#suggestion-discussion
1 messages · Page 59 of 1
I mean mechanically they're fine. It just feels like they took an easy solution instead of making something like Stairs Down or Scrolls of Town Portal.
Like why would escape portals randomly appear in Lich's Crypt?
this is also not trying to be diablo
does it need to make sense, if its mechanically sound?\
cause thats less creative
stairs would limit their position
Another realism guy I see
its a system that makes the game tense as shit
i can barely find those blue portals sometimes lmaoo
i actually feel like a scroll of town portal would be a cool epic quality drop though
that breaks on leaving the dungeon
idk i feel like thats just stealing tho no?
would need to be really rare
I mean you're not really comparing the portals to anything else though. Good and Bad are relative statements.
other options arnt bad.
Then it just is. Can't be good if nothing is bad
but portals work really well
like i said the portals are scarce, like i die most of the time from not finding one
im yet to ever have trouble finding a portal.
its more fighting over it thats the problem
and thats good for the game
i always have trouble finding portals lmao they hate me ig
maybe i need to stop solo barb
a set amount always spawn, and always in the designated area
I love being forced to red portal
It's fun as hell
I got so good and knew the maps really well that it would be extremely rare I would die in inferno
damn i wish i could say the same i stayed away from that most of the time
yeah, inferno was only scary when the circle closed on something you werent prepared to kill
i think a system that would create a portal that takes you to another lobby would be interesting
like going round 2 without banking
and like your health from the last lobby stays
I love the way the game it is right now and I support whatever they do to the game
alternate mode, cant take blue portals, only red and inferno exits. inferno exits only requeue you.
yes!!
can pause before requeue, no bank
thats smart as hell
They talked about this (kind of) once floor 1 is implemented they want to try to merge servers with others who took a red portal
i cant wait for it to come back no lie
So you just keep going until you die and lose everything?
yeah
no i wanna keep going if theres no other way out like on last seconds of portal they pop up
basically just hardcore
i imagine leaderboards for dungeons entered, kills before death, adventure score
but with same health itll be tougher to survive if you dont have pots
Money would be worthless then?
yep
what??
well, you wouldnt have a shop to spend money at
no i mean theres still exits
but like another portal that takes you to another lobby
nah, id prefer 0 shop, 0 trading, 0 bank
The only thing I want is my Tiefling Warlock that has Eldritch Blast
I'd prefer this game mode too, just to keep players who like that away from me
that kinda takes away from the extraction genre
Remind me, I'm bad with abbreviations. What is PotB?
pact of the blade
oooo yk how runescape has like an ironman mode? what if you could select a harder mode for created characters that forces you to start with no starter gear
and no trading etc
You know, the only kind of Warlock that doesn't end up with you casting Eldritch Blast every turn
Lol
and yeah, PotB warlocks are my jam
thats why itll be a feature that could be selected when creating the character
Bro I hope they had Warlock in with Eldritch Blass
And its like a freaking sniper too just like in DnD
warlock would be cool as hell
120 feet range lmao
Coffee lock bro
ew, coffee lock
Where you just do 3-4 eldritch blast per turn
Eldritch Gattling lol
I truly embody the warlock trope and just scream eldritch balst every turn
It's freaking great
I hope they go the DnD route with the classes, but I'm betting they go the WoW route with them
Bruh
i hope the bard class is good
U are clueless
lmaoo
what sounds good too is a anti rogue item, that makes them sparkle or sum when theyre invis
but hard to hit
like a throwable or something
I'd be happy if they made water physics that revealed invisibles
thats also a good idea
I honestly loved how jank water was
like the fake water area
That made me laugh si hard the first time I jumped in the water and was like
This water ain't even actually here!
i thought it was supposed to be like an illusion but idk haha
I like the idea of a paladin
you like the idea of being broken?
jkjk that sounds good no lie
i was thinking of diablo 2 paladin and laughed a bit
Think they will have to vastly expand class trees before they add in classes that fairly similar to already existing ones. Like Paladin or Sorcerer
paladin fits that shoe perfectly too
yeah probably
theyll need to implement the skill tree all the way for it to work
but its a solid idea
sorc is just wizard no??
Lol no
Sorc has innate magic and wizards study for their magic
that makes sense ok
Warlocks make deals with patrons for theirs
In DnD Sorc is quality or quantity of spells and Wizard is variety of spells
Also, in DnD Paladins are all about their Smite ability. But in DaD Clerics already have a Smite.
dad lol
but yeah true
maybe just like paladin is a buffer
cause ik in d2 paladins have hella skills that do stuff for your team
difference between paladin and cleric is paladin is self buffs, 2h weapons
and half caster
i feel like if paladin self buffs itll be a stronger fighter
DaD could make Paladins an aura class or something
YES
different fighter*
stronger**
i dont make the rules
cause if its gonna be aura based most people will just play paladin instead of fighter
but im not complaining i think fighter could be replaced by paladin
I kinda wish the maps were rogue-like with fog of war. Map memorization just makes the learning curve steeper
yeah you see all the new different versions of the map theyre adding?
so itll be kinda randomized
but fog of war would be tight fs
being able to not see the whole room would be kinda scary haha
All I've seen were like 5 different 3 seconds clips of people jumping around the B1 forest cave they plan on adding
ill have to find them but they have like 8 new variations of the same map
and i think a new map that you have a chance to load into
Where you see that?
