As is your idea that catering to "casuals" is why d4 failed, rather than the fact that it's aggressively mid. The truth here is that MOST people don't have time to sweat in a game all day, I am lucky to have a lot of free time, but the majority of gamers have time to come home, run 5 or fewer matches, then go do real life stuff. If your goal is to alienate those people it's going to restrict your audience and make a multiplayer community harder to sustain.
#suggestion-discussion
1 messages · Page 219 of 1
So when I asked how it had to do with what I said why did you act confused? yeah lets think before speaking. No wonder everyone makes fun of communication majors
you legit started off talking about gear
I did prove you wrong, but if you want to stay delusional then that on you kid, the proof is already out
and now you trying to twist it on me which is not right
where is the proof you cant even show it now so idk what you mean you legit where the first to talk about gear
yes, I can see the point, but it literally isn't a game for casual players, and imo it shouldn't be. If you want to hop in with your friends for a few matches and click some heads play battle bit. You have to know what community you are aiming at. Can't have everyone on board.
You mean the reply that was to what you said before isnt the proof? Yeah i highly doubt you have a major in coms
i mean i did but i talked about trade and not what i am wearing buying and what you wearing totally different
Jesus, the swiftness with which people jump with both feet into hostile bickering where everyone tries to alpha the conversation in this community is truly depressing. good luck with that ya'll, hope you have good luck in the dungeons
@slate oraclei dont recall using 1 offensive word just saying
This is what I started off with. You are an idiot for even trying to argue when you dont have a point, kid. You cant even get right what other people say
Well the changes they made were for casuals. You might hate waiting for trades but they made it easier in general to get better loot from other means. The issue where if you are or past lv15 and you didnt have kits then you had to make sure you ran into no one to even have a chance at extracting. The changes made it so you have a higher chance to escape and keep building gold with just base gear.
@void remnant Yeah youre done, kid. Cant get any more idiotic than you really. Best of luck in your own world.
@silver dockcool glad you are so such a high inteligence that you cant talk without offending someone i hope you can self reflect in a mirror and understand that people how different view points and whether or not you can pull out a dictionary doesnt mean how you understand a word is the exact definition
I think you both made good friends today. what a good start.
words have many i wish you well in life and good night
What does this have to do with me being right that you have no idea what youre talking about, idiot? gonna cry that someone is making fun of how poorly you communicate as a com major? Youre so sad XD
@void remnant "and understand that people how different view points", did you mean have*? you went from have to how, how? Also is, "different view points", just an excuse for you to spew something that has nothing to do with the topic? You didnt have a different view point you had a different view in general, kid.
Dont talk about people pulling dictionaries when youre the one that needs it. Hope you can changes your major because communications isnt for you, kid.
@silver dockyou never ever pull one sentence from me and i did you you legit keep assuming
I did, can you not read? Stay delusional kid.
@silver dockcant you quote me? there is legit a search in the top right you can use but never once did you
Hey kid, you know that if you click on what I replied to then itll take you to it? Imagine that, Ive been doing that the whole time yet you cry that I havent because you jut fail at reading
Here let me do it for you again, so you can stop crying
@silver dockif you points are so valid and i said what you said then use it and quote me
Here kid, go look at this. Yeah thats you, buddy. Spewing nonsense that had literally nothing to do with what I just said right above you. XD youre so dumb, bro.
umm you ok buddy? You need me to call you an ambulance? you should really reread what you say before talking. Com major my ass XD
Tiktok is really doing something to peoples attentionspan
Remove armor pen on war maul. Any supporters?
this is a suggestion place. So i suggest you think before you type.
@silver dockkeep being toxic just waiting on that quote with a simple way i even guided you to use. but yet you keep insulting me
It makes sense though. Hammers and maces have historically been used to counter armor.
@silver dockwell then i suggest you use the top right where it says search and quote me on how you dont understand what i said
Why? It’s the reason war mauls even gets used right now. It also makes sense thematically.
thanks for proving you cant read.
@silver dock can you quote that because i read and bet you cant
Ah didnt even know this. Thought armor was weak to thrusting instead of blunt. But when i think about it blunt dmg would hurt too.
@hazy tulipis that why bards can eat like 5 hits from a warmaul?
well clearly with hermonic
Idk what kinda barb u been running into. Although i have a new suggestion let the shield block warmaul. these barb with so much agility can hit u again after the first shield block and its kinda frustrating. No counnterplay since u wont win the dps check.
i said bards
nah because you keep whining about quotes when I literally have been replying to what ive been refering to. I even explained what and how to do it. you just want to stay ignorant, what can i do about that? You just fail at any comprehension
you know the dudes who play music not the ones who swing axes
What i mean is it sounds like a low gear issue xd @void remnant. im focusing on top end gear.
@void remnant nah homie i ask nothing complicated i never whined you were toxic though and even through the face of your offensive words i never countered for im not a child
Chain mail is weak to thrusts. Plate armor historically was essentially impenetrable. So the use of blunt weapons such as war hammer was the go to before muskets.
@hazy tulipnah man i smacked a bard 5 times with a purple warmaul as a barb and he didnt die so i tried it a few more times and the variables im at now are range or hermonic and or armor
Probably arm shots? Idk im malding cus as a fighter ive been getting shat on by war maul. No counter. All i can do is put up my shield, block the first hit and gete hit by the second one.
You are whining, kid. You keep asking for quotes when you can click on what Ive been replying to. You just want to be a ignorant, its clear to see. Got anything else you want me to prove wrong about you, kid?
@hazy tulipyeah i have no issue with any character but barb ngl
Also remove buff ball jeezus
warmaul is definetly a bit overtuned. but it's not only that. Everything about pdr got stripped after each hotfix. That's why fighter is pretty much useless atm. But we have an announcement. I am sure we will see warmaul getting nerved.
@silver dockyou legit said thrusts doesnt counter heavy plate i hope you mean game cuz in history thrusting threw the gaps was the counter and ik that not a thing in game so...
Barbarian getting nerfed (or warmaul) will givere fighter some spotlight. But fighter is kinda nerfed already with all the warlocks running around.
warlock will be gutted as well. biggest problem IMO is hes having infinite spell and infinite healing. Can't see how the devs will come around limiting warlock spells. That was the reason why bard got nerfed to the ground in the first place.
maybe they set a fixed magical healing on the class. And call it dark healing or some shit so that magical healing wont affect it.
sigh you keep talking without even thinking. Kid you know how they took down knights in the past? They would knock them down and use a dagger to pierce between the joints. My point to thor is that you dont pierce armor itself. Try again when you know anything at all, kid.
jesus what is wrong with you? why are you still arguing? Move on.
@silver dockthat was legit what we where talking about wtf
@void remnantare you kitten meh? like you gotta quote me now no way... its legit right there
oh sweet child. you were trying to undermine me and it failed. Try again against someone who didnt utterly destroy anything you spewed.
its just funny. Its so easy making fun of them at this point because the argument was over years ago when they kept asking for quotes when the replies were right there XD
Will Rogue ever be viable in a trio team? Or are they just gonna keep it as a solo class?
@silver dockwell i mean i asked for once that was legit a like legit less then a inch above scroll and you still couldn't do that an elaborate but still try and put me down so what that about that legit counters this.
@silver docksee really easy but yet not once could you do it so idk why you are toxic and 2 why you cant elaborate but name call
"well i mean i asked for once that was legit a like legit less then a inch above scroll" Youre not a com major at all XD. Learn some english first before you spew more nonsense. You asked for a quote which a provided by replying to it, its as simple as clicking on the reply. Youre the one that wants to stay ignorant and keep asking when it was given. But whatever you say, kid, if it helps you cope and sleep at night. Youre so stupid its just too funny XD
Well you have to look at it as a team perspective. You have your backline and frontline. A rogue is generally going to be a weak front line, so maybe make them a backline. But making them a backline takes away a healer or ranged class. It takes more effort to pull off having a rogues in a 3 man than just having 2 front liners and a healer. Which makes sense since a rogue is meant to be an assassin that does hit and runs, not very good in a group setting really.
Here, Ive replied to myself and edited whats being replied to. Its so simple to do but deez just keeps whining about wanting quotes when this can literally suffice.
@silver dockyou did not and if you did i bet you could show it
@silver dockespecially with that tool i told you about top right go one make it your first one please at least do one and elab instead of being a toxic 4 yr old and call me names
@silver docki did it a few times you you just call me names when i legit quoted you and you still tell me im wrong but still cant quote me and elaborate like i do you so? idk wtf your problem is but when you get proven wrong you dont have to go full blown neanderthal.
A good way to solve the problem would be at carácter creation let you choose a sólo self found lobby where you cant trade and Will only play against other sólo self found players ir can only do team with SSF players
The other half of the player base at trade lobby. And you can only play with and against trade characters
AND ad a feature where you can swat a SSF characters to trade but never the other way arpund.
What you all think about it?
thoughts on +1 all? think if the direction is to slow things down then +1 all makes no sense... also means u get everything rather than focusing on a build which has perks and negatives
for example if you focus strength = more health more damage - negatives are you aren't going to have the bonus of as much agility. play around that
Currently +1 all takes that skill away from builds and means the pace will be quicker too
+1 all in relation to +3 single attribute is worth a consideration. +2 all in relation to +3 single attribute (and currently all other modifiers) is not. It's a nobrainer; thus extemely boring.
+all in general then the principle behind it, especially now you get +stats of a certain type on most gear base. just seems like it doesn't go with the direction of slowing things down for longer fights when it's in there to me
**Are you tired of EMPTY coin purses in your stash? ** 
💸 After buying potions, bandages, trading etc there are so many empty coin purses left in the stash 💸
👇 The solution, make them sellable to the Treasurer again for 1-3 gold coins! Vote 👇
📢 https://darkanddarker.featureupvote.com/suggestions/494870/make-empty-coin-purses-sellable 📢
Blah blah blah you keep crying XD. Nothing you say holds any weight when everything prior has been delusional spouting.
prime example of a pathological liar. so sad youre too delusional to know when to shut it.
I've a suggestion, nerf earthquake
https://darkanddarker.featureupvote.com/suggestions/499121/gear-expression-instead-of-gear-disparity
A suggestion regarding gear disparity being changed into build disparity through gear expression. Lmk what ya’ll think
honestly this is embarrassing for you iron mace and you are killing your own game community with it. i'm done with DaD until you add iLvL limits to normals. I am joining with everyone else who is sick and tired of the purple normal lobbies, there is no game design excuse for that. It is the last 5 games in a row. I am a 4 play test experienced player and I am struggling to get regeared with this toxic bully mentality. Add iLvL lobby balance to keep the toxic full kitters out of normal lobbies or i am not coming back, this is a bare minimum for server community health and growth. Do better.
🤓
Any idea what this “Hotfix” includes?
ranger nerf?!
One could only hope…
also onepeg confirmed the devs said they were reverting all legacy items to the normal stats
no. not onepeg. sdf confirmed that the devs will remove legacy items in future patches:
#dev-qna message
okay bye, have a good life.
yes but onepeg asked sdf when that would be and sdf said on next patch
although it could be a patch not a hotfix. didnt think of that
hm, yeah. seems like I missed the joke 😄
huh? did I miss my own joke
ohhh what onepeg is stupid then
why would he ask him when if he literally said next hotfix
They have to buff high roll goblings rare drops. Nobody plays it. I dont know why they let die that Mode.
I don't know, just searched for onepeg confirmed on this discord and there were many jokes about it.
lol really
was it in onepeg's last video?
yeah the one about the discord QnA
ah, I see. I followed the QnA on the discord and haven't watched onepeg's video yet. '
im starting to understand why lol
I tried to but the whole thing was bugged for me like it wouldnt show what message he was replying to so I just watched the video instead
yeah, discord is not the best for such a format. but graysun linked a google doc, where someone compiled questions and answers:
https://docs.google.com/document/d/1-x3yAn_9q0XwDb9TMxAgWXfVaKkuo4AsSZ8wbUOLuHA/edit#heading=h.tzc19tcrusgq
Yeah I saw thanks
My ideal balance patch for today:
Nerfs:
- Barbarian Armor (Northern Full) Physical Armor reduced by 10, Magic Armor reduced by 5.
- Barbarian Rage Move Speed Bonus 15% -> 12 %
- Barbarian Iron Will Magic Resistance 100-> 80
- Warlock Torture Mastery healing now scales at 25% ABR
- Warlock Hydra Maximum Health reduced to 120.
- Warlock Eldritch Shield Absorb Amount reduced 40-> 30.
- Warlock Blow of Corruption added Magic Damage reduced 20-> 15
- Wizard: Chain Lightning jumps now require LoS.
- All Stat enchant reduced to +1
- Added damage (all types) removed from boots, cloak, gloves, pants.
- Ranger: reduced hit slow amount on Longbow by 10% and recurve bow by 5%.
- Reduced Longbow and Crossbow damage by 2. Reduced Recurve damage by 1.
- Bard Rousing Rhythm All stats 3-> 2
- Bard Harmonic Shield Armor and Magic Armor 40 -> 30
- Cleric: Holy Light base healing reduced 30 -> 25
- Fighter Sprint Move Speed Reduced 50-> 45
Buffs to weak perks/skills:
- Rogue: Merged Hidden Pockets into Creep.
- Rogue: Merged Lockpicking Mastery and Trap Detection into "Thiefs Tools". Now also disarms Hunting Traps 50% faster.
