#suggestion-discussion

1 messages Ā· Page 220 of 1

long isle
#

rmts are going to buy 10k gold for 50cents

cursive canyon
#

I'm not saying it's not good. I've just never died to one personally

small furnace
#

Spear on ranger is good, and it's better for pve. The thing is arming sword + hand crossbow is just such an upgrade in pvp that it's usually my go-to. Also spear has such bad sour spots so people can get in your face and make it do way less damage.

stone marlin
#

Dude if u have came acrossed a good ranger with a spear ur gonna die šŸ˜‚

short heath
small furnace
swift belfry
#

NERF THE RANGER. My god 🤦

stone marlin
#

It is a God teir perk and the reach on stab weapons like that you get the frist hit with a God spear ur laying them out unless u just have 0 awareness

short heath
small furnace
stone marlin
#

Spear just all around my favorite Melee I'll even use it on a fighter

short heath
uncut slate
#

I feel like they were so close to the best the game has been, but just went so far off the mark.

worthy iron
#

Yeah its gonna get nerfed probably

faint merlin
#

Need to make high roller either more attainable or not allow highly geared players in basic dungeons. It’s ridiculous how many people you run into that are geared when you have default

lyric yew
#
Matchmaking below level 14 has now been removed.  ```

šŸ‘ŽšŸ¼
uncut slate
#

Ironmace has no idea how to get where they want to go

long isle
hot wolf
#

Why is keeping the launcher up now required? I don't need the extra window

wet mortar
#

no

serene knoll
#

gold pile back on normal hell after you kill boss with only 5 uses no legendaries out of it though

long isle
stuck slate
#

There is now a realistic world where this is true

opaque trench
#

"- Dungeons now drop high-quality items much more frequently and in greater quantities from all chests and subbosses." DO THE OPPOSITE OF THIS! WHY WANT US TO REACH ENDGAME SOONER AND BE OP?!?!

unreal moat
#

All attributes and healing become randomized words WTF

hybrid perch
#

So is it just me or does it feel like ray of darkness SAYS it got buffed but didn't at all.

small furnace
patent barn
#

aljava?

cobalt root
#

I wish the first circle started just a tiny bit later, even 10-20 seconds later. If you get stuck in a corner spawn, with the first circle on the opposite side of the map, you pretty much have to sprint passed everything in several rooms without looting/killing anything

orchid kestrel
#

The fighter is the worst swordsman in game because others can use rapier which is op long range frontal attacks. Nerf rapier or let fighter use them without penalty.

grizzled current
#

Why is level 15 still a trade requirement with level 1-14 lobbies removed? Did someone forget the other half of the adjustment?

uncut raptor
chilly estuary
#

wishing magic staff gets a reach buff like battle axe did

long isle
#

so when is the next project crawl or greed is good playtest

long isle
median goblet
#

clerics are slamming down chug jugs and infinitely healing machine gun rangers and juicer nascar barbs BUT NERF HARMONIC AND TRANQ GUYS THAT WAS THE THING FUELING BUFFBALL NOT THE 50 hp HEALS BEING PUMPED OUT EVERY HALF SECOND

vernal lotus
median goblet
#

@long isle clearly a delusional take didn’t you see they just removed every bard spell off his wheel in the recent patch to counter buffball

mellow glen
#

those changes are disgusting i lost any motivation to gear event to play ;/ it should be done betwen wipes not in middle and destroying all your collected gear in mid game and i dont have much but i can imagine enrage of ppl who have full sets

long isle
mellow glen
abstract swallow
#

can you guys even explain what a buffball is
I genuinely want to hear you guys break down what it is and why it's a problem

severe bane
#

this update was dog, should of left gear already found alone, now all my gear is terrible and has magic stuff i dont need.

median goblet
#

buffball is caused by bards having the ability to que into games if we remove that ability we can start making a difference

abstract swallow
random charm
abstract swallow
long isle
mellow glen
# random charm what did they do to loot

there is no gear in chests becasue it should be on trade now im checking trade for like 10 mins for now and there is no single item to buy all crap stats waste of time too even look for gear just go gray ... gear doesnt matter anymore

abstract swallow
severe bane
#

games ass now

restive aurora
#

anyone know of any dad imitations out right now? dm me if u dont wanna possibly break rules. this patch completely killed dnd for me for now

mellow glen
abstract swallow
restive aurora
#

whoever they let man this patch needs to b fired lol. think this is gonna be a learning exp for all of us

severe bane
mellow glen
median goblet
abstract swallow
mellow glen
long isle
abstract swallow
mellow glen
hexed oar
#

the biggest problem im finding right now are the stats are mixed up, like falchions with memory cap and viking swords... and so much interaction speed on everything lol they definitely need to fix some of these stats and how they're showing up on items

mellow glen
ancient briar
#

money inflation.. we have way more treasure loot than ever before.
Ironmace is terrible at buffing and nerfing.. their buffs are making things godlike and their nerfs are ... as if you nuked something to the ground and the radiattion would spread to other parts fo the game.

livid sundial
#

yea it always seems to go to extremes

surreal cobalt
livid sundial
#

i like the idea of having the gear in dungeons instead of vendors, but man, this is too much

hexed oar
#

I also like the gear in dungeons thing- but less interaction speed and memory capacity lmao. thats all im finding

shadow hearth
#

Suggestion: fix false bans ! šŸ˜ž

long isle
#

sugestion revert the patch and roll back if you dont want that your eather an insanely bad player or only play like 30mins a day

indigo grail
#

suggestion: bring magic healing rolls on to atleast some wearables

surreal cobalt
#

Here’s a suggestion point, almost everyone (way more than half) in this chat sounds like absolute whiners lmao,
Why don’t you guys stop complaining about the gear and go smash some dungeons, it’s fun, open some chests

idle crater
#

earthquake needs to be fucking changed

#

there is no counter play u just stand there and die like seriously

#

unless you have full plate but many clases dont

surreal cobalt
tight fox
#

yeah don't move so I can triple dink you as ranger

indigo grail
long isle
#

everyone but the worst players in the game are giveing out rn how have the devs not learned from what they did on patch 1 the exact same thing happend

surreal cobalt
#

Games hella fun atm

idle crater
surreal cobalt
idle crater
#

bruh

indigo grail
idle crater
#

the range of earth quake should be halved, minimum.

long isle
#

wish the devs would team up there 5 braincells as much as people team in game

woven oak
idle crater
#

you can be over 6m away and he still hits you thats half of most rooms

#

cleric is better rogue than rogue, yo get next to earthquake cleric its guarenteed over, rogues atleast u can fight them off

mellow glen
woven oak
#

the combos in the game are problematic to balance tbh, cleric solo is alright, but in teams its just fucked

idle crater
#

earthquake should be like if youre 1m radius around cleric

long isle
#

does anyone know of and DAD imitation games that are out rn so i can go play them

idle crater
#

allow him to get away, maybe not just push any room with impenetrable force

woven oak
mellow glen
idle crater
#

if he hits you with max range earthqquake thru a doorway, and you dont have a sheild

idle crater
mellow glen
long isle
#

so the devs say anythign about reverthing the patch yet coz i and many others aint playing till they do

hollow grotto
#

Suggestion: Bring back the original goblin dungeon, where you have to go in with no loot, and make it out with something to show for it so its a way to get loot to play with friends, or bring back the matchmaking system u just got rid of, so we don't have to fight lvl 15 people with full blue gear, as a naked with nothing thats got a level 5 character and is trying to learn a new class

long isle
woven oak
mellow glen
idle crater
woven oak
long isle
#

the people who want matchmakeing dont understand that they where stuck with crap gear because of matchmakeing

hollow grotto
#

they have had good options but they remove them after a month

Edit: like why should nakeds be going up against people with blue gear wtf,

woven oak
long isle
hollow grotto
#

so add different options for matches, like have a everyone of all levels area, and then a close in level and gear one, and then a low level only one,

woven oak
chilly estuary
#

how do i report a cheating barb

scenic aurora
#

Suggestion; place more inferno portals in each match

long isle
tight fox
#

loot seems to have been tuned up way to high

long isle
#

this isent even an extration game anymore is a battle royal everyone got full purples there is 0 gear gap i

rigid prawn
woven oak
# long isle both

If youre good you get rich, if ur bad you dont get rich.
if there is no match making algorithm then the default is skill based matchmaking without variable match making

tight fox
woven oak
solar furnace
#

Really sad update loot is now way to common and the rerolls on everyones stash is such a troll with literally 30 minute notice too

woven oak
solar furnace
mellow glen
humble spire
#

Hello @dawn grotto @keen onyx please guys can you focus on improving server stability? There is real problem with rubber banding and it is here from the wipe. Before was stability of the servers pretty good. Thank you ā¤ļø

rigid prawn
# woven oak Humour me, have you worked in this industry or similar industries?