ive never seen most of those so i figured they were new
like the one with the halfed pyramid room ive never seen before
ooo imagine if there was decapitation chance
or just cutting limbs off like with barb
or fighter
Vorpal swords are nice until they're used against you
true :(
imagine being a rogue and you get ur left arm cut off and now you cant use dual wield
I just hope they make the game fun and not a TTK spreadsheet of +1% dmg vs +1% as
the game is fun im fiending for its return
like actual opiate addiction lmfao
the combat system does kinda suck atm cause most things have 1-2 different attacks
feels like im doing the same stuff over and over again
They could maybe add left click is left swipe atack, right click is right swipe. But I think they're going to leave the combat "flourish" and skill expression for later
They'll get there. Unlike Chivalry or Mordhau they have to make a magic system and monster AIs
Double click for stab atack
oh shiiit I'll have to remember that
Smoke or dust grenades that shadow outline invis people
that sounds tight too
jus sum that makes invis a lil less busted
or like a glue and feathers thing
jk that jus sounded funny in my head
I think giving the rangers a small dash is gamechanging in pvp vs
stealth
you might be on to something
make a suggestion about that, it does well 100% of the time
But if you buff anything other than Rogues the discord hivemind will send you death threats
Fortnite skins is good idea 
leave
Kek
Battle Bus air drop into B1
lmao
i think the skeletons from last playtest were mid too lol
On a more serious note, any real-money skins in the future that are cosmetic only? It's probably not a big studio and it'd be nice if they made extra money
They're fully funded
i mean yeah but theres also people who fund them rn without it costing anything
Up to v1.0 at least (iirc)
like through donations
if they sell cosmetics there should be a client side turn off feature so I dont have to guess what armor the enemy has
yes and since custom skins might also include some that provide an unintentional benefit as in the color makes you blend in better etc so being able to turn them off should be a possibility
yeah true, or dumb hitboxes, bunch of possibilities lol
I doubt the hitboxes would change since it's just the player model hitbox, the gear would just be reskinned
i mean fair, i be thinking of AAA devs sometimes lmfaoo
ubisoft in specific cough cough rainbow
some people would never buy the skin then, what if skins were turned off for HR?
i say this because if they lose funding post release
would suck
not that im worried about that
but more money for the game in my eyes = good time
why would they not buy the skin? do they only buy skins for competitive benefit?
because if they do, fuck them
Because people are petty and want others to engage in their mental stroke
yeah well fuck those players I don't think that's a big enough demographic
i liked how last playtest the skeletons had debuffs
The debuff that can be cleansed.
if they have the option to buy something that looks nice and the people who dont care about it/don't want to engage in it can turn them off it's all good
mmhm
i never got the skeleton so idk
i bought everything
damn thats weird as shit
my first pt
thats funny didn't know that
i only got the torch and the emotes
I guess they coded it as a "buff" instead of a permanent passive
haha
wait...
I dont think they are
poison for rogue i think had the same effect
lmao im fiending for DaD
and graysun just said that thing in chat a few minutes ago
yeah i saw my heart sunk lmaoooo
but i hear its supposed to come back during the steam next event on the 6th so cross ur fingers
According to steam:
Nextfest Apps closed November 3rd 2022
Nextfest is Feb 6th 10AM PST
Steam Partner EULA says you cant promise anything you cant deliver
Due to not being steam, they cant say february 6th for sure
Graysun says that teaser thing this close to the final stretch
You can bet your ass its coming 95%
and
if you consider how far back they said exact dates on previous PTs
you can see the trend is looking up for us
Aye, also ~ for more info, and not to be quoted or promised ~ but theres a qna with pestily and terrence, they talk about a possible paid EA in Q2 as something they wanted to do and FR as something they wanted for Q4
Considering their accuracy and aptitude, it feels realistic.
so maybe q2 and def q4?
okok
they also said this pt wasnt even a focus
so, whether or not thats hype gen or reality
n/a
i could tell it was jus to get a playerbase going
God I hope so. I'm not ready to wait another sixteen years for a game like this. Dark Messiah flopped hard for MP
yeah true
Also, medeival slasher games dont usually do this well, i know thats not what this is in full respect; however, the learning curve and how much people like to boohoo...
and the steam next event is amazing to get there game under a wider spotlight
it's probably because it's not really a medieval slasher in the true sense of the genre, no advanced mechanics
most people don't want to play 2k+ hours to be able to compete in Mordhau
After being fed the "we're not going to be like chivalry" line from Triternion on Mordhau, and seeing how FPS omnidirectional movement on the mouse (within reason) while being able to "drag your swing around", I'm waiting patiently on the rest of the combat system to be worked out
I have faith on just about everything else except this part
it's very hard to do with the limitations of a mouse, keyboard and first person view
DaD needs something for more skill ceiling, but I don't think the right way is feints or full omnidirectional attack
A lot of the people I've been seeing almost every day for the last ten years are coming to this game. They've already got plans to make guilds. This means they'll be bringing their stuff with them and teaching their friends. Yea its definitely not something that would of been easily discovered in this game if games like chiv and mordhau didnt exit but they do and so over the years the average player in mordhau is doing things that took chiv forever to figure out. If the HR lobbies and leaderboards and all that attract enough attention from the right or wrong kinds of people, idk, just hoping the rest of the toxicity from a very small scene doesnt pick up.
and theres still about 2-300 hardcore players across NA
and about the same in EU
thats more than enough to get people caught up on how to be FPV sweats
if they keep these maps tight
I think we'll be countered for the most part
also countered by a nice fireball or arrow to the face
melee is just a bit boring currently with it being a dps race
If you're still catching missiles that much as a skilled melee combatant with time in mord and chiv...
you suck
although my feet are feeling toasty
at the thought of fireballs
the melee player has to push a ranger most of the time and they can trap the doors to give more time, it's not that easy to avoid hits with how narrow the space is
I thoroughly disagree but thats just bigoted by experience.
And with shield you dont need to actively block
just pick your aot and vectors, feel the river, etc etc
I wish I met decent melee players these last playtests but they've been very few
In all reality, the only thing mord and chiv have really done for me in this game is help me dodge arrows. The combat system is obviously still in its infancy.
