#suggestion-discussion

1 messages · Page 192 of 1

limber elbow
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i play so many match and few match see naked player and stab them like 4 time , only lose 20% HP and report can't check they hack or not but im sure naked player sure die after 4 hit or real low after that

worldly ridge
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from what I’ve heard from other Rangers forceful shot doesn’t really knock back at all

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Like it’s so minimal that it’s not worth

subtle blade
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Can we make it so warlocks need to hit their first swing after popping blow of corruption? Please? Or are we just supposed to never go in melee on a warlock without a shield? or put an actual duration timer on it (preferably less than the current 9 hours)

simple crescent
sharp plaza
#

if they made it so you if you wiff you lose the effect it would change not only warlock but rogue fighter and barb aswell

subtle blade
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currently, either you get a shield, for your ungeared runs (hurrdurr btw) or you just straight up never go on a warlock without a shield. Doesn't matter if you've found 8 blues and he's in starter gear, if he lands that hit it's a guaranteed win for him... when using longsword*

worldly ridge
#

Rogue weakpoint/rupture still disappears if you hit a wall or shield

sharp plaza
#

I think the problem with that lies in the fact that the tide of battle would change to easily with one dodge and it would close the class advantage to much and aslong as you dodge the headshot I or don't get parried it shouldn't oneshot

subtle blade
subtle blade
sharp plaza
#

yeah honestly just space better not every matchup is meant to be on equal footing

subtle blade
worldly ridge
#

If you’ve played any other game other than this one you would understand the value of making other players waste cooldowns. All you need to do is wait for them to run out.

sharp plaza
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it doesn't run out in that match up you either range him down or just be the better player its a class based game other than corruption I think warlock isn't a problem in anyway

worldly ridge
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BoC doesn’t run out? I’m pretty sure it does.

sharp plaza
#

I don't think so its a one hit like rupture and weakpoint I think it just stays till you smack

subtle blade
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it runs out, after 12 sec, but not being a problem otherwise? 2 magical healing is all i need to say

gentle rapids
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Yeah it’s until you hit an enemy or object

prime geode
#

BoC expires over a time period if you dont attack, and if you hit a wall or shield it will be consumed.

gentle rapids
#

Does it have timer? I’ve never had it up for long enough to notice

sharp plaza
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Im really not seeing the problem then if it runs out theres counterplay right there play off that cooldown if thats the only problem

prime geode
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its around 15 seconds before it just expires, most the time people will just choose to hit the wall and get the CD to restart if they know someone is kiting away

worldly ridge
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if they want to hit the wall then you get a free hit in lmao. and you can fight right there.

gentle rapids
worldly ridge
#

if the cooldown is gone you can fight them

sharp plaza
#

every class I play I get rid of it if its not gonna be used right away I don't like glowing

prime geode
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if the CD is gone, you have bigger problems. They have pulled the magic out and are going to zone with hellfire and DoTs.

sharp plaza
#

I have yet to ever be killed by a warlock with anything but melee and only died to one wizard this wipe just because a chain

worldly ridge
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Hellfire is one of the worst spells in the game, and CoP does minimal damage. It's only problem if they build healing.

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If you ever die to Hellfire that is genuinely just a skill issue I'm sorry

prime geode
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Well you are lucky then, I kill players all the time with hellfire. Controlling corners and doorways is just easy kills or zones them away/into you. At which point then BoC and they tend to fold

rose ledge
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CoP is absolutely nightmarish with the right comp, too. Pop it on your barb with +100 mr and you're insane. And then drop it on a couple enemies, too. just need the gear to support it

worldly ridge
rose ledge
#

But warlock is in a fine position, imo

sharp plaza
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I think the only time I got hit by it was because I was invis and it was stand my ground and hope it bugs or die either way lmao

rose ledge
#

should also mention ranger absolutely poos on lock

prime geode
#

Sure its slow and loud, that doesnt change the fact that if cast in the right pathing, you are either cutting the fighter/barb from his team OR you have hit someone with it and 60dmg a second tends to crumple people.

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ranger is broken sooo the shipt on everyone

rose ledge
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well, ranger should shit on clothies anyways, despite the fact that yes it is broken

blissful birch
#

has it ever been suggested to add ores to the ruin map ?

sharp plaza
prime geode
#

Fist weaps will come with the monk class eventually

worldly ridge
subtle blade
#

arent clerics already basically monks?

slender void
prime geode
ornate snow
#

Ranger needs a nerf but what class deserves a buff?

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Imo I think wizards need more variety with spells

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Or rework barbarian

slender void
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Speaking of Cleric, we really need to put a healing cooldown for Lesser Heal so people cannot just chug potions and throw healing on their pocket Fighter/Barb like some wannabe pokemon battle.

ornate snow
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Bard with the no casting spell kinda counters that

slender void
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And that's coming from a Cleric main. It makes fights so one-sided and uninteresting. Either that or we need more sources of antiheal, Warlock's BoC just ain't enough.

slender void
ornate snow
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Hmmmm yea there should be a slight cooldown maybe like a couple seconds

subtle blade
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ehm, idm that, if they either make judgement castable while moving or give cleric an insta ms ability like most other classes have. They get bullied like crazy by zerging, wizards and rangers atm. And I wouldn't like if they make clerics even worse for solo/fighting... i.e make cleric a slightly more fighting class while pushing them away from full supports.

slender void
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Making lesser heal less spammable would hardly nerf solo cleric. Solo cleric already has amazing 1v1 potential in melee fights with self buffing, and you aren't exactly spamming the heal during a mid-fight 95% of the time anyways. Again, Cleric main here.

ornate snow
#

Add eldritch blast to lock >>>>

subtle blade
# slender void Making lesser heal less spammable would hardly nerf solo cleric. Solo cleric alr...

again, cleric main here too. No, you dont spam it. And clerics arent bad for 1v1 in melee fights, but they're the only class that has no escape/catch up option. You can use smite to be on equal footing in melee fights w fighters/barbs, or use judgement to punish rangers/wizards who for some reason get close, but the problem is you have to play rock paper scissors with it, it's one or the other. You wont catch any class that doesn't want to engage in a melee confrontation as a cleric (slowest movespeed, slowest attack speed, slowest interaction speed)

ornate snow
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Buff bind imo that would be better

slender void
subtle blade
ornate snow
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But imo give wizard and lock more spells (Ik lock is still in development I just wanna see more for him)

subtle blade
ornate snow
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I’m pretty sure cleric has more spell options than wizard it’s just clerics spells aren’t as good damage wise more support wise which is unfortunate

subtle blade
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Clerics arent bad, they're the most valuable class in the game. But it's not a secret that they're not being designed to partake in fights...

slender void
ornate snow
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Exactly I just want to see more spellcasting diversity with some of the main spell casting classes like bard’s customization is amazing I want to see stuff like that on wizard and lock

subtle blade
# slender void Still, spamming healing is not a healthy gameplay mechanic, it just isn't. It's ...

I agree, and as I said earlier, yes, feel free to put a cd on it but atleast give them something else they can do then... but Imo I think they should make every class tankier to allow for more "skillful" playing. I don't like the 2-3 tap meta, or dying to a single trap because there's nothing you can do anymore if you get stuck in one (sure that's partially a skill issue, but rubberbanding and traps in doorways/above ground are kind of ruining any outplay there anyways).

ornate snow
drowsy grotto
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Barb achillies strike nerf or entire rework

worldly ridge
dull halo
#

Game is distance based or it seems to be that way. Wizards can fireball you from infinite distance, same with arcane blast. Rangers have distance and can keep a team back. When both are on a same team, it’s ungodly what they can do. Clerics, even barbarians get shredded by wizards due to lack of magical resistance in the game. If you don’t have distance in your team, yours basically screwed.

tawdry parcel
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the fact that you as a new player with grey equipment have to deal with purple and blues on the normal howling crypts is just terrible. this is one of the major reasons why people will start leaving. please implement a gear score to limit this differenciation of gear. no point balancing anything will this is going on

drowsy grotto
tawdry parcel
drowsy grotto
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And how does it calculate if someone has a purple with only greys after, will I go against purple geared players or low geared players. If it's based on the items what if I just bring an insanely strong one shotting sword and base gear?

tawdry parcel
fiery ore
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people with gear score > 100 can only enter HR, people with gear score < 100 can only enter normals - problem solved

drowsy grotto
fiery ore
#

HR shouldnt be free

drowsy grotto
fiery ore
#

that was just example, but something similar could be used

mystic yoke
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I think gearscore is a baby brain take, do a stash score instead. If you are stacked and chose not to risk anything you should still get matched with squads that are rolling hard (as you could have and chose not to)

drowsy grotto
fiery ore
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i think it would be easier to implement score with gear on character than in whole stash, you can have things for different classes in your stash

mystic yoke
drowsy grotto
mystic yoke
#

Unless just sell them and buy other gear???????????????????

junior jacinth
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what about an arena map, team sizes 1v1-2v2-3v3, winning team can revive and loot

drowsy grotto
junior jacinth
tawdry parcel
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then im jealous of your lobbies. not a single lobby of mine has non blue players

drowsy grotto
junior jacinth
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lmfao? i did read

drowsy grotto
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Ok so you can see that it's talking about gear rating instead of the current game, you clearly didn't.

exotic parrot
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Can they make just grey and white loot buyable from traders and make greens spawn much more frequently in dungeon? It's just a thought because it is very discouraging playing with my buddies who don't play the shit outta this game. They can't ever get gear to survive a raid or get enough coin to buy a kit to run. It'd be nice if they could actually consistently find a green that might not even have an enchantment but at least decent base stats.

junior jacinth
drowsy grotto
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Yeah because you read it out of context, how stupid are you
go up through the chain of replies

sharp fjord
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I really wish Ironmace would let us save and name custom filter settings. That way, when I'm searching for items, bouncing between each trade chat every couple of minutes, I don't have to reselect 8 things from the filter menus. I could just select my premade custom filter.

junior jacinth
drowsy grotto
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I don't know what ad hominem means but go nuts whiteboy

mystic yoke
junior jacinth
drowsy grotto
drowsy grotto
gentle rapids
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Bruh

junior jacinth
#

this guy lol

drowsy grotto
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also stash value doesn't do anything if you have only one set of strong gear and you just go in with it, since your stash value is technically zero.

mystic yoke
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If you are risking your only set in a drop, I think that's fine?

