#suggestion-discussion

1 messages · Page 80 of 1

deep jacinth
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That's drag still right?

lusty wren
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I think sometimes it spawns to close to the start 😄

shell robin
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Same

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its like unreactable sometimes

shell robin
deep jacinth
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Lockpicking is shit imo

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It makes the game worse

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In terms of lockpicks never spawn

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You only get one chance and it's broken

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The locked chests aren't always even having great loot

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Like there's small lockboxes and they suck

sullen pecan
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lol all the fighter shitters downvoting my suggestion

deep jacinth
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Rogues get lockpick and it's dumb because like that's basically all lockpick is for

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Carrying lockpicks almost isn't a thing

shell robin
lusty wren
deep jacinth
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They are really???

lusty wren
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Yes

deep jacinth
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What

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Mind blown

shell robin
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There's always one in that library room

deep jacinth
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My no knwoledge sucks

deep jacinth
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I know all the rooms

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But putting it together is hard

lusty wren
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That shows all lockpick spawns

shell robin
shell robin
lusty wren
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Ya lol

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there is one for gobbo cave also

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shows the static exit

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and loot spawns

shell robin
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Static exit?

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what

lusty wren
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LOL

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there is a spot int hat dungeon that is a big gate

shell robin
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wtf

lusty wren
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if you go up it you exit and it caves in behind you

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its a one person use

deep jacinth
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Yeah I saw that

white cliff
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And there’s another close lock pick attached to bat room. It’s on the small bookshelf in the double hallway module.

shell robin
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I didn't know that

deep jacinth
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Figured that was the exit

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That wasn't a blue portal

white cliff
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Library, bat room, mummy modules are in proximity depending on map variation.

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Very nice.

deep jacinth
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I should learn that stuff

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My map knowledge sucks

lusty wren
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It comes with time

deep jacinth
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In terms of creating a whole picture in my brain

lusty wren
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I couldnt get a grasp on it until I looked at the map. The second I did everything kind of clicked together

shell robin
deep jacinth
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I played way too many hours not to be able to navigate the map and know where things are to be fair

shell robin
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How many hours you got?

deep jacinth
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I'm like I forget how many for the last one

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But like 60

lusty wren
deep jacinth
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I guess 60 hours isn't that long

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200 hours is where you're really really comfortable with a game

shell robin
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This your first play test?

deep jacinth
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Unless it's like some 3d chess game

shell robin
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Or did you play some other ones

deep jacinth
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2nd

shell robin
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ah

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nice

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I'm at 35 hours

deep jacinth
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I played the tail end of the last one

shell robin
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I no lifed this shit for like 3 days straight then I got busy fr

lusty wren
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I did 70 last PT and 48 this one so far

shell robin
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gyat

deep jacinth
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This game is the funnest br I've ever played by far

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I thought realm royale was fun

shell robin
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Same

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Barely a br imo

deep jacinth
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That's nothing compared to this

shell robin
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like it is

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but I think its more dungeon crawler

deep jacinth
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Idk what is a dungeon crawler

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It's not like diablo is

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In tone

lusty wren
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Ya, id say I cant think of a game that has came out in the last 10 years that is on par with DaD

deep jacinth
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Idk in gameplay I'd say br is it's biggest gameplay title

shell robin
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This game getting game of the year

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ez

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Well

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on pc anyways

deep jacinth
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Its super fun

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But I don't think there's anyhing like exceptional about it in terms of

shell robin
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"A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find.[1] Video games and board games which predominantly feature dungeon crawl elements are considered to be a genre."

deep jacinth
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Like gameplay ideas

shell robin
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I'd agree

deep jacinth
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It's just really really fun

shell robin
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They put lots of good concepts together

deep jacinth
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I don't think it'd deserve it if it did

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Doesn't make it not a great game

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More deserving than like a call of duty

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Though

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Why didn't anyone do this already

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Is what I want to know

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Who saw chivalry didnt think like this would be good as a fantasy game

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And a br

lusty wren
shell robin
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who

lusty wren
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Expedition Agartha is the same premise

deep jacinth
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Even though it's a br it feels like less of a br are than our brs

lusty wren
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But it sucks

deep jacinth
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I think it has to do with pacing

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This game is slower than shit like apex or fortnite

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Although there's slower br games as well

shell robin
deep jacinth
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This game isn't campy slow

lusty wren
shell robin
deep jacinth
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Lol

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I wonder if they know you can do that ladder shit

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No way that was intentional

sand vortex
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Idk about game of the year, maybe if it gets majorly cleaned up. I appreciate that it's in... Beta? Alpha? But it's pretty exceptionally jank at the moment. Still fun, but plenty of jank

shell robin
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I think they should keep it tbh

lofty temple
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what about solo player ? bigger map? bosses, content, gold treasure like trio have after bosses? i have probably thousand run on cave, but its like 10% of the game content of what trio have.

deep jacinth
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I kind of agree

sand vortex
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Ladder shit?

lofty temple
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do we have info about future for us ( solo player) ?

shell robin
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I think Ranger is easiest to solo

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or wizard

lusty wren
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The future is you are lucky you got your own dungeon. 😄

lofty temple
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i'm too bad for this 1v3 uU their is ex pro player who can t win at 3 imagine me in solo ahah

deep jacinth
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I found wizard soloing super hard

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Im not a good wizard though

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I'm shit tier

shell robin
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I haven't played wizard, that was just a guess lol

lusty wren
lofty temple
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yeah wizard probably because of aoe we can 1v3 probably, but not vs player full purple.

deep jacinth
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I would agree I think

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I see solo wizards from time to time

sand vortex
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Wizards can merc entire squads but you have to be gigabrained

lofty temple
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i main fighter now

deep jacinth
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You have to be a good wizard yeah

lusty wren
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ya a good wiz can wreck

shell robin
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I got a friend that runs the rondell dagger

sand vortex
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Rangers just have to not be allergic to hitting people

shell robin
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for a main

lusty wren
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My group plays a comp we call the lightning rod

deep jacinth
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I'd say ranger is the best solo class

lusty wren
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its fun

shell robin
lusty wren
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YOu build the barb for magic resistance and have him charge groups. Wizard chain lightnings his own barb to spread to enemy

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Its sooo fun

deep jacinth
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I think any class solo viable

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Tbh

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Even cleric

lofty temple
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what about fighter in trio dungeon?

lusty wren
sand vortex
shell robin
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You guys think they know about the bug where if you step in a bear trap in a door, then get a door closed on you, you get stuck in door and can't move

lofty temple
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or fighter in hight roll? beucause any sence i go trop normal dungeon i have enought loot in cav for do 100gold

deep jacinth
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Idk

lofty temple
deep jacinth
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Rogues are strong because their movement

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But warriors was more self sufficient

lusty wren
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Id avoid most fights in HR solo

sand vortex
deep jacinth
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I feel like warriors could be easier to solo with if you're less skilled

lofty temple
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yeah thats why for take fun we need solo for all content in future

deep jacinth
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And rogues are better the stronger player you are

lofty temple
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and share stash from bank

deep jacinth
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@sand vortex there's rooms where you climb on ladders

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Like the room with four chambers and the heal shrine

lusty wren
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Stash is finite because devs want stash management to matter. And so that people arent loot goblins and actually put their gear back into the economy

deep jacinth
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There's a hidey place up there

