#suggestion-discussion
1 messages ยท Page 67 of 1
by that exact logic then ranger, rogue, and wizard should be 1 shot by any melee hit
They damn near are LOL
only 2 classes can use shield right?
Yes, because them taking less magic damage is the same as physical damage
A fireball is pretty good counterplay
That's what a wizard would say
Js theyโre pretty versatile
Ranger can use big door on his back
not even close rogue can tank multiple (2) wizards cant real but it doesnt matter since they take 2 hits to die. so does fighter when you are considering the DOT.
Yeah lol. Cleric feels nice as he can heal off poke damage
The fighter can use bows, too
And shield if ranger is close
infinite poke > very limited heals
Balance
Shield is unlimited
but thats a disadvantage state
#d-and-d-suggestions message. Get assigned a random mob, and you get 10 gold per player that dies within 10 feet of you, but you canโt move until your roomโs door opens
its a stalemate and he can just shoot your toes
So unless ranger is a whole room length away from you he's not really a problem
not in my experience
And if he is you can flank and find a better attack angle
yup
i mean its not balanced, ranged classes are inheirntly at an advantage since they can you know use ranged and never get hit. the same number of hits shouldnt be used to kill 1 vs the other. a fighter or barb should take about 1.5x-2x the number of hits to kill vs a wizard. even when you are only using base kits
Wizard might need a small hp buff, a small enough so they don't get oneshot with barb to the head tbh.
If they die in 2 hit as you say, and you die in two hits as you say, but you have a huge heal that means you can in fact tank more than them
by 2x
๐
"how to kill the rogue class"
okay then explain ranger. has more heals then fighter
literally
Ive already said rangers heal should be nerfed soooo point is moot ๐
and barb has like no hjealing abilities
They have a fat hp pool, that's their heals
ranger heal is fine considering its flat no matter other stats and has a 30 second cooldown which is far long enough to get a killing blow vs fighters 50% hp heal js
A barb has as much hp as I have together with a large heal from a cleric :D
personally i think the barb should get the fighters healing strike ability when they finish off a target with it get like 10% hp back
One is instant and one is over time big difference
literally
except it like actually works
Ummm do you play barb?
not really. the figher heal is quick and continues through damage. not to mention u can activate it without your character really slowing down where as range is movement is cut by 50% while eating
"recovers 12% hp after killing a player" Morale boost
killing a player shouldnt be taken into account when talking about fighting a player
Should slow you down more tbh
Considering it's a whopping 75 hp per 3 meals
that is well beyond inacruate. if you play wizard and get +magic damge flat or true magic damage on gear, use magic missiles and tell me which does more damage. in the last playtest in full gear my wizard would 2 barrage magic missle the lich to death
the amount of times rangers get killed cause they try to recover health and are then descended upon make it adequate as is
cool its 75 for 3 meals
How we fee abt this? โmake a bounty system for a particular monster on a board, if you kill it and extract u can turn your bounty in for gold or items makes the game feel like there is a real โadventurer guildโ โ
but you also have to survive a minute and a half of fighting to be able to use all three
TBH you are asking for things that already exist so I somewhat doubt your game knowledge ๐
It's about 75 seconds
in the last test yes, not this test. i dont think they need it, but it that ability suits barbs more then it does fighters
if u take heal time into account the fighter heal is strong as you get 50% hp in 12 seconds as opposed to the ranger needing 33 seconds to get half hp
Its a barb perk called morale boost
Does exactly hat you are asking for but is 2% more healing then you requested
that doesnt heal you it gives you 10% max hp which goes away after the fact and you dont keep the hp gained
"recovers 12% hp"
it is a heal on kill
must have changed it then since the last test.
Again when you ask for things that already exist people tend to just assume you lack game knowledge ๐
why are we talking about a heal on kill when we are talking about neutral game and during combat
Because he said barb needed a heal on kill
Which it already has
So you think it should heal 10% off mobs? You are out of your mind LOL
free full heals every other room
the cd can be adjusted
Just tweak the perk so it has like 2-3% per mob kill?
Its not needed
oof
I mean a 2% heal per mob isn't really anywhing.
exactly
Then why do it?
its a qol
If its nothing why do it?
stop
It helps mitigate pve damage
Destroys the entire argument. "its a change that means nothing I want it anyways"
lol i thought you were talking about the ability not the perk. yes that was teh same as it was last test and its shit. yes 10% heal on mob kills with the final hit is better and wouldnt break the game. fighter already has it and no one takes it since its bad
your taking his word choice very literally
It's not good enough to just go kill mobs for a heal, but it is good enough to mitigate damage during pve/
Agreed
It would completely break the game.
Its a free heal ever 2 rooms
full heal
why does no fighter ever take it then
hm
victory strike
ability victory strike
Thats not a perk
its a skill but it still applies
i said ability not perk.
yeah and that is why im saying if barb had vicotry strike it would be better since fighters never use it anway
why the point this guy is argueing changes every time we reply
i never said on every mob kill. i said on kill with the ability
And what skill would you not use as a barb for that then?
You guys destroyed your own argument by admitting it is a meaningless change ๐
stop winking its cringe and also i never said it was meaningless
The paradox arrives again ๐
he said that and i dont think he ment it literally
nobody said it's completely meaningless
i think you literally did however you didnt mean it literally
The goal was to help barb in pve no?
no ur just not understanding. i said that if barb wanted a heal, then they should get victory stike. currently vicotry strike is better then savage roar which is the other perk used by barbs
Moral boost should give the 12% on player kill and like 5% on mob or make the mob healing a flat amount
less than 5%
5% is too much to make killing for heals between fights too viable
It needs to be just a way to partially mitigate pve damage
Then make it a flat amount like 8-10 hp
You're human my guy
Barb does not need this much self sustain
pve damage is easily avoidable but its nice to heal off pve mobs after fighting other players.
