#suggestion-discussion

1 messages · Page 231 of 1

tiny wigeon
#

Konate, have u tried dual wield fighter with crystal ball + one handed? It’s great ! Crystal ball gives great stats , you can run it with a dagger to make up for movement speed penalty
I saw a streamer , his dagger stabs were doing 55/57/59 damage on dummy

indigo egret
#

Yes currently only warlock and cleric use magical healing, and I do think they more things need to scale from them ie health pots and all abilities in general that provide a heal.

merry kestrel
indigo egret
tiny wigeon
merry kestrel
tiny wigeon
#

Alright , little surprised the streamer that been playing this since playtest 1, didn’t know about this but sure I believe you

#

I’ll read on it thanks for sharing

merry kestrel
indigo egret
merry kestrel
indigo egret
tiny wigeon
#

Ok , but u can’t attack with your chest piece aswell that had weapon damage ( or did on previous patch )
Is that the basis for you saying it does nothing? Because it’s still a stat that you have out and are using.
Sure most streamers can be like that , but this dude is one of the best dark and darker players imo

merry kestrel
tiny wigeon
#

If you have actually tested it’s one thing, if the argument is “it has weapon damage but you can’t attack with it” it’s something else

#

Really? When you dual wielding , your offhand weapon stats don’t come into play? That’s kind of fucked

merry kestrel
indigo egret
short heath
merry kestrel
indigo egret
merry kestrel
#

https://www.youtube.com/watch?v=6OD1pXO9EJQ

First comment, pinned by the author


Pinned by Cranberry
@RedxFrost
4 days ago
Crystal ball does nothing for you and is actually harmful. The weapon damage implicit is the same stat as holding any other random weapon. It's not like the weapon damage enchant. Not only is the crystal ball not working, but it also lowers your physical power bonus by 10% while you attack (you can see the red icon while you're swinging). The damage formula supports this as well. 5+2+23 = 30 weapon damage. -5% phys power bonus total from 5% start and -10% from weapon mastery. Dummy has -12% pdr. This calculates to 30*.95*1.12 = 31.92 = 31 shown on dummy for body shot.
#

Will the enchants add to your main hand? Yes. Just like anything else.

But crystal ball specifically has a ghost "weapon damage" stat that does nothing.

tiny wigeon
# merry kestrel That's not what I said at all man

So let’s say you have two weapons, your offhand weapon gives you 2 strength, you get those bonuses from having it out, but if it’s weapon damage, it’s not applied to the main hand, only to the weapon the +weapon damage is attached to?

merry kestrel
agile heath
#

It's just like having any other weapon offhand it's the damage stat for that weapon when swinging but since you can't attack with crystal ball it's moot

tiny wigeon
merry kestrel
tiny wigeon
#

Sure , and what’s bonus for slayer perk?

merry kestrel
tiny wigeon
#

Alright alright

agile heath
#

It would always be better to have a grey lantern even because of the lacking negative MS and not being penalized by weapon mastery DMG reduction

short heath
#

I guess @tiny wigeon already educated you both, so I don't have to do the math for you. Good talk @merry kestrel and @indigo egret

merry kestrel
#

... what

short heath
#

+wep damage implicit stat on crystal ball applies to your main hand weapon

merry kestrel
#

there is no +weapon damage "implicit" stat on crystal balls, just green or better enchantments.

short heath
#

Holy

eager sleet
#

Ok so as a warlock running crystal ball actually makes my melee attacks weaker?

merry kestrel
eager sleet
#

Weird wonder why there's that useless physical damage mod on it I assumed it made melee a tad better

short heath
merry kestrel
#

a weapon damage enchantment will. the weapon damage listed on crystal balls is not a base stat like "Strength" on riveted gloves.

hallow saffron
#

the Physical weapon damage mod should be applied to the main hand weapon. the magical damage wouldnt be.

merry kestrel
tiny wigeon
#

Should be able to throw crystal balls one time use xD , I prob would get hurt more getting a crystal ball tossed at me then a drum ahah

eager sleet
#

Bro got slapped in the face with a fushigi 💀

#

Just add throwable rocks that do damage based on size. No scaling just flat damage

crisp sentinel
#

Hear me out. Throwable weapons (like main and off hand). Lets make it so a barbarian with an inventory of felling axes is the most intimidating person in the lobby

tiny wigeon
#

Ahah u guys silly

merry kestrel
#

I've wanted a stack of javelins for barbarians for a while, like a stack of 10 to go in their secondary weapon slot

tiny wigeon
#

Javelin is kind of hot ngl

crisp sentinel
wanton horizon
#

HOW TO DEAL WITH CHINESE MARKET: make trade chat possibility to post items + numbers only OR add BUY button for your items...... no CNY bull**** 😉

crisp sentinel
wanton horizon
crisp sentinel
wanton horizon
crisp sentinel
wanton horizon
# crisp sentinel My message got blocked 💀 Basically it was add an escape minimum to use trade ch...

My thought was creating a BUY button instead of opening chat, where you can make a deal. If you can only post item and set the buy price, there is no need for additional text like website where you can buy gold, or any other additional text. I don't think that auction itself is great idea, because people would use it as additional stash, but make possibility to sell those items only while you are online in chat could make a sense to me. I'm not even sure, if any DEV read those messages in here

hallow saffron
crisp sentinel
wanton horizon
#

I mean there are many options, this would also speed up option imho, because so many people takes your trade just to negotiate or check stats, but if he don't buy your potential buyer would be already gone.... So that's not a bad idea just remove negotiate option, but stick to static price. If you won't be able to sell your item, then you will go down and try to sell it that way.

#

Tarkov also have option, that you are able to sell 2 items only at same time, until it's sold, but if you build a "reputation", then it increase and allow you to sell more.

#

THIS feature would also help with cheaters ("farmers") problem, because you will remove their reaches and make it harder for them to sell their golds for real money

crisp sentinel
# wanton horizon THIS feature would also help with cheaters ("farmers") problem, because you will...

honestly, i think if they added in backend tracking of lobbys. like have a 'lobby id' and if the same accounts connected to the same lobbys over a set period of time repeatidly then it would either temp ban the account or suspend it. or something along those lines where it hits the source of the problem. that being the "farmers" effiency, because if its too slow to gain money on here they will find a game that is effectively faster as a money maker

indigo egret
wanton horizon
eager sleet
#

You could just modify it to where the item stays in your stash till it's bought, if your worried about it being extra stash space what do you think an acct shared stash will do

dark leaf
#

HOW TO GIVE CLASS ROLE?

wanton horizon
# eager sleet So like an auction house

Not exactly an auction house like WoW or Tarkov have, but instead of open trade where you could negotiate the price, just make it like SET the price and other side wil see the BUY button only. Everything else keep the same

eager sleet
wanton horizon
crisp sentinel
eager sleet
#

They would just modify it so it stays in your stash until it sells

eager sleet
crisp sentinel
wanton horizon
eager sleet
wanton horizon
eager sleet
#

Idk many people at all that actually like trade chat. I flat out refuse to use it bc it's so bad

wanton horizon
crisp sentinel
#

@wanton horizon 💀 yeah but realistically, if you had two games with simillar earning potential but one game your accounts kept getting banned forcing you to spend money on a new account. then you had a game where that wasnt an issue. the profit margin skrinks significantly and becomes worth a lot less to exploit

eager sleet
#

Maybe they should do that too and just not worry about stash space I don't think the current system really adds much to the game

#

Add a few more gold sinks outside of just gear and consumables

#

Add the qol changes so people aren't groaning with frustration while playing the game. It's the testing phase who gives a shit

wanton horizon
# eager sleet Maybe they should do that too and just not worry about stash space I don't think...

I disagree for simply reason, if you have unlimited space you have no reason to trade good items, that are usable for any of your character. You won't have as many items to trade, so some players will never get that gear. Whoever starts early and gets the advantage of rare items will overwhelm everyone else they meet and people will start leaving. We are more or less seeing that now. The drop of rare items is drastically reduced and you only encounter 2 extremes in the game. Geared people, or grey/white with few green pieces people.

eager sleet
#

If I don't play the class I'm trading it

wanton horizon
# eager sleet If I don't play the class I'm trading it

You personally might, but a lot of people play multiple characters. With the way it's set up now, you can find a lot of items in the auction. If the inventory was uncapped, then a lot of items will disappear from circulation and there will be overbuyers who will buy up all the items with TOP stats for disgustingly high prices.

eager sleet
#

I don't have a means to xfer gear to classes I do play. Idgaf about other players in the game. Me selling them items technically puts me at a disadvantage. People already start early and have the advantage. I'm not necessarily saying have unlimited space. But if half my inventory is gold bags I think there's a problem

wanton horizon
#

Now one of the main stats is additional physical damage, so let's say people will buy every single item for 50-100gold and sell it for 1000g. And who do you think this will help? Only the sellers of gold for real money.

wanton horizon
eager sleet
#

That's literally items I have no use for

#

Golden key is stupid inflated it's a joke. Gold ingots cool let me go to inferno as a solo and get all the other items I need to make a legendary item I'll likely never use

wanton horizon
#

I'm sorry, but just don't know what are you talking about my dude.

eager sleet
#

If I have a gold key I have to trade it specifically for 1250g worth of bags to trade for items in a chat system that's already bad

#

I'd rather just have a number at the bottom of my stash and actually use the key instead of having it as a glorified gold bag

limber dock
eager sleet
#

That doesn't help the problem

wanton horizon
limber dock
#

and also, are you familiar with the gold ores in the ruins map? what are you saying about getting it in inferno? definitely easier as a solo vs2, than in crypts vs3 and then inferno

eager sleet
#

This game is already low-key farming simulator

wanton horizon
#

Golden key or golden ingots are just different currency of payment, everyone has same inventory space and rich inventories trade gold for keys, thats how this game works

eager sleet
#

My experience in solo crypts was awful and I can only play in caves

limber dock
jolly ledge
eager sleet
#

I don't have 2 other players

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So what am I supposed to do just not play 2/3s of the games available content

jolly ledge
#

Yeah I wish they make solos for ruins and crypts

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with less loot for all the solos, or 16 solos with same loot as example

limber dock
limber dock
eager sleet
#

I refuse to play with randoms good way to lose everything if you get the wrong player or one that screws you over

jolly ledge
#

My friends that got me into the game quit 💀 and now im decent at the game and cant play with them

limber dock
eager sleet
#

That rep system doesn't look like it does anything

jolly ledge
#

Ik like 6 people who bought this game and only 2 still play as far as Ik

#

my bf and one of my good friends lol

eager sleet
#

Had a whole 3 man 2 quit bc they kept nerfing his class and the other was tired of playing spectator simulator bc a guy had a green weapon and 2-3 tapped him

jolly ledge
#

Ive come to learn the most important pieces of gear is your weapon and skill at the game, all other gear is just carrying you

eager sleet
#

People kinda underestimate how much damage a good weapon puts out over stock or white. Literally you can have stock kit as long as you have a good weapon you can kill most players unless it's like full pdr or a buffed barb

nimble igloo
jolly ledge
eager sleet
#

It's so cruddy to just lose bc I hit the guy upwards 5 times and he kills me bc he's a fighter with a green arming sword with a better str stat

jolly ledge
#

maybe even barbs

nimble igloo
#

I went up against a cleric on my fighter with slayer build, hit the guy 6 times in the head then he 1 shot me

eager sleet
#

Lock staff is so trash they should start with a falchion or hell a crystal sword stock item

jolly ledge
#

Just need better weapon and your killing people, unlessd they have full purp or green with an amulet and 2 rings, they are just being carried by gear, literally, bc they play more

limber dock
eager sleet
#

Cleric gets a mace shield and a staff just bc lock magic cost HP and is slightly more offensive is not a good tradeoff

limber dock
#

I also don't only mean the ingame rep systems, i mean some discord servers where people can get reputation points after playing and not killing you, and therefore you know who you can and can't trust

jolly ledge
#

ye default gear warlock is prob the worst ingame, only competitors are wizard and rogue

eager sleet
#

I'd be more trusting in it if they added a tool tip explaining what it does besides it being like redit karma

limber dock
limber dock
eager sleet
jolly ledge
#

I think rogue should start with 2 bandages

#

only since you cant stack them up in inventory

eager sleet
#

Even good karma players can screw you over by ditching you the system doesn't explain anything

#

Its not a good system

eager sleet
# jolly ledge I think rogue should start with 2 bandages

At least one I often don't get hit by the npcs as a rouge unless I rubber band back into it but I've seen some hits hit me and it not make any sense. Server issues I'm guessing. Imo every class should have 1 healing item in their stock kit

hot hemlock
#

You can stack any consumable now other than Oil Lanterns

eager sleet
limber dock
jolly ledge
#

I mean you cant horde your stock bandages in inventory

eager sleet
limber dock
subtle beacon
#

I suggest that you are able to chat after you have pressed the first trade button, otherwise you can't say thanks or anything to the person, if they want the trade to be a social thing then let people be social, or don't have it as a social thing at all

eager sleet
limber dock
limber dock
subtle beacon
eager sleet
#

No it wouldn't I don't expect complete trust. But I also dislike playing with randoms in general if they added a mode with friendly fire off and I got paired with randoms I'd be more accepting but I risk too much going in with gear to pick a random and get screwed over

limber dock
limber dock
subtle beacon
# limber dock lol I don't think people like the social part of trades as much as you, but that...