drowsy grotto
mystic yoke
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Unless you run into another squad doing the exact same thing. Now they have two good sets and you have none

drowsy grotto
mystic yoke
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Running into highly geared players is fine, the only real issue is how consistent it is. That's all we really need to address

junior jacinth
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lmfao greg is trying to come up with a way to make the game favor players like him. the ones that suck. yes, there should be some manner of separating experienced/inexperienced players, but stash value is not the answer. i can have a friend transfer all my loot off of a char to a mule and voila, my stash value is low. the answer should probably lie in either extraction success, KDA/team KDA, or currently equipped loadout value

drowsy grotto
junior jacinth
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i also think it's fine to have pubstomping 🤷‍♂️ i couldn't care less what my opponents are in, i like a challenge and i dont mind losing. gear is easily attainable

tawdry parcel
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too complicated for nothing. it's simple. calculate the equipped item gear score and matchmake with equivalent or +- some percentage

junior jacinth
granite plinth
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alright bottom line the game is great and growing in the right directions but right now the speeds and time to kills you can achieve have a hard diminishing fun return even on the winning side, and the slow paced charm is lost. if scaling can explode into 1 taps, you are playing an entirely different game with gear

tawdry parcel
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no, they don't queue until there are players to populate the lobby like in every competitive game

junior jacinth
mystic yoke
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I don't really see how a simple value calc of a stash is any more complicated than a value calc of your current gear... honestly I would be fine with no change at all, killing a fully purped out squad is a huge comeup

tawdry parcel
drowsy grotto
junior jacinth
junior jacinth
# drowsy grotto That's dumb

dude do you just sit around to call people dumb/stupid? is that all you have to contribute? contribute or fuck off you grub

tawdry parcel
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stash doesn't matter. i don't care what kind of items you have stored, i care what you wear when you're fighting me and things to be balanced

drowsy grotto
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Also saying a game is competitive is saying all players are put onto an equal footing, it's a test of skill. This game technically isn't since you could go against an entire lobby of ruby silver wearing fighters hypothetically.

exotic parrot
mystic yoke
marsh musk
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Please let us share items between characters!!!

tawdry parcel
exotic parrot
drowsy grotto
#

777

junior jacinth
mystic yoke
feral jay
#

Rangers shouldn't default spawn with traps actually an instant death sentance or giga spacing for a ranger they should need to buy them from merchants to use

exotic parrot
exotic parrot
mystic yoke
exotic parrot
mystic yoke
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I guess. It would be a shame to see this go the way of the cycle 🥹

exotic parrot
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It just sucks only having fun in solos or rogue ratting solo on crypts.

mystic yoke
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What I do is just farm nothing but gold, gear I almost exclusively get with trading from other players. I hope your friends don't give up!

exotic parrot
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I enjoy hr solo because it actually drops gear in chests and mobs. But for the most part I be buying blues and purps on trade chat too.

crimson flax
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I enjoy hr solo to see people complain in game discussion later YoloRage

finite burrow
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Please make it so when you buy a race it applies to both genders not just one..., also allow us to right click report people in the trade chat for ad's

exotic parrot
tidal nexus
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make the rubysilver cap all class instead of only rogue and ranger (normal one is all class)

sinful anvil
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THRUST "Attacks through armor gaps, ignoring 15% of the targets damage reduction when attacking"

Suggestion: Fix this passive to properly reflect that it ONLY applies to DAGGER WEAPONS!

❤️

mystic yoke
#

I enjoy HR solo because all the goblins are red and red is my favorite color 🥴

exotic parrot
unkempt flax
#

What if the trading room was passive and you just listed your items like a flea market but people could filter through the assortment without a flood of messages?

And while you're in lobby people could trade you for items you've assigned a price to in your stash

void moss
#

I suggest u fix ur shit game and the annoying fucking trash crashes...

austere wind
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Add more dialogue on characters. Bard singing, mage spell voice cast like tormentum detonos or similar latin words for magic missile or fire. Also warlock can voice spell magic. Archer can say more english words like take this im ready to break ur brain. More voice acting on characters will be very nice.

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Rouge can whisper also in latin. It will be very scare to be in a dark room and u just start listening bunch of wispers. From a team of rouge's hahaha

flint rover
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Bruh take away voip. im so sick of the constant teaming every match in goblin caves

ornate river
#

Just made this vote up boiz

somber wind
prime geode
# somber wind Game would die

game will die faster with dudes in blues and greens with rings and capes rolling normal lobbies too. And the downvote option did nothing other then also bring the people that felt the abusive mechanics and features are "fine" because its MY class and Dont nerf MY class/ abused mechanic. This is a PLAYTEST period, where BIG changes and RAPID changes happen to test and correct to IRONMACES foundational philosophy of their gameplay pillars, not just the salty players or the silent majority that actually do agree but are ignorant of where to make their voices herd the most clearly... AKA the suggestions on their website. Downvotes are the reason we dont uuse the other channel.

somber wind
# prime geode game will die faster with dudes in blues and greens with rings and capes rolling...

I do not disagree, however gearscore is not the solution. I've said it before and I'll say it again; the potential of either being a scavenger or somehow killing someone above your league to jump leagues up is a major facet of the game. What needs to happen is a way to make it less common that you fight those people, I've suggested at one point that Level 14 and below and Level 15 and above should be separated; I go into more detail here: https://darkanddarker.featureupvote.com/suggestions/472908/new-user-filter-for-level-14-and-below

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When it comes to downvotes, this is an opinion thing at this point; as a developer when you don't take into account both voices your game can filter those people you're ignoring out of playing it. This happen with The Culling and a few other games that were decently popular where they took too many suggestions that large parts of the community didn't like but a vocal minority felt was important.

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I understand you want your voice to be heard and to not be stifled by people disagreeing with you; I feel the same way but there needs to be the back and forth so it appeals to the community instead of just a small part of it.

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I can all day think that people are dumb for wanting Duos but if the major part of the community wants it then it should happen (just an example though).

somber wind
short heath
#

Also, @somber wind give a single reason why you think it would be unhealthy for the game.

somber wind
short heath
#

Where? I don't see any objective reasoning going into anything you've said that relates to GBMM being unhealthy.

prime geode
#

Okay, for my post : https://darkanddarker.featureupvote.com/suggestions/485794/bows-should-not-slow-on-hit < The first 2 people who comment did not upvote and disagree, thats what the comments are for. They where Wrong with their opinions as "use a shield" and "just dodge" are not valid to the massive slow the bow outputs with the damge and safety at range. And many ranger mains would downvote it to oblivion because "nothing wrong with rangers". That being said, sure there are many people that wont like the bow nolonger slowing on hit, and IM would never implement that as a possible solution if downvotes where in play.

somber wind
# short heath Where? I don't see any objective reasoning going into anything you've said that ...

So I can make some clarifications then; Gearscore will force equal players to fight eachother, it removes inequality which obviously is a good thing but it also removes the ability to loot gear that is leagues better than yours and instead only minorly better. It's a major facet of the game to either scavenged from other fights or end up getting lucky. I do think there is a problem with pub stomping right now, but gearscore will make things less enjoyable.

short heath
somber wind
short heath
#

Sounds like a MASSIVE W for the whole community if that's the only potential downside to GBMM.

somber wind
short heath
somber wind
somber wind
short heath
somber wind
prime geode
#

Yea, I totally agree that it is impossible to quantifiably view the impression of the suggestion, BUT thats why its the suggestions. At the end of the day, IM has to digest what we find as the issues, and compromise the suggestion, the players solution with what fits within the design pillars or can be quatifiably reviewed in the backend statistics. IE: Rouges having the hand crossbow, Great suggestion, but everyone forgot the powerhouse dps with ability to hide in unreachable locations.

short heath
somber wind
somber wind
short heath
somber wind
strange skiff
ornate river
#

They've got it for spellcasting and bows why not add melee feinting. The ability to push f and cancel your attack mid swing

sly veldt
#

would love to have a goblin or any vendor ingame to take gold with and buy items

white grove
#

Gear locked dungeons but the best loot you can pull is green. Give the kiddies their kiddy pool

strange skiff
# arctic lagoon yes

love to hear it. Help spread the word if you'd like and maybe we can get it into the game

serene tundra
#

get rid of hunting traps

naive walrus
#

Suggestion: Has anyone suggested maybe trying a wipe without trading at all? Boost the amount of items and item rarity that the traders have, as well as increase the price of items. Could be a very fun experience that may solve some issues that people have with sweats just having perfect gear sets and pub stomping people. Would make gear feal more important and worthwhile

somber wind
#

Thoughts on something like this being a modifier? Note that the maximum possible % using all pieces of gear would be 18% if you got a perfect 2% roll for the same consumable on your Head, Chest, Legs, Boots, Gloves, Both Rings, Amulet and Cape.

  • Untouched <Consumable> X%; This provides a chance to NOT use up an item. Rolls a random consumable (Including Thrown Weapons) and Rolls 1-2%. Example: If you have "Untouched Protection Potion 1%" you have a 1% chance upon drinking a Protection Potion to keep it instead of it being used up.
tender olive
drifting trench
#

SUGGESTION: As a cleric you should not be able to heal a dead ennemy.
OR: As a Mage you should not be able to haste a dead corpse as well

hot wolf
#

Phantomize through doors.

prime geode
#

this requires a perk and the perk does 10% less damage with those weapons.

tulip hill
# hot wolf Phantomize through doors.

I feel that phantomize through doors would make it too good of a disengage tool
I would rather see them make it so the warlock can end phantomize early

prime geode
#

^^^

ornate river
abstract swallow
#

Longbow isn't even the best ranged option for Fighter unless he's running with a Cleric to give him Divine Strikes.
Also, being able to end phantomize by re-pressing the key would be very nice.

proper sundial
#

fighters do have alot goin for them but taking bows away isnt the call tbh

ornate river
#

What do yall think about feinting?

prime geode
#

I would just like more parry options for classes without access too shields, I feel this would fit the same role as a feint.

abstract swallow
# ornate river What do yall think about feinting?

Right attitude, wrong direction. The devs want to minimize micro/execution skill in melee combat.
Feinting specifically is bad when trying to build a straightforward melee system, since it creates a foundation of uncertainty and deception for combat.

prime geode
#

still salty the rapier doesnt come with a parry option but the longsword does, same with the Zwie.

ornate river
#

Running upto someone and baiting that first hit by attacking then canceling. Would make combat more skillbased

tulip hill
ornate river
#

You can cancel spells and arrows, I just think it would be so cool if you could cancel before you actually swing. Rather than just having combat being a timing thing.

tulip hill
abstract swallow
ornate river
#

There's like 1 second where you pull your arm back to swing

#

Like an instant cancel to get the animation of you lifting your weapon to attack would be enough.

proper sundial
#

mordhau it and just turn your body so it hits faster

tulip hill
ornate river
#

I can confirm that doing that actually works, right click with the barb axe and basically 180

#

Yeah I get where your coming from for example it would be hard in daggers.

pliant swallow
#

cave troll aggro needs to be fixed, he lunges forward on almost every attack, has fairly strict dodge windows and is gigantic, no need for him to be able to get me up against a wall and then just reset back to full hp because his arena doesn't have proper boundaries

#

its just a nightmare to farm for that one reason, getting into a good rhythm, pvping in the actual fight itself and getting an advantageous circcle just to lose because his hp went back to full again

tulip hill
prime geode
ornate river
#

Yeah but that fair enough.

pliant swallow
#

and considering how high roller troll is EASIER than than normal troll, no reason to every try and do normal cave troll

proper sundial
violet sorrel
#

we need gear restrictions running into geared players while im try to level a character makes this game impossible you can do everything right in a raid kill a team or 2 and get wiped by a full kit team i feel like gear needs to be set to highroller normal raids should have a gear cap of green gear so that its fair and not a elite team running thorugh every fight 2 tapping people

pliant swallow
ornate river
#

Nah we don't, why you tryna stop me from taking geared people's stuff as a naked rogue

prime geode
#

Yes but IM does a very good job at limiting it. Currently it is fine, also if you just click attack instead of holding really does make the attack patterns throw people off.

untold musk
#

Ban the use of 3rd party soundboards such as "Activation of Hunting Traps" to fake players.

