#suggestion-discussion

1 messages · Page 232 of 1

frosty juniper
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Instead of purple tax, how about a naked mode with poor loot and few extract portals? Can only join in with starter gear?

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Plays more like a BR but can slowly build stash to go into geared games

bright ore
tiny wigeon
frosty juniper
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An idea I got is tie all quests etc to HR, have quests like ”extract from HR x amount of times”, maybe ”Kill Nightmare Skeleton spearman y times” etc

patent mauve
#

Agreed, but alot of timmies wind up following the chads lead when it comes to balance changes like the rogue nerfs, the best rogue main streams more league than DaD at this point, and that was in the timmies/streamers best interest. There's not much of a difference between a good rolled green and a great purple now, the problem is the users of said items. We just need more incentives to do HR. I think free HR weekends would be a nice start and let's timmies have their go at harder dungeons without the cost burden.

neat cloud
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All I'm saying here is - There needs to be a gear separation in matchmaking

patent mauve
frosty juniper
tiny wigeon
frosty juniper
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Surely the gap was closed a bit but the experience+full gear isnt really beatable for a timmy

patent mauve
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"I suggested a low drop rate map with a community centered boss battle, like a giant dragon on a gold hoard.
With a gear lock on white/grey only.
The only rooms that connects to other teams spawns is through the boss room, and the only way to open the door is from the spawn side. Similar to a few rooms in crypts that have one way open lever doorways. The good loot only spawns in the boss room. So players can have the choice for mostly if not all PVE, and then can decide to make the leap into the boss room. So few new players even attempt bossing.."

frosty juniper
patent mauve
frosty juniper
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Needs some way to hinder ppl dropping gear for freshies etc tho

patent mauve
#

Resets each major wipe as well so the separation happens slowly each wipe. So the matchmaking doesn't suffer for the first week or two

neat cloud
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That's not a bad idea really.

patent mauve
neat cloud
#

Someone tell the Dev's because we know darn well they don't read all this chat lol

patent mauve
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And there's no way for good players to circumvent it without buying a new game

patent mauve
frosty juniper
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Yup, it will be a good starting ground for new players to learn map etc

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Maybe 50 something extracts before you can unlock trade and get locked to join freshy lobbies

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Good players will get out of fresh lobbies in a day or two

patent mauve
patent mauve
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Maybe not restrict trading since freshies will reach triumph levels quickly, but either way a good idea all around.

echo dome
patent mauve
wet mortar
#

my big confusion with this patch was buffing ranged weapons

worthy iron
neat cloud
#

That's a skill issue right there lmfao

frosty juniper
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My point was that gear gap isnt the only issue for timmys, its also experience.

patent mauve
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I beat a legendary geared wizard with a white falchion and a survival bow.

echo dome
neat cloud
worthy iron
patent mauve
neat cloud
frosty juniper
#

You should also be able to opt out of starter lobby, to play with experienced friends. In turn it makes ur acc non fresh

neat cloud
frosty juniper
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You dont want ppl to have to grind thru something to be able to play with mates

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Which also comes as a handy solution to prevent gear dropping KEKW

short heath
# patent mauve Agreed, but alot of timmies wind up following the chads lead when it comes to ba...

No amount of incentivizing HR will result in keeping people from rolling no-ante lobbies in the best possible gear they can possibly get. You have to either seriously disincentivize running no-ante lobbies in disgustingly overtiered gear or literally force them out of no-ante runs. People saying HR isn't worth running haven't run HR consistently enough to form an opinion on it. HR has almost always been worth the ante because of the potential gains you can get from it if you're successful. There's always going to be luck and rng involved in drops - sometimes you hit, sometimes you won't... just the same as surviving both in HR and no-ante runs... but at the very least you'll make 4x your investment in collectibles if you're efficient at looting and clearing, and don't end up dying. If people played HR more, they'd get more confident in doing it and likely wouldn't be so scared of running it (gear fear). Additionally, HR pregame lobbies would fill up faster and make queue sniping for gold farming harder to do. The community is literally screwing themselves and the game economy by not running HR more often... and then they blame these problems on other things that they think are the problem, but realistically aren't a problem at all, they just don't know any better because they haven't invested in actually doing HR consistently so that they would know better. More people running HR would also make new/casual player lives better because that's also equating to less overgearing happening in no-ante lobbies. 3 problems are solved, or would be at least combatted well by the community actually running HR instead of being scared to do so. You won't get better at fighting well geared and skilled players unless you're actually challenging yourself to do so. Get the gear, go to HR, fight them and learn. Stop being afraid to lose your pixels.

echo dome
patent mauve
small furnace
#

How is IM slacking so hard that Chinese people feel comfortable putting rl currency prices on things in the trading post? Surely it can't be THAT hard to have someone occasionally take a peek at the trading post and instaban those people?

echo dome
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someone DDOS the gold buying websites they fired first. I say someone because IDK how 😦 I hear DDOSing a website is way easier

small furnace
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Like if you go look at almost any trade chat you'll see legendaries with "RMB" pricetags, which is a chinese currency lmao.

turbid sundial
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I really hope we get a pve only server 😦

echo dome
turbid sundial
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i dont care, i play rogue and play solo most of the time. Trash bis players out there, LOLWAT I AM A MELEE FRONTLINER RANGER

short heath
small furnace
short heath
small furnace
# short heath If multishot spread wasn't so ass I would take it more for the burst damage. I t...

The only thing that makes it good is people thinking you don't have it. If everybody treated ranger as if he had it, it would be a useless skill since it's extremely easy to kite it when you know someone has it.

As it stands though people like to get RIGHT UP in ranger's faces when they don't know you have this, which works just fine for me because once they get close enough you can 5-headshot them and it'll work just fine.

echo wharf
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no warlock nerf, why

short heath
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Melee Ranger, but you have a Windlass and a Longbow so someone pushes you and they take over 200 damage in a matter of 2s.

small furnace
safe copper
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well if pvp is all they want for this game and they don't figure out how to stop the op players from consuming all the fun then i give this game a few more months then off to graveyard for failed games....

small furnace
# echo wharf how so
Warlock's Torture Mastery now doubles the cost of the spell.```

Every warlock runs torture mastery.
echo wharf
small furnace
echo wharf
small furnace
rapid sorrel
patent mauve
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I'd say it was more of a rebalance. A positive change and a negative change together. Debatable on whether or not it's a net positive/negative

rapid sorrel
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i woud love to watch you play it

patent mauve
small furnace
rapid sorrel
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if you play with gear its still fine, base kit is by far the worst class rn

echo wharf
echo wharf
patent mauve
short heath
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Warlock is pretty solid right now

small furnace
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Warlock is quite a strong class and certainly a swiss army knife in terms of what they can do.

I would not call them an 'easy' class though, at least not in terms of being successful.

rapid sorrel
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Wizard can do what warlock can but better, unless you have a bunch of Mheal there is no point comparing the 2

patent mauve
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How much did they reduce the cost of spells by?

rapid sorrel
small furnace
# patent mauve It raised the cost of all spells? To what levels?

Unsure, but it's clearly in the patch notes for you to read there. I don't play warlock I just know they increased the cost of every spell used when torture mastery is equipped, and there is no warlock that players without torture mastery.

@rapid sorrel No? Wizard is a straight up burst DPS class. They do THAT better than warlock does. Warlock has so many more uses than wizard does.

short heath
rapid sorrel
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ok what does warlock do better then other classes?

patent mauve
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Warlock got a buff with the hat that gives 3MH as well to compensate.

rapid sorrel
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if you get the hat, i specially said base kit didnt i?

patent mauve
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They should be in a great position, this was just a nerf to curse of pain spam with torture mastery for free. Overall good for the class

small furnace
short heath
patent mauve
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Everyone thinks it's weak until the warlock spams hydra+life drain on the only door in inferno that leads to safety outside the boss room

rapid sorrel
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and those all require gear... if i say base kit and your argument is things that require gear then your kinda dumb NGL

patent mauve
small furnace
short heath
patent mauve
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Warlock was always considered heavily gear dependant by the community, just go watch any lock steamer/ U tuber

short heath
#

Bro is actually delusional lol

patent mauve
#

They solo bosses in base kit still, that's just nasty.

rapid sorrel
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yall cant read

small furnace
short heath
patent mauve
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He's coming from the perspective of, "I don't have gear". You can't escape one round and stock up on grey hats?

rapid sorrel
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ive played every test and every class (minus bard), my exact words were "if you play with gear its still fine, base kit is by far the worst class rn" when do i say geared is BAD???? your all unable to read and should open a book tbh

short heath
small furnace
patent mauve
short heath
patent mauve
small furnace
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If you had said something like "Wizard is better at killing people than warlock is" I doubt anyone here would've contested you.

You just had to say: "Wizard does everything warlock does better" though, which isn't true.

short heath
small furnace
patent mauve
rapid sorrel
short heath
rapid sorrel
small furnace
# rapid sorrel Clear is faster PVP is better solo and in a team Your spells are free with no re...

See you'd sound reasonable if you didn't try to slip unreasonable things into your arguments for no reason.

Your spells are free with no real cost Like what are you saying here? If anything warlock's spells are more free cause he just heals it back up.
You don't need Melee because your spells a goated Ignoring the fact that every GOOD wizard runs crystal sword are we?
The only thing wizard cant do is solo bosses unless they have a bunch of clarity pots to watse As Onyx explained, clarity pots literally do not exist anymore.

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Like yeah, you are right on two of those points. Wizard has the better pvp, and a faster clear if you don't take rest time into account. Good job! Now stop injecting blatantly incorrect things into the rest of your argument.

short heath
#

I know why terrible is in your name now @rapid sorrel

#

I'm toxic to stupid people and I don't care, sue me.

patent mauve
rapid sorrel
woven jolt
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Let lizardmen equip an additional necklace/talisman in the helmet slot. Too much is lost by not being able to wear any headgear

small furnace
rapid sorrel
small furnace
woven jolt
small furnace
patent mauve
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The tail has no hitbox and that makes me sad

small furnace
#

Besides that it's just goofy to not have a hitbox match what the actual model looks like.

short heath
# rapid sorrel I said didnt NEED melee, i didn't say they had trash melee. BASE warlock which i...

Brother, I work rotating 12 hr shifts. I work more than 80% of society does both physical amount of days and actual hours worked. I am married with two young kids that require a LOT of attention, and even more so now that they are getting into sports. I get it.

But you cannot make an argument where you literally say that the people you're arguing against are unable to read/should open a book (I've read and written more than 3x what you've read, I'm sure), that you've played every PT, and make the claim that Warlock is unplayable in base kit when you either a) clearly have not even played it yet yourself based on the fact that you didn't know that clarity pots were gone, or b) are ridiculously overstating the class nerfs you see in the patch notes (but conveniently didn't read anything about clarity pots being gone, so uhh... maybe YOU need to work on your reading capabilities?).

You literally just self-owned the entire argument. I just pointed out how dumb you made yourself look.

rapid sorrel
# short heath Brother, I work rotating 12 hr shifts. I work more than 80% of society does both...

naw dude your just plain stupid, idk what's up yours rn but you should take a break from the internet. you kept bring up non base warlock for each and every point your small brain tried to make.