No I don't care for the social part tbh, I just wanna go back into game, make proper chat rooms or some shit instead, or be able to write mails to ppl about shit, I'm just trying to make the trade social then, if that's their point, but for me.. I waste SO much time in trade, sit there my whole gaming evening trying to sell stuff.. because the people that want to buy it might not even be in the trade currently

limber dock
subtle beacon
eager sleet
limber dock
eager sleet
#

Just part of it everyone hypes up caves as the place you go to gear up and get gold. I hate/am bored with caves so I don't have any other options rn

#

Ideally as a solo player you grind it out in caves then go to ruins or crypts, do your due diligence first

merry kestrel
#

Have all items available in junk version so we can run free loadouts

Open all perks and skills to all classes so we're really only picking starting stats and starting junk gear

eager sleet
#

Agreed let me customize my starter kit even though everyone is going to take a 2 handers. Or at the very least give me a few more options for my class. Anything to get away from that god awful lock stock staff

pine comet
elder field
#

Remove the torture mastery perk and just have the healing be apart of certain spells

eager sleet
#

There's not a point you aren't running that unless you just forego spells should just be base kit. Also indicate that power of sacrifice actually heals if on enemies unless that is a bug

short crypt
#

Do the devs actually read this channel? I have some suggestions, but idk if they would even read them here

frigid merlin
#

Guys i have a question, if two people queue up into goblin caves at the same time they don't team and they don't interfere with eachother that should be bannable or no? because i don't know i saw someone doing it and idk if im suppused to report

sinful flare
mellow axle
merry kestrel
unborn mulch
#

Suggection: Make the additional stashes available to all characters so you can trade without having to trust someone or getting a friend to go out of their way to transfer for you. Think this would be a great QoL

hardy onyx
#

Make clarities and blue pots available for purchase and have them scale to a restoration point of 1 spell of each type per use so we dont have to sit and get scammed by rmt'ers

short crypt
#

-Allow us to buy multiple items from merchants in one go, instead of having to spam 'Make a Deal' and 'Fill Bag'
repeatedly
-When in the Stash menu, add a 'Stash All' button in our inventories, instead of having to manually stash every item
-Add an 'Auto Sort' button for Inventories/Stash
-When equipping an item from a chest/mob and our inventory is full, deposit the equipment into the chest/mob if our inventory has no space
-When opening the Class tab, make the Perk & Skills tab the default to show up since Trading is still locked
-Add a pop-up for players joining Trade Channels that do not have enough gold for the Trade Fee/unable to type in Trade Chat
-Allow us to "Silence" players in the trade chat
-Add a 'Sell All' button when selling to merchants. This will select all eligible items to be sold to the merchant from our inventory
-When searching in Player List, allow us to hit 'Enter' to search, instead of only clicking the search button

https://darkanddarker.featureupvote.com/suggestions/505555/quality-of-life-additions - if you guys think these are good, I'd appreciate the votes

pale gorge
#

Maybe Dev's could give ranger damage back and just scale down the damage with distance

scarlet temple
#

I should be allowed to talk to other players when I die while I'm spectating and give them words of encouragement and induce scyzho thoughts and they can't talk back and just listen to me the entire time

magic yacht
graceful frost
azure radish
#

Dungeon size should be tripled. Doesnt make sense that you can run into the whole lobby in a single game.

outer lotus
#

Make three level maps. Start ruins (make it bigger) with 36 players, 18 blue portals spawn to extract and 18 red portals spawn to go down to crypts, then 9 portals spawn to extract and 9 to hell.

round haven
#

game is unplayable for someone who doesnt want to dump hours into it. Makes no sense to play against someone kitted full purple in the dungeon when i dont have shit. Yeah, im not the greatest, but its not fun losing everything i earn to a team that doesnt want any of it

tiny delta
#

How's this: re-introduce gear cap, but guarantee 1 random roll of epics will be something like +all attributes or +Weapon damage. That way epics will always be better on average then blues, giving them some inherent value to nudge players into high roller.

finite lark
#

I literally died because game "ended abnormally"in the END of the fucking safezone. How tf do you manage to fix that? And why did this start happening?

oak current
#

I don't get the point in rogue today, fastest class, double jump, stealth, good damage, can open rare crates. Surely the most polyvalent class, so the strongest, am i the only one thinking this class has too much potential. Like it can react to every situation unlike every other classes ? I mean all classes have at least one weakness except rogue...

ripe prairie
#

please just add the auction house for playtest #2

merry kestrel
lucid folio
#

if devs don't hit barb hard with the nerfs this hotfix, there won't be much reason to play this game

analog sierra
#

fighter should be able to wear cobalt hood and rubysilver leather cap

naive elk
#

Again, why warlock is allowed to heal from multiple targets? BarbStare

spring hound
lone crown
short heath
# small furnace lol, lmao even

I'll say it for you.

No, you're trash at the game for thinking any of that. In fact, all of that makes me think you don't even play the game, let alone the class.

craggy ember
#

Jesus Christ put a move all button in so that we don't have to tediously move each item from our inventory to our stash. This is yet another frustrating barrier to entry in what would otherwise be a pretty fun game. I simply do not have the time or wrist flexibility to move each stack of gold with or without shift right click. It only makes sense to have an empty inventory button... @lucid jolt I know but you still need to go item by item to do it. And I literally do have a disability so I only play with controller. It's literally too painful to play this game doing it this way.

short heath
#

Read

feral hedge
small furnace
feral hedge
#

day 4 of asking Ironmace to add an FOV slider. PLEASE. ID LIKE TO HAVE PERIFERAL VISION.

feral hedge
short heath
small furnace
halcyon ocean
#

rogue shouldnt 1-2 tap anyone, but we shouldnt have to stab someone 5 times in the head to kill them either 😛

short heath
#

Rogue is definitely NOT "very good" right now. It is by a long shot the worst class.

halcyon ocean
#

just give rogue more base strength

small furnace
short heath
#

I'm talking literal onetaps.

small furnace
short heath
#

No, they didn't... I'm saying they SHOULD be able to onetap squishies coming out of Hide with their Ambush proc.

small furnace
#

Fair I guess. "Backstab" thematics I suppose.

short heath
#

When I see Rogue, I think stealthy onetap to squishies. Your job is to be a nuke, whether you survive or not. Assassinate.

small furnace
short heath
#

You provide little to no utility to the team fighting within the game.

#

Probably not, but that's thematically what they are. That's why I've said multiple times that they need to give Rogues no access to armor pen but high raw damage that can scale with Ambush to onetap squishies. Current PDR curve supports Rogues becoming squishy onetap machines to non-plate-wearing classes without also being lethal to those plate wearers, assuming you increased base damage and took away access to armor pen.

feral hedge
midnight stag
#

Getting one tapped out of no where is a really bad game mechanic.

feral hedge
fast hill
#

More stash tabs, loot filter, auto sort, auto sell trinkets

sinful bobcat
#

add a gear score so people with grey or white loadouts arent going against guys with purple and legendary gear. even if i play it perfectly they just have to rush me because their gear mitigates whatever damage i do. My friends dont want to play this game because we keep running into teams that are unkillable with starter gear. If you dont change that this game will die

proud sigil
#

Buff wizard strength (12 or 13). They shouldn’t die to 1 crossbow shot

sinful bobcat
# long blade no

then get ready for a bunch of casual players to get fed up with this game and leave. People with purple full loadouts should be playing against other full purp loadouts

worn lava
sinful bobcat
# worn lava it does seem this is the only game I've seen ever have to be this sorta way

its an RPGish tarkov shooter where gear literally makes you unkillable in some situations but more so to guys just starting out. in shooters even if ur new if you have gunskill youll still be ok. this game punishes new players with nothing by putting them against guys they have no chance of killing. i want to play this game with friends but theyre frustrated and dont want to bang their head against a wall over and over with no results

#

Destiny did something similar because they had RPG elements with gear drops. If i recall correctly they used gear score to seperate people with juiced gear and timmys

dim jetty
#

Bring back item caps

rapid charm
small furnace
jagged flicker
#

If I shield bash, things can still shoot through it 💀

jagged flicker
lethal mirage
#

I feel like too many classes have access to bows - let it be rangers, and fighter with perk.

rapid charm
urban apex
#

i am once again asking ironmace to make loot drops better, i can barely even turn a profit while exclusively running high roller

urban apex
long blade
wet ether
granite plinth
#

MAKE THE LOOT BETTER IN REGULAR QUIT NERFING THE LOOT ON THE MINI BOSSES U PLEBIANS FIX THE GAME OR ILL COMMIT UNALIVE

lethal mirage
long blade
#

no I like fair fights but I think little noob boys complain so much that the game is just going to get worse until even these little noobs dont want to play it

lethal mirage
#

Please replace cleric starter health potion with a weak beer. ❤️

long blade
#

My god you're angry, I've played the game for longer than that I was just hoping to find updates on the discord when I joined. You need to work on your anger, why you are directing it at me when you could be using it to get better at the game. Such a little weirdo to tell me to choke on something.

#

blocked, you're so mad. relax. Take your blood pressure medication before steam blows out your ears.

