#endgame-lounge
337195 messages Ā· Page 506 of 338
u need 8 ppl that are pulling purple numbers
otherwise u wont dream in meeting it
week 1
Just need to find 7 more ppl
Also
Is it annoying for uptime again
Like kachim strat fir e10 š
That shit rocked my uptime
kachim?
i mean downtime as of mechs
the bossdisappear
not going away
Iām good then
if done right
not 100%
i say
98
there is 1 mech
that force u to go away
and there is no way around it
given safespot is a tiny triangle on edge
i wanna see kachim strat tho
is it the drop shadows on far towers?
Yes
or something else?
ah

to give u an idea of e11s dps
we did perfect play with no fuck ups at rot and mechs
we had 25 secs to spare on enrage
mmm I think "perfect play" is a bit of a bold claim. The check is a little tight but it's nothing insane
Cant expect that from PF
1 moment
they did yes
Yeah I think should be fine with my drg since I pull around that
blm and drk
the fight actually hurt
but when i saw e12s
i waslike
even e11s crap is nothing to this
How is 12s compared to other final floors
door boss might force u to think abit
This is all I know from 12
but otherwise not tough
It aint uploading 
last boss is very simple
So is it not bad compared to other last floors of savage
i would say with higher ilvl
It finally sent 
Its kind of a cakewalk tbh
meanwhile i cleared e5s in 3 hours
Once you figure out how it works its easy
But yeah I can see
From a completely blind standpoint
Figuring out starts gonna be weird
what im supposed to see here?
the cure 3s?
the burst healing with the soft enrage I guess
but itāll be skipped later
do you get only 1 book per week from savage?
1 book per floor per week
bummer, thanks for letting me know
anyone knows what is the lunatori strat for e9s?
e9s cleared, feels like i should've been done with this 2 days ago
Grz
you should've, but you're stuck in PF. Better PF because it's JP, although.
1 death because tank got hit by cleave during 2nd seed arena thing where it scares a lot of people but actually is pretty simple
and that tank was my partner
oh no
those are some pretty words
Fuck me that fight took way to long to clear it isn't even funny
Grats!
nice
Got trapped in door all day then kicked one guy and saw triple apocalypse in one lockout
feels good
the mechanics are pretty easy to grasp
It's mostly pretty straightforward
last part of the fight is where it gets harder
where it's just mechanics dump
you could probably see most of the fight's mechanics within a lockout tbh
legit hardest part of learning it for me was protean+element circles cuz people were explaining it by pairs and I was thinking by clock spots and neither of us made that known to each other
I see
10 was pretty easy once i understood how clone giga work + understanding how the clone works for voidgate amp
Iāve made it to Emeraldās p2 enrage! When he does his 3 pairs of swords and a split/expire, will the red Aoe always expand? Will sidescathe always be the knockback? Thatās about the only trouble I have now.
legs split is always expand orb
head split is always knockback
also tricks for swords
Legg
normal swords, you can 100% do a 3-1 dodge either center->southeast or southeast->center
for leg split just run into the corner where the aoe was as soon as it disappears, that's 100% a 3-1 dodge
and for head split stand just east of center and don't knockback immune and just run in and that's 100% a 3-1 dodge
might be good to do yea
especially for orbs
Kk
have ppl call out where they're goin
Okie, thnx for the tips! Emeraldās really fun
Iām a SMN, so correct
im looking forward wiping for 3 hours in reclears
ppl would be like: what was this mech again in E9S and E10S

Just do reclears with no act like we did 
its still 18 mins to go tho?
Alt reclears
ah
Did the raids reset?
21 mins ago