Still too much
Want to mitigate pve dmg take the fear
Any word on nerfing the goblins that 1 shot u to almost half hp
They just did
why is proxy so against barb having a small neutral game heal
your dying on this hill for no reason
That the downside of the big healthpool, buy meds or look for a cleric buddy but if barb can just heal fully why would you pick any other class?
the intentions were never inteded to be a full heal
Everyone should have some type of self heal
literally
They do, by killing players
oh my god
the only classes that dont need sustain in any way are ranger and wizard
And they have a fear for your pve concerns
they do its called bandages and health pots and campfires
no1 is talking about getting hit from pve mobs. its just healing off of pve mobs.
Because life-steal is bad for the game.
There is sustain for every class... you can buy all you need
You sure about that?
we need to make a bulletin board of what we are not argueing for
As a fighter I always kill barbs kus they so slow and I have my heal
Health on kill isn't exactly lifesteal.
its not what we were intitally talking about at all.
Its who I was responding to though ๐ world does not revolve around you
Is trade chat broken?
then ur either geared or the barbs are bad but barbs base gear can 2 shot most classes
Iโm taking about the flat lifesteal theyโre proposing not on kill.
They are talking about it on MOB kill
you were responding the comments i made about putting victory strike on barb. so dumb its unreal
Which is just as atrocious
Yeah flat lifesteal is broken
None of that
yeah
You realize there are multiple people here discussing this right? I know your mom said you are special but...
why is he mad
Lol nope just usually free gear, just gotta back away or pull up shield on em
trade channel bugged guys?
I feel like a little sumthin sumthin would be okay for the melee exclusives like Barb or Rogue in solos but tbh I feel like in 3's it's completely unnecessary. Just play around your ranger/wizard/cleric/fighter
then why were you specifically responding to my comment about it
I will refrain from discussing with you further if that is what youd prefer ๐
yeah sounds like ur finding the dumb ones js
its giving me a tumor reading what proxy says
No no no thatโs stupid!
There is a neat discord function called block
Shut up!
He's saying absolutely nothing to be honest.
its giving everyone brain damage watching you all fight about something stupid
lol same though?
literally
Talking mad shit for someone in team kill range ๐บ lol
I dont need to be right when you guys already admitted the suggestion is meaningless You destroyed your own argument
can both of u just go make out in ur DM's
I already expanded on it.
As long as he buys me dinner first
so odd
suggestion discussion and yet only 2 people have been talking about the same topic for 15 minutes
You are free to start a new convo
"So odd that people dont agree with everything I say" lol
What would you like to talk about. You have the floor ๐
no he doesnt
I have been, i was discussion barbs being easy to kill with someone. I mean neither of you are gonna budge on ur view point on the topic so like why argue the same 3 sentences for 15 minutes?
you both beautiful dungeon crawlers โค๏ธ
Uhhh, sanctuary is good as fuck?
I think barb by himself is a easy kill personally but a supported barb is a monster
i agree
i think if ur a barb who knows how to play ur good just most people see "meat head" and think its free and easy to kill with
but honestly all i care about rn is a mining/crafting overhaul
just him having difficult to access healing compared to everyone is getting it for free almost felt slightly bad
Slow as fuck
ikr
Dude I hate when im back at 0 with barb because I need healing but thats why I need to pick my battles as barb and sometimes just go for that blue portal, so I can get some new meds for another round. If I could heal back up from pvp on pve mobs whats the point in needing meds as barb then
shits unplayable
You either mine or engage with the dungeon
By the time you finish mining its extraction time
by the time you finish mining someone is trying to cut your head off
been trying to test it and all with interact speed but f'ing 3's with no voip are being c..ts. but either way the time/cost investment is garbage
My gripe with barb is actually a gripe with polearms and two handed axes, not the class itself. Bring hit by the handle of an ace should push or stun, not do almost as much damage (at least thatโs how it feels when being hit)
ill literally be naked with a pickaxe and some guy with full armour comes and tries to slaughter me
he gets 0 from doing that
I mean there could be extra ore drops if you actually break the node fully.
problem solved
He saves a blue portal you would have taken
That way you need to invest time into ore mining and get a secure area but at the same time you don't get 2 ore for half an ingot
Hes hoping for a full inventory with ore of course, you really dont get that?
in all my time playing
3 ore at most with these mining speeds
considering blue ore and red ore take the same amount for crafting and blue or crafts blue and red crafts purple. blue ore is a waste of time
the chance is negative no one has that mentality
Trap is way op once you get caught you just lose, Can you make it so it just slows and or bleeds not stop you to the point i just wanna alt f4. It takes way to long to disarm.
not to mention how much you need for a single piece of gear
So you just made my point stronger... you never see ore. "Hey there is a naked rat with a pickaxe mining, finally i found some ore!"
Not to mention you actually have to extract with it and invest into a pickaxe every time
Simply not worth my time
Or hey its a naked rat that will steal my blue portal lets kill him now ๐
trap is fine where it is. at least you dont have a skill check to get out anymore
Its really not. If you get caught you die.
There is no way around it. It takes way to long to get out of. and makes no sounds when being placed
Look down, or have a buddy free you while you are spam crouching, or using a shield. Listen for trap placement dont just run head long into places you havent been
lots of work arounds
It makes a very loud sound when being placed
It has sounds im sure
Its way to quiet.
Pretty loud
You can hear it from two rooms away ๐
Not two rooms but it's slightly further than you would hear a door from
So you joined discord when? How many hours of DaD do you have?
380
Ive played ranger they are broken.
Youve played them?