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You climb up the ladder

lusty wren
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There are quite a few hidey spots for crouch jumping

sand vortex
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Ahhhhhh

deep jacinth
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You can climb up ladders in the library lol

sand vortex
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Tbh I just think ladders should be climbable. Id even support it being an inventory item

deep jacinth
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I don't understand crouch jumping at all

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I can't do it

lusty wren
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Jump then hit crouch mid air

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you pull ur feet up

deep jacinth
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Ohhh

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Hit crouch mid air

lusty wren
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ya

deep jacinth
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I thought I had to Mario haha

lusty wren
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LOL!

deep jacinth
lusty wren
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Nah, its a great skill to develop because you can really juke people over ledges that some dont realize you can get over

deep jacinth
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Yeah

lusty wren
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Great for in hell and you need to heal while being chased by dogs and such

deep jacinth
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Some guy was jumping over barrels to evade me lmao

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I should have had his kneecaps

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I'm surprised you aren't on the lesderboard

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Why don't you have a blue or red name

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Or did you just not claim it in discord or something

lusty wren
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me?

deep jacinth
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Yeah

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You clearly have a lot of knowledge

lusty wren
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Eh, I just dont have time to grind the leaderboard so havent tried

deep jacinth
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That's cool too

lusty wren
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My knowledge outweighs my skill also 😉

shell robin
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Jump crouching in this game is so weird

deep jacinth
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You know a lot I noticed

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I don't believe it

shell robin
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typically it doesn't change your clearance

lusty wren
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Dont get me wrong I am not bad. But I got a buddy who puts me to sham

deep jacinth
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They should add super Mario jump

shell robin
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But in this game it does

deep jacinth
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Where you can jump over people

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Haha

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Goomba stomp them

lusty wren
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YOu can goomba jump on their head from above cus no fall dmg

shell robin
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Just fireball the ground as wizard and you do that already fr

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Y'all think there should be fall damage or no?

lusty wren
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I go back and forth tbh

deep jacinth
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I needed grenade jumping

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No

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It feels so good to have no fall damage so I say no

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Idk I guess it's kind of bs when you have the low ground though

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And they don't even want to take the stairs

shell robin
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I think Sometimes it makes running away too easy

deep jacinth
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I feel line running away is hard

lusty wren
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The pursuer can jump too though

shell robin
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Yeah but not pve

deep jacinth
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But maybe people better than me do it easy

lusty wren
lusty wren
deep jacinth
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Pve is a joke though

lusty wren
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rogue can pretty much run from anything if it does it in time

deep jacinth
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That's true

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I hate interaction speed differences tbh

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The more and more I play

lusty wren
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I think its a great side balance tool

sand vortex
deep jacinth
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For what

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Well I guess wizard is slow

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And wizard is strong

lusty wren
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the very strong classes are slow

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it really helps balance them down without takign away their power

shell robin
deep jacinth
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I don't think so ranger is fast

amber kernel
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Rogue/Ranger should have a perk that allows them to see hp of mobs

deep jacinth
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Warrior is relatively fast

lusty wren
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currently they have to many tools for how hard they hit imo

deep jacinth
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I wish there were multiple interaction speeds

deep jacinth
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Certain things should be the same across all

shell robin
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It should be easier for a jacked barbarian to open this 2 ton chest than it should be for the stick arm rouge fr

deep jacinth
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I don't know how ranger gets more resourcefulness than rogue

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That's stupid

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I get the theming thing

shell robin
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Gotta make do in the wild

deep jacinth
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But rogue should be the ones opening shit the fastest

shell robin
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Bro I keep on crashing

deep jacinth
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Easily

lusty wren
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Its a choice / balancing though. Like barb can choose to be the fastest looter in the game if it chooses to

sand vortex
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Smashy smashy

deep jacinth
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I always choose to

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Smash is the best skill in the game

lusty wren
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ya its very fun destroying everything as a barb

deep jacinth
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Lol

lusty wren
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Until a ranger shows up and you wish you didnt break that door down

sand vortex
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I wish the Warhammer wasn't such tremendous shit

shell robin
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Can one of y'all give me a pricing on a sword?

deep jacinth
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I'll break his ranger knee caps

lusty wren
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Ive sold shit greens for 400 gold. and ive had great purples take forever to sell

deep jacinth
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What???

lusty wren
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Ya sometimes you just never know

deep jacinth
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Green for 300

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Crazy

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People are wildin

lusty wren
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I start everything very high and sometimes you just get bites

shell robin
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Purp zweihander
58 dmg
1.5 equip speed
1.1 action speed
2 phyiscal dmg

deep jacinth
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People are selling line +5 greens for like 100 and I'm like no

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That's worse than a blue

lusty wren
shell robin
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300g?

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Not expecting a fortune lol

lusty wren
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Id start it at 500 for the bites

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😄

deep jacinth
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Lol

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I'd put it at 200 if it was me

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But idk

sand vortex
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Yeah price is all nonsense right now

deep jacinth
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I enjoy the market

sand vortex
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None of it stays so nobody really cares much

shell robin
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tru

lusty wren
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Ya item prices will be vastly different on launch that is for sure

deep jacinth
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It feels like you can get a multitude of stuff for cheap

sand vortex
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Selling stuff is aids right now anyway

deep jacinth
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Just not felling axes

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Lol

sand vortex
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700 people just spam mashing glowing text

lusty wren
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GLoves are super overpriced on the market its funnyt

lusty wren
deep jacinth
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Boots have to be better than gloves

sand vortex
shell robin
lusty wren
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😄

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Top left

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item filters

deep jacinth
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The filter system sucks ngl

lusty wren
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It could use some work

deep jacinth
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There should be a search

lusty wren
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but its immensely better then not using it

deep jacinth
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Trying to go through each items there's too mny

sand vortex
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Goddamnit.gif

deep jacinth
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Yeah

lusty wren
valid girder
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DAMN THE 16TH...........

deep jacinth
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I guess I can respect that it's way better than nothing

valid girder
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JUST REALSE THE DAMN GAME

deep jacinth
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And it's not poorly coded

sand vortex
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Game absolutely isn't ready for release

deep jacinth
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But when you have like 40 options in a dropdown it's a pain

valid girder
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says the new guy

lusty wren
sand vortex
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Game is fun but be real the game is also still hyper jank

lusty wren
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as the devs said B1 is a must before early access

sand vortex
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Devs don't need screaming children whinging about downtime while they work

deep jacinth
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I guess your right

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But something about it makes me feel like it'd blow up anyways

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Like up old world

lusty wren
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It probably would

deep jacinth
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Or whatever it was called

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I forget

sand vortex
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Valheim?

deep jacinth
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New world

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Lol

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Old world same thing

lusty wren
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I think even if they released early itd blow up. But I still agree with having B1 in before going to early access

deep jacinth
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Old news

sand vortex
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Yeah and new world also died

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Not the best

lusty wren
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having a full playthrough is a must IMO

deep jacinth
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They'd have trouble retaining people

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If they released now

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That's why they don't even want to extend the plattests

lusty wren
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We also need more medium time progression before it launches

deep jacinth
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They don't want people to get bored

astral wigeon
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what does resourcfulness mean

