#suggestion-discussion

1 messages · Page 140 of 1

gentle blade
dreamy oriole
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Ty

golden eagle
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can I use suggester bot?

frosty juniper
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No traps will stack with starter ones, rest i think stacks depending on quality (gray, white, green, blue) @dreamy oriole

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Havent played ranger this playtest tho so idk if its not working properly

dreamy oriole
devout garnet
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I still can't get in? Can everyone else?

cedar thicket
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Let me be able to press enter to login, please... I hate doing it with mouse

shell charm
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They should make arrows take up less space, or increase the stack size

tender locust
shell charm
eternal gate
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why does it say theres a syntax error when I try to download hotfix 2?

grave condor
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Why did the devs just not create a simple launcher for dark and darker? just like escape from tarkov has? is it for legal reasons or what?

lusty wren
grave condor
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It does not take effort to make a launcher... that is why I'm wondering. These guys are experts at C++ also.

main mason
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I would love if they'd decrease the time it takes to raise a shield after an attack. It's such a bummer when it is literally a millisecond too slow to block an attack.

sharp anchor
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No reason for archers to one hit kill

lusty wren
noble flint
keen root
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I would love if skeletons couldn’t kill me through a wall

grave condor
dusty wagon
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They don't have that kind of money to pay for a launcher...

silver wigeon
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Rest should recover fighter second wind. change my mind

glass coyote
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Crazy suggestion: FIX EU SERVER

lusty wren
keen root
golden eagle
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I want to suggest leaving an option to have pixelated graphics like now for ppl with old graphic cards. In my opinion such style looks cool

silver wigeon
maiden tinsel
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looks like im playing minecraft in 3d wtf is this shit

random totem
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uh when i update the game and login it says invalid game version sill

lusty wren
silver wigeon
lusty wren
silver wigeon
lusty wren
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If one needs to ask the question id suggest playing the class a bit more to come to your own conclusion 😉

silver wigeon
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ive mained the class for 3 playtests, im asking your opinion

odd forge
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Survival bow really needs a buff lol

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because rightnow the only way your survive is without using the bow lmao

heavy sage
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Give the Jokester perk to Bard, not Rogue

visual arch
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i downloaded it all i keeps saying Servers are down Cant Connect Quit Game helps pols

frosty juniper
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rogue did need something tho to be brought in 3mans

honest blade
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take double jump away from rouges

glacial zephyr
silver wigeon
warped radish
heavy sage
candid parrot
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Rest should restore 2hp per second instead of 1hp. Maybe even more, but test out 2. 1hp/s is just way too slow with the pace of the game. Don't change like total amount of rest or anything like that just make it so you dont have to sit there for a full 35 seconds to heal it.

ancient jacinth
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servers down right?

somber halo
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You should have ONE character option only. live by it. so there isn't AlexBARB, BobWiz... one character per account. Gives more meaning to whats in the stash as well as your reputation in groups.

long bison
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disconnected and cant reconnect? friends still in the session?

lusty wren
# silver wigeon ive mained the class for 3 playtests, im asking your opinion

Well I think its obvious already, but its a very strong heal that can change the tide of battle. Its already very strong and is replenish able already. If you make it more available you have to nerf it. Id much prefer just having cost to replenish

I also think its flawed logic to say "one class can why cant fighter" different classes have different ways of balancing them

warped radish
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ROLL BACK!

crystal osprey
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anyone help with downloading this thing again?

silver wigeon
mellow acorn
lusty wren
undone grotto
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Would be cool if you could load into one particular map (forest?) with a random gearset kind of like scavs from tarkov. Nothing fancy or green/ blue etc. But different weapons. If you get out you get to keep the kit you're still holding and what you looted but there's a cooldown on how often you can queue it to stop people spamming only it.

silver wigeon
lusty wren
somber halo
mellow acorn
somber halo
hallow anvil
mellow acorn
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L Idea

patent stump
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Brazil server working perfectly

mellow acorn
south cliff
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I'm sorry to have to ask these questions here again,. but the main chat is unliveable.

When will the playtest end? 19/4 as planned?

uneven violet
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barb is to weak for solo

lusty wren
potent wigeon
trail ore
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Ranger reload should really scale with the number of arrows being reloaded, incredibly annoying shooting once and having to go through the whole reload animation just to reload that one arrow

storm gyro
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i suggest removing all forms of crossbow skeleton, they dont add anything to the game

storm gyro
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aside from trolling how can you justify their existence

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one shots wizards rogues and even clerics sometimes

scarlet temple
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NUDITY

frosty juniper
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the spear skeleton tho xD thats fkd for real unless youre a ranged

storm gyro
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was in high roller playing wizard , peek a doorway, instantly dead to crossbow is worse IMO (full health too

hollow wharf
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Update wrecked my graphics. Antialiasing on low looks like a ps1 game. AA on high and everything is blurry.

granite plinth
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true, new UI is kinda shit

obsidian moth
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I think there being an audio que half a second to a second or so before the lockpick fast time event starts would be really nice. Nothing big, but maybe a couple clicks of the lock moving

late adder
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I'd like to suggest a change to the archer. I'd like to try and play him more but I feel the projectiles don't fly accurate to how weighty the game feels. I do know about the ability that can be used to buff arrow speed and something else as well however, I feel having to spend a very valuable slot to just be able to compete against others seems a bit unbalanced. Maybe a base increase to how the arrows launch depending on the bow used would be a nice change. If that's too complicated due to all the weapons, maybe just a base increase that isn't as high could be blanketed over all the bows. But only as a passive ability for one of the 4 slots allowed. Open to criticism on my opinion.

granite plinth
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the thing i miss the most tbh is seeing everything on my belt

desert hearth
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How do I post on the other suggestion channel?

tardy hare
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Build version is incorrect? Already patched and put the patch in with my game directory

glacial zephyr
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Damn why is hide so trash

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Please atleast 20 steps

pulsar lava
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It is alpha

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The "criticism" is an opinion, personally I like the new UI much more

rough elm
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idk if someone has suggested but able to use bandages while resting ? Cuz there were way too many times i wanted to use bandages while resting lol

tawdry fog
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LOL all the lobbies are are rogues. literally had 3 3 mans jumping around the the roof map fighting xD

fading kindle
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the game is way to dark now
and the game is somewhat blurry
and its stuttery

rough elm
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Weirdly stuttering is completely gone now but the blurriness bro i feel it's changing between res scales to 80-100 literally needing glasses (And yes max possible graphics no upscaling no sharpness filter etc etc)

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Before i had to literally put settings on low-medium and even then it was still stuttering

zenith lily
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I wonder why bard has 2 skills with songs and only 4 songs to play.
I think that this class has a huge potential as combat support. I think he needs a song for debuffing monsters only, and some song for debuffing enemy players would be useful too.
In current form bard is just too weak. Anything he can do a wizard, or cleric can do better. He does'nt have his own niche.

wintry heart
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what u mean? cleric cant play songs

granite plinth
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Guys why is cleric solo soo weak? Its unfair he needs buff

zenith lily
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He can heal, protect and buff teammates. Now he can also debuff enemys movement.

rough elm
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Bard needs just a bit less crowd control and more combat potential

zenith lily
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A team with bard is basically a team of two with a little movement speed bonus.

wintry heart
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Speed is ok, and the regen song saves you a lot of time maybe a song for armour buff or skills cdr

zenith lily
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Song of armour sunds great. It could also work as perk, like war song.

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i dont remember the name of this perk*

wintry heart
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For me bard team playstyle should be slow, like buff to win long fights not to buff up and one shot people

zenith lily
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As i said a little bonuses for teammates cant compete with cleric who only heals his barb/fighter.

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Wizard can play with haste and give the same speed bonus as bard, AND hes not useless in combat.

cyan orbit
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Yeah

deep kelp
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You don't actually seem to know what you're talking about.

zenith lily
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Why

deep kelp
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Bard is a huge counter to any spellcaster (including cleric) and the buffs genuinely make fighting way better for their allies.

zenith lily
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Last i played wizard vs bard he silenced everyone, but not me. As a wizard youre not in the frontline so i dont really understand how he can affect me.

deep kelp
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That's a bad bard not a bad character.

zenith lily
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So you mean by that he had to go before his barb and silence me so my teammates can kill him?

coarse vortex
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Can the TaverMaster please sell lutes?

desert hearth
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Unpopular opinion: Remove double jump from rogue and focus more on rogue stealth mechanics. If any class should have double jump it should be ranger. Or just remove double jump entirely.

fair pawn
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Just give rangers a quiver

zenith lily
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I really like to play bard but hes just to weak to compete.

deep kelp
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If you're playing Bard, it should be assumed that you have a frontliner with you. That frontliner and you should be using speed to get on the backline.

coarse vortex
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I have been taking a bard into the goblin caves for 2 days... they are a blast

zenith lily
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Id like to see this class be as usefull as cleric or wizard in a team.

fair pawn
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Bard is just a class to troll and make friends

deep kelp
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I'm sorry you feel that way.

zenith lily
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@fair pawn in current state +1

rough elm
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Yeah most bards are bad and almost every bard i encountered was killed very easily or they being friendly cuz knowing they won't able to do anything however with bard with good comp was somewhat a problem i will tell you that

coarse vortex
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I am not singing you a song in solo, that is mob CC... I am 2 hand rapier and short sword all day

rough elm
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oh ye bard in pve is like op

zenith lily
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Anyways more songs for bard to choose would a good thing.

fair pawn
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Has anyone notice that the hit reg is not correct rn?

coarse vortex
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They are just rogues from the first few play tests

fair pawn
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Is that due? To the peer to peer data? And not the server data

vivid comet
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Suggestion: Kill the Goblin Merchant

rapid linden
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It's so difficult to survive. I've chosen a mage and haven't gotten past the first 3-4 pve fights yet lol.

Any suggestions?

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I'm on the solo server as well..

fair pawn
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Play ranger and not a mage

rapid linden
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lol. No thanks I'm not a big fan..

rough elm
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keep pushing until u extract beggining always is hard and once u start extracting more u will almost extract every time get kills and some good shet

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Just get a crystal ball or spellbook for wizard cuz u will never extract with magic staff lol

rapid linden
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Thanks, Epix.

hollow lantern
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I played with one really good bard on day 1. He would go out ahead with speed buff and cast chaotic dissonance in a room. Mobs would attack each other, then we would go in and finish em off. They aren’t very useful for pvp though so you’d better have a team that can fight.

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I think staying ahead of the team in pve as a bard is the play. If you follow your team, chaotic dissonance is wayyyyyy less effective than if you’re out front. Just be ready to run

somber wind
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I kinda dislike the shield table, anyone else feel that It should be changed back? It's just odd.

idle moat
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Well my suggestion would be to do when you remove armour you acualy take more dmg ffs there is no point in having good armour in this game

tepid whale
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Suggestion:

  1. Change bard songs to not always require inputs on the same beats. Adds variety and makes the songs more fun and engaging.
  2. Increase the tempo on accelerando and peacemaking. It's not fun for non-bards to have to memorize what spell does what, and when more songs are added and you won't know what every bard has prepared, it'll be very helpful to know that, "Quick tempo means dangerous, slow tempo means utility."
dull linden
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Revert the torches make torches great again

atomic bear
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nerf crossbow skeleton

jaunty wadi
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way to dark now it was allready bad lighting please take that away

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i dont understand how the devs could posible come up with such a stupid idea to make it even darken, game in unplayeble right now absolut garbage, what a major mistake

idle totem
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No this extra light is awful. Keep dark and darker dark haha

rare juniper
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can we open a trade chat on discord

astral flower
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I love rogue and am a rogue main but outside map needs to be fixed its 100% just rogues and rangers on the walls shooting people and its ruining the map tbh

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Also the lighting is a big killer right now. Im also being seen in completely dark rooms with no torches and people still see me.

raw oriole
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They should add something like scav run, i just got jumped by a full purple/blue team on normal run, half their loot was green and blue potions/bandages

jagged cypress
idle heart
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Suggestion:
Add some form of "perch stamina".