life gon be hard
imagine being able to roll on loot
F to the 92
Just join a static dummy
Unless youāre a tank or healer
Which means youāll be last on the loot rolls
Blog entry E9S - KZN Strat [ćØćć³é¶å¼åēē·Ø1層 č³ę»ęé»ę£®ę] by Kise Sawada.
Can someone look into the viability of this strat?
Seems interesting
for tiles?
looks like any other strat for tiles
having reference for when you must swap tiles is nice
but i still think people are gonna refresh in the event of someone being slow with their movement
ĀÆ_(ć)_/ĀÆ
anyone want to do Umbra savage?
looks functional but not having the brambles overlap when you drop them looks kind of annoying
is e11 markers just clock
yep
nice
Huge
Not sure if this should go in protips or questions and help or here but:
I just recently got back into the game, and finally got my NIN back up to ilevel to start the end game bosses and whatnot. My question is in regards to the new opener for them. The last time I played was 4.4, so there have been big obvious changes to their mudra going into 5.0+
My question: How important is doton to the opener? Since I can only throw it down near spawn point, it doesn't seem like it would be useful unless the tank pulls the boss into it, and trying to get that to work in PF or pugs seems pretty farfetched.
Any NINS got advice or wisdom on this? Or if there is a opener variant that I could follow instead of the doton opener?
You can place it down before the pull and if the tank is nice they pull boss in it
Otherwise dont bother
The balance discord has everything you need to know though, should check it out
Oh yeah? Thanks I'll check that out! And thanks for the advice
E10
Can a PLD/GNB cheese umbral orbs + spinning dogs
Since their invuln doesnt give them any debuffs either (iirc)
sounds like something that involves not invulning the buster
Yes
Im more curious than anything
Makes me think of those tanks who'd take both tethers in e7 coloured portals
And invuln
I suspect it would work but I also suspect most healers aren't going to be real keen on finding out
And looking at my log, the total gain for a PLD is
wait for it
Not clipping their gcd by 1 second
In return for not invulning a buster that does 800k
oh
I got that discussion when we were progging e10s
My PLD said that what if he just Hallowed Ground all the orbs and we just run to the safe spot
And I said that he might get tons of Dmg Down debuff, so we never tried 
Tomorrow I'm gonna beat this dude 
Invulnerability to damage also makes you invulnerable to debuffs most of the time
Shields too
So you could hallowed or bolide it and get out scotsfree and have no damage down 
you can try it
but thereās so much stuff that applies debuffs through invulns at this point
thatās itās really just case by case
I think itād prob give a damage down cause you arenāt resolving the stacks properly
morbol bad breath goes through invuls
I sometimes cast bad breathe on morbols just outside gridania as BLU just because i can.
@steep falcon you guys are tiny bit behind the dps check
but im seeing double weakness and dmg down
so yea
i got orange on 10s 
question for e10s, you can't just turn away within melee range for shadow cleave?
haven't started yet
makes positioning rougher for the following stack mechanic
depends on the strat, my melees drop it in max melee and seem to be fine, as long as you know how to move not to trigger the cleave
but you can also disengage for like 1 second my MT drops it in narnia and loses like half a gcd
shadow cleave snapshots your position for shadows at the end of the cast, so you can just move out after rolling your gcd and gap closer back in
"if u didnt complete and get prac on e10s u wont get any item for e9s for this week" got a party with a member facing this issue, this is a dumb mechanic
yes
also not really
if u havent done e9, the game wont let you do e10 unless someone already on 10 queus w you
for e10s Dualspell phase, is there any way I can time myself when to get out/in of the stack? I'm thinking the number on my clone is the cue that I should get off the stack but I need to confirm.
the timing on when to move in/out is just counting the explosions from the stacks
if you have 1, stay away from the 1st stack, move in after the explosion goes off
2, sit in 1st stack, move out when you see the explosion, move back in after
3, sit in 1st 2 stacks, move out for 3rd
1st stack is exactly after the aoe marker disappears right?
1st stack happens immediately after the dualspell cast finishes
so yeah i guess
then there's like a gcd delay between the following stacks, with the clones taking damage at about the same time as the stack
guess I need to count about 2 seconds after each aoe
but anyway I'll figure that one out when I try it tomorrow. thanks
they got logs for e9s, they didn't clear this weeks e9s and wanted e10s practice
managed to get into e10s fresh prog
we made it till... first pitch bog, with a lot of corpses along the way
certainly better than dying to tiles in e9s
im an idiot
ppl are seriously doing this
3 hrs for e9s reclear, 2 hrs for e10s, 2 pulls for e11s 
if the world was perfect, everyone should be able to notice it within 4 seconds
if you cant maybe go back to preschool
preschool? thanks for the sound comment of it
clearly, I'm just mechanically challenged
can someoe explain the book thing
what about them
uhhh
i know about the safe spots but like
sundered sky, baiting the light
or just positioning in general
idk if PF is doing it this way but my group does and iirc it's same as ilya guide
you run cw and holy tether goes to the first far safe spot
and fire tether goes to middle safe spot
i see
is there a picture of safe spots?
safe spots roughly here
yeah, you can sort of sit on the edge of the arena if you get holy tether
in that general location
Hmm twould seem if you donāt get hit by a protean in 10 you donāt spawn a clone
Weāre going for a clear rn so Iām not really trying to lol
fair neough
I donāt normally shukuchi in but I messed up my opener
And my gcd was off
Iāll try to tho mayhap
might be something to fiddle with after for reclears
Yea
idk what other jobs have that sort of use case though
Dancer maybe
non targetted dashes
maybe blm as well?
we'd have to figure out if this can be done consistently
Dnc and blm would be the only ones not going towards the boss
ninja too if locke moved sideways instead
Yeah, but we saw his lol
meh
ppl are fucking up shiva diamond dust alot
despite its joke mech that only hurt
I'd really love to know what's considered a good DPS for tanks in 5.4?
I see, thank you. I'm currently at 500 and only pushing 11k š¦ dunno how bad that is
As a Paladin
11.5k-13k would be a better estimate in full uptime at i510
Ahhhh
bug?
pf groups?
PF clearing 12 door 
didnt know 0 was possible
i'd think 0 would be just not existing in the fight

