#suggestion-discussion

1 messages Β· Page 78 of 1

upbeat pewter
#

its pretty funny that people immediately think fortnight level skins

lusty stream
#

NERF Cleric pls! he is way to powerful 1vs1. 2 headshots on a cleric with no helmet with default arming sword (fighter) and i could hardly see it on he's health?!? Seems a bit to much

upbeat pewter
#

you can be against bad skins

stuck perch
#

That's what selling cosmetics invariably leads to.

elder quest
#

Yeah I don't think you need to exaggerate πŸ˜…

upbeat pewter
#

thats fine

#

but being against skins in general is silly.

#

they've already shown the skeleton and elf as 'skins' even if they'll be used as races.

#

those are very acceptable

#

i assume it will be more than that, but how much more is the question

stuck perch
#

Yes because they're created with the intent of increasing the quality of the game. Not increasing profit through micro transactions.

hallow saffron
#

it doenst lead to fortnite level skins. look at CSGO lmfao

grand apex
#

thats why i said, i would rather prefere a consistant way of monitizing the game, then the skin-spiral that it will lead to eventually. - like a persistant ad in the top of the menu, or some stuff like that.

elder quest
#

Yes but that isn't really for us to decide

grand apex
#

no. but we can discuss it i guess πŸ™‚

elder quest
#

You can hope, for sure

upbeat pewter
#

just because you prefer something doesnt make it a good idea.

#

the devs definitely seem to know what they are doing.

hallow saffron
#

^

upbeat pewter
#

if they want to experiment with skins, let them

hallow saffron
#

and only games that have in game ads like that are F2P which this isnt going to be

grand apex
#

yea the seem pretty cool.

upbeat pewter
#

if they want to go sub, let them try that

#

we can prefer any number of things.

#

but they are the ones qualified to make the call

elder quest
#

Yup

upbeat pewter
#

they could even go p2w lite, like poe.

grand apex
#

agreed. the game is great as it is. that was the whole point. not going "overboard" with shit and overexpanding is the key

upbeat pewter
#

cant doomsay on that though before they've started.

#

theres the possibility the make the game into a single player bow fps

#

jumping to that extreme is stupid as well

grand apex
#

i mean, after playing games in the 1990s and seeing what we get published now... i think its fair to say that ALOT of companies went extreme

#

so here is to praying πŸ™‚

upbeat pewter
#

that doesnt mean you jump to extreme on every little thing

#

it means you leave when they do something you dont like

elder quest
#

Either way I don't think that this particular topic is beneficial in any way to discuss for us players but rather just the devs ar ironmace

upbeat pewter
#

yeah, basically lol

late merlin
#

We need a solo high roller dungeon devs plz

upbeat pewter
#

meh

#

i found the solo dungeon really boring

#

the dungeon itself was great, but solo vs solos was just... bad.

ornate crater
#

^

upbeat pewter
#

pretty much every time i went in there it was people running as a group and murdering everyone else anyways

ornate crater
#

If you can't handle high risk high reward 1 v 3, change your playstyle

#

Solo high roll will be dominated by either Barbs or naked Wizards

ember tulip
#

How about removing the zone for several things you can’t explore places in the map and sometimes you need time to fight ai and players if just change it with a timer like in EFT that would be cool also for that maybe make the portals respon randomly on present depends on Ayers the more close to center the higher% ,add a default portal extraction so it’s always there maybe in a boos room or some , how about a new room boos need require item like key or sacrifice to make it open it would be cool instead of adding new maps you can just improve the original one

upbeat pewter
#

yeah, i much prefer the idea of the circle only indicating exit spawns, but otherwise being completely non threatening

ornate crater
#

Only zone change we need is slow it down a bit in deeper level

upbeat pewter
#

people are so worried about PvP, but it doesnt really change that at all. people will still fight over stuff, especially exits

ornate crater
#

Or once we get bigger, procedurally generated map

upbeat pewter
#

the map will never be procedurally generated

ornate crater
#

Lame

split quartz
#

i do think some static alternative exits to portals like that one staircase in goblin cave would be interesting to see in the main map

upbeat pewter
#

the devs likely use a system to randomise their 'tilesets' to link together, then pick the ones they like to go into the live pool.
i dont like static exits at all really, the portals are great.

#

the only issue with portals is that they still sometimes spawn in places that cannot be reached, like against a wall under a torch, ect

ornate crater
#

Static exits make sense only foe bigger maps, where games last for 20+ minutes and after killing a boss od sort

split quartz
#

i'm fine with portals tbh just thought it'd be nice to have more points of conflict

upbeat pewter
#

i dont know if static even adds something good to the game. the portals are great.

#

people already have very high points of contact in HR

#

like.. i had no trouble ever finding PvP if i wanted it

ornate crater
upbeat pewter
#

yeah, agreed.

#

i meant anything good

zenith flame
#

Multiple floors shouldn't be used all throughout maps, they should only be for one or two small areas in each map. When the circles end in areas with multiple floors that are inaccessible except going through other rooms, it makes it pure RNG on whether or not you can escape. Escape should be reward for survival, while requiring some activity. Not impossible no matter the gear/skill because of RNG.

ember tulip
upbeat pewter
#

exit camping portals imo is fine, because there are usually alternatives.

#

there are plenty of portals atm though, so many die to AI, theres more than enough for everyone usually

ornate crater
upbeat pewter
#

yeah, i mean portals themselves, not static

#

static = bad imo

ornate crater
#

Very bad

ember tulip
#

They give you like 4

upbeat pewter
#

in solo?

ember tulip
upbeat pewter
#

oh, yeah, depends on the map

ember tulip
#

Yes

upbeat pewter
#

factory has 1, and others require keys

ember tulip
#

But i dont wanna chane vipe of dark so i just suggested to add one just in case

#

You know sometimes you need to extract for several resons

ornate crater
#

Random portals are already super easy to find and use

ember tulip
upbeat pewter
#

i honestly wouldnt mind boss portals.

ornate crater
#

If not, you go deeper

upbeat pewter
#

that allow you to fight as long as you want.

#

maybe a timer

ornate crater
#

But again, statics make sense only once they give bigger map

ember tulip
#

To fight him

#

That would be cool

dim bane
#

Like a sacrifice altar where you have to put in a soul heart to fight em

#

or maybe after the fight a soul heart to open a loot room

ember tulip
#

I would like to see floors too its a dungeon it gonna be more fun to see floors lvl the more deep its more deficit

dim bane
#

meaning you either bring one in or have to have a sacrifice

ember tulip
ornate crater
#

The idea of taking hearts is cool, but it would require some sort of balancing it out

#

Like, takes X seconds to loot it

#

So ppl dont just sprint in, snatch it and go

iron crane
#

Why is the game so laggy, anyone else experience this? Last playtest i didnt have the slightest, this one really sucked becauuse of the lag IMO

ornate crater
#

Unless we talking about your team's own heart

ornate crater
#

Fps, ping, rubber banding?

iron crane
#

We're talking rubber band lvl

ornate crater
#

Maybe higher load on servers due to higher popularity

iron crane
#

That's also my first thought, due to the increase in players it wouldn't make sense to compare to last playtest, ty anyways guys :)=

neat horizon
ornate crater
#

Easiest solution would be that you can see your teammates' hearts at all time when picked up by hostiles. Disadvantage to not finishing off your battles

#

Also maybe once you pick up enemy heart, you can't throw it out or some other sort of preventing griefing with throwing it in some weird places

real trellis
#

.shortinfo 1598331

eager sableBOT
#
Suggestion from Gucci'o#4888

Bows and Arrows

HealthPotion Bows shouldn't have unlimited ammo.
HealthPotion If it comes to a reload animation it should probably stay. I am not a fan of this but I understand why is it there.
HealthPotion Arrows should be a lootable object you can find in chests and archer enemies.
HealthPotion Ranger would start with 12 arrows and a Quiver.
HealthPotion New ranger skill that would allow arrow conjuring.
HealthPotion New item that can only be dual wielded with bows and crossbows: Quiver. You could store arrows there to save space in the inventory.

I hope I didn't forget about anything...