Way to quiet.
lol
Make gathering ore take less time per mine or make it take more time but only have to mine once per deposit. Currently it takes so impossibly long to mine deposits for a cleric that it's not even close to worth doing.
welp
5ish sounds fair
ive gone broke because voip isnt required
Yeah sounds fair
4-5 per node. As It requires 75 ore for the chest piece
Yeah but its some really good armor
Base stats make up for the most of it
Go kill bosses and it can be one raid
for better gear
102 AR just from the chest piece is massive tbh
true why didnt i think of that
assuming thats a piece your character can wear otherwise u gotta find someone to trust and trade to that character or sell
Also can we get our mini map icon a different color my dyslexic ass has a hard time finding it lol
?????
I mine cobalt just to get me some cleric caps
Lame i cant wear ruby helmets
not yet
oh
It's ridiculously tedious to mine ore in a game that revolves around your time being valuable. Not to mention you can't watch your back while you do it so if you do mine you risk dying or holding your team there for 5 minutes while you gather ore
Why would you make gear on a class that cant use the item?
Good teammates will think of it as baiting in pvp
cause ranger/rogue has best interact speed for mining so therefore you will mine on them to make u hate yourself 10% less
Good team mates just won't gather ore and make their friends wait on them actually
Well id assume if you are willing to use a totally different class to mine on then you want to make the gear for you already have a way figured out to transfer it. Otherwise maybe mine ont he class you want the gear on ๐
i mean with how long it takes to mine even if someones like me and doesnt have it figured out yet. i have 3 days before i craft the piece anyways to figure it out
Lol goblins still fuck u up
Its very good bait, why would they not want the extra fights of people running haphazardly in to snatch you up while mining?
5 people in my lobby died to them in 4 minutes lol
what the freak
Because being the bait as a cleric is not the best idea
I 1 shot a dude who fought n killed 1 goblin kus his hp was so low lol
the normal esc mobs are so insanely easy to fight just bait a swing and right before their swing ends move in to take advantage of the end lagf
theres alot of room for error
There is no reason why gathering ore should take as long as it does especially for classes who apparently have no thumbs. Also closing doors should take as long as opening doors does. It doesn't make sense that you can slam a door behind you but it takes me as a cleric 15 seconds to open it back up
A ranger can literally run from a cleric forever indefinitely with just 2 doors
Nah i think it's fine with the open/close difference.
Part of the balancing act. Clerics tend to have friends who can open the doors faster or break them entirely
You probably don't play a class that takes 15 seconds to open the doors
Dropping mobs off your tail if not for it would've been a nightmare
open door = "picking" it open
close door = auto latches
I literally play cleric
based on tag u both play cleric sooooooo
3 clerics here 2 disagree with you... But ya its class choice ๐
Its just part of the balance
The only option here in my mind is to make clerics not fumble for 15 seconds opening a door or make it take longer to close
Have ur buddy open the door
Doors are fine
Doors are not fine when a ranger can open the door in like 3 seconds
I actually like them this way very much, please don't pour a bucket of ticktock aids into this game, I like my slow combat thank you
Same
I like slow combat but I dont like playing a class that can't figure out how to open a door
Or use a bandage
Yes quite often I fail to do so because it takes so God damn long to use them that I either die or have to stop because someone is running after me
Sounds like a you issue tbh
Judgement + root = profit
It's not a me issue
You know you do not have to chase him right? You can cut him off use a different route surprise him
Have you considered knowing the future and opening the doors in the past?
Many people do not like how long it takes to interact with things as a cleric. They have already made a chance in favor of it but it's not enough
Sorry lad chronomancy is not in the game yet
Who are these many people?
๐
Ask your wizard to cast haste on you
Or make the wizard cast haste on himself while you buff your team
Bro I'm not gonna ask my wizard to cast haste on me to use a bandage
Not a bandage no
2/3 clerics here right now like it. Who are these people?
Cleric is better off with pots
2-3 clerics like taking 40% longer to use items than other classes?
They cost only a gold coin more
I think its a good balancing tool
You're wrong it's not
LOL
Yeah it's alright
You can just use a potion
and give bandies to your team
bandages are not really a problem when you have 3 heals
If I need a bandie fast Ill just heal myself
Lol โslightly nerfed goblin dmgโ yeh instead of putting you to 60 hp it puts u at 65 lol
bandages on cleric are for topping off after combat
The key is to not get hit
I thought Bind didnt work on people it was that short of a duration
not any other way
bind is completely useless
I mean kinda hard when u going into the circle with the fog coming at u and u need to open a door and the room is full of 4 goblins
Cast bless + prot
bless gives you 3 agility
You don't understand hank you're supposed to know the future
Ya, that is how the game goes. Its hard to do that in the normal dungeon also when you run into a room full of mobs while in the circle
Agreed
I have it up on me constantly when rotating in goblin cave
to move and interact faster
Why are you guys fighting me so hard on trying to balance out clerics use timer. It doesn't even make sense canonically. Clerics aren't just monks they are basically warrior priests who are skilled in combat. Meaning they know how to use their hands likely less than a full fighter but certainly more than a child which is where they took inspiration off their agility and resourcefulness stats they gave clerics
Also you get 4 of them back with a campfire
Clearly we find the balance to be appropriate
Its a very strong class
needs some weaknesses
But really my man, just use bless
It has plenty of weaknesses
Saves lives
One being interaction speed
glad you are following along now
if u wanted to use realism just make it so all of wizardโs spells are instant cast and they all 1 shot
hunting traps should be removed from the game
then cleric can never interact with doors again
If you wanted to use realism there would be no wizard
Stop being condescending or this conversation is going to turn very quickly
not sure where ur from but plenty of wizards here
Popcorn time? ๐
You live in romania? ๐
Those u can kill or survive but that goblin poison just destroys you
I dunno, that poison barely tickles me
I like my paladin on steroids slow
It gives me an excuse to not open doors in a team
And i can actually use my buffs
when the team does it
Ya almost as if it makes sense from a design perspective ๐
Just needlessly does so much dmg, face blocking a wraith isnโt that much dmg I believe
What class are you using? What tools to mitigate it are you using? Or are you going in with full plate and expecting to tank magic dmg?