Its also very bold of you to assume how much someone reads because i can assure you i have read more books then you ever will. As far as the torture mastery nerf goes you can ask any warlock in the warlock chat if they thinks its a massive nerf to anyone running the BASE kit. (ill bold it so your blind ass can see it).

You claim your option is correct which is fine in a discussion channel after all but then go into insulting others when they disagree, your also completely ignored what i said and projected a imaginary argument that I said geared warlocks were bad. (which i never did).

You don't have the warlock tag so you have no way of knowing what any of the players in there have been saying about the changes, the large majority think doubling the health cost is quite large and this especially shows when talking about the **BASE **warlock kit.

#

if you want to we can continue this in DM's as we shouldn't flood this channel if its going to be insults

static cypress
#

Is there any where to report teaming anymore??

short heath
# rapid sorrel naw dude your just plain stupid, idk what's up yours rn but you should take a br...

I'm not gunna argue the point of reading/writing beyond letting you know that I'm a nuclear engineer and read/write on a daily basis more than most people tend to do in months, if not years. That's besides the point though, so let's get down to what you claimed about me and what I've said here so that I can yet again call you out for being dumb and unable to read after you've claimed that I need to read.

I said a SINGLE comment about geared Warlocks - you being too poor to buy a gray hat from the tailor that has mheal on it as a base stat. I didn't even compare that single piece of gray, +1mheal gear to Wizard's capability to fight. So, kindly and respectfully, go practice punching yourself in the face more.

Secondly, as a person who has a 20 Warlock and has actually played after the hotfix landed, and has killed both the Troll and Lich solo with it (yes, in base kit), I will confidently tell you and the rest of the Warlocks that they're overreacting and need to adjust their playstyle. Less spamming = better.

Again, I never said anything about geared Warlocks. I made a list of things base kit Warlocks did more efficiently than Wizards could do, because of your asinine and absurd claim that Wizards are just better Warlocks in base kit comparison - which is not only wrong, but also next to pointless to make, because the game doesn't revolve around base kit anything. It's a part of balancing, sure. But that means next to nothing about anything else the game has to offer in terms of balance. For example, base kit Barbarian is a literal stat check to Rogues, Fighters, and Wizards right now. They can hit 180 health in base kit and just run at you. That doesn't prevent any players from running Fighters, Clerics, Rogues, etc... does it? No. Why? Because base kit is ran almost never by the majority of players, so who cares what base kit flaws each class has, when other classes also have base kit flaws to deal with? Your argument is ridiculous. Now go play the game.

midnight wigeon
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CLERIC SHOULD HAVE 5 LESSER HEALS & ONLY 2 BIG HEALS. 3 & 3 is ridiculous

graceful frost
midnight wigeon
modern junco
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Normal lobbies need more escape portals earlier on into the games and hr can stay the same, casuals are fleeing this game and there's gonna be no playerbase soon. they need escaping normals significantly easier, GC need 1 more portal and crypts portals need to spawn more. Ruins is a whole other ball game with the lowest survivability of the maps I'm sure, need data but I'm willing to bet that the most people die in ruins, the map layout + amount of players + the current escape system makes that map a mess.

lost delta
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Please revert back double health copst for touture mastery

patent mauve
north edge
#

give basekit wizard a spellbook

patent mauve
hallow cargo
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@dawn grotto please revert haste and make it self cast only

short heath
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I'll be honest, the concept isn't bad, and for the health of the game, I think avoiding the name "Rogue", or "Assassin" and the oneshot mentality that those class names are typically surrounded by would be good. Change the name of the class to something like Smuggler, or Thief, and give their talent tree the option for a Duelist subclass that has something like this.

languid swift
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I don't really think of "Rogue" as a one-shotter. It's a sneaky boy.

lone crown
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woohoo I love how a barb can heal back up to full hp with one hit which one of you guys thought that this was a good idea lmao

short heath
lone crown
neat cloud
frosty juniper
sinful flare
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They need to address these things immediately or the game will just keep dying every patch people are complaining and not playing it’s because they are addressing the wrong things and they need to start listening to the top players of every class and not just bozo streamers who can’t dodge a fireball

frosty juniper
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Its probably been broken this way for a while but nobody was using it prebuff cause with the tooltip alone you could calculate it was a net loss of hp to use.

patent mauve
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The price of famine must be 4x higher than any other named item rn

grizzled zenith
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Give us class voice chat channels. It’s time we bring these arguments to the stage

sinful flare
astral fog
#

hello

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for some reason when the game updated i lost my stash is that supposed to happen?

neat cloud
astral fog
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oh okay thanks for the info

tiny wigeon
tiny wigeon
ornate ferry
#

I really want to break boxes as rogu.. The loot in the boxes is nuts normally, and its so annoying not being able to just because im a rogue???? Could we get this changed somehow???

neat cloud
tiny wigeon
wintry egret
wintry egret
tiny wigeon
# wintry egret lol cus, YoU'RE WrONg AnD ThEy'Re RIgHT

Listen , this dude comes here every few hours, begging ppl to go vote for his idea.
Me and many other ppl here have argued why it’s a bad idea , he has yet to rebuttal ONCE, he doesn’t give any argument why he doesn’t agree with us. He just ignores , comes back few hours later does the same.
This is a discussion channel, it’s not that I’m right and he is wrong , it’s that he has yet to counter mine and other ppls argument here, so yes, his idea is trash cause not even he can defend it

neat cloud
wintry egret
tiny wigeon
echo dome
lone crescent
hollow surge
smoky girder
#

Cant embed gifs, what a world. Why live if you cant gifpost.

smoky girder
ancient ferry
#

I like lizard and i understand the helmet deal but i dont think 20 armor is enough u lose out on good helmet stats playing lizardmen its like the race is only good for roleplay and naked runs

glacial hollow
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WARLOCK IS DEAD. THX @keen onyx THE CLASS IS UNPLAYABLE IN PVP OR PVE YOU KILLED THE CLASS WITH THE NERV

sonic nova
#

why do bards still do insane damage from throwing drums? why has that not been nerfed?

undone finch
#

please make a ratman character race thank you

obtuse hedge
#

a POLL system like osrs to see if the community would like the change or not, or to compare suggested content

lone crescent
#

Slayer nerf when?

serene knoll
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might be op but maybe cleric has an ability like meditate on the wizard like you sit and do like a prayer or something to get a few spells back faster

neat cloud
#

We need a matchmaking system that separates top geared players and starter gear or whatever

sinful flare
#

Guys wizard is the most geriatric fat bozo class in the game warlock also got fked but wizard is just doomed

neat cloud
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Yeah there's a lot of agrbage happening right now

sinful flare
#

Run nuclear build warlock with no spells it works

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Additional dmg + crystal sword one taps

neat cloud
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What perks do you run with no spell?

sinful flare
#

Shield, will

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You just boc someone and use phantomize and after phantomize is over you use boc again and gg

neat cloud
#

Interesting. I'll try for the hell of it

sinful flare
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Crystal sword needs to be blue at least to do some good dmg imo

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It is a meme build but it is now better for warlock than any other build

neat cloud
#

That's so lame man. the double health lost is running Immortal lament is such a uneeded nerf...

sinful flare
neat cloud
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True, they did the helmet but it's not enough IMO

sinful flare
#

True* the helmet is nowhere near worth.
But I do agree the dmg on curse of pain should be reduced or at least have some penalty over additional and magic power dmg

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Because if you are geared warlock it is kinda op the fact you kill people with 3-4 curses and you can spam it.
But I still think they are doing this class wrong, they need to make the spells do less dmg but keep the cost like before

woeful elm
#

with lizards not being able to wear helmets, there are some hats and hoods that could fit on like the bard hats, chaperon and wizard hat as they can be placed on the head without much issue with clipping. there will have to be reworks with the armour rating change but i think its something to consider.

and the fact that bards, rogues, wizards and rangers. who don't wear helmets, can wear hoods and hats if they were lizards and could just get the extra armour rating if they could.

dim jetty
#

Bring back item caps

zealous rose
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The lizard missing a helmet for only for extra armor rating isn't a good enough trade off IMO. Perhaps they could be given an extra pendant or ring slot in addition to the armor bonus

fair oasis
#

I have suggested things here before. shoudl be repeatedly doing so for anyoen to actually see / hear it?

dim jetty
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Wow, crazy how you wipe yet again yet the same problem arises 2 days and theres mobs of geared tf out players farming people just trying to progress, great patch work

graceful falcon
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I have a suggestion regarding the recent haste and invis nerfs for wizard (namely the haste changes). As a wizard player I find both those spells quite essential for surviving classes that can easily rush you down and kill you (barbarian, rogue, fighter). While I think it's a great idea to try and nerf buffball, I feel a better way to go about it would be to revert the haste and invis buffs and instead make it to where wizard can only cast those spells on themselves. This would completely nerf buffball while leaving wizard with good counterplay to fast melee classes that can kill them in one to two hits. Love this game Ironmace, thank you

dim jetty
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it's almost like you should bring back item caps, which clearly was the solution the problem in the first place

hasty sail
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Did you guys even play test warlock? The class wasn't even close to overpowered and now it just feels awful.

bleak dagger
grave torrent
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give us a testing range we can go in with friends to test kits and make sure we are building correctly

obtuse lichen
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oh no wizard can be killed now how to play we should buff wizards!!

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Also 20 armor from a lizard skin is a joke when we have a leather cap in the game that gives 20 armor and 8% headshot damage reduction

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Skin should give at least 40 armor to compensate no helmet penalty

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Also fighter is a lot stronger after recent buffball nerfs because he is more self confident class and barb is mostly one trick
The only way to kill fighter on the barbarian is to run reckless attack
And i know what im talking about since im playing on the both characters
It seems funny to me how i have 150 hp and 70% pdr fighter and like 180 hp and like 30% pdr barb
Because on the barb i have to go for a mobility otherwise i have to fill half of my inventory with throwables to kill agile classes and not get kited
+Purple falchion has 43 dmg +2 weapon damage roll
seems really balanced
My fighter deals 100 dmg+ in the head rn with a falchion and i dont really see a point of playing on the barbarian at least in teams
Because barb rn is more position dependent and really bad at staying alive unless you use onetrick achilles and blood exchange
Also why the heck they keep nerfing barbarian chestpiece
It was already bad and regal gambeson is just the way better than northern full tunic

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also not running throwables on the barb is basically throwing but if you do run throwables you loose a lot of a money

small furnace
small furnace
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I did, I still think it's funny.

obtuse lichen
#

using broken skill combo doesn't reflect the state that barbarian at rn
Because it's probably gonna get fixed

small furnace
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I just think it's funny you're tryin to convince people barb is bad right now.

obtuse lichen
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I think it's funny the class that is supposted to tank magical damage doesn't tanks it anymore also has no movement speed
And can kill fighters only if running reckless

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WdYm BRo JuST use BLood exchangE barB is OP rn

small furnace
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I think barb is pretty strong even without it as it stands, and I think you're weird for trying to convince people otherwise.

obtuse lichen
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The barb is good with a starter kit or low budget kits and that's it

small furnace
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I appreciate the delineation you're making but that isn't what I meant. That's all.