Opinion:

-1

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

real trellis
#

12 arrows isn't enough to clear some starter rooms you're off your gourd

split quartz
#

Realistically i'd expect a ranger to "regen" arrows by resting at a campfire to make some more but balancing the whole limited ammo thing seems like it'd be pretty rough

ornate crater
#

If ppl really have a problem with Ranger's arrows, we could start with longer reload animation and see what this does

#

Also we'd have to get into whole argument of weapon durability

upbeat pewter
#

people are so desperate to nerf classes that kill them

#

its kind of annoying

ornate crater
#

Why ranger has limited arrows and swords and shields dont break

upbeat pewter
#

the biggest problem in the game, atm, is one shots

#

rangers having 12 arrows doesnt stop one shots

ornate crater
upbeat pewter
#

yep

ornate crater
#

I've never met Ranger that one shots

upbeat pewter
#

barbs can one shot all classes but fighter and barb, with their base gear

#

rangers can easily one shot with windlass and some strength

#

or just windlass

#

getting any +weapon damage helps too.

ornate crater
#

Perhaps I don't see that as I just use shield

#

And push them

upbeat pewter
#

shields are terrible

ornate crater
#

They are not smart enough to shoot my feet

upbeat pewter
#

i dont think its really fair to judge based on bad players, though

ornate crater
#

It's the majority that is bad

#

And then they are regulars and tryhards

upbeat pewter
#

well, yeah, but most of those are dead before they leave their first few rooms

#

not worth talking about really

ornate crater
#

Most of them die to white skeletons

upbeat pewter
#

but on that, one shots are the only real problem in the game atm

#

which is mostly barbs, running at light speed with full agility gear.

languid lodge
#

pretend teaming should be bannable

strong shale
#

Yea, not a chance LOL

languid lodge
#

Im entirely salty though so im fully willing to double down with no backing to my argument

regal heron
#

Would be nice if one could set the game to run @ 30 fps while in lobby, energy conservation reasons lol

upbeat pewter
#

pretend teaming? lol

#

thats the whole reason the karma system exists.

#

you can avoid people that are trying to be scummy by avoiding low level characters

sturdy olive
#

is it already suggested to give fighters using of the bows back? fighters should be allowed to use anyithing with a damage penalty ofc. in the playtest you could use bows

hallow saffron
upbeat pewter
#

barbs have one shots, tankiness, speed, MR, physical damage reduction, low armour requirements.... the list goes on

hallow saffron
#

barb does NOT have good phys damage reduction. They can BARELY get 150 which is still less then 50% phys reduction

upbeat pewter
#

their staple skill reduces physical damage dealt by 25%

#

fear

hallow saffron
#

only if people are in the fear AOE

upbeat pewter
#

which you kind of need to be for a large majority of physical damage

#

but sure, if you want to nitpick.

regal parrot
#

It's a good move but it's not game breaking

upbeat pewter
#

im not saying it on its own is gamebreaking. its the combination of everything that they have that is.

regal parrot
#

Every class is good minus I'd say fighter

upbeat pewter
#

especially when combined with speed, and other support, they are basically immortal, and run faster than everyone else.

#

and again, highest hp pool but also take the least melee+magic damage

#

barbs are extremely broken atm

hallow saffron
#

okay lets think about it properly darknesse. You know barb has fear. They use fear, you fall back slightly, then go in when fear wears off cause it shows on buff bar.

they also HAVE to take either smash OR magic heart. if they take magic heart, close doors. if they take magic heart MELT THEM WITH MAGIC!

Barbs are strong yes, but not the unstoppable monsters you people continuously make them out to be. They have a SMALL armour pool, and only a large MR pool if they take the free 100 MR PERK

regal parrot
#

I wouldn't say so. Every class has good benefits that can be seen as broken

hallow saffron
#

oh are you saying that we shouldnt play around other characters kits?

upbeat pewter
#

barbs stack agility, and movespeed. they take a movespeed option, and usually run with a wizard. this puts them at the highest move speed in the game

#

you just think someone should walk away from that? lol

hallow saffron
#

THEY CAN

#

do it all the time. haste ISNT that long.

#

and no a good barb does NOT stack agility and ms

upbeat pewter
#

what does a good barb stack, then?

regal parrot
#

well..

hallow saffron
#

but w/e you say you clearly are just doomsaying about barbs. like jesus christ they arent busted

upbeat pewter
#

STR? why? they already one-two shot most players

hallow saffron
#

actually play the damn game

regal parrot
#

a..

#

I dont agree that you can't outrun barbs, but they are fast generally

upbeat pewter
#

most barbs i die to run faster than i do. this being.. a wizard running as fast as i can usually, with haste/invis.

regal parrot
#

I havent played against giga kit barbs, but

#

nah wizards are often slow tbh

upbeat pewter
#

i run without pants, a hat, and with a book. with 16% haste movement speed, noone should outrun me

regal parrot
#

maybe it's HR skill difference but every wizard I see are walking ducks compared to rogue/ranger

upbeat pewter
#

depends on if they are solo, or supporting a barb, really.

#

but yeah, rogues may be faster at high gear

neat horizon
regal parrot
#

it may be that you are meta gaming and discussing that difference compared to 99% of playerbase

hallow saffron
#

YES THEY BUILD STR AND AGI.

STR = HP AND DAMAGE.

AGI = AS and MS.

Barbs start at 30 STR which gives them a 15% PDB. which is a lot yes but not busted. This brings them to 165% headshot damage, add in 10 str (ez to get) another 10% PDB. THATS where they start oneshotting.

Add in weapon damage, true damage, some agi. THATS where they start oneshotting.

11 AGI is NEGATIVE bonus' from the stat. until they get to 15 barbs have less ms and as.

This means that their negative MS from helm is MULTIPLIED until they get four AGI from stats.

Once they get four agi THEN all MS bonuses they get begin to be applied. At 9 bonus AGI they attack 5% faster then base fighter and move slightly slower then base fighter.

A good barb is going to stack STR, %PDB, Flat damage, Phys dmg reduction, MR, MS and AGI.

In that order. The reason STR is important is because it is more HP and MORE DAMAGE. a barb needs to do those oneshots or have high damage otherwise whats the point you are a moving tank. Base gear for barb giving them 59 MR is less then what cleric gets from just the will stat alone. They also have 27 AC which is SEVEN. SEVEN damage reduction.

Barbs are NOT unkillable.

regal parrot
#

because I never see fast wizards

#

i see some naked ones and they are faster ofc but they arent like crazy

upbeat pewter
#

barbs dont need str to one shot. you just get a better weapon and call it a day, lol.

#

the only thing they need to kill is move speed.

#

like, you wouldnt turn down more str, but i dont se why you'd intentionally seek it

#

and 15% physical is applied before headshot bonus, which is a final multi.

regal parrot
#

I would have to see agi barb with wizard cus atm I think you can outrun them if need be

upbeat pewter
#

how can you outrun a movement speed barb, though?

#

at best, you'd have their move speed (gear). barbs have a move speed buff AND run with wizards for haste

regal parrot
#

Offset by weapons making them slower imo

#

id have to see numbers

hallow saffron
#

no headshot bonus is applied as so

upbeat pewter
#

you just put the weapon away

hallow saffron
#

165/100

#

it is not applied after, its done as the math of 35(165/100) = 66 WITH NO PERKS

upbeat pewter
#

ive already done the testing on headshot damage. with a 19 damage dagger, i hit for 57 headshot.

hallow saffron
#

i did the testing for this

#

14 damage dagger no perks is 19 to the head.

upbeat pewter
#

thats 19 * 2.0 (50% weak point, 50% ambush) for 38, increased by 50% from headshot mod.

hallow saffron
#

30% ambush

#

headshot multiplier is only 150% it is not a 200% bonus

upbeat pewter
#

do i seriously need to quote rogue ambush damage again?

#

whats with people thinking its 30%

#

its 50%.

hallow saffron
#

my bad ambush is 50%

upbeat pewter
#

go and look.

hallow saffron
#

was thinking diff skill

upbeat pewter
#

yes, backstab is 30%

hallow saffron
#

i was reading wrong skill at first

#

MY BAD either way headshot damage is only a 1.5X multiplier

upbeat pewter
#

but 2.5 mod on a 19 damage dagger is 47.

#

i hit just short of 60

#

headshot is a final multi

hallow saffron
#

NO ITS NOT. you add your phys damage bonus to the multiplier thats how it works.

upbeat pewter
#

you're just wrong.

#

so im not going to bother. its already been tested.

hallow saffron
#

dagger expert makes your 150% headshot go to 155 when attack with a dagger

#

I SPENT EIGHTEEN HOURS TESTING THIS SHIT

upbeat pewter
#

only to get the wrong info

hallow saffron
#

I LINKED YOU THE EXCEL SHEET

#

you are so braindead it hurts

upbeat pewter
#

if thats the way you handle arguements....

#

im blocking you.

hallow saffron
#

'YOU GAIN A PHYSICAL DAMAGE BONUS" when attacking

#

ITS ADDED TO YOUR WEAPON BEFORE PDD IS MULTIPLIED.

#

its not multiplied

#

ambush adds 50% weapon damage to the PDB multiplier so your 19 dagger becomes a26-28 dagger,
Turning that attack into a 28(185/100) attack
If you use weakpoint that is now 37(185/100)
68.45 is your damage.

Your math is entirely wrong

#

like jesus christ. the math in this game isnt that difficult. use a bloody calculator.

