#✨|sdxl

1 messages · Page 90 of 1

fresh path
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yeah ik was just testing samplers

uncut fiber
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ok

south frigate
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A1111, comf looks unnecessarily complicated to me, because in the A1111 obtains exactly what I want. But if the comfy is much faster, then maybe I need to think about a change

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I thought A1111 was already fully ready for SDXL after such a long time

wind wagon
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Which GPU are you using?

fresh path
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6900xt 16gb

vale eagle
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If you have limited hardware and waiting so long for sdxl, you might want to try comfyui.

uncut fiber
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Comfui are using even ppl leaning on A1111 because about SDXL performance. A1111 need desperadely new update to handle SDXL

south frigate
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To be honest, it's still fast (I have a gf 4080) but I always try to gain time

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I guess I'll just wait for the new update to A1111, comfi somehow discourages me with the way it looks - thanks for answers

uncut fiber
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i have 3,14it/s with 3070 1024x1024 🙂

south frigate
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but in comfy or a1111

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comfy right?

zinc cargo
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hi, trying to run sdxl on vlad, even with diffusers, with/without refiner and not getting the model to even load...
getting this error...
ERROR Diffusers failed loading model using pipeline:
C:\Users\USER\SD\stable-diffusion-webui\models\Stable-diffusion\sd_xl_base_1.0.safetensors
Stable Diffusion StableDiffusionPipeline.init() got an unexpected keyword argument
'text_encoder_2'

uncut fiber
#

right comfy @south frigate

zinc cargo
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comfy on the other hand...

dense chasm
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upsample and downsample because of unet

soft zealot
# south frigate I guess I'll just wait for the new update to A1111, comfi somehow discourages me...

I mean ComfyUI can be made to look reasonably decent IMHO, this is my daily driver view as it loads (and yes I have turned off the spaghetti which helps)

It all depends on what you're looking to achieve. I mean I would be the last person in the world to recommend my workflow to anyone who wants to tinker however if someone just want to have some point & click & select boxes ??

Then maybe ...................

uncut fiber
#

i think see all those @south frigate workflow can make panic in human mind. It is working perfectly with most easy default workflow.

south frigate
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I did a quick test and it actually renders almost twice as fast as the A1111. I will look on civit for some interesting "bulid" to Comfy and see what comes out of it.

molten gull
uncut fiber
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also you can gain 20-50% using AITemplate between model and Kdiffuser only.

south frigate
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This is the first time I've heard of what you write.

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Its for A111 or comfy or both?

uncut fiber
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AFAIK only for ComfyUI, but can be for A1111 dont know

south frigate
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This may be a different way of asking. What workflow do you recommend downloading to Comfy for me as a newbie?

uncut fiber
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I recomment play with most simply default workflow to get familiar with it. For me is it good enough.
If something than probably from github @high skiff 's workflow. But you will have missed some nodes. But it is possible to get them all by using manager.
But as i said, i would play with default.

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This is the thing that accelerate it, normaly is load checkpoint model connected to KSampler model.

indigo carbon
indigo carbon
uncut fiber
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But it is not lossless.

indigo carbon
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we already confirmed that. however, you might get a bigger speed boost on 3000 series GPUs if you compile the AIT modules yourself- the precompiled ones that are shipped with the node are meant for 4000 series, therefor lower boost on 3000 series

uncut fiber
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yes i am happy with speed i have 🙂

indigo carbon
south frigate
south frigate
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any simple tut how to use it in comfy?

indigo carbon
upbeat summit
uncut fiber
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Just reconnect. But you probably will need install manager. I have manager, dont know how install custom nodes other way.

rustic surge
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Has anyone used this?

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amazing

indigo carbon
rustic surge
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Sorry, I don't understand what you mean, because my native language is not English.

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But recently, many new ui interfaces have appeared on the basis of comfyui

strong field
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-same for me. I started looking at real people distantly. Like actually looking at facial features and studying them, admiring them

vale eagle
south frigate
uncut fiber
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i think loaders AITemplate

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no wait a min

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@south frigate in manager type AIT and dowlnoad it. Then in right click loaders load AITemplate

south frigate
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this?

uncut fiber
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yes

south frigate
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looks like its here

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now i need to connect it like i understand it

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somewhere

uncut fiber
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yes as picture i posted. RMB loaders, load AITemplate

south frigate
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ah, sec

uncut fiber
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also dont forgot switch it to disable, and resolution in empty latent space to 1024x1024

south frigate
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keep_loaded have to be disable?

uncut fiber
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yes

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it is VRAM hungry and no performance hit

south frigate
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ok, its working

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i think

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8it/s and 15 sec render

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from near 30 sec

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what a magic

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xD

uncut fiber
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now you can generate or examine nodes 🙂

south frigate
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is there anything else I should install to start with? is this all I should know to start with comfyui?

strong field
south frigate
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4080

south frigate
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thats fast or slow?

vital ermine
strong field
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AIT was compiled for 4000 series gpu, so thats good for you

vital ermine
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any link to ait?

strong field
south frigate
vital ermine
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thank you

strong field
vital ermine
uncut fiber
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@south frigate also you can drag and drop image generated in Comfui into it, and you have all settings and workflow that was used to create it

vital ermine
south frigate
vale eagle
uncut fiber
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yes only for comfy

strong field
south frigate
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What add-ons do you recommend for beginners? Is there anything worth downloading?