Right now, you can easily safespot monsters by standing on small inclines or wall affixes such as torches - which while fun - makes PVE too trivial. There are also some unintuitive spots you could stand where nobody would look.

Perch stamina could be a stat tied to agility, where standing on too small surfaces for X amount of time, would cause the character to slip off, in a similar fashion to when standing on monster' heads.

(Monster safespotting may be fixed in another way than my suggestion, in which case perch stamina might be redundant.)

jagged cypress
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This

tall current
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After playing the game for a couple of hours now, I really do not like the idea of a Battle Royal dungeon crawler. If able, I along with alot of other players would enjoy having a seperate gamemode to where we can crawl the dungeon and actually explore it without the need to watch for the circle closing as well as other players. Although PVP "Sells", not all players wish to experience this Medieval Fortnite battle royal. So far its a good game mechanic as well as visually, but I along with the other 2 or 3 parties I have played with do not like the PVP aspect along with the Closing ring.

My Suggestion: Make 2 seperate game modes, one that is your PVP/Battle royal, then the other make it a freeroam PVE gamemode. This will allow people of all mindsets to really enjoy the game you have produced.

Thanks!

tardy hare
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How to fiz blurry settings

vocal tide
tall current
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Imagine being toxic in a suggestion tab

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especially when a homie is just asking for an extra game mode lmao.

jagged cypress
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Lol. How is he being toxic? He just pointed out you are looking for a completely different game

tardy hare
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the graphics were fine before hotfix and now everything is blurry

vocal tide
jagged cypress
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Like just go play D&D with your friends if you want what you're asking for. You can have anything you want that way

vocal tide
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"Hey, so after playing call of duty Modern Warfare for a couple of hours now, I really do not like the idea of a Modern shooter. If able, I want a gamemode with the same maps but ww1 guns, like very slow paced rifle gameplay with trenches and maybe a Mark IV. I hope this can be implemented asap thanks 😄 "
No, find another game

deep kelp
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Yeah sorry @tall current but you're on your own here. We are here for the game as a whole not the individual aspects on their own.

tall current
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Imagine being this tilted for a dude asking for another game mode lol. Also, for your comparison, Tarkov even has a no player game mode. So id just stay quiet dog, you're making yourself look dumb as hell for attacking a dude literally asking for an addition to the game

deep kelp
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I mean...you're the one looking dumb buddy

plucky otter
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Suggestion; While your teammates are looking for gear in Trade post, let the team be able to play a chess/checkers game in the lobby

vocal tide
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Addition that wastes dev time that the core audience doesn't want. I gatekeep my hobbies so they aren't diluted to the point you might enjoy them buddy.

pale bloom
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You have to fix this whole No armor fast AF but can tank hits thing. It's out of control. It should be a detriment to your overall health to have no armor on and you need to take like 2-3 hits and then die. I just watched a Ranger take 4 hits from a spear and walk away with 40% health. All they had were boots and gloves on> this is ridiculous

jagged cypress
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Nobody's mad. Stop with the profanity, and you should probably change your profile pic too @tall current

tall current
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Your probably a neckbeard so your input means nothing, "Buddy"

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I put a suggestion in a suggestion discussion, and immediately got flamed by the neckbeards

deep kelp
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Why is it...you, one person, out of multiple people, are the one that you think is right?????

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That's not a suggestion. That's asking for a new game little boy. Go download something else and move on.

tall current
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asking for a gamemode?

idle heart
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I agree that people we're a bit rude right of the bat, but the additional gamemode seems infeasible to add without ruining balance and fragmenting the playerbase among other things

vocal tide
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friend, lovely pal of mine with the most room temp dribble parading as hot takes to get 3 more players for 500 hours of dev time 🙂

pseudo sandal
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Honestly, even just removing the circle/timer aspect would be nice. There's already a million BR type games out there.

tall current
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Imagine thinking that removing players and the circle would take 500 hours, Obviously someone doesnt know anything of game development himself 😄

jagged cypress
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The circle closing in and the extracts make for interesting player interaction though. You could come to a truce with a completely random guy because you both just want to leave

tall current
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But, im done arguing with a random loser on a game chat just because i made a suggestion. Later Neckbeard

deep kelp
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Does this dude think Neckbeard is an insult? I'm confused...

lost rampart
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no shot your a real person that lives everyday

vocal tide
jagged cypress
neat nexus
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man imagine getting this feral over a suggestion

pliant bobcat
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tarkov did it

pseudo sandal
vocal tide
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It's entirely doable, entirely not core to the game, maybe as patch 1.1 way down the line when the game is good and Ironmace can spare the dev time they absolutely cannot spare at this moment.

tall current
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Its alright guys, id leave mr "Elite" alone

jagged cypress
leaden robin
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dope idea what if you could give purples to valentine for candy

deep kelp
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I like that idea tbh

tall current
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He might cry a bit more over a suggestion if you dont

vocal tide
deep kelp
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Valentine isn't supposed to be a core mechanic of the game though I don't think. He's just something for the playtest.

leaden robin
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right i thought it was big brain osuzu

neat nexus
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No, cause new people is how a game keeps going

pseudo sandal
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A pve mode is a fine suggestion. Just something they probably wouldn't add for a while.

leaden robin
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they cant get rid of candys thats such a fun part of the game and wipes will eliminate people hoarding stuff

tall current
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Thank you Darthok. Appreciate the feedback. Mr. Gatekeeper over there thinks otherwise

pliant bobcat
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i see it more as a prcatice mode, dont need to keep the loot or even have loot in it

deep kelp
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I thought you said you were moving on @tall current

neat nexus
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eventaully the current players will get tired and move on, look at league its playerbase is probably slowly dwindling. gatekeeping people unless they're awful humans is different though

vocal tide
tall current
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Its on my second monitor tbh, and I see that these fellas agree

lone spear
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Add coldown to the Rogue double Jump, that shit is Op (Even tho I main rogue)

pseudo sandal
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It's the equivalent to some BR games having a "bot mode" or whatever. Maybe take claps suggestion but add AI teams into that mode so you aren't just steam rolling dungeon mobs.

deep kelp
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None of them have agreed with you. They've actually all agreed with Elite...they said it's not something to expect right now. Good job reading only what you wanted to see though.

vocal tide
pliant bobcat
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i like that idea darth

idle heart
tall current
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LOL

vocal tide
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Yes, leave my game alone casuals reeee

worldly vault
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clans

pseudo sandal
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Either way, I don't see them adding a bot mode or pve mode anytime soon. They've gotta perfect the core game first.

idle heart
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frfr tho, i disagree with the pve gamemode addition, just no need for hostility over disagreement. just debunk why it would be bad/good if you feel that strongly about it. shouldn't take the shortcut of flaming tho

marble oracle
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Not sure if correct channel but would like if we could store arrows in stash. as a fighter it would be nice to store a few for the times i switch my perks around to be able to use a bow

worldly vault
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erection perk

pseudo sandal
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Quivers or being able to store ammo in utility slots would be huge

vocal tide
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Do I look like a redditor who debunks things while pulling up their glasses? i just gatekeep bad ideas from not getting mocked in chat, anyway I actually got in the servers cya casuals

versed marsh
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I am curious about any one else who uses the wizard to fight, has anyone found a decent way to hold their own? it seems the second my companions die i am easy bait and usually left alone in the begging of fights because my spells dont damage enough. also the skills dont make any sense in their design.

idle heart
pseudo sandal
versed marsh
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i guess im just curious if i am playing him wrong because if i am playing him right i definitely have some suggestions XD

marble oracle
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I have 10 arrows in my inventory and i want to stop using bow and go slayer build on my fighter but:

  1. it wont let me put the arrows in my stash to store for later use
  2. If i sell them they sell for 0 Gold i must spend gold to buy more the next time i want to play

Suggestion make arrows at least white quality so they can be stored in the stash for later use.

minor warren
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I think you are playing wrong I don't play wizard but my friend do and he can kill solo full squad

versed marsh
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@minor warren How? spell cast time is so long they are on me before i can get a spell off

scarlet oar
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what do you guys think about quivers for fighter/ranger but as rare loot?

hallow anvil
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Spellbook, wear lightfoot boots and drop pants, chest and helmet, they only slow you down. Prebuff haste, and cast invis to make distance

marble oracle
pseudo sandal
versed marsh
# hallow anvil Back up while charging. Also dont use staff

ok so it is a play style issue then gotcha. so as far as skills go my issue is in order to use spells solely for fighting i have to have meditation to regain the slots and i have to have memory to even choose spells. so whats the point of the other skills? that would mean i either have the ability to choose spells but have limited uses or i have to be a melee wizard

minor warren
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if you want cast faster you need knowledge if you want more power you need will look for items with will and knowledge. GOOD NIGHT

fossil oasis
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They should probably make grey pants not negative movespeed. its pointless to have

weak haven
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Rouge needs a nerf. maybe movement speed?

versed marsh
pale bloom
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Game needs class limitations in parties. You're instantly dead if a team of Rogue's unstealth and all stab you at the same time. If they pick a group fight, they immediately kill one and then double jump away to safety before picking the rest of the group off. It's funny and sad at the same time

versed marsh
# weak haven its killing my fun

I agree it really doesnt make sense to have multiple of the same type of classes to a degree. multiple fighters i understand but some equipment and skills can be cheesed in groups

rugged pilot
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Resolution scale bar come back?

pale bloom
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How do you actually make suggestions?

rugged pilot
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having to turn up settings and increase stutter and performance problems is a horrible trade for blurriness

There was no reason to remove a setting that impacts the game so hard

mild lava
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I suggest the awful graphics changes get reverted so I can actually see literally anything and lantern light casts further than 2 inches

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I've also crashed loading into every match since the patch

scarlet oar
somber wind
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I feel like 75 gold is too high for the Goblin Merchant, thoughts on 50? I feel like it's just not worth it even when you get Purples right now.

glacial marlin
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how do i make suggestion?

pale bloom
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This barely any armor and taking numerous hits meta ain't it. Change it or it's gonna be too much. Just saw a Rogue with boots and gloves ONLY take 3 arrows, a Barb hit, and 2 stabs of a Rapier with 1 heal from a Cleric. That many hits with that little armor prior to getting healed should have had him dead on the ground

uncut bloom
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We need a filter in the trade chats to filter by slot type. ie. Being able to sort for helmets. Or pants.

fair pawn
rugged pilot
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Can we get Resolution scale bar back? Increasing performance settings is just making more issues.

alpine raptor
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Barbarians should have a spinning attack ability that does 200-300 damage to all targets in a circle the size of the pyramid room in the crypt

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Only with 2h weapons ofc, with a 5 second recharge timer

mild lava
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Should be able to store bolts. What's the point of having hand crossbows if I can never use it

uncut bloom
astral flower
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Handcrossbow is cancer

mild lava
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ruins look a lot better now and you can actually see shit, goblin caves look a lot worse

dull linden
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ranger quiver and ability to wittle arrows ty

hot jacinth
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Loving the game. Miss starting out in the Tavern.

noble wave
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Can we have rangers get an extra item slot for a quiver? similar to a necklace or ring? Depending on the rarity it can increase how many arrows you can hold without it spilling into your inventory?