gentle rapids
#

Fuck that GBMM is wack af maybe level based matchmaking but that unnecessary anyway

shrewd ledge
#

gear based matchmaking isnt really ideal, but i do think there should be a push to try to take away the full purple and legendary teams out of the normal pools

prime geode
#

okay GBMM is not "wack af" thats 5-11 slots of + additional stats or stat changes. Most the time with a premium stat change, really changes the game from a skill to that of luck and gear. Imagine fighting someone with +1 all attrabutes on ever piece of gear and its all green. thats +11 to EVERYTHING, you are not killing that person in your 2-3 gearpieces of any piece you found in the dungeon.

gentle rapids
#

Then get gear of that tier or get better

prime geode
#

to get gear you need to survive, and you dont because everyone else has it, and they cant get better when they keep getting rolled due to a GEAR DIFFERENCE not a SKILL DIFFERANCE. This just shows how much of a toxic shitbag gamers are that they think because I cant roll a lobby with my premo gear anymore then its not fun.

finite burrow
#

does it really happen that often though? even if you naked or some shit just die and go next

lusty crystal
#

Add a gearscore system or this game will continue to be hot ass

prime geode
#

Its about the frustration and the vibe killer. Theres nothing worse then KNOWING you would have killed that 3man if they didnt have blues with capes + jewelry. While you just quit to play something else because this shit aint fun. If its a skill issue then sure GIT GUD but the gear has stats on it, and people min max those stats. YOU have 1% chance to win, and thats mostly luck, then skill.

prime geode
pastel dune
#

yup lotta trihards around these days

prime geode
#

Wouldnt be mad if it was HR either, but this is fkn NORMALS and half the time they dont even go to hell.

pastel dune
#

gear locked queues should be a thing

finite burrow
#

idk what you would even do to fix that though gear locked or gear based matchmaking sounds kinda like a shitty band aid fix

pastel dune
#

well then its a griefers game

exotic elm
#

armet should be better than hounskull

tame torrent
#

let rogues use a buckler, get rid of tumble or make it better.

upper hearth
#

Floor spikes should no longer damage Warlocks in Phantom

finite burrow
#

tumble is pretty bad

tulip hill
tame torrent
livid mason
somber wind
prime geode
#

My shit opinion is to have a GS that is based on Quality, Stat desirability (IE: Knowledge on casters or str on melee fighters), then the roll of the stats( high roll defense or got +2/3 all stats) Add all this up for the player then the team. If you exceed the "average player" by XX% then you are just forced into a HR lobby or maybe just skip right to a hell raid.

abstract swallow
#

The more systems you apply to a gearscore calculation, the less effective it becomes and the easier it is to exploit

somber wind
#

Subtracting the fact that I dislike GS, I feel like that'd make alot of people angry forcing them into things like Hell or locking them out of specific map configurations.

finite burrow
#

i don't mind that weird consumable chance thing prob would be funny

abstract swallow
#

If my Bard having a +3 Weapon Damage Drum pushes me up significantly, that's not going to help anyone, and the only people that will benefit are pubstompers that will have optimized gearsets calculated by outside tools.

prime geode
#

Well currently there are alot of angry people bringing in their minmax kit to a normal dungeon too.

somber wind
prime geode
somber wind
abstract swallow
# prime geode Well currently there are alot of angry people bringing in their minmax kit to a ...

So just kill them and loot them?
If you want to encourage bringing appropriate kits to dungeons you need to tax higher end gear to make people bringing it in dependent on reserves of cash or actually making a proper return on investment/risk.
Until they're paying higher repair costs for bringing Epic+ gear into Low Roller there's not only no reason for them to stop doing it, they're actively encouraged to farm LR overgeared because it's the most effective moneymaker

#

bow fatigue won't happen, devs said they don't want stamina systems
the only nerf ranger needs is tripleshot getting a scaling cooldown based on how big a bow he uses it with

livid mason
#

You think forcing geared players to pay an an entry fee to regular crypts and having naked pay none a good idea?

abstract swallow
tulip hill
#

wait!
I just had an idea for the gearscore debate
what if instead of your lobby being based on the quality of your gear, it was based on how many times that gear has made it out of the dungeon
it would be like a winstreak based matchmaking that you couldn't reset by resetting your winstreak
the only real way to bypasss the system would to obtain a fresh set of god gear, making intentionally stomping low gear lobbies stupidly expencive as you would have to constantly buy/find new high quality gear

somber wind
#

@livid mason Thoughts on this modifier?

  • Inherent Item Attributes +X; Increases the inherent stat(s) on the piece of gear it's rolled on by X. Rolls 1-2. Example: Riveted Gloves have +1 Strength by default. If the Riveted Gloves had "Inherent Item Attributes +2" it would increase the +1 Strength on the Gloves to +3.
abstract swallow
# tulip hill wait! I just had an idea for the gearscore debate what if instead of your lobby ...

That'd seriously kill momentum for new players/fresh wipes, especially if it were a strict threshold. Escape once, get trounced by people in full shop kits before you're level 5.
It's also just a huge bummer in general, escaping with gear only for it to be 'toxic' for playing with your friends is much more problematic than something as simple as permanent max durability damage on repair would be.

somber wind
#

To clarify, it only affects the item it's rolled on

prime geode
# abstract swallow So just kill them and loot them? If you want to encourage bringing appropriate k...

just win KEKW, dont get hit and kill and kite the whole dungeon, or JUST RUN LOL.... its never that easy and as stated above the difference of a geared player and non geared player is a HUGE stat differance and the skill of killing them and taking their loot is only 1% of it, they have to misplay the whole fight. Which if they are in that gear in the first place they KNOW how to play and fight. So your skill level could be the same or even better then them but the +11 Instances of stat changes MINIMUM this is just greens in each slot. You dont get to fight, you get 1/2 shot, while doing maybe 10% of their hp.

tulip hill
abstract swallow
# prime geode just win KEKW, dont get hit and kill and kite the whole dungeon, or JUST RUN LOL...

it literally is that easy, I've killed multiple sweatsquads as solo Wizard/Ranger this wipe
the rarity damage squish only made it easier and more intuitive to do
if you're worried about gear difference, adress that instead of killing the game's progression and bracketing apart the playerpool in the primary gamemodes
redo the AR curve and make armor advance in rarity with diminishing returns like weapons do now, for starters

somber wind
finite burrow
#

the AR curve is probably the worst when it comes to gear you can feel helpless against someone with like 70% pdr

tulip hill
prime geode
abstract swallow
tulip hill
pastel dune
#

pretty sure only way to effectively prevent griefing is to seperate lobbies by gear. my idea is if u bring in more than 2 green gear items then you're queue-ing into a green gear lobby etc. @tulip hill

somber wind
#

I'd be interested to see how these bad rolled stats affect us when we get Wands, Scrolls and Artifacts.

prime geode
#

I am not begging for shit, I am discussing the opinion of a GS and how it would be implemented. The fact that your outing yourself as a shitbag that likes to just pubstomp and think everyone should just get good gear and play better, while IM is actively addressing the gear disparity by changing weapon damage, the AR curve, increasing loot in the dungeon and activly listening says alot about you aswell.

abstract swallow
# tulip hill at lower gear levels you are constantly swapping out your gear anyways, keeping ...

basically, the system you've proposed with gear becoming 'radioactive' naturally discourages people from playing together if they don't extract from scratch all in the same sitting/continuous sessions
you've either got to commit some of your very limited stash space, which is so restricted because the devs espouse a 'use it or lose it' philosophy, to holding onto radioactive gear to play with elsewhere, or you drag other, less geared or prepared individuals up into higher 'radioactivity' brackets-- and if you try to balance this system across teams or the lowest 'radiation' level in a group all you do is promote stompsquads bringing sandbaggers to pull down their level with naked-kit support classes

abstract swallow
gentle delta
#

knowledge rings would be nice, seems strange all attributes have a necklace and ring except for knowledge ring

somber wind
formal wadi
ornate river
tulip hill
abstract swallow
tulip hill
# abstract swallow Normal gearscore has similar problems, but you've managed to do *even less* than...

if you escape in default/shop kits I would expect you to have pick up other gear
as for the cycling, while possible, would be far less common
though this comes to where we have differing opinions
I don't believe this game should have strict gear based segregation
while extraordinarily difficult, anyone who does manage to outplay someone who outgeared them gets their gear and the huge hit of dopamine from actually pulling it off

crystal prism
#

The only change I want is stop putting ranged classes next to melee classes in high rollers no reason if I’m melee I should spawn across from a Ranger or wiz that just sits across map from spawn and ticks away at your

abstract swallow
# tulip hill if you escape in default/shop kits I would expect you to have pick up other gear...

I don't think it should have any sort of gear segregation other than what players choose to do, it's why High Roller was such a celebrated concept because you chose to do more dangerous content for higher reward. It was a natural outcome of good incentives: If you want a challenge, or if you want higher reward, you willingly step up to the plate.
Now that GC/GCHR have utterly gutted lobby diversity, absurd lootbuffs have cranked the game to the point that an organized team can have multiple Epic pieces before ever hitting 10/15, and trading has become drastically more optimized it's no wonder that the only geared gameplay we're seeing is people 'punching down' into Low Roller. It's all they're incentivized to do, so why would they choose slower, more dangerous, and not particularly more rich lobbies?

The pubstomping problem is a bunch of other issues stacked on top of eachother, and I'm half tempted to get Kurt to write up another huge wall of text about it because GearScores are NOT the answer, and if the sources of the problem aren't adressed AND any sort of matchmaking/gearcap gets implemented you'll see lobbies get even more toxic/uninteractive.

tulip hill
finite burrow
#

well i'll say one thing, we definitely need a right click to report feature in the trade channel for people posting ad's for certain things...speaking of accessibilty of gear

abstract swallow
bronze fjord
#

reverse +3 all atr, nerf strenght hp gain on higher amounts, nerf wizzard invis idk make a smoke trail or something when someone is runing while invisible

finite burrow
#

idc about +3 being removed again, it is kinda dumb that str doesn't have diminishing returns on health till like 50 str or some shit. Don't you think wiz kinda needs true invis though? i feel like they would just get shredded otherwise

formal lake
#

Requesting staircases be reinstalled in ruins to go to crypts

finite burrow
#

the staircase feature was pretty cool

bronze fjord
finite burrow
#

i agree it is pretty dam strong on team mates but on himself i think its necessary

bronze fjord
#

🤔 damn thats harder than i thought haha

abstract swallow
finite burrow
#

fighter's don't really get less though its just the fact that fighter starts with 15 of every stat like 15 str so they are at like 0% phys power bonus whereas things like ranger and rogue are in the -% at like idk 9 starting str

glacial moon
#

My suggestion is a Announcement 📣 where IM’s has decided to put in a extra class for their favorite gamer (DenSandeKrystal) and as a test we will give him a special class called The Goblin King - You will be able to find him in eu servers for now where there is a 5% rarity to meet him in your goblin cave. 🫡🔥 Best of regards IM’s and happy hunting for the goblin king!🤴🏼 Sorry guys it was a good dream which I just had tho.

ornate snow
#

Add eldritch blast to warlock or a longer range quicker spell to actually give warlock ranger viability

sharp badge
#

there should be an option in the find players menu for players from last game

shrewd hedge
#

Potions should restock every game. You shouldn't have to afk waiting for a restock just to play the game.

