#suggestion-discussion

1 messages · Page 176 of 1

vague rose
#

Even if thats the case, i think we can both agree what im saying would be more balnced than how it is now: :making 2x playing speed a skill instead of a perk

cloud pumice
vague rose
#

Right, and my point is, instead of revmoving it completely, why not make it a skill. To which your counter-argument is "it wouldnt be that good" - to which my response is, so what theres plenty of shit skills in the game.

neat hearth
#

TLDR; High-level, well-geared players don't play High Roller dungeons as much as expected, causing an imbalance in normal dungeons. Ideas were brainstormed, and some chats were collected below.

copy paste chats from various users begins here
"Quiz time: super geared folks who should be playing high rollers are not playing HR because:
a. facestomping PVP in normal is more fun
b. high roller is barely worth it for some reason
c. some other reason"

"It's because high roller is hard -- lots of players that are likely better than you, regardless of your gear. more fun to go stomp noobs even if you don't get good gear, you keep your set secure"

"People aren't doing High Roller because it has a shorter timer and costs gold, so even if it can theoretically be profitable, you're just flat out better off running Cleric+Fighter+Bard in normals and rolling lobbies because nobody really counters the teamcomp well"

"there are equally ungeared people in high roller. I dont think I would be incorrect in saying 1/2 the players in HR are going in with grays. Warlocks, Clerics and rogues can all do this well in grays. And in my experience, no HR doesn't really produce better loot based on the cost of entrance.
Also as you stated, geared people go into normals, its quite frequent, means they also encounter other geared players too. its not like eveyr game is 15 whites and 3 geared players. Also good for ungeared players they can pick up the scraps left behind"

"HR just needs a bit better loot. Also should disuade naked people going in. It currently doesnt. They can go in, kill lot of mobs, then rat the way to the portals. its just as common as blues/purp teams in regular."

"Always more fun to stomp lobbies. I'm guilty of this. High Roller is way more sweaty and honestly more likely to run into less geared folks(lowkey) because they're there to make money and a come-up rather than going in geared themselves and losing a juice kit."

stray wasp
#

NERF BRAINDEAD FIGHTER CLERIC AND BARD

patent mauve
#

High roller needs ore deposits that are used to make legendary gear.

vague rose
#

Im not sure there should nessesarily be a solution to the 'high-geared people dont go on highroller' "problem".

But if a solution is ever deemed necessary, a "low roller" lobby that somehow limits the value of the gear you take in would be a way of ensuring a casual experiece unhindered by sweaties.

jovial swan
#

I would love it if Wizard spells could backfire if they misuse them.

cerulean sky
#

How do you make a suggestion for the bot

final charm
obsidian thistle
#

I think the warlock should be able to summon an Ash at the cost of 15hp

iron lynx
#

Almost every mob is the elite variant in high roller, the circle closes even faster, and the loot isn't worth the squeeze. That's why people aren't going in.

obsidian thistle
#

As well as summon a skeleton for 50hp

frosty robin
#

can we get a disenchant/disintegrate for the rubysilver/cobalt gear to get a fraction of the materials back instead of having to vendor loot that no one wants to buy

tawny ravine
#

i think spells should have a small rework, mostly in that the number of spells of a certain type (ie there are only 5 fireballs with more intelligence you could have 6) you can have should be based on intelligence. I am not saying to nerf or buff anything, im just thinking that intelligence could serve as a sort of way to add more spells

edit:spelling

jovial swan
lethal hill
#

That would make wizard worse than it is, but it is funny

vague rose
#

im sympethetic to the idea of slowing down the circle closing in high-roller. Im genuinely curious why they went with the decitions to make it fast--maybe theres a valid reason im not aware of.

That said, I think the "problem" doenst have as much to do with high-roller not being rewarding, as much as it is to do with the very rational fear of losing your gear to players far better equipped than you. Casual lobbies are just less stressful, and thus more enjoyable.

neat hearth
grizzled lotus
#

Idea: Goblin caves should have down portals added. For those who want to solo hell aswell as adding more "escapes" for people who complain.

#

Because realistically, it's more difficult getting to hell as a solo than actually going through it.

tawny ravine
neat hearth
tawny ravine
vague rose
#

@neat hearth intresting beacuse that the exact opposite approach i gravitate to. I think what youre suggesting would only exasterbate the "problem" you outlined in your original comment. That of players being too scared to play highroller.

Player's would be even more scared of entering highroller in fear of losing their green< gear and would instead stay in casual lobbies for longer.

I think what you're suggesting would be a cool idea for a high-roller+ type lobby, if that makes sense.

tawny ravine
#

This has probably been said before but green potions need a universal use. I was thinking something like a one time temporary use for an ability (although that is a little op).

vague rose
#

I don't think they need a universal use, but im not opposed to one.

neat hearth
normal wadi
#

Remove double jump

vague rose
jovial swan
#

Horrible game mechanics that need removal from this game: Hunting Traps.
Reason: No one likes CC.

hoary dawn
hoary dawn
vague rose
#

Traps are one of the few ways rangers have of saving themselves from W-keying from 3 mans.

#

Its the only reason, solo-rangering is even possible.

jovial swan
#

Still, it's a mechanic intended to halt a player in its tracks in a multiplayer game, so...get rid of it.

celest wind
#

What a shitty suggestion

patent mauve
#

Catch me fading from reality (I love Hunting Traps)

neat hearth
jovial swan
split moth
#

You have to just accept some people are snakes. :P

split moth
blissful raft
#

It’s just when someone gets stuck in a hunting trap it’s 80% death rate

uneven cove
blissful raft
#

Traps placed under bodies, after doors (in less time it takes for someone to open it), and in the dark.

#

Completely fair. Much counter play

split moth
#

Not everything should have braindead counterplay. :p

uneven cove
#

If you knew how traps were before they are 100% fine now your just probably new or bad tbh why should you be able to run down a ranger ? Btw i hate rangers but your take is just bad

blissful raft
#

I know how they were before, and tbh I still wish there wasn’t a lock picking minigame tied to it

split moth
#

Do you want a giant glowing yellow arrow pointing at all hunting traps? Do you assume there's 0 counterplay against a ranger with a bow who's across a large chasm from you? :P

blissful raft
#

Idk a minor nerf to hunting traps is fine. They have everything they need and a minor buff to it wouldn’t make them useless

uneven cove
#

9/10 you can walk past and jump over traps lol guy is just playing with no monitor or sound

fleet crow
#

Lower Ranger's headshot multiplier from 1.65 to 1.5 (+15% is from passive). Ranger is looking fairly balanced right now, but triple headshot within a 1.5s window shouldn't be able to 1shot someone from base gear. This keeps the very high skill ceiling but adds more consistency to their kit. I suggest buffing non-longbows damage by 5% to compensate.

uneven cove
#

^ now this is a valid suggestion

blissful raft
#

Tbh y’all weren’t even reading my old post so idk what y’all are even arguing rn

#

Tho ranger is fine even if we did have small amounts of counterplay around traps. As some of you said you don’t even use them most of the time

#

They are surprise tools that should catch people off guard. Not be used to legit stop people from pushing somewhere

swift drum
#

Make in the stash more space, or make virtual bank with money or something like that, if u play dnd longer, gold pouches grabing half of your stash, same the items, 3 good runs and you dont have space to storage items

uneven cove
#

No ranger is not fine tho you just are saying random BS lol ranger is OP af but not because of traps that you are brainlessly running across

blissful raft
uneven cove
#

Traps are not strong they have gotten gutted multiple times you are just an AI

blissful raft
#

Then you don’t know how to use them

swift drum
#

they are xD

split moth
#

I don't understand people's obsession with fighting/killing. :P

#

Three rangers attacked me. I was fine leaving them alone and going my own merry way. Three kills later and now I just feel bad for them not just leaving me alone.

#

If someone is ignoring you and you're not REALLY confident in your skill, just ignore them back.

flat mulch
#

can the barb be nerfed, a naked level 1 barb can put on rage and achilles strike, and kill me with one hit, no matter the instance, I get hit once and it does 3 quarters of my health, and then with achilles strike it does an extra 10 damage, on top of being slowed down by the gash wound and the achilles strike ability for -15% move speed, which the rage ability gives the barb +15% move speed, so now hes faster than me even when I have no weapon and he has one out. It doesnt stop there, also because of achilles strike, I take 5 damage every step and the amount of steps it takes to get away, I die without fail. But if I were to stand still to not take damage from the achilles strike, well now Im just hit by the barb again and die

uneven cove
#

Dam you mean to tell me their traps didn’t kill you ?!? @split moth 😂

split moth
#

Nice joke, but if they laid traps, wouldn't have helped. I was trying to ignore/avoid them so I never went to where they came from so I wouldn't have hit a trap. :x

lone crescent
#

Do you guys think Barbarian needs a buff? He feels a worse version of Fighter

jovial swan
#

No.

flat mulch
#

@lone crescent it needs to be nerfed 😭

split moth
#

I just get annoyed by people being so aggressive MOST of the time. Plenty of times I find people who are chill and just team with me in a dungeon. But parties wanna zerg and some solo just wanna gank.

split moth
#

Oh...

kind wagon
split moth
#

When did I get into discussion... I was wondering why the cooldown was so low on chat. Well, suggestion - Add a toggle so bards songs can buff non-party members/ignore debuffing/hurting non-party members.

flat mulch
#

@kind wagon I play rogue, I literally have to be in there swing range to fight them. And I cant buy 6 stacks of throwing knives to kill them

blissful raft
swift drum
#

Make in the stash more space, or make virtual bank with money or something like that, if u play dnd longer, gold pouches grabing half of your stash, same the items, 3 good runs and you dont have space to storage items

kind wagon
#

@flat mulch ah rogues playstyle vs barbs are diff, if its 3v3, as a rogue you'd wanna avoid the barb and take out other team members, in a 1v1 it's very hit and run like throwing poison knives lol

worn lava
#

when someone kills the goblin boss and they open the door leading to the infinite treasure other people should be able to loot the infinite treasure i just went into it after someone left and i couldn't its right there so it doesnt make sense physically to block everyone else people could work together and then back stab each other creating lots of fun

flat mulch
#

@kind wagon I totally see what you're saying, but he shouldn't be able to 1 tap me at level 1, and im max level with a kit on. it just seems like way too much damage

#

and I know he was level one cause he had one perk on

uneven cove
worn lava
#

also you should make the shield block faster after swings its hard to block the skeletons attacks because the shield isnt fast enough lifting it into block in pve its very annoying blocking

blissful raft
spring hound
#

how does one make a suggestion

neat hearth
flat mulch
#

@spring hound just type out whatever you wanna say

spring hound
#

Ah i was just going to say that they should add music instruments to goblin merchant, there is no way for us bards to gamble our savings away

flat mulch
#

@spring hound thats lowkey a really good idea

blissful raft
#

Tavern keep could handle that imo

#

Bards + taverns
Just makes sense

frail surge
#

Please nerf bard

blissful raft
#

Bard is in fact op rn
The song that deals damage is kinda nuts on goblin caves

#

Some bard on a different floor just spamming that while following you

sand hound
#

Has anyone suggested a gear score entry system or similiar? To avoid people with full blue/purple going in normal dungeon instead of high roller? Would like to know some opinions

blissful raft
#

The devs said they were wanting to avoid a match making elo/scoring system

#

Helps with the time it takes to start matches, but no guarantees you won’t be rolled by uniques in 10 seconds of it.