It just makes sense cause they already have one on their model, it just doesn't have any intrinsic value.

pale bloom
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Yeah, no, balance this no armor fast af meta where people can just tank hits or this ain't it. I'm tired of dying to Rogue's that tank hit after hit while stabbing you 37 times with only a headpiece on and they just live because you die to poison and rupture. Meanwhile, even though they have no armor on, they just get to live.

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There is ZERO penalty to wearing no armor. Just upsides. And that isnt' balanced in the least bit

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You should 100% go down to 2-3 hits with no gear on even to base weapons

rocky copper
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I just threw my hamster at the wall when i got angry and i think he’s dead

vast elk
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unarmored people do die to 3-4 hits

mild lava
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have you tried not letting the rogue hit you 37 times or maybe not missing any of the attacks you're swining at them in turn? Because you can 2 shot a unarmored rogue with like, most starter kits

granite plinth
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rogue is squishy

vast elk
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The irony is the guy saying theres no disadvantage to wearing no armor but saying it takes 37 hits to die to the rogue only from rupture / bleed

granite plinth
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glass cannon 4 sure it is fun tho my fav this playtest

pale bloom
# vast elk unarmored people do die to 3-4 hits

They don't. I've watched it 3 times today. All Rogue's and all not dying. Saw a random person in a lobby stab a Rogue twice in the head with a blue Spear and they just walked away from it. Rogue only had on a headpiece. This shouldn't be a thing

lament axle
#

I think the ai def needs to have a little more awareness, having 4 goblins chase me while theres a player just chilling in the middle of all of them even though im miles ahead of them

vast elk
#

Blue spear is doing 45-60 damage to the head. It is not possible a rogue with 90 Hp lived that.

granite plinth
#

spear kinda crazy

pale bloom
glacial zephyr
deep kelp
#

I'm not sure how likely this suggestion is to happen. But I feel like we need to limit gear power for matchmaking. There shouldn't be people in the non-paid dungeon wearing gold gear...it's just stopping any progress for any other players.

mild lava
#

Looks like a two person escape protal spawns in the final ring of Goblin Caves now. I like the change.

restive aurora
#

whatever they changed made this game way more demanding on your computer...can't have anything open now when i have DnD open lol https://gyazo.com/4e990b8d1103cb8ca082db24ae35ac6e

Peep that solid 8 fps in char select 😭 before all the broke boys tell me to upgrade i was running v rising at the same time as DnD yesterday w no issues....

lament axle
#

also archers should be nerfed, something should happen when you get close, like stun or make them run away, like what kinda goblin is gonna be firing a bow while im beating the absolute dog poo outta them, but in return they should have longer range, considering they're archers

potent rose
#

There should be hitstun thresholds for non-melee enemies, I agree. How you gonna shoot at me with perfect accuracy when a war maul smashed your teeth out 0.5 seconds ago.

Also, naked damage reduction needs to be less. I understand the value of dressing light to remain fast, but if you eat big hits, you should be dying very quickly. Currently the TTK on a naked person is barely different from someone in all white/greens that aren't plate, that's sus.

formal maple
#

Should the bard's Chaotic Discord be longer?

It barely has enough time for the enemies to start attacking each other, only 1 or 2 hits, sometimes none.

lament axle
#

another note on the bard, some enemies just walk straight at you and just dont attack

vast elk
#

The enemy will finish its current action before performing a new one when you use chaotic on them. So if they are pathing to you, they path to you then turn around. If they are mid swing, they finish the swing and so on.

arctic lynx
#

resdint evil 4 inventory style for in game inventory and stash for the love of god RedSkull

lament axle
#

they just need to take the pathing off when you start it and itd be good, too many times all the enemies just walk right at me and then dont even attack each other

open haven
#

a duo mode would be really cool

brave heron
#

Hey, how do I submit a suggestion?

granite plinth
#

u need connections like me to the warden team. good luck haha.

lavish granite
#

You need warden connections to give feedback? That's not.... great.

grand horizon
#

This is the least fun playtest so far. There are too many enemies that 1-2 shot you. Rogues are too fast and have way too much evasion abilities, bard has pretty much no equipment, many nerfs to the ranger, why not give them a quiver for the arrows and why do they still have to reload?

mild lava
#

weaponsmith isn't restocking rapier's for me?

real tide
#

May we please in the future have a 2 man group map? I really enjoy playing and coordinating with my friend but then we have to find a 3rd sometimes.

peak ermine
#

There should be a cap to the gear you can bring into non-high roller. Like no purples or higher
That or just better counterplay, cause parrying right now is unreliable and most fights devolve into dps stat checks

vapid berry
#

add a checkbox for hosts to enable auto start game when both party members ready up so game autostarts

glass ferry
#

add duos some people maybe just want to play with one friend

weary acorn
#

ruins are WAY too bright now, it's bizarre, not living up to the dark and darker name at all

late sierra
#

Weird idea, but what if shooting through a poison cloud poisoned an arrow? And shooting through fire lit it on fire, just a thought, could be broken, could be cool, meh

late sierra
lavish forge
#

🛡️ Salute 🛡️ EXTEND THE PLAYTEST!!! 🛡️ Salute 🛡️

elfin cape
#

why buff rogue? only anoying troll class getting strong...

pale bloom
granite plinth
pale bloom
granite plinth
lavish granite
granite plinth
static gazelle
#

Shields should be able to be brought up way faster than is currently shown in game

scenic garden
#

NERF THE SPELL "JUDGEMENT" FOR CLERIC

leaden dew
#

People who don't have the fifteen gold trade fee shoudln't be able to access and advertise their items to the trade post. (I can't even message them to warn them that they're wasting time)

scarlet plaza
#

The amount of people running around naked in the experimental map is insane. That's far too much power for nude people to have. Not to mention, double jumping needs some kind of cost like exhaustion from overuse or something.

novel bronze
#

Can I suggest giving us back control of the render-scale. I can't get the game to not look like garbage now.

static gazelle
#

Skills need better balancing, some having limited uses, and some having only a cooldown, but no set line on what type does, barbarians being able to rage through out the map and nearly one shot most non full rare geared players is a good example of it.

acoustic gust
#

here is a suggestion, instead of having you by default have the dark greys, have your character start naked at the stash screen, you can equip the gear you want, then there is a button that says something like "fill defaults" or something that fills the appropriate slots with the dark greys, no more dumping or selling for 0, very good QoL

lofty temple
#

torch & others light dont do light in my game

acoustic gust
#

how do you add to the d and d suggestions channel

empty heart
#

a great suggestion is fixing the asset loading so the first like 5 games i play im not rubber banding, and stuttering and hitting lag spikes like im on a pc with hamsters inside it. (no its not my pc, no its not my internet)

lone quarry
#

should barb be capped at 99 percent of your health in one hit ?

#

one shotting at full health seems a bit busted..😵

sacred hare
#

Please make a lobby for only solo players ❤️

lone quarry
#

goblin caves lol ?

sacred hare
lone quarry
#

yuppp

sacred hare
#

the heck, im outdated lol thanks

lone quarry
#

😇

bold girder
#

buff bard

lofty temple
#

same, lobby solo for all maps, and looby trio for all too, their is player who can trio in cave. all maps are cool to play and thats why we need solo match for all

static gazelle
#

Duos would be nice, gear ranking too, hard to win fights with common gear when a trio of rare and epic gear attack you

cyan crag
#

anyone know how to fix the thing where you cant reopen a chest without closing it first?

sharp heron
#

add cloaks to valentine shop for 50 candy

willow torrent
#

Should have a campaign option ( for players to have with team members only (no pvp only pve)) to learn how to play and get better before constantly dying.

mild lava
#

Add a leaderboards for goblin caves

calm pike
#

shields are still half broken, only parrying half of the attacks

granite plinth
#

Someone in general suggested a hitmarker. I kind of want to say hearing the hit sounds is enough, but it would be a nice touch!

prisma oracle
#

Why are bardic pants so bad? -5 movement speed when they could just be running leather armor for the same malus and much better defenses

granite plinth
#

I personally would like having a base loadout preference so we don't have to keep dragging and dropping stuff every time we start over after dying

arctic lynx
#

how do i submit a suggestion

livid mason
cerulean iron
#

Barbs are still way over tuned

granite plinth
coral tapir
#

Game would be better severed with a time limit and random spawning doors rather than this terrible closing wall battle royale style crap if you want it to be battle royale style then no one can come with health or gear. The circle just promotes camping period especailly by geared and lvled players. Random door spawns will promote exploration and battle encounters.

azure stag
#

does anyone else think they should really rework rogue stats compared to every class its low even the will stat is way to low compared to every class . highest will in the game is cleric with 30 rogue will is 5

turbid ermine
sweet galleon
#

bleeds should not stack as much as they do 2 rouge spam is getting ridiculous

turbid ermine
#

Skill issue, don't get hit, feetwork

abstract swallow
main crane
#

really sucks getting a full run and just not having any items in my stash

fierce cradle
#

Suggestion: Wizard spell animation time is so project and slow the reaction time for other players to dodge player spells is a very exaggerated time. In flight spell speed should be sped up a little bit

scenic pagoda
#

remove crossbow skeletons im tired of getting 1 shot 20 seconds into a game

lusty wren
scenic pagoda
#

I didnt know it was there it had 0 reload noise or charge noise

lusty wren
#

Ah found your problem. Awareness needs leveled up

scenic pagoda
#

unsure if awareness helps when no noise or animation

turbid ermine
#

Perception +1 helps

gritty bison
#

my suggestion
i am just sick of battle royale games in general, and would love to play this as an RPG so I might actually be able to gear and face a boss. PLEASE I really want a singleplayer version lol

high crown
#

Add option in trade „Slot type” if u wanna see Only hat or diffrent Items then u choose slot type and u see all items on this slot, what u think about this?

boreal axle
#

they really should do something about the matchmaking, a rogue called Sido spended all the goblin caves match in full gear just waiting behind doors to destroy people in 1/2 hits he was not even sneaking or anything

main crane
#

@scenic pagoda I was in that game we killed your cleric friend lol

proud tinsel
#

Well this play test has been terrible

proud tinsel
somber wind
#

Straw Hat and Leather Bonnet should have different stats than eachother; they're exactly the same. Same for Feathered Hat.

proud tinsel
#

i can hear the swarm and im still sitting in a loading screen

boreal axle
#

o.o

proud tinsel
#

been that way for me the whole time, im about 10 min from deleting this discord and forgetting i ever heard about this game, which I know is unfair but between bugs which happens its alpa and other players im just done

dapper comet
#

It would be cool to get a tournament ground map where it’s a bracket of teams make it have high entry like 300g and take 8 teams and have them go head to head vs eachother.

