#suggestion-discussion

1 messages · Page 66 of 1

bleak vigil
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i hate the circle too. Also i hate that you need to chose who to leave behind all the time because not enough portals

outer niche
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there is its only a small amount

echo field
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Watched a game where players were waiting around a health shrine for it to refresh and thought that it might be more interesting to allow us to use player souls to reactivate the health shrines.
This way people can't quite "camp" a shrine until team is fully healed & it would provide us with another mechanic for the souls.

#d-and-d-suggestions message

valid girder
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they should prolly fix crappy collsion on this game

worldly umbra
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Remove the 10 minute cooldown timer in General Chat. It makes it virtually impossible to answer anyone's question, or, you know, Actually CHAT with anyone.

versed temple
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Guys, is the spawn point definitive for the game ? Or it is this way only for the demo ?

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Because it's very bad, the way it was before was much better

fading obsidian
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yea these spawns are hot garbage. I love how instead of adding the quests and expanding on the game they jacked up the spawns and added the solo death dungeon of which no one wanted either option

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@bleak vigil the idea is that if you want to get the whole group out for sure you have to take red portals down and survive again

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which no one realizes is why solo players in the rego mode have the advantage. they just have to get themselves out

past karma
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need more canal party vocie plz°

sonic crypt
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Maybe make caltrops have an arm time so walking backwards doesn't automatically hit yourself with it upon pushing the button. How tf did that even make it past QA.

celest swallow
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By the time you have blocked and swung he has swung again

cold bolt
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Is it me or the solo dungeon as too Many enemy? Took me 4 game before seing a player

mighty silo
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Should go back to Spawning in rooms, Can't move 10 feet without running into 4 teams

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Especially if you spawn in the middle of the map

summer current
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^^^^^^^^^^^^^^^^^^^

azure granite
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some issue for shadow user ?

worldly umbra
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I got killed by a goblin mage, through a door, by their spell, from 8 feet away. This playtest is scuffed at the moment.

tender magnet
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Why the fug do goblins deal 2/3rd of my hp in a single hit?

wicked tree
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because its not been tuned yet

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its experimental

oblique cloud
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Escape Portals on Globin dungeons are so hard to hear and find and only like 2 spawn for 10 ppl

slate blaze
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We definitely could use more voice channels in discord. If we are looking at 100k+ concurrent players, 300 slots won't cut it. I know that voip was added, but I prefer an open mic on discord in all games over in game chat.

lusty wren
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They did the bot that you create your own last PT

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crashed the discord like 6 times

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and that was with like half the concurrent players 😄

plain oasis
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cleric and mage doesnt get any xp for kill when they buff a barbarian ?

slate blaze
lusty wren
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depends on what you mean

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half of last PT was the bot that you could make your own VC 😄

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When it crashed they changed it to this

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IIRC 500 is the max channels a discord can have so they were probably pretty close

lunar egret
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i think it'd be great if we're allowed to shuffle our inventory around while performing an action

oblique cloud
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I keep bugging out when shooting my bow and I can't shoot or use any heals/weapons

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happens when my shot is blocked by an obstacle

neat oar
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id rather them just revert back to old version of playtest at this point

lusty wren
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I dunno bout that but i must say i am a bit dissapointed

olive stone
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I just want the match times to be longer, jesus

neat oar
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this playtest feels super lack luster imo. waited a hot minute for this one and seems like not a whole lot was thought through. yea some stuff got taken care of but just kinda disappointed on what we got for a week long playtest

gritty plume
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there needs to be a way to show that you are open to invites

thorny orbit
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NERF SPEARS

hard warren
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anyone running the demo on windows 7? possible? it crashes on load

unborn moss
hard warren
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ah I see thank you @unborn moss

unborn moss
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np, same boat as you :(

hard warren
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I dual booted to windows 10 a while ago to run halo but now corsair drivers have crashed my windows 10. gotta figure out how to get rid of them.

heady bough
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Be nice if you could actually leave the goblin cave. 40 or 50 raids in i've seen one blue portal. you see the kill feed says it's spawning in portals but none show up. i'd be so rich if i could just leave.

silk oracle
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I've been in the middle area for several minutes in goblin cave with no exit portal in sight

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and I know nobody else is leaving

opaque shore
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Portalless?

fringe void
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Lets all agree that the "bullet drop" is waaaaaaay to high ^^ (for arrows)

scarlet warren
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melee feels better than last playtest, and ranged feels worse than last play test....only needed to tune the melee i think, not both...also..not a fan of the random spawns, i really liked the perimeter and work your way in methods

loud remnant
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Yeah i agree, rn if yo uget lucky with a spawn you can be in a great spot for the rest of the game, mean while others spawn near a boss room and can't get out xD

scarlet warren
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literally just spawned in the captain/wraith room as a level 1 solo cleric...aggrod the wraith (not by choice) by walking out of the spawn corner... currently closed the game and made this post and will go eat dinner and think about life in general

rancid pebble
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lmao

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That spawn isnt bad just walk there

azure granite
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pls allow shadow user

pastel igloo
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Can we make a complaint channel so this channel can be used for its intended purpose

white cliff
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Since they forward lunge.

bleak vigil
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They REALLY need to fix the portals especially in goblin. I kill the whole map and then cannot leave!!! Did someone even playtest this map?

distant fern
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How about not spawn you in the middle of 3-4 mobs, 7/9 players die almost instantly in SOLO

latent cradle
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Please thumb up the mouselock suggestion! Super easy fix and it would save many players

soft mica
bleak vigil
# soft mica there is an exit door that opens at the end of the map, i think its in a fixed l...

the exit door is a nice touch indeed but if the circle is on the other side of the map and you are pvping(which is most of the games purpose) with 5 people to finally prevail without any resources left and no portal spawns anywhere near the last 2 or even 3 circles is impossible to then search and find a portal in the swarm while being chased by all the cracked AI that is flooding these tiny rooms and corridors. There are a lot of things wrong with the new map lets be realistic. The worst is the almost non-existent portals

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not mentioning how quickly the circle closes. you dont even have time to loot your kills

soft mica
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yeah the goblin map will have a lot of tweaks to come i imagine, honestly i hope they make it a map for groups too and give solo-queue all maps - the old maps were very fun as solo

bleak vigil
bleak jasper
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Anyone else notice that the Short Sword doesn't deal damage? It literally shows no numbers half the time on the dummy and it takes like 8 hits to kill a regular spider. Anyone else?

soft mica
soft mica
bleak vigil
paper stump
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This solo dungeon is hard as hell.

graceful frost
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these new spawns are awful wtf

scarlet warren
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Ya I enjoyed perimeter spawn's more...feels way too rng now

bleak jasper
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^ bro i literally spawend inth emiddle of 4 teams with these new spawns 😦

fleet rune
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Portals in goblin cave are bad. There should not be only 3 portals and if there are they should all spawn towards the end. Going in solo rn is like a 50% chance of dying to the zone.

white hinge
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Games dead

weak oriole
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is it just me or does pc's struggle more in lobby than in game

weak oriole
quasi epoch
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no fun in this patch

scarlet warren
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Definitely some fun, but not as much fun

quasi epoch
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i can't get home i think i have like 5%survival rate what is this shit?

bleak jasper
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i feel like they nerfed everything yeah LOL

bleak vigil
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I agree the game is still fun but this patch was a huge step backwards in so many aspects. Last playtest was so much fun. also rip my favourite class (archer) it plays like crap whatever they have done to him. Also I feel very OP playing warrior in solo q

fleet rune
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Yeah fighter is bonkers in solo q rn, unfortunately the real enemy is BluePortal

ashen pecan
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anyone else think that the goblin poison is ridiuculous. too long of a tick time and damage. as a rogue taking 1 hit takes you to just under 50%

quasi epoch
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2 hits im dead yep

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3*

ashen pecan
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and the goblin archers even have poison, almost guaranteed to get hit or die making your way to kill one.

bleak vigil
wild fiber
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any suggestions on fixes for people using virtual machines yet? still unable to play the game due to poor use of EAC

sand abyss
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why is archer arrow drop so huge

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major bug in archer playing lose all ability to interact shoot

bleak vigil
sand abyss
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lol

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eaxctly

gusty schooner
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not a fan of current group finding method

limber kiln
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Anyone else feel there aren't enough exit portals in solo map?