cloud pumice
cloud pumice
restive sand
#

How to make suggestions they need high roller to be same time as normals

cloud pumice
crude aspen
#

I think there should be a range or symbol, to let you know where your magic's maximum range is, quality of life change. wizthink

restive sand
cloud pumice
restive sand
#

Should be the opposite or at the very least the same.

cloud pumice
restive sand
cloud pumice
frail surge
blissful raft
#

even solo bard is op

restive sand
#

Devs open up suggestion and fix state of high roller thanks.

lone crescent
#

Barbarian vs Fighter

I did some calculations with base stats and grey weapons

A full plate Fighter with arming sword and heater shield have 231 movement speed + 50 for sprint he got 281 movement speed

A fully geared Barbarian with a felling axe has 230 movement speed + 15 with Rage 245

Both abilities last for 6 seconds.
Fighter has almost 0 movement speed penalty (base speed is 300) but could have up to 95% damage reduction

Arming sword deals 66 damage in 1.91 seconds

Felling axe deals 66 damage in 1.72 seconds

Fighter have 0% phys damage bonus. He got 34.55 dps

Barbarian has 15%, he deals 75,9 damage with 2 hits. He got 44.13 dps.

cloud pumice
#

You're the only one that has that problem with highroller, and what you're asking is either going to make normals harder or make highroller easier which is bad for the game in both ways.

neat grail
#

Need duoQ, we have no pleasure with my friend to fight 3 mens team with 2 supp and one dps

restive sand
frail surge
cloud pumice
restive sand
#

At the very least add a 3 escape at the end of high roller so when I wipe the lobby I can get out with my squad how it currently is makes it awful

cloud pumice
#

It does spawn 3 portals, it's just not a three stack of portals.

restive sand
grizzled lotus
#

Should spawn a 3 stack down portal. If you cant find an out, you have to enter a harder area to find one.

restive sand
#

Should be something instead of the biggest risk of losing my kit every high roller is portals

grizzled lotus
#

If you're that good you roll the lobby, it shouldnt be hard to find a way out in hell.

restive sand
#

I'm ok with it being anything. The way the game moves if they don't make it longer add a stack of escapes or down portals for the victors

#

Either way both fixes would work. Would make your biggest threat not be lack of portals

uneven cove
restive sand
ripe haven
#

guys i have a way to improve ice bolt without it being antifun do you care about this?

restive sand
#

So now you make a choice. Fight or take the first reds you see. In normals you can do both because they grant you more time to do so

uneven cove
ripe haven
restive sand
#

Makes 0 sense what your saying.

uneven cove
cloud pumice
glacial sphinx
uneven cove
#

You say you want PvP but you don’t want to fight over final portals ? A bit contradictory their

restive sand
ripe haven
#

fine ill keep my gnarly suggestions to myself and continue lurking, you rational human beans.

glacial sphinx
restive sand
#

Everybody just takes first portals they see because of low time. At least enable "fighting" over portals by placing 3 at the end

cloud pumice
#

I legitimately do hope they plan on adding more wizard spells

uneven cove
#

Sounds like a skill issue i can sell you some gameplay tips though

glacial sphinx
#

3 at the end is far too safe

tranquil aurora
#

I feel the game needs a party maker for solo players!

uneven cove
#

And you are dumb no one would fight at the end everyone would handshake and leave maybe a little Forethought in your suggestions @restive sand

ripe haven
# restive sand Everybody just takes first portals they see because of low time. At least enable...

timothy and @chrome steppe's better ice bolt
ice bolt should stack levels of frost bite, up to five stacks
first stack of ice bolt deals 5 damage, slows to 5%
each additional stack adds 5 damage and 5% more slow, up to 25 dmg and 25% slow
slows last 3 seconds, and there should be more than 5 casts avaialble

again, nothing inherently wrong with current icebolt, but this is a FUN icebolt that rewards skill without being oppressive.

cloud pumice
#

lmao

ripe haven
#

whoops weird reply button my bad

glacial sphinx
ripe haven
#

make cast time 1 sec instead of almost 2

restive sand
chrome steppe
#

Current icebolt is basically a worse zap, could be an interesting change

somber wind
#

Thoughts on the circle closing as it does now but the final circle closing slower to encourage fighting? Maybe not on every map but on some maps? Just to bring back those fights form early on.

glacial sphinx
#

it is 1,25

somber wind
ripe haven
#

separately, i think the rest mechanic should exponentially fill your health faster, after youve sat down for at least XY seconds

restive sand
somber wind
chrome steppe
#

Ice bolt slow is laughable as is, and you have to run 10 spell if ur running ice bolt and slow

somber wind
chrome steppe
#

Nobodies shutting down pushes with slow and icebolt, even together

restive sand
uneven cove
chrome steppe
#

Even together they're moving at like half speed, and if this is 10 spell then the wizard is gonna run out of them real fast

somber wind
#

Triple escape would not caught PvP, it would cause portal yoinking

restive sand
uneven cove
vivid summit
ripe haven
#

ice bolt is in the same spot as quite a few other spells and passives, where theres just always something better. make ice bolt attractive, with the same presecnce as fireball

chrome steppe
#

I still want a decoy spell

somber wind
vivid summit
uneven cove
chrome steppe
vivid summit
#

Keeps the same identity but makes the slow actually usable.

somber wind
glacial sphinx
#

new perk for cold would be cool to help icebolt a bit

chrome steppe
restive sand
somber wind
chrome steppe
#

Sounds like more of a oh that's nice than a proper change

#

Personally I think if you reach lvl 20 you should be able to prestige for like 3 more lines of stash space

somber wind
#

So it pierces through players and interactables (Such as doors and chests).

#

Doesn't break them though.

vivid summit
#

Man some people are really in here like "I'm better than you your takes are dogshit yadda yadda" like god damn touch some grass.

chrome steppe
#

Not a bad idea but doesn't feel fitting for an ice bolt

ripe haven
#

more like a rock throw

glacial sphinx
uneven cove
somber wind
chrome steppe
#

An ice bolt would be brittle and break on impact with anything hard, certainly not penetrating doors

#

A new spell with that idea behind it sounds cool but I don't think that's really a vibe for ice bolt to have

somber wind
#

Another option is we could take the piercing literally and have it have a built in Magic Penetration, maybe like 25%.

restive sand
glacial sphinx
#

i'd like icebolt to stick in the target like an arrow, so you can see how long the slow is active

chrome steppe
#

The slow on it is laughable rn, needs a change to be more useful and not a worse zap alternative

lethal wave
uneven cove
chrome steppe
#

The wizard change I want, Is buffing the rest recharge spell to the same speed as on playtest 5 day 1.
This would be a healthy change for the class, making meditate not a mandatory pick, increasing wizard variety and making starter wizard much easier.

somber wind
#

How about because we're just shooting a shard of ice if that's what were accepting, maybe it has inverse damage scaling starting at 300% damage point blank but goes down to 25% minimum after going past a certain distance? Scaling down from the 300% rapidly.

arctic hound
#

These gold selling bots are getting out of hand. Need to start banning gold buyers/sellers

chrome steppe
#

Cant give him too much close range dps or he's gonna be OP tho

azure narwhal
#

let us store arrows and bolts in our stashes

somber wind
restive sand
chrome steppe
#

3 portals at the end is a stupid idea, maybe 1 could be cool

somber wind
uneven cove
#

What high roller lobby are you not finding portals after killing everyone ? This is not a real problem in the castle lmfao this guy is drunk

restive sand
#

I know you don't do that often(wipe hrs) but it does exist.

uneven cove
#

Will take meds please

chrome steppe
#

I really want a buff to wizards rest spell restore speeds

restive sand
#

Maybe after playing a bit more like I suggested when you get better you will see this problem exists

arctic hound
#

I disagree I think one 3 man down portal per lobby at the very end aint a bad idea. They already do that in Ruins map. And they used to do it in crypts too, removed it a few playtests ago.

chrome steppe
#

I think a buff to wizards resting spell restore speed would really help the class to be more fun and more interesting, without being broken or OP

restive sand
#

It gives you incentive to pvp and not extract early.

uneven cove
#

Multiple people telling you the idea is stupid and people will NOT PvP more it will cause the opposite

tulip hill
chrome steppe
lethal wave
glacial sphinx
restive sand
#

Rather then having to gate keep your half of the map with portals in high rollers.

chrome steppe
restive sand
#

Sounds like most are agreeing with me yet again @uneven cove keep to your little bubble freak

olive mural
#

WARLOCK AND BARD SHOULD BE FOR FREE

uneven cove
#

You obviously can’t read either 4 people just said bad idea not 1 agreed @graceful grove @chrome steppe @arctic hound @somber wind all just agreed your idea is stupid but you said they are agreeing with you ? PLS IF THIS DOESNT MAKE YOU LOOK IN MIRROR YOU ARE HOPLESS

chrome steppe
#

They will be

arctic hound
#

Meant escape portal lol yall got me. But now that I've said that, maybe that's a better meet in the middle idea. One last 3 man down portal in the middle of the final circle.

olive mural
lethal wave
restive sand
chrome steppe
#

Sounds like you are both arguing into the void lol

olive mural
#

oh so cool i love ironmace thanks for respond @lethal wave and @chrome steppe love you

tulip hill
twilit anvil
chrome steppe
olive mural
#

but i dont see it on annoucements and faq

frail surge
#

Bard needs a nerf badly
Bard + cleric is insanely op and boring to fight against

somber wind
chrome steppe
#

Hard cap bards number of buffs to 3. This is the way

somber wind
chrome steppe
#

Seeing teams with a hundred buffs each fight is just boring as hell and a pure numbers game

somber wind
tulip hill
twilit anvil
restive sand
#

Delete drum damage through walls and floors lol

chrome steppe
#

Bards entire meta rn is to abuse a perk to shit out songs to apply the maximum number of buffs

restive sand
#

Nerf the buffs a bit more. And disable the speed playing cheese all good bards are doing atm

chrome steppe
#

Limiting that isn't making the class useless, it's making it not oppressive to play against

#

Sure the number I gave 3 is debatable but a hard cap is a good idea

#

Currently he can stack such a stupid number of buffs it's actually insane

arctic hound
#

speaking of ruins down portals i loved the basement floor of ruins. Bring that back, but keep howling crypts its own thing. So ruins has the stairwell to blue basement. Howling crypts is its own thing with hell floor.

uneven cove
chrome steppe
tulip hill
#

once they add more songs for each instrument they could make it so a given sheet memory is for a specific instrument
that way bard would be restricted to 2 instruments

chrome steppe
#

Fixing the broken perk would go a long way to addressing the buff stacking issues

restive sand
uneven cove
chrome steppe
#

@restive sand just stop responding to him bro.
@uneven cove stop being cringe

restive sand
uneven cove
restive sand
#

Thinking I care about somebody using my name and then self admitting to a fake do x. You really are stupid.

lethal wave
#

I saw it a few days ago It was from Terrence I believe

chrome steppe
#

Yes it is confirmed classes will go free and we will receive refunds (:

split moth
#

Suggestion - items you collect stack VERTICALLY FIRST instead of horizontally, so all your single slot items will stack from top to bottom.

chrome steppe
#

An auto sort button would be cool af

twilit anvil
chrome steppe
#

Sorry, I don't have a link to any sources. It was either in DMs or in the general chat on this server.

neat hearth
restive sand
tulip hill
frail surge
chrome steppe
#

Item rotate could be cool also

#

Bard needs more nerfs. I think these:
Song nerfs individually (obviously)
Fix the broken perk allowing for super fast playing
Maybe hard cap max number of buffs at a time?
Make magical damage songs not scale.

frail surge
#

Bard + cleric together rn is a free win with or without good gear
As long as the group has the slightest clue as to what they are doing

somber wind
# frail surge his nerf was a joke and didnt touch upon any of the issues. Such as him not hav...