Ive developed various home projects and did go to school for a while but nothing substantial, i have been following various EA and EA-like games for the past 15 odd years or so, its not my first trip down this road lol. Balance adjustments are a part of the process though, just got to work through the initial growing pains, more then likely it will happen everytime they add anything substantial like new classes in the future.

rigid prawn
surreal cobalt
woven oak
woven oak
woven marsh
#

Suggestion: I just learned that Hide is considered a buff, and therefore the duration is governed by Will. This is insane and needs to be changed.

agile igloo
#

I hope they add magical healing back to gear and just limit it to only +1

granite plinth
#

fix god damn rangers. I ran into a aimbot ranger and I couldn't even chase him down as a kitted barb because ARROWS slow you down for some god damn reason

rigid prawn
woven oak
rigid prawn
small furnace
unique locust
signal yew
#

Have items roll negative stats, example +3 strength -1 agility

mellow glen
scenic aurora
#

More inferno portals per match

indigo grail
#

give some better rolls all i get is +.5 move speed and interact adn magic interact its ass

stuck perch
#

Fix the god damn bard. You took a great class that was fun to play and dragged him through the mud to the point where he's no longer anything more than a ghetto fighter or rogue. If he needed nerfs, then give him some actual elegant nerfs. If using him to buff ball is too strong, then give options for counter play to other classes. There's no point to play him in any other way than a light weight fighter with a sword. They were rare enough before the patch.

proven valley
#

Suggestion: listen to streamers that play the game 24/7 not redditors

short heath
stuck perch
abstract swallow
#

gonna agree with Onyx for once, Bards were the most prolific caster in the game from the start of EA
it's only Warlock being FOTM that has made Bard not make up 30% of non-rogue players

stuck perch
#

For like 2 weeks, then about mid august they started becoming rarer. End of September there may have been one in every couple matches I was in.

lucid folio
#

now there will be a lot of bards again because of chests

stuck perch
#

Fighters and rangers are massively more popular.

abstract swallow
#

fighter and ranger are the 'newbie-friendly' classes because of how they interact with PvE, they'll always be popular, as will Rogue for how easy it is to rat with

indigo grail
short heath
stuck perch
stuck perch
short heath
#

Barbarian roughly the same as Fighters and Warlocks roughly the same as Rangers. Rogues and Clerics by far the least popular atm.

stuck perch
#

Could also be they're seemingly not present because we don't hear them play their music as often in the distance. Considering most of their songs suck, it's not worth the time to play most of them.

hearty otter
#

Sdf out here single handedly ruining the game. Dude is clueless. Get a new lead dev

short heath
stuck perch
abstract swallow
#

as long as Bard has notecancel'd SoW and quickswap crossbow headshots/drums, he'll just be The Better Rangerā„¢ļø

short heath
#

I've said this before and I will say it again - Bards will always remain a problem if they can have all of their buffs persistently stacking.

abstract swallow
#

bard de/buffs, bare minimum, need to only apply when you're within X units of him
if you disengage or he does, the enemy/his team should stop feeling his influence
right now the class literally plays through walls and doesn't even have to participate in teamfights he singlehandedly decides

stuck perch
short heath
short heath
stuck perch
lucid folio
stuck perch
abstract swallow
short heath
lucid folio
stuck perch
short heath
stuck perch
#

Nowhere near +100% either

abstract swallow
#

no that's pretty close to 200%, we just had no idea what he was talking about until now
a single rousing rythm on a team is basically a full extra starting character of stats

stuck perch
#

What's close to +200%?

lucid folio
#

his stupidity when talking about bard I guess

abstract swallow
#

c'mon, he's a beebo but there's no reason to be crass and resort to playground insults

lucid folio
#

I'm just tired after 2 more special individuals I talked to before in this chat

stuck perch
short heath
abstract swallow
# stuck perch Spread across an entire team.

I'm not arguing the validity of his stance, just that when he explained what he was talking about he's technically not wrong?
bard buffs are nuts though, and he's naturally encouraged to stack the everloving christ out of them since they have no cost, only a barrier to entry

stuck perch
lucid folio
tight fox
#

bard should only be able to stack buffs from a single instrument and should he swap instruments they lose said buffs and he has an entire new set of buffs to choose from so he has to actually think about what he plays instead of just prebuffing and that's it

stuck perch
#

A gallon of water sounds like a lot if it's on your kitchen floor. But it's nothing if spread out across your yard.

stuck perch
lucid folio
short heath
abstract swallow
lucid folio
short heath
#

Bard is literally STILL strong as hell. Get out of here.

abstract swallow
#

the only thing bard needs is a real helmet and I'd probably play nothing else

lucid folio
# short heath Bro, WHAT?

replace bard with ranger, get insane dps, replace him with wizard, get dps and haste+invis, cleric - buffs and heal, warlock - dps and zoning

stuck perch
short heath
#

Nah, I'm done talking to literal walls with room temp IQ about this. Good luck @abstract swallow

spark idol
lucid folio
stuck perch
short heath
lucid folio
stuck perch
marsh tinsel
#

ā€œbard is a better rangerā€ what abt the perks and skills rangers have access too as well as traps that bard never touch?

#

wna speak on that a bit

wooden meadow
short heath
#

75 move speed, 24% action speed, 45 armor and magic resist, 9 all stat, 54% action speed AND spell casting speed

short heath
#

While yes it is spread across the whole team, that is what Bard provides right now for buffs. The action speed and spell casting speed is also on ONE song, so in A SINGLE SONG, you give over a 100% stat boost.

lucid folio
wooden meadow
#

and you might wanna check the patch notes of the recent patch šŸ˜„

short heath
wooden meadow
short heath
#

Y'all are actually delusional about this. Bard is STILL omega busted.

abstract swallow
#

he's multiplying them by 3 because he's talking about how it impacts a team

lucid folio
short heath
#

No, I did not apply it twice.

wooden meadow
short heath
#

Those numbers are the totals across the whole team, which is actually well above 200% if you want to factor in the shield they can give as a factor of EHP.

#

+9 all is also a massive increase to the percentages as well that I didn't go out of my way to calculate. +9 would realistically be more like 4 or 5x that, in percentages on your character sheet.

#

Strength alone triples it.

lucid folio
#

not really if you calculate it correctly, applying to each player individually

short heath
lucid folio
#

also mind that it all doesn't matter if you aren't playing buff-ball, you might as well just replace bard with ranger and do more damage instead

wooden meadow
short heath
lucid folio
wooden meadow
lucid folio
short heath
stuck perch
#

Adding a little bit of unfocused stats across the entire team isn't as valuable as adding a lot of one thing on a single player. And buffing yourself doesn't actually contribute to your team goals if you're not dealing damage while under those buffs.

abstract swallow
short heath
wooden meadow
stuck perch
#

Buff bull is a meta because you stack a lot of stats on a single character. It doesn't matter that you give stats to the 2nd support player in a buff ball all that matters is how high you can buff the player that's actually going to get the job done.

short heath
wooden meadow
#

you do realize that the only team buffs, which last longer than 8 seconds, are +3 all and Harmonic Shield (which was nerfed to 15?)

short heath
stuck perch
#

Those stats are spread out across the team, they're nowhere near as efficient as even half of those stacked on to a single player.

short heath
#

God damn you're actually delusional if you think those 3 stats don't literally make or break every single fight in this game.

stuck perch
#

Yeah because there are a ton of classes that use action speed and spellcasting speed at the same time to the point where they should considered to stack. <=SARCASM

small furnace
#

I think the issue is that the bard nerfs are targeted at the meta, highest end of the game but they affect lower tier bards too. My friend was put off from bard and won't touch it after the nerfs.

I agree with Onyx though bards were a huge problem and probably still are in high tier play.

abstract swallow
#

bard enables the same buffball nonsense invis+haste wizard did but with way less setup and downtime, and with even more force multipliers

short heath
#

@small furnace AND @abstract swallow agreeing with me? Hell has frozen over.

stuck perch
# short heath Action speed, move speed, and SPELLCASTING SPEED, my guy. Stop being so ignorant...

If they were in pre-nerf quantities sure. But as it stands your buff ball stands more to gain from a wizard casting haste on for front line guy than you twisting both of those songs together. And while you're twisting those you barely have time for anything else while the wizard casts haste once and follows up with a different spell. Maybe reapplying the haste a 2nd time before the fight ends.

abstract swallow
#

I mean I disagree with you about GBMM and I think you're terrible at phrasing your points
and could possibly use a nap, you're kinda grouchy
but I can still see where you're coming from

small furnace
fathom bolt
#

Give torture mastery back its 50% scaling, everything else can stay nerfed

stuck perch
#

The thing with support characters, not just bards. Is that they act as a force multiplier. Buffing a base kit fighter isn't going to have the same impact as buffing a fighter decked in purples and legendaries. Indeed before the patch at the beginning of the month bards didn't need gear because they scaled with the gear on the rest of their team.

small furnace
naive walrus
#

Current hot fix was too heavy handed. We now have 4 mediocre classes (warlock, bard, wizard, rogue) competing against the virtually untouched meta classes (fighter, cleric, ranger, barbarian). Warlock was definitely too strong but it was keeping the buff ball meta nerds in check. There were three nerfs for warlock that have decimated the class. nerfing magical healing on gear, magical healing scaling, and increasing hyrda cast cost is too much, two of these would of been sufficient.

small furnace
#

For the most part pentabuffing bards were fixed with the new rework, but it was still an issue with very high gear.

short heath
small furnace
#

There's no reason one class should be able to do everything better than everyone else, but that's exactly what bard did.

stuck perch
small furnace
short heath
stuck perch
small furnace
stuck perch
small furnace
short heath
wooden meadow
small furnace
short heath
#

People still don't understand that once a buff ball trio hears you and wants you dead, you're forcibly taking that fight unless you're also a buff ball trio and want to just run.

stuck perch
small furnace
wooden meadow
wooden meadow
small furnace
indigo grail
#

i think if there was going to be a change to loot and rools youalready had in your stash it shouldve been atleast good rolls if you had good equipment because now half my kit is unusably bad

stuck perch
short heath
abstract swallow
stuck perch
wooden meadow
small furnace
stuck perch
wooden meadow
small furnace
short heath
wooden meadow
stuck perch
wooden meadow
abstract swallow
#

according to ranger complainers, yes

stuck perch
#

I wasn't the one talking about +35ms

steep tartan
#

Ranger is always going to be op, its a slow, melee and spell based combat game, rangerj ust doesnt fit in the game when the longest spells dont even compare to ranger

wooden meadow
abstract swallow
stuck perch
steep tartan
stuck perch
wooden meadow
steep tartan
stuck perch
steep tartan
stuck perch
abstract swallow
#

ranger's 'lean kit' role hasn't really been a thing since the first rarity squish and +damage nerfs

steep tartan
#

personally, i just think that wizard should be given some different spells, id like to see some more complexity from yknow, a magical caster whos supposed to be very intellegent

stuck perch
stuck perch
obtuse socket
#

Make a couple of Occultist only wearables have a +1 MAGIC HEAL , maybe boots and hood or something exclusive like that, magic heal only goes to plus 4 at the moment with 2 rings, pendant, and spellbook. Raise the cap to 6.

mellow glen
split lake
#

Patch was an L.