#

Barbarian is NOT an unkillable war machine like you think it is Dark. Play the game, play the class, use the skills. PROPERLY READ THEM. DO THE MATH. ACTUALLY LEARN. DO not just sit in an echo chamber repeating your self over and over again and ACTUALLY LEARN.

sweet bramble
#

A lot of characters do have exclusive weapons and armor for their class only, I was wondering if a kite shield would be a good addition for the fighters, as a uncommon drop or even legendary shield option. Since they're one of the coolest shield designs and practicality great. For wider protection and more body cover, but heavier, and at the cost of kinda bad crouch blocking and slight more visions obstructik

restive aurora
#

where is the suggestion that they invest in good anti cheat software lol?

#

mfs have a hack to disconnect u from the game now lmao. epic stuff

restive aurora
hallow saffron
#

yes cause This is the first talk about a ddoss/game kick cheat in the discord

#

do you have video evidence? know for a fact that it wasnt a connection drop on your end?

restive aurora
#

there is a supposed desync cheat out. we keep getting disconnected in some raids while wearing legendary shit. im not sure how it works because I don't have the cheats lol. but if you google "dark and darker cheats" you can read all about it

#

hopefully they get some form of anti cheat in the future otherwise this is gonna get worse than tarkov real quick

hallow saffron
#

apparently there is an issue in highroller if thats where you were but I really doubt theres a working desync cheat

sweet bramble
#

I can't believe someone had the balls to suggest, or rather demand they release the game right now. And then they got smacked appropriately

gray geode
#

Can someone explain to me why people want wizard's invis to break when taking damage? Am I missing some meta stuff, that would make it broken if it didn't break?

hallow saffron
gray geode
#

they can already do thar

hallow saffron
#

where you bap em after they go invis but they stay invis and continue to sprint at you

gray geode
#

it lasts few seconds

sweet bramble
#

Even a rouge loses invisible if you hit them

hallow saffron
#

think of it in terms of DND invis, its a concentration spell. They lose focus, they get revealed. They get hit, they get revealed

sweet bramble
#

Why should the wizard get special treatment that makes them broken

gray geode
#

I didnt know rouge's invis breaks too

sweet bramble
#

Just gotta clonk em on the head

gray geode
#

i only made the suggestion coz it's annoying when you're a solo wizard and you get hit by a goblin or ganked by rogue

azure arch
#

does anyone know if a monk class is coming?

swift sage
#

Stiletto dagger goes trough ennemies if you're too close to them, fix it please

#

Or they just have to slightly look down to avoid every hit, its annoying in any form

#

Being close is part of the playstyle and the range is already bad in my opinion, but if the dagger just go through ennemies without hitting when too close, its like 2 handicaps makes it really boring to play

#

And hitting spider with it is like punching with someone else in a dream

#

πŸ’€

brisk folio
#

Why do people want duo dungeon

#

You can queue with 2 right now

worthy spear
distant citrus
#

do not @ random people in a chat for no reason

brisk folio
#

Wanting a solo when you can get 3v1 is somewhat understandable but you can 2v3 just fine

hallow saffron
#

logic on what ?

distant citrus
#

then why am I being included? I didnt say anything

brisk folio
#

Having duo queue will kill 3’s

distant citrus
#

you dont Need you Want learn the difference

wintry bison
#

Bru you really pinged us for that? xD

brisk folio
#

Also you’re much more likely to run into 3’s in the castle right now

#

Like so much higher than last play test

hallow saffron
#

oh because if there was a text chat in game it would be lobby wide right, and if you can see text chat from people all the way across the entire run. There wouldnt be a solid way for there to be location base text appearing

formal maple
#

hey @weak rampart , i think a big point of text chat would be it would ruin the seriousness or immersion the devs intend for the game

#

because not gonna lie, the game is pretty nice in immersion

hallow saffron
#

yes but Hunt is a MUCH larger playing area

#

and not so dependent on EVERY second mattering.

distant citrus
#

again even if it was there is no NEED for you to know that it would still be a WANT but I guess you don't have enough inelegance to understand that difference

wintry bison
#

To me it just takes away a little from the experience if you can just comunicate telepathically in a dungeon

formal maple
#

if the devs intend for immersion, then yes, no text chat.

#

also, how would the idea of text chat be implemented in an adventure?

limber dock
#

nah bro u seriously didn't just ping everyone who downvoted your suggestion RedSkull RedSkull RedSkull

formal maple
#

i think thats a different topic

#

but it seems that you are very passionate about your suggestion

#

just remember that this is a place for discussion, and you should be open for discussion πŸ‘

#

there is an option to have Party Only voice chat

#

your opinion has been noted πŸ‘

limber dock
#

suggestion: discord
suggestion: party voip

hallow saffron
#

like if your argument is gonna be "people are communicating over discord and not using VOIP" I can... kind of see where youre coming from for the immersion thing. However proximity text chat wouldnt really work well in this kind of tight space PVPVE scenario where you wont be able to properly stop and type out what you want.

#

okay I have to ask, are you a mute?

wintry bison
#

It's not that big a deal tho, I don't care if there's text chat between teammates either, but speaking is quicker when fighting

formal maple
limber dock
#

Dude do you really wanna start texting in the middle of a match?RedSkull

formal maple
#

πŸ‘οΈ

hallow saffron
#

no my friend is a mute, they prefer the "a" before hand.

#

but I guess to each their own

formal maple
#

i dont know man, why ist a big deal for you? @heady wren(sry wrong ping)

#

@weak rampart why ist a big deal for you

limber dock
#

Oh that's crazy if they only cared about the opinion of the majority (who, it seems, does not include you)

worthy spear
#

should be a way to rotate items in your inventory** instead im sitting here trying to play tetris while looting

formal maple
#

i dont know but @weak rampart ya need to calm down

#

many would say you're seething as of the current moment

limber dock
#

People who need a text chat LITERALLY are not the majority of players lol

#

And if they were, people would've suggested that way before you did so there's that

formal maple
#

though, to give credit when it's due, an in-adventure text chat option wouldnt hurt if it was turned on through settings(not default), as text chat only players might need it when in-game.

neat horizon
formal maple
#

and thus the devs might not want to put resources into it

hallow saffron
#

Barlakopofai, being sarcastic and rude isnt the way to discuss shit.
Sure Proximity text chat COULD be a thing in the future just like how THIS playtest they added a VOIP which was not a part of previous tests.
Make the suggestion, provide proper reasoning to your suggestion. Maybe they will. Based off what your suggestion is, it looks like you want to add a lobby wide text chat. Maybe suggest a Proximity text chat similar to Hunt Showdown.

limber dock
#

What does that even have to do with anything? It's not black are white, there's also people that wouldn't either use the Voip or the Text chat bro the hell are u on???

wintry bison
#

I agree that a party only chat should be there at least. It's difficult to communicate with people w no voice, but again it's not that hard to activate the mic

worthy spear
#

alot of people just dont want to talk. i really doubt a lot of pc players dont have a headset mic to talk into

limber dock
#

If you don't want to understand what I'm saying then don't, and keep crying all you want while your suggestions keeps denied!

hallow saffron
#

yeah so ima make the suggesiton fo ryou

distant citrus
#

I actually do have VOIP enabled and still most of the time choose not to talk as there are other signals to use in game to communicate with other players that make less noise and is faster

hallow saffron
#

since you are so stupid and angry that you cannot comprehend that you are just failing at the basic human deceny aspect of these tests

formal maple
#

anguish muh te-text cha-ch 😭

brisk folio
#

This is your average felling axe user

formal maple
#

learn how to take an opinion @weak rampart

#

and ur life will become easier

distant citrus
#

then you lack creativity

wintry bison
#

This is such a gamer situation hahaha

formal maple
wintry bison
#

Literally text book example

prisma haven
#

Id say text chat in general would be nice

worthy spear
limber dock
formal maple
hallow saffron
#

no the gamer moment is everyone agreeing that you are just absolutely going TOO SILLY

limber dock
#

Mf really be saying "You opinion? Invalid. My opinion? Valid"

worthy spear
#

barla. you actually are losing it rn.. its simply not that deep.