The not having to finish is the only reason the class is capable of fighting. The perk is MANDATORY for the class to exist, if it didn't no one would play it as the songs are 2 seconds too long on average. If anything Charismatic Performance instead of reducing a song by 50% just reduce it by 33%. The dps of the drum is not an issue, if anything it takes SO much work to get it setup, the Flute is also not an issue as for alot of enemies it's dogwater (players are just the exception). The song that gives the squad power does not exist, it only applies to the Bard himself.

chrome steppe
#

@somber wind can I dm u

frail surge
somber wind
somber wind
chrome steppe
#

The damage of magical songs is an issue, I saw a clip earlier of a team dissolving to a geared bard song

tulip hill
somber wind
chrome steppe
#

Hard capping is more of a quick workaround to the major issue of the abuse of the perk

frail surge
# somber wind Refute them instead of just going "nuh uh".

What is there to discuss?
I stated a fact
The dps of the drum and flute are absurd
You denied it

I stated the fact the bard only needs to play part of the song is op and makes it a skill less class.

You stated its a requirment for the class.

Yet im the one saying "nuh uh"?

chrome steppe
#

The base dps isn't a problem but the scaled dps is too high for how it works, kinda similar to locust swarm

#

Just significantly nerf the scaling and its chill

tulip hill
somber wind
# frail surge What is there to discuss? I stated a fact The dps of the drum and flute are absu...
  • Din of Darkness has 50% damage scaling making it take work to actually have it setup. This is no stronger than Chain Lightning but is worse due to starting out worse.
  • Shrill has decent starting damage but DOESN'T scale with Will and instead Strength due to being Physical Damage. It is awkward although nice, it is the only nice damage in the kit from the start.
  • Although it make lower the Skill floor the problem is that it also lowers the viability of the class as currently the Charismatic Performance skill is basically mandatory for the class to be capable of fighting as without it the class is too slow at doing anything mid combat. 50% note removal I could agree is too much but it should be 33%.
chrome steppe
#

The biggest problem of damage songs is going through walls and floors. Just make them scale even worse and it's fine.

Performance skill is abusive and allows for too many buffs to be stacked

frail surge
# somber wind * Din of Darkness has 50% damage scaling making it take work to actually have it...

Your claim of it being "mandatory" comes with the implication the class in its current state is ideal.

Which it isnt.

I think its "mandatory" it gets changed so this game can be playable at a competitive level again without playing an incredibly boring bard + cleric comp

Until then

Those two classes together in a group will roll lobbies

But if you enjoy playing bard that much...
Then remain ignorant

chrome steppe
#

Skipping notes to play faster has to be an oversight from the devs and is probably gonna be fixed

#

I expect the perk to be nerfed so that skipping notes doesn't speed up the song cast

lean onyx
#

How do I make a suggestion?

somber wind
dull kiln
#

it's so funny how they always make this same mistake every time they add a new ability. at least it isn't as bad as swarm was. it's happened so many times now it's hilarious. just add it to apart of your dev checklist lol

somber wind
dull kiln
#

it'll get fixed, hopefully soon

chrome steppe
#

Releasing new content too strong is pretty normal just to get people to engage with it

rough elm
#

Talking about buffs viking sword needs a buff and falchion needs like -2 damage reduction change my mind

chrome steppe
#

It's not particularly predatory it's just common practice tbh

livid mason
#

MAKE MANA POTIONS IN THE SHOP

dull kiln
#

Idk if it's an intentional choice. I think it's more of a lack of awareness. for example with swarm, +1 magic dmg added 10 dmg every second because the interval is .1s. no sane person would look at that and be like that okay. likewise with din

somber wind
chrome steppe
#

Unintentional but definitely preventable

dull kiln
#

din and bard will be fineish once din's scaling is fixed. they need to be careful with mspd buffs, but hopefully they'll add counters with the druid/full lock set

frosty sun
#

Make high roller matches last longer I want to pvp

neat hearth
#

#📢announcements message

@keen onyx
I am a moderator for a different multiplayer game. I understand how hard it can be to detect cheaters. Unfortunately, there's going to be times where multiple reports are needed and multiple of us moderators need to look closely at footage and decide if things look "natural" or not, and we make a judgement that we agree on.

Let your wardens make the calls on bans in their private channels if you aren't already, and give them the tools to carry out the bans themselves. If you do this, at the very least you'll have a team that is analyzing footage and banning a lot of cheaters at no cost to you. I'm sure you have an appeal system in place, as some error in judgment will be made, but the overall effect should be positive. So many AAA games fail to leverage their community in this stuff. Good luck.

blissful dew
restive sand
#

High roller is in a terrible state i have no clue why they don't reward winning team with portals at the end or increase timer

potent dirge
#

how do i make a suggestion?

coral sentinel
stray wasp
#

Balance the classes

dusky lotus
#

PLEASE MAKE THE LAST CIRCLE GUARANTEE A SINGLE IN GOBLIN CAVES AND A TRIPLE EVERY WHERE ELSE. ITS A BATTLE ROYALE, IF YOU WIN THE MAP YOU SHOUDL BE ABEL TO EXTRACT.

mint star
#

gotta fix the agro range of goblins guys its outrageous.....

livid mason
#

should slow inflict action speed penalty? keep getting run down by bards

patent mauve
terse pier
#

EVERY 3 STACK HAS A BARD

restive sand
patent mauve
terse pier
devout lark
#

crates or some system in stash to divide sets etc. consumables etc

rapid ember
#

SUGGESTION: Auto swap to bard instrument when trying to play a song.

gentle plover
#

Give us the ability to sort trade by item equip slot. I.E. you will only see boots or gloves.

tepid dome
#

RANGERS need a Nerf

rose lily
tepid dome
#

Lol get out of the Discord 😛

honest owl
#

Honestly I think armor doesn’t scale as well as damage does so you can be fully decked out and still die in 1-2 hits, hard to balance around that

atomic whale
#

Where do you report bugs? my torches disapear after throwing xD

muted pasture
#

Give warlocks a moment skill like dark circle teleport spend 10 hp to lay down a circle use the ability again to teleport to the circle

terse pier
#

Why are throwing knives arc so bad

dusky lotus
#

MAKE THE FUCKING TUNNEL EXIT FOR GOBLIN CAVE, OPEN AT A REGULAR INTERVAL. Just had it end on the other side of the map, its almost the last circle....and the gate is still fuckign down. There was 90s left in the game. WTF devs

quasi belfry
#

I pray once the games released fully there's a gathering hall where all the merchants are at and the traders Hall is. Similar to the starting match lobby.

ember oracle
#

really hope there will be a training mode soon so i can see how much damage im doing

quasi belfry
eternal shore
#

Warlocks should be able to throw knives we have way too little range and it would pair well with blow of corruption

pastel fiber
#

Gear Based Matchmaking.

terse pier
pulsar locust
#

Silver pouch, at least holds 100 silver

raw latch
#

remove green and blue hunting trap, am i playing dark and darker or fucking reaction speed test

placid mirage
warm sandal
#

old men out here mad at us for them being ill

raw latch
#

devs ban these 2 guys aswell ty

boreal axle
#

well the bards dosen't fill their inventory with 3 instruments who are not using atm so why archers should do it?

summer drift
#

4 instruments

boreal axle
#

yeah one equiped, another 3 not used atm

granite plinth
#

Guys why is warlock curse so hard to hit

steep glacier
#

Been talking with friends and we came up with a good idea for a "gear based matchmaking system". It would be nice to see like a 0-7 "attribute line" queue that is normal, so like base gear up to a full set of +1 line green items, or even a single purple. And then have anmother queue for 8+ lines, for people with full blue sets or purple/epic items, maybe even a 15+ where just people with crazy stupid gear can play. Normally stuff like this would not matter, but with the game out in EA now, people who have more time to put into the game (no jobs/school only) have a huge gear advantage vs people who can only play a few hours a day at best. We have run into an issue where every other game is filled with people with almost full blue sets plus. And while skill is a true thing, in a base match 2 equal teams, one white gear only and one full blue, the full blue gear team will win 8/10 times. I think this would be a cool feature to see implemented at least in a testing phase if not fully.

boreal axle
lucid vortex
#

Giant Centipedes should not be able to shoot backwards, + give them a faster turn radius so they're harder to cheese.

zealous fog
#

Would the end of the dungeon be better if it was an increased damage DoT from the locust circle, rather than an insta-death? It would give players the ability to fight each other, or search for portals. I feel like the cut off instant death towards the end is very anti-fun, at least in my eyes

lucid vortex
#

yeah just encountered a situation that was pretty bad with that but you shouldn't really ever get caught in a situation like that unless you're being really greedy

wise mica
#

why is D and D suggestions channel blocked, was someone causing trouble in it?

boreal axle
tepid leaf
#

Can someone help me log in through Blacksmith launcher? When I click on the login button nothing happens... I've tried uninstalling C++ and installing it again with the latest version but it didn't work

wise mica
#

try running as administrator

hasty bridge
placid mirage
#

Delete Hunting traps they shouldnt deal that much damage

honest owl
#

Can we get a perk for Bard that makes there buff spells slightly stronger but only apply to self for solo play?

feral hedge
lusty gazelle
#

Yall got to nerf the giant centipede because it isn't worth what I am getting for killing it.

feral hedge
livid mason
#

add in a auction house

feral hedge
#

What i really came here for was to suggest increasing the heal effect of fighters Victory Strike skill to at least 10% or even 15%. The fact that you have to hit a finishing blow which is hard to calculate, combined with the cooldown time means it barely heals you whatsoever compared to the healing options of most other classes (ranger field rations, warlocks curse of pain, bards song, barbs syphon skill etc.)

