#suggestion-discussion

1 messages Β· Page 63 of 1

eager sableBOT
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Suggestion from ninjabladeJr#9701

Add a Sap (Blackjack) weapon for the rogue.
It should deal a low amount of damage (less then the dagger) and headshots should pause enemy movement and animations for .3 seconds if the enemy has not been paused by anyone in the last 30 seconds.
After this .3 second effect ends, their previous action continues from where it was paused.
This would create an ambush/support weapon that trades damage for opportunities/utility.

Examples:
Someone is ducking in and out of a mobs attacks, a quick bonk and their timing is messed up.
A Wizard is casting magic missile and accurately tracking you as you close, a quick bonk and now their tracking might be a bit off as they reorient.
A Cleric about to buff a teammate and doesn't know you sneaked up to them, a quick bonk and reposition and now that bubble is yours.

However since the enemy animation continues and requires a headshot, it will be less useful in blow trading combat, and does not remove player autonomy like most cc

Opinion:

+1

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upbeat pewter
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0.3s means.. they have 0.3s more to react to whatever you're going to do.

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but meh, i like the idea of blackjacks, just dont see them as useful

faint dirge
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what is a Sap

neat dragon
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Bonkin' stick for knocking people out

gloomy cradle
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.shortinfo 1577977

eager sableBOT
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Suggestion from LazyGamer#6405

add a melee attack to the spell book allowing Wizards / clerics to slap with the book

Opinion:

+2

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gloomy cradle
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@hybrid pawn You madlad

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πŸ“– Bonk Bonk2 WizardParty

livid mason
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It would be funny if it did less then a fist damage

void jetty
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What do you think

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about frotnite dance and skins?

ebon delta
opaque slate
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beens suggested

eager sableBOT
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Suggestion from Cranky Chihuahua#2819

A setting to change the quick transfer item keybind (ctrl+left click / shift+left click .etc)

Opinion:

+4

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reef blaze
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omg did they disable suggestions i never got to post mine because of the cooldown after my first post failed

opaque slate
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its ".suggest" also did you wait the full 6 hrs

reef blaze
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ya i waited i just saw the bot said the command was disabled or whatever

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i'm gonna try it when i get back to my computer in a minute

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i have the entry saved this time RageWizard

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thanks tho evan

opaque slate
reef blaze
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it worked yay

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i can rest at ease now Campfire

crimson stag
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What do people think about if they did a prestige system like hunt: showdown instead of a wipe system like tarkov? Both work fine but I'm curious.

reef cosmos
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So it's a no no

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So suggestion bot is ded?

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@opaque shore ?

reef blaze
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it worked this morning when i used it

native cedar
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@crimson stag I have 3k hours in Hunt. I'm prestige zero. Not a fan of Hunt Showdowns prestige system or prestige systems in general.

crimson stag
native cedar
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Plus it just hurts you when you want to meme.

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O I can't run that silly loadout. I have to unlock it again.

rocky oar
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I love prestiging

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I 100% would got for that 100 prestige lol

native cedar
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Cool I don't care about a number going up

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a zero or a 100 next to my name is meaningless imo.

rocky oar
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Big number make me go oonga boonga

native cedar
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Everyone has their own dopamine triggers. Nothing wrong with that.

opaque slate
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hitting lvl 15 was it

rocky oar
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It's the same reason Prestige became a big thing for CoD. People love getting to max prestige to show it off and show how much they play

opaque shore
onyx shard
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i really hope they add fire damage to people cheesing on torches

reef cosmos
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Anyone wanna suggest an option to choose to start between your 2 options of weapons?
Gray spear or gray bow.
Gray Feeling axe or Big Axe etc

fading rain
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Really really hoping we can get solo daily Kill and escape leaderboards permanent. This would add so much longevity to the game and give content creators more to pursue

cunning lintel
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Thought about it and it's bad, it only reduces item values, because you would be able to spawn with some items you normally would buy...

reef cosmos
cunning lintel
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Do you know you can only get some items through RNG or looting? And you basically want to be able to spawn with them, therfore reducing their value...

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For example: Let's say i want to play with longsword, but i start with arming and shield, i have to buy it from other players or get lucky merchant offer through RNG, because longsword isn't always there. The value of longsword would come from it being uncommon weapon to get and if you want people to be able to spawn with a longsword, then you would only reduce it's value by making it a basic item. It's exactly why longbows are valuable, because they're uncommon, desired item.

gloomy cradle
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suggest bot broken anguish_poof

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and it wants me to vote for it the bot polls

cunning lintel
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Maybe it's 1 suggestion limit, had the error too.

gloomy cradle
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my last suggestion was yesterday

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@ocean quartz VOIP is confirmed in the next pre-test

gloomy cradle
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He trollin?

cunning lintel
gloomy cradle
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He said the developers have hinted at the fact that they will eventually add it in that implies he is unaware that it is definitely being added in

cunning lintel
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"the developers have hinted" part is just a comment.

gloomy cradle
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Well I don't think he's allowed to use the suggestions for the developers channel to poll for community opinions. Maybe he is, but it feels wrong to me.

reef cosmos
cunning lintel
finite tide
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I’ll be bummed if solo dung gets yeeted sounds like a lot of fun

gloomy cradle
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It'll turn real bad once high rollers show up to slaughter noobs for kill count

rigid horizon
# gloomy cradle It'll turn real bad once high rollers show up to slaughter noobs for kill count

Have a no gear dungeon for the noobies, and people who are shit out of luck. Cause when the game is out longer then a few days, theres going to be a huge gap between competant players, and the new guys who literally start with nothing and a dungeon that requires you to go in with only your starting kit would help prevent sweats raping those who are just not prepared for their shit.

rocky oar
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dumb take

gloomy cradle
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This isn't a noob friendly game. The devs openly embrace the chaos. This is the kind of game that tells you to git gud in the loading screen.

fair copper
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Lies!anguish

eager sableBOT
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suggester_x Please provide a valid suggestion ID.

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Protip: You can invite Suggester to your server here

reef blaze
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wat

gloomy cradle
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no []

reef blaze
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shit

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.shortinfo 1577979 from what i gathered from the newest dev interview, they have added something like this for this next playtest πŸ‘

eager sableBOT
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Suggestion from Kel0z#1875

Make a Global LFG Chat where you can post something like an application or something with all your qualitys ingame (skill,pref. class etc.) so people or existing groups can DM you But also existing groups should be able to post something like "looking for cleric with Skill lvl XY"

So essentially you can promote yourself and groups can search for specific types of people.

Also make it so it doesnt become like a chatting room. It should only be like a board where you can post once every 5/10 mins everything else should get resolved over DMs so it doesnt get clogged.

Opinion:

+16

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carmine path
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.shortinfo 1578623

eager sableBOT
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Suggestion from DavidAyyee#3428

make chain lightning and lightning strike do stun for 1 second

Opinion:

+1

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carmine path
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what yall thinkin

gloomy cradle
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Should insta-kill if they're walking in water or on metal too

reef blaze
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chain lightning already kinda strong, adding a stun would be overkill no?

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you can like two-tap teams with it

carmine path
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it would be nice if there was a stun though it is lightning

gloomy cradle
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Wizard is the least played class, they need something to attract more players

reef blaze
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maybe separate skill that stuns that is lightning based would make more sense though? you have to agree that the stun would be too strong

rancid gust
carmine path
reef blaze
gloomy cradle
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Wizard will get changes, krapts said they liked the damage output of magic as is.

reef blaze
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i totally trust their sense of judgement, but even if they mess up we can give feedback and know they will listen because they have done so in the past

rancid gust
gloomy cradle
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They're probably going to shift 3-6 points of Will into Knowledge

carmine path
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Im okay with more spells lol

gloomy cradle
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Yeah, basically going to start at the top tiers and work down lol

rancid gust
reef blaze
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i think its probably just nice to see all of the classes equally often in the game, but maybe this isn't really that important since the focus of the game as they mentioned is "providing the player's fantasy as they want it"

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the focus seems to be more on looting and pvp, so long as the players aren't unhappy with fighting certain classes more often we can chill with those concerns. but in the future they may have to revisit this if one class is dominating (like the ranger in last playtest, but honestly, i didn't really notice this as being an issue given the short time we had to be exposed to it)

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long-term gameplay exposure may see an increase of demand to address this, we'll see right?

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.shortinfo 1578552 this is already being added with the next playtest @pseudo gulch

eager sableBOT
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Suggestion from GARON#9733

Please add the option to choose between solo que and team que. Let it not happen automatically that when someone enters a dungeon solo, it will only hit solo players.