one laser eye, one death to lions, one dealer dc so cotank died
I carry dps
sometimes, i wonder why did i even dc during a raid
Imagine if I had a real weapon
pphands
when's clear
better be this next lockout
seen single apocalypse in 1 hour
we did it bois
what weapon dropped
One or the other melee thinking about switching to mnk actually
but drg better be staying on drg lol
:^)
Few questions about uwu,
- I've never cleared a tier, is it fine to just jump in?
- any prior experience that some groups look for?
- is "always trying to improve" a good mindset for ultimate?
- how are ultimate (or just uwu) prog groups?
- does the level 70 BLM rotation differ much from 80?
- is BiS a thing at all for UWU?
- is VC required for most groups?
- i'd recommend clearing the current tier before attempting an ultimate
- clearing a tier with some decent logs is what some ultimate groups look for, might not be required though
- yeah, you should be trying to improve constantly, with consistency and the like
- mileage may vary, some are fine, some are pretty bad
- rotation doesn't vary all that much, however you have a 60s sharpcast cd and 1 polyglot stack + no xenoglossy for movement. you're also missing aspect mastery and umbral soul for downtime.
- it is yeah, but generally you can just wear i470+ gear with favorable substats and it should be fine
- at the very minimum you should join vc to listen to calls/explanations. you don't really need to talk if you don't want to
idk if aether has much ultimate PF going on, but if they do then I'm sure people will be fine with you if you show up with good logs on a couple floors and do well enough in the instance
clearing the current tier usually makes you a better player, being able to pilot your job through various situations and do dps in said situations, which is a good skill to have
I'd be kinda sus if someone rolled in without a tier clear but if they did fine I'd be like whatever
uwu is still ultimate tho, aka a lot harder than a 4th floor
I'll never be able to dedicate to an ultimate tbh
actually, I've done 40 hours of pf in the span of a week so that's a lie.
Most ultimate groups actually don't run insane hours
cuz scheduling is the real ultimate
well it's the scheduling that's my issue
Like 6~10 hours a week is fairly standard
Thing is it just takes a while to clear on those hours
my ideal would be 20 hours
The many different strats for E9S confuse me
do you want an explanation
No
I just don't know what to use or what to look for in PF
The only consistent thing in PF that you'll find is failure
Mith is the easiest by far
if you're making a pf, pick the one that you like/think people will fail the least
Which will be mith, most of the time
idk where people find these strats ngl
they just start existing one day from youtubers ive never heard of before
@sinful brook i saw you progging E9S earlier, have you or any other tofu got very far?
ppl make PFs and sit with a twitch clip or youtube vid or toolbox linked
we tried to influence 12s pf but I think that battle's lost
Can someone explain e10s balls to me?
there's always next tier i guess
purple balls = tank busters
yellow balls = 3 man stacks
they shoot at you based on proximity
We joined 11s pf to try to influence people early on and then they do this jank nonsense
they're aoes, so don't stand too close
oh, they also do second intermission uhh
the safe spot has the same telegraph as nornal right?
if you mean aoes no
look at the boss and the animation it does
and adjust accordingly to the shadows
the one where they leap around
oh
shadow spawn
look at the tethered one
?
ye
yep
Hm
think there's also some specific tile strat assignment that was super pepega so they had to change it
Is there a good video on happy strat or tower brambles
https://youtu.be/zXpwP4vu700 rin strat
A brisk set of diagrams for Brambles and Anti-Air for E9S (Umbra Savage).
What's inside:
āļø Bramble placements for both sets in the fight
āļø Anti-Air positions that work with the brambles
āļø Easy and Consistent Spots + Minimal disconnect from the Boss for all roles
For this Anti-Air to work it also will require these brambles. Marker placement...
rin is bad for pf
one misplace and towers is fucked
That strat seems nice tbh
i don't like exercising tho
I've seen past tiles but the rest of the group wasn't good enough to do much more than that
just put down markers
You think pf will do it right even if markers are down?
Your first mistake is using that strat.
Your second mistake is believing pf won't fuck it up
if they can't be trusted to place on marker what's the chances of them doing happy correctly
i mean at this point you're just saying PF can't do mechs
and not any particular strats
very nice
when's e12s clear
Also I've been to orbs and I think e12s is pretty fun
I just need to learn what these strats are lol
What's the void gate amp strat in primal
Wazosky
Also grats on 12 clear
Yas!
Ahh

