

idk where people find these strats ngl

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they just start existing one day from youtubers ive never heard of before

undone tide
#

it's like a fad, tbh

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1 person discovers it, uses it, and it spreads

olive hearth
#

@sinful brook i saw you progging E9S earlier, have you or any other tofu got very far?

stable basin
#

ppl make PFs and sit with a twitch clip or youtube vid or toolbox linked

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we tried to influence 12s pf but I think that battle's lost

undone tide
#

Can someone explain e10s balls to me?

quick verge
#

there's always next tier i guess

stable basin
#

then again there's literally only one eternity pf up rn

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so there's still a chance

quick verge
#

purple balls = tank busters
yellow balls = 3 man stacks

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they shoot at you based on proximity

undone tide
#

thabks

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thanks

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also for the doggo ring around the Rosie mech

stable basin
#

We joined 11s pf to try to influence people early on and then they do this jank nonsense

quick verge
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they're aoes, so don't stand too close

stable basin
#

oh, they also do second intermission uhh

undone tide
#

the safe spot has the same telegraph as nornal right?

stable basin
#

They go to an intercard near holy man but near the mid

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and then move out

quick verge
#

if you mean aoes no

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look at the boss and the animation it does

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and adjust accordingly to the shadows

undone tide
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the one where they leap around

quick verge
#

oh

undone tide
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shadow spawn

quick verge
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look at the tethered one

undone tide
#

?

quick verge
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ye

undone tide
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Ah

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So same telegraph as normal

quick verge
#

yep

olive hearth
#

The hell is rin strat

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For 9S

stable basin
#

melees close intercard bramble drop and ranged farther out intercard

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overlapping

undone tide
#

Wrong link

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fuck

olive hearth
#

Hm

stable basin
#

think there's also some specific tile strat assignment that was super pepega so they had to change it

olive hearth
#

Is there a good video on happy strat or tower brambles

undone tide
#

A brisk set of diagrams for Brambles and Anti-Air for E9S (Umbra Savage).

What's inside:
ā­ļø Bramble placements for both sets in the fight
ā­•ļø Anti-Air positions that work with the brambles
āš”ļø Easy and Consistent Spots + Minimal disconnect from the Boss for all roles

For this Anti-Air to work it also will require these brambles. Marker placement...

ā–¶ Play video
#

rin is bad for pf

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one misplace and towers is fucked

olive hearth
#

That strat seems nice tbh

undone tide
#

Honestly I want to take on ultimate

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BUT

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level 70 pld is ass

quick verge
#

just think of 70 pld as

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an exercise in slidecasting

undone tide
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i don't like exercising tho

sinful brook
olive hearth
#

Hm

#

Alrighty

sinful brook
#

Also why i didn't join them

steep falcon
#

Man

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That Rin strat look so horrible, me don't like it NightPain

uncut gate
undone tide
#

You think pf will do it right even if markers are down?

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Your first mistake is using that strat.

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Your second mistake is believing pf won't fuck it up

uncut gate
#

if they can't be trusted to place on marker what's the chances of them doing happy correctly

#

i mean at this point you're just saying PF can't do mechs

#

and not any particular strats

undone tide
#

I mean

#

In my experience

#

PF can't do mechanics.

steep falcon
stable basin
#

very nice

undone tide
#

when's e12s clear

#

Also I've been to orbs and I think e12s is pretty fun

#

I just need to learn what these strats are lol

viral bobcat
#

anyone know any lfg groups

#

wanna farm tank mount

stable basin
#

What's the void gate amp strat in primal

steep falcon
#

Dunno, Haven't done Party Finder yet.

#

Ay mama

stable basin
#

Wazosky

steep falcon
#

Why the raidwides and the dmg in general is so high in this one

stable basin
#

Also grats on 12 clear

steep falcon
#

Nyuu. I'm progging e12s

stable basin
#

Oh

#

11 clear?

steep falcon
#

Yas!

stable basin
#

Ahh

steep falcon
stable basin
#

Gl on 12 then

#

E11 is fucking with my head

#

My brain cant process both the colour and the mechanic for some reason

steep falcon
#

I found e11s mechancis to be easier than e9s and e10s

#

the only problem is that the dps check is a little bit tight atm

stable basin
#

So i know whether fire/lightning is safe but then i die cuz its line aoe not tether

steep falcon
#

I died like 3 times in e10s, lots of people got dmg down and other 2 people died and we still cleared NightXDD

stable basin
#

Yea

steep falcon
#

Oh?