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Multiple kills, full inventory, no one left alive, 1 portal spawns on teh floor above, immediately start going for it, not enough time...

austere obsidian
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The wizard rn is simply a better ranger

frozen crag
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Damage recap

blazing slate
quasi epoch
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i literaly have 0 fun

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im continously diing

silk oracle
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death beetles do stupid dmg

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for being so annoying to dodge

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in melee

quasi epoch
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i give up im going to eft

cold dagger
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how will that be any better?

silk oracle
cold dagger
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eft dont give starter kits on death

quasi epoch
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and i can go safe home in 51% of mi raids

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😂

limber kiln
limber kiln
twilit ginkgo
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For what its worth this patch drained a lot of magic and fun out of the game. Definitely needs a lot of work on the goblin caves. Had a blast last playtest solo even though it was hard. Solo cave is currently crap. I doubt this was well tested. Dumb spawns, way too many mobs, poison.. and hawkeyed archers. And that last boss lol, whole thing is trolling us.

white cliff
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The solo game mode is to see if it’s even warranted it’s not a surprise it’s undercooked with month of dev time.

wild fiber
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agreed enjoyed the last playtest so much and this one seems to be almost moving in the opposite direction people wanted.

white cliff
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Frankly I don’t understand any of the complaints I’m having a blast lol.

twilit ginkgo
quasi epoch
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dark and darker got sick from bad ideeas hope it will get better soon

wild fiber
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just seems they changed things no one asked for like spawns. made things harder when they were already quite difficult and then adding in an Anti cheat that prevents alot of people from playing like anyone not using windows 10, virtual machines, or even linux when the last playtest i clocked 70 hrs and did not encounter a single hacker. the only update im hearing positive feedback on is the voip

simple helm
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Add Dwarves, more HP, shorter Hitbox, slower speed

cold bolt
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The solo part seem good on paper but as way too Much mob in it feel i have to be in a party to deal with them

wild fiber
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and then people are complaining that people are teaming in the solo dungeons lol

solar aurora
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make more VC channels so we join one with out waiting 40 years

ancient minnow
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make it so cave troll doesnt cast a huge aoe slow and then proceed to just 1 shot you (btw u cant even block it)

wild fiber
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I believe that if they just loaded up their old playtest model the community would be ok with it

quasi epoch
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its absurd how people complain abt how hard it is but they dont want more blue portals to get home with some loot and come back with a chance to fight (better gear)

celest perch
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i just want a cask so I can be perma drunk on cleric 😦

frail marsh
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i thought the portals are plenty already me and my friend kept running into them

quasi epoch
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i can't get home at all

mellow meteor
mellow meteor
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the same playtest as last time wouldn't get us a better outcome. this crew is moving a lot of things, quickly. and making adjustments to see what works best. I've never seen a game with so many quality hotfixes and bugfixes in such a short amount of time.

wild fiber
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they have not issued a single patch so far

white cliff
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Why are we hot fixing a play test on the first day though.

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?

wild fiber
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are you asking why a game should fix serious issues as soon as they can for a better experience?

white cliff
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Hot fixing what though?

oak kraken
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Anyone else feel like this game focuses too much on making the PVE hard, and not focusing on the PVP being the focus with PVE being a side thing for gear...

white cliff
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Pve feels the same idk.

formal granite
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I just wish in single player dungeons the portals would at least spawn on a level I can reach

wild fiber
# white cliff Hot fixing what though?

im all for optimism but wdym have you been watching any streams or playing the game peoples inventories are being deleted between lobbies, there is no escape from the solo dungeon due to lack of portal spawns, people are dying before loading in due to new spawn system, and anyone not using windows 10 or a virtual pc to game has no access.

oak kraken
# white cliff Pve feels the same idk.

It's not about it feeling the same compared to other playtests, I just mean in general. Enemies just seem like damage sponges and a timesink where I'd rather spend time fighting other players than mindleslly dancing with zombies

mellow meteor
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you're acting like the game at the end of the playtest last time was in the exact state as when it first opened. go check the patch log.

mellow meteor
oak kraken
blissful girder
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Dark and darker needs more heals bruhhh, make it easier to kill undead

oak kraken
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but it just doesnt feel fun head shotting a zombie 7 times to kill a single one

oak kraken
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its just time consuming and not really fun

mellow meteor
blissful girder
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PVE is fkin hjard

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they need to fix early game

mellow meteor
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I spawn and can see 8 enemies.

oak kraken
blissful girder
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literally! I walk into room the archers are hella wild dude... i dont care abut mummies and even the skeletons they r okay to work with but nah archers r whole diff animal

blissful girder
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sucks when ur some like a wizard with no shield or strong anything and u cant rlly fight the archers with out wasting a lot of spells and even then its hard

shut elbow
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clericvs ability with judgement is so broken

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takes like half of ur health

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should only be kept to npcs

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mobs*

mellow meteor
blissful girder
formal granite
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rogue needs some sort of buff, they get jack and wizards get to re learn, haste, invis, AOE, Homing etc..

mellow meteor
formal granite
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Cleric get heavy armor and heals

blissful girder
formal granite
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ranger has somehow a heal, a group heal, traps, range

blissful girder
mellow meteor
blissful girder
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and then the other 2 nrom skeletons rushing u while u dealing with archjer is acc hell

blissful girder
rancid void
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.shortinfo 1586479. They've never cared about any kind of invisibility on their follow-up shot. I have gone in this bowl before they take their first shot They miss with their first shot and then hit me while I'm moving in the head with the follow-up shot. Their second shot just auto aims and doesn't give a damn about anything

eager sableBOT
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Suggestion from поганка#5731

skeleton archers doesn't care about mage invisibility - he shoots despite of it

Opinion:

+7

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

mellow meteor
blissful girder
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they r so annoying

cunning rapids
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any one else stuck in queue?

tranquil gale
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Man I think the ranger has been nerfed a tiny bit too much. The arch and travel time of the arrows are kinda goofy now. It feels pretty bad tbh. Maybe just reduce some damage instead of making arrows travel at walking speed.

tranquil bluff
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match making die for anyone else?

tender magnet
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Yep

cunning rapids
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i cant find a game either

carmine current
blissful girder
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DUDDEEE HOLYYY SHIT SOLO DUNGEON IS SO BAD

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💀

grim elbow
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i know people have mentioned this 100 times by now, but the the goblin's poison dmg is too much. one hit can take 70% of your health

clear cobalt
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Dear Developers: Don't listen to the haters, solo dungeon is great. Love it. I only survive like 5% of raids, but it's fun.

ripe belfry
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it would be fun if the rewards were better. but i guess rewards dont matter now

south shore
glad oar
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Surprised there are so many suggestions for more vc channels

south shore
glad oar
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They're trying to test ingane voip

pure flicker
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a solo dungeon where have the main objective introduce new players to the game and every single mob have some kind of dot (bleed/poison/petrified stack) "zerg'ing" they down don't looks fun for new players

south shore
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It isn't for new players tho, it's for people going in alone.

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You can also tell it isn't for new players due to what can spawn. For example, black enemies that are even more durable and damaging then red ones.

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Those cannot spawn on the normal dungeon.

lusty wren
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Its pretty funny though. All that crying about wanting a solo option and now every suggestion is hating on the solo option 😄

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Lots of dev time going to be wasted on making this more palatable to people who just want their easy mode solo

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@cinder shard What happens if a duo joins?

stoic osprey
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anyone else literally not able to play because of an access error crash

wary shell
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solo is better in the dung anyway

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feels better

cunning obsidian
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gg solo dungeon is really fun im out

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played like 8 hours today lmao

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couldn't kill ogre though anyone has tips for it

cinder shard
lusty wren
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Yes I understand that, I have had the same issue. but your idea does not make it better really when a duo can still screw it up.

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Lots of duos out there

cinder shard
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Or perhaps move it to other game modes, like how they are experimenting with the solo, maybe do a duos lobby

lusty wren
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So split it again?

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😄

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Removing solo/duos from normal dungeons would be pretty shitty imo

ripe belfry
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are they planning on habving 4 player?

blissful girder
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HOLYY SHIT BRO NPCS are GENUINKLY CANCER NERF THEM

ripe belfry
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one of the pics shows 4ppl

blissful girder
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OMMMAAGOOO

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THEY HAF TO NERF NPCS BROooo

cinder shard
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They already are leaning away from solos in normal dungeons,

lusty wren
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So a duos mode sounds out either way

pseudo harness
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WHY ARE THERE NO BLUE PORTALS SPAWNING FOR MULTIPLE ZONE CLOSURES DURING THE END OF THE MATCH

IM THE ONLY ONE IN THE LOBBY AND I DIE JUST BECAUSE THERES NO BLUE PORTAL TO ESCAPE.

HAPPENED MULTIPLE TIMES NOW, WHAT THE FUCK MAN?

lusty wren
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Maybe if you spam more channels with this it will get changed 😄

fair anvil
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nerfing barb movement has been such a bummer.

shy sluice
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Auto sell Jewelry, there is no need for me to wait an extra 5 mins while some fools gold looter takes 10mins to sell shit

lusty wren
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You mean trinkets right?

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I want to keep my jewelry

shy sluice
dusky jolt
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nerf goblin poison

tight gale
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they need to redo lockpick system

rotund plank
tight gale
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it should be WAY slower

rotund plank
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took me 2 tries

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better reflexes bro

tight gale
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you would have to bring in so many lockpicks if you arent just going with rogue

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i had 1 lockpick and no matter what im probably not getting to open anything with it

rotund plank
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understandable, i can see that

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not every raid ur gonna run into many locked chest tho

fair anvil
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way too inconsistent w/ lockpick drops + finding a locked chest to actually practice it

pearl ice
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Stop crying in the suggestion section all

fair anvil
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was agreeing with what dragonstorm said but ok mr cool tough guy

hollow magnet
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HEY DARK AND DARKER TEAM FIX GOBLIN CAVES IT F _/CKING SUCKS

indigo sequoia
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Put red skeletons in spawn in groups of 4

granite plinth
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I agree

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Add the grim reaper to chase u if ur in goblin cave

hardy oyster
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I hope one day they make a solo map, make it harder than the team map and add 3x the mobs also make sure we don't get any good loot in there either, thanks.

indigo sequoia
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Bomb vest

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frrr

hollow magnet
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they should make the game good by removing multiplayer

indigo sequoia
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frrr

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new update for comabt: you need to roll a 20 to kill YoloRage

wide yew
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i love goblin cave especially when i get hit once and lose 60 health (nvm i got oneshotted by a goblin can't play rogue in goblin caves)

viral epoch
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Segregating channels by class ruins the economy. Nobody can sell the gear that isnt relevant to them while shopping for there own. The filters shouldve allowed you to filter for armor type (plate/leather/etc) or by equipment slot (chest/legs/etc). Sludging around in barbarian chat to sell my two peices is wasting time because none of that economy is relevant to me.