- Wizard: Ice Shield AR 20- > 30
- Wizard: Fire Mastery: removed burn duration increase, now grants minor clarity effect when you kill a player or npc with fire damage.
- Wizard: Melt: Now reduces targets Magic Armor and Physical armor by 5% for 5 seconds when dealing fire damage, stacks.
- Fighter: Breakthrough skill now removes most debuffs.
- Fighter: Shield Slam is now quicker after blocking an attack.
- Fighter: Victory Strike now triggers if the target dies within 2 seconds.
- Fighter: Adrenaline Spike now triggers under 50% health.
- Barbarian: Blood Exchange now lasts 12 seconds or up to 5 swings. No longer single use.
- Barbarian: Life Siphon damage taken per second reduced to 2.
- Barbarian: Morale Boost now also heals 3% of maximum health when killing an NPC.
- Ranger: Forceful shot CD reduced to 20.
totally. but I think they'll change the scaling for magical healing
that needs to be done but idk if they would do it this hotfix
it's speculation, really. I can see them doing some minor buffs/nerfs for some classes and gear stats.
yeah gear stats and loot drop rates are definetly going to be played with
I think a good nerf to ranger would be to make it so that triple shot's (or whatever its called) arrows deal like 75% damage or smt. that way it wouldnt really be good on longbows but it would be good on survival bow and recurve bow if you have good aim
which would indireclty nerf longbow and make it less used and so we wont get one shot every single time we see a ranger
rework rogue
buffs or nerfs it doesnt matter, the class is only viable at being a landmine, it was op, now its pretty bad but somewhat viable, its still boring regardless.
yes you can play rogue as aggressive 1vs1, but literally any other class is better at it.
make rogue what its supposed to be, a quick agile 1vs1 focused dps glass cannon.
the landmine can stay, but its shouldn't be the only pvp strategy.
Honestly they should focus on buffing the rogues disengage abilities
(Smoke bomb, caltrops, backflip )
Make them a more hit and dodge/run character than assassin
thats what i was going to type
yes something like that
as a rogue vs barb, you should focus on hitting him and kiting, and trying to not get hit
right now its possible but very difficult, if you dont kill him instantly from ambush, your chances are low
I mean, that’s how I build my rogues in actual DnD lol
Mobility feet go brrrr
maybe some kind of dashing ability like wraith
you can hop in hit once
or use it to escape from a barb axe hit
Honestly if they just make the backflip faster I’d use it
It would allow you to get in hits where many other classes can’t
Or bait out and punish more attacks other classes can’t
and if bard can use crossbow, rogue should be able too lol
That or just make it a backdash…not a backflip
Honestly I get why assassinations were just unfun to play against
But I just instead want them to give better avenue to hit and run play style OR a full evasion play style
Landmine play style wasn’t the best
We need lagless game, greater amount of grey merch weapons, lower mob density in new normal layouts copied from HR (lazy desing btw), gearscore lobbies and/or seperate self-found mode, usefull damage skills, spells and abilities by making them deal different amount of damage to monsters and players, so when something gets nerf against players, it is still viable pve pick (look at bards din for example). Decide if warlock is supposed to take down half of the player hp with a single curse or they are supposed to weaken the other players and zone them with hydras and hellfires and be able to heal back in a few seconds, or they can use blow of corruption with great melee weapons to one shot other players, now they have all of it which is so f ugly on solo. Moreover, we need pretested items before wipe so the wipe has any meaning. There is so much more to brag about. I had much more fun during the playtests, and first early access, the game offers so much less than before.
Suggestion: Let those people that cry all the time about how they are not making any money, never get good items and demand gearscore of any sort, actually work for it instead of giving them free purples from merchants and raising the loottables everytime.
Any weapon that can block should be able to riposte, not like the longsword's riposte where you do a heavy hitting counter attack, I suggest that it could just be a quick, low damage attack that pushes back the enemy so that there is space between you and your opponent. So that if your opponent can give out a barrage of attacks in quick succession and your stuck blocking, you can create an opening to start attacking yourself or disengage from the fight.
Delete the trade post or make a SSF mode
any good trading mode
**Are you tired of EMPTY coin purses in your stash? ** 
💸 After buying potions, bandages, trading etc there are so many empty coin purses left in the stash 💸
👇 The solution, make them sellable to the Treasurer again for 1-3 gold coins! Vote 👇
📢 https://darkanddarker.featureupvote.com/suggestions/494870/make-empty-coin-purses-sellable 📢
wow thats duuumb
- Fix tooltip of Thrust for Rogue. It doesn't say it only works with daggers.
- Normalize magic damage text
- Spellbook, crystal ball, staff say "X Magical Damage"
- Crystal Sword says "Magic Weapon Damage X"
- Demon's Glee says "X Additional Magic Damage" (Does this do magic damage on hit or is it like the spell book?)
What do you guys think about gear score lobbys, not about level ?
Suggestion for balancing lobbies:
Return the loot chances on Low Roller to what they were before.
Low Roller Price is free +20g per blue+ gear brought in.
High Roller Price is 100/150 -20g per blue+ gear brought in.
nobody will bring gear ever but the giga buff ball teams
Mandatory feature that will prevent the constant pub stomping that's ruining the game for a lot of players rn
They won't bring blue's or greater into low roller, and high roller gets cheaper as you bring blues. -20 not +20 for high roller
this would be an interesting addition too - https://darkanddarker.featureupvote.com/suggestions/498828/gear-based-ante-flip
Two tiers of highroller could fix alot of things
It's just funny how people think a gearscore of any kind would improve their situation.
balanced pvp would be nice bro
not if u spend 8 hours building a kit just for it not to matter, gear has to matter. It's just the type of game that this is, where stat checking is suppose to happen
then play a different game. It's literally an extraction looter. You are basically asking for removing gear entirely.
people like to stomp noobs, they will still go into low roller and profit too, its also lower risk.
yeah but they have to pay to do it, so less will. Right now 90% of kitted teams are in low roller.
range based (maybe t1 = 0-100g, 100g-500g,500g-1000g...), gear score matchmaking would allow for a ton of build variety and for actual decision making in your gear to matter rather than a simple matter of better gear = much better chance to win
I like Dark and Darker, I've been playing for a year and I ain't gonna stop. I'm simply communicating a common sentiment the people I play with feel. Going in with greys shouldn't match you with chads packed to the brim with purples and blues
what is that BS about the money range? what is that supposed to mean? The cost it is sold on the market? wtf? gear score matchmaking would kill the game. And it wouldn't matter because the only thing you did is even the gear out making it meaningless; could remove it entirely as well then. You bring no gear = no risk of loosing it. You bring high gear = high chance of loosing it. Where is point people don't understand? And that there is a problem with gear to skill disparity and class balance is a whole different story.
you should rather ask why those packed chads don't feel like going HR.
yeah that's a separate design issue, I agree HR sucks atm and just isn't rewarding
and the second question is: why are you not a packed chad with purple gear?
lol bro I like going into 3 mans on my naked rogue, but when I'm playing with my friends who are new at the game it's a chore even in the 1-15 lobbies
I know that sucks, but a gearscore would just not work.
I don't understand why you think it wouldn't tbh
I tried to explain it already...
ok so to break down your points:
- You bring no gear = no risk of loosing it.
That's fine, you lose the gear you found in the dungeon "wah all mah cool trinkeys are gone"- You bring high gear = high chance of loosing it.
This is just the game at the minute, most teams are running strong comps, doing frequent hell-runs
I agree with you that gear/skill/class balance is REALLY out of whack right now (looking at triple shot ranger, how hard magic damage scales on wizard etc)
- You bring high gear = high chance of loosing it.
Ultimately it comes down to the naked player running into the chad player. I think there's hardly anything you can do unless you do some huge skill gap/trap play. Especially if you're talking about team modes
Who thought it was a good idea to make it so warlocks could heal off of their damn hydra it is easily the most broken thing in the game right now, there is no room for outplay it’s either rush and both die (or just you) or watch them slowly leech your health and just be a passenger
No, these points are the baseline for how the game works: no gear = no risk of loosing anything. Good gear = risk of loosing a lot.
The points why it would just not work is, that it would basically remove gear from the game. And to think that the position of these people who struggle would improve by any means is just delusional. It wouldn't. They will still get stomped by the people who are capped out. And then what? Reduce the gearscore even further? And in no time are you at no gear "allowed" what so ever. It just makes no sense. I don't even want to talk about how the ceiling would be to enter HR. Right now entering HR from normal feels like the same as for those who enter from under lv 15 levels to 15+ in terms of skill. And a gearcap at one level would make this problem even worse.
In my ears it's just whining about how other people have more than me and that is unfair.
More incentive for hr because the people too scared to do it just roll nakeds in base lobby’s
yes, thats a point i can totally support. maybe add a third layer in between normal and HR
True
Wouldn't that just fragment the playerbase even more?
And idk man I just think you're being stubborn, the gearscore, especially if it were possible to opt-out of it, would solve a huge issue with the game
@SerGregg you have to understand that those "purple gigachads" are facing the same problems in HR as your group in normal, because HR is dominated by the top 5% of playerbase and yields little more reward than normals.
A form of interaction with zombie gas cloud. Maybe throwing a torch into it will remove it
Opinions?
add gearscore to gear. put a threshold on sub 15 dungeons(to get rid of full geared players), put a minimum req gearscore on HR (to get rid of nakeds)
W
HR changes would definitely help address the issue but I don't think it's the same issue. It sounds like more of a skill issue that results from the HR lobby basically being a weird flex/show off queue instead of actually being worth the risk
A skill issue would be to not admit that there a better skilled players. People are just doing logical things. Why risk everything you have in HR when you can get almost the same in normals with less risk and even less effort; and a dopamine spike because you "outmatched" less geared players. In HR there is only despair, if you and your team is not at the topend.
The best fights me and my team had were actually in normals against other good geared players. In HR it's either you overrun them or they do and that in few seconds.
But when you're talking about going in grey gear (which literally every player will have to at some point) being able to match up against chads even in the 1-15 lobbies? Of course the fights you have are against geared players (when you're geared) are the best ones, but the grey geared players rarely get to have fair fights period..
Of course they don't, and I didn't say it's fine as it is or that they just have skillissues. I know it's a problem. All I am saying is that gearscore would a) not solve the issue you are having against better geared players. b) not less geared players would be in normal because the ceiling to go HR is even higher and c) kill the game because the whole game is aobut gear. I only hear how it is unfair that others have gear and you don't, when they actually were at that point themselves and worked at some point to aqquire the gear.
If HR loot quality got buffed, it would probably help solve both issues without question, but I still think the gear difference holding grey players back from any kind of pvp is a huge bottleneck to how much fun the game is before you are the geared chad
also less insane burst damage would make it so you have a better chance of competing as a little grey rat
Gatekeeping in any sense is certainly a problem of the game. But I am afraid it's kind of build in into the game.
I just don't think such a rigid stance is necessary, just because it's an extraction "shooter" doesn't mean they have to copy others in the genre ver batum, especially when you consider how different this game actually is to others. Optional gear score matchmaking would just make PvP more fair for everyone. Those who don't want to be matched with people with comparable gear score could toggle it off for the full rat in the dungeon experience.
In the same way socialism makes it "more fair for everyone"...

Need to make it where you lose max hp when you heal ,just for the match, after taking alot of damage from enemies. Show it as a black bar in your hp. That way healing isn't op.
I'd like this suggestion, if the burst damage wasn't so crazy.
Yeah, would love this implemented, that way you can't go unpunished for w keying. " I have cleric campfire me no care"
why don't you have a cleric?
I dont own clerics.... Make it sound like I'm renting a car. This is a suggestion to keep things spicy and introduce newer mechanics
I'd say say healing isn't the problem but cleric being the only class that can heal.
? Second wind for fighter, rations for ranger. Other classes have healing
Bring HR duos back please 🙏
you have also bandages, pots, kits. But I am pretty sure that neither of these are on the same level as clerics healing. And punishing people for taking damage (beyond taking damage in the first place) is too much to ask for imo.
Why should it be mandatory to have a cleric in every 3 man?
It'd also solve the "I have a backpack full of potions and bandages" issue
I said that it should exactly not be mandatory, but currently it is, because he is the only class that can heal.
exactly
a second healer would be nice, I think that's the intention with druid
yeah that be great.
I really like this idea to be honest, second wind is too strong currently imo. But yeah it would need to accompany another damage squish on certain abilities and weapons probably?
Personally I feel like the word "Black" shouldn't be censored from character creation as its just a color. Tried to make my name "blackswordsman" as in Guts and it said it was inappropriate.
that is a big L
You’re telling me red-eyes black dragon would be “inappropriate” 😰
big L indeed
Are other colours also censored in name creation or just that one?
It would make the game more real. Like I'm going into the dungeon risking my life, except actually I have a cure all named potion and cleric. Also I can be resurrected
Well I'm pretty sure its just black as it can be used to make racist names but I feel like you filter the individual racist edgelords not remove the word entirely
☝️
and white is not banned? Thats racist.
white is banned too apparently
ah, then it's fine, i guess...
III is also banned
Dark isnt 🙂
Remove 1-15 lobbies, make HR free
Slightly reduce loot in HR ground spawns and normal chests
Make gold bags 100g stacking and 10 gold per bag
Remove/significantly reduce longbow slow
Make zap not hitscan
Make invis and haste on wizard only usable on self
Make + all only wearable on chest pants pendant and primary weapon.