stable basin
#

Oh uptime

steep falcon
#

Oh yeah I use that one

stable basin
#

Or braindead

steep falcon
#

Is not uptime for melees tho, but it is braindead

stable basin
#

Rather

#

thats downtime

#

Yea

#

but yeah its ez

#

It is

#

We use that

#

just get through the mech and skip it later

#

Yee

steep falcon
#

freaking e12s dmg holy moleeey NightMmh

stable basin
#

tbf there's a melee uptime one that seems pretty simple

#

After sundered sky technically there's nothing new right?

#

but yea

#

Prismatic is just

#

Jumping up and down

#

prismatic is free

#

Yea

#

Cycles are technically not new mechs but they're rapidfire

steep falcon
#

all melee uptime really mess up with casters and some healers, but if u wanna parse as a melee, you can do that strat, but I think the picture above is PF strat

#

We got some trouble healing Cycles at first. We died during Cycle of Faith, Lightning.

stable basin
#

protean->burnt strike->tether with 0 time between

steep falcon
#

But we just toss more mitigation and we gucci

stable basin
#

with bleed during them :^)

#

and yeah dmg in door is kinda nutty

#

Yeah

#

our dnc changed to brd

#

and was having trouble using samba in shiva phase

#

I resort back to panic healing

steep falcon
#

I just throw an Addle on the last Cycle, dunno if is Magic dmg.

stable basin
#

cuz he does tech when ppl are actually together

steep falcon
stable basin
#

Partly because its still prog so people keep getting hit by sht

#

one of our healers changed his name to troub stopped my suicide

#

in discord

#

cuz there's soooo much dmg there

#

Ooof

#

But also nice

#

Im hoping to get to enrage tomorrow

#

Then clear on the weekend

#

But I'll see

#

Keeping an eye on party + mechanic name + dragon colour = whyyyy

steep falcon
foggy latch
stable basin
#

Lmfaooo

#

What was the dps check of 10 and 11 again?

#

Iirc 11 was around 123k

foggy latch
#

111k is e10s

#

e11s is 124k

stable basin
#

Whoof

#

Alright thx

#

I think that's just active uptime tho

#

overall is like 108k

#

ish

#

for 11

foggy latch
#

heard fflogs deleted fog phase by itself

stable basin
#

yea

foggy latch
#

might really consider going brd there

stable basin
#

God you suck rorrypray

foggy latch
#

playing dnc there is cursed

stable basin
#

Garbage player

foggy latch
#

wow

#

ok enjoy

#

tbh even p2 is shit to dnc

#

all the splitting at relativities

undone tide
#

What's the dps check of every fight

foggy latch
#

e9s 103k
e10s 111k
e11s 124k
e12s p1 126.6-127k
e12s p2 116k with about 40 secs downtime

dusk sapphire
#

Hmmh

#

so i've been wondering

#

during e10s

#

your shadow cleaves ya, right?

#

but what about other people's shadows?

#

instead of dropping the shadow all the way back...you could just drop em melee max range, rotate CW to avoid getting cleaved...but then idk

stable basin
#

Uh

dusk sapphire
#

ah right

#

doing it max melee, would leave little room for mistakes

#

during next mechanics

stable basin
#

Yea

dusk sapphire
#

its doable? yes...but its a pain in the butt

nova socket
#

you can drop them max melee fine

stable basin
#

There is a strat that lets melees hit positionals

#

But idk the details too well

finite plank
#

you can drop it at max melee range, the next mechanic doesn't need them unless you meant the initial shadow cleave

#

you have enough time to land a gcd, back out and once the cast bar finishes, gap close back in

#

for the next part after, just hit it at max melee range

#

then move into mid

foggy latch
supple sail
#

I think it’s supposed to be a joke

finite plank
#

cleared e10s

#

went in e11s blind with the same group

#

what is that electric marker on someone? how does that spread thing work? probably explained in the guide but i haven't see it yet

#

er, "bowshock"?

quick verge
#

electric bound of faith leaves a dot, and new to savage, has 2 cleaves shoot towards 2 people (2 closest?)