The rogue crouch spam animation and blending from crouch to stand was a little obvious about that much among other things
I found good melee in NAE HR
But was running into EU players I think
I hope down the line they add a place you can duel in
i never buy skins unless theres an edge to combat or some benefit. i just dont care using money for just cosmetic purposes.
and even if there is a benefit it has to be something significant for me to use money on them.
that's why it would be better if the game was buy to play
100%. f2p attracts bullshit and problems.
Emotes with no purpose other than moving your character or making him say things + pay2toplay = best game moneitzation
Yeah as much as I like f2p I would rather pay money especially for stuff like unlock able cosmetics similar to the current system cause I would prolly spend more than the game costs otherwise
And it gets rid of a lot of other problems
b2p+cosmetics is ideal really
100%, it helps deal with people who should be banned if it's b2p as well.
Yeah paywall will keep out unsavory types too. But I heard they were looking at Dead By Daylight as financial model.
And dear god, please no
I'd pay $40 for the game. But not $20 for the game and then $10 for the Paladin class and then $10 for the Frozen Castle map with the Dragon boss
im not sure they'll charge for classes/maps. that would be a bit much. the dev team was apparently made specifically because they all hated predatory payment models (whether thats actually true or not, unsure, but thats what they said)
might charge for map expansion packs later, though, which i think is fine.
yeah maybe. Maps in this game are definitely worth more than maps in DBD
Since ironmace is going for an oldschool ethical way of making games it's unlikely there's gonna be those crazy paywalls per character like for honor or something
I just really hope we dont see random bunny hats and things completely outside of the style of the game as cosmetics just for the money, as many games do
as long as they are class locked, i dont mind them
people can look like idiots if they want, as long as i can tell what class they are playing.
inb4 Master Chief running around with wizard staff
as long as master chief is wizard only xD
@scarlet moat This was already buffed in the last days of the playtest, dont remember the exact values but I know they were worth it to take.
#d-and-d-suggestions message
how much were they actually buffed by?
because 1.5% to 3% still wouldnt really be worth it
and lol at someone suggesting to remove high roller
I dont remember exactly but I know spell capacity was rolling up to 10% and I think damage was up to 5% not 100% sure on the damage percent
If it scales with bonus damage 5% is good, otherwise its still not good unless you are using high single shot damage
5% is not bad. maybe servicable for blues.
it likely needs to average to around the same damage on midrange as +damage
which would be.. 30-40?
taking 40, that would be +2 at 5%, which is what blues give, and 2.5% at green?
worse on daggers, better on 2h
Hey @upbeat pewter care to discuss the RMT point?
people RWTing anyways is not a good justification to allow it
yeah but can you think of any way to stop it that isn't a bad idea
and yeah sure it is
if people are always going to do it then you might as well let them
banning it may not stop it, but it definitely slows it down a lot.
not sure why you'd be for it, other than wanting to do it yourself
Oh yeah i'd totally do it, if someone offers me money for in game gold im selling it right there and then
and that encourages botting, hacking, cheating, ect all in an attempt to make money from the game, which is bad for literally everyone else.
and banning won't stop it, and diverts resources from actual areas that matter, like cheaters
look at tarkov
what about it?
when you ban rmt it just makes the rmt goods worth more
changed the price of a ledx to double
and then even more cheaters appeared
/doubt without direct proof that its actually increasing cheating.
because logically, thats not true. if you allow it, people will cheat more.
cheating more = more money
why have the game cost anything at all, its just the price of business
the wipe where they removed the ability to bring in more than like 1 bitcoin turned the game into a hackfest
likely due to other reasons.
but if you ban them they're just going to buy another account and cheat more because it pays so much
but again, im not accepting your word that thats the case without proof
fair enough you don't have to
also
when you implement RMT denial ideas it becomes worse for the players because of the way people need to hack
what would you suggest as a good way to stop people RMTing that doesn't impact a normal player
yeah, its just not logical to accept it, and if you're fighting for something that benefits you, especially something thats already pretty shady, you're likely going to lie as much as you need to, in order to get it going.
i dont care about RWT, that itself has nothing to do with this. its the fact that it encourages cheating/botting in order to make money.
okay but where's the solution that doesn't encourage cheating
it must be said that this game actually has a trading guild so won't be as terrible as tarkov for RMT
the solution is to not allow RWT.
?
like if you ban it you then need to catch people
you dont allow it. you ban people that do it.
how do you do that
thats a classic developer problem. dont ask me how they do it. they'll never stop it completely, but they dont need to.
and you're going in circles, its tiring
I'm really not going in circles
im just asking for like a decent argument on how they could stop RMT and not cause the same problems other games have had
and yeah I'd RMT a little bit but my main concern is I'm genuinely worried about the game because the RMT ban really ruined tarkov for me
if not being able to buy gold ruined the game for you, then you probably play games for the wrong reasons.
or the other way round, it doesnt matter.
this isnt a black and white world. blocking as much RWT as they can is better than allowing it.
It's going to be even worse with dark and darker than tarkov because of the trade guild
catching RMT people instead of trying to catch cheaters is a problem
ill be honest, im not bothering with this conversation anymore.
because it doesnt really feel like one
i agree
The rational that other games haven’t figured out a way to handle it; therefore the solution is to allow it and to actually take money from a practice that destroys games seems not only counterintuitive but an aggressive and scummy business practice that spits in the face of legitimate players.
Who cares if it allows for Chinese gold farmers to have a job, it destroys the integrity of the game itself.