#

1 blocked message

atomic yacht
#

make hitting the gential regions for male characters do 10% more damage

granite plinth
#

what you guys think about events where u get perfect rolled legendary loot or the hands on some unique weapon for some hours before wipe or something? or like special loot times and stuff

wet ether
#

I think it'd be a fun idea if they doubled the quality of loot on last day of wipe. it'd give a bit of an incentive for players to play before their stuff is deleted

elder bobcat
#

My incentive is to have no stash remaining. Out of wipe like I came in

lament sequoia
#

Suggestion Lower DPS for slayer and up cooldown for sprint and lower per that removes ms to 10% ....

dire granite
#

hate this patch

glad mauve
#

has anyone suggested adding cobalt/rubysilver weapons? cause if not then uh... <-----

drowsy grotto
#

remove traps entirely, the fact that a ranger can completely shut down any class just because they brought in 50g worth of traps is completely unfair. Not only that, there isn't a limit or anything which leads to just blatant spamming of traps. If you think it's required for keeping barbs and fighters away then remove leg shot as well because apparently it changes nothing.

wet ether
#

I kinda wish there was more spells for wizards. there's plenty of spells from dnd that they could use. especially more unique spells like knock, or minor illusion. imagine having a team on the other side of a door and casting an illusionary door opening sound to juke them out before pushing.

drowsy grotto
wet ether
#

ig I'm trying to say I want spells that aren't just damage dealing, though I know that's the main use of a wizard

#

grease and mage hand could be fun too

wet ether
gilded cape
#

Vulgar speaking again. Thats pretty gross

earnest swift
#

is rogue hide mastery perk not working or am i doing something wrong. does it not stack with stealth? i feel no extra time

pine comet
wet ether
#

I feel like a lot of rogue's little perks need to be mixed together. especially hide mastery and creep

pine comet
#

Some of rogues perks are just something else, like the one where it hides your utility belt

elder bobcat
#

Minor illusion to make a door look closed would be awesome

real trellis
elder bobcat
#

I like it 👍

wanton lichen
#

@dawn grotto @granite plinth please never even read this chat the peoples iq in here is -50 will kill ur game if u listen to these people

elder bobcat
#

Does that include you since you are here? BallinFighter

real trellis
torn goblet
karmic birch
#

fix AIs firing projectiles through walls finally?
it's soul crushing when you lose your best set to something that should have been fixed many playtests ago

vernal hedge
formal helm
formal helm
vernal hedge
drowsy bramble
vernal hedge
cerulean ruin
#

Quick QoL for the Devs for this hotfix, Surgical Kits stackable to 3. Thank you Please send this to devs guys merci
Let';s include Campfires to at least 2.

velvet current
#

Bring back gear cap, keep getting rolled by high kitted guys (pink+) latest was a duo with uniques and we're out here with white and green, dont play often and when we come back this is the experience. Makes the game feel unplayable to those who also have a life. Lmao

spark elk
wanton horizon
#

In my honest opinion, the best decision Ironmace has made in the last month has been to limit gear for normals. I'm okay with current state of rarity drop, as long as they combine it with gear cap. Better drops in HR makes completely sense to me. So let's say blue items in normal with purple drops in Inferno and better drop in HR with legendary/unique drops from Inferno bosses. I would like it if unique and legendary items couldn't be traded, but that's just my opinion.

#

Rogues were a problem before hotfix #18, when it was possible to collect all possible damage bonuses. Since those stats have been removed or rebalanced, I think it would be appropriate to bring back dagger damage. There are a lot of perks that are practically unusable, but I believe Ironmace is somehow watching and adjusting. E.g. not showing potions behind the belt, or lockpick I would put rogues as passive. It's practically a dead class at the moment and everyone play it as a meme.

bleak dagger
#

Can't believe people are still so stupid being on the gearscore train. They tried it, despite all critics and it didn't work out (surprisingly)- especially for those who were crying so desperately for it. What else do you need to know to understand that gearscore is not achieving what people "think" in their heads it would do?

wanton horizon
#

I would reduce the speed of arrows and bolts and not let heal rangers be instant. A fighter would not be allowed to use any crossbow without the weapon mastery perk. I think that might be enough to optimize it.

bleak dagger
wanton horizon
vernal hedge
# wanton horizon What are you talking about? The moment this feature was removed from the game, t...

The game lost half the population on a 3 week partial wipe focusing on balancing when the next full wipe with content as already been announced.
Not saying that no players were lost to that change, but making it sound like that’s the only reason is straight cope

And let’s not begin talking about how a lot of people aren’t a fan of the current balance, or the economy, trading etc, all things we know will be changing

wanton horizon
# vernal hedge The game lost half the population on a 3 week partial wipe focusing on balancing...

That post about gear cap being removed from game has the worst reactions from all post in here, so I'm not sure if you check the community reaction ever. I'm not talking about economy, I'm talking about fresh player experience that is unable to get any green gear set, because normals are being fullfiled with purple/legendary teams smashing everyone for 50gold. I still enjoy the game, no matter what. I'm just saying that I seen the rapid fall of active players from this decision and if I never played the game before, I wouldn't play it at this terms. In response to the rise and fall of the active player community and the general balance across all the different updates, I think this makes a huge difference. I'm not criticizing Ironmace for their decision, I'm just deriving the most optimal conditions that don't favor players who have more time to play the game than regular players. If you meet people like that in HR, I have no problem with it. After all, it's the "hardest" version of the game, but in a normal game, where do you rarely ever find the green/blue thing in the golden chest? You can't be serious mate.

scarlet temple
indigo egret
wanton horizon
#

BIS blues are still less OP than BIS purples / orange / unique. So if you have any skill, then you stand a chance against them. In addition, at that moment it was possible to stack combinations of weapon damage, true physical and additional physical damage at the same time. Now it's not and lowered rarity drop in normals make a complete sense to me.

#

It just doesn't make any sense for people with the best gear to go kill people in basic gear who can't get any items. If they decide to go HR, then OK, let them lose their green/blue gear to purple/orange teams, but a basic gear team can't defeat a fully loaded barbarian.

#

I've been in situations on both sides and it's not fun from either side. It's funny the first kill when you shut the team down for 3 shots, but playing the whole wipe like that? Makes no sense to me. And desparate players that trying to get any better items going in basics into HR instead of those geared teams.

dreamy hornet
#

🅿️ 🇷 🇴 🇯 🇪 🇨 🇹 Skull 🇨 🇷 🇦 🇼 🇱 anguish 🅱️ 🇪 🇹 🇹 🇪 🇷 RedSkull make the game project crawl

visual umbra
#

Having a second stash to dedicate to gold & consumables is such a QoL buff, it cannot be overstated.
Having been pro-shared stash before, I'm even more so now.
Please IM, replace the ability to buy more stash with 1 character-specific stash & 1 shared among all your characters, for gold & consumables.
Contrary to what you might think, managing a full stash is NOT fun. It detracts from the looting experience and promotes dying on purpose.

The main issue is & always was the amount of space wasted by gold purses. If you're decent at the game, it'll quickly take up 1/4 - 1/3 of your stash.

ripe prairie
#

Add an auction house please. If Iron Mace doesn't have the capabilities or technical knowledge to complete an Auction House i can recommend some skilled developers

graceful beacon
#

auction house🤤

vernal hedge
#

the exact quote from SDF on the 10/28/2023:
"
Flea Market provided by Trading Guild - It coexists with existing trading posts and contributes to reducing trading fatigue, but will require more costs.
"

inner quest
#

What would EVERYONE think about this scenario…
Normals can only be queued with starter kit or items bought from vendors… it would make it MUCH MORE fun and realistic for new players and a good place to learn, would make inferno bosses harder and the item drops from them more valuable…
If your kit has anything of epic quality or better that was found in raid / crafted you’re bound to go to HR only..

wanton horizon
# inner quest What would EVERYONE think about this scenario… Normals can only be queued with ...

bs, some classes need to have minimal upgrade to be able to compete in teamfights, current state of basic rogue is unable to kill anyone + basic mage very weak + your idea means that you re really going just 1 game into normals then imediately HR, that's not the best idea. Btw boss items from normals would have no valuability, because you won't be able to use them in normal anyway and any other item in HR would replace it without trying to kill boss. I think that their blue cap could be perfect ballance with current item bonuses

potent pumice
#

We really need a "Report button" in the trade chat to be able to report gold seller website account and duped unique named weapon RMB seller from that specific eastern country

ripe turtle
#

What do you guys think of subclasses in dark and darker? do you think it affects the balance issues and do you think it's possible to have a suitable balance with all classes?

inner quest
#

Also allows you to buy any blue items from vendors as well don’t forget that part

slender marten
wanton horizon
patent mauve
#

Sitting at a campfire should give a temporary buff to Resourcefulness based on campfire rarity, 2 minute buff, Grey +1, white +2, green +3, ect. It's a minor stat and that would help alleviate the time lost to camping if it meant faster looting.

vague finch
#

HR Duos (:

short heath
patent mauve
wintry egret
ember moon
#

At least I haven't played at all today. Roll backs are either lucky or unlucky depending in how your session has gone.

unique flower
#

Can we tune down the frequency in which bard instruments appear? They have so many loot options reserved just for them that are useless to every other class. I've opened so many skelly champs/chest to only seed bard gear it hurts me.

merry kestrel
midnight summit
nova sedge
vernal hedge
worn lava
#

disable trade for 1 wipe I wanna see what happens you are experimenting so lets see what the game is like without it for a wipe

patent mauve
slender marten
#

Add a way for y'all (Devs) to notify players in game of important info such as Trade Disabled, Hotfix incoming ect. Not everyone who plays the game uses discord.

worn lava
patent mauve
vernal hedge
patent mauve
vernal hedge
#

its more of a cosmetic nowadays vbecause barelly anyone uses gathering halls

patent mauve
vernal hedge
patent mauve
#

Point being the community will create a trading post/ auction house if there isn't one. Which is already the case

#

People will be vetted by the community discords ect. Rep, forum gold ect. It happens all the time

vernal hedge
#

the thing is not the rep, its the risk of going in a match that you cannot extract from essentially instantly, and no safe container for trading, if anything this change would encourage lobby snipping with bodyguards or straight up cheating for protection in high value trades(like it was seen in tarkov before flee was a thing)

patent mauve
#

The community always finds a way

worn lava
patent mauve
#

All I see is the change would benefit the top 1% moreso, as they would be the ones to organize and utilize whatever 3rd party platform for trading they could .

patent mauve
patent mauve
vernal hedge
#

add a game mode without any trade for a wipe has an experience(when the game has more population) sure, but a change has drastic has this I don't think would be taken in good light

#

and even you agreed that only the top1% would work well with this change and hurt everyone else... so what's the point

boreal marten
#

Salute Wipe the line Salute Love isn't always on time. woah woah woooah.

lone crescent
#

I legit don't understand how removing trade could be beneficial to casual players

#

Gatekeeping gear even more will only make life harder for anyone, especially casuals

wet stream
#

trade is legit the best way to make gold to fund your runs.

lone crescent
#

Gear is not the main objective, gear is just a tool to play, if i go in and get 0 upgrades it's fine if i had fun

patent mauve
vernal hedge
# patent mauve Yeah

bruh just realized I kept replying to you this whole time thinking you are the one that said they should remoe it for a wipe

vernal hedge
wet stream
#

do like GIG did and have the first 5 levels be ONLY people level 5 or lower.

vernal hedge
patent mauve
split haven
#

GIVE ROGUES THEIR DAGGER DAMAGE BACK, YOU NERFED +ALL, +TRUE, +ADDITIONAL, +WEAPON DMG ON ALL GEAR, SO IT CANT BE STACKED. I AGREE WITH THIS. NOW GIVE US BACK SOME OF OUR DAGGER DAMAGE. AS IT STANDS, RAPIER SWINGS JUST AS FAST, HAS MORE RANGE, BASICALLY SAME MOVEMENT SPEED, AND WAY MORE DMG.