obtuse socket
stuck perch
#

I'd make the wizard buff spells (haste and invisibility) last at least a base 10s. I'd increase the base duration of slow to 5s and the base duration of the Icebolt's slow to 2s. I'd then add some more counter play against invisible players, then I'd add some dispelling/purging options across some classes and maybe even a potion to provide counter play vs buffs and debuffs. I'd also make the fireball damage taper down the further you are from the center with the direct hit remaining the same. As a finishing touch I'd give wizard some more mastery perks for his other schools of magic.

summer crystal
#

LET ME CATCH KITCHENS AT BASE CAMP

torn goblet
#

how about we stop getting shot by archer skeletons 3 seconds after im invis

stuck perch
torn goblet
#

@stuck perch Maybe they had already shot by the time i was in stealth but i purposefully tried to wait until he shot to give me a gap to walk a few steps in stealth but i guess ill cope with it by saying youre right and they shot at where they last saw me lol

stuck perch
#

For pve, it's not enough for them to just shoot at where they last saw you. When you go invisible you leave behind an after image/fade out effect for like a second. They'd be shooting at that or picking another target.

torn goblet
#

truth is im probably just bad lmao

nova mango
#

they should not have stats reroll after removal of legacy-stats. id rather have them just give us the new max, bc it sucks to have your +2 all changed to a interaction speed or some bs like that

split lake
#

Unpopular opinions. But Rogues hide needs a buff. It doesn’t last long enough for a 40 second cooldown. And you can only take 10 steps with the stealth perk. Meanwhile, wizard can haste/invis a barb and he can run as far as the duration lasts. Rogue is supposed to be the class that can be invisible, yet, it’s not even long enough to lose someone. Especially since they know you can only take a max of 10 steps. I get the damage nerf, rogue needed it. But you should be able to hide longer.

stuck perch
#

The thing that made rogue OP was the burst he got coming out of stealth not stealth itself.

split lake
#

Idk about that. I mean, rogue is supposed to be the one that can hide. Yet, it’s harder than ever. The duration of hide is low as hell, and stealth only lets you walk 10 steps. If a barb is chasing you, (and he can catch you) then you can’t even ā€œHideā€ and successfully get away. He can easily wait out the duration, and know that you are at a max of 10 steps in either direction. It just doesn’t feel good.

#

Especially now that when someone bumps you it breaks your hide.

stuck perch
#

It doesn't. Yet stealthing is one of the core aspects of the rogue class identity and class fantasy.

steep tartan
#

It does, i can 100% confirm that for myself lmao
Honestly though, backtumble, SUPEr underated on rogue

stuck perch
split lake
steep tartan
#

Ive litterly never ran pickpocket so i didnt even know that

stuck perch
steep tartan
#

if its not the greatest design, it should probably be changed

stuck perch
#

Don't say that, they'll make it worse.

split lake
torn goblet
#

why can mobs swing through walls

split lake
#

I 100% agree with the damage nerf rogues got. They definitely needed it. However, it doesn’t make sense to me to kill most of the damage output, and make me use hella perks to get a shitty invis. Rogue feels underwhelming in the stealth category in my opinion. That’s kind of rogues whole thing.

stuck perch
#

Wizard's invisibility isn't the issue with stealth. By all means let wizard keep invisibility (and increase the duration to 10s) rogue needs his stealth to be different and unique. If it becomes too powerful then provide counter play don't just make it useless.
@torn goblet If they couldn't players would be cheesing them all the time.

torn goblet
#

they do cheese mobs all the time anyway

split lake
#

I personally don’t agree with wizard being able to cast invis on anyone but their self. But that’s just my opinion.

stuck perch
torn goblet
#

i suppose i understand, can say its pretty frustrating though

untold badge
#
  • Loot needs to be between where it was and is now.
  • (option 1 for warlock 1 or the other changes but not both) Warlock lossing 25% scaling from magical healing needs to be reverted
  • (option 2 for warlock 1 or the other not both changes) keep magical healing on only jewelry and book but increase it to be able to roll +2 so max magical healing is 9 (book can roll 3 already)
  • Base stats like strength, knowledge, will and agility should be able to roll up to +2 (except +all)
  • Same can be said about all of the other stats being able to roll +2 (except +all)
  • Available items of green and blue in vendor between where it was and where it is now, 2 extra green and 1 extra blue, limit the roll of merchant items to only +1 so it still gives good base stats but can never roll BIS
  • Fix the lag
  • Allow jewelry and cape (late game items) to roll up to +3 of any stats (except magical healing and +all)
  • adjust bards memory either increase memory per knowledge to 2 or decrease cost of songs

All this aside I think this patch is absolutely amazing but these changes would be perfect for the state of the game.

stuck perch
split lake
stuck perch
#

Provid counter play to invisiblity. Like "See Invisibility" potions or a recognizable SFX when it's cast to clue in the players that someone might turn around the corner.

stuck perch
untold badge
split lake
#

We can agree to disagree. But a barb does NOT need invis. Period. A door opens up, next thing you know there is a barb that become visible right in your face already swinging his insane felling axe, it’s bs.

abstract swallow
#

invis and haste need to be selfcast only
and greater invisibility and greater haste need to be the higher level versions castable on others

split lake
#

He’s the fastest, can hit the hardest and has great DR. To me, he doesn’t need to be able to get hasted and invisible as well. That’s too much.

stuck perch
#

Not that great of a fan of that either. I'd go the way of providing counter play. Like See invisbility potions mentioned above. Maybe a skill or spell that can do the same. We already have the ranger's chase, bard's din and warlock's hydra that counter's invisbility pretty well.

real trellis
#

Before the removal of pre-15 lobbies I made a fresh fighter and a fresh rogue and levelled both to 15 in GC. On my fighter, I ended up with a lot of decent gear, only dying like once, and had a decent chunk of money in the bank to buy some juice when I got into trading. On my rogue, I died probably about 10-15 times, barely had any money or looted gear at all, but I did have enough rubysilver/cobalt mined to make myself a single juicer set by the time I hit 15.

My conclusion is that the rogue nerf was a bit much.

split lake
#

Not to mention wizards can use light orb to reveal rogues.

stuck perch
#

You could make the see invisibility potions see only through magical invisibility, which wouldn't affect the rogue's stealth since it's not magical.

split lake
#

I mean, yeah, they could do that. But then that’s just another thing you would have to buy every match. Cause everyone is running the haste/invis barb meta.

#

Usually with a cleric behind them to spam heals, protection and some times bless.

stuck perch
split lake
#

I just think rogues hide needs a buff. It’s supposed to be the one class that can hide well, and it can’t at all.

untold badge
spark wave
#

Why dont they do gear based matchmaking, or at least have a map with it like the ruins for duo. base gear = 0 and each tier up is +1. total all gear in inventory and have it based around that. It would be so nice for the newer people

untold badge
#

The problem really comes down to action speed and move speed increase on a 1 shot class is not balanced no matter how you look at it.

stuck perch
#

The move speed is a different issue, but if you see him coming you have a better chance of doing something about it. The best counter to superior move speed is CC. Whether that's with limitations or just soft CC.

spice cave
#

It would be nice, but Graysun already said explicitly that they are never going to do Gear Based Matchmaking, ever.

abstract swallow
split lake
stuck perch
small furnace
# wooden meadow actually engaging in a 1v3 because your mate got stuck and could be killed from ...

I didn't say that was why they were OP. I was engaging in a conversation replying to Onyx about coming across bards and how frequent bards are in top tier play. There was a misconception made by someone that they don't see bards anymore since the rework and that was the intent to correct that.

While I do believe bards were and have been OP in top tier play it's not because they din of darkness'd my friend who got rubberbanded through a wall, that was just me contributing to a conversation which is why your insistence on the details of it confused me.

untold badge
#

Cc requires time to cast which of you try and sit there and cast let’s say earthquake (longest spell in game outside of Rez) or bind then you are already dead…

spark wave
#

doesn't have to be like each tier is a different pool, just nakeds shouldnt have to face caped people

untold badge
abstract swallow
stuck perch
spark wave
#

i get that, i honestly love it. snowballing is so much fun in this game, along with the gear fear of being able to die to even people who have nothing. Im just saying an experimental map to test it since a lot of newer people dont know how to play and end up getting rolled. I have had a lot of friend just quit because they cant get past the geared people

untold badge
stuck perch
wooden meadow
stuck perch
dark dust
#

any one know what to do qbout black smith loadingt he logo but wont actually start up?

#

ive reset my pc and re-downloaded blacksmith

untold badge
stuck perch
#

I'd make rogue caltrops and smoke bombs utility items instead of a skill. Make L-clicking with the caltrops drop them behind (how they currently work) and R-clicking throw them in front of you. I'd also make them cover a wider area and have them remove any speed buffs if someone steps in them. You hear a group buffing behind a door, wipe out your nasty foot spikes and throw them in the choke point between your teams.

stuck perch
untold badge
#

That’s why fighter can’t do the same job even half as effective in that comp is because barbs entire kit is rounded out entirely by removing all of his weaknesses where as fighter is still weak to magical dmg and doesn’t have 250hp oh and let’s not forget fighter can’t 1 shot

mellow glen
stuck perch
#

But fighter has a shield. Previously I'd add that Warlock could buff fighter with his eldritch shield but now it's a waste of time and health to do so.

untold badge
stuck perch
stuck perch
untold badge
stuck perch
#

We killed a trio because we had a ranger shooting over my pavis and a bard using Din all the while they were being pushed by the zone. Their bard died quickly then it was only a matter of time. It must have been super frustrating for them.

untold badge
#

It’ll stop the Barb but can be broken in 3 hits… also doesn’t really fix the issue… you can’t really push if you put up a wall so we are back to the drawing board.

untold badge
stuck perch
#

As in, it'll get knocked down or destroyed? I'm not talking about setting it down. I just held it up.
I joined during PT3

untold badge
#

Right… so let me introduce to you a single most unfun perk Barb has crush… making him unblockable while running this perk

stuck perch
untold badge
#

Which might I add should get removed off the perk because it’s value was good as a door buster but adding the ability to go through blocks is a dumb mechanic and unfun

stuck perch
#

Their bard Dining me would have hurt a lot except he died to the ranger first.

untold badge
#

If he runs the perk? Barb has like 3 must run perks or they aren’t getting picked up by strong buff ball teams… ironwill (knock back immunity) robust (more health) crush (unblockable) do you see an issue with your theory of make more counterplay when he has several tools in his kit to not be counterable?

stuck perch
#

It's an incomplete mechanic. When something gets through my block I have no idea if it's because of impact power or because my shield isn't high enough or if he hit me in the foot.