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Im honestly really bummed about it. Haggling in the trading post was so much fun - it was a game in itself and its been ruined. It reminded me of old school runescape bank halls and its ruined.

upper sonnet
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Feel like this is a hot take but I think Wizard's Knowledge should be shuffled around a bit. Mostly because now you pretty much can completely ignore the whole Spell Slot system lol.

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Last playtest Knowledge was the best stat to max out first but now you're pretty much at the cap where you get diminishing returns on it

indigo sequoia
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zobie gobins hybrid

charred niche
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How is this same person complaining it's too hard then too easy in reply to people? SMH. This is gaming communities in 2020s..

indigo sequoia
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all my homies are dark and darker get ur sensitive ahh back to runescape

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:(

charred niche
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Yet you whine about its too hard then say it's too easy

indigo sequoia
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its soo easy

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I AHTE THESE GOGINS

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this game is ez

wide yew
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i hate the gogins they gogin me once and i get goggined

indigo sequoia
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gogin is love gogin is life

indigo sequoia
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gobin haven

wide yew
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i wish i had a weapon as strong as gogin

indigo sequoia
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gogin skin when?

wide yew
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why gogin one shot me?!?!!!

indigo sequoia
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you must be one witht he gagons

wide yew
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ima glaggle thoses glogins

indigo sequoia
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super gogin update

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super troops update

charred niche
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And he's gone

wide yew
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adventurer dumb not taking lvl 18 poison dagger

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from gogin

granite plinth
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IT S ALWAYS SUCKED

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playa real mans game

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like MINECRAFT

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or FORTNITE

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starts Default dancing

wide yew
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average human discussion vs average gogin discussion

warm vigil
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CAN WE GET 100 MORE CHANNELS this is not enough !!!

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party voice plz

dusky jolt
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Goblin Poison Skull

obsidian eagle
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Pls let me play as goblin

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Their models are so dope

cerulean moat
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friends list!

granite plinth
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yoooo i would pay money too have gobolin poison on my weapon

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like the gobolins seem to apparently have an endless supply off

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atleast make it a singular hit and the poison has a cooldown on there weapon

hollow sentinel
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rogue perk lol

rapid shard
earnest citrus
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Revert the initial spawn points to the last playtest

dusky fossil
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Can we maybe like, not have ZERO verticle audio? Literally a guy in full plate dropped down 2 steps behind me and there was no sound AT ALL..

bright gulch
dull wagon
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make the goblin dungeon less enemy dense

dusky fossil
bright gulch
hardy oyster
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i would pay a ton of $$ for more skins like goblin or skeleton, potentially weapon skins (different models not glows)

bright gulch
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I would suggest to bundle armor types in the marketplace. If I (as a fighter) want a specific leather piece for pants or gloves, I have to constantly hop between fighter, rogue and ranger lobby to find what im looking for, which isn't ideal.

hollow zenith
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Bro why enemies has so much more hp then playtest 3 I killed not red, normal mummy with 9 HEADSHOT recurve bow

whole hedge
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So, I was told the reason there is only 99 channels instead of 330 is to promote VOIP and we cannot post our own discord to create a party. This was done without proper testing and consideration. Tarkov, The Cycle, and PUBG are all big games with VOIP. Out of the hundred if not thousands of groups I've been in no a single one used VOIP over discord. I have never seen a streamer in a premade use VOIP over discord(Yes, discord and not even any other voice communications like Ventrilo or Skype. Just discord now-a-days) There are many problems with VOIP that discord does not have. You can talk 100% of the time instead of loading screens or crashes messing up communication. This in it's self should speak volumes. If you want the game to grow then you don't want to have cute "promoted" Ideas. You want to do the things that work. In this case it is making communication as easy as possible. VOIP is for when you are NOT in a premade group and want to interact with people and perhaps join them the next game. Also, I have seen far more 2 or especially 3 man groups over solo players. So, Discord is a very large portion of the player base. Heck, I was on Discord when I was told about this game and I told 4 people about it on discord too. Many, many, many games have added VOIP any people never favor is over Discord or other communication apps in the past. Also, reducing this Discord to 99 channels further increases the problem. Before there were 330 channels and ALL of them were full for extended periods of time. I can tell no testing was done to compare making/joining a group under these different conditions. If you are in a channel and post a link, you would find 2 people in less than 5 second. Every time. If you posted a channel number you would usually find 2 people in 30s-1min. If you just posted "LFM" without a link you can easily wait 5-10mins to find two people. Considering most groups last 1-4 runs on average in my experience then turns into a large amount of downtime.

#

Games should aim to make people as happy as possible and communication should never be a problem between premade groups. Now, ALL 99 channels will be full 90%+ of the time and basically the people in the channels get instant full parties. There was already a problem at least 20% of the time with have full channels. That was with around 1,000 people. Now only 300 people get easy lobbies invites. In a game the is trying to promote growth this is a hinderance to the game. If anything there should more channels not less to accommodate growth. VOIP should be a bonus, not forced and practically premades never use VOIP. There are over 50,000 people on this discord and many many players are active in this discord. That was one of the main selling points I would tell people. Everyone want a group they can just hop on and play with ease. 300 is basically a joke and makes it almost an unfair advantage. Thinking people will have to put up with "DMing" people is a joke. Test having a official channel with a link, an official channel with a lobby number and then try to get people to DM you to join YOUR(a private) discord. It was an order of magnitude of difference.

sudden comet
#

Bro they are testing voice. Chill

deft heron
sudden comet
#

They need people to Playtest it. This is an alpha test. It's not early access, it's not for you, it's so the devs can test

clear cobalt
#

Dear developers, the Death Beetles are the worst thing ever. Impossible to hit hitbox, yet they will block movement - ie trap you in a corner

whole hedge
tame canopy
#

They need to make a solos lobby. I enjoy running around solo until I get ganked by a three man team.

deft heron
#

i feel like it would be more chaotic, everyone all spread out and all

whole hedge
# sudden comet They need people to Playtest it. This is an alpha test. It's not early access, i...

It is for the players. That is why the game was create and what will produce revenue. They need to fully consider everything before they just go implementing ideas. What game do you know that premades, which in my experience is the majority of this game do they use VOIP over discord? Name just 1... I'll wait. Player behavior is player behavior. VOIP is not some grand new idea they are implementing that no game has done before. Study any major game with VOIP and it's evident everyone uses Discord, not even other communication apps. 99% of the times it's Discord.

deft heron
#

breathe dude. Maybe they want to encourage actually using the voip? maybe they haven't considered it yet? it's like four dudes in a cardboard box making this game and it's super epic what they've done so far.

graceful frost
#

Anyone else think some of these new spawns are absurd? im playin wizz and idk what to do when I spawn with goblins or a boss on me

deft heron
#

some of em are pretty wack, yeah but they said that they were expecting that in that note

#

and i feel the wizz squish

graceful frost
#

cause im tryna MM 1 or 2 goblins to either get a fight or just kill it, but in some of the rooms its pain and I cant easily open doors lol

deft heron
#

lol i haven't really put time into the goblin room yet just hit level 10 so i may try it tomorrow evening

graceful frost
#

its a scary place, so many goblins :p

deft heron
#

aye

whole hedge
# deft heron breathe dude. Maybe they want to encourage actually using the voip? maybe they h...

I am fine. I can go play COD while I wait for a channel to open up. Which likely won't happen since I can't link my discord and am not going to wait every 3rd run for people to DM me. That is like trying to encouraging people to adopt pets by abusing animals. You can try anything, some things work, most don't. There's plenty of data on the topic and this is a large impact decision. Already I had 2 friend take a break instead of find a new 3rd and it's already getting old. You're right, it does feel like it's "4 guys in a cardboard box". "Super epic" games have been destroyed or greatly diminished by seemingly small decisions such as this.

deft heron
#

ok, Chad, you get those sick COD KDAs

whole hedge
#

Also, out of the 30 runs I have played so far, only 2 people in the same party used VOIP. Tarkov has VOIP, never gets used among team. Only to talk to other teams. COD has In-game comms, rarely gets used and no streamer use it except to talk to other teams. It legit feels like the sales guy/promoter out of the 4 just decided to do something and convinced the others to follow through. No research or real consideration. Imagine telling people "Hey, you had fun last wipe? Remember how you instantly found groups with people last time? Now, only 1 out of 3 of you can do that". They already had the best possible set up. All they needed was more channels or a second server for extra channels.

velvet thicket
whole hedge
crisp pendant
#

I think wizards spells are two weak, I blasted a player with 4 fireball spells and he walked up to me and killed me with a dagger, 😦

whole hedge
#

who knows, people might enjoy that. Give it a go this play test.