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ocean quartz
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just watched the q&a stream vob, but i don't think they mentioned skill trees, they said no quests, but does anyone know if there is going to be a skill tree?

reef blaze
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no, there is most likely not. this has neither been confirmed nor denied from what i remember

opaque slate
reef blaze
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would be a good way to nerf traps, as i see it right now if you step on a trap and someone is nearby you are basically dead

opaque slate
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p sure they meant the perk, and traps being the ranger traps right

reef blaze
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has to be, can't think of what else they would mean

opaque slate
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well id bet future classes would have traps on the ground

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or the FloorSpikes_st

reef blaze
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the dungeon traps have taken so much of my hp

opaque slate
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... skill issue?

reef blaze
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100%

opaque slate
reef blaze
gloomy cradle
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If you step on a floor trap it castrates you. You are then honorbound to die fighting in the dungeon. Thems the rules

reef blaze
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the feminization traps

gloomy cradle
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If solo dungeon has only 1 blue portal I'd play that

reef blaze
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LOL only one survives

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my hunch is that the dungeon floor itself is filled with solo players, but the boss is a solo instance fight. there may be a portal that allows you to fight the boss rather than exit the dungeon before finishing a run

reef blaze
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during the newest interview, the dev mentioned that there would be "chaos" if there were just a bunch of solo players trying to kill the same boss, and that's not really fun considering the potential to just die from another player while in this fight, so this is what i'm assuming they've done to fix that scenario

lost oak
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.shortinfo [1578785]

eager sableBOT
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suggester_x Please provide a valid suggestion ID.

lost oak
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.shortinfo 1578785

eager sableBOT
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Suggestion from Herbspiceguy#3651

The upcoming karma system for team/friendly killing should at least have a confirmation prompt for the player that was killed, to verify if it was actually intentional or simply an accident, as most friendly fire or kills are accidental, rather than actual griefing.
Without this verification the karma system could negatively impact the game as players will be too cautious of taking (any) risks at all and accidental killing of a teammate shouldn't be punished through karma, as it's not the intended goal. Losing a teammate due to accidental friendly fire is punishment enough.

Personally in my 60 hours of playing I've not experienced friendly killing/griefing once, but I did accidently blow up a teammate (or 2 πŸ˜… ) with a fireball... Also in the heat of the moment, especially when fighting in the small corridors there's always a chance of hitting a teammate, which could end up as a killing blow (99% damage done by enemy). I can imagine it's a frustrating experience to receive negative karma for that.

Another option is allowing for a team to decide whether they want use the karma system, by ticking a box.

Opinion:

+2

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gloomy cradle
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Devs aren't dumb, you'll only get red-named if you team kill too frequently

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And red-name only matters if you're using the in-game party system. If you kill your friends on accident they will understand more than some rando

eager sableBOT
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suggester_x Please provide a valid suggestion ID.

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Protip: You can use .locale to make the bot respond to you in a different language. If your language isn't listed and/or you'd like to help translate, join our Support Server and ask to join the Translation Program!

rancid pebble
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.shortinfo 1578859

eager sableBOT
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Suggestion from Eddy#7796

[You can build an editor to let people build custom map like in warcraft 3 especialy since the dnd genre have a crazy community and a charm of it is to build your own map, imagine people doing a session of dnd and come to your game to concretise it in an video game Also a way of monetizing the game and sell build pack]

Opinion:

+5

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rancid pebble
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^super cool idea

pseudo wing
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maybe? it sounded like people may be able to give u a karma rating regardless of if you kill them. which is probably fair. there are worse ways to troll people than killing them

rancid pebble
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karma system only matters if you are queuing with randoms, and it is a warning

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you arent affected by it, people can still queue with you, it really should not be a problem

cunning lintel
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.shortinfo 1578805

eager sableBOT
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Suggestion from Jrdn#2036

[A 'graverobber' insurance system for one or two pieces of gear per raid/adventure. Highly, highly expensive with little chance of actual return. Would be a good gold sync for a chance to get gear back.

Opinion:

-7

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cunning lintel
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This is not Runescape and you don't want people to run around with 1 or 2 items on them. Gold is not a valid penalty to get it back, people sleep on gold and on top of buying top gear, people would get 1 or 2 pieces back also with gold, which would be "cheap".

ionic mango
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fire suggestion, "implement the (coming soon) skill tree" bruh

cunning lintel
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Imagine suggesting something they already plan to do ...

ionic mango
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.shortinfo 1579012

eager sableBOT
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Suggestion from Tardigrade#1211

[Please evetually implement the skill tree and other such planned mechanics, I believe build diversity not only through perks/gear but the skill tree would benifit the game and make for even more interesting ideas and gameplay.]

Opinion:

+1

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ionic mango
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even went through the trouble of saying "other such PLANNED mechanics"...

cunning lintel
blazing flame
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What does it mean when you make a suggestion properly following all guidelines, but it doesn't end up in the d-and-d-suggestions? Lol...I seens it, it was there...everything was done right, but it has disappeared into the nether realms.

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I'm going to chalk it up to, "we're working on that already, no need for a suggestion." XD

ionic mango
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they dont review suggestions as soon as u make them, they should always go to the suggestion channel, might have bugged

blazing flame
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Yeah I posted it last night

ionic mango
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try it again then

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see if problem maintains

blazing flame
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For science...

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Just posted, everything appears correctly as it did last night...now we wait to see if it transitions from make-suggestion to d-and-d-suggestions

livid mason
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so it didnt register

blazing flame
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Am I suppose to put a space after it?

livid mason
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you forgot the space in b/w

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.suggest[ ->

blazing flame
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yeah so I need to put a space between the bracket and .suggest

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Should be good now...I think

stuck perch
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What would people think if they made the pickpocket ability a default for all rogues and made the perk something that buffs it? Maybe something like the perk speeding up the theft and giving the thief a quick glance of the other player's inventory and his choice of item instead of randomizing the item stolen?
It's still a pretty hard skill to use and it's often said to be easier to just kill the target and loot them instead.

livid mason
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to make it register, editing doesnt werk

livid mason
stuck perch
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Don't people already do that?

livid mason
glad summit
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Quickpocketing would be hell of a fun if rouge can just grab something from hand of other player

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Imagine whoosh barb without axe

stuck perch
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Especially if the rogue just follows you around and tries to get behind you. Also keep in mind that any movement from the rogue or the mark cancels the theft action.

blazing flame
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@livid mason Welp I'll post in 6 hours I guess due to the timer XD

stuck perch
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Grabbing a held item might be a bit too much. Although belt items should be fine.

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Grabbing a weapon while it's not equipped could be passible though.

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Although losing your weapon, while funny for the rogue, would be quite the buzz kill for just about anyone else.

glad summit
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Also pocketing shield, barb axe or anything that doesn't fit rouge class can stun thief for a moment

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animation in which the thief picks up a heavy ax but he can't hold it so he hides it in his inventory or throws it on the floor

stuck perch
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And if it's random, it's unlikely to be tactically meaningful.

glad summit
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Well it have potential but also could be too op

rancid void
stuck perch
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Items on the target's back, or his belts should be fair game.

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The belt is a good compromise since items there are for usually helpful. Stealing random baubles like treasure or items the rogue can't use isn't worth the risk.

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Thinking of Skyrim, it could be cool if the rogue could stealth up to someone then poison them with some sort of debuff poison.

rancid void
glad summit
stuck perch
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Then would you be willing to waste healing potions on something like that?

rancid void
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if the effects where good ya

stuck perch
rancid void
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or well if they where bad enough

glad summit
smoky yoke
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I think you used the right command, but sometimes the bot might not work
now it works fine, try again later please

blazing flame
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@smoky yoke I have it copied so long as I don’t reboot I’m good lol Ty

lusty wren
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Well now that solo mode is coming next PT can we stop doing suggestions for it? πŸ˜„

rancid pebble
lusty wren
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Ya probably true

reef blaze
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anyone know why some posts are blue and others are green? thought it was the overall sentiment of the suggestion but nope there are counter examples for both

lusty wren
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Ive not seen a negative ratioed post be colored

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but I could be wrong

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Id imagine its some form of positive ratio

lusty wren
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Please god no!

white cliff
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Where’s the info regarding solo queue? Did I miss a video?

lusty wren
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They did a QnA yesterday

white cliff
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Can’t believe they caved.

lusty wren
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with onepeg or some shit

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Its a new dungeon

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troll cave

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solo only

white cliff
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Gotcha, I’ll have to go take a look.

lusty wren
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highly experimental

cunning lintel
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Stop spamming

lusty wren
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NO

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i

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wont

lusty wren
white cliff
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So many gear insurance suggestions.