old sluice
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Why do people complain so much? If you don't like how a class plays then don't play it... I feel like the player whining tries to make the developers deviate from their original vision of the game

short heath
real trellis
obtuse lichen
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nah bro im just complaining

plucky hamlet
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then why not make the entire dungeon pitch black and have everyone one-shot each other with one attack? and let's just run around blindly waving our pps; it's br@indead whenever you getting hit by 1 thing = death; imagine getting hit by wizard fireball meant death; imagine if getting headshot by most of weapons equaled death; i mean each of those things require more skill than a ranger putting down a trap under a corpse

real trellis
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Why are you in here yapping about something from general chat

ripe turtle
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Can we please get a cooldown for Summon Hydra spell? This one epic geared Warlock in Goblin Caves spammed that spell on doorways which was just stupid.

tiny wigeon
oblique lava
#

i feel like warlock should start with a junk crystal sword. I feel like that just makes much more sense to me since hes giving off the whole spell blade vibe

ripe turtle
ripe turtle
#

Hmmmm....Lizardmen having a chameleon racial trait? A bit OP?

sharp raven
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Physical power buff should be removed entirely. I genuinely believe it would balance better. Right now im seeing people sacrifice higer tier gear for lower tier gear if they have phys power.

real trellis
tiny wigeon
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True , so what ur saying is , just hit the hydra asap

real trellis
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Attacking a hydra in melee is not recommended as you will eat their fireballs unless you're a rogue with a shortsword

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Hell I don't know if even that is fast enough to dodge 'em at such short range

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Better to try to throw something at the warlock as they can't move while using life drain

pulsar marsh
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was a day one player but i will now be moving on from this game due to constant teaming in dungeons mainly goblin caves but others still aswell good day gents.

pulsar marsh
tiny wigeon
rugged summit
covert shore
#

Please consider faster sitting health regeneration

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minutes out of combat with a limited time in dungeon destroys productivity, competitiveness, and survival

earnest night
#

Make it possible to combine 5-7 green jewelry (ex courage) and transform it into random modifier blue courage same thing with blue to purple

white cliff
covert shore
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well then get rid of the mechanic?? AFAIK Regen ahsnt changed at all. and you only really need to regen to save pots/bandages or your out. Do not disregard the mechanic in favor of a meta arrangement of getting by it

terse pier
#

remove all ranger's abilities and they might be balanced

sly bough
#

how can i report a cheater?¿

mild kelp
#

let us see our playtime

idle kindle
#

I get not being able to wear helmets, but Lizards should get hood type headgears

proud zephyr
#

Longsword mastery for fighter

jolly ledge
#

Arrows and bolts should really be able to be put into inventory until higher quality arrows are added to game, this could be done by making current arrows and bolts common instead of junk.

wet mortar
#

zweihander should have either a block or right click transforms into a half blading stance to give you a short range option that does less damage with lower range but faster attacks

vivid finch
#

yo

jolly ledge
#

hoods 100%

vivid finch
#

can anybody here suggest me how to counter rangers?

terse pier
#

play ranger

#

tbh I'm shocked ranger got buffed, wild

obtuse skiff
#

junk crystal sword as default for warlock?

coral glen
#

I was thinking.... Now Wizard is slow af in team fights... An idea to fix this and still prevent buffball meta is to turn the Haste and Slow spells into just one spell... If the wizard cast on himself = movespeed... if he cast on others = slow... what do you guys think?

terse pier
long blade
vivid finch
# terse pier play ranger

ewww but why is this the only counter? see this is why this game is unplayable they seriously need to fix this ranger problem, I ask for a suggestive way to counter rangers and I get a response to play as them bruh.. that's just wild i'm seriously disgusted by this class

long blade
terse pier
#

rangers having access to disgusting, consistent damage at any range in a melee focussed game is problematic

long blade
#

If you cant just come to these conclusions yourself I dont think you are attempting to think critically and are just reacting emotionally because you died to a ranger. No where have they ever said this game is melee focused, stop saying that.

terse pier
#

No I've had consistently awful gameplay experiences against rangers, they're the most anti-fun class in the game
Bro 90% of the game focusses around melee, even the spellcasters have heavy restrictions on how much they can spam spells whereas rangers are out here spawning with 40 arrows

vivid finch
#

today I played with my brother who I'd say its even better than me at this game and yet no luck cause of some random ranger who was shooting my feet while his fighter slowly kept poking me from a distance

terse pier
#

Rangers could be gutted in terms of perks and abilities, and they'd still be a viable class because having access to consistent ranged poke damage combined with being faster than most characters when they holster weapons, that cheap playstyle of "kiting", is insanely strong

#

Also the tower section in Ruins really is just there for rangers to abuse, they turned it from a rogue map to a ranger map

tiny wigeon
# vivid finch can anybody here suggest me how to counter rangers?

Biggest thing in dark and darker is knowing what fights to go for
Maybe u have to go around a couple rooms to get near the ranger, just don’t try push him in a hallway, be smart
If you can see them , they can see you; but if u can’t see them , they can’t see u , be smart

vivid finch
tiny wigeon
#

Why are y trying to rush a ranger? That’s what they want u to do , if u can’t make the distance, don’t try, just cause u see a player doesn’t mean u gotta go fight him right away

terse pier
#

I do have a good amount of success on my Fighter dealing with rangers, having a shield, projectile resistance, and also a crossbow can be a good way to put catch them

vivid finch
terse pier
vivid finch
#

nobody here should ever tell me to play smart you guys have no idea how much time I spent of finding ways to counter these rangers.. its not my first time

vivid finch
# terse pier Avoidance isn't always a viable option, especially when you consider how persist...

It isn't if they stick you with an arrow from a mile away 🤣 I know when it comes to these fights its almost impossible to run off, what I do is go to places where rangers aren't really comfortable with I play barb with my brother who plays wizard we plan things through and end up failing anyways cause they have a ranger in their team, and him as wizard he can't just freaking kill him with zap or magic missiles before the ranger killing him first.

tiny wigeon
#

I’m sorry man , but ur complaints are just kind of low level skill issues, rangers stopped being op after they changed weapon damage roll on every piece of gear, now they are fine, ofc they are good at long range, that’s what the class is about, if it was easy for a barbarian or a fighter to get next to a ranger, the class would be complete trash
Take dmg from the zone, it’s better then opening the door to a ranger that’s in your face ready to shoot

vivid finch
#

Besides I've played for so long now since playtest #2 yet never had this ranger problem til' now, me and my bro noticed how we suck at fighting rangers than a whole team without a ranger we just wipe them out easily no complaints

long blade
#

Rangers just arent OP anymore, either learn to play against them or just go afk and let them kill you. In this case it's absolutely a skill issue.

vivid finch
long blade
#

Your opinions havent really been that good, I dont feel that inspired to read up.

vivid finch
#

waste of my time.

visual violet
#

can you guys just remake the bottom 3 tiles in GC HR they arne't fun, are trash to loot and have nothing worth looting ( if you arent gemming) the spawns are trash there. its giant mob density with shit rooms thathave just open pits for no reason

hot hemlock
#

So then dont loot them and spend your time traveling to somewhere with loot or fights

terse pier
granite plinth
fathom bolt
terse pier
short heath
# terse pier So how do you counterplay ranger?

Very situational. Use terrain/map layout to force them into an unfavorable encounter is realistically the only true answer right now, assuming the Ranger isn't in an anti-ball comp and you aren't running a buffball comp. It's going to be more on your team comp vs their team comp than anything. If you're talking about GC or in a 1v1 situation, the answer to this is the former AND that the game isn't balanced around 1v1 combat. It likely never will be. So, if that's your specific question/complaint, it's a moot point. There are plenty of answers to Ranger that depend on team comps, ring location and your location relative to their team and where ring is... too situational to try to give a good answer as asked.

terse pier
#

Thanks for an actual response man, and yheah I agree with your points.

fathom bolt
#

Honestly I just hope the ranger can’t aim and I’ll try to get some ranged attacks in while they’re reloading

terse pier
fathom bolt
#

Depending on the scenario you can’t always just push them

short heath
terse pier
short heath
#

Until they add more significant damage drop off, Rangers will always be either strong or in the gutter. There's not really any middle ground, because they always will have the advantage of ranged combat prowess, because spellcasters are slower to dps and melee combat is the majority of the game by design. So if you even give them comparable dps on paper, that's going to be understated in actual gameplay since they'll be able to dps while you close the gap, assuming they see you before you're literally on their face, in a theoretical world. But the moment you put their damage into the dirt, they're going to feel terrible against AI and won't feel like they're doing significant damage to players as a literal DPS class, so it's a fine line to balance.

terse pier
#

Yep, it is a fine line, but generally having access to a bow (and consistent ranged damage) is a huge boon in this game. Solutions like drop off would be interesting. Alternatively I've seen lots of suggestions of something like a charging of the shot, e.g. you can fire a weak, quick shot or a powerful long ranged draw.

north edge
#

PLEASE buff wizard. at least have some of the dev team or whoever is in charge of testing the game to see how frustating it is to play wizard currently.

fathom bolt
#

Just revert haste change, make haste less powerful when cast on other targets

short heath
terse pier
#

haste does seem a bit pointless, maybe just nerfing the move speed would have been good enough. The invis change I am a big fan of personally though

long girder
#

Add a kicking mechanic for breakings barrels, moving boxes/barrels with said kick etc

small furnace
#

Ranger is in a fine place rn. They're strong, but so are many other classes. They aren't ridiculously overpowered in comparison to those. They just get an unnecessarily large amount of hate because many timmies can't fathom playing against a ranger and doing anything but holding W+M1 at them. They get hit and killed before they ever get to the ranger and then they complain they're OP because they have no idea how to counterplay.

Also the point about the ruins map is fair, but the ruins map is just not balanced at all lol, I avoid ruins like the plague even when I'm playing with 2 people I always go crypts.

#

Also post damage nerfs, ranger is currently one of the most underplayed classes if you go by trading post numbers. So it's really doubtful we should be nerfing a class that very few people are playing.

short heath
small furnace
# short heath I think the only changes I'd make is just making damage drop off slightly worse ...

I think any nerf to them right now is going to have a pretty negative effect. I've been playing slayer fighter a lot since the new patch dropped and whenever I get a good bow I just CANNOT sell it because of how few ranger players are actually playing the game and in the post. I'd like to see them incentivize more people to play the class before they start nerfing if at all.

Problem is though they do ANYTHING like that and every single timmy is going to cry because every single timmy has rated ranger as S+ tier even when they were at their lowest point last patch.

elfin vale
north edge
short heath
# small furnace I think any nerf to them right now is going to have a pretty negative effect. I'...

That's just what happens to classes that are actually skill-dependent. If you can hit your shots, you'll dumpster people before they can close the distance. If not, you will die to them pressing W and lmb at you. I think damage drop off needs to be more harsh because Rangers have significantly more range than Wizards and Warlocks specifically, and they can abuse open layouts (like Ruins) way more easily. Making drop off more harsh would solve those problems without making Ranger invalidated.

small furnace
# short heath That's just what happens to classes that are actually skill-dependent. If you ca...

The difference is though, wizard as a skill based class gets people begging for buffs (as we can see rn) but when ranger is a more skill based class everyone is STILL asking for it to be nerfed on repeat even when they're at their absolute lowest.