Gl on 12 then
E11 is fucking with my head
My brain cant process both the colour and the mechanic for some reason
I found e11s mechancis to be easier than e9s and e10s
the only problem is that the dps check is a little bit tight atm
So i know whether fire/lightning is safe but then i die cuz its line aoe not tether

I died like 3 times in e10s, lots of people got dmg down and other 2 people died and we still cleared 
I think primal usually does this one https://cdn.discordapp.com/attachments/547823790323662878/789290221510197298/kachi11.png
Yea
Oh?
Oh uptime
Oh yeah I use that one
Or braindead
Is not uptime for melees tho, but it is braindead
Rather
thats downtime
Yea
but yeah its ez
It is
We use that
just get through the mech and skip it later
Yee
freaking e12s dmg holy moleeey 
tbf there's a melee uptime one that seems pretty simple
After sundered sky technically there's nothing new right?
but yea
Prismatic is just
Jumping up and down
prismatic is free
Yea
Cycles are technically not new mechs but they're rapidfire
all melee uptime really mess up with casters and some healers, but if u wanna parse as a melee, you can do that strat, but I think the picture above is PF strat
We got some trouble healing Cycles at first. We died during Cycle of Faith, Lightning.
protean->burnt strike->tether with 0 time between
But we just toss more mitigation and we gucci
with bleed during them :^)
and yeah dmg in door is kinda nutty
Yeah

our dnc changed to brd
and was having trouble using samba in shiva phase
I resort back to panic healing
I just throw an Addle on the last Cycle, dunno if is Magic dmg.
cuz he does tech when ppl are actually together

Partly because its still prog so people keep getting hit by sht
one of our healers changed his name to troub stopped my suicide
in discord
cuz there's soooo much dmg there
Ooof
But also nice
Im hoping to get to enrage tomorrow
Then clear on the weekend
But I'll see
Keeping an eye on party + mechanic name + dragon colour = 