Make hydra not siphonable
Make flame walk either not pairble with phantamize or make it .5 scaling
Reduce warmaul impact rating by 1
Gearbased matchmaking /or kind of a startet lobby could be nice
it's must have if we want loot to actually be worth something, if 5 teams go in fully kitted, then only a couple get out usually
did you not see what happened to the 1-14 lobbies lmao
the same shit like in 15+ capes everywhere and overpowerd meta runner they rush the complete lobby down
PLEASE BRING BACK GREY GEAR OF ALLL TYPES TO TRADERS FOR US POOR FOLK!!!
get training out and break the game again!
I honestly really support this idea. I like the idea of slightly cheaper grey gear too. It allows classes to pick a starting loadout of items they deem necessary to bring into the dungeon.
Like for wizards and warlocks I deem it necessary to bring at least a spellbook and for fighters I prioritize having a heater shield and ranged option every game and also prefer the rapier over the arming sword.
thats exacty what im thinking. it SUCKS as a warlock to go in with NO weapon besides that garbage staff
they should lowkey remodel goblin merchant to sell cheap gear
I love this idea honestly.
agree even if its ulta garbage
Make warlocks healing only regenerate what a potion would not full hp unless they talent into or something as full caster. also separate this caster/melee hybrid, too many sitations where this is too strong. im even for a huge heal if they kill you with BoC or something but they should not be able to kite and cast you down but if you W you them yours going to take a spell or 2 and then boom blow of corruption. oh you blocked it? they run. maybe you get 1 swing off in that time if they are decent but not enough to kill them unless they are bad
the healing in current state imo is good outside of healing off hydra, blow of corruption shouldnt have a 1.0 scaling which is resulting in about 50=80 dmg on blow to the head. realistically it needs to be nerfed just bluntly
healing is good lmao. he basically heals to full in seconds for free. how is that close to being good?
yea thats nuts lol. i can hit him in the head 1 time. in that time he will move out of my range. he has already casted his dot on me. he will be full health from tthat headshot by the time the curse ends
a entire kit dedicated to healing SHOULD have his healing relavant. you also have ot keep in mind cost of spells etc also for reference healing has already be cut over half of what they used to be able to get. so to get a significant amount now you literally have to drop dmg on every piece of equipment to get even close to the same results. (except the craftable armor which can roll +3 )
the man had +4 healing on his gear thats stupid easy to get o.O
i think you are maining warlock atm and are completely biased.
the biggest issue is the fact he CAN heal off his hydra so even if you did avoid CoP you get punished which is extremely unhealthy
lol. hydra is almost a non factor for me
if a lock is casting that i win. if he is curse/kiting me he wins.
warlock is actually weak and has many counters, like getting hit on the head (literally everyone), getting shot in the head(again everyone), and also dying
yes i have not stated warlock needed several nerfs i am completely biased and didnt give a valid reason for my argument :v(
the healing is just broken; havin unlimited spells is just broken. Not saying he is unkillable but the spamming is just stupid atm.
but they have( - )spell casting speed
also no travel time on curse gives little counterplay and makes them strong even vs their counters ranger/rogue. obviously a fighter/barb with element of suprise can make quick work of them. but hopefully they are not aiming for the sit in wait in a dark corner playstyle that is promoted for those classes currently. also my opinions are based off solo play
curse does have travel time there is just a bigger aoe similar to sacrifice now
rly?? guess itts just really fast. is it blockable?
though I think warlock has a bugged spell, ray of darkness doesn't seem to do as much damage. Take an entire ray to kill a skull bat.
well that changes things a bit ty
not bugged just really bad dmg and scaling
you are wrong, a video is made on this. It is hitscan. A guy tested the range and speed of it at different lengths. Same damage times
i fucking thought so. the curse animation on the target is literrally instantaneous
it's just zap but red
id like a vid bc u can quite literally see its travel time and before you could redirect to dodge it even if it was center of the person
i assume if it is hitscan the prior problem with redirect was related to sever tick rate issues.
No travel time, that's a fact, the visual and the actual hitbox doesn't match
https://youtu.be/rN65IO2pqMI?feature=shared
https://youtu.be/2hTQhFCV0Fc?si=OotUOMk9pmAlEZdP middle of video
unfortunately the video of the dummies i can't find but this video conveys the same Message
myth busted son
under MOST fights he finds himself in similar uptime as otherclasses UNLESS with +6-8 healing which hydra keeps his uptime permanently WHICH IS WHY you have issues with warlock most of the time. realistically warlock could be ran down quite easily with a proper nerf to BoC like i said should have happened before aswell. the build that would arise with that change would be phantamize hellwalk which is why i also pre-emptively sought to nerf that aswell as it would have similar issues
oh that's the video yeah I couldn't find that again
ty
I don't know why ranged classes should move fast in this game
putting away their weapon needs to hinder them more for sure
ty
Maybe make the gold bag an chest buyable from the shop instead of people selling them for 20k gold in keys???
then i will also change and i feel CoP shouldnt be hitscan i genuinely dont think any range should be hitscan in this game
Warlock is too fast and Ranger is too fast, they can deal free damage from range and they have easy retreat and spacing, that's nonsense
u want to have a bag storing 500 gold, saving you 6 stash slots? 2500g pls.
Exactlyyyyy
yeah movespeed is a problem still. qna touched on this I believe
i mean i would pay like 2k gold for one of those bags tbh
Did ironmace really want to add gucci wallets 🤣
using a second character as storage is free
Yeah, when any melee class comes in range it should be considered as a missplay from you or a good olay by them, but no just press X and kite them forever
Spend 24k gold to store 3k in 6 slots 🤣🤣🤣🤣i mean if youre that dumb plz buy but just no
There are 0 reasons for Warlock and Ranger to be able to outrun melee classes
Ez pz 12k gold per char
are you talking about having a separate account to store?
naaaa i use two characters full of gold to store 3k on my main
That makes it easier
They said we will get a stash expansion
Liessss
"coming soon"
It's in qna and it will be related to quests, quests should be ready in 2 months
What bags and chest are actually designed for is making trades beyond 1250g. But atm you can't buy a gold bag for even 1250g xD
there should be more movespeed penalties for getting his by melee than ranged. If I hit a person they just outrun still.
Yeah and Ranger should have low agility and have bow draw speed tied to resourcefulness, it's unfair how fast they can move
Their design is only slightly flawed with 2% drop rates 🤣😂
There's no real reason that ore > ingot and ore > powder crafting needs to have a limit, if you agree please check my post here
1 reason. chinese gold farmers
yes and rangers should instantly die upon loading into the game... ranger is honestly not that strong. only reason is the current gear stacking (again).
That doesn't make any sense lol
Is warlock's "Anti Magic" perk bugged? when slotted my magical dmg reduction stat does not change.
Then you think it's fair and fun that a ranger can just kite you forever while waiting for his cooldown?
It's fair and fun for a Warlock to kite you forever while he heals off his hydra?
If its farmed and not duped then thats what they want
Warlock has a bad design in general, he could reach 50%+ pdr and spam infinite magic, his survivability is insane
No I don't but the other way around, if you'd catch said classes everytime anytime it would the neither fun nor fair either, so?
Facts
Can you explain to me why you think delimiting powder/ingot crafting would have any effect on gold farmers
the big flaw is infinite magic.
I never said that, Ranger has slowdown to keep the distance and very good melee options, he should be plan his escape like everyone else instead of running around inside a room and be impossible to catch
Warlock is the sama, their melee options are insane and their casting is busted
Because as I understand it, ore is more valuable in ore form. 5 pieces of rubysilver ore are more valuable than 1 rubysilver ingot, because by making it into an ingot, you remove the ore's potential to become powder instead. By making 5 ingots you can definitely store value in a much better gold/slot ratio, sure, but I doubt gold farmers really care about that when selling ore is always easier than selling ingots or powders.
How yu supposed to beat a magic halberd
you literally said that...
my initial thought was that so people couldnt systematically farm it like a job non-stop killing the market for these items or creating a real money market off of them, but after a bit of thought i see that they could just do it on a new tooon i guess? soo only hurts regular players i resend my comment!
The real money market is gonna be a thing forever, cant stop it like hacking
Aite no worries I understand where you were coming from
No i didn't, yeah a melee class should move faster, but no they shouldn't be able to catch them everytime easy, Ranger has slowdown and can kill you before you reach melees range and Warlock with casting is the same and he can block you with hydra, they have tools to keep people in range and kill them fast enough, that's why i want to be able to force a melee combat once i get in range with half of my hp left
I linked it; you said they should not be able to outrun a meelee class. so the meelee class should be faster is what you are saying. Maybe you shouldn't run down a 600m corridor against a ranger. and it's not hard to catch them in a fight. at least in trios.
I never said "everytime anytime", i never said that when i see a Ranger he must be instadead
You said its unfair how fast they move. So they shouldn't move as fast so you can catch them. Comes down to the same.
Why as Barbarian it must be super hard to close the gap as a melee only class while for a Ranger is super easy to further that gap and have an advantage?
Yes, cause atm (buffs aside) it's impossible to run faster than a Ranger
no bro, don't complain about anything as a barb right now.
Also, you can gear for more movement easily. Every class has tools to deal with range
Wizard > MS gear, invis and haste
Barb > MS Gear, massive hp and shout
Rogue > MS Gear, invis and naturally fast
Fighter > MS gear, sprint and bow - Go for less equipment with huge MS reductions
Bard > Super quick already. Is a beast
By far, Barbarian and Bard are the strongest classes atm
did you ask bard players about that?
You can gear for movement speed as a Ranger too
And yeah Barb is op cause of the pdr/mdr, but that will get nerfed
yes, that's the point. If you want to counter MS builds, then build MS yourself.
I do, that's the only way to make my class playable
you are just coping man. As a barbarian you really shouldn't complain about any imbalances right now mate.
100%
How so? Barbarian mains are not allowed to give opinions?
You are, but your opinion is just a learn 2 play issue as a Barbarian. You are literally playing one of the 2 strongest classes atm. You can easily handle anyone
Maybe barbarian isn't designed to just overrun anyone despite the distance.
yet, they still can lol =p
Oh yeah, i never changed my opinion on Ranger's movement speed from day one but now i can't talk cause my class is op... that's just irrelevant
They should, it's the only full melee class without any ranged options outside of throwing axes that are useless in long range
Do me a favor and play fighter for a couple rounds. I'd be curious what you say about barbs.
Movementspeed is an issue in general; its not about rangers.
That's irrelevant cause I know in the current build of the game Barbarian is op, like i know a nerf is coming today
If you think barb suddenly became op, then your memory is foggy. Barbarians have been top dog for a LONG time.
Curious, do you mainly play solo or in groups? Also which map?
only thing kept them at bay were high pdr fighters and then came warmaul buff
yeah, and the pdr fighters were an easy snack to wizards and locks lol. They get countered much easier than Barbs
Let's do a Barbarian vs Fighter comparison then, if they both have the same gear a crossbow shot will take 1/4 of his hp and then the Barb can reach melee range before the second shot if he has good positioning, but then the fighter has shield, pdr and second wind
The last patch changed the cards making Barbarian temporary op and i know it,
he has no shield against crush/warmaul. also second wind is useless if you are literally twoshot. also no pdr.
2nd wind is a 1 time ability in the dungeon. . .
This is coping, a Fighter can block a war maul hit and retreat out of the second swing range
You're complaining about a shield as a Barb? lol. Now I know you're either trolling or you need to learn mechanics
if he blocks the hilt, yes, but then he isnt beyond range of the second swing.
shield kinda blocks everything when fighter takes shield expert, asides from felling axe, there is little window to hit
No, the maul will break the guard of a Fighter but he can run away out of your range easily
really you complained about rangers as a barb, okay, fair enough; but are you really trying to say fighter has a chance against barb as it is right now?
Right now it's irrelevant, i know Barb is op atm
what does shield expert has to do with impact power? its just wrong.
Will increase your movement speed after a successful block making it easy to dodge every consecutive swing of a war maul
impact power doesn't really matter, it's the recover time that does
eah okay man.. lets stack will as a fighter to have an "easy" block on barb. this is getting ridicoulous.
just wrong.
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💸 After buying potions, bandages, trading etc there are so many empty coin purses left in the stash 💸
👇 The solution, make them sellable to the Treasurer again for 1-3 gold coins! Vote 👇
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? explain
@bleak dagger how will even have an impact on blocking?
Btw @muted nova is right, impact power is irrelevant for recovery, that's a fact, like it's a fact that a Fighter can easily avoid the second swing from a war maul, you don't have to believe me, just see the proofs for yourself https://youtu.be/5gkBGYTMYqc?feature=shared
it's so easy to block 2 handed weapons, they get a long recovery window after hitting a shield aside from some 1 hand weapons and felling. With the shield expert you can block get 10% attack speed and swing with enough time to block again
If you are trying to tell me that war maul vs Fighter is an unfair matchup sorry but you are just lying or you lack the information about blocking mechanics
I know the video; so how can you state then that impact power doesn't matter? After the block you are staggered out of existence and the barb continues the combo? Are you really saying that I am supposed to stack WILL on a FIGHTER to dodge the second swing? you totally lost it. And even if you manage to do so, you still didn't do any damage so should the fighter just block again???
Also blocking expert doesn't actually do what it's tooltip suggests.