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i used adetailer in a1111, but like I see in manager there is only facedetailer similar to it

vital ermine
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Too bad the AIT is only for Comfy as I can't use that.

uncut fiber
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@south frigate if you are used to watch preview you can enabled it in manager window, but it cost some performance of course.

peak dove
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The Undead Awake

indigo carbon
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currently testing stableswarm, how do I make it see all the stuff in my ComfyUI install? it doesn't see the models

vale eagle
meager canopy
peak dove
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What has Stable Swarm got over ComfyUI at all?

south frigate
strong field
candid walrus
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in comfy_nodes

shy kelp
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anyone doing portraits getting weird teeth artifacts?

strong field
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Just point the path from stable swarm comfy install to old comfy install

shy kelp
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i try to put neutral expression

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only 1 in 10 images comes out right

indigo carbon
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huh, awesome! stableswarm is just a fancier ComfyBox! by far my favorite

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using my AIT workflow in same speeds as normal ComfyUI and stableswarm, no reason not to use stableswarm

strong field
mossy canopy
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Need comfyui touch control

ionic dragon
indigo carbon
strong field
mossy canopy
mossy canopy
indigo carbon
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for now I'll stay with my nerdy ComfyUI setup, but stableswarm is way better than I anticipated

meager canopy
strong field
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would love a technical explanation on right/wrong from someone that knows

meager canopy
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Same here.

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They don't seem to be sure themselves.

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I don't think there is a correct way, the answer is always "just experiment".

strong field
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what i have found really really interesting is that SDXL and SD1.5 work very well together in model stacks

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of course you have to upscale/downscale accordingly in the workflow but its wild what it can do

meager canopy
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Yes, I've been using it for weeks that way.

shy kelp
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can you stack sdxl with itself?

meager canopy
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Yes

shy kelp
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is it any good?

meager canopy
shy kelp
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i dont know what that is lol

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you got poses?

meager canopy
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The UltimateSDUpscaler, in the middle of that, uses a 1.5 model to upscale, and then another one for face detailing on the right. An SDXL model can be used here, but I've not found it as good yet.

strong field
shy kelp
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cool

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how can i add an upscaler?

meager canopy
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You mean an upscaler model?

shy kelp
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yes

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im using the example workflow

meager canopy
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C:\ComfyUI\models\upscale_models

indigo carbon
shy kelp
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can i just drop the sdxl base there or needs a new one?

indigo carbon
strong field
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use comfy manager for easy

strong field
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maybe one day ill make it pretty

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i have two versions, one with regular US and another with USDU

molten gull
meager canopy
strong field
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will check it out, since you have a similar workflow i might just adapt haha

meager canopy
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May as well. I'm sure that's how mine started out 😉

strong field
meager canopy
shy kelp
indigo carbon
molten gull
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does anyone get considerably better results with upscaling ?

strong field
meager canopy
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Comfy Manager or https://openmodeldb.info/

shy kelp
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not sure, i just loaded the sdxl_simple.png workflow and moved it around

meager canopy
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You NEED this:

shy kelp
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is that nvidia only? the readme mentions it

ionic dragon
meager canopy
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What? The manager is just for making Comfy easier to use.

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GPU makes no difference

ionic dragon
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i am saying that SD works better with NVIDIA

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not the manager

shy kelp
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works fine

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also these teeth artifacts i mentioned earlier, anyone can help me get clean pictures?

strong field
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perfect teeth in positive prompt might help

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however, this may lead to hilarious expressions depending on the seed

shy kelp
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i mean i'm trying for a neutral expression

strong field
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positive: closed lips
negative: no teeth

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its going to be a bit of an experiment

shy kelp
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alright cool

patent moon
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negative: teeth

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putting no teeth is a double-negative

shy kelp
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yea i tried that

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both

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still same poor results

patent moon
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Just inpaint the teeth mopShrug

uncut fiber
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teeth 😄

patent moon
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That's pretty much the way to handle any detail

shy kelp
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how do i do that?

patent moon
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You should figure out how to inpaint. It's a useful skill. Find a yt tutorial for whatever you're using.

shy kelp
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what kind of steps yall using?

meager canopy
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30

soft zealot
# strong field i ditched the refiner and have started using other models to refine, initial tes...

I prefer to think of it as a a MultiSampler Approach to creating AI generated Art rather than as a (in my case) pre condition, base, refiner pass

Effectivly all you are doing is multiple img2img steps with different models but using the latent space between steps rather than the pixel space

So you could have One sampler sending all the steps through using one model or you could split the creation process using 3 samplers and 3 models if you really wanted too (personally I use the same model dor Step/Sampler 0 & Step/Sampler2 and then the "main" model in Step/Sampler1 )

So for example these 3 images all follow the same format and wer e generated with same seed/prompt etc with only the model changing

LHS :: SDXL1 Base+SDXL Refiner
Centre :: SDXL1 Base + Dynavsion
RHS :: DynaVision+DynaVision

This is Stable Diffusion, ultimately there is no right or wrong way just the way you're happy with.

This is the way

shy kelp
meager canopy
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My workflow doesn't use refiner

shy kelp
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hm

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why not

meager canopy
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If it's with refiner, I used 26/4

shy kelp
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cool

meager canopy
shy kelp
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i tried around 30 and 100 didnt see a lot of improvement

patent moon
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30+ is decent. I feel like I get improved results up to around 60.