#

i promise

lime crystal
#

Suggestion from Hallwack#8651
quick keybind for putting stuff in stash and out of stash like shift+mouse click
Votes
Opinion: +10
Upvotes: 12 85.71%
Downvotes: 2 14.28%

worthy spear
#

LMAOAOOAO

hallow saffron
#

AGAIN YOUR SUGGESTION WAS WORDED TERRIBLY.

limber dock
#

Man's main focus on life is a text chat feature on a game that isn't even on early access yet RedSkull

hallow saffron
#

I made a new suggestion worded properly and not antagonistic. If you truly wish for prox text chat go upvote it.

lime crystal
formal maple
#

hey, in the past 30 years, games used to have "lives" or "hearts remaining", its not exactly the same now :/
and also, online video games were not a thing till like cod mw2 & halo(lets be real)

not to mention the elephant in the room, 2D graphics.

limber dock
#

You literally pinged. 8 people. Who downvoted it. It's not "everyone but you saying it's not". Only u need that bro.

formal maple
#

FYI - Voice chat has been available since PS2 I think

hallow saffron
#

mate... I am sorry that you think devs who dont speak english are gonna understand your very rude way of speaking.

formal maple
#

oh really? @weak rampart

#

damn, thats sad. @weak rampart

limber dock
#

Says the anime pfp? No point

green spire
celest wind
formal maple
distant citrus
#

so you are ok with harassing children?

hallow saffron
#

HELL YEAH IM ANIME NOW MOM

formal maple
#

@limber dock 's profile is our 2012 dreams, respect.

limber dock
#

"Minecraft is bad because, ha, minecraft, the bestseller game ever i guess?" -You

formal maple
#

baby boy is trying to forcefeed his ideologies down people's throat 😭 ~~~

#

man, your suggestion is great, but you made it trash

limber dock
green spire
#

force feeding just results in puking

formal maple
#

your best option is to shoo out of here because you sulked this chat.

#

ye? @weak rampart

#

yes πŸ™‚

#

😭

limber dock
#

Bro, just accept that you're not getting anywhere with this. You're not convincing anyone, you're not making any future suggestion about it get up voted, you're literally getting nowhere. Literally no point about still talking.

hallow saffron
#

no barla you were being extremely antagonistic with your suggestion,
"Add text chat, why do you hate mute people? What is it with this genre and removing every possible option to communicate besides voice chat?"
Do you not see how rude and unprofessional your suggestion was? When making a suggestion that you want implemented you actually have to put thought and reasoning behind it if you want game devs to properly look at it.

limber dock
#

If i remember correctly you said im a swiss boy so that doesn't apply to me? thanks

upbeat pewter
#

imagine pinging everyone that disagrees with you, just to find out why.

#

text chat doesnt have volume or direction. its simple really.

limber dock
upbeat pewter
#

yeah, thats what i expect from people pining others in

distant citrus
formal maple
#

anyways

#

fellas

formal maple
#

wdyt about 5 player lobbies?

worthy spear
formal maple
limber dock
formal maple
limber dock
worthy spear
#

LMAOOOO

hallow saffron
#

the only NPC here is you mate.

#

I can here the skyrim NPC music coming from you at this moment

formal maple
#

Do you get to the cloud district very often? Oh what am I saying, of course you don’t. @weak rampart

worthy spear
#

im actually crying, thanks for the entertainment this morning barla. but you seriously do need help.

hallow saffron
#

are you calling yourself less then human?

formal maple
#

when did they discuss 5 player lobbies @limber dock

wanton forum
#

I'm confused about what any of this even is about but a text chat wouldn't be the end of the world at all for a party. Not everyone is going to make continued use of it but for the sake of communicative accessibility it doesn't take away anything really.

hallow saffron
#

I am trying to put 2 and 2 together on how that sentence you wrote Barla is you insulting me. You agreed that the skyrim npc music is coming from you a "person" (YOUR WORDS) with very limited programming

wanton forum
#

I feel like it might be lower on the list of things the devs might be focusing on building up to at the moment.

hallow saffron
jolly notch
#

I'm pretty sure someone has already suggested this , but I really think they should add a feature so you can compare gear with what you have equipped

wanton forum
#

I read a bit of what was going on and it's really whatever to me at this point. The discord in general is rife with people having poorer communication skills in general, doubling down on needlessly bad takes and then the casual troll/jackass receiving natural backlash for being rude.

quartz sentinel
#

@warped robin I feel like there already isn’t enough people in the gathering hall so separating is kinda hurtful! If you want low expectations you can invite other low levels from gathering hall and that usually helps me level

distant citrus
hallow saffron
#

Barla... I am literate. You just are a lot less smart then you think you are.

In response to me saying I Hear Skyrim NPC music coming from you, YOU SAID "Yep, that sure is coming from a "person" with very limited programming"

If you were insulting me you would have said "yeah and thats coming from a "person" with very limited programming"

wanton forum
#

Whoever starts what becomes irrelevant really quick because instead of just owning how your behavior will piss someone off folk tend to just do the bizarre internet shit flinging contest.

But on the topic of a text chat being implemented into party play, nothing at all wrong with it.

hallow saffron
#

nowhere in your insult to me did you... turn the insult to me.

upbeat pewter
hallow saffron
#

oh my lord. please go back to school, pick up a book.

#

youre giving me more brain worms then a drunk blonde in college

#

I have to actually block this person before I lose more braincells. They legit cannot speak with a voice but don't understand the basics of the english language or how sentence structure works.

wanton forum
#

Has anyone seen a suggestion for potentially changing the interaction on trap springing with pressure pads or rogues being able to rearm traps? It's incredibly minor but to me springing floor spikes and wall spikes should be something that be redone.

#

Or at the very least for something like floor spikes, throwing a torch on it should just keep it active.

hallow saffron
upbeat pewter
wanton forum
#

You can, it'll just hurt in game and on top of that, using torches on floor spikes works but it'll keep springing it instead of keeping it active the whole time.

upbeat pewter
#

im not really worried about asthetic problems, tbh

#

nothing that minor, at least

wanton forum
#

That one is less aesthetic and more interactive.

ornate crater
#

Imo if floor spikes are out they should not deal damage unless you jump on them. The gaps are large enough to slow walk on it

hallow saffron
#

itd be interesting if you could block off an area by keeping a floor trap sprung but that seems a bit counter intuitive

upbeat pewter
#

if the dev's intention is for people to not be able to walk through them, i dont think that a torch should solve that

wanton forum
#

Feel like it would be a bit too frustrating overall if you had movement impeded.

upbeat pewter
#

im yet to find a trap i cant walk around otherwise

hallow saffron
#

I honestly just trigger then jump just as the trap is going in and I can clear it without taking damage on most occasions

quartz sentinel
#

hidden room in the library,

wanton forum
#

Unless it's just one completely in the way yeah you don't have to disarm anything really.

upbeat pewter
#

im not telling you, but there is a way around that

quartz sentinel
#

lamp?

upbeat pewter
#

im not confirming or denying anything, you'll have to find the way yourself πŸ˜‰

quartz sentinel
#

😭

formal maple
#

btw lads, someone said that 5 player lobbies were discussed before

#

anyone can let me know more about it

wanton forum
#

I'm guessing crouch jumping can help or timing it on a torch toss.

hallow saffron
#

one trick simon is to trigger the trap then just as its falling back down crouch jump over it. while theres a risk of taking damage you tend not to once you get the trick down

upbeat pewter
#

the gist of higher playercount lobbies is that the devs might consider experimenting

#

thats all

ornate crater
formal maple
upbeat pewter
#

oh, thats what i mean

formal maple
#

oh wow, thats great

#

thanks for letting me know πŸ‘

upbeat pewter
#

if i were to guess, it would be in a totally different map.

#

and thats just a 'might' consider it

#

not a will consider, will experiment, or will do.

#

they may give it a try if they want. thats all

severe kraken
#

Is there any plan for a two-person team game?

wanton forum
#

Like a duo map?

ornate crater
#

I mean, realistically, what we have is not even 50% of actual game so anything is possible

upbeat pewter
#

afaik there arnt plans for anything other than 3 person. solowas just an experiment

haughty bison
#

there's a weird issue with copy/pasting stuff in trade chat. after you delete it, the words stay there

quartz sentinel
#

duos can be pretty successful already, i don’t see too much of a point for a sole duos mode

upbeat pewter
#

i play exclusively duos.