@fair trail
ong
yeah the rational solution when noone can provide a good solution is to not do anything
it doesn't destroy games at all
there's no online game you play that people don't rmt in
It literally does ruin games, first example I can think of is lost ark where there are guilds filled with people that rmt and are way higher lvl than anyone can get legit even by purchasing gold through the in-game store which ruins the GvG and makes it a who can rmt more wins
There’s several thousand online games without rmt???
almost all the games i play tbh, harder to name games where there is rmt
And it absolutely destroys integrity if I have to actually play, experience the game, and grind for my gear. While someone guy buy unlimited gear using money and have an advantage over me
WOW has an actual working fix for RMT btw and I do think that's the best (and only half decent) way to go about it
this guy doesnt really want to listen to any sort of reason, and rebutts with statements without proof to back it up
Literally have given proof and statements to back it up lol
Isnt WOW's way to deal with it banning the people involved?
wheres the proof? your word isnt proof
The statement wow has a working fix, isn’t an explanation on how they handled it.
actually yes it is
oh u mean official rmt gotcha
yeah i mean it's going to happen anyway
no, its not. it also doesnt come with rational behind their decision, and the impact it caused
fix = doing it officialy lol
let it happen well
WoW's decision was mostly due to wanting the money themselves.
that's what lost ark did the same thing and there is still rmt
^
literally noone has even given a single suggestion lmao that has actually been useful here
"ban it"
ok cool
they do it anyway
Whats RMT
we dont need to give a solution though. you need to back up why RWT is good.
Real Money Transaction
Real money trading
Real money transaction.
Your money for some in game item of some kind
we dont need to back up why the current situation can be changed otherwise.
You really buying gold?
from an outside source
the guy wants to sell gold in game
murder is banned people still do it, lets just encourage it and the problem will go away
The rational that other games haven’t figured out a way to handle it; therefore the solution is to allow it and to actually take money from a practice that destroys games seems not only counterintuitive but an aggressive and scummy business practice that spits in the face of legitimate players.
actual braindead response
yeah when games get worse when people try to stop it they should actually not do that
Let’s allow them to ruin the game with RMT is a brain dead response.
its not at all, though. thats effectively your justification, in a much worse scenario
but the point is the same
completely reasonable
RMT doesn't ruin the game
weh my lost ark guild isn't big enough
lol
ive given you plenty of reasons why it does, though.
bruh
Maybe you shouldn’t RTM if it will cause you to lose your accounts
A player can buy, what I have to spend hours grinding for is an issue. It’s a game built around loot risk, this is not an mmo.
How much you spend
Rmt is literally banned in wow @fair trail
imo, the ONLY good thing being officially buying/selling gold in game is sub, and thats VERY hazy
and not even strictly a good idea
They're talking about doing seasonal whipes. Try to shape the conversation and the fix around this concept since you know part of the direction they're going in.
How will rmt ruin DaD in it's current state? I don't get it.
it wont
#d-and-d-suggestions message my suggestion has no flaws in any way
people who pay will have the best gear in the game in 5 min while legit players grind for weeks or longer for the same gear
@fair trail read the first line, "You are not allowed to buy or sell WOW items or services for real money"
you good bro?
RMT encourages cheating to gain gold, to sell said gold
you can do it for gold, not real life money
Its about sending a message. We can take life and give it back, just to take it back!
no reading comprehension? You trade the gold FOR real life money
So what? They are as mortal as everyone else is. You can loot from chests btw
Im losing braincells
Playing the game encourages cheating
you buy 200k gold for £20 and you sell it back for the same
compared to normal playing, its more encouraged with RMT in the mix.
also it's not like the gear appears out of nowhere
literally someone else is just the person who has the gear
that's it
theres a different motivation than winning.
Than suggest to make a better anti cheat lol. Also why "official" rmt won't encourage it lol?
but focus on anti cheat and banning cheaters
We can tell this isn't going anywhere, I think It's the perfect time to change topic
if you ban rmt it's ONLY the cheaters who will do it anyway
How is it even a conversation whether or not RMT is a bad thing,
because they're already getting banned
i know, right?
Absolutely crazy.
because your opinion isn't universal and things are nuanced?
It's not about being right but about promoting it as the guy suggests
mfs when a different opinion appears
Can we talk about how cool and funny my idea is?! #d-and-d-suggestions message:FloorSpikes_st:
Did Blizzard ever state why they chose to get involved in RMT?
Let's drop this topic, you're causing trouble 🙂
I think thats an important question to ask
I want to do that but it would probably be very unfun for the person being revived
That has to be one of the worst suggestions I've read
Dropping the topic because Warden said so. Still think it's important though.
I beg to differ.
Wow Nessi, that means a lot! Thank you 
i honestly wouldnt mind clerics being able to revive 'enemies'
not to rekill them (that should give no stats), but because it allows clerics to group with 'enemies'
Cleric spells targeting corpses, mobs, corpses of mobs, is the worst.
should require an alt click
One of the biggest flaws here is that users would probably most likely have already left
It would definitely create some kill farms with a bunch of campfires for the leaderboards and that ^
I like missing my spells and having a panic attack while healing my teammates
im talking about people that are already grouping together using voip
as in, met in the dungeon
using in game voip to group
Oh yeah I can’t wait for six man teams.
But enemy voip is lamesauce
I played with one user from random LFG and I revived them after they died, they had ragequit the game so their revived body just stood there on the altar to die to the swarm
Voip is bad too btw
Is teaming considered bannable?
i cant imagine 6 man teams would be common. more likely solos grouping together
I don’t wanna hear a kid screaming in the background and some guy blaring music while stabbing me in the back
I mean just mute it.
voip was confirmed a while ago. it needs a mute button though
No, as It shouldn't be in my opinion I don't think
imo attempting to create a 6man group before the dungeon starts should be a warning->ban
I agree, I want to run into a 6-man team and shank them all in the back
but organically grouping is awesome
True
Ill stop them
2 teams grouping up is a no-no
Who will moderate it? You? That's why voip is cancer
I will agree on priest on this one
every team gangster until you have to 1 on 6
Like 3v3? Or 3v1
voip is confirmed. you can moderate it yourself if you can mute people. easy.
thats all it needs. a mute button to mute people that you dont want to hear
2 teams of 3 grouping up
How will you mute people though. Thats the true question.