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Gear fear is real.

lusty wren
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I do not feel insurance is needed. Its needed in games that dont give a starter kit

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But in DaD you literally always have a kit

cunning lintel
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Rule 5, you should check it out.

lusty wren
cunning lintel
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Rule 11...

white cliff
cunning lintel
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Yes, spamming is mature and having a profile picture featuring a game character is childish, you make a lot of sense.

lusty wren
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They also mentioned that the troll will have some form of anti range. Curious to see if that comes into the normal dungeon on anything

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Also very curious on what exactly makes it ANTI range

white cliff
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Interesting, is it a text QnA or video?

lusty wren
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Video

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This is it ^

white cliff
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Appreciated

lusty wren
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np

ripe kayak
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hey WARDENs are we getting to play tomorrow plz say es

rancid pebble
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what would people think of the suggestion to add utility to merchants and the 6 slot lootable ancient scroll? If there was a way to divine them which would let them become equipable so that other classes could use spells like they said was coming in the future during the december dev q-n-a? I think it would be an elegant system, and may even make the unused skill of 'item identification speed' actually matter. I dont know if the spells that would be gained from this would be spells we already have or if they were new less powerful spells. I can't make another suggestion today so just asking

lusty wren
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Id prefer magic for non magic characters be in the form of limited use scrolls so this would work great for that. Though I do think it should be very selective on what classes can use what magic

rancid pebble
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I agree. I think ranger should be able to use them for sure, another thing they stated in their qNa

tender magnet
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.shortinfo 1578859

eager sableBOT
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Suggestion from Eddy#7796

[You can build an editor to let people build custom map like in warcraft 3 especialy since the dnd genre have a crazy community and a charm of it is to build your own map, imagine people doing a session of dnd and come to your game to concretise it in an video game Also a way of monetizing the game and sell build pack]

Opinion:

+24

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tender magnet
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no cause that actually sounds awesome

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yeah there are some nice programs out there that are a good few steps roll20 for online dnd sessions,
but this takes the cake.
being able to build a map for them to get through with some basic objective built into the creator like time limits, pick up an object, interact with level, etc.

lusty wren
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"sell build pack" so you want them to sell packs of assets that they bought the use of? πŸ˜„ Seems like you should just pay the artist if you want their assets πŸ˜‰

tender magnet
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Idc about the build pack, that isn't my suggestion

lusty wren
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Sometimes the bad suggestions get a good ratio its sad to see πŸ˜„

tender magnet
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Well the main part I'm referencing is the warcraft 3 map creator idea

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the map creator gave ENDLESS life to warcraft 3, and subsequently Starcraft 2, both with crazy fun custom games

lusty wren
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Ya, people often destroy their own ideas by adding to much extra shit πŸ˜„

neat dragon
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can't wait to play footman frenzy in Dark and Darker

tender magnet
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Yuh

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give me my tower defense dark and darker

lusty wren
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You can go buy the assets right now. I dont think DaD could even legally sell them. They simply bought the rights to use them πŸ˜„

tender magnet
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i'll be a miniaturized, super fast skeleton "builder"

lusty wren
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If that part was not in the suggestion itd be fine

tender magnet
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Yeah but you keep talking about it

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Just like

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ignore it

lusty wren
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Yes because its in the suggestion

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Nah

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its one suggestion

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if half of it is shit its all shit

tender magnet
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I'm not going to put my own suggestion up there saying the one part of it

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I don't want you to go vote on it

lusty wren
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I already did

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πŸ˜„

tender magnet
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I'm trying to have a conversation about how good a map creator would be

lusty wren
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And I am trying to have a conversation about the suggestion you displayed

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You know what the channel is for πŸ˜‰

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and as I stated half of it is fine, the other half is shit

tender magnet
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cool cool

neat dragon
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give custom games

tender magnet
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give me custom games

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I want to play castle wars

lusty wren
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TBH they already just created a third split in the playerbase. I think splitting it even further is a bad idea

tender magnet
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Did they? I didn't listen to q&a yet

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did they confirm solo q?

lusty wren
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yup solo only dungeon

tender magnet
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hm

lusty wren
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not solo q

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a entire dungeon for them

blazing flame
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Yup Solo dungeons

tender magnet
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yeah

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that's cool ig

neat dragon
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there's no chance that custom games existing will ruin queue times

lusty wren
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Which is even worse imo than just a solo queue

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Takes dev time away from the best part of the game

tender magnet
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Custom games may split the base, but it'd be after the game is released (I'm sure) and they have time to make it, and the playerbase has steadied out

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Custom games has made warcraft 3 and starcraft 2's lifespan multiply

lusty wren
neat dragon
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for sure, no one wants them to drop everything they're doing to add customs lol

lusty wren
tender magnet
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Yeah!

smoky yoke
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why it would hurt queque times if games start regardless of the presence of players πŸ€”

lusty wren
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I want full games

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Not raids with half the people in it

tender magnet
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meh, 10 player games are fine

lusty wren
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If the option is to have not full games or another mode. You kill the other mode IMO

smoky yoke
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as long there are people is always fine

lusty wren
shadow maple
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i think custom games would be a bit pointless in a playtest, where the devs are looking at data and stuff to try to fix and balance stuff

lusty wren
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2 teams is not a fine scenario for this game

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πŸ˜„

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sorry 3 I cant type

neat dragon
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I think we're going on the assumption that customs would be a "much later" addition

tender magnet
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yeah

shadow maple
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ah alright then

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ive actually never seen an SDK in UE5 before, wonder how much different and hard it would be to make

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i mean it is basically ue4 with extra bells and whistles so wouldnt be surprised if it was basically the same

smoky yoke
# lusty wren not solo q

it's all experimental as they stated in the end, they may change in future or directly remove it
I'd wait to see in the next playtest first

lusty wren
#

Not a solo q

shadow maple
#

i hope you can choose to queue solo in non solo dungeons then

tender magnet
#

Agreed

#

Oh sick

lusty wren
#

They already said you can

shadow maple
#

sweet

lusty wren
#

What I want to know is, they said the solo boss has anti range

tender magnet
#

I think I'll enjoy solo dungeon as a rogue

lusty wren
#

I want to know what that anti range is

shadow maple
#

likely just a shield or something

tender magnet
#

god I need to go watch the interview

lusty wren
#

and if it will come to normal dungeons or if they are really going to create mechanics just for solo

lusty wren
shadow maple
#

yeah not sure how much i agree with solo only, its neat if youre just getting into it but you can definitely pick your fights enough to the point where i dont think its nessecary

vital fox
#

solo dungeon is going to be nothing but rats

tender magnet
#

but thank you :)

lusty wren
tender magnet
#

I like the readable version

lusty wren
#

I felt that version removed alot of the nuance of what he was saying. He went on very long tangents that did not translate well

#

πŸ˜„

upbeat pewter
vital fox
#

there will be when solo's full of rogues invis around every corner

upbeat pewter
#

Basically.

lusty wren
#

ya solo mode sounds lame to me. Id rather solo in the normal dungeon or high roller

vital fox
#

lol

lusty wren
#

Especially if it stays epic loot being the highest you can get in solo

upbeat pewter
#

Look on the bright sidem solo mode is a buff to wizards in 1vX

#

They'll assume the wizard isnt alone.

vital fox
#

yes i cant wait for the data from playtest 4. just to see how many people que normal dungeon solo or how effective the karma system is

lusty wren
#

Sounded like the karma system will be very lenient

#

So I doubt it will have any effect

#

May even get people trying to farm red names

#

I want a red name

agile condor
#

Definitely a let-down to think about all the effort that went into a solo queue mode, dungeon, & boss this playtest over other things

lusty wren
#

They basically said it was all theyve done

agile condor
#

Yeah

lusty wren
#

I was very saddened to hear that

#

The exact reason I didnt want a solo q

#

Take dev time away from the best part of the game

upbeat pewter
#

Most of what they did was polish

lusty wren
#

and its already showing

upbeat pewter
#

Not soloq

agile condor
#

It's like here's a solo player experience, oh and you can buy bandages in stacks

lusty wren
#

Watch the interview. They are rushing the QOL stuff in the last few days because for 3 weeks they just been working on solo q was the impression I got

#

Almost all of the QOL changes they talked about said are being done in the next few days

upbeat pewter
#

They said a few worked on soloQ, and the focus was polish

#

For the steam event

#

If it wasnt for steam event, they'd have gone full content

agile condor
#

Coulda had Bard, B1, other B2 maps, talents, anything lol

lusty wren
upbeat pewter
#

Nah, but thats definitely what he said.