golden path
#

Here a suggestion, Have a link that better on discord. Still can't find it at all and people are playing somehow. Looked in every channel and ask but nothing. Have a channel purely for the link to download

summer storm
#

I think the One Piece fella might be on to something. We really do need devil fruit and pirate ships in this game.

turbid ermine
granite plinth
proud tinsel
fierce cradle
turbid ermine
gusty harbor
#

undo ranger nerf

summer storm
proud tinsel
turbid ermine
#

Risk reward is the name of the game and always has been

Anywhere there is a player visibly taken dominance, people will just gang up on them

proud tinsel
#

Its whatever other people will ruin your game because its fun for them so Ill move on with my life

turbid ermine
#

Stompers are the best form of profit too if you don't kill your temporary teamates for the loot

#

Mmr would just mean there is no surprise, everyone is using a close level range of gear so you never get anything massively better.

gusty harbor
# summer storm Cope

15 arrows a stack that take up 3 tiles and crossbows dont even use the same ammo is nuts. I easily use 45 arrows a run so i have to give up 9 tiles of inventory just for ammo? Not to mention spending 45 gold on arrows, and then another 30 on meds. and another 25 on pots. 100 a run just for util is absolute insanity

turbid ermine
#

Rangers need a quiver on their cape slot

summer storm
turbid ermine
#

Give up on stat bonuses for more arrows

gusty harbor
proud tinsel
gusty harbor
hard kraken
#

i cant even play highroller not because the pvp. its because the crossbow skeletons just keep oneshotting one of my teammates or myself
they headshot aimbot u while ur running and jumping perpendicular at any distance

summer storm
turbid ermine
proud tinsel
gusty harbor
#

No, I hate melee builds. Only play ranged on any game I play

proud tinsel
#

I cant go in with anything but starter gear because i load screen to death 33% of the time and starter gear on rogue is crap so I drop it all but the throwing knives anyway

summer storm
proud tinsel
#

do rangers get one?

#

I have not played ranger they dont start with a weapon though I thought so you're punching or shooting

summer storm
fallen drum
#

double jump is too over powered and fun, it should be a legendary boot item instead

proud tinsel
summer storm
gusty harbor
turbid ermine
#

Ranger still has decent move speed for mob kiting

glossy bay
#

Need +1 FIGHRE or BARB ( we got ranger/cleric ) HR * normal runs

dusky palm
#

love it when me and the boys kill 3 squads get all kinds of tasty loot out then go to sell it and none of its there. HOT garbage

summer storm
gusty harbor
#

I do

summer storm
#

Perfect, then you can take less arrows and not take almost 50 arrows per run like you said.

Problem solved.

granite plinth
gusty harbor
shy timber
#

Will yall change the collision for spiders they some times block you and make it to where you can't jump over them?

summer storm
turbid ermine
gusty harbor
summer storm
gusty harbor
summer storm
gusty harbor
#

or by removing the nerf on ranger if your only solution you can provide is dont use the bow

amber galleon
#

Also, pick your arrows back up.

summer storm
#

^

turbid ermine
#

"Use the other tools in your kit"
"No"

Chad ranger

frozen saffron
#

Ideas for Dark And Darker

gusty harbor
summer storm
gusty harbor
#

Where are you getting I dont use my sword, I said I do. I run one bow and one melee weapon

somber wind
#

Thoughts on Nioh's Untouched Arrows X% modifier as a middle ground? (X% chance to not use up an arrow when you fire it). Could just work on reserve and not loaded ammo.

summer storm
gusty harbor
summer storm
gusty harbor
summer storm
gusty harbor
#

I am talking to a wall, you dont get it do you

turbid ermine
#

You guys buy stuff before the run, I just gamble all my gold on the goblin ClericHead

summer storm
#

What do you want me to say mate?

That Archer should get infinite arrows that take up zero inventory space?

#

You're a lost cause lad. Ain't nothing anyone can say to assist you.

gusty harbor
#

No, but costing as much as they do, and stacking so little and taking up as much space as they do makes no sense. They should be a universal ammo, crossbows shouldnt be different. There should be a quiver item to help reduce the massive amount of space they take up. Make them cheaper anything Not just "cope"

summer storm
#

No, but costing as much as they do
They can do a lot of damage, a good archer in PvP is very very oppressive to fight against.

and stacking so little
One of the drawbacks of being so strong.

taking up as much space as they do
Same as above.

They should be a universal ammo crossbows shouldnt be different
They are different, mechanically. I get what you're saying, it's a possibility, but also they just perform different jobs. One is a consistent damage tool with lower base damage, one is a high damage, low rate of fire skirmishing weapon.

How would you even balance a universal ammo system? Archers need more arrows, but you need less ammo for the Crossbow. So do Rangers just now get less ammo to balance it out? You only find 2 arrows instead of 4 or 5? Or do we keep it the same and now Crossbow users have an absurd amount of ammo they can just pelt away with? It's not reasonable.

There should be a quiver item to help reduce the massive amount of space they take up
Just take less arrows. Stop using only your bow for fighting mobs.

You've literally self admitted to only using a bow for mobs, there is no reason to do that, use your sword. Why is this still an issue. You are apparently only using your bow, but you also mainly use your sword. You... Always run out of ammo, but you also; Are really good at saving ammo.

#

And what would reverting the arrow stacking change even do?

You're still going to blow ~50 gold a run on arrows because you, self admitted, as you said; Use your bow for mobs constantly.

molten igloo
#

3 shotted by goblin mage in full gear. Wtf

summer storm
molten igloo
#

Yeah what hurts the most is 2 being in my spawn room

turbid ermine
coarse copper
#

No way skeleton crossbowmen should be doing that much damage with auto headshots. 1 hitkill from full health while I'm activating a portal is insane

sly orbit
#

Wish they could have a matchmaking system to auto fill party for team maps

#

Not having a full party is detrimental

summer storm
#

Nah it's a "Raid Finder" situation

The social aspect of finding folk to play with is better.

subtle delta
#

extend playtest, good suggestion

turbid ermine
#

If you don't have a psrty you can find one, going in duo or solo is a choice

magic hamlet
#

How do you do the longsword riposte? I'm not sure what I'm missing, when I attack right after a longsword block I just do the thrust and not the overhead parry I've seen some do

wintry heart
lofty temple
#

when lag fix for be able to dodge ranged unit, like goblin archer? it works for skeleton not for goblin

grim wraith
#

The Ruins and the howling crypt are feeling pretty good now, but they are separate and the Devs intend them to be together. . . so what we need, I think, is Crypt Keys. a common to uncommon drop in Ruins that will let a player go directly to crypt without playing ruins. Ruins needs to have lots of escape portals if it is to be new player friendly, the amount we have now is good. It would be nice to have the static red down extract point back in ruins, except make them open much sooner or maybe have them always open so players have a choice to go down or stay in ruins and extract. The loot in Ruins doesn't need to be as good as it is now, it could go back to what it was so long as players have LOTS of options to go down. Also a Crypt Key should be useable by a player to spawn a down portal in front of them at any time. Ruins should not be an attrition level. this way people who are new to the game will have no problem finding a blue escape portal if they can survive the environment and players, veteran players can skip ruins altogether or cut out of it early. lastly, Crypt should be a new lobby. the lobby we have now could be the crypt lobby and the tavern from last play test could be ruins lobby

lofty temple
#

add filter in trading IT DONT WORK WELL atm

lean field
#

More place in stash 👏

#

i got 9k golds and thats hard to keep stuff in my stash

lofty temple
lean field
#

yeah bigger case

lofty temple
#

special slot for torch out of number of the keyboard pls.

static sundial
#

add optimalization for this specific pc : Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz 2.50 GHz

16,0 GB ram

lofty temple
#

up loot in cave its the hardest map. for proove t2 play full time die in pve in this

crude flame
#

blocking feels completely useless right now if you want to actually take advantage afteer preventing a strike. You can block every attack you want, but you gain no actual advantage because you and your enemy will recover at the same speed, meaning you will then swing at the same time no matter how many you block

mortal moat
#

Hello, I think experience needs a balance:

Modify how experience is gained so that people playing support role get equal experience to those killing all the monsters. Right now, when bards play in a party and focus on crowd control and tranquility healing, they level up slower compared to the other party members who are focused on killing.

lofty temple
deep nacelle
#

i think ranger needs abilities for crossbow. crossbow cant use the triple shot or multishot abilities and it makes them kinda obsolete

obsidian portal
#

We need an afk channel to remove people who afk in party chats and take up room lol

calm dove
#

Rangers just feels so bad right now. You have double jumping rouges, dual wielding sprinting fighters and it's just an uphill battle every single melee fighter you face. They destroyed what was once a fun class. I think the trap change is even worse than the arrow change. We need traps as in plural. If not that allow us to pick up deployed traps. This is not even mentioning the cost to play the class. After getting out Now you have to spend around 50g for pots/arrows/traps. First off 10 arrows should be 1g. Traps should be 1g. They take up to much room to be stacked. If you don't want to give us more damage like poison or magic arrows. Then we should have some type of movement ability since every other class seems to have one. That might give us a fighting chance. A roll ability would be nice.

sudden wave
long girder
#

Ranger quiver needs to be a mechanic.

calm dove
#

Rangers can't just fight a rogue in melee range or any other melee class. Also the game forces the ranger into melee ranger as the game goes on so eventually we will be at a disadvantage not matter what.

long girder
#

No reload just pull till your gone gets rid of infinite arrows diff quivers diff sizes based on rarity

#

The triple shot on ranger can kill a rouge or any melee for that matter relatively quick you just need to hit them headies.

calm dove
#

That is true but good rogues are playing a different game double jumping above you from wall to wall. Only to drop down stealth to you and GL.

sudden wave
#

The ranger triple shot does more damage in close quarters than any other class ability

calm dove
#

lol Yes but its not instant. There's all kinds of things that block the shots too. We got shields and potion shields and cleric shields. You try to triple shot a double jumping rouge that gets the jump on you and tell me how it goes.

vital raft
#

The amount of items to purchase from vendors for barbarians is way lower than other classes, maybe bump that up.

calm dove
#

I have seen fighters with slayer triple swing in 1.5secs. That's just a combo not even an ability.

high gull
#

Just Going to Suggest you save yourselves some Trouble and have someone from your team make a 2 min Video For installing updates and content

azure crow
#

shields should get a rework or something no matter what i do i still get hit its too slow to pull out, i hit someone and it takes like 2 seconds to pull it up again, and even if i block the attack goes thru and hits my arm or something

olive jewel
#

make chaotic discord agro ONE mob to the nearest player enemy, the rest of the mobs act as normal ( attacking each other )
each successive use of chaotic discord would then essentially be sending waves of a single mob their way with each use

proud tinsel
#

ranger bitching ranger still better than rogue or fighter lmao

#

you see a lot fewer barbs these days though which is not really what you want

polar pulsar
#

Hi! New here. I'm hyped about this game, but how hard would it be to make it where more than 4 gamers can play together? 🤔
My D&D crew (which is more than 4 peeps) would all like to play this together as a group one day.

pastel gulch
#

What do you guys think about an unarmed type class like a boxer or a monk?

polar pulsar
proud tinsel
#

Monk will happen more than 3 people unlikely for sometime, multiple times that devs have said it, easy to look it up

pastel gulch
#

my bad new to the server

olive jewel
polar pulsar
olive jewel
#

yo

surreal pelican
#

I'd really like it if skeleton crossbowmen were removed or nerfed. They are awful.

carmine narwhal
#

Bard songs should affect my teammates through walls. Music is heard, not obstructed by walls. Especially walls with windows in them.