#

Crush doesn't make you unblockable, it just gives you a creater chance to plow through a block.

untold badge
peak rock
#

Can rogues get a starting kit that does more than 3 dps?

untold badge
#

No fuck rogues

stuck perch
#

Horseman's axe was really popular although I think some still like the felling axe.

abstract swallow
untold badge
split lake
untold badge
#

I say this because I’m a cleric that abused buffball on the daily and feel bad cuz this isn’t a new comp or new broken tech this comp has ran the game since playtest 1 and it needs to be stopped because it’s not fair to play against in any way

peak rock
stuck perch
#

If you stop the buff ball then you're going to have to remove any and all synergy between classes.

split lake
peak rock
split lake
#

And honestly, I can’t remember the last time a goblin even hit me.

untold badge
final aurora
#

Warlock trade went from 200+ to now under 100, while Barb is at 250 from 150 lmao

untold badge
#

Wizard is not a support class and never was intended to be one. Ever

teal canyon
#

was 35k players yesterday today only 24k lol

stuck perch
#

Just give options to counter it. Give the Fighter's shield slam the ability to remove buffs (taken from WoW's shield slam), give the wizard a dispel magic aoe or cone. GIve warlock a skill that corrupts buffs on the target where they start doing damage to the target as they turn against him.

peak rock
untold badge
stuck perch
untold badge
woven oak
peak rock
#

commiting die tonight ggs

abstract swallow
untold badge
broken steeple
#

x2 life to all classes to improve time to kill and all problems is solved @everyone Barbarian x1.2 life

stuck perch
# untold badge Let’s say you give every class one way to counter buffball… so your solution is ...

By increasing the availability of counters to specific mechanics, you're not forcing players to take them. Players who want to counter it would take one or more such ability and as a result buff balls will be less common because they're no longer so hard to counter. Which will result in players not feeling like they are forced to bring such an ability to counter something they might not encounter in the first place. It's the essence of counter play.

abstract swallow
#

fair enough, but it's been referred to as such outside that, especially in regards to how it will contrast to other casting classes like sorcerer

untold badge
stuck perch
split lake
potent crag
#

The thing that i dont understand is that they release bard and hiper nerf it, then the warlock doesnt work more than 1week. i think the roll thing is good to not stack something so armors with defensive rolls, weapons with offensive rolls, and gloves stats for example but they should balance classes with the perks/skills. so you are giving rolls to the armor part to be better defensive. weapon better weapon so is like changing from grey to purple better stat for that part of the body and then each class with his respective skills/perks

untold badge
stuck perch
peak rock
split lake
untold badge
stuck perch
untold badge
woven oak
split lake
untold badge
stuck perch
untold badge
potent crag
#

Yeah like the rolls making better for that especific part is making to dont stack only one thing like weapon damage or healing etc,, so that armor is a better armor but not a better offensive thing because is an ARMOR

untold badge
stuck perch
#

Balancing is a curve you need to tie it down in multiple places for it to work and if you're talking about balancing classes that feel unique and aren't bland, you're balancing multiple unique curves.

wide lagoon
#

How about making lobbies bigger, portals visible to everyone in map and taking 2x longer to open, and perhaps just staying within a certain radius will start the opening process?

stuck perch
#

Buff balls will always be strong unless you destroy the classes that hold it up. This is because support abilities act as a force multiplier, buffing a barb with great gear is going have a much stronger effect than buffing a base kit barb. Then if you take a second support class and buff the same character the effects will stack multiplicatively unless you hit hard caps. Like the movement speed or PDR cap. One super buffed dude will always be really hard to deal with even by 3 normal dudes.

abstract swallow
wide lagoon
#

Well gear just got nerfed so IDK is its still a pubstomp. And I thought since better gear is dropping it should be harder to extract. I mainly play solo so can't comment much for trio

stuck perch
untold badge
#

Ur viewpoint of how to fix the current balance issue is definitely different I’ll give you that. And I think you have a couple good ideas… but you aren’t factoring in time it takes to create new mechanics compared to time it takes to tune a number… in the long run sure add counterplay but rn buffball is too strong and needs massive tuning then once counterplay is added turn it back up. My fix is immediate and needed and your fix takes time which I get but it’s been a problem comp since playtest 1 so I think asking for tunes instead of new mechanics is much more reasonable given ironmace history with balance

untold badge
wide lagoon
woven oak
abstract swallow
#

bigger lobbies aren't needed (except for a larger first floor, they need to get around to adding that), it's better designed maps
blue crypts was WAY livelier even with internal spawn locations, we need maps to have that same overlapping spiderweb design

stuck perch
gleaming gust
#

Can someone justify to me why fireball needs to push you around? Why is wizard the only class that can physically move you? I do not want to be infinite kited by a broken wizard, while also being flung around in unpredictable ways?? Hello??

stuck perch
pine comet
untold badge
wide lagoon
split lake
stuck perch
untold badge
wide lagoon
peak rock
#

Loot rates are way too high. there is no feeling of loss when you die because by the end of next raid you will have full gear again

abstract swallow
#

loot rates are fine... for a 2nd floor of the dungeon, not the 1st
going straight from lobby to a room with two chests with multiple blue+ items and 30gp+ each is a little not okay

gleaming gust
untold badge
#

It’s really hard not to respond without being rude at this point … so imma just end it here…

stuck perch
stuck perch
woven oak
#

Havent touched barb but do they have any dashes or forced buffed attacks?

daring trail
#

holy shit high roller is worth it. love the patch so far

potent crag
#

I think that to balance really is making that part better only in his function is the only way to balance gear, you should never get offensive rolls in the armor and never get stats in weapons, so it make a bow a better bow, a mace a better mace, a armor a better armor, then u have to search how much is the difference from a grey to purple. the balance of classes have to be in his perks and skills so you then can divide gear thing from class thing, like okey warlock, you should make a max magical healing to make that healing from your hydra only heal the total cost with max gear so you have to heal from other thing to heal more that u waste, a ranger cant one shot with gear balance and fighter is like good at all but not perfect in one roll(tank/dps) a barb is full berserk great damage but not good tank a rogue can kill someone with good positioning only, etc

stuck perch
pine comet
#

If you mean buffs that apply to their weapon until it hits a surface, they have wreckless attack and achilles strike

woven oak
#

Locked camera sometimes too

stuck perch
#

What do you mean by have to attack?

woven oak
#

Think triple shot

stuck perch
#

Then triple shot is the only ability like that in the game.

woven oak
#

be interesting to see in rogue or barb imo

#

especially if it allows rogue to use their offhand

frigid berry
#

Keep loot the way it is now, its perfect, feels like the sweet spot, can go in and come out with decent loot making dungeon a priority and everyone can get something, It feels fun and enjoyable now. ty iron mace for buffing loot.

potent crag
#

Also i have a concern, if it cost so much the balance with just this variables, the skills things have to wait a year. also the quest, that they should make you to access to better things and if you snowball early you cant get contested

plain basalt
#

Suggestion undo this update

potent crag
#

And if you dont make quest the game is not going forwards looking more content entering a dungeon more than loot and pvp

frigid berry
#

@plain basaltno, I love this update, no loot in the dungeon isnt fun, merchants will have better loot down the line with missions. Keep loot the way it is.

plain basalt
#

Okay just revert the warlock changes at most 🤭

frigid berry
#

@plain basaltwarlock will get changed again im sure, its feeling a bit weak.

real trellis
#

Keep the warlock changes but bring back torture mastery healing you on EVERY instance of magic damage you deal to a CoP'd or PoS'd enemy

potent crag
#

The warlock should be okey if only revert the 50 25 thing because if you have a max 4 magical healing is a good balance but having only 2.5 and hydra 20hp is to much, they should make a balance that if you spam hydra you should heal only the cost of that not more not less(with the max possible magical healing) so if you spam without gear you start loosing hp, but to heal full with your own mob was to much

granite plinth
#

Make daggers give bleed damage

real trellis
#

you shouldn't be able to heal to full off your own mob too easily

frigid berry
#

@granite plinthalready an ability on rouge.

granite plinth
plain basalt
#

Shouldn’t be able to heal off a mob that costs health to spawn period

frigid berry
#

@granite plinthIt would break on rouge if they did that.

potent crag
#

Or making only 1 target healing like you cant have healing from more than 1 thing

frigid berry
#

@potent cragProb just better to bring it back and cap it at 10 total.

potent crag
#

10 is tooo much you spawn 1 hydra and full hp if you where 30% health, 4 is okey with the 20% vampirism(also reverting the 50% not having 25%

frigid berry
potent crag
#

Ah then yeah if you cant heal from hydra i think 6/7,

stuck perch
#

Attacking your own hydra should turn it against you šŸ˜†

kind galleon
#

Why do mimics give less loot? I feel like you should be rewared for that kill plus chest loot

potent crag
#

6 sec of a turret hitting wherever you want and not getting anny damage

frigid berry
#

@potent crag50% less magic damage, still hurts

potent crag
#

But u are healing

stuck perch
frigid berry
#

but in phantom you arent, more than likely.

potent crag
#

The mayor thing is that warlock should not full heal alone with only his hydra, but also you cant make that if you take 3 perks of only magical healing like vampirism the course duration and you die only for casting things

#

They have to gap the magical healing and source of healing like no more than 1 objective hitted with pain should heal u, or heal 50% effective in your own hydra so you can heal the total damage of hydra hitting hydra and one thing more, but only healing the hp of cost of the hydra

thorn pewter
#

Q: what is max Atrribute roll now on items? Have only seen +1 @ slots is +1 Agi max now?