What does will even do for blocking? Lol
yeah man I encourage you to prove me wrong. Test it yourself. Can't wait for the evidence.
impact doesn't really matter because either way you stagger. With shield expert you can block much faster anyways. The only downside is bigger shields have longer recovery. If you can manage to block with buckler you win
what??? you were telling some shit about how Will affects something.
also the maul vs fighter matchup is just skill, if you can't walk up to block a -55 movespeed barbarian you just suck
Pretty sure i didn't lol
wrong about the shield expert part. it doesn't recover faster.
didn't say recover did I? I said block
dude, are you fcin drunken or what?!?!?!? its been 5 minutes since that statement.
@bleak dagger btw check 4:05 of this video and see for yourself how easy it is to dodge the follow up swing https://youtu.be/5gkBGYTMYqc?feature=shared
Please remove default slow down from bows.
Shield expert will increase... not will as a stat... will as a verb...
dude brain going 🚬
I am really done arguing. If you two really believe fighter vs barb is a "fair" and "fun" matchup right now and everything else is skill issue you are just coping.
I havent died once to a barb solo as fighter idk what to tell you
what did you play? full purple solo GC vs grey barbs?
Stop saying that Barbarian is op bro, we know.
Things will change tomorrow and the matchup will again shift in favor of the Fighter
that vid was great didnt know about this ryan guy thx for that
yeah was a good video, I saw it yesterday. Very informative
that was not my point. you two were arguing in favor for fighter.
one must expand their horizon
you take the lead
No i said from the beginning that I'm not considering the current build of the game
Then what build do you consider?... this is so pointless man
play barbarian and see how to beat yourself. I play every class and know what they need/weakness
I did/do, and it currently is easymode
I don't play fighter since wipe#1 anymore
Barbarian is not even fun anymore, the only viable weapons are viking sword and war maul, anything else is trolling
And things will hardly change cause the class doesn't have any rework planned
I mean it's supposed to be a barbarian after all.
It is good only for op pdr and mdr, without them is a bad class atm
It's not supposed to have trash skills and most of his weapons are impossible to use, the only good skill we got is Rage and people are asking to nerf it
It doesn't look very different for the other classes as well. There aren't much viable options either. For fighter it's sprint and SW and the perks are nobrainer as well. Everything else is trash. But they might safe the rework for the introduction of skill trees; maybe that'll be more engaging.
Frankly I don't really care how accessible it is to me, but I need to point out that the price of the chest being so high isn't much related to it being something you can't just buy in the shop as it is related to how rare the material is.
They could put it in the shop tradeable for 20k gold worth of keys if they wanted and it wouldn't change the price. Just as well, they could also increase the supply of the materials by 20 times and decrease the price drastically. The troll pelt has like a 4% drop chance after buying the big luck pot or something. That's one in 25 troll kills having spent gold on 25 big luck pots.
But what if they made troll pelt drop with every troll kill? There'd be like 30 times more chests out there (assuming there were loads more wolf pelts out there too), you'd probably be able to get a chest for like 1k gold or less.
Just pointing out that the cost of the chest isn't an issue of whether you can buy it in the store or have to get it from the current method. They could adjust the price point how they like it with either method. They have simply decided to make it really hard to get. It seems the core of your suggestion is that the price of the item needs to be reduced.
Personally I don't dislike the way it is, I also dislike it if they decided you were right. Though I have to admit, I like how there are materials you can find in the dungeon that are worth a lot of gold and which can make you a lot of money when successfully extracting with them. And, objectively, this is different to making items that print this money (items you sell to the collector) be worth absurd amounts of money because putting more money into circulation causes inflation whereas putting valuables out there that people would spend that money, that is already in circulation, on wouldn't.
you do know you cant craft chests right?
Everyone complains about Barbarian being fast with Rage and oneshotting them, but that's the only identity the class have, Fighters for example can poke from distance with crossbow and bow and are beasts in melee, there's no way someone will convince me that Barbarian is stronger
and either way its the logic behind it, if youre smart, keys are just the best way to store right now. it is what it is
I think it's a dire spot with barb. either it's too strong or too weak. Hard to find the sweetspot.
I know that giving a ranged option to Barbarian can be too much op due to his str and scaling, but i think a good balance for the class is way far from close
If they make closing the gap easier it's op, if they make it harder it's completely garbage, a soft rework could be the way
Let me ask you a question. Is the following scenario fair?
New class comes out, say Monk. This class has only 1 ability that has a 10 minute reuse. It instantly kills your target if within 10 feet of you, but the Monk can't attack when it's on cooldown. Is this fair?
Now imagine that same scenario, but the class is now Barbarian and the ability has a 20 seconds reuse and you can still attack after it's used
Ah, I was thinking about the thing you craft with troll pelts. Either way, if they increased the supply by finding more chests it would decrease the cost. Isn't necessarily an issue of whether you can buy the chest or not IMO, supply is another way of managing costs.
Barbarian doesn't have that guaranteed kill everyone is talking about
The truth is that Barbarian without buffs is barely playable in a high gear lobby, it becomes op with buffs, that means that the class is weak and the buffs are op
Sdf said the same, the current issue is the way buffs interact with the Barbarian and not the class itself
yea, to a degree, but to trade 24k gold for a chest that holds 3k, its just not practical at all 😂
This is true, and funny thing is I think keys are more valuable in their place as currency than they are when actually using them. People value them so highly that I think on average you'll be losing money by gambling them on the door.
Except even without buffs, barb is still top dog. It's faster, stronger, has nearly double the hp of others and that's just at its base
Honestly, quite true.
i think thats what they want to fix, they want keys to be able to be bought and used, not just stored as a currency, but they made the bag and chest way to hard to get so nothing has changed
im just guessing thats what they goin for
He's not, he got movement speed for 6 seconds then 28 seconds of cooldown and will take more damage during the buff.
In a high gear scenario other classes will still be able to outrun a raging Barbarian
You're mad if you think other classes except Bard can outrun a barbarian with Rage. Default gear +rage gives you 325 movement. This is 280 with default axe.
Ranger has 290 movement with no weapon out and 250 MS with their bow out. You're crazy if you think that outruns a barbarian
i 100% just took full headshot damage while blocking with a kiteshield from a slow ass falchion swing... like there is noo way
Personally I think bard hits that note better than barbarian does. For one skill slot they can increase their movespeed by 15, all stats by 3 (further increasing move speed), armor and magic resist by 40 each, action speed by 20% (technically more because of the all stats point again), and his physical power by 5.
With the jolly perk the bard can turn spammable alcohol which costs one gold each into 5 healing per use (increased by 1 per point of physical healing) and another 10 move speed. The bard with 5 physical healing can heal up 100 hp in like 10 seconds.
oh they do as well. It's why Bard and Barbarian are the 2 strongest atm
Bard w/ buffs and rapier dancing is terrible to play against. It's crazy
It's 274 with default axe and the penalty while attacking is atrocious, you will never catch anyone with that thing
Yeah, frankly put on their own the bard gets so many more advantages. But the reason the barbarian is the damage dealing problem in buffball comp is because these advantages the bard gives himself are also mostly given to the barbarian who brings his own strengths into the situation in buffball.
The issue is the amount of buffs the Bard can stack onto the Barbarian, that's what makes the class broken
The penalty with attacking with any weapon is terrible. What's the point? Ranger drawing their bow moves slow as hell as well. Do you not know about jump swinging by chance?
Jump swing on Barbarian doesn't remove the swing penalty, it only gets slightly reduced
I have to point out that a fighter gets faster than the barb with gear that provides the same movement penalties. His sprint gives just slightly more speed and he starts with a higher base agility.
Even the wizard with haste almost parallels the barbarian's speed, but the wizard can keep haste up longer and rehaste. Wizards barely lose any speed casting.
Barbarians can typically run down these other classes because of francesca axe slow though.
And Barbarian even starts with the worst weapon in the game, base Barbarian is just garbage
Barbarian becomes playable at 20 agility, under 20 he is just garbage
wizard point - IF they have a book. - This would be like if we started comparing book wiz to horseman axe barb. Even then, they only have a few charges before they have to 'med' or chug millions of mt dew
I'd argue that staff is the worst weapon to start with
Base Wizard with magic missiles 100% wins vs a base Barbarian in melee range
Barb is strong, look https://clipchamp.com/watch/XKSwuRJSDJq
The staff is 10 times better than battle axe trust me
staff sucks when you have like 7 strength as wizard, still good for pve
The staff is twice as bad as the axe. Trust me
Battle axe is garbage at any rarity with every stat
same can be said with staff lol
I'd rather play a white felling axe than a purple battle axe, it has more dps
i'd rather play with a grey book and fists than a purple staff . . .
Now i know that this is not true with stats stacking, but if you die vs a basic Barbarian you are just bad at the game honestly
felling is really good vs melee
I like how if a shield blocks me I can still go for another hit without penalty
A base Wizard can beat a base Barbarian in melee with a grey staff without much effort
what if it's a narrow hallway both on each side
Are you . . . . serious? You're so far gone and trolling at this point. 100%
Same, the swing animation is so slow that you can kite every swing just by backstepping and you have time to punish between them
Honestly it's so easy to spend 12 gold before every dungeon for a book, I don't even think starter gear should be considered, once you're a little experienced at the game it's easy enough to kit yourself with at least some basic other things.
The potions aren't terrible either, a good barbarian should be kitted with a good amount of francesca axes anyway, and the cost between a few pots and a few axes is somewhat similar.
Though I personally will vouch that a barbarian chasing a wizard can usually catch a wizard with francesca axes. I've seen great wizards that barbarians almost can't ever get up to unless boosted by buffball comp because of the slow spell.
Slow is often somewhat garbage against barbarians in buffball comp though because barbarians go over the movespeed cap in buffball comp, and some of the slow gets wasted.
I'm 100% serious
I'm not arguing against most of this. What I'm pointing out was Khanohn's scenarios about default/base comparisons. 1v1 and 3v3, default, mid and top geared barbarian is way stronger than what Khanohn says lol.
Barbarian is probably my weakest class and even I think that's wrong
one jump attack can seal the wizard's fate
I'm with you here. The wizard needs at least a book XD
nah
staff is fine
espeecially since if you give them book instead they wouldn't start with a melee weapon
If barb lands just one francesca axe and is close enough when he rages he should be able to get within range that when he starts his swing from a jump the wizard can't escape the axe's range.
Probably i wasn't clear enough, i meant that a Wizard using melee attacks with a magic staff is able to beat a base Barbarian and i really mean it
any argument could be made for any matchup, skill, luck, etc
This unless the Wizard gets cornered
I perfectly understood the hypothetical and I disagree
if we restrict the wizard to only melee there is no way an equally skilled barbarian should die
The Barbarian will die due to the insanely slow swing animation and insanely bad axe's range (even after the "buff")
No, YOU will die vs an undergeared and low skill wizard in that situation
A Fighter for example can backstep with S key and be impossible to catch and arming sword will outrange the axe
If the Wizard uses some camera manipulation he can avoid every swing and punish
who do you think would win between a wizard bonking with a staff and a cleric bonking with a mace?
I don't know, i never played Cleric
have you ever used a mace as a fighter? that works too
Nope
cleric wins, their mace does as much as a axe
a bit less base damage but with a little armor pen
but it also has the same 30% attack speed penalty, though the axe has a bit more held penalty
all and all, the barbarian is a tad slower but has access to rage for a really good speed boost
my point was going to be that if a cleric wins that fight so should the barbarian but dude has never used the mace so the point isn't very convincing for them
i think they just should just fix ranger
and what would you say needs to change in order to fix ranger?
add 1/4 of the max move speed on each type a bow saying as recurve -40 needs to go -50 -60+
I'm pretty sure the mace has longer range than battle axe
make it have repercussion when u can just shoot an arrow across the map
And has faster attack speed, this means it doesn't leave any opening for a safe punish
If a base Rogue with a rondel or castillon can do it i don't see why any other class should not be able to do it
Mace has reach, but only for a very small section of its 1-2. It's one of the weapons you can't accel because of it.
just tested it, range is pretty much the same
the attack speed difference is notable, I'll give you that
however the extremely vertical swings of the mace as well as the awkward angle of the haft makes avoiding most of the damage very easy
and again, something like rage or a well timed jump attack should not be under estimated
though the weapons have similar damage numbers, barbarian's high damage bonuses makes him hit a lot harder per swing
even if your first attack doesn't kill the wizard, literally just punch him 1 or 2 times after that and he drops
I think you guys need to make another announcement channel because 3 or 4 discords I am apart of get your updates like 1.5 hours after the post has been shared There is probably a lot of dormant discords who are really not utilizing the "follow".
Just a thought.
The problem with jumping is that you need to be close enough to hug the enemy to make it work and if they are running away from you with fists that's not enough cause when you land you are still halfway in your swing animation.
In a fight you can win if you hug them, that's the only way to get a guaranteed hit, but if they always stay enough at range and they are good at spacing you will never hit them.
Now i don't know if the Wizard is really able to punish, but i believe he can cause I know for sure that Fighter, Ranger and Rogue can and if you take a base Barbarian with just a hatchet (that has pitiful range) you are able to kite and kill without damage a base battle axe Barbarian
if the enemy is already fist out running away, sure, but if you're implying the hypothetical wizard is dipping in and out while also full sprinting away when you are poised to attack than that wizard isn't using haste they straight up have time stop
also what do you mean "i don't know if the Wizard is really able to punish" that is kinda the crux of the debate
staff has an awful attack pattern and range that cannot be compared to the weapons of Fighter Ranger and Rogue
it may hit pretty hard but my lord do you have to work for it and a single mistake in that fight is death
add a merchant class so i can ask everyone to browse my wares
Magic staff have a movement speed penalty of -20, hatchet have a ms penalty of -25, we can both agree that hatchet have less range.