#

its fine

quartz sentinel
#

one less person to share loot with 🀭

upbeat pewter
#

one less person to eat up my fireballs.

wanton forum
#

I haven't really had many chances to do duos with friends (or trios...womp womp) but the dynamic with rogue duo is very fun.

upbeat pewter
#

i find rogue kind of sucks for duo. you basically rely on the other to bait

#

which is fine. just gets boring sometimes.

dense berry
#

Damn, all downvotes on my suggestion. We have a lot of wannabe cheaters or cheat sympathizers

limber dock
severe kraken
#

But my husband and I are at a loss in playing a three-man team. After all, there are only two people.

quartz sentinel
upbeat pewter
#

imagine suggesting to the devs how to price their game

wanton forum
#

I'm incredibly bias towards rogue anything in rpgs. But for purely immersive reasons, diving with only one other rogue is awesome.

hallow saffron
quartz sentinel
#

not saying it isn’t a thing but locking the game behind a million money based things is kinda stupid anyway

limber dock
dense berry
wanton forum
hallow saffron
#

100% but currently they only have a basic server side AC. once it hits EA they will 100% get a stronger AC

dense berry
wanton forum
#

I also don't know what people mean when they say people are cheating in this game. A lot of the descriptions people have provided sound more like they got hit with a lucky/stray shot, got hit with weakpoint during a gank, are fighting buffed barbarians, etc. Like I'm sure there could be some element of cheating but nothing people explain sounds like cheating and more like being ignorant to mechanical interactions/disparities in stat differences.

thorn tree
#

i typoed and can't edit it q-q

limber dock
rapid tundra
dense berry
hallow saffron
limber dock
hallow saffron
dense berry
#

Yes, ESP is wall hacks

dense berry
limber dock
wanton forum
#

Okay, those are better explanations, thank you. Haven't run into anything that looks like that just yet. I did have suspicions when a Ranger shot me while I was hiding while using stealth. But in hindsight, dude had already seen me and likely just had a good guess or maybe the wizard they were actually took light. Didn't matter because I stalked them in the room and completely blew up the Ranger and dodged every wizard cast before stalling for a blue portal

limber dock
hexed star
#

Can we nerf ranger πŸ™

hallow saffron
wanton forum
#

Naturally should.

dense berry
limber dock
dense berry
wanton forum
#

I died but it was funny as hell because I'd use voip while stealthed to spook em. Wizard lost every fireball spell slot, Ranger had to reload regularly. Shame I didn't take smoke or caltrops

limber dock
#

But as I said, nothing's gonna come out of talking with you, so enjoy your downvotes and see ya, I'm gonna go eat πŸ‘

dense berry
wanton forum
#

Was like four warriors and one mage in that one big room with the broken wheel barrel. Cart? Whatever. That one.

vale orbit
#

This game need Auction House or something

quartz sentinel
#

probably getting one honestly

deep jacinth
#

I just heard they are thinking of adding encumbrance in this game and it sounds like something that would ruin the game ngl

#

It'd very hard to implement in a way that's satisfying for sure

#

This game isn't all ranged combat it wouldn't work the same as a game with guns

vale orbit
#

i have too many blue and pink items but i cant sell them fast enough

wanton forum
bright pecan
#

I really hope they add the training camp i suggested, honestly i suck at the game so im always broke, so i cant really afford to lose sets practicing stuff like parries and stuff

deep jacinth
#

The stats are in the game just do nothing that's how we know

bright pecan
deep jacinth
#

It's supposed to scale with strength but it's just a horrendous idea for a game like this grabbing good loot is already hard enough

#

And this is coming from a barb main

#

Barbs will have str but their weapons are going to weigh a fuck ton... fun...

#

How are you supposed to be looting players that you deserve to get loot from if you can't take their stuff

ornate crater
#

Look at this clown, suggesting the game will cost no less than $40

wanton forum
# bright pecan Considering there is an equip load in the stats UI its safe to say they're think...

Never noticed. That's interesting. I'm mildly open to it but I'd need to see what the rest of this game would feel like when it's finished for something like that to be bearable in my mind. Feel like the sake of immersive tabletop kind of vibes it's fine but I don't think the wider player base that already struggles with getting used to dodging skeletons and goblins would want to contend with that as well.

dense berry
deep jacinth
#

I'm like extremely pessimistic about it the way the game is now it would never work period

#

So a lot of things would have to change for it to be successful

ornate crater
wintry wind
#

I think it depends on implementation.

Inventory is already limited by the grid system. I think if you're going to do weight, it shouldn't be a realistic issue to run into for players outside of some specific context.

My mind immediately goes to picking up gear/treasure wouldn't be an issue, but ore is super heavy.

bright pecan
deep jacinth
#

I don't see it that way because the shit already makes you slow if you have it on

#

So presumably it'll be heavy

wintry wind
#

If you have an inventory full of Heavy ARmor Chests/Pants, maybe? But those are the extreme cases

deep jacinth
#

You'd need a lot of weight capacity for it to be fine imo

wintry wind
#

That's what I'm saying

deep jacinth
#

Or things would need to be light

#

But it's going to scale off str

#

Sounds like a nightmare

quartz sentinel
#

i much prefer just having the more armor more tanky, being heavy because you are stacked with loot and it being the reason you lose a fight would be really dissatisfying

wintry wind
#

Depends on how much the baseline for carrying is.

wanton forum
deep jacinth
#

Barbs are going to want to take heavy loot because they use heavy weapond

#

I have a feeling str won't fully offset it

wanton forum
#

The PvP element alone would make it feel really bad like someone just said.

#

At least if I'm only speaking for myself. I hate having my mobility hindered too much. My rogue addiction is quite strong.

wintry wind
#

I honestly don't think encumbrance works with the core gameplay loop. Going into a fight laden with treasure is already a mental psyche-out. I dunno if you NEED an additional mechanic. Literally the only place I see it is for carrying Ore or other Materials

deep jacinth
#

Looting already feels bad in this game ngl unless youre looting loot chests aka loaded players

#

It really doesnt

#

In tarkov games where utility is very dangerous it makes sense

granite plinth
#

does anyone have a fix for unrealengine5-dungeoncrawler crash report, its very annoying especcialy when i take my best gear out on a high roller run reconnected after the crash and see im dead

deep jacinth
#

In this game it would just fuck you over for what

wintry wind
#

Imagine if they do, but they also go back into classic D&D to pull Hirelings.

They carry your stuff for you, but are slower and have to basically be escorted.

It'd be so awful.

deep jacinth
#

I already feel like I don't get paid enough unless I'm hauling a ton of treasure out

wanton forum
dense berry
deep jacinth
#

Blocking being less skill intensive would be. Nightmare

#

The harder it is to hit people the worse the game would he

#

There's already movement which already makes combat really intensive

wanton forum
#

Which is why I mentioned a fundamental rearranging of defense from what it is now to compensate for how the flow would be screwed over from what it is now.

deep jacinth
#

People already block you and it feels horrendous when it happens lol

wintry wind
#

I think Shields either need a small Stagger upon Successful Block, or just expanding it through Perks.

I had a suggestion before about adding a Shove ability to shields, but tying it to Shield Expert Perk.

Doesn't change blocking, but gives shields (and that specific perk) more utility

#

I think it's an either/or situation though

deep jacinth
#

I can agree with a small stagger it'd have to be pretty minor though

#

There should be no hit confirms

wintry wind
#

You either have the opening after block, or you have a shove option

dense berry
deep jacinth
#

I never heard of that one

wanton forum
#

Because I'm coming from the angle of "if players need to consider changing their melee approaches while dealing with weight, the current defense system if it was made easier to block would be irritating to fight around since blocking already doesn't always feel like it's useful in a pvp scenario" type thing.

deep jacinth
#

The community has been so cool in this game

#

Itd be a Shame if it was ruined by horrible people that plague almost every game

wintry wind
#

The Darkness grows Darker

wanton forum
#

I personally only block as a way of stopping a mistake in spacing being too punishing for myself. Otherwise, I just use movement and baiting to get my hits in.

wintry wind
#

It's so Dark

deep jacinth
#

What

#

You described exactly what the problem was

#

And then you want a fix for that problem

wanton forum
#

?

#

Wait you replying to me?

deep jacinth
#

Like you said I made a mistake fix my mistake I mean I guess I can understand that

desert dawn
deep jacinth
#

But I mean the core gameplay is move out of the way a lot of the time

#

An npc clips you because you were too close that's a core game mechanic

bright pecan
deep jacinth
#

It wouldn't be good to create a um what would you call it

#

Idk but like punishing mistakes in a game like this is pretty important especially as players get more skilled

eager sableBOT
#
Suggestion from Seymour#5583

To help counter hackers, I would suggest: The price for this game needs to be $40 USD and never go on sale below $30 USD, have no regional pricing, and implement some other form of account verification (phone number, ID, something) and have hardware ID bans. Hacks will destroy this game, so make it as hard as possible on people who choose to cheat.

Opinion:

-19

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

deep jacinth
#

Having a tool to reduce dangerousness of spacing wouldn't be wonderful I mean the sheild already exists and is very useful from what I've seen

wanton forum
#

No, what I'm saying is that if they'd want to put in encumbrance, by the time pvp comes in to play, you're not going to reliably have that option of using footwork to gain an opening because at least right now, blocking doesn't at all feel like it's useful beyond making sure you aren't punished fully on mistaking your opponent's reach. And since some classes use weapons that can't even block, I feel like a fundamental rearrangement of how defense works overall could offset some of the problems I could see if blocking was just made easier in the first place.

deep jacinth
#

You just have to have the skill to use it

wanton forum
#

I don't really mind blocking in pve since it's honestly much more useful in that way

deep jacinth
#

Hm maybe I just don't understand

#

I think what you said is valid I guess I'm just confused

#

In pvp blocking is how it is should be imo

#

Like the only thing I could imagine is more missile deflection being a good thing

wanton forum
#

Yeah, with the current system it's fine. I personally just barely ever need to use beyond the way I use it.

deep jacinth
#

Because mages and rangers being stupid at high levels

wintry wind
#

Oh God a smaller hit box on the shield for the stagger is something I didn't even consider.