Just rough cause I don't really find myself wanting to play a class that at the roll of a dice might get overnerfed because of whiners that can't dodge.

terse pier
#

Imo ranger isn't that skill based outside of aiming, you get showered in ammo and PvE is trivial when you have range

short heath
short heath
# terse pier Imo ranger isn't that skill based outside of aiming, you get showered in ammo an...

There's a massive difference between a good Ranger and a bad Ranger. MASSIVE. It is probably the most skill dependent class in the game. You have to worry about positioning relative to the ring, opposing teams, within your current room, take into account arrow velocity and projectile drop depending on what type of weapon you're using.

Wizard, by comparison, has to worry about positioning and resource management. There is no projectile drop, and Fireball for example is a HUGE hitbox compared to an arrow or a bolt, that also has splash damage. So while you still have to aim, you do not have to be anywhere near as precise for a similar effect. Wizard is another skill based class, imo, but Ranger certainly takes the cake.

Pve should be trivial for anyone who has played the game longer than 2 weeks, so that's a moot point.

north edge
#

yeah and it was the only thing saving wizards... Movespeed goes underground when you cast spells, wizard staff makes super slow casting and slows down a lot. haste was nerfed half correctly i think. for example, maybe either half the MS bonus? or just make it so self casting gave speed but not to others, nerfing the buffball meta

#

and i disagree about the damage. the wizard damage is lower and doesnt feel strong, at all.

terse pier
north edge
#

if they are going to have lower health, low defenses and low movement speed, at least give them damage

short heath
inland imp
#

warlock now feels like the only thing they can build is magical healing, which makes them super gear dependent now, and wrecks whaat little damage potential they had. why did they do this?

terse pier
#

I'm sorry but we're gonna have to disagree there, Ranger is this games baby class imo

north edge
short heath
#

Wizards can deal 70% of a whole team's health in a single Chain Lightning that they chain onto them from a corpse, around a corner or through a closed door. You guys are high.

tiny wigeon
#

I agree with onyx, you guys are high

terse pier
#

Wizard is far less forgiving than Ranger. You can half health your team in trios, you have no easy access to healing, your projectiles are much slower and harder to hit

north edge
terse pier
#

Meanwhile ranger can ping you for full headshot damage from anywhere he has LOS

north edge
#

Actually try to play wizard, from grey gear to up. in solo. lets see how much fun it is and how much damage you actually do

short heath
terse pier
#

Where did I claim that? 😂

terse pier
#

Did I say aimbot?? Hello?

north edge
#

Play wizard and see how your MS is trash, you can cast 2 spells before anyone is right on top of you stabbing and slashing, killing you in 2 hits

short heath
north edge
#

and high end damage spells (fireball, chain lightning, lightning strike) cant be used up close because you damage yourself and help the enemy. no wonder you rarely see wizards in lobbys anymore

short heath
# terse pier Did I say aimbot?? Hello?

Not literally, but claiming "anywhere he has LOS" and "headshot" is effectively the same thing. That's just a disingenuous claim to make and your argument is worth nothing now because of it. Not to mention that damage drop off does exist, so the further they hit you from the less they'll damage they will deal.

terse pier
#

No, you're just putting words in my mouth. Who's disingenuous?

north edge
#

I really dont understand the bias against wizard. i play all classes and its extremely clear which ones are okay/strong and which ones arent. i play barb and feel quite strong. I play fighter and i feel strong, i play ranger and even though i have bad aim mst of the time, i feel decent in damage. warlock has great survivability and decent damage, wizard however, its a CHORE to play

terse pier
#

Regardless, Ranger is the only class in the game with access to consistent ranged damage. It is literally playing on easy mode. I don't play ranger because they're too boring

short heath
# terse pier No, you're just putting words in my mouth. Who's disingenuous?

There is no situation in which "anywhere he has LOS" a Ranger will just be able to immediately headshot you from no matter what the scenario is, and to be frank, if he is able to hit a headshot on you from a distance that is so far that you actually can't do anything about it from, he would probably have dumpstered you anyway because he's actually good at the game.

north edge
#

you go to class discussion and almost everyone in wizards says the same and that it sucks to play it

short heath
terse pier
#

The point specifically we were talking about was comparing ranger to wizard, and in that comparison yes the ranger is much more able to ping you from LOS whereas the wizard actually needs to close the gap or hit a telegraphed AF fire ball that's easy to dodge

visual violet
#

for the love of ZUES please nerf fucking TRAPS

inland imp
short heath
north edge
visual violet
#

im in a fucking trap with a 3k Kit and im dying to no gear rangers hdiding in the dark while drinking 2 green prot pots its so fucking lame

inland imp
#

it is the strongest mechanic in the game

terse pier
inland imp
#

even if the trap did literally 1 damage every 3 seconds, it would still be strong

north edge
#

numbers speak for themselves, most people dont play wizard for a reason

terse pier
#

Aren't actual numbers quite hard to judge?

visual violet
# short heath Look down next time, baddie.

its literally in a body it doesnt matter if i look down. and yeah thats fun. spawn me into a lobby where i cant walk around and see the other classes bc im last in the lobby soi have 0 clue there is a ranger and let me look face down the whole game

short heath
visual violet
terse pier
north edge
short heath
terse pier
#

I'm not arguing wizard is weak, I'm literally just saying ranger is not as skillful a class as you seem to think. It's the easiest class in the game

terse pier
short heath
terse pier
#

How do you know they're low? Trades?

short heath
terse pier
#

They certainly don't feel low to me, I see plenty in every single game. You have no idea how many rangers are actually online based on the trade population.

#

Chances are the majority of players in those chats are just other classes selling their ranger gear

short heath
somber wind
#

Unnerf Shriek; doesn't have to be completely but 300 range is low enough to not use it at all as it's asking to die if you use it. Yeah I'mma just debuff you in striking range, nah dude; I'd rather have to hit 2 more times.

#

Shriek is literally just dead as of this patch.

tiny wigeon
#

@short heath i respect ur tenacity at trying to argue gecko and sergregg, holy shit, just reading this makes me tired

short heath
#

Someone has to talk sense in here.

terse pier
#

same

tiny wigeon
terse pier
tiny wigeon
#

it is actually so easy to not die to a ranger, its insane
and u sergregg saying "Meanwhile ranger can ping you for full headshot damage from anywhere he has LOS" dude..... ur so disconnected from this game its insane

short heath
terse pier
#

you're so disconnected from the conversation it's insane

tiny wigeon
#

good one

terse pier
#

it was because we were talking ranger vs wizard, the wizard has to play cover for his life, meanwhile the ranger projectile and damage base to base is frankly absurd

short heath
#

Wizard can take 3 people, a whole ass team, to 30% each with a single spell.

terse pier
#

yeah when they're gotten the gear to do that kinda damage

short heath
#

The. Game. Is. Not. Balanced. Around. Having. No. Gear. Or. 1v1s.

terse pier
#

That. Is. Your. Opinion.

short heath
#

LOL YOU ACTUALLY JUST SAID THAT.

tiny wigeon
#

there are 8 classes, 3 maps, solos, duos and trios, there are open rooms, and smaller rooms, the game will never be balanced in all of these different situations, but u still think ranger is the easiest class in dark and darker, which is insane

short heath
#

Holy moly, get me out.

terse pier
#

LOL I ACTUALLY DID!!11!! If the 1v1 mode was so frivalous why did they bother putting a high roller mode? Are you trying to say any semblance of class balance is pointless because support classes exist?

short heath
tiny wigeon
#

onyx, im surprised he knows how to read

short heath
#

Go educate yourself before speaking about balance, please. Learn what the devs have said.

terse pier
#

LOL And what you know about balance? Meanwhile it's questionable if the devs have any idea how to balance this game??

short heath
terse pier
#

Ohh okay sorry Mr Game Developer man, like that means you're the authority on all design decisions?
You still didnt account for the fact that you were disingenous by claiming I said rangers have aimbot?

short heath
terse pier
#

I didn't say that either, for someone with 32 years behind them you're awfully presumptious

terse pier
#

🧢 I literally didn't? Ping meaning hitting a headshot?

short heath
#

PING YOU FOR FULL HEADSHOT DAMAGE. Read your own message, you absolute Neanderthal.

terse pier
#

Idk why you think I meant immediately, bows aren't hitscan fyi

short heath
#

So, in conclusion, they DO take skill.

terse pier
#

Bro you're really misquoting me, I literally said aiming was the only part of ranger that did take skill

short heath
terse pier
#

That's a really overblown statement, you're clearly a bit emotional so I'll leave you be now mr mature game developer man

short heath
terse pier
#

Naw 💀 🧢

short heath
#

Yeah, exactly. You know you're being egregious and that you're wrong. Not confident in your own ability or statements that have no foundation, so you won't go do it. Weak ass.

terse pier
#

You're the one literally talking about unbinding movement keys 😂 child

short heath
deep heart
#

Make ranger traps be set off by throwables

wintry thunder
#

Lizards need some built-in headshot damage reduction for sure.

abstract vortex
#

@short heath do you do anything but fight with people in this discord? i come by and read it from time to time cuz theres genuinely some good suggestions and all i see is you crying and arguing 24/7 and its getting old. kindly shut ya mouth and let others have opinions pls 🙂
edit:dont bother responding, i dont care and wont read it

short heath
abstract vortex
#

nobody cares about your line of work. it is not a reason to let your massively inflated ego surpress other peoples opinions.
so as i said, shut ya mouth and let others have opinions. nobody gives a singular f.k about you or your toxicity in this chat

short heath
#

It's not toxic to tell people that what they're complaining about or suggesting is a non-issue or would be bad for x/y/z reasons, bud. Or that the game isn't balanced around 1v1s or having no gear.

abstract vortex
#

this is where youre too simpleminded to comprehend. its not toxic to say why you dont agree with an opinion. whats toxic is calling people stupid for having them, and disregarding any valid reason as irrelevant solely because you are incapable of seeing perspectives other than your own.

signal burrow
#

I think the ranger vs wizard is a very hard battle, but it is not unbalanced. Realistically its a contest of skill, the wizard has longer cast times, but hits like a truck, where as ranger has fast dps, but hurts less. The ranger wants to be further away where as the wizard wants to be mid range. Dodging arrows vs dodging spells. Literally a contest of skill in regards to your aim, and dodging capabilities.

short heath
signal burrow
#

Anywho, this blood exchange/achilles strike is a bit ridiculous, but I wouldnt mind it if Blood exchange took a full white campfire to recharge. What do you guys think?

short heath
# signal burrow I think the ranger vs wizard is a very hard battle, but it is not unbalanced. Re...

Thank you for having a brain.