WHAT IS THE POINT OF RISKING USING A DAGGER WITH THE SHORTEST RANGE ??? ZERO

patent mauve
wet stream
split haven
vernal hedge
#

when someone that cant use daggers without a perk uses them better than the class meant to be an expert with them anguish_poof

wet stream
lone crescent
#

Maybe they should buff dagger mastery?

split haven
wet stream
vernal hedge
lone crescent
vernal hedge
split haven
vernal hedge
split haven
sinful flare
#

Magic rogue is no way to go rn, just avoid full plate armor kids

vernal hedge
#

aand then you fight a cleric and the poison doesnt even last enough to tick once

mellow sapphire
split haven
#

rogue: start with almost lowest HP, negative physical bonus, negative magic dmg, supposed to use daggers but they are the weakest weapon AND range in the game, nerf the additional dmg you can have from gear, nerf invis so you have to use perks for it making you weaker in other aspects, nerf ambush so its phys bonus not weap dmg, nerf weakpoint,
fighter: can use crossbows and 1 shot wizards in the head then run at the rogue and 2 shot them anyway 👍

#

might as well give fighters fireball spells and the ability to fly

lone crescent
#

@split haven all of the Rogue's nerf were justified and with stacked damage rolls he was still insanely OP, i agree that he needs a little buff now

#

But for me just some points of damage to daggers is fine

vernal hedge
# split haven rogue: start with almost lowest HP, negative physical bonus, negative magic dmg...

is the movement master class of the game, gets run down by half the classes in the game because he has no way to increase speed, or like barb that can speed up and slow you, or wizard that has a better invis, 2 speed spells, a slow and can break your invis from across the map with a spell
Also gets nerfed to get reduced movement speed in the same wipe its survivability, damage and utility were nerfed

#

rogue life ¯_(ツ)_/¯

split haven
mellow sapphire
#

This game is not even dark. They need to make maps pitch black with torches that are limited use only. If you run out, you gotta navigate through the dark to escape....

lone crescent
mellow sapphire
pliant dagger
plain ocean
desert pine
#

Has there been talk about a training grounds? i want to practice long sword blocking, but to do that my friend and i have to go into games, and practice beating the crud out of each other, and basically just losing gear in order to practice a mechanic that got us into the game in the first place.

mellow sapphire
plain ocean
mellow sapphire
plain ocean
mellow sapphire
plain ocean
mellow sapphire
wet stream
plain ocean
mellow sapphire
plain ocean
mellow sapphire
#

The wording is interchangeable.... lol...

plain ocean
lone crescent
#

Vatican is a state, San Marino too, they have their own citizenships

mellow sapphire
#

yeah... hes just playing samantics

plain ocean
small furnace
#

I have no idea why this is a discussion in this channel but Vatican City is definitely considered a country. Anyway, why is this happening here?

lone crescent
#

Aren't country and state synonyms?

mellow sapphire
plain ocean
small furnace
#

What the hell are you guys talking about though, for real

mellow sapphire
#

I mean im not wrong lol, lots of countries have states

patent mauve
#

I suggest we talk about the game

small furnace
plain ocean
mellow sapphire
#

Yeah i feel like im in reddit rn lmao

lone crescent
#

I suggest we discuss about suggestions

lone crescent
plain ocean
small furnace
plain ocean
small furnace
#

<@&988703997378584596> pls

mellow sapphire
#

hes on demon time!

oblique depot
desert pine
wet stream
limber basalt
#

I don't know about anyone else, but playing bard I always swap around my instruments. I think it would be cool if we could set a sort of loadout our character will automatically have whenever we die and have a base kit character. Just like being able to move around our basic equipment slots at least and have them always come that way when we die.

soft mountain
#

they should buff the range of the felling axe but make movement speed lower, plus they should make a vertical attack for felling axes. Whats your opinion on this?

limber basalt
mellow sapphire
limber basalt
#

Also I was thinking for bard since they have different levels of music, like if it's played crappy or great, when it has the buff it could maybe be a different color to signify to the player that that buff is great or crappy

granite plinth
#

When the Fart feature being added?

#

Press and hold F to hold in fart for the true stealth experience

elfin vale
#

i would like to suggest a rogue buff, thank you

lone crescent
pliant dagger
hardy onyx
#

Clear timed patch notes 💀

dry glacier
long dune
slender marten
#

Add in-game notice system since some people don't use Discord.

dry glacier
eternal fable
#

I would like Ironmace to hire someone who has a lot of experience balancing games, as i think they take a way too heavyhanded approach to balancing.

For example, this patch they nerfed loot power, loot availability, trinket availability, and trinket value. This basically destroys mid to low level players on multiple avenues. We have less gold for them in the match, less gold per trinket they actually find, the gear they finally find in norms has more of a likelihood of being bad stats such as 0.1% action speed, and the like, etc. All of these changes are fine on paper, but together they compound and become ridiculous. Go play norms. You can hit a full games worth of chests and AI and come out with maybe 50-100g, and some grey pants. Quite a lot of effort for very little return.

Another example, is nerfing the item power while simultaneously nerfing Blow of Corruption. Again, both changes are FINE on paper, but together they compound and nerf the skill more than im sure they intended.

Ultimately, i dont dislike any changes that ironmace makes. I dislike how they compound multiple nerfs simultaneously and dont let things play out before they do so. We get 4 different nerfs to the gear/economy at once instead of 1-2 and watching what happens. Please consider either hiring someone who has longterm experience balancing game economy/items, or consider taking a MUCH less heavyhanded approach to nerfing things.

weak zenith
small furnace
#

Suggestion: Patch notes prior to the hotfix. Thank you.

#

Thanks for listening to my suggestion :3

#

Gigantic W patch.

Needed buffs for rogues and ranger weapons after the weapon damage buff. Loot adjustments in the uptick direction, and LIZARD MAN!!!

Sorry for you bard players out there. If you need a certain hotline number I can send it to you.

bleak dagger
#

cleric dead gg

eager sleet
#

I think cleric is fine those nerfs don't seem that bad

small furnace
#

Patch full of W's, nerfs to buffball, buffs to classes that needed it, new features added, LIZARD MAN, loot adjustments, weapon damage adjustments. This is a HOLY W patch

I'm gonna start playing again TODAY

eager sleet
#

Plus they get a spell book which is superior to the stinky staff in every way

eager sleet
small furnace
#

I am so hyped omg, so excited. Thank god they are making these changes, this is the biggest W in over a month.

patent mauve
#

I think wizard needs a perk that gives haste, move speed for them only still..

small furnace
#

This patch addresses literally every problem I had with the game.

Buffball nerfs, buffs to the two classes hit the hardest by the weapon affix changes, adjustments to the loot pool, balance adjustments on underused skills. I love it so much.

vernal hedge
small furnace
vernal hedge
small furnace
vernal hedge
small furnace
#

The 20 movement speed sucks, but do you not realize the impact the damage will have on rogue? It's a bigger buff my man, I say this as someone who used to play rogue but stopped after big nerfs.

vernal hedge
#

you stopped playing after the big nerfs, I always kept playing it, I know that this isnt enough, even in the current patch im playing it

small furnace
vernal hedge
# small furnace My man they are big buffs. Just try out the class and we'll see how it goes befo...

being called a doomer by someone that has stopped playing is kinda funny KEKW
its not about being a doomer, its realism, we got some damage back, great, everyone did.
The problem is that rogue the supposed mobility class and lowest starting str melee class has now had its moblity nerfed through DJ and mobility reduced again through the adjustment to the armor we are mostly forced to use to reach 15 str+armor rating which was reduced while dmg increased making us even more squishy

small furnace
vernal hedge
small furnace
#

Weapon damage matters on rogue and ranger more than any other class. So the buffs to weapon damage are buffs to those classes.

Slayer fighter gets a little buff from this too I guess.

void otter
#

Maybe let lizards equip helms but they just don't display? minus 1 gear slot will be hard to balance. Plus some classes (warlock / wizards just got more incentivized to run certain headwear)

small furnace
short heath
small furnace
#

I cannot express enough how renewed my interest is in the game after this patch. Fixed nearly everything I was complaining about. I mean I guess we'll see how far the loot changes went, but from what they described it sounds good.

#

The difference between blues and purples is nowhere near the difference between greens/whites and blues. So I really don't mind purples being an extreme rarity in comparison to HR. normal dungeons will properly let people prepare for HR now.

sinful flare
#

@dawn grotto You need to make each change by itself and watch the community reactions.
If you keep giving us too many updates on one patch people will complain all the time, just give us 1 patch note every day and see the reaction of the community

#

If you want to build your game I think it’s much better to slowly update each thing and with the reaction you get just make a decision.

small furnace
#

This is a gigantic W patch. I am so happy like it's ridiculous how happy this patch made me. I am hyper excited to play the game.

short heath
# small furnace I cannot express enough how renewed my interest is in the game after this patch....

I'll be honest, I'm a little confused with some of the changes and how they think that they're tackling buffball by removing clarity potions. That will slow down the pace at which teams can traverse the dungeon, sure... but won't have an effect at all on buffballing itself. The biggest effect these changes will have are on bad players who run buffball comps, because they likely don't capitalize every single time they buff up like good buffball players do.

#

Aside from that, I do agree that I'm pretty pleased with everything else.

small furnace
short heath
sinful flare
#

And now because there are no clarity potions meditation is a must

short heath
small furnace
#

I mean tbf, they MIGHT be weak in solos now with those haste and invis nerfs.... but BEFORE? Nah they weren't, hella not.

sinful flare
#

Bro one headshot with crossbow I’m dead wdym not weak lol get good the only class a wizard kills pretty easily is a full plate armor fighter with no crossbow which are maybe 1% of the players

small furnace
late dome
#

Add another ignite option for wizard but make it do electric damage (stacks with ignite)

late dome
sinful flare
# small furnace Naked wizards running around with no top and haste invis casting several spells ...

If you get kited by a 280 move speed wizard the problem is within you bro.
Every class except full plate armor fighter which no one plays right now because slayer is meta (which is btw unplayable against if you’re a wizard)
And if you actually getting kited by a non geared wizard you need to learn to dodge and close distances bro that’s insane, a wizard with a staff WITH haste active before this update was 306 move speed exactly

small furnace
sinful flare
#

Barbarian/slayer fighter gets 350 movement speed every time the press Q, deal more dmg than a rogue and has triple the sustain of a rogue.
Fighter can also use second wind and barb just fist you with Achilles strike and you’re dead

sinful flare
small furnace
sinful flare
#

I agree with that but every class should be balanced for solos as well.
You can make wizards self cast and you literally ended wizard buff balling meta.
Also if they didn’t nerf classes like cleric which is way more broken than wizard, the game would be extremely unplayable.
Right now everyone is gonna play barb and fighter and maybe warlock we will see how it goes with his changes

#

I barley see any changes for buff balling tbh, bard cleric barbarian is meta now obviously

small furnace
#

@short heath The fixed down locations can be used by multiple players and do not close.
Remember when you suggested consolidating inferno lobbies so more people would go inferno.

Do you think they have any intention of moving in this direction considering how easy they just made it to get to inferno?

hazy tulip
#

Lemme get this straight. A grey weapon will have the same damage as a unique?

small furnace
hazy tulip
small furnace
honest knot
#

thor are you ok?

hazy tulip
#

Im starting to guess im not ok. Am i tripping?

small furnace
#

The change is the opposite of what you suggested it is basically. As weapons get more rarity they will deal more damage.

honest knot
#

there will be more of a gap in damage between weapon colors now

hazy tulip
#

Bro i must have had a stroke

short heath
# small furnace <@246081307291942912> `The fixed down locations can be used by multiple players ...

This was another change that I felt kind of odd about. Static down portals means easy camp sites... and additionally, they didn't exactly think this through at all - because unless they're already going to be consolidating lobbies, there is going to be the potential for more players going down to inferno from these static portals than are allowed in each inferno lobby. Is that a likely scenario? No. Possible? Yes. But to answer your question - yeah, absolutely. I think they're well on track to make it happen.

hazy tulip
#

how did i missread "improve" like ten times as "removed". Im so fucking cooked.

small furnace
short heath
small furnace
#

'32 years of experience' is on track to become a meme at this point

late dome
#

Clerics should be able to res enemy players

short heath
#

Just goes to show that experience is worthwhile, I guess.

small furnace
late dome
modern ibex
#

So Rogue individually only really got 1 buff and it's the Crossbow Mastery bonus damage. If you take into consideration the fact that we have a TON of core class traits locked away behind perks then buffing another one of those really doesn't help. Like cool, Crossbows are back, but now I need to choose whether I should drop Lockpicking, Making Stealth Viable, Making my stats not abysmal, or any amount of damage scaling.

But that's beside the point, the real benefit we get from this patch is weapon damage and scaling increase across the board... across the board.. meaning everyone gets it.. Yes, Rogues are going to potentially come back into the Meta with this but do you know how they are going to come back to relevancy? By sitting in doorways and Ambush, WPA, Thrust, Dagger Mastery 1-shotting anyone who walks through. Which is EXACTLY what we got turbo nerfed for a few months back. I really don't see that as a win regardless of how viable it is. Not to mention Fighters, Barbs, Clerics, Warlocks, and Bards are all also benefitting from this so our ability to duel is even worse now.. It is literally 1-shot or be 1-shotted

And in exchange for this overall mid buff? We lose our mobility... as the mobility class.. Double Jump is literally unusable now. 20MS is an INSANE amount to lose permanenetly just for taking a core mobiliity perk. So now we can either not get air strafe mobility or we become slower than half of the classes in the game.... Oh also Padded tunic got nerfed MS! Which was what most Rogues used. Which means we get even slower.