finite plank
#

well, group's figuring that out

quick verge
#

so you just have the prey run towards like the front of the boss, tanks pop a cd and position the cleaves outwards

finite plank
#

probably because i didn't get to hit the boss at the end of void gate 2, but i didn't think it'd be that bad

nova socket
#

you should be getting at least purples by playing normally in crafed gear

finite plank
#

how do i check what am i competing with

subtle bone
#

Gear wise? Or dmg in general

lyric summit
#

it's comparing with everyone who cleared the fight and uploaded a log

#

on that job*

finite plank
#

how much does potting do?

lyric summit
#

there's no simple answer to that question but somewhere around 1-3% more damage

#

depends on proper timing, raid buffs, kill time, a ton of variables

finite plank
#

well, there's always next week to try e10s again

lyric summit
#

yeah, for the next 8 months smilefilia

finite plank
#

assuming im still alive by then

#

this is... wrong, it was laggy, but i definitely didn't just cast 2 raitons here

severe root
#

So I managed to get my Emerald Ex clear yesterday.

subtle bone
#

Grats ^^

severe root
#

Thnx

finite plank
#

for trying to improve, im gonna need to figure out what's xivanalysis asking for me

undone tide
#

there was some lag
welcome to the lag-on-the-clear gang

subtle bone
finite plank
#

welcome's appreciated, still confused on how xivanalysis thinks that I did 2 trick attacks within a minute

undone tide
#

Also 3 DWADs in one gcd

finite plank
#

dwads?

quick verge
#

dream within a dream

finite plank
#

oh yeah, that

undone tide
#

Saying DWAD reminds me of swaws and i hate it

#

No death

finite plank
#

ah, i got hit by a damage down

#

that explains why my dps was bad

#

i think...

nova socket
#

you don get a grey just cus of a dmg down

#

i died and got a dmg down and still got a purple worry

undone tide
#

I got 4 which is 2 minutes of damage down

finite plank
#

my first green at something in a savage had a death and a dropped kassatsu

#

so why the hell am i greying

subtle bone
#

Could be a number of things

#

Usually you should know why haha

#

Send log?

quick verge
#

you have 10 casts of throwing daggers

#

this should be 0

subtle bone
#

😦

finite plank
#

so... i have to hold my gcd during mechs?

quick verge
#

hit the boss while doing mechanics

finite plank
#

so... greed?

quick verge
#

not really greeding if you recognize when you need to move out for a mechanic/when it snapshots

#

it is greeding when you risk getting another gcd despite knowing that you have a high chance of dying/eating a damage down

#

10 throwing daggers means that you hard "respected" mechanics when there was no reason to

#

you have raitons to use for disengages

finite plank
#

aren't raitons meant for ta?

quick verge
#

ideally you fit in all mudra charges under trick attack

#

however it is a gain to use them for raitons outside of trick if you have to disengage for an extended period of time

finite plank
#

ic, i could've used raiton during amp voidgates

quick verge
#

yes

#

if the jp pfs are doing that shitty disengage strat, then just roll your gcd a few times before you go out to position your clone

undone tide
#

Normal NIN opener has you save a raiton after trick ends

#

Save that mudra for disengage

#

Shuku out, Shuku in

quick verge
#

why would you shukuchi out

#

sprint out

finite plank
#

i usually shukuchi in, not out

finite plank
quick verge
#

nin opener has you dump all of your mudra charges

undone tide
#

What

undone tide
#

Yeah you can just save that ration for disengage

finite plank
#

ah, i recognize this now

#

yeah, i did do that for the first aoe

#

but that was it

undone tide
#

You shouldn't overcap on charges since disengage is my Req window

stable basin
undone tide
#

honestly i think the uptime would be more preferable but I don't main Ninja and also the balance exists

stable basin
#

there is no fight this tier where you would want to hold that raiton for uptime

#

neither has there in the previous tier

#

you wouldn't be able to hold it for long enough for a downtime mechanic to appear anyways

undone tide
#

The pbaoe

quick verge
#

pop sprint

#

roll your gcd

#

move back in after it snapshots

#

not hard

stable basin
#

what is pbaoe

#

lol

dull radish
#

pointblank aoe

#

your standard "out" mechanic

#

but yeah

undone tide
#

Honestly I'm saying this completely unironically - I don't care about that mech at all because Requiescat

quick verge
#

that's nice

#

you still miss like 2 autos if you immediately disengage

undone tide
#

Requiescat has spoiled me more than I imagined and I am being corrupted

finite plank
#

i'm stuck with either akito or shinosio for e10s strats

#

what is it called in na

nova socket
#

You didn't have a single correct trick window and you wonder why you're grey

stable basin
#

for voidgate tethers?