hushed cedar
#

wtb more pots in the shop

glossy rain
#

Bring back warlock healing and just remove the ability to self heal off your own hydra. Jesus Ironmace these balance decisions are becoming increasingly irratatic.

sonic cradle
#

Here is a suggestion for an addition to the game.
this could serve as a practice/training tool/grounds as well.
similar ideas are already implemented in games such as, escape from Tarkov, so the idea would be to create an area or room, lets call it barracks, where you could have access to all pieces of BASIC armor and weapons to test around the movement applications of armor but most importantly, get introduced to all the weapons you can expect to find and use.
this could help newer people, to know what to expect from a weapon hit animation hit box etc.

lapis grove
#

ive had 2 games in the past 2 hours where i did not enter the game with my teamates.

elfin drift
#

glad to see the patch was a huge hit lol

neat garnet
granite plinth
cerulean kestrel
#

when the meta is to buffball the most boring left click class in the game 😓

tranquil pine
#

I've discovered a glitch that's causing some advantages i would like to report if someone can kindly point me in the direction to do that

waxen flame
vague verge
#

it would be cool if they moved the bounty hunter role lower on the server roles list so other color roles would have priority

vernal hedge
bleak dagger
#

If WL players thought their healingcapabilities were not busted then it's just coping.

modern coral
#

remove this patch and go back to the old patch and work slower your not goanna get everything in one patch and this def not the way to do it

modern coral
#

it was good for new players ruined the game for everyone else

granite plinth
#

ruined the game for meta sweatlords who only beat on new players more like

waxen flame
#

Sorry that you didnt keep your +2 all like last wipe :(

modern coral
granite plinth
#

@lethal patrol theres legendary gear in high roller ? what are you talking about ?

waxen flame
#

How is there no bis gear anymore..

granite plinth
#

unless youre... scared to go high roller ?

#

I think this is a great situation for everyone,

the skilled high level players looking for PVP (who go high roller anyway)

get geared people to fight.

the new players get relative peace.

the ONLY people who suffer are the low skill, gear dependant players who think because they can roll a team of grey shirts, theyre somehow good?

suck an egg, go high roller.

#

if you want that bis meta bullshit piece of armour, better go fish it out a high roller dungeon šŸ™‚ good luck šŸ™‚

celest pagoda
#

wtf is bis better item shit?

granite plinth
#

best in slot

#

dunno some dude was crying about it, like this update hasnt been a good balance

hushed cedar
#

silver needs to be removed, its pointless

celest pagoda
#

all i can say is high roller chest are strong as shit shit gonna get nerfed for sure

granite plinth
#

^ exhibit A

vernal hedge
# waxen flame Sorry that you didnt keep your +2 all like last wipe :(

that's not the point, point is that like at the start of wipe, gearing is boring and has nothing interesting going for it, hell even higher rarity jewerly now barely gives stats.
what's also the point to also increase the loot so much if we don't have stuff to spend money on since vendors just got nerfed, and gear is back to being basic, what's the point of candy if they've made it way more common now and is basically a glorified goblin merchant.
The nerfs were also once again overhanded(and im not a warlock player), they double nerfed warlock both through it's scalling and through there being maybe 1/3 of magical healing on gear compared to 2 days ago, so a BIS warlock now is healing the same thing has a guy with 1 or 2 magical healing pieces 2 days ago, which is basically the same way they did the rogue nerfs and then 1 week after had to buff it again because the class was dead.

faint onyx
#

could they make is any more painful to play wizard ? please make it harder its just not enough agony. I love having to sit after every room, taking 10s to open a single chest and getting one tapped

granite plinth
short heath
# granite plinth I think this is a great situation for everyone, the skilled high level players...

Certainly the best patch so far for this, which is surprising considering they did away with the 1-14 queue. I know they said they're working on a matchmaking system, and it is not too long into the patch, but they might not have to really do much beyond keep gear more readily available and keep the buff ball capabilities at a minimum to make the game more enjoyable for new and/or casual players.

granite plinth
#

@short heath I still think a gear based matchmaking would improve things, just not a strict one.

but yeah, make it so if you want best in slot gear, not just good gear. then off you fuck to high roller šŸ˜„

tips hat nice to see another update enjoyer

vernal hedge
short heath
granite plinth
#

seperating gear colours is not game breaking, every other example of matchmaking killing games. Is because the game was fucking shit, not because of matchmaking. Example, the cycle.

#

dark and darker is inherintley a fantastic game and the first of its kind, matchmaking based on gear colour will only improve peoples enjoyment, you dont have a lightweight fight a heavyweight in boxing ? why the fuck would you stick a new player in a ring with a veteran in purple ?

#

ah better yet, lets hold a race right.

lets put an olympic athlete against a school kid, yeah that sounds fun

short heath
vernal hedge
granite plinth
#

matchmaking doesnt have to mean same gear level, it means the gear is capped at a certain level

vernal hedge
short heath
vernal hedge
#

maybe

granite plinth
#

yeah to be fair, as we first said there are other ways to skin a cat, one of them being move the loot.

im just saying that IF they did use matchmaking, it wouldnt break the game. is it needed, not entirely

vernal hedge
#

my problem with this update we just had is that it feels that we are back in Patch#1 and this is what sfd had to say regarding that "In Patch #1, we could quickly confirm that TTK had increased sufficiently as we intended. However, TTK went a bit further than we wanted, so we decided that if we left the game like this, it would soon become boring." specially when taking into account more geared fights and not just naked and greens

short heath
vernal hedge
#

it was fun, but it's not the game i'd want to play for an extended amount of time because it was mostly uniteresting.
Gear was nicer at lower level with the new base stats like with padded shirt and with merchants being usefull(too usefull imo).
but once you wanna move into late game all you were essentially scalling was defenses and there was nothing interesting to do build wise.
then we had the hotfix that brought us overtuned mods again, which was also fun but once again not the game I wanna play for a long time.

What i was hopping with this patch which would both keep items interesting and in check power wise would be for example:
Weapon damage: up to 3 in 1H and 5 in 2H, but the top rolls should only be rollable in purple rarity and above
+1 and +2 all atributes: Imo we could have even +3 all atributes but make it a jewelry only thing and once again lock +3 or even +2 behind the purple rarity
Movement speed: make this mod more common and maybe even able to scale higher but it's boots only

Essentially my goal is to keep strong and unique modifiers to different items type while also locking them behind rarity to stop with the blue bis shenanigans and encourage people to do harder content which in turn will drop them better and more valuable gear.

abstract swallow
#

I think it would have been very short term for player enjoyment
a high TTK 'base' game leads to the metas that can kill it quickly, and you'd have seen an even more toxic variant of buffball all over again

gleaming kettle
#

You guys seriously need an american gamer focus group here or your game is going to die.... do not ignore this message.... You need us players who know the gaming industry to help you rebalance / give you ideas you clearly arent getting somehow now from your team.... before this game flops..... Your balancing is far too extreme, your ruining your own game... Its so easy to fix what you have done... The data is there... just listen to us... I love this game and dont want it to die....

This last patch was a great example of your team handling the rebalancing not having a clue of what they are doing and just tossing random numbers in there..

granite plinth
#

lol the world doesnt revolve around america @gleaming kettle

gray talon
#

Give us 1 more armor options that are worth to take for dw fighter, padded tunic is the only one but nobody sells it, its so rare

vernal hedge
#

thats a nice copypasta thank you @gleaming kettle

granite plinth
#

i aint your bud

#

ok dude, come back when youre not on the brink of civil war.

anyway im not going to bore everyone with politics in here

gleaming kettle
vernal hedge
#

yah, and how many times was america the one that started the same turmoil it came to help? lol

granite plinth
#

youve lost both your last wars to farmers in flip flops with aks and no teeth, sit the fuck down LUL

short heath
# granite plinth lol the world doesnt revolve around america <@527988982823518209>

While this is very true, there are some marked differences in the industry... testing phases and balancing are two of the biggest, and are of which typically in the eye of the public. A large majority of the playerbase is from the west, as well. Not that it SHOULD be what the game is based off of by any means, but... They're certainly doing thing very differently from what I'm used to, and I've been in the industry personally for 30 years.

vernal hedge
#

tell me you never went outside america without telling you never went outside america

gleaming kettle
granite plinth
vernal hedge
granite plinth
gleaming kettle
#

Let me just go to the UN site

potent rose
granite plinth
vernal hedge
gleaming kettle
#

@granite plinth @vernal hedge you going to still argue america not number 1? thats according to the world bank website.. who owns us all

#

All of your favorite streamers / content creators are american. the leading game industries are american, when I said they needed an american focus group, i was saying they need to go to the top of the most respected content creators / most knowledgeable about their industry. Im not here to argue the datas there, america #1

vernal hedge
#

number 1 in what way? i dont give 2 craps about most of the stuff being ranked, I care for good weather, stable poltical scene, safe country that doesnt have riotsss and shootins, solid healthcare.... so not the us

gleaming kettle
#

@vernal hedge you ever heard of california bud? lolol

potent rose
#

The people and the leadership in our country are not connected at all, our economy and internal struggles with poverty and crime are at an all time high from inflation, our government is sending billions of taxpayer dollars to "Ukraine" to launder it illegally between themselves by using NATO as an excuse, while normal people suffer to afford food and living expenses, and there are more illegal aliens taking money from the government (with better amounts and benefits than actual Americans in poverty) than actual citizens, while the borders are wide open for thousands more to pour in, which is happening every day. We have become an ATM for politicians who don't have term limits and often have dual citizenship with other nations like Israel, so they can always have a golden parachute to escape to another country after stripmining our people.

gleaming kettle
#

Lets get back on game discussion guys. this is so dumb...

vernal hedge
abstract swallow
#

holy shit can you all stop talking about whatever this garbage is
this is genuinely worse than the GBMM discourse

potent rose
#

We are definitely going to lose our next major war, whether our "leadership" tries to push us against Russia or China over the Taiwan issue - and if they try to enforce a draft in these current conditions it's going to trigger a civil war instead.