In a fair fight that doesn't favor either person, it would still very much be a skill check for both players. My point was that as a Ranger you have more things that require mechanical skill to account for in addition to the mental capacity associated with consistently being cognizant of the ring as it closes, your position relative to enemy teams and the ring as it pertains to overall map pathing, and if in combat, you must also be extremely aware of your position within a room, whereas the Wizard has invis still that they can use as a sort of "oh shit I'm getting pushed" button, so to speak, if we're talking about team fighting. Regardless, in a 3v3, as either class if you are in melee range, you're probably wrong.

short heath
tiny wigeon
#

onyx ignore this lil @abstract vortex, he just jealous that u have an actual brain and make good points, i think its nice that some ppl are on the channel and try educate ppl why their opinion is bad, its fine to have an opinion, but some opinions are bad for the game

short heath
tiny wigeon
#

its prob sergreggs alt account hahah

languid swift
short heath
languid swift
short heath
languid swift
#

To elaborate a bit, I don't necessarily think it should be balanced around all gear phases. But I do think it should at least be balanced around both the low end and the high end. If you're not balancing around the low end, I think you're basically forfeiting an audience of non-meta players.

#

Some people might say "Good, get those filthy casuals out of here," but would that really be good for the health of the game?

terse pier
terse pier
short heath
#

Alright, I'll address things in a somewhat logical order, but first we gotta make a distinction here - non-meta can be a slew of different things, and base kit is really the only standing point to go by when referring to "low end", considering the fact that anyone who just goes out and buys greens or blues with no applicable/beneficial stats beyond the base values (armor, mr, damage, magical damage) is either too new at the game for their case to matter, or they're just a weirdo.

So, in terms of base kits, the game is fairly well balanced. Each class has things they can excel at and each class has downfalls that make them undesired in a multitude of scenarios. Not very often are players literally in base kits. If you try to balance off of base kits, you'll end up in a loop that comes back to any form of range is OP, which is what we already see from certain individuals who are still hating on Rangers even though they just got buffed this hotfix because they were in the dirt last hotfix. You'll either nerf Ranger too much, or buff other classes too much, and the cycle will continue. When you focus on endgame and have done well with your balancing, most of the actual balancing starts to be determined by how well optimized gearing is (meaning it is player-driven). Gear efficiency should matter more at the top and less at the bottom innately for a game that is well-balanced, meaning that min-maxers will still win the stat battle, but maybe not always the actual physical battle, assuming skill levels are equal and comps are not hard countered when in 3v3 situations. Does that make sense?

Tl;dr - balancing at low end always causes balance loops that will specifically end with (specific to this game in its current state) Ranger either being too OP or weak even to AI, which is highly undesirable. Balancing at high end can reach an actual end point that will only change based on the dev's vision of the meta, if they have one, and how they want comps to come together.

languid swift
#

I think I can agree with most of what you've said. But I do think grey vs grey matchups can be reasonably balanced, Not perfectly, no, but "good enough". I don't think they're quite at that point yet.

Obviously I'm biased here, but I do think a base Warlock is extraordinarily weak compared to any other base class that I've played, such as the Fighter, Cleric, and Wizard. I get the impression high-gear Warlock is pretty effective, and I can only imagine it's an issue with scaling.

short heath
small furnace
#

Honestly, why would we balance this game around not having any gear?

The whole point of this game is it's a dungeon crawler, you're supposed to be aspiring to get gear... for many of us that gear will cap out at certain levels. Some people will only ever see greens and blues, for some they'll be walking around in full purples in their ideal scenarios. Some people aspire to get legendary kits and those are the very top of the game get to play with uniques....

But those things should all be worth aspiring toward, so they SHOULD be more powerful and game SHOULD be balanced around gear progression as a result. This game would be absolutely mindless and boring if everyone could do everything at grey/base kit level. Give us something to work toward, something to grind for, and something to be proud of when we come out against the odds.

TL;DR if you don't balance this game around gear progression it's going to be boring and it will die. This game's combat alone is not enough to carry it perpetually.

languid swift
small furnace
short heath
languid swift
#

Fair enough, I don't have that context. Just assumed based on chronology.

short heath
livid mason
#

nerf sprint and rage if you want the game slower

short heath
# livid mason nerf sprint and rage if you want the game slower

@merry kestrel where's your Fighter rework suggestion?

I personally don't think that Rage or Sprint contribute to the speed of the game being too high... individual skirmishes are fine being fast paced, especially considering there are many ways to counteract/avoid/literally murder W+LMB spammers that don't really think they just go.

livid mason
#

w+m1'er with speed only enable brain dead fighting

lone crescent
#

+10ms is useless

#

Rage being % based is worse than flat cause you get more ms with fist and less with your weapon out

#

When people say Rage is ooverpowered it's overreacting, sprint is way more strong

small furnace
covert shore
#

Combat log

short heath
#

Ye. Give em a read, guy who wants to change Sprint.

merry kestrel
#

Sprint and rage both need their MS bonus nerfed if the Double Jump nerf and Haste MS nerf stays

#

All speed needs to be nerfed at the same time in games like this.

short heath
#

Fighter I can understand because Longbow and Crossbow kekw, but Barbarian should definitely not see a nerf in terms of movespeed, since they will just have absolutely no chance at high end.

#

Not to mention that not every Rogue took DJ, and most definitely don't take it now.

#

Barbs are like, the exact opposite of Wizards right now in terms of low end vs high end balancing. Barbs are insane stat checkers early, but almost garbage tier late... whereas Wizard has a slow start, but will Zap you once for 75% of your health late.

small furnace
merry kestrel
merry kestrel
merry kestrel
#

We can discuss it in either a solo or trio format but Barbarians are going to be hard to balance until HP and damage scaling are dealt with in entirety.

short heath
# merry kestrel The problem with Barbs is that, because of the way stats scale, they scale reall...

They're linear as hell in their combat, though. It's fine to be a stat bomb if all you can do is W+LMB. You don't see many successful Barbs outside of buffball... you do see successful other classes outside of buffball. Being linear is fine, but they needed to work on tuning buffball down regardless of who was getting buffed - case in point there were dual Cleric + Wizard or Cleric/Fighter/Wizard buffballs doing the same thing as Barb.

merry kestrel
dim jetty
#

Bring back item caps, lower total player count per match

merry kestrel
short heath
merry kestrel
#

In addition, making it so barbarians only have the one ranged option (Francs) means that it becomes a money problem, not a skill problem, to counter other classes. It's all around subpar.

short heath
merry kestrel
short heath
merry kestrel
#

See this video in barbarian chat, it showcases franc usage well (you'll need to role select for barb)
#barbarian message

abstract vortex
#

bring back VoIP pls

deep citrus
#

I think that 18 person Crypts is just too many. It tips the balance from being a good mix between PvE and PvP into too much PvP. If you want to PVP, you can go looking for it anyway, but 18 player dungeons force it.

timid rose
#

add duo HR pls

sharp roost
#

Please do major hotfixes with room to do a follow-up hotfix the next day. This means do not do a major hotfix on your FRIDAY if you are not going to work Saturday/Sunday. You're welcome for this common sense approach to game development.

sinful bobcat
#

Bro why are my friends who just started the game getting matched with people with full purple and legendary loadouts? Do gearscore lobby matchmaking.

sharp roost
quartz jetty
sharp roost
quartz jetty
small furnace
fathom bolt
#

the fact there hasnt been a hotfix is wild

quartz jetty
#

people complain and blame the game too much
rather than overcoming and getting good

fathom bolt
#

dawg fighting a barb 1v1 is literally useless, they heal to full within a second

small furnace
quartz jetty
#

thats just false lol

fathom bolt
small furnace
#

I was going to find that, yeah. It's not false my man. The health regen literally regens their entire health bar within a second, for up to 8 seconds.

quartz jetty
#

I havent had an issue with it. Havent died to a barbarian in a long time

fathom bolt
#

anecdotal evidence >

neat bison
#

LuckPotion Make the bard playable again. LuckPotion

small furnace
#

Good for you, but the guy who was complaining was complaining that they let a bug that turns barbarian invincible for about 8 seconds into the game.

If that doesn't bother you then cool, if you haven't run into it, extra cool! People can't 'play around this' though, so stop acting so smug.

quartz jetty
#

I think people often just die bc they arent that good or see a youtube video and start whining rather than even having one second of thinking of how to outplay it

fathom bolt
#

the only outplay is to not get hit

small furnace
#

What you think is irrelevant, this tech exists in the game. It is currently live, go test it if you want.

fathom bolt
#

if you dont think this is broken please dont contribute to any more balance discussions lmfao

sharp roost
#

t_phish is an idiot, just block him at this point

quartz jetty
#

people be whining too much

small furnace
#

Then go attack the people begging for ranger and rogue to be nerfed on repeat every patch for like 10 patches straight.

Not the person who is complaining a literal super mario invincible star powerup exists in the game currently.

quartz jetty
#

Im not attacking anyone unlike @sharp roost. Im just stating that people complain too much rather than getting better

small furnace
quartz jetty
#

nah its stating a fact

sharp roost
small furnace
#

The fact is that because this guy does not want a barb invincibility bug to exist in the game that he needs to 'get better'? You have a strange idea of what facts are.

quartz jetty
#

you legit only get one blood exchange per game. how much of a problem actually is this? have you played the game recently?

fathom bolt
small furnace
fathom bolt
#

no shot this guy isnt just trolling lmao

quartz jetty
#

less complaining, more improving and having fun playing the game 😃

neat bison
#

LuckPotion MAKE THE BARD PLAYABLE AGAIN LuckPotion

#

LuckPotion MAKE THE BARD PLAYABLE AGAIN LuckPotion

next cave
quartz jetty
#

It takes time to get really good and consistently get out. Helps to have good teammates but its great once youre able to stack up!

tepid pawn
#

they should add +10 poison resistance, +10 fire resistance, +10 ice resistance to the lizardmen

ruby chasm
granite plinth
#

my suggestion is to stop listening to the community and make your own game

ruby chasm
rustic radish
#

add scav mode so i can play a goblin

#

Also, Starter Gear Lobbies, let's just try it out see what happens

granite plinth
#

absolutely mangled the only fun class in the game ffs

glacial veldt
#

Do not wipe characteres level, only itens. PLEASE!

merry kestrel
small furnace
fathom bolt
#

Pretty sure the class system changes are coming next patch so it makes sense to wipe

ruby chasm
merry kestrel
#

☝️

small furnace
chrome epoch
#

Seriously need a block on weapons or atleast some little deflect

white kettle
#

lower double jump penalty. change in some way. no benefits of having 200+hp but can be slower than barb

dapper gull
#

MAKE FIGHTERS SPEC INTO CROSSBOW

cunning schooner
#

If Ironmace wants to keep Haste as is, what If they greatly increase duration to make it sorta viable?

cunning schooner
dapper gull
#

Like how rogues have to spec into hand crossbow

chrome epoch
#

the warlock does nothing 3 rays of darkness on a ranger while he was being bashed by a goblin are you kidding me

drowsy grotto
#

Put more effort into the servers instead of updates, I just got hit from like 5 feet away for absolutely zero reason.

idle kindle
#

Lizard should get like 50% resistance to poison

#

like goblins/bugs/rogues/zombie coulds

cerulean kestrel
split mica
#

remove the new goblin caves map, is the worst map i ever seen. is just a big arena to people fight, the map dont have any good spot to loot

faint merlin
#

Really need the gear limit back on base dungeons. Just not fun to play against teams of full purple when you have starter gear and no money.

zealous marsh
#

Seller must sell all common grade items.
For example, as a warlock, it would be really frustrating if you went to a weapon store and all they had was the rare falchion.
All you need is a regular falchion or longsword.
It makes no sense to spend a large amount of gold to buy rare weapons with useless abilities.
All you need is a variety of common weapons.
It's not a good thing to have limited options.