How are you expected to mute enemy teams lol
In line of sight
I’m assuming there’s a toggle voip button.
either you hear all or you hear none is my guess
no idea how they'd handle mutes.
Thats the best option. One bad apple ruins the batch
And you can always adjust the volume level.
and likely, yeah. player by player mutes would be nice, but that would require a seperate window to mute
There should be 3 toggles:
- Mute all
- Mute everyone except my teammates
- Free range
And you don’t wanna separate mute someone while your in a fight
2
If someone’s talking and they come in proximity, it should be simple enough to press F1 and mute them.
2 is the only option i want
Cannot have the ability to mute players by an individual basis. Not only does it grant access to targeting playerUID from the client side but it tells you who you're targeting
Do they have to talk or be in proximity
like in other games, there is always that
also sdf mentioned that if they are going to implement it, there will be the possibility to turn it off
I think VOIP is really fun but takes up a ton of moderation time
half the fun of making games is deciding what sort of access to give your players so they're not running around one shotting people with torches
Fair enough, but the chance of running into the same people is relatively low especially in normals. And talking in VOIP isn’t required either. At that point you’ve already reveled yourself anyways.
Moderation in what capacity?
i imagine voip would also give away your location, and people could probably ambush you pretty easily.
if a fella yells slurs someone has to be in charge of making sure they don't
Anyone has link pointing that voip is confirmed?
Dont talk in game for no reason
yeah but obviously you wouldn't use it in that situation lol
its in either the last QnA video, or the one before
It’s already confirmed just not a priority.
it's going to be used purely to team or deceive
My point has nothing to do with any of that and everything to do with client side permissions and what they can get away with. The objective sometimes of the dev to stop the players from having access to cheats is to hide as much functionality behind doors as possible as well as say something like "being able to see enemy health bars", it breaks the game immersion as you shouldn't have access to enemy player names ~ see changes like not being able to see people killed in HR Lobbies etc etc or how it might effect rogues.
I think that's on #dev-qna-archives
I mean your point had to do with some of that, I just didn’t address one of your points? I work on the art side of development so, I’m not quite sure how giving the players access to names gives cheaters a way to use functional cheats through specifically this system? Also it’s a game with flying skeletons? I think we can put aside the words realism and immersion for the sake of having functional voice systems with mute options.
people can already see your name in pre-game. not sure why thats even important
Pestily QNA as well talks about VOIP @ 54:00
I honestly can't wait for voip it will complete the fun factor. After that just give us more content and you got a 10/10 masterpiece
game is already a 10/10 masterpiece
Well for me voip is a selling point for me in any competitive/rpg game. But I do love this game as is
It’s definitely a great game, it still needs a lot of work though.
VOIP opens up more routes for ways to do malicious things to other people. I'm not saying anything about taking away VOIP any more than I am talking about realism either. The immersion side of that comment was aimed strictly at the health bar comment I made. Was an analogy. See to the rest of my replies about the fun of making the game is understanding when to hide certain functions from your players. I'm not saying there's not a fix. I just think players should have as little access to functionality as possible.
its an amazing start, and has more potential than almost every game ive seen so far
Still get your VOIP, just dont get the ability to target their UID with commands.
bruh
The mute will run a command that targets a string of data
The maliciousness I'm talking about
Is what they could do with that functionality
I could care less about the mic spam
Its what they can do outside of VOIP related stuff because of extra functionality
like what... exactly?
Familiar with ARMA 2?
i know of it, and how it plays.
Skies the limit, I dont know how they're doing their code, I'm not saying take away VOIP, just to be careful about Individual Based Commands and how much more freedom players have over other players in terms of executables they can run
so, you're assumption is 'the devs might be bad at their job' so dont do it?
Back in ye' olde arma 2 days, pretty much anyone could spawn in anything at any given time, force server resets, and so on and on
jfc
you just cant read
Fair enough, I just think sacrificing part of that immersion is fine for having functional mute buttons. I think there’s a lot of UI that’s already not hidden, so what’s a tiny bit more. Though if you could explain the malicious things you could do through open voice, that includes names that would be helpful. Again, artist brain doesn’t understand dev brain.
You need to stop getting so angry at people discussing things with you my guy.
So turning off player volume puts me at a risk.... doubt it. HIGHLY!!
How many times do I have to repeat myself before it becomes rude?
I can sit here and tell you one thing and you constantly assume your own emotions over me like you were doing the other day
stfu
Yeah, you got muted not me.
Yall are incapable of reading for this one ahaha
I’m not the one with anger issues.
I literally spelt it out for you in plain english
Can someone make a new suggestion. I hate looking at mine ngl
It's just becoming annoying I'll just use the block function. Hope I dont get hacked lmao
voip may give hackers easy tools to do bad hacker things
No, your issues are worse, high roading others on a discord server because you can't comprehend simple english.
When we reach a fundamental disagreement you’re solution is just to get angry like a little kid.
You even ran to my Dms the other day.
Has nothing to do with disagreeing
Throwing a tantrum.
simply put
Act like an adult man Jesus.

is his "tantrum" coming from saying "jfc" or did i miss smth???
cause the whole conversation seemed tame af to me
it still is
i just want quests, continue gents
dont know where the tantrum and little kid argumetns are coming from
hes actually trying to explain his argument really well
🫳
🍿
Telling me to stfu, and I can’t read when we’re having a conversation? Instead of having said conversation.
Literally arguing on behalf of them to make sure they get the best version of the function they want
Keep in mind this guy got muted the other day for cussing people out.
missed the stfu
Then proceeded to go into my dms and continuing doing so.
Bring it up again at your own risk.