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It depends on your sampler as well.

strong field
shy kelp
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you think it understands that kind of grammar tho?

patent moon
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yes

hoary saddle
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anyone have a good workflow for outpaint, i have a subject but want to change the background

vagrant wasp
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correct way to use refiner ?

rustic garnet
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don't do full denoise

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the refiner is like an img2img pass and should use 10%-25% denoise strength

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also a seed of 0 sounds like a bad idea. Use some random number

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usually you use the same text conditioning as for the base model

devout light
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For my trained model, can I manually input a noise and generate an image when I use it

broken hare
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And you know the cool kids from the 2.1 chat are in the SDXL show and tell chat? Come by

swift acorn
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Is there any option to install a graphical interface on ComfyUI? It seems to me so difficult to use normally that I don't want to look at it.

mossy canopy
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Yes.. but my pc is wasted right now 😭 using free colab from my phone to run comfyui ... comfyui has no touch control. Barely managing with a halfbaked touch implementation..

soft zealot
rustic garnet
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why are all these example images always full of pornography 🤔

soft zealot
rustic garnet
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just look at your prompt

hasty mortar
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First comfyui

rustic garnet
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I can't even write it here cause its so full of pornographic content

hasty mortar
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I need to learn how to use the refiner model btw

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I'm guessing it helps with distortions 😅

late marsh
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How is breasts porn?

shy kelp
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it isn't if you don't show nipples right

rustic garnet
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it's about the prompt. I don't want to blame Winston in particular. It's just something I see very often here

late marsh
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They are just words.. 🤷‍♂️

soft zealot
swift acorn
rustic garnet
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yes, I'm still new and disgusted by this.

crisp owl
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Don't look on CivitAI

soft zealot
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Dont use the internet!!

rustic garnet
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I know CivitAI and yes, I find it really sad that such a cool technology like SD is mostly used for porn

crisp owl
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Or any NSFW Stable Diffusion discord servers

hoary saddle
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if you have an item that's transparent PNG and you want to add it to a table display, how would you do it? dont really want the original image to change but maybe around the edges so it blends with the ai generated background

crisp owl
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mostly is a false pretense

steady grove
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hahaha it's not small minded to feel aversion to pornography. you don't need to be a hedonist to have open minded thoughts

soft zealot
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again, there is no pron in my screenshot , is there??

steady grove
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hedonism is such a weird philosophy. it's very incompatible with stoicism

compact hatch
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one fun thing about comfy is that the workflow is saved on the image, so you can easily load someone else's if you don't want to make yours from scratch

rustic garnet
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anyways, I never said "block these images to protect our children!!!!1111". I just find it always a bit strange when people post their workflows and then you see stuff like masturb***, submissive women and stuff in their prompts.

vagrant wasp
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is there lowVRam option like SD

thorny frost
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hi! have been mostly disconnected for 1 week or so. Any technological revolution lately?

steady grove
soft zealot
compact hatch
hoary saddle
swift acorn
steady grove
rustic garnet
soft zealot
mossy canopy
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@rustic garnet join unstable diffusion server.. u will find new meaning in life..

steady grove
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me neither! i just don't tango with it

soft zealot
rustic garnet
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but in SD its often everywhere and this is something I find just sad. Like even many SD tutorials are using prompts of women in sexy pose. Why?

fresh path
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horny furries are the backbone of tech development

steady grove
mossy canopy
elfin flare
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meow

rustic garnet
steady grove
fresh path
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I thought you guys would have taken it half seriously

swift acorn
fresh path
steady grove
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the whole "pornography drives markets" thing is a myth. vhs never won because of porn. it's because betamax machiens were expensive and had a lot of compatibility issues and in many cases were uglier and bulkier. porn went with vhs because that's where the sales were. not the other way around.

soft zealot
mossy canopy
fresh path
#

what a topic

steady grove
fresh path
steady grove
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can we just drop the whole "porn is important and you must like porn" debate. it's never been high level

soft zealot
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meanwhile to keep the OP happy here is an image with a large feline in it

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(apparently 9u55y is blocked although masturbation & jacking off aren't)

vocal rapids
swift acorn
mossy canopy
elfin flare
mossy canopy
elfin flare
#

Crystal Clear XL + Voxel Style LORA

swift acorn
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w/e

crisp owl
#

SwarmUI is an option which uses ComfyUI backbone and has a more common UI

mossy canopy
daring smelt
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feel free to take it to DMs if you'd like to discuss it further, and not place it in the #✨|sdxl channel

soft zealot
# daring smelt +1, please and thank you

actually there's a related question that keeps it on topic.

Ther eare any number of NSFW Specifc Models for SD1.5 such as "Uber Realistic Porn Merge" , has any one found any good equivalents for SDXL yet?

Dynavision works and is great if your particular taste veers toweards everything lookin Pixarified

daring smelt
soft zealot
#

wanders off back to his hole

swift acorn
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and when comfy is ON, i trying .bat from the comfybox and its window for 1 sec and insta off, nothing happend

mossy canopy
soft zealot
mossy canopy
dense chasm
soft zealot
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sorry fruit

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fruit/flower related

steady grove
daring smelt
# soft zealot Well I did try contacting you directly but it appears I cant *SIGH*

You can contact using a #1010934719455707218 ticket here on the server-- I don't accept DMs 🙂
but since you aired it out here:
I'm not here to debate you on the server rules, just kindly asked us to move the conversation as we don't facilitate this sort of convo
it's not a debate, argument, or something for me to get granular about with you in what or what not is classified as "nsfw" or "pornographic"
So, let's kindly move on
ty

steady grove
#

still looks cool. thanks for uploading

soft zealot
#

cos at the moment it doesn't ;o)

thorny frost
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is there a way for comfyui to update all my node packs automatically at start?

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it is tiresome to be git pulling every pack manually

soft zealot
daring smelt
#

Great, thanks!

half ivy
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opens door

soft zealot
#

NPs, consider the threat understood ;o)

pallid path
#

Gee willy winkers, an online threat!??!

hasty smelt
#

Hey everyone, does anyone have an optimized workflow for a low-resource system to share? Something simple without additional nodes, as I'm not familiar with working with them yet. I just want to generate some cool images, but my 16GB of RAM is running at its maximum capacity. I just encountered a Windows blue screen, and I don't want to stop using SDXL because of this. If anyone has a simple, optimized workflow for a modest PC, please reach out to me.

soft zealot
hasty smelt
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I have 8 gb vRam and 16 gb ram

mossy canopy
pallid path
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maybe if the models are unloaded from ram everytime you switch the models, but that would be dog slow

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and I'm assuming you're using comfyui, so idk how much less resource intensive it could go

soft zealot
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you dould run it GPU only so it doesnt swap back to System RAM but with only 8Gb VRAM thats probably not a wise move.