#

your strat doesn't really matter

#

that's not why you're grey

finite plank
#

so, it's clearly my TA being an issue?

nova socket
#

why are you using dwd before any gcd in trick

stable basin
#

no it's not trick

finite plank
nova socket
#

thats not how youre supposed to use trick

stable basin
#

it takes practice but you're missing some fundamentals about uptime

finite plank
#

???

#

wdym that's not how i'm not supposed to use trick

nova socket
#

you don't have a single 8 gcd trick

#

in 11mins

stable basin
#

using 5 throwing daggers in a row tanked your whole log

#

and there's more than just 5 in total

finite plank
#

so i shouldn't be using dwd as my 2nd ogcd?

stable basin
#

no...

#

every trick window goes trick > shadow fang > dwad > hyosho

stable basin
#

all your clipping throughout the fight builds up to probably more than 10 gcds lost

undone tide
#

Also why assassinate and bhava in 1 gcd tho

stable basin
#

yeah you didn't weave for like 3 gcds after

#

so you have plenty of windows to weave

undone tide
#

Also trick and dwad in one gcd

finite plank
#

i understand that i'm needing to shave certain things

#

and I'm a bit annoyed that I'd really want to brush it off with it being caused by lag

nova socket
#

its more like you don't even do the opener correctly

stable basin
#

if you lag, don't double weave

#

that's why you keep losing gcds in trick

#

hence why you don't have a single proper trick window

finite plank
undone tide
#

were your gcds resetting because of your lag

finite plank
finite plank
#

this is the closest intense fight I had that seemed to be okay with some issues that needed to be cleaned up

#

and looking back

#

i really shouldn't be double weaving assassinate

stable basin
#

assassinate doesn't even have a cd

#

you can use it whenever

#

but yeah it's a lot of major things

undone tide
#

he had cleared before too

stable basin
#

@finite plank btw your trick attack is drifting majorly throughout the whole fight

#

I know that there's no point in the fight where trick ever drifts

finite plank
#

that might take a while for e10s, i should be able to, absolutely no drift? even caused by lag?

#

maybe I should get it when there's minimal lag

#

I'd guess it's unreasonable for me to perform well for my first clear

quick verge
#

lag shouldn't affect your ability to

sinful brook
#

Lag shouldn't really be used as a reason to convince yourself that thats why you are drifting

quick verge
#

press trick on cd

sinful brook
#

Also you're asking for help on how to improve

#

Don't be mad when people are being realistic and critical

quick verge
#

it being your first time clearing also doesn't affect your ability to play your job properly

#

you should be getting very familiarized with the fight as you prog, continuing into your clear/reclears

finite plank
#

wish I could be emotionless so I can take help better. I'll try to figure out how much I can push without risking a wipe

finite plank
undone tide
#

yes the white means your gcd was not rolling

finite plank
#

okay

#

thanks to the advice, i managed to improve a little bit

#

except...

#

there's more issues in the logs now

#

1 death at 8 minutes ish due to tank orbs, not sure what happens after death, but im already not doing well

#

oh my god i doubled weaved without knowing

sinful brook
#

the percentile is based on RDPS

subtle bone
#

what strat does pf use for e9s cubes

steep falcon
#

Cubes?

#

Tiles?

subtle bone
#

yea tiles

serene lotus
#

The "move to an open space and hope no one else has the same idea" one

proper glen
#

ideally you only move 3 times in tiles but everyone freaks out

undone tide
#

cough

viscid coral
#

could anyone in primal explain to me how people do tower in e9s here? ty.

undone tide
#

you pick tower spots

#

and then

#

what comes next may surprise you

#

you stand in the tower

stable basin
#

big if true

undone tide
#

if

magic mantle
#

whos down for sum o12s

pallid gorge
#

In e9s, can any dps job solo a mini cloud?

#

i meant solo it before it passes so i have to turn towards center to attack

stiff steppe
#

pretty sure it's doable with any dps job, though the ranged DPS player in my static has had some trouble with BRD and DNC due to variance

lyric summit
#

can always save same gauge

foggy latch
#

i did cloud easily

#

if whm can solo a cloud

#

any dps can

dull radish
#

The clouds only have like 133k HP. That's really not much with the amount on time you have for it

foggy latch
#

you have 20 secs to kill it

#

10 under look away debuff and 10 after

#

provided u are still in front of it the whole time

uncut gate
#

takes about what, 7 glares to kill a cloud?