obtuse lichen
#

how to you get more than 240hp on the barb without using war cry

obtuse lichen
#

nerf fighter buff barb nerf broken achilles and blood exchange combo

small furnace
#

buff barb Pls cease.

short heath
barren edge
#

nerf barb achilles strike, nerf base barb hp, nerf barb rage speed bonus, add poison arrows, add more races

modern junco
#

Forcing pvp in normals will kill the game by making potential new players quit before finding enjoyment from the game. Increase portals and make them spawn quicker in matches. Not in hr and hell though.

languid swift
merry kestrel
bleak dagger
#

Game is currently unplayable. Last patch introduced plenty ways of brake and cheese the game into oblivion.

lucid folio
#
  1. nerf barbarian, not classes buffing him. Fighter buffball isn't as strong as barb for a reason. 2. reduce either barb's hp, or his damage, no character should be exceeding in both. 3. bring back haste to the wizard, class is unplayable without decent means for disengage, just make it so that you can't haste others. 4. revert warlock nerfs, including the BoC one. Warlock wasn't really strong before those nerfs, they weren't needed at all. 5. Rever ranger buffs, they weren't needed as ranger was strong the way it was, it's just that barb buffball was (and still is) way too strong to play anything else
lucid folio
#

nah, I'm a cleric main

bleak dagger
#

cleric is unplayable as well right now

lucid folio
#

cleric is fine

#

resting restoration changes made the nerf feel less bad, cleric nerfs overall were reasonable. Bard and warlock nerfs weren't

bleak dagger
#

yeah sitting all game to recover spells is reasonable fun to play. and it takes ages winding up a heal

lucid folio
#

balance is more important than fun imo and from the balance standpoint it's fine

bleak dagger
#

I dont see where its balanced, decreasing spell amount and increasing casting speed and removing clarities is a bit too much of a "balance change".

merry kestrel
#

Bad players: my class is bad please buff or revert

Good players: the changes didn't do what they were intended to and should be looked at but thank you for attempting

lucid folio
#

the only change I would want is for holy light to have the same projectile speed as lesser heal, having to yell at your teammates so that they don't dodge the heal isn't skillful, it's just annoying

merry kestrel
#

Constructive feedback is better than sweeping statements about "omg this sucks" lol

bleak dagger
lucid folio
#

I would disagree with "thank you for attempting" part at this point, they missed too many times to just be patient about it

merry kestrel
lucid folio
merry kestrel
lucid folio
#

and yes, better players who can explain why they need said changes, not reddit and not the casual majority

echo dome
lucid folio
echo dome
lucid folio
#

people will just use those two to farm timmies and gold at the same time

echo dome
merry kestrel
wintry egret
#

add a flail to the game would make cleric so much cooler

echo dome
#

and wizard wands for ranged attacks

lucid folio
merry kestrel
lucid folio
#

buffball was a broken comp for almost a year and their solution to it made it even worse with blood exchange

#

not only they had no clue of what was happening in their own game, but they made it worse while finally trying to fix it due to people refusing to play the game because of it

#

but instead they nerf bard and warlock due to like 10 players in the whole game killing idiots who can't dodge drums and kite boc

merry kestrel
lucid folio
lucid folio
merry kestrel
lucid folio
merry kestrel
short heath
short heath
merry kestrel
short heath
#

EA is not meant to be a phase where you're consistently making changes. IM sped up the process because of the court case.

short heath
# lucid folio buffball was a broken comp for almost a year and their solution to it made it ev...

The changes they made to attempt to combat buffball were everything related to Cleric, Haste losing ms, and clarity pots going away. Barbarian rework wasn't intended to aid in making buffball worse. Regardless of that, the changes they made to Barbarian have good intentions but were executed extremely poorly. Each tick of Achilles proccing a heal, and being able to hit breakable objects to trigger the heal on BE were MASSIVE oversights, and the fact that it wasn't IMMEDIATELY hotfixed or reverted speaks volumes to the actual experience level and forward thinking the dev team has. They clearly don't have internal QA testing going on, and their lack of experience in balancing has been biting them in the ass since PT4. They NEED to invest in a person who can fulfill those roles.

lucid folio
real trellis
short heath
# lucid folio check leaderboards and the amount of warlocks in there compared to other classes

Leaderboards are a terrible indicator towards the power a specific class has, especially when the two meta compositions are extremely well-defined and will make up the vast majority of leaderboard contenders. If your class isn't on that list of meta comp classes, you're going to be at an inherent disadvantage for that indicator. Warlocks were extremely capable, but were just outshined by buffballs. That's an extremely invalid proof.

lucid folio
short heath
lucid folio
#

if they are not being played in meta comps at all, resulting in them not being on leaderboards, that tells that other classes are preferred and this class isn't overpowered at least and is underpowered at most

short heath
#

Like there are other game modes lol

lucid folio
#

they don't matter much as they are mainly being played by timmies

short heath
lucid folio
#

give arguments instead of insulting like a barbarian

short heath
#

Listen to what you just said, realize how stupid you sound by saying that, and maybe rethink a bit how game balance occurs.

lucid folio
#

to put it simply: if normals show warlock being very effective because he is farming idiots who can't kite boc, it doesn't need that boc needs a nerf

#

it means that they don't know how to play the game as in hr such effectiveness drops

short heath
lucid folio
#

it didn't as you can simply run from the warlock for 15 (now 12) seconds and just kill him after

short heath
lucid folio
#

which btw doesn't work with the barb as he has great amount of hp and damage even without buffs

lucid folio
short heath
#

You don't balance off of ideal scenarios.

short heath
short heath
#

You can't jump over a Hydra in a door

lucid folio
#

you can jump over hydra in a doorway, you ctrl+space, hope this helps

jade tartan
#

If you cant team they need to add a gear cap to normal lobbies there is no risk with all the guaranteed exits now. I shouldnt have to fight a person in full purp in normal goblin caves

lucid folio
#

btw, if warlock is using spells and boc, that means they don't have phantomise. No way they will catch up to you enough to put a hydra in a doorway

#

but that's irrelevant since you can just crouch jump over it

short heath
#

The only way you can jump over Hydra is with DJ on Rogue to fully clear it in one jump. Otherwise you're going to have to jump twice and if the Hydra is placed well, you literally cannot jump over it through a doorway. Regardless, you're still making assumptions that only benefit your side of the argument. If we want to talk about ideal scenarios, we can, but balancing doesn't happen around that. Balancing happens around "if BOC hits, how much damage can it potentially deal?", not "only bad players get hit by BOC so no need to nerf".

lucid folio
#

even clerics, as heavy as they are, can do it

short heath
#

You're still not understanding that your view on the situation is not how games should be balanced. BOC was overtuned, period.

lucid folio
#

also, it's not assumptions, it's literally what happens when boc warlock meets a person with a brain, they just run for 12 seconds, then run warlock down

short heath
#

Your argument literally applies to everything. You hear an enemy team? Well, nothing is OP if you never engage against it. Just turn around and press W, kekw.

lucid folio
short heath
lucid folio
short heath
lucid folio
short heath
lucid folio
short heath
#

Your view on balancing a game is literally just never pvp.

wet mortar
#

If you dodge arrows you won't die to ranger, so let's triple bow damage, don't punish rangers for skill diff.

lucid folio
short heath
#

@lucid folio read what @wet mortar just said. Reevaluate your life.

lucid folio
short heath
wet mortar
lucid folio
wet mortar
lucid folio
lucid folio
short heath
#

You REALLY don't understand how dumb you sound, do you?

wet mortar
lucid folio
#

they have traps anyway, as well as a melee option being a spear, exactly why wizards need their haste to be at the same spot

wet mortar
lucid folio
short heath
wet mortar
# lucid folio nope, you two do

Why are you coming after me as if I'm a group with this guy? I was just stating my interpretation of what you said and never insulted you... so uncivilized.

lucid folio
lucid folio
echo dome
#

barb base MS should be lowered since he gets a 4 second ability that prevents you from moving without taking damage.

lucid folio
wet mortar
# lucid folio if warlock spams curse of pain, they will not BoC you, if they hydra the doorway...

Look dawg I agree with some of what you said disagree with some. Not gonna argue because clearly we just have different view points and that's fine. BoC was way too strong, you don't always have 8-12 seconds in a fight to just wait out an abiltity and personally I don't think the game would be as fun if it was just a waiting sim during fights... "well I can wait out the BoC, Sprint, Achilles, Hunting Trap....... therefore balanced and fun!"

also you definitely were insulting me don't be pedantic about it just because I used your words against you lol, just stop being cringe and agree to disagree rather than call everyone else stupid.

short heath
lucid folio
short heath
lucid folio
# wet mortar Look dawg I agree with some of what you said disagree with some. Not gonna argue...

I did not insult you, I evaluated what you said. Saying dumb things isn't equal being dumb in general. I never said you can outkite other things you mentioned. Sprint is created to give some mobility to an immobile class so that it can cath up to ranged classes or kite said buffs like boc or rage. It doesn't really apply to achilles because he can keep throwing axes at you, therefore it's not an easily kiteable ability, but wouldn't be that strong if barb wasn't overtuned in general

lucid folio
#

also, you only need to run from boc for 12 seconds, while ranger does consistent damage, not just one impowered shot you have to dodge

wet mortar
short heath
#

Ranged attacks are telegraphed and easy to dodge. And no, they will have to reload their arrows at some point, which gives you a massive opening to close distance.

lucid folio
lucid folio
#

while warlock without boc has close to no means of survival in melee range

wet mortar
lucid folio
wet mortar
lucid folio
#

not really, warlock is not fast enough to just run for the same reason he can be kited

short heath
lucid folio
merry kestrel
lucid folio
ruby pendant
#

How do I react to other roles

short heath
wet mortar
lucid folio
lucid folio
wet mortar
short heath
lucid folio
lucid folio
wet mortar
lucid folio
lucid folio
wet mortar
lucid folio
#

warlock can't do the same tho due to his movespeed, other classes will just run him down

wet mortar
# lucid folio you can do that, that's quite the same as just running away tho, exactly the rea...

My point is that it's POSSIBLE, but not FEASIBLE.... Yea you can dodge every single swing, but will you? Yea you could potentially just run away for 10-16 seconds, but do you have the time to? Is noone else around? Do you have any ability to close the gap once warlock runs away when BoC runs out and just starts spamming you with CoP? Is zone closing and you'll die unless you charge the warlock who has BoC up?

short heath
lucid folio
wet mortar
short heath
lucid folio
lucid folio
short heath
wet mortar
lucid folio
#

warlocks, bards and rogues are by far the easiest to kill

lucid folio
wet mortar
short heath
lucid folio
wet mortar
lucid folio
short heath
lucid folio
short heath
#

I've proven my point 3 times over. You just can't comprehend it.

lucid folio
#

no, you didn't

short heath
#

In fact, another person literally came in and did the same, and you're still unable to see it when being presented by another person.

lucid folio
#

neither did they

short heath
#

@small furnace wanna be the third person to tell this guy how dumb he is? I'm out.

lucid folio
#

two people being wrong doesn't make them right, don't even try using numbers as an argument, it's worthless

short heath
lucid folio
short heath
# lucid folio majority doesn't decide what is right or wrong, truth exists regardless of human...