summer kelp
#

Weird suggestion just roll back the last few patches nerf rogue and bard and then try again it's honestly getting out of hand with the back and forth nerf buffs and everything

short heath
potent rose
#

So please stop posting cringe on main about how USA numba one. That's such out of touch boomer bullshit you're an embarrassment.

abstract swallow
short heath
vernal hedge
#

what tells you im not uWu

vernal hedge
granite plinth
hardy sierra
#

thank you guys for this interesting discussion on us war efforts and your personal opinions. I think this absolutely belongs here in suggestion-disussion for a videogame. I wish for your 3 braincells to collide more quickly to get an idea of what should be posted here.

woven oak
#

what the fuck did i just read

short heath
potent rose
#

I think certain mods should absolutely be locked to 1-2 pieces of specific gear, yeah. I think if +1 all exists at all, it should only be jewely and be hard locked to the rarity. +1 should start at blue, +2 at purple, and +3 on higher rarity only. No RNG beyond whether you get it or not.

hardy sierra
granite plinth
agile heath
#

Wym? The land of limited opportunity isn't great?

hardy sierra
vernal hedge
#

oh no it's starting again, I just wanna discuss balance xD

short heath
hardy sierra
agile sphinx
#

they should make the bar in the inventory screen an xp bar and the 2 flipped sideways utahs a quiver and ammo slot for rangers

potent rose
short heath
potent rose
#

But back to actually discussing game suggestions

hardy sierra
potent rose
#

I think gear stats need to be more cohesive and tethered to particular gears to prevent excessive overstat piling

#

but they can definitely stretch the possible ranges on particular stats too. Rarity floor and roofs could be better enforced for that as well, it should push people to go up

short heath
hardy sierra
potent rose
#

That's a fair point, I don't understand why they make the mobs a major threat you must learn to handle in the game but make the reward for dealing with them so terrible.

short heath
granite plinth
potent rose
#

Why should we feel so awful about killing monsters? I'm okay with loot value being increased in general, but it should be like 35% monsters and 65% treasure.

short heath
potent rose
#

Right now it's like 10%/90%. Yuck. Yeah, rolling magic related stats on things spellcasters cannot even equip doesn't work when we don't have all the future classes or skill tree/sub classes in game.

#

For instance, I don't understand why blues and greens took up most of the player shop when you were less than level 10. Why not put some quests to unlock higher rarity stuff in the shop? That would naturally mean you're capable of affording them by completing it

hardy sierra
#

Ah its okay they mess with loot a little bit they will find a balance sooner or later... bigger issues are rollback bug that keeps coming back duping bug that keeps coming back

potent rose
#

But when you start the game, outside of lucky runs and stuff, 90% of the shop was useless for quite a bit of time, especially if you're on a class that has a crappy start you have to grind out before you start to hit your stride, usually due to needing a couple perks or something.

hardy sierra
#

and the growing cheater base as well they should work on that more focused rather then pumping toooo much workfoce into balance rn

short heath
# potent rose Why should we feel so awful about killing monsters? I'm okay with loot value bei...

IMO normal monsters should drop less gear but more collectible/craft materials. Gear-appropriate drops (Spear skeleton drops spears, shield/sword skeleton drops swords and shields, etc...) are fine. Otherwise, leave chest looting slightly worse than it currently is for rarity, keep quantity where it is at (in no-ante), and increase mob drop rates across the board for HR, and I think loot is fine.

woven oak
granite plinth
potent rose
#

There's just a few random oversights that make whole chunks of the game experience deadzones. Like a ton of dud gear should just be clipped out of the game until an appropriate class exists to use it, and they should do a better job seperating class specific gear to "known" mobs and areas or something. Remember the massive influx of bard gear choking out loot tables for a very long time? that was before warlock lol

hardy sierra
woven oak
hardy sierra
short heath
#

Infinite health, aimbot/ESP, and luck boosts are common.

wooden meadow
short heath
hardy sierra
vernal hedge
wooden meadow
short heath
hardy sierra
#

picky as all americans should be, as you are superiour to us all.

short heath
vernal hedge
vernal hedge
hardy sierra
short heath
hardy sierra
#

just stay there dude xD u even have a profession beside war? that would be usefull

short heath
hardy sierra
#

Im just mad we cant talk about the game in a channel where you talk about the game.

#

But thanks for getting that personal man, you know me well! ^_^

vernal hedge
hardy sierra
#

Im actually not, im just writing offensive stuff, if you call that contributing, fine by me.

short heath
#

All because he has a preconceived notion about servicemembers. Sad, truly.

hardy sierra
#

But in all honesty i enjoy your reactions, its fun to watch you obvious lowbrainers get mad about something a strangers says on discord šŸ˜„

inland bobcat
vernal hedge
granite plinth
short heath
granite plinth
#

come on typing, what passive aggressive high horse shit you gonna write

hardy sierra
granite plinth
#

nah legit the whole audience here think youre a freak, no one is agreeing with you apart from yourself. @hardy sierra

short heath
inland bobcat
vernal hedge
short heath
potent rose
inland bobcat
vernal hedge
granite plinth
#

@inland bobcat well what triggered it was one dude thrusting his patriotism, and then a sociopath came in. before that we were legit discussing the new patch quite peacefully

short heath
hardy sierra
#

its fun how you literally call me curse words and then tell me im ban worthy xD You dont even realize your behaviour šŸ˜„

inland bobcat
vernal hedge
#

This what the message i had before it went to sh1 t
lets try to get on topic again(this was regarding todays update and how it isnt fun, and doing comparisson with patch#1):

it was fun, but it's not the game i'd want to play for an extended amount of time because it was mostly uniteresting.
Gear was nicer at lower level with the new base stats like with padded shirt and with merchants being usefull(too usefull imo).
but once you wanna move into late game all you were essentially scalling was defenses and there was nothing interesting to do build wise.
then we had the hotfix that brought us overtuned mods again, which was also fun but once again not the game I wanna play for a long time.

What i was hopping with this patch which would both keep items interesting and in check power wise would be for example:
Weapon damage: up to 3 in 1H and 5 in 2H, but the top rolls should only be rollable in purple rarity and above
+1 and +2 all atributes: Imo we could have even +3 all atributes but make it a jewelry only thing and once again lock +3 or even +2 behind the purple rarity
Movement speed: make this mod more common and maybe even able to scale higher but it's boots only

Essentially my goal is to keep strong and unique modifiers to different items type while also locking them behind rarity to stop with the blue bis shenanigans and encourage people to do harder content which in turn will drop them better and more valuable gear.

short heath
potent rose
hardy sierra
#

ah im done my mate came on stop pinging me here please i move on now xD

inland bobcat
vernal hedge
short heath
vernal hedge
#

yep, im sure we will learn more about this in the next 3 months, currently it seem that at end of this month we get another large update(cyclops boss maybe?), next month a map as per what sdf said, so for christmas i could see quests or training being implemented
more inclined on the training personally has without it balancing is a bit useless has itll have to all be rebalanced

buoyant zodiac
#

FIX the game. I lost everything i farmed the last 2 hours after i left the game.

granite plinth
#

wipe or rollback to pre-patch

#

@granite plinth ive heard from onepegs video that ALLEGEDLY, theres a big patch at the end of october which may have a wipe.

how true this is, is yet to be decided

frosty anchor
#

yeah keep listening 4 streamer crying cause they loosing gear to more skilled people and they try to say infront of 2k people is for the gear is for the +2 all xDDD iff u are that good where u +2 all gear xDDDD .. no my friend is becuase u are bad at the game u cant loose a gear without crying u cant!!! listen people like this ur game is gonna be killed cause this... IT SIMPLE IFF U ARE GOOD U GET GEAR AND ONE TAP PEOPLE AND IS GONNA HAPPEND FOR EVER AND IFF NOT HAPPEND ITS EQUAL TO NO PROGRESION AND PEOPLE GONE...STOP SLEEPING PEOPLE PLAYING UR GAME CAUSE ITS A FUCKING NICE GAME NOT BECAUSE 4 5 TRASH STREAMERS PLAY IT U GO TO HEAVEN WITHOUT THIS PEOPLE OMFG...

inland bobcat
#

nice "suggestion" can you send the link to that suggestion

frosty anchor
#

THE TRUTH MY FRIEND

abstract swallow
#

man, I really hope they give us F1 Castle in the first real update
the game desperately needs 3 floors to actually spread out the loot avaliability and gear rarity

frosty anchor
#

I LIE?

granite plinth
#

@frosty anchor lie down ? nah, stand up dude

abstract swallow
#

I'm tired of smashing basic white skeletons with full gearsets because smashing through LR Crypts is the best way to rekit

short heath
normal tangle
#

suggestion-the wipe was perfect gameplay and gear and merchants was awesome didnt have to spend hours in traders looking for stuff if you wanna make money just get collectables. That being said this patch is ass I literally lost every piece of good gear i had lost like 5-6k worth of gear you made warlock so ass we cant get magical healing on any gear now only books and jewelry which people are now going to absolutely wax for like come on you nerfed bard AGAIN... ngl state of the game rn is dogwater

short heath
granite plinth
#

@normal tangle try not playing whatever the current meta is, and you might not be eternally disapointed

frosty anchor
#

MY +2 ALL FIGTHER CHESTPLATE GOT NOW 1,5% MAGICAL INTERACTION SPEED IN MY FIGTHGER THANKS IRON MACE WHERE THE EQUALITY? XDDDDD

normal tangle
inland bobcat
granite plinth
frosty anchor
#

U FUCKING 1 PROGRESION WEEK TO 10K MORE PLAYERS TY FOR MAKE US WASTE UR TIME

normal tangle
#

while ranger just sits there and double shot 2 taps any class with a long bow and eats choclate bars

granite plinth
frosty anchor
normal tangle
glacial moon
#

Looking for a rogue stealth buff before i be playin again on my laptop
So pls ironmace stop the trollin and crappy patching for a hand knob

inland bobcat
granite plinth
abstract swallow
#

if you are somehow getting two-tapped by a ranger that has no access to +damage, in a version of the game where every class can hit 35% PDR, that's a pure skill issue
wear a friggin' helmet, bozos

granite plinth
normal tangle
abstract swallow
#

why are you letting a ranger shoot you 5 times

granite plinth
#

arrows need to be more dodgeable imo, slower arrow speed

short heath
granite plinth
#

but the damage, abilities and shit are fair imo, just yeah ever so slightly slower arrow speed

normal tangle
inland bobcat
normal tangle
#

they nerfed every class but ranger the one that needs nerfed the most

abstract swallow
granite plinth
#

@inland bobcat yeah crossbows are basically guns, the bolt is instant.