#

Also no lute drops, like do they even exist?

midnight cove
#

Why are you guys base64 encoding/decoding URLs, just put the URLs on your website and then link to your site. 😆

It comes off way less sus. Haha

magic hamlet
turbid ermine
#

a rushed class will forever be rushed

clear heath
#

Let me pet the chickens as well, why can I only pet the wolves

turbid ermine
warm forge
#

Add solo high roller

rustic zealot
#

Give Bard Double Jump instead of Rogue.

grave torrent
#

quivers

slate lichen
#

the losing loot glitch isnt fixed lmao its worse now if anything, have lost like 500 gold worth of stuff today alone

still maple
molten copper
#

Made for a fun little minigame of being more selfish about survival haha

obtuse palm
#

Would really love to see some gear based match making... very discouraging to constantly get bumfucked by people in top tier gear when you only have gray gear

slate lichen
#

its cool bro, i lost my shit 3 times in a row, and then lose my gear the one time i die? shit game, fix it

molten copper
#

Are you queueing, cancelling that queue, and then re-queueing? And then that match is the one that is rolling back the loot? I found that was happening when I did that re-queue thing.

slate lichen
#

yeah oh wtf

molten copper
#

Once I stopped doing that I stopped getting rolled back

obtuse palm
#

GEAR BASED MATCHING. PURPLE GEAR SHOULD NOT BE MATCHED WITH BASE GEAR PLAYERS

molten copper
#

o7 May you go forth and actually get your loot now that you know the answer.

turbid ermine
obtuse palm
#

Respectfully disagree. all games with colored gear get shitty once people get top tier loot. unkillable. nobody should be able to face tank three fireballs and then one shot you

turbid ermine
rapid steppe
#

it's the nature of loot and extract games to get shit on by geared players

regal mesa
#

class idea: guy who can use all weapons, can only wear plate armour, and skills only buff weapons. perms could b like 50% of the movespeed debuff from plate armour is gone or something like that. idk im real high rn and thought that would be cool as

turbid ermine
#

Why would I go with hard to obtain gear when I can get a decent budget blue? The matchmaking causes exactly this.

Also removes any excitement over finding someone with good gear, outplaying them and gaining stonks off them.

obtuse palm
#

my point is that there is no outplaying at that point. it's literally impossible

turbid ermine
magic hamlet
cyan hare
#

could maybe have the swords swing a little faster as they pretty slow and not a real swing, could we please have this fixed ?

magic hamlet
turbid ermine
#

swords also swing faster compared to MOST axes and blunt instruments

molten copper
#

If you wanna swing fast, play rogue!

regal mesa
turbid ermine
#

Or play qstaff, such a wonderful cleric weapon

foggy perch
#

I would like to see a quiver you can buy, that can store like 30 arrows. Want more room for that tasty loot LUL

obtuse palm
#

All i'm saying (to the people making the game) is that me and my mates have experienced many many more instances of getting demolished by people with much better gear. i get it... but some kind of hedge against getting matched with people exponentially stronger would be nice

turbid ermine
obtuse palm
#

sad

#

a rogue shouldn't be able to tank three fireballs and just run straight at me and kill me in one hit lol. just doesn't make sense

magic hamlet
rapid steppe
#

he still probably would've died to one good magic missile though

cyan hare
regal mesa
turbid ermine
barren nimbus
#

How do you make a suggestion?

turbid ermine
#

Budget blues are always an option, it's what I run since I refuse to loose higher stuff to the bug

#

You can rat 1-2 matches and make enough money to stop ratting

rugged pilot
molten copper
#

Just take the perk that allows him to use every weapon, then yea

void magnet
#

a cool addition would be muting all ranger players so we can be free of their whining forever

rugged pilot
#

I would like a sneaky class that can go invisible, be able to use battle axes and have over 200 base health, his skills should be teleporting around and spawning in health potions

rugged pilot
molten copper
#

I mean I'm agreeing with you lmao

magic hamlet
regal mesa
magic hamlet
regal mesa
magic hamlet
#

nuh uh

spark gazelle
#

Hello. I would like to see a pve instance in the game. That would be amazing too to have. What do you think?

sudden wave
#

I have a suggestion. If I play a raid I should keep whatever I extracted with.

hushed crypt
#

add lanterns to one of the merchants

hushed crypt
surreal pelican
#

Crossbowmen are so lame 😦

nimble egret
formal isle
#

bug when equip pickeaxe, duplicate

atomic yacht
#

Make Encore double the duration/effects of the next song played instead of the awful effect it has now. (For example, Tranquility heals double the amount when encored, Accelerando gives double movespeed buff, Peacemaking and Discord have their durations doubled).

cloud tusk
#

Suggestions for bards

  1. lute should be stored in an item slot, not weapon one
    That's not a real weapon, right now it just makes it harder to switch between lute/melee/ranged
  2. bard is too vulnerable in pvp and needs either survivability or offensive options
    I think rapier getting a rmb parry/block while being available only for bard and ranger is the way to fix that
atomic yacht
rugged pilot
atomic yacht
magic hamlet
rugged pilot
atomic yacht
rugged pilot
#

No

ancient topaz
#

i would love a spell that pushes enemies back

atomic yacht
rugged pilot
#

Stop coming to a game thats unique twist is the PvP, to suggest it goes back to boring PvE Skull

onyx lotus
#

since suggestions are closed I'm putting them here:

Bard should have longsword and throwing knife access.

  1. DaD is based strongly on D&D, in which Bard has been allowed to wield longswords and throw knives in every edition Bard has appeared in.
  2. Bard uses swords, longsword is a sword.
  3. Bard deserves a weapon that can block.
  4. Fighter has several Fighter-specific weapons, it's fine to share longsword with Bard.
  5. Bard lacks the poison and bleed that lets Rogue shine with throwing knives, so it wouldn't really edge out Rogue there. It's just another option for ranged pressure.
rugged pilot
atomic yacht
#

pve mode does exist in DaD its called ratting as rogue

cloud tusk
magic hamlet
#

in pretty much every dnd edition before 5e and also pathfinder, bards can use buckler iirc. a small shield that sorta protects but also maintains mobility matches bard identity perfectly imo, same as rogues

atomic yacht
glacial sphinx
#

I think Bard's Melodic Protection should last until 10 seconds after you're done playing, so you can play a song get the buff and then engage someone with a weapon while buffed.

atomic yacht
#

melodic protection rn is the skill I don't use on bard (lvl 15 bard) because you never want to be attacked while playing

magic hamlet
#

some random suggestions I've accumulated over a few days of playing:

  • Mimics should drop better loot than if they were just a chest, even if it's just guaranteed to be slightly better, to reward you for having to fight it.

  • Higher drop rate on lockpicks, I come across 1 every ~5-7 games and about 50 locked chests in that time.

  • Add in a Sling that's usable by Clerics, other classes it's usable to are irrelevant just give clerics a ranged weapon

  • Make skeleton axemen and spearmen harder to piss the discord server off

  • Go back to how it was pre-patch 1 for fighter second wind, where resting recovers it very very slowly and campfire recovers it really quickly, instead of regular resting not recovering it at all. Campfires are very rare and cost 23 gold, which is a really high cost just to be able to use your ability more than once in every dungeon crawl. Not so fast that you can use it willy nilly, it should still take like 5 mins of resting to recover without campfire.

  • Add an oil-pot item that lets you create patches of flammable oil, this could slow players and npcs that walk over it and also set them up to be caught on fire.

-Bard's Dissonance skill silencing party members makes it useless- what is the bard expected to do, run up without their party, use Dissonance, and run back? No, because they'd get bumrushed instantly, and it only lasts 3 seconds so if the party is that far away they wont get close in enough time for it to matter. But otherwise, they cripple their party as well, meaning there's no reason to use it. Change this.

  • Let us toggle-crouch

  • Give enemies status effects that they inflict, for example a mummy gives you mummy rot if they hit you which lowers max health by x and you have to use a specific item to cure it.

olive veldt
frozen cedar
#

Please Fix Rogue Doubel Jump

glacial sphinx
#

Remove the movement penalty on Wizard hat or give it some stats, it sucks that its better to unequip this iconic hat rather than wear anything below green versions of it.

magic hamlet
fathom stone
#

fix the anticheat, a bunch of lobbies with fly hackers with lots if not unlimited hp

spark gazelle
stark vine
#

bring lesser heal back to 4 cost for cleric so we can run bind etc without needing it to cost too much, make rogue double jump have a cooldown.

inland pelican
#

I take it it has been mentioned there are no lute on the loot table?

chrome patio
#

auction house system instead of a trade hall

inner thorn
pliant ridge
#

Suggestion: allow device selection in voip settings. People can probably annoyingly hear my keyboard or chocolate wrappers because the game uses the 'default mic' instead of the cleaned up nvidia broadcast audio I use for every other game

trail forge
unreal trench
#

if you like me send me a private message

mellow surge
#

IRONMACE ADD GUNBOY CLASS

rugged pilot
#

Pirate

chrome patio
cerulean meadow
#

i think the trade hall is a temporary solution, they'll prolly implement smth more refined later

boreal axle
#

Is like trying to get down a fighter with 40% projectile damage reduction on top of his normal 40% Salute

calm bay
#

The Treasurer and Collector should be combined into one npc

terse gale
#

slow* Fletching for rangers during rest (G key)

spare walrus
gloomy cradle
#

Change the name of Zap to reflect it's new damage value. Maybe call it 'Tickle' or 'Negative Harm'

halcyon glade
#

!suggest

narrow pond
#

Hello guys! I hope this is the right channel for suggestions.

Its about the mimics. Its one of iconic monsters in dnd and its great we have them here, but after playing for few hours you can clearly remember which chest is a mimic bcs its always the same.
Could we have mimics spawn randomized so you never know if its a chest for looting or mimic? Dunno what would be the best approach for this (maybe % chance for every chest to spawn as mimic?), but it would be more autentic adding more suprise elements into this dark crawler.