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for atributes

lusty wren
deep jacinth
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You can mouse over it

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And it says I think

astral wigeon
deep jacinth
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Opening doors chests that type of stuff

astral wigeon
sand vortex
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Faster looting

astral wigeon
astral wigeon
lusty wren
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"Interaction Speed governs the speed at which you interact with objects/mechanisms in the dungeon."

deep jacinth
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I know I just said this

lusty wren
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Doors too

deep jacinth
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But interaction speed is unfun

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Cleric have hands made of iron

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Can't open anything without getting way older

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I've lost years of my life already looting as cleric

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And looting as barb without smashing

lusty wren
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As a cleric main I know the struggle but I still love it 😄

deep jacinth
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Cleric is too fun

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Donatello

onyx patio
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It would be cool if it automatically put you in a party together if you took the same group of red portals or something

clever flower
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The time between messages should be at least quadrupled in trade channels. People can spam way too much and it leads to way more clutter

tough oar
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option to reform party around a campfire?

eager sableBOT
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suggester_x This command has been disabled on this server

granite jacinth
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I just posted in suggestions but I'm really liking the idea of turning Rogue's caltrops and/or smokebombs into equipment items, like the Ranger's Hunting Traps

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There's just not a good way to justify using them over things like Rupture/Weakpoint/Hide, and as a result they just kind of sit there

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One of the things I like the most about Rogue is the utility they provide. And having more interesting equipment options could feed into that kind of identity and potentially open up new kinds of viable strategies, besides just backstabbing people

fair yew
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@nocturne shadow yeah and the reason for that is because the devs dont want you to be rich and hoard gear. they want you to continually upgade your current gear and risk losing it.

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I wouldnt be surprised if they put limitations for the workarounds like stacking candy and character mules which people currently use as well

polar cloud
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limit item usages please, having a barbarian carry 30 throwing axes is not realistic and NOT balanced

brisk folio
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Carry all the axes you want kings 👑

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Axe spec probably shouldn’t apply to them

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Idk if it does

hallow saffron
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it does

elfin charm
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The cap on meds in the traders adds nothing too the game btw just stops people from qing faster.

alpine cairn
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Just don't take damage

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And don't feel like med cap is a problem. I can easily buy a sufficient amount of them every run.

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And I refuse to buy the expensive ones. 300% more gold just to get 5hp more is a scam.

clever wyvern
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You can get 9 health pots before every run like what and those are the cheap ones

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18 per 3 stacks

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Stack*

split quartz
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Not if you die too fast for the trader to restock lmao

clever wyvern
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I mean I guess but then you can just buy the bandages

tired forum
split quartz
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Yeah ideally but things happen

clever wyvern
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I usually if I'm not bringing in gassed up gear I only bring in a stack of e

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3

split quartz
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Same, that's about how much i end up using in a run anyway when it's not super pvp heavy

clever wyvern
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If you get good with dodging mob damage you shouldn't have too many issues and if you have someone playing cleric its even better so you don't have burn pots all the time

brisk folio
clever wyvern
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Even better since I see tge fighter tag get used to shielding it can block almost anything in the game legit Buckler is a little iffy tho

alpine cairn
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I always bring in 6 cheaper bandages and it is enough. There's no amount of healing items that can cure one shot from barb, so I don't need more.

shell yarrow
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Clerics zZzZzZzZzZzZzZzZzZzZzZzZzZzZzZzZzZzZz

alpine cairn
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Clerics are cringe. They can outheal 3 people worth of damage.

clever wyvern
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Hey man me and some buddies have been running 2 clerics and me on ranger and its a money making glitch cause there is no losing fights lmao

split quartz
clever wyvern
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On top of double reserection and all the heals and shields and a bow that does 120 headshots

granite plinth
#

After leveling all classes to level 15+, I have some suggestions on class balance.

Rogue: This class is in an awkward place. Abilities that seem like they should be built in to the class require players to waste a perk slot in order to obtain them, e.g. lock pick, hidden pockets, moving while hiding. This should be an innately sneaky class with perks that alter the way you can play it from a DPS and adventuring standpoint.

Wizard: Way too gear dependent. This class goes from trash with basic gear to OP with +magic dmg gear. Haven’t thought of a fix really.

Fighter: All of their perks aside from weapon mastery feel like garbage.

Cleric: Way too powerful atm due to the ability to stack buffs and high dmg weapons.

Barbarian: Also a bit too powerful atm. Reducing max HP would probably help.

Ranger: Perfect the way it is after the bow patch. Crossbows feel generally terrible however.

clever wyvern
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And thats with out bless and divine strike lmao

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Pretty good some up of the classes right tbh although I don't think you give fighter perks enough credit

alpine cairn
clever wyvern
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That armor rating bonus and weight reduction is fire

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Wizard just to me isn't as solid with base gear as ranger

chrome granite
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oh, images are not allowed

granite plinth
latent oriole
chrome granite
latent oriole
#

that build works but you have to spend days in the trading channels to make it

alpine cairn
chrome granite
quiet reef
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trading is just a huge waste of time, and killing the game

latent oriole
chrome granite
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and the kit stays for a very long time

latent oriole
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I know the build is really good to maybe busted depending on how good the %phys reduction bonuses you get

alpine cairn
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Hm, I've never felt a need to trade. I can play just fine even with not min/maxed gear. Even in high roller. Makes the game exciting instead of going in once a day because you can't play w/o god gear.

chrome granite
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with no one playing wizards because barbs are killing them so easy, fighter is busted rn

chrome granite
storm scaffold
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I think flat damage on gear should be removed. Many classes can exploit flat damage stacking and it creates a burst damage one shot meta with a huge power creep problem. A mage with 20-30 in flat magic damage across all their equipment can kill you in like 3 hits of magic missile of the 12 shots. In a game with no dodge command, no sprint, no quick way to close the gap or reliable way to avoid even being hit by 3 of the shots out of 12, this feels borderline unplayable. Rogue when flat damage stacking with a blue / purple stiletto dagger can stab for like 45-60 and they get a quick triple stab which with that amount of damage will kill any class in the game in 2-3 stabs which can come in like 1 second. Ranger with a blue / purple longbow and 20-30 flat physical damage can 2 body shot or 1 headshot classes, which becomes absurd when you factor their triple shot skill.

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I understand it takes a lot of gold and investment to obtain a full build of flat damage, but I don't feel like it enabling you to turn in to a one shot machine on most classes is a healthy or balanced thing to exist in the game where dying is a result of you losing all your gear.

latent oriole
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the whole gear system needs a slight rework imo

storm scaffold
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What of classes with no shield?

alpine cairn
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Magic missiles are so slow though.

storm scaffold
#

Your answer to missiles can't be something only two classes get.

alpine cairn
#

Just step aside

chrome granite
storm scaffold
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When you're borderline melee range of a caster, it's borderline impossible to miss magic missile. Especially when factoring in you become self slowed when you start an melee attack.

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And given they only need to land 2-3 bolts if they're flat magic damage build, and can shoot 12.

latent oriole
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imo the game needs to put power more into levels and slightly less into gear, maybe make it so that every level you can lvl up one attribute by 1/2

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right now gear makes you a god

chrome granite
alpine cairn
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I mean, there is "skill tree" coming soon so this will change stuff a bit

storm scaffold
#

I just think if they want to keep flat damage, it should only be available on accessories and weapon or something and defensive stats on armor.