lusty wren
#

I just rewatched it a minute ago also. And got the same impression. They spent the majority of dev time on this cave

#

the majority of 3 weeks

upbeat pewter
#

I wasnt focusing through the whole lot, but that part i was lol

#

He didnt say a majority of their time was on it at all though

agile condor
#

Idk I heard that but it felt like the fall back when most of the chat typed L from the solo queue stuff lol

upbeat pewter
#

He just said that they only started in january

agile condor
#

I mean

#

Obviously

#

The playtest ended 12/26

upbeat pewter
#

Yeah, but not really relevant. He didnt say it was a majority of the work at all

lusty wren
#

"β€œOkay, well, If we do have enough sleepless nights, we might be able to do this!” That’s where we’re at right now. It was built in basically two and a half weeks"

upbeat pewter
#

He went over that because they needed it to be a demo, it needed more polish than normal, so that was the focus over content.

agile condor
#

I mean... they even put together a RL puzzle to announce it lol

lusty wren
#

Sounds like focus was on this cave

agile condor
#

thinking it's some small thing is naive

upbeat pewter
#

Sleepless nights, meaning they'd need that to do it with their current plans.

lusty wren
#

LOL

#

show me a timestamp or a quote

upbeat pewter
#

You're assuming they dropped everything for solo

lusty wren
#

They essentially said it

#

I am assuming nothing

agile condor
#

Also Karma system? Did anyone ask for that? lol

upbeat pewter
#

But it could be that in order to do solo, they'd need to run long nights to do their current plan AND solo

#

People want something to stop TKs, absolutely

lusty wren
#

He literally says NOT YET but we are doing it in the next few days to almost every QOL addition

#

The focus was as they said this cave

#

Yes they are doing QOL because of the stupid fest

#

but that was not the focus

agile condor
upbeat pewter
#

You seem adamant to assume its the cave, so im not going to bother convincing you otherwise.

lusty wren
upbeat pewter
#

TKing is part of the game, but players still need a tool to help get around it

#

You're quote doesnt necessarily mean what you think it does.

#

Assumptions arnt proof

lusty wren
#

Instead of working on the actual game

upbeat pewter
#

No, it doesnt. As i said, long nights could easily have meant they needed long nights to include it without compromising plans.

lusty wren
#

lol

#

ok bucko

#

Ill move on

upbeat pewter
#

Im not saying its either way, as thats an assumption.

#

But its also not proof of either

lusty wren
#

I dunno wtf you are even talking about. It 100% shows they put dev time towards a solo q instead of putting it towards the normal dungeons

agile condor
#

@lusty wren This is what he's referencing - still my point stands, effort was put into a solo experience, dungeon, and boss rather than other stuff - https://youtu.be/CsemYNS6n_8?t=2616

pseudo wing
#

why are people downvoting standing on wall torchs causing damage? get off the walls jerks!

agile condor
lusty wren
#

The wizard changes for example. They know what they are but have not yet done them as of the time of this recording

#

But ya the overall point was DEV time was used for a SOLO Q instead of on the base game

#

Which was why many did not want a solo q

#

(along with splitting playerbase)

lusty wren
#

This is why i downvoted

pseudo wing
#

standing on lantern fire burns. I don't care that much but if fire in general burns when you touch it seems fine to me.

agile condor
#

So if I throw 500 torches on the ground and you need to walk over them, you ded? XD

pseudo wing
#

if someone threw 500 torches on the ground and it caused me to die it would be the greatest experience in this game I've ever had

#

Possibly the greatest experience I ever could have

agile condor
#

lol

#

alright, 20, not 500

pseudo wing
#

then I pick em up

agile condor
#

While I'm shooting you in the head lol

pseudo wing
#

I think that's fine

lusty wren
#

Sounds tedious to me, constantly backing into them when fighting or turning a corner etc

agile condor
#

Cool - in 1-2 years they can look at that idea lol

#

just see it as a huge waste of time atm

pseudo wing
#

sure I agree it's not a priority either way if it's not super ez to do

agile condor
#

If there is a torch underwater and you step on it, still catch fire?

lusty wren
#

Wait I never pulled a torch out under water

#

What happened?

#

πŸ˜„

agile condor
#

nothing, it's still lit lol

#

no difference

lusty wren
#

lol figures

agile condor
#

πŸ˜„

vital fox
#

my suggestion was not for the throwable torches, it was for wall torches. it allows for some pretty cheese fights when a ranges characters can parkour on the torches

#

its a QOL suggestion.

wide tinsel
agile condor
reef blaze
vital fox
reef blaze
#

i mean if it really comes down to it, that's just simple strategy whether they're on a torch or any other higher part of the map. just run away. they have to come down eventually

#

this is my "it's a feature, not a bug" take

vital fox
#

yes, you are right. was just thinking of some QOL things for later down the road

blazing flame
#

@vital fox I think the torches should burn

#

I think the torches we wield should do minor fire damage

vital fox
#

that would be a pretty big ranger trap buff

#

not that big ig idk

smoky yoke
#

torches would make traps to be visible πŸ€”

vital fox
#

yea took me a sec to realize haha

smoky yoke
#

also btw I see what you mean with your suggestion, but i think it may be a bit excessive for the gameplay but it's not that wrong to think it about it in fact

#

i wasnt able to step at the top of wall torches though
i wonder how many spots there are

vital fox
#

the reason i suggest is i did it to others as a ranger lol

nova sedge
#

Make sure to go updoot my β€œmake rogue stealth 10 steps base with 20 asa perk

vital fox
#

there are alot of spots that do not involve jumping from torches but it takes alot of the spots away atleast

smoky yoke
#

a thing i'd like to see about the 10 steps perk of rogue, is some UI icon because sometimes it is not very clear to know how many steps we do, especially when we are crouch walking ect

#

and I always do 7 or 8 steps because afraid to break the invisibility
πŸ€”

blazing flame
#

Lmao it didn't take my suggestion again....ffs

nova sedge
#

No other class has that issue

#

If you take stealth you have to take at least sneak… and almost have to take ambush

smoky yoke
#

maybe the 10 steps perk should be included already in the invisibility perk

#

by default

blazing flame
#

@smoky yoke I think that would be good, like a countdown of some sort

smoky yoke
#

cause weakpoint + rupture is way more reliable

blazing flame
#

Also it didn't take my suggestion again...for a third time

#

XD

blazing flame
#

I legit put it in, checked, it appeared, poofed away this time so I thought it took. But never appeared in the actual suggestions

smoky yoke
#

oh you did ".suggestion" but it is ".suggest"

blazing flame
#

I think I just typed .suggest [

#

Ill get it right at some point I guess

nova sedge
smoky yoke
#

oh i see
i like it

blazing flame
#

@nova sedge Yeah I messed up a few times with spacing I guess and then this, kind of wish if it doesn't actually count then the timer shouldn't count against you... now I have to wait another 6 hours

nova sedge
blazing flame
#

Lol appreciate it

blazing flame
#

I like the idea of Guild Halls...however I don't think they should be anything more than perhaps the Tavern setting where you can gather. Players who join a Guild would actively see how many people are in the 'Guild Tavern'. Or perhaps the Guild is just another GUI where you can tab over from looking at Randoms to join, you see the 'Guild Hall' where you can see who is ready to group up within your Guild and sit at their table or message them.

trail quartz
#

Guild halls, taverns, village camps, cities, vendors and players vendors Skele_ThumbsUp

gloomy cradle
#

remember they only have one 3d imager. This hero has to do all the mobs, all the items, all the NPCs, all the PCs, all the equipable items, and all the floors, walls, ceilings, and objects in every level/building.

granite plinth
#

People suggesting talent trees etc. I’m wondering if they’ve even looked at the other pages on the chars. There literally is one in game so it’s already planned just not available to us atm

granite plinth
mortal lichen
#

@amber tartan care to elaborate?

amber tartan
mortal lichen
#

the downvote.

#

Do you play rogue yourself?

amber tartan
amber tartan
#

but nerfs are definitely in order

mortal lichen
#

that explains everything.

#

Agree

#

rogue nerfs

gloomy cradle
static coral
#

make a chat for looking for teamates and set chat timer to 1hr

#

@dawn grotto xx

gloomy cradle
#

they already going to have an in-game party finder. Maybe wait to see what they do with that before trying to improve it.

static coral
#

cheers didnt know

reef cosmos
#

Wouldnt guild halls or guild taverns be essentially lobbies? wouldn't that overload the system with lobbies and cause trouble?

upbeat pewter
#

depends.