I would get on amazon and but a couple of cheap sticks of say 32Gb to intsall as a 64Gb pair

hasty smelt
hasty smelt
mossy canopy
hasty smelt
hasty smelt
hasty smelt
# mossy canopy Fp16 vae?

This this [is the only workflow that manages to open without having red windows, I adjusted the passage to (Tiled), but even so, there are moments of high RAM consumption peaks, 99% during the VAE passage.

hasty smelt
#

@mossy canopy should I replace the 6gb model with it?

mossy canopy
hasty smelt
#

ok

half ivy
#

serious now, what does this model at the top do? like its not a thing like openpose or canny and the like?

hasty smelt
late marsh
mossy canopy
half ivy
late marsh
mossy canopy
# hasty smelt ?

Run comfyui with this.. --force-fp16 --fp16-vae --dont-upcast-attention
Load vae separately in the workflow

half ivy
mossy canopy
late marsh
#

Dl new ones and rename

hasty smelt
# mossy canopy Or You could just try my colab notebook

Everything is new to me, I was used to 1111. I don't understand much about how Colab works, however, I have a premium Google account. I'm thinking of running SDXL in the cloud until I can upgrade my RAM. Let me know if this seems like a good idea?

mossy canopy
mossy canopy
hasty smelt
hasty mortar
#

Guys

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Help

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Can't find sampling in comfyui

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😦

crisp owl
#

sampling as in sampler name and scheduler?

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If so, in the ksampler nodes

vale eagle
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Double click empty space, enter sampler

strong field
#

Is the checkpoint merger in A1111 the best option?

vocal rapids
#

just tried out the depth preprocessor , look good

vale eagle
soft zealot
high skiff
#

peeng

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Ah, yeah

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It took me more than 2 weeks to figure out how to get a high quality functioning high-res fix equivalent for SDXL using only stock provided nodes to ensure compatibility

high skiff
#

No promises on a when, but I I'm currently working on the 1.1 release of my workflow, which should be coming complete with three separate pipelines.

One will be a very light standalone version of SDXL that can run on weaker computers, or just for people who want something light and simple

Another will be a full featured workflow with a secondary high-res fix that I am beta testing right now. From what I've seen, it's better in most ways, but you'll be able to choose between them

And then finally I am also prototyping a dedicated image to image workflow as well

high skiff
mossy canopy
high skiff
#

My workflow is base image, forex pixel upscale, down sample, in code to latent, send to a high resolution sampler, and only resume sampling from the high frequency details, in order to preserve the shapes and underlying textures of the base image

soft zealot
#

especially for @high skiff

high skiff
# mossy canopy In the meantime i was just using ultimate upscale node

I found that in almost every way comparable, ultimate upscale is unfortunately not as good as my current or even new high-res fix solutions

SDXL is not fine-tuned enough to deliver consistent images across tiles without having to use high denoise values with seams fix

My new high-res fix workflow that I have been working on uses a very stupid trick that shouldn't work, but clearly does lok

strong field
high skiff
# strong field "resume sampling from the high frequency details," - explain, are you using step...

Yes, I'm using the advanced k sampler from comfy UI in order to resume from a later step rather than starting at the beginning of the diffusion process

It also injects noise before it continues from that later step, which only influences the higher frequency details rather than the lower frequency details

Overall, it takes the general shape of the original image sprays a little bit of light noise onto it, and then applies just a few steps of additional diffusion to bring back those crisp and clear high frequency details

#

My new high-res fix also works in that way, except I'm using additive/multiplicative noise field which are very finicky, and I'm messing around to find the best value

It's the same speed as the original, but it greatly increases texture preservation, and overall high frequency detail

steady grove
#

what are higher/lower frequency details? i'm not groking this analogy

high skiff
#

its not an analogy, thats actually what they are called

steady grove
#

they're wavelengths?

high skiff
#

low frequency is big shapes, high frequency is fine shapes

high skiff
#

diffusion is based off of refining low to high frequency noise, which is what we call the "steps"

steady grove
#

that seems like an analogy. nevermind. i dont want to argue i was just trying to understand

high skiff
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no worries

steady grove
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i still don't understand why big shapes are a frequency

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but not going to argue this

strong field
#

but you refined it,

azure oxide
#

I'm using the advanced k sampler from comfy UI in order to resume from a later step rather than starting at the beginning of the diffusion process
any advantages of doing this over just fully denoising and starting a new ksampler with less noise multiplier or is this just a shortcut

strong field
#

never considered only changing high freq

high skiff
# strong field dammit thats the step im missing, i was using base image > upscale > down > send...

That's what I was doing for a long time as well, but I ended up finding out that the advanced k sampler does not work how I initially thought

I thought that because it had no denoise slider, it would either entirely redefuse the image, or continue off of where it left

When instead, it injects noise on the step that it's on, preserving the already diffused details and only refining the finer details above

strong field
steady grove
#

i guess i gotta study up on fourier transforms. i had no idea it was a big part of the diffusion process

high skiff
strong field
#

hmmmmnmm

strong field
#

ok im going to test your hypoth, see if get something similar

high skiff
#

So, effectively, the way my high-rise fix works is it upscales, downscales, in codes, and then only diffuses the high resolution or small details, preserving the underlying composition much more reliably. And because it only has to do a few steps to achieve the full diffusion spectrum, it's also significantly faster

strong field
#

this is the important bit imo

#

nd then only diffuses the high resolution or small details,

high skiff
#

So, my high-res fix only needs about three steps to be successful

strong field
azure oxide
#

interesting, ya i kinda wanna test it out to see the differences myself

high skiff
swift acorn
#

@mossy canopy comfybox is finally working, can I edit this graph somewhere? idk yet how but I want to add AIT (https://github.com/FizzleDorf/AIT) to faster renders, is it possible?

strong field
high skiff
#

I would explain how my new high-res fix works, but I am not too confident I can properly explain it, and it's still not a finalized process

high skiff
# strong field how do you decide which step?