1 of 2 things can happen here. Either the numbers aren't high enough and Rogue stays a meme class for rats, or the damage numbers are substantial and we are right back to the 1-shot Rogue sitting in doorways meta that everyone raged about..

I just wanted more HP and a buckler man 😔

inner smelt
#

Or collect the souls of enemy players and make it a quest for rewards? Adds an additional aspect of resurrection denial also (assuming you have the time to loot mid fight or the opposition abandons their team member's corpse)

short heath
#

DJ shouldn't even be in the game honestly.

small furnace
modern ibex
# short heath Base dagger damage got increased and so did the amount of damage per tier of wea...

LOL perhaps you should read what I said again. Here, I can Copy and Paste.

Yes, Rogues are going to potentially come back into the Meta with this but do you know how they are going to come back to relevancy? By sitting in doorways and Ambush, WPA, Thrust, Dagger Mastery 1-shotting anyone who walks through.

If the numbers are good it's going to be insanely tilting and the entire community is going to rage until the class gets murdered again. This literally happened a few months ago

#

I don't understand how you two see this as a positive? Saying that this is going to be healthy for the game is an insane fucking take. Literally everyone was crying about this exact thing like 4 patches ago

short heath
small furnace
short heath
#

The patch you're talking about, Rogues had higher base weapon damage on daggers AND the capability to get +33 wep dmg.

#

That is astronomically high in comparison to what this hotfix will give them.

#

@abstract swallow I saw you typing don't go back to the shadows

modern ibex
# short heath They won't come back to being meta by any means. They did exactly what I said th...

"f you don't recognize that as a MASSIVE buff, you simply do not know how Rogue works."

"They won't come back to being meta by any means."

No flame, but I genuinely have no idea what the point you are trying to make is. Are you saying Rogues are going to be good or no? Because from what I am seeing in these patch notes I'm thinking the back half of your comment there is right on the money. Rogue is only going to be able to easily deal with squishy targets. I don't think rogue can physically win a fight against a barb, Cleric, or fighter this patch and Ranger is a toss-up. But Wizards and Warlocks are going to get fucking minced.

And I'm just gonna go out on a limb here and say that if I'm a wizard and I get insta-killed by a rogue with no counterplay whatsoever I'm gonna be pissed. I don't care how thematic it is. Rogues are just gonna be 1-shot squishy deleters and that's just unfun to play against

#

And I'm a Rogue player. Realistically I'm eating good with this. I just think it's unhealthy for the game and makes this class WAY too pigeon holed

abstract swallow
#

I agree that buffing daggers is fine, if not needed
People are too willfully ignorant of how much damage stacking influenced class balance up to now

short heath
# modern ibex "f you don't recognize that as a MASSIVE buff, you simply do not know how Rogue ...

Rogues got buffed from being in the gutter. They won't become meta because that's going to still be buffball/antiball, which is effectively Cleric/Fighter/Bard, maybe Barb instead of Fighter, and Ranger/Cleric/Warlock respectively. Those won't change until they actually address buffball as a mechanic. Rogues will be good, but not anywhere near as good as you seem to think, with the comparison to when everyone hated landmine Rogues. That kind of lethality just won't be there without being able to stack weapon damage, TPD, or APD anywhere near as high.

#

And again, the game is balanced around trio play. Not solo play. If you're soloing as a Wizard and get got by another solo Rogue in GC or anywhere else, that's the risk you run playing as a solo. You'll get hard class countered sometimes. Get used to it.

small furnace
light hound
#

I was surprised how far they went with Wizard nerfs - even though I'm a Wizard/Bard main, I've always stated that perfect invis with high dps is toxic in any game and should be removed. The change to invis is a good direction (indications are skill-checks, but shouldn't be overboard to the point of making it useless), I believe they should do something similar with Rogue.

What surprises me is the combination of a haste nerf + a drastic invis change - the invis change is probably plenty to make running in with invis very difficult to execute without getting earthquaked or knocked out etc.

To get better comp diversity, they need to make another stand-alone support. Bard can no longer support a team by himself in an effective way, so the only support is Cleric - so every comp revolves around it.

latent socket
light hound
latent socket
#

1v1's for sure were way easier to track wizzes, I admit

light hound
#

Im my mind, it's an unreasonable ask for players to hear and locate it ( in team play)- and I'm a wiz main saying it

sinful flare
#

Wizard is gonna be so dead in solos

latent socket
#

Nerfing invis is understandable but also nerfing haste into the ground like that with it was too much honestly

light hound
#

The haste nerf was surpising to pair with the invis without giving back power somewhere else

latent socket
sinful flare
#

Devs are out of their mind when a fighter holding a lantern and a sword can get to 350 move speed for 6 seconds and heal half of their hp mid fight and use crossbow for insane dmg and barbarians can get also 350 move speed with fists and scream.
But a wizard running in a 310 move speed for 5 sec is too op for some people I guess

weary saddle
#

I want to play the lizard but I feel like most of the helmets in the game have way too much value compared to +15 armor. I can only think of it being good for slayer fighter with low gear. Could be interesting to have a helmet just a "stat stick" that does not show in game (so u dont have to remodel every helmet to fit on the lizard head), and the armor and movespeed bonues don't apply but other stuff does.

small furnace
atomic yacht
#

but then it jsut becomes an upgrade for wiz/lock/ranger/rogue

small furnace
weary saddle
atomic yacht
#

im excited to be a scalie tho cant wait to get my green apple flavored lizardman

small furnace
sinful flare
#

Fighters and barbs and rangers will hard dominate this patch. Gl to all

atomic yacht
small furnace
obtuse kindle
#

If you’re going to buff ranger’s crippling shot then take some of the insane bow slow when hit anywhere. A longbow shot to the chest slows someone MORE THAN A WIZARD SPELL CALLED SLOW

sinful flare
#

Bro wizard is dead there is no point to explain them, they don’t play this class they play barbarian ranger and fighter

#

That’s why these classes are always on top

wild geyser
#

lmao why did they nerf the cleric spells? did anyone think clerics were actually op? seems like they target certain group compisitions and then nerf the classes collectively in that comp

obtuse kindle
#

Ranger did not need buffs. Take longbow damage away last patch just to give it back oh and now add way more slow on leg hits

obtuse kindle
mossy fox
#

since reptiles heads are further in front and cant wear helmets, probably are going to need more than 15 armor xd or cleric/fighter/barb are not going to be pretty good the class, not to mention you are loosing the perks from the helmet, maybe let them wear them but only affect the perks? idk, still, love the fact that you guys are playing with hitboxes and passive compensations, this is so cool!

jagged flicker
#

Craftable Lizard man hat pls

smol one

jagged flicker
flat lance
#

One and only suggestion : nerf the fucking falchion. Single most problematic item in the game and hasnt been adressed still. Colossal damage, phantom reach horizontal sweep combo. Nerf that shit asap

naive walrus
#

Destroyed warlock as a class. Buffed fighter, barb and ranger (what a fucking joke lol barb and fighter are most played classes rn). Buff ball Meta won't change. The cleric nerfs are minor. More shit changes to the game balance. Kudos. Game won't be around much longer at this rate.

echo siren
#

I just wanted to leave an idea for the developers here, congratulations on the work done on the lizard man race, it was incredible, I'm very excited to use it, but since it's an extremely well-crafted race, it made me sad because the others now seem like just one "Chrome" of the human race, in this case, that of orcs and elves, it would be interesting to pay attention to a little more detail on these 2 races mentioned and review the Status system, because considering that having a race that changes statuses so much As for the lizard race, it makes the changed statuses of the other classes insignificant, where there is only an almost zero increase in a single status, anyway, just a consideration I wanted to make, I hope it makes sense and maybe you will think about it fondly, thank you.
And the daggers? They remain unusable, they need many hits to kill a simple mob when others are 3/4 at the item's basic stage
Rogues need some kind of health regeneration to return to the game as a good class, currently they are very forgotten and weak to use when compared to the others, maybe something like life steal, an ability or something like that
And please, take another look at the off-hand weapons system, it is currently a very weak system that could be much better.
@dawn grotto @granite plinth

dapper gull
#

YO RIP ROGUES

split trench
#

Genuinely not sure why they haven't brought back the gear restriction for non-high rollers. Not a game has gone by without someone bringing a fucking legendary into the goblin caves.

small furnace
#

Guys, the counter to ranger is playing lizard. Your tiny fuckin lizard brain is so small you will never be hit in the head

oblique pewter
dapper gull
#

IDK why they gut rogues every patch for.

cinder perch
#

Back when rogues could get up on top of ruins, I remember wishing that every class could get on top of ruins and we could have sick battles on crumbling scaffolding where we'd have to avoid falling off. Rather than nerfing double jump every patch, please give other classes an equivalent to double jump so they can contend with rogues in those hard-to-reach places! Give wizard a limited flight spell! Let rangers and fighters climb walls! Give barbarians a hulk superjump! Give warlock like an eldritch tentacle to lift them up to higher places! All classes should be able to get where rogues can get, just maybe slightly slower but still competently chase them! It would open up so many avenues for new places to fight and all without having to make any new maps!

abstract vortex
#

you fucked rogue up. the class is ruined, revert that stupid fucking double jump change

tepid pawn
#

please bring back instruments for everyone

spice jasper
#

Best perks and skills for barb and what about a lizard barb? yay or nay

cinder perch
# abstract vortex you fucked rogue up. the class is ruined, revert that stupid fucking double jump...

Reverting the double jump change in a vacuum isn't enough: until every class gets a movement ability that grants them the same level of access to parts of the maps, double jump will continue to be a problem. Every class has to be given something to compete with Rogue. I don't like the DJ nerfing as much as anybody else and am genuinely going to stop playing rogue (and maybe the game) because of it, but they need to give other classes something that can contend with double jump. I don't see double jump being fun until they do so, either for the rogues if they continue to nerf it like they have or the other classes if they restore it to what it used to be.

ornate vault
#

can't fucking hear anyone approaching, foot steps are fucked

feral hedge
#

15 bolts = 20g, but 5 bolts = 5g... gotta be a mistake right?

abstract vortex
#

its absurd and stupid thinking, rogues die in 2 hits or less to legit anything and you think nerfing their ability to have mobility is the answer? the class is balanced, weak if anything.

soft apex
#

I suggest you revert the weapon base damage increase with rarity change. I'd even prefer you set the scale lower than you had it for hotfix 18, if you must increase damage for PvE, could it apply to PvE only?

ember maple
neat cloud
#

There needs to be a fucking gear separation in game again man this is bullshit. I shouldn't be struggling like crazy to do even 1 raid when 2 fucking purple teams come at me EVERY god damn time.

soft apex
wet ether
#

I was against the idea of gear based matchmaking, but over time I've become more and more open to it

worn lava
#

Wizard's Haste no longer grants movement speed bonus, but instead increases spell casting speed bonus by 12%. ok i think this is a mistake why don't you just make that into a whole new spell and keep wizards haste we need that to survive a lot of situations

wet ether
#

nerfing haste and ivis ruins wizard's survivability. those are like their only escape options

neat cloud
soft apex
neat cloud
#

I understandit's a "hardcore" dungeon game but literally 1 day after a item wipe everyone has purples and the little guys like me can't survive anymore.

wet ether
soft apex
#

Ah I mean, after this wipe the gear progression wasn't perfect but it was nuanced instead of brute power. Lower geared players were a real threat and you couldn't just swat them like flies.