remote wing
#

Make haste only for the wizard, barbs are 2 shotting everything with a wizard

sharp sandal
#

sometimes 1 shotting

wispy dagger
#

GEAR SCORE MATCHMAKING - so tired of haviing greys to just have a dude in all purples smack me once in EVERY ROUND

elfin harness
wintry egret
#

the cheater problem is a massive issue please fixs that whack shit

paper warren
#

Make rogues Creep perk give an extra two steps for stealth 🙂

wintry egret
vernal lotus
#

Normally I’d agree with feinting but idk doesn’t feel like in this game

woven marsh
#

Invisibility needs to break aggro immediately on use

empty valve
#

Rogue shouldnt get the damage buff when exiting invisibility if he's revealed by enemies

lusty fractal
abstract swallow
outer turtle
#

Potions of Protections (Common) should be allowed in stash. Health, Clarity, and Invisibility can be stashed however the Protection isn't allowed to be. Makes no sense.

limber elbow
#

Why the game keep force us play high roller can't find any match in solo goblin

midnight timber
#

More magic resist needs to exist in the game or the base dmg of wizard spells needs to go down. Getting dropped by single fireballs or half of the balls of a magic missle is just lame and not fun game play

magic jackal
#

6v6 gamemode on high roller crypt 5 :^)

south jackal
#

i think some type of gear based matchmaking is needed. going naked for money runs isn’t fun when theres an all purple team in every norm lobby

turbid geyser
#

Nerf crossbow plz :c

granite fog
#

The Howling Crypts' circle needs to be at least 50% slower (or make final circle take 3x longer before instakill) because I can't tell you how many times my team hasn't had any pvp until final circle and we have no time to even loot or rez a teammate. I swear Ruins takes longer, or at least it's a smaller map but same time so it feels like there's way more time

south jackal
stark trail
#

the time that I have to wait to buy potions form the alchemist is meaningless like why? I'm playing non stop why do I have to wait!

heavy edge
#

they really need to improve their matchmaking, i kid you not fighting the lobby everyone has regular except 1 team wearing all purples clearing the lobby with ease. that should not be happening

mystic yoke
heavy edge
#

4th game in a row jumping into a match where just 1 team has far superior loot than the other teams. fighting other teams with equal loot is fun and easier to accept when i die, but fighting another team that is far superior in loot and its all 3 of them not just 1 really kills it for me. Make those players play against people with that kind of gear or closer

gentle rapids
#

No, get better gear bozo

lucid compass
#

More channels for the godamn Trading Market. Would be 2x easier to sell things if there wasn't 1.2 million people per channel

prime geode
#

crossbows should not 1tap a full hp player

long dawn
#

PLEASE FOR THE LOVE OF FUCKING GOD DO SOMETHING ABOUT THE INTENTIONAL TEAMING IN HIGH ROLLER GOBLIN CAVES ITS GETTING SO FUCKING OLD DYING TO DUOS AND TRIOS THAT ARE FULLY GEARED

granite plinth
elfin vigil
worldly zenith
#

I think warlock needs to have a diffrent starting loadout

gentle rapids
worldly zenith
gentle rapids
elfin vigil
#

Bardiche? Lel

worldly zenith
#

bardiche wouldnt be in a starting loadout

gentle rapids
#

Like all heavy two handed shits

worldly zenith
#

they should allow lock to use an arming sword or somthing

gentle rapids
#

Yeah arming or I was saying shortsword cus it’s smol, I guess they get falchion but that 100% would be too broken off rip

stable bough
#

Queuing in normal dungeons can be a problem for new comers when they are up against teams of players with full purple/leg. Adding the Zero to Hero mode would make the game much more enjoyable when the season has begun for sometime and make the game evergreen and not wipe waited/hyped:

Zero to Hero:

  • The only mod available until lvl 5 (less ppl will quit the game), level 5 unlock normal games.
  • You start with no gear, you may keep it all if you successfully extract.
  • You still can sell your gear to vendor, bank it up or even trade it at lvl 10.
  • Start with Ruins, then B1, then inferno. 15 mins each (to give plenty of time to loot / fight), 45 minutes total. The lower you go, the better the rewards ofc.
  • Merge B1 and B2 from other games to fill. B1 with max 12 players, Inferno with max 9 players.

Normal games / high roller:
You may use your gear in bank

This will allow players who wanna start from scratch to do so and will not have to wait for the game to wipe. This will prevent over geared players to ruin the experience of players with starting gear and give a safe haven to new comers.
https://darkanddarker.featureupvote.com/suggestions/486125/make-the-normal-games-zero-to-hero-and-solve-the-gear-and-wipe-problem

cerulean nexus
#

Bigger money pouches, or a bigger stash would be nice

granite plinth
steep turtle
gentle rapids
tardy zenith
ebon idol
#

He can't win any fights.

steep turtle
# gentle rapids Idk figure it out, if you can’t get any gear then get better at the game, you do...

lol "idk figure it out" is a similar response i was expecting. just get better. you sound like a total douche with response like that. if you're wearing purple in normal dungeons you should hang it up. go to high rollers where there is equal strength fighting back..... they wont tho cause theyd find out they are not better. its even free now @tardy zenith so do they have a number above their head that says 1000 defense and offense or am i missing where you can just tell people are full kit vs not? aside froma cloak it is the same gear with different ratings and you cant see rings and pendants or level of weapons. right?

tardy zenith
steep turtle
#

everyone can say what they want or typical get good bs but it will kill the game as a whole. is what it is

steep turtle
#

typical

stuck perch
tulip hill
# stuck perch Let the stats of the caster affect the duration of buffs on other targets. https...

I'm honestly on the fence with this
on one hand, I like buff duration being a personal stat as it makes it an important stat for most classes to have, not just for their own buffs but any buffs their team mates might apply on them
as for debuffs, reversing the dynamic of this stat would be extremely powerful for any affliction that deals damage, and given that those afflictions also scale with damage stats that would make DoTs much more oppressive

#

on the other hand, being able to build specifically for support would be nice, though support mechanics in the game are already extremely potent

bronze plinth
#

It would definitely enhance your experience if icons would blink in yellow whenever a trade occurs while you're watching something else by alt-tabbing. this would allow you to stay updated on your trading activities without missing any opportunities.

stuck perch
# tulip hill I'm honestly on the fence with this on one hand, I like buff duration being a pe...

For buff duration, you could either let both the stats of the caster and the target apply (with the base duration of buffs adjusted to reflect this) or you could take the average of both the caster's and the target's buff duration stats. One of these two should satisfy you as far as buff duration goes.
Debuff duration on the other hand could substract the target's debuff duration from the caster's debuff duration applying the result to the length of the debuff.
This would both keep the original purpose of the stats and also let players build specifically for support. Support mechanics are already potent, but with gear debuffs will fall off, some debuffs are already insanely short that it's a wonder they're used at all even before debuff reduction comes into play. We have cleanse that's supposed to clear debuffs but very little use for it in this manner because debuffs don't last that long.

rugged nexus
swift thorn
#

I think there should be a listing feature added to the trade market that allows you to put items up for sale on a list without having to be there when it sells and if and when an item sells you will get a notification in lobby that a listing item has sold and then can go and collect said gold. I say this for a few reasons, 1. Sometimes I don't have all day to sit in the trade market trying to sell things, 2. This would help out with your stash being crowded until if and when being able to upgrade stash storage becomes a thing, and 3. This is also just an all around good quality of life update in my opinion. Thanks for considering this and I really hope whoever reads this agrees with it. Have a nice day.

stuck perch
stuck perch
# swift thorn I think there should be a listing feature added to the trade market that allows ...

👎 Having to be there means people can't just dump stuff on the auction house and forget about it. if you have something worth selling you have hawk your goods. If you have better things to do you either sell cheap or come back later. This keeps the economy and inflation low. If something like what you describe is implemented, inflation would cause the economy to explode. Resellers and scalpers would also have an easier time than they should gaming the economy.

limber elbow
#

another shit buff for ranger place 2 trap near , can't do that in beta test now they put 2 trap on the same place and i call it's door 3 trap 1 trap flying and 2 trap on the ground best buff

hidden cosmos
#

Remove the "reset timer" for items such as Potions and Bandages. Make it so that basic Utility items for certain classes are always available. It is extremely frustrating, especially at low levels, that you have to buy your potions in advance rather than just be able to buy potions in the moment in order to have a stock, or if you run out of potions you have to wait Half an Hour in order to buy potions again or are forced to hit level 10 to then spend 15 extra gold on potions.

It feels horrible to go into a dungeon without any heals. Or come back from a loss streak and then try to buy potions only to see that you have to wait 30 minutes for it to restock.

stuck perch
hidden cosmos
stuck perch
hidden cosmos
stuck perch
tulip sundial
paper citrus
#

Would turning off voip in the waiting lobby remove the teaming up before a match? Would be an easy fix for pre games. You’ll have to wait till your in a match to talk to players and see if they decide to team up?

ebon idol
#

Doesn't really make a difference. The only problematic teamers are the ones that meet before they even que up.

#

Everyone else is still betraying and considering the actions of the moment before actually going through with the teaming.

swift thorn
paper citrus
ebon idol
restive portal
#

Please Make a "Auction house" type place to sell stuff. I want to be able to just list an item and Wait for it to sell or for it to be able to sell while Im offline, would make trading/playin the game so much funner and Not have to spend 2+ hrs in the Trade post looking/debating for a piece of gear

brisk marsh
#

Any reason why we don't have shared stashes?

paper citrus
paper citrus
ebon idol
#

Would people still abuse that by just not adding each other as friends? Probably

paper citrus
#

15-30min wait for que would kill that quick.

gentle storm
#

REMOVE BARD

paper citrus
#

Really need official controller support with the ability to keybind the buttons please 🙏 Thank you ☺️

real trellis
rugged nexus
#

Less portal on the map but the portals should be 2 person / 3 persons portals

elfin vigil
elfin vigil
real trellis
# elfin vigil Ok but reduce loot quantity a bit to balance out

I feel like there are enough bad or borderline useless stats like knowledge on an axe or item equip speed that loot could honestly stay as is. Just because purples would be guaranteed to get 3 rolls if my suggestion is taken, there is no guarantee they'll be good rolls.

elfin vigil
real trellis
#

You could still get like +1 move speed +1 resourcefulness and +0.9% max health on something

#

not worthless but still a bad roll

granite moon
real trellis
#

I think it should be very strictly defined as to what is 'useless' such as cast speed or physical healing on a longsword. anything else like knowledge and magic damage bonus is fair game

gentle rapids
#

Well everything Is useful to one class but it would maybe be nice to get 3 attributes you know can benefit the same class, so stuff like cast speed on a felling axe wouldn’t happen

real trellis
#

The standard should be "cannot help with anything ever no matter what applicable class is using it"

#

cast speed on 2h weapons or maces (clerics can't use an offhand casting tool), physical healing on any weapon, magic damage bonus on a longbow

#

There is no situation where those kinds of things can ever help

granite moon
#

Lots of instruments have useless stats

#

Like damage on a lyre, mag damg bonus on anything other than a drum, etc

gentle rapids
#

Yeah it would be nice to see attributes aligned with the items not just random rolls all willy nilly

real trellis
#

basically yeah. I don't want to see "only bis stats can roll on items" but less literal useless stats.

granite moon
#

I agree with Dousiq on the fact that it should be confined to strict rules

real trellis
#

If you get knowledge on a longbow, tough. hold it out while you open portals and use shrines.