#

and yes you have second wind but i see it as a waste of a skill as you can only use it once per game most times

shell maple
#

Make solo in trio map give more base luck!

cerulean topaz
#

Rogue should have base 20 luck since they adapt more of a looting solo playstyle

patent nest
#

Anyone have a fix for the blacksmith launcher not opening? I get to log in but it never actually opens up fully, please help

nova dawn
#

someone know when druid gonna be up

feral hedge
#

barbarian should be able to use a spear and have a skill/perk that lets you throw it. historically Vikings have always used spears and javelins...

ember oracle
pliant swallow
#

rapier needs a right-click parry (that specifically is good for catching thrust attacks) when one-handing, kinda silly that the flute has a parry-riposte but not rapier

also archer skellies and mages need work, depending on their placement they are near-guarenteed damage to slower players, its really lame to be in a situation where you are forced to choose between kiting a single npc for ~40 seconds to safely kill it or eating damage to the back of the head while trying to open a door, the game is designed to be fast-paced and unless you're rocking a full green set of damage these guys just slow shit down to a crawl

If a class can't burst down a mage before its first fireball, and they aren't fast enough to even dodge the attack or get behind a wall, then they kinda just have to stare at it and hope it doesn't aggro

ripe haven
mortal ingot
#

day 5 of asking for a second stash upgrade, dont care if its even 3000 gold

vague rose
vague rose
somber wind
short heath
#

Game needs a form of matchmaking calculation with regards to class level and gear score. I shouldn't be getting rolled through by a 3 stack of level 20s with all blue+ gear when I'm duoing with my friend as a level 8 Cleric and level 7 Barb in literal base gray gear. Each tier of gear needs to have a value attached to it (1 for gray, 2 for white, 3 for green, 4 for blue, etc...) and the total gear score value of your team should be used in a form of matchmaking calculation in addition to the level of your classes (an extra point is awarded for the calculation at 5, 10, and 15 due to gaining perks). If this concept isn't implemented, or a similar one, this game will end up dying just like The Cycle Frontier did. One of the worst problems Cycle had was people in full exotic going into the first map to farm players for kills because the design of the map was "better for pvp". This is a massive deterrent for new players and players who just can't play as often as other people.

untold linden
#

remove spider hitbox 😭

stray hound
#

having an issue with cleric's judgement. after proccing it on soemone in range, it will cancel immedietly if someone sidesteps for some reason

vague rose
signal salmon
#

are there plans for a duos mode or nah

vague rose
somber wind
somber wind
ripe haven
vague rose
feral hedge
#

GOBLIN CAVE SUGGESTIONS:

 -Make it a roll whether Goblins have poisoned weapons, currently you get hit twice and your whole hp bar is gone. Removing poison from the Goblins entirely would make them too easy to fight but if it wasn't EVERY single goblin it would be alot better. 

 -Nerf HP of: Giant Bats, Death Beatles, Red Spiders, and Centipede. These mobs are highly annoying to fight especially when other mobs are aggro'd, and not rewarding. Centipede wouldn't need a nerf if it had better loot.
prisma lynx
#

Is wizard still as strong as it was in play test?

tawny lagoon
cyan nymph
#

since any class with good gear is good lol

tawny lagoon
#

tbh base wizard is much better now, so there is that. I would say it is in a good spot right now

#

A few new spells and reworked perks would make the class much more rewarding

spare otter
#

giant centipede is WAY too strong

wispy dagger
#

Founders players should get golden skeleton skin

chrome tinsel
#

The playtime to unlock a new class is insane

ripe walrus
#

duo mode

drowsy grotto
#

Nerf the falchion, it's simply the best weapon in the game (in my opinion) and it's able to out-damage 90% of weapons that are:
A. Slower
B. Two handed
with close to zero downside minus the side by side attack being slightly annoying against shields.

iron lynx
#

I think other weapons should be buffed instead. Falchion feels the least bad instead of the best.

empty valve
#

Bard still needs nerf, cleric too. Every game is just that, its really unfun

thick widget
#

nerf bard too op in teams

drowsy grotto
steady swan
#

Make it so people in all blues and purples can’t go into regular crypts just to get the satisfaction of killing everyone in there and doing no pve

analog spoke
#

Look I get it that im an old cleric who just uses judgement on everyone I see then W + m1 them, but for the love of god I havent drank that much ale for theese treasure bracelets to be SO GOD DAMN hard to pick up.I suggest Giving it a bigger hitbox maybe even just filling the middle with the hitbox would be huuuuuge

vague rose
analog spoke
#

Im not sure what you mean and its not relevant how I sound like maybe you are correct,but I think we can all agree on the fact that its just plain ungabunga right now how precise you have to be from some angles to get it

agile gulch
#

PLEASE let rogues run on the rooftops again it was so fun ;-;

steady swan
granite plinth
#

Bard: Shouldn't be a giant sphere for it's area of effect. If you are fighting the worm in the ruins, a bard can stand above you and spam its damage song over and over

General: Gearscore or something similar to limit full stacked teams from entering non-high roller dungeons

tight flicker
#

can we make warlock spawn with a weapon by default, the dmg numbers on bas warlock are horrible

jolly quail
#

Why can warlocks use cobalt templar armor but not regular templar armor?

final gazelle
#

I feel like sheilds should not be classified as a weapon type if we have to buy them only from the armouror unless fir, instead wouldnt they classify as armour? I know fighters would avoid the base movespeed penalty from the shield too (which would be broken) but idk should fighters get to avoid the smovepseed pen from sheilds? thoughts?

ivory pendant
#

Never wipe please , its better for collector and every peoples who like this game , i talk for them 🙂

final gazelle
#

You do not talk for everyone^^ a wipe would be good for economy for the game

ivory pendant
lunar matrix
#

remove the skill check on bear traps

tight flicker
ivory pendant
tight flicker
ivory pendant
tight flicker
spice snow
#

wipe the servers, bards already abused the luck system too much to not

tight flicker
ivory pendant
ripe walrus
#

duo mode

tight flicker
void hollow
#

Do a meme and art channel on discord

neon terrace
#

How do you make an actual suggestion?

zinc beacon
ripe haven
#

I want a game mode that forces base kit.

digital echo
#

remove grey items as lootables. Have grey items only be spawn items or items you buy from merchant.

ripe haven
#

I'm weary of fully kitted purples coming into low roller. I want the lowest roller mode. No bringing in anything except base kit.

faint yoke
#

Make a jewelry trade area

ripe haven
#

Base kit mode would be lit af and require skill

faint yoke
#

Make shield provide cover when worn on back

soft finch
jolly quail
ripe haven
#

We need a base kit mode.

paper nebula
#

The game is getting pointless to play. Blue geared, Barb, Bard, Cleric teams are just wiping the floor with everyone else. No point in playing any other characters; this means the game has become unbalanced.
Either nerf the bard into the ground or do something about it, or we quit!

woeful elm
#

I'd love for there to be another dungeon in the Castle Ruins, I liked that concept from day one of playtest five.

pine comet
paper nebula
woeful elm
pine comet
ripe haven
ripe haven
onyx ore
ripe haven
#

Base kit mode is needed. It's the opposite of high roller, and normal mode would be the middle ground

#

Imo, we would never need matchmaking for any reason with those three modes. But having a legit third mode would give us good variations

woeful elm
ripe haven
#

Have your friend begin opening a door as you're playing stealth song; as long as they begin the door interaction before stealth happens, they will open the door and remain stealth

#

Then do cool bard stuff and bait them thru the door the stealth is a very long time

woeful elm
ripe haven
#

You don't have to be so hateful

woeful elm
ripe haven
#

I hate to say it, but costs might work better

#

10 songbook is superior in every way. There's no limit or reason not to take 10; yes like spell costs

woeful elm
rough tangle
#

A OPTION to resell gold purses so after u make a big sale u dont have 100 emty gold purses taking space

hidden tree
#

Add a warlock perk where you can siphon someone's soul heart (not remove it because that wouldn't be fun to be punished that harshly) where you get a buff like how soul collector works, but it's permanent 5% to dark magic, or even just magic for the match. The person that has their soul siphoned resurrects with half stats permanently until the warlock is killed or until they escape and reset their character.

scarlet creek
#

I would like to see the Chaperon for Cleric get a +1 to a stat since no one uses it. Everyone in Cleric chat said it was hot garbage.

pine comet
hidden tree
#

It would end up creating rewards for pvp'ing which no class has baked into their kit unless you count the health regen perk for barb killing a player, but it's useless. Also a lot of people have been asking at least in my experience for a use for soul hearts. If you die it's a punishment, being able to be rezzed is free most of the time unless it's the last 4 min of the round

pine comet
hidden tree
#

Yes, but you could obviously lower the value if balance were a concern. Possibly 3% for every soul, but at the same time you have to consider the fact that there's only 15 players in a lobby. If you end up across max amount of corpses, that's an outlier

#

It should have like a cast time similar to resurrection spell for cleric, like 10 seconds. All in all I don't think it would be that bad considering if you get rezzed you're already lucky enough

onyx ore
#

I'm sorry in advance for the wall of text.

+Deal with the cheaters. (Literally all selling the same one re-branded using the same exploit.)
+Ban trade gold sellers spamming. ( I've seen the same wall of text a week after launch now... I even offered my friend who spends 50% of the time in the marketplace selling items to have him come on and moderate it. We've ran 600+ pop rust servers this is not rocket science.)
+Ban anyone who buys gold, full account ban no warnings.
+Ban anyone who duplicated or abused the lantern bug. (They have already destabilized the entire market making anything less than blue for any class not worth picking up.)
+Fix Bard being OP. (cool downs, reductions, anything.)
+Stuck swinging bug.
+Loot falling through map if caves below.
+Cleric spell range increase. (If I can get hit by a fireball across the map through a door I should be able to heal my teammate 15 steps in front of me...)
+Cleric lock on issues dead on chest entire time yet misses and cast on self. Either objects or dead skeles blocking.
+Create a duo dung option. (finding a reliable 3rd that has an iq above room temp is near impossible)
+Create base gear aka naked run lobbies. (going in with blue/green's and dying to guys with half blue and half purple in 1-2 hits when fully buffed.)
+Nerf wizard or warlock's invisible spell. (I've watched one go 50+ steps completely invisible, not even a rouge can do that.)
+Reduce the market fee. (start at like 5 max and do like a 1% fee for any gold above 100. This 15 is making it impossible to sell even 3x green tier potions or other similar cheap items and gear.)
+ Ability to resell gold pouches. (even for 1gp)
+Bigger stashes, Potion containers, Easier way to empty pouches.)
topaz fog
onyx ore
obtuse rover
#

Add more zone time

hidden tree
# onyx ore I'm sorry in advance for the wall of text. ``` +Deal with the cheaters. (Literal...