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To prevent full flat damage stacking on all nine items.

alpine cairn
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Yea, +3 damage on boots doesn't make sense. I'm kicking them or what?

storm scaffold
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Haha

split quartz
#

Nah it's by the power of magic

wintry wind
#

It appears my suggestion is bugged...

split quartz
#

Boom handwaved the problem away

alpine cairn
#

Or they're just more pointy and deal emotional damage

queen vessel
#

I feel the amount of portals (4 portals for 11 players, with +1 from the gate) is fine but the first two happen while the zone is still huge, so either those get lost to the zone or some players get to extract sneakily. Meanwhile if you stay completely central you get two portals to fight over but with unlucky spawns you can still get screwed over there

#

I personally think it'd be a lot better the current timing would go from 1 -> 1 -> 1 -> 1 to 0 -> 1 -> 2 -> 1 but obviously that favours aggressive players more

ancient minnow
#

wizard need a base dmg buff because its legit unplayable atm if u dont have a set of spellpower gear also needs to nerf spellpower scaling for actual geared mage

stiff folio
#

how are ppl saying that Goblins shouldnt have poison? is all they have!

#

even the mage goblins are trash that cant hit a single spell, let them be man

wintry wind
#

They're just widdle gobwins they don't even carry good items

tardy sun
stiff folio
# tardy sun I see why it's annoying that they have poison, but I suspect there's a reason fo...

Its pretty annoying getting poisoned but there's also a lot of heals on Goblins Cave, for real, a lot. Also they are pretty easy to kite (i do runs as cleric, barb and archers) and low hp aswell so i guess is the point of it, kite well or get punish. Archers are kite more annoying but still bad aiming if u move right so i guess its really well balanced and should keep like it's atm

storm sierra
#

if you are getting hit by goblins your doing it wrong

stuck shadow
#

The chat for the trading post should have a longer wait period

lofty temple
#

up cave loot etc quality. atm full inventory of valuable give 150gold its not enough. too low quality.

scarlet bough
#

Suggestions: 1) rather than having static maps, make them procedurally generated with a variety of 'building blocks'; 2) a DND-style game feels incomplete without a slime enemy; 3) rescue damsels in distress that were chained away in the dungeon, and escort them to safety via new NPC portals (green in color); 4) die without losing the gear that you last wore at the tavern; 5) dripping acid (or even cursed blood) from certain ceilings; 6) color scheme the enemies (or maybe just their eyes) to reflect their difficulty level.

nocturne shadow
warm quiver
#

Suggestion. Get that plugin or whatever for discord that creates a party when needed.

sacred thorn
nocturne shadow
#

Also i do belive that zone on second floor is too fast and it's closing too fast when u want to clear stuff as duo or something, it could be good option for trios with good setup to get through rooms like crazy but for solos/duos it its a little bit challenging(not in terms of monsters or equipments) it's just zone which is closing too fast in my opinion- any opinions about that ?

smoky ledge
#

Hi there. I kimda dont know what to think about shields. They are kinda.. broken so far. Basically they do not Block what they should. We did couple of field testing with a friend. Basically biggest issue is, that weapon ignore them when they are close enough. So swing weapon go totally around them, not registering them at all.

sacred thorn
smoky ledge
sacred thorn
smoky ledge
#

Well, kinda.

sacred thorn
#

uhm

chrome granite
smoky ledge
#

Depends. Sometimes yes, sometimes not. Did some test with that too and Its inconsistent.

sacred thorn
#

Fireball does 30 direct damage, 10 splash and then a DOT

#

okay

#

What about zap? It seems Zap can also headshot?

smoky ledge
#

No clue about that. Didnt test that

tawny lagoon
tawny lagoon
nocturne shadow
sacred thorn
tawny lagoon
tawny lagoon
sacred thorn
rocky oar
#

Good luck playing the game guys. There's a DC cheat going around making peoples game crash.

real cloud
#

@lost inlet

#

I alr knew some cheats were out

#

Didn’t expect a crash one

rocky oar
#

I am streaming right now, it's in my VODs

#

I am literally spectating people right now and they are going around DCing everyone and killing them

reef cosmos
#

This is a playtest and we hope they get some anticheat for the EA in April

lost inlet
#

@real cloud fuck me i knew it

#

ive never crashed like that before

real cloud
#

prob best to just go in with some greens tops

lost inlet
#

What a mess

wanton dagger
#

How do they crash you?

#

On sight?

lost inlet
#

For me i heard him around a corner, and then got dropped

rocky oar
#

It starts at 26:20

lost inlet
#

it reminded me of old school "Drop hacking"

#

Which is why i was kind of like what

rocky oar
#

It's either if you look at them you will DC or if they look at you then you will DC

#

I don't know which it is

#

I think it's if they look at you though

lost inlet
#

He probably has some sort of esp or functionality that lets him drop you when he gets near enough

rocky oar
#

From what I saw no

#

They went around the map like normal

#

but the moment they look at you, you are DCed

lost inlet
#

That

#

That's so wacked

rocky oar
#

Don't bother going HR right now at all

#

You will get screwed over by hackers.

forest arch
#

what hacks are being used?

rocky oar
#

DC hacks

#

Scroll up and look

silent aurora
#

I feel like the goblins do to much damage/ or there is to many of them

rocky wyvern
#

I hate hr with or without hackers. It just makes the game worst for new players and you have to wait a lot in the lobby. Just a bad way to split the player base tbh.

rocky oar
#

HR is literally fine, lobbies fill up still quick and you get into a game really quick whether it's normal or HR

#

Get over yourself

lofty temple
#

go HIGHT ROLL MOD CAVE pls

wanton dagger
forest arch
#

the devs need to add a price to the game like at least $10, so at least this way all the hackers getting banned repeatedly give the devs more funds to make the game better (doesn't prevent hacking but dissuades it)

wanton dagger
#

You'd loose A LOT of data

granite plinth
#

Why mages are so shit?

real cloud
#

They aren’t

rocky oar
#

They aren't, if you think Wizard is bad then you are bad

real cloud
#

Still good

rocky wyvern
real cloud
#

Just not as good as before

real cloud
#

big difference

#

also big gap in overall skill

rocky oar
modest star
#

Honestly I myself have really bad arachnophobia and it can sometimes be crippling and unfair so to have this mode would be life changing considering I truly do love the game and what it has to offer!!!

rocky wyvern
granite plinth
#

Mages: Not reliable close quarters (you may even kill yourself), not reliable on distance (projectiles are so fu**ing slow), not reliable on armor (he is made of paper)

rocky oar
#

It's not grindy at all. The only freaking grind is the damn game is the sitting in Trade chat for hours to get really good gear

wanton dagger
lost inlet
#

What's the go on people clearly teaming goblins, is it allowed ? anyone know

#

Getting a little sick of coming across 4man teams ngl

wanton dagger
ebon idol
#

Teaming is dangerous, and there are limited extracts. It is a risk/reward situation

lost inlet
#

no they are teamed up outside the game bubble

wanton dagger
#

If they team in solos they must use VOIP and that gives away their intentions and numbers

lost inlet
#

They are queing in at the same time

sinful stump
#

I just saw a suggestion post of the fact barbarians health is too high. I think It is perfectly fine, I 1 v 2 a set of barbs as a ranger and I really think it is how you coming into the fight. Are you well equipped enough? Are you able to outrun them? Etc.