Now if the hatchet is able to punish and get out of the range (and i'm 100% sure it can) then i think the magic staff should be able to do the same
I don't know hatchet's range off the top of my head so no I can't agree that hatchet has less range, I'd need to test it (which I am unable to atm)
either way though, hatchet has an attack movement speed penalty of -25% while staff has -30% so that 5 point difference in flat movement speed doesn't mean much when the staff slows down ~13 points more once you actually attack
According to the wiki wizard staff has -20 ms and -30% while attacking
Hatchet has -25 and -25% while attacking
yep
that sure is what I just said
Oh yeah, mb
Duo que crypts or bust
I didn't do any testing, but i played both Barbarian and Wizard and the staff is definitely longer@tulip hill, i don't know how much longer tho
To hit a mob with an hatchet you need to almost hug them while magic staff has around the same range of a normal goblin
I'll take your work on it
but I've got stuff that needs attending so sorry to cut this short
good luck in the dungeon
maybe get rid of hydra being able to find people in stealth when the thing could block doors
but it's funny
Nerf List: Cleric, Warlock, Ranger
Cleric simultaneously has too much support strength and too much damage
Ranger is self explanatory
Warlock is self explanatory
please please explain to me how when i open a fucking portal and am STANDING INSIDE OF IT someone is able to walk to my side barely clip the edge of the animation and steal it. how
are they seriously made to let others steal it intentionally????
go ahead and explain what needs to be nerfed then, king
we wanna hear it
You know very well it's just gonna be: "Ranged damage too strong, cleric heals too strong, hydra too strong"
Nerf Blow of Corruption - Change it so Warlocks cant heal off their summonables.
Make the felling axe slower or lower damage if its going to just swing faster than a falchion or a arming sword at that point
yeah but it's always funny to see what people cook up to cope
Ranger too much healing and slow on shots, Cleric does it all from damage to healing - one or the other is fine not both they shouldn't be able to full heal their entire team and also do 40+ dmg with holy strike, Warlock also has it all - too much damage, too much healing, and now after new spells too much utility
how are these too much, what specifically is the problem and how would you change those things?
Fighters Victory strike should deal more damage, Shield bash should make players unable to attack for 2 seconds along with slowing them for 40% for 2 seconds
Man I wonder, if a class has too much healing, what should we dooooo? Seriously though nerf rations, give rangers the bard treatment and let them be consumed while sitting only or while standing still, also gut arrow slow that shit is stupid. Nerf clerics scaling across all spells and make healing 20% instant 80% over time, Remove magic healing from the game entirely it's an unbalanceable stat, just give warlock healing based off % of damage dealt.
magical healing could become a % stat that you could potentially stack to like 50-100%
how would that apply? I just think it should not exist in any universe imo because it will never be able to be balanced. Warlock should just heal off a % of damage dealt makes far more sense.
why do yOU THINK ITS OK FOR A LONG BOW THAT DOES 40+ DAMAGE TO ALSO SLOW AT RANGED WHEN OTHER CLASSES HAVE LITTLE RANGE
Blow of corruption - untouched. Big F U to all of the players.
Give me back my money, you stat check lovers!
I don't think it's ok
imagine naked warlock healing. now imagine 2x that healing, not very strong but of course it could be tuned. Devs added it as a stat originally because it gives build choice (dmg vs sustain)
suggestion make it so that murchants have lower max modifyer rolls this will fix the market for mid teir gear while still alloweing newer players are still able to gear up but while makeing gear found in the dungeon actualy exiting
Pretty ok patch, still think rangers may be just slightly too good, but ill be popping in to see what warlokc is like c:
yeh actualy is good patch but they got bard and barb confused
Yea that's more reasonable.
what a wonderful set of patch notes
legit had zero want to play with the new warlock bullshit, may now return and see whats good
I understand nerfing the general shop, but I don't like the pumpkin shop nerf. This is an event, we get candy corns and we are happy. Now candy corns are just kinda bad.
GAME SUCKS JUST FOUGHT A RANGER WEAR AGILITY ON EVERY PIECE OF MY GEAR GOT UP TO 18-19 BASE BUT STILL CANT HIT A RANGER BESIDES WITH BAREHANDS IM FUCKING DONE I SWEAR THIS IS MY FAVORITE GAME BUT SOLO RANGERS ARE TOXIC AS FUCK I LITTERALLY DID EVERYTHIGN I COULD RAGE ACHILIS STRIKE AND HE WAS STILL ABLE TO OUTRUN ME AND SLOW ME WITH LONG BOW AS SOON AS HE GOT DISTANCE OR DOUBLE SHOT I WAS ON TOP OF HIM AND SWITCHED TO QUARTER STAF AND BY THE TIME I COULD SWING HE ALREADY WAS 10 FEET away putting arrows in me im just done @keen onyx or @whoever fix your game im done tired losing all blues to naked ranger with little skill and long bow
I think making lantern RNG is the only way to make it balanced... purples for giga cheap with giga rolls?
@vivid vine you must be from special ed class
they couldve just raised the cost of the items.
just use a torch, works like a charm. You can very easily torch a ranger to death, way easier to do than fists. Don't even use a weapon because that just leads to what you described.
I just hate the rng factor. It's like a 2nd goblin merchant
@vivid vine i think archers shouldnt be in this type of game
It's crazy how many people think Ranger is somehow the epitomy of unbalanced in this game when every single top tier team slots a Wizard into their team in place of a ranger.
Wizard/Barb(or Fighter)/Cleric.
That is the meta, Ranger is not the problem here.
ur crazy if u think shooting arrows that slow u not matter what
You're crazy if you look at this game state and think that Rangers are the unbalanced part of this meta currently.
buff ball xd
is not a problem thats more of a problem then warlock what can warlock do just solo boss? nothing crazy in pvp if they miss there cast i perfer to fight not have to run away from a team of archers that can just kite you because you legit cant run from a 50 dmg bow that can just 3 shot u
Add trader unlocked and trader locked queue instead.
There is no way you just honestly said "Nothing crazy in pvp" in relation to Warlock.
clerics is hands down the BEST class imo
talking about solos and rangers are part of the solo metas all you have to do is run and shoot with long bow never im suprised i even see rangers with secondary weapons i gaurantee theve never been used on players
😂
sdf has openly said they are not balancing around solos. So I'm sorry but you're gonna have to get used to that.
if they cant track good there not killing u as warlock most of the crazy gear sets i got are from warlocks wizards what crazy about them insta cast chain lightning or something
i agree that ranger is very unbalanced however there are alot of other things that have a higher priority for changes and they need to do before than can nurf ranger
ill run at a wizard as a bard but i will not run at archers cause u physcially can not run if arrows start landing on you
Warlock and Cleric should be first on the chopping block, but ranger nerfs would be extremely easy so I disagree.
ive seen teams of just rangers too it doenst make a difference they are op block a door and jut snipe anyone no actuall fighting needed
A warlock is IMMENSELY good in both solo and party format. Sure they may not be the meta, but that's just because Wizard does more for a team than warlock does. That doesn't mean warlock isn't good.
Warlock can deny a doorway and force a team back when they're trying to pushed, they can block off an entire chokepoint when the dark swarm is coming. They can heal themselves to full off of 1 or 2 stray mobs. They have the ability to output 100s of damage near consequenceless at both close and mid range. With dark bolt they even have a long range option now, even if it isn't that good.
I don't understand how you can look at warlock and tell me they don't have anything crazy. They were possibly the strongest solo class in the game up until this patch.
no rangers are the issue xD ur talking near about hitscan in a sword game explain how only one class should be able to run bows that do i legit make archers to delete them because of how they had lvl 15s seperated and just trade to my main because archer is just that much more easier to play
make a suggestion if u want but:
make mining great again, with one less enhancement on these (now cobalt have 2 and ruby have 3 while before it was 3 and 4 respectively(1 more enhancement than their counterpart of the same qualities for thoses who don't know)), ore and ingot lost value because of that and there's almost no more reason to craft except that we can see the enchants so you know when u can craft
most classes die to rangers in 3 shots thats insane especially when they have an ability to shoot twice in 1 secon secondly there slow is practically the same as barbarins achilis strike which is an ability and goes on cooldown even if you miss
ranger nurfs would be ez but they dont want to nurf ranger rn as the game balance is not right rn and nurfing ranger rn wouldent make sense ranger is very op but its difficult to tell how op untill they get a more balenced envornment
^^^^^^
rangers havent got anytype of big nerf this entire time
bro it is not difficult to see how OP SHOOTING ARROWS IN A GAME THAT HAS ONLY 3 RANGED CLASSES that are all inhertly ass unless you can meet the gear requirements
You're trolling. Bow damage got hit harder than any other weapon during the balance patch, and they got huge nerfs to quickshot in the last patch alone.
litterally the same as all axe damage
There is NO WAY you just called wizard and warlock ass unless they meet gear requirements. I am probably done talking to you at this point.
Wipe every week or two until the game has some semblance of balance
the ranger class is in an okay state its just high gear rangers that are a probolem they just need to change how atrabute scaleing effects them and change the hitslow but they cant do these changes before they experement with the modifier rolls and nurf the more opressive team comps then they can go on a class by class basis
they are ass magical healing is about to be nerfed soloing bosses is not gonna happen that easy
@vivid vine
It is just PvP in this game is pure and stupid STAT CHECK. Some classes are just better at it, than the others and you can't do a ZERO about it. Besides, move speed is such a crap stat for this game it is not even funny. I've lost so much sets just due to fact I couldn't catch up to someone, while they were able to run circles around me. And before someone will yapp anything about "armor will slow you" - BULL. CRAP. I've fought in armor for years, if you know your load and it is fitted well - the only thing it can slow is your "stamina" recovery with the closed helmet! It will NOT make you to crawl like a snail AT ALL. Especially someone, who is supposed to be proficient in wearing that heavy armor.
ppl are just going to go for +10MH instead of +5 or 6
whats so good throwing a hydra in front of a door and healing off it if it was my game I WOULDNT PUT A 150 HP dragon that you can heal off of in the first place seems a little redundent no? i mean to me just out right shows ignerance in the patches they make are INFULNCED off CREATOR OPINIONS and if it stays that way game is good as dead
they have always patched the game based on strimers opinions
it wont be long till they sellout like FORTNITE and TARKOV and start doing adding creator named items cause the general public of there game actually cares about some other man behind a computer screen
again they have been OP since they came out been top complaints in all chats they just ignore it. its litterally impossible to fight a ranger unless you can somehow corner them and even then if you dont hit them with achilis they will get away the only option to fighting a ranger is torch lityterally nothing else can keep up with them
Be cool if wizard could get another skill that doesn't require having spells. Would like to run buff wizard with the arcane shield and another skill.
worst patch yet?! MAYBE FIX THE FACT THE LONG BOW DOES HALF UR HP 
^
IM AGREEING WITH YOU BUT IM SAYING THEY NEED TO FIX THE UNDERLYING FUNCTIONS OF THE GAME AND THE OP TEAMCOMPS (buff ball) before they do class by class changes . they havent nurfed ranger yet because it isent used in the most op team comps and they want to fix them before fixing specifc classes
who cares about buff ball other teams can do that just half the players dont wanna fling arrows all game cause you legit have NO BRAIN if you play archer
yet they keep nerfing barbarian like they can do anything on there own absolutyl insane dont nerf rangers but the slow turd in the corner not using the meta buff ball nerf them to the ground
you just shoot and there slowed and your garnteed the kill unless your absolute dog shit and seeing the middle of your screen
literally shit is getting so annoying
have you played him
its dumb i see a team of archers i run because ik once i take 1 arrow im not escaping the next 3 to come because you know 3-4 arrows even with good gear is all you can take in this game no matter what
with him being so fucking slow it doesnt even matter every class can litearlly just outrun you
rage
you can still def get away from rage like 95% of the time
rage isnt fast enough and doesnt last nearly long enough
bard and wizard can make up for the barbs down falls but archer dosent have any downfalls i put it like this ITS A GUN IN A GAME THAT IS MEELE FIGHTING 75% of the time
nah this game has became 90% range at this point
with barbarien you can run down people and you have 250 hp with 60% mag resist and 40% phys resist if you dont runsomeone into a corner before dying your bad thats all im going to say
if you dont have range ur just not winning ur fights
buff ball
^ facts ong just get rid of BARB FIGHTER BARD CLERIC ROGUE and add slide cancel in because its practically call of duty with spell books
dont miss the hardest ranged weapon in the game either that you only have 2 of or else they will get even further away broi you have to have all purples to have 250 hp and all that shit thats a gear issue ive seen rangers with green gear at 150hp dont do that beside all that health and resist is worthless if you caant touch someone running circles around you with no where to corner them
legit its MW2 raids but medieval and right now its just as ass as MW2
soon to take a blunder to its player base mark my words dark and darker player count gonna drop unless they fix shit faster and stop adding things in before the balance the shit they have
removing the <15 lobbies is a mistake and a weird move when 95% of the player base loved it. Now you have beginners going against no-lifers and gold buyers. You'll never be able to get new players or casuals to play the game. At least insert some mechanics into the fighting to make it more advanced and allow for outplay potential where a grey gear has a shot at killing a purp geared player.