Naked run lobbies would ruin the point of the game imo, it's a risk vs reward extraction type game. I agree with most of your points but that's a non-issue imo. Running into geared players when you're undergeared isn't common, but not rare in my experience either. You will just run into players with better things and I think that's something you should just accept. If you have naked lobbies, and you can pull some of the same gear from non-naked lobbies, it defeats the purpose.

onyx ore
hidden tree
#

That's a separate issue though. I understand your point in the sense of going up against overgeared players who drop 2k on kits because of the gold exploits, but not everyone who's done that is geared. Some players just have gear through grinding gold legitimately or getting lucky, doing bosses etc. The cheating/gold selling is the core issue, and changing lobby matchmaking is a bandaid that with proper moderation and measures taken would be unecessary in the long run. At the end of the day, it's EA and they're scrambling to deal with all the problems fairly quickly. They've had like what, 6 patches in a week? Prolly more, just off the top of my head

onyx ore
#

Screenshot this and send it to me in a year. If they don't fix the core issues, Cheaters and Gold farms. This will be EFT 2.0 Just make sure to do the "wiggle" and hope you don't get killed.

pine comet
#

I feel like they shouldn't have made drop rates more frequent, nowadays people are selling purples for 100g, I liked it more purples were as rare as legendaries and blues were as rare as purples, it would also make the half blue and purple people in normal crypts less prevelent

hidden tree
#

Drop rates being low was fine, greens/blues should have been buffed imo, but not purples n shit. I think the loot should be somewht scarce until you get into hell runs.

hidden tree
lucid violet
short heath
# paper nebula The game is getting pointless to play. Blue geared, Barb, Bard, Cleric teams ar...

Problem is Barb, not Bard. Barb gets WAY too much benefit for running around without a chest piece on to slow them down. Barb needs a complete rework, imo. You shouldn't ever be incentivizing people to play the game literally naked except for boots, gloves, weapons, and jewelry... and yet here's Barb, getting strength bonus, damage bonus, and benefit of movespeed from not wearing a chest piece.

vestal ore
#

they should bring the blue crypts back as an extraordinarily rare chance to replace the normal crypt map

plush haven
#

we need a DUO dungeon

short steppe
signal mango
#

Opinions on invis + rondel dagger + ignite wizard? Personally it has felt really unfun to play against, particularly with even just a little bit of gear.

abstract sleet
#

the state of the barb is an absolute disgrace at the moment they are by far the worsted char in the game WTF happened? please fix them the fact that a barb will lose a 1 v 1 to a rogue every time even if the barb has the jump on the rogue is a bloody joke

hidden tree
worn crown
#

a rogue with 300+ movespeed can very easily outmanuever any barb

hidden tree
#

Rogue is annoyingly fast and it counter's barbs lack of movement, but if you're losing 1v1 to most rogues as a barb that's player error.

worn crown
#

i'd agree considering there's skill requirement, but we're talking about a 1v1 i'm assuming skill level being equal

hidden tree
#

I think equal skill level it's a toss up. There's a lot of different ways you can approach not even considering gear. A better rogue is deadlier than a better barb, but barbs are inherent tanks. I think barb needed a slight nerf before even considering the snowball meta.

analog spoke
lucid granite
#

Wipes are a necessary evil to make sure you don't have
JimmyMcGrindsALot with all purple gear in goblin caves

analog spoke
#

But on the other hand, damn if you got some gear and you go into goblin caves to bash in some heads thats a bit like easy mod and I'd get bored after 5matches probably.
Either some of them just went mining and chopped anyone who got close but kept your distance he was cool.Or my favorite is when they especially gear up to go hunt cowards like the all purp i enjoy grey farming kind of people to farm them 😄

smoky patio
#

Escape portals should never spawn outside the ring. It's very unrewarding to make it to the end and die bc I can't find the portal in time. Specifically goblin caves.

smoky merlin
#

at this time its never worth doing goblin caves, im consistently the last one in the game and have never not a single time in the entirerty of my lvl 13 warlock life have found an exit. not. a. single. time.

hidden tree
plush haven
#

how do i post a suggestion

grizzled current
#

should be able to buy any gray weapon 100% of the time. Having to wait for RNG to get basic stuff is not enhancing the game in any way what so ever. I have been waitingh almost 3 hours to buy a single gray spell book and the RNG has not given me even 1 out of 4 in almost 3 hours. Just bad game mechanics.......

jaunty tree
lament topaz
#

Warlock Perk that makes them deal more damage or gain bonus effects for using Spellcasting Weapons in melee (eg. Crystal Sword, Magic Staff)
Either flat +5 dmg for crystal sword and Staff like Axe Specialization, or like +10% dmg or something like that. (maybe even healing on melee based magic dmg)

regal egret
#

More Stash Tabs/ space

pseudo saddle
#

You should be able to have atleast 1 of every class currently you have enough slots for everything except 1, literally why

desert coral
#

Nerf din of darkness + songskipping

fluid zenith
#

the amount of portals seems really low

weak vale
fluid zenith
weak vale
fluid zenith
#

i go from start to finish kil a guy or 2 get into the inner circle and no portals? seems odd all im sayin

weak vale
weak vale
fluid zenith
#

idk you argument doesnt really makes sense if you just simply dont see portals

weak vale
upper sonnet
wind widget
weak vale
#

Some people can't do it, all classes have different metas to survive and fuck over others, I go grug mode and get results.

regal egret
#

somthing to stack more than 50coins in, bigger stash.

#

as i have all blues and 3 rows of gold full.....

abstract sleet
weak vale
crude parrot
#

guys anyone know if we will get hit sounds for mage** anytime soon? never know if I hit anyone lmao

weak vale
hidden tree
#

Like no disrespect, I honestly think it's player error. I don't have a hard time killing most rogues if they dive me, armor weakness is a beech, but you can outplay them. I'd suggest looking up guides, or practicing baiting rogues into you and seeing how you do. Maybe even go in naked with a duo with some gray axes and just trying to get better at dealing with them.

grand bane
#

remove the bard perk to miss notes to make the song still good

#

or balance it to only work on songs w more than 4-5 clicks

weak vale
long leaf
hidden tree
weak vale
weak vale
long leaf
hidden tree
weak vale
long leaf
#

Barb is unplayable in HR lobbies, look at leaderboards. But go off brotha

weak vale
weak vale
short spear
#

If you split gold, 10 should be displayed automatically and not 1. that would make splitting so much easier.

grizzled current
#

4 hours not a single gray spellbook for sale once. Absolutely game breaking.

tranquil estuary
#

I think not only should naked suffer from a lack of armor but also extra multipliers of damage against them. An extra 50% of damage to each naked portion. They are still way too strong because you can never even reach them much less hit them.

turbid light
#

add more blue portals to reg, literally 5 teams at end zone w/ no escapes

short heath
tranquil estuary
#

Can't disengage them, if they back off and flaunt around at ya you can't just leave 'em be because they'll come up and stab you when you try. You can do nothing without range and even then it's like trying to nail a fly hopped up on acid.

strong mist
#

hey yall? does the Holy aura stack? lets say its 2 clerics or 3 clerics, would it go
15-1 cleric
30 resist- 2 cleric
45 resist- 3 cleric

random sky
#

Give Warlock Pact weapon.

mint star
#

@patent mauve its not that its the fact that I'm 2 floors up fighting someone and the goblins run up 2 flight of stairs to attack me.....

glacial moon
#

My suggestion
I feel some people are rushing/skipping too much though some areas right now as soon as they spawn in just to get to kill another fast because they spawn next to eachother or they skip monsters rushing to a specefic area (bosses forexample) so to prevent this just a tiny bit i suggest some doors are locked in a way that u would need a lockpick also this would make the game a little harder. (Barb can ofc still smash lockpicked doors with his perk and rogues open doors without lockpicks with the lockpick perk, ect)

I am also open for idea that every door needed a lockpick to open, (without the perks for some classes) and lockpick became infinite in a way to open all chest and doors and thus preventing some clases to get stuck in a area because they ran out of lockpicks.

Another suggestion to the idea is that you can lock doors with lockpicks (so instead of open a chest forexample you could choose to lock a specefic door with a lockpick and people then needed a lockpick to open that door with without any door smash perks.

Another suggestion would be to make a perk for all classes since all doors would be closed and again this would make thing a tiny slower for those who try to rush though areas

obtuse kindle
#

FIX RANGER TRAPS SO THEY ACTUALLY FUCKING DISARM WHEN YOU CORRECTLY PRESS SPACEBAR AT THE RIGHT TIME. YOU NEED TO DISABLE THEM 2-3 TIMES IT'S BROKEN AS FUCK

finite lark
#

single silver-coin loot is kinda ass. make them either a small stack (like 3-5) or just make it gold already

glacial moon
#

Another suggestion remove silver coins entirely we have gold coins no need for silver coins

wide nebula
#

the most fun i had was in the playtests proble cause loot felt good. now i survive a few games and all i have to show for it is maybe 100g a run in norms. if im lucky... put the gold pile back in hell. or buff the drops. makes no sense to play the game for a few hours and have nothing to show for it.

dim yacht
#

Suggestion for Bard UI regarding songs.
Regardless of 5/10 songs available to you, Q or E should bring up the same menu, but based on the instrument in hand.

When setting songs in your loadout, you simply select the 5/10 you want and the place them in the wheel on a per instrument basis.

This would then also make much better usage if the wheel as larger portions will be utilised rather than always having 5.

strange jackal
#

please for the love of god add a dedicated arena mode, free for all and or teams, whatever, but I want to jump into fast pvp

strong swallow
#

the cleric meta needs to leave. why tf are they so tanky.

hearty roost
#

WE NEED A GEAR SINK == TRASH RATE FOR GEARS WHEN SOMEONE DIES == FIX MARKET SUPPLY/DEMAND

#

gear sink will also fix end game gear chase

bright frigate
#

The warlock should start with also a dagger, and have daggers and swords proficiency (excluding Zweihander), that's it.