cleric when played with a team or not pressed is incredibly strong but they are slow in movement and using everything. I dont want to be a glorified healbot when i play a cleric. half the time im not even allowed to fight in combat because i have to heal my team mid combat and i risk my life if i were to engage in melee with another class and could lose the fight by doing so.
what you guys want is a heal bot which is not what a cleric is canonically supposed to be
Yes they are very strong. Which is why they have built in weaknesses like interaction speed
far from a heal bot, I am our teams front line also ๐
Just naked fighter
You'd have to rework cleric spells for them to not be a heal/buff bot
That's what they do
keep repeating yourself to me you condescending little moronic dipshit and im going to block you
They cast SUPPORTIVE spells
Nah they are not at all. They 100% can be front line fighters also
I think you probably should just block me, if my comments are creating such an emotional roller coaster for you
๐
Please be respectful and don't insult people, you will receive 1 hour of timeout, come back with a better attitude.
One thing I'm gonna agree with khan is that proxy acts like a 3y/o with all the repetition, but that's about it.
I'm asking to you to change the name, please.
Ya, it is a bit hard to not repeat yourself when they keep trying ot use the same excuse over and over. But alas it happens
Off to be productive now though, Enjoy DaD returning boys and girls
He will be out for smokes before you know it!
@lofty hearth baannedd
How about just hard limit the amount of traps people can take into raid instead of the vendors only selling them in limited quantity.
Shields are absolutely useless
Can add auto filler in empty slot before starting a match with default weapon.And also remove archer skellys second hit, it never misses impossible to play on rogue with that.
Get good buddy
Yeah they are not
Maybe the buckler is
But others are not
Seeing a Rogues dagger go through my shield like literally seeing the blade poke through to hit me
Lol
So stupid
Bad angle
The first person animations for shield are... not great to be honest
You have to see how it looks from the side
Ask for a friend to stream you how you look when holding a shield
You'll understand it faster
Thoughts on a lobby size increase to 18? Allowing more potential teams now that solos have a queue?
Divisible by 3 nice and sound. But at the same time players will still do solo q in groups
Cleric ratting is a thing hehe
@vernal spear @upbeat pewter @azure swan I want to know why you think it is fine as it is right now
Thatโs ok, even if a solo queues in that lobby just gets 1 more 2 than 3 team
It's fine I guess. But then I also want more time in the dungeon.
12 minutes seems a little too low
15?
so Ruby takes 15 seconds to mine. takes 1 Min 15 second to mine a vine for a total of 5 ore. For the Purple Chest Piece (Plate) it will take 18 minutes alone just to mine the ore you need for it, ignoring the people who kill you along the way. also annoyed that i had 9 ore and a 3 stack where chill with me mining and then another 3 stack comes in and pretends to be chill before nuking everyone.
for a full set of Purple Plate armor you are looking at 49 full veins of Ruby or 245 ore or a full hour of just the mining interaction
Sounds like pain.
Cause it is.
78 powder for full purple leather set, or 234 ore (3 ore per powder as opposed to 5 per ingot) or an hour mining. js mining and crafting is awful
edited: I forgot to add the chestpiece
Hence why the ore goes for 30g each
30g is both to much and too little
its to much because it makes a purple chest crafted worth 2250g (which market chests arent selling for) but at the same time is to little for the effort needed to actually get and extract it
dude please fix the blue spawns in the goblin dungeon they constantly spawn on the top when no one even stays there it's a nightmare
Srsly the spawns are so bad right now you can pop up infront of the 2 elites
Horrible
dude, spawns in goblin dungeon are trash, the rooms you have to move through if you get spawned far from the zone make it RNG if you can even get out
Yeh, is making the game unplayable lol
Has anyone suggested expanding merchant menus to include more varieties of weapons or is that a stupid take? genuinely asking
I'd rather just drop 30-40g on a Grey Rapier/Stilleto set then have to grind out a couple hours just to hope I see a few stilletos let alone extract with them
i am new im getting smashed by mobs all the deaths in the game are provoked by mobs, there must be something im missing
๐
I think it would be cool to have a butcher merchant so you could by scraps of meat to feed to Otto.
^^^^^^^^^
Iโm sure this has been said before, but it would be really nice to have two separate keybinds for party chat and proximity chat
I also think it would be cool on the butcher topic to be able to by cuts of meat that you could cook at a campfire that would do a heal over time like a potion, maybe a little slower but heals for a percentage higher than your stock healing potion
the merchant loot table rotates and im pretty sure you can just buy grey rapier/daggers from them
max hp buff sounds better
Didn't think of that, thank you!