its the best thing ever bro 0% of the playerbase liked it 99% hated it
fuck separating gear this there is not point to run 15 or over because its just better to keep 1 lvl 20 as your main and use a lvl 1 to farm good gear on ruins
as a bard player i do not use him unless i have to gear to actually make him "playable"
no bro everyone in your over 15 lobby had good gear if you not shit and can kill them lvl 15+ lobbys where the best way to make money
level 1-14 servers should have crappier loot so it's not worthwhile to farm items/gold and transfer and is more about having a balanced session where anyone can outplay anyone
bard requires so much gear to be worth and they still nerf
ik they nerf him to nurf buffball instead of nurfing barb
the hydra is pretty weak, people just haven't learned how to counterplay, if the hydra spawns and you just give it a few hits with the group it dies almost immediately, net hp loss for the warlock trying to heal
crappier loot my ass royal coffins give 2 blues 1 purple half the time lion heads ur getting good shit from and all the while u dont deal with archers and capes and can just mine gold for free because everyone in that lobby is ass scared to fight
Can we extend raid times please
they did nerf barb
hydras are easy to kill but thats legit the only use i see for it besides besides suction cup for aggro and something to place in the corner away from the fight so u can just have 6+ magical healing and take 0 damage but thats gonna change rn
wow the nurfed iron will you still deal over 200dmg a swing and tank 100x more dmg than every other class
barbarien isent the most op class but hes in the most op teamcomps and an op team comp is way more important than an op class
if the warlock is constantly healing on the hydras and not doing dmg, you're basically playing 3v2 and need to steamroll over the others quicker
No HR leaderboard is an L bring it back!
aslong as there is range in this game with the potential it hass there will be no balance in this game
they need to make resourcefulness the spell cap modifier for bard not knowledge as they dont benefit from it, unlike every other spell casting class that gain spell casting speed and cap
might as well add a pirate and give him a gun to wont be much different then an archer at this point
I just want a reason to choose fighter over barb at this point
they only reason would be longsword and thats a good enough reason for me
laughs in longsword warlock
they nerfed all our weapons last patch then nerfed the only good one let this time all our weaposns will take 3+hits and swing 10x slower than any other weapon and have the slowest swing speed which makes it easy to parry and doodge
Shield. If you play right with the shield you can win a lot of melee fights. I love the fighter because of the shield, honestly.
WAR MAUL BRO
nerfed
barely it does 10% less armor pen still does 250dmg and does 20% armor pen
I cant seem to figure it out. I can block decently, but once they are aware im blocking they compensate for that by adjusting midswing and i cant perticipate that cause im blinded by my own shield.
10%armor pen is alot and it being the slowest weapon in the game with slowest movement speen could never hit anything besides fighter or cleric with it
rangers not nerfed again, getting even closer to call of darker
idk what kind of case your trying to make for barb not being nurfed your just salty coz you want to keep wipeing lobbys without ever dying
bro everyone here complkaing about rangers not getting nerfed besides you tell me your a ranger without saying your a ranger
All i want is the slow effect removed.
barb buffball needed a nerf. Rangers needed it too tho
bro i want a ranger nurf to but im saying its nurfing ranger isent the most imprtant thing rn
they could do both tho
besides the sledge does 55 dmage a long bow does 40 on green for being ranged and not having to do anything and having a faster firing speed id say thats pretty busted
it's great for body blocking both mobs and players
The whole point of a melee class is to get close to those who dont want you close. If all they have to do to prevent that is to shoot at you, or do a strip tease and run, or in the rangers case, a combination of the two. Then melee aint that viable outside of the dreaded buffball
make mediate a perk that increases spell regeneration during rest, opening up for different builds on wizards
do you want another patch 1 on our hands
You never hold the defensive stance, you pull it as a reaction or mix it in with attacks, they can't just punish you for holding your shield this way, and if they go for your legs they're trading leg hits on you for chest or head hits on them.
Take shield mastery and your next attack immediately after blocking comes out 50% faster unless you're staggered. This makes so that if you block anything not too heavy with a heater shield you can block a hit, hit him, and have your shield back up if he's trying to hit you again.
Really, when you're playing right with the shield you're still going face trade many hits, play aggressively, but if they're going for headshots you can certainly punish them for it and they'll start randomly taking leg shots just because they think you might block.
Do they really think magic res is the only problem with barbarian lol
wdym? patch 1 was the best state of this game
no shot bro
This might be the worst patch to date
...I heard of shieldstuffing. How effective is that?
gear not mattering and fights taking a longer while to allow mechanically better players win, it was great
how? its really good and yes iron will at 100 was broken
It really was. Good gear is supposed to be an edge. Not a requirement.
tell me your a bad player without telling me
give arguments, not insults
Super effective!
Like one way to engage is just to try beginning a trade, you'll trade hit for hit on the first blow, but if they keep swinging so that they can outtrade you it isn't optimal to go for a leg shot, block one hit and you get a free hit in, then they'll start mixing in leg shots in just because you can block them.
I could counter that in so many ways but im not gonna in an attempt to keep things civil
fights sucked balls you gained nothing from them gear sucked balls you found a peice of gear "cool id rather this grey bangle"
Just feels like they’re hard nerfing the wrong classes. Barb and ranger are without a doubt the strongest classes in the game rn and they get pretty much no negative changes but bard and warlock get tossed in the trash can
lol copies what someone else does as a shitty insult 🤣 i would love for skill to be more important than gear but this game is heading the other direction make skill great again
if you cant kill higher geard people thats a you problem
well they are nerfing certain items, my guess is barbs northern tunic is in there. Bard and lock were very broken mechanically barb is only broken via gear and buffs, and those got hit
Hmmmm. Aight. Makes sense. Do you recomend movement speed or PDR. When i go movement, i still get outpaced by a rouge who dodged my riposte by turning tail and running, when i go PDR, a wizzard shows up to nail my slow ass with two chain lightnings.
better rarity still gave slight advantage so it was worth getting, it's much better than having gear and not skill deciding an outcome while a drunk dad Timmy in purples runs naked lobbies down regardless of how well they play
lol yea ok obviosly a ranger main
WOW the purple shop nerf is just Dumb.. and again the rich ppl will profit GG IRONMACE... purple shop was a good thing for noobs/weeaker players to at least make some cash RIP FEED THE RICH EVEN MORE NOW WP IRONMACE
bro gear should effect things and not be neglegable and if your good enough you kill bad high gear people with ease
grey fighter will die to purp fighter even if purp fighter misses half the hits, being severily outskilled. It shouldn't be the case.
I usually run light and quick, often I'm in gambison with a barbuta helm, but other than that it's loose trousers, leather/rivited/reinforced gloves, and rugged or lightfoot boots. With a bit of investment into speed I'll upgrade from regal gambison to dark plate armor, but just as well you could use gambison with some investment into armor instead. I try for at least 300 movespeed while unarmed.
that makes no sense when it takes 10 swings and yopu only mele vs 2 arrows and and never having to get close
a person with greens/blues can kill someone with purps/legendary compareing base gear to top end gear makes no sense
I mean yeah that’s fair but it’s not just the balance that I don’t like ab the patch. We don’t need another goblin merchant lol and I think the lvl 15 queues kind of helped new players get used to the game even if there was people abusing it. Might just be me but I feel like every change I like gets reverted lmao
it should make sense tho, geared people should be killable for anyone who plays better
you can buy gold from rmters so making the game gear to win will practically make it pay to win
level 15 queues helped a bit, but ultimately were not a great long term strategy I think cause of how exploited they were and how they made 15+ much harder. The gear nerfs help more since new players will face players with less of a gear gap
no skill involed when your fighting lower geared players the only reason you think that is because you play a ranged class and do not have to get close to someone and can continously run away and poke not possible as mele classes and getting two shot vs 10 swings with heavy isnt skill
so gear is a probolem coz of RMTing wow great point
Games that have rarity’s of gear are always gear dependent, you ever play an mmo lol
it's a part of the problem, but not all of it
Love how when I try to post polls on topics I get muted from the channels for spamming. Even though it's 12 hrs apart. How to else are people suppose to promote in game ideas with the peers.....sad.
it's not an mmo, if you compare it to tarkov, you can still kill geared people very fast in head, eyes
bro its an extraction game gear is suposed to make a difference
but not make it impossible
I'd say it should be a 30% diff between grey and unique, never more than that
Gear is supposed to give an edge. Not a guarantee or even close to one.
Tarkov is a shooter there’s a one shot headshot mechanic with most guns. Completely different even if the extraction aspect is the same
its not bro your just copeing and saying gear is the probolem instead of looking back and improveing
improving on playing the game longer to get more gear? nah, improving skill should matter, not that.
the issue you are having is that most people that have good gear have it because they are good at the game. once you meet terrible people with good gear you will see they are not invincible.
Literally. I slapped a Cleric 7 times before he hit me twice and I died. Gear diff still a massive problem when compared to skill diff.
Im really looking forward to a SSF mode without the trade totally ruining the game.
wow... THE PURPLE SHOP NERF IS JUST DUMB.. and again the rich ppl will profit GG IRONMACE... purple shop was a good thing for noobs/weeaker players to at least make some cash RIP FEED THE RICH EVEN MORE NOW WP IRONMACE shop was the only time i had chance for good gear instead of getting slayed by 3juiced vs me solo over and over ... imagine the rich players who crafted all the OP none rng items with BIS and now they are even UP IN VALUE... very DUMB decision to nerf this now after all rich players already forged their OP ITEMS and now aces for norms is closed GG
Wish more people would realize that good players don’t just have good gear for free lmao
I've had quite a lot of encounters with garbage people who miss everything and still kill in 2-3 hits because they aren't taking any damage
omg are you stupid or smn if you are better enough you win regardless of gear
This is the most ignorant statement I've ever seen.
prove it
bro how is it possible to fight someone with gear in mele with no gear even greens vs purple when green gear gets two shot and blue/purple cant take 5 more hits. or fighting a ranger with a bow who can two shot you and it takes 4 mele hits to kill them
me and my friends went in all full naked into a 15+ lobby left after killing 3 teams 2 of with full purple so idk what your skill isue is
again thats only a range thing cant do that in mele impossible
we dident have a ranger bro we where figther, cleric , barbarien
bullshit. Sorry. It doesnt depend on skill its more about dedication(time and support/backup by friends with also time and dedication) and only small amount of skill.... i saw those skilled rogues after they got nerfed.. they all died instant after their cheese got taken away there was zero skill
i gaurantee you were not mele
I mean, they didn't prove what they said even happened, why would you believe just words?
so its skill ?
your right
they meant quite the opposite, reread
Its cool that barbarians have lower magic resistance so they cant just face tank 2-3 fireballs and other spells to kill you in 2 hits. But how come they completely ignore how clerics are doing the same? They dont touch how clerics are doing way too much damage for how high their flat damage reduction and resistances are. Its good that they do some touches on warlocks but not on their most broken skill, BoC. Its utterly a show of favoritism when achilles gets the nerf treatment it did, necessary for sure, but a 20 damage buff that has 100% scaling isnt getting the same.
Theres no sensible reason or even an excuse for keeping BoC how it is, when its doing the same if not more damage than a barbarian using pre-nerfed achilles, as a "mage" class. To allow a BoC to be a regular skill and not a spell shows how little thought they put into balancing the class. No other class has such a damage buff that can even compare or should compare to BoC.
90% of this games skill cap is deduction and team play 10% is hitting the enemy and avoiding hits
another general phrase without basis
you refuse to understand that and thats why your losing
another general phrase without basis
if you think skill isent imprtant tell that to the permadeath people
i said i had blues and killed killing full purples with 1 or 2 legendary pecies
those running with a unique sword oneshotting people? oh, that's some real skill expression
gear obviously scales way too fast, if you don't think so you are really oblivious.
they have uniques because they are good at the game
some yes, some can just buy gold, some have good teammates while not being that good themselves, it's more than just that
also, it has nothing to do with the point that was discussed and their example
? instructions totally unclear... how about full phrases or you just trollling i guess. Facepalm
we killed a team that had blues then killed 2 ful purps is that hard to believe
yeah but you are saying that gear is the only thing that matters most people with uniques and good gear are good players tahts why you dies to them
I specifically talked about people who win due to gear despite messing everything up, those aren't good players
@lucid folio if we gave you our gear sets you would loes it in 2 runs
wow iron mace what a shitty hot fix ? remove lvl 14 ques clap clap clap .... my girlfriend is just about to learn the game and we made new characters before 15 to make her learn the game and to escape the full swets... and now u guys just take the last bit of fun away from us really worst shit ive ever seen 😭 also you guys from iron mace said we remove +3 all and now what did we got +2 all and base stats from +3 on a purple and some other shit which is wayyy worse then +3 all i think thats it for me with d.a.d it goes in a very unskilled and unpleasant way and i cant longer enjoy the game the spirit for me is gone 😦
ad hominem now, so still no good arguments?
I just don't understand why they do changes and change things 75%-150%, why not make the changes slowly....isn't that easier to check balances than going from one extreme to another?
if your not good enough to get gear your not good enough to survive with good gear simple / we skipped the first 2 days of wipe so we where out geared and we where good enough to close the gear gap so
good gear isn't about being good enough tho, it's more about spending enough time in game
also, still no proof of any of your irrelevant personal experience claims
you think i record my games xd
you dont get to keep good gear if you are not good yourself
except most people were smurfing the lobbies.
literally, you can load in naked, kill skeletom champion. get a key drop. and youll gear your character. 0 skills.