update im worst dnc in the world
Whoof
Alright thx
I think that's just active uptime tho
overall is like 108k
ish
for 11
heard fflogs deleted fog phase by itself
yea
might really consider going brd there
God you suck 
playing dnc there is cursed
Garbage player
What's the dps check of every fight
e9s 103k
e10s 111k
e11s 124k
e12s p1 126.6-127k
e12s p2 116k with about 40 secs downtime
Hmmh
so i've been wondering
during e10s
your shadow cleaves ya, right?
but what about other people's shadows?
i think that for the first shadow cleave
instead of dropping the shadow all the way back...you could just drop em melee max range, rotate CW to avoid getting cleaved...but then idk
Uh
ah right
doing it max melee, would leave little room for mistakes
during next mechanics
Yea
its doable? yes...but its a pain in the butt
you can drop them max melee fine
you can drop it at max melee range, the next mechanic doesn't need them unless you meant the initial shadow cleave
you have enough time to land a gcd, back out and once the cast bar finishes, gap close back in
for the next part after, just hit it at max melee range
then move into mid
??????
I think itās supposed to be a joke
cleared e10s
went in e11s blind with the same group
what is that electric marker on someone? how does that spread thing work? probably explained in the guide but i haven't see it yet
er, "bowshock"?
electric bound of faith leaves a dot, and new to savage, has 2 cleaves shoot towards 2 people (2 closest?)
well, group's figuring that out
so you just have the prey run towards like the front of the boss, tanks pop a cd and position the cleaves outwards
š¤
probably because i didn't get to hit the boss at the end of void gate 2, but i didn't think it'd be that bad
you should be getting at least purples by playing normally in crafed gear
how do i check what am i competing with
Gear wise? Or dmg in general
how much does potting do?
there's no simple answer to that question but somewhere around 1-3% more damage
depends on proper timing, raid buffs, kill time, a ton of variables
well, there's always next week to try e10s again
yeah, for the next 8 months 
assuming im still alive by then
this is... wrong, it was laggy, but i definitely didn't just cast 2 raitons here
So I managed to get my Emerald Ex clear yesterday.
Grats ^^
Thnx
for trying to improve, im gonna need to figure out what's xivanalysis asking for me
There was some lag, but it wasn't to the point it cancelled my mudras too frequently.
there was some lag
welcome to the lag-on-the-clear gang