#

if they can freely be created, possibly.

#

but the reality is that people are going to be creating an instance anyways. max for a map is 16 atm, or 32 for maps? i forget the numbers, but whatever, and half of those immediately start a game halfway because they died straight away

#

in a guild, or a dungeon, same thing really.

mossy ruin
#

Tons of games have stuff like that, should be fine id hope. I remember in Guild Wars waay back that shit was cool but this isnt an mmo so its not the same mayhaps

opaque shore
#

.shortinfo 1579878

eager sableBOT
#
Suggestion from SparkyCJ#7599

more 3 man voice channels, and some 2 mans would be nice as well. (thinking 500 3 mans and 150 2 mans

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

opaque shore
#

@granite plinth There won't really be a need for this since were getting VOIP + Party finder next playtest

granite plinth
#

im still gonna use discord though over ingame voip

#

being able to create a vc link saying "lvl20+ ranger" is so much easier than using any ingame system

upbeat pewter
#

if you still want to use voice, you can just make private discord calls

#

there doesnt need to be voice channels here

opaque shore
granite plinth
#

thats true, but dont big communities get discord support?

mossy ruin
#

When this game get bigger, people will make communities around it and players will play elsewhere and things will sort out naturally. Theres plenty already.

upbeat pewter
#

or just make temporary servers/calls

mossy ruin
#

We already have throwables and Ranger, why javelins a problem?

#

Classic brain clot

naive thicket
#

Too much dmg for a throwable, little counterplay when shields don’t cover the head

upbeat pewter
#

who says it has to have that much damage, though?

mossy ruin
#

But it's not in game

#

yeah, why even assume it has issues already

upbeat pewter
#

you should assume things are going to be balanced, not placed in with some pre-conceived number problem

#

yeah, theres no way it would do that much damage. thats one hitting most players

mossy ruin
#

Javelins are vastly cooler than throwing axes thats for sure

upbeat pewter
#

it would do more damage than axes, but also have a windup time

mossy ruin
#

im expecting a numbers bloat at some point tbh

naive thicket
#

I just know in other games they can be aggravating to play against cause it turns into who has more shit to throw instead of who can actually brawl

mossy ruin
#

already like that if u bring them. Ranger already unpushable.

#

but yeah

naive thicket
#

If they are added, I’d hope they are only slightly stronger than throwing axes

restive rock
#

@mortal lichen Having 2 suggestions in 1 post perplexes me, as it limits us to saying yes/no both or staying neutral.

mossy ruin
#

doesnt matter, removing Rogue is a no, and buffing Wizard is a no. Wizard was OP needs fixed and ofc Rogue is here to stay. Pretty sure its a meme suggestion.

#

@carmine path im confused by your suggestion. There is already no kill feed in high roller.

carmine path
upbeat pewter
mossy ruin
#

Still needs fixed, not buffed

vague thorn
south edge
#

Are the suggestions that I create hidden from me ?

smoky yoke
opaque shore
signal vine
#

.shortinfo 1579596

eager sableBOT
#
Suggestion from Peyter#7940

[Crafting Armor & Weapons] By adding weapon parts like ; Blades, hilts, pummels. handles, strings, staff sticks, gems; Each item will have a random stat and a chance to have an enchantment variety just as you would see on a weapon. This would add more loot to them game, allows players to customize gear to their play style, and create more of a risk/reward for items. (It reminds me a bit like KOTOR & building a lightsaber) Same for armor finding ; fabric, chest plate, metal ingots, chainmail. This is somewhat done with the ruby silver ore but you are stuck with what you can get from traders. In conclusion crafting items would be a regular use to get better "Rare level" type gear and a grind to get a well made "Epic Level" gear (faster to just find Epic level gear but without the choice of stats).

Opinion:

+20

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

opaque slate
#

me when im trying to pick up string for bows

carmine path
#

me when i find a roc;

#

πŸͺ¨ RageBarb

jaunty gulch
gloomy cradle
#

who even remembers PT3 that was a lifetime ago

opaque slate
#

its okay were almost there

quaint ivy
#

hows all my fellow wizards doing

rocky oar
cunning lintel
#

Suggestions like removing rogue should be deleted, change my mind...

quaint ivy
#

rogues are fun idk why people like to cry, let every class be broken in their own way G

rough vapor
#

I know this is older suggestion, but the ignite not working with invis makes sense I'll admit. Even if magic fire and regular fire are different. Although, that suggestion ruins something that is enjoyable as the wizard. Maybe just make the combo more difficult to be successful, such as lower the bonus to damage from ignite. It'd be nice to still use this on players that panic when surprised.

cunning lintel
#

I've noticed Wizard and Ranger players want their class buffed, which is out of the mind and they're not even trolling...

rocky oar
#

They are def trolling xD

slate tartan
#

They aren't broken it's obviously a troll suggestion, he literally says buff mages lol

rocky oar
#

I've seen it too

#

They are most certainly trolling

cunning lintel
#

No no, read some of the messages on this channel...

quaint ivy
#

im a wizard player and I've been saying nerf wizards invis or change the ability lol, it shouldnt be better then rogues invis.

rough vapor
#

Then make the rogue invis better imo

cunning lintel
#

I'm not talking about recent suggestion like "buff wizard", that's a troll, i'm talking about people who genuinly want ranger buffed..

slate tartan
#

You ignore those people

rocky oar
#

I can't speak for low skill players but, I never lost to melee players once I learned the game. Wiz and Ranger are def unfair to Melee classes in my opinion

rough vapor
#

Wizard and rogue have traditionally always been high risk high reward classes. They should be glass cannons

quaint ivy
#

Did you ever run into usane bolt? fighter + wizard combo?

rough vapor
#

You describe what I did last play test

#

Called teamwork

rocky oar
#

I think I did once and sadly for literally all classes in the game, there is almost no MR to counter Wizards so I just fireball him and he couldn't do much

quaint ivy
#

lol the run ability + wizard haste + speed shrine = godlike speed

rough vapor
#

Most parties lacked playing to their strengths. Example, don't run into a small room first as a Ranger.

cunning lintel
rocky oar
#

I sometimes let people run at me into melee range and just MM and they flop and you ain't missing those MMs either at melee range. The only class I worry about is Barb cause Barb is the only class I've legit seen straight one tap.

#

Melee class btw, Barb is the only Melee class I've seen one tap people

quaint ivy
#

rogues can 1 tab too

#

tap*

rocky oar
#

People keep saying that and I've yet to see it

rough vapor
#

Well, are we going to nerf Ranger when they release a forest map? Or accept that certain characters will be better in certain areas.

cunning lintel
#

Are we talkling like full legendary gear Rogue 1 tapping a naked wizard?

slate tartan
#

How are we supposed to know lol @rough vapor

quaint ivy
#

a headstab with a good dagger (blue+) + the ability that doubles ur damage + armor pen + the out of shadows buff, you can 1 tap every class except barb

rocky oar
#

That's what I am thinking too lol

#

I've seen a lot of gear rouges but, none of them have ever one tapped me let alone 2 tapped

slate tartan
#

I swear I've seen orlanthi one tap people on his fighter

rough vapor
#

You can one tap on fighter with the right gear and buffs

cunning lintel
#

Btw, i think legendary gear Rogue is nothing to be worried about comparing to any longbow...

rough vapor
#

My fighter was doing it in blues with wizard buffs and a falchion

carmine path
#

leg longbow is broken

signal vine
#

My suggestions are on cool down cool if i drop it in here

rancid void
# rocky oar People keep saying that and I've yet to see it

I got a legendary doublet that had +4 Additional Physical Damage +4 Weapon Damage and +4 True Physical Damage.

Combined with my purple gear, and an ambush backstab to the head, I could deal 108 damage with a base 17 damage throwing knife. It did require very specific circumstances though.

rancid void
upbeat pewter
quaint ivy
#

@rancid void yeah i know, but that armor pen is nice IF additional shots are needed.

mossy ruin
reef cosmos
#

If you manage to let a rogue get near you, you already dead.
The game is not letting them get close

boreal sun
#

easier said than done when they have high movespeed and ambush potential

#

unless you're a ranger and can see footprints of invisible players lmao

rancid void
#

I hear you, rangers over tuned

buoyant basin
#

@reef cosmos every time I tap your profile my discord crashes, has anyone ever told you that or am I crazy?

reef cosmos
#

Are you on mobile?

cerulean iron
lusty wren
#

See if that is the case after the wiz changes πŸ˜„

jaunty gulch
#

i dont think wizard is getting a big nerf so

slate tartan
#

They won't balance properly until ea/release

stuck heath
# jaunty gulch i dont think wizard is getting a big nerf so

In the Q and A the dev explained the Sorcerer class thats planned is supposed to use hard hitting powerful spells albeit limited in amount. The mage was supposed to be more a wise learner of multiple versatile spells but not as strong. So I see a big nerf to damage possibly happening but for sure a nerf. Maybe not big.

lusty wren
jaunty gulch
#

ik i was saying in this playtest coming up

lusty wren
slate tartan
lusty wren
#

I did watch it, and he said they have plans to adjust the wizard in the next five days until the next playtest

#

"We’re going to try other ways to balance the magic power curves, we still have like, 4 to 5 days so we’re still going to do some internal testing."