In my old high-res fix, which is the one that is available to the public, you just treat it as the denoise basically

Whatever step you start on out of the total image is the inverse of the denoise

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So if you give it 50 steps to diffuse, but only start at 45, that means 5/50, or 10% denoise

strong field
high skiff
mossy canopy
high skiff
#

I always get these ideas that fundamentally shouldn't work, but end up working lol

strong field
#

this i can deal with "weird multiplicative multi-sampler noise jitter effects,"

azure oxide
#

whatever works, works is how i roll

strong field
#

the beaumfy *TM

high skiff
#

That's how I got my original mixed diffusion implementation, which is where the base model doesn't finish defusing before it sends the unfinished still noised latent to the refiner, thus saving time on the diffusion, and also preventing the refiner from damaging the bigger shapes/composition

#

And then my fractional offset which is still something I'm looking into, that was another little happy accident where I tested something that fundamentally shouldn't work, but introduced some very interesting results, of which are not as important as they were back in 0.9, but still something cool

steady grove
#

isn't that how the original sdxl workflows were made?

vast narwhal
#

About Depth controlnet, i'm doing right?

mossy canopy
steady grove
#

first ones i saw had the refiner chewing on the last steps of the latents

high skiff
#

And then I came up with the first generation high-res fix, which isolated the second diffusion pass using only the base and not the refiner, while also only diffusing high resolution details on top of the original image to preserve quality as well as increased speed

steady grove
#

the SDXL report talks about that process too, the pdf they released during the beta

high skiff
#

And then the new high-res fix is a similar workflow, but fundamentally very different in how it diffuses the last few steps, and it produces even better results while not taking any more resources/time

#

Here, I have some images comparing the difference between my old and new high-res fix

strong field
#

SDXL has a weird latent shifty goings on

#

with high denoise it doesnt matter cause it will smash the latent together and redefine the space

high skiff
swift acorn
#

@mossy canopy Yeah, but... cuz i am newbie here, where should I add this https://github.com/FizzleDorf/AIT I mean, before control net, after etc. i have no idea how to add it well

strong field
#

i was curious if it would help the jitter but i will test

high skiff
#

my new high res fix relies on the jitter

#

but I am forcing the jitter

#

again, its a lot to explain

steady grove
shy kelp
#

whats a controlnet?

steady grove
#

a gift from prometheus

strong field
high skiff
#

base image vs old high res fix vs new high res fix

You can see from the base to old old high res fix, it smooths out and loses a lot of the high frequency detail, and the new version greatly enhances it

#

base vs old vs new

azure oxide
#

ohhh thats right, new folks entering the scene from the hype of sdxl wont know what controlnet is

#

gonna be fun to blow their minds

strong field
high skiff
#

for some images, the smoother appearance is preferred, but for anything textured or realistic, the new one will be preferred, which is fine cause they will both be included in the new 1.1 release

#

you can choose between them by simply changing one node connection

#

it does magical things for realism

#

mindblowing things

azure oxide
strong field
high skiff
#

base vs old vs new

waow

strong field
#

will build later and see what results i get

#

super intersted

#

thats amazing

high skiff
#

and when my high res fix dropped, it was really the best option, while also being super light to run, but now I was able to crank it up to 11 with really no downsides

swift acorn
high skiff
#

base vs old vs new

strong field
#

that is EERIE

strong field
high skiff
#

base vs old vs new crop's

steady grove
high skiff
#

the new one just holds texture so much better

steady grove
#

maybe i need to update

strong field
high skiff
#

base vs old vs new

#

it holds onto crunch very aggressively lol

#

which is why both will be an option

strong field
#

cant you control how much it holds onto tho? very customizable i imagine

high skiff
#

base vs my new workflow

#

also, the contrast difference is outside of the upscale

#

I also implemented a small image processing pipeline

high skiff
#

I am still looking into it, so we will see

strong field
#

so latent > sampler 1st step?

high skiff
#

the old one let you choose how faithful it was cause you could change the split

This one is the balancing of 10 plates at the same time aligning the stars to make it work

but it always works at the value I have now

high skiff
strong field
#

ah now it makes sense why you said 3 steps

high skiff
#

where did I say 3 steps?

#

@steady grove

#

low to high frequency noise/detail

#

low frequency is big shapes, high is fine details

#

generally speaking, diffusion figures out the low frequency before the high

#

so I cut it and restart it again at just the high to preserve the low and medium

#

this one is more accurate to how image gen works

strong field
high skiff
#

ohhhh, no thats for the original

strong field
high skiff
#

that was the minimum you could run it at for speed save

strong field
swift acorn
# strong field comfyui

so at first I have to put it from ComfyBox into ComfyUI - but saving this file (.json) and trying to launch it in ComfyUI nothing happens, it just doesn't work. why? Everyone else is loading.
i use this "save" to pull this .json

stone fossil
strong field
#

i dont use box so im not sure how they wrap the comfy metadata

icy brook
#

👆 Made by @wet glacier using Aether Real SDXL by me

indigo carbon
strong field
icy brook
high skiff
#

base vs old vs new

#

so much tegsture

strong field
icy brook
hasty mortar
south frigate
hasty mortar
#

I'm using 10x steps and 5x cfg

#

Works better

#

Not realistic though, need to work on that

strong field
#

like this

indigo carbon
# strong field

already made a workflow that incorporates that, if they want they could just load one of my gens

hasty mortar
#

I'm at steps 200 cfg 25

strong field
steady grove
hasty mortar
#

Lacks realism, but I'm getting closer

high skiff
#

bro you need like.. 20

hasty mortar
#

I'ma try at 20

south frigate
#

if u can

high skiff
#

this image is 25 steps

indigo carbon
steady grove
south frigate
# indigo carbon

finally something that doesn't look mega-complicated, thanks, I'm going to test it now

high skiff
steady grove
#

i thought it was more gausian random distribution each step

high skiff
#

this is what an incomplete latent looks like

hasty mortar
#

Do I need to run new nodes with python?