It is very anti-climatic that someone who does human sacrifices doesn't know how to use a knife (especially a kriss!) but knows how to use a Halberd and Bardiche who do not even fit with the character

nimble temple
#

how can one submit a suggestion?

distant night
plush orchid
#

falchion is all you need my guy

ocean bear
#

Falchions are the best, but still kris daggers would make sense

distant night
#

falchion longsword, the only 2 weapons that work

plush orchid
#

if youre not playing falch, youre just throwing

bright frigate
distant night
#

i think it would fit the theme and work well with blow of corruption 🤷‍♂️

bright frigate
#

So swords (no zweihander), daggers, + morningstar (only)

brave ember
#

I'm sick of invisible walls, getting stuck on little rocks on ruins and things that look like you should be able to walk up that you cant. Maybe we can get a slightly higher step up height. Invisible walls feel very early 2000s and not in a good way.

livid mason
#

ADD IN MAGIC BAGS FOR OUR STASHES

late timber
#

Teaming is out of control. PLZ add at least a report button for it.

distant night
#

do a little crouch dance for instant friendship Salute

late timber
stiff junco
#

need more stash room for sure!!!! being able to purchase them from the treasure

stray vigil
#

ALLOW US TO STASH ARROWS.. ARROW IS NOT DEFAULT ITEM FOR ARCHER.. WHAT IS WRONG WITH YOU

mellow acorn
late timber
mellow acorn
late timber
abstract swallow
stuck hearth
unique briar
#

can we please make it so that projectlies arent based off ping??? I live in the middle east and its basically impossible to play ranger or use any type of bow or spell like fireball and zap for the wizard. Ironmace made it so that the projectile ejects from your weapon at different times depending on your ping and doesnt sync with the animation itself so you never know when the projectile is actually going to get launched

obtuse kindle
#

let us stack search options in the trade posts. EG only item rarity works alone, it doesn't work searching an item type together as it takes priority. Property only works alone, doesn't work with item type

unique quarry
#

Stop nerfing wizard

grand bane
#

that nerf is just utility, same dmg and all lol

#

remember at first going invis didnt give movespeed so ur still traveling more far on 5 secs w movespeed than 7 without movespeed

#

also now that characters are free put on shop more characters slots for blue essence?

fossil marsh
#

Can we have a place that the hackers will queue together?

unique quarry
#

2 seconds makes a pretty noticeable difference, especially because wizard was actually in a pretty decent spot. I've played wizard every playtest, it's like they aren't gonna stop until he's actually worthless

vital scarab
#

putting hunting traps on top of corpses is broken needs to be fixed

granite plinth
#

Nerf Bard range songs.
I was on the 2nd floor and i've got damage with the weakness song 3 times without see the bard because it was on the 1st floor. The song penetrates the walls/roofs.

restive island
lone crescent
#

Invisibility on Wizard should be cast primarily on teammates, -2 seconds is a good nerf cause when used together with Haste is broken

rough elm
#

@short heath It wouldn't work on this game compared to cycle , tarkov , marauders or any other extraction game. There are a lot of reasons why it wouldn't work , or to more specific it would work in the beggining but after a while it would be the same or even worse

lone crescent
#

@short heath just no, i hate games with skill based matchmaking outside of ranked

#

@restive island maybe in a future duo map

chrome steppe
#

Buff wizards spell recharge speed when resting to a similar speed to Playtest 5 Day 1

rough elm
#

Yeah first thing that comes in mind even probably PRO's don't want to be matched with other similiar level players all the time. Either those pro's would leave the game , would smurf with white-green gear , or create a new char overall and smurf all the lobby's fully. Everyone wants time from time to fight with pro's and timmy's. Same goes with timmy's that want to challenge better players once it's too easy to fight against noobs.

chrome steppe
#

Gear based matchmaking is criminal
Skill based is generally pretty bad

#

Whatever you matchmake by disincentives improving in that way.
SBMM makes improving pointless, GBMM makes better gear worthless

restive island
chrome steppe
#

An interesting idea I heard is limiting which rarities can be brought into normals, for example, not being able to queue into normal matches with legendary items

#

Honestly I think it's a good idea bc there's no reason for people to bring legendaries into normals except to pubstomp which is the biggest issue with no matchmaking

terse pier
#

Very very happy with the bard nerfs, on paper. Yet to delve into the game. Anybody have opinions?

bronze pebble
#

make all player-made projectiles client side so people with high ping can perform better

runic musk
#

Is the suggestion channel going to be shut of for a while? was gonna suggest a class progression system

terse pier
lone crescent
#

@restive island cause it splits the community and will make matchmaking queues longer

terse pier
#

If they don't implement gear based matchmaking this game is gonna suffer in the long run imo

chrome steppe
#

There's no reason for GBMM in a healthy environment. I think a cap on gear rarities to prevent pubstomping is the best solution.
Gear based matchmaking is bad and a shitty solution to the problem

terse pier
#

Why? It ensures player skill is the main factor in determining the winner of the game

chrome steppe
#

No matter how loose you make it, GBMM is punishment for getting better gear

runic musk
#

Goblin cave shouldnt allow purples tbf its a beginner dungeon not as intesive ast the other two

terse pier
#

But it literally makes the game easier, especially in PvE but no doubt in PvP

chrome steppe
#

No it doesnt

terse pier
#

Ok... good discussion lols

bronze pebble
# terse pier Ok... good discussion lols

if GBMM is implremented then how will people with lower gear get a chance at getting a really good gear set
gives some people a chance of gaining alot while loosing little

lone crescent
#

Gear of skill based matchmaking is a cancer to gaming, you are forced to tryhard every match and you could never play a chill match

chrome steppe
#

If you have GBMM everyone will have the same Gear, so why Gear up if you will be facing the same difficulty of opponent either way

#

There are better solutions to the problem of pubstomping

terse pier
#

That's not how the system should be implemented, it should be based within a range that the devs can adjust and test out

chrome steppe
#

If its so loose that it's not noticeable then why even add it

terse pier
#

because going on a naked character and getting matched against a stacked 3 man in purples is a terrible player experience that any PvP dev would recognize as an issue

chrome steppe
#

Having people more geared than you is absolutely fine anyway, it gives you more opportunities to make it big, and after team fights good loot is left over to take

terse pier
#

it should be an opt in, like many games have a skill based MM checkbox

chrome steppe
#

You just have to play differently of you are less geared, you can't queue up naked and expect to not get your ass beat

terse pier
#

because I agree it's fun to go in as a shit character in greys and try and get geared guys
but if I want a fair PvP experience I should have that option

lone crescent
#

What's the purpose of high roller then?

chrome steppe
#

Opt in systems are completely pointless and a total waste of dev time

terse pier
#

access to better loot, much higher risk and higher reward, as it is currently? I don't see that changing by gear based matchmaking, it's still heavily incentivised

chrome steppe
#

So few people actually even know what settings are

rough elm
#

Why gear matchmaking comes in the mind ? Haven't people thought that maybe gear itself needs some adjustment
or maybe give certain debuff's if u reach certain threshold that is considered too op to take out for low level players ? Fighters with with 80% dmg reduction could receive small debuff like concussion if hit around with two handed weapons ? Or a wizard who has too much magic power , could receive movement speed debuff by -5. Few examples but i seriously think it's possible to optimize gear that having end gear items still would be op , but at the same time giving far move chances of beating OP players with green-blue gear as solo or as a team.

chrome steppe
#

Why would you want better loot if everyone you fight will also have better loot, making it meaningless

terse pier
chrome steppe
#

Fighter does not scale particularly hard

lone crescent
#

In every game with SBMM playing unranked is trash cause sometimes is even more difficult then ranked

You are forced to change game if you want a chill experience, but most of the games have SBMM and you are stuck in the loop of tryhard every match

terse pier
#

Man they literally have access to 92% damage reduction and have second wind which is arguably one of the most imapctful skills in PvP

dense solstice
#

change the trade system to a listing system rather than spending half my time in trade to sell something

chrome steppe
#

This entire argument boils down to skill issue. I'm not going any further here

terse pier
#

LOL typical elitist dark and darker player response

#

wanting the game more enjoyable and balanced = skill issue ofc

lone crescent
#

For Fighter they just need to adjust Armor Rating with diminishing returns, atm it is just insane

The cap should be around ~70%

rough elm
#

Falchion needs a nerf , most tankiest fighters i seen are running shield and a falchion. Falchion is two handed weapon in disguise. Very fast , 3 shots anything , even white falchions are better than some blue other weapons. Reduce damage for falchion by -3 for all rarities , then using arming sword , and especially viking sword which is trash tier would make far more viable options

lone crescent
#

And I don't mean a hard cap, but a soft cap

jovial swan
#

Hear me out on this:

[The Proving Grounds]

A new map set within the ruins of a large and elaborate church and its outdoor gardens, the Proving Grounds is map unique to the game due to it being a PvE-centric map where players do not lose their gear upon death or leaving. The Proving Grounds is instead a death battle-style mode where players can battle to their hearts' content and leave with new experience in them.

There are areas where players can enjoy PvP against monsters to really tighten up their skills in handling these devilish creatures, too.

Up to 15 players can play in the Proving Grounds at once.
Teams are also capable of playing in the Proving Grounds.

Changes from the base game:
-Dark Swarm does not appear in the Proving Grounds
-Players can respawn after death
-Players can select their perks, skills, spells and/or music at the Spawn Zone
-Players can pick up any supplies, weapons and utility items of all rarities in the Spawn Zone.
--Note: These particular items are lost upon leaving the match.
-Players can access their Stash.
--Note: These items will not be lost upon leaving the match.
-If you drop an item you came in with, it will automatically be put back into your Stash.

chrome steppe
#

Readjust the AR curve to be exponentially harder

terse pier
chrome steppe
#

And patch the physical damage reduction enchantment to not be a flat increase because that's what's breaking the system

#

Increase wizards spell recharge when resting speed.

terse pier
jovial swan
chrome steppe
#

Sounds pretty pointless

terse pier
#

Now that is a good idea, a hub world at least with traijning dummies, maybe the marketplace being and actual marketplace

vagrant rivet
#

I think I speak for many people when I ask for a friends list, we have a block option but no add

terse pier
#

Sure it's "pointless" but they already have a tavern map that isn't in the game anymore

glacial sphinx
chrome steppe
#

The tavern is gonna be added as a test area

#

95% phys reduction isn't even a problem. Its a very niche build

jovial swan
# chrome steppe Sounds pretty pointless

It has a point. It gives players a reason to want to go and find the gear that they've tried in the map, and allows players to hone their skills in PvP, PvE and PvPvE settings.

ruby hound
#

Suggestion;
2 man party Crypts/Ruins.
Discuss.
faithful9believer

chrome steppe
#

It's very expensive and arduous to make a 95% build, and it's not particularly strong, almost every class has a way of coping against it

jovial swan
chrome steppe
#

Rogue weakpoint
Warlock magic damage
Wizard magic damage
Fighter can use a crystal sword
Barbarian reckless attack
Bard has armour reduction song
Cleric has dps spells
Ranger can just run away

glacial sphinx
ruby hound
# twilit anvil Ruins

Think that's a good idea though? 2man party max size, different ques from the 3mans.

restive island
#

duo mode is a must

chrome steppe
#

What 95% needs is a better indication of gear levels from armour. Make grey armour visibly look rusty just like weapons do

ruby hound
#

I'm curious what people think, and maybe we can all suggest it a bit more.

twilit anvil
terse pier
signal vine
#

Kinda hope they had a point/prestige system. Prestiging gives you 1 point to upgrade perks/skills/attributes

lean mesa
#

Fighter needs buffs and new perks/skills badly, he has very few choices there, he's not versatile once built and he doesn't excel at anything except tanking with $$ gear

chrome steppe
#

No they are not negligible what you are you talking about. You have moved on from 95% to cleric being op