I think believing words on the internet isn't a right thing to do
every crap player and there mom will get there hands on good gear and lose it if there bad keep it and turn it into more gear if there good
we need queue lock for ppl that have traders unlocked and those who dont. Idk why this isnt a thing already
not if you're running normals with it like the majority does, killing greys-greens with purples-legendaries-uniques due to gear diff
also you can buy a full purple set for like 600g or less so how are you still low gear
because for 600 a set of purp is literally vendor trash
another general phrase without basis
the basis is logic
idk who you are running into in normals half my games are normal and i have meet 2 people with 1 legendary peice and no uniques
little timmy sucks at the game he makes it out 1 in 10 runs blames gear for his skill issue over time saves up for a decent set dies instantly
gear changes ingame is about the only good thing they have done since early access. Trade chat was a mistake
there's no logic there tho, the initial implication of "every player gets their hands on a good gear" isn't logical to begin with
you buy it you find it if you kill for it every player can eventualy get good gear the better players get it faster and keep each set longer
it still doesn't make it "every player" that you claimed
every player who plays more than 1 game a decade you happy now
repose spectated a guy with the better gear than he has ever seen running down normals, killing people with one spell hit
that's an example that can be proven easily since it's in his yesterday's broadcast
so 1 instance is an example for every lobby yes much wow much logic
that is a single guy ruinning games for a few people how many legendarys and uniques have you seen in normals
no, that's just the example that can be proven, unlike literally anything you said
EZ solution, lock the queues to ppl that have trade chat and those who dont
you should be able to build up enough gear by killing people with sligthey better gear than you go from greay to green green to blue blue to pruple
quite a lot and a decent amount of them were mechanically garbage (since you asked for personal experience)
what msg you refering to my we went in base and left with purples? we did that just in 1 game
gear does make a difference in the game like its supposed to but it isn't the invincible thing that you think it is people with good gear can still be beaten that what im saying
there is no point in progressing if what you are working for doesnt make you better
not if they have 85% pdr and a weapon that kill in two hits, you would have to outhit them by like 90% to win
use magic
use explosive bottles and oil lanters bait pve into them chip away at them idk
"just play a different class", sure, that's the fix we need, everyone should play same classes
gear diff is ridiculous in this game, and if you say otherwise youre just wrong bud
and you can do that i shot a hellfire and killed a full purple team as a naked it was lucky of me but i still killed them
can this be proven tho
you can chip away at those max pdr figthers if you use that skill you keep talking about
i feel like the hydra approach for giving it 20 health cost was the wrong way to go about it
3 teams 2 had full purple 1 had blue we killed the blue then killed the purple is that so hard to understand and the second msg is refering to a different one
dude on the internet lying his teeth out? nahhh cant be
or you just changed the same story three times to fit the narrative better
I actually have a suggestion that'll sound crazy on how to balance the game for fun in case the
are listening
-We need to buff all the spells that don't see much use and remove knowledge requirements for spellcasting
-We need to buff all the perks and abilities that don't get used and turn all the perks that are required for classes into innate class abilities
-We need to nerf bows so that they're all similar in terms of DPS the same way we've nerfed arming swords vs falchions
-We need to make stat drops rarer on green equipment and remove stats that nobody uses
no but if you look at any good streamer there is defo a clip of them destroying a full team of purples with base gear
can this be proven tho?
yes the clips
bro go look at clips of steamer
I'm not the one making the claim, why would I look for the evidence
coz we cant send them here idk u want proof that is imposible for us to provide when you can just ezly find it
or search on youtube you will find something
because dms do not exist apparently
Solo Barbarian HUNTS Teams on Crypts - Dark and Darker PvP search that up its by someone called nolikethis when in with gray gear and a blue sword and destroyed people AS A SOLO
what Kezza dmed me just now would be enough to get him out of here
oh no someone swered in dms ban him
patch done everyone stop arguing and go play
as if it was a thing normal people do
kezza just one of the ppl who play whole day farm up the best gear bullys no geared and call it skill
reminder that the fourth most trending change on the suggestion page is nerfing ranger, yet ironmace has left them as is since
call of darker
Nerfing archers is all u need game is mint
just nerf all stats and items in total its a shit show right now ;D
Yeah i can see the issue here, this is talking from a solo perspective. On one hand the changes they made to dungeons and the amount of ways you can get loot was good for new and casual players. Made it so you had a much higher chance of getting out and accumulating gold. It made it so that if you have a lv 15 with no gear then you can easily just make another character and hope for better luck. Id say that you can still level up and get gold over time, but the risks of facing a uber geared person is going to make it noticeably harder to safely get going.
I think they should create a mechanic like Tarkov SCAV, every 1 hour you could enter the dugeons, like an NPC that would be equipped with full item green, this would give newbies a chance to get good items, better than an extra queue.
OH GOD WHAT HAVE THEY DONE
How on earth did you think re-rolling peoples gear was the solution to legacy items? @Ironmace
thanks for replying godamnzilla but for real why would you guys do that. normal ques are more geared then hr ones and now new players cannot even escape in a low lvl que. and also this game is really hard and frustrating to learn and i dont know how u think new players wanna enjoy the game like that 😭 as i said thats for me with dark and darker. also the +3 all is gone but items are way stronger then before i think totally wrong way and bad decisions made from iron mace. still ty for reply
bro my full purple gear where i could finally cast all my spells as a bard now is so nerfed im missing like 4 of my spells wtf
Awesome so nuke traders and remove under 15, solid we are back to where we were before patch 1
Well with their janky way of doing things id say its was just their quickest option without putting in too much effort for the time. Maybe the changes they did had the accidental effect of rerolling stats
because it kinda is the solution?
there not rerolled mate
they are, that's literally patch notes
now bard can either have full spells but no duration and no cast speed, or cast speed and no spells or duration like wtf
have you looked at your items? mine are re-rolled lmao
bard is the most broken class right now u know that
there the same rolls just changed to the new stats
the weakest probably
when i cant even have full spells at PURPLE GEAR
wdym? look highest hr players all are playing with a bard in team 😉 why cause its broken af
no, because it's a support class that makes other classes stronger
yeah at high levels but low and mid level he is so ass
cause its the strongest class in game right now if u know what ur doing 😉
they are literally re-rolled. Has +2 stats roll as projectile reduction or +3 Additional mag dmg roll as armor rating
theres things that were only +1 all that got rerolled tf?
bro strongest? like he is only support if you have dog teamates he is useless
coz they dont exist on armor anymore any stat that is still on that peice was kept and adjusted to the new values
Yeah i gotcha. I feel the same way as the game isnt very friendly to new players, especially now. They dont teach you anything themselves other than a few tips before you get in a dungeon. Thats a sad design that they didnt care to implament, showing how things work. I assume its becuase they were thinking videos online will show people how to play but its lazy to depend on others instead of doing it yourself to show you care even a little.
"the strongest class" is what will beat others in a 1vs1 or kill everyone in tries too, bard just helps others do the job
bard is only a support he was broken as shit but they have nerfed him to much in low gear he is defo the second worse
Thanks for destroying my stash ironmace ^^^^^^
If you guys are gonna make item changes, maybe just wipe the whole thing? cause half my items are worth garbage now ffs
holy fk. All my kits on my wizard are completely useless now
Spent so much time saving items. Had to sold to marchants 20 items i bought 400-500 Gold to jack this whole week. Worth i gain 200G ^^^^
bro all gear sucks now
he will still be relevant for farming tho, chests drop better gear and bard can open them+has a luck perk, but if it's their way of keeping the class relevant, that's just sad
had a pendent go from +4str +3 ad phys dmg +3 add magic dmg +2 true dmg to +2str +1agi + 2.5buffduration +1.3% mag pen god damn
Wow they ruined hours worth of work in just 30 minutes. A colbat frock i spent so much time on and waiting for it to just get rerolled a day later...
just wipe the game at this point WTF
I'm stopping until next wipe. Just a week for nothing, waste lot of gold on time 😦
Yep taking another break for a week, untill they revert this mess of a patch. Real Shame the game was the best its been in a while.
Maybe you should play your own game, so that you don't make absolutely awful patches like this.
Like they need to revert this right no one likes this shitty ass change right
Yeah, I'm blown away by the amount of silly changes I'm seeing in the first 5m of logging in...I'd really re-think this patch IronMace...Removing so much from the merchants after giving us access to PURPLES at one time, now there's barely anything worth while to buy from them...Big L.
worst patch in history
Reddit likes the change, none of them had any gear to begin with.
my oracle robe +2 All +2 magical healing +1.5 move spd turned into +1.2 move spd 1.1 armor pen 1.3 phys dmg reduction.
Well that was the biggest waste of time, few characters with some reasonable sets together so me and the boys could wipe a few times a night and not be reduced to 0. Now the bank has gear thats practically useless and I can't even replace it
They just rerolled like 4k worth of gear in my stash to absolutely terrible items
ranger is gutted rouge is gutted fighter is gutted bard is gutted warlock is gutted
human greed not letting people wait and see how it goes
Fell you bru. I had 35 items from jack o lantern, week of trading / buying. Sold 25 items to marchants
I can tell youre fucking broke
wizard and barbarien are the only viable classes now wtf
I lost a bunch of mag healing, if it's for the better, fine
why tf did they remove strength from heavy leather? No one aske for just health when strength is generally a better stat?
Bro mag healing is ass now it’s 25%
it's on warlock's perk
mag healing dosent exist
cant pick up items off the ground
yep and that was the main way to heal
way to fuck your entire playerbase i dont even want to play anymore
Man, I'm so confused...Why TF did all my shit get re-rolled?! Holy fuck, I've never seen such a terrible decision/patch in a game in my life!! YOU DO THIS ON A WIPE, NOT RANDOMLY IN THE MIDDLE OF ONE!! Oh lord......
There 2 classes I enjoyed have been made so dog like come on
They rerolled theses with the Worst stats ever..
If they were going to make this change with 0 thought into the peope with gear they should have obviously made a merchant that can reroll gear for you... this is just the laziest way to do it at the cost of anyone put any time and effort in.
just dont fucking do this mid wipe
man, rich people really be complaining that their broken gear that isn't available anymore should still be broken
I think we all highly agree..
welp, not a chance you get me to play 1 game with the game like this, IronMace. I was LOVING Warlock and you literally gutted the class....What a damn shame...
ive been so understanding of the devs upto this point but god damn
i have an fps drop after the new update
Rich people!? Bro, I grinded TF outta this game, as someone who's not even THAT great at it, and I GRINDED MY PIECES! I GRINDED MY KITS! Rich?! Bruh, please...
This grew and solidifies them as an idiotic company
https://darkanddarker.featureupvote.com/suggestions/499494/revert-patch-15 everyone go upvote
Like I saw the good in this patch and thought it would be ok but now that all the gear that people grinder for has been made ass it shows this is defo the worst one they have done
try the patch first before losing your shit about it
if you knew anything about the game you would know that this is stupid barbarien and wizard are the only usable classes rn
Tbh was not rich at all. I just spent so much hours trading & selling thing to buy candy and saving them
wrong lol
BAH WIZARD, usable?
Bro the gear set I worked hard for so that I could finally used bard as been made ass like what is the point in playing the class anymore
my 12k gear set is now worth 50g
yeah everyone had their all stats removed since they dont exist on a lot of pieces anymore
Try the patch?! Brother, my kits that had my Warlock feeling great, are now trash. They removed Magical Healing from EVERY PIECE OF MY GEAR, besides Spellbook. My +9 MH is now +1 and it heals me for .25. Try the patch?!!? HAHAHAHAHA
treat it like a wipe
would you rather they delete the unobtainalbe gear so you're left with 0 G?
wipe the game only do this stuff at wipe
But it's not a wipe...
Yeah that shows it’s an ass patch if it makes most peoples gear sets as dog
this game is now just what class is stronger base go play that
relatively your gear is probably still the same compared to other peoples gear
Like bard is so bad unless you rocking full legendary a now
im so happy they did that to warlock now they just need to do it to ranger something thats been in the games sense A1
I'm actually so blown away right now. The fact they REMOVED Magical Healing from Warlock gear, only left it on spellbook and maybe rings/ammys? AND THEY NERFED THE HEALING TOO OUTSIDE OF THIS?!!? HAHAHA WHO DOES THIS?!
Rerolled all of my gear lmao this is an absolute joke.
who cares bro half the classes are unusable
the update legit said they were rerolling gear? that the stats where not gonna stay because there balancing it
They also made it 25% so have fun trying to heal with 2 extra healing
no shot they are
And here's one of the many people who got WArlock nerfed. You put Warlock in with the class of a BROKEN Ranger?! Two completely different scales of "strong". Warlock was NOT broken, it was strong, but not broken.
maybe they're not unusable, maybe you just suck as them and should some practise
ranger , fighter, warlock, rouge all dog
it was broken soloing bosses with magic heal in high roller is broken
humor me, why are they all dog
Suggestion would be 1) when making a stat change for gear have it based around a wipe cycle. 2) I miss lvl1-14 lobbies 😛
your just mad u will not be able to do that anymore and its understanble cause they did it to bard
Don’t forget bard
Only thing I think needed nerfing was healing on hydra reduced and a possible slight magic healing nerf (needing more healing to be effective).
heres a fucking suggestion ironmace DONT REROLL ITEMS PEOPLE SPENT HOURS AND THOUSANDS OF GOLD TRYING TO PIECE TOGETHER
i suggest restarting the game to its original state because where its at now is 🙂 LOL special
rangers gnna be 100% fine for sure, fighter too no doubt. Warlock prob fine we'll see. Rogue probably fine, Bard fine, Wiz fine, Barb fine
rouges do 20dmg no poison scaleing or +dmg/ ranger has no agi no +dmg/ figter does no dmg and moves about 2 cm an hr/ warlock no mag healing
Bro bard is not fine
So, how is Project Crawl on steam ? 😂
naw magic healing in general needed to be nerfed to complement the risk of using HP to fund spells with hydra there was no risk to any casting u could heal it back not what warlock was excetly meant for in my book JS maybe unpopular opinion but i understand liking an OP class because i only play ranger to fund my other classes gear
Full purple can’t even cast all his spells even when most of my gear is knowledge based meaning I have no spell casting speed
NURFED NOT REMOVED
"gear doesn't matter">gear gets nerfed>crying on all over the channel
when did i say removed?