lost inlet
#

and clearly teaming with out voip

wanton dagger
lost inlet
#

Seen the same 3 names, over and over

#

For reference im oce at 10am on a monday so

#

pretty easy to queue snipe

wanton dagger
#

We were in separate instances all the time

forest arch
#

if u switch server you reduce probability of teams in gob. higher pop servers have way more games running so its much harder for people to simultaneously queue and team

lost inlet
#

That's fine and dandy but 200 ping on the next closest server

forest arch
#

also, how does it make sense that throwing knives are finite but arrows are unlimited? utility slot or inventory should be occupied by bundles of arrows.

bleak monolith
#

Shields on your back should protect your back

cobalt carbon
#

Yes. Your back should be 40% indestructible. That seems balanced 🤣

lusty wren
#

ya no thanks

#

Pavise would be aids

ebon idol
#

Fighter with two pavise shields becomes the door

lusty wren
#

Passive pavice runs where you just block people in with bosses and such for your kills 😄

#

would be hilarious though

wanton dagger
#

Make rangers fletch new arrows when chilling at a campfire too ig

ebon idol
#

A hand crossbow for the offhand for rogues would be nice, did anyone suggest that one already? Not having any ranged options really doesn't do them a favor, and I am not scared of getting hit with a ranged small crossbow out of stealth. As long as they don't get backstab damage for it, can't buff it with their abilities.

bleak monolith
#

I have become door!

harsh belfry
#

How much dmg can a cleric get out of starter gear?

foggy pelican
#

Goblin mage shouldn't be able to have a projectile thats slows you acts as an anti heal and does almost 30+dmg at base

split quartz
#

Maybe if its tracking was better or if it moved faster but i've sidestepped almost every goblin mage attack so idk it feels like a nonissue rn

ebon idol
#

As I understand Goblin Mages guard rooms with a chance of good loot. I think they are there for people that don't go in with start gear, much like the skeletal guardian and the Wraith act in the normal dungeon.

#

Either get good or bring better gear to take them on

lusty wren
#

Every mob in this game can be killed in base gear

bleak monolith
#

I saw people complaining about how it’s easy for you to do solo and get a lot of gold and gear and ore so what if they made it that every single thing you loot from there from gold or ore or gear like literally anything you get from solo has a marker on it and you cant sell anything for gold or trade and also use in non solo Q
Like make a new currency “Goblin Gold” or something
And if you sell items you looted from solo Q u only get goblin gold and cant use it to buy normal “Gold” items
You can only use solo items in solo Q too
Anything you mine and turn into ingots using ore from SQ you get SQ ingots and SQ gear when you turn it into gear

No more complaining about “solo Q too easy people get mega juiced there”

Or make a completely separate character that can only do SQ and interact with other SQ players in the trade market

split quartz
#

Idk how good of an idea it is to split the playerbase that hard

harsh belfry
bleak monolith
#

It’s just a suggestion kus I know there’s people complaining about it

harsh belfry
#

I am fir@ly against changing things for said complaining people. Not everyone has competent teammates or can 1v 2-3 in team Q

bleak monolith
#

Or even mark everything that comes from SQ and add the new currency and have it that you need more goblin gold to buy stuff like this health potion is 5g and you need 10GG to buy it if you use goblin gold and same with ores like you need more SQ ore for an ingot

harsh belfry
#

F no

bleak monolith
ebon idol
#

Hm, the last suggestion is DnD on console. Would there be autoaim for rangers? Should there be crossplay?

bleak monolith
#

Sure a light auto-aim should be ok not like Insta head shot just like a small gravity towards a player
How ever I can see that making it hard for people who hide in darkness because u can just see that it’s making you aim at someone

#

Hmmmm

white cliff
#

You farm teams and go in and run solos against people who are playing the game for the first time.

real cloud
#

Also crossteamers

#

they’re 90% of my deaths in goblin

harsh belfry
harsh belfry
ebon idol
#

I have watched some american streams and there is a lot of teaming going on, but on european servers it is on sight with most people.

real cloud
#

the last 10% being all blue/purple andies that aren’t good enough to play normal mode

real cloud
#

Like to get loot

#

But to the people who crossteam to pvp

#

go die

#

please

#

Especially when they get in groups of 3 expecting to all get out

ebon idol
#

Crossteaming is always a risk because you can't trust anyone and extracts are limited.

real cloud
#

At most I usually kill champion or smth with someone

harsh belfry
#

Why not just make friends with the first person you see?

real cloud
#

Grab loot

#

And go our own ways

#

It just isn’t fun to have to do 2-3v1s in a map intended for 1v1vx scenarios

ebon idol
#

What I don't understand is people asking to "nerf loot" or "nerf equipment" I mean it sucks losing against a blue or purple geared person who you would have won against without the loot, but getting the loot is the purpose of the game. If you nerf it what is the point

real cloud
#

Sure gear makes or breaks every fight

#

But it’s not hard to get said gear

#

Unless it’s a gold+

ebon idol
#

That is why I don't understand people asking for that.

real cloud
#

Fought some dude in goblin who was running all blues+

#

Terrible player

#

Only won because gear diff

#

I had 1-2 greens at best

#

hit him like 2-3 more times with a war maul

#

Dude had a horseman’s

ebon idol
#

You can get loot very cheap too.

harsh belfry
#

He was good enough to get gear and then risk it

ebon idol
#

Very true

real cloud
#

i mean tldr gear is the main reason as to why you win fights

#

Sure a good player or skill gap can decide a fight

#

But gear is much more important

real cloud
harsh belfry
real cloud
#

Only takes a few runs to either drop or buy what you need

#

If you grab everything and pvp a bit every game

#

Easy 100-400 gold per match

stuck perch
#

Anyone know of other good dungeon crawling games? I like DaD but not in this state, the pve vs pvp balance is way too focused on pvp. It's not that fun of an experience...

real cloud
ebon idol
#

Even if you don't PvP, every green gives you about about 35 gold after taxes. And they drop a lot.

real cloud
#

I meant trinkets alone

#

Sell the good gear on trade for 50-200 per

#

rest to NPCs

harsh belfry
#

I’d love to see all classes have a few mor talents oriented toward dealing damage to undead and also separate talents for dealing damage to goblins. That could allow for branching balance and specializing your run.

#

Just like 1-2 talents on every class that geared toward helping damage monsters exclusively.

real cloud
#

The other class tab isn’t ready yet either

ebon idol
#

Handcrossbow for rogues would be amazing.

real cloud
#

But that’ll probably be more of a progression via time/matches played thing

#

similar to xp

#

Not too big a fan of that

#

But it’s somewhat healthy for a game

stuck perch
ebon idol
#

But I could be wrong.

lusty wren
#

Its great aint it

ebon idol
#

Discord is really weid sometimes.

#

No, I am definitely wrong.

#

lol

#

Newest suggestion wizard fireball, feels fine to be honest.