#

If you get will on a fighter helmet, too bad. You'll be slightly more magic resistant even if it won't make that much of a difference.

granite moon
#

Most enchants are useful in some way, which makes it even worse once you get something 100% useless

granite moon
gentle rapids
#

Well most merchant are selling white tier stuff but yeah when the occasional green/blue come around

real trellis
#

Strength on a spellbook? Too bad, you'll have a couple more hp while you're holding it and that might save you from a oneshot

#

Everything should have a THEORETICAL use case even if it isn't BIS

real trellis
granite plinth
real trellis
#

The main problem with loot piles wasn't the loot quality it was wall-hacking looters who get in there without a key or just loot from outside. If they can figure that out I fully support bringing back super juiced treasure hordes

#

If you're going to spend 1250 gold on a chance to get good items you should have a chance to get them

granite plinth
# real trellis If you're going to spend 1250 gold on a chance to get good items you should have...

true, but the situation we are in right now are people using it to exploit or scam people such as they request 200g upfront then 1250g at the next trade once u trade them the initial gold they will leave. Same with people buying they will pay 1250g for the key then they will tell you they will pay the remaining silver balance after the next trade then they will run as well and you got ripped off because gold keys are around 1500g+ now.

real trellis
#

I think it's hilarious that items are sold for more than 1250

granite plinth
real trellis
#

We need event currency back. Valentines candy and whatnot was a great way to store more gold than you otherwise could

#

Your only other option is to buy up stuff that has a higher value than 50g/slot

#

all I can think of in this case would be rubysilver bars and powder

#

Back in the old PSO days they used to use Photon Drops as currency when trading player to plaer

#

You could use photon drops for various upgrades for your gear so they were always valuable

#

Tokens of Honor are 1 slot and sell for 60 gold so you could potentially hoard those but you'd waste a lot of gold buying them and who would actually sell 'em

real trellis
# winged mortar +resources?

Resourcefulness boosts normal interact speed so if you have a weapon with +resourcefulness you just hold it while opening doors or chests

#

What I want to see is +luck on gear

#

from 1-3 per roll, not enough to go crazy just something to take with you when you're gonna use a luck pot anyway

winged mortar
gentle rapids
#

Ranger weapons shouldn’t slow people wtf

real trellis
#

100%-85%-70% or so

#

On a 45 dmg longbow that's still 45 - 38.25 - 31.5 or 114ish on bodyshots which is a crazy amount of damage to be putting out at range in such a short time

gentle rapids
#

Ranger moment

gentle rapids
#

Just make ‘em do 10 damage

real trellis
gentle rapids
#

They got 20? Sheesh

vivid warren
granite plinth
#

🅰️ 🇳 🇹 🇮 🇬 🇴 🇱 🇩 🇰 🇪 🇾 🇭 🇴 🅰️ 🇷 🇩 🇮 🇳 🇬 IRONMACEseal https://darkanddarker.featureupvote.com/suggestions/486483/old-rusty-key-comeback#comment543310 Basically bring back old rusty key treasure hoard but is absolutely lesser chance of getting high quality loots and reduce the number of looting loot piles! Salute UPVOTE WE MISS OUR TREASURE HOARDS IN RUINS // PLEASE BRING BACK RUINS ALIVE ITS DEAD RIGHT NOW BECAUSE THERE IS NO TREASURE HOARD TO FIGHT FOR anguish

tulip hill
#

Just had my hellfire cast backwards and kill me 😔

gentle rapids
#

What da… how?

tulip hill
#

if you fire hellfire while close to something it will shoot in a random direction

rugged wolf
#

so dropping rings and necklaces just despawn?

tulip hill
rugged wolf
#

mm yes

gentle rapids
#

Hmm

#

So we can chalk that up to warlock not finished yet? I guess

soft acorn
versed nebula
terse marten
#

Remove Fighter

gentle rapids
tulip hill
#

remove classes :)

versed nebula
terse marten
#

give every skill a point or ability a point and we use the point buy system

gentle rapids
strange skiff
gentle rapids
#

Add goblin tinkerer from terraria so we can waste all our money on rerolling our weapons

mighty folio
#

@ruby apex 😄 lmao

tulip hill
gentle rapids
#

<.< tru

gentle rapids
stuck perch
low osprey
#

Lets get a friends list/Guild in this game!

grand peak
#

So instead of a dungeon that's "gear locked" based on how high quality your kit is as people have said, what about a dungeon were everyone HAS to go in stock? A lot of people love the zero to hero thing, and this would ensure everyone's almost on the same starting ground (minus character level).

ruby pendant
#

I don’t think I have seen a single suggestion suggesting to remove the ability to cheese enemies on the stairs… gotta add some new movement with the PvE every boss can be cheesed by a grey rondel dagger rogue. Should they be able to kill the boss? Absolutely! Should they be able to stand in one spot and left click for 30 seconds straight stabbing toes? No! It’s lame! And it turns these big awesome boss rooms into big open PVP spaces with 0 PvE interaction.

quartz pasture
low osprey
ruby pendant
slate oar
#

Bro.. Do something about people selling gold for $$ in the Gathering Hall... Please....

silver umbra
#

is it just me or are barbarians insanely good in solo dungeons

#

what am I missing fellas, 3 headshots, 2 body shots with arming sword on fighter and I look and he has barely lost 1/3 his life, he was in base gear

quartz pasture
silver umbra
#

unless horseman axe, then prob run

versed nebula
crisp pendant
#

Give a Luck perk to Rangers!

#

OR magic arrows!

silver shard
#

Buff the resting healing. takes way to long

prime geode
#

thanks for the upvote 🐼 🐼 🐼

ornate magnet
subtle blade
#

nerf wizard... magic missile 400 base dmg leg hits no loot equipped, nice

versed nebula
prime geode
#

yea gotta agree, having access to the tavern with your party where you could all buff, use booze and see the damage would really help. Would also like to see a veriety of dummys from naked to super juiced fighter man with max AR.

#

yup thats the one LOLOLOL

gentle rapids
#

I was wondering if there was an existing one made one cus I didn’t see it

ornate magnet
#

Arena with the opportunity to test your equipment - that would be great

prime geode
#

yea the search function on the suggestion site is kinda as usefull as the filters in the trade, they function but could be done way better. Like I want to search for wearable slots not specific gear.

gentle rapids
#

I just need to practice my dog ass aim with franciscas lol but yeah just a general no risk area to fuck around would be nice

split vessel
crisp hatch
#

Rare gold sacks would be dope

#

But not buyable. Has to be found in gold key room

boreal rivet
#

how do we get ***** banned. he keeps going into vc and saying racist and homophobic things then leaving...also keep hearing stories of him changing his name and tk'ing groups he meets in here for gearsets.

civic yoke
timid palm
#

why the fuck does the bola guy hit you even when you're fucking on the left side or behind him I'd like to see anyone throw a bola from that fucking body position like why did you allow the giant centipede which is a semi boss get beat by running around it? yet you won't allow it for archers or bola guys, it really pisses me off when a bola guy throws a fucking bola through his own fucking head @keen onyx

young spade
#

bring the high roll fees again, there is none serious fights going on the high roll at the moment as i'm geared. I'm killing like 300-400gold geared people

near gorge
#

cleric should use spells from their maces not a staff

timid palm
#

or when an archer shoots an arrow behind them that's coming out of a bow that's aiming in the fucking other direction

prime geode
young spade
nocturne vapor
#

I'm sure they don't want to keep new players from their game, hopefully they add a gear cap to normals or whatever

subtle blade
#

@ me when they remove trap or atleast fix it to a balanced state

young spade
nocturne vapor
#

The current situation in the game is just going to encourage ar-ehm-tee

prime geode
#

its not about experiance or skill, its 95% just gear. I can be the best pvp god but it doesnt matter when you get 1/2 tapped by blue and green man with jewelry and capes. I get the desire for pvp, if you really want that then just go naked and bum rush people while they are fighting their first room. But fees just brought way more geared people to the normal dungeon and not into HR. They could have fixed this with a simple gear check and waive the fee for geared players or teams, incentivizing them to wear some gear and go pvp, loot, or enter hell.

young spade
#

Also when the fees went to 0, all geared people is disappear in my lobby. So whats going to be happen to fix my problem? do you have any suggestion?

#

In few weeks you are going to be the good player too, and you will look for to fight against geared people. But you won't find any people geared people in your lobby to fight with it. You will lost your exciment too, alright?

prime geode
#

okay well enjoy your geared running of normals and ruining the game experiance for alot of the community. Remember a person with ALL GREENS has +11 INSTANCES OF STAT CHANGES. Meaning you are at a massive disadvantage in whites or below, and the possiblity of killing that better geared gamer are 5%.

young spade
#

Fix my problem bro

#

I'm looking for to fight with against geared people in high roll, what are you talking about? " your geared running of normals and ruining the game experiance for alot of the community" ????

prime geode
#

BRO thinks that because people are know how the games works and how much the gear actually play into it, while you just want to pubstomp and use the guise of "fight equal geared players"

young spade
#

This is not the person you are talking about. I don't care about your problem. I'm suggestion to my problem whats going on after new patch.

prime geode
#

I am telling you your answer they are all in normals you degen

young spade
#

Geared people in the normal games atm?

prime geode
#

EVERY FCKN LOBBY

young spade
#

Oh well then the game goes to bad

nocturne vapor
#

just wipe it again BallinRanger

unique barn
#

Cosmetic Suggestion: A cosmetic option that would show how much gold you own, displayed in the background of the lobby, the more gold you have in your stash the bigger the gold pile behind you gets.

gentle rapids
#

Maybe when the game comes out chief

livid mesa
#

BUFF CHEATERS

lethal trail
#

why do clerics get a reskinned lightning strike

brave notch
#

Melee combat is unsatisfactory. Imo maybe getting hit needs to slow the enemy harder or something.

gentle rapids
gentle rapids
brave notch
# gentle rapids nononononononono weapons slow enough

Idk I just keep seeing if it comes down to a 1v2 let’s say the 1 is a fighter or a Barbarion. The 2 has one of them poke him with a bow or curse of pain while the other steps up and falls back based on who he goes after. And he just gets juggled. I’ve been on both sides of this and maybe I’m bad but I don’t know how you logistically win that. And it’s also unfun

gentle rapids
#

Well 2v1 is already a losing fight unless you can nuke one of them, it sucks ass that people can just run away but increasing weapon slow is not the way

woven marsh
unkempt flax
#

Minor gripe.. but I think stash organizing would be a lot less annoying if you could swap spaces. Right now if you want pouches up top you have to move all the potions/bandages/etc out of the way first.

woeful vortex
gray vault
#

add 4 player

brisk spindle
brave notch
supple crater
#

REMOVE THE FUCKING SPIDERS

#

Bouncing on spiders and you can't move anywhere until you die is great game design

brisk spindle
supple crater
brisk spindle
woven marsh
woeful vortex
#

I don't think the gear limits would be needed, there would be nothing to gain for any fully geared team going into normals, unless they came across other fully geared teams to take things from. Green only, Blues for killing the bosses. Or go highroller and get blues easily and possibly better gear. It would remove a lot of incentive to going normal. The a-holes would always do it but I would always prefer a method of discouragement to just outright prevention.

gentle rapids
#

GBMM is bad for the game

karmic pulsar
#

Please for the love of god make cleric either faster OR do a bit more damage he’s such a dookie class as a solo only good as a team mate healer but he’s always in back getting the junk loot and every other character loots and moves faster than him he’s just healing the boys. Please I like him but can’t run goblin caves as good he always get smoked by anyone with range weapons. 🫡

karmic pulsar
#

Nope you just play cheap broken ranger don’t ya lol

ashen summit
#

Play cleric but ok

karmic pulsar
#

No you don’t

ashen summit
#

15 cleric rogue and lock

karmic pulsar
#

Okay so your not max level your not a real cleric don’t wanna hear anything from you. Rogue is so easy can just turn off brain and fight same with warlock you can cheese every hell boss

ashen summit
#

15 is all perks it’s max

karmic pulsar
#

My point is cleric can’t do work solo he needs help, and he moves and loots way to slow like a 87 year old man

ashen summit
#

You take +5 healing blunt dmg and 2 armor perks go smite and spell

brisk spindle
old depot
#

Morale Boost could apply to all killed target, but take it down to 5-8%.

woven marsh
# woeful vortex I don't think the gear limits would be needed, there would be nothing to gain fo...