neat cloud
#

I'm sorry, I'm just frustrated. did about 30+ runs today and I got out of LITERALLY 2 because I keep getting greifed by over geared players - ok not OVEr geared but wayyyyy more geared than you need to be on normal dungeons

soft apex
#

is this an experience issue as well as a gear issue? The gear wasn't a crazy advantage yesterday

neat cloud
#

Well I can't afford to get anything out of my grey starting items. so I think so?

wet ether
#

I think people are just generally being more aggressive recently

neat cloud
#

I'm not the best pvp'er out there but I can handle myself in any PVE situation, hell included..

soft apex
#

the game probably could use some sandbox for inexperienced players, but that may not be the issue for you, if you can clear hell then you know the game quite well.

neat cloud
#

I play it a ton. but I never survive because I get rolled by people every game lol. I must have a giant marker on my back

wet ether
soft apex
spark crest
#

Sometime they need to stop listening to cry babies complaints
Keep on nerfing character aint good way to archive balance

neat cloud
#

I don't recall ever saying a nerf needs to happen. Just a separation would be nice. gear score queue's or some shit.

sullen robin
#

add a duo que version for goblin caves

spark crest
sullen robin
#

no one thinks party cleric is op solo cleric is

neat cloud
#

I understand where you're coming from but that isn't my concern, it's gear not playstyle

dim jetty
#

bring back item cap

neat cloud
#

That's what I'm suggesting... was good times for me

spark crest
latent socket
#

Can we please do something about the spawns in Gobbo Caves, you spawn right next to people most of the time and the worst offender is the bottom of Goblin Town where if there's anyone above you that's basically a free kill for them since you are trapped in a barrier

#

You basically cannot do anything without making a fuckton of noise

neat cloud
#

I don't want LESS gear, I want gear separation. like grey item wearers shouldn't be queue'd in with purple +

sullen robin
#

@spark crest sorry to break it too you most people play the game solo so if solo isnt fun the game will die

neat cloud
#

I love solo play as much as duo and trio. but I always get rolled by super geared folk and never collect my loot..

spark crest
granite plinth
#

here's a suggesting, stop buffing rangers and nerfing bards ya jerks

neat cloud
granite plinth
#

literally like the 5th bard nerf in a row

sullen robin
#

the point of gear is to have a advantage if ima get people with the same gear there isnt a point?

neat cloud
#

I don't feel that is true

sullen robin
#

thats litterly the only reason people min max gear

neat cloud
#

I don't think a "GREY ONLY" lobby is needed. I think like, Grey-blue, then everything else

sullen robin
#

that would just cus the same thing as last time

#

people would min max blues and still slam everybody litterly 0 change

spark crest
spark crest
neat cloud
#

I can see where that is true. the scare of loss is half the fun. but there needs to be a come-up from the loss..

pale cosmos
#

i suggest making a Big PvE only map 😁🥰🥰

#

and swapping stash with drag and drop instead of it saying slot occupied

spark crest
#

For whoever cry for cleric being op in solo may never taste of throwing knife build rogueSkull

short heath
sharp roost
#

Please ban dupers and cheaters permanently so they don't return in 14 days and cause another rollback. Thank you.

gentle quest
#

Please let lizard be able to wear strawhat only

sinful flare
#

@dawn grotto @keen onyx everyone is playing either fighter barb or rogue, didn’t see any other class maybe one naked warlock and one naked cleric.

#

Didn’t see any wizard or bard

molten fossil
naive walrus
#

We need to go back to the days before the crossbow. That item is toxic as fuck

ancient pawn
#

Maybe give lizardmen like two craftable headgear that are cheap and only decent (green/blue)

soft nebula
#

Fighters should get a perk where they can throw spears. would it be op? yes! would it be hella fkn fun? yes!
-dmg on throwing the spear does +25% on top of base body dmg / 50% additional ontop of hs damage
-on hitting them, it stays on them, causing low bleed, with a skill check, if they get it right, no damage, if they fail it, it also comes off, but causes internal bleeding,
causing them to take 3 dmg/s for 4 seconds
the fighter must manually retrieve the spear off the body or off the floor if its removed.

merry kestrel
#

I suggest the mods discord ban every person who clicked on the "K", "Y", and "S" emojis on the community ping

merry kestrel
naive walrus
pale cosmos
#

why has 'technical support' tried to call me? 🤣

desert pine
sinful flare
#

Nice hit box on the new skin actually unhittable to the head ironmace with 0 iq moves

dark ember
#

its like that

#

to balance out lack of helmet

pale cosmos
#

its a fake technical support, not the same as the one the devs tagged

sinful flare
#

BARBARIAN CANT DIE IF HE USES BLOOD EXCHANGE I HIT HIM 5 TIMES AND HE HIS FULL HP LIKE WTF ?? @dawn grotto @keen onyx FIX THIS SHITT HELLO??

#

ACTUALLY GAME BREAKING THING ITS THE MOST UNFAIR THING IVE EVER SEEN

#

And sitting one sec in on a campfire is all you need to recharge it XD

#

So now a naked barbarian can take horseman axe or anything that hits very fast and just spam hp heals on you hitting you 5 times and he is 300 hp how the fk is this balanced ironmace are you even playing the game?

#

With ale and scream he can get 400 hp 😄

#

I didn’t know you added a new boss to the game called barbarian

rough gorge
zealous cipher
#

lizardman skin should have an acid spit or tail swipe instead of the current +armor

sinful flare
rancid nacelle
#

Hello, friends. I have a suggestion that I think is very good for the health of the game.
After the introduction of the Lizardmen, my thought is that the races should only be chosen when creating the character and not be possible to change them afterwards. I'm sure this will bring a greater RPG/Dungeon&Dragons feel. However, I believe that this way, the buffs of each race should be different or improved. Here's my suggestion for each race to follow its own lore within RPGs:

  • Orcs:
  • +2 weapon damage
  • -3 agility
  • Elves:
  • Improved night vision
  • +1 agi
  • Skeletons:
  • Resistance% against slashing and piercing damage
  • Vulnerability% against blunt damage
  • Lizardmen:
  • Can't wear headgear
  • +X armor and magic resistance
  • +X dark life every X seconds (nothing too crazy, simple life regeneration due to Lizardmen scales and blood)

I believe that this way the game would be much more fun and we would have good varieties and combinations of classes and races with this update in the perks of the races, thus bringing a feeling of RPG and uniqueness of each character.

I hope you like my suggestion and if you do please give it an upvote! PETTHEDEV

sinful flare
#

This is the problem with this community 90% of you are naive af

#

Stop sucking their d and start telling them about their updates that kills the game

rancid nacelle
#

how cute ❤️

visual nacelle
#

Put the haste back to what it was, but make it only self applied.

shut jolt
#

They fucked warlock man that double spell cost needs to go

soft nebula
soft nebula
# rough gorge you do know they only get 1 charge of that like second wind

yeah, except for if they have a fast swinging weapon and theyre on you they can heal to max and more, plus its % of health not flat health like the fighter, 10% would be more understandable but as it is even streamers are saying its broken, that combined with the massive 4 seconds now of the barb slow and its insta death

hearty temple
#

i think the lizardmen should be able to wear helmets. there are a few that could easily be equipped and it will look fine. losing a piece of gear because he got a long face is sad 😦 it can wear leather cap and few more easily, rogue cowl maybe

pine comet
sinful flare
hot hemlock
#

Just play barb, havent had to change off barb in multiple playtests/wipes 🙂

strange badger
sinful flare
#

so unfair achilles strike does 70 dmg XD

#

devs are smoking some bad stuff

strange badger
sinful flare
#

nerf this class asasp

obtuse hedge
#

bruh wtf, i come back after a while with nothing just to run into fully kitted people with purples and legendaries in normals. 3 out of 4 matches were like this. if this is how new players feel when launching the game for the first time then i feel sorry for the games life expectancy

hazy lark
#

I suggest stop ruining the game with stupid balances. Try to add content instead. Wizard is now over, i am done

gilded ether
tranquil pine
#

yeah my friend an I 2 lowly rat rouges, trying to farm pve get gold and get out, get attacked by a triple ranger stream team, Manage to kill all 3 of them, then their viewers vow vengeance and to hunt them down (successfully) (while wearing full purple/legendaries) So you have multiple teams working on the same side to kill 2 rats that don't even want to pvp in that instance... It's unreal. Game after game Pure Juice. Unable to even get 40g out. I'm not sure how much longer i can suffer these changes. I finally enjoyed the game for almost a week, before it was ruined again.

wet ether
#

for the love of god spider hitboxes need to be fixed

#

I just died because I got trapped on a spider hitbox. I wasn't even in a corner. I just got stuck bouncing on it.

sinful flare
#

Fukking nerf barbarian axe does 50000 dmg he has 50000 move speed and 50000 hp and 5000000 swing dmg stupid fuking game

#

No point of playing any other class than this stupid fuk

#

Hit 1 axe not even with Achilles strike and gg he can’t escape

#

Dogs shitt game giving the most tanky classes the most movement speed like wtf where is the skill

livid mason
#

Can we increase duration of invis if its just going to be 4 seconds. Your position is already been given out half way of the invis and foot steps can heard if fighting against good players.

livid mason
#

Call it Hocus pocus because invisibility is not what the name implied

sinful flare
#

I feel like this patch I am forced to play slayer fighter or barbarian

#

Otherwise it’s just a bad choice

wet ether
#

^
solo bard completely naked and people are still chasing me across the map to kill me for literally nothing. like I clearly communicate to them that I have no items and no weapons and they still chase me down to kill me. it's fucking awful. I hate it so much.

dry acorn
#

the rogue movespeed feels pretty bad. minus two epic lightfoots? hardly worth unless you're quite geared...

Also the ranger buff did not need to happen at all, best revert that, cheers.

marsh storm
#

HR Ruins needed

meager jasper
#

Lizardmen have the equivalent of a leather cap on their head. Either that value should probably be increased or at the very minimum they also need a good innate headshot damage reduction in addition to that armor. Losing the headslot isn't trivial and it needs something a bit better to counteract the loss of the enchantments imo.

opal vigil
#

They're also a cosmetic
Not the worst case scenario, Tho it would be cool to see more specific traits added
Like reduced knockback or consumables having differing efficiencies

#

I really want an in game crafting system tho
Make a knowledge barbarian to be able to craft herbs harvested into healing pots or bandages

flat lance
opal vigil
wet ether
flat lance
wet ether
#

nah that's dumb. sounds like you're just making excuses to justify killing friendly players

flat lance
wet ether
#

damn someone's angry

flat lance
spark crest
flat lance
wet ether
#

maybe I just don't see the game the same way you guys do

#

when I play I'm playing to have fun and run around and do goofy shit. it just feels like having fun is becoming less and less viable.

#

idk man, I'm just saying I'm tired of the tryhards. that's all.

flat lance
wet ether
#

I'm sorry man. I'm too tired to argue. I don't expect rainbows and sunshine, but a little bit of fun here and there wouldn't hurt. I don't want to spend my time min-maxing to relentlessly slaughter an entire dungeon. I don't even care about losing loot. all that shit comes with the turf it's fine, but I just wish people would chill the fuck out

spark crest
hearty temple
#

no helmets for the lizards kinda sucks. the lose the bonuses on that slot, i think ironmace should just have let them wear helmets because so many could already fit and the ones that dont should have a different look when equipped maybe. also go +1 resource -1 will, instead of the +20 armor ?

obtuse lichen
#

20 armor is a joke even leather cap gives more

warm carbon
#

I hate to complain and sound negative. I'm also probably the only one who has this issue. But I really really hate the amount of mobs there are in the goblin caves. I fully understand if I'm the only one who has this opinion but I just hate when you spawn in and are immediately swarmed with mobs.

edgy arrow
#

just take your time and try to aggro 1 at a time you can clear rooms with relative safety that way

hoary flint
inner quest
#

What would YOU think of the bards buffs and debuffs being in a cone spread out in front of him, similar to the bat scream, instead of a circle. So he has to face towards his teammates or enemies. Would be more realistic like he’s playing to an audience, would also stop a lot of the through walls and floors crap.

stone grail
worldly bramble
#

Make an other solo map, goblin are getting a bit boring to fight and their poison is just too strong

glacial sphinx
#

Destroying haste to fix buffball is a mistake. Wizard is reliant on kiting. Make haste selfcast only and reduce the max hp gained from strength above 35 to 1 (currently it doesn't drop off til 50). This will nerf buffed HP at the highest end while still letting Barbs gain significantly from the first 5 strength on their gear.

worldly bramble
#

solo in the trio map in unplayable nobody is friendly and as soon as you see a group they rush you down no chill enven if its 2 min in the game and nobody as any loot, i see no fun on playing as a solo

short heath
# glacial sphinx Destroying haste to fix buffball is a mistake. Wizard is reliant on kiting. Make...