#

Their shield is far more annoying

lusty wren
#

If you cant bait the mages fireball i dunno what to tell ya

ebon idol
#

Yeah. They also die in 2-3 hits so often they can't even cast.

stuck perch
#

I get the impression that I spend 70-80% of my time considering pvp actions and only 20% of the time thinking about pve actions. This includes listening for other players, setting traps and ambushes ect. Pvp can be fun but right now it's crashing the pve experience. Mostly because of player density, and random spawns.

lusty wren
#

70-80 aint enough. Should be listening and thinking about pvp 100% of the time 😉

stuck perch
#

Then they might as well remove monsters and dungeon traps and make it a 100% pvp game.

lusty wren
#

Nah PvE is great for helping create chaos and disorder

real cloud
#

pvp vs pve

#

A lot of it is third parties yeah

#

But that’s just due to slow looting

ebon idol
#

Yeah, I saw it, I am just an idiot sometimes.

stuck perch
#

Since they increased the density and made the spawns random across the map, I rarely if ever start in a room where I don't hear nearby players.

tawny lagoon
#

Without pvp, the pve is harmless

real cloud
#

^^^

stuck perch
#

I don't want them removing pvp, but would appreciate the pve and the pvp much better if the pvp was more spread out and we had more time in the dungeon.

tawny lagoon
#

Hell gets easier than the previous floor at some point

bleak monolith
#

Can we make the map marker a lil more visible

tawny lagoon
#

Because there is no pvp

stuck perch
#

Player density can be decreased with either larger maps or less players on the map.

split quartz
stuck perch
#

@lusty wren @ebon idol you don't want larger maps or less players? or do you want players spawning on top of each other for a pvp fest?

ebon idol
#

I feel like it is fine as it is.

lusty wren
#

But if they get bigger I want more people

ebon idol
#

There are often games where I go out with bags of loot without seeing anyone.

slow thistle
#

lmao you can tell there's some barbarian mains out there enjoying oneshotting everyone

lusty wren
#

When your argument breaks down its best to not assume

ebon idol
#

Other games I am fighting with two teams in my behind while being pushed by the border.

stuck perch
lusty wren
#

Sounds more and more as if you are advocating for just pve game 😄

ebon idol
#

Barb damage is a hot topic, as far as I know their -75% armor pen only works for one swing and then runs out, right?

slow thistle
#

Yeah but that one swing is all they need

ebon idol
#

Good. You should be scared at a barb running at you full speed.

lusty wren
#

Ah thinks barb is OP. This makes more sense now 😄

slow thistle
#

I understand a two shot; but playing a fighter and getting ass blasted by the first swing of the fight is just antithetical imo to the entire experience

stuck perch
#

That said, you're bound to get pvp if you have more players than portals. If you decrease the portals vs players ratio, you'll have more people to fight over portals for extraction.

ebon idol
#

They do get a penalty in exchange as well.

tawny lagoon
#

Barb is op only if a wizard hastes him

slow thistle
#

Doesn't seem to do much; stabbed the guy 3 times with my longsword as he was closing and then clapped

tawny lagoon
#

And a cleric keeps his health up

ebon idol
#

Barbarian weapons have very predictable swing patterns. Bring a shield, don't expect to 1v1 a barb with a two handed weapon. It feels like warriors complaining that rangers are better at shooting then them.

slow thistle
#

considering the felling axe animation is fairly easy to land past a shield I don't think that's quite the answer

stuck perch
#

What are Fighters supposed to be good at then?

slow thistle
#

I understand a barbarian oneshotting a rogue or a wizard; makes sense; but an armored fighter going down in one hit? That's pretty nonsense

ebon idol
#

Only if they land that one strike that has -75% ap

#

What would be funny would giving fighters a skill that absorbs 75% damage on the next hit.

slow thistle
#

then that's a skill contest and I'd be ok with that

prisma tree
#

hey guys, any reason i wouldnt be able to enter a suggestion? kep getting flagged and it wont let me enter the suggestion, completely benign and as far as i know contains nothing offensive

ebon idol
#

Can you post it in here?

real cloud
#

Barb isn’t that bad tbh, any range advantage makes a fight against it super easy

#

Just need to be careful for haste/speed buffed one’s

#

Rangers or rogue sneak attacks shred barbs all the time

#

Fighters w/ second wind as well

#

Cleric can if they’re super geared but harder to pull off

#

wizard is prob the hardest to kill barb w

#

Because magic resist perk

ebon idol
#

Cleric with Judgement has some plays against barbs as well, it is really a question of how easy the counterplay is.

real cloud
#

^^^

#

Need to be far enough

#

Not holding anything else

#

Just 180 and book it for a few seconds

slow thistle
ebon idol
#

The thing about barbs vs fighter is that barbs have burst damage, but fighters have staying power (with second wind and armor). Then it is an issue of skill and gear. But I feel like a figher has to be considerably better than a barb to play this strength.

#

The counterplay is much harder than the play.

slow thistle
#

Like I said; if it was a two shot I'm all for it; but not being able to answer back as an armored melee fighter to a one shot when you're no where able to replicate the same thing isn't good balance in this type of game

real cloud
#

7 if the gear difference is big enough

slow thistle
real cloud
#

I get the issue with barbs being terrifying in melee range

#

But that’s all they are

slow thistle
#

I had a green protection pot on too

real cloud
#

just fight them with a range advantage

slow thistle
#

and he just destroyed it

#

thru the pot and insta oneshot

lusty wren
#

Spacing is king in fighter vs barb

#

always let him swing first

#

and punish

slow thistle
white cliff
#

Halberd outranges barb.

ebon idol
#

Like I said, I don't think there isn't counterplay, I just think the skill cealing between the play (hit with axe and skill active) vs the counterplay (dodge dance, have the right weapon, outrange, dungeon awareness) is quite big.

stuck perch
#

Speaking about blocking barbarians, what's the impact strength and how does it impact blocking?

granite plinth
#

Rarity filter to trading

ebon idol
#

Good suggestion.

smoky ledge
#

I mean.. There is no way to Block barbs axe when He hugs you.

#

But.. There is actually one way. Kinda tricky. Put a pavise on your back, and when he swimgs turn Your back to him. Then punish

lusty wren
stuck perch
#

Do pavis block blows from behind?

bold jetty
#

as a barb main i think they need to make the recovery time when you swing longer so its more punishable primarly on the felling axe there is almost no window to swing

lime jetty
#

No, shields do NOT give any blocking when worn on back

smoky ledge
lusty wren
#

You guys are debating these topics like you know whats strong and not but you dont even know a shield on the back does nothing?

ebon idol
#

Actually playing a different game

smoky ledge
ebon idol
#

It doesn't.

stuck perch
#

They need to make blocking either easier to do or have it take less recovery time.

lime jetty
#

It does not. I wear one consistently and get hit in the back. You're drunk

smoky ledge
#

I actually tested it today

lusty wren
ebon idol
#

Either they patched that in secretly or you bonked off a wall

lime jetty
#

They're open about their patches, no shot they ninja'd one in that'd be that game breaking.

smoky ledge
ebon idol
#

I heavily suggest you retry that one.

stuck perch
#

If attempting to block didn't impede your attacks that long, then maybe we'd see more attempts at it.

smoky ledge
ebon idol
#

Blocking is very useful.