#

Could also give Buckler something - where the entire hitbox, while smaller, has that effect.

deep jacinth
#

I don't really know a ton about the blocking system myself

wintry wind
#

That'd be an interesting direction to go with it.

wanton forum
#

What would the stagger even really do I guess

deep jacinth
#

Idk the mechanic of each individual shield

#

I hear they are different

sand pine
deep jacinth
#

Give you more time to react and think after getting a successful block

wanton forum
#

All I know is that the pavise just makes blocking most things very easy but you use two hands for it.

wintry wind
#

I thought it was just area coverage, save for Pavise which has its own gimmick.

In my hear, Stagger is just a pause before the next animation - a window on an attack.

deep jacinth
#

That's what stagger would do

#

As long as it wasn't too long and made counter hits easy mode

#

That'd be a joke

#

A successful block should never be a hit confirm in this game no matter what imo

#

Even if the shield hit box was the size of a pea

#

Lol

wintry wind
#

It'd definitely be quick, but some sort of reward for successful block - and I think the idea of having a specific area of the Shield Hitbox to count as that 'success' instead of just landing the block would be a good choice.

deep jacinth
#

You know what would be nice in this game

#

If there was more sound feedbacks that are satisfying there already kind of is with the general audio of combat

wintry wind
#

Stagger would be like...0.25 second or less.

sand pine
#

Someone post my suggestion:
Buff stacking has been an integral part of DnD since the dawn of its existence. This is the reason why DnD 3.5e added Dispel to bards, Clerics and couple other classes, as well as dispel potions, dispel traps and null magic areas.
This is why I propose giving Dispel to Rangers at least, this will help alleviate issues of power buffing and buff the Rangers a bit since I feel they need it.

deep jacinth
#

But it'd be nice to have a few more feel good sounds

#

Rangers should not get a thing imo

wintry wind
#

I think with additional classes, Dispel would get added - I am definitely opposed to giving to Ranger of all things

#

But that niche is definitely good to fill

sand pine
#

I dunno I am playing in high roller and rangers are a non-issue

deep jacinth
#

Rangers should get coal in their stocking

#

What do you play as?

sand pine
#

Just buff the melee (we've run barb, fighter and rogue) and let him do all teh work

#

We do Cleric+Wizard+melee

glacial sphinx
#

Removing buffs should maybe be a Warlock or Sorcerer thing, not a ranger for sure

sand pine
#

Generally we do barb so we can tesla coil our barb into the enemy team with chain lightning

deep jacinth
#

I guess hit that's a very specific combo that hurts ranger

#

Generally rangers just win vs barb

sand pine
#

I mean in DnD dispel was given to bards baseline

wintry wind
#

Beyond balance, it just doesn't quite fit them thematically though? This game seems to be going for the Woodsman/Survivalist/Hunter instead of the Less-Magical-but-More-Martial Druid

deep jacinth
#

At least at a high level

wintry wind
#

We were talking about Bards last night - that would be an amazing choice for them

deep jacinth
#

They get all the tools to space barbs out

#

The only problem is when they get buffed to hell I honestly think that amount of buff stacking can be unfair ngl

sand pine
#

I dunno, we just haste our barb and let him do his thang

wanton forum
#

A magic class that goes with a lot debuffs could be cool.

scarlet plaza
#

Buff stacking is toxic, lol

sand pine
#

Our wizard runs the slow spell but we never use it

deep jacinth
#

When they get like six buffs they are temporarily unstoppable

#

Ngl

sand pine
#

^

scarlet plaza
#

Yep

wintry wind
#

Bro that's OG D&D

sand pine
#

Hence why I think Dispel is sorely needed

scarlet plaza
#

I think Wizard needs to lose the ability to slow and haste, and Bard be added, given both of those abilities

wintry wind
#

"There are too many buffs nowadays. Please eliminate three"

scarlet plaza
#

I think that Ranger should have a weaker version of the fighter ability to dispel, but specifically against roots/slows only

deep jacinth
#

Why did it block that

#

The bot is dumb sometimes

#

I forget exactly what I said

wintry wind
#

Haste and Slow are iconic Wizard abilities though?

#

This game is drawing a lot from classic D&D

deep jacinth
#

How you do keep buffs in check while not invalidating them with dispel sounds tough but doable

scarlet plaza
#

My reason why - ice magic should inherently slow, so the slow spell is hit or miss

lament lava
#

They Need Colorspray

#

^^ This

#

OR Prestidigitation

deep jacinth
#

Idk I still think rangers are a problem

exotic bronze
lament lava
#

Colorspray would solve ranger

deep jacinth
#

They get almost everything even though there are niche stituations where they get countered

lament lava
#

theyd be blind

scarlet plaza
deep jacinth
#

Theyre the pve gods

wintry wind
#

Prestidigitation would be something insane.

Make a random monster noise, or make a door appear open

deep jacinth
#

And insane pvp

scarlet plaza
#

But first the audio system needs to be fixed up a touch

lament lava
#

magic hand might be good too, grab items from behind gates up to 15ft away

scarlet plaza
lament lava
#

Or Pull Levers

deep jacinth
#

I really don't think so

#

Arguing rangers are not a top class in team play seems a little silly ngl

#

They're just as relevant as those

#

Wizards tend to not like arrows in their face

wintry wind
#

I was saying that Wizard could use something like Magehand or Knock in this game. My suggestion was to combine them - Ranged interact as well as a shove option.

exotic bronze
granite plinth
#

Clerics should be able to use swords with a perk. discuss

exotic bronze
deep jacinth
#

I don't think it fits the lore ngl but I would love a spell sword type thing I guess

#

Clerics already have pog weapons ngl

granite plinth
wintry wind
#

Eh. Maybe a Battle Cleric perk would be fun, but I actually the flavor of Mace-wielding Clerics.

Reminds of the loosy-goosy justification of "will not spill blood"

deep jacinth
#

The quarterstaff might be the funnest weapon in the game

bright pecan
scarlet plaza
#

The problem is the thing we were just talking about. Overcharging buffs is ridiculous right now. Overcharging a barb with a wiz or cleric is certain death for a rogue or ranger if they're in melee range. That's the problem. You can't counter it at close range.

deep jacinth
#

Wouldn't maces make you bleed?

wintry wind
#

I would definitely prefer Clerics getting more Martial Options over an entirely new Paladin Class.

granite plinth
deep jacinth
#

I mean it's spikey

exotic bronze
deep jacinth
#

The morning star I would assume would make you bleed a lot

scarlet plaza
#

Maces are blunt force. Stabbing weapons should cause bleed

exotic bronze
#

Bleed should just not be a thing outside of skills. DOT is already annoying enough.

granite plinth
wintry wind
granite plinth
#

or mirror image to make melee classes obsolete YoloRage

deep jacinth
#

Wizards already get blink

#

Its called invis

#

Haha

#

Fuck wizards thou

exotic bronze
scarlet plaza
#

These aren't D&D Rangers.

wintry wind
#

Mirror Image is a tough one. I could see a balance being made where it's primarily a PVE Ability - the clones having a taunt effect and allow the wizard to escape - but telling which one is the real Wizard is pretty obvious to a player?

exotic bronze
deep jacinth
#

Aren't there witch hunters in d&d

scarlet plaza
#

Exactly, @exotic bronze

oak jacinth
hallow saffron
#

In regards to the Ressurection spell. I think that just a spell cost reduction by 1 or 2 levels would be all it needs. Yeah the skill takes a long AF time to use but the issue is more so that actually being able to cast it means you have to run a bunch of extra knowledge.

bright pecan
#

Also i wish dual wielding on fighter was more effective and cool, when i equip the perk most of the time i just end up using my highest damage weapon with the attack speed buff

exotic bronze
wintry wind
#

Especially if Druids get picked up later - I want Ranger to keep its Huntsman flavor instead of going More-Martial Druid route

deep jacinth
#

Just a hybrid like magic Archer

exotic bronze
deep jacinth
#

That what a witch hunter is

granite plinth
#

Cleric smite, brewmaster and power buffs is already a monk class btw

deep jacinth
#

Usually uses magic to increase their archery prowess

wintry wind
#

Oh God of all the classes I DON'T want in this game, it's Monk

deep jacinth
#

Elemental arrows and all that

wintry wind
#

It's so lame

deep jacinth
#

Monk is already close enough with cleric ngl

hallow saffron
#

you can even run full monk and just use your fists. I killed 4 people as a naked cleric with just smite KekW

deep jacinth
#

Even has the haircut

wintry wind
#

Yes

#

Monk lame.