Let's not get into the objective truth conversation here, because that's well above your level of intelligence based on what I've seen. Regardless, this is a suggestion channel for a video game, not a theoretical disposition forum.

Regardless, as I've said multiple times, balance is not solely determined by how easy a skill is to hit or dodge. The ability will inevitably hit SOMEONE. If that ability hitting any person is a literal instant win for the person who hit said ability, especially when you can manipulate hitboxes on swings and force people to play into you with ring pathing manipulation, then it isn't balanced.

lucid folio
#

also, if you can't be civilized enough to stop insults, I will have to contact people who will give you time to think about your behavior

short heath
short heath
#

Fucking ban me for all I care, I'm not backing down to stupidity of the highest degree.

lucid folio
short heath
#

You're hopeless, man. Good luck. Enjoy the nerf, seethe and cope.

vivid summit
#

If you think the mods care about someone insulting your level of intelligence you're wrong.

vivid summit
vivid summit
vivid summit
lucid folio
#

as for whether it works, it worked before so it should this time too

vivid summit
#

Good luck fam.

short heath
#

My bad for being right, I guess. Oh wait, I'm supposed to be banned or something, aren't I?

vivid summit
wet mortar
vivid summit
vivid summit
#

Can I say homicide? Fratricide? Regicide?

wet mortar
vivid summit
wet mortar
vivid summit
#

See edit: basically it's a consistent cash flow for those players to have access to the game at large especially when considering that the cheaters often do shit like sell currency which creates more cash flow

wet mortar
# vivid summit See edit: basically it's a consistent cash flow for those players to have access...

I understand but that's an incorrect way to look at cash flow generation. Realistically sure hackers buy new accounts every now and again generating occasional revenue streams, but long-run the prevalence of hackers will increase refunds, decrease new player entrance, decrease in-game cosmetic purchases and overall shorten the lifespan of a game,

For a year or so letting hackers have a fun time is beneficial but in the long run it will harm the game.

vivid summit
#

It might have been lighting with gas because idk what else was there that could have been bad?

merry kestrel
vivid summit
#

A good way to look at this is: why did the incredibly popular pressure cooker brand "instapot" file for bankruptcy despite being so popular? The product was too good. Once everyone has a single instapot they rarely if ever need a second. By making a base of customers who have to repurchase the game due to being banned yadda yadda you are securing an income stream even if your overall quality or the nature of your product prevents normal repurchases. Planned obsolescence is usually what it's called but it doesn't make much sense to call it that for this case.

grizzled karma
#

Idk if its just me, but the circle is way too fast. i want to take it slow and enjoy the loot goblin.

jovial torrent
#

i suggest rangers commit suicide

#

in real life*

fast lily
#

I have a suggestion idea

Cleric Perk idea:
Cleric of the Cloth - You can't wear plate or medium armor, but you gain X magic damage.

I really would like to play cleric as a full spellcaster at some point and I think this would be a good way to strike a balance between a utility cleric (who would really want the extra defense because it's so helpful) and a spellcaster damage cleric. This would need more cleric damage spells to be implemented, but yeah.

A cool low level spell would be a spell that did a little damage like Zap but forced the target to glow like they were holding a torch for a few seconds.

wintry egret
arctic lagoon
#

might want to give lizardmen headshot resistance the more ithink about it

small furnace
fathom bolt
#

BoC shouldn’t have a headshot multiplier

graceful frost
fathom bolt
#

Ah I was misinformed then, I use phantomize most of the time anyway

#

Could reduce the scaling of it then, I feel like it should give a more fair damage boost and it should primarily be a heal debuff tool

small furnace
graceful frost
small furnace
hazy rune
#

Please Add A TWO'S MAP FFS

small furnace
flint viper
#

Think they should have a gear rating system and have a cap on it for low roller, super geared guys go there and destroy everyone and it makes the game less enjoyable, im fine with running decent/good gear in low roller but add some level of gear cap so people with like demons glee and has the craziest gear set every cant just go down into low roller

graceful frost
jagged flicker
ripe turtle
hazy rune
#

My suggestion is Add GearScore with Gear Brackets to the Queue so that starter gear doesn't queue against full epics unless they choose to

soft apex
buoyant wren
#

remove poison from goblins

#

i also don't think a goblin should hit for 44 damage after poison, i know the idea is to make taking damage punishing but with the current health, pool 44 damage after poison 3 shots every single class

soft apex
buoyant wren
hazy rune
#

As it is right now, starting out not far into the wipe, lobbies are nearly unplayable, they're filled with fully epic teams. There absolutely needs to be some way to mitigate this with either a gearscore bracket or something.

buoyant wren
wintry egret
buoyant wren
short heath
small furnace
short heath
soft apex
tiny wigeon
# buoyant wren im saying i got mad and tested every class in the game and every one gets 3 shot...

Resilience is key, keep spamming, eventually those goblins won’t ever hit u again, pve isn’t really a factor after u discover how to effectively beat it.
Most melee goblins just bait their attack, and hit them after they swing and miss.
Axe goblin can swing twice in a row, so just bait and be patient
Ranged goblins might look scary, but u can kite them near a wall and bait their shot then u go for a hit, or just strafe right just after they shoot and it should miss u.
Goodluck!

torpid trout
#

Luck potion suggestion: Small potion price is fine, luck options between 50 to 100 increments of 10. Large potion price is fine, luck options between 100 to 250 increments of 50's.... fix it already.

obtuse skiff
#

warlock should get a junk quality crystal sword as default

hardy vector
#

its gonna be like 15 dmg

hazy rune
#

Game just feels like play the first day of the wipe or don't bother playing at all lol

slow sundial
#

Make ruins brighter i cant see fucking shit, i keep getting stuck on rocks and rubble i cant even see. All people do is place traps and sit in dark corners, 10/10 game init

bitter beacon
#

Im having problems logging into the ironmace website does anyone have a solution?

dim jetty
#

bring back item caps, streamers literally just farming beginners

barren edge
dim jetty
#

make a naked mode, bring back item caps

worn lava
#

Please be sure to make the Dwarves actually small and not the same size as the rest of the characters we players would rather play gimli

hidden lava
#

There needs to be gear caps when entering normal dungeons, leave the purple and named gear in high roller

radiant grotto
#

make 15 bolts cost like 15 gold insted of 20

#

otherwise you can just buy 3 stacks of 5 for 15

hazy rune
#

Can we get some Duo queue's as well

hazy rune
obtuse skiff
trim olive
#

Stats suggestion : add skill cooltime affect for the Resourcefulness stat.
The first reason why we try this is for make this game more tactical.
Current games are only focused on dmg and hp and speed stats, like Strength and agility were the most valueable for melees, and knowledge for castingspeed, will for magic dmg for casters.
This means that most people cares about killing with one strike ASAP.
But if the cooltime fastering effect is apply on Resorcefullness, I hope that people try to consider with split the battle resorces(like spells, skills, items, etc.)for later for the possibility of the cooltime reset of the opposite pplayer's skill cooltime, like hide, triple shot, victory strike(i hope that peolpe can use this skill if the cooltime can be faster), corroption strike, etc.
I kolnow that this will break the balance of current system, but believe that this has to be done before the game is more developed.

dim jetty
#

bring back item and level caps

soft nebula
#

pls revert some of the warlock spell costs, i just wanna heal and i dont wanna have to die for missing 2 pains

coral wharf
#

Nerf rouge, make the shit rat class unplayable

wicked spindle
soft nebula
shut jolt
#

Put the gear cap back you StUpId "game devs"

urban jasper
#

Can we try to give invi and haste back to wizard, the same as before, but only as a selftcast ?

green magnet
wintry egret
jagged flicker
#

Gold bars + Perfect Gems for Craftable crowns.

wicked spindle
#

implement a new way to stop people from purpling up in regular dungeons. 6 out of around 15 deaths today were to them and its crazy

small furnace
#

There really needs to be something done to deal with the chinese people trading for real world currency in trade chat.

They are actually so bold as to put out trade advertisements with their own currency in them. Like add a "Report" button or something at minimum. It's crazy how rampant this is.

trim olive
spice hinge
real trellis
small furnace
dapper gull
#

Nerf barbs and fighters

granite plinth
tiny wigeon
# dim jetty make a naked mode, bring back item caps

Man .. u guys still don’t get it, it’s like you actively try not to understand..
The game already has very long queues for high roller.
Yet u want item cap lobbies, and you want starter gear lobbies..
The game has 10k ppl playing, spread over 5 regions, there are 3s map 2s map and solos map, the solo and 3s map also has high roller.
And now u want to add MORE ways to split the community.
No matter how bad the game is balanced, the worse thing possible is insanely long queue times or empty games.
You guys complain about being farmed by kited players (fair, it’s lame AF) but if ur lobby was empty or u had to wait 10mins to play a round that lasts 10mins, u would be even more unhappy.

The solution to kited players farming timmies, is NOT gear matchmaking lobbies..
@granite plinth

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Not to mention , it’s anti fun.
Personally I like the fact that there is a chance I go into a lobby with average gear and could get out bis.
Gear matchmaking just ruins that part of the game, u maybe get small upgrades from other players but ur mostly getting better gear from chests.
It will stagnate the game by a lot

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So let’s imagine a scenario , you queue for gear matchmaking, you wait 6mins for game to start , it starts with 8/16 players, you go in play the round for 10mins, come out with 3 slight upgrades.
That’s fun!

granite plinth
# tiny wigeon Man .. u guys still don’t get it, it’s like you actively try not to understand.....

ive been on both sides of this argument, but tbh, whats the reason the playercount is so low? people quitting the game because they get stomped on a regular basis. but as you say, stomping timmies is not fun, i agree with that so what do we get? 2 sides of the spectrum where timmies dont have fun bec. they getting stomped, and the stompers which dont have fun because there are so many timmies. if you get a better solution for new players, im all ear, but the way this is developing right now will lead to massive exodus of new players which you need. only the veterans are against this idea most of the time and i get that. ive played since playtest 2, i went in ultra geared, low geared, mediocre geared, have been there. but this is not playtest anymore, as a company you will have to find a way to aquire new players and more importantly KEEP THEM. and since this game is not on steam it is already hard enough to achieve that. maybe that all will change if it ultimately comes on steam but till then they gotta find a solution. if it's not the 1-14 lobbies then AT LEAST give them the trade channel back, new players are at such a HUGE disadvantage right now

wintry egret
tiny wigeon
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I agree that it’s an issue, I just don’t thing gear matchmaking is the fix, it would feel boring to me, and I’m mostly a Timmy.
They need to incentivize geared ppl to go to high roller, they can’t force it, if they try force it, players will just find a way to go around it.
When they added blue/epic different queues, the blues were more expensive then epics on the market.
When they had 1-14 and 15-20 lobbies , the lamers were making a new character, joining one game with their friends that would drop them bis gear. Then next match they would queue alone and go in with insane gear.
Ppl will find a way around it to be lame, we have to find another way

wintry egret
# tiny wigeon I agree that it’s an issue, I just don’t thing gear matchmaking is the fix, it w...