#

without misery you'll cut it close to cloud getting to center

foggy latch
#

idk my whm kill it in 5

#

and he is i510

#

each glare do about about 27k at that ilvl

#

not accounting crits or dcrits

hollow arch
#

facepalm my healer probably wont be able to kill it

undone tide
#

tell your healer to git gud

#

get a melee to help

nova socket
#

just tell the healer to stop being brain damaged

undone tide
#

^

stable basin
#

killed e11

#

my parse is AWFUL

#

but i can imrpvoe next week

#

also no loot again :^)

olive hearth
#

Nice

steep falcon
#

Can't imagine being a healer during E12S first phase

stable basin
#

I wont have to imagine...

#

Whats the dps check /fight time for p1 and 2 of 12?

#

p1 is 125.5k over 8:29

#

p2 is 117k over 8:55 but 35s downtime

steep falcon
stable basin
#

plus like 13 seconds of stun

#

Which puts it around 128k active dps

#

dps feels a bit tighter for door but they probably figure you'll get some dmg downs in final

nova socket
#

no dmg downs week 1 on tank easy r1

#

dps check is made around both tanks getting damage down on dual apoc

undone tide
stable basin
#

125k over 8minutes?

#

Ooof

#

That's rougher than 11

#

makes sense since it's the fourth floor

nova socket
#

Ive got logs with 129k in i500

#

having crafted pentamelded gear makes that not a real dps check

stable basin
#

I see

nova socket
#

125.5k is on the edge if skipping fury14 last second

arctic oyster
#

Ayyy emerald weapon down

#

Granted I did still die to that combo of soldiers and airships....

#

But hey, cleared. I’m gonna call it a win still even if low-key I got a bit carried

foggy latch
#

my group suck at e12s p1 help

quick verge
#

tell them to do the mechanics better

foggy latch
#

i told em

#

they still suck at it

quick verge
#

what are they screwing up lol

foggy latch
#

when i told em that they said

#

oh look he is phys ranger

#

he lose no uptime and positionals

#

easy job

#

diamond dust some ppl fuck it up

#

then ppl fuck up pushback+ release combo

#

or fuck up lions

#

like ffs we cleared this

#

why we need 4+ extra hours past our 1st clear to clear p1 again?

#

seriously they pissed the fuck off me

#

and we can only raid tomorrow

#

so rip week 2 clear

#

week 3 is xmas too

#

so rip week 3 clear too

dull radish
#

I know that feeling

quick verge
#

unlucky

foggy latch
#

if my job as phys ranger is that easy

#

how about u shitheads play it

#

so u dont fuck up shit

#

we were 3% ahead of enrage

#

but no im not gonna miss single gcd in downtime mechs

#

to make sure its done right

steep falcon
#

E12S phase one is so easy

#

And people keep failing Shiva or Titan or the Statues, the only difficult part is maybe Lions

#

I need a new static

foggy latch
#

same unironically

#

u need to be super bad to fuck up titan

#

let alone shiva

#

even lions isnt even hard

#

but i say lions is hardest part of p1

#

mechs wise i say e12s p1 is easier than even e11s

#

the only thing hard in e12s p1 is the tight dps check

#

you need clean run for a clear or very late deaths

steep falcon
#

My static wanted me to go RDM or they will replace me so I just left

#

Just do mechanics and don't die on Shiva or Titan. Easy

stable basin
#

yikes

#

their loss

steep falcon
foggy latch
steep falcon
#

I even wenr further doing pugs for e12s

stable basin
#

I feel like shiva and lion rampant are "failure is always an option" mechs

steep falcon
stable basin
steep falcon
#

And I was doing not-optimal BLM strats to have melee have uptime since I like to parse when I am BiS. Not this early smh

stable basin
#

I thought uptime lions was jp lions

steep falcon
#

It is CN hahaha

foggy latch
#

its china

#

so technically jp

steep falcon
foggy latch
#

uptime lions isnt bad tbh

steep falcon
#

Need to find a new static. In thr meantime I will prog e12s

#

With pugs!