high skiff
#

@steady groveThis is what an image looks like as it diffuses

#

well, thats with the residual noise, at least

steady grove
#

looks like unipc

high skiff
#

actually here, I can make a visual of it, its not that hard

steady grove
#

i've seen step by step progressions

#

appreciate the examples too

native knot
#

@high skiff - Really want your new upscale steps to improve this image I've been working on today:

hasty mortar
high skiff
#

thats old news by now, you can do a lot more than just that

hasty mortar
#

Now would you please help me to install custom nodes? 😭😭😭

high skiff
#

kinda a dumbed down video of how it works, IMO

strong field
#

no need to run the scripts of a custom node

#

comfy will pull them in at startup

native knot
marble kindle
#

can anyone help me with depth controlnet on comfy why is mine like this

strong field
#

try lowering the strength

high skiff
#

fun

hasty smelt
#

Guys, I managed to replicate ComfyUI in Collab, but I'm unsure about how to add upscaler models. How do I install the upscaler models on Collab?

high skiff
vast narwhal
elfin flare
#

LORAs are incredibly powerful tools, man.

indigo carbon
marble kindle
#

can soemone please share their depth CN comfy file

hasty smelt
#

Guys, in Collab, is there a way to obtain another upscale model besides the three available for access? I want to know if I can use 4x_NMKD-Siax_200k?

strong field
#

!wget -c <link to any model> -p /models/uspcale_models/

hasty smelt
#

Hooo Thanks buddy

strong field
#

#!wget -c <LINK HERE> -P ./models/upscale_models/

#

cauition, i missed the period

#

take out the sharp to uncomment

#

i mean hashtag, music brain...

high skiff
#

I did it

#

after much manual labor

#

fully functioning step by step frame diffusion workflow lol

#

you can take all of the images and put them together in a gif sequence to see how the image diffuses

crisp owl
#

Good lord lol

high skiff
#

I can make it compatible with LoRA's too, but that will take over 20+ reroutes

#

so screw it, I'm in

hasty smelt
#

@strong field Does this sound good?

high skiff
#

also, it doesn't save the images just yet, so I have to redo all of the image nodes

#

they are just previews for now

strong field
#

you misspelled "upscale"

#

under the folder name at the end

#

then should be good

high skiff
#

should I do 1-10 on top and 11-20 on bottom, or should I do 1 top, 2 bottom, 3 top, 4 bottom?

high skiff
#

alright, i can do that

strong field
#

so you can naturally see the progression

soft zealot
#

0r
0-9 top row
19-10 bottom row

so it runs clockwise

high skiff
#

1-10
11-20

#

it now saves the images as well

#

not just previews anymore

#

as it is now, the samplers are actually set up in that

1,3,5,7,9
2,4,6,8,10

order, so I need to rearrange the whole thing to not have an aeurism lol

hard fractal
#

um...

#

You can run comfy with --preview-method auto if you just wanna see it.

#

If you wanna save it, add a lil' something to the end there.

#

e.g.

#
for idx, x0 in enumerate(latent_list):
    preview_image = previewer.decode_latent_to_preview(x0)
    save_path = f"saved_images/image_{idx}.jpg"
    previewer.save_image(preview_image, save_path)
#

This way, each image will be saved with a unique name in a saved_images directory.

crisp owl
#

I oom if I try to do preview in the ksamplers

hard fractal
#

aha, I see

#

could also save each steps as a latent

#

and pull 'em out of the VAE later.

hasty smelt
#

@strong field I did it! Thank you very much for your patience in teaching me. I did it!

hard fractal
#

definitely use this:

high skiff
#

there we go, added LoRA Support

hard fractal
#

lord almighty

high skiff
#

gonna add a primative for sampler as well, this is fun haha

upbeat summit
upbeat summit
hard fractal
#

woah!

#

rita?

high skiff
#

is gorjus

upbeat summit
#

yep

native knot
#

ORA! ORA! ORA!

#

😄

hard fractal
#

Oh, now I gotta spam my Ritas.

high skiff
#

Ah, i had Joe blocked, my bad, I thought you were somebody else @hard fractal

#

I saw you recommend the viewer

#

this is for making gifs to share with people

high skiff
#

it saves all of the images and you can sequence them

#

something I wanted to mess with

hard fractal
native knot
#

Nice

hard fractal
high skiff
#

@hard fractalOh, Joe, I made yet another high res fix whish is even better than before. It runs in the same time and outperforms other methods even more, and also still runs stock

#

and supports LoRAs from end to end

hard fractal
upbeat summit
high skiff
#

I did, i am not sure why

hard fractal
high skiff
#

I unblocked you, I thought you were somebody else

hasty smelt
#

Guys, I received this error as soon as the image was sent to the Upscaler 4x_NMKD-Siax_200k. What should I do to make it work without errors?

upbeat summit
elfin flare
strong field
elfin flare
#

I stand before thee, thy tiny knight.

high skiff
# hard fractal Got a workflow?