You can but I check pretty regularly and I think I've seen weaponsmith sell Stilleto maybe a dozen times total across 3 playtests. Granted I don't play every day but the RNG of it just sucks. Like I played 5 hours last night and found 1 and none being sold by merchant
i mean there are other daggers that can be used. stilleto is just a play style. i think their rarity is just luck based. however i do think the merchant loot tables could rotate more often. you could also just try and buy them on the trade market
when i play goblin dungeon around 7/9 deaths are to mobs
Cleric feels great with self heals
feel sorry for other classes hehe
I am annoyed that the weapons merchant doesn't sell them
yeah
since the stilleto is crazy good
Yeah I mean it's not a huge issue just a little annoying how infrequently I get to use my preffered kit, same for Rangers who want to use spears or fighters who prefer zweihanders. Trade market is unreliable at best for just some low tier weps
people really upvoting the no friendly fire suggestion?
repair the game pls
XDDD casuals as fck
do goblins not take magic damage from clerics?
idk might be a bug but it wasnt working earlier
Exactly, wizards could just spam fireball or chain lightning at their tank fighting the other player
i cant imagine what they are thinking lol
Its like no team atk in smash bros, literal spam with no care in the world
Must be an archer getting his ass chewed out by the fighter he accidentally shot for the third time
#d-and-d-suggestions message glad i havent tried trading goblin yet lol
they mentioned bard team killing too
like, how does one do that, are they blind?
Trade channels are not working?
Are barbs the best class now? It seems like they're invulnerable to wizards, where-as before I had no problem dealing with them. Most of them still die. But really geared ones seem like they can just run in with no repercussions..
bard has a skill that gives them like 100 magic resist
you prob just fought one who ran it
Got 3 Direct Hits with Fire Ball, then 1 Lightning Strike, and then I hit directly with 4 Magic Missiles before Dying.
Are there plans on nerfing the quarterstaff? People are running around with grey quarter staffs and out damaging anything
he was def running the perk lol
That's... Cringe.
Can u trade guys? I cant join anywhere ....
Even with Haste, and Invis, I couldn't avoid him cause there's a stupid battle royale circle.
Well considering Wizards were nerfed, I don't see why Barbs needed a buff specifically against wizards. Especially one that grants 100 magic resist.
anyone else having problems with trade ?
Yep
@edgy forge why would you dislike that suggestion where the person asked for: goblin trader does not give gray items
Are you a masochist?
the gamba is a cool aspect, and it's a good way to basically waste money when i don't want to deal with the trading posts. obviously most of the time I get really bad grays but the purples I've gotten have been really worth it
would be overturned if he consistently gave green+
It's not good at all, there's no stonks in paying 75 to get a gray item (you can get even rare items with that gold and instead you get a gray???)
I've gotten multiple purples that would sell for 500+ gold on the trading post
fix servers
Oh really? I've got such purples too but guess what: i need to spam the same item and message for the next 2 hours straight to be able to sell that, unfair system that needs to change (it should atleast be uncommon quality)
it's not an "unfair" system, that's how gambling works
Bow is not working, not firing the arrows with Left click spam and with arrows in the quiver
Same with crossbows it doesn't work
You need to hit left click multiple times to shoot an arrow
also i don't think people understand that the cave troll loot room is only accessible if you kill the boss, it takes so long that it's extremely hard to escape after killing the troll. escaping with the loot should be the reward for killing him
It's frustrating (and can kill you)
I think overall the goblin dungeon needs some work, there are way too many mobs for solos
Hitting a fighter 3 times with a long bow possibly once in the head and then twice with a spear and only doing 3/4ths of his health is not fun ๐
Fuck am i supposed to do there.
the 3man dungeons seem easier, but maybe thats because i'm just used to the layouts and stuff since last playtest
This game is so all over the place.
What bow did you have? What gear did that fighter had?
WIZZARDS NEEED NERFEDD MAKE 0 SENCE Y U GUYS KEEEP NERFING RANGER 3 TIMES BUT WIZARD GETS BUFFED CAN JUST SPAN FIREBALLS TAKE 0 SKILL
decent enough gear that this guy should have been killed.
I asked the damage of your bow
And the armor rating he had
He probably had a rare fine cuirass with quite good perks
I had very little chance of winning that encounter and it was dogshit.
I played just fine.
Nuro get yourself a windlass crossbow or a simple crossbow
Headshot your enemies and watch how they die
Oh ik i was beaming people with a purple windlass a few games ago.
But you have one chance so if you mess that up you're gonna have to rely on your secondary weapon which I'd pick recure bow or survival bow
I hit another fighter three times with that guy and he didnt die. Granted some time in between shots
the first shot was a headshot.
Tank fighters get a buff or what?
I think he had tank perk yeah
And had rare + armor
Did he have an armet?
Because armets reduce a big amount of headshot damage
Maybe the damage drop off makes fighters feel that much more tanky?
man ranger feels kinda shitty right now.
Ye it's quite weak in solo if you are in close range
There traps. Nerf the traps. I feel like the devs have nerfed everything about ranger except the actual problem
Take your torch and run the hell away if anything gets close to you
You can press X, and put away your weapon.
No problem.
Guys one of my suggestion made it in the game! Cool huh
thats always been in the game
its just you didnt notice it because wizards were overtuned lol
Same with mine, about splitting the traders.
Awesome job!
Every class should have a counter imo
Opinions on longsword block?
which one?
โsuggest [Make Orb of Light wizard spell detect invisible players in a certain radius. Would make the spell be used more often. Spell capacity can be balanced]โ
Barbarian currently is my counter because my longsword block doesn't work properly against two handed weapons and fast attacks
I just got one tapped by a dagger
Good.
They need to seriously figure out this balance thing
I think the balance is perfect. No complaints from me.
Though if I complained about dying every time, Iโm sure Iโd have a list like you.
The fact you said perfect reveals more about what you are doing right now than anything about the actual balance ๐
Its ok my friend you just like to instigate.
block me and go away
Their focus for now is content, they said they plan to balance the game when it hits early access/later than that as its only alpha right now.
I'm not happy with wizard fireball damage and barbarian dual wield axe attack speed
I really donโt, I have quite a large amount of messages discussing suggestions. What Iโm annoyed with is you using this channel to complain, and stating something once you die like itโs a fact.