Most Barbs just ale and self buff to 237HP with base kit atm anyway, don't really think this is a necessary HP scaling change. What really needs to happen is HP scaling and damage scaling need to be from separate stats. Constitution should be introduced as an attribute that scales HP and the debuff duration stat. Strength loses HP scaling and only scales damage, that way Barbs don't get to double-dip into two of the strongest stats in the game by only investing into a single attribute across all of their gear. Barbs are currently a huge stat check for early game, and a decent contender for buffball comps late game.

worldly bramble
short heath
worldly bramble
#

True

short heath
#

You spend 24 gold on an ale or find one in the dungeon and you can stat check anyone you want pretty much.

worldly bramble
#

I think they need to nerf many class but mostly nerf all the buff a group can have, cleric bard and warrior is too strong

tidal tide
#

why does the stash keeps being set back? I already lost 2 golden keys to that, feels super lame

wild geyser
#

Reverse the cleric nerfs, people need to stop crying about fucking group comps and learn how to counter

elder bobcat
elder bobcat
#

Noone knows. But you must learn how to anyway

vernal hedge
wild geyser
elder bobcat
#

So we can’t counter and it’s perfectly balanced

wild geyser
#

I just don’t think nerfing the cleric was the solution to that comp. Literally saw it again last night….

#

Nerfing the buffs the wizard gives were just fine, why nerf cleric spell count

vernal hedge
#

What does it matter that you saw it? It’s power was reduced and even then sdf has already expressed than even this will likely not be enough and they will reiterate on needs and buffs has needed

short heath
wild geyser
#

So reduce cleric spell count cause why

low heart
vernal hedge
wild geyser
short heath
wild geyser
#

Nobody likes the buff ball Barb but seriously wizard made that more broken than cleric did, cleric makes any team good cause the class is devoted to support whereas every other class except bard is dmg based

short heath
wild geyser
#

I’m just a butthurt cleric main

short heath
elder bobcat
#

Offf

wild geyser
#

Who now knows I need to sit more often in the dungeon

vernal hedge
#

Yah cleric neerfs weren’t just buffball nerds, but bringing cleric down in power regarding the current meta and direction of the game, not much hardcore if you cleric can get topping you up without an issue or pause to rest

short heath
#

Rogues are still mid right now even with buffs to base weapon damage.

wild geyser
wild geyser
short heath
vernal hedge
#

A cleric can 100% be a middle ground between frontliner and support, not on default but after some gear with stuff like smite you delete

halcyon gorge
#

Make normals naked runs, and high roller the place where you get to use the loot you got from normals

vernal hedge
#

There’s a reason cleric was used has main melee in some buffball comps

short heath
wild geyser
#

Idk how you solve buffball barbarian tbh

vernal hedge
#

It hard because the issue is stacking buffs, lots of moving parts

#

Well “hard”, allot they can do would delete buffball but that’s not a good direction

wild geyser
#

Why not just remove buff stacking. Like buffs that buff the same class of stats don’t stack on each other. EZ PZ

vernal hedge
#

You shouldn’t remove playstyles, you should balance them and grant counter play ability

halcyon gorge
#

Is making normals only naked runs a bad idea?

wild geyser
#

Alacrity and Rush don’t stack for example for fighter bard

vernal hedge
low heart
gentle linden
#

My only suggestion is to give rogue move speed. Let the assassin feel like an assassin, damage isn’t an issue for them, they felt fine before the patch. Now it’s just not enjoyable

graceful beacon
summer locust
#

I have a great suggestion Ironmace. Maybe f off from people that are not cheating and dont ban them for 72 hours?

sweet holly
#

Did they just nerf wizard again ?

#

Spellblade is gone from the game now

patent mauve
#

Named pair of unique "Old shoes" Cloud shoes/Nimbus shoes, grants the user an additional jump on a cloud puff animation with a (5~15)second cooldown.

graceful beacon
patent mauve
neat cloud
#

This game is fucking ass right now.

graceful beacon
patent mauve
graceful beacon
#

I feel like people would be pretty upset if they grinded bosses for a couple hours to get a unique old shoe though

patent mauve
neat cloud
#

There is no reason grey geared people should be queue'd in with top gear people. this game is fuckin aids right now

#

Can't fuckin extract even once in 40 games because I keep getting jumped by super geared people. garbage ass matchmaking system is going to kill this game

patent mauve
neat cloud
#

I love this game. it's the most fun I've had in ages. Until I get jumped by super geared people just looking to grief the entire map. it's ridiculous. there needs to be a gear separation in matchmaking.

patent mauve
#

Just play cleric, it's easy mode, put lesser heal and sanctuary and camp the swarm zone.

tiny star
#

How about instead of giving skins raw stats you would give them perks/skills. Lizardman could get different breath type (fire/cold/poison) depending on colour. That would be a very D&D thing to do.

neat cloud
#

I get where they got the idea for the benefit of lizardmen but you lose valuable stats by running it... helmets give way too much good stat to not use them just for a little bit of speed

bleak dagger
#

is it possible that the portal spawns in crypts are fucked up?

neat cloud
bright sierra
patent mauve
tiny wigeon
# wild geyser Reverse the cleric nerfs, people need to stop crying about fucking group comps a...

Your takes are so bad man, really shouldn’t be giving out suggestions.
“Just deal with buff ball” cool dude xD
You get less spells but resting makes your spells regenerate almost 200% faster then before. They want u to use heals outside of combat mostly, that’s why they didn’t touch the protection spell at all. They increases cast time on both heals so ppl can’t just be using that shit during fight all time.
And if you are upset because your earthquake has 1 less charge, learn when to use it, if u need to use 2 earthquakes to win a fight , you are doing it wrong.
They want to slow these groups down, so at least you have to rest before ganging up on another team.
Cleric main here aswell btw in case that matters to you

patent mauve
tiny wigeon
gaunt saffron
# wet ether when I play I'm playing to have fun and run around and do goofy shit. it just fe...

This is a common complaint I see by casual/chill players, hell i'm sure some sweats/juicers would use it from time to time too. I get gaming for some people is about relaxing and destress after work etc, BUT BUT why would you choose to play a PvP game that day to achieve that? By nature that has a level of stress involved, also the understood unspoken agreement that you will be engaging in battle, agreed to or not, just by the nature of the genre of the game.

The disconnect with those with the above mindset, is they believe the other PVPers in said PVP game has to abide by an unspoke rule of "honor". If you have any modicum of experience with online competitive PVP games, that generally is not the case. You will always have players in the games that are out just for sheer bloodsport, nothing (games like that appeal to that mindset), there is nothing you can do balance wise to curb that mentality. I'm not saying I condone relentlessly hunting down newbies, BUT I understand that is the nature of these games, whether I like it or not.

bleak dagger
bright sierra
#

A perk to make haste how it was doesn't make as much sense as rogues and hand crossbows to me. I don't personally understand this "buff ball abuser" as if anyone was "abusing" it. There was no bug or exploit being used in the buff ball to abuse so it's just people playing the game in my opinion, to support my suggestion its very common in dungeons and dragons for casters to buff their melees before combat (with haste being a melee favorite because of how good it is) so this haste change is just straying from the original theme of this game to satisfy cry babies for the millionth time which i don't support. to go even further, you say i abused buff ball but have you not? have you never played on a team where a haste was cast on your frontliner? cause if you havent i dont believe you, sorry. everyone's "abused" it at some point because it wasnt abuse it was just the best spell to cast on your team before a fight.

neat hearth
#

Let lizards wear most cloth headwear. Easy to model and more balanced than no headwear at all

neat cloud
patent mauve
vernal hedge
tiny wigeon
# bright sierra A perk to make haste how it was doesn't make as much sense as rogues and hand cr...

So you are a buff ball abuser.
This argument of “it was in the game , so it’s not abusing” , tells me everything I need to know about how little brain power you have.
Just because it’s not a bug or exploit , doesn’t mean it doesn’t need balance you mong.
And you saying “… just straying from the original theme of the game” , like you know what that is, do u think the devs know better what direction of the game they’ve had in their minds, or you? Some random?

tiny wigeon
#

There is , because he is insulting the devs, so why not fight fire with fire?

hexed latch
tiny wigeon
#

I’m sick of this community incessant whine about a game that is in early access, if the game is bad for you, press alt f4 , if it’s good, queue next.
Done!
You bought a early access game, it comes with it, changes happen

hexed latch
tiny wigeon
#

This dude is playing buff ball and can’t handle that his beloved haste spell got FIXED, and he dares to say it’s not in line with the game? Like he knows? What a insult to the dev team

tiny wigeon
vernal hedge
bleak dagger
#

okay karen lets just delete the players then

hexed latch
#

That's the appeal to this genre of game. You gonna risk it all?

devout cosmos
tiny wigeon
#

Pick your fights , walk slowly, do u know u can crouch AND slow walk at same time? Did you know u can avoid fights and not rush vs everyone you see?
Gear matchmaking is BAD in a game that has this many active users, we got 3 maps, two of them have high roller with 5-10min queues already , often u go alone or with couple others, and u want them to add GEAR matchmaking on top of it?
Use brain, if u split player base that much, it’s over for everyone.
You know what’s worse then dying? 10min queue times and empty lobbies, if u want pve go play dead island or something

neat cloud
#

Every game will have casuals like me who can't play for hours per day, and no lifers. a gear score matchmaking system will alleviate the annoyance of getting steam rolled every single raid. its unfair.

tiny wigeon
patent mauve
#

They've closed the gear gap from the Playtest era by over 90%, how much further should we go?

tiny wigeon
#

You have 5 regions, 3 maps, 2 with high roller , what do u think is going to happen?

vernal hedge
patent mauve
#

Max damage rolls are 14 for physical damage down from 72+, armor at the base level is protecting like 10-25% more PDR

tiny wigeon
# vernal hedge he hasn't gotten that far like 90% of the people that ask a queue for this, no t...