All upon a disagreement, when I said no that’s a bad idea.
Twist it some more as well.
I mean it’ll lead to you getting removed again so. Feel free to continue your outburst.
🫃
his argument is pretty good tho, hyped for voip, not very hyped for individual mutes giving player side access to palyerUID
cause it will create a million doors for cheaters
Wasn’t familiar, hence why I was asking for an explanation.
basically bunch of wall hacks and health bar hacks if i had to take a wild guess
What proceeded this was a solid hour of discussion before he blew up. Which is more than I could say for last time.
Well, more worrisome is the ability to target the information you're sending out and receiving
so voip is confirmed-?
yes, voip is confirmed
nicee
Might give them a way to access the Database structures for the items that are most likely hidden behind the steamAPI keys
if you saw whats been happening in the illegal server, they cant get the game to stand
They have most of it, they just dont have the data
Its confirmed they want to try it out not 100% gonna be permanent
No source as of yet. What I found only says "not in priority"
someone told you exactly where it was
I think it adds a lot to games, however always adds toxicity problems
i find it hard imaginign they will "try it out" and then take it out if it doesnt work, people would get mad and defensive
and for those who arent aware, there was already an issue with "instance edited items" and causing 1 shots on players with torches
What? In q-and-a? Ahahaha man, I looked up and it's a mess.
Yeah, I’ve seen the updates. Though just a heads up the mods will ban you for talking about that private instance.
not my fault you cant, or are too lazy to find it
During the pestily interview the DEV said voip was moved to the top of the list
Just brings more attention to it.
Bet you didnt know SDF reached out to that server owner and said he can continue what he's doing
No, it's you who has no proofs that it is confirmed and yet you misinform others
I did not.
They're not going to beat the steamapi key encrypting
I sat and talked to them
They dont have the talent
I would say, good honestly.
not that it matters anyways, this close to a new update
they'll be bricked and set back to sq 0
Doubt it
Sure, I think it matters in the long run because it’s data theft.
oh, come on, dont be childish. im not wasting my time looking for something you can already find relatively easily.
especially after being told what to look for, and the time in video
Not enough to SDF though. Which points back to that other conversation from earlier about Blizzard getting involved in RMT.
It’s commonly talked about, and confirmed. What you’re asking is to do is go through hundreds of hours of QnAs for a time stamp.
So much room for speculation
Because what they said is that it's not in the priority
During Pestilys interview with the lead dev it was stated that its moved near the top of priority
That was actually a conversation I would want to continue; RMT.
But it was shutdown.
Where can I find it?
tbf I think the guy who started it, though the points werent the best, he was 200% genuine
Super important honestly.
YouTube Pestily
No no I agree he was genuine.
i wanted the rest of that conversation so bad
He proposed a solid problem.
I am genuine
One that, games haven’t been able to fix.
heelo
brunch this sunday?
obvs
💅
brb, switching computers so i can work
we should have that talk
when i get back now that we're all calmed down
not that we were ever
MAD
I mean if they aren't worried about class balance ATM I doubt we will get voip until release
voip is actually pretty easy to set up
the fact that they didnt do it along side the foot steps attenuation
was kind of funny to me
they aren't completely ignoring class balance its just not high prio
but they have a diff design focus so im just a pos who needs to stfu
Whatever "design focus" they have seems to be working great so far
Well yeah they are doing small tweaks but nothing full on. Probably because they haven't decided on the full class list
so true, tell them bestie 👏 👏
But who knows?
I thought the same thing about procedural models, it’s too bad a Korean work visa is extremely hard to obtain.
Dont remember where but they gave a lot of hints on the classes they have planned and iirc it was like 6 more classes
I dont have to much problem with class balance. I still feel like it take more skill than just my class OP
Not that the game needs them, they just weren’t familiar with them enough to make an attempt.
I really want to see who make it in. Also if the races get implemented
ive been messing with procedural dungeon gen splines and the stem sound system on ue, wondering how they're going to do voip, will it cast through walls, will it have a trace channel to follow
should voip cast through walls?
Monk, druid, bard are all basically confirmed prob more that I dont remember
I wish I knew more C++.
i feel like it should be per instance based
Instance based.
like, if the wall casts into an open area via a window, it should be okay
most using the steam audio sdk use proximity voip ala the cycle frontier
I don’t know if we should be basing anything off cycle frontier but fair.
That game burned out so incredibly fast.
its just the most simple implementation, as another said anything else becomes.. a bit much
I really wish they were open to character customization I'd love to make a handsome wizard
truly living the roleplaying factor of it huh? :)
I think he's just referring to asset reuse due to its effect on the heat of a baked file.
My current issue with VOIP is instance sound breaking at doors
Not that I'll have VOIP enabled but it'll be interesting to see its implement
Yeah it's going to be great. I name my characters after the King of the Hill cast so it would be cool if they looked the part
i meant roleplaying being attractive :3
That too
Did you guys see that message from graysun yesterday?
No
elaborate
something about a baller teaser possibly, very soon
"yes maybe a very cool teaser soon :)"
1am pst
today?
today
damn
how long has it been since anyone has seen a release go this well x)
just on the stability side of it
cant remember any
I cant wait for Dark and Darker 2
Dark and darker 3
#d-and-d-suggestions message I made a post about my way to trap a chest and was wondering if people think there is a skillful enough way to trap a chest that it would be acceptable I like my mimic idea as it’s load and not to hard to go damage less
It’s an interesting idea, but having a spell slot taken up by a “mimic trap” spell might stink. I haven’t tried wizard so idk. People are probably downvoting your post because it’s hard to understand. Took a couple times for me to get it.