velvet thicket
#

I mean in my experience Disconnecting from match And rejoining is quite smooth compared to hunt showdown Which took like 2 years to add a reconnect And it still doesn't work very well

#

Also play test 4 dev's I'm sure it's on the list bugs happen in games it's why play tests are a thing

whole hedge
#

They need a rat skin for you.

deft heron
#

Your points aren't unheard, and yes the fact that reality differs from what devs want is in fact quite often the case of things. your asinine insistence and childish method of arguing is what tips the scales

velvet thicket
#

Well said mate

azure granite
#

Any issue for shadow user ?

deft heron
velvet thicket
#

A rat skin would also Be pretty cool could roleplay as a skaven

whole hedge
deft heron
#

ohhhhhh

whole hedge
deft heron
#

so you're big mad that you got put on time out for breaking the rules

#

i understand

whole hedge
#

Thanks, now let me carry on.

deft heron
#

it's alright we all have to learn sometime

whole hedge
#

I just hope the Devs can figure it out. PUBG was ruined by the Devs making decisions like this. I remember when VOIP came to Tarkov too. Guess what, people still use Discord for premades.

spark harbor
#

make the discord have more vc parties

whole hedge
#

I would quit this game for Tarkov and COD if they don't ruin the experience. It was already good enough(across the board) before.

azure granite
#

for 30-50 e per month

whole hedge
#

The biggest selling point this game had over PUBG, COD, and Tarkov to the people I got started was that the discord was poppin' more than any of those major titles. Also, I am sending some a discord link right now and he has 10 viewers on Twitch.

deft heron
azure granite
deft heron
#

neat

whole hedge
#

I have never seen an official game discord with more than 600 people on simultaneously. That was this games biggest selling point. Even over PvP and gameplay

deft heron
azure granite
#

yes, but you must be able to handle the flow rate of the stream with your connection.

#

I think that for the most competitive ca lag a can

#

some game like DND also blocks you but in general this problem is fixed quickly

whole hedge
#

Right now this game is between Cycle and Tarkov and there is a ton of room for a large wave. All they have to do is make(and keep) a great player experience. Nearly every games biggest hurdle is match making/party creating. There is no need to make it anything but as easy as possible and they already had probably the best method.

azure granite
#

bcause Ironsheild

whole hedge
#

And I remember talking to The Cycle Devs directly and addressing problems they needed fixing. They didn't and the hype died out 3 times as fast as it got going.

jovial swan
#

So I'm going to give a significant amount of feedback regarding this game. It's actually going to be scary what my mind has to throw out as suggestions.

#

The first one I suggested was to prevent Fighters from using Second Wind at maximum HP.

#

From a game design perspective, it doesn't make sense why you have the ability to do that currently. It feels like a complete waste of an ability and runs counter to what you expect from an RPG.

#

In most RPG video games, you just don't heal if you're maximum health already.

#

In fact.

pure summit
#

Use it at the start of a fight. Get healed throughout it.

jovial swan
#

Then they could add a buffer to its activation.

pure summit
#

Why though? It takes no effort to fix something that's not broken

jovial swan
#

Because it is a waste of an ability when used outside of engagements. And often times in them, people use it while they're already being damaged, not when they are at full health.

pure summit
#

so change the button for it if you're fat fingering it

jovial swan
#

My other suggestion would have been to add a 0.25s activation time to it, or possibly slightly lower.

#

Something to allow a player to be like, "Wait a second, I almost screwed up big time."

pure summit
#

again though. Why are you wanting them to work on something that is fine

#

if you fat finger it, that's a you issue. Not a dev issue

jovial swan
#

Because it makes sense from a design standpoint. And the name "Second Wind" implies it's supposed to be a resurgence of your ability, like an adrenaline rush.

distant night
#

lol Everyone uses second wind instead of opening a door their first few times

jovial swan
#

Oh man, that one got me good. lmao

#

Even though I literally use F for interactions.

#

In every game.

distant night
#

But you get used to it, it might be muscle memory from skyrim or tarkov who knows

jovial swan
#

Although, when I get to it, my next suggestion will definitely be one that should be universally acceptable.

#

Unless someone's already suggested to change how picking up items works.

#

Because why in the hell do items have model-accurate hitboxes for picking them up?

#

If this hasn't been a suggestion yet, you know what my next one would be.

#

I should jot down a list of suggestions I'll be making over the course of the playtest. These range from QoL to actual gameplay feature suggestions.

pure summit
jovial swan
#

Increasing the detection range of an item pickup, or making the detection zone a bubble rather than model-accurate.

#

Because I genuinely loathe having to aim on some items with pinpoint accuracy just to pick them up.

pure summit
#

yes, failing your perception tests can result in loot being hard to get

jovial swan
#

Listen, all I'm saying is that this game has a lot of unintuitive design choices to it. One of them just happens to be the item detection area being "too accurate".

#

A little more leniency would go a very long way.

#

Which, need I say, it's your hand grabbing said object? Something that should be large enough to cover a whole area around small trinkets?

#

I'm just wanting this game to have some better QoL for the most part. Things that make sense from a design standpoint, but wouldn't take away from the core experience of the game.

lusty wren
#

its a playtest 😄

jovial swan
#

I get that. Which is why it would be best to suggest changes like these for future builds or the final product.

soft finch
#

would be nice if partys can exit with one portal instead of having to wait for 3 to spawn

tender stone
#

Wizard nerf hurt soul

bleak monolith
#

Nerf goblins because I wanna kill people, tired of being alone after goblins kill 6 people within 3-4 mins of the game

lusty sorrel
#

Honestly after playing a bit more goblin area I think its fine, just the flying beetles are really hard to hit with daggers. Their hit box looks a lot bigger than it actually is. Goblins are balanced

halcyon turret
#

There are no exit portals in the goblin cave for me

jovial swan
#

Elevation issue.

halcyon turret
#

Been to the end 4 times in a row, and unable to get out

jovial swan
#

So I've a list of several preliminary suggestions I'll be making over the course of time, since I have no actual way to suggest them all in a quick enough manner normally.

#

If y'all would like to see them, here they are...

#

Also if they are already suggestions, I'll mark them as this.

placid elm
#

Devs plz dont nerf base stats, nerf scalling with items! Try balancing around solo play

jovial swan
#

[Vulgun's Ongoing Suggestions Log]
-Separation of solo queue and team queue
-Increased team capacity from 3 to 4
-Increased default item storage for your character from 5x10 to 8x10
-Increased pickup detection radius for small items to allow players to grab them without needing to accurately aim them.
-Shift + Hold Right Click now automatically puts items into your backpack or storage while hovering over them, rather than having to click them one at a time.
-Shift + Hold Left Click now allows you to hover over items you want to select to be sold at vendors, rather than having to click them one at a time.
-Ability to sort your stash by Melee Weapon, Range Weapon, Secondary Weapon, Armor, Healing and Miscellaneous categories. (Think Resident Evil item box storage sorting.)
-Ability to transfer items between spots in your backpack or storage, allowing you to put items where you want them in your inventory.
-Ability for players to enter a "tavern" that can be used to socialize, relax or gather allies for dungeon runs. Would replace the Gathering Hall.
-New mini-map design that better shows which floor you are currently on in the map. (Similar to The Legend of Zelda's maps.)
-New UI toggle option to remove all non-essential HUD elements for a more "hardcore" experience.
-Many, many weapon or item suggestions each with their own functionality that I'll share when I get to them.
-Many character-specific quality-of-life changes that would better impact the feel of the game without ruining the core concepts of it.
-One game mode suggestion that would make the game feel threatening to those willing to go into it. (This will be my last suggestion/idea for the game, so this will be far down the line.)

#

But if something's already been a suggestion, let me know so I'll mark that off for future reference.

placid elm
#

-Increased team capacity from 3 to 4 sorry, but terrible, cause futher increases gap team vs solo

raw belfry
#

-Give me whatever bow them goblins be using, cause that shit broke af

jovial swan
#

Solo queue and team queue would be separate, so the solo queue experience would not be ruined by the increase to 4 players.

placid elm
#

ppl dont want that

jovial swan
#

I see.

placid elm
#

what tactical depth would it bring anyway?

jovial swan
#

My logic is that it would've been 4 groups of 4 (minimum) that compete to try and score the most reward. And tactics could be used in order to gain the upper hand on other teams through good coordination and strategy.

placid elm
#

ideas around Tavern have potential

#
  • i dont see the point in so narrow rooms to have large battles, i think 3 is max
jovial swan
#

One team would reap massive rewards at the end if they were successful.

#

But fair enough.

#

But I still feel like my suggestions other than that are very solid and would provide good QoL for all players involved.

placid elm
#

sure

jovial swan
#

Trust me, after playing D3 for many hours, my hands are still recovering from the "continuous shift-click" to put items into storage.

#

It is something I do not wish on all players.

bleak monolith
#

Nerf goblins

jovial swan
#

So making it so that you can shift + hold click to either:
-Store items efficiently by hovering over them
-Start selling items by hovering over them while at merchants

#

Would be an extremely good QoL change that would be good for multiple reasons.

#

It'd get things done quicker and get players going back into the dungeons faster and more often.

#

These changes I personally suggest, I try to be as unbiased as possible so that they can be the most agreeable.