#

" We still want to encourage people making weird builds, we’re trying to find a good medium between that and balance. What we’re doing with Wizard is, the starting stats, our Wizard right now is more like what we imagine the Sorcerer would be and the knowledge stat wasn’t implemented until the last playtest. We’re going to try and balance the spells directly themselves and then actually change around the starting stats of the Wizard."

soft relic
nova sedge
#

PLEASE add base steps to stealth πŸ₯²

runic musk
#

People keep suggesting gambling, i honestly think thats such a bad idea.
A videogame shouldnt be encoureaging gambling.
Opening csgo lootboxes has made my friend an addict kek

cold dagger
runic musk
#

Also see how runescape players just threq away years of progress on duel arena

nova sedge
#

I spent $300 to get a knife in csgo (on boxes) and didn’t get one

cold dagger
#

huh

runic musk
#

Because dopamime nice

nova sedge
#

Got one from a rando box tho… blue tip gem BS butterfly

runic musk
#

A tavern game would be fun but not a gambling one

lusty wren
#

Some poker in the tavern would be great

nova sedge
#

Ended up trading it for a FN black night karambit that I lost in csgo gambling website that I had a 78% chance to win

#

Never bought a key again

#

Lost over $700 in skins

#

tiny violin playing

cold dagger
somber wind
#

"Error occurred try again" OUCH welp I'll try again in 6 hours lol

pure summit
# nova sedge *tiny violin playing*

So you're mad a a game. Because you gambled and lost. So you spent real money to try to get the thing in gambling. Then you're upset you didn't get the thing and now you expect us to feel bad for you? How about don't support shitty gambling methods. Then you won't have that problem instead.

nova sedge
pure summit
nova sedge
#

I was saying that ironically as in β€œno one actually cares about my comments”

#

πŸ™‚

cunning lintel
#

Why do you even talk about CS:GO skins in a suggestion discussion channel?

pure summit
#

All i'm saying is you spent $700 in a game. That's your own dumb fault. Don't expect sympathy

nova sedge
nova sedge
runic musk
#

Valve games, runescape and gacha mmos, have made many i know dedicated gamblers

#

So wouldnt want to see in my favorite games

rancid void
#

.shortinfo 1580532

eager sableBOT
#
Suggestion from iWood757#0298

Remove VOIP from solo dungeons to prevent teaming and lobby wiping, this will be a meta.

I have spoken 🀣

Opinion:

-5

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

#

Protip: You can use .changelog to see the latest bot updates

rancid void
#

Dude thinks VoIP is required for teaming

cunning lintel
#

He thinks teaming is required to wipe lobbies.

vagrant stone
#

ur "friends" are gonna stab you in the back and take all ur loot when you're opening the portal

reef cosmos
#

the lack of sense of progression is a real danger to any extraction mode game

#

I think the idea of no capping the lvl anymore is partial solution

#

Think about it before downvoting the guys idea

rancid pebble
#

: )

cunning lintel
#

What do you want to progress when the game isn't even out yet? Suggest content when the game needs it instead of wasting their time for basics.

rancid pebble
#

its only 'wasting' their time if a large majority want it

#

then it wouldnt be much of a waste of their time to see it, and even less so if they don't chose to consider it :L

cunning lintel
#

As far as i know, majority has a lot of fun playing the game as it is already...

rancid pebble
#

very much so, they wouldnt be making suggestions if they didnt love it

still marsh
wicked tree
#

Honestly we already know that there gonna be slowing the leveling down on early access

#

and with the skill tree being added people are gonna have massively different playstyles

rancid pebble
#

they said they may get rid of skill trees or wait more time for them

#

also the annoying part for me was how it was simultaneously slow and fast to get levels

#

like you could only get 1 level with 8 enemies killed per extract

#

but then you would already be leveled after trying for a few games, and after level 15 there is no benefit

#

just felt a little weird yknow

still marsh
#

yeah, not saying the leveling experience was perfect but definitely understand the flavor of capping at 20

#

for playtests they probably are tweaking the leveling curve anyway, trying to figure out what a good progression will be for the alpha

#

accelerating leveling for playtests lets them getmore data on how well classes perform with more perks

rancid pebble
#

I just like things that show how much time you have put into it, that way someone is like 'oh shit this guy one tricked someone for 300 hours'

still marsh
#

yeah, maybe a leaderboard for "most exp gained" where the exp continues to accumulate even though you are level capped

nova sedge
#

For the β€œlevel up past 20” feature in discussion… maybe they’re like diablos β€œparagon levels” but reskinned for DnD

cunning lintel
#

I don't put hope into such statistic like hours played or level, after experiences in different games you don't want a 3000 hour player not knowing how the game works or underporforming heavily in your party...

#

In playtests, reaching level 20 suggests that someone is familiar with the class they're playing, but you can't expect someone to be really good at it.

nova sedge
#

I don’t see a reason why having it go over 20 would effect anything. It would just be a token of how much you have played (in turn the mastery) of said class. It would be cool to have titles for how much you’ve played a class? Like maybe there’s like β€œveteran” β€œadventurer” etc to show off to other people the amount you’ve played but not necessarily put a level to them

gloomy cradle
#

.shortinfo 1580638

eager sableBOT
#
Suggestion from TheDrunkenMagi#8624

Add a cat to the tavern that we can pet. Then collect and reveal data on how much the cat and dog are both petted. This is important data.

Opinion:

+4

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

nova sedge
#

How do I find my shortinfo number

gloomy cradle
nova sedge
#

.shortinfo 1578705

eager sableBOT
#
Suggestion from Yorkazord#3935

[Add 10 steps to rogue Invis, perk increasing it to 20. If you use invis you basically have to take the perk or it’s basically useless for combat.]

Opinion:

+39

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

nova sedge
#

.shortinfo 1579578

eager sableBOT
#
Suggestion from Yorkazord#3935

Add Uncanny Dodge feat (from dungeons and dragons) where you take half or no damage from traps as rogue

Opinion:

+14

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

hollow oasis
#

i mean, if your going to remove voip to stop teaming you might as well take out the lean options? people will just do the tarkov scav wiggle, where theirs a will theirs a way. just have a report feature to punish teamers

hollow sentinel
#

it's part of the game mate

ocean quartz
#

.shortinfo 1580720

eager sableBOT
#
Suggestion from worwolf#8855

[make the high roller lobbies cost 25g so it's not as big a deal to join for the less rich players. Losing 75g a run isn't a big deal if you know how to farm and play a lot but for the less farmed players if you factor in the gear cost and med cost it's basically one or two high roller deaths before you have to go back to regulars.

Opinion:

-3

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

#

Protip: If you enjoy Suggester, consider helping to support us by voting on bot lists! If you have a minute, click here and vote.
If you want to help even more, you can use .vote to see the full list of sites where you can vote. Thanks for your support!

onyx shard
ocean quartz
#

@cerulean iron that's called low roller mate. Honestly it should be high as hell so people can't horde

hollow oasis
#

guy was saying take voip out of solo que, obviously in solo que teaming would be a bit against the spirit or cheesy

ocean quartz
#

Teaming through VoIP in solo will be amazing, i would love to hear two or three people talking and going along only to get ambushed by a better player because they are too noisy

rose ore
#

havent even played with voip yet already calling for it be removed

hollow oasis
ocean quartz
#

For realz though, I'm surprised duel wielding a torch off hand isn't a thing with how much this game is based around light and dark. Wonder if it's intentional you can have a torch and a weapon, but I feel like you wouldn't lose any core game play values by allowing off handed torches

hollow oasis
#

no reason not to have an offhand torch imo

#

would be cool to add a darkness spell also

ocean quartz
#

Yeah, or change existing spells and abilities to turn on and off wall torches more. Like the rogue smoke bomb putting out torches

#

.shortinfo 1575732

eager sableBOT
#
Suggestion from JesusTickles#1119

have more interactions with torches on the walls. For example: the darkness circle that closes in puts them out when it touches them. Or clerics get a spell that can be cast to turn on lights in an aoe, or the wizard light spell turns on torches near it, or rogue smoke bomb turns out torches in an aoe. Because right now some of those abilities and spells are useless, but can be interesting with more torch interactions.