welcome's appreciated, still confused on how xivanalysis thinks that I did 2 trick attacks within a minute
dwads?
dream within a dream
oh yeah, that
you don get a grey just cus of a dmg down
i died and got a dmg down and still got a purple 
I got 4 which is 2 minutes of damage down
my first green at something in a savage had a death and a dropped kassatsu
so why the hell am i greying
š¦
so... i have to hold my gcd during mechs?
hit the boss while doing mechanics
so... greed?
not really greeding if you recognize when you need to move out for a mechanic/when it snapshots
it is greeding when you risk getting another gcd despite knowing that you have a high chance of dying/eating a damage down
10 throwing daggers means that you hard "respected" mechanics when there was no reason to
you have raitons to use for disengages
aren't raitons meant for ta?
ideally you fit in all mudra charges under trick attack
however it is a gain to use them for raitons outside of trick if you have to disengage for an extended period of time
ic, i could've used raiton during amp voidgates
yes
if the jp pfs are doing that shitty disengage strat, then just roll your gcd a few times before you go out to position your clone
Normal NIN opener has you save a raiton after trick ends
Save that mudra for disengage
Shuku out, Shuku in
i usually shukuchi in, not out
i don't remember this
nin opener has you dump all of your mudra charges
What
Yeah you can just save that ration for disengage
You shouldn't overcap on charges since disengage is my Req window
you can't save that raiton, it's meant to be there so it can be inside other jobs' raidbuffs
honestly i think the uptime would be more preferable but I don't main Ninja and also the balance exists
there is no fight this tier where you would want to hold that raiton for uptime
neither has there in the previous tier
you wouldn't be able to hold it for long enough for a downtime mechanic to appear anyways
The pbaoe
Honestly I'm saying this completely unironically - I don't care about that mech at all because Requiescat
Requiescat has spoiled me more than I imagined and I am being corrupted
for voidgate tethers?
your strat doesn't really matter
that's not why you're grey
so, it's clearly my TA being an issue?
no it's not trick
because it's my 2nd ogcd?
thats not how youre supposed to use trick
it takes practice but you're missing some fundamentals about uptime
using 5 throwing daggers in a row tanked your whole log
and there's more than just 5 in total
so i shouldn't be using dwd as my 2nd ogcd?
but you double weave instead which causes you massive amount of clipping
all your clipping throughout the fight builds up to probably more than 10 gcds lost
Also trick and dwad in one gcd
i understand that i'm needing to shave certain things
and I'm a bit annoyed that I'd really want to brush it off with it being caused by lag
its more like you don't even do the opener correctly
if you lag, don't double weave
that's why you keep losing gcds in trick
hence why you don't have a single proper trick window
thank you for reminding me to do this
were your gcds resetting because of your lag
I'd like to welcome you to come beat me up
if you mean the expired weapon skill, yes, I was mashing it and it didn't go off the way i wanted it
this is the closest intense fight I had that seemed to be okay with some issues that needed to be cleaned up
and looking back
i really shouldn't be double weaving assassinate
assassinate doesn't even have a cd
you can use it whenever
but yeah it's a lot of major things
Holy fuck what the hell, this was the samurai in my clear run
he had cleared before too
@finite plank btw your trick attack is drifting majorly throughout the whole fight
I know that there's no point in the fight where trick ever drifts
that might take a while for e10s, i should be able to, absolutely no drift? even caused by lag?
maybe I should get it when there's minimal lag
I'd guess it's unreasonable for me to perform well for my first clear
lag shouldn't affect your ability to
Lag shouldn't really be used as a reason to convince yourself that thats why you are drifting
press trick on cd
Also you're asking for help on how to improve
Don't be mad when people are being realistic and critical
it being your first time clearing also doesn't affect your ability to play your job properly
you should be getting very familiarized with the fight as you prog, continuing into your clear/reclears
wish I could be emotionless so I can take help better. I'll try to figure out how much I can push without risking a wipe
is this a drift?
yes the white means your gcd was not rolling
okay
thanks to the advice, i managed to improve a little bit
except...
there's more issues in the logs now
1 death at 8 minutes ish due to tank orbs, not sure what happens after death, but im already not doing well
i'm not sure how to deal with this, i swear mashed it without double weaving
it didn't grey... somehow
oh my god i doubled weaved without knowing
the percentile is based on RDPS
what strat does pf use for e9s cubes
yea tiles
The "move to an open space and hope no one else has the same idea" one
ideally you only move 3 times in tiles but everyone freaks out
cough
could anyone in primal explain to me how people do tower in e9s here? ty.
you pick tower spots
and then
what comes next may surprise you
you stand in the tower
big if true
if
whos down for sum o12s
In e9s, can any dps job solo a mini cloud?
i meant solo it before it passes so i have to turn towards center to attack
pretty sure it's doable with any dps job, though the ranged DPS player in my static has had some trouble with BRD and DNC due to variance
can always save same gauge
The clouds only have like 133k HP. That's really not much with the amount on time you have for it
you have 20 secs to kill it
10 under look away debuff and 10 after
provided u are still in front of it the whole time
takes about what, 7 glares to kill a cloud?
without misery you'll cut it close to cloud getting to center
idk my whm kill it in 5
and he is i510
each glare do about about 27k at that ilvl
not accounting crits or dcrits
my healer probably wont be able to kill it
just tell the healer to stop being brain damaged
^
killed e11
my parse is AWFUL
but i can imrpvoe next week
also no loot again :^)
Nice
Can't imagine being a healer during E12S first phase

I wont have to imagine...
Whats the dps check /fight time for p1 and 2 of 12?
p1 is 125.5k over 8:29
p2 is 117k over 8:55 but 35s downtime
What is McDonalds strat and who put those names
plus like 13 seconds of stun
Which puts it around 128k active dps
dps feels a bit tighter for door but they probably figure you'll get some dmg downs in final
no dmg downs week 1 on tank easy r1

dps check is made around both tanks getting damage down on dual apoc
McDonald's strat should be Stal's static's strat since they're named say mcdonalds to skip cutscene
125k over 8minutes?
Ooof
That's rougher than 11
makes sense since it's the fourth floor
Ive got logs with 129k in i500
having crafted pentamelded gear makes that not a real dps check
I see
125.5k is on the edge if skipping fury14 last second
Ayyy emerald weapon down
Granted I did still die to that combo of soldiers and airships....
But hey, cleared. Iām gonna call it a win still even if low-key I got a bit carried
my group suck at e12s p1 help
tell them to do the mechanics better
what are they screwing up lol
when i told em that they said
oh look he is phys ranger
he lose no uptime and positionals
easy job
diamond dust some ppl fuck it up
then ppl fuck up pushback+ release combo
or fuck up lions
like ffs we cleared this
why we need 4+ extra hours past our 1st clear to clear p1 again?
seriously they pissed the fuck off me
and we can only raid tomorrow
so rip week 2 clear
week 3 is xmas too
so rip week 3 clear too
I know that feeling
unlucky
if my job as phys ranger is that easy
how about u shitheads play it
so u dont fuck up shit
we were 3% ahead of enrage
but no im not gonna miss single gcd in downtime mechs
to make sure its done right
E12S phase one is so easy
And people keep failing Shiva or Titan or the Statues, the only difficult part is maybe Lions