#

All of those abilities enable classes to take on a 95% fighter effectively and kill them. It's very very expensive to make a 95% fighter which can be countered so easily

chrome steppe
#

If the fighter has a cleric too, then you are trying to take a 2v1 against better geared opponents, what do you expect to happen

terse pier
lone crescent
#

Barbarian is a good example, reckless attack is a trash ability that you are forced to use in case you encounter a 95% reduction Fighter

chrome steppe
terse pier
#

A bad skill

chrome steppe
#

Besides, other than those abilities, not every class has to have a hard counter, but they have ways of coping against it

lean mesa
#

95% fighter is :

  • slow
  • expensive
  • has shit magic res
  • has shit dps

It's good for crushing noobs and high roller mobs. That's it.

flint pollen
#

How do I make a suggestion?

chrome steppe
terse pier
#

lol fighter is the next class getting nerfed just watch

chrome steppe
#

SerGregg every argument you make is a skill issue.

ruby hound
terse pier
#

every thing you say is zzzz make some actual points

chrome steppe
#

Have you even met a real 95% build before

#

You can't just go wack everyone with your grey falchion and complain if they don't die when they are better geared

lone crescent
signal vine
#

All they have to do with fighter is fix his perks. like swift gives you 4% move speed max

terse pier
#

hahahaha

fiery jolt
#

Why is corpse buffing a thing? so many times i wanna haste/invis, look at the ground and a random dead mob gets the buffs....

chrome steppe
#

You don't make any good points yourself, you sound like a child

terse pier
cloud iris
#

How do I submit a suggestion in the d-and-d-suggestions?

chrome steppe
#

The only real rebuttle you've made is a nuh uh

lean mesa
terse pier
#

im dipping out because this isn't a discussion lmao

chrome steppe
#

You haven't made any points yourself. You just said that the counters to 95% are invalid because ???

terse pier
ruby hound
chrome steppe
terse pier
lone crescent
#

95% Fighter is fast af with sprint, have ranged option, good damage and access to powerful skills

Barbarian is so slow he can't catch enemies, has low armor and almost no ranged options, he has big damage but can't hit the enemiesKEKW

Fighter outclasses Barbarians in everything except damage

chrome steppe
ruby hound
terse pier
lone crescent
chrome steppe
#

95% armour actually decreases magic resistance making them more vulnerable

lean mesa
#

You're literally saying that if you have skill you can outplay ppl with a tank build. Duh. 95% is not weak. It's just not op, and it's the only real thing fighter has going for him which makes fighter weak af overall.

@ruby hound

terse pier
#

fighter is not weak overall, they're the best class in the game after the bard nerfs

chrome steppe
#

Nobody said that

terse pier
ruby hound
cloud iris
#

It would be great if the trade filters had an AND condition instead of everything being OR. Example: if you click true physical or additional magic damage, it will show items that have either or. But there's no way to search only for items that have true phys AND additional magic

rustic breach
#

we need a duo que

lone crescent
#

Fighter is the best melee class atm

Barbarian is weak compared to Fighter and his skills are trash

terse pier
chrome steppe
#

You specified the 95% build which I was arguing against. Pick a lane

chrome steppe
golden vine
#

Do you think bard should be buffed when playing as a solo to offset the nerfs caused by abusing it in groups?

lone crescent
#

In PT4 Barbarian was op just for oneshot and in PT5 he was op just for achilles strike, now that they nerfed both and they nerfed his agility too he is the weakest class.

Even Warlock performs better then Barbarian

chrome steppe
#

Fighter isn't broken overall

lean mesa
golden vine
chrome steppe
#

Fighters just like pretty average which makes sense considering that's what he's meant to be

terse pier
#

Fighters are currently the best class in the game because
can use every single weapon (at diminished dmg)
can consistently heal for free
has access to second wind, best PvP skill in the game arguably
beat barbarians in PvP most of the time, with access to better weapons
also has the option to stack armor or magic resist

lean mesa
lone crescent
#

Barbarian instead is the weakest

terse pier
#

Barb is weak af

chrome steppe
#

Barb is just different to fighter

golden vine
ripe haven
lone crescent
#

@terse pier i was arguing about it in Barbarian chat and a dude told me "sheet your weapon and use punches" lol

chrome steppe
#

Barb still has the insane DPS

ripe haven
lone crescent
astral reef
#

I really wish they would add more character slots. There's 8 classes and only 7 character slots

chrome steppe
#

His movement is lacking after the nerfs In PT5 because he was broken OP in PT4. Barb being strong is more toxic than fighter being strong

ripe haven
#

with the francisca slow finally being balanced, id be okay with giving barb 3 franciscas

valid crescent
#

Cool but you cant use this dps without a wizard's hast or an unskilled oponent

lean mesa
# terse pier Fighters are currently the best class in the game because can use every single w...
  • every single weapon is useless if the dmg is reduced. Weapons are for dmg not stat sticks
  • "consistently heal for free" victory strike is an awful heal
  • second wind is good, but his other skills aside from sprint and adrenaline are awful. 3 skill class
  • barbs counter tanky fighters and have much better chase as melee. Fighters get kited hard.
  • armour is the only thing fighter has going for him lategame
chrome steppe
#

The issue with barb is it feels really bad to play against when he can one tap everyone. I feel like his class direction is annoying to balance

ripe haven
valid crescent
#

We have to play horseman axe to be relevant puting the 2h weapons into pve ones used to break doors and chests

ripe haven
#

big old sour puss pie.

lean mesa
chrome steppe
#

Barb can be extremely oppressive so it's a slippery balancing slope

lone crescent
lean mesa
chrome steppe
#

Maybe give them more Franciscas to help them close gaps. A movement speed buff is too dangerous

rough elm
#

Victory Strike the spiders and u get half of your HP back , kinda tarded but it works XD

ripe haven
#

victory strike is actually very OP for a pve fighter.... which nobody wnats to play

lone crescent
exotic orbit
#

wonder why no one wants to pIay pve fighter in a pvp extraction game

chrome steppe
#

You have to use victory strike to get a kill 10 times per game just to match second wind lol

ripe haven
#

thats a little much, but its not atrocious

chrome steppe
#

I don't see an incentive to use it over second wind. It takes a ton of effort to get value out of it at all

ripe haven
#

bring victory strikes cooldown to like 12 sec, and then people will start taking it consistently

terse pier
lean mesa
golden vine
chrome steppe
#

Doesn't it have a crazy long CD?

terse pier
rough elm
#

If u know how much monsters have HP , and u know weapon damage u can always count on the last hit and u always get heals. Sometimes u don't meet anyone for like 5 min that's enough to almost fully heal. I just kinda wish victory strike would give more heals if u hit the last shot for a player not a monster.

ripe haven
#

the problem with the meta is that there isnt any variation. the other abilitis need to be as broken as the good ones. who ever takes PERFECT BLOCK and means it?

lone crescent
#

@lean mesa full plate Fighter moves faster then a grey Barbarian and sprint gives +50 move speed while Rage only gives +15

"Fighter gets kited hard" come on...

lean mesa
chrome steppe
#

Sprint is not a skill issue, sprint is an incredibly strong ability. It enables the use of plate armour and allows the class to close gaps

terse pier
#

yeah I think everyone can agree too many classes have one or two good combinations of skills + abilities leving 80% of their kit unused

ripe haven
#

sprint is broken strong. its essential on fighter

chrome steppe
#

Without sprint plate fighter will be literally unplayable.

terse pier
#

it's a good option but it's not a mandatory pick

valid crescent
#

sprint is good it's like saying dont use rage unless you are unskill lul

ripe haven
ruby hound
brittle jasper
#

sprint is fighters spell memory hes not viable without it

chrome steppe
#

I run adrenaline boost sprint sometimes with a slayer build, it actually slaps

terse pier
#

imagine crutching on a one use movement ability when you can just position well all the time

ripe haven
chrome steppe
#

Sprint isn't a one use ability

terse pier
#

ah mb I forgor 💀

ripe haven
#

adrenaline kinda sucks NGL, you get 1 use, and maybe it works, and then you suffer miserably; same with barb blood exchange, these should not be consumable skills

golden vine
#

its a gamble

chrome steppe
#

Wdym it's on cooldown

rough elm
#

If u have like 9 pots and 9 protection pots and u know what are u doing u can remove second wind from your ability list and add something different which does indeed work , but on most occasions u prob want to run second wind + either a sprint or victory strike

lean mesa
#

adrenaline got buffed to have a cd now

ruby hound
#

The fact this channel is in a discussion about Fighters is hilarious. Half people say its trash, half the people say it's solid as is, if not a little OP in some areas.
Almost like the class is quite balanced then.

lone crescent
#

@ripe haven adrenaline rush is on cooldown now

ripe haven
#

i thot adrenaline was single use whoops i didnt notice and i didnt even check when i tried it lol

terse pier
#

still I stand by my point, I don't feel the need to crutch on sprint when you can holster weapons and shmove pretty well even in decent armor. I prefer victory strike for PvE and PvP purposes

chrome steppe
#

It's quite fun to absolutely send it with adrenaline and sprint with dual weild slayer

golden vine
#

the funny thing is the sprint gives you more consistant dmg
cuz you can stick to the enemy easier

ripe haven
#

OK but barbs blood exchange needs to not be consumable

terse pier
chrome steppe
#

Sprint is a cracked ability which is core to fighters kit. Even if you can function without it its so good

solid cairn
#

Can we please get a training ground, where you can enter with whatever gear you are wearing and test build on dummies? would be amazing.

ripe haven
chrome steppe
#

In a movement focus game the ability to just move faster is S+ tier

ruby hound
#

Why is this even a discussion lmfao

terse pier
ripe haven
#

in any first person perspective game, maintaining the freedom to manuever is essential to victory (sergregg yes)

chrome steppe
#

Victory? Is that a victory strike reference?

ruby hound
#

"Fighter is good" "Fighter is bad"
That means it's balanced. Move onto something more important like; Duo Crypts/Ruins normal lobbies.
faithful9believer

terse pier
chrome steppe
#

Buff wizard spell recharge when resting to make the class more versatile and accessible

golden vine
ripe haven
#

unless theres a specific map for duos, i not want duos on the current maps available

lone crescent
#

@ripe haven they could make something like the next 3 hits heal you, even if they make it on cooldown it's still unusable vs mobs

terse pier
ripe haven
ruby hound
terse pier
#

MAYBE fighter isn't too strong, other melee classes are too weak (rogue is fine)

lone crescent
golden vine
ruby hound
lone crescent
chrome steppe
golden vine
signal vine
#

The swarm zone needs rework. Game is so sort and fast paced for campfires and resting by the time you need to do it you are in the small ass circle

ruby hound
#

Yeah but that doesn't mean much when you can still stack so many buffs.
And the no dmg change on Din of Darkness just means they are going to keep doing exactly what they are doing anyway. They just have to play songs more often, which isn't a problem when you're rolling 3 deep.

chrome steppe
#

Both damage spells also need a range nerd to not apply through walls and floors. I'm certain this will come in the next patch.

golden vine
#

should be an easy fix
just make it sight based

chrome steppe
#

I'm sad they made classes free but refunds come later, because so many people are going to be bitching about it for the next month

golden vine
chrome steppe
#

WhErE aRe My ShArDs?!?

ripe haven
#

i want VS to earn cooldown reduction per basic attack.

weak wasp
#

Buff the longsword. Compared to the falchion, its worse in everyway. It has a slower attack speed, takes up 2h slot, poor guarding and the damage is just about the same if not less.