lusty wren
#

I block barbs all the time. Its really not that hard. Their weapon pattern are very predictable and they swing slow . But when people dont even understand that shields cant block their back I dont expect them to understand the basic game mechanics at play

smoky ledge
#

It is. But if the weapon is behind your shield, it clips through

stuck perch
#

90% of the time, blocking is sub par to dodging. The rest of the time people just don't have the practice to get it right.

ebon idol
#

Blocking resets their attack pattern, and swing 2-3 deal more damage than the first one. Dodging is good because you can attack faster, but if you are caught it will be from a stronger attack.

stuck perch
#

Do shields block magic missiles? I got killed yesterday by magic missiles while trying to block them. When fighting a skeleton knight, magic missiles seem to get blocked by his shield.

ebon idol
#

They do, but your feet look out and wizards often aim at them.

lusty wren
#

Yes if you aim properly at them.

cobalt obsidian
#

Fix getting stuck on random geometry when back pedaling please

lusty wren
#

Blocking is very precise if any part of any projectile/weapon touches your hitbox you get hit

#

I feel its best to just "over" aim a touch

ebon idol
#

I don't know what to do about hits starting inside you and negating your shield though. Maybe a check if your hitbox has a shield-hitbox in it, and if it is the hitbox deals no damage?

slow thistle
lusty wren
#

Ive never had that issue, though I do everything I can to prevent barbs from getting that close.

ebon idol
#

With that logic you would also have to remove stuff like "+ all attributes" since it is just a better "+ specific attribute"

#

Getting the perfect loot means you are also risking it.

limber kiln
#

Not having an auction house is killing this for me...

#

I LOVE the game...

#

But seriously takes WAY too much time to sell things

ebon idol
#

Oh yeah, auction house would rule.

slow thistle
#

A thing to consider is usually the damage is not that much; +3 I think highest I've personally seen is +5; with armor that means basically you're negating that bonus damage (unless its true damage)

ebon idol
#

It would also drive up prices for stuff with "good stats"

limber kiln
#

have a battle axe with +2 Move Speed & +9 DAMAGE!

ebon idol
#

Like + flat attack

slow thistle
#

Apparently there can be +9 lmao

limber kiln
#

+4 phys and +5 weapon

ebon idol
#

You say that until someone stops you.

limber kiln
#

got a purple battle axe that would rock your world 😛

lusty wren
#

Nest raid

#

Zaku died to mummy spider

limber kiln
#

lol

slow thistle
#

I've often been kited out or just straight oneshot even with some purples on so

#

its def possible

lusty wren
#

make a false sstep and blam

ebon idol
#

How would you guys feel about a dragon hoard with kobold enemies? Could make for a cool "hell" after the solo goblin dungeon if they ever add a level 2.

real cloud
#

Would be nice if each dungeon had its own variations of hell yea

#

Maybe they do maps that give more loot to some classes

gusty kettle
#

fix rubberbanding in place constantly bug, i love it so much but it needs to go

stuck perch
#

They should make armor provide flat damage reduction.

ebon idol
#

I think true damage isn't much of an issue as it isn't a flat increase afaik

ebon idol
stuck perch
ebon idol
slow thistle
ebon idol
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New suggestion. Better explain what stats do.

slow thistle
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I think some of it is translation

ebon idol
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I thought true damage was just "if you have 2 true damage, your 37 damage sword deals 2 true damage and 35 damage is reduced by armor"

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Not "Your 37 damage sword deals 37 damage and 2 true damage"

cobalt obsidian
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pve feels incredibly unfun with starter weapons.

real cloud
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Stats are always additive

real cloud
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Changes gameplay a lot

ebon idol
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I mean, unfun is not a metric I agree with.

real cloud
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It is drawn out a lot with some classes

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but for others not so much

ebon idol
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It takes long, yes, but it is supposed to if you go in with crap.

real cloud
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Some classes excel in pvp

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i.e. Ranger

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Until they get gear it’s a slow grind through rooms

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or a pvp fight

thick swallow
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I hope devs heavily nerf barbarians dmg before playtest ends, its so annoying, me with full purple items with dmg + with longsword 115 dmg in head, I tested barbarian and I had basic blue felling axe and was doing pretty much same dmg. Also barbarians perks are giga broken compared to fighter, fighter perks are joke, u need to have swift and weapon mastery just be able to play game properly, its literally almost must have and thats not how perks should work. Wizard nerf is also needed, pure dmg scaling I mentioned in suggestion previously should be enough

ebon idol
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Wizards already got nerved bad.

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Also what do you mean "basic blue felling axe"

real cloud
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They’re good dmg wise, just too squishy

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barb starts with battle axe

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It’s a good weapon

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But too slow for the dmg

thick swallow
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No they nerfed it and then buffed it, its not enough, Full geared other classes are joke compared to wizard with few aditional magic dmg stuff

real cloud
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what

limber kiln
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Game should be 9/10 even for early stages.

Gets a 6/10 until a real Auction House is implemented.

ebon idol
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I.. what

real cloud
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“Few additional magic dmg” adds up FAST

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especially with spells like zap

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it is weak rn

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I get that

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But not that bad

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Most it needs is some buffs to make it less squishy

limber kiln
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so many good items to sell but cba to spend hours trying to trade

real cloud
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be it defense or hp

real cloud
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Flip popular weapons/armor

ebon idol
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When I said it got nerfed bad I didn't mean they are bad now, I just mean they got a lot of nerfs.

limber kiln
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im sellin mate

thick swallow
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U want to buff mage? ????

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@fathom python

limber kiln
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There is no excuse for this awful market system

ebon idol
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Literally not what they said.

thick swallow
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Every better player tells you that wizards and barbars are completly broken rn

harsh belfry
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What do you guys think about being able to buy or loot a portal map that shows where the exit portals will pop up?

fathom python
thick swallow
ebon idol
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Maybe a room with a boss where you can check a table map where they will spawn.

gusty kettle
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heres another idea, jump over goblins so you cant get stuck in a corner

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actually annoying

ebon idol
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Not an item you can actually get.

gusty kettle
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and maybe when u go invisible the monster swalk away

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instead of takign a step every 3 seconds

ebon idol
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Goblin caves and heal items... I feel like there are quite some. Do people look in corners and on stones etc?

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In forgotten castle you can also often find bandages on stones sticking out the walls or on the ground.

real cloud
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depends on the room

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Some have loads of loot on the ground

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A few of the mage rooms especially

gusty kettle
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i like how they reduced fireball dmg but it still does 3/4 of ur health

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as a barbarian

ebon idol
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No?

harsh belfry
real cloud
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what

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Magic resist perk

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makes mages a lot less dangerous

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Not invincible type shit

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But still

ebon idol
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I play a cleric most of the time and mages casting fireball is better than them casting any other damage spell atm.

long girder
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can we get explanations for what all the buffs do on weapons and gear its a tad confusing

real cloud
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A unique item with a live map of you/your team would be nice + extra details that the minimap doesn’t give

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Or it could replace the current minimap once you have the item in your inv

ebon idol
real cloud
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But at that point

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You know where most loot is

slow thistle
fleet thorn
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why is there so much hostility on this discord and the subreddit against banning teaming? pretty much most interactions in this game are hostile by default but any concept of discouraging or banning teaming is met with vitriol and i dont get it

its clearly a pvpve game not team up with everyone against monsters

slow thistle
ebon idol
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People get salty because they dislike communication with people.