if there was a longer flight time, you increase the skill required to hit consistent shots. give people a chance to dodge, but also keep the same ttk balance if you hit your shots

granite plinth
short heath
#

Rangers are by far the most situational class in the game in terms of positioning. You actually have to be decent at game sense to play them well, especially as a solo.

normal tangle
#

Ranger's Quickshot now fires a different amount of arrows based on the Bow type.
Ranger's Quickshot cooldown changed from 18s -> 28s.
Ranger's Multishot cooldown changed from 35s -> 28s.
Ranger's PenetratingShot cooldown changed from 28s -> 24s.
Hunting Trap only deals 1 damage per second at all rarities.---you call this a nerf?.. trust me i play every class ranger is by far easiest i can 1v3 on it

abstract swallow
#

"we nerfed your only unique mechanic to do literally one damage"
"YOU CALL THIS A NERF???"

normal tangle
#

bro if you need your trap to do damage your an idiot they re stuck standinstill hit them with a spear or triple shot them and there dead.

short heath
final aurora
normal tangle
final aurora
#

oh trust me, I've been discussing it with all of em, and they're all blinded by their own strength. Typical human nature, but laughable, really...

normal tangle
#

homie literally said his only unique mechanic on ranger got nerfed like what dude why do u need ur trap to do damage they get stuck and u just smoke them instantly with triple or spear

final aurora
#

What they honestly need to do in this game and focus on fixing/balancing, is the fact that nobody should be 3-4 shot. Fights should be, ACTUAL fights. So, I agree with what they're doing now with offensive stats, nerf them, make it hard to get "strong". But at the same time, they need to make DEFENSIVE stats better/stronger. That's the balance I feel like they're missing. So much offense, no defense.

frosty anchor
#

next one is weapong damage nerf? xDD i smell the cries from streamers 2 days afther the patch and when they got no more arguments cause no more +2 all no more weapong damage in the gear and keep dying.. they go other game, left ur game fucked totaly and die like the 23145 games past 4 5 years clap clap xDD keep listening them

minor agate
pulsar venture
#

Still think I should be able to Alt + Drag arrows out of a bow like gold from a bag.

final aurora
minor agate
#

most people i see die are actually dumb af, or dont know how to position

short heath
#

Ranger's main function is ranged dps and they're upset that Rangers deal high damage at range, meanwhile Warlocks pre-nerf had literally no negative to their kit, and would net positive on 90% of their abilities while dealing considerable damage at close-medium ranges.

#

BoC legit one tapping well geared players.

minor agate
short heath
#

And he's the one who said that we're idiots for refuting what has been said, lul. "Don't refute what I say bro I didn't mean what I wrote bro it's not literal bro you're an idiot bro."

torn goblet
#

can we start buffing other classes to be in line with the meta instead of nerfing everything just because its better than something else

pulsar venture
#

higher headshot reduction on headgear

short heath
# torn goblet can we start buffing other classes to be in line with the meta instead of nerfin...

I'd normally agree with this sentiment, but any way you hash it out, Bard is STILL too strong.

I've said it multiple times at this point - stacking song buffs is what the problem is, not the buffs themselves individually. They either need harsh diminishing returns on multiple buffs from the same source or to not allow song buffs to persist longer than maybe 5-10s after the song is finished.

wooden meadow
short heath
granite plinth
#

Genuinely just wipe, inflation is way too insane after this god awful patch. 1000g per high roller run? So fucking boring, nothing means anything anymore

minor agate
#

songs need a spellcap# like other spell classes, otherwise spam is fucking unbearable lol

#

make these mofos sit and rest to play their bongos again

north tangle
#

Add a way to choose a microphone in ingame settings. My default mice changes thanks to SteamVr basically daily.

last heron
#

Add back under 15 lobbies, fucking sick of running into geared lvl 20s on my lvl 1 in goblin caves ffs

short heath
rigid cape
#

Make Power of Sacrifice and Ray of Darkness castable on dummies please

crystal valley
#

maybe phantomize should have a downside, like a slow when coming out of it or a dmg reduction for a short period. the tactic of phantomize and hug-rushing someone until it expires so you can try and get the first hit in feels kind of silly.

rigid cape
#

Buff Crystal sword base weapon damage

fast solar
storm blade
#

Did they roll back to the start of the pqtch?

wooden meadow
vapid granite
#

maybe dont change existing gear

fleet totem
#

Report button for teaming

unkempt wren
#

Easy dupe trade all loot to friend then restart and you got it again

short heath
wooden meadow
# short heath When stringing them together with action/move/cast speed and one other buff, yes...

ok. so let's assume +3 all and 15 AR/15 MR buffs are present.

speed party buff cast time is ~3s. it lasts 8s
action/spell cast speed buff cast time is 2.5s. it lasts 12s

so a bard, which is keeping both short party buffs active, has 2.5s to do something else, before needing to rebuff. bard is maybe buffing the team, but not doing anything else while engaging another team. while the opposing team can have cleric, who is buffing

the problem isn't the bard buffs itself. it's approaching a good state right know. the problem is more about buffs of the same type stacking. e.g. wiz haste and bard move speed buff should not stack.

final aurora
lone crescent
#

Is it even possible to roll +all on gear? I saw it only on pendants and rings

median goblet
#

waterhead thinks bard giving 15 ar/mr is the problem and thinks clerics pumping out 50hp heals inbetween 3 litre clarity pot chugs isnt šŸ˜‚

lone crescent
#

Buffs are too strong, any nerf to the class receiving buffs is stupid

#

If a class becomes broken with buffs the problem is not that specific class, Bard, Cleric and Wizard are broken

slender marten
#

Go ahead and wipe the game again, keep the loot the same or bring it down just a tad. Big Fun KEKW

wooden meadow
short heath
# median goblet waterhead thinks bard giving 15 ar/mr is the problem and thinks clerics pumping ...

Cleric at least takes some form of player skill with regards to actually needing to point their crosshair instead of just push button buff everyone, because that mini-game to play songs isn't challenging at all, and in addition to that they have to manage their resources (and clarity pots both come at an upfront gold cost and take time to run their course and get the desired effect from), whereas Bards need to do literally none of that and can spam their shit all game long for no upfront cost, with no cooldowns, and at no resource expenditure.

median goblet
#

clarity pots cost almost nothing, they have no cooldown you can just keep chugging protections mitigate more damage than harmonic and take a second to rest back, you are shitting on bard yet claim cleric and from the repies above ranger is balanced so im just gonna put ur opions where they belong šŸ—‘

daring trail
#

Yoooo loot finally feels good and HR is finally worth the entrance fee

How long til they change it

short heath
median goblet
short heath
daring trail
#

Bard is super strong, anyone who says otherwise is trying to play Bard as a barbarian

short heath
daring trail
spring knoll
#

I honestly think they are nerfing bard in the wrong way, I think they should add traits to bard to let them basically choose whether they want to do damage or be a buffer, EX: give them a trait to make some of there buff spells AOE or a bigger range. Make it so that there is a way to get 75/25 either like buff to damage ration and vice versa, let them choose one way or the other, or just take away things like throwing drums and take away arming swords and kinda force bards into a more supportive role, give them back some of their buff songs power but take away there direct ability to do damage

wooden meadow
short heath
# wooden meadow I am not arguing with you to convince you that bard is weak. I'm arguing with yo...

It is not nonsense to add the numbers that appear on your character sheet up to a total when you're fully buffed by a Bard and saying that having that capability of improvement to yourself and your teammates AND also being able to put out significant dps at range is not balanced. If you watch your character sheet and add the total percentage increases you get from no buffs to as buffed as a Bard can possibly get you right now, the total increase is near 200% across your whole team. Being able to do that AND have competitive ranged dps to a Ranger is not okay.

neat mantle
#

Whoever is changing Discord Name Colors needs to chill tf out. Yeah, your bright red was a bad choice for BH, but taking away the light green for Line Holders too? Man, it's not that hard, really. The fuck

opaque urchin
#

In general, it is not worth to play at all untill hotfix, because it always today will roll you back to gear and stash from before update.
So until Ironmace does something, game is unplayable completely.

lucid folio
#

holy crap, it's been like 11 hours and that guy keeps complaining about bard?

short heath
gleaming garnet
#

I'll just wait for that patch. Sorry doesn't fix what I had or the time I wasted. Sorry doesn't fix every item I had no longer beneficial to my character. Sorry doesn't fix it a great big EFF YOU TO YOU.

wooden meadow
urban apex
#

i think the 15g trade fee is hurting the economy. instead of having prices slowly ramp up from green to purple the starting price for basically everything is 50 gold which makes it just not worth it to buy or sell green or even blue gear

daring trail
#

HR was actually worth my time to... i looted 100g raw, and like 300+ in sellables, and a few pieces of decent gear.