Game is lit, wish you the best Ironmace!

terse gale
stuck leaf
#

They are definitely not all the same and the big chest mimics are terrifying!

narrow pond
#

exactly, it doesn't feel right, when you know if its a loot or mimic

narrow pond
glacial schooner
#

rouge is still far too strong naked. one class being hyper mobile in a game where everything sacrifices mobility is absurd. as a cleric in full gear i shouldnt get 3 shot by a rouge with a dagger. also please adjust heals and buffs that you can cast them without maintaining los. almost every single dungeon run ive missed spells due to pixel missing or players being mobile to the point where i can't hit them and or it hits whatever theyre fighting. also please stop making spells cancel when you turn and hit the invisible hitbox of a chandelier or tapping wall. the map is wonky enough that players can't cast spells without risking them being canceled out for just looking around during the channel

narrow pond
#

rog too strong naked? i never made it out from a dungeon as rogue xD but i'm potato rog 😄

stuck leaf
#

Skill issue

sinful atlas
hallow belfry
#

As a ranger, if you go in with a crossbow, will it give you bolts ?

sinful atlas
hallow belfry
sinful atlas
#

you can't store ammo :S unsure why they made it that way.. I find it very annoying aswell.

sleek light
#

Hello every body, some one help me pls. I played 2 games and picked up a lot of items but I lost them, resetting the game again it said I was in the game, clicking yes got a black screen, I haven't clicked no but if I click no, I will lose all my items wear on body.

granite pike
sinful atlas
#

ammo only stacking up to 10 is also annoying imo xD it limits your inventory by a fair bit, or you have to risk running out. I would like to see a quiver added either as a cloak slot item, or functioning like the purses

sinful atlas
sinful atlas
trail forge
glacial schooner
# sinful atlas Coordinate better with your teammates, it's their job to make themselves easy ta...

the comment about naked rouge being one shot is incorrect. a green morningstar plus smit and holy strike maybe two shot a rouge but it has to be lucky enough to connect plus the range of rouges when using rapiers creates even more buffer. the fact that two extremely dominant classes can go in without any gear and consistently dominate is a good indicator. oh and about teammates its not easy to coordinate when the crosshair is centered on them but the spell misses. also you dont seem to understand the issue at hand with spell cancelation so please don't converse anymore as you're recommending an item to a much bigger problem that needs more than just a gear swap to fix.

sinful atlas
#

it's fewer pieces for them to have stats. But yea, they can do a fair bit of damage with a good weapon, and the remaining pieces.

I didn't mean a literal one-shot. They are wildly squishy, and if you manage to hit them, they are sure to not like it. I suggest hitting them at range,

For the book, it really is a lot better - try it. But if you are talking about fixing the issue with the staff/sword smacking a wall/object, that is nothing we can do anything about except from playing with it in mind. that.. or you could put in the suggestion in the suggestion chat.

I've played a wizard who casts buffs on teammates, and I have a mate that is playing Cleric. In the beginning it was very difficult landing spells on allies, but it gets better with time/practise

steep sequoia
#

I need more love for the Dual Wield Barbarian - this could be such a funny class to play if the spells would fit the playstyle

I equip the Hatchet and the Horseman Axe for fast swings.

Dual wield barb is sadly not playable because:

  • The Perk "Crush" doesnt work with 1 handed Weapons , so i cant break doors or chests

-The Skill "Blood Exchange" only works ONCE and cannot be recharged by Sitting/Resting, so the use is very limited

Whats your opinion about this?

faint drift
#

Add a boss where it will take multiple parties working together to kill it

cursive stone
#

Remove the goddamn crossbow skeleton and execute whoever thought the damage on it was a good idea, it straight up oneshots anyone other than Barb and Fighter on a headshot and it has better head tracking than the archers with longer range aggro

trail forge
sinful atlas
trail forge
# sinful atlas you're entitled to your opinion 😉

The dude has suggestions. It isn't your job to try and lecture him on design choices during a play test, especially the meaningless feed back you've given him about rogue. The class needs rebalancing not "put on some armor it will take him ages to kill you." That's beyond asinine.

Later, nerd.

trail forge
#

Yeah it will be when I stop reading meaningless autofellatio like that

sinful atlas
#

sounds good 😉 then maybe you should stop reading it xD

glacial schooner
# sinful atlas it's fewer pieces for them to have stats. But yea, they can do a fair bit of dam...

its not about the staff hitting walls during the initial cast. its during the channel it instantly cancels on any hitbox it hits be it player, chandelier or even crates below it. the fact you can begin the channel post cast shows theres enough room. i shouldn't stop casting because someone walked into me or the chandelier next to me has a bigger hitbox than model. again you're missing the mark here so please stop making suggestions about things you dont understand.

glacial schooner
trail forge
trail forge
sinful atlas
#

went on here because I was bored xD sure managed to find some entertainment

trail forge
#

Cool man, keep being as wrong and condescending about as many things as possible. I couldn't imagine that being entertaining

glacial schooner
#

good news is anyone who actually knows whats going on sees hes fos. just a shame new players might waste their time

#

oof also the current suggestion system is atrocious. never let a discord vote

rapid wadi
#

I liked the simplicity and harshness of the last platest much more. This one the monsters are too forgiving and there's less reason for player interaction. Idk it just feels much less "alive" and less brutal than the last play test. Anyone agree?

glacial schooner
granite pike
scarlet oar
granite pike
#

just use a shield

inner thorn
glacial schooner
south cliff
#

Surely infinite arrows were ridicule for the ranger, but isn't just one single trap a little too less? Two maybe?

fervent falcon
#

Devs: can you reopen the old suggestions tab, and the outofgame trading channel?
Re: single trap, is that all they get now? they made traps really lethal now, you can buy more I think the price didn't change? not checked

glacial schooner
peak rock
#

Sucks I can't get their loot if they die up there tho

trail forge
peak rock
#

Fighter, nice try tho

glacial schooner
trail forge
#

Oh sorry the other class with inane melee mitigation and self healing

#

Let me just grab my long sword and second wind

peak rock
#

I mean cleric works too but idk why your taking this personally

glacial schooner
#

in full armor i consistently get killed in 2-3 hits by rouges. also self heal only works if theyre not on top of you or faster and shocker theyre all of those things

trail forge
#

Rogue needs a nerf, there's nothing personal about it its just a fact

peak rock
#

I'm just starting ng my experience lmao don't get so offended

#

Anyways, they should prob have some access to the top for classes without double jump

trail forge
#

I mean I pointed out how its irrelevant, I get how that might offend you but it is suggestion discussion.

south cliff
#

Imho: i never played it but the rogue is the class that transmit the most the soul and heart of dad. Even looking other players lurking in the shadows is exciting. They should be really careful in nerfing its abilities

peak rock
#

I don't think they need a nerf, I think they need to give other classes more options to slow/catch up but keep it so Rogues can leap away if they're good and dodge correctly.

trail forge
trail forge
south cliff
trail forge
peak rock
#

Feels like Rogue should be exception, thematically especially. They're already weak to arrows just haven't seen much archers, probably since no one has gotten used to the limited arrows mechanics

granite pike
peak rock
#

Lack of Archers = Increase in Rogues

granite pike
south cliff
trail forge
trail forge
peak rock
#

Unless you cant land hits ofc

trail forge
# peak rock One shotting rogues is common with a bow basically a counter. Even fighter with ...

So rogues not understanding LoS, flanking, stealth etc. Get hand held with thematically inconsistent buffs and Rangers get turned into a chore. I agree that fighters doing damage that good with long bows is absolutely out of pocket. Their exotic weapon debuff needs to be way higher or just take long bows out of it: but that doesn't change the fact that rogues are overtuned and Rangers getting whatever the opposite of aggressive QoL changes are just the devs picking favorites and listening to the lowest common denominator of bad players

cerulean hatch
#

Maybe add a voiceline for judgement

trail forge
peak rock
trail forge
#

Weeb levels of shouting to charge it up to go with this Naruto ninja cosplay were getting from rogues

uneven thunder
#

Longsword should get a buff. It is known that spear out performs longsword as a spacing tool, so longsword is mostly used to brawl close with riposte; however, I’ve noticed that shield falchion has been just completely countering longswords because of shield mastery and adrenaline on cooldown. Riposte can’t land because shields up after the party, and falchion just out performs close range. I think movement speed buff is in order for longsword!

trail forge
uneven thunder
#

Or not idc

peak rock
trail forge
#

Never change Doc you legend

uneven thunder
#

It’s just for verity. I don’t just want to run falchion only tho.

trail forge
#

Did the dual wield talents end up not being very good in tandem?

uneven thunder
#

Oh yeah ninja build. Out space barbs to kingdom come.

south frigate
#

ok so I've seen wizard get talked about a lot lately and honestly I think rather than focusing on their spells, I would look at their melee options, being limited to rondal dagger and a quarter staff makes it very difficult to tackle solo goblin caves, especially when you start from scratch

trail forge
#

Crystal sword gets slept on

trail forge
warm canyon
#

Opinions on rogue rn?

south frigate
peak rock
trail forge
warm canyon
#

He’s pretty strong rn

trail forge
#

For context inky plays fighter his opinion on rogue is hyper relegated to his own class

peak rock
trail forge
#

"Noobstomper" is a class dealing close to 100 dps with mobility that doesn't even belong in the game

warm canyon
#

Well rogue is a noobstomper, 100%, I agree

trail forge
#

But to relegate it to that is just trying to prop his own image up let's be real

peak rock
#

Bard fav so far, more music sheets would be nice

warm canyon
peak rock
#

And instruments. Hand crossbow is busteddd

trail forge
#

Ink out here 1v1ing geared rogues on bard he's got a compilation coming I'm sure

warm canyon
#

I tried bard but I wasn’t getting many results in pvp when I went anywhere apart from goblin caves

south frigate
#

I love Bard, strong melee options, fun character, but in terms of skills for 1v1s they are completely outmatched

peak rock
trail forge
#

Hate getting these streamers that have to buy add space like this

warm canyon
#

Is bard practical right now?

peak rock
trail forge
peak rock
warm canyon
#

He’s realistically only good for pve and evasive maneuvers

trail forge
#

Lmaoooo no they do not

peak rock
#

More heals from cleric,more spells from wizards

trail forge
#

Aight so inky is no longer allowed to talk about bard

warm canyon
#

And if you know how to handle pve well, there’s no real use for him, he’s very situational. I love the concept though, first character I played when I came back.

south frigate
#

it's fun to troll people with the song that makes it so they can't attack while they have a bunch of goblins on them

warm canyon
south frigate
#

I've yet to see them stop

trail forge
#

You aren't playing Peacemaker youre playing Chaos

warm canyon
#

It stops ALL mobs from attacking and players. I don’t know about bosses though. He might be very good against the Lich.

uneven thunder
#

Anyone figure out some sick bard combo yet?

south frigate
#

I'll try it again, but I distinctly remember not using the peace one on goblins because they kept attacking me, even though it says it works on everything

trail forge
#

Best combo with bard is literally any other 1-2 people that can carry you. It's 30% of a completed class. If you know how to rat as a rogue from earlier play tests when they weren't overtuned then you can rat as a bard and will be able to figure out how to stay alive in group combat

somber wind
#

I think we should get some more Bard Instruments which modify your spells. I came up with some examples. To keep in mind the Lute is -10 Movement Speed, 15 Damage, -17% Slowdown on Hit.

* Flute; Smaller AoE, Quieter, -5 Movement Speed, 5 Damage, 0% Slowdown on Hit, Dagger Swing Speed.
* Hurdy-Gurdy; 1/4th notes to hit in Minigame, Longer Minigame (So longer startup), Larger AoE, Louder, -20 Movement Speed, -20% Slowdown on Hit, Much Slower Swing Speed.
* Vielle (Medieval Violin); Quicker Minigame (So faster startup but harder Minigame), -10 Movement Speed, 12 Damage, -15% Slowdown on Hit, Faster Swing Speed.
* Bagpipe; Significantly Larger AoE, Double notes to hit in Minigame, Significantly Louder, -15 Movement Speed, 9 Damage, -20% Slowdown on Hit.
* Psaltery; 50% more notes to hit, +2-3 seconds to Duration of Songs effects after Song is finished (The song rings out at the end)(Duration bonus rolled), -25 Movement Speed, 15 Damage, Slower Swing Speed.
* Lyre; Smaller AoE, Much Quieter, Can be played while resting, 25% More Notes if not Resting, -5 Movement Speed, 12 Damage, -15% Slowdown on Hit, Faster Swing Speed.