#

Cleric chad

granite plinth
#

freakin based, did that with 4 wizards. Purge the witches πŸ’―

exotic bronze
scarlet plaza
#

I'd prefer to stick to the "Wizardry" games style of classes. Way more "realistic" and "gritty".

exotic bronze
#

Other than that they'd probably play too much like a Rogue anyway.

deep jacinth
#

Lol clerics feel good without gear ngl

#

Just need that spell book though

#

I hate regular staves they're so trash they belong in a bin

hallow saffron
granite plinth
#

If monk gets implemented, I think they would obviously have monk-style weapons like in Pathfinder from staves to caestus to freakin ninja weapons but can have perks that allow them to do more damage with fists alone.

deep jacinth
#

@hallow saffron I punch people to death with barb too it's hilarious

#

I was fighting a ranger and he pulled out his sword and I fist fought him and destroyed him haha

granite plinth
#

iirc Ninjas in PF 2.0 are a combo of stealth classes and monks

hallow saffron
exotic bronze
# deep jacinth Lol clerics feel good without gear ngl

Barbs are basically the cheapest class to run all things considered if you wanna run a budget shirtless build. Starting axe on your 2nd slot for Smash, crap tier Horseman Axe for primary or Felling if you're that kind of guy. No need to buy armor, just healing + prot. pots.

I did the math and a full kit of this costs siginifcantly less than geared Cleric WITHOUT accounting for prot/hp pots.

deep jacinth
#

Hahahaha what??? Really that's funny

exotic bronze
#

Cleric can get away at ultra low budget with no consumables tho so thats nice.

deep jacinth
#

I need to try that

wintry wind
#

Just always stood out like a sore thumb

glacial sphinx
#

yeah monks arent really traditional fantasy to me

hallow saffron
# deep jacinth I need to try that

yeah my bud in his full kit with just his fists did a 94 Headshot to our full decked fighter. If he has used weakpoint he woulda oneshot him

exotic bronze
# deep jacinth I need to try that

Yeaa I main Cleric/Barb and Barb is rlly cheap as shit to run. Cleric can be ultra low cost if you wanna hobo run with default kit tho, since you get like 2 full heals from Sancturary and 60+ hp from lessers.

deep jacinth
#

I don't think any class really needs gear tbh besides maybe wizard unless you're in a try hard lobby where people are geared

#

If they're just doing normies no gear slaps

wintry wind
#

Fighter kind of needs gear.

deep jacinth
#

I don't think so the sword is fine imo

#

They pick up the most useable loot in dungeons

exotic bronze
#

Low tier Fighter armor is good enoughish for the most part. Grey longswords are surprisingly decent tho πŸ’€

#

Depends wym by "Gear"

granite plinth
exotic bronze
#

Like whats your budget lol

deep jacinth
#

I think fightings could go in naked and be fine tbh

#

Fighters*

bright pecan
exotic bronze
#

Eh even stacking yourself with grey tier you can get 30-35% DR on Fighter and thats pretty signifcant

#

but if you're dirt poor going into Goblins then yeah nude Fighter ftw

deep jacinth
#

That's one thing I love about this game

#

Gear actually is kind of fair at least when you don't get to insane purples and shit

#

Greens and blues are just amazing and whites are completely viable

wintry wind
#

I have never crossed the 400gp threshold.

I do lots of basic-kit runs as Fighter and try to grab gear on my way out, but I mean more because Fighter differs a lot on their weapon.

If you like how a certain weapon feels, you gotta buy it each run - whereas you can keep running the same spells.

deep jacinth
#

And I use grey's all the time still and win

exotic bronze
#

Weapons scale a lot harder with higher tiers. Ppl complain a lot abt craftable armors using ores but the actual cost of getting a full kit of them is in the hundreds of gp. I'd cringe taking them to even high roller.

hallow saffron
#

Honestly AC scaling needs to increase at lower levels. Its really bad up until like 125.

bright pecan
deep jacinth
#

Wizard has insane spells that are better than weapons but yeah other than that

#

I agree

exotic bronze
#

Mainly thinking about Cleric/Fighter when it comes to craftable armors

#

I think Barb has some craftables as well

deep jacinth
#

Barb should be able to craft a helmet out of an enemies skull

hallow saffron
#

I love when barbs decide to take the no armour perk instead of rolling a chest plate that gives them the same stats as the no chest gear

granite plinth
deep jacinth
#

Who needs a chest anyways that's movement speed penalty

#

Haha

wintry wind
exotic bronze
bright pecan
granite plinth
hallow saffron
deep jacinth
#

I like the community for the most part very positive interactions the majority of the time

wintry wind
#

I've had a few trash talkers, but that's bound to happen in any PVP game

exotic bronze
deep jacinth
#

There's some asshole trolls in discord though

granite plinth
exotic bronze
#

I hope the devs don't actually listen to the bottom tiers because I'm worried they'll bend to their complaints and fuck up the balancing.

deep jacinth
#

I could care less about trash talk unless it's like you're shit all the time just being mean to players

wintry wind
#

So I was gonna make a suggestion, but I'm on CD -- What do you folks think of the idea of expanding what other player's Heartsouls could be used for?

Specifically I was thinking of replenishing Shrines and a method of regaining Spells/Abilities.

hallow saffron
#

Hi, I am the bumhole who throws numbers at people until they can prove my numbers wrong or I get infested with their brainworms

pure steppe
#

METTEZ DU TEMPS ! !! ! !

pure steppe
#

on a pas le temps quand on joue

exotic bronze
#

was seeing mfs suggest Barb should have 100 hp 😭 at that point its just gonna be a slow Rogue dawg

deep jacinth
#

Idk this one guy was trying to bait everyone and talked like an incel when I mentioned it be nice if cleric could open treasure chests faster than a person in a straightjacket

wintry wind
#

100 HP? Nah, I think the floor for realistic Barb HP suggestions is 125, and even that's brutal.

pure steppe
#

Mettez du putain de temps ça fait depuis la dernière beta que je joue au jeu et on ne peut pas jouer

#

ON A PAS DE TEMPS

exotic bronze
#

And maybe synergy with Wizards haste.

#

rest is a skill issue imho

deep jacinth
#

I don't think barb is op in a vaccuum

#

The only problems are when he has help

exotic bronze
#

I'd be happy to see Axe Specialty straight up get removed bcs its an insane damage buff that makes Zwei/Maul even less usable.

deep jacinth
#

I think buffs just be insanely strong and that doesn't make barb the issue

bright pecan
daring edge
#

I feel like barb only becomes op once you have the cleric and wizard doping you but honestly at that point so is fighter, barb is just a little easier to run with lower costs

deep jacinth
#

He has zero ranged besides shitty Francesas

pure steppe
#

METTEZ DU TEMPS

worthy spear
exotic bronze
granite plinth
#

omellete du fromage

bright pecan
exotic bronze
#

Not every class needs the versatility of Fighter and that's okay

pure steppe
deep jacinth
#

The throwing axes really aren't amazing if the players who are against you aren't bad

granite plinth
deep jacinth
#

They're useful

exotic bronze
deep jacinth
#

But they're not good I'd say

exotic bronze
#

It's mainly used for slow

#

otherwise Rogues will dance around you forever.

hallow saffron
#

I use my throwing axes to kill people that run

deep jacinth
#

Rage for rogues imo

hallow saffron
#

noone respects a 45 damage throwing axe

exotic bronze
#

except most Rogue mains have 2 braincells and still face tank you

granite plinth
hallow saffron
#

dagger is better cause it can apply rupture tbh

bright pecan
deep jacinth
#

I mean to be fair that's fair

wintry wind
deep jacinth
#

Barb needs something

exotic bronze
#

It rlly doesnt

wintry wind
#

Does it?

exotic bronze
#

I think fran axes should be cheaper and thats it

wintry wind
#

Throwables are ridiculously expensive

exotic bronze
#

3 throwing axes shouldnt cost more than a crossbow of the same tier when that xbow has infinite ammo

deep jacinth
#

No I mean it needed the fran

#

If it didn't have that it'd be horrendous

granite plinth
#

u guys talkin about throwing axes when we all know what the best throwing weapon is:

pila/javelins

deep jacinth
#

There's javelins?