I need a new static

same unironically
u need to be super bad to fuck up titan
let alone shiva
even lions isnt even hard
but i say lions is hardest part of p1
mechs wise i say e12s p1 is easier than even e11s
the only thing hard in e12s p1 is the tight dps check
you need clean run for a clear or very late deaths
My static wanted me to go RDM or they will replace me so I just left

Just do mechanics and don't die on Shiva or Titan. Easy


I even wenr further doing pugs for e12s
I feel like shiva and lion rampant are "failure is always an option" mechs

what is this man even saying
And I was doing not-optimal BLM strats to have melee have uptime since I like to parse when I am BiS. Not this early smh
I thought uptime lions was jp lions

uptime lions isnt bad tbh
gl with pf
gl in pf
I went to lion multiple times this night in PF

Most people in e12s this early are somehow good players. Unless they wouldnt be this fR
im going brd in e12s today
Far
dnc is just cursed and cancer there
well
uptime lions have least movement
even to casters
imagine going near far lion
only to come close due intercardinals inside release
our dnc switched to brd too
he loved it and healer loved it
cuz he can troub shiva and not have tech getting in the way
healer told me i would grief em going brd
idk how
i can samba shiva
and tech under it
but man doing that right take 40% of my brain power alone
https://streamable.com/fhl78h pug strats 
have dps always right
tanks/healers always left
easy
only adjustment needed is who go north/south at 2nd wave if both healers / both dps had blue
rest is you have static spot for every color that wont change

@dire star ask in #glamour-discussion
Oh shoot my b wrong channel
congrats <3
ty!
Good job!
Which melee DPS has the highest skill ceiling?
maybe.. monk
after the monk rework i'd say ninja
Thought that ninja after commiting mudras to memoryt and after your burst phase is pretty chill
it is, what do you think of monk now
For me is SAM
Pretty big brain stuff going on there, it is easy to drift as a SAM, it has a very strict rotation and you have to pay attention to Kenki which fill super fast and your Sen/Shoha stuff.
NIN once you are comfortable with Mudras is easy, outside of Trick Attack is a very relaxing job. You spend most of your mudras on your burst phase. I haven't tried MNK so I can't really give my opinion there, same with DRG, I only played DRG on casual content.
Samurai being easy is a bit of a misnomer i'd say yeah
looping rotation makes sam big brain
L70 rotation is very smoothbrain (and fun!)
but you get punshed hard at L80 for not making everything line up every 60s
Yus yus. I don't know why people say SAM is easy, they haven't tried optimizing SAM for savage, that is where really big brain stuff come in place, speaking on a optimal way to play SAM and not freestyling.
So would difficulty (In savage and higher) be SAM>DRG>NIN>Monk?
I feel like DRG is pretty easy
Any job has complexity optimizing at the high end but I find it hard to envision a more straightforward base rotation than DRG
Uh I think SAM has only 2 positionals, and their positional is more Kenki gauge and not actually dmg increase. NIN has 3 positionals I think. DRG has 4 I think and MNK 6?
There's total number and there's how often you do them
Nin has two total but does one on every melee combo
Isn't Trick a positional too?
more kenki itself may not being a dmg increase
MNK has 6 total and does on one every GCD
but you're still missing dmg when you aren't hitting your positions due to less shinten
SAM has two total and eight GCDs to press over the course of getting all its stickers but during Meikyo is doing 2-3 in succession
you should try reading my second comment
considering i semi-know DRG's stuff (havent used on high end 80 stuff), bad on SAM positions/gauge use, suffered not remembering NIN combos/positions, and definitely don't know MNK optimal rotation, I'm pretty certain DRG is easiest.
i'd put dragoon on the easier side in terms of optimization for melees
a lot of what you can do to maximize dps, like changing buff timings, or deciding when to delay a life window after the first (mostly never) can be dictated before the encounter
and isn't mechanically taxing to put into practice
suffered not remembering NIN combos/positions
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