I picked Instruments that were genuinely used in Medieval times at a common rate and not rarer instruments.

Thoughts?

uneven thunder
#

I see, can bard’s peacemaker set up for your teammates to land the first attack? For instance, peacemaker and count 3 to drop to attack?

south frigate
#

I would be completely fine with more instruments even if they only had cosmetic value, but actually changing your play style is a neat idea

warm canyon
#

Yea

somber wind
#

I think it changing playstyle would make the class feel so much more diverse feeling and provide alternate builds based on player preferences.

trail forge
warm canyon
#

Good thing they nerfed locust swarm

peak rock
uneven thunder
#

Facts. But that confirms rogues can be comboed with bard with stealth walk

trail forge
#

Don't listen to ink he thinks bards can restore spells.

The fact of the matter is if you actually want a strong combo you take any class but bard

warm canyon
#

Do you guys think that judgement is too strong?

peak rock
#

I heard the Bard + Wizard strong too since you can use peacemaker and still have spells being cast

trail forge
south frigate
warm canyon
#

You know the funny thing is, when anyone sees a bard it’s unthreatening, he’s just so weak right now. Every other class IS threatening.

trail forge
#

Peacemaker is holding the entire class back. It's got too much of its bargaining power for a fully embellished kit wrapped up in the one super niche song

#

Devs are too afraid to give them anything more of substance because they think it will be abused

somber wind
#

I think in general we will be seeing more songs and the ability to swap them out (which is evident on the Music Memory skill having a 1 and 2) but right now the BARE MINIMUM is in. He was snuck in, he is not currently finished. They aren't scared, they just haven't done anything.

warm canyon
#

I thought that perhaps they can add 2 things, a perk that makes his music quieter, or one that makes the skill checks faster.

trail forge
#

Bard is a class not a person

somber wind
#

And?

trail forge
warm canyon
#

Yeah it’s hella loud

umbral garnet
#

Bard seems to be a particularly non-competitive class when compared to others and only useful in groups....solo is exceedingly difficult to play.

I feel that if they eliminated the movement speed debuf when playing the Lute....the bard would be more competitive as a class....and although your DPS would still suck...you could atleast be good at running away and surviving.

somber wind
#

I believe that we just need more music sheets that justify it, the movement speed debuff could be lessened by 75% as well.

warm canyon
somber wind
#

That said Solo is amazing in Goblin caves due to enemy density but other than that yes they're immensely difficult. Enemies poisoning also helps.

warm canyon
trail forge
somber wind
#

How about Action Speed slowing music instead of Movement Speed?

trail forge
#

Ironically I've had more success solo in the 3 man dungeon then I have with a team simply because if you're taking team fights and the two people with you aren't capable of carrying you're going to lose to the other 3 man with a real comp

warm canyon
#

Hm, that might work

devout garnet
#

Am I the only one that feels like i'm moving perfectly backwards after hitting a mob, but then still get hit waaaay too often? Just a skill issue?

trail forge
somber wind
umbral garnet
devout garnet
trail forge
#

Np brother

warm canyon
warm canyon
trail forge
pliant remnant
#

guys where we write for account status?

devout garnet
warm canyon
pliant remnant
#

fro problem connection

queen delta
#

Check pinned message n general

devout garnet
warm canyon
pliant remnant
#

bucase my friend cant log in

warm canyon
#

Yeah it has been happening from time to time, don’t move items if it is bugging out, they’ll probably get deleted.

pliant remnant
#

i can log in

#

kk ty guys

somber wind
#

Tried to come up with some Music to try and make the class a little more varied in power but not stray too far from it's identity.

* Heroism; In an AoE allies become Immune to damage reducing debuffs and gain 25 Temporary HP (They gain 25 HP even if it goes over max and then they lose 1 HP per second for 25 seconds) for 25 seconds. Amount of Temporary HP scales with Will.
* Clairvoyance; In an AoE highlights Chests, Pots, Levers, Portals and Traps for you and allies for a duration based on how well you play.
* Dullness; In an AoE lowers action speed by 75% for a duration based on how well you play.
* Sluggishness; In an AoE lowers movement speed by 33% except for you for a duration based on how well you play.
* Vicious Mockery; Deals magic damage every second of the song in an Spherical AoE (instead of Circular). Damage falls off the further out in the AoE the enemy is.

Thoughts?

#

Idea of Sluggishness was to let the Bard reposition easily but also could be utility otherwise.

warm canyon
#

Well, the names need some work xd, but it seems alr

somber wind
#

Aside from Dullness and Sluggishness they're the D&D names of Bard Spells LUL.

warm canyon
#

Oh alr, didn’t know that, although they seem to use Latin for Accelerando.

umbral garnet
hallow belfry
#

REduce cave bat HP. Not sure why it is more than double the next flying mob in the caves

old depot
#

Implement fall damage.

somber wind
#

I feel like Peacemaking almost doesn't meet it's mark as well.

warm canyon
#

We forget that they are already going to add a second sheet of music. It’s in the perks.

rugged pilot
trail forge
somber wind
# old depot Implement fall damage.

Please no, it makes jumping down onto enemies something you cant do and same for escaping enemies by jumping off of something. It would hurt interaction so much.

rugged pilot
#

No thanks, rogues are dog water

warm canyon
#

No fall damage is fine, it would be hella annoying and change the game a lot.

trail forge
#

They would just give rogues safe fall anyway lol

somber wind
#

Could you imagine how horrible just getting around the dungeon would become?

warm canyon
somber wind
#

No fall damage in general is just more fun.

rugged pilot
#

Some rooms are made for you to jump off big ledges

trail forge
#

Yeah the only 1v3 I managed on bard was kiting people around the 3 floor room with the tower in the middle and all the spikes down below. No fall damage allows for some interesting plays

somber wind
rugged pilot
#

Yup

trail forge
#

Just get rid of double jump YoloRage

umbral garnet
somber wind
#

Speaking of, they need to fix Crossbow Skeletons; they feel like they're using pre-nerf Archer Skeletons AI.

rugged pilot
#

And Rogues aren't too threatening to a team that watch eachothers back

somber wind
warm canyon
#

1 perk and it turned rogue into the meta, double jump. Lmfao

somber wind
warm canyon
#

No, rogue’s weakness is ranged.

#

All it takes is an open area, doesn’t even need to be that big, and he’s dead.

somber wind
# rugged pilot Nawh they are just tough

I feel like they only aim for the head like pre-nerf Archer Skeles though, I haven't not been hit in the head by them; only headshots no body shots. They either hit me in the head or I strafe it while jumping so it cant hit me until it's dead.

old depot
somber wind
warm canyon
somber wind
#

Only games I want fall damage in is games I can rocket jump in.

trail forge
candid iris
#

EXTEND THE PLAYTEST we love the game

warm canyon
#

simply, yes. I just want them to release it.

somber wind
warm canyon
#

Why don’t the just let the servers open? Do they want to develop the game without any issues?

somber wind
#

It's so beautifully medieval sounding (which it is) and it just feels right; atleast to me.

warm canyon
#

Ever heard the kingdom come music Zandorum?

somber wind
#

Yeah I have, so good.

warm canyon
#

Ye :).

somber wind
#

I mentioned it in the thing but a Hurdy Gurdy would be so awesome to hear being played in the dungeon as well. Listen to this timestamp dentry: https://youtu.be/bvNZeh6f8vE?t=37

warm canyon
#

That’s the sea of thieves instrument lmfao

somber wind
#

LUL yeah they used it in Sea of Thieves

warm canyon
#

When was that instrument created?

somber wind
#

It was made in the 10th Century with Medieval being Considered 12th

warm canyon
#

Wow, it looks pretty modern for a time period such as that one. You would expect wind instruments and string instruments.

somber wind
#

Aside from Weapons Instruments were the most invented upon things. Even more so than food due to scarcity issues.

warm canyon
#

HuH

#

Well, food was doodoo back then, but it was healthier. It was tastelessish.

somber wind
#

Reminder that chocolate was only first processed in 1828 in the way we understand it now.

warm canyon
#

Chicken was a a novelty meal—along with some wine, now we can purchase it in a grocery store for a few bucks.

somber wind
#

Something fun to think about, the Aztecs forbid anyone from eating chocolate because they believe it was brought to the humans by a god who was cast out of heaven.

warm canyon
#

That’s not surprising

old depot
somber wind
#

Specifically Cacao (again not what we think of when we think chocolate).

somber wind
trail forge
spring dew
#

or optimize the ruins wall tops with double jump in mind

old depot
# trail forge Well we agree then: remove double jump

Yes. That could be the solution also.

So I’m also a community contributor for a different, big game. Their devs there said, and I quote “ if we see people screaming about how much fun a certain mechanic is in game, we have to take a long look at it to see why. Most of the time it is because it’s broken or unbalanced in some way. “

somber wind
#

I feel like Rogue getting up onto the walls is extremely enjoyable and should be allowed. Limiting access points and connections might be the better solution.

trail forge
old depot
spring dew
#

i agree, limited access points make for high tension areas where you know ambushes are likely and make playing a rogue with that tactic riskier and therefore less cheesy

trail forge
somber wind
#

A better situation for the wall tops is having lets say 3 wall tops connected but purposely putting blockers like towers and such and having sections of areas connected and designed for it to happen instead of it just happening.

old depot
rough chasm
#

CAN WE GET A GUARANTEED PORTAL IN THE MIDDLE AREA OF GOBLIN CAVE NEAR THE TROLL ENTRANCES PLEASE. I'VE CLEARED IT DOWN TO JUST ME A DOZEN TIMES NOW AND HEARD SEVERAL PORTALS OPEN AND NOT BE TAKEN UNDER OR OVER ME, BUT CAN'T FIND THEM IN THE STORM. DO EVERYTHING RIGHT AND LOSE TO THE PORTALS HIDING, EXTREMELY DISCOURAGING

somber wind
#

I think designing areas ment to be double jumped to and balancing around that instead of nerfing double jump is ideal.

spring dew
#

look guys personally imho balance is the death of good games. weapons and fighting arent necessarily balanced in real life and trying to make a wizards magic balanced vs a rogues ability to set ambushes vs a fighters ability to live through a fight is a practice in futility. the different classes have different strengths and that should be part of a hardcore game like this.

#

that said i do think there is space to make the different classes' strengths functionally sound and not overpowered.

somber wind
#

Nah I don't agree with that, you can balance and keep things fun; if something is fun but OP you don't change it but things around it that are inconsequential to maintain it.

#

Inconsequential in this situation is the designs of the tops of the walls on the maps.

#

You put more blockers to keep people from having FULL access to the entire map from the tops, just sections.

old depot
#

There just needs to be reasons to play each class. I hate Uber meta stuff. It becomes boring when everyone has to play the meta to compete

trail forge
somber wind
#

That as well dirtymikede, side-grading is ideal for variety.

spring dew
#

talk about a misquote lmao

zealous obsidian
#

anyone having all classes wiped

trail forge
#

Lmao

umbral garnet
#

One of the strengths of DD is that each class is so unique in play style.....and takes time to learn. Its important to learn how to counter other classes and implement strategy.