#

And I suggest these because I do genuinely enjoy this game and want it to thrive.

pulsar crystal
#

nerf the solo dungeon and maybe make the spawns not inside a boss room

glad lynx
#

The goblin map isnt well made at all, portals should never appear only on the top floors, in end game situations there isnt a way or time enough to go look for the top ones, that taking into consideration you know the map cause the routes to go up floors are wierd as fuck

#

I have died to the zone closing in the goblin caves more than to players or mobs

jovial swan
#

Honestly if I had a full map of the Goblin Cave, with detailed routes and elevations, I could detail what could be done to improve it.

glad lynx
#

the in game map I mean

jovial swan
#

I'll add that to my suggestion log.

lusty stream
#

It need to be easier to escape dungeons! NO fun in dying 50 times without EVER seeing a portal (even made it as the last guy standing and still dying to zone since no portal spawned, that really make me wanna go play something else.

Also make a pve only area so new and casual players can learn the game at their own pace without having to deal with rouge rambo and he's top lvl gear. again, its no fun dying over and over without knowing how or why you died. its another playcycle that will, i think, make the casual gamers leave when the initial "new thing" feeling goes away.

jovial swan
#

I had a really good suggestion idea.

#

A toggleable option that allows players to change the UI to either have the current UI (more forgiving and better info), or a much more hardcore UI that only shows essentials like your health bar and abilities.

upper sonnet
#

I heard a good thematic idea for a circle replacement

jovial swan
#

And even those would be significantly reduced.

upper sonnet
#

Circle is now an unnatural darkness that spreads and extinguishes life sources in rooms. Still deals damage as normal, however if you use a torch/lantern you get some respite. It slowly drains the torch however until they burn out.

#

Still makes it so you can't camp in rooms but makes it so if you need to cut through it's no longer a softlock in certain situations.

vestal lake
#

I can't suggest this as I'm on timer but why is the spear not in the ranger trade chat selection?

hazy lark
#

Suggestion to add an consumable item which changes bonus stats on other items. Random so you can get worse or better stats

pallid jolt
#

Has anyone suggested that when you sell items, the gold should go direct to stash? not your inventory.
It happened to my friend last night and later with me. So if you forgot to send items to stash, you don't lose your gold 😦

lethal haven
#

Suggestion to translate "true magic dmg" as "魔力(魔法防御無視)" cuz 真魔力 doesn't make sense

whole hedge
jaunty tree
#

@topaz moat rogues being unstealthed by bumping into people happened last playtest too, it's definitely a feature i believe

bleak vigil
whole hedge
trim glen
#

i like the new nerfs to goblins their doing as they did hit quite hard with poison, only problem for me is not knowing where the exit portal are at the end. 4x now i've got end and portal spawns below or above and ruins my run, that and map on goblin confusing on where is up and down. other than that new changes are good

median owl
#

There are two things that i will suggest:
Nerfs wise: The barbarian is at the moment overpowered overall and the solution to this might be slower attack speed/ or movement speed as he still should hit hard but not be able to swing mid run that easy.
Buffs wise: The wizard seems pointless to play if the magic he casted was almost instant or if it did double the damage he then maybe could be viable, remember hitting an archer with 3 ice bolts and still alive and the slow is horrible but that is just 1 example i can go further in on the other spells but generally most of the are bad, slow, low duration or no damage but at this stage there is no reason to not take archer instead of him, he can be used only as a buffer and that is it and anyone who says he does area dmg and similar, in most cases it does not help or sometime it can even kill you.

brazen crater
#

Before the changes to the death beetle were announced i believed the death beetle deserves a slight lower health total due to diffuclty hitting the head, I have had multiple time where i can kill a goblin before i could kill a death beetle. Now I might no longer have this opinion considering the new Death Beetle hitboxes in this next patch. However until i get a feel for a couple death beetles in the new Patch i will hold this opion.

verbal marsh
#

Haste needs to become a base buff stat that isn't stackable for boots to balance out the haste spam. FE: Boots of Swiftness, +5 movement haste, would not stack with the buff received from shrine movement haste which may be +9, they would still be significantly faster just not significantly faster x2. Hence wizard haste would be a +6, makign it stronger then a good pair of boots, but not stacking the benefits...

#

Also would like to see dispel added to game. Too many people potion and buff stacking a dispel to remove all buffs would be nice.

hazy lark
#

i suggest to make ranger's arrows to not be falling down so quickly. It is not realistic that arrows fall down that fast

muted locust
#

he's so underwhelming and needs so much help to stand out

#

In soloq he's useless and in team comps there's already another frontline role that is straight up better

#

If you want an all-in class then go for rogue. You have more chances of reaching the enemy without dying

nocturne forge
muted locust
#

It's so easy to evade attacks from barb as a rogue

#

obviously if he hits you you'll die

#

but barb is so slow that for him to hit you takes so much luck

median owl
# muted locust how is barb overpowered dear 😩

talking more about pve, for example : i went as a barb and a wizard in the goblin caves, with the barb i solo clapped everything there with the wizard i had to hit a full volley with the arcane spell in the head of a goblin just so he dies and its limited usage, slow , cant move while doing it and if more than 1 enemy are ther you just die if you dont run.

quasi tapir
median owl
shut lantern
#

First:
Trade chat are so bad right now, you should do what players want:
If we used to sell things just in one chat, just make trade chat 1 2 3 4, dont need to make classes chat, filter already helps
How can i sell a +3 all atributes boots gloves for the best price now?

Second:
Spawns are not great, some rats just spawn lib at high roller full loot wait in the dark and leave
I think spawns should just be like it was(IMO)

and for last:
I dont know whats causing rubberbanding, but maybe voip? If voip is causing it should take it off until its really done, a lot of people having bad impression of the game in the beta is bad for release imo, i tried VPN and helped a bit, but still getting rollback in fights

thanks

hazy lark
# noble stirrup Like buff?

For example you have ring with +2 will and +1 agility. You use an item on it, this item dissapears and ring now have 2 different buffs. Random. For example now it is 1 strength and 3 resourcefullness. Stuff like that

hazy lark
#

Yeah maybe, or for example this item can be rare and expensive so you risk ur money and that it will get worse stats

noble stirrup
#

Default armour and weapon really sucks

#

Awaiting skill tree

verbal marsh
#

Rework spell-casting to the (r) key and enable cleric/wizard to have a 2nd skill feature. In addition have spells attached to the staff rather then character sheet, and allow casters to reconstruct their staves for custom spell selection.

topaz moat
placid elm
#

Something needs to be done with switching gear animation. Wizz Haste is unplayable

noble stirrup
#

Expecting character customisation

placid elm
#

i mean haste is unplayable cause switching to disarm takes more time that haste speed gives you. Literally 80% useless spell

#

base casting speed needs to be higher, nerf casting speed per knowledge points

carmine fjord
#

Hey devs, WHY YOU NERFED THE RANGER 😦

placid elm
#

Buffed on gear steroids Magic Missle is almost weaker then unbuffed version pre-path. Nerf was a bit to harsh

#

All Wizz problems where in due to insane scalling from gear. Imho you should nerf that not cut all base to unplayable means

rocky oar
#

Funny how people say that AH would ruin the game and prices would drop like crazy

#

lol

#

look at the trade now

cinder thistle
#

did they nerf archer finally or am i just going to run into 3 archer man parties every game because the devs never want to change anything about them but nerf everyone else

placid elm
#

Ranger nerf was to harsh also, they should be able to shoot faster but with weaker dmg

cinder thistle
#

then im choosing archer once again because damage was totally what they needed to nerf

#

not the fact that their fast and shoot even faster now

placid elm
#

gear still makes them strong, but base is just unplayable

hard fjord
#

Will they ever add an auto party system

cinder thistle
#

if they shoot fast doesnt matter devs don't understand nerfing the damage was the problem its their attack speed

hard fjord
#

Where you can just be put in with ransoms

cinder thistle
#

archers can 1 shot the fighter and barb lmao

#

i had to quit playing all melee classes due to this stupid ass shit

placid elm
#

yea dmg was too big, cause longbow is OP, like a lot of items, just scale your powers too much. Item based pvp is always bad in the end. Ranger should be able to shoot faster but with much weaker dmg

#

if we're gona go toward more item based pvp, game will be unfun to play

hard fjord
#

I was playing wizard yesterday for the first time

cinder thistle
#

i just want to switch but its not worth it one bit. thats why everyone is going wizard and archer. they're just not understanding the game all they need to do it just play it

hard fjord
#

And some ranger shot and killed me in like 2 seconds

cinder thistle
#

2 or 3 rangers in one party its just annoying in high rollers

#

3 long bows in a single team sniping either you or a team and then placing a line of traps

#

if their isnt traps it doesnt matter run right?

placid elm
#

the dominant class atm is Barbarian

cinder thistle
#

oh wait ur tank died because they're faster

placid elm
#

totally imba

#

every class should be valiable for solo and solo vs x

#

its doable

hard fjord
#

Yea

cinder thistle
#

i use to try barb couldnt stand it no gold in it just pvp and death from rangers

cobalt obsidian
#

that damage drop off on the bow feels abit much. damage should only start to drop off after a certain amount of space.

cinder thistle
#

too many rangers in the games for barb. plus the felling axe is all you can use to pvp have fun with anything else the devs are terrible with the other axes