stable basin
#

gl with pf

foggy latch
#

gl in pf

steep falcon
#

I went to lion multiple times this night in PF

#

Most people in e12s this early are somehow good players. Unless they wouldnt be this fR

foggy latch
#

im going brd in e12s today

steep falcon
#

Far

foggy latch
#

dnc is just cursed and cancer there

steep falcon
#

Imagine me. Looking for uptime tacticz for BLM

foggy latch
#

well

#

uptime lions have least movement

#

even to casters

#

imagine going near far lion

#

only to come close due intercardinals inside release

stable basin
#

our dnc switched to brd too

#

he loved it and healer loved it

#

cuz he can troub shiva and not have tech getting in the way

foggy latch
#

healer told me i would grief em going brd

#

idk how

#

i can samba shiva

#

and tech under it

#

but man doing that right take 40% of my brain power alone

steep falcon
stable basin
#

I need a separate notebook entry just for PF titan

foggy latch
#

have dps always right

#

tanks/healers always left

#

easy

#

only adjustment needed is who go north/south at 2nd wave if both healers / both dps had blue

#

rest is you have static spot for every color that wont change

nova socket
steep falcon
foggy latch
#

@steep falcon yup this

#

super easy fury

visual geyser
dire star
#

Oh shoot my b wrong channel

subtle bone
#

finally beat e12 lol

#

got mount and chest

dull radish
#

congrats <3

subtle bone
#

ty!

olive hearth
#

Good job!

sage berry
#

Which melee DPS has the highest skill ceiling?

subtle bone
#

maybe.. monk

lyric summit
#

after the monk rework i'd say ninja

sage berry
#

Thought that ninja after commiting mudras to memoryt and after your burst phase is pretty chill

finite plank
#

it is, what do you think of monk now

steep falcon
#

For me is SAM

#

Pretty big brain stuff going on there, it is easy to drift as a SAM, it has a very strict rotation and you have to pay attention to Kenki which fill super fast and your Sen/Shoha stuff.

NIN once you are comfortable with Mudras is easy, outside of Trick Attack is a very relaxing job. You spend most of your mudras on your burst phase. I haven't tried MNK so I can't really give my opinion there, same with DRG, I only played DRG on casual content.

sage berry
#

Samurai being easy is a bit of a misnomer i'd say yeah

stable basin
#

looping rotation makes sam big brain

#

L70 rotation is very smoothbrain (and fun!)

#

but you get punshed hard at L80 for not making everything line up every 60s

steep falcon
#

Yus yus. I don't know why people say SAM is easy, they haven't tried optimizing SAM for savage, that is where really big brain stuff come in place, speaking on a optimal way to play SAM and not freestyling.

sage berry
#

So would difficulty (In savage and higher) be SAM>DRG>NIN>Monk?

stable basin
#

I feel like DRG is pretty easy

steep falcon
#

I haven't tried DRG or MNK for endgame stuff, so I can't give my opinion on those.

stable basin
#

Any job has complexity optimizing at the high end but I find it hard to envision a more straightforward base rotation than DRG

steep falcon
#

Uh I think SAM has only 2 positionals, and their positional is more Kenki gauge and not actually dmg increase. NIN has 3 positionals I think. DRG has 4 I think and MNK 6?

stable basin
#

There's total number and there's how often you do them

#

Nin has two total but does one on every melee combo

steep falcon
#

Isn't Trick a positional too?

stable basin
#

DRG has a 10-hit combo with five positionals over the course of it

#

u rite

steady pebble
#

more kenki itself may not being a dmg increase

stable basin
#

MNK has 6 total and does on one every GCD

steady pebble
#

but you're still missing dmg when you aren't hitting your positions due to less shinten

stable basin
#

SAM has two total and eight GCDs to press over the course of getting all its stickers but during Meikyo is doing 2-3 in succession

steep falcon
#

read the next one

steady pebble
#

you should try reading my second comment

wheat marsh
#

considering i semi-know DRG's stuff (havent used on high end 80 stuff), bad on SAM positions/gauge use, suffered not remembering NIN combos/positions, and definitely don't know MNK optimal rotation, I'm pretty certain DRG is easiest.

quick verge
#

i'd put dragoon on the easier side in terms of optimization for melees

#

a lot of what you can do to maximize dps, like changing buff timings, or deciding when to delay a life window after the first (mostly never) can be dictated before the encounter

#

and isn't mechanically taxing to put into practice

stable basin
#

suffered not remembering NIN combos/positions
???