Cant come quick enough. I definitely dont know how well they can do especially if this is their preliminary thinking :d
Their focus is on content? Imagine perfectly balancing the game before itโs even completed, adding one mechanic or mob or spell that shifts that entire balance.
That would be such a poor dev cycle.
dunno about their thinking process, not a dev but i doubt this is a final representation of how its going to be or like its going to be. It will probably be vastly different when all classes/races/maps are out
Rn?
ive never heard someone complain about rogue though, thats new
Im sure it will be different. Far from perfect right now so it would have to be ๐
yea wiz sucks now, too slow with everything
i actually think rouge needs some quality of life buffs
Rogue just one shot me. Felt awful.
deserved, he was a 1 shot machine w gaste and invis last patch
was he fully geared?
I clicked right through to the lobby i didnt check what he had
must have been good though..
deserved a nerf, yes. does not deserve to slow down so much when casting haste that a barbarian can catch me...
I think rogue needs some QOL or utility. Wizard needs the cast speed fixed, damage is fine for now but their invis needs tweaking a bit. I don't think a wizard should be more of a rogue than a rogue
probably. At the end of the last playtest I dicked around in normals with full gear 2 tapping full teams as rogue
The issue with rogue was gear creep so that checks out if itโs still a problem.
Your problem for not carefully considering your position
right, every problem in this game is a skill issue to some people. lmao. thanks for your input
I disagree but to each their own
Mage is hard to balance, super op in a group, mediocre solo
Disagree x3.
I didn't say it was a skill issue ๐คฃ
last playtest mage was #1, ranger #2 solo classes
I think a lot of it is a skill issue though. Like mobs arenโt really hard.
This is a known tactic in any game, if you are a ranged player: you do not want to get close to any enemy
"bad positioning" would fall under skill issue
But there are 30k complaints from people dying to mobs because skill difference.
Im one of those if we complaining about golbin dungeon lol
And if you can't about getting close to enemies you're either inexperienced or just bad
I actually dont see that complaint as often as other pvp related complaints.
well lets be honest about the mobs, most of the time its people complaining they cant facetank it
Because the pvp feels all over the place. The AI in the new map needs tweaks so you see that right now.
You know what i hate with the mobs? I can't dodge their attacks with my longsword
(It doesn't work)
So hard to sort through the suggestions at all, somebody got 9 upvotes for wanting a normal lead board lobby, when it was moved to HR for a reason; to stop geared players from farming noobs.
Like itโs crazy that a solved problem gets traction.
I shouldn't be getting one tapped by a rogue with a dagger probably.
Itโs going to be hard to sort though the trash till the PT is over.
I shouldn't be hitting three longbow shots + 2 spear hits andonly doing 3/4ths of a fighters hp probably.
Are you going to say i shouldn't have died everytime you die?
Do i?
record these instances of complaints
in your head youre playing perfectly
in reality its not the case
Idk we ran Ranger with spear pocket the entire night and died maybe once lol.
everyone is the hero in their own story lol
its dmg isnt that crazy lol
No I die plenty of times that are whatever. I died to a cheater three games in a row. Not gonna bichh about that.
Lol okay.
Yeah super unfortunate
Died to cheater :Copium:
so do cleric spells just not effect half the monsters on the 3rd floor now?
In the last 30 minutes youโve died 5 times and have complained about all of them.
well unless wizards can cast magic missile while going 5x faster than a rogue
Undead mobs only.
ok he may not have ๐
Do you have video evidence or?
that story reminds me of pokemon #083
holy spells should effect demons that is all
If that happened to me Iโd record it.
The thing about that is you would have to be recording all the time.
So every mob in the game besides dragon flys lol.
or when you die, you spectate
No, I have shadow play. I hit alt r and record my last two minutes lol.
i mean yeah get some use out of the cleric damage spells they still cant hurt other players with them
alt + r is my performance overlay.
Or just start recording with spectator yeah.
I'll look into that though.
Re bind it. You have an Nvidia card?
Yeah
Yeah, you have the ability to do so then.
Maybe would give your complaints some more merit.
Yeah i'll set that up. Definitely useful tool.
Trust me though that wizard was cheating.
He was moving while casting mana missile.
and going ultra fast.
Iโve never seen a cheater, but Iโll take your word for it.
Itโs hard to believe it was three times in a row.
This is my first time seeing them ever. I've been here for most playtests
last playtest I was commenting on never seeing them.
Same, I only missed PT1.
They should add shields to merchants, everything else is being sold except shields it is annoying
And stilletos ๐
Just update merchant shops more, like every 1-2 hours
Lemme get them sweet sweet overpriced greens lol
0 survival rate 00000 this patch is shit
?
because they are new to the game?
0 portals 10000000 AI
in golbin?
yes
im angry )))
it just gives me pain
Goblin cave might need some work but I don't think that really warrants saying the patch is shit
I think norms is excellent
not realy, i playd last 2 playtest they were a loot more fun
Yup thatโs what I decided to do is solo farm naked and escape early after some loot, and stash it all for later if I find a good geared group or high roller runs if I ever get there
why are the new races also not cosmetic only
the new races have stats?
yup, just grind levels
yes +1 agi -1 str which is confusing because they said they wanted races as cosmetic only
not only did they not remove the buff debuff from skeletons but they doubled down on race bonuses and negatives
i can't enter in trade chanels, bug?
They gonna actually nerf goblins? Not this bs โ-5dmgโ nerf but an actual nerf where literally 80-90% of people in the lobby die to goblins within 3 mins , this is supposed to be a pvp game not a pve game I wanna fight people not be the last one standing after everyone else died to goblins
it is not 'supposed to be a pvp game'
it is a game.