i agree i think limiting portal spawns too is a very bad idea, causes more fear of "this guy might steal my portal" so its easier to thin out the herd than it is too be friendly and move on, i think if they removed limited escapes and improved loot drops a bit more for normals it'd be alot more casual friendly example is the patch not too long ago, enough portals for everyone to get out, enough loot for people to have, only reason to fight was cus someone had something you wanted in the lobby

tiny wigeon
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I also think, ppl don’t consider running away a solution.
Going into the swarm is safer then going into a 3 man team.
Just yesterday I was playing with my friends, we had green gear mostly. We got stomped by a kited player team, my mates died, I managed to run away from them being a cleric, which is the slowest character in the game and sucks at opening doors, I managed to run open a door and pop an invis pot and that was enough for me to survive, then I had to take red portal because they were camping the last blue portals, but I managed to survive in hell aswell.
Running away is a viable tactic and more often then not, kited players are slower then timmies

honest owl
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Solo Bard is still unplayable :c wish his spells were stronger if he was only buffing himself

gray mesa
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is this game dead now

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??????

jagged flicker
thorn light
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Barb is broken af 😉

neat cloud
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We need a matchmaking system so I can stop getting stomped by super geared griefers

neat cloud
#

Voted

ripe turtle
vernal hedge
limber elbow
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What the heck and who came up with the idea in the game making team to remove the limit on equipment from purple or higher in normal dungeons, enter the game with basic gear and encounter a bunch of unskilled people who only use high quality gear to fight? people who have nothing

ripe turtle
winged mortar
tiny wigeon
winged mortar
tiny wigeon
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but everytime they nerf the gear drop, the community whine is INSAAAAAANE, i cant imagine being the devs, its impossible to make anything right according to community

vernal hedge
winged mortar
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They are listening to the wrong advice. They should tune out every streamer.

river flint
vernal hedge
winged mortar
ripe turtle
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I know right! 🤣

river flint
river flint
vernal hedge
winged mortar
winged mortar
vernal hedge
# winged mortar You must not believe in the core mechanics the game has to offer, gear has prove...

yah i don't because we have none or know about what will come, at least I can't remember any of the top of my head. or what core mechanics are you talking about for exmaple?

"Also you can get through the hardest content naked" yes it's called skill and knowledge, is this an issue?

I just don't understand what people that don't want gear to have power would be playing the game for, there would be nothing more than the same level of pvp and same level of pve has you cannot get stronger. you'd have nothing to work for either, the only progression and drive in the game is getting more gear and more money, but if there no gear, why do you need money?

ruby pendant
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I understand that a 30 strength 40 agility rogue is the strongest individual in the game with a rapier, so I get items having too much power is a worry

#

How do I find my old suggestions? I made a suggestion to the devs to add a warlock shield that drained health, but blocked arrows and thrown projectiles rather than magic. I’d like to find it

worn lava
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you should just try and experiment without player trade for a wipe and expand the crafting and maybe dabble in the normal market see how the players take it and do with it lets test out the gameplay see how that feels and if people would prefer it after a test

tiny delta
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Change the name of normals into low roller or something and restrict gear to whites. Change the name of high roller into normals.

cerulean phoenix
# graceful beacon why??

because there are players who join regular lobbies fully kitted in blues/purples and steamroll those in gray/white gear

tiny wigeon
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@cerulean phoenix Man .. u guys still don’t get it, it’s like you actively try not to understand..
The game already has very long queues for high roller.
Yet u want item cap lobbies, and you want starter gear lobbies..
The game has 10k ppl playing, spread over 5 regions, there are 3s map 2s map and solos map, the solo and 3s map also has high roller.
And now u want to add MORE ways to split the community.
No matter how bad the game is balanced, the worse thing possible is insanely long queue times or empty games.
You guys complain about being farmed by kited players (fair, it’s lame AF) but if ur lobby was empty or u had to wait 10mins to play a round that lasts 10mins, u would be even more unhappy.

The solution to kited players farming timmies, is NOT gear matchmaking lobbies..

Not to mention , it’s anti fun.
Personally I like the fact that there is a chance I go into a lobby with average gear and could get out bis.
Gear matchmaking just ruins that part of the game, u maybe get small upgrades from other players but ur mostly getting better gear from chests.
It will stagnate the game by a lot
So let’s imagine a scenario , you queue for gear matchmaking, you wait 6mins for game to start , it starts with 8/16 players, you go in play the round for 10mins, come out with 3 slight upgrades.
That’s fun!

#

im just gonna post this everytime someone suggest gear matchmaking , or making even more splits into the player count

neat cloud
#

Matchmaking - will fix - the game - Sauk

cerulean phoenix
tiny wigeon
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thats some big copium meltedcrayon

neat cloud
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Thanks I get my gene's from my dads side of the family ;)

tiny wigeon
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fair enough xyphier, sorry for my low patience, i read this a lot and i guess got lil blinded by it

neat cloud
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Don't worry guys, Sauk is the be all end all, just ask him.

cerulean phoenix
vernal hedge
winged mortar
tiny wigeon
# neat cloud Don't worry guys, Sauk is the be all end all, just ask him.

My opinion is based on facts, there are plenty of examples of a low player number games where they did something similar and they ended up making their game even worse numbers and eventually dead game that gets discontinued.

Your opinion is based in hope, cool dude , go pray for it to change , maybe that works!

neat cloud
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My opinion is based on facts, There are plenty of people to back my opinion up. You are so humble!

winged mortar
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My opinion is based on my only 3 friends trying the game. And immediately getting 1 tapped and they won’t play with me anymore.

tiny wigeon
neat cloud
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Sauk, that horse keeps getting taller huh?

tiny wigeon
tiny wigeon
winged mortar
neat cloud
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Do I? go check the suggestions page and tell me no one else shares my thoughts. you're a fool

tiny wigeon
vernal hedge
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right now you go from starter weapon and equip a blue or purple and you feel the change, that feels good, your character gets stronger and it's palpable

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if you want to remove the feeling of achivment and progression that's gonna kill the game because while ungeared fights are fun, if its all you are gonna get it'll get stale

tiny wigeon
neat cloud
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You do understand that your firm belief in your opinion isn't the answer either right

tiny wigeon
vernal hedge
neat cloud
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And you're saying my opinion isn't based on fact? you want more players? make the game more player friendly. and leave the chads to another lobby so they can stroke eachothers hotdogs

winged mortar
tiny wigeon
neat cloud
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K, so make normal lobby drops bad again, make HR drops higher. play normal a ton until you get to the top of the ladder then go to HR and use it, rinse repeat when/if you lose it all in HR

vernal hedge
# winged mortar Legendaries should give like 20% advantage at best.

but you words were "Exactly. A dude in full legendaries should equal out to about 20% advantage. And that should be enough incentive." implying that a single legendary item upgrade would be around a 2% increase in power per slot from starter to legendary.
So like i asked,do you think this will feel good/rewarding?
that between starter lvl 1 gear and the best gear in the game it would be a 2% upgrade per slot?

tiny wigeon
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they did attempt to make lobbies drop worse loot, and the community incessantly whined until they reverse the policy

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imo, pve needs to be harder, pve isnt an issue at all for anyone with 1 month playtime.
we cant FORCE players to go to high roller, but we need to incentivize them.
I think opening doors slower could help, so u dont have teams just spawning and running around the maps, ignoring ALL pve cause they can open and close a door making the pve completely irrelevant

vernal hedge
neat cloud
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Ok I'll hop on your side for this one. Idc how it's done I just would like to see LESS (not all) geared people steamrolling normal lobbies. SO however it is achieved is cool by me and many others I'm sure.

PVE difficulty, I totally agree... even when you get surrounded by mobs in grey gear you can drop them all without dying... Hell needs to be harder too..

Maybe opening door speed is ok? but closing them is too quick.

tiny wigeon
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Yes @neat cloud look at us bonding now!!!
I also want to see some gear, i think the possibility of outplaying someone with better gear then you and going from 0-100 in terms of gear is very cool idea.
But its so lame that ppl just want that dopamine hit off seeing their name on the killfeed stomping a timmy

#

opening door being same and closing taking longer is a good idea aswell, i like it. It should be harder to go through the dungeon, doors shouldnt automatically be insta win against pve

neat cloud
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Agreed :) I would love to be able to stand a fighting chance against someone but how it is now - there's very little chance

tiny wigeon
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have the leash to you longer? and perhaps more mobs can break doors instead of just a few

tiny wigeon
winged mortar
winged mortar
vernal hedge
# winged mortar You don’t add together every piece to consider advantage. You only hit one piece...

@rain ice how so?

Yes you only hit one piece at the time, but localized armor doesn’t exist so be it head or feet it gets reduced by all your armor, do you even understand how the damage calculation in this game work?

If a piece of gear increases my power by around 2% all your gear combined we’ll increase your power by around 20% compared to a naked, if you mean each legendary item it around the 20% stronger than a starter item, then a full legendary character will be 200% more powerful than a starter

tiny wigeon
rain ice
rain ice
neat cloud
rain ice
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this dude has been arguing that a 20% increase of each part to a whole is somehow like, 200% or something lol. you cant have a game design discussion with that going on

short heath
rain ice
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im out, but good luck with your elementary school game balance discussion

vernal hedge
short heath
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You are correct in that a 20% increase on each piece of gear will add to a whole of 120% increase from the base. You are wrong in the fact that a 20% increase in base damage and/or armor when applied to the calculations that are associated with determining how much damage an attack might deal would only go up or down by 20%.

#

Specifically for armor, there is a curve that the static values apply to in order to reach a percentage, which is why you are wrong @rain ice

short heath
short heath
rain ice
#

holy shit you guys think you are super smart

#

KEKW actual insane discussion "sorry you had to deal with that". LMAO.

#

lil bro is actually making up random numbers and you are defending him

#

🤓 im a nuclear engineer and completely random numbers that arent calculated are actually real guys

vernal hedge
rain ice
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just for the record, the discussion is literally about a 20% increase in power. not 200% based on exponential calculations lmao. you balance around making it lead to 20%. go pick up you peanut butter and jelly sandwich with the crust cut off

calm dove
short heath
#

Low key I'm intentionally just being a narcissistic asshat at this point so I might actually catch a ban which would prevent me from having to read half of the crap I see from people here

#

Like my give a fuck is gone at this point, lmao

vernal hedge
short heath
buoyant pike
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Please buff the bard , it is unplayable , i cant even take a fight and win it even if im 100% outplaying my opponent( i litterally got into a fight with 9 hits difference with my opponent(crossbow + survival bow + throwing drums and 2 lutes hits ) and still loses even if my opponent had no stuff and i was full purple and blue) , its like annoying to be the fucking worst character in the game and not beeing able to play a single fight . I tried a lot of variations of the bard like playing tanky or full range but it is just impossible .

polar vale
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why not make the wizard only beable to buff himself? and remove the ability to buff others? as a solo wizard its rly hard, barley anyone plays the class anymore in goblins. personaly the casting haste isnt worth it. the inv flash 1.5s doesnt feel right either. the only thing your combating atm is the buffball stuff by the looks of it. but if you plan to use the wizard as a support class i can see this wont work. just thinkin outloud 🙂

short heath
lone crescent
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I suggest making HR goblin caves fun

short heath