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I agree that premating and trying to get into the same lobby is pretty sus.

fleet thorn
slow thistle
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The game is what you make of it; if you can talk your way out of conflict alls the better; besides how would you -ban- the practice? lmao

ebon idol
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But if you randomly join forces with others to take on something you couldn't alone, it is a risk and reward.

woven hollow
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Have the devs discussed adding some elements of the dungeons being randomized? Like traps, secret lever positions, mobs?

ebon idol
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They added proximity chat for a reason.

slow thistle
ebon idol
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Randomisation adds to the chance of the game/map breaking.

woven hollow
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Yeah i just think that without it more experienced players have huge advantages over someone playing for the first time. Over time will make it difficult for newbies

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Not only will they be geared but knowledge makes the gap huge

slow thistle
ebon idol
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More experienced players should have an advantage over less knowledgeable players.

woven hollow
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That is healthy for the Game long term

ebon idol
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I think so. It gives you a feeling of "next time I can do better"

woven hollow
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Game is already brutal enough

ebon idol
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Next time you know there is a wraith in that room. Next time you know where the good loot is. It adds to a learning experience.

woven hollow
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I just think that adding some elements that change bring more interest in repeating dungeons and help close the gap between experience and gear

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I’m playing for the first this weekend and learning is already hard

jovial swan
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How would you guys feel if they added environmental "traps" that can be weaponized to one-shot enemies, but are one-time use?

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Like a pillar you can push to down a whole horde if you needed to.

ebon idol
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Hm.

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I am undecided on that one.

woven hollow
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Or like disabling a lever

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Keeping someone who is planning on using a secret to get away no longer works

split quartz
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idk about one shotting but having some interactable traps that do damage could be fun

jovial swan
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Or a pile of debris you can knock over, a lever that lets a chandelier or object fall from the ceiling, a rope you can cut to do that same thing, or even a way to break the scaffolding holding certain areas up.

ebon idol
final crow
ebon idol
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Getting one-shotted by an enviromental trap just doesn't sound like fun. I would probably just avoid them completely.

stuck perch
ebon idol
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Fighter should get a parry. Something about disabling an enemy from attacking for a second or so if they block with their shield.

final crow
final crow
split quartz
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tbh would like a shield bash on fighter, pushing things away would be nice and could be funny with pavise

ebon idol
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I think making the fighter more defensive and the barb more offensive is a good split between the two classes, but the way the split is done doesn't feel quite right.

ebon idol
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But I have yet to see a fighter actually pull that one off.

stuck perch
split quartz
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oh im shite at longsword blocking but always try to do it anyway 😆 when that riposte hits it feels so juicy

final crow
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I’m a barb main so I feel for the fighters haha. The damage output for the barb is insane, even without building for it. Put a fighter and barb 1 on 1 both with cleric buffs, and the barb still out tanks the fighter

ebon idol
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Clerics are so strong in supporting, but seeing as they are the only support class it is hard to compare them with anything.

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However you often see teams dying because their cleric refuses to ever go in.

final crow
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At least, in most fights I’ve had against them. I’ve had a fighter hit me and I took no damage because I had my added 25% health and cleric buff.

split quartz
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my fights against barbs usually end up being either spacing fights or me getting unexpectedly 1-tapped when i think i'm fine to tank a hit

errant dawn
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Petition to release early access right after the play test ends

ebon idol
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Everyone wants that, but I think the devs need some time to cook.

unreal dawn
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Any idea on how to stop this Pavice Boss cheese?

real cloud
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wdym

split quartz
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like boss boss (lich/ghost king) or elite mobs?

real cloud
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oh

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if you mean troll

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Will prob add a way to attack if it isn’t reaching the player or smth idk

unreal dawn
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Yeah like the troll being able to bash the shield once its placed down or something

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just walked in 2 games and had rangers cheesin it. Kinda lame

split quartz
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didn't they make placed pavises breakable or is that only from player attacks like fireball?

ebon idol
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The troll doesn't attack, that is the problem.

unreal dawn
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Not sure, atm the troll just sits there and takes arrows to the face

ebon idol
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It infinitely tries to get close enough to attack.

real cloud
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Just wasn’t taken into account yet

split quartz
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guess the ai could use some work then

ebon idol
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Give it a ranged attack and it will work.

real cloud
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Might see a patch on it this test? Not sure

real cloud
ebon idol
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Stone throw!

real cloud
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charge attack already makes melee only super rough

split quartz
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nah when i say one tapped it's usually more around 70-80%, so not exactly 100-0 but still a big chunk

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i'm like "oh i'm high hp i can take a hit right" and forget my gear isn't exactly amazing

ebon idol
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I think the circle is very important. Only a limited amount of portals spawn, and they always spawn in the current circle. I feel like if you take it out, you either need dedicated extract areas (extract camping will be a thing) or you need to spawn portals near players so they can hear them. Both feels very unfun.

warm yew
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are there any plans to boost the economy at all? really hurts to have to sell a green weapon for 6 gold when it probably costs 50 to buy it

ebon idol
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my man you have been scammed

split quartz
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i assume you mean selling to merchants right?

warm yew
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yeah

ebon idol
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There is a p2p trading hub

warm yew
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are they all just scammers?

lethal mulch
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i wish they fixed goblin AI

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the randomly back off and when you come to hit them thein instantly hit you back

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without possible counter

ebon idol
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The merchants don't pay you a lot for gear.

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Only other players pay well.

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It is to boost the economy, the player 2 player economy that is.

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If you got good prices at the merchants, you would not take valuables over gear.

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Valuables will always get you good money, but items can get you more or less, depending what other players are prepared to pay for it. It is a economy between the two trading systems.

ebon idol
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Baiting out one attack then counter works best for me.

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You are slowed during the attack animation, so you can't escape their counter if you go in swinging.

lethal mulch
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also i would love some kind of mining cave

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as a map

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where there are more ores

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taht you can mine

final crow
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Dang everyone poo’d on my suggestion 😂 I thought it was pretty neat

lethal mulch
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with stronger mobs

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also adding some kind of hideout

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like tarkov has

lethal mulch
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and random aimbot noscopes

final crow
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Or follow you in rogue stealth haha

lethal mulch
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ikr

ebon idol
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Quests are already in work, I am sure more long term motivation is also going to happen.

final crow
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Bubble, I need to know which part of my suggestion you didn’t like :3 Was it one part or all of it?

ebon idol
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I agree to AI fixed when it comes to stealth and line of sight.

bleak monolith
ebon idol
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Just the instant kill. Interactable dungeon parts like breaking pillars or explosive barrels could be fun.

final crow
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Oh I mean’t the multiple floors to the dungeon and the arena :3

shrewd wasp
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Can someone explain why devs haven't touched barbs this whole week, but wizard got nerfed multiple times

ebon idol
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Ah. Well, I like the shorter, more condensed rounds.

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More floors would take a lot more time and I don't always have the time to commit to such long runs to get decent gear.

final crow
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Fair enough. It would be a little bit tedious to have to go through 5 floors to get decent loot

ebon idol
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There is probably going to be a first floor.