And PvE is a part of it
a major part of it
New players may be having difficulty killing the goblins, but the dungeon gives you plenty of time to clear every spawn room
goblin dungeon is super hard for new players which sucks because most new players are probably going to pick the solo mode without knowing anything
i think goblin poison is a little unnecessary, maybe reducing the amount of mobs which spawn with it, like red skeleton vs normal skeleton
Shields are sold
I think the current goblin dungeon is meh, its highly favouring cleric players due to the solo nature but the loot favours rogues. Hard to gear up for clerics
Nerf goblins
no lol
funy how people they dont even know what they want, i did the same sugestion 2 and i got a lot of likes and now only dislikes
its not the goblins its the multiple enemy spawns
Tbh Iโve never had much issue with the goblins usually the skeletons in the caves wind up kicking my ass or I somehow get stuck with the spiders making my life harder
I did spawn once in a room full of them and just got beat to death instantly but that was like once
Cleric is vastly superior in the normal dungeon. Even with groups rolling around, your mob clear speed makes a HUGE impact in there and youd get geared much faster just running norms
Likely have a vastly higher survival rate also
Portals start spawning like half way thru you can almost always get out as a solo if you play carefully
Why are death beatles so hard to kill?
Cleric can also cut negative status effects in half with a passive which is HUGE for goblin dungeon. Most of the damage you take is status effect.
Guys i'm starting to think that cleric is op
fighter is still a pain in the ass yeah
When I play solo cleric though you would never get me in gob dungeon. Solo cleric is just to damn good in normal dungeons
i run gob rn
Sanctuary just clears the dungeon for you
I run it on other classes just not cleric. I get way better gear, and get out way more often in normals due to cleric clear speed there
How does sanctuary help? The vast majority of mobs there are not undead ๐
I got pumped hearing them talk about their plans for this would be sick
Chocolate milk consumable, does nothing but you get to drink chocolate milk
It gives you enough health to comfortably mob farm and leaves your minor heal alone to for zone running
or to cast mid-combat
I need it
Gimme a coffee consumable
No speed boost. Itโs just coffee
Id like a bit more time for both dungeons to be honest though
I do understand though the vision is three layers 12 minutes each is a good chunk of time. But I still think 15 makes more sense
wanna run some dungeons?
Unfortunately still "working" for another 2.5 hours ๐
hahha
They dont mind if I BS but that is about the extent of it HAHA
Some of these suggestions today are kind of mind blowing
which ones?
oh boy
Decided to run a solo for the first time
Don't see the complaints.
Mobs seemed easy, 3 hits max.
I dont think the mobs are overly hard either, The density is quite thick though
other classes have it tough
outside of fighter
Fighter is the primary way ive played gob dungeon
go for judgement + sanctuary
kk
Rogue in gob dungeon is basically committing to the rat life style
Itโs both relieving and hell
Bleed them then run like the little mouse I am
i just ||witnesed || a barbarian taking at least 7 arows and not diing
By a survival bow? ๐
body shots?
Arm shots?
Lots of variables
60 gold per run is abysmal though.
The average dungeon skeleton is the same way
I feel like I cleared a few mobs too.
idk but the healt bar barely moved when he got shot
i get at least 90
Id rather that though then it be better than norms
no hedshots and chest
True.
Ya and probably a weak survival bow or something.
But if someone is hitting body shots with a bow they are not going to kill very fast
Especially if its not a longbow
when's the trading guild gonna get fixed? I have too much stuff to sell
Is it broke?
yes
Happened today?
the thing is you get more damage from ai bows than player starter bows?
was working well last night
like 4 hours ago, still not fixed
Yes the starter bow is not very good. If you grab a longbow off a skele you do vastly more dmg
Lame hopefully its fixed by the time I get on I got shit to sell
All the starting gear kinda sucks
Ya if your upset about the bow, try playing rogue and using that shit dagger
wizard gives no shits
Your fists do literally more damage per hit AND apply all rogue skills
The only reason to not punch your enemies to death is dagger is faster
Luckily you can buy books for wizards so they give no shits ๐
Does a wizard even need anything besides a spellbook and a stack of healing pots?
Protection potions are nice if you enjoy having enough time to react to the rogue thatโs just joined the fight out of nowhere and is currently at your throat
Not really
But they already start with one donโt they?
๐คข
Prot potion will at least make the rogue second guess before jumping you will likely wait for it to end
Nerf goblins
They already did, everyone just wants easy mode I swear ๐
Mage perk, "Focused Casting" or something, allow mage to slow walk or crouch walk for 3 steps while casting magic missile and reduce movement speed penalty while charging a spell by 10%
Something to equal rogue perk to move in stealth
Would change up running the same perks constantly
Id rather do that without adding a large buff to them
its pretty dumb how mage and fighter perks are non negotiable
except taunt if youre specifically trying to pve
i dont see much value in the rest of fighters
What are the NON negotiable perks of fighter?
sprint and second wind
skills, whatever
rogue is still busted
how so?
I can drop geared dudes with a gray rondel dagger if I stack dots
Thats a very vague statement ๐ People kill dudes with all classes starter gear ๐
And the grey dagger is shit
Most competent players will beat you
until you gear up
Iโll come back when the devs actually listen to the player base and nerf the fking goblins
Tired of playing a pve game
There was a whole patch doing that
The do 5 less damage
Join normal dungeons
I like solo
N get ganked by a full team with a wizard cleric and fighter/barb lol rather just watch 7/9 people die in solo within the first 3 mins
Many do fine in normal dungeons. Vastly higher survival rates than solo dungeon
Went into goblin cave with rogue spawn kit, killed 4/9 of the players
Feels like half of my wizard deaths are because im slow
ditch yer robes
no use for a wizard anyways
Are invis pots even usable?
i cant find a good use for them
as a cleric anyways
Just gotta get in a good position and not touch movement keys, invis is good
Ya'll gotta add back in the regular leaderboards. It was nice being able to see kills and escapes, etc for non high roller
The plan was to push the chads to a different queue
So that noobs would not be decimated by them
and I feel its worked well
All the super try hards are pushing for placement so they are always in high roller
Does anyone else hate when the consumables auto equip when you are keeping them in your inventory so that they dont give you away in the dark?