Best spot ive ever seen HR in imo

short heath
opaque urchin
daring trail
buoyant maple
#

As nice as being able to get a nice amount of gear and treasure out of just looting chests is now, I'm VERY worried that given just a bit of time people are going to realize how little ANYTHING matters now that in your average normals lobby you can pull at least half of a blue set and 250+ gold with little to no effort. I think they definitely need to find a middle ground between how much gear mattered last hotfix and how meaningless it feels to care about it now.

wooden meadow
opaque urchin
daring trail
buoyant maple
#

There's something to be said here about "When everyone's super, no one will be"

opaque urchin
daring trail
outer lotus
#

Ip ban all dupers!!!!!!!!

opaque urchin
#

It always come back to equipment from before hotfix

daring trail
short heath
opaque urchin
sinful briar
#

still only the 2nd hot fix past Early access patch 1, game has a long road to be able to improve, and thats in addition to all the new content updates that will come. I think this game is heading in the right direction and is something special

daring trail
short heath
daring trail
#

but yes, a little loot adjustments is still needed. its probably too high right now, but the quantity is feeling really goodwhen you open lions head/golden

short heath
#

Making over 10x the entrance fee per run isn't good. Maybe 3-4x on a good run is acceptable. A typical run should net you 2x minimum if you survive.

daring trail
sinful briar
#

I don't think the average bear is making it out with 1k gold in HR

daring trail
short heath
dense sand
#

let the devs kill off the R M T ers lol

sinful briar
#

yeah, I think 300-400g is easy, 500-800 is doable, but 1k is like either lucky or gigga sweat

daring trail
#

idk, i dont see 750 runs unless i yoink all of the loot from teammates lmfao.

short heath
sinful briar
#

team wipe isn't average bear in HR IMO

daring trail
sinful briar
#

Thats high roller going to hell to boss, and I'm pretty sure thats like 5% of the highroller player base

short heath
daring trail
#

im not selling you a purple for 100g lmfao, ima just pick up more sellables

opaque urchin
#

Any insight how they may compensate wasted time for all today players who are getting rollback to last state from before hotfix?

short heath
daring trail
sinful briar
#

should be doing and people actually doing is two different things

daring trail
#

right, people are scared. but after they do it a few times people will realize its easy.

#

with how easy gear is rn... go waste a set or two šŸ™‚

daring trail
# short heath *very* easy

lmao while i agree, lets not make it toxic to people who arent as good. HR inferno is definitely a step up in the game PVE wise

sinful briar
#

the people playing multiple hours every day don't have that issue, but the people who play 1-2 hrs a week (some of my IRL friend group) never want to go into hell in normal lobbies, let alone the times I bait them into HR

daring trail
sinful briar
#

I am not saying it is balanced around them, or should be

#

just that is more the average/majority player base, hence why average bear isn't making it out of high roller with 1k

quartz jetty
daring trail
#

1-2 hours a week.. id be willing to say that isnt even an average player lol.. thats someone who doesnt game

sinful briar
#

I mean, we are all variety gamers, they are playing other games just not D&D for 5 hours a day

daring trail
#

its not even fair to consider 1-2 hours average though lol

maybe 10 hours is average for 1 week?

sinful briar
#

they like the game, want to play it, but are not obsessed with it like I am. Other people have IRL obligations work, sports, kids, ect~

#

they probably play games 1-2hrs a day, but its usually not dark and darker dedicated

daring trail
quartz jetty
#

Even a good purple isn't great anymore.
Like hell yeeaa I got 1 strength and 1 agility its insane!

daring trail
stuck perch
violet sequoia
#

I think we are back to playtest 3 items
But with the diference of Worst weapon damage overall
AND many nerf ito diferent clases

daring trail
sinful briar
#

you can still get good non-base stat modifiers.
Movespeed, action speed, PDR, Phy power/%damage increases can roll relatively high
Idk if magic damage can roll on non-weapons gear anymore

spring knoll
stuck perch
daring trail
quartz jetty
daring trail
stuck perch
short heath
sinful briar
#

you got a quote on that @stuck perch ?

daring trail
violet sequoia
daring trail
stuck perch
violet sequoia
#

Healing was ok, a little bit overtuned at +16mHealing +20% from vamp,
But +10 is the sweet spot

daring trail
dusky lotus
#

Dev's. If you don't want your game to die. Fix the fucking sweaties running over lvl 1 lobbies over and over and over. There's zero enjoyment to learning the combat, only to have someone walk up and 1 tap you in full blues when you're lvl 2.

stuck perch
daring trail
violet sequoia
#

This game was never ment to be fair to everyone,

Just like dark souls is not ment to be easy

quartz jetty
daring trail
#

eldritch shield made you auto win vs wizard.
it was also OP in other areas, like just soaking damage while you spam hydra.

eldritch needed a nerf

short heath
quartz jetty
stuck perch
violet sequoia
daring trail
stuck perch
short heath
daring trail
stuck perch
violet sequoia
# stuck perch Arcane shield is listed as having 0 scaling, And even if it did, wizard has way ...

But dont forguet that as a lock, you have al ready olaced the hydra near you or the wizzard, and you ar leachin while having +10MHealing + %20from vamp
12mhealing
Curse of pain and the other curse

24healing per second

3 seconds into the fight you have al ready healed yourselve 72hp,
3 second is what it takes to the wizard to cast the fire ball, shoot it at you and hope for a direct hit

Then you have also the 40hp fron the eldrich shield

But bro..
72hp healing in 3 seconds
40hp against magic damage with a cast time of 1,3second?

river ridge
#

Now there is no longer an under 15s que I am constantly being rolled on by people with ruby silver and legendary. It's to the point where my friends have said to me "there is no point in us bring any gear in as anyone we try and fight completly out matches us." I would love to have that under 15s que back please šŸ˜„

daring trail
river ridge
daring trail
river ridge
#

It's been a night and day difference for us. 😦

stark sonnet
stuck perch
daring trail
#

Now gear is in a WAY better spot.
You get blues and purples from normal chests and the purple gear people have isn't allowing them to 1-2 shot you

meager oasis
#

Can we ban the losers gold dooping and selling items in game for real money? Thanks a ton šŸ™‚

violet sequoia
stuck perch
violet sequoia
#

Have you ever try hydra + chain lightning

This thing was stupid, no penalty, insane amoun of damage, crow control over the enemy team

river ridge
stuck perch
warm juniper
#

The one patch they made in the last few months that wasn't trash they called a mistake. GG DND

daring trail
stuck perch
wooden meadow
river ridge
daring trail
violet sequoia
storm blade
#

ALL PEOPLE DO NOW IS GO IN NAKED AND LOOT FOR GEAR WOW

daring trail
wooden meadow
warm juniper
#

To be honest the devs seem to have lost sight of the balance at first test. Either they where not the original balance team or who ever they brought in needs to be thrown out the window from the penthouse.

river ridge
warm juniper
violet sequoia
daring trail
warm juniper
daring trail
warm juniper
#

The problem is listening to people with no skills. Talking about this obscured scenarios against superior players and making changes that shift metas for no freaking reason. Ej. I couldn't catch this rogue who just left every door open and slammed it on my face.... thats dumb. Ahhh lets put in a ridiculous mega stagger and make game a dps race where warrior mitigation become to broken than we have to nerf it all to the ground.

vestal cloud
#

they should have just tuned all attributes down to 1

warm juniper
#

Some skills are so nerfed they might as well take em out

violet sequoia
#

I do really think they should split the player base betwen

-sólo self found grup
-trade grup

This shit Will Solve a lot of thing

"my loby are FULL of geared people" go Solo self found

"i cant get items in SSF" get gud

vestal cloud
#

yean all these people crying about losing to geared people cant even kill another naked lol

dusky lotus
#

Goblin caves having green and blues dropping often, is making people not go highr-oller and just steam roll the low-level players

daring trail
warm juniper
#

Queue item value brakets

violet sequoia
#

Bro, now People go HR more often because the payback is big enough to take the risk

warm juniper
#

If you have 10k kit you have 0 buisness in queue with naked. Protects new commers gives chads good lobbies etc etc etc

violet sequoia
#

You can easilly get +500g o a single room at gc hr, by opening chest, can getting blue an purple saleable

daring trail
#

300g is probably a low-end HR GC now
450/500g is normal, 700g is 'high'

violet sequoia
#

I mean a single room,
If you end UP in the spider room at gc hr, you can easylly get near 1k gold in that single room, Hard part is the extraction, but the gold is there, a lot of blues, some purple, most greens, and some wites

daring trail
#

my point is- even low end HR runs are MORE than worth the entrance fee now.
assuming you dont die, you make a minimum of 200g+ in profit

#

and you get some extra purples for yourself

short heath
violet sequoia
#

Wow, that was before the patch
But New patch if you en HR gobling with 200g you have a big problem, and should learn a little bit more og the basic of the game...

warm juniper
#

I could do it for free they can calling necrash might fuckk up patch. And when it's mathematically perfect and all is fixed all I want is all content ever skins etc.

#

I'm just so tired of great awesome games flopping over simple fixes. Like darkfall Jank combat just cause strafe was slower than forward running made jousting bs fight like mortal online same bs.

Besos loosing new world to ridiculous carebears who probably don't play game anymore cause pvp got killed. Etc. Etc. Etc.

small furnace
warm juniper
#

HR shouldn't be something you pick. If should be a gear gated queue you get put into once you look beefy. Naked farming it is trash as well

small furnace
daring trail
small furnace
violet sequoia
daring trail
small furnace
warm juniper
daring trail
#

Last night right after patch is probably the best time ive had in DaD since PT 3/4 lmfao

It wasnt crazy nutty gear just 1-2 shotting everyone, just clean fights where each class was able to display its strengths.

violet sequoia
#

So what?
They got the Ć­tem by themself

small furnace
#

Now just you wait, there'll be a patch saying: "Oops, we added too much fun to the dungeon looting, it was an accident!"

plain wagon
#

bro if they revert the changes from yesterday, i know a bunch of people are gonna be annoyed. i basically sold all my kits and started over after yesterday. game felt fine even in trash gear. let the changes sit for a few days before you instantly change it back

violet sequoia
#

If you cant get the Ć­tem because you dont have time to play is not the problem that developers should solve

frozen prairie
#

YO, DID ANYONE ELSES ITEMS RESET/?

warm juniper
daring trail
plain wagon
violet sequoia
plain wagon
#

honestly the gear reset doesnt even bother me, im happy that theres no longer +15 all metas and +30 dmg long bow builds. game feels honestly more balanced overall

small furnace
paper abyss
#

Change the bounty hunter name color tag this looks like shit and is hard to read

violet sequoia
#

I would really like to see a New wipe + characters reset

finite lark
#

not being able to see the candy corn's equipment stats is kinda horrible, especially since you can get stuff like spell memory capacity for melee classes