#

Lol

exotic bronze
#

javelins would be fun. maybe a ranger/fighter exclusive tho

wintry wind
#

Javelins would be cool to add.

deep jacinth
#

Fighters already get everything

hallow saffron
#

I would love for barbs to have javelins instead of throwing axes tbh

bright pecan
exotic bronze
#

I mean yeah thats. The point of Fighter in D&D and D&D

granite plinth
#

pila would be like something that hits a shield and gives debuff that prevents you from blocking for a certain time

deep jacinth
#

I get that I'm not necessarily complaining about that fact

#

I just hate that their loot pool is great

#

And everyone else's suffers

wintry wind
#

I get the flavor, but Blocking does NOT need a situational answer.

deep jacinth
#

Like looting as barb is rough unless from players

hallow saffron
#

answer to blocking is bait them.

exotic bronze
deep jacinth
#

I wish they would change the loot tables ngl

hallow saffron
#

they blocking? Curve that swing. crouch, jump, slide to the right, slide to the left. Two hops this time.

exotic bronze
#

A good fighter wont block until necessary (basically 1% of the fighter playerbase lmao)

deep jacinth
#

Like your class should get a slight favorable weight towards stuff you'd actually use for your class

exotic bronze
#

most Fighters dont even know shields have hitboxes

deep jacinth
#

Not it be bows from Bowman all the time

granite plinth
hallow saffron
#

Meanwhile ima cleric out here face tanking barbs and wizards for my rogue to heal up kekw

exotic bronze
#

ppl are dog at blocking in this game. I still see people saying "Just jump attack with Felling Axe to counter blocks" bro that doesn't work if they look up (which most Fighters/Clerics dont bcs braindead playerbase)

deep jacinth
#

It becomes and issue against predictable weapons if they are good at blocking

granite plinth
#

I know some weapons actually struggle against shields, like War Maul for instance has a huge hitbox that it hits the shield first for skeletons.

deep jacinth
#

2hs suffer vs blocks for sure

bright pecan
#

Blocking should be rewarded, blocking is pretty hard to begin with in this game

hallow saffron
deep jacinth
#

I agree

#

Not more than it already is

deep jacinth
#

It's enough

wintry wind
#

We talked about Block Staggers earlier pretty thoroughly.

granite plinth
exotic bronze
#

Outside of arming sword you rarely have a window to fit a swing in.

hallow saffron
exotic bronze
#

Or Flanged bcs that things fast asf too

deep jacinth
#

There are some ripostes yeah

#

Idk how the staff works

#

But that blocks

#

The qstaff

exotic bronze
#

I think only LSword has riposte anims

wintry wind
#

I dunno if even the Couner Perk on fighter really helps with making an opening.

exotic bronze
#

does qstaff have them too?

daring edge
#

I feel it could be cool to and a shield bash sort of thing if u block u can shield bash and maybe just push them away with no dmg

hallow saffron
deep jacinth
#

It has a block I just never block haha

exotic bronze
granite plinth
#

so far though, the only use I have for shields is against ranged attacks and actually tanking bosses like Wraith or even Skelly horni boy

deep jacinth
#

I never learn to block in this game

wintry wind
deep jacinth
#

I should force myself though

exotic bronze
#

πŸ’€

deep jacinth
#

True

#

But rangers don't learn to dodge anything

wintry wind
#

I learned to block, but I still fuck up SadSpider

exotic bronze
#

blocking is Fighters biggest edge against Barbs especially w/ Longsword so yea do learn it

deep jacinth
#

Because they're spoiled

granite plinth
wintry wind
#

Fighter Main here. What flavor are these crayons? They're pretty good.

granite plinth
deep jacinth
#

I feel like the worst players are consistently rangers and clerics

exotic bronze
#

one tip tho is dont hold block. it makes you predictable, obfuscates your visibility and reduces movement speed. only block when you need to

deep jacinth
#

Clerics only know how to buff bot a lot of the time

#

And crumble with any kind of pressure

bright pecan
pseudo cloud
#

am i the only one who suffers more in solo dungeons than in group? Goblins with poison take half my hp.. playing rogue

wintry wind
#

Yup. Gotta treat it like Dark Souls Parry. Wait until the last second...except you don't get a parry stagger.

granite plinth
#

Your best bet vs barbs is to kite attacks or even matrix if they somehow used horizontal attacks on some weapons, otherwise you will get LMB spammed to death even with +35 Protection potion

exotic bronze
deep jacinth
#

You got to get used to the faster attacks the goblins have I do fine as barb and they swing slow as molasses

wintry wind
#

I do think those perks need more. Proj Resistance is nice.

exotic bronze
#

There's no SBMM so obviously Stouty will curb stomp the 15g kit Fighters 😭

deep jacinth
#

The goblin caves take no prisoners

#

You either dodge npcs or get screwed

exotic bronze
#

Combo Attack is mid tbh. That 10% will rarely apply in PVP and god knows when it will save you hits in PVE

deep jacinth
#

As every character

#

The posion is mean

wintry wind
#

For PvE it's more about speeding things up a bit.

exotic bronze
#

Fighter passives in general are a bit lackluster ngl

deep jacinth
#

What do you run evil

wintry wind
#

Imagine if Combo stacked.

exotic bronze
bright pecan
#

I wish the fighter skills got buffed, there's really no real reason to take anything other than sprint and second wind

deep jacinth
#

Fighter already gets a lot in it's weapon choice so that seems fair

daring edge
#

I do think it would be cool to add a training dummy that like spins and attacks and u can block it and it changes direction so you could practice.

deep jacinth
#

Weapon mastery is already huge

reef wasp
#

Should pickaxes be added to the loot table? I think it would be fun

wintry wind
#

How Adrenaline Rush has a one-time-use and Sprint only has a CD is beyond me.

deep jacinth
#

If they had op perks that wouldn't be run

deep jacinth
#

Adrenaline rush having a cd would be horrendous

#

Ngl

exotic bronze
deep jacinth
#

That's such a strong ability

granite plinth
deep jacinth
#

It'd have to be like a 3 minute cd

exotic bronze
#

Yea you can run Adreno it just sucks its a 1 pop a game

granite plinth
#

well, they nerfed it

exotic bronze
#

Do you get it back from Campfires? I assume no

#

It'd make sense since in the tabletop you get em back on short rests

deep jacinth
#

Adren in multiple fights a match just seems not balanced

#

I get clerics exist but still

exotic bronze
#

true, it's just a weird ahh ability in general

wintry wind
#

I did wanna try DW + Adrenaline

exotic bronze
#

insanely OP but then you only get 1 use

wintry wind
#

Just go full Blender

deep jacinth
#

I wouldn't say it's op

#

Just strong

exotic bronze
#

Well it is for a few seconds kek

#

in a way that makes it balanced

deep jacinth
#

I don't think any q or e is straight up overpowered

#

Unless you're counting spells

exotic bronze
#

spells dont go on q/e unless u mean spell memory kek

deep jacinth
#

Yeah spell memory

#

The strongest cases of the q and e feels like pve tbh

#

Which is good I guess

granite plinth
deep jacinth
#

Unless you're rogue

#

Campfires seem good now

#

Before the buff I didn't like them at all

#

They gave like 20% hp for 60 seconds of rubbing your hands together

#

Campfires ugh thinking of the old ones makes me mald

exotic bronze
# deep jacinth What do you run evil

On Fighter I usually run LSword, offhand Longbow or any Xbow. If im feeling fancy a Pavise in my backpack and usually 3 prot pots, 3 grey heal pots, 3 white heal pots (they stack heals) + more

Sprint + Second Wind, sometimes Breakthrough + Sprint.

Swift + Weapon Mastery + Defense Expert + Counter Attack/Projectile Resistance if running Sw&Shield

deep jacinth
#

Ok I guess that makes sense

exotic bronze
#

Breakthrough kinda underrated but if u just read its description it sounds like ass.

deep jacinth
#

I still think sleeping on combo attack isn't necessarily right it's still a good perk

#

Just not an auto include

exotic bronze
#

It has a duration of a couple seconds and if you use it with Sprint it makes you very very fast even when attacking.

wintry wind
#

I mean, when the other Perks are kind of weak, it's less of an auto-pick and more of a default-pick

exotic bronze
#

on something like arming sword I see it

deep jacinth
#

Agreed

wintry wind
#

That's a good point

deep jacinth
#

That's how wizards perk is

#

With the reactive armor

bright pecan
#

One of the things that bothers me the most is how scarce healing is outside of clerics, basic potions cost 15 gold for a 3 stack, thats 45 hp over 60 seconds, so it costs you at least 30 gold on fighter for example, i think potions should either heal more or be cheaper, when i go on several runs in a row most of my gold is spent on healing

deep jacinth
#

It's good that it's this way

wintry wind
#

Wait, does Counterattack give its bonus to Longsword?

deep jacinth
#

Because if you have too much combat healing it's toxic

wintry wind
#

It juse says 'successful defense' so it's not unique to block?

deep jacinth
#

You can even bandage in fights if you hug pillars

granite plinth
exotic bronze
bright pecan
deep jacinth
#

That's what I used to think at first I think mainly the healing is bad outside of combat

#

In combat it's very strong

granite plinth
exotic bronze