@keen idol
Lets wait till release to even have this make sense. But yeah the game runs well on lots of systems already. But they really get away with murder with their dungeon map and the simplicity of graphics. New map, more people, in a forest next playtest
I think the limited storage is intentional and there shouldn’t be a way to increase it. The more gold and gear somebody’s able to keep the more kits they can buy/keep which increases snowball potential.
For a stash full wipe currently it’s around 4-5? Kits, depending on storage management. When you wipe you go down to gold, and start shelling out gold for kits, hypothetically you should empty out eventually but this varies based on skill. Increasing the amount you can hold really only helps those high end players snowball.
people can already have multiple accounts, or characters, it would be more democratic to let everyone have access to more stuff
I kept my gold as rubysilver or canes, so they took up 2 rows max for 1-5k gold, and then you only really need one more kit
unless you die a lot... then storage doesnt even matter. Look at all the tarkov players that just jump in with nothing over and over
Right but there’s absolutely advantage to being kitted in DnD.
If people go through the hassle as you describe then w.e, let them have a bank character. In the future we could get a max trades per item or found in raid like tarkov
I understand some of your points, mainly the last line I have a gripe with. It could help low end players as well
There is an advantage, but another one of my points is than an average or good player just has to win like 10 in a row to be kitted
Most low end players aren’t filling up their storage with gear that matters.
and if you don't die you are kitted, regardless of storage
Which is why you pay gate it, once they get to be not low end players they will NEED storage for good loot
But if like you said they arent storing gear that matters, they can wait
Let’s say the storage is double right? I’m running purp-orange kits. My chance of survival is way higher just due to how the game is, it’s a stat check game right. So with my higher survival chance I’m netting more gear and gold compared to somebody naked, who’s sinking 75g per run.
'good' players, or rather, people with lots of hours in the game should be able to store more if they need, it doesn't seem any more op than buying new sets in the shop or trading with a friend from one of your other characters
I’m snowballing faster, and harder due to my kits and can continue to afford to snowball.
Because of the extra storage.
you dont gain much from fighting worse players though yknow
No I gain gold.
Like thats why most people only run into norms kitted when trying to 1v3 or kill people
I gain things from pve.
Gold doesnt matter much, most pros only store up to 2k
I kept it around 1000 because you may have to buy some gear from the trade channel every day or two, but still I am confused by you
To get geared, actually geared, you have to kill bosses or go to high roller
and in high roller if you are going against someone ungeared kinda their fault, but killing them gains you nothing. Only when you kill better geared players does it matter right?
I think you’re undervaluing gold
Extremely.
Perhaps
Most of the good players complained there was nothign to spend gold on
gold in full release might be rare due to the fact loot will be rare as well
Loot being gear or sellables?
SNS he is saying, he has MORE consecutive times he can die before he is empty. This means, with better skill, a larger bank has more sustainability because he isnt dying often with strong gear and skill to back it up. This furthers the gap until he is over capacity longer and at this point he HAS to make bank characters. A bigger stash kinda makes it more worth it.
the progression in the playtests it is always fast for a reason
A small stash keeps you in check
I understand that, but I am saying that most people just rebuy kits IF they happen to die, because good players often dont die, and if they do they lost their best stuff and usually only keep a BiS kit
i'd say both
Personally I like a small stash, I just think the in betweens of casuals and tryhards would want more gear
Doesn’t matter if it’s kits or gold. A larger storage exemplifies this problem.
I hope they rework the sellables hard, its too easy to get like 100-200 gold per run, especially if you just instant blue out there and don't pvp
From a design perspective you want to bridge that disparity.
You don’t want to create a bigger one.
if they fix that, then gold will be fixed, economies are very hard irl and in games
Yeah, but there will be days where u just die back to back, and those days you want to feel the dwindle as a aspect of the game
I think you have a skewed perception on gold to be honest with you.
If I died and hypothetically didn't have a kit or gold to rekitt, then just do like 3 normals and kill the lich
75g gold sink isn’t a lot, and 200 gold per run isn’t either.
for what we saw in the previous playtest, there were some empty slots under the inventory itself
there could be some bag system in future perhaps
and then the weight system could join as well i guess
200 per run is a lot, I got 1k in an 50 minutes easily
i think the weight would only impact what you have inside the bags
I hope they don't make it like tarkov. I startd watching it after dark and darker to see if it influenced this game
And the bag system in that game is not something that would be great here
Here’s the thing though, I’m not going to run out of kits with a bigger storage. The amount of times I can snowball is exponentially larger than somebody with no gear.
At the most having a seperate storage for gold would be beneficial
The disparity between skill levels becomes worse with a bigger storage.
in the previous playtest #3
i wasn't even aware of those empty slots
because my gamma/brightness was very low
and i couldnt see them at first
Fair enough. It just seems interesting in my brain like if someone is good enough to get a bunch of kits but also dying enough to use them all. Gear fear and such PLUS they will have wipes
I saw it on a thread somewhere, never saw it in game either
I havent felt good gear fear in forever
I think bad strings of games happen, it’s more about the level of recovery someone might have. And what their snowballing gained them.
I miss The Warz on release, shit had me shaking
the only thing I stacked was pendants, which I think everyone did lol. Idk why because realistically its impossible for me to ever need 30 good pendants
that may just be the shiny greed part of my brain..
by the end of the playtest I had so many that I couldnt be bothered to sell and couldnt fathom vendor'ing
Jewelry needed to be more rare yeah
the rings were so much rarer
Idk if that is a fallacy since you need two per run, but I felt like I never had enough good ones
i had enough of both plus goblin merchant
gobling merchant ones were meh, i must hav had bad rng
i think its exaggerated by the need for 2
I think it was fairly rare. Most of the good jewelry I got were from other players I killed. Only problem was goblin merchant. Made it easy to stock up
but they felt more rare yes
most likely, plus no one ever brought them when I killed them, unless they were really good geared 3 mans
When i started high roller, they were on people
thats how it tends to be. Survival of the fittest for loot, players pick up and keep and sift the loot so that the best loot tends to be form players, I like that natural feeling from games like this
For sure
Kinda, depends what ur looking for tbh. Gear is rare enough its really just in trade, but yeah killing a player who actually picked up valueable items was nice. Lots of people seemed sorta lost sadly.