Keeping the classes different while also competitive (dangerous) with each other is a good balance.

spring dew
#

this^

trail forge
#

Yeah but rogue needs to be nerfed so there's that

old depot
#

Can’t wait until bard is finished up a bit. So close to being the most immersive class I’ve played

somber wind
#

I wanna stick around and debate this since I don't think rogue needs to be nerfed as I see this as a map issue and not a class issue but I can see the sun coming up and I haven't slept and I need to be somewhere in 10 hours so I'mma head out.

old depot
#

Just needs access to buckler to at least be serviceable solo

spring dew
#

but wiping double jump? nah. nerfing rogues? nah. i'm not even a rogue main but it makes the game fun to know that a rogue can ambush you. tbh if you aren't watching out for an ambush at this point and aware of where a rogue is likely to ambush then you probably need to check your in game awareness

peak rock
umbral garnet
#

Rogue....definitely got all the "cool stuff" this playtest. We'll see....maybe just some small adjustments

somber wind
#

I vote just make them slightly less accurate like they did to Skeleton Archers a few playtests ago.

spring dew
#

crossbow skeletons are deal-with-able lol, maybe take off some accuracy

timber pebble
#

Suggestion: Add an option to forfeit or give up your current inventory to get your starter gear again, it's a bit inconvenient to join games and leave everytime if you want your starter loot back.

trail forge
old depot
#

I think goblin poison needs a little bit of a downtick also. Not much but dang

spring dew
#

i agree about the goblin poison, i mean damn they hit hard.

hallow belfry
#

REduce cave bat HP. Not sure why it is more than double the next flying mob in the caves. Its not that strong, just annoying

trail forge
spring dew
#

although idk, it makes goblins an actual threat to know they're going to wipe 1/3 rd health in one hit instead of kind of a joke

somber wind
#

Goblin Poison was a nightmare before. I think it's cherry right now. Just gotta play around it. Their movesets are very predictable and consistently dodgeable; getting nicked here and there doesn't kill you.

old depot
#

That poison is mean lol. Chaos makes them my strongest weapon as a bard. Can solo like 8 and a shaman as they just poison themselves into oblivion

somber wind
#

Something I'd accept if they REALLY wanted to nerf Poison without changing anything is make Poison work like alot of other games where Poison can bring you down to 1 HP but cannot kill you.

spring dew
#

tbh one of my favorite parts of bard

old depot
#

It makes it playable but a pve class almost exclusively

umbral garnet
peak rock
granite plinth
#

For the love of FUCK fix parrying, I've made in detail descriptions as to why they need to fix parrying, and ideas of what they could do to fix parrying. Every single playtest.

haughty parrot
#

skeleton crossbow needs a nerf. i just opened a door and one was standing directly on front of me. had no time to react and it just one shotted me near instant. their crossbow being already loaded and having high damage can result in this bullshit.

spring dew
#

bard is literally so much fun, most fun ive had. i think the game really needs more teamwork pushing aspects, and i feel like bard brings a little bit of that as a class. more things that need teamwork will make for fleshing out its own genre instead of just being a medieval tarkov, and giving other pve options will appeal to a large player base that doesnt have time to get hardcore pvp skills while also keeping and respecting space for the pvpers that are devoted to the game. only thing is im not sure if chaotic discord gives xp when they kill each other, anyone know?

obtuse palm
#

I've got a banger boys... extend the playtest indefinitely until these legal problems are solved boom

spring dew
#

dig it

grand horizon
#

It seems like the devs intention for this game is to have dark souls enemies while you play as someone who cant move much while attacking. so. much. fun.

spring dew
#

i think there is a lot of space for the bard to go. you can do heat metal, sleep, wall of force, color spray, damage reduction

toxic cloak
granite plinth
#

Goblins are way to easy to kill. I don't think the mobs need to change, I think them being allowed to swing through walls, when we can't should change. For example, fighting the Fallen Knight. You use weapons like longsword against him, you'll lose in small corridors. Its frustrating.

sterile lily
#

so many players countering the troll kills, its becoming boring

worn sonnet
#

debuff all mobs- decrease skill item cooldown or casting-using time

rough chasm
lavish quiver
lofty temple
#

nerf goblin poison atm its the hardest map and mod from far

neat mantle
#

Give us OSRS wiggling and flashing text commands for trade. Embrace the chaos.

keen root
lofty temple
#

1h hit by goblin -50% hp with 1k gold gear wtf

neat mantle
#

Tell me you're a Rogue without telling me

shrewd citrus
#

[Suggestion] Make a "sort item" button in stash

lone mural
#

I feel the "healable" section for resting should just be passive.

Taking yourself completely out of gameplay state to just sit for 2 minutes feels bad for game flow in my opinion.

If it stays around, I think the ticking should be faster or do more health per tick.

neat mantle
#

Unsort inventory button YoloRage

jolly quail
#

My proposed changes for Bard to increase viability

I'll first start by saying I've played almost solely Bard this playtest and have experience with the previous 2 as well. I've gotten to level 20 and played a decent bit of all 3 maps and started recently trying highroller.

My problems with the abilities and some possible solutions in order are as follows:

  1. (Speed song) The duration feels pitiful and a lot of the time if feels like it slows you down for longer than it speeds you up.
    First fix could be to remove/lower the speed penalty when playing this song but increase play time to allow you to use it as a burst of speed for running away leaving you normal speed/slightly slower but then quicker in waves while running away.
    Second fix would be to just increase the duration greatly similar to sprint letting you play it before entering a room with players to allow your team to engage quicker or get a head start running away if the fight is a bad idea.

2.(Aggro song) I love this ability and it doesnt need much changed in my opinion but a MAJOR QOL change would be to just make it STRICTLY make the AI attack each other instead of anything BUT the bard. Its a very useful ability but becomes extremely unreliable and honestly just makes fights harder when with a group due to it making who and when the mobs attack very random. Along with minor bugs ive noticed such as mobs chasing the Bard even while under its effects until it gets into a range in which it would attack and only then turns to attack something else.

3.(Peace song) Again this ability has its very niche uses and has helped in a few cases but I think with how long it takes to play and how slow it makes you I think it would be fair to just lower the play time or increase the bards move speed while playing because most of the time enemies just run out of range and use ranged attacks or ignore it completely with enough move speed and a long weapon.

4.(Heal song) After hotfix #2 this ability feels mostly fine but would be much more useful if it acted fully like resting allowing your team to regen a small amount of their abilities. I think a major downside that was kind of overlooked was how important being quiet in this game is and constantly playing loud music would seriously hamper teams farming spells. Another way to possible balance it would now that we DO regen spells while resting if the bard played this song it would increase the speed instead of letting them do it on the move.

Apart from the songs I think Dissonance duration could be increased a little and encore should play the next song instantly and without inputs. Thank you so much for reading if you actually did and I hope to play you all some songs in the dungeons 😉

tight geyser
#

i beg for arancophobia mode before i hang myself midgame to avoid fighting them

hallow belfry
#

The goblin map has too many layers in the middle of the map. Makes beeing able to escape a 50/50 chance

zinc tundra
#

I suggest extending the playtest so I might be happy for couple more days.

keen root
#

I suggest the mini map changes based on what layer of the map you are on

lavish palm
#

They seriously need to change Encore on Bard. It's completely outclassed in all respects by that one Wizard skill that makes the spell instantly cast. Like no offense, but why? Why would I want to bring an entire skill just so it can play the song for me? I have hands, lol. I can play it myself.

compact edge
#

i suggest no map

lavish palm
spring dew
#

i thought encore was bugged, i dont think it even works or does anything

glacial sphinx
#

it does you dont need to click on an encore song

idle heart
#

Suggestion:
Give the lockpicking perk an additional ability of locking jail doors found around the dungeon. This would make this very niche ability useful in escaping from groups at some key parts of the map.

lavish palm
cursive stone
#

Lmao Barb achilles heel works on franciscas and double-stacks phys damage so now not only do they actually do more damage, but they actually slow for way more than they used to

molten copper
#

Dont bring encore, bring dissonance. Encore is booty. Some songs you can actually sped up by intentionally messing up 1/2 notes

twilit field
#

I have a suggestion:
The archer dmg on the spawned enemies needs a massive debuff. As a melee character you have to run at them and there is currently no way to avoid the projectile from close distance without a shield. you just take an immediate 40% hp bar worth of damage.
The red skeletons with crossbows need to be removed. there are at least 3 locations ive spawned where a red skelly crossbow will fire at me as soon as i open spawn door and im starting the dungeon at either less than 30%remaining hp or im auto-headshot dead already.

quaint basin
#

suggestion: reduce wizard's movement speed penalty after casting spells.. namely: slow. It's so bad that it's actually pointless to bring as a solo wizard. You cast "slow: 40% movespeed slow for 2.5 seconds" on an enemy, and the self-cast speed penalty is so harsh that they're still faster than you anyway

idle heart
# jolly quail it does doesnt it?

i know it unlocks jail doors, but i dont think you can re-lock them behind you. if you already can relock them then it's an oversight on my part haha

glad current
#

Simple suggestion: Make the light to the purple lantern blue.

polar pulsar
covert shadow
#

I have been a multi hundred hour playtester and I believe what the bard needs Is to be allowed to heal others with bandages like a medic. This would allow for more diverse bard build around perks and make it a better support for true health.

lavish palm
#

I believe they should take Jokester off Rouge and put it on Bard. Litteraly why is it on rouge? It just SOUNDS like a Bard perk!

formal lake
#

Bard needs a sleep song

covert shadow
waxen yarrow
#

they need to make changes so you don't get stuck in a corner by mobs sometimes its just the spiders

molten copper
#

I think it's a good addition to rogue for making him more of a team player, but they could call it something else.

Bard needs more perks and skills in general. Encore sucks.

I feel like the pacifism is supposed to be the "sleep" song

old depot
#

Bard is a roguish character, let it hide

#

Not move. Not backstab just hide

formal lake
#

Bard* does need a hide option agreed. One where he doesn't have to crouch to move invisible. More like mage

lavish palm
molten copper
#

That'd be neat. Increases efficicacy/length of next song by 50%

lavish palm
molten copper
#

Actually yeah, make the skill do the -result- of the song that you just played, without having to play the song yourself imo. Could have him strum the lute in the style of the song as he does so to show it's an encore yea

lavish palm
#

Also, probably a STUPID idea, but how do y'all feel about a song that makes your team invis for a sec? Maybe 3? MAYBE 5?

willow thunder
#

Like you're terrible at ideas

molten copper
#

Deffff too much. Then you've given haste/invis AoE from wizard to another class and what is the point of haste/invis

lavish palm
#

Pog, pog. I enjoy criticism.

covert shadow
willow thunder
#

If the idea = Homogenization of the classes; then = No

lavish palm
#

Idk I'm just tryna think of something more usefel ig? Something that actually matters in a fight. Warsong is a good step, but it's just eh?

molten copper
#

Warsong is one of the few good perks tbh. Gives meaning to casting a heal/speedup mid fight too

willow thunder
#

If you're not using the tranquility song in combat you're being silly

covert shadow
willow thunder
#

Warsong is doo doo. Just speed/heal/rapier in that order

covert shadow
#

lute is underrated tho

molten copper
#

You have 4 perk spots :V

lavish palm
#

Yeah I was gonna say! But it's only really good for that one song and maybe the heal one. And the heal one is alright in a fight, but does NOTHING to save your team from a hard hitting barb.