The only advantage it has is the riposte and slightly more reach which is negligible at best. It even has a -40 speed penality, for a longsword, thats insanely slow.
Please make it either faster, do more base dmg or make the block more consistent/ easier because right now, there is absolutely no point in taking longsword when you can just take falchion and shield to achieve even better results.

  • The longsword have pretty bad sweet spots (100-80-60%) compared to the Falchion (100-80%).
  • Only slow on hit for 17% (most 2H weapons slow for 30%)
  • Cannot benefit from any fighter perks (except for parries but you're a crazy one for trying to do that)
  • Slowed by -35% when attacking (Falchion is 30%)
lone crescent
#

I want morale boost perk to heal even 0.5% hp for every mob killed

chrome steppe
#

I disagree with longsword buffs

exotic orbit
#

damage across the board is too high a dagger shouIdnt be 2 hitting you and a faIchion shouIdnt 1 shot you with a heImet on

chrome steppe
#

As a longsword main, it's a strong weapon and buffing it is unnecessary. Just nerf falchion

#

@weak wasp the only reason to use longsword is for the riposte which is a super strong, quite risky play. It's nice

golden vine
lone crescent
weak wasp
chrome steppe
#

Falchion is too strong tho it's undeniable

weak wasp
#

Just of said either nerf falc or buff / change longsword move speed

chrome steppe
#

Maybe give it +5 move speed because you are extremely slow.

golden vine
vocal lodge
#

NICEE THEY NERF THE BARD. A BARD WITH BLUE ITEMS LET ME WITH 10HP . JUST WITH SONGS NO EVEN A HIT. MAKE NO SENSE

chrome steppe
#

💀

lone crescent
#

Falchion is insane

astral reef
#

More character slots please. There's 8 classes and only 7 slots

chrome steppe
#

I want like 12 character slots, please

vocal lodge
#

i was full gear blue full set and he just play songs and kill me like nothing he was like 10 meters away. i lost everything .

chrome steppe
#

It's not unreasonable to make a couple extra of your main class for fun, for names, for hardcore, etc

unkempt plinth
#

Increase the amount of slots for characters so we can have all classes.

astral reef
#

^

#

At least have 1 slot per amount of classes they have 7 slots with 8 classes is so frustrating

solid moon
#

Rangers outclass rogues in the dark (tracking perk). Give rogues some kind of cat eyes night vision perk so you can play around with the lighting mechanic more. Make your own funhouse of darkness and stab people in the back as they try to turn on torches

astral reef
#

@dawn grotto

bleak dagger
#

when will we be able to purchase more stash tabs?

final charm
chrome steppe
#

That's the problem lol

bleak dagger
#

what do you expect; spamming fireballs nonstop?

chrome steppe
#

Base wizard has a hard time, and I'm not saying to make rest as good as meditate, but make it at least usable. The current rest speed is atrocious

chrome steppe
#

It could also be a perk to increase rest spell recharge speed

#

It should still be slower than meditate, around the speed of playtest 5 day 1.

edgy arrow
#

honestly

golden vine
chrome steppe
#

It doesn't actually make wizard much stronger as a class, it would simply make it easier and more fun to play

#

Having the other ability not locked on meditate would make wizard less one dimensional, especially to the poorer or solo players who don't have a bard to pocket them

edgy arrow
#

i personally like meditating it feels very immersive

lean mesa
#

Fighter skills and perks need rebalancing. Too much power concentrated in 2 skills - sprint and 2nd wind. Victory strike is useless unless you're abusing it with a crossbow in which case why aren't you a ranger. Non-tank perks are too weak and broken.

  • Nerf sprint, buff the armour movement speed penalty reduction perk (20% -> 25%)
  • Nerf second wind, add a survivability perk: resting restores health 2.5x faster
  • Fix combo attack, it's bugged. Increase duration to 2.25s.
  • Add a perk tailored for heavy weapons: attacks with weapons above X impact power slow the enemy.
  • Buff the Breakthrough skill: reduces movement speed penalty while swinging weapons by 50%, reduce cooldown to 16s.
  • Remove adrenaline spike perk, it's useless. Buff it hard and give it to barb
  • Add a new perk Grit: getting hit does not slow movement speed, cooldown 5s.
solar falcon
#

give rangers campfire back. I never see anyone using them or even used ones left over. no one's buying from woodman man

chrome steppe
#

I hate rangers lol

fossil lily
#

a place to test out our gear outside of the run would be nice like a sandbox area with training dummies so we can work out damage

chrome steppe
#

They're working on that

valid crescent
fossil lily
#

also stash upgrades? potion rack quiver for archers?

edgy arrow
#

give us 1v1 arena with no gear loss

fossil lily
modern echo
#

gives us a training range so we can test damage among other stuff , the time in the lobby isnt enough

fossil lily
#

how about practice mode for when updates put the server down for 2 hours so we have something to do

edgy arrow
#

yea just make it the lobby area

short creek
#

Simple suggestion yet really important one. make healing- buffing players give EXP. cleric bards are most diffcult to heal cause the game rewards only whoever kills a target leaving supporting classes with 0 exp at end of most runs

chrome steppe
#

Maybe not buffing or healing, but maybe assists

lean mesa
#

Increase vertical and horizontal FOV while blocking with shield

chrome steppe
#

Otherwise that's just promoting constant spam with a bard pocketing for huge xp gains. They don't do fractional xp do even if it was 1xp that'd be huge

valid crescent
fossil lily
bleak dagger
#

like gaining exp is a problem at all...

short creek
# valid crescent maybe for bard but cleric is one of the easiest class to xp you kill a lot of mo...

yes but thats not how you meant to play. cleric is a support class. i should get reward like a rogue hitting headshots on enemys. i need to hit the target while also moving to heal, we win fight cause i hit my skills so its only fair to give me exp because i'm good at wat i'm doing. makes no sense for a cleric to do "solo" runs and farm mobs so to lvl up faster then die and repeat. that's not what a functional gameplay looks like

ripe haven
#

I love cleric. A PvE cleric can carry smol leveled friends up to 10 pretty quick

bleak dagger
ripe haven
#

There's two types of clerics tho judgement pvp cleric and blast skeltons PvE cleric

valid crescent
ripe haven
#

You do xp in dungeons killing people.

uneven osprey
lone crescent
#

Killing players gives 0 exp

valid crescent
bleak dagger
#

did someone also notice that falcions seem a bit broken?

modern echo
#

falchions are broken guess theyll nerf bards again KEKW

rancid pebble
lone crescent
#

PvP gives 0 experience, it doesn't make sense to get exp for healing

valid crescent
lone crescent
#

In PvE you don't waste your time healing, you are not supposed to take damage by mobs

valid crescent
#

this too

#

did one kill with drum achille but not torch throwing yet

short creek
ripe haven
valid crescent
short creek
valid crescent
solid moon
#

How do you make suggestions with the bot

lone crescent
#

You get exp by killing mobs and bosses, opening chests, opening portals and escaping, everything else doesn't give any exp

ripe haven
#

u get XP from kills ONLY in the crypts. it doesnt work on gobs or ruins right now; not sure about inferno ive never seen'd another player in heck with me that wasnt in my party

placid saddle
#

how does one can the ability to post suggestions

jaunty mason
#

PLEASE ADD ENOUGH CHARACTER SLOTS TO MAKE ONE OF EACH CLASS ~~ INSANE YOU COULD BUY THE NEW CLASSES AND NOT MAKE BOTH

spiral rune
#

Can we please get an auction house, this trade chat spam is miserable

ripe haven
#

wat is even the point of free warlock if i already have all the other classes; we need an additional slot

dapper crescent
#

Could someone make a suggestion for them to add a goblin bank(another stash), where we can store all our gold? High rollers especially desperately need more stash space, so the goblin bank could passively consume like 10g per run and it wouldn't be a problem.

knotty shell
placid saddle
#

i like that

#

it should cost 10g to stay in for 20 mins

runic musk
#

can i link suggestions here?

dapper crescent
#

The only issue with that is that we'll only have the same classes playing during early wipes

runic musk
#

could be a permament unlock, as a new player its nicer to ease into a game

dapper crescent
#

Then new players are forced to fall behind in fresh wipes

#

Like imagine we get an insane RTS player starting a fresh wipe, and he's not able to play the wizard or warlock, or whichever class he would go absolutely crazy on.

People gotta find the classes they enjoy, and if they don't enjoy the class they're playing, they're probably gonna quit early.

woeful fog
#

heh would be cool if you team up with a bard the main theme changes too

woeful fog
modest sonnet
#

how about this: when balancing characters with support abilities, consider only decreasing the effects of these abilities when applied to allies.

Character nerfs because of their impact on 3v3 lobbies are super annoying for someone like myself who is primarily a solo player lol.

bleak dagger
#

Please let me buy more stash tabs

unkempt plinth
#

This patch killed the bard and all the fun. Thanks no thanks...

slow sundial
#

Please add the ability for more characters, i unlocked all characters and i cant even have all of em created. Can only have 7 slots while there's 8 different characters

vocal lodge
#

NERF THE BARD. HE KILL MY SQUAT JUST WITH THAT SONG MAKE NO SENSE. HE WAS 10 METERS AWAY NERF THE BARD!! MAKE NO SENSE

soft hatch
#

I will pay 5 bucks for the haircut dlc

amber fossil
#

MORE STASH PLEASE

#

At least rare containers that you can buy or find to store

pallid sparrow
#

add report button for duo in solo

elder stone
pallid sparrow
#

@elder stone I don't see how VOIP is going to help against guys fighting in full-armor duos in single-player matchmaking. Personally, when I go solo, it's to avoid that

golden vine
pallid sparrow
#

Two beginners helping each other is one thing, but here I was rogue and there was a fighter and a warlok side by side before I got to the room. Without necessarily trying to kill them, with the starting stuff. I'm not necessarily looking for that, but in the case of some people trying to tag together solo, is that normal for you?

hoary dew
#

instead of constantly changing the duration of wizard invisibility because noobs can't use it, make it so it slows you down like 30% during the 7 seconds duration

golden vine
pallid sparrow
frosty vale
#

They need to fix Warlock spell hit reg

terse pier
tulip hill
glacial sphinx
#

its a terrible suggestion tbh that would ruin the spell. Its not a "superior" stealth it has a completely different purpose

lime pilot
#

Rework the bard, he went from dogshit to overtuned to dogshit again

tulip hill
frosty vale
#

Bard is still OP