#

theres a reason why barb hits so damn hard they just made 1 axe thats good for pvp and thats it. especially if its a good team the other axes become obsolete instantly from how slow they are

placid elm
#

every class feels a bit ass with base stats/ gear . So in conclusion update was bad, made game less fun for everyone

cinder thistle
#

plus they spawn you in a random part of the map wtf is the point

ionic cobalt
#

all axes are good for barb, not sure what u are on about

cinder thistle
#

oh you dont die from getting rushed? bro dont spawn me in a room with a wraith and a champion that INSTANTLY agro

#

i said for pvp monban

ionic cobalt
#

now, zweihandr and maul are objectively shit

cinder thistle
#

the other ones are to slow to sue for pvp. felling axe is fast nad useable

#

use^

spring vine
#

Zweihander is pretty bad yeah

cinder thistle
#

zwei hits walls maul is only bad because animation

#

no idea why its not overhand with maul its a literally hammer

ionic cobalt
#

felling axe, double axe, and battle axe have nearly same speed

cinder thistle
#

not at all have you not used a felling axe?

ionic cobalt
#

horsemans axe is swinging on steroids

cinder thistle
#

try killing a wraith solo with felling axe then the other axes

#

you must not have played the game

#

its almost 2x attack speed if you hit them

#

just hold click BING BING BING

ionic cobalt
#

ok, i havnt played the game, good chat. back to scheduled whining with u

cinder thistle
#

so you say something false that is easy to go test even rn

#

then call it whining when you're wrong

#

roger

#

this is why the game is the way it is

#

because of stupid people not calling out stupid shit

#

only things that are blatant

austere whale
#

i think they need to have a safe spawn room at the start of each round in solo mode like they do for the group mode hate spawning in a room not cleared and getting instant rushed by mobs with no clue of surroundings

#

at the tsart of some of my games

#

or is that just me ?

cinder thistle
#

well even if you know what you're doing getting instantly aggroed by a mob is annyoing

austere whale
#

yea thats what i am saying hahaha

cinder thistle
#

especially an red archer or mini bosses which happens quite freq. and if you're not barb good luck

austere whale
#

so its not just me thinking that ?

cinder thistle
#

and apparently me calling this out i got called a whiner because its blatantly stupid

#

no every i played with thinks tis

#

this

#

archers are teaming in 3 killing an entire map

#

the devs made the game suck this time around the patch should've just rerolled last play test

void magnet
#

new trade chats suck

charred siren
#

goblins map very hard better to go to other map as solo

void magnet
#

its not hard

#

you know whats hard

#

not going insane in new trade chats

distant night
#

getting out on goblin map is pretty hard

fallen nacelle
#

meditation on mage should be baseline, you cant enter the dungeon without it, and there are very nice and fun spells but there is 0 chance to use them if you want to survive

wicked tree
#

Agreed

#

honestly every class should have a baseline ability that you cant take off and 2 skills that you choose

cinder thistle
#

just remove archer

#

ezz

#

the game ? = fun now

#

you can play

#

WITHOUT WHAT????

#

having unbalanced im tired of dude i kill 3 rangers in a solo and theres another one?

#

like come on bro whats the point of playing rogue when i have to almost die 3 times to die to another archer thats in the game after killing 3

#

you cant be serious with this shit dude. im done with the game next play test i hope is better

analog sparrow
#

I dont have a problem with the archer but the hunting trap breaks the flow of play so much. That item needs to have a timer before it opens, having to be completely exposed and take it off of your foot while getting smacked is ridiculous. It shouldn't be an automatic death sentence.

cinder thistle
#

the traps arent even the problem they can be easily avoided imo. but the fact they finally after 300 nerfs to every class finally nerfed archers. and INCREASED their ATTACK SPEED when DAMAGE WAS THE ROOT OF THE PROBLEM

#

they just need to remove the damn archer this play test. i literally just made 4k from play a fucing archer for 1 hour and 30 minutes last night. played barb and rogue all day compared to archer made 500 in between the both

#

its so fucing stupid what melee classes have to put up with i just am going to stay archer and siphon money ez dubz

stuck perch
#

Does anyone else prefer the Wizard having more Will than knowledge? Sure it's fun to have a wide spell selection while naked, I'd prefer my buffs lasting longer and spells doing more damage.

worn briar
hard fjord
#

Oh so they just got nerfed

#

Oof

worn briar
#

Depends on how you look at it

hard fjord
#

More bad attacks ain’t as helpful

worn briar
#

It feels more like a sidegrade for me personally

mystic ember
#

Feels like there are too many enemies in Goblin Caves. That or the circle closes in too fast, at least the first circle.

hard fjord
#

If you can’t kill ppl

small wigeon
hard fjord
stuck perch
# hard fjord What is the difference

Used to have something like 33 Will and 12 knowledge, now we have 25 will and 20 knowledge. Will increases your spell damage and the duration of your buffs and debuffs. Knowledge lets you memorize more spells and lets you cast a bit faster.

hard fjord
#

K

#

So that seems balanced and you get more through experience?

neon mist
#

Well Zap doesnt 1taps bats and spiders....its a harsh nerf

hard fjord
#

Oof

spice pawn
#

zap was strong mid-to-late in last patch

neon mist
#

Invis from 4 sec to 3 sec. Haste from 12 sec to 11 sec...

hard fjord
#

Dang

#

That’s a pretty big nerd

#

Nerf*

neon mist
#

with default staff in hand casting Invis means death while chased. you are so much slowed down after casting for a second... just run naked away...its better than casting a short buff

spice pawn
#

After that recent interview with the devs talking about Sorcerer vs Wizard, I think the changes to Wizard makes sense -- aside from nerf/buffs, there's also the thematic change.
They stated that sorcerer is how they envisioned the "power caster" (evoker, strong pew pew magic), and Wizard is more versatility (and more utility/specialization potential)

#

So if you keep the thematic intention in mind, Wiz changes this patch might be to position the class so that there's more "room" for the addition of a pew-pew sorcerer

hard fjord
#

Interesting

#

I don’t see why the wizard can’t have more spells but also be strong

#

But the sorcerer just have lots of attack spells only

#

Instead of buffs and such

neon mist
#

Actually for solo you need the buffs. Atm you have 0% chance to kill a equally equipped Barb coming for you. You need to kite with Haste and Invis

hard fjord
#

Yep

#

Can you use swords with magic?

spice pawn
#

also, the changes might just be a re-arrangement of when the wiz starts kicking ass -- since he has a ton more spell capacity by default, you can just focus on stacking magic dmg / spell duration on your items instead of capacity. late-game, if it's about the same damage as last patch, wiz is actually stronger since it's way easier to run full nuker loadouts

hard fjord
#

I think I saw that once in a video

worn briar
small wigeon
#

Wizard can cast with the crystal sword

#

spellbook is best tho

worn briar
#

I agree

#

Spellbook and carry a quarterstaff

spice pawn
#

I like the higher spell capacity by default -- allows for more specialization. if you've got a good team that knows how to frontline, you can swap out your survival stuff for more offensive spells and don't always have to run the Sage perk for more spell capacity like last patch

small wigeon
#

i find it really weird that the fighter can't use the quarterstaff

hard fjord
worn briar
neon mist
#

Well last playtest you had to pick up 1 Knowledge from shop (hands or legs = 11gold) + Sage Perk for Chainlightning+Invis+MM+Zap and 2 more Knowledge for Haste for a full rotation. Now you can get everything you want, dont need Sage but do less more dam. The items for Will are much more expensive... still think is was a really hard nerf for Wizz

hard fjord
#

Where do I get a spell book lol

worn briar
hard fjord
worn briar
#

Or buy one from alchemist

hard fjord
#

I’ll do some solo later today

worn briar
#

Best of luck fellow dungeoneer

hard fjord
#

Thanks

placid elm
#

casted haste, ended up slower

granite plinth
#

suggest making proximity push-to-talk voice chat ON as the default? Because a lot of people seem to not turn it on and as such don’t hear those of us who choose to talk to them (they can of course still disable it, it just feels like a lot of players don’t know it’s there, especially with all the people asking for “more party voice chats” in the discord.

restive aurora
#

YO take the skeleton champion OUT of goblin caves. its entirely too dumb to have to kite the champion around. even if you are a class that can cheese it. it takes so long to kill. someone will just sneak up and kill you every single time you're trying to deal with it. why put skele champ in solos lmao

slate tartan
granite plinth
#

Yes. Teammates. But talking to other players

#

You can always turn it off if you don't like it

slate tartan
#

Just like others can turn it on if they want to use it lol

quasi tapir
# median owl you might be right but at the same time i hit an archer 3 time with a ice bolt h...

no i totally agree, i could only imagine how hard a job it is to balance everything and predict how players use things and have to rebalance it. I would use D&D ttrpg or the sorts as an example for balance, but in those the wizard does eventually become the most powerful. I guess it is safe to say the devs have their work cut out for them. And they do a heck of a job with all our requests. I myself haven't found a class i connect with really. Cleric is fun, i like to support, In fantasy a wizard should be the strongest; and maybe some magical things like armor trinkets etc would bring any martial class up to close to their level. I honesty haven't played enough to know if gear effects you as much as it would like magic items in D&D.

#

I merely enjoy as a community, in relation to the developers we can discuss things civilly and have good opinions and facts to further what is a totally unique game and quit fun.

old yew
#

Greetings to all. Can you help raise my request to add ukrainian language at least to the forum tags?