Opinion:

+81

Suggestions Feed Post

[Suggestions Feed Post](#d-and-d-suggestions message)

ocean quartz
#

80-0 in terms of likes πŸ€”

hollow oasis
#

if they add a druid class would be neat to have a wind related spell, blow out all torches in a hallway for example, and stop projectiles from traveling towards you for 3 seconds or something, slow movement, that kind of thing

quaint sentinel
#

spellcasting focus for the barb .... its a skillet it only has 1 spell unlimited uses no CD, melee range spell called ||"cast iron" ||

carmine path
quaint sentinel
#

power bonk

hollow oasis
#

Magic use somewhat contradicts the idea of a barbarian imo.

Not saying he can't have some more active abilities.... But no magic or spellcasting imo

I think it would be cool if there were "wounds" or Injuries. For example, if someone slashes the back of your leg. Lower the damage then it is now, but give them a "hamstrung" effect, till they fix it. Or a large arrow in the thigh, longbow and crossbow only. Slower move speed.

Unless your a barbarian and you use a rage shout or something.

I dunno all that might be a little much for balancing, but I think it would be neat to include some hitbox based effects and debuffs, similar to tarkov

#

Like if you smash a rogue in the clavicle with a giant Warhammer on your barb, maybe your drunk, maybe your just bad, you miss the headshot. Then he kills you with double Chad daggers and isn't even effected? Man maybe it's "too realistic" but would be good if your arm gets crushed, you need a cleric or item to heal it. Make it difficult to do, don't wanna get crippled multiple times a run lol... Maybe a skill to be able to break limbs as a barb, or pin legs as a ranger, hamstring as fighter or rogue

nova sedge
#

Make high roller even more expensive! 100g/run!

reef cosmos
#

Suggestion
When you hover over an item, your equipped item appears by the side for comparison

old shadow
#

how do i properly put up a suggestion? i dont quite understand how to use the command in the make suggestion channel

upbeat pewter
reef cosmos
#

Anyone wants to make this suggestion?

old shadow
upbeat pewter
#

Seems like the channel is bugged.

open ermine
#

yeah looks like it's backed up, maybe the bot is down

upbeat pewter
#

You've done it correctly though

karmic zenith
#

Can someone suggest something like test? I'll delete it later, but I just want to make sure the suggestion bot is operating properly.

karmic zenith
# upbeat pewter done

thank you for confirming my suspicions The bot appears to be malfunctioning at the moment; I'll bring this up, and hopefully a fix will be issued as soon as possible.

upbeat pewter
#

np. its the best time for it to malfunction anyways, luckily. hopefully its up before the test actually starts.

#

suggestions have to be in the make suggestion channel, its just not working atm

#

i kinda agree though, but solo doesnt really need much help. it seems like an issue that will sort itself out, in time.
im not really opposed to solo maps though, as long as they arnt as good as the 3v3 maps.

karmic zenith
#

Please wait till the bot is fixed before making any suggestions to make the discussion chat as clear as possible.

#

I'm going to go ahead and delete your message, but feel free to save it so you may publish it when the bot is fixed.

runic musk
#

Not even released yet

cunning rapids
upbeat pewter
#

they did, yeah.

old shadow
#

Could mine get deleted as well?

graceful frost
#

Nah the solo queue boss is also real they said it on the dev stream, a new dungeon for solo with a troll boss that they tried to make a bit better for close combat

runic musk
cunning rapids
runic musk
#

Cope

upbeat pewter
runic musk
#

Fighters barbs and cletics csn hold their own

upbeat pewter
#

clerics suck in 1v1, they kind of just fall over.

#

but yeah, they'll be fine

runic musk
#

I wouldnt want a permanent solo queue, something like tarkov scavs would be nice

upbeat pewter
#

the replacement for tarkov scavs is having a basic set of gear when you die

runic musk
#

I can see it easily being abused and main goal of game should be play against or with parties

runic musk
upbeat pewter
#

i kinda wish tarkov scavs didnt have a timer, tbh

runic musk
#

Tbf they should've released scav expansion earlier

#

Dont think they have yet.
Stoked to be testing solo dungeon i work night so playing with friends is good for like 1 hour after i eat breakfast

#

And im too autistic to get into discord groups

#

Kek

upbeat pewter
#

i definitely think it'll be kind of meh for the mostpart.

#

class balance will be all over the place, and the loot cant be good

runic musk
#

Depends on how the dungeon is designed

#

If it funnels players into 1v1v1 and 1v1 bossv1v1v1

#

Ish something like that

upbeat pewter
#

the problem is that character kits will be designed for 3v3.

#

things like stuns and stuff work in 3v3, but they dont work in 1v1, because you just stunlock

runic musk
#

Idk, it kinda works since its clunky

upbeat pewter
#

even slows would be extremely overpowered.

runic musk
#

They still kinda are eveb in 3v3

upbeat pewter
#

yeah, effecting one of the three players.

runic musk
#

Its a spell problem in that case imo

cunning rapids
#

the problem is everyone is solo queue will be playing rogue, ranger and wizard there gonna be hiding in the dark and inviable you will die and you wont know what hit you

upbeat pewter
#

its not really. if you design spells for 3v3 and 1v1, it limits the design space a LOT

upbeat pewter
#

things that are good for 3v3 wont be good for 1v1.

cunning rapids
#

cleric/fighter and bard are gonna get trashed on 1v1

runic musk
#

Well see

runic musk
#

Pretty sure barbs are gonna just trample

cunning rapids
#

untill they get out ranged or snuck up on

upbeat pewter
#

barbs have the worst abilities in the game.

#

they get shit on in 3v3.

runic musk
#

Since they struggle alot when fighting groups

#

With the one hit attack there is no cooldown for 2 people

cunning rapids
#

rogue invis vs barb rogue or wizard invis or ranger in the dark, barb loses

upbeat pewter
#

fighter vs barb, both have similar dps, fighter heals, barb either makes himself take more damage to gain a little.

runic musk
#

Barbarian hits way harder ime

cunning rapids
#

ever solo queue game ive played it slows the game down a lot and dark and darker is already a slow game

runic musk
#

Maybe that are geared ones though

upbeat pewter
#

their damage is based on the weapon. both have access to similar weapons.

#

the barb abilities that make them do more damage make them take more damage.

runic musk
#

They have talents for axes

slate tartan
#

Most 3 man's have a wizard/rogue so I really don't see what your argument is here, solo's or trios you run into invis players

upbeat pewter
#

axes arnt better than the best weapons fighter has access to, though

runic musk
#

Thwy hit a bit harder than fighters

cunning rapids
#

yeah but there loud

upbeat pewter
#

longswords attack faster and do about the same, if not more damage

cunning rapids
upbeat pewter
#

as in, the same damage per second, not per hit

slate tartan
cunning rapids
runic musk
slate tartan
cunning rapids
slate tartan
upbeat pewter
#

isnt that the point? you didnt see them because they were invisible.

cunning rapids
#

if i didnt see them they didnt kill me lmao

cunning rapids
runic musk
#

Meta kekw

upbeat pewter
#

imagine thinking theres a meta lol

#

there will be, but not yet

slate tartan
cunning rapids
upbeat pewter
#

are you.. assuming that people know whats the best and worst thing to do?

runic musk
#

Having 3 people invis on a portal is hillarious

slate tartan
#

Theres proof right there

cunning rapids
#

yes it is but most groups of 3 are fighting people and are loud af

#

even a group of 3 rogues is still loud

slate tartan
#

Not if they're invis hiding

upbeat pewter
#

they are about to be louder

#

when rogues attack, people will squeal

cunning rapids
slate tartan
cunning rapids
slate tartan
#

I never said there wasn't...

upbeat pewter
#

there are far more people dying to AI than there are fighting

cunning rapids
#

my point is in solo queue every one is going to play rogue, ranger and wizard and everyone will be impossible to see and hear

slate tartan
#

They won't, but okay

upbeat pewter
#

instead of complaining about it, just wait and let people find out what happens themselves.

#

it doesnt matter what will happen. its going to be in the test

cunning rapids
upbeat pewter
#

im not ever playing 1v1, i play exclusively 2s...