I dont think ive ever had this happen
You think you want this
but you dont
๐
So my current suggestion has been posted:
-Players should have the ability to hover over items to automatically transfer them.
-Holding Shift + Right Click allows players to quickly transfer items between their stash and storage, and vice versa.
-Holding Shift + Left Click allows players to quickly transfer items into the stash of an applicable merchant for quicker selling of items.
This is mostly inspired by Rust's automatic-inventory mechanic that I assume works the same way, as well as a Minecraft mod's auto-inventory mechanic.
So instead of having to continually click items over and over again to move them around, it's now basically a swifter procedure.
This wouldn't impact your matches, since I did not mention the mechanic for that context, but it would greatly impact the quality of out-of-match gameplay in a positive manner.
So it's a QoL change that I believe is a win-win for everybody.
make the weaponsmith sell stilettos since he sell every other martial weapon
Please open more VC channels, or make it so we can create one that dissapears as soon as it is empty
They did this last PT and it crashed the server due to load
there is voip now
Id rather have limited vcs in discord than a discord that does not work
dont need more VC channels, there is VOIP
...
the main discord will become too laggy bro
Probably not, it will just crash like last PT ๐
dude it lagged me yesterday
took a solid 3-4 seconds every time I opened this discord lol
Ya discord lags that happens alot on big discords but at least its up. Last PT with the vc creation bot it crashed like 6 times before they removed it
Just to much load
Nvm on my suggestion. Just noticed the q-and-a section which is basically the same thing lol.
make your own discord and invite those same people to it. problem solved
not being able to jump over literal spiders is annoying
Crouch jump over them
Can we get a hotfix for the portals on solo. I just killed over half the lobby (5) and not a single
was in the last circle. I can't justify bringing any gear in solo because of it.
is there any ETA on trade chat hotfix?
to be fair they have sound cues when they spawn
There's only 3 total and I didn't hear a single one spawn throughout the run (admittedly luck plays a role in that)
3 is not true
There are more
One is not a portal and is static
yeah, there will be more, sometimes they just spawn somewhere you barely hear and/or on another floor
i agree there should be more portals
They literally just added more today
Clarify? The game tells you when they spawn
Negative one is static
There are 4 portals, and one static extract that is one person use
yeah i know, i still feel it needs at least 1 guaranteed portal at the very end at the center of zone
That is an escape for 5 of the 9 people
and a guaranteed gate-like exit after killing troll boss
5 of 9 escaping is a good amount IMO
I gotta look up the static extract then I guess
You can see it on the map. Its a big gate that when you go thru it caves in behind you
5 extracting would be reasonable compared to the 3 that I've currently been dealing with is ridiculous when factoring in the rng of the spawns
This last run I died at the end and only got 3 total portal spawn indicators on the ui so idk if the change is in yet
Just finished a run
its in
๐
But maybe some variable? I dunno I always use the static extract
Is the static extract only after killing troll trying to find resources on in but not seeing anything anywhere. (nm found something finally)
wut
Nope, its just single use
So if someone else grabs it it will be caved in
I can dm you a video of it real fast? May help
Its the stairs icon on the map
Right side of map, in the middle. I dmed you
@fallen heath bro u can change voip input button aswell as output volume bruh
Hey guys i dont understand why the few people that voted reacted negatively to add keybind to the circle of spell i mean that change nothing if u have to press e first
If it changes nothing why do it?
because its an other way of doing that feel less clunky
it actualy change a lot of thing but that dont give a real advantage
I personally like the clunky and I play a Cleric mostly. Having hot keys for spells will make the casters faster and I am not sure I am on board with that kind of buff
cant edit my suggestion cuz of slow mode :/
Often times wardens will do it for you from what ive heard
Btw, still laughing at the guy who can't kill reds and asks for nerf
i mean no need to make it clunky to reduce spell speed
Ever since the solo dungeon came in I swear the majority of "suggestions" are nerf game make easy mode
I do not find it clunky, I find it slow and methodical where all your choices matter. This helps with that IMO
That is fair. Maybe if they change to hot keysthey could add a small cast time increase.
Its supposed to feel slow and meaningful
how do i ask for edit then? tag them?
if u like this way then good but i repeat u dont have to make the controller like this to feel this way
Feel like what? Meaningful and good? ๐
u seem to be some sort of retork guy i will make u say something positiv about it !
PRAISE THE KEYBIND
(add dps rotation pliz)
What is the best comp to run right now?
hmm glad there is conservateur like this this game is good already defend it with that tone
Think my idea to lower the effects shown on skills and magic to make game run more smoothly would be good,
IMO Wiz/Barb/Cleric still
Cause i cant stand have the skills n magic makes my screen freeze
but its debatable
other wise games good
Upgrade your hardware
LOL
I am on a roll
Lol im saving to
But for no it be great to still enjoy
and the pc i got wont let me upgrade it
cant even fit my GTX 1050 so having a option to lower effects down would be nice
I mean have you tried lowering visual effects quality?
And post processing quality
maybe render scaling also?
I feel like the ring shouldn't do damage and have a timer. Its very annoying healing, healing, healing and than dying anyways to the timer. Very frustrating.
Pay more attention to the timer then? Its really not that bad one pot and you can traverse a huge portion of the map inside the zone.