No what I mean is making it so you can’t equip blues and above outside of HR’s, or in Hell. As it stand now, streamers and the like can just go into normals in full blues and purples and there is usually only 1 team like that in a match. Mobs are normal, so they aren’t really a threat. So the only real risk is going red. Restricting gear in normals would put everyone on a more even playing field, and keep one team from dominating every lobby they go into.

woeful vortex
# woven marsh No what I mean is making it so you can’t equip blues and above outside of HR’s, ...

I know what you mean, but at the moment there's a value in doing that from either fighting bosses or hell enemies, chests especially with luck+bad can get you purples EASY in normal, and there's no risk as mobs are easy like you say, and there are no teams that are a real threat. If you change loot pools so that there's blue max in normal, from bosses only really. There is nothing for them to gain, it would at least reduce the number of people doing it. I don't like the idea of GBMM or restrictions to gear, it should be a last resort if anything.

ashen summit
regal heron
#

Gold bars valued at 500 gold exchangeable via The Treasurer. 2x2 Item same as bars of cobalt ext.

woven marsh
stable moon
#

Please can we get updates/downtime on a sensible time that is not peak time.

woeful vortex
lone crescent
#

Still no Ranger nerf and still no fix for traps skill check

bleak dagger
#

nice +3 all was a mistake from the beginning

woeful vortex
#

I could also see a level limit on gear working, so you can't equip certain quality until you reach lvl caps.

If we go down the route of gear limits for normal, we get an issue of min maxing where players will be buying the best possible green gear for huge prices to go and stomp everyone just the same

stable moon
#

Please can we get updates/downtime on a sensible time that is not peak time.

arctic lagoon
somber iron
#

does anyone think 'alt looking' should be in this game?

lone crescent
arctic lagoon
stable moon
#

Please can we get updates/downtime on a sensible time that is not peak time.

lone crescent
arctic lagoon
#

they full removed skill check when hit by traps, it was from a bit ago

lone crescent
#

Yeah but i still got the skill check even while I'm trapped sometimes and I'm not alone

sand breach
#

I think all stats should be nerfed to +1, why build anything apart from all stats right now?

lone crescent
#

It happened only on Barbarian tho, maybe only with low interaction speed

arctic lagoon
#

the skill check thing should def be reworked, its WAY too fast also it shouldnt eat my lockpicks if i cancel it

toxic oar
#

Free HR has been a blast - back to dead lobbies and 5 minute queues

soft finch
somber iron
indigo grail
#

make the swarm close in slower in the goblin caves, it feels like i have no time to move or fight

glacial solar
#

really need to pull your head out of your ass ironmace. The All atty adjustment is hot garbage. literally removing fun from the game patch after patch

vernal lotus
#

It’s early access they’re trying to make it the best version it’s kinda makes sense early access would have bad things so they can change them

untold stream
somber iron
ashen summit
#

We bouta be playing dnd rust

lilac silo
# glacial solar really need to pull your head out of your ass ironmace. The All atty adjustment ...

idk how it's "removing fun", it's just adding build variety
+3 (and even +2) all is so overpowered that if you're NOT stacking it on every piece of gear, you're doing it wrong. +10/+15 points of total attributes is so valuable, and you could get that on several slots, why would you ever take +3 STR over +2 All?
now you actually gotta choose between +2/3 of a single attribute you care about, or +1 all
more interesting decisionmaking tbh

gentle rapids
#

Well said but kinda pointless cus that shit was clearly bait

earnest osprey
#

Hey Iron Mace! Is there anyway we can stop changing metas every week? I would like to play out and build towards metas. But everything changes every single week. And if we are going to put a patch out every single week. Can we at least do it at down peak hours? Instead of peak hours? Thank you for reading and hearing me out.

gentle rapids
#

Idk what you mean? The cleric bard X (tank of choice) meta hasn’t changed

earnest osprey
#

I didnt come here to argue with people about views and wants. I came here to suggest. Argue with a wall bro im out.

grizzled token
#

ban the people who team in goblin caves

cursive pine
#

maybe dont do a game update at 3pm every fucking monday!???

grizzled token
#

tired of getting killed by a minimum of 2 super geared people working in tandem regardless of HR or regular

lost dune
#

https://youtu.be/R1AZvZ5DrZY?si=yuhuyUZL_0OzgAyB
Should limit gear during raids. Or at the very least limit blue and purple above from normals. Isn't as fun for an average player or new player, there is no outplay. We have to stop gatekeeping if we want the game to thrive.

indigo grail
grizzled token
#

like, good job guys, you killed the wizard in starting kit and didn't even loot the blue sellables he had amassed before your cowardly teamwork in a SOLO mode

ban everyone who does this

low charm
#

I have been saying this ever since starting on play test #3:

quick aurora
#

+3 all is a nerf to wizards for all classes. Will gives magical resis so everyone having will from the +1 +2, and +3 was a great way to nerf wizards for geared players. no one wants to get will on a class it doesn't help. +all gear was a great way to help people with magical resis. Don't take that way

stable moon
#

Can we get updates/downtime on not peak times.

zealous silo
#

stop nerf wiz , it's dumb af, everybdo complaining bout rogues and rangers, but wiz going to the ground wtf, stop advantage the braindead classes

graceful sleet
gentle rapids
#

It’s two spells chief chill

indigo grail
zealous silo
#

u wont 2 tap a barbarian for exemple

graceful sleet
#

no shit weakness is magic but think about that rq being 2 shot in less than 5 seconds

cursive pine
austere bramble
#

+3 ALL STATS only on chest and pants. anything else only +1

indigo grail
low charm
#

Can ironmace implement some sort of gear-score based MMR in normal dungeon lobbies? for obvious reasons this should not affect HR lobbies becaues that is the risk you take when you pay the ante. However it is so infuriating to watch a squad of 3 who are rocking full purple kits steamroll their way through a normal lobby filled with people who are trying to lvl alts/starting the game.

The problem i have with this is the game seems to be designed where skill can be offset by gear and at some point no amount of skill will be able to bridge the gap between fully geared teams who aren't there for any reason other than to descimate the lobby. HR lobbies are there for that exact reason. And with the reduced price of the ante a lot of undergeared players are going in. So as a long time player of this game I don't see why something like this has not been implemented yet.

vestal ore
glacial sphinx
low charm
#

this is how it used to be and the consensus among streamers and high lvl players is that this was the better option

quick aurora
#

The game was in a great place with the high roller and +all I hope they see that with this. I think this change is only going to make wizards stronger as a wizard main. don't hard nerf wizard hard without bring +3 all or +2 all back

granite plinth
#

honestly, this 'patch' does not look like its worth the 2 hour down time.
just got off of work and now i cant play today because graysun really wants that new loading image.

vestal ore
#

it literally changes nothing if you have the single brain cell required to use a keyboard and switch off what you need. It only saves time, and doesn't hurt anything. How did you even reach this consensus?

solemn needle
#

how is this? There is the item comsumption timer 🤔

prime geode
granite plinth
glacial sphinx
sonic axle
#

15g ante for high roller not 50

solemn needle
vestal ore
#

patchnotes is on a whole other plane of existance bro what is blud waffling about 💀

solemn needle
prime geode
low charm
#

i may be mistaken but i dont think consumables have a movement speed reduction unless you use them (other than weapons like knives, axes, lanterns)

woven marsh
# ashen summit Ngl I wiped 2 full blue/purple teams as a base kit warlock before so I do t tho ...

Well last night I came up behind a geared Rogue and smacked him 4-5 times in the back of the head with a Kris and rupture only for him to turn around and 2 shot me with his Kris. So while I appreciate your anecdote about how great you are at the game, yours is an atypical experience. If you go into a few lobbies and get killed right away so you can follow the geared players, you’re going to watch them stomp lobbies 9 times out of 10.

granite plinth
woven marsh
#

Nope.

vestal ore
#

if you are already pulling out the consumable to use it, are you not slowing yourself down in the first place?
The way I see it. If you need to run away or keep distance, I wouldnt be wasting time to pull out a consumable. Does this system not already punish people for trying to use utilities out of position? I dont see how it really is going to end up affecting things to a significant degree. we'll just have to wait and see

#

just because I dont see it now, doesn't mean im saying it wont, nor am I arguing. Just sharing what I think

woven marsh
#

Lol. Nope.

prime geode
#

anyone telling other players what THEY EXPERIANCED needs to have their account deleted

#

thinking that geared gamers taking 5-6 hits to the head and turning and 1/2 shotting the attacker has not played this game, or is a cheater avoiding the chads.

vagrant root
#

More needs to be done about teaming in the goblin caves.

quick aurora
#

+3 all is a nerf to wizards for all classes. Will gives magical resis so everyone having will from the +1 +2, and +3 was a great way to nerf wizards for geared players. no one wants to get will on a class it doesn't help. +all gear was a great way to help people with magical resis. The game was in a great place with the high roller and +all I hope they see that with this. I think this change is only going to make wizards stronger as a wizard main. don't hard nerf wizard hard without bring +3 all or +2 all back

low charm
ebon sleet
#

Some kind of larger gold bag would be really dope, make it crafted from ruby powder take up a 2x2 slot and its hold 250 gold

vagrant root
#

we get it you can't win a 1v1

vestal ore
hoary dew
#

Absolutely

hidden thicket
#

I think including the Timezone for the patch time would help a lot

quick aurora
vestal ore
#

when will ironmace fix the stat debuff duration. It literally makes bad effects last longer on you. Proven by clerics perk that lowers his debuff times. the stat just makes life worse for whoever has it equipped

sinful anvil
#

Can we get an updated "Known Bugs" please?!