#

this chat isnt to complain though, theres an amount of logic that you need to bring to the table.

vital fox
#

Trevor... no one is making you play 1v1

#

or solo que rather

cunning rapids
#

all i said was logic tho solo queue isnt good for the game and i gave my reasonings

vital fox
#

yes i agree with all the points u made

#

i only play solo and i dont think a solo que is good for the game

boreal sun
#

there's no saying what will or won't be good for the game, it's not finished yet
the core design is not done
the classes are not done
the stats aren't even fully implemented yet
you cannot make statements about these things because you do not know how it will impact things in the future

#

becoming a solo or anti-solo purist at this stage of the game's development is pointless

#

stop it]

vital fox
#

solo iz bad

#

u cant change my mind

cunning rapids
#

again its discussion lmao

boreal sun
#

making your mind up about something before it's even implemented or finished is pointless

#

you can discuss, but you'll only be discussing theory

#

nothing practical or useful

clear fox
#

"solo is bad" before ever playing it lol. This community is toxic af for literally no reason lol

vital fox
#

we cannot discus if we think solo que fits in the game?

west cloak
#

Was going to say-- I don't think solo is a great idea. But I have trust in the devs to make decisions and design their game- I'll play a bit of solo que to try it out and properly decide if it's good or not during the playtest.

boreal sun
#

you can't do so in a way that's useful, if it's not in the game, and the game itself is not even close to having its intended state realized

clear fox
#

it's a play test. keyword TEST. Lets play it out and see what happens, nothing is written in stone.

boreal sun
#

you can't know how solo queue will affect the game if the game is not done and solo queue is not in yet

west cloak
#

It's not healthy to just call a change bad before we've seen how it's implemented fully

boreal sun
#

you can only imagine

vital fox
#

Trevor keep your opinions to yourself. there shall be no discussion here.

#

and thats final!!!!!!

cunning rapids
#

yes they said they didnt want solo queue but people were discussing it and the deves put it in

boreal sun
#

don't strawman terry

#

lol

cunning rapids
#

notice how the whole game was made around 3v3

#

lmao

#

perfect reason why solo is bad

boreal sun
#

I said that you should wait and see, instead of coming to conclusions before a thing even exists

west cloak
#

Guess we'll just have to wait and see

boreal sun
#

because coming to conclusions ahead of time will taint your perception and make you fall to confirmation bias, instead of evaluating things fairly

#

if you jump into the game already saying "I think solo queue is bad and nothing will convince me", then you're basically making yourself unable to have any honest discussion on the topic forever

clear fox
#

adding solo dungeon and voip at the same time is genius. The shenanigans will be great.

vital fox
#

yea, hopefully some cool interactions will come out of voip and not just constant toxicity

boreal sun
#

so long as there's a way to opt out, it should be fine

cunning rapids
#

yeah the voip and solo queue can also be dangerous we dont want hard teaming

clear fox
#

everyone was terrified of voip in tarkov due to potential toxicity but voip actually changed the game in a massively positive way

boreal sun
#

it'll make cooperation between parties against bosses actually possible

cunning rapids
#

again further making my theory on solo queue lmao

cunning rapids
boreal sun
#

I mean
if it only drops one item

#

then which solo player gets it?

cunning rapids
#

they want solo queue but we also want people to group up and fight the boss

boreal sun
#

I meant moreso like

#

ghost king

#

and lich

vital fox
#

yea no nead to try and 1v1 lich

boreal sun
#

the actual big bosses that we understand

#

we don't know what troll will be yet

cunning rapids
#

i think they said it the 1v1 boss

boreal sun
#

so talking about it as evidence for/against soloqueue is kinda pointless

west cloak
#

Let em' team more things to shoot at ^

#

And more things for the troll boss to hit

cunning rapids
#

with voip if we are allowing teaming why add solo queue thst the whole point lol

boreal sun
#

you're searching for evidence for a conclusion you've already decided on

#

nobody said voip was for teaming

upbeat pewter
#

^

cunning rapids
#

you said

#

people can team up and kill the boss

#

you said it

clear fox
#

I don't know if you're aware, but teaming is already in the game

#

hands up emote, crouch of peace

boreal sun
#

I said it could allow parties to team against the hell bosses

cunning rapids
#

yes and voip will improve that

#

this is why solo queue is point less

boreal sun
#

okay
it's not a contradiction with the existence of solo queue

upbeat pewter
#

like.. i agree that soloQ is a bad idea, but im not going to be rude about it, and im not so hard set on it not existing. its fine that it exists and that we get to test it.

clear fox
#

yes, and I'm sure the devs are perfectly fine with that as it brings a little thing called FUN to their game

upbeat pewter
#

whats the point of desperately trying to argue something is bad when we're days away from finding out whether it is or not?

cunning rapids
#

i pray its good

#

but i dont want it even if its good

boreal sun
#

you seem hell-bent on it being bad

west cloak
#

Who cares if people team in solo que though? You can never fully trust anyone you randomly pair up with

vital fox
#

lol

clear fox
#

all I can say is lol

#

have a good night everyone!

upbeat pewter
#

seems like people want a hyper fair competitive game lol

west cloak
#

Just become the barb that say "team" then splits the idiot in half for letting them get close

boreal sun
#

like if your mindset going into it is "I don't want it" then you'll look for reasons to think it's bad, so you can argue for its removal

upbeat pewter
#

when this clearly isnt that

cunning rapids
#

idc if solo queue is good or bad it shouldn't be in the game

boreal sun
#

it'll taint your perception

#

if you take a hardline stance
ignoring whether it's good or bad
then nobody should listen to you

upbeat pewter
#

who are you to say what should or should not be in the game

#

its the dev's game, not yours.

west cloak
cunning rapids
runic musk
upbeat pewter
#

you arnt the community.

#

in fact... you are the minority here

runic musk
#

Gonna be fun getting into a lobby thats just shitposting

upbeat pewter
#

most people are fine with it

cunning rapids
#

voip is cool but like its gonna add some teaming

upbeat pewter
#

who cares if it adds teaming

cunning rapids
#

and if teaming is gonna happen why is there solo queue if people are going to team in solo queue

#

lmao

runic musk
#

Getting called the nword is going to be fun aswell

boreal sun
#

trevor

west cloak
#

It's a playtest let them test things and figure it out

boreal sun
#

the addition of voip and the addition of solo queue are not relevant to each other

#

you're taking a big leap in logic

west cloak
#

^

cunning rapids
#

they are being adde together tho?

boreal sun
#

yes

cunning rapids
#

that make no sense

runic musk
#

Its an alpha

boreal sun
#

and my fan can run at the same time as I wash my dishes

upbeat pewter
#

why do two things added at the same time have to be relevant?

runic musk
#

They are adding stuff in parts

upbeat pewter
#

lol

boreal sun
#

but my fan is not relevant to my dishes

#

lol

cunning rapids
#

voip adds teaming yes or no

west cloak
#

You could have groups of 6 walking around 3s

boreal sun
#

they just happen to be happening at the same time

#

no

#

teaming existed before voip

#

voip does not add teaming

cunning rapids
#

will voip increase teaming?

vital fox
#

but voip does aid teaming

boreal sun
#

voip just allows easier communication for those who want to team

cunning rapids
#

yes or no

boreal sun
#

and it also adds confrontational behavior

upbeat pewter
#

how do you know it would increase it?

boreal sun
#

that will remove teaming

cunning rapids
#

voip 100% ads more teaming

boreal sun
#

but there's literally no way to know what degree it will or won't

upbeat pewter
#

and how do you know that?

boreal sun
#

because it's NOT IN YET

cunning rapids
#

so there will be teaming in solo queue

boreal sun
#

ok and

upbeat pewter
#

whos to say that it adds any. why will anyone trust anyone else?

boreal sun
#

there's teaming in party queue

cunning rapids
#

so why is there solo queue if we allowing teaming

boreal sun
#

it doesn't matter

runic musk
#

Christ

west cloak
#

Oh there will be teaming-- and I'll make sure to make everyone distrust each other by "team" killing

runic musk
#

For people who dont want to run into 3 archers

cunning rapids
#

fair

boreal sun
#

there is solo queue for players who want to queue solo

runic musk
#

And prefer 1v1

boreal sun
#

it has nothing to do with voip

#

or teaming

#

it has to do with not teaming

cunning rapids
#

so i play solo queue ok and 2 pople team up

#

im now 1 v2 lol

#

in solo queue

upbeat pewter
#

i suggest you guys stop talking to this guy, its going nowhere lol

#

either a troll, or someone who just wants to complain, and not talk

boreal sun
#

I'm just impressed at this logic

cunning rapids
#

im talking tho?