There is no english chat here, I don’t even want to go to russian chat. I end up hanging out with the Poles, they're cool 😄

hard fjord
#

Ok

old yew
#

Thank you ^^)

exotic wedge
#

Goblin cave is too rude guys

#

nobody make it, like avg 1ppl exit max

quasi tapir
#

If i am looking at other extraction type games, it seems this is rather on the quick side of each match. If there could be a larger map coupled with longer time it might give people time to get into it. But this is just an opinion, i enjoy taking a little more time than the current speed of this game, regardless that is me personally; and this game should work for everyone and also what the creators have a vision for/want. I would assume, yea right, that this is a passion of theirs and i know well enough creativity thrives with the artist creating it and not stripping out their vision; while also making something a large amount of people, consumers, can enjoy and relate to.

old yew
quasi tapir
# exotic wedge nobody make it, like avg 1ppl exit max

yea i have not seen as many extract stones as what i remember the last test was, im sure there is a reasoning, there did seem to be too many before. although i havent made much in the way of goblin cave, those arrows!

old yew
old yew
quasi tapir
old yew
#

There should be 2 exits now if I'm not mistaken

quasi tapir
old yew
#

A rogue without items is one of the weakest

old yew
cobalt obsidian
#

Barb + wizard monkey rushing you is pretty much game over. great pvp 😄

old yew
#

At the moment, the games practically do not have ukrainian chats and the language in the game itself, unfortunately

When I saw in one game the ukrainian translation, which was better than my knowledge of ukrainian, I just fell into a slump

old yew
cobalt obsidian
old yew
#

In my opinion, this game has a surprisingly good balance.

cobalt obsidian
#

and they will be hasted + barb speed + ur going to get one shot.

quasi tapir
#

i would like an easier inventory management, immediately i think of D2, where dropping item on something swaps places or switches what you dropped it on to now being in picked up state.

cobalt obsidian
#

Make the solo mode its complete own thing with their own high roller and own stash idc.

#

Getting monkey rushed by meta comps is trash

quasi tapir
quasi tapir
cobalt obsidian
#

get rid of the zone and allow players to make smart decisions in a better more open air style map. It may work better.

#

Im not saying they should go about it that way but that way would work

#

to some degree

#

I dont feel confident that they can even do that style of map though.

quasi tapir
#

well what comes to mind only because i play it a lot is DMZ for COD. Yes these things are dissimilar, BUT if i play solo in that game, DMZ, I can skirt around doing my own thing. The immediate impact the circles has in DND and the closeness to each other player, which may or may not be overwhelming to a solo, duo, or even another 3 man; makes it daunting.

quasi tapir
#

Either way i am enjoying the game, they are doing things right, i dont know what their direction is, or end goal is; but i do enjoy it.

#

i would rather them make the game they want, than try to appease people opinions of what this should be.

cobalt obsidian
#

Every play test gets worse and worse for solos. People are learning the game so I imagine that is part of that.

lost rampart
#

true

#

i feel like solo play is harder but the goblin cave exists for a reason

small wigeon
#

Ppl like my arena idea😛

cobalt obsidian
#

That is a reskin, with probably a few new assets.. I dont wanna call that a "new" map.

#

Its the same corridor bs you see in the other map.

#

I'd play the goblin map if it felt better to play.

stuck leaf
#

I think the goblin cave is dope ¯_(ツ)_/¯ it doesn’t feel easier though, lol

#

Feels like the map to play if you want pve challenge vs pvp

cobalt obsidian
#

The loot is just trash. Suffer from serious opportunity loss whenever you que for anything other than high roller.

#

But you will run into sweaty meta teams in high roller.

#

Its killing the fun slowly

sick dawn
#

Goblin cave layout is actually horrible

#

Map needs a rework

#

And there needs to be 2 more escape portals

#

I cant ever find one

broken girder
#

Is there an in game reason Clerics shouldn't be able to cast spells without swapping to staff?

steady moat
#

actually add which device you use for voip to options so people don't have to try to figure that out while in game

carmine current
wispy heath
jaunty scaffold
#

I think there’s less an issue of Fighter’s kit being OP and everyone else’s kit being UP.

carmine current
young zealot
carmine current
jaunty scaffold
#

I don’t think it is OP, that is my entire point. People seem to think that Solo Dungeon favors fighter class, but I feel that this is just because the load out is preferable for solo play in an intense PvE environment. I think tweaks to the load out and kit of other classes will help with this

carmine current
# jaunty scaffold I don’t think it is OP, that is my entire point. People seem to think that Solo ...

i think for base kit they are one of the worst classes, only better then rogue. sure they get a free 1 time heal, but that mage and ranger will never need it vs the pve. cleric has way more heals and shields, barbs 2 shot the mobs when the fighter has to 4-5 hit them.

For a geared fighter i think its about on par with some of the other classes, but even then its not great, since they focus primarily on physical defense, when all of the damage the mobs do is unmitigatable DOT.

wintry helm
#

I wish they would do something about speed next time. If someone is faster movement speed then you, you're just screwed

jaunty scaffold
#

It’s mostly the shield that makes them easier to handle in the goblin dungeon. Having some sort of perfect block or parry ability could help with this, but that’s just my two-cents. No reason why a Rogue wouldn’t be able to equip a main-gauche or parry shield in most RPG settings. Same goes for an archer without a side arm. Basically, buff other classes before nerfing one

cobalt obsidian
#

buff the loot in the solo dungeon, i mean wtf? Solo players supposed to be grey gear for life?

#

Why cant we gear up in a solo lobby if we so choose

#

Teams gonna be the only group of players running uniques.. the only group consistently running purples?

lusty wren
#

Why do you care what groups are doing if you are playing the solo dungeon?

cobalt obsidian
#

Cross play between modes is going to happen.

#

I'd like to be able to gear up nicely even as a solo.

#

And fight other solos and go into the other mode

#

I dont see why this cant happen.

lusty wren
#

Then do it

#

and get good gear

#

Problem solved

white cliff
#

Didn’t people wine about solo play because of groups? What incentive would they even have to play against teams?

lusty wren
cobalt obsidian
#

If solo mode was its own thing with its own stash I wouldn't even mind.

#

no trios want an easy mode

white cliff
#

Even with the mob buffs, I don’t find the game particularly hard.

cobalt obsidian
#

Free solo loot bags for trios as it is now

#

solos want the game to be equitable in that regard.

lusty wren
#

Then play gobbo dungeon

#

problem solved

feral badge
#

i would argue the issue is compared to groups to farm gear even in solo mode will be so worse. you will have a trio's get great gear and then go and stomp in solo mode

white cliff
#

That would be bad game design?

cobalt obsidian
#

goblin dungeon is traaaaash

white cliff
#

Why should a solo ever be on a level playing field with a trio in a team game.

#

Like?

feral badge
#

goblin dungeon is right now filled with guys who geared as a group and then proceed to stomp goblin

cobalt obsidian
lusty wren
#

Give me better loot.... Make it easier... This is all I hear now 😄 damn devs had to implement this dumb dungeon 😄

cobalt obsidian
#

We want the solo dungeon to not be trash and to be allowed to gear up in it

feral badge
white cliff
white cliff
#

Idk what he’s not comprehending.

#

Maybe it’s you not seeing the complaints lol.

unborn breach
#

Healing pots in the shop being limited… I’m not a fan of it, anyone else?

cobalt obsidian
# white cliff ^

Equitable in the sense that trios as it stands right now are playing the easy mode that solo players are asking for

#

😄 you should be less defensive you come off as a sad douche bag

lusty wren
cobalt obsidian
#

tips for life

white cliff
#

It’s a team game. It shouldn’t pander to solos at all.

lusty wren
white cliff
#

There shouldn’t have been a solo mode.

cobalt obsidian
lusty wren
#

and?

#

So play high roller 😄

#

Risk vs reward

#

is the game

white cliff
#

I really think it only exists to measure how many solo players there are, and if it’s warranted.

feral badge
#

you clearly dont understand what is being said

cobalt obsidian
white cliff
#

Just play with other people then.

feral badge
#

such a poor response

white cliff
#

I don’t know what’s stopping you from doing the same thing.

lusty wren
#

They added tools for you to party find you do have the option to use them

unborn breach
white cliff
lusty wren
#

So now you have a solo option, and tools to party find. and a karma system for it. Sounds like they are doing loads for solo

lusty wren
feral badge
cobalt obsidian
white cliff
#

You don’t have an argument, you’re just complaining. You’re not proposing a solution at all.

#

You’ve been doing it since yesterday.

#

And on hundreds of different topics.

feral badge
#

you dont have to propose a solution to give an opinion/criticism

white cliff
#

This isn’t the criticism channel.

#

Thankfully.

feral badge
#

this is the feedback channel

white cliff
#

No.

#

No this is not the feedback channel.

feral badge
#

read the title

lusty wren
feral badge
#

for discussing suggestions and feedback

#

AND FEEDBACK

white cliff
#

This is the channel for discussing the suggestions.

feral badge
#

and feedback

lusty wren
#

Make everything easier is not feedback 😄

#

Its low effort crying

feral badge
#

youve just made it out that people want it to be easier...

white cliff
#

Channel became a cesspool on launch again.