THATS WHAT THEY DID BRO
no fucking shit how many brain cells that take to string together
bard still has +3 to all when no one has it, class is pretty good at baseline so why wouldnt it be now.
imo, it was too radical, would prefer hard capping it at like 4-5 max instead of removing
are you daft where you said it needed to be nurded i said yeh not removed you ask when you said removed
Bro it doesn’t nothing when you need 16 knowledge to cast all his spells
I spent KEYS on some of my sets, where is my justice?
or even like 2-3, but well, let's see how it goes
You do realize you could only do that with a pretty nice kit right? IT definitely needed nerfing, but what they did is INSANE! They nerfed it, but they also removed Magic Healing from most every piece of gear we could get it on before. Do you even realize how detremental to our class this change is?! Warlock is done.
just dont play to wipe thats what im doing
@long isle i never said removed so why even mention it? i said nerfed nothing in any of my sentences says remove anyhting unless im talking about archers that class needs to get delete
gear still doesn't matter?
gear matters when you're a rogue, anyone who says otherwise is lying
gear is all that matters ur playing an extraction game ever played tarkov
omg your slow I AGREED WITH YOU SAYING IT SHOULD BE NURFED NOT REMOVED LIKE THEY DID
@long isle ohhhhhh bro u had me all fucked up in the head right then im ngl
i like to drink all the pain away the archers bring throughout my day
these rolls are the worst ive seen in history
One thing I noticed about this game REALLY early on and still feel to this day...These guys at Ironmace, DO NOT like you to have fun. Every patch and decision they keep making, even stemming from the original patches and continued development on the game..None of it really makes sense from the point of, "do we want our players to have fun?".
bro can we have patch 1 back atleast every class sucked back then
They are ranger mains nerfing every other class but ranger
Yeah, I talk about that all the time too, but Ranger mains will tell you different. "Oh it's a fine class, definitely not too strong!"
@final aurora what your gonna see is "do we want to be sellouts like fortnite and OW start advertising content creators with in game items to promote the game to more players" when that happens this game is fucked
I mean, there's many things I would change instantly for my players to have more fun in this game if I was in control. They seemingly don't want to make those changes or think that way, because every patch seemingly goes the opposite way..
https://darkanddarker.featureupvote.com/suggestions/499494/revert-patch-15 upvote or the game dies
Thanks dad isn't on steam right now. I would have write a good thing on the commentary section.
your start have items like "KAPPA cases in tarkov where u have to find STREAMER NAMED ITEMS to get it. they already make patches based on streamers and creators opinions so TBH SUGGESTIONS CHANNEL IS USELESS remove it because they only listen to revunue earning people
the streamers are as pissed as us rn
I remember when I talked about grey/white items in chests/containers, when I literally have gear on my base character that is better. Well guess what, they've since then balanced that more and removed grey/white items and make chests/lootables better. This is a simple change that gives the players more, "fun" and enjoyment whilst playing. There's no reason I should loot a chest and find something worse than what I'm wearing base kit.
the game was actualy balanced all they had to do was nurf ranger wizard and buff ball and it was balnced now its fucked
too much class changes on classes that aren't really even making that much noise...I 100% agree as a Warlock main, there needed to be some kind of nerfs, but what they did is outrageous.
Chest loot is too insane, out of almost every chest I get a blue item
ive not even played a game, cant wait to see that too
ive havent eather im just vendoring my entire inv rn
Looking through three stashes that were full of kits and KEKW at the new shit they left me.
100% man, I've been grinding Warlock and setting up kits for days on MUTLIPLE alts...ALL RIP...
the streamers just mad they lost an op meta serves them right i hope they lose revune to means they should enter the real world where stocks and crypto exist and you can make 100k in a year sitting on your ass and not worry about entertaining people and runing games
What they did to Magical Healing is CRAZY!!! Removing it from EVERY PIECE OF GEAR BASICALLY, AND THEN NERFING THE ABILITIES TOO! HOW CAN WE EVEN USE THE CHARACTER ANYMORE?! I'm seriously appauled.
should of be archer ngl
Get a fucking life. You're praying on the downfall of people who work for hours and hours making content that people get to enjoy for free
https://darkanddarker.featureupvote.com/suggestions/499494/revert-patch-15 go upvote or the game dies
The fact they did nothing about Ranger, really does tell me IronMace favors them and doesn't give 2 shits. To nerf Bard/Warlock into shit like this and not touch Ranger...Laughable shit.
by just using BoC? you act like they nerfed that too
BoC?
WOW i set at a keyboard and talk to a camera im working so hard OMG im gonna have carpel tunnel when im older xD thats what streamers lifes are me i worry about what trust is dropping 10% that day im not being a hater im just stating there "internet and theres real life" real life is gonna carry you alot futher then THE INTERNET XD
i dont enjoy no ones content because i dont consume content to make other people money u got tiktok your lame instantly a loser and thats a fact
blow of corruption
i find my pleasure at the end of a day not drinking not smoking not doing dumb shit but gaming? so why wouldnt i feel some type of way about opinions of people trying to keep a meta cause it makes them "money and content"
Dawg you are in the discord of an early access game that ANYONE who doesnt consume internet content wouldnt have any idea about. Who you trying to lie to lmao?
well i feel like they just robbed me of all my good loot, scammed me, like rogues, ironmace is said to prefer wizards, but they are rats...
i do consume internet content if i wanna know a meta in dark and darker i goto discord i dont watch a video on a COMP that works for them and not me like why would i follow someone else footsteps because they make content now your just belitting yourself and making yourself seem like a lesser man xD
Let's have a discussion on why we killed warlocks healing in this patch
dude WTF... please fix the circle!
I'm still in shock that I can't start a game, I look at my inventory/character and sit in shock, frozen...
PUT MAGIC HEALING BACK ON EVREYTHING AND CAP IT AT +1. PLEASE
im just saying companies like these dont need to take imput from content creators. Then whats the point of this channel? am i right?
thats what a 13 yo would say honestly xD
Honestly, I'd like to hear their opinion as well on why they went so hard nerfing a class everyone was CLEARLY enjoying. Warlock Trade was 200+ everytime...
thats too much
Even plus 1 isn't enough. I had 2 rings, a cloak, and a spellbook and I wasn't getting anything for health back and that's with vampirism
i could buy your familys entire estate 500 bil is made a day if u ain making atleast 2k a day get off the game and fiqure out what your doing wrong in life i promise you its sitting up here 10 hours a day talking to actual 13yo's xD
they want ppl to play other classes
Well yeah, cause ur stuck to only having it on 4 pieces. If it was +1 on EVERY piece at least you could get 8-9 maybe. All in all, a completely ass-hatted decision all around with what they did to WArlock...Shameful.
Because warlocks were in a good place and they ruined it. They were fine with increasing health to cast hydra and reducing the eldritch shield but MH is ded
ew very cringe honestly
on what your hydra? even +2 total makes a huge difference when casting on mobs. if it was capped at +1 and you could roll it on any item you could still get up to +10
Why in gods name has every pendant and ring have something to do with magic? What did they fkin change to make such god awful rolls?
NERF FART DAMAGE AND STOP LETTING CROSSBOW SKELETONS SHOOT YOU AROUND 90 DEGREE CORNERS THROUGH SOLID STONE
Honestly I'm done with warlock spells. Time to build the man with all strength and have a makeshift barb with phantomize
Not just the rolls they reduced the base stats they give as well
just saying man youre to internet for your own good i play on a laptop thats how little gaming means to me at the end of the day because theres a physcial tangible world that rewards you for hardwork. hardwork in a game thats just broken is not gonna go very far the streamers careers are dead before they even started unless unless this game gets back on "steam"
this could be the way...but I had so much fun w/ the healing build 😦
Sameee but people abused it with getting out of fights and healing to full with their hydra.
thats not abusing, you let them escape the fight lol mechanic was working as intended
Yes but being able to heal off your hydra was broken
that healing needed to go i dont even think it was about the healing in fights more of you can solo boss in high roller xD
That had nothing to do with healing. That's hellfire damage.
You said it right there. So if you were a dev, what would you logically nerf?! HYDRA HEALING! What do they do? Wreck the class! Amazing.
i disagree, you loud as fuck doing it and can easily get 3 partied while doing it, not only that it took a while unless you were at like 8 or more magic heal
wym u cant keep casting hellfire without healing it back xD
There's a perk that let's you cast it and not kill yourself
Hydra healing should have been supremely nerfed, or removed. Magic healing being taken off gear and all this extra shit is ridiculous. Magical Healing probably needed tuning as well, but to this extent is insane..
so you telling me you go high roller to fight boss with 1 hp and cast hell fire the entire time and not one curse hits u from the lich or anything
Agreed. They tuned it to a point where it's non existent
It was 100% my favorite class and why I hopped on this game daily. I now have no reason to...
because u know i guess the lich just dosent cast curses so u can just hellfire him to death? without heals? or cleanse if u have a cleric running with you? in highroller? no the issue was the healing bro thats a fact xD
you could still solo lol, you dont need some ungodly amount of mag heal to kill lich, +3-4 is good enough
Use your brain. MH doesn't matter in that fight because you can cast curse of pain and sacrifice on multiple targets getting you crazy health
you can just alot harder then what it was we ran boss like 20+ times and i could almost sit in a corner and let the warlock fight him alone unless he needed hermonic or something
he clearly just doent play the class and was seething that the best pve class was doing the best in pve
otherwise never needs another player and i dont think any class in this game should be able to solo Inferno bosses
Yea now it's rough in PvE and PvP
ik i mean idc abuout pvp that dosent bring unique items to you only boss does xD and if u ain bossing then dont talk to me about how it works from a pve standpoint warlock can sit in the bettles all game heal aviod any confrontation it needed a changed xD
Ironmace just doesn't have common sense. Instead of buffing classes up to be on par they nerf one down and then nerf the rest to be on the trash level
yep all us warlock mains need to switch to something else in protest
ranger plz
Lmfao fighter. Because fighter hasn't been touched yet
yep and we still get longsword lol
show them what a fucking spear on a ranger can do with +10% spear perk +4 physcial damage +4 movespeed
Lmaooo true. And we are tankier
Nothing against a harder hitting class with more hp
@small furnace "... work on an improved matchmaking system."
At this point I don't even care if it is GBMM or not - they've acknowledged the problem.
devs changed all my +1 all and strength plate into magical bonus honestly quite incredible
Yeah that comment kind of scared me. If it's not SBMM or GBMM I'll be fine, but it's hard to imagine one that isn't those two.
bard is nerf AGAIN
i bought 1k items now this is thrash for 200 ...
I assume it'll just be an ACTUAL new players queue or bot lobbies
They had it right the first time when they claimed +3 all was too much, etc..That's right. Nobody wants to be 2 shot, the game needs to have DUMBED DOWN stats, to where a MAX STAT/GEARED player, still SORTA struggles to kill someone. They're going back to crazy mode w/ stats and not balancing them correctly.
did you miss the patch, bud?
Wym by that just get a long bow hit ur first two shots and spear them don't matter the hp first 2 arrows will even the odds
Arrows can be dodged or blocked
I mean, it's legitimately hard to address. The easiest, least abusable, and most healthy way is GBMM. SBMM is too easily manipulated and won't have an effect on the economy like GBMM will. Regardless, I just hope it is useful and ends up not sucking.
I didn't miss shit. They nerfed +3 all into +1 only, then they went back to +2 and +3 on things, and now we're here with +1 being the max and removal of certain attributes from gear (magic healing most importantly).
good gear seems a bit too abundant in n dungeons after the patch. Can go in naked and leave full blue
I think +1 max all is great, +1 max dmg stats are great, but why the removal of stats on certain pieces that make certain classes viable?
SBMM is a worse solution than GBMM but I don't really like GBMM either.
SBMM is even more boring than GBMM because the end result of every single skill-based MMR system in existence is it tries to force you to a 50% win 50% loss ratio. This is just the most boring outcome imho as someone who has played many of these SBMM games.
2 geared warlocks healing off eachother in hell lol. every class should have a way to max heal like them then
Come on now no good ranger is gonna let the other player know when there locked in on them they can get the drop from further distances then a rogue cause the sling arrows as far as the player can render
bro i just got 80 gold coins from a chest
erm what the flock
ive never died to a spear ranger once. and rarely to any rangers at all. skill issue honestly
Spear on Ranger is legitimately slept on, imo. 10 physical power is not a small amount.
Either MH on all gear types or scaling to 100% on torture mastery