And that’s what makes me so mad, these little sad people , take less then 1 minute coming up with a “solution” that doesn’t even work on the current situation, and blame devs that are spending hours and hours a week actively thinking of a solution to these things
Show some respect, before u come here giving a “solution” ask yourself why the devs haven’t thought about it before. Because I guarantee it, the devs are way more suited for solutions then you are

patent mauve
urban solar
#

I've said it before and I'll say it again, remove the damn dark swarm. Not a necessary mechanic and only frustrates

devout cosmos
urban solar
hexed latch
patent mauve
bright sierra
urban solar
tiny wigeon
patent mauve
urban solar
vernal hedge
tiny wigeon
patent mauve
urban solar
patent mauve
tiny wigeon
vernal hedge
patent mauve
tiny wigeon
#

Haste gives you one extra action per turn and after one minute u become lethargic. How is old haste similar to dungeons and dragons haste? Stop coping dude

#

Buff ball abuser Anderson is upset his team suddenly can’t kill anyone

wet mortar
tiny wigeon
patent mauve
hexed latch
wet mortar
tiny wigeon
patent mauve
wet mortar
hexed latch
patent mauve
#

Yeah and they still get 5% from invisibility

tiny wigeon
#

Can’t believe I just read “ remove the dark swarm” …

wet mortar
#

Dark swarm should just be an ability that makes a wall of bugs blocking off a doorway/hallway, dealing insane damage if you try to walk through it and a cast and forget not like the current version where it's essentially earthquake

tiny wigeon
#

Remove dark swarm and weapons and have the game renamed from dark and darker to VR room fantasy chat!

patent mauve
#

Ok imma post my previous suggestion again to start more discussion on other topics.
" Named pair of "Old shoes" Cloud shoes/Nimbus boots, grants the user an additional jump on a cloud puff animation with a 5~15 second cooldown. "

tiny wigeon
vernal hedge
midnight wigeon
#

The hoodies had soo much potential

tiny wigeon
#

They already have talents and perks and quests on the books, they prob should just focus on that first

tiny wigeon
#

Right, so it would insta activate every time u double jump , I mean, it would make the boots better but do we care that much ? Seems very specific thing to do for an early access game with a bunch of shit to do on the books

patent mauve
tiny wigeon
#

Cause it would be weird if these boots were the only gear with passive/active use and nothing else

hexed latch
vernal hedge
tiny wigeon
vernal hedge
patent mauve
vernal hedge
#

we know every weapon will have a unique version, why not armor?

hexed latch
#

As a rogue, old shoes make the least noise so I wear them

patent mauve
patent mauve
#

If everyone has DJ then no ones special

#

Less rogue hate YoloRage

hexed latch
#

Rogues get to much hate tbf it was deserved at some point

tiny wigeon
# vernal hedge theres also life and death, a weapon that once a run if you are supposed to die ...

Yes , I know about these. I just feel boots are a bit different, two reasons why.
Anyone can use these boots, while all uniques currently have some sort of limitation to them. Bow can’t be used by wizard and etc.
Second, these uniques are very noticeable, if you know them, you can spot them, like that life and death axe, is very visable that a player has that unique, which allows u to dodge or counterplay.
However boots are very hard to notice , and have no class limitations, again I think it’s a good idea , if we make a bunch of items do these things, but I feel like these active/passives are just kind of “talents” that we will have eventually

pallid dome
#

@keen onyx @dawn grotto Range reduction on Shriek of Weakness may have been a bit much. Finding bards, my own and others, getting absolutely murdered trying to use it. Most bards aren't running it anymore

neat cloud
#

Gearscore matchmaking - needs to happen. I shouldn't have to "rat" or run and hide from every single person in every single dungeon. I should have similarly geared folk looking to have fights with eachother, not just get my ass beaten to a pulp every single dungeon

patent mauve
hexed latch
tiny wigeon
vernal hedge
neat cloud
tiny wigeon
tiny wigeon
neat cloud
#

Player count at any level doesn't matter. I shouldn't be grouped up with people that have end game gear every single raid

patent mauve
tiny wigeon
neat cloud
neat cloud
patent mauve
#

Plus I really think more items that add less combat focused actives/uses would be healthy for the game.

supple dirge
#

Gear Score is cringe

neat cloud
#

Getting my ass beat down every single dungeon by top tier gear players is cringe

vernal hedge
tiny wigeon
# neat cloud Me? what high horse did you acquire to be saying my opinion is bad and everyone ...

Your opinion is bad, you are entitled to have an opinion , doesn’t mean it won’t be bad, multiple people in this channel have given u reasons why it’s a bad opinion, and u ignore it and keep pushing it.
You think the devs haven’t thought about gear matchmaking? You think you are some enlightened human being that can see something nobody else has seen? People that get paid to develop the game haven’t noticed what you have, with your extremely high IQ

patent mauve
wet mortar
#

Gear score very cringe. Bring back the semi-separation wherein purpleplus is restricted to high roller though imo.

patent mauve
neat cloud
tiny wigeon
tiny wigeon
patent mauve
#

In HR you wouldn't know someone is using a named item unless you saw them in pregame lobby, not seeing someone's double jump boots wouldn't ruin your gaming experience. Just give you an "aha" moment.

neat cloud
wet mortar
tiny wigeon
#

They are, and I agree with u that it’s annoying , however, gear matchmaking isn’t the solution , not with 10k player pool. And also, some ppl enjoy the fact that they can go into a lobby naked and come out with epics, something that won’t happen with gear matchmaking, all the gear you get will be similar to yours unless the player you killed looted something big in the run you are in

tiny wigeon
# wet mortar I don't think this is the answer imo, it's not just git gud when someone is genu...

Balance is impossible , think about it like this.
There are 3 different maps, some are open, some are closed, which means certain play styles and classes are better in certain maps then others.
There are 8 classes , each has a bunch of perks and abilities , some of these abilities and perks interact with your teammates.
Now will all these iterations , it’s impossible to all balance in every situation.
Total balance is boring, it takes away from the uniqueness of the game.
Don’t get me wrong, full kited teams in normal crypts is cringe as fuck, but I would still take that over the alternative

bright ore
#

Noob stomping tax is the solution.
Reg dungeons only
50g per purple
100g per orange
250g per unique

wet mortar
bright ore
#

Because at this point you’re joining just to be a Richard and the game needs a money sink.

wet mortar
#

I honestly think the system of no epics+ in norms was alright just needed tweaking

patent mauve
tiny wigeon
#

Pub stomping lowbies will sadly always be a thing, cause ppl are disgusting.
Look at the 1-15 Lobbies and 15-20 lobby system they had going on.
People were playing on smurfs, queue with a friend, get their friend to drop them gear, then go play in 1-15 lobbies fully kitted, players will always find a way to be lame

bright ore
patent mauve
# bright ore You aren’t going into a dungeon that kitted to roll on reg loot.

Yeah, it's to hunt other players, but if they only find grey geared timmies, its still a waste. Charging them 200+ gold to make them go HR seems a bit too harsh. I'd rather them going into inferno with a -80 luck bonus wasting all their time a better idea, they could still end up with a legendary worth 2+keys off a boss drop at the end of their run. -80 luck would make that nearly impossible.

wet mortar
patent mauve
#

Players would gladly spend 300G to pub stomp lobbies, I'm guessing people would even donate gold to streamers to hear timmies cry. People pay Jay to murder people for gift subs constantly xD

bright ore
tiny wigeon
#

most players that are stomping lowbies, just take blue portals and the end and go to it again

wet mortar
#

The best solution is genuinely the one they had in place where epics were restricted to high roller... makes perfect sense don't understand why they removed.

bright ore
#

If they want to do it in BIS blues at least I have a chance in my rag tag green set

patent mauve
#

Making the gear drops from normal lobbies literally nothing but grey drops imo is the better solution. they'll make that 300g entrance fee in one HR run and run right back to the normal lobby to pub stomp

tiny wigeon
patent mauve
#

If that's what they want to do, no pigeon hold on an entrance fee is gonna stop them, and they'll still have a possibility of a unique drop off inferno bosses in normal lobbies. Reducing luck would prevent the drop rate by 200%+.

bright ore
tiny wigeon
#

and it made people not queue to high roller, like ever, high roller was just dead, which to be fair, was a lot due to the chinese farming teams

wet mortar
patent mauve
tiny wigeon
patent mauve
#

You can make 200-300 gold per normal run, I do it frequently with 90%+ extraction rate. That won't stop good players from pub stomping.

bright ore
patent mauve
tiny wigeon
#

you guys think if players were using top quality blues, they wouldnt just as easily stomp u?

patent mauve
#

I want timmies to be able to bring that one purple weapon they bought off the candy vendor into normals at a small cost..

bright ore
#

We want to redirect into HR. Making reg accessible but make it not worth the time or effort in end game gear

tiny wigeon
#

the different between purple and blue isnt that much, especially now that u cant roll multiple damage stats in 1 piece of gear, blue and epic gear isnt that different

patent mauve
#

The timmies can't make it in HR, 95% of players died to the mob they encountered. Their learning curve is steep.

tiny wigeon
#

knight, those players arent queueing for high roller, there are a bunch of naked ppl queueing high roller

patent mauve
#

Instead of paying half a HR fee because he managed to save 30 candy..

tiny wigeon
#

dont think it would change anything, people would just queue in blues instead, and still stomp u just as hard.
People will always be lame if they want to, either making smurf account, or trading shit between friends , or using blue gear instead of purple so they can queue into the timmies

wet mortar
#

new vik sword feels so gross

tiny wigeon
#

or just buying 1k gold for 1dollar, and paying your fee, the timmies are fucked regardless

patent mauve
#

Let's not cut off our nose to spite our face, the problem is good players will always get the gear first.
We can't stop them, but we could make it less desirable to wear good gear in normal lobbies while not hurting the timmies too much. Hell most players thought luck was a placebo for the longest time because nobody actually tested the drop rate increases. @tiny wigeon Exactly!

tiny wigeon
#

im down to try it, i just have no faith ppl wont find some way to continue to be lame

wet mortar
#

Viking sword is now as slow as battle axe XD

patent mauve
#

Minor incentives are all we need to push better players into HR lobbies.
Honestly I'd prefer the drop rate for HR be insanely good, since the death rate is so high in there. They could always drop the drop rates in later patches once the playerbase gets their wings.

visual violet
#

CAN WE STOP LETTING FUCKIN RANGERS PLACE TRAPS IN DEAD BODIES

patent mauve
visual violet
#

every single death i have on HR rn is some shitter teir ranger with blue shit killing me bc i run into 3 traps hiddin in dead boddies. this is so cancer

#

if i run into it of my own accord i dont give a shit im bad fuckin let my hr run 2k kit die but i c ant even SEE the traps to avoid them

tiny wigeon
visual violet
#

it lasts like WAY too fucking long too, you should only be able to get 1 trip and maybe a shot off, not a triple shot and two more. i take 5 hits when im in a fucking trap and i only live that long bc im barb and rage

wet mortar
#

Just make traps slow by 50% instead of stunning people

tiny wigeon
#

i think traps should hold u in place, and u can move a bit on these traps, they changed it a whle back so the traps are a little area that u can still "move", i would rather reduce the duration on them

#

traps arent that bad when im on cleric, and have the 50% less debuffs duration on me, they last very little, and i usually just block for 3 seconds or so, then i can move again, that would make more sense for everyone

wet mortar
patent mauve
tiny wigeon
visual violet
#

i mean only 3 classes have sheilds . i just think they dont even belong in the game honestly anything that can act as a player and do dmg while actively not having to be there need to be removed

#

they remove that shit from vitrually every game that tries to be giga balanced in a PVP situation, and the fact that there is no limit so someone can place literally 10 traps and can walk across the dungeon and come back through their maze and they still are active is just stupid.

tiny wigeon
#

ye having a limit on how many traps u can have active, or a duration on trap being active after u laid down could be nice

visual violet
#

i dont want to play a game where im forced to dodge incoming arrows for 20 seconds while i even get up to a ranger in HR gobs and then have to play looking at the floor and jumping over every xingle dead body,

tiny wigeon
#

my advice to you if they dont change how traps work is just, crouch and turn ur back on them, they can only hit ur body and not ur head, hopefully thats enough time for u to disarm the trap and run to a more favourable spot

patent mauve
tiny wigeon
#

also since we talking about traps, fix this clear bug, where rangers can shoot arrows and then place a trap on top of arrows, effectively putting a trap wherever they want, sucks when ur looking at the floor expecting traps, then get trapped on ur head instead xD

bright ore
# patent mauve Let's not cut off our nose to spite our face, the problem is good players will a...

I get where you are coming from, my worry is the fate of early acces games that cater to chads wants to be sweaty and shit on less “good” players ends up killing off the player base as most people don’t like banging their heads on brick walls and going no where.
I enjoy pvp but I’m running into nights where it’s just geared out groups rolling the dungeon inventory full of bandages, pots, and campfires and not even looting the teams they are rolling through. This kind of play is just as demoralizing as teaming, I’m still getting my 2-4 hours a night but when I hit multiple nights in a row where it’s every game it makes me want to move on.

Games can survive without chads, they cant survive without timmies puttering around.