Working on 3 new ones for my 1.1 release

New workflow with a tighter pipeline, and 2 different high res fix options

Another one dedicated to just img2img

and a third light and easy to run pipeline with no fluff

#

but man, the new high res fix way outshines the other two

#

it preserves textures and enhances clarity much better

#

doesn't sandblast skin texture

hard fractal
#

Any ControlNet workflows?

high skiff
#

None yet

#

Haven't needed controlnet yet

#

I am also working on a realism LoRA

#

which is in the early steps, but shows a lot of promise

hard fractal
#

Nice!

elfin flare
#

Does controlnet work for SDXL on Vladmantic yet?

#

🤔

high skiff
#

base SDXL (with my LoRA) vs old high res fix vs new high res fix

elfin flare
#

"new high res fix"

#

What is this new high res fix you speak of?

high skiff
#

a new process I found yesterday

#

it shouldn't work, but it does haha

#

still testing it and learning more about it

#

the difference is small in that image

#

here, have this one

elfin flare
#

I would love to generate much higher resolution images. Without coherency lost that is.

high skiff
#

base SDXL vs old high res fix vs new high res fix

#

new one absolutely kills for realism and texture

vast narwhal
elfin flare
#

Yeah, that looks quite good.

high skiff
#

it also does fantastic for textured things like water color

#

these are crops

#

base vs old vs new

#

new one massively enhances texture and tonality, while also picking up more grit like real water color

elfin flare
#

Is this high-res fix of yours working in SD.Next?

#

Or is it specific to a WebUI?

strong field
# vast narwhal

dumb question but where do i find diffusion_pytorch_model.safetensors

elfin flare
high skiff
#

it relies on comfy's special advanced sampler

elfin flare
#

I do not use nor want to use that UI.

strong field
elfin flare
#

🤷‍♂️

marble kindle
#

can someone share their comfy ui depth CN workflow

elfin flare
high skiff
#

base vs old vs new

#

you can see how much better it enhances texture and tonality, while not hallucinating duiplicates and such

hard fractal
high skiff
#

they are screenshots

#

image is actually uhhh, let me find it

strong field
# elfin flare

thanks landed on the HF page and wasnt sure that was what i needed, appreciate it

high skiff
#

2704x1600

hard fractal
#

This is on the bot:

high skiff
#

weird that the nose, ears, and eyes don't align

vast narwhal
high skiff
#

still much more control than before tho, thats cool to see

hard fractal
#

Ah, just realized I ran that depth map through midas

#

oops

#

But still.

high skiff
#

this is using my realism LoRA with my new high res fix as well

hard fractal
#

There it is:

high skiff
#

actually, let me convert that oen so you all can see it at full 2048x

high skiff
#

I was like, that other one did not match lol

hard fractal
#

double depth.

hard fractal
high skiff
#

there we go

#

fill image converted to JPG

#

I have not tested this new upscale to 4096x, I should try that

strong field
#

anybody familiar with this error?

#

when trying to run this

vast narwhal
strong field
#

this any better?

vast narwhal
strong field
vast narwhal
# strong field

Maybe trying to update comfy ui and the nodes, there's not much to go wrong, the midas is working fine

strong field
#

ok will try, thx for help

rustic surge
#

Why can't I run Ultimate SD Upscale

#

please help me!!

vast narwhal
rustic surge
rustic surge
vast narwhal
rustic surge
#

Doesn't this node support SDXL?

short marsh
#

Loving ControlNet

vital ermine
rustic surge
#

so how do i get more details

#

can't I run Ultimate SD Upscale

vast narwhal
short marsh
hardy cipher
rustic surge
vital ermine
#

🙂

shy kelp
#

Why is controlnet not working for me with the bot?

vast narwhal
vital ermine
rustic surge
#

I try it now, thank you for your help

shy kelp
#

guys i made skibidi toilet

hardy cipher
#

does anyone know what this means?

adm 2816
making attention of type 'vanilla-pytorch' with 512 in_channels
Working with z of shape (1, 4, 32, 32) = 4096 dimensions.
making attention of type 'vanilla-pytorch' with 512 in_channels
missing {'cond_stage_model.clip_g.transformer.text_model.embeddings.position_ids'}
model_type EPS
adm 2560
making attention of type 'vanilla-pytorch' with 512 in_channels
Working with z of shape (1, 4, 32, 32) = 4096 dimensions.
making attention of type 'vanilla-pytorch' with 512 in_channels
missing {'cond_stage_model.clip_g.transformer.text_model.embeddings.position_ids'}```
hardy cipher
#

wow, thanks for the unsettling circa 2004 cgi guy

vital ermine
gloomy barn
#

5-7x smaller controlnet model? Hurrah. Still not supported in SDNext...boo. I'm about to try that comfy front end thing.,...can't remember the name

rigid adder
#

Having fun with cotrolnet running my old Disco Diffusion png's with the same prompt even keeping trending on artstationw00t

vital ermine
unreal plover
crisp owl
#

hoodlums

unreal plover
#

Ruuuun !

vital ermine
unreal plover
#

That is a game i am making, i hope i get this visual result

#

or this

vital ermine
#

Well, lol

upbeat summit
vital ermine
#

I wonder how that happened?

unreal plover
vital ermine
#

No refiner used

hardy cipher
#

weird dimensions?

vital ermine
#

1920x1080

hardy cipher
#

well that's basically double the pixels

#

that are recommended

vital ermine
#

Worked with 2.1 so did we take a huge step backwards?

elfin flare
#

So Controlnet works with SDXL now huh?