I like trading in games, but this one takes a while. I hope some of the trading hall suggestions are considered
You guys ever play Diablo 2? If yes, remember Item Editing?
Iirc it was called d2heroie
or something
I would imagine the trading system to resemble something like that
but indexed more towards something that'd look like
-Physical Damage Modifiers
•Strength
•Armor Pen+
•Armor Pen%
etc etc etc
to be able to filter by it at least
I would have item type filters, or just control F
- acting as the parent class and the • acting as the modifier display name
@fair copper that would be funny but what if your teammate was dead on top of an enemy player lol, wouldn’t it just give you a harder time trying to revive your teammate and you end up accidentally wasting your revive on that enemy player
yeah that is a issue...
i wonder if you can res teammates even if they don't have a soul heart 
because if it does not, then you could remove the soul heart of the enemy player and will only find your teammate as target and then you can only res the one with the soul heart 🤔
Clerics already have the ability to revive.
you missed the point of the suggestion
Can't remove non-teamates heartss
I was telling them about a possible solution for their suggestion...
My bad, I didn't read far enough, sorry
no worries 👍
You can actually remove non teammate hearts.
Requires full team kill.
Unsure if its spectator or per last kill basis; however, it was how we checked if a team was full dead last PT
hes right it was my main way to tell if there was a rogue hanging out somewhere, or if someone in there team runs off
Also unsure if this means you can be revived either for anyone who would ask after.
In theory craft it would be if: Full team dead and all remained in spectate, it could be possible to restore player to actor
imagine if you could recruit someone against their will LMFAOO
Ever hear of DFSL?
i have not do tell
I dont follow him on twitch, sort of casually stumbled across him on youtube, usually has admin powers and follows people around in fly/invis looking for gullible people to basically play stupid around or other sociopathic tropes.
But people get really triggered over nothing with him and its a super cut compilation of mental abuse in a light manner
that sounds funny as hell wtf
quick, take it
thats true, i think it kills some games tho that dont use it right
im just not going to turn off voip
like i think voip is the reason rust died
its playerbase is a shadow of its former self..
yea haha i tried to play a few days ago and got door camped by racist 12 yr olds
pretty much sums up rust
Well, DaD wouldn't be community server based. They're doing it internally and that also creates a barrier against a particular style of behavior due to liability I'm guessing.
there ya go haha i tried to stream rust and almost got banned twice
yeah the community seems to be better than rust anyways haha
u ever been to the rust server? its a cesspool
Reference report ID via session logins shared between users to filter out duplicates ~
And yeah, like 1.2k hours on ifn and vanilla
wouldnt know what its like but i know its a cult of personality across the servers
so i dont get close
They allow some slurs but not all the others, very weird environ.
swear everyone in that game has some sort of bpd
Dialetheia is one hell of a word
but everyone in this community ive seen so far actually love the game they support
yeah it is lmaooo
I think this game will do well against anti cheat.
The variables shouldn't be too complex and they're vets.
the gmod videos on dnsl goes crazyy
hahaha you're still watching?
yes its actually funny as hell
"fail rp!"
banned for minging
This is a bit of a hot take but he's why I sort of like "some" naughty coders
nope ~ searching now
and hes aussie!
Just hit people and dont say anything
lmao
sht i lose

idk i think you will like bub tho if you like dnsl
I'm watching the gta mod meltdown rn
thats a good one
lmao older gmod videos are ur go to then
the mlp server one is funny as hell
"what are you making me do parkinsons for?"
That would be very painful to process.
lmaooo
I literally am having a hard time moving just thinking about it now.
was the person doing some sort of exercise
i cant imagine what they meant by parkinsons
Ah
say no more
I have epilepsy, know the feeling
lolol
reminds me of this time my friend threw an electrified fly swatter at me
and i caught it by the net
oh ouch wtf
got him good
ive been stamped with hot metal by my friends before
it was consentual tho unfortunatley
all the same
I cant edit it for 6 hours but: #d-and-d-suggestions message
I want to mention that when I say Top 500 I mean Top 500 on Weekly Leaderboard only
not on Permanent
I might've been too vague and seemingly implied both
You can boil your suggestion down to be impactfull on more players instead of just the top 500--
Make a points system where you meld gear into a pot. Certain points thresholds hit certain gear peices at the end of the week. Let's everyone participate and doesn't require the "top 500" to mindlessly grind for gear
Different point for different rarities and whatnot
Hey I was Wondering if you guys ever got asked to Remove the torch completely from the q,e slots and put it in a single button to use because I find it weird having to cycle through my q,e to use my torch. Last Test I only used my Q for my torch because it would give my position away if I was switching items. all in all it just feels like it should be its own button. Or have a 1-6 action bar slot.
Don't know if I've seen that suggestion - personally I'm probably fine either way
I would love it if the torch could be equiped in an open hand alongside a 1handed weapon
we all know best build is zweihander build, there can be only one.
All the weebs wishing it was an overhead so they can pretend to be guts
claymore where
I can’t handle anymore poo weps
Better switch to wizard then. Don't think they'll be doing anything with weapons for awhile
Too much poo
They should add guts sword, but make it so it requires 50 str to wield, and when you wield it swings slower then war hammer.
dark and darksoulser
#d-and-d-suggestions message
this doesn't sound too bad but i think the game is supposed to be about europeans in the medieval age so japanese stuff won't be added probably
I think they've said they're considering monk to be fair
hmm
yes they've mentioned monk in the last Q&A
cleric is monk.