I feel like my friends and I have been reporting the "THRUST" bug on rogues for weeks, since it was broken 2 patches ago.

lost dune
vestal ore
woven marsh
#

You know how I know you’re wrong? When you look at his gear and see +50% physical power with and extra 10 weapon damage, 120HP, and 30%+ PDR you get raw data that indicates the exact reason why the event occurred.

quick aurora
prime geode
#

wheres your fckn yt with your 6k gold you shitter

lost dune
#

😇 just gonna have to believe me

prime geode
#

oh thats right you dont got those clips you hypocritical dickrider

vestal ore
low charm
vagrant root
#

No

quick aurora
low charm
#

this is a bad take. one of the advantages of drawing out a fight with a wizard is eventually they run out of spells. if they can spam fireball over and over again will be the most toxic atmosphere and everyone will run wizard fireball spam

vagrant root
#

Clip or it didn't happen

low charm
#

can you give examples?

prime geode
#

where are you clips patchnotes?

quick aurora
prime geode
#

any idiot can tell you pacing and downtime are required game mechanics to any pvp game

low charm
#

so you think wizards should just be able to unlimitedly spam spells constantly? thats outrageous lol maybe increase the quantity of spells like zap/haste/invis/ice bolt. but not unlimited spells like fireball/chainlightning

prime geode
#

I have the best Idea, Ban Patchnotes from playing DaD. All problems solved.

quick aurora
royal patrol
#

I've got a lot of hours in on ranger and one thing that I would like to see is starting gear that matches my skill perks. IE. If I select a spear/crossbow build, there could be a starter vendor that I can buy the lowest tier spear and c-bow for zero gold.

low charm
#

exactly! you have to take time to use a consumable and it does not refresh all of your spells which gives enemy players time to advance/or retreat

granite plinth
low charm
woven marsh
#

The game is based on Dungeons and Dragons, not Call of Duty.

prime geode
#

someone has a hard time finding basic shit dont they patchy

low charm
#

well your suggestions are exclusively based on a pvp orientation of gameplay. thats not what this rpg is aiming for

woven marsh
#

You should just learn to code, then you can make the exact game you want to make yourself feel good.

low charm
#

"good" is subjective. but if you dont like that state of the game you dont have to play until they utilize the mechanics that you are looking for

quick aurora
#

I love how they are just testing stuff all they time. Their is going to be another wipe in like 2 weeks watch

low charm
low charm
quick aurora
royal patrol
low charm
quick aurora
slate tartan
quiet narwhal
#

I suggest you add the loot containers name at the top of what you’re looting. They all say “treasure chest”

low charm
# slate tartan They said they will be wiping frequently until s1, they did not say this

Early Access Wipe #1
Hi @everyone, The Early Access Wipe #1 Update will commence at <t:1693245600>. 
When the patch starts, you will not be able to login to the game and players in-game will not be able to enter the matchmaking pool during this time. Players in a match or in-game will have 30 minutes to complete the match and exit safely.  The servers will return to full service 2 hours 3 hours after the start of the patch.

All character levels, items, gold, and skills have been reset. This first wipe occurred much sooner than we expected due to challenges we faced from exploiters. We have learned from this experience and have updated the game and our services to be more robust against these adversaries. In the future, it is our hope to have more time between the Early Access wipes and to give more ample notification.

low charm
slate tartan
quasi belfry
#

How does everyone feel about HR Solos 25g and HR crypt 50g?

low charm
#

We also want to let you know how we plan to use this Early Access period going forward. We will be doing frequent balance updates during the upcoming weeks as we adapt and learn from your feedback. We hope that together we can find the right sweet spot in supporting multiple paths of having fun.

low charm
low charm
# quasi belfry How does everyone feel about HR Solos 25g and HR crypt 50g?

i dont think the cost really is an issue. 50g isnt hard to come by its the gear that limits most in playing HR solo or otherwise. imo changing the cost for solo players doesnt really do anything. now i think that having a system in which if you get out of HR lobbies you share the pot of gold would be interesting but idk how they would implement that

quartz pasture
quasi belfry
vestal ore
#

My opinion is to keep HR free but locked with power level. Like needs 500 Item power to enter. Gray equipment values 20 item power, Blue values 100 item power and so on

small furnace
#

So did we not like HR being free? I see no explanation for why they set it back. I thought most people (including geared people) seemed to agree that HR being free was a good thing.

quasi belfry
#

this is dumb and convoluted

quasi belfry
low charm
brittle bronze
#

Quick opinion from an M.S. in Psychology that works as a mental health provider at a correctional facility: Regarding desired behavior change - it is far more effective to focus on incentivizing desirable behavior rather than disincentivizing undesirable behavior

vestal ore
#

Thats why either power level lock or 25g enter

low charm
small furnace
quasi belfry
#

uh..ok

low charm
#

bringing politics into a video game... classy

vestal ore
quartz pasture
#

If you guys scroll up to view my suggestion I posted a moment ago gear capped dungeon was literally what it was abt 🙂

low charm
#

i think the gold pot of HR lobbies would fix a lot of the downside of having naked running around in HR lobbies. also it would incentivize pvp in HR because the less teams get out the more your share of the gold pot would be

sweet creek
#

Fighter starting kit should include a grey crossbow
Wizard haste and invis should only have 2 stacks a piece
Protection potions should block magic damage as well as physical
ALL keys should drop at significantly higher rates, people are only using them as stores of value now and not to actually open anything with because its not profitable in the slightest
Bards should not be able to open gold chests with their songs
All classes should default loadout include a health pot and a bandage

vestal ore
maiden oak
#

Add Belts, different types determine set amount of slots where you can put additional utility items. theyll have armor rating like the capes, and stats to add determined by quality as well.

river sparrow
#

Add a golden bar for 100/200g that u can buy/sell on Treasurer and change it with people

vestal ore
subtle gull
#

Do you guys feel like ranger should be nerfed or reworked? If so how?

sweet creek
low charm
subtle gull
#

@main maple I like that idea

maiden oak
#

make chests you can craft with rubysilver or cobalt that can store different types of equipment in your stash.

vernal hedge
vestal ore
low charm
#

tell me youre a wizard main without telling me youre a wizard main lol

sweet creek
low charm
vestal ore
sweet creek
#

give them magic too, fuck it

vernal hedge
#

and a pet wolf

vestal ore
#

Magic is not for Ranger. GIVE THEM ALL SORT OF HACKS but no magic pls

sweet creek
#

rangers should be able to fly i think

vernal hedge
#

improved vision would be an actually pretty cool one

maiden oak
#

poison tip arrows maybe? might make the survival bow reasonable again

vestal ore
sweet creek
#

for 10 seconds

low charm
vernal hedge
quasi belfry
sweet creek
wicked berry
#

I feel like you can have +3 all, just make that the cap you can receive from +All type enchantments. so you can get +3 all on 1 item or +1 all on 3 items. after that it doesnt benefit

vestal ore
maiden oak
#

was hoping to see a necromancer class, would be cool to be able to res mobs you cleared and have them fight on your side for like, 30 seconds or something

quasi belfry
#

Mobs wont have any lethality. You can pretty much kite them as is, +it would just be a sprint off to start every duel much like ivis off vs rogues

vestal ore
vernal hedge
vernal hedge
vestal ore
#

Now you try to buy a +3 all item you pay 10 Keys 5 unique named item and a kidney @vernal hedge

wicked berry
subtle summit
#

they can which is why they did it. For data.

sinful anvil
#

🇵 🇱 🇪 🇦 🇸 🇪 🔴 🇫 🇮 🇽 🔴 🇹 🇭 🇷 🇺 🇸 🇹 RedSkull RedSkull RedSkull The ROGUE Passive "-15% damage reduction when attacking" was broken 2 patches ago and now ONLY applies to dagger weapons - Please update the tooltip to reflect this if it was intended / add to your patch notes that you gutted this passive on purpose!
Try it yourself: Equip dagger + Thrust passive --> Swing weapon and watch the "Thrust" Buff appear + the -15% penetration ---> Now, repeat the same process with a rapier - you'll notice that it DOES NOT apply. I have shadowplay replays that show that this WAS working correctly at LEAST 2 patches ago and was either shadow nerfed or broken by accident!

subtle summit
low charm
maiden oak
#

update the game, just got the notification.

woeful vortex
vernal hedge
wind leaf
#

agree, i feel like they refuse to think and just let the playerbase decide on changes + they break the market constantly themselves

pine comet
trail mulch
#

i feel like now that HR has a fee again that we will see more blue/purple geared palyers in low games again and i think thats ruining the fun IMO if you run into teams that you literally cant do anything against

low charm
# trail mulch i feel like now that HR has a fee again that we will see more blue/purple geared...

i disagree. now that HR has a fee we will see less geared players in normal lobbies. the patches before proved that this was the case. you seldom had kitted teams running in normals because HR had a reason to pvp. you were almost guaranteed good gear off pvp kills. now you have so many nakeds running around in HR the consensus seems to be that you might as well steamroll a lobby of alts rather than risk losing your gear to a lobby full of nakeds

sinful anvil
#

I honestly think that now more people (myself included) can see the value of running High Roller - as a rogue - I was able to profit about 250-300 a run - easily - 500-1000 with luck potion and some good sellables - I think we'll see MORE people running HR in general now because they've had a chance to dip their toes in and learn the map / mobs and how to profit!

low charm
#

thats currently the state of the game right now tho...

sinful anvil
#

I played roughly 12 hours yesterday helping my noob friends level and 80% of the norms lobbies were being dominated by all purples - So your argument is moot here.

#

Lying? I was one of those people in all purples lol

#

They're not level 15 yet so obviously I'm going to que with them in my good gear to help carry them.

low charm
trail mulch
#

way to many people have gearfear and dont want to take the extra risk of running into other high geared players, so i honestly think having a fee again, be it "only" 50g, will bring alot back into default lobbies with no/low geared players just to get the adrenalin rush of killing others even if the other people had 0 chance anyways. atleast that was my entire experience before the 0g fee was in the game. i ran into blue/purples almost every game in crypts OR they should add a hell queue for a fee instead of having HR have fee

sinful anvil
jagged flicker
gentle rapids
#

What did they do?

jagged flicker
gentle rapids
sinful anvil
#

12 hours was actually an understatement, I think I played from 8am until 3am last night - my eyes are still red.

low charm
#

he did not claim that. he didnt even say that he lost or won. he just claimed that he had good gear and brought it to help his buddies. didnt say if it worked or not

sinful anvil
#

Exactly - and lost that gear I did - many times - to groups of fully geared double fighter/cleric in purples! haha

#

@low charm we now know his "Agenda" as per that comment.. he's butt hurt - simple as that - likely a HR rat!

#

We call those "Circle huggers"

gentle rapids
#

Salty about the ante going back up to 50g?

low charm
#

@sinful anvil facts

#

clip it or it didnt happen

sinful anvil
#

It would be too hard to see the clip as he lives in the darkness praying to stumble on a blue

trail mulch
#

all i did was trying to get gear. im by no means a good player, but so far i played to level 17 with friends, be it duo or trio, but we constantly spawned either next to a 3 team or ran into a blue/purple team pre 0fee HR. i literally just talked from my personal experience when i mentioned my worries about HR fees returning

gentle rapids
#

Well the game is called dark and darker can’t really blame the rats for hiding in the pitch blackness

sinful anvil
#

You're correct, there's absolutely nothing wrong with circle hugging.

quasi belfry
#

nah fr must be fun playing 10 hrs a day lmao

sinful anvil
#

clips or it didn't happen 😉 hahaha

quasi belfry
#

Why would i be jealous when ill live past 50 lul

sinful anvil
#

Show us your "epic" game play!!! it must be entertaining if you're making the big bucks gaming!