#

That's good.

hardy cipher
#

everyone so quick to blame the models. I don't know. depends on the prompt, seed, etc, I'd imagine. I was getting all sorts of 2 headed abominations with the beloved 1.5

vital ermine
#

Never liked 1.5 due to that

#

I was a 2.1 user as soon as 2.0 dropped I ditch 1.5

hardy cipher
upbeat summit
upbeat summit
hardy cipher
#

I have music things myself

soft bone
hardy cipher
#

I have keyboards that make various sounds. and things with light up buttons that make sounds too

upbeat summit
elfin flare
vital ermine
hardy cipher
#

I'm pretty big time. let a guy online use one of my songs in the opening sequence of some corporate instructional video he was making.

hardy cipher
#

yeah, those are pretty high quality tbh

vital ermine
rich olive
crisp owl
#

prompt: Jiving to retro synthwave produced by Masslevel

upbeat summit
vital ermine
hardy cipher
#

that frog lives a cooler life than I do

vital ermine
#

Hahahaha

tender timber
#

And some other cool stuff that would be helpful if they work as advertised

unreal plover
#

Here is a variable based reroot system ? Like setting a variable, then using this variable as an input of an other node ?

vital ermine
hardy cipher
#

I kind of like what this does for "analog" images

#

might need some adjustments

vital ermine
polar epoch
#

Is there a better way to upscale than this way with SDXL? Like throw upscale image to set res, then Ksampler to take last gen's latent to continue generating the higher res where the lower res left off.

vital ermine
indigo carbon
vital ermine
neat ridge
vital ermine
#

I need to figure out how to get llama-13b. 7b is pretty cool

hardy cipher
#

how to get it working?

vital ermine
#

Not sure about any of it tbh. 30b too

hardy cipher
#

well what do you use to run them?

vital ermine
#

7b was 80-90% accrate for captioning my dataset

#

blew blip2 in to the garbage pail

unreal plover
#

we dont need telescope anymore

short marsh
#

happy with my controlnet interface

unreal plover
vital ermine
hardy cipher
vital ermine
unreal plover
elfin flare
#

I'm starting to realize more potentials with SDXL.

#

Using Img2Img to correct some minor issues at higher resolutions is useful.

#

Starting 1280x720 then upscaled to 1920x1080

polar epoch
#

Sorry lads, too large for discord kek

#

Just kidding, here you go lol

vital ermine
hardy cipher
#

400 mb image

#

jiminy crickets

vital ermine
elfin flare
vital ermine
elfin flare
hardy cipher
#

good news everyone. for what I believe has been several days now, I've been using the wrong noise offset lora. it's been giving me some pretty subpar results. but I just assumed I'd been using it wrong. which I was, since it's for 1.5. I have the right one and I've had it the entire time. I just, at some point, started defaulting to the wrong one

zinc cargo
hardy cipher
#

and now I know why I kept getting tensor size errors, lolol

elfin flare
hardy cipher
#

indeed. tbh it really didn't break images like some of the loras probably would. but definitely didn't do me any favors

#

the lack of naming standardization in general as far as loras concerned is extremely frustrating

#

I'm at the point where I might just purge about 75 percent of them since it's often a huge chore to figure out what they even are

elfin flare
heady vale
hardy cipher
#

oh, I did for sdxl models. but didn't really seperate things much beyond that. problem is, for whatever reason, I just started using the wrong noise offset lora. it's not in the sdxl folder and I should have known better. but here we are

heady vale
elfin flare
#

Or is it a lora.

#

big thonkl

heady vale
#

voxel xl

elfin flare
#

Ah okay, I'm also using it

#

It did very well with master chief

heady vale
#

yeah some errors with the suit but pretty good

elfin flare
#

He lost a wing. RIP.

heady vale
#

SD very rarely draws both wings. sad

elfin flare
hardy cipher
#

I suggested fictiverse check out the voxel lora

#

and then he told me to look at who made it

heady vale
#

loool

elfin flare
#

Lol

vital ermine
elfin flare
#

Who is that

vital ermine
#

I dunno

elfin flare
#

He looks right out of an 80's film lmao

vital ermine
#

Yeah, LOL

hardy cipher
#

I don't mean to judge, but he might have fetal alcohol syndrome

elfin flare
#

Possibly.

#

He could also be...

vital ermine
#

That nose, though

elfin flare
#

doing this.

hardy cipher
#

it's not a bd idea

vital ermine
#

DUDE

#

same seed but a woman

hardy cipher
#

siblings

#

what model are you using. these are top notch

vital ermine
#

Is that his wife or sister? Yes.

elfin flare
#

Is flat

#

LOL

vital ermine
#

A lora I just trained without captions and just base

#

I need to test more

hardy cipher
#

beautiful

elfin flare
#

SDXL is so...refreshing.

#

Being able to just generate nice 1080P images.

#

A welcome change.

#

1080P seems to be the most reasonable

#

4K is a letdown

vital ermine
#

I have no idea but I think there is the back of his head

elfin flare
#

that it is not human

#

I am afraid.

vital ermine
#

LOL

hardy cipher
#

?

elfin flare
#

Are these the aliens that guy mentioned in the court case?

elfin flare
#

Maintaining the original 1024x1024 pixel count for coherency

vital ermine
#

I dunno but this did not turn out as I expected

#

I need to find a llama-13b

elfin flare
#

I can get you one

#

A very good one indeed

vital ermine
#

I was using 7b for captioning and damn, 80-90% hit rate

elfin flare
#

GGML or GPTQ?

vital ermine
#

Minigpt

elfin flare
#

MiniGPT. Interesting.

vital ermine
#

7b with 50 beams rocks and I was told 13b is even better

vital ermine
#

I looked at his

elfin flare
#

It's what I use in Kobold.

#

For LLM gens.

vital ermine
#

but I was in a rush this morning

#

minigpt4 only has 7b

elfin flare
#

When you say captioning

#

I assume you just mean interrogation

#

CLIP interro?

vital ermine
#

aye

elfin flare
#

BingGPT can accept images now

#

🤷‍♂️

vital ermine
#

don't like it and no batch

elfin flare
#

But local use is still better imo

#

Ye.