#

To be expected though.

white cliff
#

And that’s just him.

lusty wren
white cliff
#

Add furry races.

unborn breach
lusty wren
feral badge
#

to me i find pve is slightly too health spongy for a "normal" mob. especially early on. i would rather see pve to be more dangerous then just high health mobs.

lusty wren
#

When I did run the vendor out though. it replenished after my next raid

lusty wren
unborn breach
#

Ahhhhhh that would make more sense! I typically buy three potions and three bandages.

I haven’t been so fortunate to have him restock yet lol

feral badge
white cliff
feral badge
#

high health doesnt = difficult

white cliff
#

Pve once you have any type of gear is incredibly easy.

lusty wren
#

Ya, I am already one shotting almost every mob in the normal dungeon

feral badge
#

which again proves the point. its not difficult its tedious that just becomes pointless

wanton dagger
#

Is mining supposed to suck balls? Shit takes half the match to mine for a single ingot output, and you need at least 8 to get anywhere with those.

feral badge
#

pve is not difficult. because health doesnt = difficulty

white cliff
lusty wren
#

Is it "high health" when you are one shotting things with mediocre gear tho?

white cliff
#

It’s also why the ore goes for 30g each.

#

It’s tedious to farm.

#

Really good way to make money though.

wanton dagger
white cliff
#

Yep.

wanton dagger
#

Neat.

white cliff
#

Same with candy.

wanton dagger
#

Can you sell the ingots?

white cliff
#

You could yeah.

wanton dagger
#

to whom?

white cliff
#

Players?

wanton dagger
#

I was asking for traders but yeah.

summer wraith
#

Just make a self cast button or combo please

white cliff
#

Oh don’t sell things to traders lol.

#

Unless it’s oil lanterns.

lusty wren
#

ya trinkets only basically to vendors

wanton dagger
#

haha

lusty wren
#

You can sell shit green/blues for 50g-100g on the market instead of the 5 vendor gives you

wanton dagger
#

I use greens myself

white cliff
#

Oh I mean use the collector, but you’re going to lose value censoring loot.

wanton dagger
#

Blues are stacking up

white cliff
#

My stash is pretty full after yesterday.

lusty wren
#

same

white cliff
#

Sitting at around a grand in gold, got my first legendary.

wanton dagger
#

Most of the greens aren't that great anyways

white cliff
#

Funny enough my first item was ruby steel pants.

#

First chest.

#

Was great.

lusty wren
#

Wait you can find ruby stuff in chests?

white cliff
#

Apparently I’m incredibly lucky.

#

Yeah it’s low.

onyx patio
#

They should also have locations inside the dungeons that you can only access with gold. Like a goblin merchant in the game that only shows you what he has with gold. That way you add risk of having to bring gold into the map. Similar to keys in Tarkov

white cliff
#

That exists.

neat wraith
#

In your opinion what are some of the strongest classes in this game I should play?

white cliff
#

They’re called golden keys.

wanton dagger
#

Golden keys

#

yeah

onyx patio
#

Where

#

Oh really

white cliff
neat wraith
#

I’ve played a wizard the previous play tests just wanna venture out

white cliff
#

This clip.

#

Barb for solo.

#

Cleric still has the best mobbing experience.

wanton dagger
#

Why not sanctuary jki?

#

Seems like a fire spell.

#

Swapping out judgement is kinda lame

white cliff
#

I like having the res.

#

And then having buff spells.

lusty wren
#

^

white cliff
#

Sanctuary seems good.

lusty wren
#

I personally am not a sanctuary fan after trying it

white cliff
#

I need to test it on lich honestly.

wanton dagger
#

I use itm it's very good

white cliff
#

It is for sure.

#

But not over instant heals.

#

Instant heals with fights.

white cliff
#

I’ve decided to record a lot of my fights this PT to show people how strong cleric is.

wanton dagger
#

It's good for pve and resets

#

You can heal up all your team in about 8 seconds if you retreat

lusty wren
white cliff
#

Yep.

lusty wren
#

No way I am wasting my spells out of combat

frosty dome
#

Barbs are broken either reduce their health or damage

lusty wren
frosty dome
#

doesnt matter if there is 2

white cliff
#

I think the game is balanced honestly, I like it how it is on all fronts.

carmine current
# wispy heath You just want free extracts

no if you are in a solo dungeon, kill 2 players in the ending circle you should be rewarded with the final portal. you should be fighting over something, that something being the final portal. it shouldnt be you fight the players to then have to run into the mist to find the portal

white cliff
#

I don’t get any of the complaints if I’m to be honest.

frosty dome
#

its not balanced at all

white cliff
lusty wren
carmine current
white cliff
#

Oh solo.

#

Gross.

#

Delete that mode lol.

frosty dome
#

i only ever see other clasees getting nerfed and barb can still 2 shot in bas gear

lusty wren
#

4 if you count the exit that is not a portal

wanton dagger
#

Judgement, small heal, sanctuary, prot, bless and the weapon damage buff is what i run

lusty wren
#

9 players 4 portals

#

well 3 portals and 1 non portal exit

carmine current
lusty wren
#

There is a location that you can leave thru that is not a portal

#

its static

#

One player escape

#

when you leave rocks fall behind you

white cliff
#

It’s a big gate.

wanton dagger
#

It doesn't open every game tho

lusty wren
#

Yes it does

#

Its just single use

wanton dagger
#

I'm sure it does not

#

Died right beside the gate one time

#

Still closed

carmine current
#

didnt know that. is it near the ending of the circle or is it just in a set spot in the map

lusty wren
#

Static you can see it ont he map

wanton dagger
#

It's in the mid-right-ish part of the map

#

A small stairwell icon

lusty wren
#

Only time I couldnt use it was when I watched someone take it ahead of me

carmine current
#

good to know.

wanton dagger
#

I guess it doesn't open if the zone is too far away

lusty wren
#

Feels like it opens at a certain time but i dunno not enough testing

carmine current
#

i still think though it would only make sense to have the final portal spawn be in the circle where the players are fighting. not where you have to run through the mist to get to it. though its just an issue due to the multiple levels of the map

wanton dagger
#

I was at pre-final prettu far from the zone and it dient open

lusty wren
carmine current
obtuse fjord
open quarry
wanton dagger
lusty wren
lusty wren
#

Not telling you how to play. Stating how I play 😉

wanton dagger
#

If you don't have a shield or good movespeed you get arrows in your eyes quite often

carmine current
wanton dagger
lusty wren
#

Be happy you wear plate 😄 I wish I got hit for only 10 dmg 😄

wanton dagger
#

Saves me a ton of HP

zealous bay
#

Did anyone else got banned for no reason?

lusty wren
#

😄

open quarry
wanton dagger
lusty wren
carmine current
zealous bay
#

vanguard probably 🙂

wispy heath
lusty wren
sage bay
#

Why does a weapon thats Fighter / Rogue only have +Spell Capacity bonus on it?

lusty wren
#

Wearing plate you have - magic resist

white cliff
#

Game would be stale if everyone had perfect gear.

#

There’s a ton of trash.

wanton dagger
#

I swim in my trash

white cliff
#

I pulled a purple long sword with interaction speed and magic pen lol.

#

Horrible.

#

Still vendored it to some poor noob for a few hundred gold though.

open quarry
wanton dagger
white cliff
#

I guess, it was missing a stat roll though.

lusty wren
#

Probably will be a way to reroll the afixes also

carmine current
scarlet plaza
#

Anyone know if IRONMACE plan on making this game play anything like Wizardry in the delving and progressing content? It would be pretty cool if dungeons got deeper and deeper

lusty wren
carmine current
lusty wren
#

you can reduce how much -magic resist you have though

#

by wearing leather

#

Or by buying the skele skin 😄

obtuse fjord
wanton dagger
#

Does anyone feel that teammate hitboxes for spells are a bit too slim? Or is my aim just horrible?

lusty wren
wanton dagger
#

I miss my heals way too often D:

open quarry
#

They changed throwing axes right? they feel way worse…

white cliff
#

Yeah, it’s just something to practice. I was missing a lot of heals when I first started.

carmine current
white cliff
#

-50% debuff time cleric has entered the chat.

wanton dagger
white cliff
#

I don’t take de buffs YoloRage

wanton dagger
#

Considering that knockback and slows from weapon hits are also debuffs, the perk is really good

lusty wren
carmine current
# wispy heath Balance

magic in the game is the least balacned thing. you have so little ways to deal with magic damage that its laughably bad. for instance we have no protection pots for magic damage, only some classes even get the slightest bit of mr from gear which mean nothing. for instance I mentioned having 20 mr is 5% damage reduction

wanton dagger
carmine current
wispy heath
#

Again, heavy armor takes more damage from magic. Poison is magic. Fighters take more poison damage so they take about the same amount, maybe slightly less or more than any other character. Whereas if it was physical, they'd take like 5 damage, and everyone else would take 20, while they already have less health. It's balancing, and it's good.

lusty wren
#

and -debuff reduction

#

it is for sure mitigatable just not by the kit you chose

carmine current
wispy heath
#

It's an equalizer, plain and simple. Otherwise fighters would dominate and take no damage.

#

Cool

lost rampart
#

ranger feels like theres no counterplay besides not engaging with them the bow is so oppresive and theres no cost to using it