I didn't realize that playing smoke bomb stealth skeleton rogue was so profitable in viewership

jagged flicker
sinful anvil
#

(jk, perry is making a killing!)

ruby ginkgo
#

We need valentine back

quasi belfry
#

why we have keys

jagged flicker
quasi belfry
gentle rapids
#

What did they even change?

quasi belfry
#

she doesn't call me "her cutey wootey roguey poguey'" anymore 😭

low charm
#

link that channel then. ill bet everything youre either a minor or an adult living with their parents and averaging 5 viewers a stream "i get paid to play video games" lol

trail mulch
low charm
jagged flicker
languid spoke
#

https://darkanddarker.featureupvote.com/suggestions/485518/add-class-passives-and-enable-more-build-diversity

Add class passives and enable more build diversity:
Rogue - Lockpicking
Barbarian - Can break chests and doors
Fighter - Can equip all weapons (-% power for non-fighter specific)
Wizard - Rest is Meditation (maybe half as effective?)
Ranger - Detect recent footsteps / Enhanced hearing
Warlock - Small % Life steal vs. cursed targets
Cleric - Requiem (rez with higher hp/no cost) or Holy Aura (armor/magic res talent)
Bard - 50% faster swapping between weapons and utility items

quasi belfry
jagged flicker
trail mulch
#

cant tell if meming honestly KEKW

quasi belfry
#

i feel awful

low charm
#

facts! when we have players that are 300+lbs you arent being inclusive!

jagged flicker
graceful frost
low charm
#

can we all agree that rogues need SILENT footsteps when invis? foot slapping on floors shouldnt even be a thing for that class lol

jagged flicker
languid spoke
#

something like that would go a long way. tired of taking lockpicking on a rogue and taking 10 years to open chests as a barb

tulip sundial
#

Lmao @ all the sweaty nerds complaining about the female elf mode change instead of the broken game

#

That’s what needs to be fixed, and not all the other glaring issues

#

You know if you spent half as much effort actually talking to girls as you do complaining about the player models you’d actually pull some tail instead of sweating down here in the dungeon

sinful anvil
frosty thicket
#

Ive never crashed on any map except for ruins. 3 crashes in the 5 games ive played on it. I have hundreds of hours logged in the game, and have played ruins in past playtests. I don't know what changes were made to it but something is bricking my PC whenever I attempt to play on it.

rigid cape
#

Make Power of Sacrifice being able to cancel if put on self

woven marsh
#

I'm glad they brought in the duos mode, but ruins needs to be fixed. It is in a sad state. Latency issues, game crashes, etc. The invisible walls is also a shitty addition.

nocturne vapor
#

bring back the candy merchant

real tide
#

fix the trade system

vivid lantern
#

i wanna see a class like a jester where they have a bar of insanity and when it fills up it makes them take damage overtime, yet strengthens the higher it is. they control their insanity by doing little skits like juggling some balls or something of the sort

stable moon
#

Can we get updates outside of peak times

polar ferry
polar ferry
gentle rapids
polar ferry
jagged flicker
gentle rapids
sour eagle
#

Is anyone having issues updating the game?

polar ferry
gentle rapids
sour eagle
#

I click update an it just won't move stays at 0%

jagged flicker
gentle rapids
#

oh it was like, yeah I agree now that Ik what the diff is

jagged flicker
gentle rapids
jagged flicker
#

appreciate u

gentle rapids
#

It’s gonna be a tough change to see but she fugly now lol

polar ferry
gentle rapids
polar ferry
gentle rapids
#

What where they not compatible with before?

polar ferry
stuck perch
# low charm Can ironmace implement some sort of gear-score based MMR in normal dungeon lobbi...

Such a thing would be impossible to balance properly and there's numerous players out there that prefer to play in games with people that have better loot than them. They consider a challenge with a nice payout but also it's not the presence of better geared players but rather the density of them which could be solved by reducing the number of players back to what the maps originally allowed 9 for gobo caves and 16 for crypts/ruins.

gentle rapids
#

Yeah some are vague af

vivid lantern
polar ferry
polar ferry
zealous silo
#

stop killing the game , now the purp+full geared cleric+bard are back in normal games, chasing every naked they see, BRING BACK FREE HIGH ROLLER FFS

vernal lotus
#

Bruh it’s early access and actively tested y’all gotta chill all these rough spots are for the overall health of the game

vivid lantern
stuck perch
polar ferry
cobalt void
#

can we have the opportunity to buy at least one green potion of clarity from the Alchemist, even if it is 15/20g

tulip sundial
#

People are going to keep doing it regardless of whether or not hr is free. They just like to pub stomp for free with no consequences. IM seems pigheadedly opposed to gearscore, even if it would be a good temporary measure until they figured out something else

void scarab
#

Should add in an in game fighting/practice ring. Where you and friends can go in and practice movement skills/fighting.

polar ferry
void scarab
#

Let you see different weapon strengths and etc as well with test dummies.

stuck perch
# polar ferry Oh no 100%, just saying not impossible, you just put points on different coloure...

Consider that a higher colored item isn't necessarily better than a lower colored item, if the higher colored item has bad stats compared to the lower item that has good stats. For example such a system would rate an blue Armet (fighter only helmet) with an additional spell capacity bonus as better than a green Armet with an all attribute bonus. This means that not only would players want good gear, but they'd would only take gear with good stats for it's color, or they risk getting bumped up a bracket and having to fight players with better stats on their gear. lower tier gear with great stats for their tier would be worth more than higher quality gear with lower average stats.

odd bay
#

Can we please get more altars in these maps ? its makes it so pointless to carry a heart, by the time I find an altar theres blue portals coming up and makes it pointless

polar ferry
stuck perch
# polar ferry I wouldn't wear a higher colour that doesn't have good stats so if you want to r...

Then there's items that are great for one class but ok on another, do you punish a player who takes in an item that's cool for their class but great for a different class? And it's not just higher colours with shit stats, but also higher colour with "ok" stats. Players will put tons of effort getting a character super lean for a given bracket and that's not something that's going to be good for the game or even provide the "even playing field" the MMR system proponents want.

spark sonnet
#

Can we please change the elf faces back to the original, these new ones are not it.

mental raptor
#

Could we please get a stash expansion for reaching level 20 on a character?

uncut crest
#

that is a good idea

stuck perch
uncut crest
#

that is a good idea too if u would get like some extra stats

polar ferry
modest ivy
#

It would be nice if they didn't remove the cost for hi roll AFTER the wipe because of exploiters on gold piles... only to turn around and add it back not even a week later. What were they even thinking doing that?? The market and people with high rolled gear is even worse than before the wipe....

stuck perch
polar ferry
stuck perch
exotic parcel
#

I'd love a "report message" in the gathering/trade hall - full of sellers, and not the kind we want

stuck perch
polar ferry
#

They just need to work on their report system in general, only options ATM are cheating or offensive name and that's only if you get to spectate them so if they seem sus but they kill you right at the end and use a portal there's no way to report them, no way to see last played with, other than your team mates

#

And even then you can't report last team mates, what if you played with a random and they started using cheats, like yeah you could get yourself killed and spectate them but no one wants to do that

stuck perch
unique field
#

Can we please get a gold bar that the trader sells for like 1250 gold that you can sell back to the trader at any time for 1000-1100 gold? A dedicated item for value storage would be infinitely better than using gold keys or something else. Either that or just expand the trade windows so i can do my trades in one go instead of having to research peoples actual twitter account to know if i can trust them with 2000+ gold trades.

junior minnow
#

Does anyone else think barbarian is kinda op at the moment?

polar ferry
stuck perch
polar ferry
junior minnow
#

Not really hard and cleric with horseman’s axe is crazy

polar ferry
junior minnow
#

I just believe that fighter is way slower and a lot more squishy, while also not doing as much damage

#

With the recent pdr nerf I feel like I am unable to match up against barbs with a decent cleric, I simply get out healed and am to slow to chase

stuck perch
polar ferry
junior minnow
#

I agree no doubt fighter is in a very strong spot, I’m specifically talking about how fast and Tanky barb with horseman’s axe can be

polar ferry
white kettle
#

having a starter dungeon with a timer would work wonders for protecting the new players as the game goes on

polar ferry
junior minnow
#

@polar ferry that’s exactly what I’m talking about tho

stuck perch
#

Punishment for the karma system is something that's player enforced. If you know you're dealing with a low karma individual you could refuse to trade with him or demand more advantageous prices. On top of refusing to group with him.

junior minnow
#

I always get killed by that class with that weapon even if I land a very successful parry, they are to fast and just run

somber wind
#

Bard's looks need to be reverted, they look like a predator now

polar ferry
somber wind
#

Warlock also looks like he has cancer now

polar ferry
somber wind
#

On the upside, Rogue female looks like a Goth Latina

polar ferry
#

I'm interested to see the new character mesh coz I live in Aus so haven't been able to play since the patch, coz work and all that

lament saddle
#

Female elf looks ugly af now pls fix

Edit: female ranger is also ugly pls revert

somber wind
#

Female ranger looks like they put a male head on a female body

lament saddle
#

fr. she looking like a they/them

somber wind
#

A friend of mine said that she wasn't sure if the female ranger was female and had to take the shirt off to check LUL

lament saddle
#

Even the female elf is looking like a dude, pls revert

stuck perch
jagged flicker
polar ferry
willow fulcrum
#

Anyone else not liking the changes to consumable belt? It locks you in a swap animation and i can't immediatly fill in a new bandage or whatever

somber wind
#

[Extremely Bad]
Bard Male
Bard Female
Warlock Male

[Bad]
Ranger Male
Ranger Female
Wizard Female (Lighting problem, if fixed would be fine)
Warlock Female

[Fine but Different]
Fighter Male
Fighter Female
Barbarian Male
Barbarian Female
Rogue Male
Wizard Male
Cleric Female

[Better]
Rogue Female
Cleric Male

cobalt void
#

cleric needs faster interaction time, just a little, cant get gpld in groups

strong cloak
stuck perch
polar ferry
analog barn
#

Add a begginner pool till like level 5 where everyone you fight is level 5 and below.. once you hit 5 then you get thrown into the wolves den but at least would give new players a second to learn the game before full purp squads start wiping them.

stable vessel
#

Can we get one of the vendors doing jewelry trade in? 3 of 1 type of jewelry for a random roll of the lowest color traded or higher

sage needle
#

Revert nerf mage ignite @granite plinth . Literally nobody plays it bc u need a very good equipment and is very risk and u nerf it more... no sense at all

rough mesa
gentle mica
#

I would like to suggest adding US Central Server

signal vapor
#

is there a suggestion to revert this

Now, after using a utility item, you will automatically grab the utility item in the next slot.

bold kettle
#

make a limit to how much thrown useables you can carry. tierd of 30 throwing axe barbs every game

polar ferry
bold kettle
#

all you get in response is no, sit down

polar ferry
vernal lotus
#

Limit to thrown useables doesn’t suggest a limit to arrows, curious

polar ferry
#

Honestly though I haven't really ran into a barb using more than 4 axes

crystal cosmos
#

Do you know if they intend to add new races to the game dnd themed, because I'd love to see a tiefling race

polar ferry
polar ferry
#

But I'd say they'd probably ad more races but more generic ones that wizards of the coast don't have right to